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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.53 by root, Wed Apr 19 21:38:04 2006 UTC vs.
Revision 1.165 by root, Fri Dec 8 14:59:54 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
3#endif 9#endif
4 10
5#include "EXTERN.h" 11#include "EXTERN.h"
6#include "perl.h" 12#include "perl.h"
7#include "XSUB.h" 13#include "XSUB.h"
8 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <math.h>
9#include <string.h> 20#include <string.h>
10#include <stdio.h> 21#include <stdio.h>
22#include <stdlib.h>
11 23
12#include <SDL.h> 24#include <SDL.h>
25#include <SDL_endian.h>
13#include <SDL_image.h> 26#include <SDL_image.h>
14#include <SDL_mixer.h> 27#include <SDL_mixer.h>
15#include <SDL_opengl.h> 28#include <SDL_opengl.h>
16 29
30#define PANGO_ENABLE_BACKEND
31#define G_DISABLE_CAST_CHECKS
32
17#include <glib/gmacros.h> 33#include <glib/gmacros.h>
18 34
19#include <pango/pango.h> 35#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 36
23#ifndef _WIN32 37#ifndef _WIN32
24# include <sys/types.h> 38# include <sys/types.h>
25# include <sys/socket.h> 39# include <sys/socket.h>
26# include <netinet/in.h> 40# include <netinet/in.h>
27# include <netinet/tcp.h> 41# include <netinet/tcp.h>
28# include <inttypes.h> 42# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif 43#endif
44
45#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
37 46
38#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
39 48
40#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
41#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
42 51
52#define MIN_FONT_HEIGHT 10
53
54#if 0
55# define PARACHUTE SDL_INIT_NOPARACHUTE
56#else
57# define PARACHUTE 0
58#endif
59
60static struct
61{
62#define GL_FUNC(ptr,name) ptr name;
63#include "glfunc.h"
64#undef GL_FUNC
65} gl;
66
67static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
68{
69 if (gl.BlendFuncSeparate)
70 gl.BlendFuncSeparate (sa, da, saa, daa);
71 else if (gl.BlendFuncSeparateEXT)
72 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
73 else
74 glBlendFunc (sa, da);
75}
76
77#include "texcache.c"
78
79#include "pango-font.c"
80#include "pango-fontmap.c"
81#include "pango-render.c"
82
43typedef Mix_Chunk *CFClient__MixChunk; 83typedef Mix_Chunk *CFPlus__MixChunk;
44typedef Mix_Music *CFClient__MixMusic; 84typedef Mix_Music *CFPlus__MixMusic;
45 85
46static PangoContext *context; 86typedef PangoFontDescription *CFPlus__Font;
47static PangoFontMap *fontmap; 87
88static int
89shape_attr_p (PangoLayoutRun *run)
90{
91 GSList *attrs = run->item->analysis.extra_attrs;
92
93 while (attrs)
94 {
95 PangoAttribute *attr = attrs->data;
96
97 if (attr->klass->type == PANGO_ATTR_SHAPE)
98 return 1;
99
100 attrs = attrs->next;
101 }
102
103 return 0;
104}
48 105
49typedef struct cf_layout { 106typedef struct cf_layout {
50 PangoLayout *pl; 107 PangoLayout *pl;
108 float r, g, b, a; // default color for rgba mode
51 int base_height; 109 int base_height;
110 CFPlus__Font font;
52} *CFClient__Layout; 111} *CFPlus__Layout;
112
113static CFPlus__Font default_font;
114static PangoContext *opengl_context;
115static PangoFontMap *opengl_fontmap;
53 116
54static void 117static void
55substitute_func (FcPattern *pattern, gpointer data) 118substitute_func (FcPattern *pattern, gpointer data)
56{ 119{
57 FcPatternAddBool (pattern, FC_HINTING , 1); 120 FcPatternAddBool (pattern, FC_HINTING, 1);
121#ifdef FC_HINT_STYLE
122 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
123#endif
58 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 124 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
59} 125}
60 126
61static void 127static void
62layout_update (CFClient__Layout self) 128layout_update_font (CFPlus__Layout self)
63{ 129{
64 /* use a random scale factor to account for unknown descenders, 0.8 works 130 /* use a random scale factor to account for unknown descenders, 0.8 works
65 * reasonably well with bitstream vera 131 * reasonably well with bitstream vera
66 */ 132 */
67 PangoFontDescription *font = pango_context_get_font_description (context); 133 PangoFontDescription *font = self->font ? self->font : default_font;
68 134
69 int height = self->base_height * (PANGO_SCALE * 8 / 10);
70
71 if (pango_font_description_get_size (font) != height)
72 {
73 pango_font_description_set_absolute_size (font, height); 135 pango_font_description_set_absolute_size (font,
74 pango_layout_context_changed (self->pl); 136 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
75 } 137
138 pango_layout_set_font_description (self->pl, font);
76} 139}
77 140
78static void 141static void
79layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 142layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
80{ 143{
81 layout_update (self); 144 PangoRectangle rect;
82 145
146 // get_pixel_* wrongly rounds down
83 pango_layout_get_pixel_size (self->pl, w, h); 147 pango_layout_get_extents (self->pl, 0, &rect);
84 148
85 *w = (*w + 3) & ~3; 149 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
86 if (!*w) *w = 1; 150 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
87 if (!*h) *h = 1; 151
152 if (!rect.width) rect.width = 1;
153 if (!rect.height) rect.height = 1;
154
155 *w = rect.width;
156 *h = rect.height;
88} 157}
89 158
90typedef uint16_t mapface; 159typedef uint16_t mapface;
91 160
92typedef struct { 161typedef struct {
95 float s, t; 164 float s, t;
96 uint8_t r, g, b, a; 165 uint8_t r, g, b, a;
97} maptex; 166} maptex;
98 167
99typedef struct { 168typedef struct {
100 int16_t darkness; 169 uint32_t player;
101 mapface face[3]; 170 mapface face[3];
171 uint16_t darkness;
172 uint8_t stat_width, stat_hp, flags;
102} mapcell; 173} mapcell;
103 174
104typedef struct { 175typedef struct {
105 int32_t c0, c1; 176 int32_t c0, c1;
106 mapcell *col; 177 mapcell *col;
115 int texs; 186 int texs;
116 maptex *tex; 187 maptex *tex;
117 188
118 int32_t rows; 189 int32_t rows;
119 maprow *row; 190 maprow *row;
120} *CFClient__Map; 191} *CFPlus__Map;
121 192
122static char * 193static char *
123prepend (char *ptr, int sze, int inc) 194prepend (char *ptr, int sze, int inc)
124{ 195{
125 char *p; 196 char *p;
143 214
144#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 215#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
145#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
146 217
147static maprow * 218static maprow *
148map_get_row (CFClient__Map self, int y) 219map_get_row (CFPlus__Map self, int y)
149{ 220{
150 if (0 > y) 221 if (0 > y)
151 { 222 {
152 int extend = - y + MAP_EXTEND_Y; 223 int extend = - y + MAP_EXTEND_Y;
153 Prepend (maprow, self->row, self->rows, extend); 224 Prepend (maprow, self->row, self->rows, extend);
191 262
192 return row->col + (x - row->c0); 263 return row->col + (x - row->c0);
193} 264}
194 265
195static mapcell * 266static mapcell *
196map_get_cell (CFClient__Map self, int x, int y) 267map_get_cell (CFPlus__Map self, int x, int y)
197{ 268{
198 return row_get_cell (map_get_row (self, y), x); 269 return row_get_cell (map_get_row (self, y), x);
199} 270}
200 271
201static void 272static void
202map_clear (CFClient__Map self) 273map_clear (CFPlus__Map self)
203{ 274{
204 int r; 275 int r;
205 276
206 for (r = 0; r < self->rows; r++) 277 for (r = 0; r < self->rows; r++)
207 Safefree (self->row[r].col); 278 Safefree (self->row[r].col);
215 self->row = 0; 286 self->row = 0;
216 self->rows = 0; 287 self->rows = 0;
217} 288}
218 289
219static void 290static void
220map_blank (CFClient__Map self, int x0, int y0, int w, int h) 291map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
221{ 292{
222 int x, y; 293 int x, y;
223 maprow *row; 294 maprow *row;
295 mapcell *cell;
224 296
225 for (y = y0; y < y0 + h; y++) 297 for (y = y0; y < y0 + h; y++)
