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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.63 by root, Mon Apr 24 06:05:33 2006 UTC vs.
Revision 1.166 by root, Fri Dec 8 15:07:08 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
3#endif 9#endif
4 10
5#include "EXTERN.h" 11#include "EXTERN.h"
6#include "perl.h" 12#include "perl.h"
7#include "XSUB.h" 13#include "XSUB.h"
8 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <math.h>
9#include <string.h> 20#include <string.h>
10#include <stdio.h> 21#include <stdio.h>
22#include <stdlib.h>
11 23
12#include <SDL.h> 24#include <SDL.h>
25#include <SDL_endian.h>
13#include <SDL_image.h> 26#include <SDL_image.h>
14#include <SDL_mixer.h> 27#include <SDL_mixer.h>
15#include <SDL_opengl.h> 28#include <SDL_opengl.h>
16 29
30#define PANGO_ENABLE_BACKEND
31#define G_DISABLE_CAST_CHECKS
32
17#include <glib/gmacros.h> 33#include <glib/gmacros.h>
18 34
19#include <pango/pango.h> 35#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 36
23#ifndef _WIN32 37#ifndef _WIN32
24# include <sys/types.h> 38# include <sys/types.h>
25# include <sys/socket.h> 39# include <sys/socket.h>
26# include <netinet/in.h> 40# include <netinet/in.h>
27# include <netinet/tcp.h> 41# include <netinet/tcp.h>
28# include <inttypes.h> 42# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif 43#endif
37 44
38#include "glext.h" 45#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
39 46
40#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
41 48
42#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
44 51
45#define MIN_FONT_HEIGHT 10 52#define MIN_FONT_HEIGHT 10
46 53
54#if 0
55# define PARACHUTE SDL_INIT_NOPARACHUTE
56#else
57# define PARACHUTE 0
58#endif
59
60static struct
61{
62#define GL_FUNC(ptr,name) ptr name;
63#include "glfunc.h"
64#undef GL_FUNC
65} gl;
66
67static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
68{
69 if (gl.BlendFuncSeparate)
70 gl.BlendFuncSeparate (sa, da, saa, daa);
71 else if (gl.BlendFuncSeparateEXT)
72 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
73 else
74 glBlendFunc (sa, da);
75}
76
77#include "texcache.c"
78
79#include "pango-font.c"
80#include "pango-fontmap.c"
81#include "pango-render.c"
82
47typedef Mix_Chunk *CFClient__MixChunk; 83typedef Mix_Chunk *CFPlus__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 84typedef Mix_Music *CFPlus__MixMusic;
49 85
50typedef PangoFontDescription *CFClient__Font; 86typedef PangoFontDescription *CFPlus__Font;
87
88static int
89shape_attr_p (PangoLayoutRun *run)
90{
91 GSList *attrs = run->item->analysis.extra_attrs;
92
93 while (attrs)
94 {
95 PangoAttribute *attr = attrs->data;
96
97 if (attr->klass->type == PANGO_ATTR_SHAPE)
98 return 1;
99
100 attrs = attrs->next;
101 }
102
103 return 0;
104}
51 105
52typedef struct cf_layout { 106typedef struct cf_layout {
53 PangoLayout *pl; 107 PangoLayout *pl;
108 float r, g, b, a; // default color for rgba mode
54 int base_height; 109 int base_height;
55 CFClient__Font font; 110 CFPlus__Font font;
56} *CFClient__Layout; 111} *CFPlus__Layout;
57 112
58static CFClient__Font default_font; 113static CFPlus__Font default_font;
59static PangoContext *context; 114static PangoContext *opengl_context;
60static PangoFontMap *fontmap; 115static PangoFontMap *opengl_fontmap;
61 116
62static void 117static void
63substitute_func (FcPattern *pattern, gpointer data) 118substitute_func (FcPattern *pattern, gpointer data)
64{ 119{
65 FcPatternAddBool (pattern, FC_HINTING , 1); 120 FcPatternAddBool (pattern, FC_HINTING, 1);
121#ifdef FC_HINT_STYLE
122 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
123#endif
66 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 124 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
67} 125}
68 126
69static void 127static void
70layout_update_font (CFClient__Layout self) 128layout_update_font (CFPlus__Layout self)
71{ 129{
72 /* use a random scale factor to account for unknown descenders, 0.8 works 130 /* use a random scale factor to account for unknown descenders, 0.8 works
73 * reasonably well with bitstream vera 131 * reasonably well with bitstream vera
74 */ 132 */
75 PangoFontDescription *font = self->font ? self->font : default_font; 133 PangoFontDescription *font = self->font ? self->font : default_font;
79 137
80 pango_layout_set_font_description (self->pl, font); 138 pango_layout_set_font_description (self->pl, font);
81} 139}
82 140
83static void 141static void
84layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 142layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
85{ 143{
144 PangoRectangle rect;
145
146 // get_pixel_* wrongly rounds down
86 pango_layout_get_pixel_size (self->pl, w, h); 147 pango_layout_get_extents (self->pl, 0, &rect);
87 148
88 *w = (*w + 3) & ~3; 149 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
89 if (!*w) *w = 1; 150 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
90 if (!*h) *h = 1; 151
152 if (!rect.width) rect.width = 1;
153 if (!rect.height) rect.height = 1;
154
155 *w = rect.width;
156 *h = rect.height;
91} 157}
92 158
93typedef uint16_t mapface; 159typedef uint16_t mapface;
94 160
95typedef struct { 161typedef struct {
98 float s, t; 164 float s, t;
99 uint8_t r, g, b, a; 165 uint8_t r, g, b, a;
100} maptex; 166} maptex;
101 167
102typedef struct { 168typedef struct {
103 int16_t darkness; 169 uint32_t player;
104 mapface face[3]; 170 mapface face[3];
171 uint16_t darkness;
172 uint8_t stat_width, stat_hp, flags;
105} mapcell; 173} mapcell;
106 174
107typedef struct { 175typedef struct {
108 int32_t c0, c1; 176 int32_t c0, c1;
109 mapcell *col; 177 mapcell *col;
118 int texs; 186 int texs;
119 maptex *tex; 187 maptex *tex;
120 188
121 int32_t rows; 189 int32_t rows;
122 maprow *row; 190 maprow *row;
123} *CFClient__Map; 191} *CFPlus__Map;
124 192
125static char * 193static char *
126prepend (char *ptr, int sze, int inc) 194prepend (char *ptr, int sze, int inc)
127{ 195{
128 char *p; 196 char *p;
146 214
147#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 215#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
148#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
149 217
150static maprow * 218static maprow *
151map_get_row (CFClient__Map self, int y) 219map_get_row (CFPlus__Map self, int y)
152{ 220{
153 if (0 > y) 221 if (0 > y)
154 { 222 {
155 int extend = - y + MAP_EXTEND_Y; 223 int extend = - y + MAP_EXTEND_Y;
156 Prepend (maprow, self->row, self->rows, extend); 224 Prepend (maprow, self->row, self->rows, extend);
194 262
195 return row->col + (x - row->c0); 263 return row->col + (x - row->c0);
196} 264}
197 265
198static mapcell * 266static mapcell *
199map_get_cell (CFClient__Map self, int x, int y) 267map_get_cell (CFPlus__Map self, int x, int y)
200{ 268{
201 return row_get_cell (map_get_row (self, y), x); 269 return row_get_cell (map_get_row (self, y), x);
202} 270}
203 271
204static void 272static void
205map_clear (CFClient__Map self) 273map_clear (CFPlus__Map self)
206{ 274{
207 int r; 275 int r;
208 276
209 for (r = 0; r < self->rows; r++) 277 for (r = 0; r < self->rows; r++)
210 Safefree (self->row[r].col); 278 Safefree (self->row[r].col);
218 self->row = 0; 286 self->row = 0;
219 self->rows = 0; 287 self->rows = 0;
220} 288}
221 289
222static void 290static void
223map_blank (CFClient__Map self, int x0, int y0, int w, int h) 291map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
224{ 292{
225 int x, y; 293 int x, y;
226 maprow *row; 294 maprow *row;
295 mapcell *cell;
227 296
228 for (y = y0; y < y0 + h; y++) 297 for (y = y0; y < y0 + h; y++)
229 if (y >= 0) 298 if (y >= 0)
230 { 299 {
231 if (y >= self->rows) 300 if (y >= self->rows)
237 if (x >= row->c0) 306 if (x >= row->c0)
238 { 307 {
239 if (x >= row->c1) 308 if (x >= row->c1)
240 break; 309 break;
241 310
242 row->col[x - row->c0].darkness = -1; 311 cell = row->col + x - row->c0;
