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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.167 by root, Sat Dec 9 02:21:25 2006 UTC vs.
Revision 1.249 by root, Fri Dec 28 15:40:07 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN 2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
4# include <malloc.h> 4# include <malloc.h>
5# include <windows.h> 5# include <windows.h>
6# include <wininet.h> 6# include <wininet.h>
7# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761) 8# pragma warning(disable:4761)
9#endif 9#endif
10 10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
14#endif
15
11#include "EXTERN.h" 16#include "EXTERN.h"
12#include "perl.h" 17#include "perl.h"
13#include "XSUB.h" 18#include "XSUB.h"
14 19
15#ifdef _WIN32 20#ifdef _WIN32
16# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
17#endif 27#endif
18 28
29#include <assert.h>
19#include <math.h> 30#include <math.h>
20#include <string.h> 31#include <string.h>
21#include <stdio.h> 32#include <stdio.h>
22#include <stdlib.h> 33#include <stdlib.h>
23 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
24#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
25#include <SDL_endian.h> 39#include <SDL_endian.h>
26#include <SDL_image.h> 40#include <SDL_image.h>
27#include <SDL_mixer.h> 41#include <SDL_mixer.h>
28#include <SDL_opengl.h> 42#include <SDL_opengl.h>
29 43
31#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
32 46
33#include <glib/gmacros.h> 47#include <glib/gmacros.h>
34 48
35#include <pango/pango.h> 49#include <pango/pango.h>
50
51#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2))
52# define pango_layout_get_line_readonly pango_layout_get_line_readonly
53# define pango_layout_get_lines_readonly pango_layout_get_lines_readonly
54# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line_readonly
55# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run_readonly
56#endif
36 57
37#ifndef _WIN32 58#ifndef _WIN32
38# include <sys/types.h> 59# include <sys/types.h>
39# include <sys/socket.h> 60# include <sys/socket.h>
40# include <netinet/in.h> 61# include <netinet/in.h>
55# define PARACHUTE SDL_INIT_NOPARACHUTE 76# define PARACHUTE SDL_INIT_NOPARACHUTE
56#else 77#else
57# define PARACHUTE 0 78# define PARACHUTE 0
58#endif 79#endif
59 80
81static AV *texture_av;
82
60static struct 83static struct
61{ 84{
62#define GL_FUNC(ptr,name) ptr name; 85#define GL_FUNC(ptr,name) ptr name;
63#include "glfunc.h" 86#include "glfunc.h"
64#undef GL_FUNC 87#undef GL_FUNC
65} gl; 88} gl;
66 89
90static void
67static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 91gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
68{ 92{
69 if (gl.BlendFuncSeparate) 93 if (gl.BlendFuncSeparate)
70 gl.BlendFuncSeparate (sa, da, saa, daa); 94 gl.BlendFuncSeparate (sa, da, saa, daa);
71 else if (gl.BlendFuncSeparateEXT) 95 else if (gl.BlendFuncSeparateEXT)
72 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 96 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
73 else 97 else
74 glBlendFunc (sa, da); 98 glBlendFunc (sa, da);
75} 99}
76 100
101static GLuint
102gen_texture ()
103{
104 GLuint name;
105
106 if (AvFILL (texture_av) >= 0)
107 name = (GLuint)(size_t)av_pop (texture_av);
108 else
109 glGenTextures (1, &name);
110
111 return name;
112}
113
114static void
115del_texture (GLuint name)
116{
117 /* make a half-assed attempt at returning the memory used by the texture */
118 /* textures are frequently being reused by cfplus anyway */
119 /*glBindTexture (GL_TEXTURE_2D, name);*/
120 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
121 av_push (texture_av, (SV *)(size_t)name);
122 glDeleteTextures (1, &name);
123}
124
77#include "texcache.c" 125#include "texcache.c"
126#include "rendercache.c"
78 127
79#include "pango-font.c" 128#include "pango-font.c"
80#include "pango-fontmap.c" 129#include "pango-fontmap.c"
81#include "pango-render.c" 130#include "pango-render.c"
82 131
132typedef IV DC__Channel;
133typedef SDL_RWops *DC__RW;
83typedef Mix_Chunk *CFPlus__MixChunk; 134typedef Mix_Chunk *DC__MixChunk;
84typedef Mix_Music *CFPlus__MixMusic; 135typedef Mix_Music *DC__MixMusic;
85 136
86typedef PangoFontDescription *CFPlus__Font; 137typedef PangoFontDescription *DC__Font;
87 138
88static int 139static int
89shape_attr_p (PangoLayoutRun *run) 140shape_attr_p (PangoLayoutRun *run)
90{ 141{
91 GSList *attrs = run->item->analysis.extra_attrs; 142 GSList *attrs = run->item->analysis.extra_attrs;
105 156
106typedef struct cf_layout { 157typedef struct cf_layout {
107 PangoLayout *pl; 158 PangoLayout *pl;
108 float r, g, b, a; // default color for rgba mode 159 float r, g, b, a; // default color for rgba mode
109 int base_height; 160 int base_height;
110 CFPlus__Font font; 161 DC__Font font;
162 rc_t *rc;
111} *CFPlus__Layout; 163} *DC__Layout;
112 164
113static CFPlus__Font default_font; 165static DC__Font default_font;
114static PangoContext *opengl_context; 166static PangoContext *opengl_context;
115static PangoFontMap *opengl_fontmap; 167static PangoFontMap *opengl_fontmap;
116 168
117static void 169static void
118substitute_func (FcPattern *pattern, gpointer data) 170substitute_func (FcPattern *pattern, gpointer data)
123#endif 175#endif
124 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 176 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
125} 177}
126 178
127static void 179static void
128layout_update_font (CFPlus__Layout self) 180layout_update_font (DC__Layout self)
129{ 181{
130 /* use a random scale factor to account for unknown descenders, 0.8 works 182 /* use a random scale factor to account for unknown descenders, 0.8 works
131 * reasonably well with bitstream vera 183 * reasonably well with bitstream vera
132 */ 184 */
133 PangoFontDescription *font = self->font ? self->font : default_font; 185 PangoFontDescription *font = self->font ? self->font : default_font;
137 189
138 pango_layout_set_font_description (self->pl, font); 190 pango_layout_set_font_description (self->pl, font);
139} 191}
140 192
141static void 193static void
142layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 194layout_get_pixel_size (DC__Layout self, int *w, int *h)
143{ 195{
144 PangoRectangle rect; 196 PangoRectangle rect;
145 197
146 // get_pixel_* wrongly rounds down 198 // get_pixel_* wrongly rounds down
147 pango_layout_get_extents (self->pl, 0, &rect); 199 pango_layout_get_extents (self->pl, 0, &rect);
154 206
155 *w = rect.width; 207 *w = rect.width;
156 *h = rect.height; 208 *h = rect.height;
157} 209}
158 210
211typedef uint16_t tileid;
159typedef uint16_t mapface; 212typedef uint16_t faceid;
160 213
161typedef struct { 214typedef struct {
162 GLint name; 215 GLuint name;
163 int w, h; 216 int w, h;
164 float s, t; 217 float s, t;
165 uint8_t r, g, b, a; 218 uint8_t r, g, b, a;
219 tileid smoothtile;
220 uint8_t smoothlevel;
166} maptex; 221} maptex;
167 222
168typedef struct { 223typedef struct {
169 uint32_t player; 224 uint32_t player;
170 mapface face[3]; 225 tileid tile[3];
171 uint16_t darkness; 226 uint16_t darkness;
172 uint8_t stat_width, stat_hp, flags; 227 uint8_t stat_width, stat_hp, flags, smoothmax;
173} mapcell; 228} mapcell;
174 229
175typedef struct { 230typedef struct {
176 int32_t c0, c1; 231 int32_t c0, c1;
177 mapcell *col; 232 mapcell *col;
178} maprow; 233} maprow;
179 234
180typedef struct map { 235typedef struct map {
181 int x, y, w, h; 236 int x, y, w, h;
182 int ox, oy; /* offset to virtual global coordinate system */ 237 int ox, oy; /* offset to virtual global coordinate system */
183 int faces; 238 int faces; tileid *face2tile; // [faceid]
184 mapface *face; 239 int texs; maptex *tex; // [tileid]
185
186 int texs;
187 maptex *tex;
188 240
189 int32_t rows; 241 int32_t rows;
190 maprow *row; 242 maprow *row;
191} *CFPlus__Map; 243} *DC__Map;
192 244
193static char * 245static char *
194prepend (char *ptr, int sze, int inc) 246prepend (char *ptr, int sze, int inc)
195{ 247{
196 char *p; 248 char *p;
213} 265}
214 266
215#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 267#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
216#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 268#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
217 269
270static void
271need_facenum (struct map *self, faceid face)
272{
273 while (self->faces <= face)
274 {
275 Append (tileid, self->face2tile, self->faces, self->faces);
276 self->faces *= 2;
277 }
278}
279
280static void
281need_texid (struct map *self, int texid)
282{
283 while (self->texs <= texid)
284 {
285 Append (maptex, self->tex, self->texs, self->texs);
286 self->texs *= 2;
287 }
288}
289
218static maprow * 290static maprow *
219map_get_row (CFPlus__Map self, int y) 291map_get_row (DC__Map self, int y)
220{ 292{
221 if (0 > y) 293 if (0 > y)
222 { 294 {
223 int extend = - y + MAP_EXTEND_Y; 295 int extend = - y + MAP_EXTEND_Y;
224 Prepend (maprow, self->row, self->rows, extend); 296 Prepend (maprow, self->row, self->rows, extend);
262 334
263 return row->col + (x - row->c0); 335 return row->col + (x - row->c0);
264} 336}
265 337
266static mapcell * 338static mapcell *
267map_get_cell (CFPlus__Map self, int x, int y) 339map_get_cell (DC__Map self, int x, int y)
268{ 340{
269 return row_get_cell (map_get_row (self, y), x); 341 return row_get_cell (map_get_row (self, y), x);
270} 342}
271 343
272static void 344static void
273map_clear (CFPlus__Map self) 345map_clear (DC__Map self)
274{ 346{
275 int r; 347 int r;
276 348
277 for (r = 0; r < self->rows; r++) 349 for (r = 0; r < self->rows; r++)
278 Safefree (self->row[r].col); 350 Safefree (self->row[r].col);
286 self->row = 0; 358 self->row = 0;
287 self->rows = 0; 359 self->rows = 0;
288} 360}
289 361
290static void 362static void
291map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 363map_blank (DC__Map self, int x0, int y0, int w, int h)
292{ 364{
293 int x, y; 365 int x, y;
294 maprow *row; 366 maprow *row;
295 mapcell *cell; 367 mapcell *cell;
296 368
316 cell->player = 0; 388 cell->player = 0;
317 } 389 }
318 } 390 }
319} 391}
320 392
393typedef struct {
394 tileid tile;
395 uint8_t x, y, level;
396} smooth_key;
397
398static void
399smooth_or_bits (HV *hv, smooth_key *key, IV bits)
400{
401 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
402
403 if (SvIOK (*sv))
404 SvIV_set (*sv, SvIVX (*sv) | bits);
405 else
406 sv_setiv (*sv, bits);
407}
408
321static void 409static void
322music_finished (void) 410music_finished (void)
323{ 411{
324 SDL_UserEvent ev; 412 SDL_UserEvent ev;
325 413
359 n |= n >> 16; 447 n |= n >> 16;
360 448
361 return n + 1; 449 return n + 1;
362} 450}
363 451
452static unsigned int
453popcount (unsigned int n)
454{
455 n -= (n >> 1) & 0x55555555U;
456 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
457 n = ((n >> 4) + n) & 0x0f0f0f0fU;
458 n *= 0x01010101U;
459
460 return n >> 24;
461}
462
364/* SDL should provide this, really. */ 463/* SDL should provide this, really. */
365#define SDLK_MODIFIER_MIN 300 464#define SDLK_MODIFIER_MIN 300
366#define SDLK_MODIFIER_MAX 314 465#define SDLK_MODIFIER_MAX 314
367 466
368MODULE = CFPlus PACKAGE = CFPlus 467/******************************************************************************/
468
469static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
470static GV *hover_gv;
471
472static int
473within_widget (SV *widget, NV x, NV y)
474{
475 HV *self;
476 SV **svp;
477 NV wx, ww, wy, wh;
478
479 if (!SvROK (widget))
480 return 0;
481
482 self = (HV *)SvRV (widget);
483
484 if (SvTYPE (self) != SVt_PVHV)
485 return 0;
486
487 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
488 if (y < wy)
489 return 0;
490
491 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
492 if (y >= wy + wh)
493 return 0;
494
495 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
496 if (x < wx)
497 return 0;
498
499 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
500 if (x >= wx + ww)
501 return 0;
502
503 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
504 if (!svp || !SvTRUE (*svp))
505 return 0;
506
507 return 1;
508}
509
510MODULE = Deliantra::Client PACKAGE = DC
369 511
370PROTOTYPES: ENABLE 512PROTOTYPES: ENABLE
371 513
372BOOT: 514BOOT:
373{ 515{
374 HV *stash = gv_stashpv ("CFPlus", 1); 516 HV *stash = gv_stashpv ("DC", 1);
