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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.79 by root, Sun May 14 22:24:14 2006 UTC vs.
Revision 1.167 by root, Sat Dec 9 02:21:25 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
6#endif 9#endif
7 10
8#include "EXTERN.h" 11#include "EXTERN.h"
9#include "perl.h" 12#include "perl.h"
10#include "XSUB.h" 13#include "XSUB.h"
11 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <math.h>
12#include <string.h> 20#include <string.h>
13#include <stdio.h> 21#include <stdio.h>
22#include <stdlib.h>
14 23
15#include <SDL.h> 24#include <SDL.h>
16#include <SDL_endian.h> 25#include <SDL_endian.h>
17#include <SDL_image.h> 26#include <SDL_image.h>
18#include <SDL_mixer.h> 27#include <SDL_mixer.h>
19#include <SDL_opengl.h> 28#include <SDL_opengl.h>
20 29
30#define PANGO_ENABLE_BACKEND
31#define G_DISABLE_CAST_CHECKS
32
21#include <glib/gmacros.h> 33#include <glib/gmacros.h>
22 34
23#include <pango/pango.h> 35#include <pango/pango.h>
24#include <pango/pangofc-fontmap.h>
25#include <pango/pangoft2.h>
26#include <pango/pangocairo.h>
27 36
28#ifndef _WIN32 37#ifndef _WIN32
29# include <sys/types.h> 38# include <sys/types.h>
30# include <sys/socket.h> 39# include <sys/socket.h>
31# include <netinet/in.h> 40# include <netinet/in.h>
32# include <netinet/tcp.h> 41# include <netinet/tcp.h>
33# include <inttypes.h> 42# include <inttypes.h>
34#else
35 typedef unsigned char uint8_t;
36 typedef unsigned short uint16_t;
37 typedef unsigned int uint32_t;
38 typedef signed char int8_t;
39 typedef signed short int16_t;
40 typedef signed int int32_t;
41#endif 43#endif
42 44
43#include "glext.h" 45#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
44 46
45#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
46 48
47#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
48#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
49 51
50#define MIN_FONT_HEIGHT 10 52#define MIN_FONT_HEIGHT 10
51 53
52#define GL_CALL(type,func,args) \ 54#if 0
53 { \ 55# define PARACHUTE SDL_INIT_NOPARACHUTE
54 static int init_; \ 56#else
55 static type fptr_; \ 57# define PARACHUTE 0
56 \ 58#endif
57 if (!init_) \
58 { \
59 init_ = 1; \
60 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
61 } \
62 \
63 if (fptr_) \
64 fptr_ args; \
65 }
66 59
60static struct
61{
62#define GL_FUNC(ptr,name) ptr name;
63#include "glfunc.h"
64#undef GL_FUNC
65} gl;
66
67static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
68{
69 if (gl.BlendFuncSeparate)
70 gl.BlendFuncSeparate (sa, da, saa, daa);
71 else if (gl.BlendFuncSeparateEXT)
72 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
73 else
74 glBlendFunc (sa, da);
75}
76
77#include "texcache.c"
78
79#include "pango-font.c"
80#include "pango-fontmap.c"
81#include "pango-render.c"
82
67typedef Mix_Chunk *CFClient__MixChunk; 83typedef Mix_Chunk *CFPlus__MixChunk;
68typedef Mix_Music *CFClient__MixMusic; 84typedef Mix_Music *CFPlus__MixMusic;
69 85
70typedef PangoFontDescription *CFClient__Font; 86typedef PangoFontDescription *CFPlus__Font;
87
88static int
89shape_attr_p (PangoLayoutRun *run)
90{
91 GSList *attrs = run->item->analysis.extra_attrs;
92
93 while (attrs)
94 {
95 PangoAttribute *attr = attrs->data;
96
97 if (attr->klass->type == PANGO_ATTR_SHAPE)
98 return 1;
99
100 attrs = attrs->next;
101 }
102
103 return 0;
104}
71 105
72typedef struct cf_layout { 106typedef struct cf_layout {
73 PangoLayout *pl; // either derived from a cairo or ft2 context 107 PangoLayout *pl;
74 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
75 float r, g, b, a; // default color for rgba mode 108 float r, g, b, a; // default color for rgba mode
76 int base_height; 109 int base_height;
77 CFClient__Font font; 110 CFPlus__Font font;
78} *CFClient__Layout; 111} *CFPlus__Layout;
79 112
80static CFClient__Font default_font; 113static CFPlus__Font default_font;
81static PangoContext *ft2_context, *cairo_context; 114static PangoContext *opengl_context;
82static PangoFontMap *ft2_fontmap, *cairo_fontmap; 115static PangoFontMap *opengl_fontmap;
83 116
84static void 117static void
85substitute_func (FcPattern *pattern, gpointer data) 118substitute_func (FcPattern *pattern, gpointer data)
86{ 119{
87 FcPatternAddBool (pattern, FC_HINTING , 1); 120 FcPatternAddBool (pattern, FC_HINTING, 1);
121#ifdef FC_HINT_STYLE
122 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
123#endif
88 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 124 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
89} 125}
90 126
91static void 127static void
92layout_update_font (CFClient__Layout self) 128layout_update_font (CFPlus__Layout self)
93{ 129{
94 /* use a random scale factor to account for unknown descenders, 0.8 works 130 /* use a random scale factor to account for unknown descenders, 0.8 works
95 * reasonably well with bitstream vera 131 * reasonably well with bitstream vera
96 */ 132 */
97 PangoFontDescription *font = self->font ? self->font : default_font; 133 PangoFontDescription *font = self->font ? self->font : default_font;
101 137
102 pango_layout_set_font_description (self->pl, font); 138 pango_layout_set_font_description (self->pl, font);
103} 139}
104 140
105static void 141static void
106layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 142layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
107{ 143{
144 PangoRectangle rect;
145
146 // get_pixel_* wrongly rounds down
108 pango_layout_get_pixel_size (self->pl, w, h); 147 pango_layout_get_extents (self->pl, 0, &rect);
109 148
110 if (!*w) *w = 1; 149 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
111 if (!*h) *h = 1; 150 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
112 151
113 *w = (*w + 3) & ~3; 152 if (!rect.width) rect.width = 1;
153 if (!rect.height) rect.height = 1;
154
155 *w = rect.width;
156 *h = rect.height;
114} 157}
115 158
116typedef uint16_t mapface; 159typedef uint16_t mapface;
117 160
118typedef struct { 161typedef struct {
121 float s, t; 164 float s, t;
122 uint8_t r, g, b, a; 165 uint8_t r, g, b, a;
123} maptex; 166} maptex;
124 167
125typedef struct { 168typedef struct {
126 int16_t darkness; 169 uint32_t player;
127 mapface face[3]; 170 mapface face[3];
171 uint16_t darkness;
172 uint8_t stat_width, stat_hp, flags;
128} mapcell; 173} mapcell;
129 174
130typedef struct { 175typedef struct {
131 int32_t c0, c1; 176 int32_t c0, c1;
132 mapcell *col; 177 mapcell *col;
141 int texs; 186 int texs;
142 maptex *tex; 187 maptex *tex;
143 188
144 int32_t rows; 189 int32_t rows;
145 maprow *row; 190 maprow *row;
146} *CFClient__Map; 191} *CFPlus__Map;
147 192
148static char * 193static char *
149prepend (char *ptr, int sze, int inc) 194prepend (char *ptr, int sze, int inc)
150{ 195{
151 char *p; 196 char *p;
169 214
170#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 215#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
171#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
172 217
173static maprow * 218static maprow *
174map_get_row (CFClient__Map self, int y) 219map_get_row (CFPlus__Map self, int y)
175{ 220{
176 if (0 > y) 221 if (0 > y)
177 { 222 {
178 int extend = - y + MAP_EXTEND_Y; 223 int extend = - y + MAP_EXTEND_Y;
179 Prepend (maprow, self->row, self->rows, extend); 224 Prepend (maprow, self->row, self->rows, extend);
217 262
218 return row->col + (x - row->c0); 263 return row->col + (x - row->c0);
219} 264}
220 265
221static mapcell * 266static mapcell *
222map_get_cell (CFClient__Map self, int x, int y) 267map_get_cell (CFPlus__Map self, int x, int y)
223{ 268{
224 return row_get_cell (map_get_row (self, y), x); 269 return row_get_cell (map_get_row (self, y), x);
225} 270}
226 271
227static void 272static void
228map_clear (CFClient__Map self) 273map_clear (CFPlus__Map self)
229{ 274{
230 int r; 275 int r;
231 276
232 for (r = 0; r < self->rows; r++) 277 for (r = 0; r < self->rows; r++)
233 Safefree (self->row[r].col); 278 Safefree (self->row[r].col);
241 self->row = 0; 286 self->row = 0;
242 self->rows = 0; 287 self->rows = 0;
243} 288}
244 289
245static void 290static void
246map_blank (CFClient__Map self, int x0, int y0, int w, int h) 291map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
247{ 292{
248 int x, y; 293 int x, y;
249 maprow *row; 294 maprow *row;
295 mapcell *cell;
250 296
251 for (y = y0; y < y0 + h; y++) 297 for (y = y0; y < y0 + h; y++)
252 if (y >= 0) 298 if (y >= 0)
253 { 299 {
254 if (y >= self->rows) 300 if (y >= self->rows)
260 if (x >= row->c0) 306 if (x >= row->c0)