312
313 cell->darkness = 0;
314 cell->stat_hp = 0;
315 cell->flags = 0;
316 cell->player = 0;
243 } 317 }
244 } 318 }
245} 319}
246 320
247static void 321static void
248music_finished () 322music_finished (void)
249{ 323{
250 SDL_UserEvent ev; 324 SDL_UserEvent ev;
251 325
252 ev.type = SDL_USEREVENT; 326 ev.type = SDL_USEREVENT;
253 ev.code = 0; 327 ev.code = 0;
255 ev.data2 = 0; 329 ev.data2 = 0;
256 330
257 SDL_PushEvent ((SDL_Event *)&ev); 331 SDL_PushEvent ((SDL_Event *)&ev);
258} 332}
259 333
334static void
335channel_finished (int channel)
336{
337 SDL_UserEvent ev;
338
339 ev.type = SDL_USEREVENT;
340 ev.code = 1;
341 ev.data1 = (void *)(long)channel;
342 ev.data2 = 0;
343
344 SDL_PushEvent ((SDL_Event *)&ev);
345}
346
347static unsigned int
348minpot (unsigned int n)
349{
350 if (!n)
351 return 0;
352
353 --n;
354
355 n |= n >> 1;
356 n |= n >> 2;
357 n |= n >> 4;
358 n |= n >> 8;
359 n |= n >> 16;
360
361 return n + 1;
362}
363
260MODULE = CFClient PACKAGE = CFClient 364MODULE = CFPlus PACKAGE = CFPlus
261 365
262PROTOTYPES: ENABLE 366PROTOTYPES: ENABLE
263 367
264BOOT: 368BOOT:
265{ 369{
266 HV *stash = gv_stashpv ("CFClient", 1); 370 HV *stash = gv_stashpv ("CFPlus", 1);
267 static const struct { 371 static const struct {
268 const char *name; 372 const char *name;
269 IV iv; 373 IV iv;
270 } *civ, const_iv[] = { 374 } *civ, const_iv[] = {
271# define const_iv(name) { # name, (IV)name } 375# define const_iv(name) { # name, (IV)name }
370# undef const_iv 474# undef const_iv
371 }; 475 };
372 476
373 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 477 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
374 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 478 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
375
376 fontmap = pango_ft2_font_map_new ();
377 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
378 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
379} 479}
380 480
381int 481int
482in_destruct ()
483 CODE:
484 RETVAL = PL_main_cv == Nullcv;
485 OUTPUT:
486 RETVAL
487
488NV floor (NV x)
489
490NV ceil (NV x)
491
492void
493pango_init ()
494 CODE:
495{
496 opengl_fontmap = pango_opengl_font_map_new ();
497 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
498 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
499}
500
501int
382SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 502SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
383 503
384void 504void
385SDL_Quit () 505SDL_Quit ()
386 506
387void 507void
393 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 513 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
394 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 514 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
395 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 515 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
396 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 516 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
397 517
518 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
519 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
520
398 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 521 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
399 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 522 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
400 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 523 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
401 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 524 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
402 525
403 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 526 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
527#if SDL_VERSION_ATLEAST(1,2,10)
404 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 528 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
405 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
530#endif
406 531
407 SDL_EnableUNICODE (1); 532 SDL_EnableUNICODE (1);
408 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 533 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
409 534
410 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 535 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
419 544
420 ++m; 545 ++m;
421 } 546 }
422} 547}
423 548
549char *
550SDL_GetError ()
551
424int 552int
425SDL_SetVideoMode (int w, int h, int fullscreen) 553SDL_SetVideoMode (int w, int h, int fullscreen)
426 CODE: 554 CODE:
427 RETVAL = !!SDL_SetVideoMode ( 555 RETVAL = !!SDL_SetVideoMode (
428 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 556 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
429 ); 557 );
558 if (RETVAL)
559 {
430 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 560 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
561# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
562# include "glfunc.h"
563# undef GL_FUNC
564 }
431 OUTPUT: 565 OUTPUT:
432 RETVAL 566 RETVAL
433 567
434void 568void
435SDL_GL_SwapBuffers () 569SDL_GL_SwapBuffers ()
570
571char *
572SDL_GetKeyName (int sym)
436 573
437void 574void
438SDL_PollEvent () 575SDL_PollEvent ()
439 PPCODE: 576 PPCODE:
440{ 577{
442 579
443 while (SDL_PollEvent (&ev)) 580 while (SDL_PollEvent (&ev))
444 { 581 {
445 HV *hv = newHV (); 582 HV *hv = newHV ();
446 hv_store (hv, "type", 4, newSViv (ev.type), 0); 583 hv_store (hv, "type", 4, newSViv (ev.type), 0);
584
447 switch (ev.type) 585 switch (ev.type)
448 { 586 {
449 case SDL_KEYDOWN: 587 case SDL_KEYDOWN:
450 case SDL_KEYUP: 588 case SDL_KEYUP:
451 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 589 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
458 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 596 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
459 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 597 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
460 break; 598 break;
461 599
462 case SDL_MOUSEMOTION: 600 case SDL_MOUSEMOTION:
601 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
602
463 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 603 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
464 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 604 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
465 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 605 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
466 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 606 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
467 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 607 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
468 break; 608 break;
469 609
470 case SDL_MOUSEBUTTONDOWN: 610 case SDL_MOUSEBUTTONDOWN:
471 case SDL_MOUSEBUTTONUP: 611 case SDL_MOUSEBUTTONUP:
612 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
613
472 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 614 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
473 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 615 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
474 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 616 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
475 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 617 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
618 break;
619
620 case SDL_USEREVENT:
621 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
622 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
623 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
624 break;
476 } 625 }
477 626
478 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 627 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
479 } 628 }
480} 629}
481 630
482int 631int
483Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 632Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
484 POSTCALL: 633 POSTCALL:
485 Mix_HookMusicFinished (music_finished); 634 Mix_HookMusicFinished (music_finished);
635 Mix_ChannelFinished (channel_finished);
486 636
487void 637void
488Mix_CloseAudio () 638Mix_CloseAudio ()
489 639
490int 640int
495 CODE: 645 CODE:
496#ifndef _WIN32 646#ifndef _WIN32
497 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 647 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
498#endif 648#endif
499 649
500char * 650void
501gl_version () 651win32_proxy_info ()
502 CODE: 652 PPCODE:
503 RETVAL = (char *)glGetString (GL_VERSION); 653{
504 OUTPUT: 654#ifdef _WIN32
505 RETVAL 655 char buffer[2048];
656 DWORD buflen;
506 657
507char * 658 EXTEND (SP, 3);
508gl_extensions () 659
509 CODE: 660 buflen = sizeof (buffer);
510 RETVAL = (char *)glGetString (GL_EXTENSIONS); 661 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
511 OUTPUT: 662 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
512 RETVAL 663 {
664 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
665
666 buflen = sizeof (buffer);
667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
668 {
669 PUSHs (newSVpv (buffer, 0));
670
671 buflen = sizeof (buffer);
672 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
673 PUSHs (newSVpv (buffer, 0));
674 }
675 }
676#endif
677}
513 678
514void 679void
515add_font (char *file) 680add_font (char *file)
516 CODE: 681 CODE:
517 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 682 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
518 683
519void 684void
520load_image_inline (SV *image_) 685load_image_inline (SV *image_)
521 ALIAS: 686 ALIAS:
522 load_image_file = 1 687 load_image_file = 1
564 729
565 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 730 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
566 731
567 assert (surface2->pitch == surface2->w * 4); 732 assert (surface2->pitch == surface2->w * 4);
568 733
734 SDL_LockSurface (surface2);
569 EXTEND (SP, 5); 735 EXTEND (SP, 6);
570 PUSHs (sv_2mortal (newSViv (surface2->w))); 736 PUSHs (sv_2mortal (newSViv (surface2->w)));
571 PUSHs (sv_2mortal (newSViv (surface2->h))); 737 PUSHs (sv_2mortal (newSViv (surface2->h)));
572 SDL_LockSurface (surface2);
573 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 738 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
574 SDL_UnlockSurface (surface2);
575 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 739 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
576 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 740 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
577 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 741 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
742 SDL_UnlockSurface (surface2);
578 743
579 SDL_FreeSurface (surface); 744 SDL_FreeSurface (surface);
580 SDL_FreeSurface (surface2); 745 SDL_FreeSurface (surface2);
581} 746}
582 747
604 PUSHs (sv_2mortal (newSViv (b / y))); 769 PUSHs (sv_2mortal (newSViv (b / y)));
605 PUSHs (sv_2mortal (newSViv (a / y))); 770 PUSHs (sv_2mortal (newSViv (a / y)));
606} 771}
607 772
608void 773void
774error (char *message)
775 CODE:
776 fprintf (stderr, "ERROR: %s\n", message);
777#ifdef _WIN32
778 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
779#endif
780
781void
609fatal (char *message) 782fatal (char *message)
610 CODE: 783 CODE:
784 fprintf (stderr, "FATAL: %s\n", message);
611#ifdef _WIN32 785#ifdef _WIN32
612 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 786 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
787#endif
788 _exit (1);
789
790void
791_exit (int retval = 0)
792 CODE:
793#ifdef WIN32
794 ExitThread (retval); // unclean, please beam me up
613#else 795#else
614 fprintf (stderr, "FATAL: %s\n", message); 796 _exit (retval);
615#endif 797#endif
616 exit (1);
617 798
618MODULE = CFClient PACKAGE = CFClient::Font 799MODULE = CFPlus PACKAGE = CFPlus::Font
619 800
620CFClient::Font 801CFPlus::Font
621new_from_file (SV *class, char *path) 802new_from_file (SV *class, char *path, int id = 0)
622 CODE: 803 CODE:
623{ 804{
624 int count; 805 int count;
625 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, 0, 0, &count); 806 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
626 RETVAL = pango_fc_font_description_from_pattern (pattern, 0); 807 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
627 FcPatternDestroy (pattern); 808 FcPatternDestroy (pattern);
628} 809}
629 OUTPUT: 810 OUTPUT:
630 RETVAL 811 RETVAL
631 812
632void 813void
633DESTROY (CFClient::Font self) 814DESTROY (CFPlus::Font self)
634 CODE: 815 CODE:
635 pango_font_description_free (self); 816 pango_font_description_free (self);
636 817
637void 818void
638make_default (CFClient::Font self) 819make_default (CFPlus::Font self)
639 CODE: 820 CODE:
640 default_font = self; 821 default_font = self;
641 822
642MODULE = CFClient PACKAGE = CFClient::Layout 823MODULE = CFPlus PACKAGE = CFPlus::Layout
643 824
644CFClient::Layout 825void
645new (SV *class, int base_height = MIN_FONT_HEIGHT) 826reset_glyph_cache ()
827 CODE:
828 tc_clear ();
829
830CFPlus::Layout
831new (SV *class)
646 CODE: 832 CODE:
647 New (0, RETVAL, 1, struct cf_layout); 833 New (0, RETVAL, 1, struct cf_layout);
834
648 RETVAL->pl = pango_layout_new (context); 835 RETVAL->pl = pango_layout_new (opengl_context);
649 RETVAL->base_height = base_height; 836 RETVAL->r = 1.;
837 RETVAL->g = 1.;
838 RETVAL->b = 1.;
839 RETVAL->a = 1.;
840 RETVAL->base_height = MIN_FONT_HEIGHT;
650 RETVAL->font = 0; 841 RETVAL->font = 0;
842
651 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 843 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
652 pango_layout_set_font_description (RETVAL->pl, default_font); 844 layout_update_font (RETVAL);
653 OUTPUT: 845 OUTPUT:
654 RETVAL 846 RETVAL
655 847
656void 848void
657DESTROY (CFClient::Layout self) 849DESTROY (CFPlus::Layout self)
658 CODE: 850 CODE:
659 g_object_unref (self->pl); 851 g_object_unref (self->pl);
660 Safefree (self); 852 Safefree (self);
661 853
662void 854void
663set_text (CFClient::Layout self, SV *text_) 855set_text (CFPlus::Layout self, SV *text_)
664 CODE: 856 CODE:
665{ 857{
666 STRLEN textlen; 858 STRLEN textlen;
667 char *text = SvPVutf8 (text_, textlen); 859 char *text = SvPVutf8 (text_, textlen);
668 860
669 pango_layout_set_text (self->pl, text, textlen); 861 pango_layout_set_text (self->pl, text, textlen);
670} 862}
671 863
672void 864void
673set_markup (CFClient::Layout self, SV *text_) 865set_markup (CFPlus::Layout self, SV *text_)
674 CODE: 866 CODE:
675{ 867{
676 STRLEN textlen; 868 STRLEN textlen;
677 char *text = SvPVutf8 (text_, textlen); 869 char *text = SvPVutf8 (text_, textlen);
678 870
679 pango_layout_set_markup (self->pl, text, textlen); 871 pango_layout_set_markup (self->pl, text, textlen);
680} 872}
681 873
874void
875set_shapes (CFPlus::Layout self, ...)
876 CODE:
877{
878 PangoAttrList *attrs = 0;
879 const char *text = pango_layout_get_text (self->pl);
880 const char *pos = text;
881 int arg = 4;
882
883 while (arg < items && (pos = strstr (pos, OBJ_STR)))
884 {
885 PangoRectangle inkrect, rect;
886 PangoAttribute *attr;
887
888 int x = SvIV (ST (arg - 3));
889 int y = SvIV (ST (arg - 2));
890 int w = SvIV (ST (arg - 1));
891 int h = SvIV (ST (arg ));
892
893 inkrect.x = 0;
894 inkrect.y = 0;
895 inkrect.width = 0;
896 inkrect.height = 0;
897
898 rect.x = x * PANGO_SCALE;
899 rect.y = y * PANGO_SCALE;
900 rect.width = w * PANGO_SCALE;
901 rect.height = h * PANGO_SCALE;
902
903 if (!attrs)
904 attrs = pango_layout_get_attributes (self->pl);
905
906 attr = pango_attr_shape_new (&inkrect, &rect);
907 attr->start_index = pos - text;
908 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
909 pango_attr_list_insert (attrs, attr);
910
911 arg += 4;
912 pos += sizeof (OBJ_STR) - 1;
913 }
914
915 if (attrs)
916 pango_layout_set_attributes (self->pl, attrs);
917}
918
919void