375 static const struct { 517 static const struct {
376 const char *name; 518 const char *name;
377 IV iv; 519 IV iv;
378 } *civ, const_iv[] = { 520 } *civ, const_iv[] = {
379# define const_iv(name) { # name, (IV)name } 521# define const_iv(name) { # name, (IV)name }
401 543
402 const_iv (SDL_APPINPUTFOCUS), 544 const_iv (SDL_APPINPUTFOCUS),
403 const_iv (SDL_APPMOUSEFOCUS), 545 const_iv (SDL_APPMOUSEFOCUS),
404 const_iv (SDL_APPACTIVE), 546 const_iv (SDL_APPACTIVE),
405 547
548 const_iv (SDLK_FIRST),
549 const_iv (SDLK_LAST),
406 const_iv (SDLK_KP0), 550 const_iv (SDLK_KP0),
407 const_iv (SDLK_KP1), 551 const_iv (SDLK_KP1),
408 const_iv (SDLK_KP2), 552 const_iv (SDLK_KP2),
409 const_iv (SDLK_KP3), 553 const_iv (SDLK_KP3),
410 const_iv (SDLK_KP4), 554 const_iv (SDLK_KP4),
482 const_iv (KMOD_LMETA), 626 const_iv (KMOD_LMETA),
483 const_iv (KMOD_RMETA), 627 const_iv (KMOD_RMETA),
484 const_iv (KMOD_NUM), 628 const_iv (KMOD_NUM),
485 const_iv (KMOD_CAPS), 629 const_iv (KMOD_CAPS),
486 const_iv (KMOD_MODE), 630 const_iv (KMOD_MODE),
631
632 const_iv (MIX_DEFAULT_FORMAT),
487# undef const_iv 633# undef const_iv
488 }; 634 };
489 635
490 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 636 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
491 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 637 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
492 638
493 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); 639 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
494 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); 640 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
495} 641}
496 642
643void
644weaken (SV *rv)
645 PROTOTYPE: $
646 CODE:
647 sv_rvweaken (rv);
648
497int 649int
498in_destruct () 650in_destruct ()
499 CODE: 651 CODE:
500 RETVAL = PL_main_cv == Nullcv; 652 RETVAL = PL_main_cv == Nullcv;
501 OUTPUT: 653 OUTPUT:
503 655
504NV floor (NV x) 656NV floor (NV x)
505 657
506NV ceil (NV x) 658NV ceil (NV x)
507 659
660IV minpot (UV n)
661
662IV popcount (UV n)
663
508void 664void
509pango_init () 665pango_init ()
510 CODE: 666 CODE:
511{ 667{
512 opengl_fontmap = pango_opengl_font_map_new (); 668 opengl_fontmap = pango_opengl_font_map_new ();
513 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 669 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
514 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 670 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
671#if defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2)
672 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
673 pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);
674#endif
515} 675}
676
677char *
678SDL_GetError ()
516 679
517int 680int
518SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 681SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
519 682
520void 683void
521SDL_Quit () 684SDL_Quit ()
522 685
523void 686void
524SDL_ListModes () 687SDL_ListModes (int rgb, int alpha)
525 PPCODE: 688 PPCODE:
526{ 689{
527 SDL_Rect **m; 690 SDL_Rect **m;
528 691
529 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 692 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
530 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 693 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
531 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 694 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
532 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 695 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
533 696
534 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 697 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
535 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 698 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
536 699
537 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 700 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
538 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 701 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
539 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 702 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
540 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 703 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
541 704
542 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 705 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
543#if SDL_VERSION_ATLEAST(1,2,10) 706#if SDL_VERSION_ATLEAST(1,2,10)
544 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 707 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
545 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 708 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
546#endif 709#endif
547 710
548 SDL_EnableUNICODE (1);
549 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
550
551 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 711 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
552 712
553 if (m && m != (SDL_Rect **)-1) 713 if (m && m != (SDL_Rect **)-1)
554 while (*m) 714 while (*m)
555 { 715 {
716 if ((*m)->w >= 800 && (*m)->h >= 480)
717 {
556 AV *av = newAV (); 718 AV *av = newAV ();
557 av_push (av, newSViv ((*m)->w)); 719 av_push (av, newSViv ((*m)->w));
558 av_push (av, newSViv ((*m)->h)); 720 av_push (av, newSViv ((*m)->h));
721 av_push (av, newSViv (rgb));
722 av_push (av, newSViv (alpha));
559 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 723 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
724 }
560 725
561 ++m; 726 ++m;
562 } 727 }
563} 728}
564 729
565char *
566SDL_GetError ()
567
568int 730int
569SDL_SetVideoMode (int w, int h, int fullscreen) 731SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
570 CODE: 732 CODE:
733{
734 SDL_EnableUNICODE (1);
735 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
736
737 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
738 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
739 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
740 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
741
571 RETVAL = !!SDL_SetVideoMode ( 742 RETVAL = !!SDL_SetVideoMode (
572 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 743 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
573 ); 744 );
745
574 if (RETVAL) 746 if (RETVAL)
575 { 747 {
576 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 748 av_clear (texture_av);
749
750 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
577# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 751#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
578# include "glfunc.h" 752#include "glfunc.h"
579# undef GL_FUNC 753#undef GL_FUNC
580 } 754 }
755}
581 OUTPUT: 756 OUTPUT:
582 RETVAL 757 RETVAL
583 758
584void 759void
585SDL_GL_SwapBuffers () 760SDL_GL_SwapBuffers ()
586 761
587char * 762char *
588SDL_GetKeyName (int sym) 763SDL_GetKeyName (int sym)
589 764
765int
766SDL_GetAppState ()
767
590void 768void
591SDL_PollEvent () 769poll_events ()
592 PPCODE: 770 PPCODE:
593{ 771{
594 SDL_Event ev; 772 SDL_Event ev;
595 773
596 while (SDL_PollEvent (&ev)) 774 SDL_PumpEvents ();
775 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
597 { 776 {
598 HV *hv = newHV (); 777 HV *hv = newHV ();
599 hv_store (hv, "type", 4, newSViv (ev.type), 0); 778 hv_store (hv, "type", 4, newSViv (ev.type), 0);
600 779
601 switch (ev.type) 780 switch (ev.type)
613 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 792 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
614 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 793 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
615 break; 794 break;
616 795
617 case SDL_MOUSEMOTION: 796 case SDL_MOUSEMOTION:
797 {
798 int state = ev.motion.state;
799 int x = ev.motion.x;
800 int y = ev.motion.y;
801 int xrel = ev.motion.xrel;
802 int yrel = ev.motion.yrel;
803
804 /* do simplistic event compression */
805 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
806 && state == ev.motion.state)
807 {
808 xrel += ev.motion.xrel;
809 yrel += ev.motion.yrel;
810 x = ev.motion.x;
811 y = ev.motion.y;
812 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
813 }
814
618 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 815 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
619
620 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 816 hv_store (hv, "state", 5, newSViv (state), 0);
621 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 817 hv_store (hv, "x", 1, newSViv (x), 0);
622 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 818 hv_store (hv, "y", 1, newSViv (y), 0);
623 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 819 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
624 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 820 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
821 }
625 break; 822 break;
626 823
627 case SDL_MOUSEBUTTONDOWN: 824 case SDL_MOUSEBUTTONDOWN:
628 case SDL_MOUSEBUTTONUP: 825 case SDL_MOUSEBUTTONUP:
629 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 826 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
639 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 836 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
640 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 837 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
641 break; 838 break;
642 } 839 }
643 840
644 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 841 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
645 } 842 }
646} 843}
647 844
648int 845int
649Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 846Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
650 POSTCALL: 847 POSTCALL:
651 Mix_HookMusicFinished (music_finished); 848 Mix_HookMusicFinished (music_finished);
652 Mix_ChannelFinished (channel_finished); 849 Mix_ChannelFinished (channel_finished);
653 850
654void 851void
852Mix_QuerySpec ()
853 PPCODE:
854{
855 int freq, channels;
856 Uint16 format;
857
858 if (Mix_QuerySpec (&freq, &format, &channels))
859 {
860 EXTEND (SP, 3);
861 PUSHs (sv_2mortal (newSViv (freq)));
862 PUSHs (sv_2mortal (newSViv (format)));
863 PUSHs (sv_2mortal (newSViv (channels)));
864 }
865}
866
867void
655Mix_CloseAudio () 868Mix_CloseAudio ()
656 869
657int 870int
658Mix_AllocateChannels (int numchans = -1) 871Mix_AllocateChannels (int numchans = -1)
659 872
873const char *
874Mix_GetError ()
875
660void 876void
661lowdelay (int fd, int val = 1) 877lowdelay (int fd, int val = 1)
662 CODE: 878 CODE:
663#ifndef _WIN32
664 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 879 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
665#endif
666 880
667void 881void
668win32_proxy_info () 882win32_proxy_info ()
669 PPCODE: 883 PPCODE:
670{ 884{
707 STRLEN image_len; 921 STRLEN image_len;
708 char *image = (char *)SvPVbyte (image_, image_len); 922 char *image = (char *)SvPVbyte (image_, image_len);
709 SDL_Surface *surface, *surface2; 923 SDL_Surface *surface, *surface2;
710 SDL_PixelFormat fmt; 924 SDL_PixelFormat fmt;
711 SDL_RWops *rw = ix 925 SDL_RWops *rw = ix
712 ? SDL_RWFromFile (image, "r") 926 ? SDL_RWFromFile (image, "rb")
713 : SDL_RWFromConstMem (image, image_len); 927 : SDL_RWFromConstMem (image, image_len);
714 928
715 if (!rw) 929 if (!rw)
716 croak ("load_image: %s", SDL_GetError ()); 930 croak ("load_image: %s", SDL_GetError ());
717 931
790void 1004void
791error (char *message) 1005error (char *message)
792 CODE: 1006 CODE:
793 fprintf (stderr, "ERROR: %s\n", message); 1007 fprintf (stderr, "ERROR: %s\n", message);
794#ifdef _WIN32 1008#ifdef _WIN32
795 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1009 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
796#endif 1010#endif
797 1011
798void 1012void
799fatal (char *message) 1013fatal (char *message)
800 CODE: 1014 CODE:
801 fprintf (stderr, "FATAL: %s\n", message); 1015 fprintf (stderr, "FATAL: %s\n", message);
802#ifdef _WIN32 1016#ifdef _WIN32
803 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1017 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
804#endif 1018#endif
805 _exit (1); 1019 _exit (1);
806 1020
807void 1021void
808_exit (int retval = 0) 1022_exit (int retval = 0)
811 ExitThread (retval); // unclean, please beam me up 1025 ExitThread (retval); // unclean, please beam me up
812#else 1026#else
813 _exit (retval); 1027 _exit (retval);
814#endif 1028#endif
815 1029
816MODULE = CFPlus PACKAGE = CFPlus::Font 1030void