261 { 307 {
262 if (x >= row->c1) 308 if (x >= row->c1)
263 break; 309 break;
264 310
265 row->col[x - row->c0].darkness = -1; 311 cell = row->col + x - row->c0;
312
313 cell->darkness = 0;
314 cell->stat_hp = 0;
315 cell->flags = 0;
316 cell->player = 0;
266 } 317 }
267 } 318 }
268} 319}
269 320
270static void 321static void
291 ev.data2 = 0; 342 ev.data2 = 0;
292 343
293 SDL_PushEvent ((SDL_Event *)&ev); 344 SDL_PushEvent ((SDL_Event *)&ev);
294} 345}
295 346
347static unsigned int
348minpot (unsigned int n)
349{
350 if (!n)
351 return 0;
352
353 --n;
354
355 n |= n >> 1;
356 n |= n >> 2;
357 n |= n >> 4;
358 n |= n >> 8;
359 n |= n >> 16;
360
361 return n + 1;
362}
363
364/* SDL should provide this, really. */
365#define SDLK_MODIFIER_MIN 300
366#define SDLK_MODIFIER_MAX 314
367
296MODULE = CFClient PACKAGE = CFClient 368MODULE = CFPlus PACKAGE = CFPlus
297 369
298PROTOTYPES: ENABLE 370PROTOTYPES: ENABLE
299 371
300BOOT: 372BOOT:
301{ 373{
302 HV *stash = gv_stashpv ("CFClient", 1); 374 HV *stash = gv_stashpv ("CFPlus", 1);
303 static const struct { 375 static const struct {
304 const char *name; 376 const char *name;
305 IV iv; 377 IV iv;
306 } *civ, const_iv[] = { 378 } *civ, const_iv[] = {
307# define const_iv(name) { # name, (IV)name } 379# define const_iv(name) { # name, (IV)name }
380 const_iv (SDLK_MODIFIER_MIN),
381 const_iv (SDLK_MODIFIER_MAX),
382
308 const_iv (SDL_ACTIVEEVENT), 383 const_iv (SDL_ACTIVEEVENT),
309 const_iv (SDL_KEYDOWN), 384 const_iv (SDL_KEYDOWN),
310 const_iv (SDL_KEYUP), 385 const_iv (SDL_KEYUP),
311 const_iv (SDL_MOUSEMOTION), 386 const_iv (SDL_MOUSEMOTION),
312 const_iv (SDL_MOUSEBUTTONDOWN), 387 const_iv (SDL_MOUSEBUTTONDOWN),
321 const_iv (SDL_EVENT_RESERVEDA), 396 const_iv (SDL_EVENT_RESERVEDA),
322 const_iv (SDL_EVENT_RESERVEDB), 397 const_iv (SDL_EVENT_RESERVEDB),
323 const_iv (SDL_VIDEORESIZE), 398 const_iv (SDL_VIDEORESIZE),
324 const_iv (SDL_VIDEOEXPOSE), 399 const_iv (SDL_VIDEOEXPOSE),
325 const_iv (SDL_USEREVENT), 400 const_iv (SDL_USEREVENT),
401
402 const_iv (SDL_APPINPUTFOCUS),
403 const_iv (SDL_APPMOUSEFOCUS),
404 const_iv (SDL_APPACTIVE),
405
326 const_iv (SDLK_KP0), 406 const_iv (SDLK_KP0),
327 const_iv (SDLK_KP1), 407 const_iv (SDLK_KP1),
328 const_iv (SDLK_KP2), 408 const_iv (SDLK_KP2),
329 const_iv (SDLK_KP3), 409 const_iv (SDLK_KP3),
330 const_iv (SDLK_KP4), 410 const_iv (SDLK_KP4),
385 const_iv (SDLK_BREAK), 465 const_iv (SDLK_BREAK),
386 const_iv (SDLK_MENU), 466 const_iv (SDLK_MENU),
387 const_iv (SDLK_POWER), 467 const_iv (SDLK_POWER),
388 const_iv (SDLK_EURO), 468 const_iv (SDLK_EURO),
389 const_iv (SDLK_UNDO), 469 const_iv (SDLK_UNDO),
470
390 const_iv (KMOD_NONE), 471 const_iv (KMOD_NONE),
472 const_iv (KMOD_SHIFT),
391 const_iv (KMOD_LSHIFT), 473 const_iv (KMOD_LSHIFT),
392 const_iv (KMOD_RSHIFT), 474 const_iv (KMOD_RSHIFT),
475 const_iv (KMOD_CTRL),
393 const_iv (KMOD_LCTRL), 476 const_iv (KMOD_LCTRL),
394 const_iv (KMOD_RCTRL), 477 const_iv (KMOD_RCTRL),
478 const_iv (KMOD_ALT),
395 const_iv (KMOD_LALT), 479 const_iv (KMOD_LALT),
396 const_iv (KMOD_RALT), 480 const_iv (KMOD_RALT),
481 const_iv (KMOD_META),
397 const_iv (KMOD_LMETA), 482 const_iv (KMOD_LMETA),
398 const_iv (KMOD_RMETA), 483 const_iv (KMOD_RMETA),
399 const_iv (KMOD_NUM), 484 const_iv (KMOD_NUM),
400 const_iv (KMOD_CAPS), 485 const_iv (KMOD_CAPS),
401 const_iv (KMOD_MODE), 486 const_iv (KMOD_MODE),
402 const_iv (KMOD_CTRL),
403 const_iv (KMOD_SHIFT),
404 const_iv (KMOD_ALT),
405 const_iv (KMOD_META)
406# undef const_iv 487# undef const_iv
407 }; 488 };
408 489
409 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 490 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
410 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 491 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
492
493 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
494 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
411} 495}
496
497int
498in_destruct ()
499 CODE:
500 RETVAL = PL_main_cv == Nullcv;
501 OUTPUT:
502 RETVAL
503
504NV floor (NV x)
505
506NV ceil (NV x)
412 507
413void 508void
414pango_init () 509pango_init ()
415 CODE: 510 CODE:
416{ 511{
417 // delayed, so it can pick up new fonts added by AddFontResourceEx
418 ft2_fontmap = pango_ft2_font_map_new (); 512 opengl_fontmap = pango_opengl_font_map_new ();
419 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 513 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
420 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 514 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
421
422 cairo_fontmap = pango_cairo_font_map_get_default ();
423 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
424} 515}
425 516
426int 517int
427SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 518SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
428 519
429void 520void
430SDL_Quit () 521SDL_Quit ()
431 522
432void 523void
438 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 529 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
439 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 530 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
440 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 531 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
441 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 532 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
442 533
534 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
535 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
536
443 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 537 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
444 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 538 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
445 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 539 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
446 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 540 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
447 541
448 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 542 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
543#if SDL_VERSION_ATLEAST(1,2,10)
449 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 544 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
450 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 545 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
546#endif
451 547
452 SDL_EnableUNICODE (1); 548 SDL_EnableUNICODE (1);
453 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 549 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
454 550
455 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 551 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
464 560
465 ++m; 561 ++m;
466 } 562 }
467} 563}
468 564
565char *
566SDL_GetError ()
567
469int 568int
470SDL_SetVideoMode (int w, int h, int fullscreen) 569SDL_SetVideoMode (int w, int h, int fullscreen)
471 CODE: 570 CODE:
472 RETVAL = !!SDL_SetVideoMode ( 571 RETVAL = !!SDL_SetVideoMode (
473 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 572 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
474 ); 573 );
574 if (RETVAL)
575 {
475 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 576 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
577# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
578# include "glfunc.h"
579# undef GL_FUNC
580 }
476 OUTPUT: 581 OUTPUT:
477 RETVAL 582 RETVAL
478 583
479void 584void
480SDL_GL_SwapBuffers () 585SDL_GL_SwapBuffers ()
586
587char *
588SDL_GetKeyName (int sym)
481 589
482void 590void
483SDL_PollEvent () 591SDL_PollEvent ()
484 PPCODE: 592 PPCODE:
485{ 593{
495 case SDL_KEYDOWN: 603 case SDL_KEYDOWN:
496 case SDL_KEYUP: 604 case SDL_KEYUP:
497 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 605 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
498 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 606 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
499 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 607 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
608 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
500 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 609 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
501 break; 610 break;
502 611
503 case SDL_ACTIVEEVENT: 612 case SDL_ACTIVEEVENT:
504 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 613 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
505 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 614 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
506 break; 615 break;
