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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.57 by root, Fri Apr 21 07:09:10 2006 UTC vs.
Revision 1.166 by root, Fri Dec 8 15:07:08 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
3#endif 9#endif
4 10
5#include "EXTERN.h" 11#include "EXTERN.h"
6#include "perl.h" 12#include "perl.h"
7#include "XSUB.h" 13#include "XSUB.h"
8 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <math.h>
9#include <string.h> 20#include <string.h>
10#include <stdio.h> 21#include <stdio.h>
22#include <stdlib.h>
11 23
12#include <SDL.h> 24#include <SDL.h>
25#include <SDL_endian.h>
13#include <SDL_image.h> 26#include <SDL_image.h>
14#include <SDL_mixer.h> 27#include <SDL_mixer.h>
15#include <SDL_opengl.h> 28#include <SDL_opengl.h>
16 29
30#define PANGO_ENABLE_BACKEND
31#define G_DISABLE_CAST_CHECKS
32
17#include <glib/gmacros.h> 33#include <glib/gmacros.h>
18 34
19#include <pango/pango.h> 35#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 36
23#ifndef _WIN32 37#ifndef _WIN32
24# include <sys/types.h> 38# include <sys/types.h>
25# include <sys/socket.h> 39# include <sys/socket.h>
26# include <netinet/in.h> 40# include <netinet/in.h>
27# include <netinet/tcp.h> 41# include <netinet/tcp.h>
28# include <inttypes.h> 42# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif 43#endif
37 44
38#include "glext.h" 45#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
39 46
40#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
41 48
42#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
44 51
52#define MIN_FONT_HEIGHT 10
53
54#if 0
55# define PARACHUTE SDL_INIT_NOPARACHUTE
56#else
57# define PARACHUTE 0
58#endif
59
60static struct
61{
62#define GL_FUNC(ptr,name) ptr name;
63#include "glfunc.h"
64#undef GL_FUNC
65} gl;
66
67static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
68{
69 if (gl.BlendFuncSeparate)
70 gl.BlendFuncSeparate (sa, da, saa, daa);
71 else if (gl.BlendFuncSeparateEXT)
72 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
73 else
74 glBlendFunc (sa, da);
75}
76
77#include "texcache.c"
78
79#include "pango-font.c"
80#include "pango-fontmap.c"
81#include "pango-render.c"
82
45typedef Mix_Chunk *CFClient__MixChunk; 83typedef Mix_Chunk *CFPlus__MixChunk;
46typedef Mix_Music *CFClient__MixMusic; 84typedef Mix_Music *CFPlus__MixMusic;
47 85
48static PangoContext *context; 86typedef PangoFontDescription *CFPlus__Font;
49static PangoFontMap *fontmap; 87
88static int
89shape_attr_p (PangoLayoutRun *run)
90{
91 GSList *attrs = run->item->analysis.extra_attrs;
92
93 while (attrs)
94 {
95 PangoAttribute *attr = attrs->data;
96
97 if (attr->klass->type == PANGO_ATTR_SHAPE)
98 return 1;
99
100 attrs = attrs->next;
101 }
102
103 return 0;
104}
50 105
51typedef struct cf_layout { 106typedef struct cf_layout {
52 PangoLayout *pl; 107 PangoLayout *pl;
108 float r, g, b, a; // default color for rgba mode
53 int base_height; 109 int base_height;
110 CFPlus__Font font;
54} *CFClient__Layout; 111} *CFPlus__Layout;
112
113static CFPlus__Font default_font;
114static PangoContext *opengl_context;
115static PangoFontMap *opengl_fontmap;
55 116
56static void 117static void
57substitute_func (FcPattern *pattern, gpointer data) 118substitute_func (FcPattern *pattern, gpointer data)
58{ 119{
59 FcPatternAddBool (pattern, FC_HINTING , 1); 120 FcPatternAddBool (pattern, FC_HINTING, 1);
121#ifdef FC_HINT_STYLE
122 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
123#endif
60 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 124 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
61} 125}
62 126
63static void 127static void
64layout_update (CFClient__Layout self) 128layout_update_font (CFPlus__Layout self)
65{ 129{
66 /* use a random scale factor to account for unknown descenders, 0.8 works 130 /* use a random scale factor to account for unknown descenders, 0.8 works
67 * reasonably well with bitstream vera 131 * reasonably well with bitstream vera
68 */ 132 */
69 PangoFontDescription *font = pango_context_get_font_description (context); 133 PangoFontDescription *font = self->font ? self->font : default_font;
70 134
71 int height = self->base_height * (PANGO_SCALE * 8 / 10);
72
73 if (pango_font_description_get_size (font) != height)
74 {
75 pango_font_description_set_absolute_size (font, height); 135 pango_font_description_set_absolute_size (font,
76 pango_layout_context_changed (self->pl); 136 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
77 } 137
138 pango_layout_set_font_description (self->pl, font);
78} 139}
79 140
80static void 141static void
81layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 142layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
82{ 143{
83 layout_update (self); 144 PangoRectangle rect;
84 145
146 // get_pixel_* wrongly rounds down
85 pango_layout_get_pixel_size (self->pl, w, h); 147 pango_layout_get_extents (self->pl, 0, &rect);
86 148
87 *w = (*w + 3) & ~3; 149 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
88 if (!*w) *w = 1; 150 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
89 if (!*h) *h = 1; 151
152 if (!rect.width) rect.width = 1;
153 if (!rect.height) rect.height = 1;
154
155 *w = rect.width;
156 *h = rect.height;
90} 157}
91 158
92typedef uint16_t mapface; 159typedef uint16_t mapface;
93 160
94typedef struct { 161typedef struct {
97 float s, t; 164 float s, t;
98 uint8_t r, g, b, a; 165 uint8_t r, g, b, a;
99} maptex; 166} maptex;
100 167
101typedef struct { 168typedef struct {
102 int16_t darkness; 169 uint32_t player;
103 mapface face[3]; 170 mapface face[3];
171 uint16_t darkness;
172 uint8_t stat_width, stat_hp, flags;
104} mapcell; 173} mapcell;
105 174
106typedef struct { 175typedef struct {
107 int32_t c0, c1; 176 int32_t c0, c1;
108 mapcell *col; 177 mapcell *col;
117 int texs; 186 int texs;
118 maptex *tex; 187 maptex *tex;
119 188
120 int32_t rows; 189 int32_t rows;
121 maprow *row; 190 maprow *row;
122} *CFClient__Map; 191} *CFPlus__Map;
123 192
124static char * 193static char *
125prepend (char *ptr, int sze, int inc) 194prepend (char *ptr, int sze, int inc)
126{ 195{
127 char *p; 196 char *p;
145 214
146#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 215#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
147#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
148 217
149static maprow * 218static maprow *
150map_get_row (CFClient__Map self, int y) 219map_get_row (CFPlus__Map self, int y)
151{ 220{
152 if (0 > y) 221 if (0 > y)
153 { 222 {
154 int extend = - y + MAP_EXTEND_Y; 223 int extend = - y + MAP_EXTEND_Y;
155 Prepend (maprow, self->row, self->rows, extend); 224 Prepend (maprow, self->row, self->rows, extend);
193 262
194 return row->col + (x - row->c0); 263 return row->col + (x - row->c0);
195} 264}
196 265
197static mapcell * 266static mapcell *
198map_get_cell (CFClient__Map self, int x, int y) 267map_get_cell (CFPlus__Map self, int x, int y)
199{ 268{
200 return row_get_cell (map_get_row (self, y), x); 269 return row_get_cell (map_get_row (self, y), x);
201} 270}
202 271
203static void 272static void
204map_clear (CFClient__Map self) 273map_clear (CFPlus__Map self)
205{ 274{
206 int r; 275 int r;
207 276
208 for (r = 0; r < self->rows; r++) 277 for (r = 0; r < self->rows; r++)
209 Safefree (self->row[r].col); 278 Safefree (self->row[r].col);
217 self->row = 0; 286 self->row = 0;
218 self->rows = 0; 287 self->rows = 0;
219} 288}
220 289
221static void 290static void
222map_blank (CFClient__Map self, int x0, int y0, int w, int h) 291map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
223{ 292{
224 int x, y; 293 int x, y;
225 maprow *row; 294 maprow *row;
295 mapcell *cell;
226 296
227 for (y = y0; y < y0 + h; y++) 297 for (y = y0; y < y0 + h; y++)
228 if (y >= 0) 298 if (y >= 0)
229 { 299 {
230 if (y >= self->rows) 300 if (y >= self->rows)