226 if (y >= 0) 298 if (y >= 0)
227 { 299 {
228 if (y >= self->rows) 300 if (y >= self->rows)
234 if (x >= row->c0) 306 if (x >= row->c0)
235 { 307 {
236 if (x >= row->c1) 308 if (x >= row->c1)
237 break; 309 break;
238 310
239 row->col[x - row->c0].darkness = -1; 311 cell = row->col + x - row->c0;
312
313 cell->darkness = 0;
314 cell->stat_hp = 0;
315 cell->flags = 0;
316 cell->player = 0;
240 } 317 }
241 } 318 }
242} 319}
243 320
321static void
322music_finished (void)
323{
324 SDL_UserEvent ev;
325
326 ev.type = SDL_USEREVENT;
327 ev.code = 0;
328 ev.data1 = 0;
329 ev.data2 = 0;
330
331 SDL_PushEvent ((SDL_Event *)&ev);
332}
333
334static void
335channel_finished (int channel)
336{
337 SDL_UserEvent ev;
338
339 ev.type = SDL_USEREVENT;
340 ev.code = 1;
341 ev.data1 = (void *)(long)channel;
342 ev.data2 = 0;
343
344 SDL_PushEvent ((SDL_Event *)&ev);
345}
346
347static unsigned int
348minpot (unsigned int n)
349{
350 if (!n)
351 return 0;
352
353 --n;
354
355 n |= n >> 1;
356 n |= n >> 2;
357 n |= n >> 4;
358 n |= n >> 8;
359 n |= n >> 16;
360
361 return n + 1;
362}
363
244MODULE = CFClient PACKAGE = CFClient 364MODULE = CFPlus PACKAGE = CFPlus
245 365
246PROTOTYPES: ENABLE 366PROTOTYPES: ENABLE
247 367
248BOOT: 368BOOT:
249{ 369{
250 HV *stash = gv_stashpv ("CFClient", 1); 370 HV *stash = gv_stashpv ("CFPlus", 1);
251 static const struct { 371 static const struct {
252 const char *name; 372 const char *name;
253 IV iv; 373 IV iv;
254 } *civ, const_iv[] = { 374 } *civ, const_iv[] = {
255# define const_iv(name) { # name, (IV)name } 375# define const_iv(name) { # name, (IV)name }
354# undef const_iv 474# undef const_iv
355 }; 475 };
356 476
357 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 477 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
358 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 478 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
359
360 fontmap = pango_ft2_font_map_new ();
361 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
362 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
363} 479}
364 480
365int 481int
482in_destruct ()
483 CODE:
484 RETVAL = PL_main_cv == Nullcv;
485 OUTPUT:
486 RETVAL
487
488NV floor (NV x)
489
490NV ceil (NV x)
491
492void
493pango_init ()
494 CODE:
495{
496 opengl_fontmap = pango_opengl_font_map_new ();
497 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
498 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
499}
500
501int
366SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 502SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
367 503
368void 504void
369SDL_Quit () 505SDL_Quit ()
370 506
371void 507void
377 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 513 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
378 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 514 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
379 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 515 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
380 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 516 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
381 517
518 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
519 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
520
382 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 521 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
383 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 522 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
384 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 523 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
385 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 524 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
386 525
387 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 526 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
527#if SDL_VERSION_ATLEAST(1,2,10)
388 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 528 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
389 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
530#endif
390 531
391 SDL_EnableUNICODE (1); 532 SDL_EnableUNICODE (1);
392 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 533 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
393 534
394 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 535 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
403 544
404 ++m; 545 ++m;
405 } 546 }
406} 547}
407 548
549char *
550SDL_GetError ()
551
408int 552int
409SDL_SetVideoMode (int w, int h, int fullscreen) 553SDL_SetVideoMode (int w, int h, int fullscreen)
410 CODE: 554 CODE:
411 RETVAL = !!SDL_SetVideoMode ( 555 RETVAL = !!SDL_SetVideoMode (
412 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 556 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
413 ); 557 );
558 if (RETVAL)
559 {
414 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 560 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
561# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
562# include "glfunc.h"
563# undef GL_FUNC
564 }
415 OUTPUT: 565 OUTPUT:
416 RETVAL 566 RETVAL
567
568void
569SDL_GL_SwapBuffers ()
570
571char *
572SDL_GetKeyName (int sym)
417 573
418void 574void
419SDL_PollEvent () 575SDL_PollEvent ()
420 PPCODE: 576 PPCODE:
421{ 577{
423 579
424 while (SDL_PollEvent (&ev)) 580 while (SDL_PollEvent (&ev))
425 { 581 {
426 HV *hv = newHV (); 582 HV *hv = newHV ();
427 hv_store (hv, "type", 4, newSViv (ev.type), 0); 583 hv_store (hv, "type", 4, newSViv (ev.type), 0);
584
428 switch (ev.type) 585 switch (ev.type)
429 { 586 {
430 case SDL_KEYDOWN: 587 case SDL_KEYDOWN:
431 case SDL_KEYUP: 588 case SDL_KEYUP:
432 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 589 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
439 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 596 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
440 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 597 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
441 break; 598 break;
442 599
443 case SDL_MOUSEMOTION: 600 case SDL_MOUSEMOTION:
601 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
602
444 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 603 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
445 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 604 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
446 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 605 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
447 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 606 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
448 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 607 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
449 break; 608 break;
450 609
451 case SDL_MOUSEBUTTONDOWN: 610 case SDL_MOUSEBUTTONDOWN:
452 case SDL_MOUSEBUTTONUP: 611 case SDL_MOUSEBUTTONUP:
612 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
613
453 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 614 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
454 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 615 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
455 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 616 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
456 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 617 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
618 break;
619
620 case SDL_USEREVENT:
621 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
622 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
623 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
624 break;
457 } 625 }
458 626
459 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 627 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
460 } 628 }
461} 629}
462 630
463int 631int
464Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 632Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
633 POSTCALL:
634 Mix_HookMusicFinished (music_finished);
635 Mix_ChannelFinished (channel_finished);
465 636
466void 637void
467Mix_CloseAudio () 638Mix_CloseAudio ()
468 639
469int 640int
474 CODE: 645 CODE:
475#ifndef _WIN32 646#ifndef _WIN32
476 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 647 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
477#endif 648#endif
478 649
479char * 650void
480gl_version () 651win32_proxy_info ()
481 CODE: 652 PPCODE:
482 RETVAL = (char *)glGetString (GL_VERSION); 653{
483 OUTPUT: 654#ifdef _WIN32
484 RETVAL 655 char buffer[2048];
656 DWORD buflen;
485 657
486char * 658 EXTEND (SP, 3);
487gl_extensions () 659
488 CODE: 660 buflen = sizeof (buffer);
489 RETVAL = (char *)glGetString (GL_EXTENSIONS); 661 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
490 OUTPUT: 662 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
491 RETVAL 663 {
664 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
665
666 buflen = sizeof (buffer);
667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
668 {
669 PUSHs (newSVpv (buffer, 0));
670
671 buflen = sizeof (buffer);
672 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
673 PUSHs (newSVpv (buffer, 0));
674 }
675 }
676#endif
677}
492 678
493void 679void
494add_font (char *file) 680add_font (char *file)
495 CODE: 681 CODE:
496 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 682 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
497
498void
499set_font (char *file)
500 CODE:
501{
502 int count;
503 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
504 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
505 FcPatternDestroy (pattern);
506 pango_context_set_font_description (context, font);
507}
508 683
509void 684void
510load_image_inline (SV *image_) 685load_image_inline (SV *image_)
511 ALIAS: 686 ALIAS:
512 load_image_file = 1 687 load_image_file = 1
554 729
555 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 730 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
556 731
557 assert (surface2->pitch == surface2->w * 4); 732 assert (surface2->pitch == surface2->w * 4);
558 733
734 SDL_LockSurface (surface2);
559 EXTEND (SP, 5); 735 EXTEND (SP, 6);
560 PUSHs (sv_2mortal (newSViv (surface2->w))); 736 PUSHs (sv_2mortal (newSViv (surface2->w)));
561 PUSHs (sv_2mortal (newSViv (surface2->h))); 737 PUSHs (sv_2mortal (newSViv (surface2->h)));
562 SDL_LockSurface (surface2);
563 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 738 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
564 SDL_UnlockSurface (surface2);
565 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 739 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
566 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 740 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
567 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 741 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
742 SDL_UnlockSurface (surface2);
568 743
569 SDL_FreeSurface (surface); 744 SDL_FreeSurface (surface);
570 SDL_FreeSurface (surface2); 745 SDL_FreeSurface (surface2);
571} 746}
572 747
594 PUSHs (sv_2mortal (newSViv (b / y))); 769 PUSHs (sv_2mortal (newSViv (b / y)));
595 PUSHs (sv_2mortal (newSViv (a / y))); 770 PUSHs (sv_2mortal (newSViv (a / y)));
596} 771}
597 772
598void 773void
774error (char *message)
775 CODE:
776 fprintf (stderr, "ERROR: %s\n", message);
777#ifdef _WIN32
778 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
779#endif
780
781void
599fatal (char *message) 782fatal (char *message)
600 CODE: 783 CODE:
784 fprintf (stderr, "FATAL: %s\n", message);
601#ifdef _WIN32 785#ifdef _WIN32
602 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 786 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
787#endif
788 _exit (1);
789
790void
791_exit (int retval = 0)
792 CODE:
793#ifdef WIN32
794 ExitThread (retval); // unclean, please beam me up
603#else 795#else
604 fprintf (stderr, "FATAL: %s\n", message); 796 _exit (retval);
605#endif 797#endif
606 exit (1);
607 798
799MODULE = CFPlus PACKAGE = CFPlus::Font
800
801CFPlus::Font
802new_from_file (SV *class, char *path, int id = 0)
803 CODE:
804{
805 int count;
806 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
807 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
808 FcPatternDestroy (pattern);
809}
810 OUTPUT:
811 RETVAL
812
813void
814DESTROY (CFPlus::Font self)
815 CODE:
816 pango_font_description_free (self);
817
818void
819make_default (CFPlus::Font self)
820 CODE:
821 default_font = self;
822
608MODULE = CFClient PACKAGE = CFClient::Layout 823MODULE = CFPlus PACKAGE = CFPlus::Layout
609 824
610CFClient::Layout 825void
611new (SV *class, int base_height = 10) 826reset_glyph_cache ()
827 CODE:
828 tc_clear ();
829
830CFPlus::Layout
831new (SV *class)
612 CODE: 832 CODE:
613 New (0, RETVAL, 1, struct cf_layout); 833 New (0, RETVAL, 1, struct cf_layout);
614 RETVAL->base_height = base_height; 834
615 RETVAL->pl = pango_layout_new (context); 835 RETVAL->pl = pango_layout_new (opengl_context);
836 RETVAL->r = 1.;
837 RETVAL->g = 1.;
838 RETVAL->b = 1.;
839 RETVAL->a = 1.;
840 RETVAL->base_height = MIN_FONT_HEIGHT;
841 RETVAL->font = 0;
842
616 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 843 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
844 layout_update_font (RETVAL);
617 OUTPUT: 845 OUTPUT:
618 RETVAL 846 RETVAL
619 847
620void 848void
621DESTROY (CFClient::Layout self) 849DESTROY (CFPlus::Layout self)
622 CODE: 850 CODE:
623 g_object_unref (self->pl); 851 g_object_unref (self->pl);
624 Safefree (self); 852 Safefree (self);
625 853
626void 854void
627set_text (CFClient::Layout self, SV *text_) 855set_text (CFPlus::Layout self, SV *text_)
628 CODE: 856 CODE:
629{ 857{
630 STRLEN textlen; 858 STRLEN textlen;
631 char *text = SvPVutf8 (text_, textlen); 859 char *text = SvPVutf8 (text_, textlen);
632 860
633 pango_layout_set_text (self->pl, text, textlen); 861 pango_layout_set_text (self->pl, text, textlen);
634} 862}
635 863
636void 864void
637set_markup (CFClient::Layout self, SV *text_) 865set_markup (CFPlus::Layout self, SV *text_)
638 CODE: 866 CODE:
639{ 867{
640 STRLEN textlen; 868 STRLEN textlen;
641 char *text = SvPVutf8 (text_, textlen); 869 char *text = SvPVutf8 (text_, textlen);
642 870
643 pango_layout_set_markup (self->pl, text, textlen); 871 pango_layout_set_markup (self->pl, text, textlen);
644} 872}
645 873
874void
875set_shapes (CFPlus::Layout self, ...)
876 CODE:
877{
878 PangoAttrList *attrs = 0;
879 const char *text = pango_layout_get_text (self->pl);
880 const char *pos = text;
881 int arg = 4;
882
883 while (arg < items && (pos = strstr (pos, OBJ_STR)))
884 {
885 PangoRectangle inkrect, rect;
886 PangoAttribute *attr;
887
888 int x = SvIV (ST (arg - 3));
889 int y = SvIV (ST (arg - 2));
890 int w = SvIV (ST (arg - 1));
891 int h = SvIV (ST (arg ));
892
893 inkrect.x = 0;
894 inkrect.y = 0;
895 inkrect.width = 0;
896 inkrect.height = 0;
897
898 rect.x = x * PANGO_SCALE;
899 rect.y = y * PANGO_SCALE;
900 rect.width = w * PANGO_SCALE;
901 rect.height = h * PANGO_SCALE;
902
903 if (!attrs)
904 attrs = pango_layout_get_attributes (self->pl);
905
906 attr = pango_attr_shape_new (&inkrect, &rect);
907 attr->start_index = pos - text;
908 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
909 pango_attr_list_insert (attrs, attr);
910
911 arg += 4;
912 pos += sizeof (OBJ_STR) - 1;
913 }
914
915 if (attrs)
916 pango_layout_set_attributes (self->pl, attrs);
917}
918
919void
920get_shapes (CFPlus::Layout self)
921 PPCODE:
922{
923 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
924
925 do
926 {
927 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
928
929 if (run && shape_attr_p (run))
930 {