920get_shapes (CFPlus::Layout self)
921 PPCODE:
922{
923 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
924
925 do
926 {
927 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
928
929 if (run && shape_attr_p (run))
930 {
931 PangoRectangle extents;
932 pango_layout_iter_get_run_extents (iter, 0, &extents);
933
934 EXTEND (SP, 2);
935 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
936 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
937 }
938 }
939 while (pango_layout_iter_next_run (iter));
940
941 pango_layout_iter_free (iter);
942}
943
944int
945has_wrapped (CFPlus::Layout self)
946 CODE:
947{
948 int lines = 1;
949 const char *text = pango_layout_get_text (self->pl);
950
951 while (*text)
952 lines += *text++ == '\n';
953
954 RETVAL = lines < pango_layout_get_line_count (self->pl);
955}
956 OUTPUT:
957 RETVAL
958
682SV * 959SV *
683get_text (CFClient::Layout self) 960get_text (CFPlus::Layout self)
684 CODE: 961 CODE:
685 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 962 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
686 SvUTF8_on (RETVAL); 963 sv_utf8_decode (RETVAL);
687 OUTPUT: 964 OUTPUT:
688 RETVAL 965 RETVAL
689 966
690void 967void
968set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
969 CODE:
970 self->r = r;
971 self->g = g;
972 self->b = b;
973 self->a = a;
974
975void
691set_font (CFClient::Layout self, CFClient::Font font = 0) 976set_font (CFPlus::Layout self, CFPlus::Font font = 0)
692 CODE: 977 CODE:
693 if (self->font != font) 978 if (self->font != font)
694 { 979 {
695 self->font = font; 980 self->font = font;
696 layout_update_font (self); 981 layout_update_font (self);
697 } 982 }
698 983
699void 984void
700set_height (CFClient::Layout self, int base_height) 985set_height (CFPlus::Layout self, int base_height)
701 CODE: 986 CODE:
702 if (self->base_height != base_height) 987 if (self->base_height != base_height)
703 { 988 {
704 self->base_height = base_height; 989 self->base_height = base_height;
705 layout_update_font (self); 990 layout_update_font (self);
706 } 991 }
707 992
708void 993void
709set_width (CFClient::Layout self, int max_width = -1) 994set_width (CFPlus::Layout self, int max_width = -1)
710 CODE: 995 CODE:
711 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 996 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
712 997
713void 998void
999set_indent (CFPlus::Layout self, int indent)
1000 CODE:
1001 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1002
1003void
1004set_spacing (CFPlus::Layout self, int spacing)
1005 CODE:
1006 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1007
1008void
1009set_ellipsise (CFPlus::Layout self, int ellipsise)
1010 CODE:
1011 pango_layout_set_ellipsize (self->pl,
1012 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1013 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1014 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1015 : PANGO_ELLIPSIZE_NONE
1016 );
1017
1018void
1019set_single_paragraph_mode (CFPlus::Layout self, int spm)
1020 CODE:
1021 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1022
1023void
714size (CFClient::Layout self) 1024size (CFPlus::Layout self)
715 PPCODE: 1025 PPCODE:
716{ 1026{
717 int w, h; 1027 int w, h;
718 1028
719 layout_get_pixel_size (self, &w, &h); 1029 layout_get_pixel_size (self, &w, &h);
722 PUSHs (sv_2mortal (newSViv (w))); 1032 PUSHs (sv_2mortal (newSViv (w)));
723 PUSHs (sv_2mortal (newSViv (h))); 1033 PUSHs (sv_2mortal (newSViv (h)));
724} 1034}
725 1035
726int 1036int
1037descent (CFPlus::Layout self)
1038 CODE:
1039{
1040 PangoRectangle rect;
1041 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1042 pango_layout_line_get_pixel_extents (line, 0, &rect);
1043 RETVAL = PANGO_DESCENT (rect);
1044}
1045 OUTPUT:
1046 RETVAL
1047
1048int
727xy_to_index (CFClient::Layout self, int x, int y) 1049xy_to_index (CFPlus::Layout self, int x, int y)
728 CODE: 1050 CODE:
729{ 1051{
730 int index, trailing; 1052 int index, trailing;
731 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1053 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
732 RETVAL = index; 1054 RETVAL = index + trailing;
733} 1055}
734 OUTPUT: 1056 OUTPUT:
735 RETVAL 1057 RETVAL
736 1058
737void 1059void
738cursor_pos (CFClient::Layout self, int index) 1060cursor_pos (CFPlus::Layout self, int index)
739 PPCODE: 1061 PPCODE:
740{ 1062{
741 PangoRectangle strong_pos; 1063 PangoRectangle strong_pos;
742 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1064 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
743 1065
746 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1068 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
747 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1069 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
748} 1070}
749 1071
750void 1072void
751render (CFClient::Layout self) 1073index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
752 PPCODE: 1074 PPCODE:
753{ 1075{
754 SV *retval; 1076 int line, x;
755 int w, h;
756 FT_Bitmap bitmap;
757 1077
758 layout_get_pixel_size (self, &w, &h); 1078 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1079 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
759 1080
760 retval = newSV (w * h);
761 SvPOK_only (retval);
762 SvCUR_set (retval, w * h);
763
764 bitmap.rows = h;
765 bitmap.width = w;
766 bitmap.pitch = w;
767 bitmap.buffer = (unsigned char*)SvPVX (retval);
768 bitmap.num_grays = 256;
769 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
770
771 memset (bitmap.buffer, 0, w * h);
772
773 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
774
775 EXTEND (SP, 3); 1081 EXTEND (SP, 2);
776 PUSHs (sv_2mortal (newSViv (w))); 1082 PUSHs (sv_2mortal (newSViv (line - 1)));
1083 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1084}
1085
1086void
1087line_x_to_index (CFPlus::Layout self, int line, int x)
1088 PPCODE:
1089{
1090 PangoLayoutLine *lp;
1091 int index, trailing;
1092
1093 if (line < 0)
1094 XSRETURN_EMPTY;
1095
1096 if (!(lp = pango_layout_get_line (self->pl, line)))
1097 XSRETURN_EMPTY; /* do better */
1098
1099 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1100
1101 EXTEND (SP, 2);
1102 if (GIMME_V == G_SCALAR)
1103 PUSHs (sv_2mortal (newSViv (index + trailing)));
1104 else
1105 {
777 PUSHs (sv_2mortal (newSViv (h))); 1106 PUSHs (sv_2mortal (newSViv (index)));
778 PUSHs (sv_2mortal (retval)); 1107 PUSHs (sv_2mortal (newSViv (trailing)));
1108 }
779} 1109}
780 1110
1111void
1112render (CFPlus::Layout self, float x, float y, int flags = 0)
1113 PPCODE:
1114 pango_opengl_render_layout_subpixel (
1115 self->pl,
1116 x * PANGO_SCALE, y * PANGO_SCALE,
1117 self->r, self->g, self->b, self->a,
1118 flags
1119 );
1120
781MODULE = CFClient PACKAGE = CFClient::Texture 1121MODULE = CFPlus PACKAGE = CFPlus::Texture
782 1122
783void 1123void
1124pad2pot (SV *data_, SV *w_, SV *h_)
1125 CODE:
1126{
1127 int ow = SvIV (w_);
1128 int oh = SvIV (h_);
1129
1130 if (ow && oh)
1131 {
1132 int nw = minpot (ow);
1133 int nh = minpot (oh);
1134
1135 if (nw != ow || nh != oh)
1136 {
1137 if (SvOK (data_))
1138 {
1139 STRLEN datalen;
1140 char *data = SvPVbyte (data_, datalen);
1141 int bpp = datalen / (ow * oh);
1142 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1143
1144 SvPOK_only (result_);
1145 SvCUR_set (result_, nw * nh * bpp);
1146
1147 memset (SvPVX (result_), 0, nw * nh * bpp);
1148 while (oh--)
1149 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1150
1151 sv_setsv (data_, result_);
1152 }
1153
1154 sv_setiv (w_, nw);
1155 sv_setiv (h_, nh);
1156 }
1157 }
1158}
1159
1160void
784draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1161draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
785 PROTOTYPE: $$$;$$ 1162 PROTOTYPE: $$$;$$
1163 ALIAS:
1164 draw_quad_alpha = 1
1165 draw_quad_alpha_premultiplied = 2
786 CODE: 1166 CODE:
787{ 1167{
