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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.51 by root, Wed Apr 19 20:46:44 2006 UTC vs.
Revision 1.167 by root, Sat Dec 9 02:21:25 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
3#endif 9#endif
4 10
5#include "EXTERN.h" 11#include "EXTERN.h"
6#include "perl.h" 12#include "perl.h"
7#include "XSUB.h" 13#include "XSUB.h"
8 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <math.h>
9#include <string.h> 20#include <string.h>
10#include <stdio.h> 21#include <stdio.h>
22#include <stdlib.h>
11 23
12#include <SDL.h> 24#include <SDL.h>
25#include <SDL_endian.h>
13#include <SDL_image.h> 26#include <SDL_image.h>
27#include <SDL_mixer.h>
14#include <SDL_opengl.h> 28#include <SDL_opengl.h>
15 29
30#define PANGO_ENABLE_BACKEND
31#define G_DISABLE_CAST_CHECKS
32
16#include <glib/gmacros.h> 33#include <glib/gmacros.h>
17 34
18#include <pango/pango.h> 35#include <pango/pango.h>
19#include <pango/pangofc-fontmap.h>
20#include <pango/pangoft2.h>
21 36
22#ifndef _WIN32 37#ifndef _WIN32
23# include <sys/types.h> 38# include <sys/types.h>
24# include <sys/socket.h> 39# include <sys/socket.h>
25# include <netinet/in.h> 40# include <netinet/in.h>
26# include <netinet/tcp.h> 41# include <netinet/tcp.h>
27# include <inttypes.h> 42# include <inttypes.h>
28#else
29 typedef unsigned char uint8_t;
30 typedef unsigned short uint16_t;
31 typedef unsigned int uint32_t;
32 typedef signed char int8_t;
33 typedef signed short int16_t;
34 typedef signed int int32_t;
35#endif 43#endif
44
45#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
36 46
37#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
38 48
39#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
40#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
41 51
42static PangoContext *context; 52#define MIN_FONT_HEIGHT 10
43static PangoFontMap *fontmap; 53
54#if 0
55# define PARACHUTE SDL_INIT_NOPARACHUTE
56#else
57# define PARACHUTE 0
58#endif
59
60static struct
61{
62#define GL_FUNC(ptr,name) ptr name;
63#include "glfunc.h"
64#undef GL_FUNC
65} gl;
66
67static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
68{
69 if (gl.BlendFuncSeparate)
70 gl.BlendFuncSeparate (sa, da, saa, daa);
71 else if (gl.BlendFuncSeparateEXT)
72 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
73 else
74 glBlendFunc (sa, da);
75}
76
77#include "texcache.c"
78
79#include "pango-font.c"
80#include "pango-fontmap.c"
81#include "pango-render.c"
82
83typedef Mix_Chunk *CFPlus__MixChunk;
84typedef Mix_Music *CFPlus__MixMusic;
85
86typedef PangoFontDescription *CFPlus__Font;
87
88static int
89shape_attr_p (PangoLayoutRun *run)
90{
91 GSList *attrs = run->item->analysis.extra_attrs;
92
93 while (attrs)
94 {
95 PangoAttribute *attr = attrs->data;
96
97 if (attr->klass->type == PANGO_ATTR_SHAPE)
98 return 1;
99
100 attrs = attrs->next;
101 }
102
103 return 0;
104}
44 105
45typedef struct cf_layout { 106typedef struct cf_layout {
46 PangoLayout *pl; 107 PangoLayout *pl;
108 float r, g, b, a; // default color for rgba mode
47 int base_height; 109 int base_height;
110 CFPlus__Font font;
48} *CFClient__Layout; 111} *CFPlus__Layout;
112
113static CFPlus__Font default_font;
114static PangoContext *opengl_context;
115static PangoFontMap *opengl_fontmap;
49 116
50static void 117static void
51substitute_func (FcPattern *pattern, gpointer data) 118substitute_func (FcPattern *pattern, gpointer data)
52{ 119{
53 FcPatternAddBool (pattern, FC_HINTING , 1); 120 FcPatternAddBool (pattern, FC_HINTING, 1);
121#ifdef FC_HINT_STYLE
122 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
123#endif
54 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 124 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
55} 125}
56 126
57static void 127static void
58layout_update (CFClient__Layout self) 128layout_update_font (CFPlus__Layout self)
59{ 129{
60 /* use a random scale factor to account for unknown descenders, 0.8 works 130 /* use a random scale factor to account for unknown descenders, 0.8 works
61 * reasonably well with bitstream vera 131 * reasonably well with bitstream vera
62 */ 132 */
63 PangoFontDescription *font = pango_context_get_font_description (context); 133 PangoFontDescription *font = self->font ? self->font : default_font;
64 134
65 int height = self->base_height * (PANGO_SCALE * 8 / 10);
66
67 if (pango_font_description_get_size (font) != height)
68 {
69 pango_font_description_set_absolute_size (font, height); 135 pango_font_description_set_absolute_size (font,
70 pango_layout_context_changed (self->pl); 136 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
71 } 137
138 pango_layout_set_font_description (self->pl, font);
72} 139}
73 140
74static void 141static void
75layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 142layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
76{ 143{
77 layout_update (self); 144 PangoRectangle rect;
78 145
146 // get_pixel_* wrongly rounds down
79 pango_layout_get_pixel_size (self->pl, w, h); 147 pango_layout_get_extents (self->pl, 0, &rect);
80 148
81 *w = (*w + 3) & ~3; 149 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
82 if (!*w) *w = 1; 150 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
83 if (!*h) *h = 1; 151
152 if (!rect.width) rect.width = 1;
153 if (!rect.height) rect.height = 1;
154
155 *w = rect.width;
156 *h = rect.height;
84} 157}
85 158
86typedef uint16_t mapface; 159typedef uint16_t mapface;
87 160
88typedef struct { 161typedef struct {
91 float s, t; 164 float s, t;
92 uint8_t r, g, b, a; 165 uint8_t r, g, b, a;
93} maptex; 166} maptex;
94 167
95typedef struct { 168typedef struct {
96 int16_t darkness; 169 uint32_t player;
97 mapface face[3]; 170 mapface face[3];
171 uint16_t darkness;
172 uint8_t stat_width, stat_hp, flags;
98} mapcell; 173} mapcell;
99 174
100typedef struct { 175typedef struct {
101 int32_t c0, c1; 176 int32_t c0, c1;
102 mapcell *col; 177 mapcell *col;
111 int texs; 186 int texs;
112 maptex *tex; 187 maptex *tex;
113 188
114 int32_t rows; 189 int32_t rows;
115 maprow *row; 190 maprow *row;
116} *CFClient__Map; 191} *CFPlus__Map;
117 192
118static char * 193static char *
119prepend (char *ptr, int sze, int inc) 194prepend (char *ptr, int sze, int inc)
120{ 195{
121 char *p; 196 char *p;
139 214
140#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 215#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
141#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
142 217
143static maprow * 218static maprow *
144map_get_row (CFClient__Map self, int y) 219map_get_row (CFPlus__Map self, int y)
145{ 220{
146 if (0 > y) 221 if (0 > y)
147 { 222 {
148 int extend = - y + MAP_EXTEND_Y; 223 int extend = - y + MAP_EXTEND_Y;
149 Prepend (maprow, self->row, self->rows, extend); 224 Prepend (maprow, self->row, self->rows, extend);
187 262
188 return row->col + (x - row->c0); 263 return row->col + (x - row->c0);
189} 264}
190 265
191static mapcell * 266static mapcell *
192map_get_cell (CFClient__Map self, int x, int y) 267map_get_cell (CFPlus__Map self, int x, int y)
193{ 268{
194 return row_get_cell (map_get_row (self, y), x); 269 return row_get_cell (map_get_row (self, y), x);
195} 270}
196 271
197static void 272static void
198map_clear (CFClient__Map self) 273map_clear (CFPlus__Map self)
199{ 274{
200 int r; 275 int r;
201 276
202 for (r = 0; r < self->rows; r++) 277 for (r = 0; r < self->rows; r++)
203 Safefree (self->row[r].col); 278 Safefree (self->row[r].col);
211 self->row = 0; 286 self->row = 0;
212 self->rows = 0; 287 self->rows = 0;
213} 288}
214 289
215static void 290static void
216map_blank (CFClient__Map self, int x0, int y0, int w, int h) 291map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
217{ 292{
218 int x, y; 293 int x, y;
219 maprow *row; 294 maprow *row;
295 mapcell *cell;
220 296
221 for (y = y0; y < y0 + h; y++) 297 for (y = y0; y < y0 + h; y++)
222 if (y >= 0) 298 if (y >= 0)
223 { 299 {
224 if (y >= self->rows) 300 if (y >= self->rows)