1031debug ()
1032 CODE:
1033{
1034#if DEBUG
1035 VALGRIND_DO_LEAK_CHECK;
1036#endif
1037}
817 1038
818CFPlus::Font 1039MODULE = Deliantra::Client PACKAGE = DC::Font
1040
1041PROTOTYPES: DISABLE
1042
1043DC::Font
819new_from_file (SV *class, char *path, int id = 0) 1044new_from_file (SV *class, char *path, int id = 0)
820 CODE: 1045 CODE:
821{ 1046{
822 int count; 1047 int count;
823 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1048 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
826} 1051}
827 OUTPUT: 1052 OUTPUT:
828 RETVAL 1053 RETVAL
829 1054
830void 1055void
831DESTROY (CFPlus::Font self) 1056DESTROY (DC::Font self)
832 CODE: 1057 CODE:
833 pango_font_description_free (self); 1058 pango_font_description_free (self);
834 1059
835void 1060void
836make_default (CFPlus::Font self) 1061make_default (DC::Font self)
1062 PROTOTYPE: $
837 CODE: 1063 CODE:
838 default_font = self; 1064 default_font = self;
839 1065
840MODULE = CFPlus PACKAGE = CFPlus::Layout 1066MODULE = Deliantra::Client PACKAGE = DC::Layout
841 1067
1068PROTOTYPES: DISABLE
1069
842void 1070void
843reset_glyph_cache () 1071glyph_cache_backup ()
1072 PROTOTYPE:
844 CODE: 1073 CODE:
1074 tc_backup ();
1075
1076void
1077glyph_cache_restore ()
1078 PROTOTYPE:
1079 CODE:
845 tc_clear (); 1080 tc_restore ();
846 1081
847CFPlus::Layout 1082DC::Layout
848new (SV *class) 1083new (SV *class)
849 CODE: 1084 CODE:
850 New (0, RETVAL, 1, struct cf_layout); 1085 New (0, RETVAL, 1, struct cf_layout);
851 1086
852 RETVAL->pl = pango_layout_new (opengl_context); 1087 RETVAL->pl = pango_layout_new (opengl_context);
854 RETVAL->g = 1.; 1089 RETVAL->g = 1.;
855 RETVAL->b = 1.; 1090 RETVAL->b = 1.;
856 RETVAL->a = 1.; 1091 RETVAL->a = 1.;
857 RETVAL->base_height = MIN_FONT_HEIGHT; 1092 RETVAL->base_height = MIN_FONT_HEIGHT;
858 RETVAL->font = 0; 1093 RETVAL->font = 0;
1094 RETVAL->rc = rc_alloc ();
859 1095
860 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1096 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
861 layout_update_font (RETVAL); 1097 layout_update_font (RETVAL);
862 OUTPUT: 1098 OUTPUT:
863 RETVAL 1099 RETVAL
864 1100
865void 1101void
866DESTROY (CFPlus::Layout self) 1102DESTROY (DC::Layout self)
867 CODE: 1103 CODE:
868 g_object_unref (self->pl); 1104 g_object_unref (self->pl);
1105 rc_free (self->rc);
869 Safefree (self); 1106 Safefree (self);
870 1107
871void 1108void
872set_text (CFPlus::Layout self, SV *text_) 1109set_text (DC::Layout self, SV *text_)
873 CODE: 1110 CODE:
874{ 1111{
875 STRLEN textlen; 1112 STRLEN textlen;
876 char *text = SvPVutf8 (text_, textlen); 1113 char *text = SvPVutf8 (text_, textlen);
877 1114
878 pango_layout_set_text (self->pl, text, textlen); 1115 pango_layout_set_text (self->pl, text, textlen);
879} 1116}
880 1117
881void 1118void
882set_markup (CFPlus::Layout self, SV *text_) 1119set_markup (DC::Layout self, SV *text_)
883 CODE: 1120 CODE:
884{ 1121{
885 STRLEN textlen; 1122 STRLEN textlen;
886 char *text = SvPVutf8 (text_, textlen); 1123 char *text = SvPVutf8 (text_, textlen);
887 1124
888 pango_layout_set_markup (self->pl, text, textlen); 1125 pango_layout_set_markup (self->pl, text, textlen);
889} 1126}
890 1127
891void 1128void
892set_shapes (CFPlus::Layout self, ...) 1129set_shapes (DC::Layout self, ...)
893 CODE: 1130 CODE:
894{ 1131{
895 PangoAttrList *attrs = 0; 1132 PangoAttrList *attrs = 0;
896 const char *text = pango_layout_get_text (self->pl); 1133 const char *text = pango_layout_get_text (self->pl);
897 const char *pos = text; 1134 const char *pos = text;
932 if (attrs) 1169 if (attrs)
933 pango_layout_set_attributes (self->pl, attrs); 1170 pango_layout_set_attributes (self->pl, attrs);
934} 1171}
935 1172
936void 1173void
937get_shapes (CFPlus::Layout self) 1174get_shapes (DC::Layout self)
938 PPCODE: 1175 PPCODE:
939{ 1176{
940 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1177 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
941 1178
942 do 1179 do
943 { 1180 {
944 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1181 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
945 1182
946 if (run && shape_attr_p (run)) 1183 if (run && shape_attr_p (run))
947 { 1184 {
948 PangoRectangle extents; 1185 PangoRectangle extents;
949 pango_layout_iter_get_run_extents (iter, 0, &extents); 1186 pango_layout_iter_get_run_extents (iter, 0, &extents);
957 1194
958 pango_layout_iter_free (iter); 1195 pango_layout_iter_free (iter);
959} 1196}
960 1197
961int 1198int
962has_wrapped (CFPlus::Layout self) 1199has_wrapped (DC::Layout self)
963 CODE: 1200 CODE:
964{ 1201{
965 int lines = 1; 1202 int lines = 1;
966 const char *text = pango_layout_get_text (self->pl); 1203 const char *text = pango_layout_get_text (self->pl);
967 1204
972} 1209}
973 OUTPUT: 1210 OUTPUT:
974 RETVAL 1211 RETVAL
975 1212
976SV * 1213SV *
977get_text (CFPlus::Layout self) 1214get_text (DC::Layout self)
978 CODE: 1215 CODE:
979 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1216 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
980 sv_utf8_decode (RETVAL); 1217 sv_utf8_decode (RETVAL);
981 OUTPUT: 1218 OUTPUT:
982 RETVAL 1219 RETVAL
983 1220
984void 1221void
985set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1222set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
986 CODE: 1223 CODE:
987 self->r = r; 1224 self->r = r;
988 self->g = g; 1225 self->g = g;
989 self->b = b; 1226 self->b = b;
990 self->a = a; 1227 self->a = a;
991 1228
992void 1229void
993set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1230set_font (DC::Layout self, DC::Font font = 0)
994 CODE: 1231 CODE:
995 if (self->font != font) 1232 if (self->font != font)
996 { 1233 {
997 self->font = font; 1234 self->font = font;
998 layout_update_font (self); 1235 layout_update_font (self);
999 } 1236 }
1000 1237
1001void 1238void
1002set_height (CFPlus::Layout self, int base_height) 1239set_height (DC::Layout self, int base_height)
1003 CODE: 1240 CODE:
1004 if (self->base_height != base_height) 1241 if (self->base_height != base_height)
1005 { 1242 {
1006 self->base_height = base_height; 1243 self->base_height = base_height;
1007 layout_update_font (self); 1244 layout_update_font (self);
1008 } 1245 }
1009 1246
1010void 1247void
1011set_width (CFPlus::Layout self, int max_width = -1) 1248set_width (DC::Layout self, int max_width = -1)
1012 CODE: 1249 CODE:
1013 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1250 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1014 1251
1015void 1252void
1016set_indent (CFPlus::Layout self, int indent) 1253set_indent (DC::Layout self, int indent)
1017 CODE: 1254 CODE:
1018 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1255 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1019 1256
1020void 1257void
1021set_spacing (CFPlus::Layout self, int spacing) 1258set_spacing (DC::Layout self, int spacing)
1022 CODE: 1259 CODE:
1023 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1260 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1024 1261
1025void 1262void
1026set_ellipsise (CFPlus::Layout self, int ellipsise) 1263set_ellipsise (DC::Layout self, int ellipsise)
1027 CODE: 1264 CODE:
1028 pango_layout_set_ellipsize (self->pl, 1265 pango_layout_set_ellipsize (self->pl,
1029 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1266 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1030 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1267 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1031 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1268 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1032 : PANGO_ELLIPSIZE_NONE 1269 : PANGO_ELLIPSIZE_NONE
1033 ); 1270 );
1034 1271
1035void 1272void
1036set_single_paragraph_mode (CFPlus::Layout self, int spm) 1273set_single_paragraph_mode (DC::Layout self, int spm)
1037 CODE: 1274 CODE:
1038 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1275 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1039 1276
1040void 1277void
1041size (CFPlus::Layout self) 1278size (DC::Layout self)
1042 PPCODE: 1279 PPCODE:
1043{ 1280{
1044 int w, h; 1281 int w, h;
1045 1282
1046 layout_get_pixel_size (self, &w, &h); 1283 layout_get_pixel_size (self, &w, &h);
1049 PUSHs (sv_2mortal (newSViv (w))); 1286 PUSHs (sv_2mortal (newSViv (w)));
1050 PUSHs (sv_2mortal (newSViv (h))); 1287 PUSHs (sv_2mortal (newSViv (h)));
1051} 1288}
1052 1289
1053int 1290int
1054descent (CFPlus::Layout self) 1291descent (DC::Layout self)
1055 CODE: 1292 CODE:
1056{ 1293{
1057 PangoRectangle rect; 1294 PangoRectangle rect;
1058 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1295 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1059 pango_layout_line_get_pixel_extents (line, 0, &rect); 1296 pango_layout_line_get_pixel_extents (line, 0, &rect);
1060 RETVAL = PANGO_DESCENT (rect); 1297 RETVAL = PANGO_DESCENT (rect);
1061} 1298}
1062 OUTPUT: 1299 OUTPUT:
1063 RETVAL 1300 RETVAL
1064 1301
1065int 1302int
1066xy_to_index (CFPlus::Layout self, int x, int y) 1303xy_to_index (DC::Layout self, int x, int y)
1067 CODE: 1304 CODE:
1068{ 1305{
1069 int index, trailing; 1306 int index, trailing;
1070 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1307 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1071 RETVAL = index + trailing; 1308 RETVAL = index + trailing;
1072} 1309}
1073 OUTPUT: 1310 OUTPUT:
1074 RETVAL 1311 RETVAL
1075 1312
1076void 1313void
1077cursor_pos (CFPlus::Layout self, int index) 1314cursor_pos (DC::Layout self, int index)
1078 PPCODE: 1315 PPCODE:
1079{ 1316{
1080 PangoRectangle strong_pos; 1317 PangoRectangle strong_pos;
1081 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1318 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1082 1319
1085 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1322 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1086 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1323 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1087} 1324}
1088 1325
1089void 1326void
1090index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1327index_to_line_x (DC::Layout self, int index, int trailing = 0)
1091 PPCODE: 1328 PPCODE:
1092{ 1329{
1093 int line, x; 1330 int line, x;
1094 1331
1095 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1332 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1333#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 17, 3))
1096 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1334 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1097 1335 --line;
1336#endif
1098 EXTEND (SP, 2); 1337 EXTEND (SP, 2);
1099 PUSHs (sv_2mortal (newSViv (line - 1))); 1338 PUSHs (sv_2mortal (newSViv (line)));
1100 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1339 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1101} 1340}
1102 1341
1103void 1342void
1104line_x_to_index (CFPlus::Layout self, int line, int x) 1343line_x_to_index (DC::Layout self, int line, int x)
1105 PPCODE: 1344 PPCODE:
1106{ 1345{
1107 PangoLayoutLine *lp; 1346 PangoLayoutLine *lp;
1108 int index, trailing; 1347 int index, trailing;
1109 1348
1110 if (line < 0) 1349 if (line < 0)
1111 XSRETURN_EMPTY; 1350 XSRETURN_EMPTY;
1112 1351
1113 if (!(lp = pango_layout_get_line (self->pl, line))) 1352 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1114 XSRETURN_EMPTY; /* do better */ 1353 XSRETURN_EMPTY; /* do better */
1115 1354
1116 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1355 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1117 1356
1118 EXTEND (SP, 2); 1357 EXTEND (SP, 2);
1124 PUSHs (sv_2mortal (newSViv (trailing))); 1363 PUSHs (sv_2mortal (newSViv (trailing)));
1125 } 1364 }
1126} 1365}
1127 1366
1128void 1367void
1129render (CFPlus::Layout self, float x, float y, int flags = 0) 1368render (DC::Layout self, float x, float y, int flags = 0)
1130 PPCODE: 1369 CODE:
1370 rc_clear (self->rc);
1131 pango_opengl_render_layout_subpixel ( 1371 pango_opengl_render_layout_subpixel (
1132 self->pl, 1372 self->pl,
1373 self->rc,
1133 x * PANGO_SCALE, y * PANGO_SCALE, 1374 x * PANGO_SCALE, y * PANGO_SCALE,
1134 self->r, self->g, self->b, self->a, 1375 self->r, self->g, self->b, self->a,
1135 flags 1376 flags
1136 ); 1377 );
1378 // we assume that context_change actually clears/frees stuff
1379 // and does not do any recomputation...