507 616
508 case SDL_MOUSEMOTION: 617 case SDL_MOUSEMOTION:
618 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
619
509 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 620 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
510 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 621 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
511 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 622 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
512 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 623 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
513 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 624 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
514 break; 625 break;
515 626
516 case SDL_MOUSEBUTTONDOWN: 627 case SDL_MOUSEBUTTONDOWN:
517 case SDL_MOUSEBUTTONUP: 628 case SDL_MOUSEBUTTONUP:
629 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
630
518 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 631 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
519 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 632 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
520 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 633 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
521 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 634 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
522 break; 635 break;
526 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 639 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
527 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 640 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
528 break; 641 break;
529 } 642 }
530 643
531 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 644 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
532 } 645 }
533} 646}
534 647
535int 648int
536Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 649Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
549 CODE: 662 CODE:
550#ifndef _WIN32 663#ifndef _WIN32
551 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 664 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
552#endif 665#endif
553 666
554char * 667void
555gl_version () 668win32_proxy_info ()
556 CODE: 669 PPCODE:
557 RETVAL = (char *)glGetString (GL_VERSION); 670{
558 OUTPUT: 671#ifdef _WIN32
559 RETVAL 672 char buffer[2048];
673 DWORD buflen;
560 674
561char * 675 EXTEND (SP, 3);
562gl_extensions () 676
563 CODE: 677 buflen = sizeof (buffer);
564 RETVAL = (char *)glGetString (GL_EXTENSIONS); 678 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
565 OUTPUT: 679 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
566 RETVAL 680 {
681 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
682
683 buflen = sizeof (buffer);
684 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
685 {
686 PUSHs (newSVpv (buffer, 0));
687
688 buflen = sizeof (buffer);
689 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
690 PUSHs (newSVpv (buffer, 0));
691 }
692 }
693#endif
694}
567 695
568void 696void
569add_font (char *file) 697add_font (char *file)
570 CODE: 698 CODE:
571 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 699 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
572#ifdef _WIN32
573 // cairo... sigh... requires win2000
574 AddFontResourceEx (file, FR_PRIVATE, 0);
575#endif
576 700
577void 701void
578load_image_inline (SV *image_) 702load_image_inline (SV *image_)
579 ALIAS: 703 ALIAS:
580 load_image_file = 1 704 load_image_file = 1
622 746
623 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 747 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
624 748
625 assert (surface2->pitch == surface2->w * 4); 749 assert (surface2->pitch == surface2->w * 4);
626 750
751 SDL_LockSurface (surface2);
627 EXTEND (SP, 5); 752 EXTEND (SP, 6);
628 PUSHs (sv_2mortal (newSViv (surface2->w))); 753 PUSHs (sv_2mortal (newSViv (surface2->w)));
629 PUSHs (sv_2mortal (newSViv (surface2->h))); 754 PUSHs (sv_2mortal (newSViv (surface2->h)));
630 SDL_LockSurface (surface2);
631 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 755 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
632 SDL_UnlockSurface (surface2);
633 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 756 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
634 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 757 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
635 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 758 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
759 SDL_UnlockSurface (surface2);
636 760
637 SDL_FreeSurface (surface); 761 SDL_FreeSurface (surface);
638 SDL_FreeSurface (surface2); 762 SDL_FreeSurface (surface2);
639} 763}
640 764
664} 788}
665 789
666void 790void
667error (char *message) 791error (char *message)
668 CODE: 792 CODE:
793 fprintf (stderr, "ERROR: %s\n", message);
669#ifdef _WIN32 794#ifdef _WIN32
670 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 795 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
796#endif
797
798void
799fatal (char *message)
800 CODE:
801 fprintf (stderr, "FATAL: %s\n", message);
802#ifdef _WIN32
803 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
804#endif
805 _exit (1);
806
807void
808_exit (int retval = 0)
809 CODE:
810#ifdef WIN32
811 ExitThread (retval); // unclean, please beam me up
671#else 812#else
672 fprintf (stderr, "ERROR: %s\n", message); 813 _exit (retval);
673#endif 814#endif
674 815
675void
676fatal (char *message)
677 CODE:
678#ifdef _WIN32
679 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
680#else
681 fprintf (stderr, "FATAL: %s\n", message);
682#endif
683 exit (1);
684
685MODULE = CFClient PACKAGE = CFClient::Font 816MODULE = CFPlus PACKAGE = CFPlus::Font
686 817
687CFClient::Font 818CFPlus::Font
688new_from_file (SV *class, char *path, int id = 0) 819new_from_file (SV *class, char *path, int id = 0)
689 CODE: 820 CODE:
690{ 821{
691 int count; 822 int count;
692 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 823 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
695} 826}
696 OUTPUT: 827 OUTPUT:
697 RETVAL 828 RETVAL
698 829
699void 830void
700DESTROY (CFClient::Font self) 831DESTROY (CFPlus::Font self)
701 CODE: 832 CODE:
702 pango_font_description_free (self); 833 pango_font_description_free (self);
703 834
704void 835void
705make_default (CFClient::Font self) 836make_default (CFPlus::Font self)
706 CODE: 837 CODE:
707 default_font = self; 838 default_font = self;
708 839
709MODULE = CFClient PACKAGE = CFClient::Layout 840MODULE = CFPlus PACKAGE = CFPlus::Layout
710 841
711CFClient::Layout 842void
712new (SV *class, int rgba = 0) 843reset_glyph_cache ()
844 CODE:
845 tc_clear ();
846
847CFPlus::Layout
848new (SV *class)
713 CODE: 849 CODE:
714 New (0, RETVAL, 1, struct cf_layout); 850 New (0, RETVAL, 1, struct cf_layout);
715 851
716 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 852 RETVAL->pl = pango_layout_new (opengl_context);
717 RETVAL->rgba = rgba;
718 RETVAL->r = 1.; 853 RETVAL->r = 1.;
719 RETVAL->g = 1.; 854 RETVAL->g = 1.;
720 RETVAL->b = 1.; 855 RETVAL->b = 1.;
721 RETVAL->a = 1.; 856 RETVAL->a = 1.;
722 RETVAL->base_height = MIN_FONT_HEIGHT; 857 RETVAL->base_height = MIN_FONT_HEIGHT;
726 layout_update_font (RETVAL); 861 layout_update_font (RETVAL);
727 OUTPUT: 862 OUTPUT:
728 RETVAL 863 RETVAL
729 864
730void 865void
731DESTROY (CFClient::Layout self) 866DESTROY (CFPlus::Layout self)
732 CODE: 867 CODE:
733 g_object_unref (self->pl); 868 g_object_unref (self->pl);
734 Safefree (self); 869 Safefree (self);
735 870
736int
737is_rgba (CFClient::Layout self)
738 CODE:
739 RETVAL = self->rgba;
740 OUTPUT:
741 RETVAL
742
743void 871void
744set_text (CFClient::Layout self, SV *text_) 872set_text (CFPlus::Layout self, SV *text_)
745 CODE: 873 CODE:
746{ 874{
747 STRLEN textlen; 875 STRLEN textlen;
748 char *text = SvPVutf8 (text_, textlen); 876 char *text = SvPVutf8 (text_, textlen);
749 877
750 pango_layout_set_text (self->pl, text, textlen); 878 pango_layout_set_text (self->pl, text, textlen);
751} 879}
752 880
753void 881void
754set_markup (CFClient::Layout self, SV *text_) 882set_markup (CFPlus::Layout self, SV *text_)
755 CODE: 883 CODE:
756{ 884{
757 STRLEN textlen; 885 STRLEN textlen;
758 char *text = SvPVutf8 (text_, textlen); 886 char *text = SvPVutf8 (text_, textlen);
759 887
760 pango_layout_set_markup (self->pl, text, textlen); 888 pango_layout_set_markup (self->pl, text, textlen);
761} 889}
762 890
891void
892set_shapes (CFPlus::Layout self, ...)