230 if (x >= row->c0) 306 if (x >= row->c0)
231 { 307 {
232 if (x >= row->c1) 308 if (x >= row->c1)
233 break; 309 break;
234 310
235 row->col[x - row->c0].darkness = -1; 311 cell = row->col + x - row->c0;
312
313 cell->darkness = 0;
314 cell->stat_hp = 0;
315 cell->flags = 0;
316 cell->player = 0;
236 } 317 }
237 } 318 }
238} 319}
239 320
321static void
322music_finished (void)
323{
324 SDL_UserEvent ev;
325
326 ev.type = SDL_USEREVENT;
327 ev.code = 0;
328 ev.data1 = 0;
329 ev.data2 = 0;
330
331 SDL_PushEvent ((SDL_Event *)&ev);
332}
333
334static void
335channel_finished (int channel)
336{
337 SDL_UserEvent ev;
338
339 ev.type = SDL_USEREVENT;
340 ev.code = 1;
341 ev.data1 = (void *)(long)channel;
342 ev.data2 = 0;
343
344 SDL_PushEvent ((SDL_Event *)&ev);
345}
346
347static unsigned int
348minpot (unsigned int n)
349{
350 if (!n)
351 return 0;
352
353 --n;
354
355 n |= n >> 1;
356 n |= n >> 2;
357 n |= n >> 4;
358 n |= n >> 8;
359 n |= n >> 16;
360
361 return n + 1;
362}
363
364/* SDL should provide this, really. */
365#define SDLK_MODIFIER_MIN 300
366#define SDLK_MODIFIER_MAX 314
367
240MODULE = CFClient PACKAGE = CFClient 368MODULE = CFPlus PACKAGE = CFPlus
241 369
242PROTOTYPES: ENABLE 370PROTOTYPES: ENABLE
243 371
244BOOT: 372BOOT:
245{ 373{
246 HV *stash = gv_stashpv ("CFClient", 1); 374 HV *stash = gv_stashpv ("CFPlus", 1);
247 static const struct { 375 static const struct {
248 const char *name; 376 const char *name;
249 IV iv; 377 IV iv;
250 } *civ, const_iv[] = { 378 } *civ, const_iv[] = {
251# define const_iv(name) { # name, (IV)name } 379# define const_iv(name) { # name, (IV)name }
380 const_iv (SDLK_MODIFIER_MIN),
381 const_iv (SDLK_MODIFIER_MAX),
382
252 const_iv (SDL_ACTIVEEVENT), 383 const_iv (SDL_ACTIVEEVENT),
253 const_iv (SDL_KEYDOWN), 384 const_iv (SDL_KEYDOWN),
254 const_iv (SDL_KEYUP), 385 const_iv (SDL_KEYUP),
255 const_iv (SDL_MOUSEMOTION), 386 const_iv (SDL_MOUSEMOTION),
256 const_iv (SDL_MOUSEBUTTONDOWN), 387 const_iv (SDL_MOUSEBUTTONDOWN),
265 const_iv (SDL_EVENT_RESERVEDA), 396 const_iv (SDL_EVENT_RESERVEDA),
266 const_iv (SDL_EVENT_RESERVEDB), 397 const_iv (SDL_EVENT_RESERVEDB),
267 const_iv (SDL_VIDEORESIZE), 398 const_iv (SDL_VIDEORESIZE),
268 const_iv (SDL_VIDEOEXPOSE), 399 const_iv (SDL_VIDEOEXPOSE),
269 const_iv (SDL_USEREVENT), 400 const_iv (SDL_USEREVENT),
401
402 const_iv (SDL_APPINPUTFOCUS),
403 const_iv (SDL_APPMOUSEFOCUS),
404 const_iv (SDL_APPACTIVE),
405
270 const_iv (SDLK_KP0), 406 const_iv (SDLK_KP0),
271 const_iv (SDLK_KP1), 407 const_iv (SDLK_KP1),
272 const_iv (SDLK_KP2), 408 const_iv (SDLK_KP2),
273 const_iv (SDLK_KP3), 409 const_iv (SDLK_KP3),
274 const_iv (SDLK_KP4), 410 const_iv (SDLK_KP4),
329 const_iv (SDLK_BREAK), 465 const_iv (SDLK_BREAK),
330 const_iv (SDLK_MENU), 466 const_iv (SDLK_MENU),
331 const_iv (SDLK_POWER), 467 const_iv (SDLK_POWER),
332 const_iv (SDLK_EURO), 468 const_iv (SDLK_EURO),
333 const_iv (SDLK_UNDO), 469 const_iv (SDLK_UNDO),
470
334 const_iv (KMOD_NONE), 471 const_iv (KMOD_NONE),
472 const_iv (KMOD_SHIFT),
335 const_iv (KMOD_LSHIFT), 473 const_iv (KMOD_LSHIFT),
336 const_iv (KMOD_RSHIFT), 474 const_iv (KMOD_RSHIFT),
475 const_iv (KMOD_CTRL),
337 const_iv (KMOD_LCTRL), 476 const_iv (KMOD_LCTRL),
338 const_iv (KMOD_RCTRL), 477 const_iv (KMOD_RCTRL),
478 const_iv (KMOD_ALT),
339 const_iv (KMOD_LALT), 479 const_iv (KMOD_LALT),
340 const_iv (KMOD_RALT), 480 const_iv (KMOD_RALT),
481 const_iv (KMOD_META),
341 const_iv (KMOD_LMETA), 482 const_iv (KMOD_LMETA),
342 const_iv (KMOD_RMETA), 483 const_iv (KMOD_RMETA),
343 const_iv (KMOD_NUM), 484 const_iv (KMOD_NUM),
344 const_iv (KMOD_CAPS), 485 const_iv (KMOD_CAPS),
345 const_iv (KMOD_MODE), 486 const_iv (KMOD_MODE),
346 const_iv (KMOD_CTRL),
347 const_iv (KMOD_SHIFT),
348 const_iv (KMOD_ALT),
349 const_iv (KMOD_META)
350# undef const_iv 487# undef const_iv
351 }; 488 };
352 489
353 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 490 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
354 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 491 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
355 492
356 fontmap = pango_ft2_font_map_new (); 493 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
357 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 494 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
358 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
359} 495}
360 496
361int 497int
498in_destruct ()
499 CODE:
500 RETVAL = PL_main_cv == Nullcv;
501 OUTPUT:
502 RETVAL
503
504NV floor (NV x)
505
506NV ceil (NV x)
507
508void
509pango_init ()
510 CODE:
511{
512 opengl_fontmap = pango_opengl_font_map_new ();
513 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
514 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
515}
516
517int
362SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 518SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
363 519
364void 520void
365SDL_Quit () 521SDL_Quit ()
366 522
367void 523void
373 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 529 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
374 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 530 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
375 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 531 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
376 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 532 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
377 533
534 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
535 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
536
378 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 537 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
379 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 538 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
380 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 539 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
381 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 540 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
382 541
383 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 542 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
543#if SDL_VERSION_ATLEAST(1,2,10)
384 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 544 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
385 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 545 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
546#endif
547
548 SDL_EnableUNICODE (1);
549 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
386 550
387 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 551 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
388 552
389 if (m && m != (SDL_Rect **)-1) 553 if (m && m != (SDL_Rect **)-1)
390 while (*m) 554 while (*m)
396 560
397 ++m; 561 ++m;
398 } 562 }
399} 563}
400 564
565char *
566SDL_GetError ()
567
401int 568int
402SDL_SetVideoMode (int w, int h, int fullscreen) 569SDL_SetVideoMode (int w, int h, int fullscreen)
403 CODE: 570 CODE:
404 RETVAL = !!SDL_SetVideoMode ( 571 RETVAL = !!SDL_SetVideoMode (
405 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 572 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
406 ); 573 );
574 if (RETVAL)
575 {
407 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 576 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
577# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
578# include "glfunc.h"
579# undef GL_FUNC
580 }
408 OUTPUT: 581 OUTPUT:
409 RETVAL 582 RETVAL
583
584void
585SDL_GL_SwapBuffers ()
586
587char *
588SDL_GetKeyName (int sym)
589
590void
591SDL_PollEvent ()
592 PPCODE:
593{
594 SDL_Event ev;
595
596 while (SDL_PollEvent (&ev))
597 {
598 HV *hv = newHV ();
599 hv_store (hv, "type", 4, newSViv (ev.type), 0);
600
601 switch (ev.type)
602 {
603 case SDL_KEYDOWN:
604 case SDL_KEYUP:
605 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
606 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
607 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
