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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.167 by root, Sat Dec 9 02:21:25 2006 UTC vs.
Revision 1.264 by root, Fri Jul 18 22:32:54 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN 2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
4# include <malloc.h> 4# include <malloc.h>
5# include <windows.h> 5# include <windows.h>
6# include <wininet.h> 6# include <wininet.h>
7# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761) 8# pragma warning(disable:4761)
9#endif 9#endif
10 10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
14#endif
15
11#include "EXTERN.h" 16#include "EXTERN.h"
12#include "perl.h" 17#include "perl.h"
13#include "XSUB.h" 18#include "XSUB.h"
14 19
15#ifdef _WIN32 20#ifdef _WIN32
16# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
17#endif 27#endif
18 28
29#include <assert.h>
19#include <math.h> 30#include <math.h>
20#include <string.h> 31#include <string.h>
21#include <stdio.h> 32#include <stdio.h>
22#include <stdlib.h> 33#include <stdlib.h>
23 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
24#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
25#include <SDL_endian.h> 39#include <SDL_endian.h>
26#include <SDL_image.h> 40#include <SDL_image.h>
27#include <SDL_mixer.h> 41#include <SDL_mixer.h>
28#include <SDL_opengl.h> 42#include <SDL_opengl.h>
29 43
31#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
32 46
33#include <glib/gmacros.h> 47#include <glib/gmacros.h>
34 48
35#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
36 61
37#ifndef _WIN32 62#ifndef _WIN32
38# include <sys/types.h> 63# include <sys/types.h>
39# include <sys/socket.h> 64# include <sys/socket.h>
40# include <netinet/in.h> 65# include <netinet/in.h>
41# include <netinet/tcp.h> 66# include <netinet/tcp.h>
42# include <inttypes.h> 67# include <inttypes.h>
43#endif 68#endif
44 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
45#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
46 80
47#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
48 82
49#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
50#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
51 85
52#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
53 87
54#if 0 88/* mask out modifiers we are not interested in */
55# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
56#else 90
57# define PARACHUTE 0 91static AV *texture_av;
58#endif
59 92
60static struct 93static struct
61{ 94{
62#define GL_FUNC(ptr,name) ptr name; 95#define GL_FUNC(ptr,name) ptr name;
63#include "glfunc.h" 96#include "glfunc.h"
64#undef GL_FUNC 97#undef GL_FUNC
65} gl; 98} gl;
66 99
100static void
67static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 101gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
68{ 102{
69 if (gl.BlendFuncSeparate) 103 if (gl.BlendFuncSeparate)
70 gl.BlendFuncSeparate (sa, da, saa, daa); 104 gl.BlendFuncSeparate (sa, da, saa, daa);
71 else if (gl.BlendFuncSeparateEXT) 105 else if (gl.BlendFuncSeparateEXT)
72 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 106 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
73 else 107 else
74 glBlendFunc (sa, da); 108 glBlendFunc (sa, da);
75} 109}
76 110
111static GLuint
112gen_texture ()
113{
114 GLuint name;
115
116 if (AvFILL (texture_av) >= 0)
117 name = (GLuint)(size_t)av_pop (texture_av);
118 else
119 glGenTextures (1, &name);
120
121 return name;
122}
123
124static void
125del_texture (GLuint name)
126{
127 /* make a half-assed attempt at returning the memory used by the texture */
128 /* textures are frequently being reused by cfplus anyway */
129 /*glBindTexture (GL_TEXTURE_2D, name);*/
130 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
131 av_push (texture_av, (SV *)(size_t)name);
132 glDeleteTextures (1, &name);
133}
134
77#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
78 137
79#include "pango-font.c" 138#include "pango-font.c"
80#include "pango-fontmap.c" 139#include "pango-fontmap.c"
81#include "pango-render.c" 140#include "pango-render.c"
82 141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
83typedef Mix_Chunk *CFPlus__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
84typedef Mix_Music *CFPlus__MixMusic; 145typedef Mix_Music *DC__MixMusic;
85 146
86typedef PangoFontDescription *CFPlus__Font; 147typedef PangoFontDescription *DC__Font;
87 148
88static int 149static int
89shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
90{ 151{
91 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
105 166
106typedef struct cf_layout { 167typedef struct cf_layout {
107 PangoLayout *pl; 168 PangoLayout *pl;
108 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
109 int base_height; 170 int base_height;
110 CFPlus__Font font; 171 DC__Font font;
172 rc_t *rc;
111} *CFPlus__Layout; 173} *DC__Layout;
112 174
113static CFPlus__Font default_font; 175static DC__Font default_font;
114static PangoContext *opengl_context; 176static PangoContext *opengl_context;
115static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
116 178
117static void 179static void
118substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
123#endif 185#endif
124 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
125} 187}
126 188
127static void 189static void
128layout_update_font (CFPlus__Layout self) 190layout_update_font (DC__Layout self)
129{ 191{
130 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
131 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
132 */ 194 */
133 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
134 196
135 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
136 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
137 199
138 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
139} 201}
140 202
141static void 203static void
142layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
143{ 205{
144 PangoRectangle rect; 206 PangoRectangle rect;
145 207
146 // get_pixel_* wrongly rounds down 208 // get_pixel_* wrongly rounds down
147 pango_layout_get_extents (self->pl, 0, &rect); 209 pango_layout_get_extents (self->pl, 0, &rect);
154 216
155 *w = rect.width; 217 *w = rect.width;
156 *h = rect.height; 218 *h = rect.height;
157} 219}
158 220
221typedef uint16_t tileid;
159typedef uint16_t mapface; 222typedef uint16_t faceid;
160 223
161typedef struct { 224typedef struct {
162 GLint name; 225 GLuint name;
163 int w, h; 226 int w, h;
164 float s, t; 227 float s, t;
165 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
229 tileid smoothtile;
230 uint8_t smoothlevel;
166} maptex; 231} maptex;
167 232
168typedef struct { 233typedef struct {
169 uint32_t player; 234 uint32_t player;
170 mapface face[3]; 235 tileid tile[3];
171 uint16_t darkness; 236 uint16_t darkness;
172 uint8_t stat_width, stat_hp, flags; 237 uint8_t stat_width, stat_hp, flags, smoothmax;
173} mapcell; 238} mapcell;
174 239
175typedef struct { 240typedef struct {
176 int32_t c0, c1; 241 int32_t c0, c1;
177 mapcell *col; 242 mapcell *col;
178} maprow; 243} maprow;
179 244
180typedef struct map { 245typedef struct map {
181 int x, y, w, h; 246 int x, y, w, h;
182 int ox, oy; /* offset to virtual global coordinate system */ 247 int ox, oy; /* offset to virtual global coordinate system */
183 int faces; 248 int faces; tileid *face2tile; // [faceid]
184 mapface *face; 249 int texs; maptex *tex; // [tileid]
185
186 int texs;
187 maptex *tex;
188 250
189 int32_t rows; 251 int32_t rows;
190 maprow *row; 252 maprow *row;
191} *CFPlus__Map; 253} *DC__Map;
192 254
193static char * 255static char *
194prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
195{ 257{
196 char *p; 258 char *p;
213} 275}
214 276
215#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 277#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
216#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 278#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
217 279
280static void
281need_facenum (struct map *self, faceid face)
282{
283 while (self->faces <= face)
284 {
285 Append (tileid, self->face2tile, self->faces, self->faces);
286 self->faces *= 2;
287 }
288}
289
290static void
291need_texid (struct map *self, int texid)
292{
293 while (self->texs <= texid)
294 {
295 Append (maptex, self->tex, self->texs, self->texs);
296 self->texs *= 2;
297 }
298}
299
218static maprow * 300static maprow *
219map_get_row (CFPlus__Map self, int y) 301map_get_row (DC__Map self, int y)
220{ 302{
221 if (0 > y) 303 if (0 > y)
222 { 304 {
223 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
224 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
262 344
263 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
264} 346}
265 347
266static mapcell * 348static mapcell *
267map_get_cell (CFPlus__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
268{ 350{
269 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
270} 352}
271 353
272static void 354static void
273map_clear (CFPlus__Map self) 355map_clear (DC__Map self)
274{ 356{
275 int r; 357 int r;
276 358
277 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
278 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
286 self->row = 0; 368 self->row = 0;
287 self->rows = 0; 369 self->rows = 0;
288} 370}
289 371
290static void 372static void
291map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 373map_blank (DC__Map self, int x0, int y0, int w, int h)
292{ 374{
293 int x, y; 375 int x, y;
294 maprow *row; 376 maprow *row;
295 mapcell *cell; 377 mapcell *cell;
296 378
316 cell->player = 0; 398 cell->player = 0;
317 } 399 }
318 } 400 }
319} 401}
320 402
403typedef struct {
404 tileid tile;
405 uint8_t x, y, level;
406} smooth_key;
407
408static void
409smooth_or_bits (HV *hv, smooth_key *key, IV bits)
410{
411 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
412
413 if (SvIOK (*sv))
414 SvIV_set (*sv, SvIVX (*sv) | bits);
415 else
416 sv_setiv (*sv, bits);
417}
418
321static void 419static void
322music_finished (void) 420music_finished (void)
323{ 421{
324 SDL_UserEvent ev; 422 SDL_UserEvent ev;
325 423
359 n |= n >> 16; 457 n |= n >> 16;
360 458
361 return n + 1; 459 return n + 1;
362} 460}
363 461
462static unsigned int
463popcount (unsigned int n)
464{
465 n -= (n >> 1) & 0x55555555U;
466 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
467 n = ((n >> 4) + n) & 0x0f0f0f0fU;
468 n *= 0x01010101U;
469
470 return n >> 24;
471}
472
364/* SDL should provide this, really. */ 473/* SDL should provide this, really. */
365#define SDLK_MODIFIER_MIN 300 474#define SDLK_MODIFIER_MIN 300
366#define SDLK_MODIFIER_MAX 314 475#define SDLK_MODIFIER_MAX 314
367 476
368MODULE = CFPlus PACKAGE = CFPlus 477/******************************************************************************/
478
479static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
480static GV *hover_gv;
481
482static int
483within_widget (SV *widget, NV x, NV y)
484{
485 HV *self;
486 SV **svp;
487 NV wx, ww, wy, wh;
488
489 if (!SvROK (widget))
490 return 0;
491
492 self = (HV *)SvRV (widget);
493
494 if (SvTYPE (self) != SVt_PVHV)
495 return 0;
496
497 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
498 if (y < wy)
499 return 0;
500
501 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
502 if (y >= wy + wh)
503 return 0;
504
505 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
506 if (x < wx)
507 return 0;
508
509 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
510 if (x >= wx + ww)
511 return 0;
512
513 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
514 if (!svp || !SvTRUE (*svp))
515 return 0;
516
517 return 1;
518}
519
520MODULE = Deliantra::Client PACKAGE = DC
369 521
370PROTOTYPES: ENABLE 522PROTOTYPES: ENABLE
371 523
372BOOT: 524BOOT:
373{ 525{
374 HV *stash = gv_stashpv ("CFPlus", 1); 526 HV *stash = gv_stashpv ("DC", 1);
375 static const struct { 527 static const struct {
376 const char *name; 528 const char *name;
377 IV iv; 529 IV iv;
378 } *civ, const_iv[] = { 530 } *civ, const_iv[] = {
379# define const_iv(name) { # name, (IV)name } 531# define const_iv(name) { # name, (IV)name }
401 553
402 const_iv (SDL_APPINPUTFOCUS), 554 const_iv (SDL_APPINPUTFOCUS),
403 const_iv (SDL_APPMOUSEFOCUS), 555 const_iv (SDL_APPMOUSEFOCUS),
404 const_iv (SDL_APPACTIVE), 556 const_iv (SDL_APPACTIVE),
405 557
558 const_iv (SDLK_FIRST),
559 const_iv (SDLK_LAST),
406 const_iv (SDLK_KP0), 560 const_iv (SDLK_KP0),
407 const_iv (SDLK_KP1), 561 const_iv (SDLK_KP1),
408 const_iv (SDLK_KP2), 562 const_iv (SDLK_KP2),
409 const_iv (SDLK_KP3), 563 const_iv (SDLK_KP3),
410 const_iv (SDLK_KP4), 564 const_iv (SDLK_KP4),
482 const_iv (KMOD_LMETA), 636 const_iv (KMOD_LMETA),
483 const_iv (KMOD_RMETA), 637 const_iv (KMOD_RMETA),
484 const_iv (KMOD_NUM), 638 const_iv (KMOD_NUM),
485 const_iv (KMOD_CAPS), 639 const_iv (KMOD_CAPS),
486 const_iv (KMOD_MODE), 640 const_iv (KMOD_MODE),
641
642 const_iv (MIX_DEFAULT_FORMAT),
643
644 const_iv (SDL_INIT_TIMER),
645 const_iv (SDL_INIT_AUDIO),
646 const_iv (SDL_INIT_VIDEO),
647 const_iv (SDL_INIT_CDROM),
648 const_iv (SDL_INIT_JOYSTICK),
649 const_iv (SDL_INIT_EVERYTHING),
650 const_iv (SDL_INIT_NOPARACHUTE),
