ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.167 by root, Sat Dec 9 02:21:25 2006 UTC vs.
Revision 1.259 by root, Tue May 20 02:47:21 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN 2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
4# include <malloc.h> 4# include <malloc.h>
5# include <windows.h> 5# include <windows.h>
6# include <wininet.h> 6# include <wininet.h>
7# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761) 8# pragma warning(disable:4761)
9#endif 9#endif
10 10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
14#endif
15
11#include "EXTERN.h" 16#include "EXTERN.h"
12#include "perl.h" 17#include "perl.h"
13#include "XSUB.h" 18#include "XSUB.h"
14 19
15#ifdef _WIN32 20#ifdef _WIN32
16# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
17#endif 27#endif
18 28
29#include <assert.h>
19#include <math.h> 30#include <math.h>
20#include <string.h> 31#include <string.h>
21#include <stdio.h> 32#include <stdio.h>
22#include <stdlib.h> 33#include <stdlib.h>
23 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
24#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
25#include <SDL_endian.h> 39#include <SDL_endian.h>
26#include <SDL_image.h> 40#include <SDL_image.h>
27#include <SDL_mixer.h> 41#include <SDL_mixer.h>
28#include <SDL_opengl.h> 42#include <SDL_opengl.h>
29 43
31#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
32 46
33#include <glib/gmacros.h> 47#include <glib/gmacros.h>
34 48
35#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
36 61
37#ifndef _WIN32 62#ifndef _WIN32
38# include <sys/types.h> 63# include <sys/types.h>
39# include <sys/socket.h> 64# include <sys/socket.h>
40# include <netinet/in.h> 65# include <netinet/in.h>
49#define MAP_EXTEND_X 32 74#define MAP_EXTEND_X 32
50#define MAP_EXTEND_Y 512 75#define MAP_EXTEND_Y 512
51 76
52#define MIN_FONT_HEIGHT 10 77#define MIN_FONT_HEIGHT 10
53 78
79/* mask out modifiers we are not interested in */
80#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
81
54#if 0 82#if 0
55# define PARACHUTE SDL_INIT_NOPARACHUTE 83# define PARACHUTE SDL_INIT_NOPARACHUTE
56#else 84#else
57# define PARACHUTE 0 85# define PARACHUTE 0
58#endif 86#endif
59 87
88static AV *texture_av;
89
60static struct 90static struct
61{ 91{
62#define GL_FUNC(ptr,name) ptr name; 92#define GL_FUNC(ptr,name) ptr name;
63#include "glfunc.h" 93#include "glfunc.h"
64#undef GL_FUNC 94#undef GL_FUNC
65} gl; 95} gl;
66 96
97static void
67static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 98gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
68{ 99{
69 if (gl.BlendFuncSeparate) 100 if (gl.BlendFuncSeparate)
70 gl.BlendFuncSeparate (sa, da, saa, daa); 101 gl.BlendFuncSeparate (sa, da, saa, daa);
71 else if (gl.BlendFuncSeparateEXT) 102 else if (gl.BlendFuncSeparateEXT)
72 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 103 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
73 else 104 else
74 glBlendFunc (sa, da); 105 glBlendFunc (sa, da);
75} 106}
76 107
108static GLuint
109gen_texture ()
110{
111 GLuint name;
112
113 if (AvFILL (texture_av) >= 0)
114 name = (GLuint)(size_t)av_pop (texture_av);
115 else
116 glGenTextures (1, &name);
117
118 return name;
119}
120
121static void
122del_texture (GLuint name)
123{
124 /* make a half-assed attempt at returning the memory used by the texture */
125 /* textures are frequently being reused by cfplus anyway */
126 /*glBindTexture (GL_TEXTURE_2D, name);*/
127 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
128 av_push (texture_av, (SV *)(size_t)name);
129 glDeleteTextures (1, &name);
130}
131
77#include "texcache.c" 132#include "texcache.c"
133#include "rendercache.c"
78 134
79#include "pango-font.c" 135#include "pango-font.c"
80#include "pango-fontmap.c" 136#include "pango-fontmap.c"
81#include "pango-render.c" 137#include "pango-render.c"
82 138
139typedef IV DC__Channel;
140typedef SDL_RWops *DC__RW;
83typedef Mix_Chunk *CFPlus__MixChunk; 141typedef Mix_Chunk *DC__MixChunk;
84typedef Mix_Music *CFPlus__MixMusic; 142typedef Mix_Music *DC__MixMusic;
85 143
86typedef PangoFontDescription *CFPlus__Font; 144typedef PangoFontDescription *DC__Font;
87 145
88static int 146static int
89shape_attr_p (PangoLayoutRun *run) 147shape_attr_p (PangoLayoutRun *run)
90{ 148{
91 GSList *attrs = run->item->analysis.extra_attrs; 149 GSList *attrs = run->item->analysis.extra_attrs;
105 163
106typedef struct cf_layout { 164typedef struct cf_layout {
107 PangoLayout *pl; 165 PangoLayout *pl;
108 float r, g, b, a; // default color for rgba mode 166 float r, g, b, a; // default color for rgba mode
109 int base_height; 167 int base_height;
110 CFPlus__Font font; 168 DC__Font font;
169 rc_t *rc;
111} *CFPlus__Layout; 170} *DC__Layout;
112 171
113static CFPlus__Font default_font; 172static DC__Font default_font;
114static PangoContext *opengl_context; 173static PangoContext *opengl_context;
115static PangoFontMap *opengl_fontmap; 174static PangoFontMap *opengl_fontmap;
116 175
117static void 176static void
118substitute_func (FcPattern *pattern, gpointer data) 177substitute_func (FcPattern *pattern, gpointer data)
123#endif 182#endif
124 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 183 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
125} 184}
126 185
127static void 186static void
128layout_update_font (CFPlus__Layout self) 187layout_update_font (DC__Layout self)
129{ 188{
130 /* use a random scale factor to account for unknown descenders, 0.8 works 189 /* use a random scale factor to account for unknown descenders, 0.8 works
131 * reasonably well with bitstream vera 190 * reasonably well with dejavu/bistream fonts
132 */ 191 */
133 PangoFontDescription *font = self->font ? self->font : default_font; 192 PangoFontDescription *font = self->font ? self->font : default_font;
134 193
135 pango_font_description_set_absolute_size (font, 194 pango_font_description_set_absolute_size (font,
136 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 195 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
137 196
138 pango_layout_set_font_description (self->pl, font); 197 pango_layout_set_font_description (self->pl, font);
139} 198}
140 199
141static void 200static void
142layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 201layout_get_pixel_size (DC__Layout self, int *w, int *h)
143{ 202{
144 PangoRectangle rect; 203 PangoRectangle rect;
145 204
146 // get_pixel_* wrongly rounds down 205 // get_pixel_* wrongly rounds down
147 pango_layout_get_extents (self->pl, 0, &rect); 206 pango_layout_get_extents (self->pl, 0, &rect);
154 213
155 *w = rect.width; 214 *w = rect.width;
156 *h = rect.height; 215 *h = rect.height;
157} 216}
158 217
218typedef uint16_t tileid;
159typedef uint16_t mapface; 219typedef uint16_t faceid;
160 220
161typedef struct { 221typedef struct {
162 GLint name; 222 GLuint name;
163 int w, h; 223 int w, h;
164 float s, t; 224 float s, t;
165 uint8_t r, g, b, a; 225 uint8_t r, g, b, a;
226 tileid smoothtile;
227 uint8_t smoothlevel;
166} maptex; 228} maptex;
167 229
168typedef struct { 230typedef struct {
169 uint32_t player; 231 uint32_t player;
170 mapface face[3]; 232 tileid tile[3];
171 uint16_t darkness; 233 uint16_t darkness;
172 uint8_t stat_width, stat_hp, flags; 234 uint8_t stat_width, stat_hp, flags, smoothmax;
173} mapcell; 235} mapcell;
174 236
175typedef struct { 237typedef struct {
176 int32_t c0, c1; 238 int32_t c0, c1;
177 mapcell *col; 239 mapcell *col;
178} maprow; 240} maprow;
179 241
180typedef struct map { 242typedef struct map {
181 int x, y, w, h; 243 int x, y, w, h;
182 int ox, oy; /* offset to virtual global coordinate system */ 244 int ox, oy; /* offset to virtual global coordinate system */
183 int faces; 245 int faces; tileid *face2tile; // [faceid]
184 mapface *face; 246 int texs; maptex *tex; // [tileid]
185
186 int texs;
187 maptex *tex;
188 247
189 int32_t rows; 248 int32_t rows;
190 maprow *row; 249 maprow *row;
191} *CFPlus__Map; 250} *DC__Map;
192 251
193static char * 252static char *
194prepend (char *ptr, int sze, int inc) 253prepend (char *ptr, int sze, int inc)
195{ 254{
196 char *p; 255 char *p;
213} 272}
214 273
215#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 274#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
216#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 275#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
217 276
277static void
278need_facenum (struct map *self, faceid face)
279{
280 while (self->faces <= face)
281 {
282 Append (tileid, self->face2tile, self->faces, self->faces);
283 self->faces *= 2;
284 }
285}
286
287static void
288need_texid (struct map *self, int texid)
289{
290 while (self->texs <= texid)
291 {
292 Append (maptex, self->tex, self->texs, self->texs);
293 self->texs *= 2;
294 }
295}
296
218static maprow * 297static maprow *
219map_get_row (CFPlus__Map self, int y) 298map_get_row (DC__Map self, int y)
220{ 299{
221 if (0 > y) 300 if (0 > y)
222 { 301 {
223 int extend = - y + MAP_EXTEND_Y; 302 int extend = - y + MAP_EXTEND_Y;
224 Prepend (maprow, self->row, self->rows, extend); 303 Prepend (maprow, self->row, self->rows, extend);
262 341
263 return row->col + (x - row->c0); 342 return row->col + (x - row->c0);
264} 343}
265 344
266static mapcell * 345static mapcell *
267map_get_cell (CFPlus__Map self, int x, int y) 346map_get_cell (DC__Map self, int x, int y)
268{ 347{
269 return row_get_cell (map_get_row (self, y), x); 348 return row_get_cell (map_get_row (self, y), x);
270} 349}
271 350
272static void 351static void
273map_clear (CFPlus__Map self) 352map_clear (DC__Map self)
274{ 353{
275 int r; 354 int r;
276 355
277 for (r = 0; r < self->rows; r++) 356 for (r = 0; r < self->rows; r++)
278 Safefree (self->row[r].col); 357 Safefree (self->row[r].col);
286 self->row = 0; 365 self->row = 0;
287 self->rows = 0; 366 self->rows = 0;
288} 367}
289 368
290static void 369static void
291map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 370map_blank (DC__Map self, int x0, int y0, int w, int h)
292{ 371{
293 int x, y; 372 int x, y;
294 maprow *row; 373 maprow *row;
295 mapcell *cell; 374 mapcell *cell;
296 375
316 cell->player = 0; 395 cell->player = 0;
317 } 396 }
318 } 397 }
319} 398}
320 399
400typedef struct {
401 tileid tile;
402 uint8_t x, y, level;
403} smooth_key;
404
405static void
406smooth_or_bits (HV *hv, smooth_key *key, IV bits)
407{
408 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
409
410 if (SvIOK (*sv))
411 SvIV_set (*sv, SvIVX (*sv) | bits);
412 else
413 sv_setiv (*sv, bits);
414}
415
321static void 416static void
322music_finished (void) 417music_finished (void)
323{ 418{
324 SDL_UserEvent ev; 419 SDL_UserEvent ev;
325 420
359 n |= n >> 16; 454 n |= n >> 16;
360 455
361 return n + 1; 456 return n + 1;
362} 457}
363 458
459static unsigned int
460popcount (unsigned int n)
461{
462 n -= (n >> 1) & 0x55555555U;
463 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
464 n = ((n >> 4) + n) & 0x0f0f0f0fU;
465 n *= 0x01010101U;
466
467 return n >> 24;
468}
469
364/* SDL should provide this, really. */ 470/* SDL should provide this, really. */
365#define SDLK_MODIFIER_MIN 300 471#define SDLK_MODIFIER_MIN 300
366#define SDLK_MODIFIER_MAX 314 472#define SDLK_MODIFIER_MAX 314
367 473
368MODULE = CFPlus PACKAGE = CFPlus 474/******************************************************************************/
475
476static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
477static GV *hover_gv;
478
479static int
480within_widget (SV *widget, NV x, NV y)
481{
482 HV *self;
483 SV **svp;
484 NV wx, ww, wy, wh;
485
486 if (!SvROK (widget))
487 return 0;
488
489 self = (HV *)SvRV (widget);
490
491 if (SvTYPE (self) != SVt_PVHV)
492 return 0;
493
494 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
495 if (y < wy)
496 return 0;
497
498 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
499 if (y >= wy + wh)
500 return 0;
501
502 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
503 if (x < wx)
504 return 0;
505
506 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
507 if (x >= wx + ww)
508 return 0;
509
510 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
511 if (!svp || !SvTRUE (*svp))
512 return 0;
513
514 return 1;
515}
516
517MODULE = Deliantra::Client PACKAGE = DC
369 518
370PROTOTYPES: ENABLE 519PROTOTYPES: ENABLE
371 520
372BOOT: 521BOOT:
373{ 522{
374 HV *stash = gv_stashpv ("CFPlus", 1); 523 HV *stash = gv_stashpv ("DC", 1);
375 static const struct { 524 static const struct {
376 const char *name; 525 const char *name;
377 IV iv; 526 IV iv;
378 } *civ, const_iv[] = { 527 } *civ, const_iv[] = {
379# define const_iv(name) { # name, (IV)name } 528# define const_iv(name) { # name, (IV)name }
401 550
402 const_iv (SDL_APPINPUTFOCUS), 551 const_iv (SDL_APPINPUTFOCUS),
403 const_iv (SDL_APPMOUSEFOCUS), 552 const_iv (SDL_APPMOUSEFOCUS),
404 const_iv (SDL_APPACTIVE), 553 const_iv (SDL_APPACTIVE),
405 554
555 const_iv (SDLK_FIRST),
556 const_iv (SDLK_LAST),
406 const_iv (SDLK_KP0), 557 const_iv (SDLK_KP0),