608 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
609 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
610 break;
611
612 case SDL_ACTIVEEVENT:
613 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
614 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
615 break;
616
617 case SDL_MOUSEMOTION:
618 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
619
620 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
621 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
622 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
623 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
624 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
625 break;
626
627 case SDL_MOUSEBUTTONDOWN:
628 case SDL_MOUSEBUTTONUP:
629 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
630
631 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
632 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
633 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
634 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
635 break;
636
637 case SDL_USEREVENT:
638 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
639 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
640 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
641 break;
642 }
643
644 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
645 }
646}
647
648int
649Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
650 POSTCALL:
651 Mix_HookMusicFinished (music_finished);
652 Mix_ChannelFinished (channel_finished);
653
654void
655Mix_CloseAudio ()
656
657int
658Mix_AllocateChannels (int numchans = -1)
410 659
411void 660void
412lowdelay (int fd, int val = 1) 661lowdelay (int fd, int val = 1)
413 CODE: 662 CODE:
414#ifndef _WIN32 663#ifndef _WIN32
415 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 664 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
416#endif 665#endif
417 666
418char * 667void
419gl_version () 668win32_proxy_info ()
420 CODE: 669 PPCODE:
421 RETVAL = (char *)glGetString (GL_VERSION); 670{
422 OUTPUT: 671#ifdef _WIN32
423 RETVAL 672 char buffer[2048];
673 DWORD buflen;
424 674
425char * 675 EXTEND (SP, 3);
426gl_extensions () 676
427 CODE: 677 buflen = sizeof (buffer);
428 RETVAL = (char *)glGetString (GL_EXTENSIONS); 678 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
429 OUTPUT: 679 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
430 RETVAL 680 {
681 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
682
683 buflen = sizeof (buffer);
684 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
685 {
686 PUSHs (newSVpv (buffer, 0));
687
688 buflen = sizeof (buffer);
689 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
690 PUSHs (newSVpv (buffer, 0));
691 }
692 }
693#endif
694}
431 695
432void 696void
433add_font (char *file) 697add_font (char *file)
434 CODE: 698 CODE:
435 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 699 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
436
437void
438set_font (char *file)
439 CODE:
440{
441 int count;
442 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
443 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
444 FcPatternDestroy (pattern);
445 pango_context_set_font_description (context, font);
446}
447 700
448void 701void
449load_image_inline (SV *image_) 702load_image_inline (SV *image_)
450 ALIAS: 703 ALIAS:
451 load_image_file = 1 704 load_image_file = 1
493 746
494 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 747 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
495 748
496 assert (surface2->pitch == surface2->w * 4); 749 assert (surface2->pitch == surface2->w * 4);
497 750
751 SDL_LockSurface (surface2);
498 EXTEND (SP, 5); 752 EXTEND (SP, 6);
499 PUSHs (sv_2mortal (newSViv (surface2->w))); 753 PUSHs (sv_2mortal (newSViv (surface2->w)));
500 PUSHs (sv_2mortal (newSViv (surface2->h))); 754 PUSHs (sv_2mortal (newSViv (surface2->h)));
501 SDL_LockSurface (surface2);
502 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 755 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
503 SDL_UnlockSurface (surface2);
504 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 756 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
505 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 757 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
506 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 758 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
759 SDL_UnlockSurface (surface2);
507 760
508 SDL_FreeSurface (surface); 761 SDL_FreeSurface (surface);
509 SDL_FreeSurface (surface2); 762 SDL_FreeSurface (surface2);
510} 763}
511 764
533 PUSHs (sv_2mortal (newSViv (b / y))); 786 PUSHs (sv_2mortal (newSViv (b / y)));
534 PUSHs (sv_2mortal (newSViv (a / y))); 787 PUSHs (sv_2mortal (newSViv (a / y)));
535} 788}
536 789
537void 790void
791error (char *message)
792 CODE:
793 fprintf (stderr, "ERROR: %s\n", message);
794#ifdef _WIN32
795 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
796#endif
797
798void
538fatal (char *message) 799fatal (char *message)
539 CODE: 800 CODE:
801 fprintf (stderr, "FATAL: %s\n", message);
540#ifdef _WIN32 802#ifdef _WIN32
541 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 803 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
804#endif
805 _exit (1);
806
807void
808_exit (int retval = 0)
809 CODE:
810#ifdef WIN32
811 ExitThread (retval); // unclean, please beam me up
542#else 812#else
543 fprintf (stderr, "FATAL: %s\n", message); 813 _exit (retval);
544#endif 814#endif
545 exit (1);
546 815
816MODULE = CFPlus PACKAGE = CFPlus::Font
817
818CFPlus::Font
819new_from_file (SV *class, char *path, int id = 0)
820 CODE:
821{
822 int count;
823 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
824 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
825 FcPatternDestroy (pattern);
826}
827 OUTPUT:
828 RETVAL
829
830void
831DESTROY (CFPlus::Font self)
832 CODE:
833 pango_font_description_free (self);
834
835void
836make_default (CFPlus::Font self)
837 CODE:
838 default_font = self;
839
547MODULE = CFClient PACKAGE = CFClient::Layout 840MODULE = CFPlus PACKAGE = CFPlus::Layout
548 841
549CFClient::Layout 842void
550new (SV *class, int base_height = 10) 843reset_glyph_cache ()
844 CODE:
845 tc_clear ();
846
847CFPlus::Layout
848new (SV *class)
551 CODE: 849 CODE:
552 New (0, RETVAL, 1, struct cf_layout); 850 New (0, RETVAL, 1, struct cf_layout);
553 RETVAL->base_height = base_height; 851
554 RETVAL->pl = pango_layout_new (context); 852 RETVAL->pl = pango_layout_new (opengl_context);
853 RETVAL->r = 1.;
854 RETVAL->g = 1.;
855 RETVAL->b = 1.;
856 RETVAL->a = 1.;
857 RETVAL->base_height = MIN_FONT_HEIGHT;
858 RETVAL->font = 0;
859
555 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 860 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
861 layout_update_font (RETVAL);
556 OUTPUT: 862 OUTPUT:
557 RETVAL 863 RETVAL
558 864
559void 865void
560DESTROY (CFClient::Layout self) 866DESTROY (CFPlus::Layout self)
561 CODE: 867 CODE:
562 g_object_unref (self->pl); 868 g_object_unref (self->pl);
563 Safefree (self); 869 Safefree (self);
564 870
565void 871void
566set_text (CFClient::Layout self, SV *text_) 872set_text (CFPlus::Layout self, SV *text_)
567 CODE: 873 CODE:
568{ 874{
569 STRLEN textlen; 875 STRLEN textlen;
570 char *text = SvPVutf8 (text_, textlen); 876 char *text = SvPVutf8 (text_, textlen);
571 877
572 pango_layout_set_text (self->pl, text, textlen); 878 pango_layout_set_text (self->pl, text, textlen);
573} 879}
574 880
575void 881void
576set_markup (CFClient::Layout self, SV *text_) 882set_markup (CFPlus::Layout self, SV *text_)
577 CODE: 883 CODE:
578{ 884{
579 STRLEN textlen; 885 STRLEN textlen;
580 char *text = SvPVutf8 (text_, textlen); 886 char *text = SvPVutf8 (text_, textlen);
581 887
582 pango_layout_set_markup (self->pl, text, textlen); 888 pango_layout_set_markup (self->pl, text, textlen);
583} 889}
584 890
891void
892set_shapes (CFPlus::Layout self, ...)