651 const_iv (SDL_INIT_EVENTTHREAD),
652
653 const_iv (SDL_GL_RED_SIZE),
654 const_iv (SDL_GL_GREEN_SIZE),
655 const_iv (SDL_GL_BLUE_SIZE),
656 const_iv (SDL_GL_ALPHA_SIZE),
657 const_iv (SDL_GL_DOUBLEBUFFER),
658 const_iv (SDL_GL_BUFFER_SIZE),
659 const_iv (SDL_GL_DEPTH_SIZE),
660 const_iv (SDL_GL_STENCIL_SIZE),
661 const_iv (SDL_GL_ACCUM_RED_SIZE),
662 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
663 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
664 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
665 const_iv (SDL_GL_STEREO),
666 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
667 const_iv (SDL_GL_MULTISAMPLESAMPLES),
668 const_iv (SDL_GL_ACCELERATED_VISUAL),
669 const_iv (SDL_GL_SWAP_CONTROL)
487# undef const_iv 670# undef const_iv
488 }; 671 };
489 672
490 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 673 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
491 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 674 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
492 675
493 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); 676 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
494 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); 677 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
495} 678}
496 679
680void
681weaken (SV *rv)
682 PROTOTYPE: $
683 CODE:
684 sv_rvweaken (rv);
685
497int 686int
498in_destruct () 687in_destruct ()
499 CODE: 688 CODE:
500 RETVAL = PL_main_cv == Nullcv; 689 RETVAL = PL_main_cv == Nullcv;
501 OUTPUT: 690 OUTPUT:
502 RETVAL 691 RETVAL
503 692
504NV floor (NV x) 693NV floor (NV x)
505 694
506NV ceil (NV x) 695NV ceil (NV x)
696
697IV minpot (UV n)
698
699IV popcount (UV n)
507 700
508void 701void
509pango_init () 702pango_init ()
510 CODE: 703 CODE:
511{ 704{
512 opengl_fontmap = pango_opengl_font_map_new (); 705 opengl_fontmap = pango_opengl_font_map_new ();
513 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 706 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
514 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 707 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
708 /*pango_context_set_font_description (opengl_context, default_font);*/
709#if PANGO_VERSION_CHECK (1, 15, 2)
710 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
711 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
712#endif
515} 713}
516 714
517int 715char *SDL_GetError ()
518SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
519 716
520void 717int SDL_Init (U32 flags)
718
719int SDL_InitSubSystem (U32 flags)
720
721void SDL_QuitSubSystem (U32 flags)
722
521SDL_Quit () 723void SDL_Quit ()
522 724
725int SDL_GL_SetAttribute (int attr, int value)
726
727int SDL_GL_GetAttribute (int attr)
728 CODE:
729 if (SDL_GL_GetAttribute (attr, &RETVAL))
730 XSRETURN_UNDEF;
731 OUTPUT:
732 RETVAL
733
523void 734void
524SDL_ListModes () 735SDL_ListModes (int rgb, int alpha)
525 PPCODE: 736 PPCODE:
526{ 737{
527 SDL_Rect **m; 738 SDL_Rect **m;
528 739
529 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 740 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
530 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 741 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
531 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 742 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
532 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 743 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
533 744
534 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 745 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
535 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 746 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
536 747
537 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 748 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
538 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 749 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
539 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 750 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
540 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 751 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
541 752
542 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 753 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
543#if SDL_VERSION_ATLEAST(1,2,10)
544 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
545 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 754 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
546#endif
547
548 SDL_EnableUNICODE (1);
549 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
550 755
551 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 756 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
552 757
553 if (m && m != (SDL_Rect **)-1) 758 if (m && m != (SDL_Rect **)-1)
554 while (*m) 759 while (*m)
555 { 760 {
556 AV *av = newAV (); 761 AV *av = newAV ();
557 av_push (av, newSViv ((*m)->w)); 762 av_push (av, newSViv ((*m)->w));
558 av_push (av, newSViv ((*m)->h)); 763 av_push (av, newSViv ((*m)->h));
764 av_push (av, newSViv (rgb));
765 av_push (av, newSViv (alpha));
559 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 766 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
560 767
561 ++m; 768 ++m;
562 } 769 }
563} 770}
564 771
565char *
566SDL_GetError ()
567
568int 772int
569SDL_SetVideoMode (int w, int h, int fullscreen) 773SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
570 CODE: 774 CODE:
775{
776 SDL_EnableUNICODE (1);
777 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
778
779 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
780 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
781 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
782 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
783
571 RETVAL = !!SDL_SetVideoMode ( 784 RETVAL = !!SDL_SetVideoMode (
572 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 785 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
573 ); 786 );
787
574 if (RETVAL) 788 if (RETVAL)
575 { 789 {
576 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 790 av_clear (texture_av);
791
792 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
577# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 793#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
578# include "glfunc.h" 794#include "glfunc.h"
579# undef GL_FUNC 795#undef GL_FUNC
580 } 796 }
797}
581 OUTPUT: 798 OUTPUT:
582 RETVAL 799 RETVAL
583 800
584void 801void
585SDL_GL_SwapBuffers () 802SDL_GL_SwapBuffers ()
586 803
587char * 804char *
588SDL_GetKeyName (int sym) 805SDL_GetKeyName (int sym)
589 806
807int
808SDL_GetAppState ()
809
810int
811SDL_GetModState ()
812
590void 813void
591SDL_PollEvent () 814poll_events ()
592 PPCODE: 815 PPCODE:
593{ 816{
594 SDL_Event ev; 817 SDL_Event ev;
595 818
596 while (SDL_PollEvent (&ev)) 819 SDL_PumpEvents ();
820 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
597 { 821 {
598 HV *hv = newHV (); 822 HV *hv = newHV ();
599 hv_store (hv, "type", 4, newSViv (ev.type), 0); 823 hv_store (hv, "type", 4, newSViv (ev.type), 0);
600 824
601 switch (ev.type) 825 switch (ev.type)
602 { 826 {
603 case SDL_KEYDOWN: 827 case SDL_KEYDOWN:
604 case SDL_KEYUP: 828 case SDL_KEYUP:
605 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 829 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
606 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 830 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
607 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 831 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
608 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 832 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
609 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 833 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
610 break; 834 break;
611 835
612 case SDL_ACTIVEEVENT: 836 case SDL_ACTIVEEVENT:
613 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 837 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
614 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 838 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
615 break; 839 break;
616 840
617 case SDL_MOUSEMOTION: 841 case SDL_MOUSEMOTION:
842 {
843 int state = ev.motion.state;
844 int x = ev.motion.x;
845 int y = ev.motion.y;
846 int xrel = ev.motion.xrel;
847 int yrel = ev.motion.yrel;
848
849 /* do simplistic event compression */
850 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
851 && state == ev.motion.state)
852 {
853 xrel += ev.motion.xrel;
854 yrel += ev.motion.yrel;
855 x = ev.motion.x;
856 y = ev.motion.y;
857 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
858 }
859
618 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 860 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
619
620 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 861 hv_store (hv, "state", 5, newSViv (state), 0);
621 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 862 hv_store (hv, "x", 1, newSViv (x), 0);
622 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 863 hv_store (hv, "y", 1, newSViv (y), 0);
623 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 864 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
624 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 865 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
866 }
625 break; 867 break;
626 868
627 case SDL_MOUSEBUTTONDOWN: 869 case SDL_MOUSEBUTTONDOWN:
628 case SDL_MOUSEBUTTONUP: 870 case SDL_MOUSEBUTTONUP:
629 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 871 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
630 872
631 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 873 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
632 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 874 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
633 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 875 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
634 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 876 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
639 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 881 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
640 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 882 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
641 break; 883 break;
642 } 884 }
643 885
644 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 886 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
645 } 887 }
646} 888}
647 889
648int 890int
649Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 891Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
650 POSTCALL: 892 POSTCALL:
651 Mix_HookMusicFinished (music_finished); 893 Mix_HookMusicFinished (music_finished);
652 Mix_ChannelFinished (channel_finished); 894 Mix_ChannelFinished (channel_finished);
653 895
654void 896void
897Mix_QuerySpec ()
898 PPCODE:
899{
900 int freq, channels;
901 Uint16 format;
902
903 if (Mix_QuerySpec (&freq, &format, &channels))
904 {
905 EXTEND (SP, 3);
906 PUSHs (sv_2mortal (newSViv (freq)));
907 PUSHs (sv_2mortal (newSViv (format)));
908 PUSHs (sv_2mortal (newSViv (channels)));
909 }
910}
911
912void
655Mix_CloseAudio () 913Mix_CloseAudio ()
656 914
657int 915int
658Mix_AllocateChannels (int numchans = -1) 916Mix_AllocateChannels (int numchans = -1)
659 917
918const char *
919Mix_GetError ()
920
660void 921void
661lowdelay (int fd, int val = 1) 922lowdelay (int fd, int val = 1)
662 CODE: 923 CODE:
663#ifndef _WIN32
664 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 924 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
665#endif
666 925
667void 926void
668win32_proxy_info () 927win32_proxy_info ()
669 PPCODE: 928 PPCODE:
670{ 929{
691 } 950 }
692 } 951 }
693#endif 952#endif
694} 953}
695 954
696void 955int
697add_font (char *file) 956add_font (char *file)
698 CODE: 957 CODE:
699 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 958 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
959 OUTPUT:
960 RETVAL
700 961
701void 962void
702load_image_inline (SV *image_) 963load_image_inline (SV *image_)
703 ALIAS: 964 ALIAS:
704 load_image_file = 1 965 load_image_file = 1
707 STRLEN image_len; 968 STRLEN image_len;
708 char *image = (char *)SvPVbyte (image_, image_len); 969 char *image = (char *)SvPVbyte (image_, image_len);
709 SDL_Surface *surface, *surface2; 970 SDL_Surface *surface, *surface2;
710 SDL_PixelFormat fmt; 971 SDL_PixelFormat fmt;
711 SDL_RWops *rw = ix 972 SDL_RWops *rw = ix
712 ? SDL_RWFromFile (image, "r") 973 ? SDL_RWFromFile (image, "rb")
713 : SDL_RWFromConstMem (image, image_len); 974 : SDL_RWFromConstMem (image, image_len);
714 975
715 if (!rw) 976 if (!rw)
716 croak ("load_image: %s", SDL_GetError ()); 977 croak ("load_image: %s", SDL_GetError ());
717 978
790void 1051void
791error (char *message) 1052error (char *message)
792 CODE: 1053 CODE:
793 fprintf (stderr, "ERROR: %s\n", message); 1054 fprintf (stderr, "ERROR: %s\n", message);
794#ifdef _WIN32 1055#ifdef _WIN32
795 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1056 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
796#endif 1057#endif
797 1058
798void 1059void
