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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.92 by elmex, Tue May 23 17:30:18 2006 UTC vs.
Revision 1.164 by root, Tue Nov 7 22:41:27 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
6#endif 9#endif
7 10
8#include "EXTERN.h" 11#include "EXTERN.h"
9#include "perl.h" 12#include "perl.h"
10#include "XSUB.h" 13#include "XSUB.h"
11 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
12#include <math.h> 19#include <math.h>
13#include <string.h> 20#include <string.h>
14#include <stdio.h> 21#include <stdio.h>
22#include <stdlib.h>
15 23
16#include <SDL.h> 24#include <SDL.h>
17#include <SDL_endian.h> 25#include <SDL_endian.h>
18#include <SDL_image.h> 26#include <SDL_image.h>
19#include <SDL_mixer.h> 27#include <SDL_mixer.h>
20#include <SDL_opengl.h> 28#include <SDL_opengl.h>
21 29
30#define PANGO_ENABLE_BACKEND
31#define G_DISABLE_CAST_CHECKS
32
22#include <glib/gmacros.h> 33#include <glib/gmacros.h>
23 34
24#include <pango/pango.h> 35#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 36
29#ifndef _WIN32 37#ifndef _WIN32
30# include <sys/types.h> 38# include <sys/types.h>
31# include <sys/socket.h> 39# include <sys/socket.h>
32# include <netinet/in.h> 40# include <netinet/in.h>
33# include <netinet/tcp.h> 41# include <netinet/tcp.h>
34# include <inttypes.h> 42# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 43#endif
43 44
44#include "glext.h" 45#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 46
46#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
47 48
48#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
50 51
51#define MIN_FONT_HEIGHT 10 52#define MIN_FONT_HEIGHT 10
52 53
53#define GL_CALL(type,func,args) \ 54#if 0
54 { \ 55# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 56#else
56 static type fptr_; \ 57# define PARACHUTE 0
57 \ 58#endif
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67 59
60static struct
61{
62#define GL_FUNC(ptr,name) ptr name;
63#include "glfunc.h"
64#undef GL_FUNC
65} gl;
66
67static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
68{
69 if (gl.BlendFuncSeparate)
70 gl.BlendFuncSeparate (sa, da, saa, daa);
71 else if (gl.BlendFuncSeparateEXT)
72 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
73 else
74 glBlendFunc (sa, da);
75}
76
77#include "texcache.c"
78
79#include "pango-font.c"
80#include "pango-fontmap.c"
81#include "pango-render.c"
82
68typedef Mix_Chunk *CFClient__MixChunk; 83typedef Mix_Chunk *CFPlus__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 84typedef Mix_Music *CFPlus__MixMusic;
70 85
71typedef PangoFontDescription *CFClient__Font; 86typedef PangoFontDescription *CFPlus__Font;
87
88static int
89shape_attr_p (PangoLayoutRun *run)
90{
91 GSList *attrs = run->item->analysis.extra_attrs;
92
93 while (attrs)
94 {
95 PangoAttribute *attr = attrs->data;
96
97 if (attr->klass->type == PANGO_ATTR_SHAPE)
98 return 1;
99
100 attrs = attrs->next;
101 }
102
103 return 0;
104}
72 105
73typedef struct cf_layout { 106typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 107 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 108 float r, g, b, a; // default color for rgba mode
77 int base_height; 109 int base_height;
78 CFClient__Font font; 110 CFPlus__Font font;
79} *CFClient__Layout; 111} *CFPlus__Layout;
80 112
81static CFClient__Font default_font; 113static CFPlus__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 114static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 115static PangoFontMap *opengl_fontmap;
84 116
85static void 117static void
86substitute_func (FcPattern *pattern, gpointer data) 118substitute_func (FcPattern *pattern, gpointer data)
87{ 119{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 120 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifdef _WIN32 121#ifdef FC_HINT_STYLE
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 122 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
91#else 123#endif
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 124 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
94} 125}
95 126
96static void 127static void
97layout_update_font (CFClient__Layout self) 128layout_update_font (CFPlus__Layout self)
98{ 129{
99 /* use a random scale factor to account for unknown descenders, 0.8 works 130 /* use a random scale factor to account for unknown descenders, 0.8 works
100 * reasonably well with bitstream vera 131 * reasonably well with bitstream vera
101 */ 132 */
102 PangoFontDescription *font = self->font ? self->font : default_font; 133 PangoFontDescription *font = self->font ? self->font : default_font;
106 137
107 pango_layout_set_font_description (self->pl, font); 138 pango_layout_set_font_description (self->pl, font);
108} 139}
109 140
110static void 141static void
111layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 142layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
112{ 143{
144 PangoRectangle rect;
145
146 // get_pixel_* wrongly rounds down
113 pango_layout_get_pixel_size (self->pl, w, h); 147 pango_layout_get_extents (self->pl, 0, &rect);
114 148
115 if (!*w) *w = 1; 149 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
116 if (!*h) *h = 1; 150 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
117 151
118 *w = (*w + 3) & ~3; 152 if (!rect.width) rect.width = 1;
153 if (!rect.height) rect.height = 1;
154
155 *w = rect.width;
156 *h = rect.height;
119} 157}
120 158
121typedef uint16_t mapface; 159typedef uint16_t mapface;
122 160
123typedef struct { 161typedef struct {
126 float s, t; 164 float s, t;
127 uint8_t r, g, b, a; 165 uint8_t r, g, b, a;
128} maptex; 166} maptex;
129 167
130typedef struct { 168typedef struct {
131 int16_t darkness; 169 uint32_t player;
132 mapface face[3]; 170 mapface face[3];
171 uint16_t darkness;
172 uint8_t stat_width, stat_hp, flags;
133} mapcell; 173} mapcell;
134 174
135typedef struct { 175typedef struct {
136 int32_t c0, c1; 176 int32_t c0, c1;
137 mapcell *col; 177 mapcell *col;
146 int texs; 186 int texs;
147 maptex *tex; 187 maptex *tex;
148 188
149 int32_t rows; 189 int32_t rows;
150 maprow *row; 190 maprow *row;
151} *CFClient__Map; 191} *CFPlus__Map;
152 192
153static char * 193static char *
154prepend (char *ptr, int sze, int inc) 194prepend (char *ptr, int sze, int inc)
155{ 195{
156 char *p; 196 char *p;
174 214
175#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 215#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
177 217
178static maprow * 218static maprow *
179map_get_row (CFClient__Map self, int y) 219map_get_row (CFPlus__Map self, int y)
180{ 220{
181 if (0 > y) 221 if (0 > y)
182 { 222 {
183 int extend = - y + MAP_EXTEND_Y; 223 int extend = - y + MAP_EXTEND_Y;
184 Prepend (maprow, self->row, self->rows, extend); 224 Prepend (maprow, self->row, self->rows, extend);
222 262
223 return row->col + (x - row->c0); 263 return row->col + (x - row->c0);
224} 264}
225 265
226static mapcell * 266static mapcell *
227map_get_cell (CFClient__Map self, int x, int y) 267map_get_cell (CFPlus__Map self, int x, int y)
228{ 268{
229 return row_get_cell (map_get_row (self, y), x); 269 return row_get_cell (map_get_row (self, y), x);
230} 270}
231 271
232static void 272static void
233map_clear (CFClient__Map self) 273map_clear (CFPlus__Map self)
234{ 274{
235 int r; 275 int r;
236 276
237 for (r = 0; r < self->rows; r++) 277 for (r = 0; r < self->rows; r++)
238 Safefree (self->row[r].col); 278 Safefree (self->row[r].col);
246 self->row = 0; 286 self->row = 0;
247 self->rows = 0; 287 self->rows = 0;
248} 288}
249 289
250static void 290static void
251map_blank (CFClient__Map self, int x0, int y0, int w, int h) 291map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
252{ 292{
253 int x, y; 293 int x, y;
254 maprow *row; 294 maprow *row;
295 mapcell *cell;
255 296