236 if (x >= row->c0) 306 if (x >= row->c0)
237 { 307 {
238 if (x >= row->c1) 308 if (x >= row->c1)
239 break; 309 break;
240 310
241 row->col[x - row->c0].darkness = -1; 311 cell = row->col + x - row->c0;
312
313 cell->darkness = 0;
314 cell->stat_hp = 0;
315 cell->flags = 0;
316 cell->player = 0;
242 } 317 }
243 } 318 }
244} 319}
245 320
246static void 321static void
247music_finished () 322music_finished (void)
248{ 323{
249 SDL_UserEvent ev; 324 SDL_UserEvent ev;
250 325
251 ev.type = SDL_USEREVENT; 326 ev.type = SDL_USEREVENT;
252 ev.code = 0; 327 ev.code = 0;
254 ev.data2 = 0; 329 ev.data2 = 0;
255 330
256 SDL_PushEvent ((SDL_Event *)&ev); 331 SDL_PushEvent ((SDL_Event *)&ev);
257} 332}
258 333
334static void
335channel_finished (int channel)
336{
337 SDL_UserEvent ev;
338
339 ev.type = SDL_USEREVENT;
340 ev.code = 1;
341 ev.data1 = (void *)(long)channel;
342 ev.data2 = 0;
343
344 SDL_PushEvent ((SDL_Event *)&ev);
345}
346
347static unsigned int
348minpot (unsigned int n)
349{
350 if (!n)
351 return 0;
352
353 --n;
354
355 n |= n >> 1;
356 n |= n >> 2;
357 n |= n >> 4;
358 n |= n >> 8;
359 n |= n >> 16;
360
361 return n + 1;
362}
363
259MODULE = CFClient PACKAGE = CFClient 364MODULE = CFPlus PACKAGE = CFPlus
260 365
261PROTOTYPES: ENABLE 366PROTOTYPES: ENABLE
262 367
263BOOT: 368BOOT:
264{ 369{
265 HV *stash = gv_stashpv ("CFClient", 1); 370 HV *stash = gv_stashpv ("CFPlus", 1);
266 static const struct { 371 static const struct {
267 const char *name; 372 const char *name;
268 IV iv; 373 IV iv;
269 } *civ, const_iv[] = { 374 } *civ, const_iv[] = {
270# define const_iv(name) { # name, (IV)name } 375# define const_iv(name) { # name, (IV)name }
369# undef const_iv 474# undef const_iv
370 }; 475 };
371 476
372 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 477 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
373 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 478 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
374
375 fontmap = pango_ft2_font_map_new ();
376 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
377 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
378} 479}
379 480
380int 481int
482in_destruct ()
483 CODE:
484 RETVAL = PL_main_cv == Nullcv;
485 OUTPUT:
486 RETVAL
487
488NV floor (NV x)
489
490NV ceil (NV x)
491
492void
493pango_init ()
494 CODE:
495{
496 opengl_fontmap = pango_opengl_font_map_new ();
497 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
498 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
499}
500
501int
381SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 502SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
382 503
383void 504void
384SDL_Quit () 505SDL_Quit ()
385 506
386void 507void
392 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 513 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
393 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 514 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
394 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 515 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
395 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 516 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
396 517
518 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
519 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
520
397 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 521 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
398 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 522 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
399 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 523 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
400 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 524 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
401 525
402 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 526 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
527#if SDL_VERSION_ATLEAST(1,2,10)
403 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 528 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
404 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
530#endif
405 531
406 SDL_EnableUNICODE (1); 532 SDL_EnableUNICODE (1);
407 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 533 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
408 534
409 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 535 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
418 544
419 ++m; 545 ++m;
420 } 546 }
421} 547}
422 548
549char *
550SDL_GetError ()
551
423int 552int
424SDL_SetVideoMode (int w, int h, int fullscreen) 553SDL_SetVideoMode (int w, int h, int fullscreen)
425 CODE: 554 CODE:
426 RETVAL = !!SDL_SetVideoMode ( 555 RETVAL = !!SDL_SetVideoMode (
427 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 556 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
428 ); 557 );
558 if (RETVAL)
559 {
429 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 560 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
561# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
562# include "glfunc.h"
563# undef GL_FUNC
564 }
430 OUTPUT: 565 OUTPUT:
431 RETVAL 566 RETVAL
432 567
433void 568void
434SDL_GL_SwapBuffers () 569SDL_GL_SwapBuffers ()
570
571char *
572SDL_GetKeyName (int sym)
435 573
436void 574void
437SDL_PollEvent () 575SDL_PollEvent ()
438 PPCODE: 576 PPCODE:
439{ 577{
441 579
442 while (SDL_PollEvent (&ev)) 580 while (SDL_PollEvent (&ev))
443 { 581 {
444 HV *hv = newHV (); 582 HV *hv = newHV ();
445 hv_store (hv, "type", 4, newSViv (ev.type), 0); 583 hv_store (hv, "type", 4, newSViv (ev.type), 0);
584
446 switch (ev.type) 585 switch (ev.type)
447 { 586 {
448 case SDL_KEYDOWN: 587 case SDL_KEYDOWN:
449 case SDL_KEYUP: 588 case SDL_KEYUP:
450 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 589 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
457 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 596 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
458 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 597 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
459 break; 598 break;
460 599
461 case SDL_MOUSEMOTION: 600 case SDL_MOUSEMOTION:
601 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
602
462 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 603 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
463 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 604 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
464 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 605 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
465 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 606 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
466 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 607 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
467 break; 608 break;
468 609
469 case SDL_MOUSEBUTTONDOWN: 610 case SDL_MOUSEBUTTONDOWN:
470 case SDL_MOUSEBUTTONUP: 611 case SDL_MOUSEBUTTONUP:
612 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
613
471 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 614 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
472 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 615 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
473 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 616 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
474 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 617 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
618 break;
619
620 case SDL_USEREVENT:
621 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
622 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
623 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
624 break;
475 } 625 }
476 626
477 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 627 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