799fatal (char *message) 1060fatal (char *message)
800 CODE: 1061 CODE:
801 fprintf (stderr, "FATAL: %s\n", message); 1062 fprintf (stderr, "FATAL: %s\n", message);
802#ifdef _WIN32 1063#ifdef _WIN32
803 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1064 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
804#endif 1065#endif
805 _exit (1); 1066 _exit (1);
806 1067
807void 1068void
808_exit (int retval = 0) 1069_exit (int retval = 0)
811 ExitThread (retval); // unclean, please beam me up 1072 ExitThread (retval); // unclean, please beam me up
812#else 1073#else
813 _exit (retval); 1074 _exit (retval);
814#endif 1075#endif
815 1076
816MODULE = CFPlus PACKAGE = CFPlus::Font 1077void
1078debug ()
1079 CODE:
1080{
1081#if DEBUG
1082 VALGRIND_DO_LEAK_CHECK;
1083#endif
1084}
817 1085
818CFPlus::Font 1086MODULE = Deliantra::Client PACKAGE = DC::Font
1087
1088PROTOTYPES: DISABLE
1089
1090DC::Font
819new_from_file (SV *class, char *path, int id = 0) 1091new_from_file (SV *class, char *path, int id = 0)
820 CODE: 1092 CODE:
821{ 1093{
822 int count; 1094 int count;
823 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1095 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
826} 1098}
827 OUTPUT: 1099 OUTPUT:
828 RETVAL 1100 RETVAL
829 1101
830void 1102void
831DESTROY (CFPlus::Font self) 1103DESTROY (DC::Font self)
832 CODE: 1104 CODE:
833 pango_font_description_free (self); 1105 pango_font_description_free (self);
834 1106
835void 1107void
836make_default (CFPlus::Font self) 1108make_default (DC::Font self)
1109 PROTOTYPE: $
837 CODE: 1110 CODE:
838 default_font = self; 1111 default_font = self;
839 1112
840MODULE = CFPlus PACKAGE = CFPlus::Layout 1113MODULE = Deliantra::Client PACKAGE = DC::Layout
841 1114
1115PROTOTYPES: DISABLE
1116
842void 1117void
843reset_glyph_cache () 1118glyph_cache_backup ()
1119 PROTOTYPE:
844 CODE: 1120 CODE:
1121 tc_backup ();
1122
1123void
1124glyph_cache_restore ()
1125 PROTOTYPE:
1126 CODE:
845 tc_clear (); 1127 tc_restore ();
846 1128
847CFPlus::Layout 1129DC::Layout
848new (SV *class) 1130new (SV *class)
849 CODE: 1131 CODE:
850 New (0, RETVAL, 1, struct cf_layout); 1132 New (0, RETVAL, 1, struct cf_layout);
851 1133
852 RETVAL->pl = pango_layout_new (opengl_context); 1134 RETVAL->pl = pango_layout_new (opengl_context);
854 RETVAL->g = 1.; 1136 RETVAL->g = 1.;
855 RETVAL->b = 1.; 1137 RETVAL->b = 1.;
856 RETVAL->a = 1.; 1138 RETVAL->a = 1.;
857 RETVAL->base_height = MIN_FONT_HEIGHT; 1139 RETVAL->base_height = MIN_FONT_HEIGHT;
858 RETVAL->font = 0; 1140 RETVAL->font = 0;
1141 RETVAL->rc = rc_alloc ();
859 1142
860 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1143 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
861 layout_update_font (RETVAL); 1144 layout_update_font (RETVAL);
862 OUTPUT: 1145 OUTPUT:
863 RETVAL 1146 RETVAL
864 1147
865void 1148void
866DESTROY (CFPlus::Layout self) 1149DESTROY (DC::Layout self)
867 CODE: 1150 CODE:
868 g_object_unref (self->pl); 1151 g_object_unref (self->pl);
1152 rc_free (self->rc);
869 Safefree (self); 1153 Safefree (self);
870 1154
871void 1155void
872set_text (CFPlus::Layout self, SV *text_) 1156set_text (DC::Layout self, SV *text_)
873 CODE: 1157 CODE:
874{ 1158{
875 STRLEN textlen; 1159 STRLEN textlen;
876 char *text = SvPVutf8 (text_, textlen); 1160 char *text = SvPVutf8 (text_, textlen);
877 1161
878 pango_layout_set_text (self->pl, text, textlen); 1162 pango_layout_set_text (self->pl, text, textlen);
879} 1163}
880 1164
881void 1165void
882set_markup (CFPlus::Layout self, SV *text_) 1166set_markup (DC::Layout self, SV *text_)
883 CODE: 1167 CODE:
884{ 1168{
885 STRLEN textlen; 1169 STRLEN textlen;
886 char *text = SvPVutf8 (text_, textlen); 1170 char *text = SvPVutf8 (text_, textlen);
887 1171
888 pango_layout_set_markup (self->pl, text, textlen); 1172 pango_layout_set_markup (self->pl, text, textlen);
889} 1173}
890 1174
891void 1175void
892set_shapes (CFPlus::Layout self, ...) 1176set_shapes (DC::Layout self, ...)
893 CODE: 1177 CODE:
894{ 1178{
895 PangoAttrList *attrs = 0; 1179 PangoAttrList *attrs = 0;
896 const char *text = pango_layout_get_text (self->pl); 1180 const char *text = pango_layout_get_text (self->pl);
897 const char *pos = text; 1181 const char *pos = text;
932 if (attrs) 1216 if (attrs)
933 pango_layout_set_attributes (self->pl, attrs); 1217 pango_layout_set_attributes (self->pl, attrs);
934} 1218}
935 1219
936void 1220void
937get_shapes (CFPlus::Layout self) 1221get_shapes (DC::Layout self)
938 PPCODE: 1222 PPCODE:
939{ 1223{
940 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1224 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
941 1225
942 do 1226 do
943 { 1227 {
944 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1228 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
945 1229
946 if (run && shape_attr_p (run)) 1230 if (run && shape_attr_p (run))
947 { 1231 {
948 PangoRectangle extents; 1232 PangoRectangle extents;
949 pango_layout_iter_get_run_extents (iter, 0, &extents); 1233 pango_layout_iter_get_run_extents (iter, 0, &extents);
957 1241
958 pango_layout_iter_free (iter); 1242 pango_layout_iter_free (iter);
959} 1243}
960 1244
961int 1245int
962has_wrapped (CFPlus::Layout self) 1246has_wrapped (DC::Layout self)
963 CODE: 1247 CODE:
964{ 1248{
965 int lines = 1; 1249 int lines = 1;
966 const char *text = pango_layout_get_text (self->pl); 1250 const char *text = pango_layout_get_text (self->pl);
967 1251
972} 1256}
973 OUTPUT: 1257 OUTPUT:
974 RETVAL 1258 RETVAL
975 1259
976SV * 1260SV *
977get_text (CFPlus::Layout self) 1261get_text (DC::Layout self)
978 CODE: 1262 CODE:
979 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1263 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
980 sv_utf8_decode (RETVAL); 1264 sv_utf8_decode (RETVAL);
981 OUTPUT: 1265 OUTPUT:
982 RETVAL 1266 RETVAL
983 1267
984void 1268void
985set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1269set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
986 CODE: 1270 CODE:
987 self->r = r; 1271 self->r = r;
988 self->g = g; 1272 self->g = g;
989 self->b = b; 1273 self->b = b;
990 self->a = a; 1274 self->a = a;
991 1275
992void 1276void
993set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1277set_font (DC::Layout self, DC::Font font = 0)
994 CODE: 1278 CODE:
995 if (self->font != font) 1279 if (self->font != font)
996 { 1280 {
997 self->font = font; 1281 self->font = font;
998 layout_update_font (self); 1282 layout_update_font (self);
999 } 1283 }
1000 1284
1001void 1285void
1002set_height (CFPlus::Layout self, int base_height) 1286set_height (DC::Layout self, int base_height)
1003 CODE: 1287 CODE:
1004 if (self->base_height != base_height) 1288 if (self->base_height != base_height)
1005 { 1289 {
1006 self->base_height = base_height; 1290 self->base_height = base_height;
1007 layout_update_font (self); 1291 layout_update_font (self);
1008 } 1292 }
1009 1293
1010void 1294void
1011set_width (CFPlus::Layout self, int max_width = -1) 1295set_width (DC::Layout self, int max_width = -1)
1012 CODE: 1296 CODE:
1013 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1297 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1014 1298
1015void 1299void
1016set_indent (CFPlus::Layout self, int indent) 1300set_indent (DC::Layout self, int indent)
1017 CODE: 1301 CODE:
1018 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1302 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1019 1303
1020void 1304void
1021set_spacing (CFPlus::Layout self, int spacing) 1305set_spacing (DC::Layout self, int spacing)
1022 CODE: 1306 CODE:
1023 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1307 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1024 1308
1025void 1309void
1026set_ellipsise (CFPlus::Layout self, int ellipsise) 1310set_ellipsise (DC::Layout self, int ellipsise)
1027 CODE: 1311 CODE:
1028 pango_layout_set_ellipsize (self->pl, 1312 pango_layout_set_ellipsize (self->pl,
1029 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1313 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1030 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1314 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1031 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1315 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1032 : PANGO_ELLIPSIZE_NONE 1316 : PANGO_ELLIPSIZE_NONE
1033 ); 1317 );
1034 1318
1035void 1319void
1036set_single_paragraph_mode (CFPlus::Layout self, int spm) 1320set_single_paragraph_mode (DC::Layout self, int spm)
1037 CODE: 1321 CODE:
1038 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1322 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1039 1323
1040void 1324void
1041size (CFPlus::Layout self) 1325size (DC::Layout self)
1042 PPCODE: 1326 PPCODE:
1043{ 1327{
1044 int w, h; 1328 int w, h;
1045 1329
1046 layout_get_pixel_size (self, &w, &h); 1330 layout_get_pixel_size (self, &w, &h);
1049 PUSHs (sv_2mortal (newSViv (w))); 1333 PUSHs (sv_2mortal (newSViv (w)));
1050 PUSHs (sv_2mortal (newSViv (h))); 1334 PUSHs (sv_2mortal (newSViv (h)));
1051} 1335}
1052 1336
1053int 1337int
1054descent (CFPlus::Layout self) 1338descent (DC::Layout self)
1055 CODE: 1339 CODE:
1056{ 1340{
1057 PangoRectangle rect; 1341 PangoRectangle rect;
1058 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1342 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1059 pango_layout_line_get_pixel_extents (line, 0, &rect); 1343 pango_layout_line_get_pixel_extents (line, 0, &rect);
1060 RETVAL = PANGO_DESCENT (rect); 1344 RETVAL = PANGO_DESCENT (rect);
1061} 1345}
1062 OUTPUT: 1346 OUTPUT:
1063 RETVAL 1347 RETVAL
1064 1348
1065int 1349int
1066xy_to_index (CFPlus::Layout self, int x, int y) 1350xy_to_index (DC::Layout self, int x, int y)
1067 CODE: 1351 CODE:
1068{ 1352{
1069 int index, trailing; 1353 int index, trailing;
1070 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1354 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1071 RETVAL = index + trailing; 1355 RETVAL = index + trailing;
1072} 1356}
1073 OUTPUT: 1357 OUTPUT:
1074 RETVAL 1358 RETVAL
1075 1359
1076void 1360void
1077cursor_pos (CFPlus::Layout self, int index) 1361cursor_pos (DC::Layout self, int index)
1078 PPCODE: 1362 PPCODE:
1079{ 1363{
1080 PangoRectangle strong_pos; 1364 PangoRectangle pos;
1081 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1365 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1082 1366
1083 EXTEND (SP, 3); 1367 EXTEND (SP, 3);
1084 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1368 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1085 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1369 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1086 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1370 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1087} 1371}
1088 1372
1089void 1373void
1090index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1374index_to_line_x (DC::Layout self, int index, int trailing = 0)
1091 PPCODE: 1375 PPCODE:
1092{ 1376{
1093 int line, x; 1377 int line, x;
1094 1378
1095 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1379 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1380#if !PANGO_VERSION_CHECK (1, 17, 3)
1096 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1381 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1097 1382 --line;
1383#endif
1098 EXTEND (SP, 2); 1384 EXTEND (SP, 2);
1099 PUSHs (sv_2mortal (newSViv (line - 1))); 1385 PUSHs (sv_2mortal (newSViv (line)));
1100 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1386 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1101} 1387}
1102 1388
1103void 1389void
1104line_x_to_index (CFPlus::Layout self, int line, int x) 1390line_x_to_index (DC::Layout self, int line, int x)
1105 PPCODE: 1391 PPCODE:
1106{ 1392{
1107 PangoLayoutLine *lp; 1393 PangoLayoutLine *lp;
1108 int index, trailing; 1394 int index, trailing;
1109 1395
1110 if (line < 0) 1396 if (line < 0)
1111 XSRETURN_EMPTY; 1397 XSRETURN_EMPTY;
1112 1398
1113 if (!(lp = pango_layout_get_line (self->pl, line))) 1399 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1114 XSRETURN_EMPTY; /* do better */ 1400 XSRETURN_EMPTY; /* do better */
1115 1401
1116 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1402 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1117 1403
1118 EXTEND (SP, 2); 1404 EXTEND (SP, 2);
1124 PUSHs (sv_2mortal (newSViv (trailing))); 1410 PUSHs (sv_2mortal (newSViv (trailing)));
1125 } 1411 }
1126} 1412}
1127 1413
1128void 1414void
1129render (CFPlus::Layout self, float x, float y, int flags = 0) 1415render (DC::Layout self, float x, float y, int flags = 0)
1130 PPCODE: 1416 CODE:
1417 rc_clear (self->rc);
1131 pango_opengl_render_layout_subpixel ( 1418 pango_opengl_render_layout_subpixel (
1132 self->pl, 1419 self->pl,
1420 self->rc,
1133 x * PANGO_SCALE, y * PANGO_SCALE, 1421 x * PANGO_SCALE, y * PANGO_SCALE,
1134 self->r, self->g, self->b, self->a, 1422 self->r, self->g, self->b, self->a,
1135 flags 1423 flags
1136 ); 1424 );
1425 // we assume that context_change actually clears/frees stuff
1426 // and does not do any recomputation...