256 for (y = y0; y < y0 + h; y++) 297 for (y = y0; y < y0 + h; y++)
257 if (y >= 0) 298 if (y >= 0)
258 { 299 {
259 if (y >= self->rows) 300 if (y >= self->rows)
265 if (x >= row->c0) 306 if (x >= row->c0)
266 { 307 {
267 if (x >= row->c1) 308 if (x >= row->c1)
268 break; 309 break;
269 310
270 row->col[x - row->c0].darkness = -1; 311 cell = row->col + x - row->c0;
312
313 cell->darkness = 0;
314 cell->stat_hp = 0;
315 cell->flags = 0;
316 cell->player = 0;
271 } 317 }
272 } 318 }
273} 319}
274 320
275static void 321static void
296 ev.data2 = 0; 342 ev.data2 = 0;
297 343
298 SDL_PushEvent ((SDL_Event *)&ev); 344 SDL_PushEvent ((SDL_Event *)&ev);
299} 345}
300 346
347static unsigned int
348minpot (unsigned int n)
349{
350 if (!n)
351 return 0;
352
353 --n;
354
355 n |= n >> 1;
356 n |= n >> 2;
357 n |= n >> 4;
358 n |= n >> 8;
359 n |= n >> 16;
360
361 return n + 1;
362}
363
301MODULE = CFClient PACKAGE = CFClient 364MODULE = CFPlus PACKAGE = CFPlus
302 365
303PROTOTYPES: ENABLE 366PROTOTYPES: ENABLE
304 367
305BOOT: 368BOOT:
306{ 369{
307 HV *stash = gv_stashpv ("CFClient", 1); 370 HV *stash = gv_stashpv ("CFPlus", 1);
308 static const struct { 371 static const struct {
309 const char *name; 372 const char *name;
310 IV iv; 373 IV iv;
311 } *civ, const_iv[] = { 374 } *civ, const_iv[] = {
312# define const_iv(name) { # name, (IV)name } 375# define const_iv(name) { # name, (IV)name }
413 476
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 477 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 478 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
416} 479}
417 480
481int
482in_destruct ()
483 CODE:
484 RETVAL = PL_main_cv == Nullcv;
485 OUTPUT:
486 RETVAL
487
488NV floor (NV x)
489
490NV ceil (NV x)
491
418void 492void
419pango_init () 493pango_init ()
420 CODE: 494 CODE:
421{ 495{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
423 ft2_fontmap = pango_ft2_font_map_new (); 496 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 497 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 498 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
429} 499}
430 500
431int 501int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 502SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
433 503
434void 504void
435SDL_Quit () 505SDL_Quit ()
436 506
437void 507void
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 514 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 515 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 516 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447 517
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 518 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 519 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
450 520
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 521 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 522 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 523 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 524 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
455 525
456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 526 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
527#if SDL_VERSION_ATLEAST(1,2,10)
528 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
529 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
530#endif
457 531
458 SDL_EnableUNICODE (1); 532 SDL_EnableUNICODE (1);
459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 533 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
460 534
461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 535 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
479SDL_SetVideoMode (int w, int h, int fullscreen) 553SDL_SetVideoMode (int w, int h, int fullscreen)
480 CODE: 554 CODE:
481 RETVAL = !!SDL_SetVideoMode ( 555 RETVAL = !!SDL_SetVideoMode (
482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 556 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483 ); 557 );
558 if (RETVAL)
559 {
484 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 560 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
561# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
562# include "glfunc.h"
563# undef GL_FUNC
564 }
485 OUTPUT: 565 OUTPUT:
486 RETVAL 566 RETVAL
487 567
488void 568void
489SDL_GL_SwapBuffers () 569SDL_GL_SwapBuffers ()
570
571char *
572SDL_GetKeyName (int sym)
490 573
491void 574void
492SDL_PollEvent () 575SDL_PollEvent ()
493 PPCODE: 576 PPCODE:
494{ 577{
513 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 596 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
514 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 597 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
515 break; 598 break;
516 599
517 case SDL_MOUSEMOTION: 600 case SDL_MOUSEMOTION:
601 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
602
518 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 603 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
519 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 604 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
520 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 605 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
521 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 606 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
522 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 607 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
523 break; 608 break;
524 609
525 case SDL_MOUSEBUTTONDOWN: 610 case SDL_MOUSEBUTTONDOWN:
526 case SDL_MOUSEBUTTONUP: 611 case SDL_MOUSEBUTTONUP:
612 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
613
527 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 614 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
528 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 615 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
529 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 616 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
530 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 617 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
531 break; 618 break;
535 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 622 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
536 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 623 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
537 break; 624 break;
538 } 625 }
539 626
540 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 627 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
541 } 628 }
542} 629}
543 630
544int 631int
545Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 632Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
558 CODE: 645 CODE:
559#ifndef _WIN32 646#ifndef _WIN32
560 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 647 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
561#endif 648#endif
562 649
563char * 650void
564gl_vendor () 651win32_proxy_info ()
565 CODE: 652 PPCODE:
566 RETVAL = (char *)glGetString (GL_VENDOR); 653{
567 OUTPUT: 654#ifdef _WIN32
568 RETVAL 655 char buffer[2048];
656 DWORD buflen;
569 657
570char * 658 EXTEND (SP, 3);
571gl_version () 659
572 CODE: 660 buflen = sizeof (buffer);
573 RETVAL = (char *)glGetString (GL_VERSION); 661 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
574 OUTPUT: 662 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
575 RETVAL 663 {
664 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
576 665
577char * 666 buflen = sizeof (buffer);
578gl_extensions () 667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
579 CODE: 668 {
580 RETVAL = (char *)glGetString (GL_EXTENSIONS); 669 PUSHs (newSVpv (buffer, 0));
581 OUTPUT: 670
582 RETVAL 671 buflen = sizeof (buffer);
672 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
673 PUSHs (newSVpv (buffer, 0));
674 }
675 }
676#endif
677}
583 678
584void 679void
585add_font (char *file) 680add_font (char *file)