1380 pango_layout_context_changed (self->pl);
1137 1381
1138MODULE = CFPlus PACKAGE = CFPlus::Texture
1139
1140void 1382void
1141pad2pot (SV *data_, SV *w_, SV *h_) 1383draw (DC::Layout self)
1142 CODE: 1384 CODE:
1143{ 1385{
1144 int ow = SvIV (w_); 1386 glEnable (GL_TEXTURE_2D);
1145 int oh = SvIV (h_); 1387 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1388 glEnable (GL_BLEND);
1389 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1390 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1391 glEnable (GL_ALPHA_TEST);
1392 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1146 1393
1147 if (ow && oh) 1394 rc_draw (self->rc);
1395
1396 glDisable (GL_ALPHA_TEST);
1397 glDisable (GL_BLEND);
1398 glDisable (GL_TEXTURE_2D);
1399}
1400
1401MODULE = Deliantra::Client PACKAGE = DC::Texture
1402
1403PROTOTYPES: ENABLE
1404
1405void
1406pad (SV *data_, int ow, int oh, int nw, int nh)
1407 CODE:
1408{
1409 if ((nw != ow || nh != oh) && SvOK (data_))
1148 { 1410 {
1149 int nw = minpot (ow);
1150 int nh = minpot (oh);
1151
1152 if (nw != ow || nh != oh)
1153 {
1154 if (SvOK (data_))
1155 {
1156 STRLEN datalen; 1411 STRLEN datalen;
1157 char *data = SvPVbyte (data_, datalen); 1412 char *data = SvPVbyte (data_, datalen);
1158 int bpp = datalen / (ow * oh); 1413 int bpp = datalen / (ow * oh);
1159 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1414 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1160 1415
1161 SvPOK_only (result_); 1416 SvPOK_only (result_);
1162 SvCUR_set (result_, nw * nh * bpp); 1417 SvCUR_set (result_, nw * nh * bpp);
1163 1418
1164 memset (SvPVX (result_), 0, nw * nh * bpp); 1419 memset (SvPVX (result_), 0, nw * nh * bpp);
1165 while (oh--) 1420 while (oh--)
1166 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1421 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1167 1422
1168 sv_setsv (data_, result_); 1423 sv_setsv (data_, result_);
1169 }
1170
1171 sv_setiv (w_, nw);
1172 sv_setiv (h_, nh);
1173 }
1174 } 1424 }
1175} 1425}
1176 1426
1177void 1427void
1178draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1428draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1184{ 1434{
1185 HV *hv = (HV *)SvRV (self); 1435 HV *hv = (HV *)SvRV (self);
1186 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1436 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1187 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1437 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1188 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1438 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1439
1440 if (name <= 0)
1441 XSRETURN_EMPTY;
1189 1442
1190 if (items < 5) 1443 if (items < 5)
1191 { 1444 {
1192 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1445 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1193 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1446 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1221 glDisable (GL_ALPHA_TEST); 1474 glDisable (GL_ALPHA_TEST);
1222 glDisable (GL_BLEND); 1475 glDisable (GL_BLEND);
1223 } 1476 }
1224} 1477}
1225 1478
1226MODULE = CFPlus PACKAGE = CFPlus::Map 1479IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1480 CODE:
1481{
1482 GLint width;
1483 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1484 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1485 RETVAL = width > 0;
1486}
1487 OUTPUT:
1488 RETVAL
1227 1489
1228CFPlus::Map 1490MODULE = Deliantra::Client PACKAGE = DC::Map
1491
1492PROTOTYPES: DISABLE
1493
1494DC::Map
1229new (SV *class) 1495new (SV *class)
1230 CODE: 1496 CODE:
1231 New (0, RETVAL, 1, struct map); 1497 New (0, RETVAL, 1, struct map);
1232 RETVAL->x = 0; 1498 RETVAL->x = 0;
1233 RETVAL->y = 0; 1499 RETVAL->y = 0;
1234 RETVAL->w = 0; 1500 RETVAL->w = 0;
1235 RETVAL->h = 0; 1501 RETVAL->h = 0;
1236 RETVAL->ox = 0; 1502 RETVAL->ox = 0;
1237 RETVAL->oy = 0; 1503 RETVAL->oy = 0;
1238 RETVAL->faces = 8192; 1504 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1239 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1505 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1240 RETVAL->texs = 8192;
1241 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1242 RETVAL->rows = 0; 1506 RETVAL->rows = 0;
1243 RETVAL->row = 0; 1507 RETVAL->row = 0;
1244 OUTPUT: 1508 OUTPUT:
1245 RETVAL 1509 RETVAL
1246 1510
1247void 1511void
1248DESTROY (CFPlus::Map self) 1512DESTROY (DC::Map self)
1249 CODE: 1513 CODE:
1250{ 1514{
1251 map_clear (self); 1515 map_clear (self);
1252 Safefree (self->face); 1516 Safefree (self->face2tile);
1253 Safefree (self->tex); 1517 Safefree (self->tex);
1254 Safefree (self); 1518 Safefree (self);
1255} 1519}
1256 1520
1257void 1521void
1258resize (CFPlus::Map self, int map_width, int map_height) 1522resize (DC::Map self, int map_width, int map_height)
1259 CODE: 1523 CODE:
1260 self->w = map_width; 1524 self->w = map_width;
1261 self->h = map_height; 1525 self->h = map_height;
1262 1526
1263void 1527void
1264clear (CFPlus::Map self) 1528clear (DC::Map self)
1265 CODE: 1529 CODE:
1266 map_clear (self); 1530 map_clear (self);
1267 1531
1268void 1532void
1269set_face (CFPlus::Map self, int face, int texid) 1533set_tileid (DC::Map self, int face, int tile)
1270 CODE: 1534 CODE:
1271{ 1535{
1272 while (self->faces <= face) 1536 need_facenum (self, face); self->face2tile [face] = tile;
1273 { 1537 need_texid (self, tile);
1274 Append (mapface, self->face, self->faces, self->faces);
1275 self->faces *= 2;
1276 }
1277
1278 self->face [face] = texid;
1279} 1538}
1280 1539
1281void 1540void
1541set_smooth (DC::Map self, int face, int smooth, int level)
1542 CODE:
1543{
1544 tileid texid;
1545 maptex *tex;
1546
1547 if (face < 0 || face >= self->faces)
1548 return;
1549
1550 if (smooth < 0 || smooth >= self->faces)
1551 return;
1552
1553 texid = self->face2tile [face];
1554
1555 if (!texid)
1556 return;
1557
1558 tex = self->tex + texid;
1559 tex->smoothtile = self->face2tile [smooth];
1560 tex->smoothlevel = level;
1561}
1562
1563void
1282set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1564set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1283 CODE: 1565 CODE:
1284{ 1566{
1285 while (self->texs <= texid) 1567 need_texid (self, texid);
1286 {
1287 Append (maptex, self->tex, self->texs, self->texs);
1288 self->texs *= 2;
1289 }
1290 1568
1291 { 1569 {
1292 maptex *tex = self->tex + texid; 1570 maptex *tex = self->tex + texid;
1293 1571
1294 tex->name = name; 1572 tex->name = name;
1311 // from transparent color bleeding and ugly wrapping effects. 1589 // from transparent color bleeding and ugly wrapping effects.