893 CODE:
894{
895 PangoAttrList *attrs = 0;
896 const char *text = pango_layout_get_text (self->pl);
897 const char *pos = text;
898 int arg = 4;
899
900 while (arg < items && (pos = strstr (pos, OBJ_STR)))
901 {
902 PangoRectangle inkrect, rect;
903 PangoAttribute *attr;
904
905 int x = SvIV (ST (arg - 3));
906 int y = SvIV (ST (arg - 2));
907 int w = SvIV (ST (arg - 1));
908 int h = SvIV (ST (arg ));
909
910 inkrect.x = 0;
911 inkrect.y = 0;
912 inkrect.width = 0;
913 inkrect.height = 0;
914
915 rect.x = x * PANGO_SCALE;
916 rect.y = y * PANGO_SCALE;
917 rect.width = w * PANGO_SCALE;
918 rect.height = h * PANGO_SCALE;
919
920 if (!attrs)
921 attrs = pango_layout_get_attributes (self->pl);
922
923 attr = pango_attr_shape_new (&inkrect, &rect);
924 attr->start_index = pos - text;
925 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
926 pango_attr_list_insert (attrs, attr);
927
928 arg += 4;
929 pos += sizeof (OBJ_STR) - 1;
930 }
931
932 if (attrs)
933 pango_layout_set_attributes (self->pl, attrs);
934}
935
936void
937get_shapes (CFPlus::Layout self)
938 PPCODE:
939{
940 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
941
942 do
943 {
944 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
945
946 if (run && shape_attr_p (run))
947 {
948 PangoRectangle extents;
949 pango_layout_iter_get_run_extents (iter, 0, &extents);
950
951 EXTEND (SP, 2);
952 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
953 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
954 }
955 }
956 while (pango_layout_iter_next_run (iter));
957
958 pango_layout_iter_free (iter);
959}
960
961int
962has_wrapped (CFPlus::Layout self)
963 CODE:
964{
965 int lines = 1;
966 const char *text = pango_layout_get_text (self->pl);
967
968 while (*text)
969 lines += *text++ == '\n';
970
971 RETVAL = lines < pango_layout_get_line_count (self->pl);
972}
973 OUTPUT:
974 RETVAL
975
763SV * 976SV *
764get_text (CFClient::Layout self) 977get_text (CFPlus::Layout self)
765 CODE: 978 CODE:
766 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 979 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
767 SvUTF8_on (RETVAL); 980 sv_utf8_decode (RETVAL);
768 OUTPUT: 981 OUTPUT:
769 RETVAL 982 RETVAL
770 983
771void 984void
772set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 985set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
773 CODE: 986 CODE:
774 self->r = r; 987 self->r = r;
775 self->g = g; 988 self->g = g;
776 self->b = b; 989 self->b = b;
777 self->a = a; 990 self->a = a;
778 991
779void 992void
780set_font (CFClient::Layout self, CFClient::Font font = 0) 993set_font (CFPlus::Layout self, CFPlus::Font font = 0)
781 CODE: 994 CODE:
782 if (self->font != font) 995 if (self->font != font)
783 { 996 {
784 self->font = font; 997 self->font = font;
785 layout_update_font (self); 998 layout_update_font (self);
786 } 999 }
787 1000
788void 1001void
789set_height (CFClient::Layout self, int base_height) 1002set_height (CFPlus::Layout self, int base_height)
790 CODE: 1003 CODE:
791 if (self->base_height != base_height) 1004 if (self->base_height != base_height)
792 { 1005 {
793 self->base_height = base_height; 1006 self->base_height = base_height;
794 layout_update_font (self); 1007 layout_update_font (self);
795 } 1008 }
796 1009
797void 1010void
798set_width (CFClient::Layout self, int max_width = -1) 1011set_width (CFPlus::Layout self, int max_width = -1)
799 CODE: 1012 CODE:
800 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1013 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
801 1014
802void 1015void
1016set_indent (CFPlus::Layout self, int indent)
1017 CODE:
1018 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1019
1020void
1021set_spacing (CFPlus::Layout self, int spacing)
1022 CODE:
1023 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1024
1025void
1026set_ellipsise (CFPlus::Layout self, int ellipsise)
1027 CODE:
1028 pango_layout_set_ellipsize (self->pl,
1029 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1030 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1031 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1032 : PANGO_ELLIPSIZE_NONE
1033 );
1034
1035void
1036set_single_paragraph_mode (CFPlus::Layout self, int spm)
1037 CODE:
1038 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1039
1040void
803size (CFClient::Layout self) 1041size (CFPlus::Layout self)
804 PPCODE: 1042 PPCODE:
805{ 1043{
806 int w, h; 1044 int w, h;
807 1045
808 layout_get_pixel_size (self, &w, &h); 1046 layout_get_pixel_size (self, &w, &h);
811 PUSHs (sv_2mortal (newSViv (w))); 1049 PUSHs (sv_2mortal (newSViv (w)));
812 PUSHs (sv_2mortal (newSViv (h))); 1050 PUSHs (sv_2mortal (newSViv (h)));
813} 1051}
814 1052
815int 1053int
1054descent (CFPlus::Layout self)
1055 CODE:
1056{
1057 PangoRectangle rect;
1058 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1059 pango_layout_line_get_pixel_extents (line, 0, &rect);
1060 RETVAL = PANGO_DESCENT (rect);
1061}
1062 OUTPUT:
1063 RETVAL
1064
1065int
816xy_to_index (CFClient::Layout self, int x, int y) 1066xy_to_index (CFPlus::Layout self, int x, int y)
817 CODE: 1067 CODE:
818{ 1068{
819 int index, trailing; 1069 int index, trailing;
820 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1070 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
821 RETVAL = index; 1071 RETVAL = index + trailing;
822} 1072}
823 OUTPUT: 1073 OUTPUT:
824 RETVAL 1074 RETVAL
825 1075
826void 1076void
827cursor_pos (CFClient::Layout self, int index) 1077cursor_pos (CFPlus::Layout self, int index)
828 PPCODE: 1078 PPCODE:
829{ 1079{
830 PangoRectangle strong_pos; 1080 PangoRectangle strong_pos;
831 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1081 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
832 1082
835 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1085 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
836 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1086 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
837} 1087}
838 1088
839void 1089void
840render (CFClient::Layout self) 1090index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
841 PPCODE: 1091 PPCODE:
842{ 1092{
843 SV *retval; 1093 int line, x;
844 int w, h;
845 1094
846 layout_get_pixel_size (self, &w, &h); 1095 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1096 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
847 1097
848 if (self->rgba)
849 {
850 cairo_surface_t *surface;
851 cairo_t *cairo;
852
853 retval = newSV (w * h * 4);
854 SvPOK_only (retval);
855 SvCUR_set (retval, w * h * 4);
856
857 memset (SvPVX (retval), 0, w * h * 4);
858
859 surface = cairo_image_surface_create_for_data (
860 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
861 cairo = cairo_create (surface);
862 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
863
864 pango_cairo_show_layout (cairo, self->pl);
865
866 cairo_destroy (cairo);
867 cairo_surface_destroy (surface);
868
869 // what a mess, and its premultiplied, too :(
870 {
871 uint32_t *p = (uint32_t *)SvPVX (retval);
872 uint32_t *e = p + w * h;
873
874 while (p < e)
875 {
876 uint32_t rgba = *p;
877 rgba = (rgba >> 24) | (rgba << 8);
878 rgba = SDL_SwapBE32 (rgba);
879 *p++ = rgba;
880 }
881 }
882
883 EXTEND (SP, 5); 1098 EXTEND (SP, 2);
884 PUSHs (sv_2mortal (newSViv (w))); 1099 PUSHs (sv_2mortal (newSViv (line - 1)));
1100 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1101}
1102
1103void
1104line_x_to_index (CFPlus::Layout self, int line, int x)
1105 PPCODE:
1106{
1107 PangoLayoutLine *lp;
1108 int index, trailing;
1109
1110 if (line < 0)
1111 XSRETURN_EMPTY;
1112
1113 if (!(lp = pango_layout_get_line (self->pl, line)))
1114 XSRETURN_EMPTY; /* do better */
1115
1116 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1117
1118 EXTEND (SP, 2);
1119 if (GIMME_V == G_SCALAR)
885 PUSHs (sv_2mortal (newSViv (h))); 1120 PUSHs (sv_2mortal (newSViv (index + trailing)));
886 PUSHs (sv_2mortal (retval));
887 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
888 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
889 }
890 else 1121 else
891 { 1122 {
892 FT_Bitmap bitmap;
893
894 retval = newSV (w * h);
895 SvPOK_only (retval);
896 SvCUR_set (retval, w * h);
897
898 bitmap.rows = h;
899 bitmap.width = w;
900 bitmap.pitch = w;
901 bitmap.buffer = (unsigned char*)SvPVX (retval);
902 bitmap.num_grays = 256;
903 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
904
905 memset (bitmap.buffer, 0, w * h);
906
907 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
908
909 EXTEND (SP, 5);
910 PUSHs (sv_2mortal (newSViv (w))); 1123 PUSHs (sv_2mortal (newSViv (index)));
911 PUSHs (sv_2mortal (newSViv (h))); 1124 PUSHs (sv_2mortal (newSViv (trailing)));
912 PUSHs (sv_2mortal (retval));
913 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
914 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
915 } 1125 }
916} 1126}
917 1127
1128void
1129render (CFPlus::Layout self, float x, float y, int flags = 0)
1130 PPCODE:
1131 pango_opengl_render_layout_subpixel (
1132 self->pl,
1133 x * PANGO_SCALE, y * PANGO_SCALE,
1134 self->r, self->g, self->b, self->a,
1135 flags
1136 );
1137
918MODULE = CFClient PACKAGE = CFClient::Texture 1138MODULE = CFPlus PACKAGE = CFPlus::Texture
919 1139