1427 pango_layout_context_changed (self->pl);
1137 1428
1138MODULE = CFPlus PACKAGE = CFPlus::Texture
1139
1140void 1429void
1141pad2pot (SV *data_, SV *w_, SV *h_) 1430draw (DC::Layout self)
1142 CODE: 1431 CODE:
1143{ 1432{
1144 int ow = SvIV (w_); 1433 glEnable (GL_TEXTURE_2D);
1145 int oh = SvIV (h_); 1434 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1435 glEnable (GL_BLEND);
1436 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1437 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1438 glEnable (GL_ALPHA_TEST);
1439 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1146 1440
1147 if (ow && oh) 1441 rc_draw (self->rc);
1442
1443 glDisable (GL_ALPHA_TEST);
1444 glDisable (GL_BLEND);
1445 glDisable (GL_TEXTURE_2D);
1446}
1447
1448MODULE = Deliantra::Client PACKAGE = DC::Texture
1449
1450PROTOTYPES: ENABLE
1451
1452void
1453pad (SV *data_, int ow, int oh, int nw, int nh)
1454 CODE:
1455{
1456 if ((nw != ow || nh != oh) && SvOK (data_))
1148 { 1457 {
1149 int nw = minpot (ow);
1150 int nh = minpot (oh);
1151
1152 if (nw != ow || nh != oh)
1153 {
1154 if (SvOK (data_))
1155 {
1156 STRLEN datalen; 1458 STRLEN datalen;
1157 char *data = SvPVbyte (data_, datalen); 1459 char *data = SvPVbyte (data_, datalen);
1158 int bpp = datalen / (ow * oh); 1460 int bpp = datalen / (ow * oh);
1159 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1461 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1160 1462
1161 SvPOK_only (result_); 1463 SvPOK_only (result_);
1162 SvCUR_set (result_, nw * nh * bpp); 1464 SvCUR_set (result_, nw * nh * bpp);
1163 1465
1164 memset (SvPVX (result_), 0, nw * nh * bpp); 1466 memset (SvPVX (result_), 0, nw * nh * bpp);
1165 while (oh--) 1467 while (oh--)
1166 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1468 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1167 1469
1168 sv_setsv (data_, result_); 1470 sv_setsv (data_, result_);
1169 }
1170
1171 sv_setiv (w_, nw);
1172 sv_setiv (h_, nh);
1173 }
1174 } 1471 }
1175} 1472}
1176 1473
1177void 1474void
1178draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1475draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1184{ 1481{
1185 HV *hv = (HV *)SvRV (self); 1482 HV *hv = (HV *)SvRV (self);
1186 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1483 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1187 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1484 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1188 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1485 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1486
1487 if (name <= 0)
1488 XSRETURN_EMPTY;
1189 1489
1190 if (items < 5) 1490 if (items < 5)
1191 { 1491 {
1192 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1492 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1193 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1493 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1221 glDisable (GL_ALPHA_TEST); 1521 glDisable (GL_ALPHA_TEST);
1222 glDisable (GL_BLEND); 1522 glDisable (GL_BLEND);
1223 } 1523 }
1224} 1524}
1225 1525
1226MODULE = CFPlus PACKAGE = CFPlus::Map 1526IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1527 CODE:
1528{
1529 GLint width;
1530 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1531 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1532 RETVAL = width > 0;
1533}
1534 OUTPUT:
1535 RETVAL
1227 1536
1228CFPlus::Map 1537MODULE = Deliantra::Client PACKAGE = DC::Map
1538
1539PROTOTYPES: DISABLE
1540
1541DC::Map
1229new (SV *class) 1542new (SV *class)
1230 CODE: 1543 CODE:
1231 New (0, RETVAL, 1, struct map); 1544 New (0, RETVAL, 1, struct map);
1232 RETVAL->x = 0; 1545 RETVAL->x = 0;
1233 RETVAL->y = 0; 1546 RETVAL->y = 0;
1234 RETVAL->w = 0; 1547 RETVAL->w = 0;
1235 RETVAL->h = 0; 1548 RETVAL->h = 0;
1236 RETVAL->ox = 0; 1549 RETVAL->ox = 0;
1237 RETVAL->oy = 0; 1550 RETVAL->oy = 0;
1238 RETVAL->faces = 8192; 1551 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1239 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1552 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1240 RETVAL->texs = 8192;
1241 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1242 RETVAL->rows = 0; 1553 RETVAL->rows = 0;
1243 RETVAL->row = 0; 1554 RETVAL->row = 0;
1244 OUTPUT: 1555 OUTPUT:
1245 RETVAL 1556 RETVAL
1246 1557
1247void 1558void
1248DESTROY (CFPlus::Map self) 1559DESTROY (DC::Map self)
1249 CODE: 1560 CODE:
1250{ 1561{
1251 map_clear (self); 1562 map_clear (self);
1252 Safefree (self->face); 1563 Safefree (self->face2tile);
1253 Safefree (self->tex); 1564 Safefree (self->tex);
1254 Safefree (self); 1565 Safefree (self);
1255} 1566}
1256 1567
1257void 1568void
1258resize (CFPlus::Map self, int map_width, int map_height) 1569resize (DC::Map self, int map_width, int map_height)
1259 CODE: 1570 CODE:
1260 self->w = map_width; 1571 self->w = map_width;
1261 self->h = map_height; 1572 self->h = map_height;
1262 1573
1263void 1574void
1264clear (CFPlus::Map self) 1575clear (DC::Map self)
1265 CODE: 1576 CODE:
1266 map_clear (self); 1577 map_clear (self);
1267 1578
1268void 1579void
1269set_face (CFPlus::Map self, int face, int texid) 1580set_tileid (DC::Map self, int face, int tile)
1270 CODE: 1581 CODE:
1271{ 1582{
1272 while (self->faces <= face) 1583 need_facenum (self, face); self->face2tile [face] = tile;
1273 { 1584 need_texid (self, tile);
1274 Append (mapface, self->face, self->faces, self->faces);
1275 self->faces *= 2;
1276 }
1277
1278 self->face [face] = texid;
1279} 1585}
1280 1586
1281void 1587void
1588set_smooth (DC::Map self, int face, int smooth, int level)
1589 CODE:
1590{
1591 tileid texid;
1592 maptex *tex;
1593
1594 if (face < 0 || face >= self->faces)
1595 return;
1596
1597 if (smooth < 0 || smooth >= self->faces)
1598 return;
1599
1600 texid = self->face2tile [face];
1601
1602 if (!texid)
1603 return;
1604
1605 tex = self->tex + texid;
1606 tex->smoothtile = self->face2tile [smooth];
1607 tex->smoothlevel = level;
1608}
1609
1610void
1282set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1611set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1283 CODE: 1612 CODE:
1284{ 1613{
1285 while (self->texs <= texid) 1614 need_texid (self, texid);
1286 {
1287 Append (maptex, self->tex, self->texs, self->texs);
1288 self->texs *= 2;
1289 }
1290 1615
1291 { 1616 {
1292 maptex *tex = self->tex + texid; 1617 maptex *tex = self->tex + texid;
1293 1618
1294 tex->name = name; 1619 tex->name = name;
1311 // from transparent color bleeding and ugly wrapping effects. 1636 // from transparent color bleeding and ugly wrapping effects.