788 HV *hv = (HV *)SvRV (self); 1168 HV *hv = (HV *)SvRV (self);
789 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1169 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
790 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1170 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
791 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1171 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
792 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
793 1172
794 if (items < 5) 1173 if (items < 5)
795 { 1174 {
796 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1175 w = SvNV (*hv_fetch (hv, "w", 1, 1));
797 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1176 h = SvNV (*hv_fetch (hv, "h", 1, 1));
798 } 1177 }
799 1178
1179 if (ix)
1180 {
1181 glEnable (GL_BLEND);
1182
1183 if (ix == 2)
1184 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1185 else
1186 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1187 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1188
1189 glEnable (GL_ALPHA_TEST);
1190 glAlphaFunc (GL_GREATER, 0.01f);
1191 }
1192
800 glBindTexture (GL_TEXTURE_2D, name); 1193 glBindTexture (GL_TEXTURE_2D, name);
801 if (wrap_mode) { 1194
802 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
803 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
804 }
805 glBegin (GL_QUADS); 1195 glBegin (GL_QUADS);
806 glTexCoord2f (0, 0); glVertex2f (x , y ); 1196 glTexCoord2f (0, 0); glVertex2f (x , y );
807 glTexCoord2f (0, t); glVertex2f (x , y + h); 1197 glTexCoord2f (0, t); glVertex2f (x , y + h);
808 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1198 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
809 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1199 glTexCoord2f (s, 0); glVertex2f (x + w, y );
810 glEnd (); 1200 glEnd ();
811}
812 1201
1202 if (ix)
1203 {
1204 glDisable (GL_ALPHA_TEST);
1205 glDisable (GL_BLEND);
1206 }
1207}
1208
813MODULE = CFClient PACKAGE = CFClient::Map 1209MODULE = CFPlus PACKAGE = CFPlus::Map
814 1210
815CFClient::Map 1211CFPlus::Map
816new (SV *class, int map_width, int map_height) 1212new (SV *class)
817 CODE: 1213 CODE:
818 New (0, RETVAL, 1, struct map); 1214 New (0, RETVAL, 1, struct map);
819 RETVAL->x = 0; 1215 RETVAL->x = 0;
820 RETVAL->y = 0; 1216 RETVAL->y = 0;
821 RETVAL->w = map_width; 1217 RETVAL->w = 0;
822 RETVAL->h = map_height; 1218 RETVAL->h = 0;
823 RETVAL->ox = 0; 1219 RETVAL->ox = 0;
824 RETVAL->oy = 0; 1220 RETVAL->oy = 0;
825 RETVAL->faces = 8192; 1221 RETVAL->faces = 8192;
826 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1222 Newz (0, RETVAL->face, RETVAL->faces, mapface);
827 RETVAL->texs = 8192; 1223 RETVAL->texs = 8192;
830 RETVAL->row = 0; 1226 RETVAL->row = 0;
831 OUTPUT: 1227 OUTPUT:
832 RETVAL 1228 RETVAL
833 1229
834void 1230void
835DESTROY (CFClient::Map self) 1231DESTROY (CFPlus::Map self)
836 CODE: 1232 CODE:
837{ 1233{
838 map_clear (self); 1234 map_clear (self);
839 Safefree (self->face); 1235 Safefree (self->face);
1236 Safefree (self->tex);
840 Safefree (self); 1237 Safefree (self);
841} 1238}
842 1239
843void 1240void
1241resize (CFPlus::Map self, int map_width, int map_height)
1242 CODE:
1243 self->w = map_width;
1244 self->h = map_height;
1245
1246void
844clear (CFClient::Map self) 1247clear (CFPlus::Map self)
845 CODE: 1248 CODE:
846 map_clear (self); 1249 map_clear (self);
847 1250
848void 1251void
849set_face (CFClient::Map self, int face, int texid) 1252set_face (CFPlus::Map self, int face, int texid)
850 CODE: 1253 CODE:
851{ 1254{
852 while (self->faces <= face) 1255 while (self->faces <= face)
853 { 1256 {
854 Append (mapface, self->face, self->faces, self->faces); 1257 Append (mapface, self->face, self->faces, self->faces);
857 1260
858 self->face [face] = texid; 1261 self->face [face] = texid;
859} 1262}
860 1263
861void 1264void
862set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1265set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
863 CODE: 1266 CODE:
864{ 1267{
865 while (self->texs <= texid) 1268 while (self->texs <= texid)
866 { 1269 {
867 Append (maptex, self->tex, self->texs, self->texs); 1270 Append (maptex, self->tex, self->texs, self->texs);
879 tex->r = r; 1282 tex->r = r;
880 tex->g = g; 1283 tex->g = g;
881 tex->b = b; 1284 tex->b = b;
882 tex->a = a; 1285 tex->a = a;
883 } 1286 }
1287
1288 // somewhat hackish, but for textures that require it, it really
1289 // improves the look, and most others don't suffer.
1290 glBindTexture (GL_TEXTURE_2D, name);
1291 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1292 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1293 // use uglier nearest interpolation because linear suffers
1294 // from transparent color bleeding and ugly wrapping effects.
1295 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
884} 1296}
885 1297
886int 1298int
887ox (CFClient::Map self) 1299ox (CFPlus::Map self)
888 ALIAS: 1300 ALIAS:
889 oy = 1 1301 oy = 1
1302 x = 2
1303 y = 3
1304 w = 4
1305 h = 5
890 CODE: 1306 CODE:
891 switch (ix) 1307 switch (ix)
892 { 1308 {
893 case 0: RETVAL = self->ox; break; 1309 case 0: RETVAL = self->ox; break;
894 case 1: RETVAL = self->oy; break; 1310 case 1: RETVAL = self->oy; break;
1311 case 2: RETVAL = self->x; break;
1312 case 3: RETVAL = self->y; break;
1313 case 4: RETVAL = self->w; break;
1314 case 5: RETVAL = self->h; break;
895 } 1315 }
896 OUTPUT: 1316 OUTPUT:
897 RETVAL 1317 RETVAL
898 1318
899void 1319void
900scroll (CFClient::Map self, int dx, int dy) 1320scroll (CFPlus::Map self, int dx, int dy)
901 CODE: 1321 CODE:
902{ 1322{
903 if (dx > 0) 1323 if (dx > 0)
904 map_blank (self, self->x, self->y, dx - 1, self->h); 1324 map_blank (self, self->x, self->y, dx, self->h);
905 else if (dx < 0) 1325 else if (dx < 0)
906 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1326 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
907 1327
908 if (dy > 0) 1328 if (dy > 0)
909 map_blank (self, self->x, self->y, self->w, dy - 1); 1329 map_blank (self, self->x, self->y, self->w, dy);
910 else if (dy < 0) 1330 else if (dy < 0)
911 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1331 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
912 1332
913 self->ox += dx; self->x += dx; 1333 self->ox += dx; self->x += dx;
914 self->oy += dy; self->y += dy; 1334 self->oy += dy; self->y += dy;
915 1335
916 while (self->y < 0) 1336 while (self->y < 0)
921 self->y += MAP_EXTEND_Y; 1341 self->y += MAP_EXTEND_Y;
922 } 1342 }
923} 1343}
924 1344
925void 1345void
926map1a_update (CFClient::Map self, SV *data_) 1346map1a_update (CFPlus::Map self, SV *data_, int extmap)
927 CODE: 1347 CODE:
928{ 1348{
929 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1349 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
930 uint8_t *data_end = (uint8_t *)SvEND (data_); 1350 uint8_t *data_end = (uint8_t *)SvEND (data_);
931 mapcell *cell; 1351 mapcell *cell;
932 int x, y, flags; 1352 int x, y, flags;
933 1353
934 while (data < data_end) 1354 while (data < data_end - 1)
935 { 1355 {
936 flags = (data [0] << 8) + data [1]; data += 2; 1356 flags = (data [0] << 8) + data [1]; data += 2;
937 1357
938 x = ((flags >> 10) & 63) + self->x; 1358 x = self->x + ((flags >> 10) & 63);
939 y = ((flags >> 4) & 63) + self->y; 1359 y = self->y + ((flags >> 4) & 63);
940 1360
941 cell = map_get_cell (self, x, y); 1361 cell = map_get_cell (self, x, y);
942 1362
943 if (flags & 15) 1363 if (flags & 15)
944 { 1364 {
945 if (cell->darkness < 0) 1365 if (!cell->darkness)
946 { 1366 {
1367 memset (cell, 0, sizeof (*cell));
947 cell->darkness = 0; 1368 cell->darkness = 256;
948 cell->face [0] = 0;
949 cell->face [1] = 0;
950 cell->face [2] = 0;
951 } 1369 }
952 1370
953 cell->darkness = flags & 8 ? *data++ : 255;
954
955 //TODO: don't trust server data to be in-range(!) 1371 //TODO: don't trust server data to be in-range(!)