920void 1140void
1141pad2pot (SV *data_, SV *w_, SV *h_)
1142 CODE:
1143{
1144 int ow = SvIV (w_);
1145 int oh = SvIV (h_);
1146
1147 if (ow && oh)
1148 {
1149 int nw = minpot (ow);
1150 int nh = minpot (oh);
1151
1152 if (nw != ow || nh != oh)
1153 {
1154 if (SvOK (data_))
1155 {
1156 STRLEN datalen;
1157 char *data = SvPVbyte (data_, datalen);
1158 int bpp = datalen / (ow * oh);
1159 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1160
1161 SvPOK_only (result_);
1162 SvCUR_set (result_, nw * nh * bpp);
1163
1164 memset (SvPVX (result_), 0, nw * nh * bpp);
1165 while (oh--)
1166 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1167
1168 sv_setsv (data_, result_);
1169 }
1170
1171 sv_setiv (w_, nw);
1172 sv_setiv (h_, nh);
1173 }
1174 }
1175}
1176
1177void
921draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1178draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
922 PROTOTYPE: $$$;$$ 1179 PROTOTYPE: $$$;$$
923 ALIAS: 1180 ALIAS:
924 draw_quad_alpha = 1 1181 draw_quad_alpha = 1
925 draw_quad_alpha_premultiplied = 2 1182 draw_quad_alpha_premultiplied = 2
926 CODE: 1183 CODE:
927{ 1184{
928 HV *hv = (HV *)SvRV (self); 1185 HV *hv = (HV *)SvRV (self);
929 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1186 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
930 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1187 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
931 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1188 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
932 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
933 1189
934 if (items < 5) 1190 if (items < 5)
935 { 1191 {
936 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1192 w = SvNV (*hv_fetch (hv, "w", 1, 1));
937 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1193 h = SvNV (*hv_fetch (hv, "h", 1, 1));
938 } 1194 }
939 1195
940 if (ix) 1196 if (ix)
941 { 1197 {
942 glEnable (GL_BLEND); 1198 glEnable (GL_BLEND);
1199
1200 if (ix == 2)
943 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1201 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1202 else
1203 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1204 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1205
1206 glEnable (GL_ALPHA_TEST);
1207 glAlphaFunc (GL_GREATER, 0.01f);
944 } 1208 }
945 1209
946 glBindTexture (GL_TEXTURE_2D, name); 1210 glBindTexture (GL_TEXTURE_2D, name);
947
948 if (wrap_mode)
949 {
950 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
951 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
952 }
953 1211
954 glBegin (GL_QUADS); 1212 glBegin (GL_QUADS);
955 glTexCoord2f (0, 0); glVertex2f (x , y ); 1213 glTexCoord2f (0, 0); glVertex2f (x , y );
956 glTexCoord2f (0, t); glVertex2f (x , y + h); 1214 glTexCoord2f (0, t); glVertex2f (x , y + h);
957 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1215 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
958 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1216 glTexCoord2f (s, 0); glVertex2f (x + w, y );
959 glEnd (); 1217 glEnd ();
960 1218
961 if (ix) 1219 if (ix)
1220 {
1221 glDisable (GL_ALPHA_TEST);
962 glDisable (GL_BLEND); 1222 glDisable (GL_BLEND);
1223 }
963} 1224}
964 1225
965MODULE = CFClient PACKAGE = CFClient::Map 1226MODULE = CFPlus PACKAGE = CFPlus::Map
966 1227
967CFClient::Map 1228CFPlus::Map
968new (SV *class, int map_width, int map_height) 1229new (SV *class)
969 CODE: 1230 CODE:
970 New (0, RETVAL, 1, struct map); 1231 New (0, RETVAL, 1, struct map);
971 RETVAL->x = 0; 1232 RETVAL->x = 0;
972 RETVAL->y = 0; 1233 RETVAL->y = 0;
973 RETVAL->w = map_width; 1234 RETVAL->w = 0;
974 RETVAL->h = map_height; 1235 RETVAL->h = 0;
975 RETVAL->ox = 0; 1236 RETVAL->ox = 0;
976 RETVAL->oy = 0; 1237 RETVAL->oy = 0;
977 RETVAL->faces = 8192; 1238 RETVAL->faces = 8192;
978 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1239 Newz (0, RETVAL->face, RETVAL->faces, mapface);
979 RETVAL->texs = 8192; 1240 RETVAL->texs = 8192;
982 RETVAL->row = 0; 1243 RETVAL->row = 0;
983 OUTPUT: 1244 OUTPUT:
984 RETVAL 1245 RETVAL
985 1246
986void 1247void
987DESTROY (CFClient::Map self) 1248DESTROY (CFPlus::Map self)
988 CODE: 1249 CODE:
989{ 1250{
990 map_clear (self); 1251 map_clear (self);
991 Safefree (self->face); 1252 Safefree (self->face);
1253 Safefree (self->tex);
992 Safefree (self); 1254 Safefree (self);
993} 1255}
994 1256
995void 1257void
1258resize (CFPlus::Map self, int map_width, int map_height)
1259 CODE:
1260 self->w = map_width;
1261 self->h = map_height;
1262
1263void
996clear (CFClient::Map self) 1264clear (CFPlus::Map self)
997 CODE: 1265 CODE:
998 map_clear (self); 1266 map_clear (self);
999 1267
1000void 1268void
1001set_face (CFClient::Map self, int face, int texid) 1269set_face (CFPlus::Map self, int face, int texid)
1002 CODE: 1270 CODE:
1003{ 1271{
1004 while (self->faces <= face) 1272 while (self->faces <= face)
1005 { 1273 {
1006 Append (mapface, self->face, self->faces, self->faces); 1274 Append (mapface, self->face, self->faces, self->faces);
1009 1277
1010 self->face [face] = texid; 1278 self->face [face] = texid;
1011} 1279}
1012 1280
1013void 1281void
1014set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1282set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1015 CODE: 1283 CODE:
1016{ 1284{
1017 while (self->texs <= texid) 1285 while (self->texs <= texid)
1018 { 1286 {
1019 Append (maptex, self->tex, self->texs, self->texs); 1287 Append (maptex, self->tex, self->texs, self->texs);
1031 tex->r = r; 1299 tex->r = r;
1032 tex->g = g; 1300 tex->g = g;
1033 tex->b = b; 1301 tex->b = b;
1034 tex->a = a; 1302 tex->a = a;
1035 } 1303 }
1304
1305 // somewhat hackish, but for textures that require it, it really
1306 // improves the look, and most others don't suffer.
1307 glBindTexture (GL_TEXTURE_2D, name);
1308 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1309 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1310 // use uglier nearest interpolation because linear suffers
1311 // from transparent color bleeding and ugly wrapping effects.
1312 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1036} 1313}
1037 1314
1038int 1315int
1039ox (CFClient::Map self) 1316ox (CFPlus::Map self)
1040 ALIAS: 1317 ALIAS:
1041 oy = 1 1318 oy = 1
1319 x = 2
1320 y = 3
1321 w = 4
1322 h = 5
1042 CODE: 1323 CODE:
1043 switch (ix) 1324 switch (ix)
1044 { 1325 {
1045 case 0: RETVAL = self->ox; break; 1326 case 0: RETVAL = self->ox; break;
1046 case 1: RETVAL = self->oy; break; 1327 case 1: RETVAL = self->oy; break;
1328 case 2: RETVAL = self->x; break;
1329 case 3: RETVAL = self->y; break;
1330 case 4: RETVAL = self->w; break;
1331 case 5: RETVAL = self->h; break;
1047 } 1332 }
1048 OUTPUT: 1333 OUTPUT:
1049 RETVAL 1334 RETVAL
1050 1335
1051void 1336void
1052scroll (CFClient::Map self, int dx, int dy) 1337scroll (CFPlus::Map self, int dx, int dy)
1053 CODE: 1338 CODE:
1054{ 1339{
1055 if (dx > 0) 1340 if (dx > 0)
1056 map_blank (self, self->x, self->y, dx - 1, self->h); 1341 map_blank (self, self->x, self->y, dx, self->h);
1057 else if (dx < 0) 1342 else if (dx < 0)
1058 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1343 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1059 1344
1060 if (dy > 0) 1345 if (dy > 0)
1061 map_blank (self, self->x, self->y, self->w, dy - 1); 1346 map_blank (self, self->x, self->y, self->w, dy);
1062 else if (dy < 0) 1347 else if (dy < 0)
1063 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1348 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1064 1349
1065 self->ox += dx; self->x += dx; 1350 self->ox += dx; self->x += dx;
1066 self->oy += dy; self->y += dy; 1351 self->oy += dy; self->y += dy;
1067 1352
1068 while (self->y < 0) 1353 while (self->y < 0)
1073 self->y += MAP_EXTEND_Y; 1358 self->y += MAP_EXTEND_Y;
1074 } 1359 }
1075} 1360}
1076 1361
1077void 1362void
1078map1a_update (CFClient::Map self, SV *data_) 1363map1a_update (CFPlus::Map self, SV *data_, int extmap)
1079 CODE: 1364 CODE:
1080{ 1365{
1081 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1366 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1082 uint8_t *data_end = (uint8_t *)SvEND (data_); 1367 uint8_t *data_end = (uint8_t *)SvEND (data_);
1083 mapcell *cell; 1368 mapcell *cell;
1084 int x, y, flags; 1369 int x, y, flags;
1085 1370
1086 while (data < data_end) 1371 while (data < data_end - 1)
1087 { 1372 {
1088 flags = (data [0] << 8) + data [1]; data += 2; 1373 flags = (data [0] << 8) + data [1]; data += 2;
1089 1374
1090 x = ((flags >> 10) & 63) + self->x; 1375 x = self->x + ((flags >> 10) & 63);
1091 y = ((flags >> 4) & 63) + self->y; 1376 y = self->y + ((flags >> 4) & 63);
1092 1377
1093 cell = map_get_cell (self, x, y); 1378 cell = map_get_cell (self, x, y);
1094 1379
1095 if (flags & 15) 1380 if (flags & 15)
1096 { 1381 {
1097 if (cell->darkness < 0) 1382 if (!cell->darkness)
1098 { 1383 {
1384 memset (cell, 0, sizeof (*cell));
1099 cell->darkness = 0; 1385 cell->darkness = 256;
1100 cell->face [0] = 0;
1101 cell->face [1] = 0;
1102 cell->face [2] = 0;
1103 } 1386 }
1104 1387
1105 cell->darkness = flags & 8 ? *data++ : 255;
1106
1107 //TODO: don't trust server data to be in-range(!) 1388 //TODO: don't trust server data to be in-range(!)