893 CODE:
894{
895 PangoAttrList *attrs = 0;
896 const char *text = pango_layout_get_text (self->pl);
897 const char *pos = text;
898 int arg = 4;
899
900 while (arg < items && (pos = strstr (pos, OBJ_STR)))
901 {
902 PangoRectangle inkrect, rect;
903 PangoAttribute *attr;
904
905 int x = SvIV (ST (arg - 3));
906 int y = SvIV (ST (arg - 2));
907 int w = SvIV (ST (arg - 1));
908 int h = SvIV (ST (arg ));
909
910 inkrect.x = 0;
911 inkrect.y = 0;
912 inkrect.width = 0;
913 inkrect.height = 0;
914
915 rect.x = x * PANGO_SCALE;
916 rect.y = y * PANGO_SCALE;
917 rect.width = w * PANGO_SCALE;
918 rect.height = h * PANGO_SCALE;
919
920 if (!attrs)
921 attrs = pango_layout_get_attributes (self->pl);
922
923 attr = pango_attr_shape_new (&inkrect, &rect);
924 attr->start_index = pos - text;
925 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
926 pango_attr_list_insert (attrs, attr);
927
928 arg += 4;
929 pos += sizeof (OBJ_STR) - 1;
930 }
931
932 if (attrs)
933 pango_layout_set_attributes (self->pl, attrs);
934}
935
936void
937get_shapes (CFPlus::Layout self)
938 PPCODE:
939{
940 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
941
942 do
943 {
944 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
945
946 if (run && shape_attr_p (run))
947 {
948 PangoRectangle extents;
949 pango_layout_iter_get_run_extents (iter, 0, &extents);
950
951 EXTEND (SP, 2);
952 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
953 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
954 }
955 }
956 while (pango_layout_iter_next_run (iter));
957
958 pango_layout_iter_free (iter);
959}
960
961int
962has_wrapped (CFPlus::Layout self)
963 CODE:
964{
965 int lines = 1;
966 const char *text = pango_layout_get_text (self->pl);
967
968 while (*text)
969 lines += *text++ == '\n';
970
971 RETVAL = lines < pango_layout_get_line_count (self->pl);
972}
973 OUTPUT:
974 RETVAL
975
585SV * 976SV *
586get_text (CFClient::Layout self) 977get_text (CFPlus::Layout self)
587 CODE: 978 CODE:
588 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 979 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
589 SvUTF8_on (RETVAL); 980 sv_utf8_decode (RETVAL);
590 OUTPUT: 981 OUTPUT:
591 RETVAL 982 RETVAL
592 983
593void 984void
985set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
986 CODE:
987 self->r = r;
988 self->g = g;
989 self->b = b;
990 self->a = a;
991
992void
993set_font (CFPlus::Layout self, CFPlus::Font font = 0)
994 CODE:
995 if (self->font != font)
996 {
997 self->font = font;
998 layout_update_font (self);
999 }
1000
1001void
594set_height (CFClient::Layout self, int base_height) 1002set_height (CFPlus::Layout self, int base_height)
595 CODE: 1003 CODE:
1004 if (self->base_height != base_height)
1005 {
596 self->base_height = base_height; 1006 self->base_height = base_height;
1007 layout_update_font (self);
1008 }
597 1009
598void 1010void
599set_width (CFClient::Layout self, int max_width = -1) 1011set_width (CFPlus::Layout self, int max_width = -1)
600 CODE: 1012 CODE:
601 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1013 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
602 1014
603void 1015void
1016set_indent (CFPlus::Layout self, int indent)
1017 CODE:
1018 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1019
1020void
1021set_spacing (CFPlus::Layout self, int spacing)
1022 CODE:
1023 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1024
1025void
1026set_ellipsise (CFPlus::Layout self, int ellipsise)
1027 CODE:
1028 pango_layout_set_ellipsize (self->pl,
1029 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1030 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1031 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1032 : PANGO_ELLIPSIZE_NONE
1033 );
1034
1035void
1036set_single_paragraph_mode (CFPlus::Layout self, int spm)
1037 CODE:
1038 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1039
1040void
604size (CFClient::Layout self) 1041size (CFPlus::Layout self)
605 PPCODE: 1042 PPCODE:
606{ 1043{
607 int w, h; 1044 int w, h;
608 1045
609 layout_update (self);
610 layout_get_pixel_size (self, &w, &h); 1046 layout_get_pixel_size (self, &w, &h);
611 1047
612 EXTEND (SP, 2); 1048 EXTEND (SP, 2);
613 PUSHs (sv_2mortal (newSViv (w))); 1049 PUSHs (sv_2mortal (newSViv (w)));
614 PUSHs (sv_2mortal (newSViv (h))); 1050 PUSHs (sv_2mortal (newSViv (h)));
615} 1051}
616 1052
617int 1053int
1054descent (CFPlus::Layout self)
1055 CODE:
1056{
1057 PangoRectangle rect;
1058 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1059 pango_layout_line_get_pixel_extents (line, 0, &rect);
1060 RETVAL = PANGO_DESCENT (rect);
1061}
1062 OUTPUT:
1063 RETVAL
1064
1065int
618xy_to_index (CFClient::Layout self, int x, int y) 1066xy_to_index (CFPlus::Layout self, int x, int y)
619 CODE: 1067 CODE:
620{ 1068{
621 int index, trailing; 1069 int index, trailing;
622
623 layout_update (self);
624 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1070 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
625
626 RETVAL = index; 1071 RETVAL = index + trailing;
627} 1072}
628 OUTPUT: 1073 OUTPUT:
629 RETVAL 1074 RETVAL
630 1075
631void 1076void
632cursor_pos (CFClient::Layout self, int index) 1077cursor_pos (CFPlus::Layout self, int index)
633 PPCODE: 1078 PPCODE:
634{ 1079{
635 PangoRectangle strong_pos; 1080 PangoRectangle strong_pos;
636 layout_update (self);
637 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1081 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
638 1082
639 EXTEND (SP, 3); 1083 EXTEND (SP, 3);
640 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1084 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
641 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1085 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
642 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1086 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
643} 1087}
644 1088
645void 1089void
646render (CFClient::Layout self) 1090index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
647 PPCODE: 1091 PPCODE:
648{ 1092{
649 SV *retval; 1093 int line, x;
650 int w, h;
651 FT_Bitmap bitmap;
652 1094
653 layout_update (self); 1095 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
654 layout_get_pixel_size (self, &w, &h); 1096 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
655 1097
656 retval = newSV (w * h);
657 SvPOK_only (retval);
658 SvCUR_set (retval, w * h);
659
660 bitmap.rows = h;
661 bitmap.width = w;
662 bitmap.pitch = w;
663 bitmap.buffer = (unsigned char*)SvPVX (retval);
664 bitmap.num_grays = 256;
665 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
666
667 memset (bitmap.buffer, 0, w * h);
668
669 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
670
671 EXTEND (SP, 3); 1098 EXTEND (SP, 2);
672 PUSHs (sv_2mortal (newSViv (w))); 1099 PUSHs (sv_2mortal (newSViv (line - 1)));
1100 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1101}
1102
1103void
1104line_x_to_index (CFPlus::Layout self, int line, int x)
1105 PPCODE:
1106{
1107 PangoLayoutLine *lp;
1108 int index, trailing;
1109
1110 if (line < 0)
1111 XSRETURN_EMPTY;
1112
1113 if (!(lp = pango_layout_get_line (self->pl, line)))
1114 XSRETURN_EMPTY; /* do better */
1115
1116 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1117
1118 EXTEND (SP, 2);
1119 if (GIMME_V == G_SCALAR)
1120 PUSHs (sv_2mortal (newSViv (index + trailing)));
1121 else
1122 {
673 PUSHs (sv_2mortal (newSViv (h))); 1123 PUSHs (sv_2mortal (newSViv (index)));
674 PUSHs (sv_2mortal (retval)); 1124 PUSHs (sv_2mortal (newSViv (trailing)));
1125 }
675} 1126}
676 1127
1128void
1129render (CFPlus::Layout self, float x, float y, int flags = 0)
1130 PPCODE:
1131 pango_opengl_render_layout_subpixel (
1132 self->pl,
1133 x * PANGO_SCALE, y * PANGO_SCALE,
1134 self->r, self->g, self->b, self->a,
1135 flags
1136 );
1137
677MODULE = CFClient PACKAGE = CFClient::Texture 1138MODULE = CFPlus PACKAGE = CFPlus::Texture
678 1139
679void 1140void
1141pad2pot (SV *data_, SV *w_, SV *h_)
1142 CODE:
1143{
1144 int ow = SvIV (w_);
1145 int oh = SvIV (h_);
1146
1147 if (ow && oh)
1148 {
1149 int nw = minpot (ow);
1150 int nh = minpot (oh);
1151
1152 if (nw != ow || nh != oh)
1153 {
1154 if (SvOK (data_))
1155 {
1156 STRLEN datalen;
1157 char *data = SvPVbyte (data_, datalen);
1158 int bpp = datalen / (ow * oh);
1159 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1160
1161 SvPOK_only (result_);
1162 SvCUR_set (result_, nw * nh * bpp);