931 PangoRectangle extents;
932 pango_layout_iter_get_run_extents (iter, 0, &extents);
933
934 EXTEND (SP, 2);
935 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
936 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
937 }
938 }
939 while (pango_layout_iter_next_run (iter));
940
941 pango_layout_iter_free (iter);
942}
943
944int
945has_wrapped (CFPlus::Layout self)
946 CODE:
947{
948 int lines = 1;
949 const char *text = pango_layout_get_text (self->pl);
950
951 while (*text)
952 lines += *text++ == '\n';
953
954 RETVAL = lines < pango_layout_get_line_count (self->pl);
955}
956 OUTPUT:
957 RETVAL
958
646SV * 959SV *
647get_text (CFClient::Layout self) 960get_text (CFPlus::Layout self)
648 CODE: 961 CODE:
649 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 962 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
650 SvUTF8_on (RETVAL); 963 sv_utf8_decode (RETVAL);
651 OUTPUT: 964 OUTPUT:
652 RETVAL 965 RETVAL
653 966
654void 967void
968set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
969 CODE:
970 self->r = r;
971 self->g = g;
972 self->b = b;
973 self->a = a;
974
975void
976set_font (CFPlus::Layout self, CFPlus::Font font = 0)
977 CODE:
978 if (self->font != font)
979 {
980 self->font = font;
981 layout_update_font (self);
982 }
983
984void
655set_height (CFClient::Layout self, int base_height) 985set_height (CFPlus::Layout self, int base_height)
656 CODE: 986 CODE:
987 if (self->base_height != base_height)
988 {
657 self->base_height = base_height; 989 self->base_height = base_height;
990 layout_update_font (self);
991 }
658 992
659void 993void
660set_width (CFClient::Layout self, int max_width = -1) 994set_width (CFPlus::Layout self, int max_width = -1)
661 CODE: 995 CODE:
662 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 996 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
663 997
664void 998void
999set_indent (CFPlus::Layout self, int indent)
1000 CODE:
1001 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1002
1003void
1004set_spacing (CFPlus::Layout self, int spacing)
1005 CODE:
1006 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1007
1008void
1009set_ellipsise (CFPlus::Layout self, int ellipsise)
1010 CODE:
1011 pango_layout_set_ellipsize (self->pl,
1012 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1013 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1014 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1015 : PANGO_ELLIPSIZE_NONE
1016 );
1017
1018void
1019set_single_paragraph_mode (CFPlus::Layout self, int spm)
1020 CODE:
1021 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1022
1023void
665size (CFClient::Layout self) 1024size (CFPlus::Layout self)
666 PPCODE: 1025 PPCODE:
667{ 1026{
668 int w, h; 1027 int w, h;
669 1028
670 layout_update (self);
671 layout_get_pixel_size (self, &w, &h); 1029 layout_get_pixel_size (self, &w, &h);
672 1030
673 EXTEND (SP, 2); 1031 EXTEND (SP, 2);
674 PUSHs (sv_2mortal (newSViv (w))); 1032 PUSHs (sv_2mortal (newSViv (w)));
675 PUSHs (sv_2mortal (newSViv (h))); 1033 PUSHs (sv_2mortal (newSViv (h)));
676} 1034}
677 1035
678int 1036int
1037descent (CFPlus::Layout self)
1038 CODE:
1039{
1040 PangoRectangle rect;
1041 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1042 pango_layout_line_get_pixel_extents (line, 0, &rect);
1043 RETVAL = PANGO_DESCENT (rect);
1044}
1045 OUTPUT:
1046 RETVAL
1047
1048int
679xy_to_index (CFClient::Layout self, int x, int y) 1049xy_to_index (CFPlus::Layout self, int x, int y)
680 CODE: 1050 CODE:
681{ 1051{
682 int index, trailing; 1052 int index, trailing;
683
684 layout_update (self);
685 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1053 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
686
687 RETVAL = index; 1054 RETVAL = index + trailing;
688} 1055}
689 OUTPUT: 1056 OUTPUT:
690 RETVAL 1057 RETVAL
691 1058
692void 1059void
693cursor_pos (CFClient::Layout self, int index) 1060cursor_pos (CFPlus::Layout self, int index)
694 PPCODE: 1061 PPCODE:
695{ 1062{
696 PangoRectangle strong_pos; 1063 PangoRectangle strong_pos;
697 layout_update (self);
698 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1064 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
699 1065
700 EXTEND (SP, 3); 1066 EXTEND (SP, 3);
701 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1067 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
702 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1068 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
703 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1069 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
704} 1070}
705 1071
706void 1072void
707render (CFClient::Layout self) 1073index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
708 PPCODE: 1074 PPCODE:
709{ 1075{
710 SV *retval; 1076 int line, x;
711 int w, h;
712 FT_Bitmap bitmap;
713 1077
714 layout_update (self); 1078 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
715 layout_get_pixel_size (self, &w, &h); 1079 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
716 1080
717 retval = newSV (w * h);
718 SvPOK_only (retval);
719 SvCUR_set (retval, w * h);
720
721 bitmap.rows = h;
722 bitmap.width = w;
723 bitmap.pitch = w;
724 bitmap.buffer = (unsigned char*)SvPVX (retval);
725 bitmap.num_grays = 256;
726 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
727
728 memset (bitmap.buffer, 0, w * h);
729
730 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
731
732 EXTEND (SP, 3); 1081 EXTEND (SP, 2);
733 PUSHs (sv_2mortal (newSViv (w))); 1082 PUSHs (sv_2mortal (newSViv (line - 1)));
1083 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1084}
1085
1086void
1087line_x_to_index (CFPlus::Layout self, int line, int x)
1088 PPCODE:
1089{
1090 PangoLayoutLine *lp;
1091 int index, trailing;
1092
1093 if (line < 0)
1094 XSRETURN_EMPTY;
1095
1096 if (!(lp = pango_layout_get_line (self->pl, line)))
1097 XSRETURN_EMPTY; /* do better */
1098
1099 if (!pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing))
1100 XSRETURN_EMPTY; /* do better */
1101
1102 EXTEND (SP, 2);
1103 if (GIMME_V == G_SCALAR)
1104 PUSHs (sv_2mortal (newSViv (index + trailing)));
1105 else
1106 {
734 PUSHs (sv_2mortal (newSViv (h))); 1107 PUSHs (sv_2mortal (newSViv (index)));
735 PUSHs (sv_2mortal (retval)); 1108 PUSHs (sv_2mortal (newSViv (trailing)));
1109 }
736} 1110}
737 1111
1112void
1113render (CFPlus::Layout self, float x, float y, int flags = 0)
1114 PPCODE:
1115 pango_opengl_render_layout_subpixel (
1116 self->pl,
1117 x * PANGO_SCALE, y * PANGO_SCALE,
1118 self->r, self->g, self->b, self->a,
1119 flags
1120 );
1121
738MODULE = CFClient PACKAGE = CFClient::Texture 1122MODULE = CFPlus PACKAGE = CFPlus::Texture
739 1123
740void 1124void
1125pad2pot (SV *data_, SV *w_, SV *h_)
1126 CODE:
1127{
1128 int ow = SvIV (w_);
1129 int oh = SvIV (h_);
1130
1131 if (ow && oh)
1132 {
1133 int nw = minpot (ow);
1134 int nh = minpot (oh);
1135
1136 if (nw != ow || nh != oh)
1137 {
1138 if (SvOK (data_))
1139 {
1140 STRLEN datalen;
1141 char *data = SvPVbyte (data_, datalen);
1142 int bpp = datalen / (ow * oh);
1143 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1144
1145 SvPOK_only (result_);
1146 SvCUR_set (result_, nw * nh * bpp);
1147
1148 memset (SvPVX (result_), 0, nw * nh * bpp);
1149 while (oh--)
1150 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1151
1152 sv_setsv (data_, result_);
1153 }
1154
1155 sv_setiv (w_, nw);
1156 sv_setiv (h_, nh);
1157 }
1158 }
1159}
1160
1161void
741draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1162draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
742 PROTOTYPE: $$$;$$ 1163 PROTOTYPE: $$$;$$
1164 ALIAS:
1165 draw_quad_alpha = 1
1166 draw_quad_alpha_premultiplied = 2
743 CODE: 1167 CODE:
744{ 1168{
745 HV *hv = (HV *)SvRV (self); 1169 HV *hv = (HV *)SvRV (self);