1389
1390 if (flags & 8)
1391 {
1392 if (extmap)
1393 {
1394 uint8_t ext, cmd;
1395
1396 do
1397 {
1398 ext = *data++;
1399 cmd = ext & 0x3f;
1400
1401 if (cmd < 4)
1402 cell->darkness = 255 - ext * 64 + 1;
1403 else if (cmd == 5) // health
1404 {
1405 cell->stat_width = 1;
1406 cell->stat_hp = *data++;
1407 }
1408 else if (cmd == 6) // monster width
1409 cell->stat_width = *data++ + 1;
1410 else if (cmd == 0x47) // monster width
1411 {
1412 if (*data == 4)
1413 ; // decode player tag
1414
1415 data += *data + 1;
1416 }
1417 else if (cmd == 8) // cell flags
1418 cell->flags = *data++;
1419 else if (ext & 0x40) // unknown, multibyte => skip
1420 data += *data + 1;
1421 else
1422 data++;
1423 }
1424 while (ext & 0x80);
1425 }
1426 else
1427 cell->darkness = *data++ + 1;
1428 }
1108 1429
1109 if (flags & 4) 1430 if (flags & 4)
1110 { 1431 {
1111 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1432 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1112 } 1433 }
1120 { 1441 {
1121 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1442 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1122 } 1443 }
1123 } 1444 }
1124 else 1445 else
1125 cell->darkness = -1; 1446 cell->darkness = 0;
1126 } 1447 }
1127} 1448}
1128 1449
1129SV * 1450SV *
1130mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1451mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1131 CODE: 1452 CODE:
1132{ 1453{
1133 int x1, x; 1454 int x1, x;
1134 int y1, y; 1455 int y1, y;
1135 int z; 1456 int z;
1185} 1506}
1186 OUTPUT: 1507 OUTPUT:
1187 RETVAL 1508 RETVAL
1188 1509
1189void 1510void
1190draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1511draw (CFPlus::Map self, int mx, int my, int sw, int sh)
1191 PPCODE: 1512 CODE:
1192{ 1513{
1193 int vx, vy;
1194 int x, y, z; 1514 int x, y, z;
1195 int last_name; 1515 int last_name;
1196 mapface face; 1516 mapface face;
1197 int sw4 = (sw + 3) & ~3;
1198 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1199 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1200
1201 memset (darkness, 255, sw4 * sh);
1202 SvPOK_only (darkness_sv);
1203 SvCUR_set (darkness_sv, sw4 * sh);
1204
1205 vx = self->x + (self->w - sw) / 2 - shift_x;
1206 vy = self->y + (self->h - sh) / 2 - shift_y;
1207
1208 /*
1209 int vx = self->vx = self->w >= sw
1210 ? self->x + (self->w - sw) / 2
1211 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1212
1213 int vy = self->vy = self->h >= sh
1214 ? self->y + (self->h - sh) / 2
1215 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1216 */
1217 1517
1218 glColor4ub (255, 255, 255, 255); 1518 glColor4ub (255, 255, 255, 255);
1219 1519
1520 glEnable (GL_BLEND);
1220 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1521 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1221 glEnable (GL_BLEND);
1222 glEnable (GL_TEXTURE_2D); 1522 glEnable (GL_TEXTURE_2D);
1223 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1523 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1224 1524
1225 glBegin (GL_QUADS); 1525 glBegin (GL_QUADS);
1226 1526
1227 last_name = 0; 1527 last_name = 0;
1228 1528
1529 mx += self->x;
1530 my += self->y;
1531
1229 for (z = 0; z < 3; z++) 1532 for (z = 0; z < 3; z++)
1230 for (y = 0; y < sh; y++) 1533 for (y = 0; y < sh; y++)
1231 if (0 <= y + vy && y + vy < self->rows) 1534 if (0 <= y + my && y + my < self->rows)
1232 { 1535 {
1233 maprow *row = self->row + (y + vy); 1536 maprow *row = self->row + (y + my);
1234 1537
1235 for (x = 0; x < sw; x++) 1538 for (x = 0; x < sw; x++)
1236 if (row->c0 <= x + vx && x + vx < row->c1) 1539 if (row->c0 <= x + mx && x + mx < row->c1)
1237 { 1540 {
1238 mapcell *cell = row->col + (x + vx - row->c0); 1541 mapcell *cell = row->col + (x + mx - row->c0);
1239
1240 darkness[y * sw4 + x] = cell->darkness < 0
1241 ? 255 - FOW_DARKNESS
1242 : 255 - cell->darkness;
1243 1542
1244 face = cell->face [z]; 1543 face = cell->face [z];
1245 1544
1246 if (face) 1545 if (face && face < self->texs)
1247 { 1546 {
1248 maptex tex = self->tex [face]; 1547 maptex tex = self->tex [face];
1249
1250 int px = (x + 1) * 32 - tex.w; 1548 int px = (x + 1) * 32 - tex.w;
1251 int py = (y + 1) * 32 - tex.h; 1549 int py = (y + 1) * 32 - tex.h;
1252 1550
1253 if (last_name != tex.name) 1551 if (last_name != tex.name)
1254 { 1552 {
1255 glEnd (); 1553 glEnd ();
1256 last_name = tex.name;
1257 glBindTexture (GL_TEXTURE_2D, last_name); 1554 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1258 glBegin (GL_QUADS); 1555 glBegin (GL_QUADS);
1259 } 1556 }
1260 1557
1261 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1558 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1262 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1559 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1263 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1560 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1264 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1561 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1265 } 1562 }
1563
1564 if (cell->flags && z == 2)
1565 {
1566 if (cell->flags & 1)
1567 {
1568 maptex tex = self->tex [1];
1569 int px = (x + 1) * 32 - tex.w + 2;
1570 int py = (y + 1) * 32 - tex.h - 6;
1571
1572 glEnd ();
1573 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1574 glBegin (GL_QUADS);
1575
1576 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1577 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1578 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1579 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1580 }
1581 }
1266 } 1582 }
1267 } 1583 }
1268 1584
1269 glEnd (); 1585 glEnd ();
1270 1586
1271 glDisable (GL_TEXTURE_2D); 1587 glDisable (GL_TEXTURE_2D);
1272 glDisable (GL_BLEND); 1588 glDisable (GL_BLEND);
1589
1590 // top layer: overlays such as the health bar
1591 for (y = 0; y < sh; y++)
1592 if (0 <= y + my && y + my < self->rows)
1593 {
1594 maprow *row = self->row + (y + my);
1595
1596 for (x = 0; x < sw; x++)
1597 if (row->c0 <= x + mx && x + mx < row->c1)
1598 {
1599 mapcell *cell = row->col + (x + mx - row->c0);
1600
1601 int px = x * 32;
1602 int py = y * 32;
1603
1604 if (cell->stat_hp)
1605 {
1606 int width = cell->stat_width * 32;
1607 int thick = sh / 28 + 1 + cell->stat_width;
1608
1609 glColor3ub (0, 0, 0);
1610 glRectf (px + 1, py - thick - 2,
1611 px + width - 1, py);
1612
1613 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1614 glRectf (px + 2,
1615 py - thick - 1,
1616 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1617 }
1618 }
1619 }
1620}
1621
1622void
1623draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1624 CODE:
1625{
1626 static float color[16][3] = {
1627 { 0.00F, 0.00F, 0.00F },
1628 { 1.00F, 1.00F, 1.00F },
1629 { 0.00F, 0.00F, 0.55F },
1630 { 1.00F, 0.00F, 0.00F },
1631
1632 { 1.00F, 0.54F, 0.00F },
1633 { 0.11F, 0.56F, 1.00F },
1634 { 0.93F, 0.46F, 0.00F },
1635 { 0.18F, 0.54F, 0.34F },
1636
1637 { 0.56F, 0.73F, 0.56F },
1638 { 0.80F, 0.80F, 0.80F },
1639 { 0.55F, 0.41F, 0.13F },
1640 { 0.99F, 0.77F, 0.26F },
1641
1642 { 0.74F, 0.65F, 0.41F },
1643
1644 { 0.00F, 1.00F, 1.00F },
1645 { 1.00F, 0.00F, 1.00F },
1646 { 1.00F, 1.00F, 0.00F },
1647 };
1648
1649 int x, y;
1650
1651 glEnable (GL_TEXTURE_2D);
1652 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1653 glEnable (GL_BLEND);
1654 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1655 glBegin (GL_QUADS);
1656
1657 for (y = 0; y < h; y++)
1658 for (x = 0; x < w; x++)
1659 {
1660 unsigned char m = data [x + y * w];
1661
1662 if (m)
1663 {
1664 float *c = color [m & 15];
1665
1666 float tx1 = m & 0x40 ? 0.5 : 0.;
1667 float tx2 = tx1 + 0.5;
1668
1669 glColor4f (c[0], c[1], c[2], 0.75);