407 const_iv (SDLK_KP1), 558 const_iv (SDLK_KP1),
408 const_iv (SDLK_KP2), 559 const_iv (SDLK_KP2),
409 const_iv (SDLK_KP3), 560 const_iv (SDLK_KP3),
410 const_iv (SDLK_KP4), 561 const_iv (SDLK_KP4),
482 const_iv (KMOD_LMETA), 633 const_iv (KMOD_LMETA),
483 const_iv (KMOD_RMETA), 634 const_iv (KMOD_RMETA),
484 const_iv (KMOD_NUM), 635 const_iv (KMOD_NUM),
485 const_iv (KMOD_CAPS), 636 const_iv (KMOD_CAPS),
486 const_iv (KMOD_MODE), 637 const_iv (KMOD_MODE),
638
639 const_iv (MIX_DEFAULT_FORMAT),
487# undef const_iv 640# undef const_iv
488 }; 641 };
489 642
490 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 643 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
491 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 644 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
492 645
493 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); 646 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
494 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); 647 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
495} 648}
496 649
650void
651weaken (SV *rv)
652 PROTOTYPE: $
653 CODE:
654 sv_rvweaken (rv);
655
497int 656int
498in_destruct () 657in_destruct ()
499 CODE: 658 CODE:
500 RETVAL = PL_main_cv == Nullcv; 659 RETVAL = PL_main_cv == Nullcv;
501 OUTPUT: 660 OUTPUT:
502 RETVAL 661 RETVAL
503 662
504NV floor (NV x) 663NV floor (NV x)
505 664
506NV ceil (NV x) 665NV ceil (NV x)
666
667IV minpot (UV n)
668
669IV popcount (UV n)
507 670
508void 671void
509pango_init () 672pango_init ()
510 CODE: 673 CODE:
511{ 674{
512 opengl_fontmap = pango_opengl_font_map_new (); 675 opengl_fontmap = pango_opengl_font_map_new ();
513 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 676 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
514 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 677 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
678 /*pango_context_set_font_description (opengl_context, default_font);*/
679#if PANGO_VERSION_CHECK (1, 15, 2)
680 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
681 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
682#endif
515} 683}
684
685char *
686SDL_GetError ()
516 687
517int 688int
518SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 689SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
519 690
520void 691void
521SDL_Quit () 692SDL_Quit ()
522 693
523void 694void
524SDL_ListModes () 695SDL_ListModes (int rgb, int alpha)
525 PPCODE: 696 PPCODE:
526{ 697{
527 SDL_Rect **m; 698 SDL_Rect **m;
528 699
529 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 700 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
530 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 701 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
531 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 702 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
532 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 703 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
533 704
534 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 705 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
535 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 706 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
536 707
537 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 708 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
538 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 709 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
539 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 710 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
540 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 711 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
541 712
542 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 713 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
543#if SDL_VERSION_ATLEAST(1,2,10) 714#if SDL_VERSION_ATLEAST(1,2,10)
544 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 715 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
545 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 716 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
546#endif 717#endif
547 718
548 SDL_EnableUNICODE (1);
549 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
550
551 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 719 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
552 720
553 if (m && m != (SDL_Rect **)-1) 721 if (m && m != (SDL_Rect **)-1)
554 while (*m) 722 while (*m)
555 { 723 {
724 if ((*m)->w >= 800 && (*m)->h >= 480)
725 {
556 AV *av = newAV (); 726 AV *av = newAV ();
557 av_push (av, newSViv ((*m)->w)); 727 av_push (av, newSViv ((*m)->w));
558 av_push (av, newSViv ((*m)->h)); 728 av_push (av, newSViv ((*m)->h));
729 av_push (av, newSViv (rgb));
730 av_push (av, newSViv (alpha));
559 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 731 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
732 }
560 733
561 ++m; 734 ++m;
562 } 735 }
563} 736}
564 737
565char *
566SDL_GetError ()
567
568int 738int
569SDL_SetVideoMode (int w, int h, int fullscreen) 739SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
570 CODE: 740 CODE:
741{
742 SDL_EnableUNICODE (1);
743 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
744
745 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
746 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
747 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
748 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
749
571 RETVAL = !!SDL_SetVideoMode ( 750 RETVAL = !!SDL_SetVideoMode (
572 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 751 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
573 ); 752 );
753
574 if (RETVAL) 754 if (RETVAL)
575 { 755 {
576 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 756 av_clear (texture_av);
757
758 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
577# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 759#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
578# include "glfunc.h" 760#include "glfunc.h"
579# undef GL_FUNC 761#undef GL_FUNC
580 } 762 }
763}
581 OUTPUT: 764 OUTPUT:
582 RETVAL 765 RETVAL
583 766
584void 767void
585SDL_GL_SwapBuffers () 768SDL_GL_SwapBuffers ()
586 769
587char * 770char *
588SDL_GetKeyName (int sym) 771SDL_GetKeyName (int sym)
589 772
773int
774SDL_GetAppState ()
775
776int
777SDL_GetModState ()
778
590void 779void
591SDL_PollEvent () 780poll_events ()
592 PPCODE: 781 PPCODE:
593{ 782{
594 SDL_Event ev; 783 SDL_Event ev;
595 784
596 while (SDL_PollEvent (&ev)) 785 SDL_PumpEvents ();
786 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
597 { 787 {
598 HV *hv = newHV (); 788 HV *hv = newHV ();
599 hv_store (hv, "type", 4, newSViv (ev.type), 0); 789 hv_store (hv, "type", 4, newSViv (ev.type), 0);
600 790
601 switch (ev.type) 791 switch (ev.type)
602 { 792 {
603 case SDL_KEYDOWN: 793 case SDL_KEYDOWN:
604 case SDL_KEYUP: 794 case SDL_KEYUP:
605 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 795 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
606 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 796 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
607 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 797 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
608 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 798 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
609 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 799 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
610 break; 800 break;
611 801
612 case SDL_ACTIVEEVENT: 802 case SDL_ACTIVEEVENT:
613 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 803 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
614 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 804 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
615 break; 805 break;
616 806
617 case SDL_MOUSEMOTION: 807 case SDL_MOUSEMOTION:
808 {
809 int state = ev.motion.state;
810 int x = ev.motion.x;
811 int y = ev.motion.y;
812 int xrel = ev.motion.xrel;
813 int yrel = ev.motion.yrel;
814
815 /* do simplistic event compression */
816 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
817 && state == ev.motion.state)
818 {
819 xrel += ev.motion.xrel;
820 yrel += ev.motion.yrel;
821 x = ev.motion.x;
822 y = ev.motion.y;
823 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
824 }
825
618 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 826 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
619
620 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 827 hv_store (hv, "state", 5, newSViv (state), 0);
621 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 828 hv_store (hv, "x", 1, newSViv (x), 0);
622 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 829 hv_store (hv, "y", 1, newSViv (y), 0);
623 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 830 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
624 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 831 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
832 }
625 break; 833 break;
626 834
627 case SDL_MOUSEBUTTONDOWN: 835 case SDL_MOUSEBUTTONDOWN:
628 case SDL_MOUSEBUTTONUP: 836 case SDL_MOUSEBUTTONUP:
629 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 837 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
630 838
631 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 839 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
632 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 840 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
633 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 841 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
634 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 842 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
639 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 847 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
640 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 848 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
641 break; 849 break;
642 } 850 }
643 851
644 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 852 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
645 } 853 }
646} 854}
647 855
648int 856int
649Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 857Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
650 POSTCALL: 858 POSTCALL:
651 Mix_HookMusicFinished (music_finished); 859 Mix_HookMusicFinished (music_finished);
652 Mix_ChannelFinished (channel_finished); 860 Mix_ChannelFinished (channel_finished);
653 861
654void 862void
863Mix_QuerySpec ()
864 PPCODE:
865{
866 int freq, channels;
867 Uint16 format;
868
869 if (Mix_QuerySpec (&freq, &format, &channels))
870 {
871 EXTEND (SP, 3);
872 PUSHs (sv_2mortal (newSViv (freq)));
873 PUSHs (sv_2mortal (newSViv (format)));
874 PUSHs (sv_2mortal (newSViv (channels)));
875 }
876}
877
878void
655Mix_CloseAudio () 879Mix_CloseAudio ()
656 880
657int 881int
658Mix_AllocateChannels (int numchans = -1) 882Mix_AllocateChannels (int numchans = -1)
659 883
884const char *
885Mix_GetError ()
886
660void 887void
661lowdelay (int fd, int val = 1) 888lowdelay (int fd, int val = 1)
662 CODE: 889 CODE:
663#ifndef _WIN32
664 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 890 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
665#endif
666 891
667void 892void
668win32_proxy_info () 893win32_proxy_info ()
669 PPCODE: 894 PPCODE:
670{ 895{
691 } 916 }
692 } 917 }
693#endif 918#endif
694} 919}
695 920
696void 921int
697add_font (char *file) 922add_font (char *file)
698 CODE: 923 CODE:
699 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 924 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
925 OUTPUT:
926 RETVAL
700 927
701void 928void
702load_image_inline (SV *image_) 929load_image_inline (SV *image_)
703 ALIAS: 930 ALIAS:
704 load_image_file = 1 931 load_image_file = 1
707 STRLEN image_len; 934 STRLEN image_len;
708 char *image = (char *)SvPVbyte (image_, image_len); 935 char *image = (char *)SvPVbyte (image_, image_len);
709 SDL_Surface *surface, *surface2; 936 SDL_Surface *surface, *surface2;
710 SDL_PixelFormat fmt; 937 SDL_PixelFormat fmt;
711 SDL_RWops *rw = ix 938 SDL_RWops *rw = ix
712 ? SDL_RWFromFile (image, "r") 939 ? SDL_RWFromFile (image, "rb")
713 : SDL_RWFromConstMem (image, image_len); 940 : SDL_RWFromConstMem (image, image_len);
714 941
715 if (!rw) 942 if (!rw)
716 croak ("load_image: %s", SDL_GetError ()); 943 croak ("load_image: %s", SDL_GetError ());
717 944
790void 1017void
791error (char *message) 1018error (char *message)
792 CODE: 1019 CODE:
793 fprintf (stderr, "ERROR: %s\n", message); 1020 fprintf (stderr, "ERROR: %s\n", message);
794#ifdef _WIN32 1021#ifdef _WIN32
795 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1022 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
796#endif 1023#endif
797 1024
798void 1025void
799fatal (char *message) 1026fatal (char *message)
800 CODE: 1027 CODE:
801 fprintf (stderr, "FATAL: %s\n", message); 1028 fprintf (stderr, "FATAL: %s\n", message);