478 } 628 }
479} 629}
480 630
481int 631int
482Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 632Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
483 POSTCALL: 633 POSTCALL:
484 Mix_HookMusicFinished (music_finished); 634 Mix_HookMusicFinished (music_finished);
635 Mix_ChannelFinished (channel_finished);
485 636
486void 637void
487Mix_CloseAudio () 638Mix_CloseAudio ()
488 639
489int 640int
494 CODE: 645 CODE:
495#ifndef _WIN32 646#ifndef _WIN32
496 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 647 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
497#endif 648#endif
498 649
499char * 650void
500gl_version () 651win32_proxy_info ()
501 CODE: 652 PPCODE:
502 RETVAL = (char *)glGetString (GL_VERSION); 653{
503 OUTPUT: 654#ifdef _WIN32
504 RETVAL 655 char buffer[2048];
656 DWORD buflen;
505 657
506char * 658 EXTEND (SP, 3);
507gl_extensions () 659
508 CODE: 660 buflen = sizeof (buffer);
509 RETVAL = (char *)glGetString (GL_EXTENSIONS); 661 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
510 OUTPUT: 662 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
511 RETVAL 663 {
664 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
665
666 buflen = sizeof (buffer);
667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
668 {
669 PUSHs (newSVpv (buffer, 0));
670
671 buflen = sizeof (buffer);
672 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
673 PUSHs (newSVpv (buffer, 0));
674 }
675 }
676#endif
677}
512 678
513void 679void
514add_font (char *file) 680add_font (char *file)
515 CODE: 681 CODE:
516 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 682 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
517
518void
519set_font (char *file)
520 CODE:
521{
522 int count;
523 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
524 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
525 FcPatternDestroy (pattern);
526 pango_context_set_font_description (context, font);
527}
528 683
529void 684void
530load_image_inline (SV *image_) 685load_image_inline (SV *image_)
531 ALIAS: 686 ALIAS:
532 load_image_file = 1 687 load_image_file = 1
574 729
575 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 730 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
576 731
577 assert (surface2->pitch == surface2->w * 4); 732 assert (surface2->pitch == surface2->w * 4);
578 733
734 SDL_LockSurface (surface2);
579 EXTEND (SP, 5); 735 EXTEND (SP, 6);
580 PUSHs (sv_2mortal (newSViv (surface2->w))); 736 PUSHs (sv_2mortal (newSViv (surface2->w)));
581 PUSHs (sv_2mortal (newSViv (surface2->h))); 737 PUSHs (sv_2mortal (newSViv (surface2->h)));
582 SDL_LockSurface (surface2);
583 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 738 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
584 SDL_UnlockSurface (surface2);
585 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 739 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
586 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 740 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
587 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 741 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
742 SDL_UnlockSurface (surface2);
588 743
589 SDL_FreeSurface (surface); 744 SDL_FreeSurface (surface);
590 SDL_FreeSurface (surface2); 745 SDL_FreeSurface (surface2);
591} 746}
592 747
614 PUSHs (sv_2mortal (newSViv (b / y))); 769 PUSHs (sv_2mortal (newSViv (b / y)));
615 PUSHs (sv_2mortal (newSViv (a / y))); 770 PUSHs (sv_2mortal (newSViv (a / y)));
616} 771}
617 772
618void 773void
774error (char *message)
775 CODE:
776 fprintf (stderr, "ERROR: %s\n", message);
777#ifdef _WIN32
778 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
779#endif
780
781void
619fatal (char *message) 782fatal (char *message)
620 CODE: 783 CODE:
784 fprintf (stderr, "FATAL: %s\n", message);
621#ifdef _WIN32 785#ifdef _WIN32
622 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 786 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
787#endif
788 _exit (1);
789
790void
791_exit (int retval = 0)
792 CODE:
793#ifdef WIN32
794 ExitThread (retval); // unclean, please beam me up
623#else 795#else
624 fprintf (stderr, "FATAL: %s\n", message); 796 _exit (retval);
625#endif 797#endif
626 exit (1);
627 798
799MODULE = CFPlus PACKAGE = CFPlus::Font
800
801CFPlus::Font
802new_from_file (SV *class, char *path, int id = 0)
803 CODE:
804{
805 int count;
806 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
807 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
808 FcPatternDestroy (pattern);
809}
810 OUTPUT:
811 RETVAL
812
813void
814DESTROY (CFPlus::Font self)
815 CODE:
816 pango_font_description_free (self);
817
818void
819make_default (CFPlus::Font self)
820 CODE:
821 default_font = self;
822
628MODULE = CFClient PACKAGE = CFClient::Layout 823MODULE = CFPlus PACKAGE = CFPlus::Layout
629 824
630CFClient::Layout 825void
631new (SV *class, int base_height = 10) 826reset_glyph_cache ()
827 CODE:
828 tc_clear ();
829
830CFPlus::Layout
831new (SV *class)
632 CODE: 832 CODE:
633 New (0, RETVAL, 1, struct cf_layout); 833 New (0, RETVAL, 1, struct cf_layout);
634 RETVAL->base_height = base_height; 834
635 RETVAL->pl = pango_layout_new (context); 835 RETVAL->pl = pango_layout_new (opengl_context);
836 RETVAL->r = 1.;
837 RETVAL->g = 1.;
838 RETVAL->b = 1.;
839 RETVAL->a = 1.;
840 RETVAL->base_height = MIN_FONT_HEIGHT;
841 RETVAL->font = 0;
842
636 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 843 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
844 layout_update_font (RETVAL);
637 OUTPUT: 845 OUTPUT:
638 RETVAL 846 RETVAL
639 847
640void 848void
641DESTROY (CFClient::Layout self) 849DESTROY (CFPlus::Layout self)
642 CODE: 850 CODE:
643 g_object_unref (self->pl); 851 g_object_unref (self->pl);
644 Safefree (self); 852 Safefree (self);
645 853
646void 854void
647set_text (CFClient::Layout self, SV *text_) 855set_text (CFPlus::Layout self, SV *text_)
648 CODE: 856 CODE:
649{ 857{
650 STRLEN textlen; 858 STRLEN textlen;
651 char *text = SvPVutf8 (text_, textlen); 859 char *text = SvPVutf8 (text_, textlen);
652 860
653 pango_layout_set_text (self->pl, text, textlen); 861 pango_layout_set_text (self->pl, text, textlen);
654} 862}
655 863
656void 864void
657set_markup (CFClient::Layout self, SV *text_) 865set_markup (CFPlus::Layout self, SV *text_)
658 CODE: 866 CODE:
659{ 867{
660 STRLEN textlen; 868 STRLEN textlen;
661 char *text = SvPVutf8 (text_, textlen); 869 char *text = SvPVutf8 (text_, textlen);
662 870
663 pango_layout_set_markup (self->pl, text, textlen); 871 pango_layout_set_markup (self->pl, text, textlen);
664} 872}
665 873
874void
875set_shapes (CFPlus::Layout self, ...)
876 CODE:
877{
878 PangoAttrList *attrs = 0;
879 const char *text = pango_layout_get_text (self->pl);
880 const char *pos = text;
881 int arg = 4;
882
883 while (arg < items && (pos = strstr (pos, OBJ_STR)))
884 {
885 PangoRectangle inkrect, rect;
886 PangoAttribute *attr;
887
888 int x = SvIV (ST (arg - 3));
889 int y = SvIV (ST (arg - 2));
890 int w = SvIV (ST (arg - 1));
891 int h = SvIV (ST (arg ));
892
893 inkrect.x = 0;
894 inkrect.y = 0;
895 inkrect.width = 0;
896 inkrect.height = 0;
897
898 rect.x = x * PANGO_SCALE;
899 rect.y = y * PANGO_SCALE;
900 rect.width = w * PANGO_SCALE;
901 rect.height = h * PANGO_SCALE;
902
903 if (!attrs)
904 attrs = pango_layout_get_attributes (self->pl);
905
906 attr = pango_attr_shape_new (&inkrect, &rect);
907 attr->start_index = pos - text;
908 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
909 pango_attr_list_insert (attrs, attr);
910
911 arg += 4;
912 pos += sizeof (OBJ_STR) - 1;
913 }
914
915 if (attrs)
916 pango_layout_set_attributes (self->pl, attrs);
917}
918
919void
920get_shapes (CFPlus::Layout self)
921 PPCODE:
922{
923 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
924
925 do