1163
1164 memset (SvPVX (result_), 0, nw * nh * bpp);
1165 while (oh--)
1166 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1167
1168 sv_setsv (data_, result_);
1169 }
1170
1171 sv_setiv (w_, nw);
1172 sv_setiv (h_, nh);
1173 }
1174 }
1175}
1176
1177void
680draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1178draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
681 PROTOTYPE: $$$;$$ 1179 PROTOTYPE: $$$;$$
1180 ALIAS:
1181 draw_quad_alpha = 1
1182 draw_quad_alpha_premultiplied = 2
682 CODE: 1183 CODE:
683{ 1184{
684 HV *hv = (HV *)SvRV (self); 1185 HV *hv = (HV *)SvRV (self);
685 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1186 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
686 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1187 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
687 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1188 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
688 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
689 1189
690 if (items < 5) 1190 if (items < 5)
691 { 1191 {
692 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1192 w = SvNV (*hv_fetch (hv, "w", 1, 1));
693 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1193 h = SvNV (*hv_fetch (hv, "h", 1, 1));
694 } 1194 }
695 1195
1196 if (ix)
1197 {
1198 glEnable (GL_BLEND);
1199
1200 if (ix == 2)
1201 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1202 else
1203 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1204 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1205
1206 glEnable (GL_ALPHA_TEST);
1207 glAlphaFunc (GL_GREATER, 0.01f);
1208 }
1209
696 glBindTexture (GL_TEXTURE_2D, name); 1210 glBindTexture (GL_TEXTURE_2D, name);
697 if (wrap_mode) { 1211
698 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
699 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
700 }
701 glBegin (GL_QUADS); 1212 glBegin (GL_QUADS);
702 glTexCoord2f (0, 0); glVertex2f (x , y ); 1213 glTexCoord2f (0, 0); glVertex2f (x , y );
703 glTexCoord2f (0, t); glVertex2f (x , y + h); 1214 glTexCoord2f (0, t); glVertex2f (x , y + h);
704 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1215 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
705 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1216 glTexCoord2f (s, 0); glVertex2f (x + w, y );
706 glEnd (); 1217 glEnd ();
707}
708 1218
1219 if (ix)
1220 {
1221 glDisable (GL_ALPHA_TEST);
1222 glDisable (GL_BLEND);
1223 }
1224}
1225
709MODULE = CFClient PACKAGE = CFClient::Map 1226MODULE = CFPlus PACKAGE = CFPlus::Map
710 1227
711CFClient::Map 1228CFPlus::Map
712new (SV *class, int map_width, int map_height) 1229new (SV *class)
713 CODE: 1230 CODE:
714 New (0, RETVAL, 1, struct map); 1231 New (0, RETVAL, 1, struct map);
715 RETVAL->x = 0; 1232 RETVAL->x = 0;
716 RETVAL->y = 0; 1233 RETVAL->y = 0;
717 RETVAL->w = map_width; 1234 RETVAL->w = 0;
718 RETVAL->h = map_height; 1235 RETVAL->h = 0;
719 RETVAL->ox = 0; 1236 RETVAL->ox = 0;
720 RETVAL->oy = 0; 1237 RETVAL->oy = 0;
721 RETVAL->faces = 8192; 1238 RETVAL->faces = 8192;
722 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1239 Newz (0, RETVAL->face, RETVAL->faces, mapface);
723 RETVAL->texs = 8192; 1240 RETVAL->texs = 8192;
726 RETVAL->row = 0; 1243 RETVAL->row = 0;
727 OUTPUT: 1244 OUTPUT:
728 RETVAL 1245 RETVAL
729 1246
730void 1247void
731DESTROY (CFClient::Map self) 1248DESTROY (CFPlus::Map self)
732 CODE: 1249 CODE:
733{ 1250{
734 map_clear (self); 1251 map_clear (self);
735 Safefree (self->face); 1252 Safefree (self->face);
1253 Safefree (self->tex);
736 Safefree (self); 1254 Safefree (self);
737} 1255}
738 1256
739void 1257void
1258resize (CFPlus::Map self, int map_width, int map_height)
1259 CODE:
1260 self->w = map_width;
1261 self->h = map_height;
1262
1263void
740clear (CFClient::Map self) 1264clear (CFPlus::Map self)
741 CODE: 1265 CODE:
742 map_clear (self); 1266 map_clear (self);
743 1267
744void 1268void
745set_face (CFClient::Map self, int face, int texid) 1269set_face (CFPlus::Map self, int face, int texid)
746 CODE: 1270 CODE:
747{ 1271{
748 while (self->faces <= face) 1272 while (self->faces <= face)
749 { 1273 {
750 Append (mapface, self->face, self->faces, self->faces); 1274 Append (mapface, self->face, self->faces, self->faces);
753 1277
754 self->face [face] = texid; 1278 self->face [face] = texid;
755} 1279}
756 1280
757void 1281void
758set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1282set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
759 CODE: 1283 CODE:
760{ 1284{
761 while (self->texs <= texid) 1285 while (self->texs <= texid)
762 { 1286 {
763 Append (maptex, self->tex, self->texs, self->texs); 1287 Append (maptex, self->tex, self->texs, self->texs);
775 tex->r = r; 1299 tex->r = r;
776 tex->g = g; 1300 tex->g = g;
777 tex->b = b; 1301 tex->b = b;
778 tex->a = a; 1302 tex->a = a;
779 } 1303 }
1304
1305 // somewhat hackish, but for textures that require it, it really
1306 // improves the look, and most others don't suffer.
1307 glBindTexture (GL_TEXTURE_2D, name);
1308 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1309 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1310 // use uglier nearest interpolation because linear suffers
1311 // from transparent color bleeding and ugly wrapping effects.
1312 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
780} 1313}
781 1314
782int 1315int
783ox (CFClient::Map self) 1316ox (CFPlus::Map self)
784 ALIAS: 1317 ALIAS:
785 oy = 1 1318 oy = 1
1319 x = 2
1320 y = 3
1321 w = 4
1322 h = 5
786 CODE: 1323 CODE:
787 switch (ix) 1324 switch (ix)
788 { 1325 {
789 case 0: RETVAL = self->ox; break; 1326 case 0: RETVAL = self->ox; break;
790 case 1: RETVAL = self->oy; break; 1327 case 1: RETVAL = self->oy; break;
1328 case 2: RETVAL = self->x; break;
1329 case 3: RETVAL = self->y; break;
1330 case 4: RETVAL = self->w; break;
1331 case 5: RETVAL = self->h; break;
791 } 1332 }
792 OUTPUT: 1333 OUTPUT:
793 RETVAL 1334 RETVAL
794 1335
795void 1336void
796scroll (CFClient::Map self, int dx, int dy) 1337scroll (CFPlus::Map self, int dx, int dy)
797 CODE: 1338 CODE:
798{ 1339{
799 if (dx > 0) 1340 if (dx > 0)
800 map_blank (self, self->x, self->y, dx - 1, self->h); 1341 map_blank (self, self->x, self->y, dx, self->h);
801 else if (dx < 0) 1342 else if (dx < 0)
802 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1343 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
803 1344
804 if (dy > 0) 1345 if (dy > 0)
805 map_blank (self, self->x, self->y, self->w, dy - 1); 1346 map_blank (self, self->x, self->y, self->w, dy);
806 else if (dy < 0) 1347 else if (dy < 0)
807 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1348 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
808 1349
809 self->ox += dx; self->x += dx; 1350 self->ox += dx; self->x += dx;
810 self->oy += dy; self->y += dy; 1351 self->oy += dy; self->y += dy;
811 1352
812 while (self->y < 0) 1353 while (self->y < 0)
817 self->y += MAP_EXTEND_Y; 1358 self->y += MAP_EXTEND_Y;
818 } 1359 }
819} 1360}
820 1361
821void 1362void
822map1a_update (CFClient::Map self, SV *data_) 1363map1a_update (CFPlus::Map self, SV *data_, int extmap)
823 CODE: 1364 CODE:
824{ 1365{
825 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1366 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
826 uint8_t *data_end = (uint8_t *)SvEND (data_); 1367 uint8_t *data_end = (uint8_t *)SvEND (data_);
827 mapcell *cell; 1368 mapcell *cell;
828 int x, y, flags; 1369 int x, y, flags;
829 1370
830 while (data < data_end) 1371 while (data < data_end - 1)
831 { 1372 {
832 flags = (data [0] << 8) + data [1]; data += 2; 1373 flags = (data [0] << 8) + data [1]; data += 2;
833 1374
834 x = ((flags >> 10) & 63) + self->x; 1375 x = self->x + ((flags >> 10) & 63);
835 y = ((flags >> 4) & 63) + self->y; 1376 y = self->y + ((flags >> 4) & 63);
836 1377
837 cell = map_get_cell (self, x, y); 1378 cell = map_get_cell (self, x, y);
838 1379
839 if (flags & 15) 1380 if (flags & 15)
840 { 1381 {
841 if (cell->darkness < 0) 1382 if (!cell->darkness)
842 { 1383 {
1384 memset (cell, 0, sizeof (*cell));
843 cell->darkness = 0; 1385 cell->darkness = 256;
844 cell->face [0] = 0;
845 cell->face [1] = 0;
846 cell->face [2] = 0;
847 } 1386 }
848 1387
849 cell->darkness = flags & 8 ? *data++ : 255;
850
851 //TODO: don't trust server data to be in-range(!) 1388 //TODO: don't trust server data to be in-range(!)