586 CODE: 681 CODE:
587 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 682 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
588#ifdef _WIN32
589 // cairo... sigh... requires win2000
590 AddFontResourceEx (file, FR_PRIVATE, 0);
591#endif
592 683
593void 684void
594load_image_inline (SV *image_) 685load_image_inline (SV *image_)
595 ALIAS: 686 ALIAS:
596 load_image_file = 1 687 load_image_file = 1
638 729
639 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 730 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
640 731
641 assert (surface2->pitch == surface2->w * 4); 732 assert (surface2->pitch == surface2->w * 4);
642 733
734 SDL_LockSurface (surface2);
643 EXTEND (SP, 5); 735 EXTEND (SP, 6);
644 PUSHs (sv_2mortal (newSViv (surface2->w))); 736 PUSHs (sv_2mortal (newSViv (surface2->w)));
645 PUSHs (sv_2mortal (newSViv (surface2->h))); 737 PUSHs (sv_2mortal (newSViv (surface2->h)));
646 SDL_LockSurface (surface2);
647 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 738 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
648 SDL_UnlockSurface (surface2);
649 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 739 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
650 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 740 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
651 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 741 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
742 SDL_UnlockSurface (surface2);
652 743
653 SDL_FreeSurface (surface); 744 SDL_FreeSurface (surface);
654 SDL_FreeSurface (surface2); 745 SDL_FreeSurface (surface2);
655} 746}
656 747
692 CODE: 783 CODE:
693 fprintf (stderr, "FATAL: %s\n", message); 784 fprintf (stderr, "FATAL: %s\n", message);
694#ifdef _WIN32 785#ifdef _WIN32
695 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 786 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
696#endif 787#endif
697 exit (1); 788 _exit (1);
698 789
790void
791_exit (int retval = 0)
792 CODE:
793#ifdef WIN32
794 ExitThread (retval); // unclean, please beam me up
795#else
796 _exit (retval);
797#endif
798
699MODULE = CFClient PACKAGE = CFClient::Font 799MODULE = CFPlus PACKAGE = CFPlus::Font
700 800
701CFClient::Font 801CFPlus::Font
702new_from_file (SV *class, char *path, int id = 0) 802new_from_file (SV *class, char *path, int id = 0)
703 CODE: 803 CODE:
704{ 804{
705 int count; 805 int count;
706 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 806 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
709} 809}
710 OUTPUT: 810 OUTPUT:
711 RETVAL 811 RETVAL
712 812
713void 813void
714DESTROY (CFClient::Font self) 814DESTROY (CFPlus::Font self)
715 CODE: 815 CODE:
716 pango_font_description_free (self); 816 pango_font_description_free (self);
717 817
718void 818void
719make_default (CFClient::Font self) 819make_default (CFPlus::Font self)
720 CODE: 820 CODE:
721 default_font = self; 821 default_font = self;
722 822
723MODULE = CFClient PACKAGE = CFClient::Layout 823MODULE = CFPlus PACKAGE = CFPlus::Layout
724 824
725CFClient::Layout 825void
726new (SV *class, int rgba = 0) 826reset_glyph_cache ()
727 CODE: 827 CODE:
728#if _WIN32 828 tc_clear ();
729 rgba = 0;//D 829
730#endif 830CFPlus::Layout
831new (SV *class)
832 CODE:
731 New (0, RETVAL, 1, struct cf_layout); 833 New (0, RETVAL, 1, struct cf_layout);
732 834
733 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 835 RETVAL->pl = pango_layout_new (opengl_context);
734 RETVAL->rgba = rgba;
735 RETVAL->r = 1.; 836 RETVAL->r = 1.;
736 RETVAL->g = 1.; 837 RETVAL->g = 1.;
737 RETVAL->b = 1.; 838 RETVAL->b = 1.;
738 RETVAL->a = 1.; 839 RETVAL->a = 1.;
739 RETVAL->base_height = MIN_FONT_HEIGHT; 840 RETVAL->base_height = MIN_FONT_HEIGHT;
743 layout_update_font (RETVAL); 844 layout_update_font (RETVAL);
744 OUTPUT: 845 OUTPUT:
745 RETVAL 846 RETVAL
746 847
747void 848void
748DESTROY (CFClient::Layout self) 849DESTROY (CFPlus::Layout self)
749 CODE: 850 CODE:
750 g_object_unref (self->pl); 851 g_object_unref (self->pl);
751 Safefree (self); 852 Safefree (self);
752 853
753int
754is_rgba (CFClient::Layout self)
755 CODE:
756 RETVAL = self->rgba;
757 OUTPUT:
758 RETVAL
759
760void 854void
761set_text (CFClient::Layout self, SV *text_) 855set_text (CFPlus::Layout self, SV *text_)
762 CODE: 856 CODE:
763{ 857{
764 STRLEN textlen; 858 STRLEN textlen;
765 char *text = SvPVutf8 (text_, textlen); 859 char *text = SvPVutf8 (text_, textlen);
766 860
767 pango_layout_set_text (self->pl, text, textlen); 861 pango_layout_set_text (self->pl, text, textlen);
768} 862}
769 863
770void 864void
771set_markup (CFClient::Layout self, SV *text_) 865set_markup (CFPlus::Layout self, SV *text_)
772 CODE: 866 CODE:
773{ 867{
774 STRLEN textlen; 868 STRLEN textlen;
775 char *text = SvPVutf8 (text_, textlen); 869 char *text = SvPVutf8 (text_, textlen);
776 870
777 pango_layout_set_markup (self->pl, text, textlen); 871 pango_layout_set_markup (self->pl, text, textlen);
778} 872}
779 873
874void
875set_shapes (CFPlus::Layout self, ...)
876 CODE:
877{
878 PangoAttrList *attrs = 0;
879 const char *text = pango_layout_get_text (self->pl);
880 const char *pos = text;
881 int arg = 4;
882
883 while (arg < items && (pos = strstr (pos, OBJ_STR)))
884 {
885 PangoRectangle inkrect, rect;
886 PangoAttribute *attr;
887
888 int x = SvIV (ST (arg - 3));
889 int y = SvIV (ST (arg - 2));
890 int w = SvIV (ST (arg - 1));
891 int h = SvIV (ST (arg ));
892
893 inkrect.x = 0;
894 inkrect.y = 0;
895 inkrect.width = 0;
896 inkrect.height = 0;
897
898 rect.x = x * PANGO_SCALE;
899 rect.y = y * PANGO_SCALE;
900 rect.width = w * PANGO_SCALE;
901 rect.height = h * PANGO_SCALE;
902
903 if (!attrs)
904 attrs = pango_layout_get_attributes (self->pl);
905
906 attr = pango_attr_shape_new (&inkrect, &rect);
907 attr->start_index = pos - text;
908 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
909 pango_attr_list_insert (attrs, attr);
910
911 arg += 4;
912 pos += sizeof (OBJ_STR) - 1;
913 }
914
915 if (attrs)
916 pango_layout_set_attributes (self->pl, attrs);
917}
918
919void
920get_shapes (CFPlus::Layout self)
921 PPCODE:
922{
923 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
924
925 do
926 {
927 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
928
929 if (run && shape_attr_p (run))
930 {
931 PangoRectangle extents;
932 pango_layout_iter_get_run_extents (iter, 0, &extents);
933
934 EXTEND (SP, 2);
935 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
936 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
937 }
938 }
939 while (pango_layout_iter_next_run (iter));
940
941 pango_layout_iter_free (iter);
942}
943
944int
945has_wrapped (CFPlus::Layout self)
946 CODE:
947{
948 int lines = 1;
949 const char *text = pango_layout_get_text (self->pl);
950
951 while (*text)
952 lines += *text++ == '\n';
953
954 RETVAL = lines < pango_layout_get_line_count (self->pl);
955}
956 OUTPUT:
957 RETVAL
958
780SV * 959SV *
781get_text (CFClient::Layout self) 960get_text (CFPlus::Layout self)
782 CODE: 961 CODE:
783 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 962 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
784 SvUTF8_on (RETVAL); 963 sv_utf8_decode (RETVAL);
785 OUTPUT: 964 OUTPUT:
786 RETVAL 965 RETVAL
787 966
788void 967void
789set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 968set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
790 CODE: 969 CODE:
791 self->r = r; 970 self->r = r;
792 self->g = g; 971 self->g = g;
793 self->b = b; 972 self->b = b;
794 self->a = a; 973 self->a = a;
795 974
796void 975void
797set_font (CFClient::Layout self, CFClient::Font font = 0) 976set_font (CFPlus::Layout self, CFPlus::Font font = 0)
798 CODE: 977 CODE:
799 if (self->font != font) 978 if (self->font != font)
800 { 979 {
801 self->font = font; 980 self->font = font;