926 {
927 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
928
929 if (run && shape_attr_p (run))
930 {
931 PangoRectangle extents;
932 pango_layout_iter_get_run_extents (iter, 0, &extents);
933
934 EXTEND (SP, 2);
935 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
936 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
937 }
938 }
939 while (pango_layout_iter_next_run (iter));
940
941 pango_layout_iter_free (iter);
942}
943
944int
945has_wrapped (CFPlus::Layout self)
946 CODE:
947{
948 int lines = 1;
949 const char *text = pango_layout_get_text (self->pl);
950
951 while (*text)
952 lines += *text++ == '\n';
953
954 RETVAL = lines < pango_layout_get_line_count (self->pl);
955}
956 OUTPUT:
957 RETVAL
958
666SV * 959SV *
667get_text (CFClient::Layout self) 960get_text (CFPlus::Layout self)
668 CODE: 961 CODE:
669 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 962 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
670 SvUTF8_on (RETVAL); 963 sv_utf8_decode (RETVAL);
671 OUTPUT: 964 OUTPUT:
672 RETVAL 965 RETVAL
673 966
674void 967void
968set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
969 CODE:
970 self->r = r;
971 self->g = g;
972 self->b = b;
973 self->a = a;
974
975void
976set_font (CFPlus::Layout self, CFPlus::Font font = 0)
977 CODE:
978 if (self->font != font)
979 {
980 self->font = font;
981 layout_update_font (self);
982 }
983
984void
675set_height (CFClient::Layout self, int base_height) 985set_height (CFPlus::Layout self, int base_height)
676 CODE: 986 CODE:
987 if (self->base_height != base_height)
988 {
677 self->base_height = base_height; 989 self->base_height = base_height;
990 layout_update_font (self);
991 }
678 992
679void 993void
680set_width (CFClient::Layout self, int max_width = -1) 994set_width (CFPlus::Layout self, int max_width = -1)
681 CODE: 995 CODE:
682 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 996 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
683 997
684void 998void
999set_indent (CFPlus::Layout self, int indent)
1000 CODE:
1001 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1002
1003void
1004set_spacing (CFPlus::Layout self, int spacing)
1005 CODE:
1006 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1007
1008void
1009set_ellipsise (CFPlus::Layout self, int ellipsise)
1010 CODE:
1011 pango_layout_set_ellipsize (self->pl,
1012 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1013 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1014 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1015 : PANGO_ELLIPSIZE_NONE
1016 );
1017
1018void
1019set_single_paragraph_mode (CFPlus::Layout self, int spm)
1020 CODE:
1021 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1022
1023void
685size (CFClient::Layout self) 1024size (CFPlus::Layout self)
686 PPCODE: 1025 PPCODE:
687{ 1026{
688 int w, h; 1027 int w, h;
689 1028
690 layout_update (self);
691 layout_get_pixel_size (self, &w, &h); 1029 layout_get_pixel_size (self, &w, &h);
692 1030
693 EXTEND (SP, 2); 1031 EXTEND (SP, 2);
694 PUSHs (sv_2mortal (newSViv (w))); 1032 PUSHs (sv_2mortal (newSViv (w)));
695 PUSHs (sv_2mortal (newSViv (h))); 1033 PUSHs (sv_2mortal (newSViv (h)));
696} 1034}
697 1035
698int 1036int
1037descent (CFPlus::Layout self)
1038 CODE:
1039{
1040 PangoRectangle rect;
1041 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1042 pango_layout_line_get_pixel_extents (line, 0, &rect);
1043 RETVAL = PANGO_DESCENT (rect);
1044}
1045 OUTPUT:
1046 RETVAL
1047
1048int
699xy_to_index (CFClient::Layout self, int x, int y) 1049xy_to_index (CFPlus::Layout self, int x, int y)
700 CODE: 1050 CODE:
701{ 1051{
702 int index, trailing; 1052 int index, trailing;
703
704 layout_update (self);
705 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1053 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
706
707 RETVAL = index; 1054 RETVAL = index + trailing;
708} 1055}
709 OUTPUT: 1056 OUTPUT:
710 RETVAL 1057 RETVAL
711 1058
712void 1059void
713cursor_pos (CFClient::Layout self, int index) 1060cursor_pos (CFPlus::Layout self, int index)
714 PPCODE: 1061 PPCODE:
715{ 1062{
716 PangoRectangle strong_pos; 1063 PangoRectangle strong_pos;
717 layout_update (self);
718 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1064 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
719 1065
720 EXTEND (SP, 3); 1066 EXTEND (SP, 3);
721 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1067 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
722 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1068 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
723 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1069 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
724} 1070}
725 1071
726void 1072void
727render (CFClient::Layout self) 1073index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
728 PPCODE: 1074 PPCODE:
729{ 1075{
730 SV *retval; 1076 int line, x;
731 int w, h;
732 FT_Bitmap bitmap;
733 1077
734 layout_update (self); 1078 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
735 layout_get_pixel_size (self, &w, &h); 1079 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
736 1080
737 retval = newSV (w * h);
738 SvPOK_only (retval);
739 SvCUR_set (retval, w * h);
740
741 bitmap.rows = h;
742 bitmap.width = w;
743 bitmap.pitch = w;
744 bitmap.buffer = (unsigned char*)SvPVX (retval);
745 bitmap.num_grays = 256;
746 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
747
748 memset (bitmap.buffer, 0, w * h);
749
750 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
751
752 EXTEND (SP, 3); 1081 EXTEND (SP, 2);
753 PUSHs (sv_2mortal (newSViv (w))); 1082 PUSHs (sv_2mortal (newSViv (line - 1)));
1083 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1084}
1085
1086void
1087line_x_to_index (CFPlus::Layout self, int line, int x)
1088 PPCODE:
1089{
1090 PangoLayoutLine *lp;
1091 int index, trailing;
1092
1093 if (line < 0)
1094 XSRETURN_EMPTY;
1095
1096 if (!(lp = pango_layout_get_line (self->pl, line)))
1097 XSRETURN_EMPTY; /* do better */
1098
1099 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1100
1101 EXTEND (SP, 2);
1102 if (GIMME_V == G_SCALAR)
1103 PUSHs (sv_2mortal (newSViv (index + trailing)));
1104 else
1105 {
754 PUSHs (sv_2mortal (newSViv (h))); 1106 PUSHs (sv_2mortal (newSViv (index)));
755 PUSHs (sv_2mortal (retval)); 1107 PUSHs (sv_2mortal (newSViv (trailing)));
1108 }
756} 1109}
757 1110
1111void
1112render (CFPlus::Layout self, float x, float y, int flags = 0)
1113 PPCODE:
1114 pango_opengl_render_layout_subpixel (
1115 self->pl,
1116 x * PANGO_SCALE, y * PANGO_SCALE,
1117 self->r, self->g, self->b, self->a,
1118 flags
1119 );
1120
758MODULE = CFClient PACKAGE = CFClient::Texture 1121MODULE = CFPlus PACKAGE = CFPlus::Texture
759 1122
760void 1123void
1124pad2pot (SV *data_, SV *w_, SV *h_)
1125 CODE:
1126{
1127 int ow = SvIV (w_);
1128 int oh = SvIV (h_);
1129
1130 if (ow && oh)
1131 {
1132 int nw = minpot (ow);
1133 int nh = minpot (oh);
1134
1135 if (nw != ow || nh != oh)
1136 {
1137 if (SvOK (data_))
1138 {
1139 STRLEN datalen;
1140 char *data = SvPVbyte (data_, datalen);
1141 int bpp = datalen / (ow * oh);
1142 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1143
1144 SvPOK_only (result_);
1145 SvCUR_set (result_, nw * nh * bpp);
1146
1147 memset (SvPVX (result_), 0, nw * nh * bpp);
1148 while (oh--)
1149 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1150
1151 sv_setsv (data_, result_);
1152 }
1153
1154 sv_setiv (w_, nw);
1155 sv_setiv (h_, nh);
1156 }
1157 }
1158}
1159
1160void
761draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1161draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
762 PROTOTYPE: $$$;$$ 1162 PROTOTYPE: $$$;$$
1163 ALIAS:
1164 draw_quad_alpha = 1
1165 draw_quad_alpha_premultiplied = 2
763 CODE: 1166 CODE:
764{ 1167{
765 HV *hv = (HV *)SvRV (self); 1168 HV *hv = (HV *)SvRV (self);