1670 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1671 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1672 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1673 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1674 }
1675 }
1676
1677 glEnd ();
1678 glDisable (GL_BLEND);
1679 glDisable (GL_TEXTURE_2D);
1680}
1681
1682void
1683fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1684 PPCODE:
1685{
1686 int x, y;
1687 int sw4 = (sw + 3) & ~3;
1688 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1689 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1690
1691 memset (darkness, 255, sw4 * sh);
1692 SvPOK_only (darkness_sv);
1693 SvCUR_set (darkness_sv, sw4 * sh);
1694
1695 mx += self->x;
1696 my += self->y;
1697
1698 for (y = 0; y < sh; y++)
1699 if (0 <= y + my && y + my < self->rows)
1700 {
1701 maprow *row = self->row + (y + my);
1702
1703 for (x = 0; x < sw; x++)
1704 if (row->c0 <= x + mx && x + mx < row->c1)
1705 {
1706 mapcell *cell = row->col + (x + mx - row->c0);
1707
1708 darkness[y * sw4 + x] = cell->darkness
1709 ? 255 - (cell->darkness - 1)
1710 : 255 - FOW_DARKNESS;
1711 }
1712 }
1273 1713
1274 EXTEND (SP, 3); 1714 EXTEND (SP, 3);
1275 PUSHs (sv_2mortal (newSViv (sw4))); 1715 PUSHs (sv_2mortal (newSViv (sw4)));
1276 PUSHs (sv_2mortal (newSViv (sh))); 1716 PUSHs (sv_2mortal (newSViv (sh)));
1277 PUSHs (darkness_sv); 1717 PUSHs (darkness_sv);
1278} 1718}
1279 1719
1280SV * 1720SV *
1281get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1721get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1282 CODE: 1722 CODE:
1283{ 1723{
1284 int x, y, x1, y1; 1724 int x, y, x1, y1;
1285 SV *data_sv = newSV (w * h * 7 + 5); 1725 SV *data_sv = newSV (w * h * 7 + 5);
1286 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1726 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1348} 1788}
1349 OUTPUT: 1789 OUTPUT:
1350 RETVAL 1790 RETVAL
1351 1791
1352void 1792void
1353set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1793set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1354 PPCODE: 1794 PPCODE:
1355{ 1795{
1356 int x, y, z; 1796 int x, y, z;
1357 int w, h; 1797 int w, h;
1358 int x1, y1; 1798 int x1, y1;
1390 1830
1391 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1831 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1392 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1832 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1393 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1833 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1394 1834
1395 if (cell->darkness <= 0) 1835 if (cell->darkness == 0)
1396 { 1836 {
1397 cell->darkness = -1; 1837 cell->darkness = 0;
1398 1838
1399 for (z = 0; z <= 2; z++) 1839 for (z = 0; z <= 2; z++)
1400 { 1840 {
1401 cell->face[z] = face[z]; 1841 cell->face[z] = face[z];
1402 1842
1407 } 1847 }
1408 } 1848 }
1409 } 1849 }
1410} 1850}
1411 1851
1412MODULE = CFClient PACKAGE = CFClient::MixChunk 1852MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1413 1853
1414CFClient::MixChunk 1854CFPlus::MixChunk
1415new_from_file (SV *class, char *path) 1855new_from_file (SV *class, char *path)
1416 CODE: 1856 CODE:
1417 RETVAL = Mix_LoadWAV (path); 1857 RETVAL = Mix_LoadWAV (path);
1418 OUTPUT: 1858 OUTPUT:
1419 RETVAL 1859 RETVAL
1420 1860
1421void 1861void
1422DESTROY (CFClient::MixChunk self) 1862DESTROY (CFPlus::MixChunk self)
1423 CODE: 1863 CODE:
1424 Mix_FreeChunk (self); 1864 Mix_FreeChunk (self);
1425 1865
1426int 1866int
1427volume (CFClient::MixChunk self, int volume = -1) 1867volume (CFPlus::MixChunk self, int volume = -1)
1428 CODE: 1868 CODE:
1429 RETVAL = Mix_VolumeChunk (self, volume); 1869 RETVAL = Mix_VolumeChunk (self, volume);
1430 OUTPUT: 1870 OUTPUT:
1431 RETVAL 1871 RETVAL
1432 1872
1433int 1873int
1434play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1874play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1435 CODE: 1875 CODE:
1436 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1876 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1437 OUTPUT: 1877 OUTPUT:
1438 RETVAL 1878 RETVAL
1439 1879
1440MODULE = CFClient PACKAGE = CFClient::MixMusic 1880MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1441 1881
1442int 1882int
1443volume (int volume = -1) 1883volume (int volume = -1)
1444 CODE: 1884 CODE:
1445 RETVAL = Mix_VolumeMusic (volume); 1885 RETVAL = Mix_VolumeMusic (volume);
1446 OUTPUT: 1886 OUTPUT:
1447 RETVAL 1887 RETVAL
1448 1888
1449CFClient::MixMusic 1889CFPlus::MixMusic
1450new_from_file (SV *class, char *path) 1890new_from_file (SV *class, char *path)
1451 CODE: 1891 CODE:
1452 RETVAL = Mix_LoadMUS (path); 1892 RETVAL = Mix_LoadMUS (path);
1453 OUTPUT: 1893 OUTPUT:
1454 RETVAL 1894 RETVAL
1455 1895
1456void 1896void
1457DESTROY (CFClient::MixMusic self) 1897DESTROY (CFPlus::MixMusic self)
1458 CODE: 1898 CODE:
1459 Mix_FreeMusic (self); 1899 Mix_FreeMusic (self);
1460 1900
1461int 1901int
1462play (CFClient::MixMusic self, int loops = -1) 1902play (CFPlus::MixMusic self, int loops = -1)
1463 CODE: 1903 CODE:
1464 RETVAL = Mix_PlayMusic (self, loops); 1904 RETVAL = Mix_PlayMusic (self, loops);
1465 OUTPUT: 1905 OUTPUT:
1466 RETVAL 1906 RETVAL
1467 1907
1468MODULE = CFClient PACKAGE = CFClient::OpenGL 1908MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1469 1909
1470BOOT: 1910BOOT:
1471{ 1911{
1472 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1912 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1473 static const struct { 1913 static const struct {
1474 const char *name; 1914 const char *name;
1475 IV iv; 1915 IV iv;
1476 } *civ, const_iv[] = { 1916 } *civ, const_iv[] = {
1477# define const_iv(name) { # name, (IV)name } 1917# define const_iv(name) { # name, (IV)name }
1478 const_iv (GL_COLOR_MATERIAL), 1918 const_iv (GL_COLOR_MATERIAL),
1479 const_iv (GL_SMOOTH), 1919 const_iv (GL_SMOOTH),
1480 const_iv (GL_FLAT), 1920 const_iv (GL_FLAT),
1481 const_iv (GL_DITHER), 1921 const_iv (GL_DITHER),
1482 const_iv (GL_BLEND), 1922 const_iv (GL_BLEND),
1923 const_iv (GL_CULL_FACE),
1483 const_iv (GL_SCISSOR_TEST), 1924 const_iv (GL_SCISSOR_TEST),
1925 const_iv (GL_DEPTH_TEST),
1926 const_iv (GL_ALPHA_TEST),
1927 const_iv (GL_NORMALIZE),
1928 const_iv (GL_RESCALE_NORMAL),
1929 const_iv (GL_FRONT),
1930 const_iv (GL_BACK),
1484 const_iv (GL_AND), 1931 const_iv (GL_AND),
1485 const_iv (GL_ONE), 1932 const_iv (GL_ONE),
1486 const_iv (GL_ZERO), 1933 const_iv (GL_ZERO),
1487 const_iv (GL_SRC_ALPHA), 1934 const_iv (GL_SRC_ALPHA),
1488 const_iv (GL_SRC_ALPHA_SATURATE), 1935 const_iv (GL_DST_ALPHA),
1489 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1936 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1490 const_iv (GL_ONE_MINUS_DST_ALPHA), 1937 const_iv (GL_ONE_MINUS_DST_ALPHA),
1938 const_iv (GL_SRC_ALPHA_SATURATE),
1491 const_iv (GL_RGB), 1939 const_iv (GL_RGB),
1492 const_iv (GL_RGBA), 1940 const_iv (GL_RGBA),
1941 const_iv (GL_RGBA4),
1942 const_iv (GL_RGBA8),
1943 const_iv (GL_RGB5_A1),
1493 const_iv (GL_UNSIGNED_BYTE), 1944 const_iv (GL_UNSIGNED_BYTE),
1945 const_iv (GL_UNSIGNED_SHORT),
1946 const_iv (GL_UNSIGNED_INT),
1494 const_iv (GL_ALPHA), 1947 const_iv (GL_ALPHA),
1948 const_iv (GL_INTENSITY),
1495 const_iv (GL_LUMINANCE), 1949 const_iv (GL_LUMINANCE),
1950 const_iv (GL_LUMINANCE_ALPHA),
1496 const_iv (GL_FLOAT), 1951 const_iv (GL_FLOAT),
1497 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1952 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1498 const_iv (GL_COMPILE), 1953 const_iv (GL_COMPILE),
1499 const_iv (GL_TEXTURE_1D), 1954 const_iv (GL_TEXTURE_1D),
1500 const_iv (GL_TEXTURE_2D), 1955 const_iv (GL_TEXTURE_2D),
1502 const_iv (GL_TEXTURE_MAG_FILTER), 1957 const_iv (GL_TEXTURE_MAG_FILTER),
1503 const_iv (GL_TEXTURE_MIN_FILTER), 1958 const_iv (GL_TEXTURE_MIN_FILTER),
1504 const_iv (GL_TEXTURE_ENV_MODE), 1959 const_iv (GL_TEXTURE_ENV_MODE),