1312 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1590 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1313} 1591}
1314 1592
1315int 1593int
1316ox (CFPlus::Map self) 1594ox (DC::Map self)
1317 ALIAS: 1595 ALIAS:
1318 oy = 1 1596 oy = 1
1319 x = 2 1597 x = 2
1320 y = 3 1598 y = 3
1321 w = 4 1599 w = 4
1332 } 1610 }
1333 OUTPUT: 1611 OUTPUT:
1334 RETVAL 1612 RETVAL
1335 1613
1336void 1614void
1337scroll (CFPlus::Map self, int dx, int dy) 1615scroll (DC::Map self, int dx, int dy)
1338 CODE: 1616 CODE:
1339{ 1617{
1340 if (dx > 0) 1618 if (dx > 0)
1341 map_blank (self, self->x, self->y, dx, self->h); 1619 map_blank (self, self->x, self->y, dx, self->h);
1342 else if (dx < 0) 1620 else if (dx < 0)
1343 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h); 1621 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1344 1622
1345 if (dy > 0) 1623 if (dy > 0)
1346 map_blank (self, self->x, self->y, self->w, dy); 1624 map_blank (self, self->x, self->y, self->w, dy);
1347 else if (dy < 0) 1625 else if (dy < 0)
1348 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy); 1626 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1349 1627
1350 self->ox += dx; self->x += dx; 1628 self->ox += dx; self->x += dx;
1351 self->oy += dy; self->y += dy; 1629 self->oy += dy; self->y += dy;
1352 1630
1353 while (self->y < 0) 1631 while (self->y < 0)
1357 self->rows += MAP_EXTEND_Y; 1635 self->rows += MAP_EXTEND_Y;
1358 self->y += MAP_EXTEND_Y; 1636 self->y += MAP_EXTEND_Y;
1359 } 1637 }
1360} 1638}
1361 1639
1362void 1640SV *
1363map1a_update (CFPlus::Map self, SV *data_, int extmap) 1641map1a_update (DC::Map self, SV *data_, int extmap)
1364 CODE: 1642 CODE:
1365{ 1643{
1366 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1644 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1367 uint8_t *data_end = (uint8_t *)SvEND (data_); 1645 uint8_t *data_end = (uint8_t *)SvEND (data_);
1368 mapcell *cell; 1646 mapcell *cell;
1369 int x, y, flags; 1647 int x, y, z, flags;
1648 AV *missing = newAV ();
1649 RETVAL = newRV_noinc ((SV *)missing);
1370 1650
1371 while (data < data_end - 1) 1651 while (data < data_end - 1)
1372 { 1652 {
1373 flags = (data [0] << 8) + data [1]; data += 2; 1653 flags = (data [0] << 8) + data [1]; data += 2;
1374 1654
1405 cell->stat_width = 1; 1685 cell->stat_width = 1;
1406 cell->stat_hp = *data++; 1686 cell->stat_hp = *data++;
1407 } 1687 }
1408 else if (cmd == 6) // monster width 1688 else if (cmd == 6) // monster width
1409 cell->stat_width = *data++ + 1; 1689 cell->stat_width = *data++ + 1;
1410 else if (cmd == 0x47) // monster width 1690 else if (cmd == 0x47)
1411 { 1691 {
1412 if (*data == 4) 1692 if (*data == 4)
1413 ; // decode player tag 1693 ; // decode player count
1414 1694
1415 data += *data + 1; 1695 data += *data + 1;
1416 } 1696 }
1417 else if (cmd == 8) // cell flags 1697 else if (cmd == 8) // cell flags
1418 cell->flags = *data++; 1698 cell->flags = *data++;
1425 } 1705 }
1426 else 1706 else
1427 cell->darkness = *data++ + 1; 1707 cell->darkness = *data++ + 1;
1428 } 1708 }
1429 1709
1710 for (z = 0; z <= 2; ++z)
1430 if (flags & 4) 1711 if (flags & (4 >> z))
1431 { 1712 {
1432 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1713 faceid face = (data [0] << 8) + data [1]; data += 2;
1714 need_facenum (self, face);
1715 cell->tile [z] = self->face2tile [face];
1716
1717 if (cell->tile [z])
1718 {
1719 maptex *tex = self->tex + cell->tile [z];
1720 if (!tex->name)
1721 av_push (missing, newSViv (cell->tile [z]));
1722
1723 if (tex->smoothtile)
1724 {
1725 maptex *smooth = self->tex + tex->smoothtile;
1726 if (!smooth->name)
1727 av_push (missing, newSViv (tex->smoothtile));
1728 }
1729 }
1433 } 1730 }
1434
1435 if (flags & 2)
1436 {
1437 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
1438 }
1439
1440 if (flags & 1)
1441 {
1442 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1443 }
1444 } 1731 }
1445 else 1732 else
1446 cell->darkness = 0; 1733 cell->darkness = 0;
1447 } 1734 }
1448} 1735}
1736 OUTPUT:
1737 RETVAL
1449 1738
1450SV * 1739SV *
1451mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1740mapmap (DC::Map self, int x0, int y0, int w, int h)
1452 CODE: 1741 CODE:
1453{ 1742{
1454 int x1, x; 1743 int x1, x;
1455 int y1, y; 1744 int y1, y;
1456 int z; 1745 int z;
1477 { 1766 {
1478 mapcell *cell = row->col + (x - row->c0); 1767 mapcell *cell = row->col + (x - row->c0);
1479 1768
1480 for (z = 0; z <= 0; z++) 1769 for (z = 0; z <= 0; z++)
1481 { 1770 {
1482 mapface face = cell->face [z];
1483
1484 if (face)
1485 {
1486 maptex tex = self->tex [face]; 1771 maptex tex = self->tex [cell->tile [z]];
1487 int a0 = 255 - tex.a; 1772 int a0 = 255 - tex.a;
1488 int a1 = tex.a; 1773 int a1 = tex.a;
1489 1774
1490 r = (r * a0 + tex.r * a1) / 255; 1775 r = (r * a0 + tex.r * a1) / 255;
1491 g = (g * a0 + tex.g * a1) / 255; 1776 g = (g * a0 + tex.g * a1) / 255;
1492 b = (b * a0 + tex.b * a1) / 255; 1777 b = (b * a0 + tex.b * a1) / 255;
1493 a = (a * a0 + tex.a * a1) / 255; 1778 a = (a * a0 + tex.a * a1) / 255;
1494 }
1495 } 1779 }
1496 } 1780 }
1497 1781
1498 *map++ = (r ) 1782 *map++ = (r )
1499 | (g << 8) 1783 | (g << 8)
1506} 1790}
1507 OUTPUT: 1791 OUTPUT:
1508 RETVAL 1792 RETVAL
1509 1793
1510void 1794void
1511draw (CFPlus::Map self, int mx, int my, int sw, int sh) 1795draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1512 CODE: 1796 CODE:
1513{ 1797{
1514 int x, y, z; 1798 int x, y, z;
1515 int last_name;
1516 mapface face;
1517 1799
1518 glColor4ub (255, 255, 255, 255); 1800 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1801 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1802 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1803 smooth_key skey;
1804
1805 rc_t *rc = rc_alloc ();
1806 rc_key_t key;
1807 rc_array_t *arr;
1808
1809 // thats current max. sorry.
1810 if (sw > 255) sw = 255;
1811 if (sh > 255) sh = 255;
1812
1813 // clear key, in case of extra padding
1814 memset (&skey, 0, sizeof (skey));
1815
1816 memset (&key, 0, sizeof (key));
1817 key.r = 255;
1818 key.g = 255;
1819 key.b = 255;
1820 key.a = 255;
1821 key.mode = GL_QUADS;
1822 key.format = GL_T2F_V3F;
1823 key.texname = -1;
1824
1825 mx += self->x;
1826 my += self->y;
1827
1828 // first pass: determine smooth_max
1829 // rather ugly, if you ask me
1830 // could also be stored inside mapcell and updated on change
1831 memset (smooth_max, 0, sizeof (smooth_max));
1832
1833 for (y = 0; y < sh; y++)
1834 if (0 <= y + my && y + my < self->rows)
1835 {
1836 maprow *row = self->row + (y + my);
1837
1838 for (x = 0; x < sw; x++)
1839 if (row->c0 <= x + mx && x + mx < row->c1)
1840 {
1841 mapcell *cell = row->col + (x + mx - row->c0);
1842
1843 smooth_max[x + 1][y + 1] =
1844 MAX (self->tex [cell->tile [0]].smoothlevel,
1845 MAX (self->tex [cell->tile [1]].smoothlevel,
1846 self->tex [cell->tile [2]].smoothlevel));
1847 }
1848 }
1519 1849
1520 glEnable (GL_BLEND); 1850 glEnable (GL_BLEND);
1521 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1851 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1522 glEnable (GL_TEXTURE_2D);
1523 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1852 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1524 1853
1525 glBegin (GL_QUADS);
1526
1527 last_name = 0;
1528
1529 mx += self->x;
1530 my += self->y;
1531
1532 for (z = 0; z < 3; z++) 1854 for (z = 0; z <= 2; z++)
1855 {
1856 memset (smooth_level, 0, sizeof (smooth_level));
1857
1533 for (y = 0; y < sh; y++) 1858 for (y = 0; y < sh; y++)
1534 if (0 <= y + my && y + my < self->rows) 1859 if (0 <= y + my && y + my < self->rows)
1535 { 1860 {
1536 maprow *row = self->row + (y + my); 1861 maprow *row = self->row + (y + my);
1537 1862
1538 for (x = 0; x < sw; x++) 1863 for (x = 0; x < sw; x++)
1539 if (row->c0 <= x + mx && x + mx < row->c1) 1864 if (row->c0 <= x + mx && x + mx < row->c1)
1540 { 1865 {
1541 mapcell *cell = row->col + (x + mx - row->c0); 1866 mapcell *cell = row->col + (x + mx - row->c0);
1542
1543 face = cell->face [z]; 1867 tileid tile = cell->tile [z];
1868
1869 if (tile)
1870 {
1871 maptex tex = self->tex [tile];
1872 int px, py;
1544 1873
1545 if (face && face < self->texs) 1874 if (key.texname != tex.name)
1875 {
1876 if (!tex.name)
1877 tex = self->tex [2]; /* missing, replace by noface */
1878
1879 key.texname = tex.name;
1880 arr = rc_array (rc, &key);
1881 }
1882
1883 px = (x + 1) * T - tex.w;
1884 py = (y + 1) * T - tex.h;
1885
1886 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1887 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1888 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1889 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1890
1891 if (cell->flags && z == 2)
1892 {
1893 // overlays such as the speech bubble, probably more to come
1894 if (cell->flags & 1)
1895 {
1896 maptex tex = self->tex [1];
1897 int px = x * T + T * 2 / 32;
1898 int py = y * T - T * 6 / 32;
1899
1900 if (tex.name)
1901 {
1902 if (key.texname != tex.name)
1903 {
1904 key.texname = tex.name;
1905 arr = rc_array (rc, &key);
1906 }
1907
1908 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1909 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1910 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1911 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1912 }
1913 }
1914 }
1915
1916 // update smooth hash
1917 if (tex.smoothtile)
1918 {
1919 skey.tile = tex.smoothtile;
1920 skey.level = tex.smoothlevel;
1921
1922 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1923
1924 // add bits to current tile and all neighbours. skey.x|y is
1925 // shifted +1|+1 so we always stay positive.
1926
1927 // bits is ___n cccc CCCC bbbb
1928 // n do not draw borders&corners
1929 // c draw these corners, but...
1930 // C ... not these
1931 // b draw these borders
1932
1933 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1934 // ┃· ·· ·┃ ━━
1935
1936 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1937 // ·· ·· ·┏ ┓·
1938
1939 // full tile
1940 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1941
1942 // borders
1943 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1944 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1945 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1946 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1947
1948 // corners
1949 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1950 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1951 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1952 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1953 }
1954 }
1955 }
1956 }
1957
1958 rc_draw (rc);
1959 rc_clear (rc);
1960
1961 // go through all smoothlevels, lowest to highest, then draw.