802 layout_update_font (self); 981 layout_update_font (self);
803 } 982 }
804 983
805void 984void
806set_height (CFClient::Layout self, int base_height) 985set_height (CFPlus::Layout self, int base_height)
807 CODE: 986 CODE:
808 if (self->base_height != base_height) 987 if (self->base_height != base_height)
809 { 988 {
810 self->base_height = base_height; 989 self->base_height = base_height;
811 layout_update_font (self); 990 layout_update_font (self);
812 } 991 }
813 992
814void 993void
815set_width (CFClient::Layout self, int max_width = -1) 994set_width (CFPlus::Layout self, int max_width = -1)
816 CODE: 995 CODE:
817 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 996 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
818 997
819void 998void
820set_indent (CFClient::Layout self, int indent) 999set_indent (CFPlus::Layout self, int indent)
821 CODE: 1000 CODE:
822 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1001 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
823 1002
824void 1003void
825set_spacing (CFClient::Layout self, int spacing) 1004set_spacing (CFPlus::Layout self, int spacing)
826 CODE: 1005 CODE:
827 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1006 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
828 1007
829void 1008void
830set_ellipsise (CFClient::Layout self, int ellipsise) 1009set_ellipsise (CFPlus::Layout self, int ellipsise)
831 CODE: 1010 CODE:
832 pango_layout_set_ellipsize (self->pl, 1011 pango_layout_set_ellipsize (self->pl,
833 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1012 ellipsise == 1 ? PANGO_ELLIPSIZE_START
834 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1013 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
835 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1014 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
836 : PANGO_ELLIPSIZE_NONE 1015 : PANGO_ELLIPSIZE_NONE
837 ); 1016 );
838 1017
839void 1018void
840set_single_paragraph_mode (CFClient::Layout self, int spm) 1019set_single_paragraph_mode (CFPlus::Layout self, int spm)
841 CODE: 1020 CODE:
842 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1021 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
843 1022
844void 1023void
845size (CFClient::Layout self) 1024size (CFPlus::Layout self)
846 PPCODE: 1025 PPCODE:
847{ 1026{
848 int w, h; 1027 int w, h;
849 1028
850 layout_get_pixel_size (self, &w, &h); 1029 layout_get_pixel_size (self, &w, &h);
853 PUSHs (sv_2mortal (newSViv (w))); 1032 PUSHs (sv_2mortal (newSViv (w)));
854 PUSHs (sv_2mortal (newSViv (h))); 1033 PUSHs (sv_2mortal (newSViv (h)));
855} 1034}
856 1035
857int 1036int
1037descent (CFPlus::Layout self)
1038 CODE:
1039{
1040 PangoRectangle rect;
1041 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1042 pango_layout_line_get_pixel_extents (line, 0, &rect);
1043 RETVAL = PANGO_DESCENT (rect);
1044}
1045 OUTPUT:
1046 RETVAL
1047
1048int
858xy_to_index (CFClient::Layout self, int x, int y) 1049xy_to_index (CFPlus::Layout self, int x, int y)
859 CODE: 1050 CODE:
860{ 1051{
861 int index, trailing; 1052 int index, trailing;
862 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1053 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
863 RETVAL = index; 1054 RETVAL = index;
864} 1055}
865 OUTPUT: 1056 OUTPUT:
866 RETVAL 1057 RETVAL
867 1058
868void 1059void
869cursor_pos (CFClient::Layout self, int index) 1060cursor_pos (CFPlus::Layout self, int index)
870 PPCODE: 1061 PPCODE:
871{ 1062{
872 PangoRectangle strong_pos; 1063 PangoRectangle strong_pos;
873 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1064 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
874 1065
877 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1068 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
878 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1069 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
879} 1070}
880 1071
881void 1072void
882render (CFClient::Layout self) 1073render (CFPlus::Layout self, float x, float y, int flags = 0)
883 PPCODE: 1074 PPCODE:
884{ 1075 pango_opengl_render_layout_subpixel (
885 SV *retval; 1076 self->pl,
886 int w, h; 1077 x * PANGO_SCALE, y * PANGO_SCALE,
1078 self->r, self->g, self->b, self->a,
1079 flags
1080 );
887 1081
888 layout_get_pixel_size (self, &w, &h); 1082MODULE = CFPlus PACKAGE = CFPlus::Texture
889 1083
890 if (self->rgba) 1084void
1085pad2pot (SV *data_, SV *w_, SV *h_)
1086 CODE:
1087{
1088 int ow = SvIV (w_);
1089 int oh = SvIV (h_);
1090
1091 if (ow && oh)
891 { 1092 {
892 cairo_surface_t *surface; 1093 int nw = minpot (ow);
893 cairo_t *cairo; 1094 int nh = minpot (oh);
894 1095
895 retval = newSV (w * h * 4); 1096 if (nw != ow || nh != oh)
896 SvPOK_only (retval);
897 SvCUR_set (retval, w * h * 4);
898
899 memset (SvPVX (retval), 0, w * h * 4);
900
901 surface = cairo_image_surface_create_for_data (
902 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
903 cairo = cairo_create (surface);
904 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
905
906 pango_cairo_show_layout (cairo, self->pl);
907
908 cairo_destroy (cairo);
909 cairo_surface_destroy (surface);
910
911 // what a mess, and its premultiplied, too :(
912 { 1097 {
913 uint32_t *p = (uint32_t *)SvPVX (retval); 1098 if (SvOK (data_))
914 uint32_t *e = p + w * h;
915
916 while (p < e)
917 { 1099 {
918 uint32_t rgba = *p; 1100 STRLEN datalen;
919 rgba = (rgba >> 24) | (rgba << 8); 1101 char *data = SvPVbyte (data_, datalen);
920#if 0 1102 int bpp = datalen / (ow * oh);
921#ifdef _WIN32 1103 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
922 {//D
923 uint8_t r = rgba >> 24;
924 uint8_t g = rgba >> 16;
925 uint8_t b = rgba >> 8;
926 uint8_t a = rgba >> 0;
927 1104
928 rgba = (rgba & 0xffffff00) | a; 1105 SvPOK_only (result_);
1106 SvCUR_set (result_, nw * nh * bpp);
1107
1108 memset (SvPVX (result_), 0, nw * nh * bpp);
1109 while (oh--)
1110 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1111
1112 sv_setsv (data_, result_);
929 } 1113 }
930#endif 1114
931#endif 1115 sv_setiv (w_, nw);
932 rgba = SDL_SwapBE32 (rgba); 1116 sv_setiv (h_, nh);
933 *p++ = rgba;
934 } 1117 }
935 }
936
937 EXTEND (SP, 5);
938 PUSHs (sv_2mortal (newSViv (w)));
939 PUSHs (sv_2mortal (newSViv (h)));
940 PUSHs (sv_2mortal (retval));
941 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
942 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
943 } 1118 }
944 else
945 {
946 FT_Bitmap bitmap;
947
948 retval = newSV (w * h);
949 SvPOK_only (retval);
950 SvCUR_set (retval, w * h);
951
952 bitmap.rows = h;
953 bitmap.width = w;
954 bitmap.pitch = w;
955 bitmap.buffer = (unsigned char*)SvPVX (retval);
956 bitmap.num_grays = 256;
957 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
958
959 memset (bitmap.buffer, 0, w * h);
960
961 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
962
963 EXTEND (SP, 5);
964 PUSHs (sv_2mortal (newSViv (w)));
965 PUSHs (sv_2mortal (newSViv (h)));
966 PUSHs (sv_2mortal (retval));
967 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
968 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
969 }
970} 1119}
971 1120
972MODULE = CFClient PACKAGE = CFClient::Texture
973
974void 1121void
975draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1122draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
976 PROTOTYPE: $$$;$$ 1123 PROTOTYPE: $$$;$$
977 ALIAS: 1124 ALIAS:
978 draw_quad_alpha = 1 1125 draw_quad_alpha = 1
979 draw_quad_alpha_premultiplied = 2 1126 draw_quad_alpha_premultiplied = 2
980 CODE: 1127 CODE:
981{ 1128{
982 HV *hv = (HV *)SvRV (self); 1129 HV *hv = (HV *)SvRV (self);
983 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1130 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
984 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1131 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