802#ifdef _WIN32 1029#ifdef _WIN32
803 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1030 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
804#endif 1031#endif
805 _exit (1); 1032 _exit (1);
806 1033
807void 1034void
808_exit (int retval = 0) 1035_exit (int retval = 0)
811 ExitThread (retval); // unclean, please beam me up 1038 ExitThread (retval); // unclean, please beam me up
812#else 1039#else
813 _exit (retval); 1040 _exit (retval);
814#endif 1041#endif
815 1042
816MODULE = CFPlus PACKAGE = CFPlus::Font 1043void
1044debug ()
1045 CODE:
1046{
1047#if DEBUG
1048 VALGRIND_DO_LEAK_CHECK;
1049#endif
1050}
817 1051
818CFPlus::Font 1052MODULE = Deliantra::Client PACKAGE = DC::Font
1053
1054PROTOTYPES: DISABLE
1055
1056DC::Font
819new_from_file (SV *class, char *path, int id = 0) 1057new_from_file (SV *class, char *path, int id = 0)
820 CODE: 1058 CODE:
821{ 1059{
822 int count; 1060 int count;
823 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1061 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
826} 1064}
827 OUTPUT: 1065 OUTPUT:
828 RETVAL 1066 RETVAL
829 1067
830void 1068void
831DESTROY (CFPlus::Font self) 1069DESTROY (DC::Font self)
832 CODE: 1070 CODE:
833 pango_font_description_free (self); 1071 pango_font_description_free (self);
834 1072
835void 1073void
836make_default (CFPlus::Font self) 1074make_default (DC::Font self)
1075 PROTOTYPE: $
837 CODE: 1076 CODE:
838 default_font = self; 1077 default_font = self;
839 1078
840MODULE = CFPlus PACKAGE = CFPlus::Layout 1079MODULE = Deliantra::Client PACKAGE = DC::Layout
841 1080
1081PROTOTYPES: DISABLE
1082
842void 1083void
843reset_glyph_cache () 1084glyph_cache_backup ()
1085 PROTOTYPE:
844 CODE: 1086 CODE:
1087 tc_backup ();
1088
1089void
1090glyph_cache_restore ()
1091 PROTOTYPE:
1092 CODE:
845 tc_clear (); 1093 tc_restore ();
846 1094
847CFPlus::Layout 1095DC::Layout
848new (SV *class) 1096new (SV *class)
849 CODE: 1097 CODE:
850 New (0, RETVAL, 1, struct cf_layout); 1098 New (0, RETVAL, 1, struct cf_layout);
851 1099
852 RETVAL->pl = pango_layout_new (opengl_context); 1100 RETVAL->pl = pango_layout_new (opengl_context);
854 RETVAL->g = 1.; 1102 RETVAL->g = 1.;
855 RETVAL->b = 1.; 1103 RETVAL->b = 1.;
856 RETVAL->a = 1.; 1104 RETVAL->a = 1.;
857 RETVAL->base_height = MIN_FONT_HEIGHT; 1105 RETVAL->base_height = MIN_FONT_HEIGHT;
858 RETVAL->font = 0; 1106 RETVAL->font = 0;
1107 RETVAL->rc = rc_alloc ();
859 1108
860 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1109 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
861 layout_update_font (RETVAL); 1110 layout_update_font (RETVAL);
862 OUTPUT: 1111 OUTPUT:
863 RETVAL 1112 RETVAL
864 1113
865void 1114void
866DESTROY (CFPlus::Layout self) 1115DESTROY (DC::Layout self)
867 CODE: 1116 CODE:
868 g_object_unref (self->pl); 1117 g_object_unref (self->pl);
1118 rc_free (self->rc);
869 Safefree (self); 1119 Safefree (self);
870 1120
871void 1121void
872set_text (CFPlus::Layout self, SV *text_) 1122set_text (DC::Layout self, SV *text_)
873 CODE: 1123 CODE:
874{ 1124{
875 STRLEN textlen; 1125 STRLEN textlen;
876 char *text = SvPVutf8 (text_, textlen); 1126 char *text = SvPVutf8 (text_, textlen);
877 1127
878 pango_layout_set_text (self->pl, text, textlen); 1128 pango_layout_set_text (self->pl, text, textlen);
879} 1129}
880 1130
881void 1131void
882set_markup (CFPlus::Layout self, SV *text_) 1132set_markup (DC::Layout self, SV *text_)
883 CODE: 1133 CODE:
884{ 1134{
885 STRLEN textlen; 1135 STRLEN textlen;
886 char *text = SvPVutf8 (text_, textlen); 1136 char *text = SvPVutf8 (text_, textlen);
887 1137
888 pango_layout_set_markup (self->pl, text, textlen); 1138 pango_layout_set_markup (self->pl, text, textlen);
889} 1139}
890 1140
891void 1141void
892set_shapes (CFPlus::Layout self, ...) 1142set_shapes (DC::Layout self, ...)
893 CODE: 1143 CODE:
894{ 1144{
895 PangoAttrList *attrs = 0; 1145 PangoAttrList *attrs = 0;
896 const char *text = pango_layout_get_text (self->pl); 1146 const char *text = pango_layout_get_text (self->pl);
897 const char *pos = text; 1147 const char *pos = text;
932 if (attrs) 1182 if (attrs)
933 pango_layout_set_attributes (self->pl, attrs); 1183 pango_layout_set_attributes (self->pl, attrs);
934} 1184}
935 1185
936void 1186void
937get_shapes (CFPlus::Layout self) 1187get_shapes (DC::Layout self)
938 PPCODE: 1188 PPCODE:
939{ 1189{
940 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1190 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
941 1191
942 do 1192 do
943 { 1193 {
944 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1194 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
945 1195
946 if (run && shape_attr_p (run)) 1196 if (run && shape_attr_p (run))
947 { 1197 {
948 PangoRectangle extents; 1198 PangoRectangle extents;
949 pango_layout_iter_get_run_extents (iter, 0, &extents); 1199 pango_layout_iter_get_run_extents (iter, 0, &extents);
957 1207
958 pango_layout_iter_free (iter); 1208 pango_layout_iter_free (iter);
959} 1209}
960 1210
961int 1211int
962has_wrapped (CFPlus::Layout self) 1212has_wrapped (DC::Layout self)
963 CODE: 1213 CODE:
964{ 1214{
965 int lines = 1; 1215 int lines = 1;
966 const char *text = pango_layout_get_text (self->pl); 1216 const char *text = pango_layout_get_text (self->pl);
967 1217
972} 1222}
973 OUTPUT: 1223 OUTPUT:
974 RETVAL 1224 RETVAL
975 1225
976SV * 1226SV *
977get_text (CFPlus::Layout self) 1227get_text (DC::Layout self)
978 CODE: 1228 CODE:
979 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1229 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
980 sv_utf8_decode (RETVAL); 1230 sv_utf8_decode (RETVAL);
981 OUTPUT: 1231 OUTPUT:
982 RETVAL 1232 RETVAL
983 1233
984void 1234void
985set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1235set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
986 CODE: 1236 CODE:
987 self->r = r; 1237 self->r = r;
988 self->g = g; 1238 self->g = g;
989 self->b = b; 1239 self->b = b;
990 self->a = a; 1240 self->a = a;
991 1241
992void 1242void
993set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1243set_font (DC::Layout self, DC::Font font = 0)
994 CODE: 1244 CODE:
995 if (self->font != font) 1245 if (self->font != font)
996 { 1246 {
997 self->font = font; 1247 self->font = font;
998 layout_update_font (self); 1248 layout_update_font (self);
999 } 1249 }
1000 1250
1001void 1251void
1002set_height (CFPlus::Layout self, int base_height) 1252set_height (DC::Layout self, int base_height)
1003 CODE: 1253 CODE:
1004 if (self->base_height != base_height) 1254 if (self->base_height != base_height)
1005 { 1255 {
1006 self->base_height = base_height; 1256 self->base_height = base_height;
1007 layout_update_font (self); 1257 layout_update_font (self);
1008 } 1258 }
1009 1259
1010void 1260void
1011set_width (CFPlus::Layout self, int max_width = -1) 1261set_width (DC::Layout self, int max_width = -1)
1012 CODE: 1262 CODE:
1013 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1263 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1014 1264
1015void 1265void
1016set_indent (CFPlus::Layout self, int indent) 1266set_indent (DC::Layout self, int indent)
1017 CODE: 1267 CODE:
1018 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1268 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1019 1269
1020void 1270void
1021set_spacing (CFPlus::Layout self, int spacing) 1271set_spacing (DC::Layout self, int spacing)
1022 CODE: 1272 CODE:
1023 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1273 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1024 1274
1025void 1275void
1026set_ellipsise (CFPlus::Layout self, int ellipsise) 1276set_ellipsise (DC::Layout self, int ellipsise)
1027 CODE: 1277 CODE:
1028 pango_layout_set_ellipsize (self->pl, 1278 pango_layout_set_ellipsize (self->pl,
1029 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1279 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1030 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1280 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1031 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1281 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1032 : PANGO_ELLIPSIZE_NONE 1282 : PANGO_ELLIPSIZE_NONE
1033 ); 1283 );
1034 1284
1035void 1285void
1036set_single_paragraph_mode (CFPlus::Layout self, int spm) 1286set_single_paragraph_mode (DC::Layout self, int spm)
1037 CODE: 1287 CODE:
1038 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1288 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1039 1289
1040void 1290void
1041size (CFPlus::Layout self) 1291size (DC::Layout self)
1042 PPCODE: 1292 PPCODE:
1043{ 1293{
1044 int w, h; 1294 int w, h;
1045 1295
1046 layout_get_pixel_size (self, &w, &h); 1296 layout_get_pixel_size (self, &w, &h);
1049 PUSHs (sv_2mortal (newSViv (w))); 1299 PUSHs (sv_2mortal (newSViv (w)));
1050 PUSHs (sv_2mortal (newSViv (h))); 1300 PUSHs (sv_2mortal (newSViv (h)));
1051} 1301}
1052 1302
1053int 1303int
1054descent (CFPlus::Layout self) 1304descent (DC::Layout self)
1055 CODE: 1305 CODE:
1056{ 1306{
1057 PangoRectangle rect; 1307 PangoRectangle rect;
1058 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1308 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1059 pango_layout_line_get_pixel_extents (line, 0, &rect); 1309 pango_layout_line_get_pixel_extents (line, 0, &rect);
1060 RETVAL = PANGO_DESCENT (rect); 1310 RETVAL = PANGO_DESCENT (rect);
1061} 1311}
1062 OUTPUT: 1312 OUTPUT:
1063 RETVAL 1313 RETVAL
1064 1314
1065int 1315int
1066xy_to_index (CFPlus::Layout self, int x, int y) 1316xy_to_index (DC::Layout self, int x, int y)
1067 CODE: 1317 CODE:
1068{ 1318{
1069 int index, trailing; 1319 int index, trailing;
1070 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1320 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1071 RETVAL = index + trailing; 1321 RETVAL = index + trailing;
1072} 1322}
1073 OUTPUT: 1323 OUTPUT:
1074 RETVAL 1324 RETVAL
1075 1325
1076void 1326void
1077cursor_pos (CFPlus::Layout self, int index) 1327cursor_pos (DC::Layout self, int index)
1078 PPCODE: 1328 PPCODE:
1079{ 1329{
1080 PangoRectangle strong_pos; 1330 PangoRectangle pos;
1081 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1331 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1082 1332
1083 EXTEND (SP, 3); 1333 EXTEND (SP, 3);
1084 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1334 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1085 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1335 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1086 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1336 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1087} 1337}
1088 1338
1089void 1339void
1090index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1340index_to_line_x (DC::Layout self, int index, int trailing = 0)
1091 PPCODE: 1341 PPCODE:
1092{ 1342{
1093 int line, x; 1343 int line, x;
1094 1344
1095 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1345 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1346#if !PANGO_VERSION_CHECK (1, 17, 3)
1096 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1347 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1097 1348 --line;
1349#endif
1098 EXTEND (SP, 2); 1350 EXTEND (SP, 2);
1099 PUSHs (sv_2mortal (newSViv (line - 1))); 1351 PUSHs (sv_2mortal (newSViv (line)));
1100 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1352 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1101} 1353}
1102 1354
1103void 1355void
1104line_x_to_index (CFPlus::Layout self, int line, int x) 1356line_x_to_index (DC::Layout self, int line, int x)
1105 PPCODE: 1357 PPCODE:
1106{ 1358{
1107 PangoLayoutLine *lp; 1359 PangoLayoutLine *lp;
1108 int index, trailing; 1360 int index, trailing;
1109 1361
1110 if (line < 0) 1362 if (line < 0)
1111 XSRETURN_EMPTY; 1363 XSRETURN_EMPTY;
1112 1364
1113 if (!(lp = pango_layout_get_line (self->pl, line))) 1365 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1114 XSRETURN_EMPTY; /* do better */ 1366 XSRETURN_EMPTY; /* do better */
1115 1367
1116 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1368 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1117 1369
1118 EXTEND (SP, 2); 1370 EXTEND (SP, 2);
1124 PUSHs (sv_2mortal (newSViv (trailing))); 1376 PUSHs (sv_2mortal (newSViv (trailing)));
1125 } 1377 }
1126} 1378}
1127 1379
1128void 1380void
1129render (CFPlus::Layout self, float x, float y, int flags = 0) 1381render (DC::Layout self, float x, float y, int flags = 0)
1130 PPCODE: 1382 CODE:
1383 rc_clear (self->rc);
1131 pango_opengl_render_layout_subpixel ( 1384 pango_opengl_render_layout_subpixel (
1132 self->pl, 1385 self->pl,
1386 self->rc,
1133 x * PANGO_SCALE, y * PANGO_SCALE, 1387 x * PANGO_SCALE, y * PANGO_SCALE,
1134 self->r, self->g, self->b, self->a, 1388 self->r, self->g, self->b, self->a,
1135 flags 1389 flags
1136 ); 1390 );
1391 // we assume that context_change actually clears/frees stuff
1392 // and does not do any recomputation...