1962 // this is basically counting sort
1963 {
1964 int w, b;
1965
1966 glEnable (GL_TEXTURE_2D);
1967 glBegin (GL_QUADS);
1968 for (w = 0; w < 256 / 32; ++w)
1969 {
1970 uint32_t smask = smooth_level [w];
1971 if (smask)
1972 for (b = 0; b < 32; ++b)
1973 if (smask & (((uint32_t)1) << b))
1546 { 1974 {
1547 maptex tex = self->tex [face]; 1975 int level = (w << 5) | b;
1548 int px = (x + 1) * 32 - tex.w; 1976 HE *he;
1549 int py = (y + 1) * 32 - tex.h;
1550 1977
1551 if (last_name != tex.name) 1978 hv_iterinit (smooth);
1979 while ((he = hv_iternext (smooth)))
1552 { 1980 {
1553 glEnd (); 1981 smooth_key *skey = (smooth_key *)HeKEY (he);
1554 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1982 IV bits = SvIVX (HeVAL (he));
1555 glBegin (GL_QUADS);
1556 }
1557 1983
1558 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1559 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1560 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1561 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1562 }
1563
1564 if (cell->flags && z == 2)
1565 {
1566 if (cell->flags & 1) 1984 if (!(bits & 0x1000)
1985 && skey->level == level
1986 && level > smooth_max [skey->x][skey->y])
1567 { 1987 {
1568 maptex tex = self->tex [1]; 1988 maptex tex = self->tex [skey->tile];
1569 int px = (x + 1) * 32 - tex.w + 2; 1989 int px = (((int)skey->x) - 1) * T;
1570 int py = (y + 1) * 32 - tex.h - 6; 1990 int py = (((int)skey->y) - 1) * T;
1991 int border = bits & 15;
1992 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1993 float dx = tex.s * .0625f; // 16 images/row
1994 float dy = tex.t * .5f ; // 2 images/column
1571 1995
1996 if (tex.name)
1997 {
1998 // this time avoiding texture state changes
1999 // save gobs of state changes.
2000 if (key.texname != tex.name)
2001 {
1572 glEnd (); 2002 glEnd ();
1573 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2003 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1574 glBegin (GL_QUADS); 2004 glBegin (GL_QUADS);
2005 }
1575 2006
2007 if (border)
2008 {
2009 float ox = border * dx;
2010
2011 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2012 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2013 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2014 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2015 }
2016
2017 if (corner)
2018 {
2019 float ox = corner * dx;
2020
1576 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 2021 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1577 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 2022 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1578 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 2023 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1579 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 2024 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2025 }
2026 }
2027 }
1580 } 2028 }
1581 } 2029 }
1582 }
1583 } 2030 }
1584 2031
1585 glEnd (); 2032 glEnd ();
1586
1587 glDisable (GL_TEXTURE_2D); 2033 glDisable (GL_TEXTURE_2D);
2034 key.texname = -1;
2035 }
2036
2037 hv_clear (smooth);
2038 }
2039
1588 glDisable (GL_BLEND); 2040 glDisable (GL_BLEND);
2041 rc_free (rc);
1589 2042
1590 // top layer: overlays such as the health bar 2043 // top layer: overlays such as the health bar
1591 for (y = 0; y < sh; y++) 2044 for (y = 0; y < sh; y++)
1592 if (0 <= y + my && y + my < self->rows) 2045 if (0 <= y + my && y + my < self->rows)
1593 { 2046 {
1596 for (x = 0; x < sw; x++) 2049 for (x = 0; x < sw; x++)
1597 if (row->c0 <= x + mx && x + mx < row->c1) 2050 if (row->c0 <= x + mx && x + mx < row->c1)
1598 { 2051 {
1599 mapcell *cell = row->col + (x + mx - row->c0); 2052 mapcell *cell = row->col + (x + mx - row->c0);
1600 2053
1601 int px = x * 32; 2054 int px = x * T;
1602 int py = y * 32; 2055 int py = y * T;
1603 2056
1604 if (cell->stat_hp) 2057 if (cell->stat_hp)
1605 { 2058 {
1606 int width = cell->stat_width * 32; 2059 int width = cell->stat_width * T;
1607 int thick = sh / 28 + 1 + cell->stat_width; 2060 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1608 2061
1609 glColor3ub (0, 0, 0); 2062 glColor3ub (0, 0, 0);
1610 glRectf (px + 1, py - thick - 2, 2063 glRectf (px + 1, py - thick - 2,
1611 px + width - 1, py); 2064 px + width - 1, py);
1612 2065
1618 } 2071 }
1619 } 2072 }
1620} 2073}
1621 2074
1622void 2075void
1623draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2076draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1624 CODE: 2077 CODE:
1625{ 2078{
1626 static float color[16][3] = { 2079 static float color[16][3] = {
1627 { 0.00F, 0.00F, 0.00F }, 2080 { 0.00F, 0.00F, 0.00F },
1628 { 1.00F, 1.00F, 1.00F }, 2081 { 1.00F, 1.00F, 1.00F },
1678 glDisable (GL_BLEND); 2131 glDisable (GL_BLEND);
1679 glDisable (GL_TEXTURE_2D); 2132 glDisable (GL_TEXTURE_2D);
1680} 2133}
1681 2134
1682void 2135void
1683fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2136fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1684 PPCODE: 2137 PPCODE:
1685{ 2138{
1686 int x, y; 2139 int x, y;
2140 int sw1 = sw + 2;
2141 int sh1 = sh + 2;
2142 int sh3 = sh * 3;
1687 int sw4 = (sw + 3) & ~3; 2143 int sw34 = (sw * 3 + 3) & ~3;
2144 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1688 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2145 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1689 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2146 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1690 2147
1691 memset (darkness, 255, sw4 * sh);
1692 SvPOK_only (darkness_sv); 2148 SvPOK_only (darkness3_sv);
1693 SvCUR_set (darkness_sv, sw4 * sh); 2149 SvCUR_set (darkness3_sv, sw34 * sh3);
1694 2150
1695 mx += self->x; 2151 mx += self->x - 1;
1696 my += self->y; 2152 my += self->y - 1;
1697 2153
2154 memset (darkness1, 255, sw1 * sh1);
2155
1698 for (y = 0; y < sh; y++) 2156 for (y = 0; y < sh1; y++)
1699 if (0 <= y + my && y + my < self->rows) 2157 if (0 <= y + my && y + my < self->rows)
1700 { 2158 {
1701 maprow *row = self->row + (y + my); 2159 maprow *row = self->row + (y + my);
1702 2160
1703 for (x = 0; x < sw; x++) 2161 for (x = 0; x < sw1; x++)
1704 if (row->c0 <= x + mx && x + mx < row->c1) 2162 if (row->c0 <= x + mx && x + mx < row->c1)
1705 { 2163 {
1706 mapcell *cell = row->col + (x + mx - row->c0); 2164 mapcell *cell = row->col + (x + mx - row->c0);
1707 2165
1708 darkness[y * sw4 + x] = cell->darkness 2166 darkness1 [y * sw1 + x] = cell->darkness
1709 ? 255 - (cell->darkness - 1) 2167 ? 255 - (cell->darkness - 1)
1710 : 255 - FOW_DARKNESS; 2168 : 255 - FOW_DARKNESS;
1711 } 2169 }
1712 } 2170 }
1713 2171
2172 for (y = 0; y < sh; ++y)
2173 for (x = 0; x < sw; ++x)
2174 {
2175 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2176 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2177 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2178 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2179 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2180 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2181 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2182 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2183 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2184
2185 uint8_t r11 = (d11 + d21 + d12) / 3;
2186 uint8_t r21 = d21;
2187 uint8_t r31 = (d21 + d31 + d32) / 3;
2188
2189 uint8_t r12 = d12;
2190 uint8_t r22 = d22;
2191 uint8_t r32 = d32;
2192
2193 uint8_t r13 = (d13 + d23 + d12) / 3;
2194 uint8_t r23 = d23;
2195 uint8_t r33 = (d23 + d33 + d32) / 3;
2196
2197 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2198 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2199 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2200 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2201 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2202 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2203 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2204 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2205 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2206 }
2207
2208 free (darkness1);
2209
1714 EXTEND (SP, 3); 2210 EXTEND (SP, 3);
1715 PUSHs (sv_2mortal (newSViv (sw4))); 2211 PUSHs (sv_2mortal (newSViv (sw34)));
1716 PUSHs (sv_2mortal (newSViv (sh))); 2212 PUSHs (sv_2mortal (newSViv (sh3)));
1717 PUSHs (darkness_sv); 2213 PUSHs (darkness3_sv);
1718} 2214}
1719 2215
1720SV * 2216SV *
1721get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2217get_rect (DC::Map self, int x0, int y0, int w, int h)
1722 CODE: 2218 CODE:
1723{ 2219{
1724 int x, y, x1, y1; 2220 int x, y, x1, y1;
1725 SV *data_sv = newSV (w * h * 7 + 5); 2221 SV *data_sv = newSV (w * h * 7 + 5);
1726 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2222 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1751 if (row && row->c0 <= x && x < row->c1) 2247 if (row && row->c0 <= x && x < row->c1)
1752 { 2248 {
1753 mapcell *cell = row->col + (x - row->c0); 2249 mapcell *cell = row->col + (x - row->c0);
1754 uint8_t flags = 0; 2250 uint8_t flags = 0;
1755 2251
1756 if (cell->face [0]) flags |= 1; 2252 if (cell->tile [0]) flags |= 1;
1757 if (cell->face [1]) flags |= 2; 2253 if (cell->tile [1]) flags |= 2;
1758 if (cell->face [2]) flags |= 4; 2254 if (cell->tile [2]) flags |= 4;
1759 2255
1760 *data++ = flags; 2256 *data++ = flags;
1761 2257
1762 if (flags & 1) 2258 if (flags & 1)
1763 { 2259 {
2260 tileid tile = cell->tile [0];
1764 *data++ = cell->face [0] >> 8; 2261 *data++ = tile >> 8;
1765 *data++ = cell->face [0]; 2262 *data++ = tile;
1766 } 2263 }
1767 2264
1768 if (flags & 2) 2265 if (flags & 2)
1769 { 2266 {
2267 tileid tile = cell->tile [1];
1770 *data++ = cell->face [1] >> 8; 2268 *data++ = tile >> 8;
1771 *data++ = cell->face [1]; 2269 *data++ = tile;
1772 } 2270 }
1773 2271
1774 if (flags & 4) 2272 if (flags & 4)
1775 { 2273 {
2274 tileid tile = cell->tile [2];
1776 *data++ = cell->face [2] >> 8; 2275 *data++ = tile >> 8;
1777 *data++ = cell->face [2]; 2276 *data++ = tile;
1778 } 2277 }
1779 } 2278 }
1780 else 2279 else
1781 *data++ = 0; 2280 *data++ = 0;
1782 } 2281 }
1788} 2287}
1789 OUTPUT: 2288 OUTPUT:
1790 RETVAL 2289 RETVAL
1791 2290
1792void 2291void
1793set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2292set_rect (DC::Map self, int x0, int y0, uint8_t *data)
1794 PPCODE: 2293 PPCODE:
1795{ 2294{