985 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1132 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
986 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
987 1133
988 if (items < 5) 1134 if (items < 5)
989 { 1135 {
990 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1136 w = SvNV (*hv_fetch (hv, "w", 1, 1));
991 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1137 h = SvNV (*hv_fetch (hv, "h", 1, 1));
992 } 1138 }
993 1139
994 if (ix) 1140 if (ix)
995 { 1141 {
996 glEnable (GL_BLEND); 1142 glEnable (GL_BLEND);
1143
1144 if (ix == 2)
997 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1145 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1146 else
1147 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1148 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1149
998 glEnable (GL_ALPHA_TEST); 1150 glEnable (GL_ALPHA_TEST);
999 glAlphaFunc (GL_GREATER, 0.01f); 1151 glAlphaFunc (GL_GREATER, 0.01f);
1000 } 1152 }
1001 1153
1002 glBindTexture (GL_TEXTURE_2D, name); 1154 glBindTexture (GL_TEXTURE_2D, name);
1003
1004 if (wrap_mode)
1005 {
1006 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
1007 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
1008 }
1009 1155
1010 glBegin (GL_QUADS); 1156 glBegin (GL_QUADS);
1011 glTexCoord2f (0, 0); glVertex2f (x , y ); 1157 glTexCoord2f (0, 0); glVertex2f (x , y );
1012 glTexCoord2f (0, t); glVertex2f (x , y + h); 1158 glTexCoord2f (0, t); glVertex2f (x , y + h);
1013 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1159 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1019 glDisable (GL_ALPHA_TEST); 1165 glDisable (GL_ALPHA_TEST);
1020 glDisable (GL_BLEND); 1166 glDisable (GL_BLEND);
1021 } 1167 }
1022} 1168}
1023 1169
1024MODULE = CFClient PACKAGE = CFClient::Map 1170MODULE = CFPlus PACKAGE = CFPlus::Map
1025 1171
1026CFClient::Map 1172CFPlus::Map
1027new (SV *class, int map_width, int map_height) 1173new (SV *class)
1028 CODE: 1174 CODE:
1029 New (0, RETVAL, 1, struct map); 1175 New (0, RETVAL, 1, struct map);
1030 RETVAL->x = 0; 1176 RETVAL->x = 0;
1031 RETVAL->y = 0; 1177 RETVAL->y = 0;
1032 RETVAL->w = map_width; 1178 RETVAL->w = 0;
1033 RETVAL->h = map_height; 1179 RETVAL->h = 0;
1034 RETVAL->ox = 0; 1180 RETVAL->ox = 0;
1035 RETVAL->oy = 0; 1181 RETVAL->oy = 0;
1036 RETVAL->faces = 8192; 1182 RETVAL->faces = 8192;
1037 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1183 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1038 RETVAL->texs = 8192; 1184 RETVAL->texs = 8192;
1041 RETVAL->row = 0; 1187 RETVAL->row = 0;
1042 OUTPUT: 1188 OUTPUT:
1043 RETVAL 1189 RETVAL
1044 1190
1045void 1191void
1046DESTROY (CFClient::Map self) 1192DESTROY (CFPlus::Map self)
1047 CODE: 1193 CODE:
1048{ 1194{
1049 map_clear (self); 1195 map_clear (self);
1050 Safefree (self->face); 1196 Safefree (self->face);
1197 Safefree (self->tex);
1051 Safefree (self); 1198 Safefree (self);
1052} 1199}
1053 1200
1054void 1201void
1202resize (CFPlus::Map self, int map_width, int map_height)
1203 CODE:
1204 self->w = map_width;
1205 self->h = map_height;
1206
1207void
1055clear (CFClient::Map self) 1208clear (CFPlus::Map self)
1056 CODE: 1209 CODE:
1057 map_clear (self); 1210 map_clear (self);
1058 1211
1059void 1212void
1060set_face (CFClient::Map self, int face, int texid) 1213set_face (CFPlus::Map self, int face, int texid)
1061 CODE: 1214 CODE:
1062{ 1215{
1063 while (self->faces <= face) 1216 while (self->faces <= face)
1064 { 1217 {
1065 Append (mapface, self->face, self->faces, self->faces); 1218 Append (mapface, self->face, self->faces, self->faces);
1068 1221
1069 self->face [face] = texid; 1222 self->face [face] = texid;
1070} 1223}
1071 1224
1072void 1225void
1073set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1226set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1074 CODE: 1227 CODE:
1075{ 1228{
1076 while (self->texs <= texid) 1229 while (self->texs <= texid)
1077 { 1230 {
1078 Append (maptex, self->tex, self->texs, self->texs); 1231 Append (maptex, self->tex, self->texs, self->texs);
1090 tex->r = r; 1243 tex->r = r;
1091 tex->g = g; 1244 tex->g = g;
1092 tex->b = b; 1245 tex->b = b;
1093 tex->a = a; 1246 tex->a = a;
1094 } 1247 }
1248
1249 // somewhat hackish, but for textures that require it, it really
1250 // improves the look, and most others don't suffer.
1251 glBindTexture (GL_TEXTURE_2D, name);
1252 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1253 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1254 // use uglier nearest interpolation because linear suffers
1255 // from transparent color bleeding and ugly wrapping effects.
1256 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1095} 1257}
1096 1258
1097int 1259int
1098ox (CFClient::Map self) 1260ox (CFPlus::Map self)
1099 ALIAS: 1261 ALIAS:
1100 oy = 1 1262 oy = 1
1263 x = 2
1264 y = 3
1265 w = 4
1266 h = 5
1101 CODE: 1267 CODE:
1102 switch (ix) 1268 switch (ix)
1103 { 1269 {
1104 case 0: RETVAL = self->ox; break; 1270 case 0: RETVAL = self->ox; break;
1105 case 1: RETVAL = self->oy; break; 1271 case 1: RETVAL = self->oy; break;
1272 case 2: RETVAL = self->x; break;
1273 case 3: RETVAL = self->y; break;
1274 case 4: RETVAL = self->w; break;
1275 case 5: RETVAL = self->h; break;
1106 } 1276 }
1107 OUTPUT: 1277 OUTPUT:
1108 RETVAL 1278 RETVAL
1109 1279
1110void 1280void
1111scroll (CFClient::Map self, int dx, int dy) 1281scroll (CFPlus::Map self, int dx, int dy)
1112 CODE: 1282 CODE:
1113{ 1283{
1114 if (dx > 0) 1284 if (dx > 0)
1115 map_blank (self, self->x, self->y, dx - 1, self->h); 1285 map_blank (self, self->x, self->y, dx, self->h);
1116 else if (dx < 0) 1286 else if (dx < 0)
1117 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1287 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1118 1288
1119 if (dy > 0) 1289 if (dy > 0)
1120 map_blank (self, self->x, self->y, self->w, dy - 1); 1290 map_blank (self, self->x, self->y, self->w, dy);
1121 else if (dy < 0) 1291 else if (dy < 0)
1122 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1292 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1123 1293
1124 self->ox += dx; self->x += dx; 1294 self->ox += dx; self->x += dx;
1125 self->oy += dy; self->y += dy; 1295 self->oy += dy; self->y += dy;
1126 1296
1127 while (self->y < 0) 1297 while (self->y < 0)
1132 self->y += MAP_EXTEND_Y; 1302 self->y += MAP_EXTEND_Y;
1133 } 1303 }
1134} 1304}
1135 1305
1136void 1306void
1137map1a_update (CFClient::Map self, SV *data_) 1307map1a_update (CFPlus::Map self, SV *data_, int extmap)
1138 CODE: 1308 CODE:
1139{ 1309{
1140 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1310 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1141 uint8_t *data_end = (uint8_t *)SvEND (data_); 1311 uint8_t *data_end = (uint8_t *)SvEND (data_);
1142 mapcell *cell; 1312 mapcell *cell;
1143 int x, y, flags; 1313 int x, y, flags;
1144 1314
1145 while (data < data_end) 1315 while (data < data_end - 1)
1146 { 1316 {
1147 flags = (data [0] << 8) + data [1]; data += 2; 1317 flags = (data [0] << 8) + data [1]; data += 2;
1148 1318
1149 x = ((flags >> 10) & 63) + self->x; 1319 x = self->x + ((flags >> 10) & 63);
1150 y = ((flags >> 4) & 63) + self->y; 1320 y = self->y + ((flags >> 4) & 63);
1151 1321
1152 cell = map_get_cell (self, x, y); 1322 cell = map_get_cell (self, x, y);
1153 1323
1154 if (flags & 15) 1324 if (flags & 15)
1155 { 1325 {
1156 if (cell->darkness < 0) 1326 if (!cell->darkness)
1157 { 1327 {
1328 memset (cell, 0, sizeof (*cell));
1158 cell->darkness = 0; 1329 cell->darkness = 256;
1159 cell->face [0] = 0;
1160 cell->face [1] = 0;
1161 cell->face [2] = 0;
1162 } 1330 }
1163 1331
1164 cell->darkness = flags & 8 ? *data++ : 255;
1165
1166 //TODO: don't trust server data to be in-range(!) 1332 //TODO: don't trust server data to be in-range(!)