1393 pango_layout_context_changed (self->pl);
1137 1394
1138MODULE = CFPlus PACKAGE = CFPlus::Texture
1139
1140void 1395void
1141pad2pot (SV *data_, SV *w_, SV *h_) 1396draw (DC::Layout self)
1142 CODE: 1397 CODE:
1143{ 1398{
1144 int ow = SvIV (w_); 1399 glEnable (GL_TEXTURE_2D);
1145 int oh = SvIV (h_); 1400 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1401 glEnable (GL_BLEND);
1402 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1403 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1404 glEnable (GL_ALPHA_TEST);
1405 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1146 1406
1147 if (ow && oh) 1407 rc_draw (self->rc);
1408
1409 glDisable (GL_ALPHA_TEST);
1410 glDisable (GL_BLEND);
1411 glDisable (GL_TEXTURE_2D);
1412}
1413
1414MODULE = Deliantra::Client PACKAGE = DC::Texture
1415
1416PROTOTYPES: ENABLE
1417
1418void
1419pad (SV *data_, int ow, int oh, int nw, int nh)
1420 CODE:
1421{
1422 if ((nw != ow || nh != oh) && SvOK (data_))
1148 { 1423 {
1149 int nw = minpot (ow);
1150 int nh = minpot (oh);
1151
1152 if (nw != ow || nh != oh)
1153 {
1154 if (SvOK (data_))
1155 {
1156 STRLEN datalen; 1424 STRLEN datalen;
1157 char *data = SvPVbyte (data_, datalen); 1425 char *data = SvPVbyte (data_, datalen);
1158 int bpp = datalen / (ow * oh); 1426 int bpp = datalen / (ow * oh);
1159 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1427 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1160 1428
1161 SvPOK_only (result_); 1429 SvPOK_only (result_);
1162 SvCUR_set (result_, nw * nh * bpp); 1430 SvCUR_set (result_, nw * nh * bpp);
1163 1431
1164 memset (SvPVX (result_), 0, nw * nh * bpp); 1432 memset (SvPVX (result_), 0, nw * nh * bpp);
1165 while (oh--) 1433 while (oh--)
1166 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1434 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1167 1435
1168 sv_setsv (data_, result_); 1436 sv_setsv (data_, result_);
1169 }
1170
1171 sv_setiv (w_, nw);
1172 sv_setiv (h_, nh);
1173 }
1174 } 1437 }
1175} 1438}
1176 1439
1177void 1440void
1178draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1441draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1184{ 1447{
1185 HV *hv = (HV *)SvRV (self); 1448 HV *hv = (HV *)SvRV (self);
1186 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1449 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1187 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1450 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1188 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1451 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1452
1453 if (name <= 0)
1454 XSRETURN_EMPTY;
1189 1455
1190 if (items < 5) 1456 if (items < 5)
1191 { 1457 {
1192 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1458 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1193 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1459 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1221 glDisable (GL_ALPHA_TEST); 1487 glDisable (GL_ALPHA_TEST);
1222 glDisable (GL_BLEND); 1488 glDisable (GL_BLEND);
1223 } 1489 }
1224} 1490}
1225 1491
1226MODULE = CFPlus PACKAGE = CFPlus::Map 1492IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1493 CODE:
1494{
1495 GLint width;
1496 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1497 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1498 RETVAL = width > 0;
1499}
1500 OUTPUT:
1501 RETVAL
1227 1502
1228CFPlus::Map 1503MODULE = Deliantra::Client PACKAGE = DC::Map
1504
1505PROTOTYPES: DISABLE
1506
1507DC::Map
1229new (SV *class) 1508new (SV *class)
1230 CODE: 1509 CODE:
1231 New (0, RETVAL, 1, struct map); 1510 New (0, RETVAL, 1, struct map);
1232 RETVAL->x = 0; 1511 RETVAL->x = 0;
1233 RETVAL->y = 0; 1512 RETVAL->y = 0;
1234 RETVAL->w = 0; 1513 RETVAL->w = 0;
1235 RETVAL->h = 0; 1514 RETVAL->h = 0;
1236 RETVAL->ox = 0; 1515 RETVAL->ox = 0;
1237 RETVAL->oy = 0; 1516 RETVAL->oy = 0;
1238 RETVAL->faces = 8192; 1517 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1239 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1518 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1240 RETVAL->texs = 8192;
1241 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1242 RETVAL->rows = 0; 1519 RETVAL->rows = 0;
1243 RETVAL->row = 0; 1520 RETVAL->row = 0;
1244 OUTPUT: 1521 OUTPUT:
1245 RETVAL 1522 RETVAL
1246 1523
1247void 1524void
1248DESTROY (CFPlus::Map self) 1525DESTROY (DC::Map self)
1249 CODE: 1526 CODE:
1250{ 1527{
1251 map_clear (self); 1528 map_clear (self);
1252 Safefree (self->face); 1529 Safefree (self->face2tile);
1253 Safefree (self->tex); 1530 Safefree (self->tex);
1254 Safefree (self); 1531 Safefree (self);
1255} 1532}
1256 1533
1257void 1534void
1258resize (CFPlus::Map self, int map_width, int map_height) 1535resize (DC::Map self, int map_width, int map_height)
1259 CODE: 1536 CODE:
1260 self->w = map_width; 1537 self->w = map_width;
1261 self->h = map_height; 1538 self->h = map_height;
1262 1539
1263void 1540void
1264clear (CFPlus::Map self) 1541clear (DC::Map self)
1265 CODE: 1542 CODE:
1266 map_clear (self); 1543 map_clear (self);
1267 1544
1268void 1545void
1269set_face (CFPlus::Map self, int face, int texid) 1546set_tileid (DC::Map self, int face, int tile)
1270 CODE: 1547 CODE:
1271{ 1548{
1272 while (self->faces <= face) 1549 need_facenum (self, face); self->face2tile [face] = tile;
1273 { 1550 need_texid (self, tile);
1274 Append (mapface, self->face, self->faces, self->faces);
1275 self->faces *= 2;
1276 }
1277
1278 self->face [face] = texid;
1279} 1551}
1280 1552
1281void 1553void
1554set_smooth (DC::Map self, int face, int smooth, int level)
1555 CODE:
1556{
1557 tileid texid;
1558 maptex *tex;
1559
1560 if (face < 0 || face >= self->faces)
1561 return;
1562
1563 if (smooth < 0 || smooth >= self->faces)
1564 return;
1565
1566 texid = self->face2tile [face];
1567
1568 if (!texid)
1569 return;
1570
1571 tex = self->tex + texid;
1572 tex->smoothtile = self->face2tile [smooth];
1573 tex->smoothlevel = level;
1574}
1575
1576void
1282set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1577set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1283 CODE: 1578 CODE:
1284{ 1579{
1285 while (self->texs <= texid) 1580 need_texid (self, texid);
1286 {
1287 Append (maptex, self->tex, self->texs, self->texs);
1288 self->texs *= 2;
1289 }
1290 1581
1291 { 1582 {
1292 maptex *tex = self->tex + texid; 1583 maptex *tex = self->tex + texid;
1293 1584
1294 tex->name = name; 1585 tex->name = name;
1311 // from transparent color bleeding and ugly wrapping effects. 1602 // from transparent color bleeding and ugly wrapping effects.