1312 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1637 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1313} 1638}
1314 1639
1315int 1640int
1316ox (CFPlus::Map self) 1641ox (DC::Map self)
1317 ALIAS: 1642 ALIAS:
1318 oy = 1 1643 oy = 1
1319 x = 2 1644 x = 2
1320 y = 3 1645 y = 3
1321 w = 4 1646 w = 4
1332 } 1657 }
1333 OUTPUT: 1658 OUTPUT:
1334 RETVAL 1659 RETVAL
1335 1660
1336void 1661void
1337scroll (CFPlus::Map self, int dx, int dy) 1662scroll (DC::Map self, int dx, int dy)
1338 CODE: 1663 CODE:
1339{ 1664{
1340 if (dx > 0) 1665 if (dx > 0)
1341 map_blank (self, self->x, self->y, dx, self->h); 1666 map_blank (self, self->x, self->y, dx, self->h);
1342 else if (dx < 0) 1667 else if (dx < 0)
1343 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h); 1668 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1344 1669
1345 if (dy > 0) 1670 if (dy > 0)
1346 map_blank (self, self->x, self->y, self->w, dy); 1671 map_blank (self, self->x, self->y, self->w, dy);
1347 else if (dy < 0) 1672 else if (dy < 0)
1348 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy); 1673 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1349 1674
1350 self->ox += dx; self->x += dx; 1675 self->ox += dx; self->x += dx;
1351 self->oy += dy; self->y += dy; 1676 self->oy += dy; self->y += dy;
1352 1677
1353 while (self->y < 0) 1678 while (self->y < 0)
1357 self->rows += MAP_EXTEND_Y; 1682 self->rows += MAP_EXTEND_Y;
1358 self->y += MAP_EXTEND_Y; 1683 self->y += MAP_EXTEND_Y;
1359 } 1684 }
1360} 1685}
1361 1686
1362void 1687SV *
1363map1a_update (CFPlus::Map self, SV *data_, int extmap) 1688map1a_update (DC::Map self, SV *data_, int extmap)
1364 CODE: 1689 CODE:
1365{ 1690{
1366 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1691 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1367 uint8_t *data_end = (uint8_t *)SvEND (data_); 1692 uint8_t *data_end = (uint8_t *)SvEND (data_);
1368 mapcell *cell; 1693 mapcell *cell;
1369 int x, y, flags; 1694 int x, y, z, flags;
1695 AV *missing = newAV ();
1696 RETVAL = newRV_noinc ((SV *)missing);
1370 1697
1371 while (data < data_end - 1) 1698 while (data < data_end - 1)
1372 { 1699 {
1373 flags = (data [0] << 8) + data [1]; data += 2; 1700 flags = (data [0] << 8) + data [1]; data += 2;
1374 1701
1394 uint8_t ext, cmd; 1721 uint8_t ext, cmd;
1395 1722
1396 do 1723 do
1397 { 1724 {
1398 ext = *data++; 1725 ext = *data++;
1399 cmd = ext & 0x3f; 1726 cmd = ext & 0x7f;
1400 1727
1401 if (cmd < 4) 1728 if (cmd < 4)
1402 cell->darkness = 255 - ext * 64 + 1; 1729 cell->darkness = 255 - ext * 64 + 1;
1403 else if (cmd == 5) // health 1730 else if (cmd == 5) // health
1404 { 1731 {
1405 cell->stat_width = 1; 1732 cell->stat_width = 1;
1406 cell->stat_hp = *data++; 1733 cell->stat_hp = *data++;
1407 } 1734 }
1408 else if (cmd == 6) // monster width 1735 else if (cmd == 6) // monster width
1409 cell->stat_width = *data++ + 1; 1736 cell->stat_width = *data++ + 1;
1410 else if (cmd == 0x47) // monster width 1737 else if (cmd == 0x47)
1411 { 1738 {
1412 if (*data == 4) 1739 if (*data == 1) cell->player = data [1];
1413 ; // decode player tag 1740 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1741 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1742 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1414 1743
1415 data += *data + 1; 1744 data += *data + 1;
1416 } 1745 }
1417 else if (cmd == 8) // cell flags 1746 else if (cmd == 8) // cell flags
1418 cell->flags = *data++; 1747 cell->flags = *data++;
1425 } 1754 }
1426 else 1755 else
1427 cell->darkness = *data++ + 1; 1756 cell->darkness = *data++ + 1;
1428 } 1757 }
1429 1758
1759 for (z = 0; z <= 2; ++z)
1430 if (flags & 4) 1760 if (flags & (4 >> z))
1431 { 1761 {
1432 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1762 faceid face = (data [0] << 8) + data [1]; data += 2;
1763 need_facenum (self, face);
1764 cell->tile [z] = self->face2tile [face];
1765
1766 if (cell->tile [z])
1767 {
1768 maptex *tex = self->tex + cell->tile [z];
1769 if (!tex->name)
1770 av_push (missing, newSViv (cell->tile [z]));
1771
1772 if (tex->smoothtile)
1773 {
1774 maptex *smooth = self->tex + tex->smoothtile;
1775 if (!smooth->name)
1776 av_push (missing, newSViv (tex->smoothtile));
1777 }
1778 }
1433 } 1779 }
1434
1435 if (flags & 2)
1436 {
1437 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
1438 }
1439
1440 if (flags & 1)
1441 {
1442 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1443 }
1444 } 1780 }
1445 else 1781 else
1446 cell->darkness = 0; 1782 cell->darkness = 0;
1447 } 1783 }
1448} 1784}
1785 OUTPUT:
1786 RETVAL
1449 1787
1450SV * 1788SV *
1451mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1789mapmap (DC::Map self, int x0, int y0, int w, int h)
1452 CODE: 1790 CODE:
1453{ 1791{
1454 int x1, x; 1792 int x1, x;
1455 int y1, y; 1793 int y1, y;
1456 int z; 1794 int z;
1477 { 1815 {
1478 mapcell *cell = row->col + (x - row->c0); 1816 mapcell *cell = row->col + (x - row->c0);
1479 1817
1480 for (z = 0; z <= 0; z++) 1818 for (z = 0; z <= 0; z++)
1481 { 1819 {
1482 mapface face = cell->face [z];
1483
1484 if (face)
1485 {
1486 maptex tex = self->tex [face]; 1820 maptex tex = self->tex [cell->tile [z]];
1487 int a0 = 255 - tex.a; 1821 int a0 = 255 - tex.a;
1488 int a1 = tex.a; 1822 int a1 = tex.a;
1489 1823
1490 r = (r * a0 + tex.r * a1) / 255; 1824 r = (r * a0 + tex.r * a1) / 255;
1491 g = (g * a0 + tex.g * a1) / 255; 1825 g = (g * a0 + tex.g * a1) / 255;
1492 b = (b * a0 + tex.b * a1) / 255; 1826 b = (b * a0 + tex.b * a1) / 255;
1493 a = (a * a0 + tex.a * a1) / 255; 1827 a = (a * a0 + tex.a * a1) / 255;
1494 }
1495 } 1828 }
1496 } 1829 }
1497 1830
1498 *map++ = (r ) 1831 *map++ = (r )
1499 | (g << 8) 1832 | (g << 8)
1506} 1839}
1507 OUTPUT: 1840 OUTPUT:
1508 RETVAL 1841 RETVAL
1509 1842
1510void 1843void
1511draw (CFPlus::Map self, int mx, int my, int sw, int sh) 1844draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0)
1512 CODE: 1845 CODE:
1513{ 1846{
1514 int x, y, z; 1847 int x, y, z;
1515 int last_name;
1516 mapface face;
1517 1848
1518 glColor4ub (255, 255, 255, 255); 1849 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1850 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1851 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1852 smooth_key skey;
1853 int pl_x, pl_y;
1854 maptex pl_tex;
1855 rc_t *rc = rc_alloc ();
1856 rc_key_t key;
1857 rc_array_t *arr;
1858
1859 pl_tex.name = 0;
1860
1861 // thats current max. sorry.
1862 if (sw > 255) sw = 255;
1863 if (sh > 255) sh = 255;
1864
1865 // clear key, in case of extra padding
1866 memset (&skey, 0, sizeof (skey));
1867
1868 memset (&key, 0, sizeof (key));
1869 key.r = 255;
1870 key.g = 255;
1871 key.b = 255;
1872 key.a = 255;
1873 key.mode = GL_QUADS;
1874 key.format = GL_T2F_V3F;
1875 key.texname = -1;
1876
1877 mx += self->x;
1878 my += self->y;
1879
1880 // first pass: determine smooth_max
1881 // rather ugly, if you ask me
1882 // could also be stored inside mapcell and updated on change
1883 memset (smooth_max, 0, sizeof (smooth_max));
1884
1885 for (y = 0; y < sh; y++)
1886 if (0 <= y + my && y + my < self->rows)
1887 {
1888 maprow *row = self->row + (y + my);
1889
1890 for (x = 0; x < sw; x++)
1891 if (row->c0 <= x + mx && x + mx < row->c1)
1892 {
1893 mapcell *cell = row->col + (x + mx - row->c0);
1894
1895 smooth_max[x + 1][y + 1] =
1896 MAX (self->tex [cell->tile [0]].smoothlevel,
1897 MAX (self->tex [cell->tile [1]].smoothlevel,
1898 self->tex [cell->tile [2]].smoothlevel));
1899 }
1900 }
1519 1901
1520 glEnable (GL_BLEND); 1902 glEnable (GL_BLEND);
1521 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1903 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1522 glEnable (GL_TEXTURE_2D);
1523 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1904 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1524 1905
1525 glBegin (GL_QUADS);
1526
1527 last_name = 0;
1528
1529 mx += self->x;
1530 my += self->y;
1531
1532 for (z = 0; z < 3; z++) 1906 for (z = 0; z <= 2; z++)
1907 {
1908 memset (smooth_level, 0, sizeof (smooth_level));
1909
1533 for (y = 0; y < sh; y++) 1910 for (y = 0; y < sh; y++)
1534 if (0 <= y + my && y + my < self->rows) 1911 if (0 <= y + my && y + my < self->rows)
1535 { 1912 {
1536 maprow *row = self->row + (y + my); 1913 maprow *row = self->row + (y + my);
1537 1914
1538 for (x = 0; x < sw; x++) 1915 for (x = 0; x < sw; x++)
1539 if (row->c0 <= x + mx && x + mx < row->c1) 1916 if (row->c0 <= x + mx && x + mx < row->c1)
1540 { 1917 {
1541 mapcell *cell = row->col + (x + mx - row->c0); 1918 mapcell *cell = row->col + (x + mx - row->c0);
1542
1543 face = cell->face [z]; 1919 tileid tile = cell->tile [z];
1920
1921 if (tile)
1922 {
1923 maptex tex = self->tex [tile];
1924 int px = (x + 1) * T - tex.w;
1925 int py = (y + 1) * T - tex.h;
1544 1926
1545 if (face && face < self->texs) 1927 if (key.texname != tex.name)
1928 {
1929 if (!tex.name)
1930 tex = self->tex [2]; /* missing, replace by noface */
1931
1932 key.texname = tex.name;
1933 arr = rc_array (rc, &key);
1934 }
1935
1936 if (expect_false (cell->player == player) && expect_false (z == 2))
1937 {
1938 pl_x = px;
1939 pl_y = py;
1940 pl_tex = tex;
1941 continue;
1942 }
1943
1944 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1945 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1946 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1947 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1948
1949 if (expect_false (cell->flags) && expect_false (z == 2))
1950 {
1951 // overlays such as the speech bubble, probably more to come
1952 if (cell->flags & 1)
1953 {
1954 maptex tex = self->tex [1];
1955 int px = x * T + T * 2 / 32;
1956 int py = y * T - T * 6 / 32;
1957
1958 if (tex.name)
1959 {
1960 if (key.texname != tex.name)
1961 {
1962 key.texname = tex.name;
1963 arr = rc_array (rc, &key);
1964 }
1965
1966 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1967 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1968 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1969 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1970 }
1971 }
1972 }
1973
1974 // update smooth hash
1975 if (tex.smoothtile)
1976 {
1977 skey.tile = tex.smoothtile;
1978 skey.level = tex.smoothlevel;
1979
1980 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1981
1982 // add bits to current tile and all neighbours. skey.x|y is
1983 // shifted +1|+1 so we always stay positive.
1984
1985 // bits is ___n cccc CCCC bbbb
1986 // n do not draw borders&corners
1987 // c draw these corners, but...
1988 // C ... not these
1989 // b draw these borders
1990
1991 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1992 // ┃· ·· ·┃ ━━
1993
1994 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1995 // ·· ·· ·┏ ┓·
1996
1997 // full tile
1998 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1999
2000 // borders
2001 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
2002 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
2003 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
2004 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
2005
2006 // corners
2007 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
2008 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
2009 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
2010 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2011 }
2012 }
2013 }
2014 }
2015
2016 rc_draw (rc);
2017 rc_clear (rc);
2018
2019 // go through all smoothlevels, lowest to highest, then draw.
2020 // this is basically counting sort
2021 {
2022 int w, b;
2023
2024 glEnable (GL_TEXTURE_2D);
2025 glBegin (GL_QUADS);
2026 for (w = 0; w < 256 / 32; ++w)
2027 {
2028 uint32_t smask = smooth_level [w];
2029 if (smask)
2030 for (b = 0; b < 32; ++b)
2031 if (smask & (((uint32_t)1) << b))
1546 { 2032 {
1547 maptex tex = self->tex [face]; 2033 int level = (w << 5) | b;
1548 int px = (x + 1) * 32 - tex.w; 2034 HE *he;
1549 int py = (y + 1) * 32 - tex.h;
1550 2035
1551 if (last_name != tex.name) 2036 hv_iterinit (smooth);
2037 while ((he = hv_iternext (smooth)))
1552 { 2038 {
1553 glEnd (); 2039 smooth_key *skey = (smooth_key *)HeKEY (he);
1554 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2040 IV bits = SvIVX (HeVAL (he));
1555 glBegin (GL_QUADS);
1556 }
1557 2041
1558 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1559 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1560 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1561 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1562 }
1563
1564 if (cell->flags && z == 2)
1565 {
1566 if (cell->flags & 1) 2042 if (!(bits & 0x1000)
2043 && skey->level == level
2044 && level > smooth_max [skey->x][skey->y])
1567 { 2045 {
1568 maptex tex = self->tex [1]; 2046 maptex tex = self->tex [skey->tile];
1569 int px = (x + 1) * 32 - tex.w + 2; 2047 int px = (((int)skey->x) - 1) * T;
1570 int py = (y + 1) * 32 - tex.h - 6; 2048 int py = (((int)skey->y) - 1) * T;
2049 int border = bits & 15;
2050 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2051 float dx = tex.s * .0625f; // 16 images/row
2052 float dy = tex.t * .5f ; // 2 images/column
1571 2053
2054 if (tex.name)
2055 {
2056 // this time avoiding texture state changes
2057 // save gobs of state changes.