1372
1373 if (flags & 8)
1374 {
1375 if (extmap)
1376 {
1377 uint8_t ext, cmd;
1378
1379 do
1380 {
1381 ext = *data++;
1382 cmd = ext & 0x3f;
1383
1384 if (cmd < 4)
1385 cell->darkness = 255 - ext * 64 + 1;
1386 else if (cmd == 5) // health
1387 {
1388 cell->stat_width = 1;
1389 cell->stat_hp = *data++;
1390 }
1391 else if (cmd == 6) // monster width
1392 cell->stat_width = *data++ + 1;
1393 else if (cmd == 0x47) // monster width
1394 {
1395 if (*data == 4)
1396 ; // decode player tag
1397
1398 data += *data + 1;
1399 }
1400 else if (cmd == 8) // cell flags
1401 cell->flags = *data++;
1402 else if (ext & 0x40) // unknown, multibyte => skip
1403 data += *data + 1;
1404 else
1405 data++;
1406 }
1407 while (ext & 0x80);
1408 }
1409 else
1410 cell->darkness = *data++ + 1;
1411 }
956 1412
957 if (flags & 4) 1413 if (flags & 4)
958 { 1414 {
959 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1415 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
960 } 1416 }
968 { 1424 {
969 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1425 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
970 } 1426 }
971 } 1427 }
972 else 1428 else
973 cell->darkness = -1; 1429 cell->darkness = 0;
974 } 1430 }
975} 1431}
976 1432
977SV * 1433SV *
978mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1434mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
979 CODE: 1435 CODE:
980{ 1436{
981 int x1, x; 1437 int x1, x;
982 int y1, y; 1438 int y1, y;
983 int z; 1439 int z;
1033} 1489}
1034 OUTPUT: 1490 OUTPUT:
1035 RETVAL 1491 RETVAL
1036 1492
1037void 1493void
1038draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1494draw (CFPlus::Map self, int mx, int my, int sw, int sh)
1039 PPCODE: 1495 CODE:
1040{ 1496{
1041 int vx, vy;
1042 int x, y, z; 1497 int x, y, z;
1043 int last_name; 1498 int last_name;
1044 mapface face; 1499 mapface face;
1045 int sw4 = (sw + 3) & ~3;
1046 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1047 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1048
1049 memset (darkness, 255, sw4 * sh);
1050 SvPOK_only (darkness_sv);
1051 SvCUR_set (darkness_sv, sw4 * sh);
1052
1053 vx = self->x + (self->w - sw) / 2 - shift_x;
1054 vy = self->y + (self->h - sh) / 2 - shift_y;
1055
1056 /*
1057 int vx = self->vx = self->w >= sw
1058 ? self->x + (self->w - sw) / 2
1059 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1060
1061 int vy = self->vy = self->h >= sh
1062 ? self->y + (self->h - sh) / 2
1063 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1064 */
1065 1500
1066 glColor4ub (255, 255, 255, 255); 1501 glColor4ub (255, 255, 255, 255);
1067 1502
1503 glEnable (GL_BLEND);
1068 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1504 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1069 glEnable (GL_BLEND);
1070 glEnable (GL_TEXTURE_2D); 1505 glEnable (GL_TEXTURE_2D);
1071 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1506 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1072 1507
1073 glBegin (GL_QUADS); 1508 glBegin (GL_QUADS);
1074 1509
1075 last_name = 0; 1510 last_name = 0;
1076 1511
1512 mx += self->x;
1513 my += self->y;
1514
1077 for (z = 0; z < 3; z++) 1515 for (z = 0; z < 3; z++)
1078 for (y = 0; y < sh; y++) 1516 for (y = 0; y < sh; y++)
1079 if (0 <= y + vy && y + vy < self->rows) 1517 if (0 <= y + my && y + my < self->rows)
1080 { 1518 {
1081 maprow *row = self->row + (y + vy); 1519 maprow *row = self->row + (y + my);
1082 1520
1083 for (x = 0; x < sw; x++) 1521 for (x = 0; x < sw; x++)
1084 if (row->c0 <= x + vx && x + vx < row->c1) 1522 if (row->c0 <= x + mx && x + mx < row->c1)
1085 { 1523 {
1086 mapcell *cell = row->col + (x + vx - row->c0); 1524 mapcell *cell = row->col + (x + mx - row->c0);
1087
1088 darkness[y * sw4 + x] = cell->darkness < 0
1089 ? 255 - FOW_DARKNESS
1090 : 255 - cell->darkness;
1091 1525
1092 face = cell->face [z]; 1526 face = cell->face [z];
1093 1527
1094 if (face) 1528 if (face && face < self->texs)
1095 { 1529 {
1096 maptex tex = self->tex [face]; 1530 maptex tex = self->tex [face];
1097
1098 int px = (x + 1) * 32 - tex.w; 1531 int px = (x + 1) * 32 - tex.w;
1099 int py = (y + 1) * 32 - tex.h; 1532 int py = (y + 1) * 32 - tex.h;
1100 1533
1101 if (last_name != tex.name) 1534 if (last_name != tex.name)
1102 { 1535 {
1103 glEnd (); 1536 glEnd ();
1104 last_name = tex.name;
1105 glBindTexture (GL_TEXTURE_2D, last_name); 1537 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1106 glBegin (GL_QUADS); 1538 glBegin (GL_QUADS);
1107 } 1539 }
1108 1540
1109 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1541 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1110 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1542 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1111 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1543 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1112 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1544 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1113 } 1545 }
1546
1547 if (cell->flags && z == 2)
1548 {
1549 if (cell->flags & 1)
1550 {
1551 maptex tex = self->tex [1];
1552 int px = (x + 1) * 32 - tex.w + 2;
1553 int py = (y + 1) * 32 - tex.h - 6;
1554
1555 glEnd ();
1556 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1557 glBegin (GL_QUADS);
1558
1559 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1560 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1561 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1562 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1563 }
1564 }
1114 } 1565 }
1115 } 1566 }
1116 1567
1117 glEnd (); 1568 glEnd ();
1118 1569
1119 glDisable (GL_TEXTURE_2D); 1570 glDisable (GL_TEXTURE_2D);
1120 glDisable (GL_BLEND); 1571 glDisable (GL_BLEND);
1572
1573 // top layer: overlays such as the health bar
1574 for (y = 0; y < sh; y++)
1575 if (0 <= y + my && y + my < self->rows)
1576 {
1577 maprow *row = self->row + (y + my);
1578
1579 for (x = 0; x < sw; x++)
1580 if (row->c0 <= x + mx && x + mx < row->c1)
1581 {
1582 mapcell *cell = row->col + (x + mx - row->c0);
1583
1584 int px = x * 32;
1585 int py = y * 32;
1586
1587 if (cell->stat_hp)
1588 {
1589 int width = cell->stat_width * 32;
1590 int thick = sh / 28 + 1 + cell->stat_width;
1591
1592 glColor3ub (0, 0, 0);
1593 glRectf (px + 1, py - thick - 2,
1594 px + width - 1, py);
1595
1596 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1597 glRectf (px + 2,
1598 py - thick - 1,
1599 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1600 }
1601 }
1602 }
1603}
1604
1605void
1606draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1607 CODE:
1608{
1609 static float color[16][3] = {
1610 { 0.00F, 0.00F, 0.00F },
1611 { 1.00F, 1.00F, 1.00F },
1612 { 0.00F, 0.00F, 0.55F },
1613 { 1.00F, 0.00F, 0.00F },
1614
1615 { 1.00F, 0.54F, 0.00F },
1616 { 0.11F, 0.56F, 1.00F },
1617 { 0.93F, 0.46F, 0.00F },
1618 { 0.18F, 0.54F, 0.34F },
1619
1620 { 0.56F, 0.73F, 0.56F },
1621 { 0.80F, 0.80F, 0.80F },
1622 { 0.55F, 0.41F, 0.13F },
1623 { 0.99F, 0.77F, 0.26F },
1624
1625 { 0.74F, 0.65F, 0.41F },
1626
1627 { 0.00F, 1.00F, 1.00F },
1628 { 1.00F, 0.00F, 1.00F },
1629 { 1.00F, 1.00F, 0.00F },
1630 };
1631
1632 int x, y;
1633
1634 glEnable (GL_TEXTURE_2D);
1635 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1636 glEnable (GL_BLEND);
1637 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1638 glBegin (GL_QUADS);
1639
1640 for (y = 0; y < h; y++)
1641 for (x = 0; x < w; x++)
1642 {
1643 unsigned char m = data [x + y * w];
1644
1645 if (m)
1646 {
1647 float *c = color [m & 15];
1648