1389
1390 if (flags & 8)
1391 {
1392 if (extmap)
1393 {
1394 uint8_t ext, cmd;
1395
1396 do
1397 {
1398 ext = *data++;
1399 cmd = ext & 0x3f;
1400
1401 if (cmd < 4)
1402 cell->darkness = 255 - ext * 64 + 1;
1403 else if (cmd == 5) // health
1404 {
1405 cell->stat_width = 1;
1406 cell->stat_hp = *data++;
1407 }
1408 else if (cmd == 6) // monster width
1409 cell->stat_width = *data++ + 1;
1410 else if (cmd == 0x47) // monster width
1411 {
1412 if (*data == 4)
1413 ; // decode player tag
1414
1415 data += *data + 1;
1416 }
1417 else if (cmd == 8) // cell flags
1418 cell->flags = *data++;
1419 else if (ext & 0x40) // unknown, multibyte => skip
1420 data += *data + 1;
1421 else
1422 data++;
1423 }
1424 while (ext & 0x80);
1425 }
1426 else
1427 cell->darkness = *data++ + 1;
1428 }
852 1429
853 if (flags & 4) 1430 if (flags & 4)
854 { 1431 {
855 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1432 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
856 } 1433 }
864 { 1441 {
865 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1442 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
866 } 1443 }
867 } 1444 }
868 else 1445 else
869 cell->darkness = -1; 1446 cell->darkness = 0;
870 } 1447 }
871} 1448}
872 1449
873SV * 1450SV *
874mapmap (CFClient::Map self, int w, int h) 1451mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
875 CODE: 1452 CODE:
876{ 1453{
877 int x0, x1, x; 1454 int x1, x;
878 int y0, y1, y; 1455 int y1, y;
879 int z; 1456 int z;
880 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1457 SV *map_sv = newSV (w * h * sizeof (uint32_t));
881 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1458 uint32_t *map = (uint32_t *)SvPVX (map_sv);
882 1459
883 SvPOK_only (map_sv); 1460 SvPOK_only (map_sv);
884 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1461 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
885 1462
886 x0 = self->x - w / 2; x1 = x0 + w; 1463 x0 += self->x; x1 = x0 + w;
887 y0 = self->y - h / 2; y1 = y0 + h; 1464 y0 += self->y; y1 = y0 + h;
888 1465
889 for (y = y0; y < y1; y++) 1466 for (y = y0; y < y1; y++)
890 { 1467 {
891 maprow *row = 0 <= y && y < self->rows 1468 maprow *row = 0 <= y && y < self->rows
892 ? self->row + y 1469 ? self->row + y
929} 1506}
930 OUTPUT: 1507 OUTPUT:
931 RETVAL 1508 RETVAL
932 1509
933void 1510void
934draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1511draw (CFPlus::Map self, int mx, int my, int sw, int sh)
935 PPCODE: 1512 CODE:
936{ 1513{
937 int vx, vy;
938 int x, y, z; 1514 int x, y, z;
939 int last_name; 1515 int last_name;
940 mapface face; 1516 mapface face;
941 int sw4 = (sw + 3) & ~3;
942 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
943 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
944
945 memset (darkness, 255, sw4 * sh);
946 SvPOK_only (darkness_sv);
947 SvCUR_set (darkness_sv, sw4 * sh);
948
949 vx = self->x + (self->w - sw) / 2 - shift_x;
950 vy = self->y + (self->h - sh) / 2 - shift_y;
951
952 /*
953 int vx = self->vx = self->w >= sw
954 ? self->x + (self->w - sw) / 2
955 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
956
957 int vy = self->vy = self->h >= sh
958 ? self->y + (self->h - sh) / 2
959 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
960 */
961 1517
962 glColor4ub (255, 255, 255, 255); 1518 glColor4ub (255, 255, 255, 255);
963 1519
1520 glEnable (GL_BLEND);
964 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1521 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
965 glEnable (GL_BLEND);
966 glEnable (GL_TEXTURE_2D); 1522 glEnable (GL_TEXTURE_2D);
967 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1523 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
968 1524
969 glBegin (GL_QUADS); 1525 glBegin (GL_QUADS);
970 1526
971 last_name = 0; 1527 last_name = 0;
972 1528
1529 mx += self->x;
1530 my += self->y;
1531
973 for (z = 0; z < 3; z++) 1532 for (z = 0; z < 3; z++)
974 for (y = 0; y < sh; y++) 1533 for (y = 0; y < sh; y++)
975 if (0 <= y + vy && y + vy < self->rows) 1534 if (0 <= y + my && y + my < self->rows)
976 { 1535 {
977 maprow *row = self->row + (y + vy); 1536 maprow *row = self->row + (y + my);
978 1537
979 for (x = 0; x < sw; x++) 1538 for (x = 0; x < sw; x++)
980 if (row->c0 <= x + vx && x + vx < row->c1) 1539 if (row->c0 <= x + mx && x + mx < row->c1)
981 { 1540 {
982 mapcell *cell = row->col + (x + vx - row->c0); 1541 mapcell *cell = row->col + (x + mx - row->c0);
983
984 darkness[y * sw4 + x] = cell->darkness < 0
985 ? 255 - FOW_DARKNESS
986 : 255 - cell->darkness;
987 1542
988 face = cell->face [z]; 1543 face = cell->face [z];
989 1544
990 if (face) 1545 if (face && face < self->texs)
991 { 1546 {
992 maptex tex = self->tex [face]; 1547 maptex tex = self->tex [face];
993
994 int px = (x + 1) * 32 - tex.w; 1548 int px = (x + 1) * 32 - tex.w;
995 int py = (y + 1) * 32 - tex.h; 1549 int py = (y + 1) * 32 - tex.h;
996 1550
997 if (last_name != tex.name) 1551 if (last_name != tex.name)
998 { 1552 {
999 glEnd (); 1553 glEnd ();
1000 last_name = tex.name;
1001 glBindTexture (GL_TEXTURE_2D, last_name); 1554 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1002 glBegin (GL_QUADS); 1555 glBegin (GL_QUADS);
1003 } 1556 }
1004 1557
1005 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1558 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1006 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1559 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1007 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1560 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1008 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1561 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1009 } 1562 }
1563
1564 if (cell->flags && z == 2)
1565 {
1566 if (cell->flags & 1)
1567 {
1568 maptex tex = self->tex [1];
1569 int px = (x + 1) * 32 - tex.w + 2;
1570 int py = (y + 1) * 32 - tex.h - 6;
1571
1572 glEnd ();
1573 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1574 glBegin (GL_QUADS);
1575
1576 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1577 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1578 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1579 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1580 }
1581 }
1010 } 1582 }
1011 } 1583 }
1012 1584
1013 glEnd (); 1585 glEnd ();
1014 1586
1015 glDisable (GL_TEXTURE_2D); 1587 glDisable (GL_TEXTURE_2D);
1016 glDisable (GL_BLEND); 1588 glDisable (GL_BLEND);
1589
1590 // top layer: overlays such as the health bar
1591 for (y = 0; y < sh; y++)
1592 if (0 <= y + my && y + my < self->rows)
1593 {
1594 maprow *row = self->row + (y + my);
1595
1596 for (x = 0; x < sw; x++)
1597 if (row->c0 <= x + mx && x + mx < row->c1)
1598 {
1599 mapcell *cell = row->col + (x + mx - row->c0);
1600
1601 int px = x * 32;
1602 int py = y * 32;
1603
1604 if (cell->stat_hp)
1605 {
1606 int width = cell->stat_width * 32;
1607 int thick = sh / 28 + 1 + cell->stat_width;
1608
1609 glColor3ub (0, 0, 0);
1610 glRectf (px + 1, py - thick - 2,
1611 px + width - 1, py);
1612
1613 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1614 glRectf (px + 2,
1615 py - thick - 1,
1616 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1617 }
1618 }