1312 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1603 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1313} 1604}
1314 1605
1315int 1606int
1316ox (CFPlus::Map self) 1607ox (DC::Map self)
1317 ALIAS: 1608 ALIAS:
1318 oy = 1 1609 oy = 1
1319 x = 2 1610 x = 2
1320 y = 3 1611 y = 3
1321 w = 4 1612 w = 4
1332 } 1623 }
1333 OUTPUT: 1624 OUTPUT:
1334 RETVAL 1625 RETVAL
1335 1626
1336void 1627void
1337scroll (CFPlus::Map self, int dx, int dy) 1628scroll (DC::Map self, int dx, int dy)
1338 CODE: 1629 CODE:
1339{ 1630{
1340 if (dx > 0) 1631 if (dx > 0)
1341 map_blank (self, self->x, self->y, dx, self->h); 1632 map_blank (self, self->x, self->y, dx, self->h);
1342 else if (dx < 0) 1633 else if (dx < 0)
1343 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h); 1634 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1344 1635
1345 if (dy > 0) 1636 if (dy > 0)
1346 map_blank (self, self->x, self->y, self->w, dy); 1637 map_blank (self, self->x, self->y, self->w, dy);
1347 else if (dy < 0) 1638 else if (dy < 0)
1348 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy); 1639 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1349 1640
1350 self->ox += dx; self->x += dx; 1641 self->ox += dx; self->x += dx;
1351 self->oy += dy; self->y += dy; 1642 self->oy += dy; self->y += dy;
1352 1643
1353 while (self->y < 0) 1644 while (self->y < 0)
1357 self->rows += MAP_EXTEND_Y; 1648 self->rows += MAP_EXTEND_Y;
1358 self->y += MAP_EXTEND_Y; 1649 self->y += MAP_EXTEND_Y;
1359 } 1650 }
1360} 1651}
1361 1652
1362void 1653SV *
1363map1a_update (CFPlus::Map self, SV *data_, int extmap) 1654map1a_update (DC::Map self, SV *data_, int extmap)
1364 CODE: 1655 CODE:
1365{ 1656{
1366 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1657 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1367 uint8_t *data_end = (uint8_t *)SvEND (data_); 1658 uint8_t *data_end = (uint8_t *)SvEND (data_);
1368 mapcell *cell; 1659 mapcell *cell;
1369 int x, y, flags; 1660 int x, y, z, flags;
1661 AV *missing = newAV ();
1662 RETVAL = newRV_noinc ((SV *)missing);
1370 1663
1371 while (data < data_end - 1) 1664 while (data < data_end - 1)
1372 { 1665 {
1373 flags = (data [0] << 8) + data [1]; data += 2; 1666 flags = (data [0] << 8) + data [1]; data += 2;
1374 1667
1405 cell->stat_width = 1; 1698 cell->stat_width = 1;
1406 cell->stat_hp = *data++; 1699 cell->stat_hp = *data++;
1407 } 1700 }
1408 else if (cmd == 6) // monster width 1701 else if (cmd == 6) // monster width
1409 cell->stat_width = *data++ + 1; 1702 cell->stat_width = *data++ + 1;
1410 else if (cmd == 0x47) // monster width 1703 else if (cmd == 0x47)
1411 { 1704 {
1412 if (*data == 4) 1705 if (*data == 4)
1413 ; // decode player tag 1706 ; // decode player count
1414 1707
1415 data += *data + 1; 1708 data += *data + 1;
1416 } 1709 }
1417 else if (cmd == 8) // cell flags 1710 else if (cmd == 8) // cell flags
1418 cell->flags = *data++; 1711 cell->flags = *data++;
1425 } 1718 }
1426 else 1719 else
1427 cell->darkness = *data++ + 1; 1720 cell->darkness = *data++ + 1;
1428 } 1721 }
1429 1722
1723 for (z = 0; z <= 2; ++z)
1430 if (flags & 4) 1724 if (flags & (4 >> z))
1431 { 1725 {
1432 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1726 faceid face = (data [0] << 8) + data [1]; data += 2;
1727 need_facenum (self, face);
1728 cell->tile [z] = self->face2tile [face];
1729
1730 if (cell->tile [z])
1731 {
1732 maptex *tex = self->tex + cell->tile [z];
1733 if (!tex->name)
1734 av_push (missing, newSViv (cell->tile [z]));
1735
1736 if (tex->smoothtile)
1737 {
1738 maptex *smooth = self->tex + tex->smoothtile;
1739 if (!smooth->name)
1740 av_push (missing, newSViv (tex->smoothtile));
1741 }
1742 }
1433 } 1743 }
1434
1435 if (flags & 2)
1436 {
1437 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
1438 }
1439
1440 if (flags & 1)
1441 {
1442 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1443 }
1444 } 1744 }
1445 else 1745 else
1446 cell->darkness = 0; 1746 cell->darkness = 0;
1447 } 1747 }
1448} 1748}
1749 OUTPUT:
1750 RETVAL
1449 1751
1450SV * 1752SV *
1451mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1753mapmap (DC::Map self, int x0, int y0, int w, int h)
1452 CODE: 1754 CODE:
1453{ 1755{
1454 int x1, x; 1756 int x1, x;
1455 int y1, y; 1757 int y1, y;
1456 int z; 1758 int z;
1477 { 1779 {
1478 mapcell *cell = row->col + (x - row->c0); 1780 mapcell *cell = row->col + (x - row->c0);
1479 1781
1480 for (z = 0; z <= 0; z++) 1782 for (z = 0; z <= 0; z++)
1481 { 1783 {
1482 mapface face = cell->face [z];
1483
1484 if (face)
1485 {
1486 maptex tex = self->tex [face]; 1784 maptex tex = self->tex [cell->tile [z]];
1487 int a0 = 255 - tex.a; 1785 int a0 = 255 - tex.a;
1488 int a1 = tex.a; 1786 int a1 = tex.a;
1489 1787
1490 r = (r * a0 + tex.r * a1) / 255; 1788 r = (r * a0 + tex.r * a1) / 255;
1491 g = (g * a0 + tex.g * a1) / 255; 1789 g = (g * a0 + tex.g * a1) / 255;
1492 b = (b * a0 + tex.b * a1) / 255; 1790 b = (b * a0 + tex.b * a1) / 255;
1493 a = (a * a0 + tex.a * a1) / 255; 1791 a = (a * a0 + tex.a * a1) / 255;
1494 }
1495 } 1792 }
1496 } 1793 }
1497 1794
1498 *map++ = (r ) 1795 *map++ = (r )
1499 | (g << 8) 1796 | (g << 8)
1506} 1803}
1507 OUTPUT: 1804 OUTPUT:
1508 RETVAL 1805 RETVAL
1509 1806
1510void 1807void
1511draw (CFPlus::Map self, int mx, int my, int sw, int sh) 1808draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1512 CODE: 1809 CODE:
1513{ 1810{
1514 int x, y, z; 1811 int x, y, z;
1515 int last_name;
1516 mapface face;
1517 1812
1518 glColor4ub (255, 255, 255, 255); 1813 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1814 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1815 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1816 smooth_key skey;
1817
1818 rc_t *rc = rc_alloc ();
1819 rc_key_t key;
1820 rc_array_t *arr;
1821
1822 // thats current max. sorry.
1823 if (sw > 255) sw = 255;
1824 if (sh > 255) sh = 255;
1825
1826 // clear key, in case of extra padding
1827 memset (&skey, 0, sizeof (skey));
1828
1829 memset (&key, 0, sizeof (key));
1830 key.r = 255;
1831 key.g = 255;
1832 key.b = 255;
1833 key.a = 255;
1834 key.mode = GL_QUADS;
1835 key.format = GL_T2F_V3F;
1836 key.texname = -1;
1837
1838 mx += self->x;
1839 my += self->y;
1840
1841 // first pass: determine smooth_max
1842 // rather ugly, if you ask me
1843 // could also be stored inside mapcell and updated on change
1844 memset (smooth_max, 0, sizeof (smooth_max));
1845
1846 for (y = 0; y < sh; y++)
1847 if (0 <= y + my && y + my < self->rows)
1848 {
1849 maprow *row = self->row + (y + my);
1850
1851 for (x = 0; x < sw; x++)
1852 if (row->c0 <= x + mx && x + mx < row->c1)
1853 {
1854 mapcell *cell = row->col + (x + mx - row->c0);
1855
1856 smooth_max[x + 1][y + 1] =
1857 MAX (self->tex [cell->tile [0]].smoothlevel,
1858 MAX (self->tex [cell->tile [1]].smoothlevel,
1859 self->tex [cell->tile [2]].smoothlevel));
1860 }
1861 }
1519 1862
1520 glEnable (GL_BLEND); 1863 glEnable (GL_BLEND);
1521 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1864 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1522 glEnable (GL_TEXTURE_2D);
1523 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1865 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1524 1866
1525 glBegin (GL_QUADS);
1526
1527 last_name = 0;
1528
1529 mx += self->x;
1530 my += self->y;
1531
1532 for (z = 0; z < 3; z++) 1867 for (z = 0; z <= 2; z++)
1868 {
1869 memset (smooth_level, 0, sizeof (smooth_level));
1870
1533 for (y = 0; y < sh; y++) 1871 for (y = 0; y < sh; y++)
1534 if (0 <= y + my && y + my < self->rows) 1872 if (0 <= y + my && y + my < self->rows)
1535 { 1873 {
1536 maprow *row = self->row + (y + my); 1874 maprow *row = self->row + (y + my);
1537 1875
1538 for (x = 0; x < sw; x++) 1876 for (x = 0; x < sw; x++)
1539 if (row->c0 <= x + mx && x + mx < row->c1) 1877 if (row->c0 <= x + mx && x + mx < row->c1)
1540 { 1878 {
1541 mapcell *cell = row->col + (x + mx - row->c0); 1879 mapcell *cell = row->col + (x + mx - row->c0);
1542
1543 face = cell->face [z]; 1880 tileid tile = cell->tile [z];
1881
1882 if (tile)
1883 {
1884 maptex tex = self->tex [tile];
1885 int px, py;
1544 1886
1545 if (face && face < self->texs) 1887 if (key.texname != tex.name)
1888 {
1889 if (!tex.name)
1890 tex = self->tex [2]; /* missing, replace by noface */
1891
1892 key.texname = tex.name;
1893 arr = rc_array (rc, &key);
1894 }
1895
1896 px = (x + 1) * T - tex.w;
1897 py = (y + 1) * T - tex.h;
1898
1899 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1900 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1901 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1902 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1903
1904 if (cell->flags && z == 2)
1905 {
1906 // overlays such as the speech bubble, probably more to come
1907 if (cell->flags & 1)
1908 {
1909 maptex tex = self->tex [1];
1910 int px = x * T + T * 2 / 32;
1911 int py = y * T - T * 6 / 32;
1912
1913 if (tex.name)
1914 {
1915 if (key.texname != tex.name)
1916 {
1917 key.texname = tex.name;
1918 arr = rc_array (rc, &key);
1919 }
1920
1921 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1922 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1923 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1924 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1925 }
1926 }
1927 }
1928
1929 // update smooth hash
1930 if (tex.smoothtile)
1931 {
1932 skey.tile = tex.smoothtile;
1933 skey.level = tex.smoothlevel;
1934
1935 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1936
1937 // add bits to current tile and all neighbours. skey.x|y is
1938 // shifted +1|+1 so we always stay positive.
1939
1940 // bits is ___n cccc CCCC bbbb
1941 // n do not draw borders&corners
1942 // c draw these corners, but...
1943 // C ... not these
1944 // b draw these borders
1945
1946 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1947 // ┃· ·· ·┃ ━━
1948
1949 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1950 // ·· ·· ·┏ ┓·
1951
1952 // full tile
1953 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1954
1955 // borders
1956 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1957 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1958 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1959 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1960
1961 // corners
1962 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1963 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1964 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1965 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1966 }
1967 }
1968 }
1969 }
1970
1971 rc_draw (rc);
1972 rc_clear (rc);
1973
1974 // go through all smoothlevels, lowest to highest, then draw.