766 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1169 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
767 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1170 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
768 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1171 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
769 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
770 1172
771 if (items < 5) 1173 if (items < 5)
772 { 1174 {
773 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1175 w = SvNV (*hv_fetch (hv, "w", 1, 1));
774 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1176 h = SvNV (*hv_fetch (hv, "h", 1, 1));
775 } 1177 }
776 1178
1179 if (ix)
1180 {
1181 glEnable (GL_BLEND);
1182
1183 if (ix == 2)
1184 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1185 else
1186 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1187 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1188
1189 glEnable (GL_ALPHA_TEST);
1190 glAlphaFunc (GL_GREATER, 0.01f);
1191 }
1192
777 glBindTexture (GL_TEXTURE_2D, name); 1193 glBindTexture (GL_TEXTURE_2D, name);
778 if (wrap_mode) { 1194
779 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
780 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
781 }
782 glBegin (GL_QUADS); 1195 glBegin (GL_QUADS);
783 glTexCoord2f (0, 0); glVertex2f (x , y ); 1196 glTexCoord2f (0, 0); glVertex2f (x , y );
784 glTexCoord2f (0, t); glVertex2f (x , y + h); 1197 glTexCoord2f (0, t); glVertex2f (x , y + h);
785 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1198 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
786 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1199 glTexCoord2f (s, 0); glVertex2f (x + w, y );
787 glEnd (); 1200 glEnd ();
788}
789 1201
1202 if (ix)
1203 {
1204 glDisable (GL_ALPHA_TEST);
1205 glDisable (GL_BLEND);
1206 }
1207}
1208
790MODULE = CFClient PACKAGE = CFClient::Map 1209MODULE = CFPlus PACKAGE = CFPlus::Map
791 1210
792CFClient::Map 1211CFPlus::Map
793new (SV *class, int map_width, int map_height) 1212new (SV *class)
794 CODE: 1213 CODE:
795 New (0, RETVAL, 1, struct map); 1214 New (0, RETVAL, 1, struct map);
796 RETVAL->x = 0; 1215 RETVAL->x = 0;
797 RETVAL->y = 0; 1216 RETVAL->y = 0;
798 RETVAL->w = map_width; 1217 RETVAL->w = 0;
799 RETVAL->h = map_height; 1218 RETVAL->h = 0;
800 RETVAL->ox = 0; 1219 RETVAL->ox = 0;
801 RETVAL->oy = 0; 1220 RETVAL->oy = 0;
802 RETVAL->faces = 8192; 1221 RETVAL->faces = 8192;
803 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1222 Newz (0, RETVAL->face, RETVAL->faces, mapface);
804 RETVAL->texs = 8192; 1223 RETVAL->texs = 8192;
807 RETVAL->row = 0; 1226 RETVAL->row = 0;
808 OUTPUT: 1227 OUTPUT:
809 RETVAL 1228 RETVAL
810 1229
811void 1230void
812DESTROY (CFClient::Map self) 1231DESTROY (CFPlus::Map self)
813 CODE: 1232 CODE:
814{ 1233{
815 map_clear (self); 1234 map_clear (self);
816 Safefree (self->face); 1235 Safefree (self->face);
1236 Safefree (self->tex);
817 Safefree (self); 1237 Safefree (self);
818} 1238}
819 1239
820void 1240void
1241resize (CFPlus::Map self, int map_width, int map_height)
1242 CODE:
1243 self->w = map_width;
1244 self->h = map_height;
1245
1246void
821clear (CFClient::Map self) 1247clear (CFPlus::Map self)
822 CODE: 1248 CODE:
823 map_clear (self); 1249 map_clear (self);
824 1250
825void 1251void
826set_face (CFClient::Map self, int face, int texid) 1252set_face (CFPlus::Map self, int face, int texid)
827 CODE: 1253 CODE:
828{ 1254{
829 while (self->faces <= face) 1255 while (self->faces <= face)
830 { 1256 {
831 Append (mapface, self->face, self->faces, self->faces); 1257 Append (mapface, self->face, self->faces, self->faces);
834 1260
835 self->face [face] = texid; 1261 self->face [face] = texid;
836} 1262}
837 1263
838void 1264void
839set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1265set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
840 CODE: 1266 CODE:
841{ 1267{
842 while (self->texs <= texid) 1268 while (self->texs <= texid)
843 { 1269 {
844 Append (maptex, self->tex, self->texs, self->texs); 1270 Append (maptex, self->tex, self->texs, self->texs);
856 tex->r = r; 1282 tex->r = r;
857 tex->g = g; 1283 tex->g = g;
858 tex->b = b; 1284 tex->b = b;
859 tex->a = a; 1285 tex->a = a;
860 } 1286 }
1287
1288 // somewhat hackish, but for textures that require it, it really
1289 // improves the look, and most others don't suffer.
1290 glBindTexture (GL_TEXTURE_2D, name);
1291 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1292 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1293 // use uglier nearest interpolation because linear suffers
1294 // from transparent color bleeding and ugly wrapping effects.
1295 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
861} 1296}
862 1297
863int 1298int
864ox (CFClient::Map self) 1299ox (CFPlus::Map self)
865 ALIAS: 1300 ALIAS:
866 oy = 1 1301 oy = 1
1302 x = 2
1303 y = 3
1304 w = 4
1305 h = 5
867 CODE: 1306 CODE:
868 switch (ix) 1307 switch (ix)
869 { 1308 {
870 case 0: RETVAL = self->ox; break; 1309 case 0: RETVAL = self->ox; break;
871 case 1: RETVAL = self->oy; break; 1310 case 1: RETVAL = self->oy; break;
1311 case 2: RETVAL = self->x; break;
1312 case 3: RETVAL = self->y; break;
1313 case 4: RETVAL = self->w; break;
1314 case 5: RETVAL = self->h; break;
872 } 1315 }
873 OUTPUT: 1316 OUTPUT:
874 RETVAL 1317 RETVAL
875 1318
876void 1319void
877scroll (CFClient::Map self, int dx, int dy) 1320scroll (CFPlus::Map self, int dx, int dy)
878 CODE: 1321 CODE:
879{ 1322{
880 if (dx > 0) 1323 if (dx > 0)
881 map_blank (self, self->x, self->y, dx - 1, self->h); 1324 map_blank (self, self->x, self->y, dx, self->h);
882 else if (dx < 0) 1325 else if (dx < 0)
883 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1326 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
884 1327
885 if (dy > 0) 1328 if (dy > 0)
886 map_blank (self, self->x, self->y, self->w, dy - 1); 1329 map_blank (self, self->x, self->y, self->w, dy);
887 else if (dy < 0) 1330 else if (dy < 0)
888 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1331 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
889 1332
890 self->ox += dx; self->x += dx; 1333 self->ox += dx; self->x += dx;
891 self->oy += dy; self->y += dy; 1334 self->oy += dy; self->y += dy;
892 1335
893 while (self->y < 0) 1336 while (self->y < 0)
898 self->y += MAP_EXTEND_Y; 1341 self->y += MAP_EXTEND_Y;
899 } 1342 }
900} 1343}
901 1344
902void 1345void
903map1a_update (CFClient::Map self, SV *data_) 1346map1a_update (CFPlus::Map self, SV *data_, int extmap)
904 CODE: 1347 CODE:
905{ 1348{
906 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1349 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
907 uint8_t *data_end = (uint8_t *)SvEND (data_); 1350 uint8_t *data_end = (uint8_t *)SvEND (data_);
908 mapcell *cell; 1351 mapcell *cell;
909 int x, y, flags; 1352 int x, y, flags;
910 1353
911 while (data < data_end) 1354 while (data < data_end - 1)
912 { 1355 {
913 flags = (data [0] << 8) + data [1]; data += 2; 1356 flags = (data [0] << 8) + data [1]; data += 2;
914 1357
915 x = ((flags >> 10) & 63) + self->x; 1358 x = self->x + ((flags >> 10) & 63);
916 y = ((flags >> 4) & 63) + self->y; 1359 y = self->y + ((flags >> 4) & 63);
917 1360
918 cell = map_get_cell (self, x, y); 1361 cell = map_get_cell (self, x, y);
919 1362
920 if (flags & 15) 1363 if (flags & 15)
921 { 1364 {
922 if (cell->darkness < 0) 1365 if (!cell->darkness)
923 { 1366 {
1367 memset (cell, 0, sizeof (*cell));
924 cell->darkness = 0; 1368 cell->darkness = 256;
925 cell->face [0] = 0;
926 cell->face [1] = 0;
927 cell->face [2] = 0;
928 } 1369 }
929 1370
930 cell->darkness = flags & 8 ? *data++ : 255;
931
932 //TODO: don't trust server data to be in-range(!) 1371 //TODO: don't trust server data to be in-range(!)