1619 }
1620}
1621
1622void
1623draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1624 CODE:
1625{
1626 static float color[16][3] = {
1627 { 0.00F, 0.00F, 0.00F },
1628 { 1.00F, 1.00F, 1.00F },
1629 { 0.00F, 0.00F, 0.55F },
1630 { 1.00F, 0.00F, 0.00F },
1631
1632 { 1.00F, 0.54F, 0.00F },
1633 { 0.11F, 0.56F, 1.00F },
1634 { 0.93F, 0.46F, 0.00F },
1635 { 0.18F, 0.54F, 0.34F },
1636
1637 { 0.56F, 0.73F, 0.56F },
1638 { 0.80F, 0.80F, 0.80F },
1639 { 0.55F, 0.41F, 0.13F },
1640 { 0.99F, 0.77F, 0.26F },
1641
1642 { 0.74F, 0.65F, 0.41F },
1643
1644 { 0.00F, 1.00F, 1.00F },
1645 { 1.00F, 0.00F, 1.00F },
1646 { 1.00F, 1.00F, 0.00F },
1647 };
1648
1649 int x, y;
1650
1651 glEnable (GL_TEXTURE_2D);
1652 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1653 glEnable (GL_BLEND);
1654 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1655 glBegin (GL_QUADS);
1656
1657 for (y = 0; y < h; y++)
1658 for (x = 0; x < w; x++)
1659 {
1660 unsigned char m = data [x + y * w];
1661
1662 if (m)
1663 {
1664 float *c = color [m & 15];
1665
1666 float tx1 = m & 0x40 ? 0.5 : 0.;
1667 float tx2 = tx1 + 0.5;
1668
1669 glColor4f (c[0], c[1], c[2], 0.75);
1670 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1671 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1672 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1673 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1674 }
1675 }
1676
1677 glEnd ();
1678 glDisable (GL_BLEND);
1679 glDisable (GL_TEXTURE_2D);
1680}
1681
1682void
1683fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1684 PPCODE:
1685{
1686 int x, y;
1687 int sw4 = (sw + 3) & ~3;
1688 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1689 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1690
1691 memset (darkness, 255, sw4 * sh);
1692 SvPOK_only (darkness_sv);
1693 SvCUR_set (darkness_sv, sw4 * sh);
1694
1695 mx += self->x;
1696 my += self->y;
1697
1698 for (y = 0; y < sh; y++)
1699 if (0 <= y + my && y + my < self->rows)
1700 {
1701 maprow *row = self->row + (y + my);
1702
1703 for (x = 0; x < sw; x++)
1704 if (row->c0 <= x + mx && x + mx < row->c1)
1705 {
1706 mapcell *cell = row->col + (x + mx - row->c0);
1707
1708 darkness[y * sw4 + x] = cell->darkness
1709 ? 255 - (cell->darkness - 1)
1710 : 255 - FOW_DARKNESS;
1711 }
1712 }
1017 1713
1018 EXTEND (SP, 3); 1714 EXTEND (SP, 3);
1019 PUSHs (sv_2mortal (newSViv (sw4))); 1715 PUSHs (sv_2mortal (newSViv (sw4)));
1020 PUSHs (sv_2mortal (newSViv (sh))); 1716 PUSHs (sv_2mortal (newSViv (sh)));
1021 PUSHs (darkness_sv); 1717 PUSHs (darkness_sv);
1022} 1718}
1023 1719
1024SV * 1720SV *
1025get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1721get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1026 CODE: 1722 CODE:
1027{ 1723{
1028 int x, y, x1, y1; 1724 int x, y, x1, y1;
1029 SV *data_sv = newSV (w * h * 7 + 5); 1725 SV *data_sv = newSV (w * h * 7 + 5);
1030 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1726 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1032 *data++ = 0; /* version 0 format */ 1728 *data++ = 0; /* version 0 format */
1033 *data++ = w >> 8; *data++ = w; 1729 *data++ = w >> 8; *data++ = w;
1034 *data++ = h >> 8; *data++ = h; 1730 *data++ = h >> 8; *data++ = h;
1035 1731
1036 // we need to do this 'cause we don't keep an absolute coord system for rows 1732 // we need to do this 'cause we don't keep an absolute coord system for rows
1037 // TODO: treat rows as we treat 1733 // TODO: treat rows as we treat columns
1038 map_get_row (self, y0 + self->y - self->oy);//D 1734 map_get_row (self, y0 + self->y - self->oy);//D
1039 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1735 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1040 1736
1041 x0 += self->x - self->ox; 1737 x0 += self->x - self->ox;
1042 y0 += self->y - self->oy; 1738 y0 += self->y - self->oy;
1092} 1788}
1093 OUTPUT: 1789 OUTPUT:
1094 RETVAL 1790 RETVAL
1095 1791
1096void 1792void
1097set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1793set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1098 PPCODE: 1794 PPCODE:
1099{ 1795{
1100 int x, y, z; 1796 int x, y, z;
1101 int w, h; 1797 int w, h;
1102 int x1, y1; 1798 int x1, y1;
1106 1802
1107 w = *data++ << 8; w |= *data++; 1803 w = *data++ << 8; w |= *data++;
1108 h = *data++ << 8; h |= *data++; 1804 h = *data++ << 8; h |= *data++;
1109 1805
1110 // we need to do this 'cause we don't keep an absolute coord system for rows 1806 // we need to do this 'cause we don't keep an absolute coord system for rows
1111 // TODO: treat rows as we treat 1807 // TODO: treat rows as we treat columns
1112 map_get_row (self, y0 + self->y - self->oy);//D 1808 map_get_row (self, y0 + self->y - self->oy);//D
1113 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1809 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1114 1810
1115 x0 += self->x - self->ox; 1811 x0 += self->x - self->ox;
1116 y0 += self->y - self->oy; 1812 y0 += self->y - self->oy;
1134 1830
1135 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1831 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1136 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1832 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1137 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1833 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1138 1834
1139 if (cell->darkness <= 0) 1835 if (cell->darkness == 0)
1140 { 1836 {
1141 cell->darkness = -1; 1837 cell->darkness = 0;
1142 1838
1143 for (z = 0; z <= 2; z++) 1839 for (z = 0; z <= 2; z++)
1144 { 1840 {
1145 cell->face[z] = face[z]; 1841 cell->face[z] = face[z];
1146 1842
1151 } 1847 }
1152 } 1848 }
1153 } 1849 }
1154} 1850}
1155 1851
1852MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1853
1854CFPlus::MixChunk
1855new_from_file (SV *class, char *path)
1856 CODE:
1857 RETVAL = Mix_LoadWAV (path);
1858 OUTPUT:
1859 RETVAL
1860
1861void
1862DESTROY (CFPlus::MixChunk self)
1863 CODE:
1864 Mix_FreeChunk (self);
1865
1866int
1867volume (CFPlus::MixChunk self, int volume = -1)
1868 CODE:
1869 RETVAL = Mix_VolumeChunk (self, volume);
1870 OUTPUT:
1871 RETVAL
1872
1873int
1874play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1875 CODE:
1876 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1877 OUTPUT:
1878 RETVAL
1879
1880MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1881
1882int
1883volume (int volume = -1)
1884 CODE:
1885 RETVAL = Mix_VolumeMusic (volume);
1886 OUTPUT:
1887 RETVAL
1888
1889CFPlus::MixMusic
1890new_from_file (SV *class, char *path)
1891 CODE:
1892 RETVAL = Mix_LoadMUS (path);
1893 OUTPUT:
1894 RETVAL
1895
1896void
1897DESTROY (CFPlus::MixMusic self)
1898 CODE:
1899 Mix_FreeMusic (self);
1900
1901int
1902play (CFPlus::MixMusic self, int loops = -1)
1903 CODE:
1904 RETVAL = Mix_PlayMusic (self, loops);
1905 OUTPUT:
1906 RETVAL
1907
1908MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1909
1910BOOT:
1911{
1912 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1913 static const struct {
1914 const char *name;
1915 IV iv;
1916 } *civ, const_iv[] = {
1917# define const_iv(name) { # name, (IV)name }
1918 const_iv (GL_COLOR_MATERIAL),
1919 const_iv (GL_SMOOTH),
1920 const_iv (GL_FLAT),