2058 if (key.texname != tex.name)
2059 {
1572 glEnd (); 2060 glEnd ();
1573 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2061 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1574 glBegin (GL_QUADS); 2062 glBegin (GL_QUADS);
2063 }
1575 2064
2065 if (border)
2066 {
2067 float ox = border * dx;
2068
2069 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2070 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2071 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2072 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2073 }
2074
2075 if (corner)
2076 {
2077 float ox = corner * dx;
2078
1576 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 2079 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1577 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 2080 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1578 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 2081 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1579 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 2082 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2083 }
2084 }
2085 }
1580 } 2086 }
1581 } 2087 }
1582 }
1583 } 2088 }
1584 2089
1585 glEnd (); 2090 glEnd ();
1586
1587 glDisable (GL_TEXTURE_2D); 2091 glDisable (GL_TEXTURE_2D);
2092 key.texname = -1;
2093 }
2094
2095 hv_clear (smooth);
2096 }
2097
2098 if (pl_tex.name)
2099 {
2100 maptex tex = pl_tex;
2101 int px = pl_x + pdx;
2102 int py = pl_y + pdy;
2103
2104 key.texname = tex.name;
2105 arr = rc_array (rc, &key);
2106
2107 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2108 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2109 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2110 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2111
2112 rc_draw (rc);
2113 }
2114
1588 glDisable (GL_BLEND); 2115 glDisable (GL_BLEND);
2116 rc_free (rc);
1589 2117
1590 // top layer: overlays such as the health bar 2118 // top layer: overlays such as the health bar
1591 for (y = 0; y < sh; y++) 2119 for (y = 0; y < sh; y++)
1592 if (0 <= y + my && y + my < self->rows) 2120 if (0 <= y + my && y + my < self->rows)
1593 { 2121 {
1596 for (x = 0; x < sw; x++) 2124 for (x = 0; x < sw; x++)
1597 if (row->c0 <= x + mx && x + mx < row->c1) 2125 if (row->c0 <= x + mx && x + mx < row->c1)
1598 { 2126 {
1599 mapcell *cell = row->col + (x + mx - row->c0); 2127 mapcell *cell = row->col + (x + mx - row->c0);
1600 2128
1601 int px = x * 32; 2129 int px = x * T;
1602 int py = y * 32; 2130 int py = y * T;
1603 2131
1604 if (cell->stat_hp) 2132 if (cell->stat_hp)
1605 { 2133 {
1606 int width = cell->stat_width * 32; 2134 int width = cell->stat_width * T;
1607 int thick = sh / 28 + 1 + cell->stat_width; 2135 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1608 2136
1609 glColor3ub (0, 0, 0); 2137 glColor3ub (0, 0, 0);
1610 glRectf (px + 1, py - thick - 2, 2138 glRectf (px + 1, py - thick - 2,
1611 px + width - 1, py); 2139 px + width - 1, py);
1612 2140
1618 } 2146 }
1619 } 2147 }
1620} 2148}
1621 2149
1622void 2150void
1623draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2151draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1624 CODE: 2152 CODE:
1625{ 2153{
1626 static float color[16][3] = { 2154 static float color[16][3] = {
1627 { 0.00F, 0.00F, 0.00F }, 2155 { 0.00F, 0.00F, 0.00F },
1628 { 1.00F, 1.00F, 1.00F }, 2156 { 1.00F, 1.00F, 1.00F },
1678 glDisable (GL_BLEND); 2206 glDisable (GL_BLEND);
1679 glDisable (GL_TEXTURE_2D); 2207 glDisable (GL_TEXTURE_2D);
1680} 2208}
1681 2209
1682void 2210void
1683fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2211fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1684 PPCODE: 2212 PPCODE:
1685{ 2213{
1686 int x, y; 2214 int x, y;
2215 int sw1 = sw + 2;
2216 int sh1 = sh + 2;
2217 int sh3 = sh * 3;
1687 int sw4 = (sw + 3) & ~3; 2218 int sw34 = (sw * 3 + 3) & ~3;
2219 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1688 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2220 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1689 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2221 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1690 2222
1691 memset (darkness, 255, sw4 * sh);
1692 SvPOK_only (darkness_sv); 2223 SvPOK_only (darkness3_sv);
1693 SvCUR_set (darkness_sv, sw4 * sh); 2224 SvCUR_set (darkness3_sv, sw34 * sh3);
1694 2225
1695 mx += self->x; 2226 mx += self->x - 1;
1696 my += self->y; 2227 my += self->y - 1;
1697 2228
2229 memset (darkness1, 255, sw1 * sh1);
2230
1698 for (y = 0; y < sh; y++) 2231 for (y = 0; y < sh1; y++)
1699 if (0 <= y + my && y + my < self->rows) 2232 if (0 <= y + my && y + my < self->rows)
1700 { 2233 {
1701 maprow *row = self->row + (y + my); 2234 maprow *row = self->row + (y + my);
1702 2235
1703 for (x = 0; x < sw; x++) 2236 for (x = 0; x < sw1; x++)
1704 if (row->c0 <= x + mx && x + mx < row->c1) 2237 if (row->c0 <= x + mx && x + mx < row->c1)
1705 { 2238 {
1706 mapcell *cell = row->col + (x + mx - row->c0); 2239 mapcell *cell = row->col + (x + mx - row->c0);
1707 2240
1708 darkness[y * sw4 + x] = cell->darkness 2241 darkness1 [y * sw1 + x] = cell->darkness
1709 ? 255 - (cell->darkness - 1) 2242 ? 255 - (cell->darkness - 1)
1710 : 255 - FOW_DARKNESS; 2243 : 255 - FOW_DARKNESS;
1711 } 2244 }
1712 } 2245 }
1713 2246
2247 for (y = 0; y < sh; ++y)
2248 for (x = 0; x < sw; ++x)
2249 {
2250 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2251 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2252 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2253 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2254 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2255 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2256 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2257 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2258 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2259
2260 uint8_t r11 = (d11 + d21 + d12) / 3;
2261 uint8_t r21 = d21;
2262 uint8_t r31 = (d21 + d31 + d32) / 3;
2263
2264 uint8_t r12 = d12;
2265 uint8_t r22 = d22;
2266 uint8_t r32 = d32;
2267
2268 uint8_t r13 = (d13 + d23 + d12) / 3;
2269 uint8_t r23 = d23;
2270 uint8_t r33 = (d23 + d33 + d32) / 3;
2271
2272 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2273 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2274 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2275 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2276 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2277 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2278 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2279 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2280 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2281 }
2282
2283 free (darkness1);
2284
1714 EXTEND (SP, 3); 2285 EXTEND (SP, 3);
1715 PUSHs (sv_2mortal (newSViv (sw4))); 2286 PUSHs (sv_2mortal (newSViv (sw34)));
1716 PUSHs (sv_2mortal (newSViv (sh))); 2287 PUSHs (sv_2mortal (newSViv (sh3)));
1717 PUSHs (darkness_sv); 2288 PUSHs (darkness3_sv);
1718} 2289}
1719 2290
1720SV * 2291SV *
1721get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2292get_rect (DC::Map self, int x0, int y0, int w, int h)
1722 CODE: 2293 CODE:
1723{ 2294{
1724 int x, y, x1, y1; 2295 int x, y, x1, y1;
1725 SV *data_sv = newSV (w * h * 7 + 5); 2296 SV *data_sv = newSV (w * h * 7 + 5);
1726 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2297 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1751 if (row && row->c0 <= x && x < row->c1) 2322 if (row && row->c0 <= x && x < row->c1)
1752 { 2323 {
1753 mapcell *cell = row->col + (x - row->c0); 2324 mapcell *cell = row->col + (x - row->c0);
1754 uint8_t flags = 0; 2325 uint8_t flags = 0;
1755 2326
1756 if (cell->face [0]) flags |= 1; 2327 if (cell->tile [0]) flags |= 1;
1757 if (cell->face [1]) flags |= 2; 2328 if (cell->tile [1]) flags |= 2;
1758 if (cell->face [2]) flags |= 4; 2329 if (cell->tile [2]) flags |= 4;
1759 2330
1760 *data++ = flags; 2331 *data++ = flags;
1761 2332
1762 if (flags & 1) 2333 if (flags & 1)
1763 { 2334 {
2335 tileid tile = cell->tile [0];
1764 *data++ = cell->face [0] >> 8; 2336 *data++ = tile >> 8;
1765 *data++ = cell->face [0]; 2337 *data++ = tile;
1766 } 2338 }
1767 2339
1768 if (flags & 2) 2340 if (flags & 2)
1769 { 2341 {
2342 tileid tile = cell->tile [1];
1770 *data++ = cell->face [1] >> 8; 2343 *data++ = tile >> 8;
1771 *data++ = cell->face [1]; 2344 *data++ = tile;
1772 } 2345 }
1773 2346
1774 if (flags & 4) 2347 if (flags & 4)
1775 { 2348 {
2349 tileid tile = cell->tile [2];
1776 *data++ = cell->face [2] >> 8; 2350 *data++ = tile >> 8;
1777 *data++ = cell->face [2]; 2351 *data++ = tile;
1778 } 2352 }
1779 } 2353 }
1780 else 2354 else
1781 *data++ = 0; 2355 *data++ = 0;
1782 } 2356 }
1783 } 2357 }
1784 2358
2359 /* if size is w*h + 5 then no data has been found */
2360 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2361 {
1785 SvPOK_only (data_sv); 2362 SvPOK_only (data_sv);
1786 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2363 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2364 }
2365
1787 RETVAL = data_sv; 2366 RETVAL = data_sv;
1788} 2367}
1789 OUTPUT: 2368 OUTPUT:
1790 RETVAL 2369 RETVAL
1791 2370
1792void 2371void
1793set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2372set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1794 PPCODE: 2373 PPCODE:
1795{ 2374{
1796 int x, y, z; 2375 int x, y, z;
1797 int w, h; 2376 int w, h;
1798 int x1, y1; 2377 int x1, y1;
2378 STRLEN len;
2379 uint8_t *data, *end;
2380
2381 len = SvLEN (data_sv);
2382 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2383 data = SvPVbyte_nolen (data_sv);
2384 end = data + len + 8;
2385
2386 if (len < 5)
2387 XSRETURN_EMPTY;
1799 2388
1800 if (*data++ != 0) 2389 if (*data++ != 0)
1801 return; /* version mismatch */ 2390 XSRETURN_EMPTY; /* version mismatch */
1802 2391
1803 w = *data++ << 8; w |= *data++; 2392 w = *data++ << 8; w |= *data++;
1804 h = *data++ << 8; h |= *data++; 2393 h = *data++ << 8; h |= *data++;
1805 2394
1806 // we need to do this 'cause we don't keep an absolute coord system for rows 2395 // we need to do this 'cause we don't keep an absolute coord system for rows