1333
1334 if (flags & 8)
1335 {
1336 if (extmap)
1337 {
1338 uint8_t ext, cmd;
1339
1340 do
1341 {
1342 ext = *data++;
1343 cmd = ext & 0x3f;
1344
1345 if (cmd < 4)
1346 cell->darkness = 255 - ext * 64 + 1;
1347 else if (cmd == 5) // health
1348 {
1349 cell->stat_width = 1;
1350 cell->stat_hp = *data++;
1351 }
1352 else if (cmd == 6) // monster width
1353 cell->stat_width = *data++ + 1;
1354 else if (cmd == 0x47) // monster width
1355 {
1356 if (*data == 4)
1357 ; // decode player tag
1358
1359 data += *data + 1;
1360 }
1361 else if (cmd == 8) // cell flags
1362 cell->flags = *data++;
1363 else if (ext & 0x40) // unknown, multibyte => skip
1364 data += *data + 1;
1365 else
1366 data++;
1367 }
1368 while (ext & 0x80);
1369 }
1370 else
1371 cell->darkness = *data++ + 1;
1372 }
1167 1373
1168 if (flags & 4) 1374 if (flags & 4)
1169 { 1375 {
1170 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1376 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1171 } 1377 }
1179 { 1385 {
1180 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1386 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1181 } 1387 }
1182 } 1388 }
1183 else 1389 else
1184 cell->darkness = -1; 1390 cell->darkness = 0;
1185 } 1391 }
1186} 1392}
1187 1393
1188SV * 1394SV *
1189mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1395mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1190 CODE: 1396 CODE:
1191{ 1397{
1192 int x1, x; 1398 int x1, x;
1193 int y1, y; 1399 int y1, y;
1194 int z; 1400 int z;
1244} 1450}
1245 OUTPUT: 1451 OUTPUT:
1246 RETVAL 1452 RETVAL
1247 1453
1248void 1454void
1249draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1455draw (CFPlus::Map self, int mx, int my, int sw, int sh)
1250 PPCODE: 1456 CODE:
1251{ 1457{
1252 int vx, vy;
1253 int x, y, z; 1458 int x, y, z;
1254 int last_name; 1459 int last_name;
1255 mapface face; 1460 mapface face;
1256 int sw4 = (sw + 3) & ~3;
1257 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1258 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1259
1260 memset (darkness, 255, sw4 * sh);
1261 SvPOK_only (darkness_sv);
1262 SvCUR_set (darkness_sv, sw4 * sh);
1263
1264 vx = self->x + (self->w - sw) / 2 - shift_x;
1265 vy = self->y + (self->h - sh) / 2 - shift_y;
1266
1267 /*
1268 int vx = self->vx = self->w >= sw
1269 ? self->x + (self->w - sw) / 2
1270 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1271
1272 int vy = self->vy = self->h >= sh
1273 ? self->y + (self->h - sh) / 2
1274 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1275 */
1276 1461
1277 glColor4ub (255, 255, 255, 255); 1462 glColor4ub (255, 255, 255, 255);
1278 1463
1464 glEnable (GL_BLEND);
1279 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1465 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1280 glEnable (GL_BLEND);
1281 glEnable (GL_TEXTURE_2D); 1466 glEnable (GL_TEXTURE_2D);
1282 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1467 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1283 1468
1284 glBegin (GL_QUADS); 1469 glBegin (GL_QUADS);
1285 1470
1286 last_name = 0; 1471 last_name = 0;
1287 1472
1473 mx += self->x;
1474 my += self->y;
1475
1288 for (z = 0; z < 3; z++) 1476 for (z = 0; z < 3; z++)
1289 for (y = 0; y < sh; y++) 1477 for (y = 0; y < sh; y++)
1290 if (0 <= y + vy && y + vy < self->rows) 1478 if (0 <= y + my && y + my < self->rows)
1291 { 1479 {
1292 maprow *row = self->row + (y + vy); 1480 maprow *row = self->row + (y + my);
1293 1481
1294 for (x = 0; x < sw; x++) 1482 for (x = 0; x < sw; x++)
1295 if (row->c0 <= x + vx && x + vx < row->c1) 1483 if (row->c0 <= x + mx && x + mx < row->c1)
1296 { 1484 {
1297 mapcell *cell = row->col + (x + vx - row->c0); 1485 mapcell *cell = row->col + (x + mx - row->c0);
1298
1299 darkness[y * sw4 + x] = cell->darkness < 0
1300 ? 255 - FOW_DARKNESS
1301 : 255 - cell->darkness;
1302 1486
1303 face = cell->face [z]; 1487 face = cell->face [z];
1304 1488
1305 if (face) 1489 if (face && face < self->texs)
1306 { 1490 {
1307 maptex tex = self->tex [face]; 1491 maptex tex = self->tex [face];
1308
1309 int px = (x + 1) * 32 - tex.w; 1492 int px = (x + 1) * 32 - tex.w;
1310 int py = (y + 1) * 32 - tex.h; 1493 int py = (y + 1) * 32 - tex.h;
1311 1494
1312 if (last_name != tex.name) 1495 if (last_name != tex.name)
1313 { 1496 {
1314 glEnd (); 1497 glEnd ();
1315 last_name = tex.name;
1316 glBindTexture (GL_TEXTURE_2D, last_name); 1498 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1317 glBegin (GL_QUADS); 1499 glBegin (GL_QUADS);
1318 } 1500 }
1319 1501
1320 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1502 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1321 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1503 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1322 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1504 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1323 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1505 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1324 } 1506 }
1507
1508 if (cell->flags && z == 2)
1509 {
1510 if (cell->flags & 1)
1511 {
1512 maptex tex = self->tex [1];
1513 int px = (x + 1) * 32 - tex.w + 2;
1514 int py = (y + 1) * 32 - tex.h - 6;
1515
1516 glEnd ();
1517 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1518 glBegin (GL_QUADS);
1519
1520 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1521 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1522 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1523 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1524 }
1525 }
1325 } 1526 }
1326 } 1527 }
1327 1528
1328 glEnd (); 1529 glEnd ();
1329 1530
1330 glDisable (GL_TEXTURE_2D); 1531 glDisable (GL_TEXTURE_2D);
1331 glDisable (GL_BLEND); 1532 glDisable (GL_BLEND);
1533
1534 // top layer: overlays such as the health bar
1535 for (y = 0; y < sh; y++)
1536 if (0 <= y + my && y + my < self->rows)
1537 {
1538 maprow *row = self->row + (y + my);
1539
1540 for (x = 0; x < sw; x++)
1541 if (row->c0 <= x + mx && x + mx < row->c1)
1542 {
1543 mapcell *cell = row->col + (x + mx - row->c0);
1544
1545 int px = x * 32;
1546 int py = y * 32;
1547
1548 if (cell->stat_hp)
1549 {
1550 int width = cell->stat_width * 32;
1551 int thick = sh / 28 + 1 + cell->stat_width;
1552
1553 glColor3ub (0, 0, 0);
1554 glRectf (px + 1, py - thick - 2,
1555 px + width - 1, py);
1556
1557 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1558 glRectf (px + 2,
1559 py - thick - 1,
1560 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1561 }
1562 }
1563 }
1564}
1565
1566void
1567draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1568 CODE:
1569{
1570 static float color[16][3] = {
1571 { 0.00F, 0.00F, 0.00F },
1572 { 1.00F, 1.00F, 1.00F },
1573 { 0.00F, 0.00F, 0.55F },
1574 { 1.00F, 0.00F, 0.00F },
1575
1576 { 1.00F, 0.54F, 0.00F },
1577 { 0.11F, 0.56F, 1.00F },
1578 { 0.93F, 0.46F, 0.00F },
1579 { 0.18F, 0.54F, 0.34F },
1580
1581 { 0.56F, 0.73F, 0.56F },
1582 { 0.80F, 0.80F, 0.80F },
1583 { 0.55F, 0.41F, 0.13F },
1584 { 0.99F, 0.77F, 0.26F },
1585
1586 { 0.74F, 0.65F, 0.41F },
1587