1796 int x, y, z; 2295 int x, y, z;
1797 int w, h; 2296 int w, h;
1798 int x1, y1; 2297 int x1, y1;
1799 2298
1800 if (*data++ != 0) 2299 if (*data++ != 0)
1801 return; /* version mismatch */ 2300 XSRETURN_EMPTY; /* version mismatch */
1802 2301
1803 w = *data++ << 8; w |= *data++; 2302 w = *data++ << 8; w |= *data++;
1804 h = *data++ << 8; h |= *data++; 2303 h = *data++ << 8; h |= *data++;
1805 2304
1806 // we need to do this 'cause we don't keep an absolute coord system for rows 2305 // we need to do this 'cause we don't keep an absolute coord system for rows
1822 { 2321 {
1823 uint8_t flags = *data++; 2322 uint8_t flags = *data++;
1824 2323
1825 if (flags) 2324 if (flags)
1826 { 2325 {
1827 mapface face[3] = { 0, 0, 0 };
1828
1829 mapcell *cell = row_get_cell (row, x); 2326 mapcell *cell = row_get_cell (row, x);
2327 tileid tile[3] = { 0, 0, 0 };
1830 2328
1831 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2329 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1832 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2330 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1833 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2331 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1834 2332
1835 if (cell->darkness == 0) 2333 if (cell->darkness == 0)
1836 { 2334 {
1837 cell->darkness = 0; 2335 cell->darkness = 0;
1838 2336
1839 for (z = 0; z <= 2; z++) 2337 for (z = 0; z <= 2; z++)
1840 { 2338 {
1841 cell->face[z] = face[z]; 2339 tileid t = tile [z];
1842 2340
1843 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2341 if (t >= self->texs || (t && !self->tex [t].name))
2342 {
1844 XPUSHs (sv_2mortal (newSViv (face[z]))); 2343 XPUSHs (sv_2mortal (newSViv (t)));
2344 need_texid (self, t);
2345 }
2346
2347 cell->tile [z] = t;
1845 } 2348 }
1846 } 2349 }
1847 } 2350 }
1848 } 2351 }
1849 } 2352 }
1850} 2353}
1851 2354
1852MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2355MODULE = Deliantra::Client PACKAGE = DC::RW
1853 2356
1854CFPlus::MixChunk 2357DC::RW
1855new_from_file (SV *class, char *path) 2358new (SV *class, SV *data_sv)
1856 CODE: 2359 CODE:
1857 RETVAL = Mix_LoadWAV (path); 2360{
2361 STRLEN datalen;
2362 char *data = SvPVbyte (data_sv, datalen);
2363
2364 RETVAL = SDL_RWFromConstMem (data, datalen);
2365}
1858 OUTPUT: 2366 OUTPUT:
1859 RETVAL 2367 RETVAL
1860 2368
2369DC::RW
2370new_from_file (SV *class, const char *path, const char *mode = "rb")
2371 CODE:
2372 RETVAL = SDL_RWFromFile (path, mode);
2373 OUTPUT:
2374 RETVAL
2375
2376# fails on win32:
2377# dc.xs(2268) : error C2059: syntax error : '('
1861void 2378#void
2379#close (DC::RW self)
2380# CODE:
2381# (self->(close)) (self);
2382
2383MODULE = Deliantra::Client PACKAGE = DC::Channel
2384
2385PROTOTYPES: DISABLE
2386
2387DC::Channel
2388find ()
2389 CODE:
2390{
2391 RETVAL = Mix_GroupAvailable (-1);
2392
2393 if (RETVAL < 0)
2394 {
2395 RETVAL = Mix_GroupOldest (-1);
2396
2397 if (RETVAL < 0)
2398 XSRETURN_UNDEF;
2399
2400 Mix_HaltChannel (RETVAL);
2401 }
2402
2403 Mix_UnregisterAllEffects (RETVAL);
2404 Mix_Volume (RETVAL, 128);
2405}
2406 OUTPUT:
2407 RETVAL
2408
2409void
2410halt (DC::Channel self)
2411 CODE:
2412 Mix_HaltChannel (self);
2413
2414void
2415expire (DC::Channel self, int ticks = -1)
2416 CODE:
2417 Mix_ExpireChannel (self, ticks);
2418
2419void
2420fade_out (DC::Channel self, int ticks = -1)
2421 CODE:
2422 Mix_FadeOutChannel (self, ticks);
2423
2424int
2425volume (DC::Channel self, int volume)
2426 CODE:
2427 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2428 OUTPUT:
2429 RETVAL
2430
2431void
2432unregister_all_effects (DC::Channel self)
2433 CODE:
2434 Mix_UnregisterAllEffects (self);
2435
2436void
2437set_panning (DC::Channel self, int left, int right)
2438 CODE:
2439 left = CLAMP (left , 0, 255);
2440 right = CLAMP (right, 0, 255);
2441 Mix_SetPanning (self, left, right);
2442
2443void
2444set_distance (DC::Channel self, int distance)
2445 CODE:
2446 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2447
2448void
2449set_position (DC::Channel self, int angle, int distance)
2450 CODE:
2451
2452void
2453set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2454 CODE:
2455{
2456 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2457 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2458 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2459}
2460
2461void
2462set_reverse_stereo (DC::Channel self, int flip)
2463 CODE:
2464 Mix_SetReverseStereo (self, flip);
2465
2466MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2467
2468PROTOTYPES: DISABLE
2469
2470DC::MixChunk
2471new (SV *class, DC::RW rwops)
2472 CODE:
2473 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2474 OUTPUT:
2475 RETVAL
2476
2477void
1862DESTROY (CFPlus::MixChunk self) 2478DESTROY (DC::MixChunk self)
1863 CODE: 2479 CODE:
1864 Mix_FreeChunk (self); 2480 Mix_FreeChunk (self);
1865 2481
1866int 2482int
1867volume (CFPlus::MixChunk self, int volume = -1) 2483volume (DC::MixChunk self, int volume = -1)
1868 CODE: 2484 CODE:
2485 if (items > 1)
2486 volume = CLAMP (volume, 0, 128);
1869 RETVAL = Mix_VolumeChunk (self, volume); 2487 RETVAL = Mix_VolumeChunk (self, volume);
1870 OUTPUT: 2488 OUTPUT:
1871 RETVAL 2489 RETVAL
1872 2490
1873int 2491DC::Channel
1874play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2492play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1875 CODE: 2493 CODE:
2494{
1876 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2495 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2496
2497 if (RETVAL < 0)
2498 XSRETURN_UNDEF;
2499
2500 if (channel < 0)
2501 {
2502 Mix_UnregisterAllEffects (RETVAL);
2503 Mix_Volume (RETVAL, 128);
2504 }
2505}
1877 OUTPUT: 2506 OUTPUT:
1878 RETVAL 2507 RETVAL
1879 2508
1880MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2509MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1881 2510
1882int 2511int
1883volume (int volume = -1) 2512volume (int volume = -1)
2513 PROTOTYPE: ;$
1884 CODE: 2514 CODE:
2515 if (items > 0)
2516 volume = CLAMP (volume, 0, 128);
1885 RETVAL = Mix_VolumeMusic (volume); 2517 RETVAL = Mix_VolumeMusic (volume);
1886 OUTPUT: 2518 OUTPUT:
1887 RETVAL 2519 RETVAL
1888 2520
2521void
2522fade_out (int ms)
2523 CODE:
2524 Mix_FadeOutMusic (ms);
2525
2526void
2527halt ()
2528 CODE:
2529 Mix_HaltMusic ();
2530
1889CFPlus::MixMusic 2531DC::MixMusic
1890new_from_file (SV *class, char *path) 2532new (SV *class, DC::RW rwops)
1891 CODE: 2533 CODE:
1892 RETVAL = Mix_LoadMUS (path); 2534 RETVAL = Mix_LoadMUS_RW (rwops);
1893 OUTPUT: 2535 OUTPUT:
1894 RETVAL 2536 RETVAL
1895 2537
1896void 2538void
1897DESTROY (CFPlus::MixMusic self) 2539DESTROY (DC::MixMusic self)
1898 CODE: 2540 CODE:
1899 Mix_FreeMusic (self); 2541 Mix_FreeMusic (self);
1900 2542
1901int 2543int
1902play (CFPlus::MixMusic self, int loops = -1) 2544play (DC::MixMusic self, int loops = -1)
1903 CODE: 2545 CODE:
1904 RETVAL = Mix_PlayMusic (self, loops); 2546 RETVAL = Mix_PlayMusic (self, loops);
1905 OUTPUT: 2547 OUTPUT:
1906 RETVAL 2548 RETVAL
1907 2549
1908MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2550void
2551fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2552 CODE:
2553 Mix_FadeInMusicPos (self, loops, ms, position);
2554
2555MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2556
2557PROTOTYPES: ENABLE
1909 2558
1910BOOT: 2559BOOT:
1911{ 2560{
1912 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2561 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1913 static const struct { 2562 static const struct {
1914 const char *name; 2563 const char *name;
1915 IV iv; 2564 IV iv;
1916 } *civ, const_iv[] = { 2565 } *civ, const_iv[] = {
1917# define const_iv(name) { # name, (IV)name } 2566# define const_iv(name) { # name, (IV)name }
2567 const_iv (GL_VENDOR),
2568 const_iv (GL_VERSION),
2569 const_iv (GL_EXTENSIONS),
1918 const_iv (GL_COLOR_MATERIAL), 2570 const_iv (GL_COLOR_MATERIAL),
1919 const_iv (GL_SMOOTH), 2571 const_iv (GL_SMOOTH),
1920 const_iv (GL_FLAT), 2572 const_iv (GL_FLAT),
1921 const_iv (GL_DITHER), 2573 const_iv (GL_DITHER),
1922 const_iv (GL_BLEND), 2574 const_iv (GL_BLEND),
1926 const_iv (GL_ALPHA_TEST), 2578 const_iv (GL_ALPHA_TEST),
1927 const_iv (GL_NORMALIZE), 2579 const_iv (GL_NORMALIZE),
1928 const_iv (GL_RESCALE_NORMAL), 2580 const_iv (GL_RESCALE_NORMAL),
1929 const_iv (GL_FRONT), 2581 const_iv (GL_FRONT),
1930 const_iv (GL_BACK), 2582 const_iv (GL_BACK),
2583 const_iv (GL_AUX0),
1931 const_iv (GL_AND), 2584 const_iv (GL_AND),
1932 const_iv (GL_ONE), 2585 const_iv (GL_ONE),
1933 const_iv (GL_ZERO), 2586 const_iv (GL_ZERO),
1934 const_iv (GL_SRC_ALPHA), 2587 const_iv (GL_SRC_ALPHA),
1935 const_iv (GL_DST_ALPHA), 2588 const_iv (GL_DST_ALPHA),
1948 const_iv (GL_INTENSITY), 2601 const_iv (GL_INTENSITY),
1949 const_iv (GL_LUMINANCE), 2602 const_iv (GL_LUMINANCE),
1950 const_iv (GL_LUMINANCE_ALPHA), 2603 const_iv (GL_LUMINANCE_ALPHA),
1951 const_iv (GL_FLOAT), 2604 const_iv (GL_FLOAT),
1952 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2605 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2606 const_iv (GL_COMPRESSED_ALPHA_ARB),
2607 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2608 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2609 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2610 const_iv (GL_COMPRESSED_RGB_ARB),
2611 const_iv (GL_COMPRESSED_RGBA_ARB),
1953 const_iv (GL_COMPILE), 2612 const_iv (GL_COMPILE),
2613 const_iv (GL_PROXY_TEXTURE_1D),
2614 const_iv (GL_PROXY_TEXTURE_2D),
1954 const_iv (GL_TEXTURE_1D), 2615 const_iv (GL_TEXTURE_1D),
1955 const_iv (GL_TEXTURE_2D), 2616 const_iv (GL_TEXTURE_2D),
1956 const_iv (GL_TEXTURE_ENV), 2617 const_iv (GL_TEXTURE_ENV),
1957 const_iv (GL_TEXTURE_MAG_FILTER), 2618 const_iv (GL_TEXTURE_MAG_FILTER),
1958 const_iv (GL_TEXTURE_MIN_FILTER), 2619 const_iv (GL_TEXTURE_MIN_FILTER),
1979 const_iv (GL_COLOR_LOGIC_OP), 2640 const_iv (GL_COLOR_LOGIC_OP),
1980 const_iv (GL_SEPARABLE_2D), 2641 const_iv (GL_SEPARABLE_2D),
1981 const_iv (GL_CONVOLUTION_2D), 2642 const_iv (GL_CONVOLUTION_2D),
1982 const_iv (GL_CONVOLUTION_BORDER_MODE), 2643 const_iv (GL_CONVOLUTION_BORDER_MODE),
1983 const_iv (GL_CONSTANT_BORDER), 2644 const_iv (GL_CONSTANT_BORDER),
2645 const_iv (GL_POINTS),
1984 const_iv (GL_LINES), 2646 const_iv (GL_LINES),