1818 { 2407 {
1819 maprow *row = map_get_row (self, y); 2408 maprow *row = map_get_row (self, y);
1820 2409
1821 for (x = x0; x < x1; x++) 2410 for (x = x0; x < x1; x++)
1822 { 2411 {
2412 uint8_t flags;
2413
2414 if (data + 7 >= end)
2415 XSRETURN_EMPTY;
2416
1823 uint8_t flags = *data++; 2417 flags = *data++;
1824 2418
1825 if (flags) 2419 if (flags)
1826 { 2420 {
1827 mapface face[3] = { 0, 0, 0 };
1828
1829 mapcell *cell = row_get_cell (row, x); 2421 mapcell *cell = row_get_cell (row, x);
2422 tileid tile[3] = { 0, 0, 0 };
1830 2423
1831 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2424 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1832 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2425 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1833 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2426 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1834 2427
1835 if (cell->darkness == 0) 2428 if (cell->darkness == 0)
1836 { 2429 {
1837 cell->darkness = 0; 2430 /*cell->darkness = 0;*/
2431 EXTEND (SP, 3);
1838 2432
1839 for (z = 0; z <= 2; z++) 2433 for (z = 0; z <= 2; z++)
1840 { 2434 {
1841 cell->face[z] = face[z]; 2435 tileid t = tile [z];
1842 2436
1843 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2437 if (t >= self->texs || (t && !self->tex [t].name))
2438 {
1844 XPUSHs (sv_2mortal (newSViv (face[z]))); 2439 PUSHs (sv_2mortal (newSViv (t)));
2440 need_texid (self, t);
2441 }
2442
2443 cell->tile [z] = t;
1845 } 2444 }
1846 } 2445 }
1847 } 2446 }
1848 } 2447 }
1849 } 2448 }
1850} 2449}
1851 2450
1852MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2451MODULE = Deliantra::Client PACKAGE = DC::RW
1853 2452
1854CFPlus::MixChunk 2453DC::RW
1855new_from_file (SV *class, char *path) 2454new (SV *class, SV *data_sv)
1856 CODE: 2455 CODE:
1857 RETVAL = Mix_LoadWAV (path); 2456{
2457 STRLEN datalen;
2458 char *data = SvPVbyte (data_sv, datalen);
2459
2460 RETVAL = SDL_RWFromConstMem (data, datalen);
2461}
1858 OUTPUT: 2462 OUTPUT:
1859 RETVAL 2463 RETVAL
1860 2464
2465DC::RW
2466new_from_file (SV *class, const char *path, const char *mode = "rb")
2467 CODE:
2468 RETVAL = SDL_RWFromFile (path, mode);
2469 OUTPUT:
2470 RETVAL
2471
2472# fails on win32:
2473# dc.xs(2268) : error C2059: syntax error : '('
1861void 2474#void
2475#close (DC::RW self)
2476# CODE:
2477# (self->(close)) (self);
2478
2479MODULE = Deliantra::Client PACKAGE = DC::Channel
2480
2481PROTOTYPES: DISABLE
2482
2483DC::Channel
2484find ()
2485 CODE:
2486{
2487 RETVAL = Mix_GroupAvailable (-1);
2488
2489 if (RETVAL < 0)
2490 {
2491 RETVAL = Mix_GroupOldest (-1);
2492
2493 if (RETVAL < 0)
2494 XSRETURN_UNDEF;
2495
2496 Mix_HaltChannel (RETVAL);
2497 }
2498
2499 Mix_UnregisterAllEffects (RETVAL);
2500 Mix_Volume (RETVAL, 128);
2501}
2502 OUTPUT:
2503 RETVAL
2504
2505void
2506halt (DC::Channel self)
2507 CODE:
2508 Mix_HaltChannel (self);
2509
2510void
2511expire (DC::Channel self, int ticks = -1)
2512 CODE:
2513 Mix_ExpireChannel (self, ticks);
2514
2515void
2516fade_out (DC::Channel self, int ticks = -1)
2517 CODE:
2518 Mix_FadeOutChannel (self, ticks);
2519
2520int
2521volume (DC::Channel self, int volume)
2522 CODE:
2523 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2524 OUTPUT:
2525 RETVAL
2526
2527void
2528unregister_all_effects (DC::Channel self)
2529 CODE:
2530 Mix_UnregisterAllEffects (self);
2531
2532void
2533set_panning (DC::Channel self, int left, int right)
2534 CODE:
2535 left = CLAMP (left , 0, 255);
2536 right = CLAMP (right, 0, 255);
2537 Mix_SetPanning (self, left, right);
2538
2539void
2540set_distance (DC::Channel self, int distance)
2541 CODE:
2542 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2543
2544void
2545set_position (DC::Channel self, int angle, int distance)
2546 CODE:
2547
2548void
2549set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2550 CODE:
2551{
2552 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2553 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2554 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2555}
2556
2557void
2558set_reverse_stereo (DC::Channel self, int flip)
2559 CODE:
2560 Mix_SetReverseStereo (self, flip);
2561
2562MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2563
2564PROTOTYPES: DISABLE
2565
2566DC::MixChunk
2567new (SV *class, DC::RW rwops)
2568 CODE:
2569 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2570 OUTPUT:
2571 RETVAL
2572
2573void
1862DESTROY (CFPlus::MixChunk self) 2574DESTROY (DC::MixChunk self)
1863 CODE: 2575 CODE:
1864 Mix_FreeChunk (self); 2576 Mix_FreeChunk (self);
1865 2577
1866int 2578int
1867volume (CFPlus::MixChunk self, int volume = -1) 2579volume (DC::MixChunk self, int volume = -1)
1868 CODE: 2580 CODE:
2581 if (items > 1)
2582 volume = CLAMP (volume, 0, 128);
1869 RETVAL = Mix_VolumeChunk (self, volume); 2583 RETVAL = Mix_VolumeChunk (self, volume);
1870 OUTPUT: 2584 OUTPUT:
1871 RETVAL 2585 RETVAL
1872 2586
1873int 2587DC::Channel
1874play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2588play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1875 CODE: 2589 CODE:
2590{
1876 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2591 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2592
2593 if (RETVAL < 0)
2594 XSRETURN_UNDEF;
2595
2596 if (channel < 0)
2597 {
2598 Mix_UnregisterAllEffects (RETVAL);
2599 Mix_Volume (RETVAL, 128);
2600 }
2601}
1877 OUTPUT: 2602 OUTPUT:
1878 RETVAL 2603 RETVAL
1879 2604
1880MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2605MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1881 2606
1882int 2607int
1883volume (int volume = -1) 2608volume (int volume = -1)
2609 PROTOTYPE: ;$
1884 CODE: 2610 CODE:
2611 if (items > 0)
2612 volume = CLAMP (volume, 0, 128);
1885 RETVAL = Mix_VolumeMusic (volume); 2613 RETVAL = Mix_VolumeMusic (volume);
1886 OUTPUT: 2614 OUTPUT:
1887 RETVAL 2615 RETVAL
1888 2616
2617void
2618fade_out (int ms)
2619 CODE:
2620 Mix_FadeOutMusic (ms);
2621
2622void
2623halt ()
2624 CODE:
2625 Mix_HaltMusic ();
2626
1889CFPlus::MixMusic 2627DC::MixMusic
1890new_from_file (SV *class, char *path) 2628new (SV *class, DC::RW rwops)
1891 CODE: 2629 CODE:
1892 RETVAL = Mix_LoadMUS (path); 2630 RETVAL = Mix_LoadMUS_RW (rwops);
1893 OUTPUT: 2631 OUTPUT:
1894 RETVAL 2632 RETVAL
1895 2633
1896void 2634void
1897DESTROY (CFPlus::MixMusic self) 2635DESTROY (DC::MixMusic self)
1898 CODE: 2636 CODE:
1899 Mix_FreeMusic (self); 2637 Mix_FreeMusic (self);
1900 2638
1901int 2639int
1902play (CFPlus::MixMusic self, int loops = -1) 2640play (DC::MixMusic self, int loops = -1)
1903 CODE: 2641 CODE:
1904 RETVAL = Mix_PlayMusic (self, loops); 2642 RETVAL = Mix_PlayMusic (self, loops);
1905 OUTPUT: 2643 OUTPUT:
1906 RETVAL 2644 RETVAL
1907 2645
1908MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2646void
2647fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2648 CODE:
2649 Mix_FadeInMusicPos (self, loops, ms, position);
2650
2651MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2652
2653PROTOTYPES: ENABLE
1909 2654
1910BOOT: 2655BOOT:
1911{ 2656{
1912 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2657 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1913 static const struct { 2658 static const struct {
1914 const char *name; 2659 const char *name;
1915 IV iv; 2660 IV iv;
1916 } *civ, const_iv[] = { 2661 } *civ, const_iv[] = {
1917# define const_iv(name) { # name, (IV)name } 2662# define const_iv(name) { # name, (IV)name }
2663 const_iv (GL_VENDOR),
2664 const_iv (GL_VERSION),
2665 const_iv (GL_EXTENSIONS),
1918 const_iv (GL_COLOR_MATERIAL), 2666 const_iv (GL_COLOR_MATERIAL),
1919 const_iv (GL_SMOOTH), 2667 const_iv (GL_SMOOTH),
1920 const_iv (GL_FLAT), 2668 const_iv (GL_FLAT),
1921 const_iv (GL_DITHER), 2669 const_iv (GL_DITHER),
1922 const_iv (GL_BLEND), 2670 const_iv (GL_BLEND),
1926 const_iv (GL_ALPHA_TEST), 2674 const_iv (GL_ALPHA_TEST),
1927 const_iv (GL_NORMALIZE), 2675 const_iv (GL_NORMALIZE),
1928 const_iv (GL_RESCALE_NORMAL), 2676 const_iv (GL_RESCALE_NORMAL),
1929 const_iv (GL_FRONT), 2677 const_iv (GL_FRONT),
1930 const_iv (GL_BACK), 2678 const_iv (GL_BACK),
2679 const_iv (GL_AUX0),
1931 const_iv (GL_AND), 2680 const_iv (GL_AND),
1932 const_iv (GL_ONE), 2681 const_iv (GL_ONE),
1933 const_iv (GL_ZERO), 2682 const_iv (GL_ZERO),
1934 const_iv (GL_SRC_ALPHA), 2683 const_iv (GL_SRC_ALPHA),
1935 const_iv (GL_DST_ALPHA), 2684 const_iv (GL_DST_ALPHA),
1948 const_iv (GL_INTENSITY), 2697 const_iv (GL_INTENSITY),
1949 const_iv (GL_LUMINANCE), 2698 const_iv (GL_LUMINANCE),
1950 const_iv (GL_LUMINANCE_ALPHA), 2699 const_iv (GL_LUMINANCE_ALPHA),
1951 const_iv (GL_FLOAT), 2700 const_iv (GL_FLOAT),
1952 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2701 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2702 const_iv (GL_COMPRESSED_ALPHA_ARB),
2703 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2704 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2705 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2706 const_iv (GL_COMPRESSED_RGB_ARB),
2707 const_iv (GL_COMPRESSED_RGBA_ARB),
1953 const_iv (GL_COMPILE), 2708 const_iv (GL_COMPILE),
2709 const_iv (GL_PROXY_TEXTURE_1D),
2710 const_iv (GL_PROXY_TEXTURE_2D),
1954 const_iv (GL_TEXTURE_1D), 2711 const_iv (GL_TEXTURE_1D),
1955 const_iv (GL_TEXTURE_2D), 2712 const_iv (GL_TEXTURE_2D),
1956 const_iv (GL_TEXTURE_ENV), 2713 const_iv (GL_TEXTURE_ENV),
1957 const_iv (GL_TEXTURE_MAG_FILTER), 2714 const_iv (GL_TEXTURE_MAG_FILTER),
1958 const_iv (GL_TEXTURE_MIN_FILTER), 2715 const_iv (GL_TEXTURE_MIN_FILTER),
1979 const_iv (GL_COLOR_LOGIC_OP), 2736 const_iv (GL_COLOR_LOGIC_OP),
1980 const_iv (GL_SEPARABLE_2D), 2737 const_iv (GL_SEPARABLE_2D),
1981 const_iv (GL_CONVOLUTION_2D), 2738 const_iv (GL_CONVOLUTION_2D),
1982 const_iv (GL_CONVOLUTION_BORDER_MODE), 2739 const_iv (GL_CONVOLUTION_BORDER_MODE),
1983 const_iv (GL_CONSTANT_BORDER), 2740 const_iv (GL_CONSTANT_BORDER),
2741 const_iv (GL_POINTS),
1984 const_iv (GL_LINES), 2742 const_iv (GL_LINES),
1985 const_iv (GL_LINE_STRIP), 2743 const_iv (GL_LINE_STRIP),
1986 const_iv (GL_LINE_LOOP), 2744 const_iv (GL_LINE_LOOP),