1588 { 0.00F, 1.00F, 1.00F },
1589 { 1.00F, 0.00F, 1.00F },
1590 { 1.00F, 1.00F, 0.00F },
1591 };
1592
1593 int x, y;
1594
1595 glEnable (GL_TEXTURE_2D);
1596 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1597 glEnable (GL_BLEND);
1598 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1599 glBegin (GL_QUADS);
1600
1601 for (y = 0; y < h; y++)
1602 for (x = 0; x < w; x++)
1603 {
1604 unsigned char m = data [x + y * w];
1605
1606 if (m)
1607 {
1608 float *c = color [m & 15];
1609
1610 float tx1 = m & 0x40 ? 0.5 : 0.;
1611 float tx2 = tx1 + 0.5;
1612
1613 glColor4f (c[0], c[1], c[2], 0.75);
1614 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1615 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1616 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1617 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1618 }
1619 }
1620
1621 glEnd ();
1622 glDisable (GL_BLEND);
1623 glDisable (GL_TEXTURE_2D);
1624}
1625
1626void
1627fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1628 PPCODE:
1629{
1630 int x, y;
1631 int sw4 = (sw + 3) & ~3;
1632 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1633 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1634
1635 memset (darkness, 255, sw4 * sh);
1636 SvPOK_only (darkness_sv);
1637 SvCUR_set (darkness_sv, sw4 * sh);
1638
1639 mx += self->x;
1640 my += self->y;
1641
1642 for (y = 0; y < sh; y++)
1643 if (0 <= y + my && y + my < self->rows)
1644 {
1645 maprow *row = self->row + (y + my);
1646
1647 for (x = 0; x < sw; x++)
1648 if (row->c0 <= x + mx && x + mx < row->c1)
1649 {
1650 mapcell *cell = row->col + (x + mx - row->c0);
1651
1652 darkness[y * sw4 + x] = cell->darkness
1653 ? 255 - (cell->darkness - 1)
1654 : 255 - FOW_DARKNESS;
1655 }
1656 }
1332 1657
1333 EXTEND (SP, 3); 1658 EXTEND (SP, 3);
1334 PUSHs (sv_2mortal (newSViv (sw4))); 1659 PUSHs (sv_2mortal (newSViv (sw4)));
1335 PUSHs (sv_2mortal (newSViv (sh))); 1660 PUSHs (sv_2mortal (newSViv (sh)));
1336 PUSHs (darkness_sv); 1661 PUSHs (darkness_sv);
1337} 1662}
1338 1663
1339SV * 1664SV *
1340get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1665get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1341 CODE: 1666 CODE:
1342{ 1667{
1343 int x, y, x1, y1; 1668 int x, y, x1, y1;
1344 SV *data_sv = newSV (w * h * 7 + 5); 1669 SV *data_sv = newSV (w * h * 7 + 5);
1345 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1670 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1407} 1732}
1408 OUTPUT: 1733 OUTPUT:
1409 RETVAL 1734 RETVAL
1410 1735
1411void 1736void
1412set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1737set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1413 PPCODE: 1738 PPCODE:
1414{ 1739{
1415 int x, y, z; 1740 int x, y, z;
1416 int w, h; 1741 int w, h;
1417 int x1, y1; 1742 int x1, y1;
1449 1774
1450 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1775 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1451 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1776 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1452 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1777 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1453 1778
1454 if (cell->darkness <= 0) 1779 if (cell->darkness == 0)
1455 { 1780 {
1456 cell->darkness = -1; 1781 cell->darkness = 0;
1457 1782
1458 for (z = 0; z <= 2; z++) 1783 for (z = 0; z <= 2; z++)
1459 { 1784 {
1460 cell->face[z] = face[z]; 1785 cell->face[z] = face[z];
1461 1786
1466 } 1791 }
1467 } 1792 }
1468 } 1793 }
1469} 1794}
1470 1795
1471MODULE = CFClient PACKAGE = CFClient::MixChunk 1796MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1472 1797
1473CFClient::MixChunk 1798CFPlus::MixChunk
1474new_from_file (SV *class, char *path) 1799new_from_file (SV *class, char *path)
1475 CODE: 1800 CODE:
1476 RETVAL = Mix_LoadWAV (path); 1801 RETVAL = Mix_LoadWAV (path);
1477 OUTPUT: 1802 OUTPUT:
1478 RETVAL 1803 RETVAL
1479 1804
1480void 1805void
1481DESTROY (CFClient::MixChunk self) 1806DESTROY (CFPlus::MixChunk self)
1482 CODE: 1807 CODE:
1483 Mix_FreeChunk (self); 1808 Mix_FreeChunk (self);
1484 1809
1485int 1810int
1486volume (CFClient::MixChunk self, int volume = -1) 1811volume (CFPlus::MixChunk self, int volume = -1)
1487 CODE: 1812 CODE:
1488 RETVAL = Mix_VolumeChunk (self, volume); 1813 RETVAL = Mix_VolumeChunk (self, volume);
1489 OUTPUT: 1814 OUTPUT:
1490 RETVAL 1815 RETVAL
1491 1816
1492int 1817int
1493play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1818play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1494 CODE: 1819 CODE:
1495 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1820 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1496 OUTPUT: 1821 OUTPUT:
1497 RETVAL 1822 RETVAL
1498 1823
1499MODULE = CFClient PACKAGE = CFClient::MixMusic 1824MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1500 1825
1501int 1826int
1502volume (int volume = -1) 1827volume (int volume = -1)
1503 CODE: 1828 CODE:
1504 RETVAL = Mix_VolumeMusic (volume); 1829 RETVAL = Mix_VolumeMusic (volume);
1505 OUTPUT: 1830 OUTPUT:
1506 RETVAL 1831 RETVAL
1507 1832
1508CFClient::MixMusic 1833CFPlus::MixMusic
1509new_from_file (SV *class, char *path) 1834new_from_file (SV *class, char *path)
1510 CODE: 1835 CODE:
1511 RETVAL = Mix_LoadMUS (path); 1836 RETVAL = Mix_LoadMUS (path);
1512 OUTPUT: 1837 OUTPUT:
1513 RETVAL 1838 RETVAL
1514 1839
1515void 1840void
1516DESTROY (CFClient::MixMusic self) 1841DESTROY (CFPlus::MixMusic self)
1517 CODE: 1842 CODE:
1518 Mix_FreeMusic (self); 1843 Mix_FreeMusic (self);
1519 1844
1520int 1845int
1521play (CFClient::MixMusic self, int loops = -1) 1846play (CFPlus::MixMusic self, int loops = -1)
1522 CODE: 1847 CODE:
1523 RETVAL = Mix_PlayMusic (self, loops); 1848 RETVAL = Mix_PlayMusic (self, loops);
1524 OUTPUT: 1849 OUTPUT:
1525 RETVAL 1850 RETVAL
1526 1851
1527MODULE = CFClient PACKAGE = CFClient::OpenGL 1852MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1528 1853
1529BOOT: 1854BOOT:
1530{ 1855{
1531 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1856 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1532 static const struct { 1857 static const struct {
1533 const char *name; 1858 const char *name;
1534 IV iv; 1859 IV iv;
1535 } *civ, const_iv[] = { 1860 } *civ, const_iv[] = {
1536# define const_iv(name) { # name, (IV)name } 1861# define const_iv(name) { # name, (IV)name }
1543 const_iv (GL_SCISSOR_TEST), 1868 const_iv (GL_SCISSOR_TEST),
1544 const_iv (GL_DEPTH_TEST), 1869 const_iv (GL_DEPTH_TEST),
1545 const_iv (GL_ALPHA_TEST), 1870 const_iv (GL_ALPHA_TEST),
1546 const_iv (GL_NORMALIZE), 1871 const_iv (GL_NORMALIZE),
1547 const_iv (GL_RESCALE_NORMAL), 1872 const_iv (GL_RESCALE_NORMAL),
1873 const_iv (GL_FRONT),
1874 const_iv (GL_BACK),
1548 const_iv (GL_AND), 1875 const_iv (GL_AND),
1549 const_iv (GL_ONE), 1876 const_iv (GL_ONE),
1550 const_iv (GL_ZERO), 1877 const_iv (GL_ZERO),
1551 const_iv (GL_SRC_ALPHA), 1878 const_iv (GL_SRC_ALPHA),
1552 const_iv (GL_SRC_ALPHA_SATURATE), 1879 const_iv (GL_DST_ALPHA),