1649 float tx1 = m & 0x40 ? 0.5 : 0.;
1650 float tx2 = tx1 + 0.5;
1651
1652 glColor4f (c[0], c[1], c[2], 0.75);
1653 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1654 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1655 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1656 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1657 }
1658 }
1659
1660 glEnd ();
1661 glDisable (GL_BLEND);
1662 glDisable (GL_TEXTURE_2D);
1663}
1664
1665void
1666fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1667 PPCODE:
1668{
1669 int x, y;
1670 int sw4 = (sw + 3) & ~3;
1671 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1672 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1673
1674 memset (darkness, 255, sw4 * sh);
1675 SvPOK_only (darkness_sv);
1676 SvCUR_set (darkness_sv, sw4 * sh);
1677
1678 mx += self->x;
1679 my += self->y;
1680
1681 for (y = 0; y < sh; y++)
1682 if (0 <= y + my && y + my < self->rows)
1683 {
1684 maprow *row = self->row + (y + my);
1685
1686 for (x = 0; x < sw; x++)
1687 if (row->c0 <= x + mx && x + mx < row->c1)
1688 {
1689 mapcell *cell = row->col + (x + mx - row->c0);
1690
1691 darkness[y * sw4 + x] = cell->darkness
1692 ? 255 - (cell->darkness - 1)
1693 : 255 - FOW_DARKNESS;
1694 }
1695 }
1121 1696
1122 EXTEND (SP, 3); 1697 EXTEND (SP, 3);
1123 PUSHs (sv_2mortal (newSViv (sw4))); 1698 PUSHs (sv_2mortal (newSViv (sw4)));
1124 PUSHs (sv_2mortal (newSViv (sh))); 1699 PUSHs (sv_2mortal (newSViv (sh)));
1125 PUSHs (darkness_sv); 1700 PUSHs (darkness_sv);
1126} 1701}
1127 1702
1128SV * 1703SV *
1129get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1704get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1130 CODE: 1705 CODE:
1131{ 1706{
1132 int x, y, x1, y1; 1707 int x, y, x1, y1;
1133 SV *data_sv = newSV (w * h * 7 + 5); 1708 SV *data_sv = newSV (w * h * 7 + 5);
1134 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1709 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1196} 1771}
1197 OUTPUT: 1772 OUTPUT:
1198 RETVAL 1773 RETVAL
1199 1774
1200void 1775void
1201set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1776set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1202 PPCODE: 1777 PPCODE:
1203{ 1778{
1204 int x, y, z; 1779 int x, y, z;
1205 int w, h; 1780 int w, h;
1206 int x1, y1; 1781 int x1, y1;
1238 1813
1239 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1814 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1240 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1815 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1241 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1816 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1242 1817
1243 if (cell->darkness <= 0) 1818 if (cell->darkness == 0)
1244 { 1819 {
1245 cell->darkness = -1; 1820 cell->darkness = 0;
1246 1821
1247 for (z = 0; z <= 2; z++) 1822 for (z = 0; z <= 2; z++)
1248 { 1823 {
1249 cell->face[z] = face[z]; 1824 cell->face[z] = face[z];
1250 1825
1255 } 1830 }
1256 } 1831 }
1257 } 1832 }
1258} 1833}
1259 1834
1260MODULE = CFClient PACKAGE = CFClient::MixChunk 1835MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1261 1836
1262CFClient::MixChunk 1837CFPlus::MixChunk
1263new_from_file (SV *class, char *path) 1838new_from_file (SV *class, char *path)
1264 CODE: 1839 CODE:
1265 RETVAL = Mix_LoadWAV (path); 1840 RETVAL = Mix_LoadWAV (path);
1266 OUTPUT: 1841 OUTPUT:
1267 RETVAL 1842 RETVAL
1268 1843
1269void 1844void
1270DESTROY (CFClient::MixChunk self) 1845DESTROY (CFPlus::MixChunk self)
1271 CODE: 1846 CODE:
1272 Mix_FreeChunk (self); 1847 Mix_FreeChunk (self);
1273 1848
1274int 1849int
1275volume (CFClient::MixChunk self, int volume = -1) 1850volume (CFPlus::MixChunk self, int volume = -1)
1276 CODE: 1851 CODE:
1277 RETVAL = Mix_VolumeChunk (self, volume); 1852 RETVAL = Mix_VolumeChunk (self, volume);
1278 OUTPUT: 1853 OUTPUT:
1279 RETVAL 1854 RETVAL
1280 1855
1281int 1856int
1282play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1857play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1283 CODE: 1858 CODE:
1284 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1859 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1285 OUTPUT: 1860 OUTPUT:
1286 RETVAL 1861 RETVAL
1287 1862
1288MODULE = CFClient PACKAGE = CFClient::MixMusic 1863MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1289 1864
1290int 1865int
1291volume (int volume = -1) 1866volume (int volume = -1)
1292 CODE: 1867 CODE:
1293 RETVAL = Mix_VolumeMusic (volume); 1868 RETVAL = Mix_VolumeMusic (volume);
1294 OUTPUT: 1869 OUTPUT:
1295 RETVAL 1870 RETVAL
1296 1871
1297CFClient::MixMusic 1872CFPlus::MixMusic
1298new_from_file (SV *class, char *path) 1873new_from_file (SV *class, char *path)
1299 CODE: 1874 CODE:
1300 RETVAL = Mix_LoadMUS (path); 1875 RETVAL = Mix_LoadMUS (path);
1301 OUTPUT: 1876 OUTPUT:
1302 RETVAL 1877 RETVAL
1303 1878
1304void 1879void
1305DESTROY (CFClient::MixMusic self) 1880DESTROY (CFPlus::MixMusic self)
1306 CODE: 1881 CODE:
1307 Mix_FreeMusic (self); 1882 Mix_FreeMusic (self);
1308 1883
1309int 1884int
1310play (CFClient::MixMusic self, int loops = -1) 1885play (CFPlus::MixMusic self, int loops = -1)
1311 CODE: 1886 CODE:
1312 RETVAL = Mix_PlayMusic (self, loops); 1887 RETVAL = Mix_PlayMusic (self, loops);
1313 OUTPUT: 1888 OUTPUT:
1314 RETVAL 1889 RETVAL
1315 1890
1316MODULE = CFClient PACKAGE = CFClient::OpenGL 1891MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1317 1892
1318BOOT: 1893BOOT:
1319{ 1894{
1320 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1895 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1321 static const struct { 1896 static const struct {
1322 const char *name; 1897 const char *name;
1323 IV iv; 1898 IV iv;
1324 } *civ, const_iv[] = { 1899 } *civ, const_iv[] = {
1325# define const_iv(name) { # name, (IV)name } 1900# define const_iv(name) { # name, (IV)name }
1326 const_iv (GL_COLOR_MATERIAL), 1901 const_iv (GL_COLOR_MATERIAL),
1327 const_iv (GL_SMOOTH), 1902 const_iv (GL_SMOOTH),
1328 const_iv (GL_FLAT), 1903 const_iv (GL_FLAT),
1904 const_iv (GL_DITHER),
1329 const_iv (GL_BLEND), 1905 const_iv (GL_BLEND),
1906 const_iv (GL_CULL_FACE),
1907 const_iv (GL_SCISSOR_TEST),
1908 const_iv (GL_DEPTH_TEST),
1909 const_iv (GL_ALPHA_TEST),
1910 const_iv (GL_NORMALIZE),
1911 const_iv (GL_RESCALE_NORMAL),
1912 const_iv (GL_FRONT),
1913 const_iv (GL_BACK),
1330 const_iv (GL_AND), 1914 const_iv (GL_AND),
1915 const_iv (GL_ONE),
1916 const_iv (GL_ZERO),
1331 const_iv (GL_SRC_ALPHA), 1917 const_iv (GL_SRC_ALPHA),
1918 const_iv (GL_DST_ALPHA),
1332 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1919 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1920 const_iv (GL_ONE_MINUS_DST_ALPHA),
1921 const_iv (GL_SRC_ALPHA_SATURATE),
1333 const_iv (GL_RGB), 1922 const_iv (GL_RGB),
1334 const_iv (GL_RGBA), 1923 const_iv (GL_RGBA),
1924 const_iv (GL_RGBA4),
1925 const_iv (GL_RGBA8),
1926 const_iv (GL_RGB5_A1),
1335 const_iv (GL_UNSIGNED_BYTE), 1927 const_iv (GL_UNSIGNED_BYTE),
1336 const_iv (GL_ALPHA4), 1928 const_iv (GL_UNSIGNED_SHORT),
1929 const_iv (GL_UNSIGNED_INT),
1337 const_iv (GL_ALPHA), 1930 const_iv (GL_ALPHA),
1931 const_iv (GL_INTENSITY),
1932 const_iv (GL_LUMINANCE),
1933 const_iv (GL_LUMINANCE_ALPHA),
1338 const_iv (GL_FLOAT), 1934 const_iv (GL_FLOAT),
1339 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1935 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1340 const_iv (GL_COMPILE), 1936 const_iv (GL_COMPILE),
1341 const_iv (GL_TEXTURE_1D), 1937 const_iv (GL_TEXTURE_1D),
1342 const_iv (GL_TEXTURE_2D), 1938 const_iv (GL_TEXTURE_2D),