1975 // this is basically counting sort
1976 {
1977 int w, b;
1978
1979 glEnable (GL_TEXTURE_2D);
1980 glBegin (GL_QUADS);
1981 for (w = 0; w < 256 / 32; ++w)
1982 {
1983 uint32_t smask = smooth_level [w];
1984 if (smask)
1985 for (b = 0; b < 32; ++b)
1986 if (smask & (((uint32_t)1) << b))
1546 { 1987 {
1547 maptex tex = self->tex [face]; 1988 int level = (w << 5) | b;
1548 int px = (x + 1) * 32 - tex.w; 1989 HE *he;
1549 int py = (y + 1) * 32 - tex.h;
1550 1990
1551 if (last_name != tex.name) 1991 hv_iterinit (smooth);
1992 while ((he = hv_iternext (smooth)))
1552 { 1993 {
1553 glEnd (); 1994 smooth_key *skey = (smooth_key *)HeKEY (he);
1554 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1995 IV bits = SvIVX (HeVAL (he));
1555 glBegin (GL_QUADS);
1556 }
1557 1996
1558 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1559 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1560 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1561 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1562 }
1563
1564 if (cell->flags && z == 2)
1565 {
1566 if (cell->flags & 1) 1997 if (!(bits & 0x1000)
1998 && skey->level == level
1999 && level > smooth_max [skey->x][skey->y])
1567 { 2000 {
1568 maptex tex = self->tex [1]; 2001 maptex tex = self->tex [skey->tile];
1569 int px = (x + 1) * 32 - tex.w + 2; 2002 int px = (((int)skey->x) - 1) * T;
1570 int py = (y + 1) * 32 - tex.h - 6; 2003 int py = (((int)skey->y) - 1) * T;
2004 int border = bits & 15;
2005 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2006 float dx = tex.s * .0625f; // 16 images/row
2007 float dy = tex.t * .5f ; // 2 images/column
1571 2008
2009 if (tex.name)
2010 {
2011 // this time avoiding texture state changes
2012 // save gobs of state changes.
2013 if (key.texname != tex.name)
2014 {
1572 glEnd (); 2015 glEnd ();
1573 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2016 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1574 glBegin (GL_QUADS); 2017 glBegin (GL_QUADS);
2018 }
1575 2019
2020 if (border)
2021 {
2022 float ox = border * dx;
2023
2024 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2025 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2026 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2027 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2028 }
2029
2030 if (corner)
2031 {
2032 float ox = corner * dx;
2033
1576 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 2034 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1577 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 2035 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1578 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 2036 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1579 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 2037 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2038 }
2039 }
2040 }
1580 } 2041 }
1581 } 2042 }
1582 }
1583 } 2043 }
1584 2044
1585 glEnd (); 2045 glEnd ();
1586
1587 glDisable (GL_TEXTURE_2D); 2046 glDisable (GL_TEXTURE_2D);
2047 key.texname = -1;
2048 }
2049
2050 hv_clear (smooth);
2051 }
2052
1588 glDisable (GL_BLEND); 2053 glDisable (GL_BLEND);
2054 rc_free (rc);
1589 2055
1590 // top layer: overlays such as the health bar 2056 // top layer: overlays such as the health bar
1591 for (y = 0; y < sh; y++) 2057 for (y = 0; y < sh; y++)
1592 if (0 <= y + my && y + my < self->rows) 2058 if (0 <= y + my && y + my < self->rows)
1593 { 2059 {
1596 for (x = 0; x < sw; x++) 2062 for (x = 0; x < sw; x++)
1597 if (row->c0 <= x + mx && x + mx < row->c1) 2063 if (row->c0 <= x + mx && x + mx < row->c1)
1598 { 2064 {
1599 mapcell *cell = row->col + (x + mx - row->c0); 2065 mapcell *cell = row->col + (x + mx - row->c0);
1600 2066
1601 int px = x * 32; 2067 int px = x * T;
1602 int py = y * 32; 2068 int py = y * T;
1603 2069
1604 if (cell->stat_hp) 2070 if (cell->stat_hp)
1605 { 2071 {
1606 int width = cell->stat_width * 32; 2072 int width = cell->stat_width * T;
1607 int thick = sh / 28 + 1 + cell->stat_width; 2073 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1608 2074
1609 glColor3ub (0, 0, 0); 2075 glColor3ub (0, 0, 0);
1610 glRectf (px + 1, py - thick - 2, 2076 glRectf (px + 1, py - thick - 2,
1611 px + width - 1, py); 2077 px + width - 1, py);
1612 2078
1618 } 2084 }
1619 } 2085 }
1620} 2086}
1621 2087
1622void 2088void
1623draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2089draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1624 CODE: 2090 CODE:
1625{ 2091{
1626 static float color[16][3] = { 2092 static float color[16][3] = {
1627 { 0.00F, 0.00F, 0.00F }, 2093 { 0.00F, 0.00F, 0.00F },
1628 { 1.00F, 1.00F, 1.00F }, 2094 { 1.00F, 1.00F, 1.00F },
1678 glDisable (GL_BLEND); 2144 glDisable (GL_BLEND);
1679 glDisable (GL_TEXTURE_2D); 2145 glDisable (GL_TEXTURE_2D);
1680} 2146}
1681 2147
1682void 2148void
1683fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2149fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1684 PPCODE: 2150 PPCODE:
1685{ 2151{
1686 int x, y; 2152 int x, y;
2153 int sw1 = sw + 2;
2154 int sh1 = sh + 2;
2155 int sh3 = sh * 3;
1687 int sw4 = (sw + 3) & ~3; 2156 int sw34 = (sw * 3 + 3) & ~3;
2157 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1688 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2158 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1689 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2159 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1690 2160
1691 memset (darkness, 255, sw4 * sh);
1692 SvPOK_only (darkness_sv); 2161 SvPOK_only (darkness3_sv);
1693 SvCUR_set (darkness_sv, sw4 * sh); 2162 SvCUR_set (darkness3_sv, sw34 * sh3);
1694 2163
1695 mx += self->x; 2164 mx += self->x - 1;
1696 my += self->y; 2165 my += self->y - 1;
1697 2166
2167 memset (darkness1, 255, sw1 * sh1);
2168
1698 for (y = 0; y < sh; y++) 2169 for (y = 0; y < sh1; y++)
1699 if (0 <= y + my && y + my < self->rows) 2170 if (0 <= y + my && y + my < self->rows)
1700 { 2171 {
1701 maprow *row = self->row + (y + my); 2172 maprow *row = self->row + (y + my);
1702 2173
1703 for (x = 0; x < sw; x++) 2174 for (x = 0; x < sw1; x++)
1704 if (row->c0 <= x + mx && x + mx < row->c1) 2175 if (row->c0 <= x + mx && x + mx < row->c1)
1705 { 2176 {
1706 mapcell *cell = row->col + (x + mx - row->c0); 2177 mapcell *cell = row->col + (x + mx - row->c0);
1707 2178
1708 darkness[y * sw4 + x] = cell->darkness 2179 darkness1 [y * sw1 + x] = cell->darkness
1709 ? 255 - (cell->darkness - 1) 2180 ? 255 - (cell->darkness - 1)
1710 : 255 - FOW_DARKNESS; 2181 : 255 - FOW_DARKNESS;
1711 } 2182 }
1712 } 2183 }
1713 2184
2185 for (y = 0; y < sh; ++y)
2186 for (x = 0; x < sw; ++x)
2187 {
2188 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2189 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2190 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2191 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2192 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2193 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2194 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2195 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2196 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2197
2198 uint8_t r11 = (d11 + d21 + d12) / 3;
2199 uint8_t r21 = d21;
2200 uint8_t r31 = (d21 + d31 + d32) / 3;
2201
2202 uint8_t r12 = d12;
2203 uint8_t r22 = d22;
2204 uint8_t r32 = d32;
2205
2206 uint8_t r13 = (d13 + d23 + d12) / 3;
2207 uint8_t r23 = d23;
2208 uint8_t r33 = (d23 + d33 + d32) / 3;
2209
2210 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2211 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2212 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2213 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2214 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2215 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2216 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2217 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2218 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2219 }
2220
2221 free (darkness1);
2222
1714 EXTEND (SP, 3); 2223 EXTEND (SP, 3);
1715 PUSHs (sv_2mortal (newSViv (sw4))); 2224 PUSHs (sv_2mortal (newSViv (sw34)));
1716 PUSHs (sv_2mortal (newSViv (sh))); 2225 PUSHs (sv_2mortal (newSViv (sh3)));
1717 PUSHs (darkness_sv); 2226 PUSHs (darkness3_sv);
1718} 2227}
1719 2228
1720SV * 2229SV *
1721get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2230get_rect (DC::Map self, int x0, int y0, int w, int h)
1722 CODE: 2231 CODE:
1723{ 2232{
1724 int x, y, x1, y1; 2233 int x, y, x1, y1;
1725 SV *data_sv = newSV (w * h * 7 + 5); 2234 SV *data_sv = newSV (w * h * 7 + 5);
1726 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2235 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1751 if (row && row->c0 <= x && x < row->c1) 2260 if (row && row->c0 <= x && x < row->c1)
1752 { 2261 {
1753 mapcell *cell = row->col + (x - row->c0); 2262 mapcell *cell = row->col + (x - row->c0);
1754 uint8_t flags = 0; 2263 uint8_t flags = 0;
1755 2264
1756 if (cell->face [0]) flags |= 1; 2265 if (cell->tile [0]) flags |= 1;
1757 if (cell->face [1]) flags |= 2; 2266 if (cell->tile [1]) flags |= 2;
1758 if (cell->face [2]) flags |= 4; 2267 if (cell->tile [2]) flags |= 4;
1759 2268
1760 *data++ = flags; 2269 *data++ = flags;
1761 2270
1762 if (flags & 1) 2271 if (flags & 1)
1763 { 2272 {
2273 tileid tile = cell->tile [0];
1764 *data++ = cell->face [0] >> 8; 2274 *data++ = tile >> 8;
1765 *data++ = cell->face [0]; 2275 *data++ = tile;
1766 } 2276 }
1767 2277
1768 if (flags & 2) 2278 if (flags & 2)
1769 { 2279 {
2280 tileid tile = cell->tile [1];
1770 *data++ = cell->face [1] >> 8; 2281 *data++ = tile >> 8;
1771 *data++ = cell->face [1]; 2282 *data++ = tile;
1772 } 2283 }
1773 2284
1774 if (flags & 4) 2285 if (flags & 4)
1775 { 2286 {
2287 tileid tile = cell->tile [2];
1776 *data++ = cell->face [2] >> 8; 2288 *data++ = tile >> 8;
1777 *data++ = cell->face [2]; 2289 *data++ = tile;
1778 } 2290 }
1779 } 2291 }
1780 else 2292 else
1781 *data++ = 0; 2293 *data++ = 0;
1782 } 2294 }
1783 } 2295 }
1784 2296
2297 if (data - (uint8_t *)SvPVX (data_sv) == w * h + 5)
2298 {
2299 SvREFCNT_dec (data_sv);
2300 RETVAL = &PL_sv_undef;
2301 }
2302 else
2303 {
1785 SvPOK_only (data_sv); 2304 SvPOK_only (data_sv);
1786 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2305 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1787 RETVAL = data_sv; 2306 RETVAL = data_sv;
2307 }
1788} 2308}
1789 OUTPUT: 2309 OUTPUT:
1790 RETVAL 2310 RETVAL
1791 2311
1792void 2312void