1921 const_iv (GL_DITHER),
1922 const_iv (GL_BLEND),
1923 const_iv (GL_CULL_FACE),
1924 const_iv (GL_SCISSOR_TEST),
1925 const_iv (GL_DEPTH_TEST),
1926 const_iv (GL_ALPHA_TEST),
1927 const_iv (GL_NORMALIZE),
1928 const_iv (GL_RESCALE_NORMAL),
1929 const_iv (GL_FRONT),
1930 const_iv (GL_BACK),
1931 const_iv (GL_AND),
1932 const_iv (GL_ONE),
1933 const_iv (GL_ZERO),
1934 const_iv (GL_SRC_ALPHA),
1935 const_iv (GL_DST_ALPHA),
1936 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1937 const_iv (GL_ONE_MINUS_DST_ALPHA),
1938 const_iv (GL_SRC_ALPHA_SATURATE),
1939 const_iv (GL_RGB),
1940 const_iv (GL_RGBA),
1941 const_iv (GL_RGBA4),
1942 const_iv (GL_RGBA8),
1943 const_iv (GL_RGB5_A1),
1944 const_iv (GL_UNSIGNED_BYTE),
1945 const_iv (GL_UNSIGNED_SHORT),
1946 const_iv (GL_UNSIGNED_INT),
1947 const_iv (GL_ALPHA),
1948 const_iv (GL_INTENSITY),
1949 const_iv (GL_LUMINANCE),
1950 const_iv (GL_LUMINANCE_ALPHA),
1951 const_iv (GL_FLOAT),
1952 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1953 const_iv (GL_COMPILE),
1954 const_iv (GL_TEXTURE_1D),
1955 const_iv (GL_TEXTURE_2D),
1956 const_iv (GL_TEXTURE_ENV),
1957 const_iv (GL_TEXTURE_MAG_FILTER),
1958 const_iv (GL_TEXTURE_MIN_FILTER),
1959 const_iv (GL_TEXTURE_ENV_MODE),
1960 const_iv (GL_TEXTURE_WRAP_S),
1961 const_iv (GL_TEXTURE_WRAP_T),
1962 const_iv (GL_REPEAT),
1963 const_iv (GL_CLAMP),
1964 const_iv (GL_CLAMP_TO_EDGE),
1965 const_iv (GL_NEAREST),
1966 const_iv (GL_LINEAR),
1967 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1968 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1969 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1970 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1971 const_iv (GL_GENERATE_MIPMAP),
1972 const_iv (GL_MODULATE),
1973 const_iv (GL_DECAL),
1974 const_iv (GL_REPLACE),
1975 const_iv (GL_DEPTH_BUFFER_BIT),
1976 const_iv (GL_COLOR_BUFFER_BIT),
1977 const_iv (GL_PROJECTION),
1978 const_iv (GL_MODELVIEW),
1979 const_iv (GL_COLOR_LOGIC_OP),
1980 const_iv (GL_SEPARABLE_2D),
1981 const_iv (GL_CONVOLUTION_2D),
1982 const_iv (GL_CONVOLUTION_BORDER_MODE),
1983 const_iv (GL_CONSTANT_BORDER),
1984 const_iv (GL_LINES),
1985 const_iv (GL_LINE_STRIP),
1986 const_iv (GL_LINE_LOOP),
1987 const_iv (GL_QUADS),
1988 const_iv (GL_QUAD_STRIP),
1989 const_iv (GL_TRIANGLES),
1990 const_iv (GL_TRIANGLE_STRIP),
1991 const_iv (GL_TRIANGLE_FAN),
1992 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1993 const_iv (GL_FASTEST),
1994 const_iv (GL_V2F),
1995 const_iv (GL_V3F),
1996 const_iv (GL_T2F_V3F),
1997 const_iv (GL_T2F_N3F_V3F),
1998# undef const_iv
1999 };
2000
2001 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2002 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2003}
2004
2005char *
2006gl_vendor ()
2007 CODE:
2008 RETVAL = (char *)glGetString (GL_VENDOR);
2009 OUTPUT:
2010 RETVAL
2011
2012char *
2013gl_version ()
2014 CODE:
2015 RETVAL = (char *)glGetString (GL_VERSION);
2016 OUTPUT:
2017 RETVAL
2018
2019char *
2020gl_extensions ()
2021 CODE:
2022 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2023 OUTPUT:
2024 RETVAL
2025
2026int glGetError ()
2027
2028void glFinish ()
2029
2030void glClear (int mask)
2031
2032void glClearColor (float r, float g, float b, float a = 1.0)
2033 PROTOTYPE: @
2034
2035void glEnable (int cap)
2036
2037void glDisable (int cap)
2038
2039void glShadeModel (int mode)
2040
2041void glHint (int target, int mode)
2042
2043void glBlendFunc (int sfactor, int dfactor)
2044
2045void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2046 CODE:
2047 gl_BlendFuncSeparate (sa, da, saa, daa);
2048
2049void glDepthMask (int flag)
2050
2051void glLogicOp (int opcode)
2052
2053void glColorMask (int red, int green, int blue, int alpha)
2054
2055void glMatrixMode (int mode)
2056
2057void glPushMatrix ()
2058
2059void glPopMatrix ()
2060
2061void glLoadIdentity ()
2062
2063void glDrawBuffer (int buffer)
2064
2065void glReadBuffer (int buffer)
2066
2067# near_ and far_ are due to microsofts buggy "c" compiler
2068void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2069
2070# near_ and far_ are due to microsofts buggy "c" compiler
2071void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2072
2073void glViewport (int x, int y, int width, int height)
2074
2075void glScissor (int x, int y, int width, int height)
2076
2077void glTranslate (float x, float y, float z = 0.)
2078 CODE:
2079 glTranslatef (x, y, z);
2080
2081void glScale (float x, float y, float z = 1.)
2082 CODE:
2083 glScalef (x, y, z);
2084
2085void glRotate (float angle, float x, float y, float z)
2086 CODE:
2087 glRotatef (angle, x, y, z);
2088
2089void glBegin (int mode)
2090
2091void glEnd ()
2092
2093void glColor (float r, float g, float b, float a = 1.0)
2094 PROTOTYPE: @
2095 ALIAS:
2096 glColor_premultiply = 1
2097 CODE:
2098 if (ix)
2099 {
2100 r *= a;
2101 g *= a;
2102 b *= a;
2103 }
2104 // microsoft visual "c" rounds instead of truncating...
2105 glColor4f (r, g, b, a);
2106
2107void glInterleavedArrays (int format, int stride, char *data)
2108
2109void glDrawElements (int mode, int count, int type, char *indices)
2110
2111# 1.2 void glDrawRangeElements (int mode, int start, int end
2112
2113void glRasterPos (float x, float y, float z = 0.)
2114 CODE:
2115 glRasterPos3f (0, 0, z);
2116 glBitmap (0, 0, 0, 0, x, y, 0);
2117
2118void glVertex (float x, float y, float z = 0.)
2119 CODE:
2120 glVertex3f (x, y, z);
2121
2122void glTexCoord (float s, float t)
2123 CODE:
2124 glTexCoord2f (s, t);
2125
2126void glTexEnv (int target, int pname, float param)
2127 CODE:
2128 glTexEnvf (target, pname, param);
2129
2130void glTexParameter (int target, int pname, float param)
2131 CODE:
2132 glTexParameterf (target, pname, param);
2133
2134void glBindTexture (int target, int name)
2135
2136void glConvolutionParameter (int target, int pname, float params)
2137 CODE:
2138 if (gl.ConvolutionParameterf)
2139 gl.ConvolutionParameterf (target, pname, params);
2140
2141void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2142 CODE:
2143 if (gl.ConvolutionFilter2D)
2144 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2145
2146void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2147 CODE:
2148 if (gl.SeparableFilter2D)
2149 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2150
2151void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2152
2153void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2154
2155void glDrawPixels (int width, int height, int format, int type, char *pixels)
2156
2157void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2158
2159int glGenTexture ()
2160 CODE:
2161{
2162 GLuint name;
2163 glGenTextures (1, &name);
2164 RETVAL = name;
2165}
2166 OUTPUT:
2167 RETVAL
2168
2169void glDeleteTexture (int name)
2170 CODE:
2171{
2172 GLuint name_ = name;
2173 glDeleteTextures (1, &name_);
2174}
2175
2176int glGenList ()
2177 CODE:
2178 RETVAL = glGenLists (1);
2179 OUTPUT:
2180 RETVAL
2181
2182void glDeleteList (int list)
2183 CODE:
2184 glDeleteLists (list, 1);
2185
2186void glNewList (int list, int mode = GL_COMPILE)
2187
2188void glEndList ()
2189
2190void glCallList (int list)
2191

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