1344 const_iv (GL_TEXTURE_MAG_FILTER), 1940 const_iv (GL_TEXTURE_MAG_FILTER),
1345 const_iv (GL_TEXTURE_MIN_FILTER), 1941 const_iv (GL_TEXTURE_MIN_FILTER),
1346 const_iv (GL_TEXTURE_ENV_MODE), 1942 const_iv (GL_TEXTURE_ENV_MODE),
1347 const_iv (GL_TEXTURE_WRAP_S), 1943 const_iv (GL_TEXTURE_WRAP_S),
1348 const_iv (GL_TEXTURE_WRAP_T), 1944 const_iv (GL_TEXTURE_WRAP_T),
1945 const_iv (GL_REPEAT),
1349 const_iv (GL_CLAMP), 1946 const_iv (GL_CLAMP),
1350 const_iv (GL_REPEAT), 1947 const_iv (GL_CLAMP_TO_EDGE),
1351 const_iv (GL_NEAREST), 1948 const_iv (GL_NEAREST),
1352 const_iv (GL_LINEAR), 1949 const_iv (GL_LINEAR),
1353 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1950 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1354 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1951 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1355 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1952 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1356 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1953 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1357 const_iv (GL_GENERATE_MIPMAP), 1954 const_iv (GL_GENERATE_MIPMAP),
1358 const_iv (GL_LINEAR),
1359 const_iv (GL_MODULATE), 1955 const_iv (GL_MODULATE),
1956 const_iv (GL_DECAL),
1360 const_iv (GL_REPLACE), 1957 const_iv (GL_REPLACE),
1958 const_iv (GL_DEPTH_BUFFER_BIT),
1361 const_iv (GL_COLOR_BUFFER_BIT), 1959 const_iv (GL_COLOR_BUFFER_BIT),
1362 const_iv (GL_PROJECTION), 1960 const_iv (GL_PROJECTION),
1363 const_iv (GL_MODELVIEW), 1961 const_iv (GL_MODELVIEW),
1364 const_iv (GL_COLOR_LOGIC_OP), 1962 const_iv (GL_COLOR_LOGIC_OP),
1963 const_iv (GL_SEPARABLE_2D),
1365 const_iv (GL_CONVOLUTION_2D), 1964 const_iv (GL_CONVOLUTION_2D),
1366 const_iv (GL_CONVOLUTION_BORDER_MODE), 1965 const_iv (GL_CONVOLUTION_BORDER_MODE),
1367 const_iv (GL_CONSTANT_BORDER), 1966 const_iv (GL_CONSTANT_BORDER),
1368 const_iv (GL_LINES), 1967 const_iv (GL_LINES),
1968 const_iv (GL_LINE_STRIP),
1969 const_iv (GL_LINE_LOOP),
1369 const_iv (GL_QUADS), 1970 const_iv (GL_QUADS),
1370 const_iv (GL_LINE_LOOP), 1971 const_iv (GL_QUAD_STRIP),
1972 const_iv (GL_TRIANGLES),
1973 const_iv (GL_TRIANGLE_STRIP),
1974 const_iv (GL_TRIANGLE_FAN),
1371 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1975 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1372 const_iv (GL_FASTEST), 1976 const_iv (GL_FASTEST),
1977 const_iv (GL_V2F),
1978 const_iv (GL_V3F),
1979 const_iv (GL_T2F_V3F),
1980 const_iv (GL_T2F_N3F_V3F),
1373# undef const_iv 1981# undef const_iv
1374 }; 1982 };
1375 1983
1376 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1984 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1377 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1985 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1378} 1986}
1379 1987
1988char *
1989gl_vendor ()
1990 CODE:
1991 RETVAL = (char *)glGetString (GL_VENDOR);
1992 OUTPUT:
1993 RETVAL
1994
1995char *
1996gl_version ()
1997 CODE:
1998 RETVAL = (char *)glGetString (GL_VERSION);
1999 OUTPUT:
2000 RETVAL
2001
2002char *
2003gl_extensions ()
2004 CODE:
2005 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2006 OUTPUT:
2007 RETVAL
2008
1380int glGetError () 2009int glGetError ()
2010
2011void glFinish ()
1381 2012
1382void glClear (int mask) 2013void glClear (int mask)
1383 2014
1384void glClearColor (float r, float g, float b, float a = 1.0) 2015void glClearColor (float r, float g, float b, float a = 1.0)
1385 PROTOTYPE: @ 2016 PROTOTYPE: @
1392 2023
1393void glHint (int target, int mode) 2024void glHint (int target, int mode)
1394 2025
1395void glBlendFunc (int sfactor, int dfactor) 2026void glBlendFunc (int sfactor, int dfactor)
1396 2027
2028void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2029 CODE:
2030 gl_BlendFuncSeparate (sa, da, saa, daa);
2031
2032void glDepthMask (int flag)
2033
1397void glLogicOp (int opcode) 2034void glLogicOp (int opcode)
1398 2035
2036void glColorMask (int red, int green, int blue, int alpha)
2037
1399void glMatrixMode (int mode) 2038void glMatrixMode (int mode)
1400 2039
1401void glPushMatrix () 2040void glPushMatrix ()
1402 2041
1403void glPopMatrix () 2042void glPopMatrix ()
1404 2043
1405void glLoadIdentity () 2044void glLoadIdentity ()
1406 2045
2046void glDrawBuffer (int buffer)
2047
2048void glReadBuffer (int buffer)
2049
2050# near_ and far_ are due to microsofts buggy "c" compiler
2051void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2052
2053# near_ and far_ are due to microsofts buggy "c" compiler
1407void glOrtho (double left, double right, double bottom, double top, double near, double far) 2054void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1408 2055
1409void glViewport (int x, int y, int width, int height) 2056void glViewport (int x, int y, int width, int height)
2057
2058void glScissor (int x, int y, int width, int height)
1410 2059
1411void glTranslate (float x, float y, float z = 0.) 2060void glTranslate (float x, float y, float z = 0.)
1412 CODE: 2061 CODE:
1413 glTranslatef (x, y, z); 2062 glTranslatef (x, y, z);
1414 2063
1424 2073
1425void glEnd () 2074void glEnd ()
1426 2075
1427void glColor (float r, float g, float b, float a = 1.0) 2076void glColor (float r, float g, float b, float a = 1.0)
1428 PROTOTYPE: @ 2077 PROTOTYPE: @
2078 ALIAS:
2079 glColor_premultiply = 1
1429 CODE: 2080 CODE:
2081 if (ix)
2082 {
2083 r *= a;
2084 g *= a;
2085 b *= a;
2086 }
2087 // microsoft visual "c" rounds instead of truncating...
1430 glColor4f (r, g, b, a); 2088 glColor4f (r, g, b, a);
2089
2090void glInterleavedArrays (int format, int stride, char *data)
2091
2092void glDrawElements (int mode, int count, int type, char *indices)
2093
2094# 1.2 void glDrawRangeElements (int mode, int start, int end
2095
2096void glRasterPos (float x, float y, float z = 0.)
2097 CODE:
2098 glRasterPos3f (0, 0, z);
2099 glBitmap (0, 0, 0, 0, x, y, 0);
1431 2100
1432void glVertex (float x, float y, float z = 0.) 2101void glVertex (float x, float y, float z = 0.)
1433 CODE: 2102 CODE:
1434 glVertex3f (x, y, z); 2103 glVertex3f (x, y, z);
1435 2104
1447 2116
1448void glBindTexture (int target, int name) 2117void glBindTexture (int target, int name)
1449 2118
1450void glConvolutionParameter (int target, int pname, float params) 2119void glConvolutionParameter (int target, int pname, float params)
1451 CODE: 2120 CODE:
2121 if (gl.ConvolutionParameterf)
1452 glConvolutionParameterf (target, pname, params); 2122 gl.ConvolutionParameterf (target, pname, params);
1453 2123
1454void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2124void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2125 CODE:
2126 if (gl.ConvolutionFilter2D)
2127 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2128
2129void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2130 CODE:
2131 if (gl.SeparableFilter2D)
2132 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1455 2133
1456void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2134void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1457 2135
1458void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2136void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2137
2138void glDrawPixels (int width, int height, int format, int type, char *pixels)
2139
2140void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1459 2141
1460int glGenTexture () 2142int glGenTexture ()
1461 CODE: 2143 CODE:
1462{ 2144{
1463 GLuint name; 2145 GLuint name;

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