1372
1373 if (flags & 8)
1374 {
1375 if (extmap)
1376 {
1377 uint8_t ext, cmd;
1378
1379 do
1380 {
1381 ext = *data++;
1382 cmd = ext & 0x3f;
1383
1384 if (cmd < 4)
1385 cell->darkness = 255 - ext * 64 + 1;
1386 else if (cmd == 5) // health
1387 {
1388 cell->stat_width = 1;
1389 cell->stat_hp = *data++;
1390 }
1391 else if (cmd == 6) // monster width
1392 cell->stat_width = *data++ + 1;
1393 else if (cmd == 0x47) // monster width
1394 {
1395 if (*data == 4)
1396 ; // decode player tag
1397
1398 data += *data + 1;
1399 }
1400 else if (cmd == 8) // cell flags
1401 cell->flags = *data++;
1402 else if (ext & 0x40) // unknown, multibyte => skip
1403 data += *data + 1;
1404 else
1405 data++;
1406 }
1407 while (ext & 0x80);
1408 }
1409 else
1410 cell->darkness = *data++ + 1;
1411 }
933 1412
934 if (flags & 4) 1413 if (flags & 4)
935 { 1414 {
936 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1415 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
937 } 1416 }
945 { 1424 {
946 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1425 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
947 } 1426 }
948 } 1427 }
949 else 1428 else
950 cell->darkness = -1; 1429 cell->darkness = 0;
951 } 1430 }
952} 1431}
953 1432
954SV * 1433SV *
955mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1434mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
956 CODE: 1435 CODE:
957{ 1436{
958 int x1, x; 1437 int x1, x;
959 int y1, y; 1438 int y1, y;
960 int z; 1439 int z;
1010} 1489}
1011 OUTPUT: 1490 OUTPUT:
1012 RETVAL 1491 RETVAL
1013 1492
1014void 1493void
1015draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1494draw (CFPlus::Map self, int mx, int my, int sw, int sh)
1016 PPCODE: 1495 CODE:
1017{ 1496{
1018 int vx, vy;
1019 int x, y, z; 1497 int x, y, z;
1020 int last_name; 1498 int last_name;
1021 mapface face; 1499 mapface face;
1022 int sw4 = (sw + 3) & ~3;
1023 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1024 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1025
1026 memset (darkness, 255, sw4 * sh);
1027 SvPOK_only (darkness_sv);
1028 SvCUR_set (darkness_sv, sw4 * sh);
1029
1030 vx = self->x + (self->w - sw) / 2 - shift_x;
1031 vy = self->y + (self->h - sh) / 2 - shift_y;
1032
1033 /*
1034 int vx = self->vx = self->w >= sw
1035 ? self->x + (self->w - sw) / 2
1036 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1037
1038 int vy = self->vy = self->h >= sh
1039 ? self->y + (self->h - sh) / 2
1040 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1041 */
1042 1500
1043 glColor4ub (255, 255, 255, 255); 1501 glColor4ub (255, 255, 255, 255);
1044 1502
1503 glEnable (GL_BLEND);
1045 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1504 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1046 glEnable (GL_BLEND);
1047 glEnable (GL_TEXTURE_2D); 1505 glEnable (GL_TEXTURE_2D);
1048 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1506 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1049 1507
1050 glBegin (GL_QUADS); 1508 glBegin (GL_QUADS);
1051 1509
1052 last_name = 0; 1510 last_name = 0;
1053 1511
1512 mx += self->x;
1513 my += self->y;
1514
1054 for (z = 0; z < 3; z++) 1515 for (z = 0; z < 3; z++)
1055 for (y = 0; y < sh; y++) 1516 for (y = 0; y < sh; y++)
1056 if (0 <= y + vy && y + vy < self->rows) 1517 if (0 <= y + my && y + my < self->rows)
1057 { 1518 {
1058 maprow *row = self->row + (y + vy); 1519 maprow *row = self->row + (y + my);
1059 1520
1060 for (x = 0; x < sw; x++) 1521 for (x = 0; x < sw; x++)
1061 if (row->c0 <= x + vx && x + vx < row->c1) 1522 if (row->c0 <= x + mx && x + mx < row->c1)
1062 { 1523 {
1063 mapcell *cell = row->col + (x + vx - row->c0); 1524 mapcell *cell = row->col + (x + mx - row->c0);
1064
1065 darkness[y * sw4 + x] = cell->darkness < 0
1066 ? 255 - FOW_DARKNESS
1067 : 255 - cell->darkness;
1068 1525
1069 face = cell->face [z]; 1526 face = cell->face [z];
1070 1527
1071 if (face) 1528 if (face && face < self->texs)
1072 { 1529 {
1073 maptex tex = self->tex [face]; 1530 maptex tex = self->tex [face];
1074
1075 int px = (x + 1) * 32 - tex.w; 1531 int px = (x + 1) * 32 - tex.w;
1076 int py = (y + 1) * 32 - tex.h; 1532 int py = (y + 1) * 32 - tex.h;
1077 1533
1078 if (last_name != tex.name) 1534 if (last_name != tex.name)
1079 { 1535 {
1080 glEnd (); 1536 glEnd ();
1081 last_name = tex.name;
1082 glBindTexture (GL_TEXTURE_2D, last_name); 1537 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1083 glBegin (GL_QUADS); 1538 glBegin (GL_QUADS);
1084 } 1539 }
1085 1540
1086 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1541 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1087 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1542 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1088 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1543 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1089 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1544 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1090 } 1545 }
1546
1547 if (cell->flags && z == 2)
1548 {
1549 if (cell->flags & 1)
1550 {
1551 maptex tex = self->tex [1];
1552 int px = (x + 1) * 32 - tex.w + 2;
1553 int py = (y + 1) * 32 - tex.h - 6;
1554
1555 glEnd ();
1556 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1557 glBegin (GL_QUADS);
1558
1559 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1560 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1561 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1562 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1563 }
1564 }
1091 } 1565 }
1092 } 1566 }
1093 1567
1094 glEnd (); 1568 glEnd ();
1095 1569
1096 glDisable (GL_TEXTURE_2D); 1570 glDisable (GL_TEXTURE_2D);
1097 glDisable (GL_BLEND); 1571 glDisable (GL_BLEND);
1572
1573 // top layer: overlays such as the health bar
1574 for (y = 0; y < sh; y++)
1575 if (0 <= y + my && y + my < self->rows)
1576 {
1577 maprow *row = self->row + (y + my);
1578
1579 for (x = 0; x < sw; x++)
1580 if (row->c0 <= x + mx && x + mx < row->c1)
1581 {
1582 mapcell *cell = row->col + (x + mx - row->c0);
1583
1584 int px = x * 32;
1585 int py = y * 32;
1586
1587 if (cell->stat_hp)
1588 {
1589 int width = cell->stat_width * 32;
1590 int thick = sh / 28 + 1 + cell->stat_width;
1591
1592 glColor3ub (0, 0, 0);
1593 glRectf (px + 1, py - thick - 2,
1594 px + width - 1, py);
1595
1596 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1597 glRectf (px + 2,
1598 py - thick - 1,
1599 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1600 }
1601 }
1602 }
1603}
1604
1605void
1606draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1607 CODE:
1608{
1609 static float color[16][3] = {
1610 { 0.00F, 0.00F, 0.00F },
1611 { 1.00F, 1.00F, 1.00F },
1612 { 0.00F, 0.00F, 0.55F },
1613 { 1.00F, 0.00F, 0.00F },
1614
1615 { 1.00F, 0.54F, 0.00F },
1616 { 0.11F, 0.56F, 1.00F },
1617 { 0.93F, 0.46F, 0.00F },
1618 { 0.18F, 0.54F, 0.34F },
1619
1620 { 0.56F, 0.73F, 0.56F },
1621 { 0.80F, 0.80F, 0.80F },
1622 { 0.55F, 0.41F, 0.13F },
1623 { 0.99F, 0.77F, 0.26F },
1624
1625 { 0.74F, 0.65F, 0.41F },
1626
1627 { 0.00F, 1.00F, 1.00F },
1628 { 1.00F, 0.00F, 1.00F },
1629 { 1.00F, 1.00F, 0.00F },
1630 };
1631
1632 int x, y;
1633
1634 glEnable (GL_TEXTURE_2D);
1635 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1636 glEnable (GL_BLEND);
1637 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1638 glBegin (GL_QUADS);
1639
1640 for (y = 0; y < h; y++)
1641 for (x = 0; x < w; x++)
1642 {
1643 unsigned char m = data [x + y * w];
1644
1645 if (m)
1646 {
1647 float *c = color [m & 15];
1648
1649 float tx1 = m & 0x40 ? 0.5 : 0.;
1650 float tx2 = tx1 + 0.5;
1651
1652 glColor4f (c[0], c[1], c[2], 0.75);
