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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.166 by root, Fri Dec 8 15:07:08 2006 UTC vs.
Revision 1.173 by root, Wed Apr 4 02:43:29 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN 2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
4# include <malloc.h> 4# include <malloc.h>
5# include <windows.h> 5# include <windows.h>
6# include <wininet.h> 6# include <wininet.h>
7# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761) 8# pragma warning(disable:4761)
14 14
15#ifdef _WIN32 15#ifdef _WIN32
16# undef pipe 16# undef pipe
17#endif 17#endif
18 18
19#include <assert.h>
19#include <math.h> 20#include <math.h>
20#include <string.h> 21#include <string.h>
21#include <stdio.h> 22#include <stdio.h>
22#include <stdlib.h> 23#include <stdlib.h>
23 24
359 n |= n >> 16; 360 n |= n >> 16;
360 361
361 return n + 1; 362 return n + 1;
362} 363}
363 364
365/* SDL should provide this, really. */
366#define SDLK_MODIFIER_MIN 300
367#define SDLK_MODIFIER_MAX 314
368
364MODULE = CFPlus PACKAGE = CFPlus 369MODULE = CFPlus PACKAGE = CFPlus
365 370
366PROTOTYPES: ENABLE 371PROTOTYPES: ENABLE
367 372
368BOOT: 373BOOT:
371 static const struct { 376 static const struct {
372 const char *name; 377 const char *name;
373 IV iv; 378 IV iv;
374 } *civ, const_iv[] = { 379 } *civ, const_iv[] = {
375# define const_iv(name) { # name, (IV)name } 380# define const_iv(name) { # name, (IV)name }
381 const_iv (SDLK_MODIFIER_MIN),
382 const_iv (SDLK_MODIFIER_MAX),
383
376 const_iv (SDL_ACTIVEEVENT), 384 const_iv (SDL_ACTIVEEVENT),
377 const_iv (SDL_KEYDOWN), 385 const_iv (SDL_KEYDOWN),
378 const_iv (SDL_KEYUP), 386 const_iv (SDL_KEYUP),
379 const_iv (SDL_MOUSEMOTION), 387 const_iv (SDL_MOUSEMOTION),
380 const_iv (SDL_MOUSEBUTTONDOWN), 388 const_iv (SDL_MOUSEBUTTONDOWN),
389 const_iv (SDL_EVENT_RESERVEDA), 397 const_iv (SDL_EVENT_RESERVEDA),
390 const_iv (SDL_EVENT_RESERVEDB), 398 const_iv (SDL_EVENT_RESERVEDB),
391 const_iv (SDL_VIDEORESIZE), 399 const_iv (SDL_VIDEORESIZE),
392 const_iv (SDL_VIDEOEXPOSE), 400 const_iv (SDL_VIDEOEXPOSE),
393 const_iv (SDL_USEREVENT), 401 const_iv (SDL_USEREVENT),
402
403 const_iv (SDL_APPINPUTFOCUS),
404 const_iv (SDL_APPMOUSEFOCUS),
405 const_iv (SDL_APPACTIVE),
406
394 const_iv (SDLK_KP0), 407 const_iv (SDLK_KP0),
395 const_iv (SDLK_KP1), 408 const_iv (SDLK_KP1),
396 const_iv (SDLK_KP2), 409 const_iv (SDLK_KP2),
397 const_iv (SDLK_KP3), 410 const_iv (SDLK_KP3),
398 const_iv (SDLK_KP4), 411 const_iv (SDLK_KP4),
453 const_iv (SDLK_BREAK), 466 const_iv (SDLK_BREAK),
454 const_iv (SDLK_MENU), 467 const_iv (SDLK_MENU),
455 const_iv (SDLK_POWER), 468 const_iv (SDLK_POWER),
456 const_iv (SDLK_EURO), 469 const_iv (SDLK_EURO),
457 const_iv (SDLK_UNDO), 470 const_iv (SDLK_UNDO),
471
458 const_iv (KMOD_NONE), 472 const_iv (KMOD_NONE),
473 const_iv (KMOD_SHIFT),
459 const_iv (KMOD_LSHIFT), 474 const_iv (KMOD_LSHIFT),
460 const_iv (KMOD_RSHIFT), 475 const_iv (KMOD_RSHIFT),
476 const_iv (KMOD_CTRL),
461 const_iv (KMOD_LCTRL), 477 const_iv (KMOD_LCTRL),
462 const_iv (KMOD_RCTRL), 478 const_iv (KMOD_RCTRL),
479 const_iv (KMOD_ALT),
463 const_iv (KMOD_LALT), 480 const_iv (KMOD_LALT),
464 const_iv (KMOD_RALT), 481 const_iv (KMOD_RALT),
482 const_iv (KMOD_META),
465 const_iv (KMOD_LMETA), 483 const_iv (KMOD_LMETA),
466 const_iv (KMOD_RMETA), 484 const_iv (KMOD_RMETA),
467 const_iv (KMOD_NUM), 485 const_iv (KMOD_NUM),
468 const_iv (KMOD_CAPS), 486 const_iv (KMOD_CAPS),
469 const_iv (KMOD_MODE), 487 const_iv (KMOD_MODE),
470 const_iv (KMOD_CTRL),
471 const_iv (KMOD_SHIFT),
472 const_iv (KMOD_ALT),
473 const_iv (KMOD_META)
474# undef const_iv 488# undef const_iv
475 }; 489 };
476 490
477 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 491 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
478 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 492 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
493
494 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
495 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
479} 496}
497
498void
499weaken (SV *rv)
500 PROTOTYPE: $
501 CODE:
502 sv_rvweaken (rv);
480 503
481int 504int
482in_destruct () 505in_destruct ()
483 CODE: 506 CODE:
484 RETVAL = PL_main_cv == Nullcv; 507 RETVAL = PL_main_cv == Nullcv;
587 case SDL_KEYDOWN: 610 case SDL_KEYDOWN:
588 case SDL_KEYUP: 611 case SDL_KEYUP:
589 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 612 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
590 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 613 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
591 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 614 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
615 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
592 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 616 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
593 break; 617 break;
594 618
595 case SDL_ACTIVEEVENT: 619 case SDL_ACTIVEEVENT:
596 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 620 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
1388 cell->stat_width = 1; 1412 cell->stat_width = 1;
1389 cell->stat_hp = *data++; 1413 cell->stat_hp = *data++;
1390 } 1414 }
1391 else if (cmd == 6) // monster width 1415 else if (cmd == 6) // monster width
1392 cell->stat_width = *data++ + 1; 1416 cell->stat_width = *data++ + 1;
1393 else if (cmd == 0x47) // monster width 1417 else if (cmd == 0x47)
1394 { 1418 {
1395 if (*data == 4) 1419 if (*data == 8)
1396 ; // decode player tag 1420 ; // decode player uuid
1397 1421
1398 data += *data + 1; 1422 data += *data + 1;
1399 } 1423 }
1400 else if (cmd == 8) // cell flags 1424 else if (cmd == 8) // cell flags
1401 cell->flags = *data++; 1425 cell->flags = *data++;
1462 1486
1463 for (z = 0; z <= 0; z++) 1487 for (z = 0; z <= 0; z++)
1464 { 1488 {
1465 mapface face = cell->face [z]; 1489 mapface face = cell->face [z];
1466 1490
1467 if (face) 1491 if (face > 0 && face < self->texs)
1468 { 1492 {
1469 maptex tex = self->tex [face]; 1493 maptex tex = self->tex [face];
1470 int a0 = 255 - tex.a; 1494 int a0 = 255 - tex.a;
1471 int a1 = tex.a; 1495 int a1 = tex.a;
1472 1496
1489} 1513}
1490 OUTPUT: 1514 OUTPUT:
1491 RETVAL 1515 RETVAL
1492 1516
1493void 1517void
1494draw (CFPlus::Map self, int mx, int my, int sw, int sh) 1518draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1495 CODE: 1519 CODE:
1496{ 1520{
1497 int x, y, z; 1521 int x, y, z;
1498 int last_name; 1522 int last_name;
1499 mapface face; 1523 mapface face;
1523 { 1547 {
1524 mapcell *cell = row->col + (x + mx - row->c0); 1548 mapcell *cell = row->col + (x + mx - row->c0);
1525 1549
1526 face = cell->face [z]; 1550 face = cell->face [z];
1527 1551
1528 if (face && face < self->texs) 1552 if (face > 0 && face < self->texs)
1529 { 1553 {
1530 maptex tex = self->tex [face]; 1554 maptex tex = self->tex [face];
1531 int px = (x + 1) * 32 - tex.w; 1555 int px = (x + 1) * T - tex.w;
1532 int py = (y + 1) * 32 - tex.h; 1556 int py = (y + 1) * T - tex.h;
1533 1557
1534 if (last_name != tex.name) 1558 if (last_name != tex.name)
1535 { 1559 {
1536 glEnd (); 1560 glEnd ();
1537 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1561 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1547 if (cell->flags && z == 2) 1571 if (cell->flags && z == 2)
1548 { 1572 {
1549 if (cell->flags & 1) 1573 if (cell->flags & 1)
1550 { 1574 {
1551 maptex tex = self->tex [1]; 1575 maptex tex = self->tex [1];
1552 int px = (x + 1) * 32 - tex.w + 2; 1576 int px = (x + 1) * T - tex.w + 2;
1553 int py = (y + 1) * 32 - tex.h - 6; 1577 int py = (y + 1) * T - tex.h - 6;
1554 1578
1555 glEnd (); 1579 glEnd ();
1556 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1580 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1557 glBegin (GL_QUADS); 1581 glBegin (GL_QUADS);
1558 1582
1579 for (x = 0; x < sw; x++) 1603 for (x = 0; x < sw; x++)
1580 if (row->c0 <= x + mx && x + mx < row->c1) 1604 if (row->c0 <= x + mx && x + mx < row->c1)
1581 { 1605 {
1582 mapcell *cell = row->col + (x + mx - row->c0); 1606 mapcell *cell = row->col + (x + mx - row->c0);
1583 1607
1584 int px = x * 32; 1608 int px = x * T;
1585 int py = y * 32; 1609 int py = y * T;
1586 1610
1587 if (cell->stat_hp) 1611 if (cell->stat_hp)
1588 { 1612 {
1589 int width = cell->stat_width * 32; 1613 int width = cell->stat_width * T;
1590 int thick = sh / 28 + 1 + cell->stat_width; 1614 int thick = (sh * T / 32) / 28 + 1 + cell->stat_width;
1591 1615
1592 glColor3ub (0, 0, 0); 1616 glColor3ub (0, 0, 0);
1593 glRectf (px + 1, py - thick - 2, 1617 glRectf (px + 1, py - thick - 2,
1594 px + width - 1, py); 1618 px + width - 1, py);
1595 1619

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