1793set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2313set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1794 PPCODE: 2314 PPCODE:
1795{ 2315{
1796 int x, y, z; 2316 int x, y, z;
1797 int w, h; 2317 int w, h;
1798 int x1, y1; 2318 int x1, y1;
2319 STRLEN len;
2320 uint8_t *data, *end;
2321
2322 len = SvLEN (data_sv);
2323 SvGROW (data_sv, len + 7); // reserve at least 7+ bytes more
2324 data = SvPVbyte_nolen (data_sv);
2325 end = data + len + 7;
2326
2327 if (len < 5)
2328 XSRETURN_EMPTY;
1799 2329
1800 if (*data++ != 0) 2330 if (*data++ != 0)
1801 return; /* version mismatch */ 2331 XSRETURN_EMPTY; /* version mismatch */
1802 2332
1803 w = *data++ << 8; w |= *data++; 2333 w = *data++ << 8; w |= *data++;
1804 h = *data++ << 8; h |= *data++; 2334 h = *data++ << 8; h |= *data++;
1805 2335
1806 // we need to do this 'cause we don't keep an absolute coord system for rows 2336 // we need to do this 'cause we don't keep an absolute coord system for rows
1818 { 2348 {
1819 maprow *row = map_get_row (self, y); 2349 maprow *row = map_get_row (self, y);
1820 2350
1821 for (x = x0; x < x1; x++) 2351 for (x = x0; x < x1; x++)
1822 { 2352 {
2353 uint8_t flags;
2354
2355 if (data + 7 >= end)
2356 XSRETURN_EMPTY;
2357
1823 uint8_t flags = *data++; 2358 flags = *data++;
1824 2359
1825 if (flags) 2360 if (flags)
1826 { 2361 {
1827 mapface face[3] = { 0, 0, 0 };
1828
1829 mapcell *cell = row_get_cell (row, x); 2362 mapcell *cell = row_get_cell (row, x);
2363 tileid tile[3] = { 0, 0, 0 };
1830 2364
1831 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2365 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1832 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2366 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1833 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2367 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1834 2368
1835 if (cell->darkness == 0) 2369 if (cell->darkness == 0)
1836 { 2370 {
1837 cell->darkness = 0; 2371 cell->darkness = 0;
1838 2372
1839 for (z = 0; z <= 2; z++) 2373 for (z = 0; z <= 2; z++)
1840 { 2374 {
1841 cell->face[z] = face[z]; 2375 tileid t = tile [z];
1842 2376
1843 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2377 if (t >= self->texs || (t && !self->tex [t].name))
2378 {
1844 XPUSHs (sv_2mortal (newSViv (face[z]))); 2379 XPUSHs (sv_2mortal (newSViv (t)));
2380 need_texid (self, t);
2381 }
2382
2383 cell->tile [z] = t;
1845 } 2384 }
1846 } 2385 }
1847 } 2386 }
1848 } 2387 }
1849 } 2388 }
1850} 2389}
1851 2390
1852MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2391MODULE = Deliantra::Client PACKAGE = DC::RW
1853 2392
1854CFPlus::MixChunk 2393DC::RW
1855new_from_file (SV *class, char *path) 2394new (SV *class, SV *data_sv)
1856 CODE: 2395 CODE:
1857 RETVAL = Mix_LoadWAV (path); 2396{
2397 STRLEN datalen;
2398 char *data = SvPVbyte (data_sv, datalen);
2399
2400 RETVAL = SDL_RWFromConstMem (data, datalen);
2401}
1858 OUTPUT: 2402 OUTPUT:
1859 RETVAL 2403 RETVAL
1860 2404
2405DC::RW
2406new_from_file (SV *class, const char *path, const char *mode = "rb")
2407 CODE:
2408 RETVAL = SDL_RWFromFile (path, mode);
2409 OUTPUT:
2410 RETVAL
2411
2412# fails on win32:
2413# dc.xs(2268) : error C2059: syntax error : '('
1861void 2414#void
2415#close (DC::RW self)
2416# CODE:
2417# (self->(close)) (self);
2418
2419MODULE = Deliantra::Client PACKAGE = DC::Channel
2420
2421PROTOTYPES: DISABLE
2422
2423DC::Channel
2424find ()
2425 CODE:
2426{
2427 RETVAL = Mix_GroupAvailable (-1);
2428
2429 if (RETVAL < 0)
2430 {
2431 RETVAL = Mix_GroupOldest (-1);
2432
2433 if (RETVAL < 0)
2434 XSRETURN_UNDEF;
2435
2436 Mix_HaltChannel (RETVAL);
2437 }
2438
2439 Mix_UnregisterAllEffects (RETVAL);
2440 Mix_Volume (RETVAL, 128);
2441}
2442 OUTPUT:
2443 RETVAL
2444
2445void
2446halt (DC::Channel self)
2447 CODE:
2448 Mix_HaltChannel (self);
2449
2450void
2451expire (DC::Channel self, int ticks = -1)
2452 CODE:
2453 Mix_ExpireChannel (self, ticks);
2454
2455void
2456fade_out (DC::Channel self, int ticks = -1)
2457 CODE:
2458 Mix_FadeOutChannel (self, ticks);
2459
2460int
2461volume (DC::Channel self, int volume)
2462 CODE:
2463 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2464 OUTPUT:
2465 RETVAL
2466
2467void
2468unregister_all_effects (DC::Channel self)
2469 CODE:
2470 Mix_UnregisterAllEffects (self);
2471
2472void
2473set_panning (DC::Channel self, int left, int right)
2474 CODE:
2475 left = CLAMP (left , 0, 255);
2476 right = CLAMP (right, 0, 255);
2477 Mix_SetPanning (self, left, right);
2478
2479void
2480set_distance (DC::Channel self, int distance)
2481 CODE:
2482 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2483
2484void
2485set_position (DC::Channel self, int angle, int distance)
2486 CODE:
2487
2488void
2489set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2490 CODE:
2491{
2492 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2493 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2494 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2495}
2496
2497void
2498set_reverse_stereo (DC::Channel self, int flip)
2499 CODE:
2500 Mix_SetReverseStereo (self, flip);
2501
2502MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2503
2504PROTOTYPES: DISABLE
2505
2506DC::MixChunk
2507new (SV *class, DC::RW rwops)
2508 CODE:
2509 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2510 OUTPUT:
2511 RETVAL
2512
2513void
1862DESTROY (CFPlus::MixChunk self) 2514DESTROY (DC::MixChunk self)
1863 CODE: 2515 CODE:
1864 Mix_FreeChunk (self); 2516 Mix_FreeChunk (self);
1865 2517
1866int 2518int
1867volume (CFPlus::MixChunk self, int volume = -1) 2519volume (DC::MixChunk self, int volume = -1)
1868 CODE: 2520 CODE:
2521 if (items > 1)
2522 volume = CLAMP (volume, 0, 128);
1869 RETVAL = Mix_VolumeChunk (self, volume); 2523 RETVAL = Mix_VolumeChunk (self, volume);
1870 OUTPUT: 2524 OUTPUT:
1871 RETVAL 2525 RETVAL
1872 2526
1873int 2527DC::Channel
1874play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2528play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1875 CODE: 2529 CODE:
2530{
1876 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2531 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2532
2533 if (RETVAL < 0)
2534 XSRETURN_UNDEF;
2535
2536 if (channel < 0)
2537 {
2538 Mix_UnregisterAllEffects (RETVAL);
2539 Mix_Volume (RETVAL, 128);
2540 }
2541}
1877 OUTPUT: 2542 OUTPUT:
1878 RETVAL 2543 RETVAL
1879 2544
1880MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2545MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1881 2546
1882int 2547int
1883volume (int volume = -1) 2548volume (int volume = -1)
2549 PROTOTYPE: ;$
1884 CODE: 2550 CODE:
2551 if (items > 0)
2552 volume = CLAMP (volume, 0, 128);
1885 RETVAL = Mix_VolumeMusic (volume); 2553 RETVAL = Mix_VolumeMusic (volume);
1886 OUTPUT: 2554 OUTPUT:
1887 RETVAL 2555 RETVAL
1888 2556
2557void
2558fade_out (int ms)
2559 CODE:
2560 Mix_FadeOutMusic (ms);
2561
2562void
2563halt ()
2564 CODE:
2565 Mix_HaltMusic ();
2566
1889CFPlus::MixMusic 2567DC::MixMusic
1890new_from_file (SV *class, char *path) 2568new (SV *class, DC::RW rwops)
1891 CODE: 2569 CODE:
1892 RETVAL = Mix_LoadMUS (path); 2570 RETVAL = Mix_LoadMUS_RW (rwops);
1893 OUTPUT: 2571 OUTPUT:
1894 RETVAL 2572 RETVAL
1895 2573
1896void 2574void
1897DESTROY (CFPlus::MixMusic self) 2575DESTROY (DC::MixMusic self)
1898 CODE: 2576 CODE:
1899 Mix_FreeMusic (self); 2577 Mix_FreeMusic (self);
1900 2578
1901int 2579int
1902play (CFPlus::MixMusic self, int loops = -1) 2580play (DC::MixMusic self, int loops = -1)
1903 CODE: 2581 CODE:
1904 RETVAL = Mix_PlayMusic (self, loops); 2582 RETVAL = Mix_PlayMusic (self, loops);
1905 OUTPUT: 2583 OUTPUT:
1906 RETVAL 2584 RETVAL
1907 2585
1908MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2586void
2587fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2588 CODE:
2589 Mix_FadeInMusicPos (self, loops, ms, position);
2590
2591MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2592
2593PROTOTYPES: ENABLE
1909 2594
1910BOOT: 2595BOOT:
1911{ 2596{
1912 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2597 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1913 static const struct { 2598 static const struct {
1914 const char *name; 2599 const char *name;
1915 IV iv; 2600 IV iv;
1916 } *civ, const_iv[] = { 2601 } *civ, const_iv[] = {
1917# define const_iv(name) { # name, (IV)name } 2602# define const_iv(name) { # name, (IV)name }
2603 const_iv (GL_VENDOR),
2604 const_iv (GL_VERSION),
2605 const_iv (GL_EXTENSIONS),
1918 const_iv (GL_COLOR_MATERIAL), 2606 const_iv (GL_COLOR_MATERIAL),
1919 const_iv (GL_SMOOTH), 2607 const_iv (GL_SMOOTH),
1920 const_iv (GL_FLAT), 2608 const_iv (GL_FLAT),
1921 const_iv (GL_DITHER), 2609 const_iv (GL_DITHER),
1922 const_iv (GL_BLEND), 2610 const_iv (GL_BLEND),
1926 const_iv (GL_ALPHA_TEST), 2614 const_iv (GL_ALPHA_TEST),
1927 const_iv (GL_NORMALIZE), 2615 const_iv (GL_NORMALIZE),
1928 const_iv (GL_RESCALE_NORMAL), 2616 const_iv (GL_RESCALE_NORMAL),
1929 const_iv (GL_FRONT), 2617 const_iv (GL_FRONT),
1930 const_iv (GL_BACK), 2618 const_iv (GL_BACK),
2619 const_iv (GL_AUX0),
1931 const_iv (GL_AND), 2620 const_iv (GL_AND),
1932 const_iv (GL_ONE), 2621 const_iv (GL_ONE),
1933 const_iv (GL_ZERO), 2622 const_iv (GL_ZERO),
1934 const_iv (GL_SRC_ALPHA), 2623 const_iv (GL_SRC_ALPHA),
1935 const_iv (GL_DST_ALPHA), 2624 const_iv (GL_DST_ALPHA),
1948 const_iv (GL_INTENSITY), 2637 const_iv (GL_INTENSITY),
1949 const_iv (GL_LUMINANCE), 2638 const_iv (GL_LUMINANCE),
1950 const_iv (GL_LUMINANCE_ALPHA), 2639 const_iv (GL_LUMINANCE_ALPHA),
1951 const_iv (GL_FLOAT), 2640 const_iv (GL_FLOAT),
1952 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2641 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2642 const_iv (GL_COMPRESSED_ALPHA_ARB),
2643 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2644 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2645 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2646 const_iv (GL_COMPRESSED_RGB_ARB),
2647 const_iv (GL_COMPRESSED_RGBA_ARB),
1953 const_iv (GL_COMPILE), 2648 const_iv (GL_COMPILE),
2649 const_iv (GL_PROXY_TEXTURE_1D),
2650 const_iv (GL_PROXY_TEXTURE_2D),
1954 const_iv (GL_TEXTURE_1D), 2651 const_iv (GL_TEXTURE_1D),
1955 const_iv (GL_TEXTURE_2D), 2652 const_iv (GL_TEXTURE_2D),
1956 const_iv (GL_TEXTURE_ENV), 2653 const_iv (GL_TEXTURE_ENV),
1957 const_iv (GL_TEXTURE_MAG_FILTER), 2654 const_iv (GL_TEXTURE_MAG_FILTER),
1958 const_iv (GL_TEXTURE_MIN_FILTER), 2655 const_iv (GL_TEXTURE_MIN_FILTER),
1979 const_iv (GL_COLOR_LOGIC_OP), 2676 const_iv (GL_COLOR_LOGIC_OP),
1980 const_iv (GL_SEPARABLE_2D), 2677 const_iv (GL_SEPARABLE_2D),