1553 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1880 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1554 const_iv (GL_ONE_MINUS_DST_ALPHA), 1881 const_iv (GL_ONE_MINUS_DST_ALPHA),
1882 const_iv (GL_SRC_ALPHA_SATURATE),
1555 const_iv (GL_RGB), 1883 const_iv (GL_RGB),
1556 const_iv (GL_RGBA), 1884 const_iv (GL_RGBA),
1885 const_iv (GL_RGBA4),
1886 const_iv (GL_RGBA8),
1887 const_iv (GL_RGB5_A1),
1557 const_iv (GL_UNSIGNED_BYTE), 1888 const_iv (GL_UNSIGNED_BYTE),
1558 const_iv (GL_UNSIGNED_SHORT), 1889 const_iv (GL_UNSIGNED_SHORT),
1559 const_iv (GL_UNSIGNED_INT), 1890 const_iv (GL_UNSIGNED_INT),
1560 const_iv (GL_ALPHA), 1891 const_iv (GL_ALPHA),
1561 const_iv (GL_INTENSITY), 1892 const_iv (GL_INTENSITY),
1570 const_iv (GL_TEXTURE_MAG_FILTER), 1901 const_iv (GL_TEXTURE_MAG_FILTER),
1571 const_iv (GL_TEXTURE_MIN_FILTER), 1902 const_iv (GL_TEXTURE_MIN_FILTER),
1572 const_iv (GL_TEXTURE_ENV_MODE), 1903 const_iv (GL_TEXTURE_ENV_MODE),
1573 const_iv (GL_TEXTURE_WRAP_S), 1904 const_iv (GL_TEXTURE_WRAP_S),
1574 const_iv (GL_TEXTURE_WRAP_T), 1905 const_iv (GL_TEXTURE_WRAP_T),
1906 const_iv (GL_REPEAT),
1575 const_iv (GL_CLAMP), 1907 const_iv (GL_CLAMP),
1576 const_iv (GL_REPEAT), 1908 const_iv (GL_CLAMP_TO_EDGE),
1577 const_iv (GL_NEAREST), 1909 const_iv (GL_NEAREST),
1578 const_iv (GL_LINEAR), 1910 const_iv (GL_LINEAR),
1579 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1911 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1580 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1912 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1581 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1913 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1592 const_iv (GL_SEPARABLE_2D), 1924 const_iv (GL_SEPARABLE_2D),
1593 const_iv (GL_CONVOLUTION_2D), 1925 const_iv (GL_CONVOLUTION_2D),
1594 const_iv (GL_CONVOLUTION_BORDER_MODE), 1926 const_iv (GL_CONVOLUTION_BORDER_MODE),
1595 const_iv (GL_CONSTANT_BORDER), 1927 const_iv (GL_CONSTANT_BORDER),
1596 const_iv (GL_LINES), 1928 const_iv (GL_LINES),
1929 const_iv (GL_LINE_STRIP),
1597 const_iv (GL_LINE_LOOP), 1930 const_iv (GL_LINE_LOOP),
1598 const_iv (GL_QUADS), 1931 const_iv (GL_QUADS),
1599 const_iv (GL_QUAD_STRIP), 1932 const_iv (GL_QUAD_STRIP),
1600 const_iv (GL_TRIANGLES), 1933 const_iv (GL_TRIANGLES),
1601 const_iv (GL_TRIANGLE_STRIP), 1934 const_iv (GL_TRIANGLE_STRIP),
1611 1944
1612 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1945 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1613 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1946 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1614} 1947}
1615 1948
1949char *
1950gl_vendor ()
1951 CODE:
1952 RETVAL = (char *)glGetString (GL_VENDOR);
1953 OUTPUT:
1954 RETVAL
1955
1956char *
1957gl_version ()
1958 CODE:
1959 RETVAL = (char *)glGetString (GL_VERSION);
1960 OUTPUT:
1961 RETVAL
1962
1963char *
1964gl_extensions ()
1965 CODE:
1966 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1967 OUTPUT:
1968 RETVAL
1969
1616int glGetError () 1970int glGetError ()
1971
1972void glFinish ()
1617 1973
1618void glClear (int mask) 1974void glClear (int mask)
1619 1975
1620void glClearColor (float r, float g, float b, float a = 1.0) 1976void glClearColor (float r, float g, float b, float a = 1.0)
1621 PROTOTYPE: @ 1977 PROTOTYPE: @
1628 1984
1629void glHint (int target, int mode) 1985void glHint (int target, int mode)
1630 1986
1631void glBlendFunc (int sfactor, int dfactor) 1987void glBlendFunc (int sfactor, int dfactor)
1632 1988
1989void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1990 CODE:
1991 gl_BlendFuncSeparate (sa, da, saa, daa);
1992
1633void glDepthMask (int flag) 1993void glDepthMask (int flag)
1634 1994
1635void glLogicOp (int opcode) 1995void glLogicOp (int opcode)
1636 1996
1637void glColorMask (int red, int green, int blue, int alpha) 1997void glColorMask (int red, int green, int blue, int alpha)
1641void glPushMatrix () 2001void glPushMatrix ()
1642 2002
1643void glPopMatrix () 2003void glPopMatrix ()
1644 2004
1645void glLoadIdentity () 2005void glLoadIdentity ()
2006
2007void glDrawBuffer (int buffer)
2008
2009void glReadBuffer (int buffer)
1646 2010
1647# near_ and far_ are due to microsofts buggy "c" compiler 2011# near_ and far_ are due to microsofts buggy "c" compiler
1648void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2012void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1649 2013
1650# near_ and far_ are due to microsofts buggy "c" compiler 2014# near_ and far_ are due to microsofts buggy "c" compiler
1670 2034
1671void glEnd () 2035void glEnd ()
1672 2036
1673void glColor (float r, float g, float b, float a = 1.0) 2037void glColor (float r, float g, float b, float a = 1.0)
1674 PROTOTYPE: @ 2038 PROTOTYPE: @
2039 ALIAS:
2040 glColor_premultiply = 1
1675 CODE: 2041 CODE:
2042 if (ix)
2043 {
2044 r *= a;
2045 g *= a;
2046 b *= a;
2047 }
1676 // microsoft visual "c" rounds instead of truncating... 2048 // microsoft visual "c" rounds instead of truncating...
1677 glColor4ub (MIN ((int)(r * 255.f), 255), 2049 glColor4f (r, g, b, a);
1678 MIN ((int)(g * 255.f), 255),
1679 MIN ((int)(b * 255.f), 255),
1680 MIN ((int)(a * 255.f), 255));
1681 2050
1682void glInterleavedArrays (int format, int stride, char *data) 2051void glInterleavedArrays (int format, int stride, char *data)
1683 2052
1684void glDrawElements (int mode, int count, int type, char *indices) 2053void glDrawElements (int mode, int count, int type, char *indices)
1685 2054
1708 2077
1709void glBindTexture (int target, int name) 2078void glBindTexture (int target, int name)
1710 2079
1711void glConvolutionParameter (int target, int pname, float params) 2080void glConvolutionParameter (int target, int pname, float params)
1712 CODE: 2081 CODE:
1713 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2082 if (gl.ConvolutionParameterf)
2083 gl.ConvolutionParameterf (target, pname, params);
1714 2084
1715void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2085void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1716 CODE: 2086 CODE:
1717 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2087 if (gl.ConvolutionFilter2D)
1718 (target, internalformat, width, height, format, type, data)); 2088 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1719 2089
1720void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2090void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1721 CODE: 2091 CODE:
1722 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2092 if (gl.SeparableFilter2D)
1723 (target, internalformat, width, height, format, type, row, column)); 2093 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1724 2094
1725void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2095void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1726 2096
1727void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2097void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1728 2098
1761 2131
1762void glEndList () 2132void glEndList ()
1763 2133
1764void glCallList (int list) 2134void glCallList (int list)
1765 2135
1766

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