1505 const_iv (GL_TEXTURE_WRAP_S), 1960 const_iv (GL_TEXTURE_WRAP_S),
1506 const_iv (GL_TEXTURE_WRAP_T), 1961 const_iv (GL_TEXTURE_WRAP_T),
1962 const_iv (GL_REPEAT),
1507 const_iv (GL_CLAMP), 1963 const_iv (GL_CLAMP),
1508 const_iv (GL_REPEAT), 1964 const_iv (GL_CLAMP_TO_EDGE),
1509 const_iv (GL_NEAREST), 1965 const_iv (GL_NEAREST),
1510 const_iv (GL_LINEAR), 1966 const_iv (GL_LINEAR),
1511 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1967 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1512 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1968 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1513 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1969 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1514 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1970 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1515 const_iv (GL_GENERATE_MIPMAP), 1971 const_iv (GL_GENERATE_MIPMAP),
1516 const_iv (GL_MODULATE), 1972 const_iv (GL_MODULATE),
1517 const_iv (GL_DECAL), 1973 const_iv (GL_DECAL),
1518 const_iv (GL_REPLACE), 1974 const_iv (GL_REPLACE),
1975 const_iv (GL_DEPTH_BUFFER_BIT),
1519 const_iv (GL_COLOR_BUFFER_BIT), 1976 const_iv (GL_COLOR_BUFFER_BIT),
1520 const_iv (GL_PROJECTION), 1977 const_iv (GL_PROJECTION),
1521 const_iv (GL_MODELVIEW), 1978 const_iv (GL_MODELVIEW),
1522 const_iv (GL_COLOR_LOGIC_OP), 1979 const_iv (GL_COLOR_LOGIC_OP),
1523 const_iv (GL_SEPARABLE_2D), 1980 const_iv (GL_SEPARABLE_2D),
1524 const_iv (GL_CONVOLUTION_2D), 1981 const_iv (GL_CONVOLUTION_2D),
1525 const_iv (GL_CONVOLUTION_BORDER_MODE), 1982 const_iv (GL_CONVOLUTION_BORDER_MODE),
1526 const_iv (GL_CONSTANT_BORDER), 1983 const_iv (GL_CONSTANT_BORDER),
1527 const_iv (GL_LINES), 1984 const_iv (GL_LINES),
1985 const_iv (GL_LINE_STRIP),
1986 const_iv (GL_LINE_LOOP),
1528 const_iv (GL_QUADS), 1987 const_iv (GL_QUADS),
1529 const_iv (GL_LINE_LOOP), 1988 const_iv (GL_QUAD_STRIP),
1989 const_iv (GL_TRIANGLES),
1990 const_iv (GL_TRIANGLE_STRIP),
1991 const_iv (GL_TRIANGLE_FAN),
1530 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1992 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1531 const_iv (GL_FASTEST), 1993 const_iv (GL_FASTEST),
1994 const_iv (GL_V2F),
1995 const_iv (GL_V3F),
1996 const_iv (GL_T2F_V3F),
1997 const_iv (GL_T2F_N3F_V3F),
1532# undef const_iv 1998# undef const_iv
1533 }; 1999 };
1534 2000
1535 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2001 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1536 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2002 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1537} 2003}
1538 2004
2005char *
2006gl_vendor ()
2007 CODE:
2008 RETVAL = (char *)glGetString (GL_VENDOR);
2009 OUTPUT:
2010 RETVAL
2011
2012char *
2013gl_version ()
2014 CODE:
2015 RETVAL = (char *)glGetString (GL_VERSION);
2016 OUTPUT:
2017 RETVAL
2018
2019char *
2020gl_extensions ()
2021 CODE:
2022 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2023 OUTPUT:
2024 RETVAL
2025
1539int glGetError () 2026int glGetError ()
2027
2028void glFinish ()
1540 2029
1541void glClear (int mask) 2030void glClear (int mask)
1542 2031
1543void glClearColor (float r, float g, float b, float a = 1.0) 2032void glClearColor (float r, float g, float b, float a = 1.0)
1544 PROTOTYPE: @ 2033 PROTOTYPE: @
1551 2040
1552void glHint (int target, int mode) 2041void glHint (int target, int mode)
1553 2042
1554void glBlendFunc (int sfactor, int dfactor) 2043void glBlendFunc (int sfactor, int dfactor)
1555 2044
2045void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2046 CODE:
2047 gl_BlendFuncSeparate (sa, da, saa, daa);
2048
2049void glDepthMask (int flag)
2050
1556void glLogicOp (int opcode) 2051void glLogicOp (int opcode)
1557 2052
1558void glColorMask (int red, int green, int blue, int alpha) 2053void glColorMask (int red, int green, int blue, int alpha)
1559 2054
1560void glMatrixMode (int mode) 2055void glMatrixMode (int mode)
1563 2058
1564void glPopMatrix () 2059void glPopMatrix ()
1565 2060
1566void glLoadIdentity () 2061void glLoadIdentity ()
1567 2062
2063void glDrawBuffer (int buffer)
2064
2065void glReadBuffer (int buffer)
2066
1568# near and far are due to microsofts buggy c compiler 2067# near_ and far_ are due to microsofts buggy "c" compiler
2068void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2069
2070# near_ and far_ are due to microsofts buggy "c" compiler
1569void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2071void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1570 2072
1571void glViewport (int x, int y, int width, int height) 2073void glViewport (int x, int y, int width, int height)
1572 2074
1573void glScissor (int x, int y, int width, int height) 2075void glScissor (int x, int y, int width, int height)
1588 2090
1589void glEnd () 2091void glEnd ()
1590 2092
1591void glColor (float r, float g, float b, float a = 1.0) 2093void glColor (float r, float g, float b, float a = 1.0)
1592 PROTOTYPE: @ 2094 PROTOTYPE: @
2095 ALIAS:
2096 glColor_premultiply = 1
1593 CODE: 2097 CODE:
1594 // 255.999 is close enough to correctness (256 and clamp) 2098 if (ix)
1595 glColor4ub (r * 255.999, g * 255.999, b * 255.999, a * 255.999); 2099 {
2100 r *= a;
2101 g *= a;
2102 b *= a;
2103 }
2104 // microsoft visual "c" rounds instead of truncating...
2105 glColor4f (r, g, b, a);
2106
2107void glInterleavedArrays (int format, int stride, char *data)
2108
2109void glDrawElements (int mode, int count, int type, char *indices)
2110
2111# 1.2 void glDrawRangeElements (int mode, int start, int end
2112
2113void glRasterPos (float x, float y, float z = 0.)
2114 CODE:
2115 glRasterPos3f (0, 0, z);
2116 glBitmap (0, 0, 0, 0, x, y, 0);
1596 2117
1597void glVertex (float x, float y, float z = 0.) 2118void glVertex (float x, float y, float z = 0.)
1598 CODE: 2119 CODE:
1599 glVertex3f (x, y, z); 2120 glVertex3f (x, y, z);
1600 2121
1612 2133
1613void glBindTexture (int target, int name) 2134void glBindTexture (int target, int name)
1614 2135
1615void glConvolutionParameter (int target, int pname, float params) 2136void glConvolutionParameter (int target, int pname, float params)
1616 CODE: 2137 CODE:
1617 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2138 if (gl.ConvolutionParameterf)
2139 gl.ConvolutionParameterf (target, pname, params);
1618 2140
1619void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2141void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1620 CODE: 2142 CODE:
1621 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2143 if (gl.ConvolutionFilter2D)
1622 (target, internalformat, width, height, format, type, data)); 2144 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1623 2145
1624void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2146void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1625 CODE: 2147 CODE:
1626 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2148 if (gl.SeparableFilter2D)
1627 (target, internalformat, width, height, format, type, row, column)); 2149 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1628 2150
1629void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2151void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1630 2152
1631void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2153void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1632 2154
1633void glRasterPos (int x, int y) 2155void glDrawPixels (int width, int height, int format, int type, char *pixels)
1634 CODE:
1635 glRasterPos2i (x, y);
1636 2156
1637void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2157void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1638 2158
1639int glGenTexture () 2159int glGenTexture ()
1640 CODE: 2160 CODE:

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