1653 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1654 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1655 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1656 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1657 }
1658 }
1659
1660 glEnd ();
1661 glDisable (GL_BLEND);
1662 glDisable (GL_TEXTURE_2D);
1663}
1664
1665void
1666fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1667 PPCODE:
1668{
1669 int x, y;
1670 int sw4 = (sw + 3) & ~3;
1671 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1672 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1673
1674 memset (darkness, 255, sw4 * sh);
1675 SvPOK_only (darkness_sv);
1676 SvCUR_set (darkness_sv, sw4 * sh);
1677
1678 mx += self->x;
1679 my += self->y;
1680
1681 for (y = 0; y < sh; y++)
1682 if (0 <= y + my && y + my < self->rows)
1683 {
1684 maprow *row = self->row + (y + my);
1685
1686 for (x = 0; x < sw; x++)
1687 if (row->c0 <= x + mx && x + mx < row->c1)
1688 {
1689 mapcell *cell = row->col + (x + mx - row->c0);
1690
1691 darkness[y * sw4 + x] = cell->darkness
1692 ? 255 - (cell->darkness - 1)
1693 : 255 - FOW_DARKNESS;
1694 }
1695 }
1098 1696
1099 EXTEND (SP, 3); 1697 EXTEND (SP, 3);
1100 PUSHs (sv_2mortal (newSViv (sw4))); 1698 PUSHs (sv_2mortal (newSViv (sw4)));
1101 PUSHs (sv_2mortal (newSViv (sh))); 1699 PUSHs (sv_2mortal (newSViv (sh)));
1102 PUSHs (darkness_sv); 1700 PUSHs (darkness_sv);
1103} 1701}
1104 1702
1105SV * 1703SV *
1106get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1704get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1107 CODE: 1705 CODE:
1108{ 1706{
1109 int x, y, x1, y1; 1707 int x, y, x1, y1;
1110 SV *data_sv = newSV (w * h * 7 + 5); 1708 SV *data_sv = newSV (w * h * 7 + 5);
1111 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1709 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1173} 1771}
1174 OUTPUT: 1772 OUTPUT:
1175 RETVAL 1773 RETVAL
1176 1774
1177void 1775void
1178set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1776set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1179 PPCODE: 1777 PPCODE:
1180{ 1778{
1181 int x, y, z; 1779 int x, y, z;
1182 int w, h; 1780 int w, h;
1183 int x1, y1; 1781 int x1, y1;
1215 1813
1216 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1814 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1217 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1815 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1218 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1816 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1219 1817
1220 if (cell->darkness <= 0) 1818 if (cell->darkness == 0)
1221 { 1819 {
1222 cell->darkness = -1; 1820 cell->darkness = 0;
1223 1821
1224 for (z = 0; z <= 2; z++) 1822 for (z = 0; z <= 2; z++)
1225 { 1823 {
1226 cell->face[z] = face[z]; 1824 cell->face[z] = face[z];
1227 1825
1232 } 1830 }
1233 } 1831 }
1234 } 1832 }
1235} 1833}
1236 1834
1237MODULE = CFClient PACKAGE = CFClient::MixChunk 1835MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1238 1836
1239CFClient::MixChunk 1837CFPlus::MixChunk
1240new_from_file (SV *class, char *path) 1838new_from_file (SV *class, char *path)
1241 CODE: 1839 CODE:
1242 RETVAL = Mix_LoadWAV (path); 1840 RETVAL = Mix_LoadWAV (path);
1243 OUTPUT: 1841 OUTPUT:
1244 RETVAL 1842 RETVAL
1245 1843
1246void 1844void
1247DESTROY (CFClient::MixChunk self) 1845DESTROY (CFPlus::MixChunk self)
1248 CODE: 1846 CODE:
1249 Mix_FreeChunk (self); 1847 Mix_FreeChunk (self);
1250 1848
1251int 1849int
1252volume (CFClient::MixChunk self, int volume = -1) 1850volume (CFPlus::MixChunk self, int volume = -1)
1253 CODE: 1851 CODE:
1254 RETVAL = Mix_VolumeChunk (self, volume); 1852 RETVAL = Mix_VolumeChunk (self, volume);
1255 OUTPUT: 1853 OUTPUT:
1256 RETVAL 1854 RETVAL
1257 1855
1258int 1856int
1259play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1857play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1260 CODE: 1858 CODE:
1261 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1859 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1262 OUTPUT: 1860 OUTPUT:
1263 RETVAL 1861 RETVAL
1264 1862
1265MODULE = CFClient PACKAGE = CFClient::MixMusic 1863MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1266 1864
1267int 1865int
1268volume (int volume = -1) 1866volume (int volume = -1)
1269 CODE: 1867 CODE:
1270 RETVAL = Mix_VolumeMusic (volume); 1868 RETVAL = Mix_VolumeMusic (volume);
1271 OUTPUT: 1869 OUTPUT:
1272 RETVAL 1870 RETVAL
1273 1871
1274CFClient::MixMusic 1872CFPlus::MixMusic
1275new_from_file (SV *class, char *path) 1873new_from_file (SV *class, char *path)
1276 CODE: 1874 CODE:
1277 RETVAL = Mix_LoadMUS (path); 1875 RETVAL = Mix_LoadMUS (path);
1278 OUTPUT: 1876 OUTPUT:
1279 RETVAL 1877 RETVAL
1280 1878
1281void 1879void
1282DESTROY (CFClient::MixMusic self) 1880DESTROY (CFPlus::MixMusic self)
1283 CODE: 1881 CODE:
1284 Mix_FreeMusic (self); 1882 Mix_FreeMusic (self);
1285 1883
1286int 1884int
1287play (CFClient::MixMusic self, int loops = -1) 1885play (CFPlus::MixMusic self, int loops = -1)
1288 CODE: 1886 CODE:
1289 RETVAL = Mix_PlayMusic (self, loops); 1887 RETVAL = Mix_PlayMusic (self, loops);
1290 OUTPUT: 1888 OUTPUT:
1291 RETVAL 1889 RETVAL
1292 1890
1293MODULE = CFClient PACKAGE = CFClient::OpenGL 1891MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1294 1892
1295BOOT: 1893BOOT:
1296{ 1894{
1297 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1895 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1298 static const struct { 1896 static const struct {
1299 const char *name; 1897 const char *name;
1300 IV iv; 1898 IV iv;
1301 } *civ, const_iv[] = { 1899 } *civ, const_iv[] = {
1302# define const_iv(name) { # name, (IV)name } 1900# define const_iv(name) { # name, (IV)name }
1303 const_iv (GL_COLOR_MATERIAL), 1901 const_iv (GL_COLOR_MATERIAL),
1304 const_iv (GL_SMOOTH), 1902 const_iv (GL_SMOOTH),
1305 const_iv (GL_FLAT), 1903 const_iv (GL_FLAT),
1904 const_iv (GL_DITHER),
1306 const_iv (GL_BLEND), 1905 const_iv (GL_BLEND),
1906 const_iv (GL_CULL_FACE),
1907 const_iv (GL_SCISSOR_TEST),
1908 const_iv (GL_DEPTH_TEST),
1909 const_iv (GL_ALPHA_TEST),
1910 const_iv (GL_NORMALIZE),
1911 const_iv (GL_RESCALE_NORMAL),
1912 const_iv (GL_FRONT),
1913 const_iv (GL_BACK),
1307 const_iv (GL_AND), 1914 const_iv (GL_AND),
1915 const_iv (GL_ONE),
1916 const_iv (GL_ZERO),
1308 const_iv (GL_SRC_ALPHA), 1917 const_iv (GL_SRC_ALPHA),
1918 const_iv (GL_DST_ALPHA),
1309 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1919 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1920 const_iv (GL_ONE_MINUS_DST_ALPHA),
1921 const_iv (GL_SRC_ALPHA_SATURATE),
1310 const_iv (GL_RGB), 1922 const_iv (GL_RGB),
1311 const_iv (GL_RGBA), 1923 const_iv (GL_RGBA),
1924 const_iv (GL_RGBA4),
1925 const_iv (GL_RGBA8),
1926 const_iv (GL_RGB5_A1),
1312 const_iv (GL_UNSIGNED_BYTE), 1927 const_iv (GL_UNSIGNED_BYTE),
1313 const_iv (GL_ALPHA4), 1928 const_iv (GL_UNSIGNED_SHORT),
1929 const_iv (GL_UNSIGNED_INT),
1314 const_iv (GL_ALPHA), 1930 const_iv (GL_ALPHA),
1931 const_iv (GL_INTENSITY),
1932 const_iv (GL_LUMINANCE),
1933 const_iv (GL_LUMINANCE_ALPHA),
1315 const_iv (GL_FLOAT), 1934 const_iv (GL_FLOAT),
1316 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1935 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1317 const_iv (GL_COMPILE), 1936 const_iv (GL_COMPILE),
1318 const_iv (GL_TEXTURE_1D), 1937 const_iv (GL_TEXTURE_1D),
1319 const_iv (GL_TEXTURE_2D), 1938 const_iv (GL_TEXTURE_2D),
1321 const_iv (GL_TEXTURE_MAG_FILTER), 1940 const_iv (GL_TEXTURE_MAG_FILTER),
1322 const_iv (GL_TEXTURE_MIN_FILTER), 1941 const_iv (GL_TEXTURE_MIN_FILTER),
