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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.51 by root, Wed Apr 19 20:46:44 2006 UTC vs.
Revision 1.166 by root, Fri Dec 8 15:07:08 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
3#endif 9#endif
4 10
5#include "EXTERN.h" 11#include "EXTERN.h"
6#include "perl.h" 12#include "perl.h"
7#include "XSUB.h" 13#include "XSUB.h"
8 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <math.h>
9#include <string.h> 20#include <string.h>
10#include <stdio.h> 21#include <stdio.h>
22#include <stdlib.h>
11 23
12#include <SDL.h> 24#include <SDL.h>
25#include <SDL_endian.h>
13#include <SDL_image.h> 26#include <SDL_image.h>
27#include <SDL_mixer.h>
14#include <SDL_opengl.h> 28#include <SDL_opengl.h>
15 29
30#define PANGO_ENABLE_BACKEND
31#define G_DISABLE_CAST_CHECKS
32
16#include <glib/gmacros.h> 33#include <glib/gmacros.h>
17 34
18#include <pango/pango.h> 35#include <pango/pango.h>
19#include <pango/pangofc-fontmap.h>
20#include <pango/pangoft2.h>
21 36
22#ifndef _WIN32 37#ifndef _WIN32
23# include <sys/types.h> 38# include <sys/types.h>
24# include <sys/socket.h> 39# include <sys/socket.h>
25# include <netinet/in.h> 40# include <netinet/in.h>
26# include <netinet/tcp.h> 41# include <netinet/tcp.h>
27# include <inttypes.h> 42# include <inttypes.h>
28#else
29 typedef unsigned char uint8_t;
30 typedef unsigned short uint16_t;
31 typedef unsigned int uint32_t;
32 typedef signed char int8_t;
33 typedef signed short int16_t;
34 typedef signed int int32_t;
35#endif 43#endif
44
45#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
36 46
37#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
38 48
39#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
40#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
41 51
42static PangoContext *context; 52#define MIN_FONT_HEIGHT 10
43static PangoFontMap *fontmap; 53
54#if 0
55# define PARACHUTE SDL_INIT_NOPARACHUTE
56#else
57# define PARACHUTE 0
58#endif
59
60static struct
61{
62#define GL_FUNC(ptr,name) ptr name;
63#include "glfunc.h"
64#undef GL_FUNC
65} gl;
66
67static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
68{
69 if (gl.BlendFuncSeparate)
70 gl.BlendFuncSeparate (sa, da, saa, daa);
71 else if (gl.BlendFuncSeparateEXT)
72 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
73 else
74 glBlendFunc (sa, da);
75}
76
77#include "texcache.c"
78
79#include "pango-font.c"
80#include "pango-fontmap.c"
81#include "pango-render.c"
82
83typedef Mix_Chunk *CFPlus__MixChunk;
84typedef Mix_Music *CFPlus__MixMusic;
85
86typedef PangoFontDescription *CFPlus__Font;
87
88static int
89shape_attr_p (PangoLayoutRun *run)
90{
91 GSList *attrs = run->item->analysis.extra_attrs;
92
93 while (attrs)
94 {
95 PangoAttribute *attr = attrs->data;
96
97 if (attr->klass->type == PANGO_ATTR_SHAPE)
98 return 1;
99
100 attrs = attrs->next;
101 }
102
103 return 0;
104}
44 105
45typedef struct cf_layout { 106typedef struct cf_layout {
46 PangoLayout *pl; 107 PangoLayout *pl;
108 float r, g, b, a; // default color for rgba mode
47 int base_height; 109 int base_height;
110 CFPlus__Font font;
48} *CFClient__Layout; 111} *CFPlus__Layout;
112
113static CFPlus__Font default_font;
114static PangoContext *opengl_context;
115static PangoFontMap *opengl_fontmap;
49 116
50static void 117static void
51substitute_func (FcPattern *pattern, gpointer data) 118substitute_func (FcPattern *pattern, gpointer data)
52{ 119{
53 FcPatternAddBool (pattern, FC_HINTING , 1); 120 FcPatternAddBool (pattern, FC_HINTING, 1);
121#ifdef FC_HINT_STYLE
122 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
123#endif
54 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 124 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
55} 125}
56 126
57static void 127static void
58layout_update (CFClient__Layout self) 128layout_update_font (CFPlus__Layout self)
59{ 129{
60 /* use a random scale factor to account for unknown descenders, 0.8 works 130 /* use a random scale factor to account for unknown descenders, 0.8 works
61 * reasonably well with bitstream vera 131 * reasonably well with bitstream vera
62 */ 132 */
63 PangoFontDescription *font = pango_context_get_font_description (context); 133 PangoFontDescription *font = self->font ? self->font : default_font;
64 134
65 int height = self->base_height * (PANGO_SCALE * 8 / 10);
66
67 if (pango_font_description_get_size (font) != height)
68 {
69 pango_font_description_set_absolute_size (font, height); 135 pango_font_description_set_absolute_size (font,
70 pango_layout_context_changed (self->pl); 136 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
71 } 137
138 pango_layout_set_font_description (self->pl, font);
72} 139}
73 140
74static void 141static void
75layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 142layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
76{ 143{
77 layout_update (self); 144 PangoRectangle rect;
78 145
146 // get_pixel_* wrongly rounds down
79 pango_layout_get_pixel_size (self->pl, w, h); 147 pango_layout_get_extents (self->pl, 0, &rect);
80 148
81 *w = (*w + 3) & ~3; 149 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
82 if (!*w) *w = 1; 150 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
83 if (!*h) *h = 1; 151
152 if (!rect.width) rect.width = 1;
153 if (!rect.height) rect.height = 1;
154
155 *w = rect.width;
156 *h = rect.height;
84} 157}
85 158
86typedef uint16_t mapface; 159typedef uint16_t mapface;
87 160
88typedef struct { 161typedef struct {
91 float s, t; 164 float s, t;
92 uint8_t r, g, b, a; 165 uint8_t r, g, b, a;
93} maptex; 166} maptex;
94 167
95typedef struct { 168typedef struct {
96 int16_t darkness; 169 uint32_t player;
97 mapface face[3]; 170 mapface face[3];
171 uint16_t darkness;
172 uint8_t stat_width, stat_hp, flags;
98} mapcell; 173} mapcell;
99 174
100typedef struct { 175typedef struct {
101 int32_t c0, c1; 176 int32_t c0, c1;
102 mapcell *col; 177 mapcell *col;
111 int texs; 186 int texs;
112 maptex *tex; 187 maptex *tex;
113 188
114 int32_t rows; 189 int32_t rows;
115 maprow *row; 190 maprow *row;
116} *CFClient__Map; 191} *CFPlus__Map;
117 192
118static char * 193static char *
119prepend (char *ptr, int sze, int inc) 194prepend (char *ptr, int sze, int inc)
120{ 195{
121 char *p; 196 char *p;
139 214
140#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 215#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
141#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
142 217
143static maprow * 218static maprow *
144map_get_row (CFClient__Map self, int y) 219map_get_row (CFPlus__Map self, int y)
145{ 220{
146 if (0 > y) 221 if (0 > y)
147 { 222 {
148 int extend = - y + MAP_EXTEND_Y; 223 int extend = - y + MAP_EXTEND_Y;
149 Prepend (maprow, self->row, self->rows, extend); 224 Prepend (maprow, self->row, self->rows, extend);
187 262
188 return row->col + (x - row->c0); 263 return row->col + (x - row->c0);
189} 264}
190 265
191static mapcell * 266static mapcell *
192map_get_cell (CFClient__Map self, int x, int y) 267map_get_cell (CFPlus__Map self, int x, int y)
193{ 268{
194 return row_get_cell (map_get_row (self, y), x); 269 return row_get_cell (map_get_row (self, y), x);
195} 270}
196 271
197static void 272static void
198map_clear (CFClient__Map self) 273map_clear (CFPlus__Map self)
199{ 274{
200 int r; 275 int r;
201 276
202 for (r = 0; r < self->rows; r++) 277 for (r = 0; r < self->rows; r++)
203 Safefree (self->row[r].col); 278 Safefree (self->row[r].col);
211 self->row = 0; 286 self->row = 0;
212 self->rows = 0; 287 self->rows = 0;
213} 288}
214 289
215static void 290static void