1987 const_iv (GL_QUADS), 2745 const_iv (GL_QUADS),
1988 const_iv (GL_QUAD_STRIP), 2746 const_iv (GL_QUAD_STRIP),
1989 const_iv (GL_TRIANGLES), 2747 const_iv (GL_TRIANGLES),
1990 const_iv (GL_TRIANGLE_STRIP), 2748 const_iv (GL_TRIANGLE_STRIP),
1991 const_iv (GL_TRIANGLE_FAN), 2749 const_iv (GL_TRIANGLE_FAN),
2750 const_iv (GL_POLYGON),
1992 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2751 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2752 const_iv (GL_POINT_SMOOTH_HINT),
2753 const_iv (GL_LINE_SMOOTH_HINT),
2754 const_iv (GL_POLYGON_SMOOTH_HINT),
2755 const_iv (GL_GENERATE_MIPMAP_HINT),
2756 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1993 const_iv (GL_FASTEST), 2757 const_iv (GL_FASTEST),
2758 const_iv (GL_DONT_CARE),
2759 const_iv (GL_NICEST),
1994 const_iv (GL_V2F), 2760 const_iv (GL_V2F),
1995 const_iv (GL_V3F), 2761 const_iv (GL_V3F),
1996 const_iv (GL_T2F_V3F), 2762 const_iv (GL_T2F_V3F),
1997 const_iv (GL_T2F_N3F_V3F), 2763 const_iv (GL_T2F_N3F_V3F),
1998# undef const_iv 2764# undef const_iv
1999 }; 2765 };
2000 2766
2001 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2767 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2002 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2768 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2769
2770 texture_av = newAV ();
2771 AvREAL_off (texture_av);
2003} 2772}
2773
2774void
2775disable_GL_EXT_blend_func_separate ()
2776 CODE:
2777 gl.BlendFuncSeparate = 0;
2778 gl.BlendFuncSeparateEXT = 0;
2004 2779
2005char * 2780char *
2006gl_vendor () 2781gl_vendor ()
2007 CODE: 2782 CODE:
2008 RETVAL = (char *)glGetString (GL_VENDOR); 2783 RETVAL = (char *)glGetString (GL_VENDOR);
2021 CODE: 2796 CODE:
2022 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2797 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2023 OUTPUT: 2798 OUTPUT:
2024 RETVAL 2799 RETVAL
2025 2800
2801const char *glGetString (GLenum pname)
2802
2803GLint glGetInteger (GLenum pname)
2804 CODE:
2805 glGetIntegerv (pname, &RETVAL);
2806 OUTPUT:
2807 RETVAL
2808
2809GLdouble glGetDouble (GLenum pname)
2810 CODE:
2811 glGetDoublev (pname, &RETVAL);
2812 OUTPUT:
2813 RETVAL
2814
2026int glGetError () 2815int glGetError ()
2027 2816
2028void glFinish () 2817void glFinish ()
2029 2818
2030void glClear (int mask) 2819void glClear (int mask)
2067# near_ and far_ are due to microsofts buggy "c" compiler 2856# near_ and far_ are due to microsofts buggy "c" compiler
2068void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2857void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2069 2858
2070# near_ and far_ are due to microsofts buggy "c" compiler 2859# near_ and far_ are due to microsofts buggy "c" compiler
2071void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2860void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2861
2862PROTOTYPES: DISABLE
2072 2863
2073void glViewport (int x, int y, int width, int height) 2864void glViewport (int x, int y, int width, int height)
2074 2865
2075void glScissor (int x, int y, int width, int height) 2866void glScissor (int x, int y, int width, int height)
2076 2867
2084 2875
2085void glRotate (float angle, float x, float y, float z) 2876void glRotate (float angle, float x, float y, float z)
2086 CODE: 2877 CODE:
2087 glRotatef (angle, x, y, z); 2878 glRotatef (angle, x, y, z);
2088 2879
2089void glBegin (int mode)
2090
2091void glEnd ()
2092
2093void glColor (float r, float g, float b, float a = 1.0) 2880void glColor (float r, float g, float b, float a = 1.0)
2094 PROTOTYPE: @
2095 ALIAS: 2881 ALIAS:
2096 glColor_premultiply = 1 2882 glColor_premultiply = 1
2097 CODE: 2883 CODE:
2098 if (ix) 2884 if (ix)
2099 { 2885 {
2102 b *= a; 2888 b *= a;
2103 } 2889 }
2104 // microsoft visual "c" rounds instead of truncating... 2890 // microsoft visual "c" rounds instead of truncating...
2105 glColor4f (r, g, b, a); 2891 glColor4f (r, g, b, a);
2106 2892
2107void glInterleavedArrays (int format, int stride, char *data)
2108
2109void glDrawElements (int mode, int count, int type, char *indices)
2110
2111# 1.2 void glDrawRangeElements (int mode, int start, int end
2112
2113void glRasterPos (float x, float y, float z = 0.) 2893void glRasterPos (float x, float y, float z = 0.)
2114 CODE: 2894 CODE:
2115 glRasterPos3f (0, 0, z); 2895 glRasterPos3f (0, 0, z);
2116 glBitmap (0, 0, 0, 0, x, y, 0); 2896 glBitmap (0, 0, 0, 0, x, y, 0);
2117 2897
2121 2901
2122void glTexCoord (float s, float t) 2902void glTexCoord (float s, float t)
2123 CODE: 2903 CODE:
2124 glTexCoord2f (s, t); 2904 glTexCoord2f (s, t);
2125 2905
2906void glRect (float x1, float y1, float x2, float y2)
2907 CODE:
2908 glRectf (x1, y1, x2, y2);
2909
2910void glRect_lineloop (float x1, float y1, float x2, float y2)
2911 CODE:
2912 glBegin (GL_LINE_LOOP);
2913 glVertex2f (x1, y1);
2914 glVertex2f (x2, y1);
2915 glVertex2f (x2, y2);
2916 glVertex2f (x1, y2);
2917 glEnd ();
2918
2919PROTOTYPES: ENABLE
2920
2921void glBegin (int mode)
2922
2923void glEnd ()
2924
2925void glPointSize (GLfloat size)
2926
2927void glLineWidth (GLfloat width)
2928
2929void glInterleavedArrays (int format, int stride, char *data)
2930
2931void glDrawElements (int mode, int count, int type, char *indices)
2932
2933# 1.2 void glDrawRangeElements (int mode, int start, int end
2934
2126void glTexEnv (int target, int pname, float param) 2935void glTexEnv (int target, int pname, float param)
2127 CODE: 2936 CODE:
2128 glTexEnvf (target, pname, param); 2937 glTexEnvf (target, pname, param);
2129 2938
2130void glTexParameter (int target, int pname, float param) 2939void glTexParameter (int target, int pname, float param)
2146void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2955void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2147 CODE: 2956 CODE:
2148 if (gl.SeparableFilter2D) 2957 if (gl.SeparableFilter2D)
2149 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2958 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2150 2959
2151void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2960void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2152 2961
2153void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2962void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2154 2963
2155void glDrawPixels (int width, int height, int format, int type, char *pixels) 2964void glDrawPixels (int width, int height, int format, int type, char *pixels)
2965
2966void glPixelZoom (float x, float y)
2156 2967
2157void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2968void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2158 2969
2159int glGenTexture () 2970int glGenTexture ()
2160 CODE: 2971 CODE:
2161{ 2972 RETVAL = gen_texture ();
2162 GLuint name;
2163 glGenTextures (1, &name);
2164 RETVAL = name;
2165}
2166 OUTPUT: 2973 OUTPUT:
2167 RETVAL 2974 RETVAL
2168 2975
2169void glDeleteTexture (int name) 2976void glDeleteTexture (int name)
2170 CODE: 2977 CODE:
2171{
2172 GLuint name_ = name;
2173 glDeleteTextures (1, &name_); 2978 del_texture (name);
2174} 2979
2175
2176int glGenList () 2980int glGenList ()
2177 CODE: 2981 CODE:
2178 RETVAL = glGenLists (1); 2982 RETVAL = glGenLists (1);
2179 OUTPUT: 2983 OUTPUT:
2180 RETVAL 2984 RETVAL
2187 2991
2188void glEndList () 2992void glEndList ()
2189 2993
2190void glCallList (int list) 2994void glCallList (int list)
2191 2995
2996MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2997
2998PROTOTYPES: DISABLE
2999
3000void
3001find_widget (SV *self, NV x, NV y)
3002 PPCODE:
3003{
3004 if (within_widget (self, x, y))
3005 XPUSHs (self);
3006}
3007
3008BOOT:
3009{
3010 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3011
3012 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3013 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3014 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3015 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3016}
3017
3018void
3019draw (SV *self)
3020 CODE:
3021{
3022 HV *hv;
3023 SV **svp;
3024 NV x, y, w, h;
3025 SV *draw_x_sv = GvSV (draw_x_gv);
3026 SV *draw_y_sv = GvSV (draw_y_gv);
3027 SV *draw_w_sv = GvSV (draw_w_gv);
3028 SV *draw_h_sv = GvSV (draw_h_gv);
3029 double draw_x, draw_y;
3030
3031 if (!SvROK (self))
3032 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3033
3034 hv = (HV *)SvRV (self);
3035
3036 if (SvTYPE (hv) != SVt_PVHV)
3037 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3038
3039 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3040 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3041
3042 if (!h || !w)
3043 XSRETURN_EMPTY;
3044
3045 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3046 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3047
3048 draw_x = SvNV (draw_x_sv) + x;
3049 draw_y = SvNV (draw_y_sv) + y;
3050
3051 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3052 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3053 XSRETURN_EMPTY;
3054
3055 sv_setnv (draw_x_sv, draw_x);
3056 sv_setnv (draw_y_sv, draw_y);
3057
3058 glPushMatrix ();
3059 glTranslated (x, y, 0);
3060
3061 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3062 {
3063 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3064
3065 if (svp && SvTRUE (*svp))
3066 {
3067 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3068 glEnable (GL_BLEND);
3069 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3070 glBegin (GL_QUADS);
3071 glVertex2f (0, 0);
3072 glVertex2f (w, 0);
3073 glVertex2f (w, h);
3074 glVertex2f (0, h);
3075 glEnd ();
3076 glDisable (GL_BLEND);
3077 }
3078 }
3079#if 0
3080 // draw borders, for debugging
3081 glPushMatrix ();
3082 glColor4f (1., 1., 0., 1.);
3083 glTranslatef (.5, .5, 0.);
3084 glBegin (GL_LINE_LOOP);
3085 glVertex2f (0 , 0);
3086 glVertex2f (w - 1, 0);
3087 glVertex2f (w - 1, h - 1);
3088 glVertex2f (0 , h - 1);
3089 glEnd ();
3090 glPopMatrix ();
3091#endif
3092 PUSHMARK (SP);
3093 XPUSHs (self);
3094 PUTBACK;
3095 call_method ("_draw", G_VOID | G_DISCARD);
3096 SPAGAIN;
3097
3098 glPopMatrix ();
3099
3100 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3101 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3102}
3103

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