1323 const_iv (GL_TEXTURE_ENV_MODE), 1942 const_iv (GL_TEXTURE_ENV_MODE),
1324 const_iv (GL_TEXTURE_WRAP_S), 1943 const_iv (GL_TEXTURE_WRAP_S),
1325 const_iv (GL_TEXTURE_WRAP_T), 1944 const_iv (GL_TEXTURE_WRAP_T),
1945 const_iv (GL_REPEAT),
1326 const_iv (GL_CLAMP), 1946 const_iv (GL_CLAMP),
1327 const_iv (GL_REPEAT), 1947 const_iv (GL_CLAMP_TO_EDGE),
1328 const_iv (GL_NEAREST), 1948 const_iv (GL_NEAREST),
1329 const_iv (GL_LINEAR), 1949 const_iv (GL_LINEAR),
1330 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1950 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1331 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1951 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1332 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1952 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1333 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1953 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1334 const_iv (GL_GENERATE_MIPMAP), 1954 const_iv (GL_GENERATE_MIPMAP),
1335 const_iv (GL_LINEAR),
1336 const_iv (GL_MODULATE), 1955 const_iv (GL_MODULATE),
1956 const_iv (GL_DECAL),
1337 const_iv (GL_REPLACE), 1957 const_iv (GL_REPLACE),
1958 const_iv (GL_DEPTH_BUFFER_BIT),
1338 const_iv (GL_COLOR_BUFFER_BIT), 1959 const_iv (GL_COLOR_BUFFER_BIT),
1339 const_iv (GL_PROJECTION), 1960 const_iv (GL_PROJECTION),
1340 const_iv (GL_MODELVIEW), 1961 const_iv (GL_MODELVIEW),
1341 const_iv (GL_COLOR_LOGIC_OP), 1962 const_iv (GL_COLOR_LOGIC_OP),
1963 const_iv (GL_SEPARABLE_2D),
1342 const_iv (GL_CONVOLUTION_2D), 1964 const_iv (GL_CONVOLUTION_2D),
1343 const_iv (GL_CONVOLUTION_BORDER_MODE), 1965 const_iv (GL_CONVOLUTION_BORDER_MODE),
1344 const_iv (GL_CONSTANT_BORDER), 1966 const_iv (GL_CONSTANT_BORDER),
1345 const_iv (GL_LINES), 1967 const_iv (GL_LINES),
1968 const_iv (GL_LINE_STRIP),
1969 const_iv (GL_LINE_LOOP),
1346 const_iv (GL_QUADS), 1970 const_iv (GL_QUADS),
1347 const_iv (GL_LINE_LOOP), 1971 const_iv (GL_QUAD_STRIP),
1972 const_iv (GL_TRIANGLES),
1973 const_iv (GL_TRIANGLE_STRIP),
1974 const_iv (GL_TRIANGLE_FAN),
1348 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1975 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1349 const_iv (GL_FASTEST), 1976 const_iv (GL_FASTEST),
1977 const_iv (GL_V2F),
1978 const_iv (GL_V3F),
1979 const_iv (GL_T2F_V3F),
1980 const_iv (GL_T2F_N3F_V3F),
1350# undef const_iv 1981# undef const_iv
1351 }; 1982 };
1352 1983
1353 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1984 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1354 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1985 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1355} 1986}
1356 1987
1988char *
1989gl_vendor ()
1990 CODE:
1991 RETVAL = (char *)glGetString (GL_VENDOR);
1992 OUTPUT:
1993 RETVAL
1994
1995char *
1996gl_version ()
1997 CODE:
1998 RETVAL = (char *)glGetString (GL_VERSION);
1999 OUTPUT:
2000 RETVAL
2001
2002char *
2003gl_extensions ()
2004 CODE:
2005 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2006 OUTPUT:
2007 RETVAL
2008
1357int glGetError () 2009int glGetError ()
2010
2011void glFinish ()
1358 2012
1359void glClear (int mask) 2013void glClear (int mask)
1360 2014
1361void glClearColor (float r, float g, float b, float a = 1.0) 2015void glClearColor (float r, float g, float b, float a = 1.0)
1362 PROTOTYPE: @ 2016 PROTOTYPE: @
1369 2023
1370void glHint (int target, int mode) 2024void glHint (int target, int mode)
1371 2025
1372void glBlendFunc (int sfactor, int dfactor) 2026void glBlendFunc (int sfactor, int dfactor)
1373 2027
2028void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2029 CODE:
2030 gl_BlendFuncSeparate (sa, da, saa, daa);
2031
2032void glDepthMask (int flag)
2033
1374void glLogicOp (int opcode) 2034void glLogicOp (int opcode)
1375 2035
2036void glColorMask (int red, int green, int blue, int alpha)
2037
1376void glMatrixMode (int mode) 2038void glMatrixMode (int mode)
1377 2039
1378void glPushMatrix () 2040void glPushMatrix ()
1379 2041
1380void glPopMatrix () 2042void glPopMatrix ()
1381 2043
1382void glLoadIdentity () 2044void glLoadIdentity ()
1383 2045
2046void glDrawBuffer (int buffer)
2047
2048void glReadBuffer (int buffer)
2049
2050# near_ and far_ are due to microsofts buggy "c" compiler
2051void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2052
2053# near_ and far_ are due to microsofts buggy "c" compiler
1384void glOrtho (double left, double right, double bottom, double top, double near, double far) 2054void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1385 2055
1386void glViewport (int x, int y, int width, int height) 2056void glViewport (int x, int y, int width, int height)
2057
2058void glScissor (int x, int y, int width, int height)
1387 2059
1388void glTranslate (float x, float y, float z = 0.) 2060void glTranslate (float x, float y, float z = 0.)
1389 CODE: 2061 CODE:
1390 glTranslatef (x, y, z); 2062 glTranslatef (x, y, z);
1391 2063
1392void glScale (float x, float y, float z) 2064void glScale (float x, float y, float z = 1.)
1393 CODE: 2065 CODE:
1394 glScalef (x, y, z); 2066 glScalef (x, y, z);
1395 2067
1396void glRotate (float angle, float x, float y, float z) 2068void glRotate (float angle, float x, float y, float z)
1397 CODE: 2069 CODE:
1401 2073
1402void glEnd () 2074void glEnd ()
1403 2075
1404void glColor (float r, float g, float b, float a = 1.0) 2076void glColor (float r, float g, float b, float a = 1.0)
1405 PROTOTYPE: @ 2077 PROTOTYPE: @
2078 ALIAS:
2079 glColor_premultiply = 1
1406 CODE: 2080 CODE:
2081 if (ix)
2082 {
2083 r *= a;
2084 g *= a;
2085 b *= a;
2086 }
2087 // microsoft visual "c" rounds instead of truncating...
1407 glColor4f (r, g, b, a); 2088 glColor4f (r, g, b, a);
2089
2090void glInterleavedArrays (int format, int stride, char *data)
2091
2092void glDrawElements (int mode, int count, int type, char *indices)
2093
2094# 1.2 void glDrawRangeElements (int mode, int start, int end
2095
2096void glRasterPos (float x, float y, float z = 0.)
2097 CODE:
2098 glRasterPos3f (0, 0, z);
2099 glBitmap (0, 0, 0, 0, x, y, 0);
1408 2100
1409void glVertex (float x, float y, float z = 0.) 2101void glVertex (float x, float y, float z = 0.)
1410 CODE: 2102 CODE:
1411 glVertex3f (x, y, z); 2103 glVertex3f (x, y, z);
1412 2104
1424 2116
1425void glBindTexture (int target, int name) 2117void glBindTexture (int target, int name)
1426 2118
1427void glConvolutionParameter (int target, int pname, float params) 2119void glConvolutionParameter (int target, int pname, float params)
1428 CODE: 2120 CODE:
2121 if (gl.ConvolutionParameterf)
1429 glConvolutionParameterf (target, pname, params); 2122 gl.ConvolutionParameterf (target, pname, params);
1430 2123
1431void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2124void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2125 CODE:
2126 if (gl.ConvolutionFilter2D)
2127 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2128
2129void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2130 CODE:
2131 if (gl.SeparableFilter2D)
2132 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1432 2133
1433void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2134void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1434 2135
1435void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2136void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2137
2138void glDrawPixels (int width, int height, int format, int type, char *pixels)
2139
2140void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1436 2141
1437int glGenTexture () 2142int glGenTexture ()
1438 CODE: 2143 CODE:
1439{ 2144{
1440 GLuint name; 2145 GLuint name;

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