746 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1170 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
747 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1171 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
748 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1172 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
749 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
750 1173
751 if (items < 5) 1174 if (items < 5)
752 { 1175 {
753 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1176 w = SvNV (*hv_fetch (hv, "w", 1, 1));
754 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1177 h = SvNV (*hv_fetch (hv, "h", 1, 1));
755 } 1178 }
756 1179
1180 if (ix)
1181 {
1182 glEnable (GL_BLEND);
1183
1184 if (ix == 2)
1185 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1186 else
1187 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1188 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1189
1190 glEnable (GL_ALPHA_TEST);
1191 glAlphaFunc (GL_GREATER, 0.01f);
1192 }
1193
757 glBindTexture (GL_TEXTURE_2D, name); 1194 glBindTexture (GL_TEXTURE_2D, name);
758 if (wrap_mode) { 1195
759 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
760 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
761 }
762 glBegin (GL_QUADS); 1196 glBegin (GL_QUADS);
763 glTexCoord2f (0, 0); glVertex2f (x , y ); 1197 glTexCoord2f (0, 0); glVertex2f (x , y );
764 glTexCoord2f (0, t); glVertex2f (x , y + h); 1198 glTexCoord2f (0, t); glVertex2f (x , y + h);
765 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1199 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
766 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1200 glTexCoord2f (s, 0); glVertex2f (x + w, y );
767 glEnd (); 1201 glEnd ();
768}
769 1202
1203 if (ix)
1204 {
1205 glDisable (GL_ALPHA_TEST);
1206 glDisable (GL_BLEND);
1207 }
1208}
1209
770MODULE = CFClient PACKAGE = CFClient::Map 1210MODULE = CFPlus PACKAGE = CFPlus::Map
771 1211
772CFClient::Map 1212CFPlus::Map
773new (SV *class, int map_width, int map_height) 1213new (SV *class)
774 CODE: 1214 CODE:
775 New (0, RETVAL, 1, struct map); 1215 New (0, RETVAL, 1, struct map);
776 RETVAL->x = 0; 1216 RETVAL->x = 0;
777 RETVAL->y = 0; 1217 RETVAL->y = 0;
778 RETVAL->w = map_width; 1218 RETVAL->w = 0;
779 RETVAL->h = map_height; 1219 RETVAL->h = 0;
780 RETVAL->ox = 0; 1220 RETVAL->ox = 0;
781 RETVAL->oy = 0; 1221 RETVAL->oy = 0;
782 RETVAL->faces = 8192; 1222 RETVAL->faces = 8192;
783 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1223 Newz (0, RETVAL->face, RETVAL->faces, mapface);
784 RETVAL->texs = 8192; 1224 RETVAL->texs = 8192;
787 RETVAL->row = 0; 1227 RETVAL->row = 0;
788 OUTPUT: 1228 OUTPUT:
789 RETVAL 1229 RETVAL
790 1230
791void 1231void
792DESTROY (CFClient::Map self) 1232DESTROY (CFPlus::Map self)
793 CODE: 1233 CODE:
794{ 1234{
795 map_clear (self); 1235 map_clear (self);
796 Safefree (self->face); 1236 Safefree (self->face);
1237 Safefree (self->tex);
797 Safefree (self); 1238 Safefree (self);
798} 1239}
799 1240
800void 1241void
1242resize (CFPlus::Map self, int map_width, int map_height)
1243 CODE:
1244 self->w = map_width;
1245 self->h = map_height;
1246
1247void
801clear (CFClient::Map self) 1248clear (CFPlus::Map self)
802 CODE: 1249 CODE:
803 map_clear (self); 1250 map_clear (self);
804 1251
805void 1252void
806set_face (CFClient::Map self, int face, int texid) 1253set_face (CFPlus::Map self, int face, int texid)
807 CODE: 1254 CODE:
808{ 1255{
809 while (self->faces <= face) 1256 while (self->faces <= face)
810 { 1257 {
811 Append (mapface, self->face, self->faces, self->faces); 1258 Append (mapface, self->face, self->faces, self->faces);
814 1261
815 self->face [face] = texid; 1262 self->face [face] = texid;
816} 1263}
817 1264
818void 1265void
819set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1266set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
820 CODE: 1267 CODE:
821{ 1268{
822 while (self->texs <= texid) 1269 while (self->texs <= texid)
823 { 1270 {
824 Append (maptex, self->tex, self->texs, self->texs); 1271 Append (maptex, self->tex, self->texs, self->texs);
836 tex->r = r; 1283 tex->r = r;
837 tex->g = g; 1284 tex->g = g;
838 tex->b = b; 1285 tex->b = b;
839 tex->a = a; 1286 tex->a = a;
840 } 1287 }
1288
1289 // somewhat hackish, but for textures that require it, it really
1290 // improves the look, and most others don't suffer.
1291 glBindTexture (GL_TEXTURE_2D, name);
1292 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1293 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1294 // use uglier nearest interpolation because linear suffers
1295 // from transparent color bleeding and ugly wrapping effects.
1296 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
841} 1297}
842 1298
843int 1299int
844ox (CFClient::Map self) 1300ox (CFPlus::Map self)
845 ALIAS: 1301 ALIAS:
846 oy = 1 1302 oy = 1
1303 x = 2
1304 y = 3
1305 w = 4
1306 h = 5
847 CODE: 1307 CODE:
848 switch (ix) 1308 switch (ix)
849 { 1309 {
850 case 0: RETVAL = self->ox; break; 1310 case 0: RETVAL = self->ox; break;
851 case 1: RETVAL = self->oy; break; 1311 case 1: RETVAL = self->oy; break;
1312 case 2: RETVAL = self->x; break;
1313 case 3: RETVAL = self->y; break;
1314 case 4: RETVAL = self->w; break;
1315 case 5: RETVAL = self->h; break;
852 } 1316 }
853 OUTPUT: 1317 OUTPUT:
854 RETVAL 1318 RETVAL
855 1319
856void 1320void
857scroll (CFClient::Map self, int dx, int dy) 1321scroll (CFPlus::Map self, int dx, int dy)
858 CODE: 1322 CODE:
859{ 1323{
860 if (dx > 0) 1324 if (dx > 0)
861 map_blank (self, self->x, self->y, dx - 1, self->h); 1325 map_blank (self, self->x, self->y, dx, self->h);
862 else if (dx < 0) 1326 else if (dx < 0)
863 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1327 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
864 1328
865 if (dy > 0) 1329 if (dy > 0)
866 map_blank (self, self->x, self->y, self->w, dy - 1); 1330 map_blank (self, self->x, self->y, self->w, dy);
867 else if (dy < 0) 1331 else if (dy < 0)
868 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1332 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
869 1333
870 self->ox += dx; self->x += dx; 1334 self->ox += dx; self->x += dx;
871 self->oy += dy; self->y += dy; 1335 self->oy += dy; self->y += dy;
872 1336
873 while (self->y < 0) 1337 while (self->y < 0)
878 self->y += MAP_EXTEND_Y; 1342 self->y += MAP_EXTEND_Y;
879 } 1343 }
880} 1344}
881 1345
882void 1346void
883map1a_update (CFClient::Map self, SV *data_) 1347map1a_update (CFPlus::Map self, SV *data_, int extmap)
884 CODE: 1348 CODE:
885{ 1349{
886 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1350 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
887 uint8_t *data_end = (uint8_t *)SvEND (data_); 1351 uint8_t *data_end = (uint8_t *)SvEND (data_);
888 mapcell *cell; 1352 mapcell *cell;
889 int x, y, flags; 1353 int x, y, flags;
890 1354
891 while (data < data_end) 1355 while (data < data_end - 1)
892 { 1356 {
893 flags = (data [0] << 8) + data [1]; data += 2; 1357 flags = (data [0] << 8) + data [1]; data += 2;
894 1358
895 x = ((flags >> 10) & 63) + self->x; 1359 x = self->x + ((flags >> 10) & 63);
896 y = ((flags >> 4) & 63) + self->y; 1360 y = self->y + ((flags >> 4) & 63);
897 1361
898 cell = map_get_cell (self, x, y); 1362 cell = map_get_cell (self, x, y);
899 1363
900 if (flags & 15) 1364 if (flags & 15)
901 { 1365 {
902 if (cell->darkness < 0) 1366 if (!cell->darkness)
903 { 1367 {
1368 memset (cell, 0, sizeof (*cell));
904 cell->darkness = 0; 1369 cell->darkness = 256;
905 cell->face [0] = 0;
906 cell->face [1] = 0;
907 cell->face [2] = 0;
908 } 1370 }
909 1371
910 cell->darkness = flags & 8 ? *data++ : 255;
911
912 //TODO: don't trust server data to be in-range(!) 1372 //TODO: don't trust server data to be in-range(!)
1373
1374 if (flags & 8)
1375 {
1376 if (extmap)
1377 {
1378 uint8_t ext, cmd;
1379
1380 do
1381 {
1382 ext = *data++;
1383 cmd = ext & 0x3f;
1384
1385 if (cmd < 4)
1386 cell->darkness = 255 - ext * 64 + 1;
1387 else if (cmd == 5) // health
1388 {
1389 cell->stat_width = 1;
1390 cell->stat_hp = *data++;
1391 }
1392 else if (cmd == 6) // monster width
1393 cell->stat_width = *data++ + 1;
1394 else if (cmd == 0x47) // monster width
1395 {
1396 if (*data == 4)
1397 ; // decode player tag
1398
1399 data += *data + 1;
1400 }
1401 else if (cmd == 8) // cell flags
1402 cell->flags = *data++;
1403 else if (ext & 0x40) // unknown, multibyte => skip
1404 data += *data + 1;
1405 else
1406 data++;
1407 }
1408 while (ext & 0x80);
1409 }
1410 else
1411 cell->darkness = *data++ + 1;
1412 }
913 1413
914 if (flags & 4) 1414 if (flags & 4)
915 { 1415 {
916 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1416 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
917 } 1417 }
925 { 1425 {
926 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1426 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
927 } 1427 }
928 } 1428 }
929 else 1429 else
930 cell->darkness = -1; 1430 cell->darkness = 0;
931 } 1431 }
932} 1432}
933 1433
934SV * 1434SV *
935mapmap (CFClient::Map self, int w, int h) 1435mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
936 CODE: 1436 CODE:
937{ 1437{
938 int x0, x1, x; 1438 int x1, x;
939 int y0, y1, y; 1439 int y1, y;
940 int z; 1440 int z;
941 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1441 SV *map_sv = newSV (w * h * sizeof (uint32_t));
942 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1442 uint32_t *map = (uint32_t *)SvPVX (map_sv);
943 1443
944 SvPOK_only (map_sv); 1444 SvPOK_only (map_sv);
945 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1445 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
946 1446
947 x0 = self->x - w / 2; x1 = x0 + w; 1447 x0 += self->x; x1 = x0 + w;
948 y0 = self->y - h / 2; y1 = y0 + h; 1448 y0 += self->y; y1 = y0 + h;
949 1449
950 for (y = y0; y < y1; y++) 1450 for (y = y0; y < y1; y++)
951 { 1451 {
952 maprow *row = 0 <= y && y < self->rows 1452 maprow *row = 0 <= y && y < self->rows
953 ? self->row + y 1453 ? self->row + y
990} 1490}
991 OUTPUT: 1491 OUTPUT:
992 RETVAL 1492 RETVAL
993 1493
994void 1494void
995draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1495draw (CFPlus::Map self, int mx, int my, int sw, int sh)
996 PPCODE: 1496 CODE:
997{ 1497{
998 int vx, vy;
999 int x, y, z; 1498 int x, y, z;
1000 int last_name; 1499 int last_name;
1001 mapface face; 1500 mapface face;
1002 int sw4 = (sw + 3) & ~3;
1003 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1004 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1005
1006 memset (darkness, 255, sw4 * sh);
1007 SvPOK_only (darkness_sv);
1008 SvCUR_set (darkness_sv, sw4 * sh);
1009
1010 vx = self->x + (self->w - sw) / 2 - shift_x;
1011 vy = self->y + (self->h - sh) / 2 - shift_y;
1012
1013 /*
1014 int vx = self->vx = self->w >= sw
1015 ? self->x + (self->w - sw) / 2
1016 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1017
1018 int vy = self->vy = self->h >= sh
1019 ? self->y + (self->h - sh) / 2
1020 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1021 */
1022 1501
1023 glColor4ub (255, 255, 255, 255); 1502 glColor4ub (255, 255, 255, 255);
1024 1503
1504 glEnable (GL_BLEND);
1025 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1505 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1026 glEnable (GL_BLEND);
1027 glEnable (GL_TEXTURE_2D); 1506 glEnable (GL_TEXTURE_2D);
1028 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1507 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1029 1508
1030 glBegin (GL_QUADS); 1509 glBegin (GL_QUADS);
1031 1510
1032 last_name = 0; 1511 last_name = 0;
1033 1512
1513 mx += self->x;
1514 my += self->y;
1515
1034 for (z = 0; z < 3; z++) 1516 for (z = 0; z < 3; z++)
1035 for (y = 0; y < sh; y++) 1517 for (y = 0; y < sh; y++)
1036 if (0 <= y + vy && y + vy < self->rows) 1518 if (0 <= y + my && y + my < self->rows)
1037 { 1519 {
1038 maprow *row = self->row + (y + vy); 1520 maprow *row = self->row + (y + my);
1039 1521
1040 for (x = 0; x < sw; x++) 1522 for (x = 0; x < sw; x++)
1041 if (row->c0 <= x + vx && x + vx < row->c1) 1523 if (row->c0 <= x + mx && x + mx < row->c1)
1042 { 1524 {
1043 mapcell *cell = row->col + (x + vx - row->c0); 1525 mapcell *cell = row->col + (x + mx - row->c0);
1044
1045 darkness[y * sw4 + x] = cell->darkness < 0
1046 ? 255 - FOW_DARKNESS
1047 : 255 - cell->darkness;
1048 1526
1049 face = cell->face [z]; 1527 face = cell->face [z];
1050 1528
1051 if (face) 1529 if (face && face < self->texs)
1052 { 1530 {
1053 maptex tex = self->tex [face]; 1531 maptex tex = self->tex [face];
1054
1055 int px = (x + 1) * 32 - tex.w; 1532 int px = (x + 1) * 32 - tex.w;
1056 int py = (y + 1) * 32 - tex.h; 1533 int py = (y + 1) * 32 - tex.h;
1057 1534
1058 if (last_name != tex.name) 1535 if (last_name != tex.name)
1059 { 1536 {
1060 glEnd (); 1537 glEnd ();
1061 last_name = tex.name;
1062 glBindTexture (GL_TEXTURE_2D, last_name); 1538 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1063 glBegin (GL_QUADS); 1539 glBegin (GL_QUADS);
1064 } 1540 }
1065 1541
1066 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1542 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1067 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1543 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1068 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1544 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1069 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1545 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1070 } 1546 }
1547
1548 if (cell->flags && z == 2)
1549 {
1550 if (cell->flags & 1)
1551 {
1552 maptex tex = self->tex [1];
1553 int px = (x + 1) * 32 - tex.w + 2;
1554 int py = (y + 1) * 32 - tex.h - 6;
1555
1556 glEnd ();
1557 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1558 glBegin (GL_QUADS);
1559
1560 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1561 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1562 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1563 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1564 }
1565 }
1071 } 1566 }
1072 } 1567 }
1073 1568
1074 glEnd (); 1569 glEnd ();
1075 1570
1076 glDisable (GL_TEXTURE_2D); 1571 glDisable (GL_TEXTURE_2D);
1077 glDisable (GL_BLEND); 1572 glDisable (GL_BLEND);
1573
1574 // top layer: overlays such as the health bar
1575 for (y = 0; y < sh; y++)
1576 if (0 <= y + my && y + my < self->rows)
1577 {
1578 maprow *row = self->row + (y + my);
1579
1580 for (x = 0; x < sw; x++)
1581 if (row->c0 <= x + mx && x + mx < row->c1)
1582 {
1583 mapcell *cell = row->col + (x + mx - row->c0);
1584
1585 int px = x * 32;
1586 int py = y * 32;
1587
1588 if (cell->stat_hp)
1589 {
1590 int width = cell->stat_width * 32;
1591 int thick = sh / 28 + 1 + cell->stat_width;
1592
1593 glColor3ub (0, 0, 0);
1594 glRectf (px + 1, py - thick - 2,
1595 px + width - 1, py);
1596
1597 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1598 glRectf (px + 2,
1599 py - thick - 1,
1600 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1601 }
1602 }
1603 }
1604}
1605
1606void
1607draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1608 CODE:
1609{
1610 static float color[16][3] = {
1611 { 0.00F, 0.00F, 0.00F },
1612 { 1.00F, 1.00F, 1.00F },
1613 { 0.00F, 0.00F, 0.55F },
1614 { 1.00F, 0.00F, 0.00F },
1615
1616 { 1.00F, 0.54F, 0.00F },
1617 { 0.11F, 0.56F, 1.00F },
1618 { 0.93F, 0.46F, 0.00F },
1619 { 0.18F, 0.54F, 0.34F },
1620
1621 { 0.56F, 0.73F, 0.56F },
1622 { 0.80F, 0.80F, 0.80F },
1623 { 0.55F, 0.41F, 0.13F },
1624 { 0.99F, 0.77F, 0.26F },
1625
1626 { 0.74F, 0.65F, 0.41F },
1627
1628 { 0.00F, 1.00F, 1.00F },
1629 { 1.00F, 0.00F, 1.00F },
1630 { 1.00F, 1.00F, 0.00F },
1631 };
1632
1633 int x, y;
1634
1635 glEnable (GL_TEXTURE_2D);
1636 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1637 glEnable (GL_BLEND);
1638 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1639 glBegin (GL_QUADS);
1640
1641 for (y = 0; y < h; y++)
1642 for (x = 0; x < w; x++)
1643 {
1644 unsigned char m = data [x + y * w];
1645
1646 if (m)
1647 {
1648 float *c = color [m & 15];
1649
1650 float tx1 = m & 0x40 ? 0.5 : 0.;
1651 float tx2 = tx1 + 0.5;
1652
1653 glColor4f (c[0], c[1], c[2], 0.75);
1654 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1655 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1656 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1657 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1658 }
1659 }
1660
1661 glEnd ();
1662 glDisable (GL_BLEND);
1663 glDisable (GL_TEXTURE_2D);
1664}
1665
1666void
1667fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1668 PPCODE:
1669{
1670 int x, y;
1671 int sw4 = (sw + 3) & ~3;
1672 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1673 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1674
1675 memset (darkness, 255, sw4 * sh);
1676 SvPOK_only (darkness_sv);
1677 SvCUR_set (darkness_sv, sw4 * sh);
1678
1679 mx += self->x;
1680 my += self->y;
1681
1682 for (y = 0; y < sh; y++)
1683 if (0 <= y + my && y + my < self->rows)
1684 {
1685 maprow *row = self->row + (y + my);
1686
1687 for (x = 0; x < sw; x++)
1688 if (row->c0 <= x + mx && x + mx < row->c1)
1689 {
1690 mapcell *cell = row->col + (x + mx - row->c0);
1691
1692 darkness[y * sw4 + x] = cell->darkness
1693 ? 255 - (cell->darkness - 1)
1694 : 255 - FOW_DARKNESS;
1695 }
1696 }
1078 1697
1079 EXTEND (SP, 3); 1698 EXTEND (SP, 3);
1080 PUSHs (sv_2mortal (newSViv (sw4))); 1699 PUSHs (sv_2mortal (newSViv (sw4)));
1081 PUSHs (sv_2mortal (newSViv (sh))); 1700 PUSHs (sv_2mortal (newSViv (sh)));
1082 PUSHs (darkness_sv); 1701 PUSHs (darkness_sv);
1083} 1702}
1084 1703
1085SV * 1704SV *
1086get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1705get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1087 CODE: 1706 CODE:
1088{ 1707{
1089 int x, y, x1, y1; 1708 int x, y, x1, y1;
1090 SV *data_sv = newSV (w * h * 7 + 5); 1709 SV *data_sv = newSV (w * h * 7 + 5);
1091 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1710 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1093 *data++ = 0; /* version 0 format */ 1712 *data++ = 0; /* version 0 format */
1094 *data++ = w >> 8; *data++ = w; 1713 *data++ = w >> 8; *data++ = w;
1095 *data++ = h >> 8; *data++ = h; 1714 *data++ = h >> 8; *data++ = h;
1096 1715
1097 // we need to do this 'cause we don't keep an absolute coord system for rows 1716 // we need to do this 'cause we don't keep an absolute coord system for rows
1098 // TODO: treat rows as we treat 1717 // TODO: treat rows as we treat columns
1099 map_get_row (self, y0 + self->y - self->oy);//D 1718 map_get_row (self, y0 + self->y - self->oy);//D
1100 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1719 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1101 1720
1102 x0 += self->x - self->ox; 1721 x0 += self->x - self->ox;
1103 y0 += self->y - self->oy; 1722 y0 += self->y - self->oy;
1153} 1772}
1154 OUTPUT: 1773 OUTPUT:
1155 RETVAL 1774 RETVAL
1156 1775
1157void 1776void
1158set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1777set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1159 PPCODE: 1778 PPCODE:
1160{ 1779{
1161 int x, y, z; 1780 int x, y, z;
1162 int w, h; 1781 int w, h;
1163 int x1, y1; 1782 int x1, y1;
1167 1786
1168 w = *data++ << 8; w |= *data++; 1787 w = *data++ << 8; w |= *data++;
1169 h = *data++ << 8; h |= *data++; 1788 h = *data++ << 8; h |= *data++;
1170 1789
1171 // we need to do this 'cause we don't keep an absolute coord system for rows 1790 // we need to do this 'cause we don't keep an absolute coord system for rows
1172 // TODO: treat rows as we treat 1791 // TODO: treat rows as we treat columns
1173 map_get_row (self, y0 + self->y - self->oy);//D 1792 map_get_row (self, y0 + self->y - self->oy);//D
1174 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1793 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1175 1794
1176 x0 += self->x - self->ox; 1795 x0 += self->x - self->ox;
1177 y0 += self->y - self->oy; 1796 y0 += self->y - self->oy;
1195 1814
1196 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1815 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1197 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1816 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1198 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1817 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1199 1818
1200 if (cell->darkness <= 0) 1819 if (cell->darkness == 0)
1201 { 1820 {
1202 cell->darkness = -1; 1821 cell->darkness = 0;
1203 1822
1204 for (z = 0; z <= 2; z++) 1823 for (z = 0; z <= 2; z++)
1205 { 1824 {
1206 cell->face[z] = face[z]; 1825 cell->face[z] = face[z];
1207 1826
1212 } 1831 }
1213 } 1832 }
1214 } 1833 }
1215} 1834}
1216 1835
1217MODULE = CFClient PACKAGE = CFClient::MixChunk 1836MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1218 1837
1219CFClient::MixChunk 1838CFPlus::MixChunk
1220new_from_file (SV *class, char *path) 1839new_from_file (SV *class, char *path)
1221 CODE: 1840 CODE:
1222 RETVAL = Mix_LoadWAV (path); 1841 RETVAL = Mix_LoadWAV (path);
1223 OUTPUT: 1842 OUTPUT:
1224 RETVAL 1843 RETVAL
1225 1844
1226void 1845void
1227DESTROY (CFClient::MixChunk self) 1846DESTROY (CFPlus::MixChunk self)
1228 CODE: 1847 CODE:
1229 Mix_FreeChunk (self); 1848 Mix_FreeChunk (self);
1230 1849
1231int 1850int
1232volume (CFClient::MixChunk self, int volume = -1) 1851volume (CFPlus::MixChunk self, int volume = -1)
1233 CODE: 1852 CODE:
1234 RETVAL = Mix_VolumeChunk (self, volume); 1853 RETVAL = Mix_VolumeChunk (self, volume);
1235 OUTPUT: 1854 OUTPUT:
1236 RETVAL 1855 RETVAL
1237 1856
1238int 1857int
1239play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1858play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1240 CODE: 1859 CODE:
1241 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1860 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1242 OUTPUT: 1861 OUTPUT:
1243 RETVAL 1862 RETVAL
1244 1863
1245MODULE = CFClient PACKAGE = CFClient::MixMusic 1864MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1246 1865
1247int 1866int
1248volume (int volume = -1) 1867volume (int volume = -1)
1249 CODE: 1868 CODE:
1250 RETVAL = Mix_VolumeMusic (volume); 1869 RETVAL = Mix_VolumeMusic (volume);
1251 OUTPUT: 1870 OUTPUT:
1252 RETVAL 1871 RETVAL
1253 1872
1254CFClient::MixMusic 1873CFPlus::MixMusic
1255new_from_file (SV *class, char *path) 1874new_from_file (SV *class, char *path)
1256 CODE: 1875 CODE:
1257 RETVAL = Mix_LoadMUS (path); 1876 RETVAL = Mix_LoadMUS (path);
1258 OUTPUT: 1877 OUTPUT:
1259 RETVAL 1878 RETVAL
1260 1879
1261void 1880void
1262DESTROY (CFClient::MixMusic self) 1881DESTROY (CFPlus::MixMusic self)
1263 CODE: 1882 CODE:
1264 Mix_FreeMusic (self); 1883 Mix_FreeMusic (self);
1265 1884
1266int 1885int
1267play (CFClient::MixMusic self, int loops = -1) 1886play (CFPlus::MixMusic self, int loops = -1)
1268 CODE: 1887 CODE:
1269 RETVAL = Mix_PlayMusic (self, loops); 1888 RETVAL = Mix_PlayMusic (self, loops);
1270 OUTPUT: 1889 OUTPUT:
1271 RETVAL 1890 RETVAL
1272 1891
1892MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1893
1894BOOT:
1895{
1896 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1897 static const struct {
1898 const char *name;
1899 IV iv;
1900 } *civ, const_iv[] = {
1901# define const_iv(name) { # name, (IV)name }
1902 const_iv (GL_COLOR_MATERIAL),
1903 const_iv (GL_SMOOTH),
1904 const_iv (GL_FLAT),
1905 const_iv (GL_DITHER),
1906 const_iv (GL_BLEND),
1907 const_iv (GL_CULL_FACE),
1908 const_iv (GL_SCISSOR_TEST),
1909 const_iv (GL_DEPTH_TEST),
1910 const_iv (GL_ALPHA_TEST),
1911 const_iv (GL_NORMALIZE),
1912 const_iv (GL_RESCALE_NORMAL),
1913 const_iv (GL_FRONT),
1914 const_iv (GL_BACK),
1915 const_iv (GL_AND),
1916 const_iv (GL_ONE),
1917 const_iv (GL_ZERO),
1918 const_iv (GL_SRC_ALPHA),
1919 const_iv (GL_DST_ALPHA),
1920 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1921 const_iv (GL_ONE_MINUS_DST_ALPHA),
1922 const_iv (GL_SRC_ALPHA_SATURATE),
1923 const_iv (GL_RGB),
1924 const_iv (GL_RGBA),
1925 const_iv (GL_RGBA4),
1926 const_iv (GL_RGBA8),
1927 const_iv (GL_RGB5_A1),
1928 const_iv (GL_UNSIGNED_BYTE),
1929 const_iv (GL_UNSIGNED_SHORT),
1930 const_iv (GL_UNSIGNED_INT),
1931 const_iv (GL_ALPHA),
1932 const_iv (GL_INTENSITY),
1933 const_iv (GL_LUMINANCE),
1934 const_iv (GL_LUMINANCE_ALPHA),
1935 const_iv (GL_FLOAT),
1936 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1937 const_iv (GL_COMPILE),
1938 const_iv (GL_TEXTURE_1D),
1939 const_iv (GL_TEXTURE_2D),
1940 const_iv (GL_TEXTURE_ENV),
1941 const_iv (GL_TEXTURE_MAG_FILTER),
1942 const_iv (GL_TEXTURE_MIN_FILTER),
1943 const_iv (GL_TEXTURE_ENV_MODE),
1944 const_iv (GL_TEXTURE_WRAP_S),
1945 const_iv (GL_TEXTURE_WRAP_T),
1946 const_iv (GL_REPEAT),
1947 const_iv (GL_CLAMP),
1948 const_iv (GL_CLAMP_TO_EDGE),
1949 const_iv (GL_NEAREST),
1950 const_iv (GL_LINEAR),
1951 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1952 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1953 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1954 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1955 const_iv (GL_GENERATE_MIPMAP),
1956 const_iv (GL_MODULATE),
1957 const_iv (GL_DECAL),
1958 const_iv (GL_REPLACE),
1959 const_iv (GL_DEPTH_BUFFER_BIT),
1960 const_iv (GL_COLOR_BUFFER_BIT),
1961 const_iv (GL_PROJECTION),
1962 const_iv (GL_MODELVIEW),
1963 const_iv (GL_COLOR_LOGIC_OP),
1964 const_iv (GL_SEPARABLE_2D),
1965 const_iv (GL_CONVOLUTION_2D),
1966 const_iv (GL_CONVOLUTION_BORDER_MODE),
1967 const_iv (GL_CONSTANT_BORDER),
1968 const_iv (GL_LINES),
1969 const_iv (GL_LINE_STRIP),
1970 const_iv (GL_LINE_LOOP),
1971 const_iv (GL_QUADS),
1972 const_iv (GL_QUAD_STRIP),
1973 const_iv (GL_TRIANGLES),
1974 const_iv (GL_TRIANGLE_STRIP),
1975 const_iv (GL_TRIANGLE_FAN),
1976 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1977 const_iv (GL_FASTEST),
1978 const_iv (GL_V2F),
1979 const_iv (GL_V3F),
1980 const_iv (GL_T2F_V3F),
1981 const_iv (GL_T2F_N3F_V3F),
1982# undef const_iv
1983 };
1984
1985 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1986 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1987}
1988
1989char *
1990gl_vendor ()
1991 CODE:
1992 RETVAL = (char *)glGetString (GL_VENDOR);
1993 OUTPUT:
1994 RETVAL
1995
1996char *
1997gl_version ()
1998 CODE:
1999 RETVAL = (char *)glGetString (GL_VERSION);
2000 OUTPUT:
2001 RETVAL
2002
2003char *
2004gl_extensions ()
2005 CODE:
2006 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2007 OUTPUT:
2008 RETVAL
2009
2010int glGetError ()
2011
2012void glFinish ()
2013
2014void glClear (int mask)
2015
2016void glClearColor (float r, float g, float b, float a = 1.0)
2017 PROTOTYPE: @
2018
2019void glEnable (int cap)
2020
2021void glDisable (int cap)
2022
2023void glShadeModel (int mode)
2024
2025void glHint (int target, int mode)
2026
2027void glBlendFunc (int sfactor, int dfactor)
2028
2029void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2030 CODE:
2031 gl_BlendFuncSeparate (sa, da, saa, daa);
2032
2033void glDepthMask (int flag)
2034
2035void glLogicOp (int opcode)
2036
2037void glColorMask (int red, int green, int blue, int alpha)
2038
2039void glMatrixMode (int mode)
2040
2041void glPushMatrix ()
2042
2043void glPopMatrix ()
2044
2045void glLoadIdentity ()
2046
2047void glDrawBuffer (int buffer)
2048
2049void glReadBuffer (int buffer)
2050
2051# near_ and far_ are due to microsofts buggy "c" compiler
2052void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2053
2054# near_ and far_ are due to microsofts buggy "c" compiler
2055void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2056
2057void glViewport (int x, int y, int width, int height)
2058
2059void glScissor (int x, int y, int width, int height)
2060
2061void glTranslate (float x, float y, float z = 0.)
2062 CODE:
2063 glTranslatef (x, y, z);
2064
2065void glScale (float x, float y, float z = 1.)
2066 CODE:
2067 glScalef (x, y, z);
2068
2069void glRotate (float angle, float x, float y, float z)
2070 CODE:
2071 glRotatef (angle, x, y, z);
2072
2073void glBegin (int mode)
2074
2075void glEnd ()
2076
2077void glColor (float r, float g, float b, float a = 1.0)
2078 PROTOTYPE: @
2079 ALIAS:
2080 glColor_premultiply = 1
2081 CODE:
2082 if (ix)
2083 {
2084 r *= a;
2085 g *= a;
2086 b *= a;
2087 }
2088 // microsoft visual "c" rounds instead of truncating...
2089 glColor4f (r, g, b, a);
2090
2091void glInterleavedArrays (int format, int stride, char *data)
2092
2093void glDrawElements (int mode, int count, int type, char *indices)
2094
2095# 1.2 void glDrawRangeElements (int mode, int start, int end
2096
2097void glRasterPos (float x, float y, float z = 0.)
2098 CODE:
2099 glRasterPos3f (0, 0, z);
2100 glBitmap (0, 0, 0, 0, x, y, 0);
2101
2102void glVertex (float x, float y, float z = 0.)
2103 CODE:
2104 glVertex3f (x, y, z);
2105
2106void glTexCoord (float s, float t)
2107 CODE:
2108 glTexCoord2f (s, t);
2109
2110void glTexEnv (int target, int pname, float param)
2111 CODE:
2112 glTexEnvf (target, pname, param);
2113
2114void glTexParameter (int target, int pname, float param)
2115 CODE:
2116 glTexParameterf (target, pname, param);
2117
2118void glBindTexture (int target, int name)
2119
2120void glConvolutionParameter (int target, int pname, float params)
2121 CODE:
2122 if (gl.ConvolutionParameterf)
2123 gl.ConvolutionParameterf (target, pname, params);
2124
2125void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2126 CODE:
2127 if (gl.ConvolutionFilter2D)
2128 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2129
2130void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2131 CODE:
2132 if (gl.SeparableFilter2D)
2133 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2134
2135void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2136
2137void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2138
2139void glDrawPixels (int width, int height, int format, int type, char *pixels)
2140
2141void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2142
2143int glGenTexture ()
2144 CODE:
2145{
2146 GLuint name;
2147 glGenTextures (1, &name);
2148 RETVAL = name;
2149}
2150 OUTPUT:
2151 RETVAL
2152
2153void glDeleteTexture (int name)
2154 CODE:
2155{
2156 GLuint name_ = name;
2157 glDeleteTextures (1, &name_);
2158}
2159
2160int glGenList ()
2161 CODE:
2162 RETVAL = glGenLists (1);
2163 OUTPUT:
2164 RETVAL
2165
2166void glDeleteList (int list)
2167 CODE:
2168 glDeleteLists (list, 1);
2169
2170void glNewList (int list, int mode = GL_COMPILE)
2171
2172void glEndList ()
2173
2174void glCallList (int list)
2175

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