216map_blank (CFClient__Map self, int x0, int y0, int w, int h) 291map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
217{ 292{
218 int x, y; 293 int x, y;
219 maprow *row; 294 maprow *row;
295 mapcell *cell;
220 296
221 for (y = y0; y < y0 + h; y++) 297 for (y = y0; y < y0 + h; y++)
222 if (y >= 0) 298 if (y >= 0)
223 { 299 {
224 if (y >= self->rows) 300 if (y >= self->rows)
230 if (x >= row->c0) 306 if (x >= row->c0)
231 { 307 {
232 if (x >= row->c1) 308 if (x >= row->c1)
233 break; 309 break;
234 310
235 row->col[x - row->c0].darkness = -1; 311 cell = row->col + x - row->c0;
312
313 cell->darkness = 0;
314 cell->stat_hp = 0;
315 cell->flags = 0;
316 cell->player = 0;
236 } 317 }
237 } 318 }
238} 319}
239 320
321static void
322music_finished (void)
323{
324 SDL_UserEvent ev;
325
326 ev.type = SDL_USEREVENT;
327 ev.code = 0;
328 ev.data1 = 0;
329 ev.data2 = 0;
330
331 SDL_PushEvent ((SDL_Event *)&ev);
332}
333
334static void
335channel_finished (int channel)
336{
337 SDL_UserEvent ev;
338
339 ev.type = SDL_USEREVENT;
340 ev.code = 1;
341 ev.data1 = (void *)(long)channel;
342 ev.data2 = 0;
343
344 SDL_PushEvent ((SDL_Event *)&ev);
345}
346
347static unsigned int
348minpot (unsigned int n)
349{
350 if (!n)
351 return 0;
352
353 --n;
354
355 n |= n >> 1;
356 n |= n >> 2;
357 n |= n >> 4;
358 n |= n >> 8;
359 n |= n >> 16;
360
361 return n + 1;
362}
363
240MODULE = CFClient PACKAGE = CFClient 364MODULE = CFPlus PACKAGE = CFPlus
241 365
242PROTOTYPES: ENABLE 366PROTOTYPES: ENABLE
243 367
244BOOT: 368BOOT:
245{ 369{
246 HV *stash = gv_stashpv ("CFClient", 1); 370 HV *stash = gv_stashpv ("CFPlus", 1);
247 static const struct { 371 static const struct {
248 const char *name; 372 const char *name;
249 IV iv; 373 IV iv;
250 } *civ, const_iv[] = { 374 } *civ, const_iv[] = {
251# define const_iv(name) { # name, (IV)name } 375# define const_iv(name) { # name, (IV)name }
350# undef const_iv 474# undef const_iv
351 }; 475 };
352 476
353 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 477 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
354 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 478 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
355
356 fontmap = pango_ft2_font_map_new ();
357 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
358 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
359} 479}
360 480
361int 481int
482in_destruct ()
483 CODE:
484 RETVAL = PL_main_cv == Nullcv;
485 OUTPUT:
486 RETVAL
487
488NV floor (NV x)
489
490NV ceil (NV x)
491
492void
493pango_init ()
494 CODE:
495{
496 opengl_fontmap = pango_opengl_font_map_new ();
497 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
498 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
499}
500
501int
362SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 502SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
363 503
364void 504void
365SDL_Quit () 505SDL_Quit ()
366 506
367void 507void
373 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 513 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
374 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 514 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
375 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 515 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
376 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 516 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
377 517
518 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
519 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
520
378 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 521 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
379 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 522 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
380 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 523 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
381 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 524 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
382 525
383 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 526 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
527#if SDL_VERSION_ATLEAST(1,2,10)
384 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 528 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
385 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
530#endif
531
532 SDL_EnableUNICODE (1);
533 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
386 534
387 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 535 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
388 536
389 if (m && m != (SDL_Rect **)-1) 537 if (m && m != (SDL_Rect **)-1)
390 while (*m) 538 while (*m)
396 544
397 ++m; 545 ++m;
398 } 546 }
399} 547}
400 548
549char *
550SDL_GetError ()
551
401int 552int
402SDL_SetVideoMode (int w, int h, int fullscreen) 553SDL_SetVideoMode (int w, int h, int fullscreen)
403 CODE: 554 CODE:
404 RETVAL = !!SDL_SetVideoMode ( 555 RETVAL = !!SDL_SetVideoMode (
405 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 556 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
406 ); 557 );
558 if (RETVAL)
559 {
407 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 560 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
561# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
562# include "glfunc.h"
563# undef GL_FUNC
564 }
408 OUTPUT: 565 OUTPUT:
409 RETVAL 566 RETVAL
567
568void
569SDL_GL_SwapBuffers ()
570
571char *
572SDL_GetKeyName (int sym)
573
574void
575SDL_PollEvent ()
576 PPCODE:
577{
578 SDL_Event ev;
579
580 while (SDL_PollEvent (&ev))
581 {
582 HV *hv = newHV ();
583 hv_store (hv, "type", 4, newSViv (ev.type), 0);
584
585 switch (ev.type)
586 {
587 case SDL_KEYDOWN:
588 case SDL_KEYUP:
589 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
590 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
591 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
592 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
593 break;
594
595 case SDL_ACTIVEEVENT:
596 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
597 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
598 break;
599
600 case SDL_MOUSEMOTION:
601 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
602
603 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
604 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
605 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
606 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
607 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
608 break;
609
610 case SDL_MOUSEBUTTONDOWN:
611 case SDL_MOUSEBUTTONUP:
612 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
613
614 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
615 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
616 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
617 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
618 break;
619
620 case SDL_USEREVENT:
621 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
622 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
623 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
624 break;
625 }
626
627 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
628 }
629}
630
631int
632Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
633 POSTCALL:
634 Mix_HookMusicFinished (music_finished);
635 Mix_ChannelFinished (channel_finished);
636
637void
638Mix_CloseAudio ()
639
640int
641Mix_AllocateChannels (int numchans = -1)
410 642
411void 643void
412lowdelay (int fd, int val = 1) 644lowdelay (int fd, int val = 1)
413 CODE: 645 CODE:
414#ifndef _WIN32 646#ifndef _WIN32
415 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 647 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
416#endif 648#endif
417 649
418char * 650void
419gl_version () 651win32_proxy_info ()
420 CODE: 652 PPCODE:
421 RETVAL = (char *)glGetString (GL_VERSION); 653{
422 OUTPUT: 654#ifdef _WIN32
423 RETVAL 655 char buffer[2048];
656 DWORD buflen;
424 657
425char * 658 EXTEND (SP, 3);
426gl_extensions () 659
427 CODE: 660 buflen = sizeof (buffer);
428 RETVAL = (char *)glGetString (GL_EXTENSIONS); 661 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
429 OUTPUT: 662 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
430 RETVAL 663 {
664 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
665
666 buflen = sizeof (buffer);
667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
668 {
669 PUSHs (newSVpv (buffer, 0));
670
671 buflen = sizeof (buffer);
672 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
673 PUSHs (newSVpv (buffer, 0));
674 }
675 }
676#endif
677}
431 678
432void 679void
433add_font (char *file) 680add_font (char *file)
434 CODE: 681 CODE:
435 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 682 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
436
437void
438set_font (char *file)
439 CODE:
440{
441 int count;
442 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
443 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
444 FcPatternDestroy (pattern);
445 pango_context_set_font_description (context, font);
446}
447 683
448void 684void
449load_image_inline (SV *image_) 685load_image_inline (SV *image_)
450 ALIAS: 686 ALIAS:
451 load_image_file = 1 687 load_image_file = 1
493 729
494 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 730 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
495 731
496 assert (surface2->pitch == surface2->w * 4); 732 assert (surface2->pitch == surface2->w * 4);
497 733
734 SDL_LockSurface (surface2);
498 EXTEND (SP, 5); 735 EXTEND (SP, 6);
499 PUSHs (sv_2mortal (newSViv (surface2->w))); 736 PUSHs (sv_2mortal (newSViv (surface2->w)));
500 PUSHs (sv_2mortal (newSViv (surface2->h))); 737 PUSHs (sv_2mortal (newSViv (surface2->h)));
501 SDL_LockSurface (surface2);
502 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 738 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
503 SDL_UnlockSurface (surface2);
504 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 739 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
505 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 740 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
506 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 741 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
742 SDL_UnlockSurface (surface2);
507 743
508 SDL_FreeSurface (surface); 744 SDL_FreeSurface (surface);
509 SDL_FreeSurface (surface2); 745 SDL_FreeSurface (surface2);
510} 746}
511 747
533 PUSHs (sv_2mortal (newSViv (b / y))); 769 PUSHs (sv_2mortal (newSViv (b / y)));
534 PUSHs (sv_2mortal (newSViv (a / y))); 770 PUSHs (sv_2mortal (newSViv (a / y)));
535} 771}
536 772
537void 773void
774error (char *message)
775 CODE:
776 fprintf (stderr, "ERROR: %s\n", message);
777#ifdef _WIN32
778 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
779#endif
780
781void
538fatal (char *message) 782fatal (char *message)
539 CODE: 783 CODE:
784 fprintf (stderr, "FATAL: %s\n", message);
540#ifdef _WIN32 785#ifdef _WIN32
541 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 786 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
787#endif
788 _exit (1);
789
790void
791_exit (int retval = 0)
792 CODE:
793#ifdef WIN32
794 ExitThread (retval); // unclean, please beam me up
542#else 795#else
543 fprintf (stderr, "FATAL: %s\n", message); 796 _exit (retval);
544#endif 797#endif
545 exit (1);
546 798
799MODULE = CFPlus PACKAGE = CFPlus::Font
800
801CFPlus::Font
802new_from_file (SV *class, char *path, int id = 0)
803 CODE:
804{
805 int count;
806 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
807 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
808 FcPatternDestroy (pattern);
809}
810 OUTPUT:
811 RETVAL
812
813void
814DESTROY (CFPlus::Font self)
815 CODE:
816 pango_font_description_free (self);
817
818void
819make_default (CFPlus::Font self)
820 CODE:
821 default_font = self;
822
547MODULE = CFClient PACKAGE = CFClient::Layout 823MODULE = CFPlus PACKAGE = CFPlus::Layout
548 824
549CFClient::Layout 825void
550new (SV *class, int base_height = 10) 826reset_glyph_cache ()
827 CODE:
828 tc_clear ();
829
830CFPlus::Layout
831new (SV *class)
551 CODE: 832 CODE:
552 New (0, RETVAL, 1, struct cf_layout); 833 New (0, RETVAL, 1, struct cf_layout);
553 RETVAL->base_height = base_height; 834
554 RETVAL->pl = pango_layout_new (context); 835 RETVAL->pl = pango_layout_new (opengl_context);
836 RETVAL->r = 1.;
837 RETVAL->g = 1.;
838 RETVAL->b = 1.;
839 RETVAL->a = 1.;
840 RETVAL->base_height = MIN_FONT_HEIGHT;
841 RETVAL->font = 0;
842
555 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 843 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
844 layout_update_font (RETVAL);
556 OUTPUT: 845 OUTPUT:
557 RETVAL 846 RETVAL
558 847
559void 848void
560DESTROY (CFClient::Layout self) 849DESTROY (CFPlus::Layout self)
561 CODE: 850 CODE:
562 g_object_unref (self->pl); 851 g_object_unref (self->pl);
563 Safefree (self); 852 Safefree (self);
564 853
565void 854void
566set_text (CFClient::Layout self, SV *text_) 855set_text (CFPlus::Layout self, SV *text_)
567 CODE: 856 CODE:
568{ 857{
569 STRLEN textlen; 858 STRLEN textlen;
570 char *text = SvPVutf8 (text_, textlen); 859 char *text = SvPVutf8 (text_, textlen);
571 860
572 pango_layout_set_text (self->pl, text, textlen); 861 pango_layout_set_text (self->pl, text, textlen);
573} 862}
574 863
575void 864void
576set_markup (CFClient::Layout self, SV *text_) 865set_markup (CFPlus::Layout self, SV *text_)
577 CODE: 866 CODE:
578{ 867{
579 STRLEN textlen; 868 STRLEN textlen;
580 char *text = SvPVutf8 (text_, textlen); 869 char *text = SvPVutf8 (text_, textlen);
581 870
582 pango_layout_set_markup (self->pl, text, textlen); 871 pango_layout_set_markup (self->pl, text, textlen);
583} 872}
584 873
874void
875set_shapes (CFPlus::Layout self, ...)
876 CODE:
877{
878 PangoAttrList *attrs = 0;
879 const char *text = pango_layout_get_text (self->pl);
880 const char *pos = text;
881 int arg = 4;
882
883 while (arg < items && (pos = strstr (pos, OBJ_STR)))
884 {
885 PangoRectangle inkrect, rect;
886 PangoAttribute *attr;
887
888 int x = SvIV (ST (arg - 3));
889 int y = SvIV (ST (arg - 2));
890 int w = SvIV (ST (arg - 1));
891 int h = SvIV (ST (arg ));
892
893 inkrect.x = 0;
894 inkrect.y = 0;
895 inkrect.width = 0;
896 inkrect.height = 0;
897
898 rect.x = x * PANGO_SCALE;
899 rect.y = y * PANGO_SCALE;
900 rect.width = w * PANGO_SCALE;
901 rect.height = h * PANGO_SCALE;
902
903 if (!attrs)
904 attrs = pango_layout_get_attributes (self->pl);
905
906 attr = pango_attr_shape_new (&inkrect, &rect);
907 attr->start_index = pos - text;
908 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
909 pango_attr_list_insert (attrs, attr);
910
911 arg += 4;
912 pos += sizeof (OBJ_STR) - 1;
913 }
914
915 if (attrs)
916 pango_layout_set_attributes (self->pl, attrs);
917}
918
919void
920get_shapes (CFPlus::Layout self)
921 PPCODE:
922{
923 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
924
925 do
926 {
927 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
928
929 if (run && shape_attr_p (run))
930 {
931 PangoRectangle extents;
932 pango_layout_iter_get_run_extents (iter, 0, &extents);
933
934 EXTEND (SP, 2);
935 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
936 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
937 }
938 }
939 while (pango_layout_iter_next_run (iter));
940
941 pango_layout_iter_free (iter);
942}
943
944int
945has_wrapped (CFPlus::Layout self)
946 CODE:
947{
948 int lines = 1;
949 const char *text = pango_layout_get_text (self->pl);
950
951 while (*text)
952 lines += *text++ == '\n';
953
954 RETVAL = lines < pango_layout_get_line_count (self->pl);
955}
956 OUTPUT:
957 RETVAL
958
585SV * 959SV *
586get_text (CFClient::Layout self) 960get_text (CFPlus::Layout self)
587 CODE: 961 CODE:
588 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 962 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
589 SvUTF8_on (RETVAL); 963 sv_utf8_decode (RETVAL);
590 OUTPUT: 964 OUTPUT:
591 RETVAL 965 RETVAL
592 966
593void 967void
968set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
969 CODE:
970 self->r = r;
971 self->g = g;
972 self->b = b;
973 self->a = a;
974
975void
976set_font (CFPlus::Layout self, CFPlus::Font font = 0)
977 CODE:
978 if (self->font != font)
979 {
980 self->font = font;
981 layout_update_font (self);
982 }
983
984void
594set_height (CFClient::Layout self, int base_height) 985set_height (CFPlus::Layout self, int base_height)
595 CODE: 986 CODE:
987 if (self->base_height != base_height)
988 {
596 self->base_height = base_height; 989 self->base_height = base_height;
990 layout_update_font (self);
991 }
597 992
598void 993void
599set_width (CFClient::Layout self, int max_width = -1) 994set_width (CFPlus::Layout self, int max_width = -1)
600 CODE: 995 CODE:
601 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 996 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
602 997
603void 998void
999set_indent (CFPlus::Layout self, int indent)
1000 CODE:
1001 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1002
1003void
1004set_spacing (CFPlus::Layout self, int spacing)
1005 CODE:
1006 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1007
1008void
1009set_ellipsise (CFPlus::Layout self, int ellipsise)
1010 CODE:
1011 pango_layout_set_ellipsize (self->pl,
1012 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1013 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1014 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1015 : PANGO_ELLIPSIZE_NONE
1016 );
1017
1018void
1019set_single_paragraph_mode (CFPlus::Layout self, int spm)
1020 CODE:
1021 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1022
1023void
604size (CFClient::Layout self) 1024size (CFPlus::Layout self)
605 PPCODE: 1025 PPCODE:
606{ 1026{
607 int w, h; 1027 int w, h;
608 1028
609 layout_update (self);
610 layout_get_pixel_size (self, &w, &h); 1029 layout_get_pixel_size (self, &w, &h);
611 1030
612 EXTEND (SP, 2); 1031 EXTEND (SP, 2);
613 PUSHs (sv_2mortal (newSViv (w))); 1032 PUSHs (sv_2mortal (newSViv (w)));
614 PUSHs (sv_2mortal (newSViv (h))); 1033 PUSHs (sv_2mortal (newSViv (h)));
615} 1034}
616 1035
617int 1036int
1037descent (CFPlus::Layout self)
1038 CODE:
1039{
1040 PangoRectangle rect;
1041 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1042 pango_layout_line_get_pixel_extents (line, 0, &rect);
1043 RETVAL = PANGO_DESCENT (rect);
1044}
1045 OUTPUT:
1046 RETVAL
1047
1048int
618xy_to_index (CFClient::Layout self, int x, int y) 1049xy_to_index (CFPlus::Layout self, int x, int y)
619 CODE: 1050 CODE:
620{ 1051{
621 int index, trailing; 1052 int index, trailing;
622
623 layout_update (self);
624 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1053 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
625
626 RETVAL = index; 1054 RETVAL = index + trailing;
627} 1055}
628 OUTPUT: 1056 OUTPUT:
629 RETVAL 1057 RETVAL
630 1058
631void 1059void
632cursor_pos (CFClient::Layout self, int index) 1060cursor_pos (CFPlus::Layout self, int index)
633 PPCODE: 1061 PPCODE:
634{ 1062{
635 PangoRectangle strong_pos; 1063 PangoRectangle strong_pos;
636 layout_update (self);
637 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1064 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
638 1065
639 EXTEND (SP, 3); 1066 EXTEND (SP, 3);
640 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1067 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
641 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1068 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
642 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1069 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
643} 1070}
644 1071
645void 1072void
646render (CFClient::Layout self) 1073index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
647 PPCODE: 1074 PPCODE:
648{ 1075{
649 SV *retval; 1076 int line, x;
650 int w, h;
651 FT_Bitmap bitmap;
652 1077
653 layout_update (self); 1078 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
654 layout_get_pixel_size (self, &w, &h); 1079 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
655 1080
656 retval = newSV (w * h);
657 SvPOK_only (retval);
658 SvCUR_set (retval, w * h);
659
660 bitmap.rows = h;
661 bitmap.width = w;
662 bitmap.pitch = w;
663 bitmap.buffer = (unsigned char*)SvPVX (retval);
664 bitmap.num_grays = 256;
665 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
666
667 memset (bitmap.buffer, 0, w * h);
668
669 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
670
671 EXTEND (SP, 3); 1081 EXTEND (SP, 2);
672 PUSHs (sv_2mortal (newSViv (w))); 1082 PUSHs (sv_2mortal (newSViv (line - 1)));
1083 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1084}
1085
1086void
1087line_x_to_index (CFPlus::Layout self, int line, int x)
1088 PPCODE:
1089{
1090 PangoLayoutLine *lp;
1091 int index, trailing;
1092
1093 if (line < 0)
1094 XSRETURN_EMPTY;
1095
1096 if (!(lp = pango_layout_get_line (self->pl, line)))
1097 XSRETURN_EMPTY; /* do better */
1098
1099 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1100
1101 EXTEND (SP, 2);
1102 if (GIMME_V == G_SCALAR)
1103 PUSHs (sv_2mortal (newSViv (index + trailing)));
1104 else
1105 {
673 PUSHs (sv_2mortal (newSViv (h))); 1106 PUSHs (sv_2mortal (newSViv (index)));
674 PUSHs (sv_2mortal (retval)); 1107 PUSHs (sv_2mortal (newSViv (trailing)));
1108 }
675} 1109}
676 1110
1111void
1112render (CFPlus::Layout self, float x, float y, int flags = 0)
1113 PPCODE:
1114 pango_opengl_render_layout_subpixel (
1115 self->pl,
1116 x * PANGO_SCALE, y * PANGO_SCALE,
1117 self->r, self->g, self->b, self->a,
1118 flags
1119 );
1120
677MODULE = CFClient PACKAGE = CFClient::Texture 1121MODULE = CFPlus PACKAGE = CFPlus::Texture
678 1122
679void 1123void
1124pad2pot (SV *data_, SV *w_, SV *h_)
1125 CODE:
1126{
1127 int ow = SvIV (w_);
1128 int oh = SvIV (h_);
1129
1130 if (ow && oh)
1131 {
1132 int nw = minpot (ow);
1133 int nh = minpot (oh);
1134
1135 if (nw != ow || nh != oh)
1136 {
1137 if (SvOK (data_))
1138 {
1139 STRLEN datalen;
1140 char *data = SvPVbyte (data_, datalen);
1141 int bpp = datalen / (ow * oh);
1142 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1143
1144 SvPOK_only (result_);
1145 SvCUR_set (result_, nw * nh * bpp);
1146
1147 memset (SvPVX (result_), 0, nw * nh * bpp);
1148 while (oh--)
1149 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1150
1151 sv_setsv (data_, result_);
1152 }
1153
1154 sv_setiv (w_, nw);
1155 sv_setiv (h_, nh);
1156 }
1157 }
1158}
1159
1160void
680draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1161draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
681 PROTOTYPE: $$$;$$ 1162 PROTOTYPE: $$$;$$
1163 ALIAS:
1164 draw_quad_alpha = 1
1165 draw_quad_alpha_premultiplied = 2
682 CODE: 1166 CODE:
683{ 1167{
684 HV *hv = (HV *)SvRV (self); 1168 HV *hv = (HV *)SvRV (self);
685 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1169 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
686 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1170 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
687 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1171 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
688 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
689 1172
690 if (items < 5) 1173 if (items < 5)
691 { 1174 {
692 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1175 w = SvNV (*hv_fetch (hv, "w", 1, 1));
693 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1176 h = SvNV (*hv_fetch (hv, "h", 1, 1));
694 } 1177 }
695 1178
1179 if (ix)
1180 {
1181 glEnable (GL_BLEND);
1182
1183 if (ix == 2)
1184 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1185 else
1186 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1187 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1188
1189 glEnable (GL_ALPHA_TEST);
1190 glAlphaFunc (GL_GREATER, 0.01f);
1191 }
1192
696 glBindTexture (GL_TEXTURE_2D, name); 1193 glBindTexture (GL_TEXTURE_2D, name);
697 if (wrap_mode) { 1194
698 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
699 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
700 }
701 glBegin (GL_QUADS); 1195 glBegin (GL_QUADS);
702 glTexCoord2f (0, 0); glVertex2f (x , y ); 1196 glTexCoord2f (0, 0); glVertex2f (x , y );
703 glTexCoord2f (0, t); glVertex2f (x , y + h); 1197 glTexCoord2f (0, t); glVertex2f (x , y + h);
704 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1198 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
705 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1199 glTexCoord2f (s, 0); glVertex2f (x + w, y );
706 glEnd (); 1200 glEnd ();
707}
708 1201
1202 if (ix)
1203 {
1204 glDisable (GL_ALPHA_TEST);
1205 glDisable (GL_BLEND);
1206 }
1207}
1208
709MODULE = CFClient PACKAGE = CFClient::Map 1209MODULE = CFPlus PACKAGE = CFPlus::Map
710 1210
711CFClient::Map 1211CFPlus::Map
712new (SV *class, int map_width, int map_height) 1212new (SV *class)
713 CODE: 1213 CODE:
714 New (0, RETVAL, 1, struct map); 1214 New (0, RETVAL, 1, struct map);
715 RETVAL->x = 0; 1215 RETVAL->x = 0;
716 RETVAL->y = 0; 1216 RETVAL->y = 0;
717 RETVAL->w = map_width; 1217 RETVAL->w = 0;
718 RETVAL->h = map_height; 1218 RETVAL->h = 0;
719 RETVAL->ox = 0; 1219 RETVAL->ox = 0;
720 RETVAL->oy = 0; 1220 RETVAL->oy = 0;
721 RETVAL->faces = 8192; 1221 RETVAL->faces = 8192;
722 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1222 Newz (0, RETVAL->face, RETVAL->faces, mapface);
723 RETVAL->texs = 8192; 1223 RETVAL->texs = 8192;
726 RETVAL->row = 0; 1226 RETVAL->row = 0;
727 OUTPUT: 1227 OUTPUT:
728 RETVAL 1228 RETVAL
729 1229
730void 1230void
731DESTROY (CFClient::Map self) 1231DESTROY (CFPlus::Map self)
732 CODE: 1232 CODE:
733{ 1233{
734 map_clear (self); 1234 map_clear (self);
735 Safefree (self->face); 1235 Safefree (self->face);
1236 Safefree (self->tex);
736 Safefree (self); 1237 Safefree (self);
737} 1238}
738 1239
739void 1240void
1241resize (CFPlus::Map self, int map_width, int map_height)
1242 CODE:
1243 self->w = map_width;
1244 self->h = map_height;
1245
1246void
740clear (CFClient::Map self) 1247clear (CFPlus::Map self)
741 CODE: 1248 CODE:
742 map_clear (self); 1249 map_clear (self);
743 1250
744void 1251void
745set_face (CFClient::Map self, int face, int texid) 1252set_face (CFPlus::Map self, int face, int texid)
746 CODE: 1253 CODE:
747{ 1254{
748 while (self->faces <= face) 1255 while (self->faces <= face)
749 { 1256 {
750 Append (mapface, self->face, self->faces, self->faces); 1257 Append (mapface, self->face, self->faces, self->faces);
753 1260
754 self->face [face] = texid; 1261 self->face [face] = texid;
755} 1262}
756 1263
757void 1264void
758set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1265set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
759 CODE: 1266 CODE:
760{ 1267{
761 while (self->texs <= texid) 1268 while (self->texs <= texid)
762 { 1269 {
763 Append (maptex, self->tex, self->texs, self->texs); 1270 Append (maptex, self->tex, self->texs, self->texs);
775 tex->r = r; 1282 tex->r = r;
776 tex->g = g; 1283 tex->g = g;
777 tex->b = b; 1284 tex->b = b;
778 tex->a = a; 1285 tex->a = a;
779 } 1286 }
1287
1288 // somewhat hackish, but for textures that require it, it really
1289 // improves the look, and most others don't suffer.
1290 glBindTexture (GL_TEXTURE_2D, name);
1291 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1292 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1293 // use uglier nearest interpolation because linear suffers
1294 // from transparent color bleeding and ugly wrapping effects.
1295 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
780} 1296}
781 1297
782int 1298int
783ox (CFClient::Map self) 1299ox (CFPlus::Map self)
784 ALIAS: 1300 ALIAS:
785 oy = 1 1301 oy = 1
1302 x = 2
1303 y = 3
1304 w = 4
1305 h = 5
786 CODE: 1306 CODE:
787 switch (ix) 1307 switch (ix)
788 { 1308 {
789 case 0: RETVAL = self->ox; break; 1309 case 0: RETVAL = self->ox; break;
790 case 1: RETVAL = self->oy; break; 1310 case 1: RETVAL = self->oy; break;
1311 case 2: RETVAL = self->x; break;
1312 case 3: RETVAL = self->y; break;
1313 case 4: RETVAL = self->w; break;
1314 case 5: RETVAL = self->h; break;
791 } 1315 }
792 OUTPUT: 1316 OUTPUT:
793 RETVAL 1317 RETVAL
794 1318
795void 1319void
796scroll (CFClient::Map self, int dx, int dy) 1320scroll (CFPlus::Map self, int dx, int dy)
797 CODE: 1321 CODE:
798{ 1322{
799 if (dx > 0) 1323 if (dx > 0)
800 map_blank (self, self->x, self->y, dx - 1, self->h); 1324 map_blank (self, self->x, self->y, dx, self->h);
801 else if (dx < 0) 1325 else if (dx < 0)
802 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1326 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
803 1327
804 if (dy > 0) 1328 if (dy > 0)
805 map_blank (self, self->x, self->y, self->w, dy - 1); 1329 map_blank (self, self->x, self->y, self->w, dy);
806 else if (dy < 0) 1330 else if (dy < 0)
807 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1331 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
808 1332
809 self->ox += dx; self->x += dx; 1333 self->ox += dx; self->x += dx;
810 self->oy += dy; self->y += dy; 1334 self->oy += dy; self->y += dy;
811 1335
812 while (self->y < 0) 1336 while (self->y < 0)
817 self->y += MAP_EXTEND_Y; 1341 self->y += MAP_EXTEND_Y;
818 } 1342 }
819} 1343}
820 1344
821void 1345void
822map1a_update (CFClient::Map self, SV *data_) 1346map1a_update (CFPlus::Map self, SV *data_, int extmap)
823 CODE: 1347 CODE:
824{ 1348{
825 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1349 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
826 uint8_t *data_end = (uint8_t *)SvEND (data_); 1350 uint8_t *data_end = (uint8_t *)SvEND (data_);
827 mapcell *cell; 1351 mapcell *cell;
828 int x, y, flags; 1352 int x, y, flags;
829 1353
830 while (data < data_end) 1354 while (data < data_end - 1)
831 { 1355 {
832 flags = (data [0] << 8) + data [1]; data += 2; 1356 flags = (data [0] << 8) + data [1]; data += 2;
833 1357
834 x = ((flags >> 10) & 63) + self->x; 1358 x = self->x + ((flags >> 10) & 63);
835 y = ((flags >> 4) & 63) + self->y; 1359 y = self->y + ((flags >> 4) & 63);
836 1360
837 cell = map_get_cell (self, x, y); 1361 cell = map_get_cell (self, x, y);
838 1362
839 if (flags & 15) 1363 if (flags & 15)
840 { 1364 {
841 if (cell->darkness < 0) 1365 if (!cell->darkness)
842 { 1366 {
1367 memset (cell, 0, sizeof (*cell));
843 cell->darkness = 0; 1368 cell->darkness = 256;
844 cell->face [0] = 0;
845 cell->face [1] = 0;
846 cell->face [2] = 0;
847 } 1369 }
848 1370
849 cell->darkness = flags & 8 ? *data++ : 255;
850
851 //TODO: don't trust server data to be in-range(!) 1371 //TODO: don't trust server data to be in-range(!)
1372
1373 if (flags & 8)
1374 {
1375 if (extmap)
1376 {
1377 uint8_t ext, cmd;
1378
1379 do
1380 {
1381 ext = *data++;
1382 cmd = ext & 0x3f;
1383
1384 if (cmd < 4)
1385 cell->darkness = 255 - ext * 64 + 1;
1386 else if (cmd == 5) // health
1387 {
1388 cell->stat_width = 1;
1389 cell->stat_hp = *data++;
1390 }
1391 else if (cmd == 6) // monster width
1392 cell->stat_width = *data++ + 1;
1393 else if (cmd == 0x47) // monster width
1394 {
1395 if (*data == 4)
1396 ; // decode player tag
1397
1398 data += *data + 1;
1399 }
1400 else if (cmd == 8) // cell flags
1401 cell->flags = *data++;
1402 else if (ext & 0x40) // unknown, multibyte => skip
1403 data += *data + 1;
1404 else
1405 data++;
1406 }
1407 while (ext & 0x80);
1408 }
1409 else
1410 cell->darkness = *data++ + 1;
1411 }
852 1412
853 if (flags & 4) 1413 if (flags & 4)
854 { 1414 {
855 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1415 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
856 } 1416 }
864 { 1424 {
865 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1425 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
866 } 1426 }
867 } 1427 }
868 else 1428 else
869 cell->darkness = -1; 1429 cell->darkness = 0;
870 } 1430 }
871} 1431}
872 1432
873SV * 1433SV *
874mapmap (CFClient::Map self, int w, int h) 1434mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
875 CODE: 1435 CODE:
876{ 1436{
877 int x0, x1, x; 1437 int x1, x;
878 int y0, y1, y; 1438 int y1, y;
879 int z; 1439 int z;
880 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1440 SV *map_sv = newSV (w * h * sizeof (uint32_t));
881 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1441 uint32_t *map = (uint32_t *)SvPVX (map_sv);
882 1442
883 SvPOK_only (map_sv); 1443 SvPOK_only (map_sv);
884 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1444 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
885 1445
886 x0 = self->x - w / 2; x1 = x0 + w; 1446 x0 += self->x; x1 = x0 + w;
887 y0 = self->y - h / 2; y1 = y0 + h; 1447 y0 += self->y; y1 = y0 + h;
888 1448
889 for (y = y0; y < y1; y++) 1449 for (y = y0; y < y1; y++)
890 { 1450 {
891 maprow *row = 0 <= y && y < self->rows 1451 maprow *row = 0 <= y && y < self->rows
892 ? self->row + y 1452 ? self->row + y
929} 1489}
930 OUTPUT: 1490 OUTPUT:
931 RETVAL 1491 RETVAL
932 1492
933void 1493void
934draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1494draw (CFPlus::Map self, int mx, int my, int sw, int sh)
935 PPCODE: 1495 CODE:
936{ 1496{
937 int vx, vy;
938 int x, y, z; 1497 int x, y, z;
939 int last_name; 1498 int last_name;
940 mapface face; 1499 mapface face;
941 int sw4 = (sw + 3) & ~3;
942 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
943 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
944
945 memset (darkness, 255, sw4 * sh);
946 SvPOK_only (darkness_sv);
947 SvCUR_set (darkness_sv, sw4 * sh);
948
949 vx = self->x + (self->w - sw) / 2 - shift_x;
950 vy = self->y + (self->h - sh) / 2 - shift_y;
951
952 /*
953 int vx = self->vx = self->w >= sw
954 ? self->x + (self->w - sw) / 2
955 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
956
957 int vy = self->vy = self->h >= sh
958 ? self->y + (self->h - sh) / 2
959 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
960 */
961 1500
962 glColor4ub (255, 255, 255, 255); 1501 glColor4ub (255, 255, 255, 255);
963 1502
1503 glEnable (GL_BLEND);
964 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1504 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
965 glEnable (GL_BLEND);
966 glEnable (GL_TEXTURE_2D); 1505 glEnable (GL_TEXTURE_2D);
967 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1506 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
968 1507
969 glBegin (GL_QUADS); 1508 glBegin (GL_QUADS);
970 1509
971 last_name = 0; 1510 last_name = 0;
972 1511
1512 mx += self->x;
1513 my += self->y;
1514
973 for (z = 0; z < 3; z++) 1515 for (z = 0; z < 3; z++)
974 for (y = 0; y < sh; y++) 1516 for (y = 0; y < sh; y++)
975 if (0 <= y + vy && y + vy < self->rows) 1517 if (0 <= y + my && y + my < self->rows)
976 { 1518 {
977 maprow *row = self->row + (y + vy); 1519 maprow *row = self->row + (y + my);
978 1520
979 for (x = 0; x < sw; x++) 1521 for (x = 0; x < sw; x++)
980 if (row->c0 <= x + vx && x + vx < row->c1) 1522 if (row->c0 <= x + mx && x + mx < row->c1)
981 { 1523 {
982 mapcell *cell = row->col + (x + vx - row->c0); 1524 mapcell *cell = row->col + (x + mx - row->c0);
983
984 darkness[y * sw4 + x] = cell->darkness < 0
985 ? 255 - FOW_DARKNESS
986 : 255 - cell->darkness;
987 1525
988 face = cell->face [z]; 1526 face = cell->face [z];
989 1527
990 if (face) 1528 if (face && face < self->texs)
991 { 1529 {
992 maptex tex = self->tex [face]; 1530 maptex tex = self->tex [face];
993
994 int px = (x + 1) * 32 - tex.w; 1531 int px = (x + 1) * 32 - tex.w;
995 int py = (y + 1) * 32 - tex.h; 1532 int py = (y + 1) * 32 - tex.h;
996 1533
997 if (last_name != tex.name) 1534 if (last_name != tex.name)
998 { 1535 {
999 glEnd (); 1536 glEnd ();
1000 last_name = tex.name;
1001 glBindTexture (GL_TEXTURE_2D, last_name); 1537 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1002 glBegin (GL_QUADS); 1538 glBegin (GL_QUADS);
1003 } 1539 }
1004 1540
1005 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1541 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1006 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1542 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1007 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1543 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1008 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1544 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1009 } 1545 }
1546
1547 if (cell->flags && z == 2)
1548 {
1549 if (cell->flags & 1)
1550 {
1551 maptex tex = self->tex [1];
1552 int px = (x + 1) * 32 - tex.w + 2;
1553 int py = (y + 1) * 32 - tex.h - 6;
1554
1555 glEnd ();
1556 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1557 glBegin (GL_QUADS);
1558
1559 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1560 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1561 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1562 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1563 }
1564 }
1010 } 1565 }
1011 } 1566 }
1012 1567
1013 glEnd (); 1568 glEnd ();
1014 1569
1015 glDisable (GL_TEXTURE_2D); 1570 glDisable (GL_TEXTURE_2D);
1016 glDisable (GL_BLEND); 1571 glDisable (GL_BLEND);
1572
1573 // top layer: overlays such as the health bar
1574 for (y = 0; y < sh; y++)
1575 if (0 <= y + my && y + my < self->rows)
1576 {
1577 maprow *row = self->row + (y + my);
1578
1579 for (x = 0; x < sw; x++)
1580 if (row->c0 <= x + mx && x + mx < row->c1)
1581 {
1582 mapcell *cell = row->col + (x + mx - row->c0);
1583
1584 int px = x * 32;
1585 int py = y * 32;
1586
1587 if (cell->stat_hp)
1588 {
1589 int width = cell->stat_width * 32;
1590 int thick = sh / 28 + 1 + cell->stat_width;
1591
1592 glColor3ub (0, 0, 0);
1593 glRectf (px + 1, py - thick - 2,
1594 px + width - 1, py);
1595
1596 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1597 glRectf (px + 2,
1598 py - thick - 1,
1599 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1600 }
1601 }
1602 }
1603}
1604
1605void
1606draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1607 CODE:
1608{
1609 static float color[16][3] = {
1610 { 0.00F, 0.00F, 0.00F },
1611 { 1.00F, 1.00F, 1.00F },
1612 { 0.00F, 0.00F, 0.55F },
1613 { 1.00F, 0.00F, 0.00F },
1614
1615 { 1.00F, 0.54F, 0.00F },
1616 { 0.11F, 0.56F, 1.00F },
1617 { 0.93F, 0.46F, 0.00F },
1618 { 0.18F, 0.54F, 0.34F },
1619
1620 { 0.56F, 0.73F, 0.56F },
1621 { 0.80F, 0.80F, 0.80F },
1622 { 0.55F, 0.41F, 0.13F },
1623 { 0.99F, 0.77F, 0.26F },
1624
1625 { 0.74F, 0.65F, 0.41F },
1626
1627 { 0.00F, 1.00F, 1.00F },
1628 { 1.00F, 0.00F, 1.00F },
1629 { 1.00F, 1.00F, 0.00F },
1630 };
1631
1632 int x, y;
1633
1634 glEnable (GL_TEXTURE_2D);
1635 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1636 glEnable (GL_BLEND);
1637 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1638 glBegin (GL_QUADS);
1639
1640 for (y = 0; y < h; y++)
1641 for (x = 0; x < w; x++)
1642 {
1643 unsigned char m = data [x + y * w];
1644
1645 if (m)
1646 {
1647 float *c = color [m & 15];
1648
1649 float tx1 = m & 0x40 ? 0.5 : 0.;
1650 float tx2 = tx1 + 0.5;
1651
1652 glColor4f (c[0], c[1], c[2], 0.75);
1653 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1654 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1655 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1656 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1657 }
1658 }
1659
1660 glEnd ();
1661 glDisable (GL_BLEND);
1662 glDisable (GL_TEXTURE_2D);
1663}
1664
1665void
1666fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1667 PPCODE:
1668{
1669 int x, y;
1670 int sw4 = (sw + 3) & ~3;
1671 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1672 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1673
1674 memset (darkness, 255, sw4 * sh);
1675 SvPOK_only (darkness_sv);
1676 SvCUR_set (darkness_sv, sw4 * sh);
1677
1678 mx += self->x;
1679 my += self->y;
1680
1681 for (y = 0; y < sh; y++)
1682 if (0 <= y + my && y + my < self->rows)
1683 {
1684 maprow *row = self->row + (y + my);
1685
1686 for (x = 0; x < sw; x++)
1687 if (row->c0 <= x + mx && x + mx < row->c1)
1688 {
1689 mapcell *cell = row->col + (x + mx - row->c0);
1690
1691 darkness[y * sw4 + x] = cell->darkness
1692 ? 255 - (cell->darkness - 1)
1693 : 255 - FOW_DARKNESS;
1694 }
1695 }
1017 1696
1018 EXTEND (SP, 3); 1697 EXTEND (SP, 3);
1019 PUSHs (sv_2mortal (newSViv (sw4))); 1698 PUSHs (sv_2mortal (newSViv (sw4)));
1020 PUSHs (sv_2mortal (newSViv (sh))); 1699 PUSHs (sv_2mortal (newSViv (sh)));
1021 PUSHs (darkness_sv); 1700 PUSHs (darkness_sv);
1022} 1701}
1023 1702
1024SV * 1703SV *
1025get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1704get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1026 CODE: 1705 CODE:
1027{ 1706{
1028 int x, y, x1, y1; 1707 int x, y, x1, y1;
1029 SV *data_sv = newSV (w * h * 7 + 5); 1708 SV *data_sv = newSV (w * h * 7 + 5);
1030 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1709 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1032 *data++ = 0; /* version 0 format */ 1711 *data++ = 0; /* version 0 format */
1033 *data++ = w >> 8; *data++ = w; 1712 *data++ = w >> 8; *data++ = w;
1034 *data++ = h >> 8; *data++ = h; 1713 *data++ = h >> 8; *data++ = h;
1035 1714
1036 // we need to do this 'cause we don't keep an absolute coord system for rows 1715 // we need to do this 'cause we don't keep an absolute coord system for rows
1037 // TODO: treat rows as we treat 1716 // TODO: treat rows as we treat columns
1038 map_get_row (self, y0 + self->y - self->oy);//D 1717 map_get_row (self, y0 + self->y - self->oy);//D
1039 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1718 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1040 1719
1041 x0 += self->x - self->ox; 1720 x0 += self->x - self->ox;
1042 y0 += self->y - self->oy; 1721 y0 += self->y - self->oy;
1092} 1771}
1093 OUTPUT: 1772 OUTPUT:
1094 RETVAL 1773 RETVAL
1095 1774
1096void 1775void
1097set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1776set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1098 PPCODE: 1777 PPCODE:
1099{ 1778{
1100 int x, y, z; 1779 int x, y, z;
1101 int w, h; 1780 int w, h;
1102 int x1, y1; 1781 int x1, y1;
1106 1785
1107 w = *data++ << 8; w |= *data++; 1786 w = *data++ << 8; w |= *data++;
1108 h = *data++ << 8; h |= *data++; 1787 h = *data++ << 8; h |= *data++;
1109 1788
1110 // we need to do this 'cause we don't keep an absolute coord system for rows 1789 // we need to do this 'cause we don't keep an absolute coord system for rows
1111 // TODO: treat rows as we treat 1790 // TODO: treat rows as we treat columns
1112 map_get_row (self, y0 + self->y - self->oy);//D 1791 map_get_row (self, y0 + self->y - self->oy);//D
1113 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1792 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1114 1793
1115 x0 += self->x - self->ox; 1794 x0 += self->x - self->ox;
1116 y0 += self->y - self->oy; 1795 y0 += self->y - self->oy;
1134 1813
1135 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1814 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1136 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1815 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1137 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1816 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1138 1817
1139 if (cell->darkness <= 0) 1818 if (cell->darkness == 0)
1140 { 1819 {
1141 cell->darkness = -1; 1820 cell->darkness = 0;
1142 1821
1143 for (z = 0; z <= 2; z++) 1822 for (z = 0; z <= 2; z++)
1144 { 1823 {
1145 cell->face[z] = face[z]; 1824 cell->face[z] = face[z];
1146 1825
1151 } 1830 }
1152 } 1831 }
1153 } 1832 }
1154} 1833}
1155 1834
1835MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1836
1837CFPlus::MixChunk
1838new_from_file (SV *class, char *path)
1839 CODE:
1840 RETVAL = Mix_LoadWAV (path);
1841 OUTPUT:
1842 RETVAL
1843
1844void
1845DESTROY (CFPlus::MixChunk self)
1846 CODE:
1847 Mix_FreeChunk (self);
1848
1849int
1850volume (CFPlus::MixChunk self, int volume = -1)
1851 CODE:
1852 RETVAL = Mix_VolumeChunk (self, volume);
1853 OUTPUT:
1854 RETVAL
1855
1856int
1857play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1858 CODE:
1859 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1860 OUTPUT:
1861 RETVAL
1862
1863MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1864
1865int
1866volume (int volume = -1)
1867 CODE:
1868 RETVAL = Mix_VolumeMusic (volume);
1869 OUTPUT:
1870 RETVAL
1871
1872CFPlus::MixMusic
1873new_from_file (SV *class, char *path)
1874 CODE:
1875 RETVAL = Mix_LoadMUS (path);
1876 OUTPUT:
1877 RETVAL
1878
1879void
1880DESTROY (CFPlus::MixMusic self)
1881 CODE:
1882 Mix_FreeMusic (self);
1883
1884int
1885play (CFPlus::MixMusic self, int loops = -1)
1886 CODE:
1887 RETVAL = Mix_PlayMusic (self, loops);
1888 OUTPUT:
1889 RETVAL
1890
1891MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1892
1893BOOT:
1894{
1895 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1896 static const struct {
1897 const char *name;
1898 IV iv;
1899 } *civ, const_iv[] = {
1900# define const_iv(name) { # name, (IV)name }
1901 const_iv (GL_COLOR_MATERIAL),
1902 const_iv (GL_SMOOTH),
1903 const_iv (GL_FLAT),
1904 const_iv (GL_DITHER),
1905 const_iv (GL_BLEND),
1906 const_iv (GL_CULL_FACE),
1907 const_iv (GL_SCISSOR_TEST),
1908 const_iv (GL_DEPTH_TEST),
1909 const_iv (GL_ALPHA_TEST),
1910 const_iv (GL_NORMALIZE),
1911 const_iv (GL_RESCALE_NORMAL),
1912 const_iv (GL_FRONT),
1913 const_iv (GL_BACK),
1914 const_iv (GL_AND),
1915 const_iv (GL_ONE),
1916 const_iv (GL_ZERO),
1917 const_iv (GL_SRC_ALPHA),
1918 const_iv (GL_DST_ALPHA),
1919 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1920 const_iv (GL_ONE_MINUS_DST_ALPHA),
1921 const_iv (GL_SRC_ALPHA_SATURATE),
1922 const_iv (GL_RGB),
1923 const_iv (GL_RGBA),
1924 const_iv (GL_RGBA4),
1925 const_iv (GL_RGBA8),
1926 const_iv (GL_RGB5_A1),
1927 const_iv (GL_UNSIGNED_BYTE),
1928 const_iv (GL_UNSIGNED_SHORT),
1929 const_iv (GL_UNSIGNED_INT),
1930 const_iv (GL_ALPHA),
1931 const_iv (GL_INTENSITY),
1932 const_iv (GL_LUMINANCE),
1933 const_iv (GL_LUMINANCE_ALPHA),
1934 const_iv (GL_FLOAT),
1935 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1936 const_iv (GL_COMPILE),
1937 const_iv (GL_TEXTURE_1D),
1938 const_iv (GL_TEXTURE_2D),
1939 const_iv (GL_TEXTURE_ENV),
1940 const_iv (GL_TEXTURE_MAG_FILTER),
1941 const_iv (GL_TEXTURE_MIN_FILTER),
1942 const_iv (GL_TEXTURE_ENV_MODE),
1943 const_iv (GL_TEXTURE_WRAP_S),
1944 const_iv (GL_TEXTURE_WRAP_T),
1945 const_iv (GL_REPEAT),
1946 const_iv (GL_CLAMP),
1947 const_iv (GL_CLAMP_TO_EDGE),
1948 const_iv (GL_NEAREST),
1949 const_iv (GL_LINEAR),
1950 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1951 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1952 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1953 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1954 const_iv (GL_GENERATE_MIPMAP),
1955 const_iv (GL_MODULATE),
1956 const_iv (GL_DECAL),
1957 const_iv (GL_REPLACE),
1958 const_iv (GL_DEPTH_BUFFER_BIT),
1959 const_iv (GL_COLOR_BUFFER_BIT),
1960 const_iv (GL_PROJECTION),
1961 const_iv (GL_MODELVIEW),
1962 const_iv (GL_COLOR_LOGIC_OP),
1963 const_iv (GL_SEPARABLE_2D),
1964 const_iv (GL_CONVOLUTION_2D),
1965 const_iv (GL_CONVOLUTION_BORDER_MODE),
1966 const_iv (GL_CONSTANT_BORDER),
1967 const_iv (GL_LINES),
1968 const_iv (GL_LINE_STRIP),
1969 const_iv (GL_LINE_LOOP),
1970 const_iv (GL_QUADS),
1971 const_iv (GL_QUAD_STRIP),
1972 const_iv (GL_TRIANGLES),
1973 const_iv (GL_TRIANGLE_STRIP),
1974 const_iv (GL_TRIANGLE_FAN),
1975 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1976 const_iv (GL_FASTEST),
1977 const_iv (GL_V2F),
1978 const_iv (GL_V3F),
1979 const_iv (GL_T2F_V3F),
1980 const_iv (GL_T2F_N3F_V3F),
1981# undef const_iv
1982 };
1983
1984 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1985 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1986}
1987
1988char *
1989gl_vendor ()
1990 CODE:
1991 RETVAL = (char *)glGetString (GL_VENDOR);
1992 OUTPUT:
1993 RETVAL
1994
1995char *
1996gl_version ()
1997 CODE:
1998 RETVAL = (char *)glGetString (GL_VERSION);
1999 OUTPUT:
2000 RETVAL
2001
2002char *
2003gl_extensions ()
2004 CODE:
2005 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2006 OUTPUT:
2007 RETVAL
2008
2009int glGetError ()
2010
2011void glFinish ()
2012
2013void glClear (int mask)
2014
2015void glClearColor (float r, float g, float b, float a = 1.0)
2016 PROTOTYPE: @
2017
2018void glEnable (int cap)
2019
2020void glDisable (int cap)
2021
2022void glShadeModel (int mode)
2023
2024void glHint (int target, int mode)
2025
2026void glBlendFunc (int sfactor, int dfactor)
2027
2028void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2029 CODE:
2030 gl_BlendFuncSeparate (sa, da, saa, daa);
2031
2032void glDepthMask (int flag)
2033
2034void glLogicOp (int opcode)
2035
2036void glColorMask (int red, int green, int blue, int alpha)
2037
2038void glMatrixMode (int mode)
2039
2040void glPushMatrix ()
2041
2042void glPopMatrix ()
2043
2044void glLoadIdentity ()
2045
2046void glDrawBuffer (int buffer)
2047
2048void glReadBuffer (int buffer)
2049
2050# near_ and far_ are due to microsofts buggy "c" compiler
2051void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2052
2053# near_ and far_ are due to microsofts buggy "c" compiler
2054void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2055
2056void glViewport (int x, int y, int width, int height)
2057
2058void glScissor (int x, int y, int width, int height)
2059
2060void glTranslate (float x, float y, float z = 0.)
2061 CODE:
2062 glTranslatef (x, y, z);
2063
2064void glScale (float x, float y, float z = 1.)
2065 CODE:
2066 glScalef (x, y, z);
2067
2068void glRotate (float angle, float x, float y, float z)
2069 CODE:
2070 glRotatef (angle, x, y, z);
2071
2072void glBegin (int mode)
2073
2074void glEnd ()
2075
2076void glColor (float r, float g, float b, float a = 1.0)
2077 PROTOTYPE: @
2078 ALIAS:
2079 glColor_premultiply = 1
2080 CODE:
2081 if (ix)
2082 {
2083 r *= a;
2084 g *= a;
2085 b *= a;
2086 }
2087 // microsoft visual "c" rounds instead of truncating...
2088 glColor4f (r, g, b, a);
2089
2090void glInterleavedArrays (int format, int stride, char *data)
2091
2092void glDrawElements (int mode, int count, int type, char *indices)
2093
2094# 1.2 void glDrawRangeElements (int mode, int start, int end
2095
2096void glRasterPos (float x, float y, float z = 0.)
2097 CODE:
2098 glRasterPos3f (0, 0, z);
2099 glBitmap (0, 0, 0, 0, x, y, 0);
2100
2101void glVertex (float x, float y, float z = 0.)
2102 CODE:
2103 glVertex3f (x, y, z);
2104
2105void glTexCoord (float s, float t)
2106 CODE:
2107 glTexCoord2f (s, t);
2108
2109void glTexEnv (int target, int pname, float param)
2110 CODE:
2111 glTexEnvf (target, pname, param);
2112
2113void glTexParameter (int target, int pname, float param)
2114 CODE:
2115 glTexParameterf (target, pname, param);
2116
2117void glBindTexture (int target, int name)
2118
2119void glConvolutionParameter (int target, int pname, float params)
2120 CODE:
2121 if (gl.ConvolutionParameterf)
2122 gl.ConvolutionParameterf (target, pname, params);
2123
2124void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2125 CODE:
2126 if (gl.ConvolutionFilter2D)
2127 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2128
2129void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2130 CODE:
2131 if (gl.SeparableFilter2D)
2132 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2133
2134void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2135
2136void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2137
2138void glDrawPixels (int width, int height, int format, int type, char *pixels)
2139
2140void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2141
2142int glGenTexture ()
2143 CODE:
2144{
2145 GLuint name;
2146 glGenTextures (1, &name);
2147 RETVAL = name;
2148}
2149 OUTPUT:
2150 RETVAL
2151
2152void glDeleteTexture (int name)
2153 CODE:
2154{
2155 GLuint name_ = name;
2156 glDeleteTextures (1, &name_);
2157}
2158
2159int glGenList ()
2160 CODE:
2161 RETVAL = glGenLists (1);
2162 OUTPUT:
2163 RETVAL
2164
2165void glDeleteList (int list)
2166 CODE:
2167 glDeleteLists (list, 1);
2168
2169void glNewList (int list, int mode = GL_COMPILE)
2170
2171void glEndList ()
2172
2173void glCallList (int list)
2174

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