1985 const_iv (GL_LINE_STRIP), 2647 const_iv (GL_LINE_STRIP),
1986 const_iv (GL_LINE_LOOP), 2648 const_iv (GL_LINE_LOOP),
1987 const_iv (GL_QUADS), 2649 const_iv (GL_QUADS),
1988 const_iv (GL_QUAD_STRIP), 2650 const_iv (GL_QUAD_STRIP),
1989 const_iv (GL_TRIANGLES), 2651 const_iv (GL_TRIANGLES),
1990 const_iv (GL_TRIANGLE_STRIP), 2652 const_iv (GL_TRIANGLE_STRIP),
1991 const_iv (GL_TRIANGLE_FAN), 2653 const_iv (GL_TRIANGLE_FAN),
2654 const_iv (GL_POLYGON),
1992 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2655 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2656 const_iv (GL_POINT_SMOOTH_HINT),
2657 const_iv (GL_LINE_SMOOTH_HINT),
2658 const_iv (GL_POLYGON_SMOOTH_HINT),
2659 const_iv (GL_GENERATE_MIPMAP_HINT),
2660 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1993 const_iv (GL_FASTEST), 2661 const_iv (GL_FASTEST),
2662 const_iv (GL_DONT_CARE),
2663 const_iv (GL_NICEST),
1994 const_iv (GL_V2F), 2664 const_iv (GL_V2F),
1995 const_iv (GL_V3F), 2665 const_iv (GL_V3F),
1996 const_iv (GL_T2F_V3F), 2666 const_iv (GL_T2F_V3F),
1997 const_iv (GL_T2F_N3F_V3F), 2667 const_iv (GL_T2F_N3F_V3F),
1998# undef const_iv 2668# undef const_iv
1999 }; 2669 };
2000 2670
2001 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2671 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2002 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2672 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2673
2674 texture_av = newAV ();
2675 AvREAL_off (texture_av);
2003} 2676}
2677
2678void
2679disable_GL_EXT_blend_func_separate ()
2680 CODE:
2681 gl.BlendFuncSeparate = 0;
2682 gl.BlendFuncSeparateEXT = 0;
2004 2683
2005char * 2684char *
2006gl_vendor () 2685gl_vendor ()
2007 CODE: 2686 CODE:
2008 RETVAL = (char *)glGetString (GL_VENDOR); 2687 RETVAL = (char *)glGetString (GL_VENDOR);
2021 CODE: 2700 CODE:
2022 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2701 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2023 OUTPUT: 2702 OUTPUT:
2024 RETVAL 2703 RETVAL
2025 2704
2705const char *glGetString (GLenum pname)
2706
2707GLint glGetInteger (GLenum pname)
2708 CODE:
2709 glGetIntegerv (pname, &RETVAL);
2710 OUTPUT:
2711 RETVAL
2712
2713GLdouble glGetDouble (GLenum pname)
2714 CODE:
2715 glGetDoublev (pname, &RETVAL);
2716 OUTPUT:
2717 RETVAL
2718
2026int glGetError () 2719int glGetError ()
2027 2720
2028void glFinish () 2721void glFinish ()
2029 2722
2030void glClear (int mask) 2723void glClear (int mask)
2067# near_ and far_ are due to microsofts buggy "c" compiler 2760# near_ and far_ are due to microsofts buggy "c" compiler
2068void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2761void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2069 2762
2070# near_ and far_ are due to microsofts buggy "c" compiler 2763# near_ and far_ are due to microsofts buggy "c" compiler
2071void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2764void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2765
2766PROTOTYPES: DISABLE
2072 2767
2073void glViewport (int x, int y, int width, int height) 2768void glViewport (int x, int y, int width, int height)
2074 2769
2075void glScissor (int x, int y, int width, int height) 2770void glScissor (int x, int y, int width, int height)
2076 2771
2084 2779
2085void glRotate (float angle, float x, float y, float z) 2780void glRotate (float angle, float x, float y, float z)
2086 CODE: 2781 CODE:
2087 glRotatef (angle, x, y, z); 2782 glRotatef (angle, x, y, z);
2088 2783
2089void glBegin (int mode)
2090
2091void glEnd ()
2092
2093void glColor (float r, float g, float b, float a = 1.0) 2784void glColor (float r, float g, float b, float a = 1.0)
2094 PROTOTYPE: @
2095 ALIAS: 2785 ALIAS:
2096 glColor_premultiply = 1 2786 glColor_premultiply = 1
2097 CODE: 2787 CODE:
2098 if (ix) 2788 if (ix)
2099 { 2789 {
2102 b *= a; 2792 b *= a;
2103 } 2793 }
2104 // microsoft visual "c" rounds instead of truncating... 2794 // microsoft visual "c" rounds instead of truncating...
2105 glColor4f (r, g, b, a); 2795 glColor4f (r, g, b, a);
2106 2796
2107void glInterleavedArrays (int format, int stride, char *data)
2108
2109void glDrawElements (int mode, int count, int type, char *indices)
2110
2111# 1.2 void glDrawRangeElements (int mode, int start, int end
2112
2113void glRasterPos (float x, float y, float z = 0.) 2797void glRasterPos (float x, float y, float z = 0.)
2114 CODE: 2798 CODE:
2115 glRasterPos3f (0, 0, z); 2799 glRasterPos3f (0, 0, z);
2116 glBitmap (0, 0, 0, 0, x, y, 0); 2800 glBitmap (0, 0, 0, 0, x, y, 0);
2117 2801
2121 2805
2122void glTexCoord (float s, float t) 2806void glTexCoord (float s, float t)
2123 CODE: 2807 CODE:
2124 glTexCoord2f (s, t); 2808 glTexCoord2f (s, t);
2125 2809
2810void glRect (float x1, float y1, float x2, float y2)
2811 CODE:
2812 glRectf (x1, y1, x2, y2);
2813
2814void glRect_lineloop (float x1, float y1, float x2, float y2)
2815 CODE:
2816 glBegin (GL_LINE_LOOP);
2817 glVertex2f (x1, y1);
2818 glVertex2f (x2, y1);
2819 glVertex2f (x2, y2);
2820 glVertex2f (x1, y2);
2821 glEnd ();
2822
2823PROTOTYPES: ENABLE
2824
2825void glBegin (int mode)
2826
2827void glEnd ()
2828
2829void glPointSize (GLfloat size)
2830
2831void glLineWidth (GLfloat width)
2832
2833void glInterleavedArrays (int format, int stride, char *data)
2834
2835void glDrawElements (int mode, int count, int type, char *indices)
2836
2837# 1.2 void glDrawRangeElements (int mode, int start, int end
2838
2126void glTexEnv (int target, int pname, float param) 2839void glTexEnv (int target, int pname, float param)
2127 CODE: 2840 CODE:
2128 glTexEnvf (target, pname, param); 2841 glTexEnvf (target, pname, param);
2129 2842
2130void glTexParameter (int target, int pname, float param) 2843void glTexParameter (int target, int pname, float param)
2146void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2859void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2147 CODE: 2860 CODE:
2148 if (gl.SeparableFilter2D) 2861 if (gl.SeparableFilter2D)
2149 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2862 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2150 2863
2151void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2864void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2152 2865
2153void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2866void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2154 2867
2155void glDrawPixels (int width, int height, int format, int type, char *pixels) 2868void glDrawPixels (int width, int height, int format, int type, char *pixels)
2869
2870void glPixelZoom (float x, float y)
2156 2871
2157void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2872void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2158 2873
2159int glGenTexture () 2874int glGenTexture ()
2160 CODE: 2875 CODE:
2161{ 2876 RETVAL = gen_texture ();
2162 GLuint name;
2163 glGenTextures (1, &name);
2164 RETVAL = name;
2165}
2166 OUTPUT: 2877 OUTPUT:
2167 RETVAL 2878 RETVAL
2168 2879
2169void glDeleteTexture (int name) 2880void glDeleteTexture (int name)
2170 CODE: 2881 CODE:
2171{
2172 GLuint name_ = name;
2173 glDeleteTextures (1, &name_); 2882 del_texture (name);
2174} 2883
2175
2176int glGenList () 2884int glGenList ()
2177 CODE: 2885 CODE:
2178 RETVAL = glGenLists (1); 2886 RETVAL = glGenLists (1);
2179 OUTPUT: 2887 OUTPUT:
2180 RETVAL 2888 RETVAL
2187 2895
2188void glEndList () 2896void glEndList ()
2189 2897
2190void glCallList (int list) 2898void glCallList (int list)
2191 2899
2900MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2901
2902PROTOTYPES: DISABLE
2903
2904void
2905find_widget (SV *self, NV x, NV y)
2906 PPCODE:
2907{
2908 if (within_widget (self, x, y))
2909 XPUSHs (self);
2910}
2911
2912BOOT:
2913{
2914 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2915
2916 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2917 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2918 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2919 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2920}
2921
2922void
2923draw (SV *self)
2924 CODE:
2925{
2926 HV *hv;
2927 SV **svp;
2928 NV x, y, w, h;
2929 SV *draw_x_sv = GvSV (draw_x_gv);
2930 SV *draw_y_sv = GvSV (draw_y_gv);
2931 SV *draw_w_sv = GvSV (draw_w_gv);
2932 SV *draw_h_sv = GvSV (draw_h_gv);
2933 double draw_x, draw_y;
2934
2935 if (!SvROK (self))
2936 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2937
2938 hv = (HV *)SvRV (self);
2939
2940 if (SvTYPE (hv) != SVt_PVHV)
2941 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2942
2943 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2944 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2945
2946 if (!h || !w)
2947 XSRETURN_EMPTY;
2948
2949 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2950 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2951
2952 draw_x = SvNV (draw_x_sv) + x;
2953 draw_y = SvNV (draw_y_sv) + y;
2954
2955 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2956 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2957 XSRETURN_EMPTY;
2958
2959 sv_setnv (draw_x_sv, draw_x);
2960 sv_setnv (draw_y_sv, draw_y);
2961
2962 glPushMatrix ();
2963 glTranslated (x, y, 0);
2964
2965 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2966 {
2967 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2968
2969 if (svp && SvTRUE (*svp))
2970 {
2971 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2972 glEnable (GL_BLEND);
2973 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2974 glBegin (GL_QUADS);
2975 glVertex2f (0, 0);
2976 glVertex2f (w, 0);
2977 glVertex2f (w, h);
2978 glVertex2f (0, h);
2979 glEnd ();
2980 glDisable (GL_BLEND);
2981 }
2982 }
2983#if 0
2984 // draw borders, for debugging
2985 glPushMatrix ();
2986 glColor4f (1., 1., 0., 1.);
2987 glTranslatef (.5, .5, 0.);
2988 glBegin (GL_LINE_LOOP);
2989 glVertex2f (0 , 0);
2990 glVertex2f (w - 1, 0);
2991 glVertex2f (w - 1, h - 1);
2992 glVertex2f (0 , h - 1);
2993 glEnd ();
2994 glPopMatrix ();
2995#endif
2996 PUSHMARK (SP);
2997 XPUSHs (self);
2998 PUTBACK;
2999 call_method ("_draw", G_VOID | G_DISCARD);
3000 SPAGAIN;
3001
3002 glPopMatrix ();
3003
3004 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3005 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3006}
3007

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