1981 const_iv (GL_CONVOLUTION_2D), 2678 const_iv (GL_CONVOLUTION_2D),
1982 const_iv (GL_CONVOLUTION_BORDER_MODE), 2679 const_iv (GL_CONVOLUTION_BORDER_MODE),
1983 const_iv (GL_CONSTANT_BORDER), 2680 const_iv (GL_CONSTANT_BORDER),
2681 const_iv (GL_POINTS),
1984 const_iv (GL_LINES), 2682 const_iv (GL_LINES),
1985 const_iv (GL_LINE_STRIP), 2683 const_iv (GL_LINE_STRIP),
1986 const_iv (GL_LINE_LOOP), 2684 const_iv (GL_LINE_LOOP),
1987 const_iv (GL_QUADS), 2685 const_iv (GL_QUADS),
1988 const_iv (GL_QUAD_STRIP), 2686 const_iv (GL_QUAD_STRIP),
1989 const_iv (GL_TRIANGLES), 2687 const_iv (GL_TRIANGLES),
1990 const_iv (GL_TRIANGLE_STRIP), 2688 const_iv (GL_TRIANGLE_STRIP),
1991 const_iv (GL_TRIANGLE_FAN), 2689 const_iv (GL_TRIANGLE_FAN),
2690 const_iv (GL_POLYGON),
1992 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2691 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2692 const_iv (GL_POINT_SMOOTH_HINT),
2693 const_iv (GL_LINE_SMOOTH_HINT),
2694 const_iv (GL_POLYGON_SMOOTH_HINT),
2695 const_iv (GL_GENERATE_MIPMAP_HINT),
2696 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1993 const_iv (GL_FASTEST), 2697 const_iv (GL_FASTEST),
2698 const_iv (GL_DONT_CARE),
2699 const_iv (GL_NICEST),
1994 const_iv (GL_V2F), 2700 const_iv (GL_V2F),
1995 const_iv (GL_V3F), 2701 const_iv (GL_V3F),
1996 const_iv (GL_T2F_V3F), 2702 const_iv (GL_T2F_V3F),
1997 const_iv (GL_T2F_N3F_V3F), 2703 const_iv (GL_T2F_N3F_V3F),
1998# undef const_iv 2704# undef const_iv
1999 }; 2705 };
2000 2706
2001 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2707 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2002 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2708 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2709
2710 texture_av = newAV ();
2711 AvREAL_off (texture_av);
2003} 2712}
2713
2714void
2715disable_GL_EXT_blend_func_separate ()
2716 CODE:
2717 gl.BlendFuncSeparate = 0;
2718 gl.BlendFuncSeparateEXT = 0;
2004 2719
2005char * 2720char *
2006gl_vendor () 2721gl_vendor ()
2007 CODE: 2722 CODE:
2008 RETVAL = (char *)glGetString (GL_VENDOR); 2723 RETVAL = (char *)glGetString (GL_VENDOR);
2021 CODE: 2736 CODE:
2022 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2737 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2023 OUTPUT: 2738 OUTPUT:
2024 RETVAL 2739 RETVAL
2025 2740
2741const char *glGetString (GLenum pname)
2742
2743GLint glGetInteger (GLenum pname)
2744 CODE:
2745 glGetIntegerv (pname, &RETVAL);
2746 OUTPUT:
2747 RETVAL
2748
2749GLdouble glGetDouble (GLenum pname)
2750 CODE:
2751 glGetDoublev (pname, &RETVAL);
2752 OUTPUT:
2753 RETVAL
2754
2026int glGetError () 2755int glGetError ()
2027 2756
2028void glFinish () 2757void glFinish ()
2029 2758
2030void glClear (int mask) 2759void glClear (int mask)
2067# near_ and far_ are due to microsofts buggy "c" compiler 2796# near_ and far_ are due to microsofts buggy "c" compiler
2068void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2797void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2069 2798
2070# near_ and far_ are due to microsofts buggy "c" compiler 2799# near_ and far_ are due to microsofts buggy "c" compiler
2071void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2800void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2801
2802PROTOTYPES: DISABLE
2072 2803
2073void glViewport (int x, int y, int width, int height) 2804void glViewport (int x, int y, int width, int height)
2074 2805
2075void glScissor (int x, int y, int width, int height) 2806void glScissor (int x, int y, int width, int height)
2076 2807
2084 2815
2085void glRotate (float angle, float x, float y, float z) 2816void glRotate (float angle, float x, float y, float z)
2086 CODE: 2817 CODE:
2087 glRotatef (angle, x, y, z); 2818 glRotatef (angle, x, y, z);
2088 2819
2089void glBegin (int mode)
2090
2091void glEnd ()
2092
2093void glColor (float r, float g, float b, float a = 1.0) 2820void glColor (float r, float g, float b, float a = 1.0)
2094 PROTOTYPE: @
2095 ALIAS: 2821 ALIAS:
2096 glColor_premultiply = 1 2822 glColor_premultiply = 1
2097 CODE: 2823 CODE:
2098 if (ix) 2824 if (ix)
2099 { 2825 {
2102 b *= a; 2828 b *= a;
2103 } 2829 }
2104 // microsoft visual "c" rounds instead of truncating... 2830 // microsoft visual "c" rounds instead of truncating...
2105 glColor4f (r, g, b, a); 2831 glColor4f (r, g, b, a);
2106 2832
2107void glInterleavedArrays (int format, int stride, char *data)
2108
2109void glDrawElements (int mode, int count, int type, char *indices)
2110
2111# 1.2 void glDrawRangeElements (int mode, int start, int end
2112
2113void glRasterPos (float x, float y, float z = 0.) 2833void glRasterPos (float x, float y, float z = 0.)
2114 CODE: 2834 CODE:
2115 glRasterPos3f (0, 0, z); 2835 glRasterPos3f (0, 0, z);
2116 glBitmap (0, 0, 0, 0, x, y, 0); 2836 glBitmap (0, 0, 0, 0, x, y, 0);
2117 2837
2121 2841
2122void glTexCoord (float s, float t) 2842void glTexCoord (float s, float t)
2123 CODE: 2843 CODE:
2124 glTexCoord2f (s, t); 2844 glTexCoord2f (s, t);
2125 2845
2846void glRect (float x1, float y1, float x2, float y2)
2847 CODE:
2848 glRectf (x1, y1, x2, y2);
2849
2850void glRect_lineloop (float x1, float y1, float x2, float y2)
2851 CODE:
2852 glBegin (GL_LINE_LOOP);
2853 glVertex2f (x1, y1);
2854 glVertex2f (x2, y1);
2855 glVertex2f (x2, y2);
2856 glVertex2f (x1, y2);
2857 glEnd ();
2858
2859PROTOTYPES: ENABLE
2860
2861void glBegin (int mode)
2862
2863void glEnd ()
2864
2865void glPointSize (GLfloat size)
2866
2867void glLineWidth (GLfloat width)
2868
2869void glInterleavedArrays (int format, int stride, char *data)
2870
2871void glDrawElements (int mode, int count, int type, char *indices)
2872
2873# 1.2 void glDrawRangeElements (int mode, int start, int end
2874
2126void glTexEnv (int target, int pname, float param) 2875void glTexEnv (int target, int pname, float param)
2127 CODE: 2876 CODE:
2128 glTexEnvf (target, pname, param); 2877 glTexEnvf (target, pname, param);
2129 2878
2130void glTexParameter (int target, int pname, float param) 2879void glTexParameter (int target, int pname, float param)
2146void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2895void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2147 CODE: 2896 CODE:
2148 if (gl.SeparableFilter2D) 2897 if (gl.SeparableFilter2D)
2149 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2898 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2150 2899
2151void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2900void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2152 2901
2153void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2902void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2154 2903
2155void glDrawPixels (int width, int height, int format, int type, char *pixels) 2904void glDrawPixels (int width, int height, int format, int type, char *pixels)
2905
2906void glPixelZoom (float x, float y)
2156 2907
2157void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2908void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2158 2909
2159int glGenTexture () 2910int glGenTexture ()
2160 CODE: 2911 CODE:
2161{ 2912 RETVAL = gen_texture ();
2162 GLuint name;
2163 glGenTextures (1, &name);
2164 RETVAL = name;
2165}
2166 OUTPUT: 2913 OUTPUT:
2167 RETVAL 2914 RETVAL
2168 2915
2169void glDeleteTexture (int name) 2916void glDeleteTexture (int name)
2170 CODE: 2917 CODE:
2171{
2172 GLuint name_ = name;
2173 glDeleteTextures (1, &name_); 2918 del_texture (name);
2174} 2919
2175
2176int glGenList () 2920int glGenList ()
2177 CODE: 2921 CODE:
2178 RETVAL = glGenLists (1); 2922 RETVAL = glGenLists (1);
2179 OUTPUT: 2923 OUTPUT:
2180 RETVAL 2924 RETVAL
2187 2931
2188void glEndList () 2932void glEndList ()
2189 2933
2190void glCallList (int list) 2934void glCallList (int list)
2191 2935
2936MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2937
2938PROTOTYPES: DISABLE
2939
2940void
2941find_widget (SV *self, NV x, NV y)
2942 PPCODE:
2943{
2944 if (within_widget (self, x, y))
2945 XPUSHs (self);
2946}
2947
2948BOOT:
2949{
2950 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2951
2952 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2953 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2954 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2955 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2956}
2957
2958void
2959draw (SV *self)
2960 CODE:
2961{
2962 HV *hv;
2963 SV **svp;
2964 NV x, y, w, h;
2965 SV *draw_x_sv = GvSV (draw_x_gv);
2966 SV *draw_y_sv = GvSV (draw_y_gv);
2967 SV *draw_w_sv = GvSV (draw_w_gv);
2968 SV *draw_h_sv = GvSV (draw_h_gv);
2969 double draw_x, draw_y;
2970
2971 if (!SvROK (self))
2972 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2973
2974 hv = (HV *)SvRV (self);
2975
2976 if (SvTYPE (hv) != SVt_PVHV)
2977 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2978
2979 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2980 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2981
2982 if (!h || !w)
2983 XSRETURN_EMPTY;
2984
2985 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2986 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2987
2988 draw_x = SvNV (draw_x_sv) + x;
2989 draw_y = SvNV (draw_y_sv) + y;
2990
2991 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2992 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2993 XSRETURN_EMPTY;
2994
2995 sv_setnv (draw_x_sv, draw_x);
2996 sv_setnv (draw_y_sv, draw_y);
2997
2998 glPushMatrix ();
2999 glTranslated (x, y, 0);
3000
3001 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3002 {
3003 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3004
3005 if (svp && SvTRUE (*svp))
3006 {
3007 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3008 glEnable (GL_BLEND);
3009 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3010 glBegin (GL_QUADS);
3011 glVertex2f (0, 0);
3012 glVertex2f (w, 0);
3013 glVertex2f (w, h);
3014 glVertex2f (0, h);
3015 glEnd ();
3016 glDisable (GL_BLEND);
3017 }
3018 }
3019#if 0
3020 // draw borders, for debugging
3021 glPushMatrix ();
3022 glColor4f (1., 1., 0., 1.);
3023 glTranslatef (.5, .5, 0.);
3024 glBegin (GL_LINE_LOOP);
3025 glVertex2f (0 , 0);
3026 glVertex2f (w - 1, 0);
3027 glVertex2f (w - 1, h - 1);
3028 glVertex2f (0 , h - 1);
3029 glEnd ();
3030 glPopMatrix ();
3031#endif
3032 PUSHMARK (SP);
3033 XPUSHs (self);
3034 PUTBACK;
3035 call_method ("_draw", G_VOID | G_DISCARD);
3036 SPAGAIN;
3037
3038 glPopMatrix ();
3039
3040 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3041 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3042}
3043

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines