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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.82 by root, Mon May 15 00:15:08 2006 UTC vs.
Revision 1.167 by root, Sat Dec 9 02:21:25 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
6#endif 9#endif
7 10
8#include "EXTERN.h" 11#include "EXTERN.h"
9#include "perl.h" 12#include "perl.h"
10#include "XSUB.h" 13#include "XSUB.h"
11 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
12#include <math.h> 19#include <math.h>
13#include <string.h> 20#include <string.h>
14#include <stdio.h> 21#include <stdio.h>
22#include <stdlib.h>
15 23
16#include <SDL.h> 24#include <SDL.h>
17#include <SDL_endian.h> 25#include <SDL_endian.h>
18#include <SDL_image.h> 26#include <SDL_image.h>
19#include <SDL_mixer.h> 27#include <SDL_mixer.h>
20#include <SDL_opengl.h> 28#include <SDL_opengl.h>
21 29
30#define PANGO_ENABLE_BACKEND
31#define G_DISABLE_CAST_CHECKS
32
22#include <glib/gmacros.h> 33#include <glib/gmacros.h>
23 34
24#include <pango/pango.h> 35#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 36
29#ifndef _WIN32 37#ifndef _WIN32
30# include <sys/types.h> 38# include <sys/types.h>
31# include <sys/socket.h> 39# include <sys/socket.h>
32# include <netinet/in.h> 40# include <netinet/in.h>
33# include <netinet/tcp.h> 41# include <netinet/tcp.h>
34# include <inttypes.h> 42# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 43#endif
43 44
44#include "glext.h" 45#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 46
46#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
47 48
48#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
50 51
51#define MIN_FONT_HEIGHT 10 52#define MIN_FONT_HEIGHT 10
52 53
53#define GL_CALL(type,func,args) \ 54#if 0
54 { \ 55# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 56#else
56 static type fptr_; \ 57# define PARACHUTE 0
57 \ 58#endif
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67 59
60static struct
61{
62#define GL_FUNC(ptr,name) ptr name;
63#include "glfunc.h"
64#undef GL_FUNC
65} gl;
66
67static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
68{
69 if (gl.BlendFuncSeparate)
70 gl.BlendFuncSeparate (sa, da, saa, daa);
71 else if (gl.BlendFuncSeparateEXT)
72 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
73 else
74 glBlendFunc (sa, da);
75}
76
77#include "texcache.c"
78
79#include "pango-font.c"
80#include "pango-fontmap.c"
81#include "pango-render.c"
82
68typedef Mix_Chunk *CFClient__MixChunk; 83typedef Mix_Chunk *CFPlus__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 84typedef Mix_Music *CFPlus__MixMusic;
70 85
71typedef PangoFontDescription *CFClient__Font; 86typedef PangoFontDescription *CFPlus__Font;
87
88static int
89shape_attr_p (PangoLayoutRun *run)
90{
91 GSList *attrs = run->item->analysis.extra_attrs;
92
93 while (attrs)
94 {
95 PangoAttribute *attr = attrs->data;
96
97 if (attr->klass->type == PANGO_ATTR_SHAPE)
98 return 1;
99
100 attrs = attrs->next;
101 }
102
103 return 0;
104}
72 105
73typedef struct cf_layout { 106typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 107 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 108 float r, g, b, a; // default color for rgba mode
77 int base_height; 109 int base_height;
78 CFClient__Font font; 110 CFPlus__Font font;
79} *CFClient__Layout; 111} *CFPlus__Layout;
80 112
81static CFClient__Font default_font; 113static CFPlus__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 114static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 115static PangoFontMap *opengl_fontmap;
84 116
85static void 117static void
86substitute_func (FcPattern *pattern, gpointer data) 118substitute_func (FcPattern *pattern, gpointer data)
87{ 119{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 120 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifndef _WIN32 121#ifdef FC_HINT_STYLE
122 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
123#endif
90 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 124 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
91#endif
92} 125}
93 126
94static void 127static void
95layout_update_font (CFClient__Layout self) 128layout_update_font (CFPlus__Layout self)
96{ 129{
97 /* use a random scale factor to account for unknown descenders, 0.8 works 130 /* use a random scale factor to account for unknown descenders, 0.8 works
98 * reasonably well with bitstream vera 131 * reasonably well with bitstream vera
99 */ 132 */
100 PangoFontDescription *font = self->font ? self->font : default_font; 133 PangoFontDescription *font = self->font ? self->font : default_font;
104 137
105 pango_layout_set_font_description (self->pl, font); 138 pango_layout_set_font_description (self->pl, font);
106} 139}
107 140
108static void 141static void
109layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 142layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
110{ 143{
144 PangoRectangle rect;
145
146 // get_pixel_* wrongly rounds down
111 pango_layout_get_pixel_size (self->pl, w, h); 147 pango_layout_get_extents (self->pl, 0, &rect);
112 148
113 if (!*w) *w = 1; 149 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
114 if (!*h) *h = 1; 150 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
115 151
116 *w = (*w + 3) & ~3; 152 if (!rect.width) rect.width = 1;
153 if (!rect.height) rect.height = 1;
154
155 *w = rect.width;
156 *h = rect.height;
117} 157}
118 158
119typedef uint16_t mapface; 159typedef uint16_t mapface;
120 160
121typedef struct { 161typedef struct {
124 float s, t; 164 float s, t;
125 uint8_t r, g, b, a; 165 uint8_t r, g, b, a;
126} maptex; 166} maptex;
127 167
128typedef struct { 168typedef struct {
129 int16_t darkness; 169 uint32_t player;
130 mapface face[3]; 170 mapface face[3];
171 uint16_t darkness;
172 uint8_t stat_width, stat_hp, flags;
131} mapcell; 173} mapcell;
132 174
133typedef struct { 175typedef struct {
134 int32_t c0, c1; 176 int32_t c0, c1;
135 mapcell *col; 177 mapcell *col;
144 int texs; 186 int texs;
145 maptex *tex; 187 maptex *tex;
146 188
147 int32_t rows; 189 int32_t rows;
148 maprow *row; 190 maprow *row;
149} *CFClient__Map; 191} *CFPlus__Map;
150 192
151static char * 193static char *
152prepend (char *ptr, int sze, int inc) 194prepend (char *ptr, int sze, int inc)
153{ 195{
154 char *p; 196 char *p;
172 214
173#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 215#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
174#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
175 217
176static maprow * 218static maprow *
177map_get_row (CFClient__Map self, int y) 219map_get_row (CFPlus__Map self, int y)
178{ 220{
179 if (0 > y) 221 if (0 > y)
180 { 222 {
181 int extend = - y + MAP_EXTEND_Y; 223 int extend = - y + MAP_EXTEND_Y;
182 Prepend (maprow, self->row, self->rows, extend); 224 Prepend (maprow, self->row, self->rows, extend);
220 262
221 return row->col + (x - row->c0); 263 return row->col + (x - row->c0);
222} 264}
223 265
224static mapcell * 266static mapcell *
225map_get_cell (CFClient__Map self, int x, int y) 267map_get_cell (CFPlus__Map self, int x, int y)
226{ 268{
227 return row_get_cell (map_get_row (self, y), x); 269 return row_get_cell (map_get_row (self, y), x);
228} 270}
229 271
230static void 272static void
231map_clear (CFClient__Map self) 273map_clear (CFPlus__Map self)
232{ 274{
233 int r; 275 int r;
234 276
235 for (r = 0; r < self->rows; r++) 277 for (r = 0; r < self->rows; r++)
236 Safefree (self->row[r].col); 278 Safefree (self->row[r].col);
244 self->row = 0; 286 self->row = 0;
245 self->rows = 0; 287 self->rows = 0;
246} 288}
247 289
248static void 290static void
249map_blank (CFClient__Map self, int x0, int y0, int w, int h) 291map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
250{ 292{
251 int x, y; 293 int x, y;
252 maprow *row; 294 maprow *row;
295 mapcell *cell;
253 296
254 for (y = y0; y < y0 + h; y++) 297 for (y = y0; y < y0 + h; y++)
255 if (y >= 0) 298 if (y >= 0)
256 { 299 {
257 if (y >= self->rows) 300 if (y >= self->rows)
263 if (x >= row->c0) 306 if (x >= row->c0)
264 { 307 {
265 if (x >= row->c1) 308 if (x >= row->c1)
266 break; 309 break;
267 310
268 row->col[x - row->c0].darkness = -1; 311 cell = row->col + x - row->c0;
312
313 cell->darkness = 0;
314 cell->stat_hp = 0;
315 cell->flags = 0;
316 cell->player = 0;
269 } 317 }
270 } 318 }
271} 319}
272 320
273static void 321static void
294 ev.data2 = 0; 342 ev.data2 = 0;
295 343
296 SDL_PushEvent ((SDL_Event *)&ev); 344 SDL_PushEvent ((SDL_Event *)&ev);
297} 345}
298 346
347static unsigned int
348minpot (unsigned int n)
349{
350 if (!n)
351 return 0;
352
353 --n;
354
355 n |= n >> 1;
356 n |= n >> 2;
357 n |= n >> 4;
358 n |= n >> 8;
359 n |= n >> 16;
360
361 return n + 1;
362}
363
364/* SDL should provide this, really. */
365#define SDLK_MODIFIER_MIN 300
366#define SDLK_MODIFIER_MAX 314
367
299MODULE = CFClient PACKAGE = CFClient 368MODULE = CFPlus PACKAGE = CFPlus
300 369
301PROTOTYPES: ENABLE 370PROTOTYPES: ENABLE
302 371
303BOOT: 372BOOT:
304{ 373{
305 HV *stash = gv_stashpv ("CFClient", 1); 374 HV *stash = gv_stashpv ("CFPlus", 1);
306 static const struct { 375 static const struct {
307 const char *name; 376 const char *name;
308 IV iv; 377 IV iv;
309 } *civ, const_iv[] = { 378 } *civ, const_iv[] = {
310# define const_iv(name) { # name, (IV)name } 379# define const_iv(name) { # name, (IV)name }
380 const_iv (SDLK_MODIFIER_MIN),
381 const_iv (SDLK_MODIFIER_MAX),
382
311 const_iv (SDL_ACTIVEEVENT), 383 const_iv (SDL_ACTIVEEVENT),
312 const_iv (SDL_KEYDOWN), 384 const_iv (SDL_KEYDOWN),
313 const_iv (SDL_KEYUP), 385 const_iv (SDL_KEYUP),
314 const_iv (SDL_MOUSEMOTION), 386 const_iv (SDL_MOUSEMOTION),
315 const_iv (SDL_MOUSEBUTTONDOWN), 387 const_iv (SDL_MOUSEBUTTONDOWN),
324 const_iv (SDL_EVENT_RESERVEDA), 396 const_iv (SDL_EVENT_RESERVEDA),
325 const_iv (SDL_EVENT_RESERVEDB), 397 const_iv (SDL_EVENT_RESERVEDB),
326 const_iv (SDL_VIDEORESIZE), 398 const_iv (SDL_VIDEORESIZE),
327 const_iv (SDL_VIDEOEXPOSE), 399 const_iv (SDL_VIDEOEXPOSE),
328 const_iv (SDL_USEREVENT), 400 const_iv (SDL_USEREVENT),
401
402 const_iv (SDL_APPINPUTFOCUS),
403 const_iv (SDL_APPMOUSEFOCUS),
404 const_iv (SDL_APPACTIVE),
405
329 const_iv (SDLK_KP0), 406 const_iv (SDLK_KP0),
330 const_iv (SDLK_KP1), 407 const_iv (SDLK_KP1),
331 const_iv (SDLK_KP2), 408 const_iv (SDLK_KP2),
332 const_iv (SDLK_KP3), 409 const_iv (SDLK_KP3),
333 const_iv (SDLK_KP4), 410 const_iv (SDLK_KP4),
388 const_iv (SDLK_BREAK), 465 const_iv (SDLK_BREAK),
389 const_iv (SDLK_MENU), 466 const_iv (SDLK_MENU),
390 const_iv (SDLK_POWER), 467 const_iv (SDLK_POWER),
391 const_iv (SDLK_EURO), 468 const_iv (SDLK_EURO),
392 const_iv (SDLK_UNDO), 469 const_iv (SDLK_UNDO),
470
393 const_iv (KMOD_NONE), 471 const_iv (KMOD_NONE),
472 const_iv (KMOD_SHIFT),
394 const_iv (KMOD_LSHIFT), 473 const_iv (KMOD_LSHIFT),
395 const_iv (KMOD_RSHIFT), 474 const_iv (KMOD_RSHIFT),
475 const_iv (KMOD_CTRL),
396 const_iv (KMOD_LCTRL), 476 const_iv (KMOD_LCTRL),
397 const_iv (KMOD_RCTRL), 477 const_iv (KMOD_RCTRL),
478 const_iv (KMOD_ALT),
398 const_iv (KMOD_LALT), 479 const_iv (KMOD_LALT),
399 const_iv (KMOD_RALT), 480 const_iv (KMOD_RALT),
481 const_iv (KMOD_META),
400 const_iv (KMOD_LMETA), 482 const_iv (KMOD_LMETA),
401 const_iv (KMOD_RMETA), 483 const_iv (KMOD_RMETA),
402 const_iv (KMOD_NUM), 484 const_iv (KMOD_NUM),
403 const_iv (KMOD_CAPS), 485 const_iv (KMOD_CAPS),
404 const_iv (KMOD_MODE), 486 const_iv (KMOD_MODE),
405 const_iv (KMOD_CTRL),
406 const_iv (KMOD_SHIFT),
407 const_iv (KMOD_ALT),
408 const_iv (KMOD_META)
409# undef const_iv 487# undef const_iv
410 }; 488 };
411 489
412 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 490 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
413 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 491 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
492
493 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
494 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
414} 495}
496
497int
498in_destruct ()
499 CODE:
500 RETVAL = PL_main_cv == Nullcv;
501 OUTPUT:
502 RETVAL
503
504NV floor (NV x)
505
506NV ceil (NV x)
415 507
416void 508void
417pango_init () 509pango_init ()
418 CODE: 510 CODE:
419{ 511{
420 // delayed, so it can pick up new fonts added by AddFontResourceEx
421 ft2_fontmap = pango_ft2_font_map_new (); 512 opengl_fontmap = pango_opengl_font_map_new ();
422 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 513 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
423 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 514 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
424
425 cairo_fontmap = pango_cairo_font_map_get_default ();
426 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
427} 515}
428 516
429int 517int
430SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 518SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
431 519
432void 520void
433SDL_Quit () 521SDL_Quit ()
434 522
435void 523void
441 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 529 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
442 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 530 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
443 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 531 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
444 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 532 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
445 533
534 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
535 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
536
446 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 537 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
447 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 538 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
448 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 539 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
449 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 540 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
450 541
451 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 542 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
543#if SDL_VERSION_ATLEAST(1,2,10)
452 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 544 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
453 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 545 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
546#endif
454 547
455 SDL_EnableUNICODE (1); 548 SDL_EnableUNICODE (1);
456 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 549 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
457 550
458 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 551 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
467 560
468 ++m; 561 ++m;
469 } 562 }
470} 563}
471 564
565char *
566SDL_GetError ()
567
472int 568int
473SDL_SetVideoMode (int w, int h, int fullscreen) 569SDL_SetVideoMode (int w, int h, int fullscreen)
474 CODE: 570 CODE:
475 RETVAL = !!SDL_SetVideoMode ( 571 RETVAL = !!SDL_SetVideoMode (
476 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 572 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
477 ); 573 );
574 if (RETVAL)
575 {
478 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 576 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
577# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
578# include "glfunc.h"
579# undef GL_FUNC
580 }
479 OUTPUT: 581 OUTPUT:
480 RETVAL 582 RETVAL
481 583
482void 584void
483SDL_GL_SwapBuffers () 585SDL_GL_SwapBuffers ()
586
587char *
588SDL_GetKeyName (int sym)
484 589
485void 590void
486SDL_PollEvent () 591SDL_PollEvent ()
487 PPCODE: 592 PPCODE:
488{ 593{
498 case SDL_KEYDOWN: 603 case SDL_KEYDOWN:
499 case SDL_KEYUP: 604 case SDL_KEYUP:
500 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 605 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
501 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 606 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
502 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 607 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
608 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
503 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 609 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
504 break; 610 break;
505 611
506 case SDL_ACTIVEEVENT: 612 case SDL_ACTIVEEVENT:
507 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 613 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
508 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 614 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
509 break; 615 break;
510 616
511 case SDL_MOUSEMOTION: 617 case SDL_MOUSEMOTION:
618 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
619
512 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 620 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
513 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 621 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
514 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 622 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
515 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 623 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
516 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 624 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
517 break; 625 break;
518 626
519 case SDL_MOUSEBUTTONDOWN: 627 case SDL_MOUSEBUTTONDOWN:
520 case SDL_MOUSEBUTTONUP: 628 case SDL_MOUSEBUTTONUP:
629 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
630
521 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 631 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
522 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 632 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
523 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 633 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
524 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 634 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
525 break; 635 break;
529 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 639 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
530 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 640 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
531 break; 641 break;
532 } 642 }
533 643
534 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 644 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
535 } 645 }
536} 646}
537 647
538int 648int
539Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 649Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
552 CODE: 662 CODE:
553#ifndef _WIN32 663#ifndef _WIN32
554 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 664 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
555#endif 665#endif
556 666
557char * 667void
558gl_version () 668win32_proxy_info ()
559 CODE: 669 PPCODE:
560 RETVAL = (char *)glGetString (GL_VERSION); 670{
561 OUTPUT: 671#ifdef _WIN32
562 RETVAL 672 char buffer[2048];
673 DWORD buflen;
563 674
564char * 675 EXTEND (SP, 3);
565gl_extensions () 676
566 CODE: 677 buflen = sizeof (buffer);
567 RETVAL = (char *)glGetString (GL_EXTENSIONS); 678 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
568 OUTPUT: 679 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
569 RETVAL 680 {
681 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
682
683 buflen = sizeof (buffer);
684 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
685 {
686 PUSHs (newSVpv (buffer, 0));
687
688 buflen = sizeof (buffer);
689 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
690 PUSHs (newSVpv (buffer, 0));
691 }
692 }
693#endif
694}
570 695
571void 696void
572add_font (char *file) 697add_font (char *file)
573 CODE: 698 CODE:
574 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 699 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
575#ifdef _WIN32
576 // cairo... sigh... requires win2000
577 AddFontResourceEx (file, FR_PRIVATE, 0);
578#endif
579 700
580void 701void
581load_image_inline (SV *image_) 702load_image_inline (SV *image_)
582 ALIAS: 703 ALIAS:
583 load_image_file = 1 704 load_image_file = 1
625 746
626 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 747 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
627 748
628 assert (surface2->pitch == surface2->w * 4); 749 assert (surface2->pitch == surface2->w * 4);
629 750
751 SDL_LockSurface (surface2);
630 EXTEND (SP, 5); 752 EXTEND (SP, 6);
631 PUSHs (sv_2mortal (newSViv (surface2->w))); 753 PUSHs (sv_2mortal (newSViv (surface2->w)));
632 PUSHs (sv_2mortal (newSViv (surface2->h))); 754 PUSHs (sv_2mortal (newSViv (surface2->h)));
633 SDL_LockSurface (surface2);
634 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 755 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
635 SDL_UnlockSurface (surface2);
636 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 756 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
637 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 757 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
638 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 758 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
759 SDL_UnlockSurface (surface2);
639 760
640 SDL_FreeSurface (surface); 761 SDL_FreeSurface (surface);
641 SDL_FreeSurface (surface2); 762 SDL_FreeSurface (surface2);
642} 763}
643 764
667} 788}
668 789
669void 790void
670error (char *message) 791error (char *message)
671 CODE: 792 CODE:
793 fprintf (stderr, "ERROR: %s\n", message);
672#ifdef _WIN32 794#ifdef _WIN32
673 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 795 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
796#endif
797
798void
799fatal (char *message)
800 CODE:
801 fprintf (stderr, "FATAL: %s\n", message);
802#ifdef _WIN32
803 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
804#endif
805 _exit (1);
806
807void
808_exit (int retval = 0)
809 CODE:
810#ifdef WIN32
811 ExitThread (retval); // unclean, please beam me up
674#else 812#else
675 fprintf (stderr, "ERROR: %s\n", message); 813 _exit (retval);
676#endif 814#endif
677 815
678void
679fatal (char *message)
680 CODE:
681#ifdef _WIN32
682 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
683#else
684 fprintf (stderr, "FATAL: %s\n", message);
685#endif
686 exit (1);
687
688MODULE = CFClient PACKAGE = CFClient::Font 816MODULE = CFPlus PACKAGE = CFPlus::Font
689 817
690CFClient::Font 818CFPlus::Font
691new_from_file (SV *class, char *path, int id = 0) 819new_from_file (SV *class, char *path, int id = 0)
692 CODE: 820 CODE:
693{ 821{
694 int count; 822 int count;
695 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 823 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
698} 826}
699 OUTPUT: 827 OUTPUT:
700 RETVAL 828 RETVAL
701 829
702void 830void
703DESTROY (CFClient::Font self) 831DESTROY (CFPlus::Font self)
704 CODE: 832 CODE:
705 pango_font_description_free (self); 833 pango_font_description_free (self);
706 834
707void 835void
708make_default (CFClient::Font self) 836make_default (CFPlus::Font self)
709 CODE: 837 CODE:
710 default_font = self; 838 default_font = self;
711 839
712MODULE = CFClient PACKAGE = CFClient::Layout 840MODULE = CFPlus PACKAGE = CFPlus::Layout
713 841
714CFClient::Layout 842void
715new (SV *class, int rgba = 0) 843reset_glyph_cache ()
844 CODE:
845 tc_clear ();
846
847CFPlus::Layout
848new (SV *class)
716 CODE: 849 CODE:
717 New (0, RETVAL, 1, struct cf_layout); 850 New (0, RETVAL, 1, struct cf_layout);
718 851
719 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 852 RETVAL->pl = pango_layout_new (opengl_context);
720 RETVAL->rgba = rgba;
721 RETVAL->r = 1.; 853 RETVAL->r = 1.;
722 RETVAL->g = 1.; 854 RETVAL->g = 1.;
723 RETVAL->b = 1.; 855 RETVAL->b = 1.;
724 RETVAL->a = 1.; 856 RETVAL->a = 1.;
725 RETVAL->base_height = MIN_FONT_HEIGHT; 857 RETVAL->base_height = MIN_FONT_HEIGHT;
729 layout_update_font (RETVAL); 861 layout_update_font (RETVAL);
730 OUTPUT: 862 OUTPUT:
731 RETVAL 863 RETVAL
732 864
733void 865void
734DESTROY (CFClient::Layout self) 866DESTROY (CFPlus::Layout self)
735 CODE: 867 CODE:
736 g_object_unref (self->pl); 868 g_object_unref (self->pl);
737 Safefree (self); 869 Safefree (self);
738 870
739int
740is_rgba (CFClient::Layout self)
741 CODE:
742 RETVAL = self->rgba;
743 OUTPUT:
744 RETVAL
745
746void 871void
747set_text (CFClient::Layout self, SV *text_) 872set_text (CFPlus::Layout self, SV *text_)
748 CODE: 873 CODE:
749{ 874{
750 STRLEN textlen; 875 STRLEN textlen;
751 char *text = SvPVutf8 (text_, textlen); 876 char *text = SvPVutf8 (text_, textlen);
752 877
753 pango_layout_set_text (self->pl, text, textlen); 878 pango_layout_set_text (self->pl, text, textlen);
754} 879}
755 880
756void 881void
757set_markup (CFClient::Layout self, SV *text_) 882set_markup (CFPlus::Layout self, SV *text_)
758 CODE: 883 CODE:
759{ 884{
760 STRLEN textlen; 885 STRLEN textlen;
761 char *text = SvPVutf8 (text_, textlen); 886 char *text = SvPVutf8 (text_, textlen);
762 887
763 pango_layout_set_markup (self->pl, text, textlen); 888 pango_layout_set_markup (self->pl, text, textlen);
764} 889}
765 890
891void
892set_shapes (CFPlus::Layout self, ...)
893 CODE:
894{
895 PangoAttrList *attrs = 0;
896 const char *text = pango_layout_get_text (self->pl);
897 const char *pos = text;
898 int arg = 4;
899
900 while (arg < items && (pos = strstr (pos, OBJ_STR)))
901 {
902 PangoRectangle inkrect, rect;
903 PangoAttribute *attr;
904
905 int x = SvIV (ST (arg - 3));
906 int y = SvIV (ST (arg - 2));
907 int w = SvIV (ST (arg - 1));
908 int h = SvIV (ST (arg ));
909
910 inkrect.x = 0;
911 inkrect.y = 0;
912 inkrect.width = 0;
913 inkrect.height = 0;
914
915 rect.x = x * PANGO_SCALE;
916 rect.y = y * PANGO_SCALE;
917 rect.width = w * PANGO_SCALE;
918 rect.height = h * PANGO_SCALE;
919
920 if (!attrs)
921 attrs = pango_layout_get_attributes (self->pl);
922
923 attr = pango_attr_shape_new (&inkrect, &rect);
924 attr->start_index = pos - text;
925 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
926 pango_attr_list_insert (attrs, attr);
927
928 arg += 4;
929 pos += sizeof (OBJ_STR) - 1;
930 }
931
932 if (attrs)
933 pango_layout_set_attributes (self->pl, attrs);
934}
935
936void
937get_shapes (CFPlus::Layout self)
938 PPCODE:
939{
940 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
941
942 do
943 {
944 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
945
946 if (run && shape_attr_p (run))
947 {
948 PangoRectangle extents;
949 pango_layout_iter_get_run_extents (iter, 0, &extents);
950
951 EXTEND (SP, 2);
952 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
953 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
954 }
955 }
956 while (pango_layout_iter_next_run (iter));
957
958 pango_layout_iter_free (iter);
959}
960
961int
962has_wrapped (CFPlus::Layout self)
963 CODE:
964{
965 int lines = 1;
966 const char *text = pango_layout_get_text (self->pl);
967
968 while (*text)
969 lines += *text++ == '\n';
970
971 RETVAL = lines < pango_layout_get_line_count (self->pl);
972}
973 OUTPUT:
974 RETVAL
975
766SV * 976SV *
767get_text (CFClient::Layout self) 977get_text (CFPlus::Layout self)
768 CODE: 978 CODE:
769 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 979 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
770 SvUTF8_on (RETVAL); 980 sv_utf8_decode (RETVAL);
771 OUTPUT: 981 OUTPUT:
772 RETVAL 982 RETVAL
773 983
774void 984void
775set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 985set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
776 CODE: 986 CODE:
777 self->r = r; 987 self->r = r;
778 self->g = g; 988 self->g = g;
779 self->b = b; 989 self->b = b;
780 self->a = a; 990 self->a = a;
781 991
782void 992void
783set_font (CFClient::Layout self, CFClient::Font font = 0) 993set_font (CFPlus::Layout self, CFPlus::Font font = 0)
784 CODE: 994 CODE:
785 if (self->font != font) 995 if (self->font != font)
786 { 996 {
787 self->font = font; 997 self->font = font;
788 layout_update_font (self); 998 layout_update_font (self);
789 } 999 }
790 1000
791void 1001void
792set_height (CFClient::Layout self, int base_height) 1002set_height (CFPlus::Layout self, int base_height)
793 CODE: 1003 CODE:
794 if (self->base_height != base_height) 1004 if (self->base_height != base_height)
795 { 1005 {
796 self->base_height = base_height; 1006 self->base_height = base_height;
797 layout_update_font (self); 1007 layout_update_font (self);
798 } 1008 }
799 1009
800void 1010void
801set_width (CFClient::Layout self, int max_width = -1) 1011set_width (CFPlus::Layout self, int max_width = -1)
802 CODE: 1012 CODE:
803 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1013 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
804 1014
805void 1015void
1016set_indent (CFPlus::Layout self, int indent)
1017 CODE:
1018 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1019
1020void
1021set_spacing (CFPlus::Layout self, int spacing)
1022 CODE:
1023 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1024
1025void
1026set_ellipsise (CFPlus::Layout self, int ellipsise)
1027 CODE:
1028 pango_layout_set_ellipsize (self->pl,
1029 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1030 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1031 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1032 : PANGO_ELLIPSIZE_NONE
1033 );
1034
1035void
1036set_single_paragraph_mode (CFPlus::Layout self, int spm)
1037 CODE:
1038 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1039
1040void
806size (CFClient::Layout self) 1041size (CFPlus::Layout self)
807 PPCODE: 1042 PPCODE:
808{ 1043{
809 int w, h; 1044 int w, h;
810 1045
811 layout_get_pixel_size (self, &w, &h); 1046 layout_get_pixel_size (self, &w, &h);
814 PUSHs (sv_2mortal (newSViv (w))); 1049 PUSHs (sv_2mortal (newSViv (w)));
815 PUSHs (sv_2mortal (newSViv (h))); 1050 PUSHs (sv_2mortal (newSViv (h)));
816} 1051}
817 1052
818int 1053int
1054descent (CFPlus::Layout self)
1055 CODE:
1056{
1057 PangoRectangle rect;
1058 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1059 pango_layout_line_get_pixel_extents (line, 0, &rect);
1060 RETVAL = PANGO_DESCENT (rect);
1061}
1062 OUTPUT:
1063 RETVAL
1064
1065int
819xy_to_index (CFClient::Layout self, int x, int y) 1066xy_to_index (CFPlus::Layout self, int x, int y)
820 CODE: 1067 CODE:
821{ 1068{
822 int index, trailing; 1069 int index, trailing;
823 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1070 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
824 RETVAL = index; 1071 RETVAL = index + trailing;
825} 1072}
826 OUTPUT: 1073 OUTPUT:
827 RETVAL 1074 RETVAL
828 1075
829void 1076void
830cursor_pos (CFClient::Layout self, int index) 1077cursor_pos (CFPlus::Layout self, int index)
831 PPCODE: 1078 PPCODE:
832{ 1079{
833 PangoRectangle strong_pos; 1080 PangoRectangle strong_pos;
834 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1081 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
835 1082
838 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1085 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
839 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1086 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
840} 1087}
841 1088
842void 1089void
843render (CFClient::Layout self) 1090index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
844 PPCODE: 1091 PPCODE:
845{ 1092{
846 SV *retval; 1093 int line, x;
847 int w, h;
848 1094
849 layout_get_pixel_size (self, &w, &h); 1095 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1096 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
850 1097
851 if (self->rgba)
852 {
853 cairo_surface_t *surface;
854 cairo_t *cairo;
855
856 retval = newSV (w * h * 4);
857 SvPOK_only (retval);
858 SvCUR_set (retval, w * h * 4);
859
860 memset (SvPVX (retval), 0, w * h * 4);
861
862 surface = cairo_image_surface_create_for_data (
863 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
864 cairo = cairo_create (surface);
865 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
866
867 pango_cairo_show_layout (cairo, self->pl);
868
869 cairo_destroy (cairo);
870 cairo_surface_destroy (surface);
871
872 // what a mess, and its premultiplied, too :(
873 {
874 uint32_t *p = (uint32_t *)SvPVX (retval);
875 uint32_t *e = p + w * h;
876
877 while (p < e)
878 {
879 uint32_t rgba = *p;
880 rgba = (rgba >> 24) | (rgba << 8);
881 rgba = SDL_SwapBE32 (rgba);
882 *p++ = rgba;
883 }
884 }
885
886 EXTEND (SP, 5); 1098 EXTEND (SP, 2);
887 PUSHs (sv_2mortal (newSViv (w))); 1099 PUSHs (sv_2mortal (newSViv (line - 1)));
1100 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1101}
1102
1103void
1104line_x_to_index (CFPlus::Layout self, int line, int x)
1105 PPCODE:
1106{
1107 PangoLayoutLine *lp;
1108 int index, trailing;
1109
1110 if (line < 0)
1111 XSRETURN_EMPTY;
1112
1113 if (!(lp = pango_layout_get_line (self->pl, line)))
1114 XSRETURN_EMPTY; /* do better */
1115
1116 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1117
1118 EXTEND (SP, 2);
1119 if (GIMME_V == G_SCALAR)
888 PUSHs (sv_2mortal (newSViv (h))); 1120 PUSHs (sv_2mortal (newSViv (index + trailing)));
889 PUSHs (sv_2mortal (retval));
890 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
891 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
892 }
893 else 1121 else
894 { 1122 {
895 FT_Bitmap bitmap;
896
897 retval = newSV (w * h);
898 SvPOK_only (retval);
899 SvCUR_set (retval, w * h);
900
901 bitmap.rows = h;
902 bitmap.width = w;
903 bitmap.pitch = w;
904 bitmap.buffer = (unsigned char*)SvPVX (retval);
905 bitmap.num_grays = 256;
906 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
907
908 memset (bitmap.buffer, 0, w * h);
909
910 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
911
912 EXTEND (SP, 5);
913 PUSHs (sv_2mortal (newSViv (w))); 1123 PUSHs (sv_2mortal (newSViv (index)));
914 PUSHs (sv_2mortal (newSViv (h))); 1124 PUSHs (sv_2mortal (newSViv (trailing)));
915 PUSHs (sv_2mortal (retval));
916 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
917 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
918 } 1125 }
919} 1126}
920 1127
1128void
1129render (CFPlus::Layout self, float x, float y, int flags = 0)
1130 PPCODE:
1131 pango_opengl_render_layout_subpixel (
1132 self->pl,
1133 x * PANGO_SCALE, y * PANGO_SCALE,
1134 self->r, self->g, self->b, self->a,
1135 flags
1136 );
1137
921MODULE = CFClient PACKAGE = CFClient::Texture 1138MODULE = CFPlus PACKAGE = CFPlus::Texture
922 1139
923void 1140void
1141pad2pot (SV *data_, SV *w_, SV *h_)
1142 CODE:
1143{
1144 int ow = SvIV (w_);
1145 int oh = SvIV (h_);
1146
1147 if (ow && oh)
1148 {
1149 int nw = minpot (ow);
1150 int nh = minpot (oh);
1151
1152 if (nw != ow || nh != oh)
1153 {
1154 if (SvOK (data_))
1155 {
1156 STRLEN datalen;
1157 char *data = SvPVbyte (data_, datalen);
1158 int bpp = datalen / (ow * oh);
1159 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1160
1161 SvPOK_only (result_);
1162 SvCUR_set (result_, nw * nh * bpp);
1163
1164 memset (SvPVX (result_), 0, nw * nh * bpp);
1165 while (oh--)
1166 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1167
1168 sv_setsv (data_, result_);
1169 }
1170
1171 sv_setiv (w_, nw);
1172 sv_setiv (h_, nh);
1173 }
1174 }
1175}
1176
1177void
924draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1178draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
925 PROTOTYPE: $$$;$$ 1179 PROTOTYPE: $$$;$$
926 ALIAS: 1180 ALIAS:
927 draw_quad_alpha = 1 1181 draw_quad_alpha = 1
928 draw_quad_alpha_premultiplied = 2 1182 draw_quad_alpha_premultiplied = 2
929 CODE: 1183 CODE:
930{ 1184{
931 HV *hv = (HV *)SvRV (self); 1185 HV *hv = (HV *)SvRV (self);
932 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1186 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
933 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1187 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
934 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1188 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
935 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
936 1189
937 if (items < 5) 1190 if (items < 5)
938 { 1191 {
939 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1192 w = SvNV (*hv_fetch (hv, "w", 1, 1));
940 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1193 h = SvNV (*hv_fetch (hv, "h", 1, 1));
941 } 1194 }
942 1195
943 if (ix) 1196 if (ix)
944 { 1197 {
945 glEnable (GL_BLEND); 1198 glEnable (GL_BLEND);
1199
1200 if (ix == 2)
946 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1201 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1202 else
1203 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1204 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1205
1206 glEnable (GL_ALPHA_TEST);
1207 glAlphaFunc (GL_GREATER, 0.01f);
947 } 1208 }
948 1209
949 glBindTexture (GL_TEXTURE_2D, name); 1210 glBindTexture (GL_TEXTURE_2D, name);
950
951 if (wrap_mode)
952 {
953 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
954 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
955 }
956 1211
957 glBegin (GL_QUADS); 1212 glBegin (GL_QUADS);
958 glTexCoord2f (0, 0); glVertex2f (x , y ); 1213 glTexCoord2f (0, 0); glVertex2f (x , y );
959 glTexCoord2f (0, t); glVertex2f (x , y + h); 1214 glTexCoord2f (0, t); glVertex2f (x , y + h);
960 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1215 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
961 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1216 glTexCoord2f (s, 0); glVertex2f (x + w, y );
962 glEnd (); 1217 glEnd ();
963 1218
964 if (ix) 1219 if (ix)
1220 {
1221 glDisable (GL_ALPHA_TEST);
965 glDisable (GL_BLEND); 1222 glDisable (GL_BLEND);
1223 }
966} 1224}
967 1225
968MODULE = CFClient PACKAGE = CFClient::Map 1226MODULE = CFPlus PACKAGE = CFPlus::Map
969 1227
970CFClient::Map 1228CFPlus::Map
971new (SV *class, int map_width, int map_height) 1229new (SV *class)
972 CODE: 1230 CODE:
973 New (0, RETVAL, 1, struct map); 1231 New (0, RETVAL, 1, struct map);
974 RETVAL->x = 0; 1232 RETVAL->x = 0;
975 RETVAL->y = 0; 1233 RETVAL->y = 0;
976 RETVAL->w = map_width; 1234 RETVAL->w = 0;
977 RETVAL->h = map_height; 1235 RETVAL->h = 0;
978 RETVAL->ox = 0; 1236 RETVAL->ox = 0;
979 RETVAL->oy = 0; 1237 RETVAL->oy = 0;
980 RETVAL->faces = 8192; 1238 RETVAL->faces = 8192;
981 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1239 Newz (0, RETVAL->face, RETVAL->faces, mapface);
982 RETVAL->texs = 8192; 1240 RETVAL->texs = 8192;
985 RETVAL->row = 0; 1243 RETVAL->row = 0;
986 OUTPUT: 1244 OUTPUT:
987 RETVAL 1245 RETVAL
988 1246
989void 1247void
990DESTROY (CFClient::Map self) 1248DESTROY (CFPlus::Map self)
991 CODE: 1249 CODE:
992{ 1250{
993 map_clear (self); 1251 map_clear (self);
994 Safefree (self->face); 1252 Safefree (self->face);
1253 Safefree (self->tex);
995 Safefree (self); 1254 Safefree (self);
996} 1255}
997 1256
998void 1257void
1258resize (CFPlus::Map self, int map_width, int map_height)
1259 CODE:
1260 self->w = map_width;
1261 self->h = map_height;
1262
1263void
999clear (CFClient::Map self) 1264clear (CFPlus::Map self)
1000 CODE: 1265 CODE:
1001 map_clear (self); 1266 map_clear (self);
1002 1267
1003void 1268void
1004set_face (CFClient::Map self, int face, int texid) 1269set_face (CFPlus::Map self, int face, int texid)
1005 CODE: 1270 CODE:
1006{ 1271{
1007 while (self->faces <= face) 1272 while (self->faces <= face)
1008 { 1273 {
1009 Append (mapface, self->face, self->faces, self->faces); 1274 Append (mapface, self->face, self->faces, self->faces);
1012 1277
1013 self->face [face] = texid; 1278 self->face [face] = texid;
1014} 1279}
1015 1280
1016void 1281void
1017set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1282set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1018 CODE: 1283 CODE:
1019{ 1284{
1020 while (self->texs <= texid) 1285 while (self->texs <= texid)
1021 { 1286 {
1022 Append (maptex, self->tex, self->texs, self->texs); 1287 Append (maptex, self->tex, self->texs, self->texs);
1034 tex->r = r; 1299 tex->r = r;
1035 tex->g = g; 1300 tex->g = g;
1036 tex->b = b; 1301 tex->b = b;
1037 tex->a = a; 1302 tex->a = a;
1038 } 1303 }
1304
1305 // somewhat hackish, but for textures that require it, it really
1306 // improves the look, and most others don't suffer.
1307 glBindTexture (GL_TEXTURE_2D, name);
1308 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1309 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1310 // use uglier nearest interpolation because linear suffers
1311 // from transparent color bleeding and ugly wrapping effects.
1312 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1039} 1313}
1040 1314
1041int 1315int
1042ox (CFClient::Map self) 1316ox (CFPlus::Map self)
1043 ALIAS: 1317 ALIAS:
1044 oy = 1 1318 oy = 1
1319 x = 2
1320 y = 3
1321 w = 4
1322 h = 5
1045 CODE: 1323 CODE:
1046 switch (ix) 1324 switch (ix)
1047 { 1325 {
1048 case 0: RETVAL = self->ox; break; 1326 case 0: RETVAL = self->ox; break;
1049 case 1: RETVAL = self->oy; break; 1327 case 1: RETVAL = self->oy; break;
1328 case 2: RETVAL = self->x; break;
1329 case 3: RETVAL = self->y; break;
1330 case 4: RETVAL = self->w; break;
1331 case 5: RETVAL = self->h; break;
1050 } 1332 }
1051 OUTPUT: 1333 OUTPUT:
1052 RETVAL 1334 RETVAL
1053 1335
1054void 1336void
1055scroll (CFClient::Map self, int dx, int dy) 1337scroll (CFPlus::Map self, int dx, int dy)
1056 CODE: 1338 CODE:
1057{ 1339{
1058 if (dx > 0) 1340 if (dx > 0)
1059 map_blank (self, self->x, self->y, dx - 1, self->h); 1341 map_blank (self, self->x, self->y, dx, self->h);
1060 else if (dx < 0) 1342 else if (dx < 0)
1061 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1343 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1062 1344
1063 if (dy > 0) 1345 if (dy > 0)
1064 map_blank (self, self->x, self->y, self->w, dy - 1); 1346 map_blank (self, self->x, self->y, self->w, dy);
1065 else if (dy < 0) 1347 else if (dy < 0)
1066 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1348 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1067 1349
1068 self->ox += dx; self->x += dx; 1350 self->ox += dx; self->x += dx;
1069 self->oy += dy; self->y += dy; 1351 self->oy += dy; self->y += dy;
1070 1352
1071 while (self->y < 0) 1353 while (self->y < 0)
1076 self->y += MAP_EXTEND_Y; 1358 self->y += MAP_EXTEND_Y;
1077 } 1359 }
1078} 1360}
1079 1361
1080void 1362void
1081map1a_update (CFClient::Map self, SV *data_) 1363map1a_update (CFPlus::Map self, SV *data_, int extmap)
1082 CODE: 1364 CODE:
1083{ 1365{
1084 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1366 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1085 uint8_t *data_end = (uint8_t *)SvEND (data_); 1367 uint8_t *data_end = (uint8_t *)SvEND (data_);
1086 mapcell *cell; 1368 mapcell *cell;
1087 int x, y, flags; 1369 int x, y, flags;
1088 1370
1089 while (data < data_end) 1371 while (data < data_end - 1)
1090 { 1372 {
1091 flags = (data [0] << 8) + data [1]; data += 2; 1373 flags = (data [0] << 8) + data [1]; data += 2;
1092 1374
1093 x = ((flags >> 10) & 63) + self->x; 1375 x = self->x + ((flags >> 10) & 63);
1094 y = ((flags >> 4) & 63) + self->y; 1376 y = self->y + ((flags >> 4) & 63);
1095 1377
1096 cell = map_get_cell (self, x, y); 1378 cell = map_get_cell (self, x, y);
1097 1379
1098 if (flags & 15) 1380 if (flags & 15)
1099 { 1381 {
1100 if (cell->darkness < 0) 1382 if (!cell->darkness)
1101 { 1383 {
1384 memset (cell, 0, sizeof (*cell));
1102 cell->darkness = 0; 1385 cell->darkness = 256;
1103 cell->face [0] = 0;
1104 cell->face [1] = 0;
1105 cell->face [2] = 0;
1106 } 1386 }
1107 1387
1108 cell->darkness = flags & 8 ? *data++ : 255;
1109
1110 //TODO: don't trust server data to be in-range(!) 1388 //TODO: don't trust server data to be in-range(!)
1389
1390 if (flags & 8)
1391 {
1392 if (extmap)
1393 {
1394 uint8_t ext, cmd;
1395
1396 do
1397 {
1398 ext = *data++;
1399 cmd = ext & 0x3f;
1400
1401 if (cmd < 4)
1402 cell->darkness = 255 - ext * 64 + 1;
1403 else if (cmd == 5) // health
1404 {
1405 cell->stat_width = 1;
1406 cell->stat_hp = *data++;
1407 }
1408 else if (cmd == 6) // monster width
1409 cell->stat_width = *data++ + 1;
1410 else if (cmd == 0x47) // monster width
1411 {
1412 if (*data == 4)
1413 ; // decode player tag
1414
1415 data += *data + 1;
1416 }
1417 else if (cmd == 8) // cell flags
1418 cell->flags = *data++;
1419 else if (ext & 0x40) // unknown, multibyte => skip
1420 data += *data + 1;
1421 else
1422 data++;
1423 }
1424 while (ext & 0x80);
1425 }
1426 else
1427 cell->darkness = *data++ + 1;
1428 }
1111 1429
1112 if (flags & 4) 1430 if (flags & 4)
1113 { 1431 {
1114 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1432 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1115 } 1433 }
1123 { 1441 {
1124 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1442 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1125 } 1443 }
1126 } 1444 }
1127 else 1445 else
1128 cell->darkness = -1; 1446 cell->darkness = 0;
1129 } 1447 }
1130} 1448}
1131 1449
1132SV * 1450SV *
1133mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1451mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1134 CODE: 1452 CODE:
1135{ 1453{
1136 int x1, x; 1454 int x1, x;
1137 int y1, y; 1455 int y1, y;
1138 int z; 1456 int z;
1188} 1506}
1189 OUTPUT: 1507 OUTPUT:
1190 RETVAL 1508 RETVAL
1191 1509
1192void 1510void
1193draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1511draw (CFPlus::Map self, int mx, int my, int sw, int sh)
1194 PPCODE: 1512 CODE:
1195{ 1513{
1196 int vx, vy;
1197 int x, y, z; 1514 int x, y, z;
1198 int last_name; 1515 int last_name;
1199 mapface face; 1516 mapface face;
1200 int sw4 = (sw + 3) & ~3;
1201 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1202 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1203
1204 memset (darkness, 255, sw4 * sh);
1205 SvPOK_only (darkness_sv);
1206 SvCUR_set (darkness_sv, sw4 * sh);
1207
1208 vx = self->x + (self->w - sw) / 2 - shift_x;
1209 vy = self->y + (self->h - sh) / 2 - shift_y;
1210
1211 /*
1212 int vx = self->vx = self->w >= sw
1213 ? self->x + (self->w - sw) / 2
1214 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1215
1216 int vy = self->vy = self->h >= sh
1217 ? self->y + (self->h - sh) / 2
1218 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1219 */
1220 1517
1221 glColor4ub (255, 255, 255, 255); 1518 glColor4ub (255, 255, 255, 255);
1222 1519
1520 glEnable (GL_BLEND);
1223 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1521 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1224 glEnable (GL_BLEND);
1225 glEnable (GL_TEXTURE_2D); 1522 glEnable (GL_TEXTURE_2D);
1226 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1523 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1227 1524
1228 glBegin (GL_QUADS); 1525 glBegin (GL_QUADS);
1229 1526
1230 last_name = 0; 1527 last_name = 0;
1231 1528
1529 mx += self->x;
1530 my += self->y;
1531
1232 for (z = 0; z < 3; z++) 1532 for (z = 0; z < 3; z++)
1233 for (y = 0; y < sh; y++) 1533 for (y = 0; y < sh; y++)
1234 if (0 <= y + vy && y + vy < self->rows) 1534 if (0 <= y + my && y + my < self->rows)
1235 { 1535 {
1236 maprow *row = self->row + (y + vy); 1536 maprow *row = self->row + (y + my);
1237 1537
1238 for (x = 0; x < sw; x++) 1538 for (x = 0; x < sw; x++)
1239 if (row->c0 <= x + vx && x + vx < row->c1) 1539 if (row->c0 <= x + mx && x + mx < row->c1)
1240 { 1540 {
1241 mapcell *cell = row->col + (x + vx - row->c0); 1541 mapcell *cell = row->col + (x + mx - row->c0);
1242
1243 darkness[y * sw4 + x] = cell->darkness < 0
1244 ? 255 - FOW_DARKNESS
1245 : 255 - cell->darkness;
1246 1542
1247 face = cell->face [z]; 1543 face = cell->face [z];
1248 1544
1249 if (face) 1545 if (face && face < self->texs)
1250 { 1546 {
1251 maptex tex = self->tex [face]; 1547 maptex tex = self->tex [face];
1252
1253 int px = (x + 1) * 32 - tex.w; 1548 int px = (x + 1) * 32 - tex.w;
1254 int py = (y + 1) * 32 - tex.h; 1549 int py = (y + 1) * 32 - tex.h;
1255 1550
1256 if (last_name != tex.name) 1551 if (last_name != tex.name)
1257 { 1552 {
1258 glEnd (); 1553 glEnd ();
1259 last_name = tex.name;
1260 glBindTexture (GL_TEXTURE_2D, last_name); 1554 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1261 glBegin (GL_QUADS); 1555 glBegin (GL_QUADS);
1262 } 1556 }
1263 1557
1264 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1558 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1265 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1559 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1266 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1560 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1267 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1561 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1268 } 1562 }
1563
1564 if (cell->flags && z == 2)
1565 {
1566 if (cell->flags & 1)
1567 {
1568 maptex tex = self->tex [1];
1569 int px = (x + 1) * 32 - tex.w + 2;
1570 int py = (y + 1) * 32 - tex.h - 6;
1571
1572 glEnd ();
1573 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1574 glBegin (GL_QUADS);
1575
1576 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1577 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1578 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1579 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1580 }
1581 }
1269 } 1582 }
1270 } 1583 }
1271 1584
1272 glEnd (); 1585 glEnd ();
1273 1586
1274 glDisable (GL_TEXTURE_2D); 1587 glDisable (GL_TEXTURE_2D);
1275 glDisable (GL_BLEND); 1588 glDisable (GL_BLEND);
1589
1590 // top layer: overlays such as the health bar
1591 for (y = 0; y < sh; y++)
1592 if (0 <= y + my && y + my < self->rows)
1593 {
1594 maprow *row = self->row + (y + my);
1595
1596 for (x = 0; x < sw; x++)
1597 if (row->c0 <= x + mx && x + mx < row->c1)
1598 {
1599 mapcell *cell = row->col + (x + mx - row->c0);
1600
1601 int px = x * 32;
1602 int py = y * 32;
1603
1604 if (cell->stat_hp)
1605 {
1606 int width = cell->stat_width * 32;
1607 int thick = sh / 28 + 1 + cell->stat_width;
1608
1609 glColor3ub (0, 0, 0);
1610 glRectf (px + 1, py - thick - 2,
1611 px + width - 1, py);
1612
1613 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1614 glRectf (px + 2,
1615 py - thick - 1,
1616 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1617 }
1618 }
1619 }
1620}
1621
1622void
1623draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1624 CODE:
1625{
1626 static float color[16][3] = {
1627 { 0.00F, 0.00F, 0.00F },
1628 { 1.00F, 1.00F, 1.00F },
1629 { 0.00F, 0.00F, 0.55F },
1630 { 1.00F, 0.00F, 0.00F },
1631
1632 { 1.00F, 0.54F, 0.00F },
1633 { 0.11F, 0.56F, 1.00F },
1634 { 0.93F, 0.46F, 0.00F },
1635 { 0.18F, 0.54F, 0.34F },
1636
1637 { 0.56F, 0.73F, 0.56F },
1638 { 0.80F, 0.80F, 0.80F },
1639 { 0.55F, 0.41F, 0.13F },
1640 { 0.99F, 0.77F, 0.26F },
1641
1642 { 0.74F, 0.65F, 0.41F },
1643
1644 { 0.00F, 1.00F, 1.00F },
1645 { 1.00F, 0.00F, 1.00F },
1646 { 1.00F, 1.00F, 0.00F },
1647 };
1648
1649 int x, y;
1650
1651 glEnable (GL_TEXTURE_2D);
1652 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1653 glEnable (GL_BLEND);
1654 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1655 glBegin (GL_QUADS);
1656
1657 for (y = 0; y < h; y++)
1658 for (x = 0; x < w; x++)
1659 {
1660 unsigned char m = data [x + y * w];
1661
1662 if (m)
1663 {
1664 float *c = color [m & 15];
1665
1666 float tx1 = m & 0x40 ? 0.5 : 0.;
1667 float tx2 = tx1 + 0.5;
1668
1669 glColor4f (c[0], c[1], c[2], 0.75);
1670 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1671 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1672 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1673 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1674 }
1675 }
1676
1677 glEnd ();
1678 glDisable (GL_BLEND);
1679 glDisable (GL_TEXTURE_2D);
1680}
1681
1682void
1683fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1684 PPCODE:
1685{
1686 int x, y;
1687 int sw4 = (sw + 3) & ~3;
1688 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1689 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1690
1691 memset (darkness, 255, sw4 * sh);
1692 SvPOK_only (darkness_sv);
1693 SvCUR_set (darkness_sv, sw4 * sh);
1694
1695 mx += self->x;
1696 my += self->y;
1697
1698 for (y = 0; y < sh; y++)
1699 if (0 <= y + my && y + my < self->rows)
1700 {
1701 maprow *row = self->row + (y + my);
1702
1703 for (x = 0; x < sw; x++)
1704 if (row->c0 <= x + mx && x + mx < row->c1)
1705 {
1706 mapcell *cell = row->col + (x + mx - row->c0);
1707
1708 darkness[y * sw4 + x] = cell->darkness
1709 ? 255 - (cell->darkness - 1)
1710 : 255 - FOW_DARKNESS;
1711 }
1712 }
1276 1713
1277 EXTEND (SP, 3); 1714 EXTEND (SP, 3);
1278 PUSHs (sv_2mortal (newSViv (sw4))); 1715 PUSHs (sv_2mortal (newSViv (sw4)));
1279 PUSHs (sv_2mortal (newSViv (sh))); 1716 PUSHs (sv_2mortal (newSViv (sh)));
1280 PUSHs (darkness_sv); 1717 PUSHs (darkness_sv);
1281} 1718}
1282 1719
1283SV * 1720SV *
1284get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1721get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1285 CODE: 1722 CODE:
1286{ 1723{
1287 int x, y, x1, y1; 1724 int x, y, x1, y1;
1288 SV *data_sv = newSV (w * h * 7 + 5); 1725 SV *data_sv = newSV (w * h * 7 + 5);
1289 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1726 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1351} 1788}
1352 OUTPUT: 1789 OUTPUT:
1353 RETVAL 1790 RETVAL
1354 1791
1355void 1792void
1356set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1793set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1357 PPCODE: 1794 PPCODE:
1358{ 1795{
1359 int x, y, z; 1796 int x, y, z;
1360 int w, h; 1797 int w, h;
1361 int x1, y1; 1798 int x1, y1;
1393 1830
1394 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1831 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1395 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1832 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1396 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1833 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1397 1834
1398 if (cell->darkness <= 0) 1835 if (cell->darkness == 0)
1399 { 1836 {
1400 cell->darkness = -1; 1837 cell->darkness = 0;
1401 1838
1402 for (z = 0; z <= 2; z++) 1839 for (z = 0; z <= 2; z++)
1403 { 1840 {
1404 cell->face[z] = face[z]; 1841 cell->face[z] = face[z];
1405 1842
1410 } 1847 }
1411 } 1848 }
1412 } 1849 }
1413} 1850}
1414 1851
1415MODULE = CFClient PACKAGE = CFClient::MixChunk 1852MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1416 1853
1417CFClient::MixChunk 1854CFPlus::MixChunk
1418new_from_file (SV *class, char *path) 1855new_from_file (SV *class, char *path)
1419 CODE: 1856 CODE:
1420 RETVAL = Mix_LoadWAV (path); 1857 RETVAL = Mix_LoadWAV (path);
1421 OUTPUT: 1858 OUTPUT:
1422 RETVAL 1859 RETVAL
1423 1860
1424void 1861void
1425DESTROY (CFClient::MixChunk self) 1862DESTROY (CFPlus::MixChunk self)
1426 CODE: 1863 CODE:
1427 Mix_FreeChunk (self); 1864 Mix_FreeChunk (self);
1428 1865
1429int 1866int
1430volume (CFClient::MixChunk self, int volume = -1) 1867volume (CFPlus::MixChunk self, int volume = -1)
1431 CODE: 1868 CODE:
1432 RETVAL = Mix_VolumeChunk (self, volume); 1869 RETVAL = Mix_VolumeChunk (self, volume);
1433 OUTPUT: 1870 OUTPUT:
1434 RETVAL 1871 RETVAL
1435 1872
1436int 1873int
1437play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1874play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1438 CODE: 1875 CODE:
1439 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1876 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1440 OUTPUT: 1877 OUTPUT:
1441 RETVAL 1878 RETVAL
1442 1879
1443MODULE = CFClient PACKAGE = CFClient::MixMusic 1880MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1444 1881
1445int 1882int
1446volume (int volume = -1) 1883volume (int volume = -1)
1447 CODE: 1884 CODE:
1448 RETVAL = Mix_VolumeMusic (volume); 1885 RETVAL = Mix_VolumeMusic (volume);
1449 OUTPUT: 1886 OUTPUT:
1450 RETVAL 1887 RETVAL
1451 1888
1452CFClient::MixMusic 1889CFPlus::MixMusic
1453new_from_file (SV *class, char *path) 1890new_from_file (SV *class, char *path)
1454 CODE: 1891 CODE:
1455 RETVAL = Mix_LoadMUS (path); 1892 RETVAL = Mix_LoadMUS (path);
1456 OUTPUT: 1893 OUTPUT:
1457 RETVAL 1894 RETVAL
1458 1895
1459void 1896void
1460DESTROY (CFClient::MixMusic self) 1897DESTROY (CFPlus::MixMusic self)
1461 CODE: 1898 CODE:
1462 Mix_FreeMusic (self); 1899 Mix_FreeMusic (self);
1463 1900
1464int 1901int
1465play (CFClient::MixMusic self, int loops = -1) 1902play (CFPlus::MixMusic self, int loops = -1)
1466 CODE: 1903 CODE:
1467 RETVAL = Mix_PlayMusic (self, loops); 1904 RETVAL = Mix_PlayMusic (self, loops);
1468 OUTPUT: 1905 OUTPUT:
1469 RETVAL 1906 RETVAL
1470 1907
1471MODULE = CFClient PACKAGE = CFClient::OpenGL 1908MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1472 1909
1473BOOT: 1910BOOT:
1474{ 1911{
1475 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1912 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1476 static const struct { 1913 static const struct {
1477 const char *name; 1914 const char *name;
1478 IV iv; 1915 IV iv;
1479 } *civ, const_iv[] = { 1916 } *civ, const_iv[] = {
1480# define const_iv(name) { # name, (IV)name } 1917# define const_iv(name) { # name, (IV)name }
1481 const_iv (GL_COLOR_MATERIAL), 1918 const_iv (GL_COLOR_MATERIAL),
1482 const_iv (GL_SMOOTH), 1919 const_iv (GL_SMOOTH),
1483 const_iv (GL_FLAT), 1920 const_iv (GL_FLAT),
1484 const_iv (GL_DITHER), 1921 const_iv (GL_DITHER),
1485 const_iv (GL_BLEND), 1922 const_iv (GL_BLEND),
1923 const_iv (GL_CULL_FACE),
1486 const_iv (GL_SCISSOR_TEST), 1924 const_iv (GL_SCISSOR_TEST),
1925 const_iv (GL_DEPTH_TEST),
1926 const_iv (GL_ALPHA_TEST),
1927 const_iv (GL_NORMALIZE),
1928 const_iv (GL_RESCALE_NORMAL),
1929 const_iv (GL_FRONT),
1930 const_iv (GL_BACK),
1487 const_iv (GL_AND), 1931 const_iv (GL_AND),
1488 const_iv (GL_ONE), 1932 const_iv (GL_ONE),
1489 const_iv (GL_ZERO), 1933 const_iv (GL_ZERO),
1490 const_iv (GL_SRC_ALPHA), 1934 const_iv (GL_SRC_ALPHA),
1491 const_iv (GL_SRC_ALPHA_SATURATE), 1935 const_iv (GL_DST_ALPHA),
1492 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1936 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1493 const_iv (GL_ONE_MINUS_DST_ALPHA), 1937 const_iv (GL_ONE_MINUS_DST_ALPHA),
1938 const_iv (GL_SRC_ALPHA_SATURATE),
1494 const_iv (GL_RGB), 1939 const_iv (GL_RGB),
1495 const_iv (GL_RGBA), 1940 const_iv (GL_RGBA),
1941 const_iv (GL_RGBA4),
1942 const_iv (GL_RGBA8),
1943 const_iv (GL_RGB5_A1),
1496 const_iv (GL_UNSIGNED_BYTE), 1944 const_iv (GL_UNSIGNED_BYTE),
1945 const_iv (GL_UNSIGNED_SHORT),
1946 const_iv (GL_UNSIGNED_INT),
1497 const_iv (GL_ALPHA), 1947 const_iv (GL_ALPHA),
1948 const_iv (GL_INTENSITY),
1498 const_iv (GL_LUMINANCE), 1949 const_iv (GL_LUMINANCE),
1950 const_iv (GL_LUMINANCE_ALPHA),
1499 const_iv (GL_FLOAT), 1951 const_iv (GL_FLOAT),
1500 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1952 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1501 const_iv (GL_COMPILE), 1953 const_iv (GL_COMPILE),
1502 const_iv (GL_TEXTURE_1D), 1954 const_iv (GL_TEXTURE_1D),
1503 const_iv (GL_TEXTURE_2D), 1955 const_iv (GL_TEXTURE_2D),
1505 const_iv (GL_TEXTURE_MAG_FILTER), 1957 const_iv (GL_TEXTURE_MAG_FILTER),
1506 const_iv (GL_TEXTURE_MIN_FILTER), 1958 const_iv (GL_TEXTURE_MIN_FILTER),
1507 const_iv (GL_TEXTURE_ENV_MODE), 1959 const_iv (GL_TEXTURE_ENV_MODE),
1508 const_iv (GL_TEXTURE_WRAP_S), 1960 const_iv (GL_TEXTURE_WRAP_S),
1509 const_iv (GL_TEXTURE_WRAP_T), 1961 const_iv (GL_TEXTURE_WRAP_T),
1962 const_iv (GL_REPEAT),
1510 const_iv (GL_CLAMP), 1963 const_iv (GL_CLAMP),
1511 const_iv (GL_REPEAT), 1964 const_iv (GL_CLAMP_TO_EDGE),
1512 const_iv (GL_NEAREST), 1965 const_iv (GL_NEAREST),
1513 const_iv (GL_LINEAR), 1966 const_iv (GL_LINEAR),
1514 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1967 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1515 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1968 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1516 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1969 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1517 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1970 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1518 const_iv (GL_GENERATE_MIPMAP), 1971 const_iv (GL_GENERATE_MIPMAP),
1519 const_iv (GL_MODULATE), 1972 const_iv (GL_MODULATE),
1520 const_iv (GL_DECAL), 1973 const_iv (GL_DECAL),
1521 const_iv (GL_REPLACE), 1974 const_iv (GL_REPLACE),
1975 const_iv (GL_DEPTH_BUFFER_BIT),
1522 const_iv (GL_COLOR_BUFFER_BIT), 1976 const_iv (GL_COLOR_BUFFER_BIT),
1523 const_iv (GL_PROJECTION), 1977 const_iv (GL_PROJECTION),
1524 const_iv (GL_MODELVIEW), 1978 const_iv (GL_MODELVIEW),
1525 const_iv (GL_COLOR_LOGIC_OP), 1979 const_iv (GL_COLOR_LOGIC_OP),
1526 const_iv (GL_SEPARABLE_2D), 1980 const_iv (GL_SEPARABLE_2D),
1527 const_iv (GL_CONVOLUTION_2D), 1981 const_iv (GL_CONVOLUTION_2D),
1528 const_iv (GL_CONVOLUTION_BORDER_MODE), 1982 const_iv (GL_CONVOLUTION_BORDER_MODE),
1529 const_iv (GL_CONSTANT_BORDER), 1983 const_iv (GL_CONSTANT_BORDER),
1530 const_iv (GL_LINES), 1984 const_iv (GL_LINES),
1985 const_iv (GL_LINE_STRIP),
1986 const_iv (GL_LINE_LOOP),
1531 const_iv (GL_QUADS), 1987 const_iv (GL_QUADS),
1532 const_iv (GL_LINE_LOOP), 1988 const_iv (GL_QUAD_STRIP),
1989 const_iv (GL_TRIANGLES),
1990 const_iv (GL_TRIANGLE_STRIP),
1991 const_iv (GL_TRIANGLE_FAN),
1533 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1992 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1534 const_iv (GL_FASTEST), 1993 const_iv (GL_FASTEST),
1994 const_iv (GL_V2F),
1995 const_iv (GL_V3F),
1996 const_iv (GL_T2F_V3F),
1997 const_iv (GL_T2F_N3F_V3F),
1535# undef const_iv 1998# undef const_iv
1536 }; 1999 };
1537 2000
1538 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2001 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1539 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2002 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1540} 2003}
1541 2004
2005char *
2006gl_vendor ()
2007 CODE:
2008 RETVAL = (char *)glGetString (GL_VENDOR);
2009 OUTPUT:
2010 RETVAL
2011
2012char *
2013gl_version ()
2014 CODE:
2015 RETVAL = (char *)glGetString (GL_VERSION);
2016 OUTPUT:
2017 RETVAL
2018
2019char *
2020gl_extensions ()
2021 CODE:
2022 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2023 OUTPUT:
2024 RETVAL
2025
1542int glGetError () 2026int glGetError ()
2027
2028void glFinish ()
1543 2029
1544void glClear (int mask) 2030void glClear (int mask)
1545 2031
1546void glClearColor (float r, float g, float b, float a = 1.0) 2032void glClearColor (float r, float g, float b, float a = 1.0)
1547 PROTOTYPE: @ 2033 PROTOTYPE: @
1554 2040
1555void glHint (int target, int mode) 2041void glHint (int target, int mode)
1556 2042
1557void glBlendFunc (int sfactor, int dfactor) 2043void glBlendFunc (int sfactor, int dfactor)
1558 2044
2045void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2046 CODE:
2047 gl_BlendFuncSeparate (sa, da, saa, daa);
2048
2049void glDepthMask (int flag)
2050
1559void glLogicOp (int opcode) 2051void glLogicOp (int opcode)
1560 2052
1561void glColorMask (int red, int green, int blue, int alpha) 2053void glColorMask (int red, int green, int blue, int alpha)
1562 2054
1563void glMatrixMode (int mode) 2055void glMatrixMode (int mode)
1566 2058
1567void glPopMatrix () 2059void glPopMatrix ()
1568 2060
1569void glLoadIdentity () 2061void glLoadIdentity ()
1570 2062
2063void glDrawBuffer (int buffer)
2064
2065void glReadBuffer (int buffer)
2066
1571# near and far are due to microsofts buggy c compiler 2067# near_ and far_ are due to microsofts buggy "c" compiler
2068void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2069
2070# near_ and far_ are due to microsofts buggy "c" compiler
1572void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2071void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1573 2072
1574void glViewport (int x, int y, int width, int height) 2073void glViewport (int x, int y, int width, int height)
1575 2074
1576void glScissor (int x, int y, int width, int height) 2075void glScissor (int x, int y, int width, int height)
1591 2090
1592void glEnd () 2091void glEnd ()
1593 2092
1594void glColor (float r, float g, float b, float a = 1.0) 2093void glColor (float r, float g, float b, float a = 1.0)
1595 PROTOTYPE: @ 2094 PROTOTYPE: @
2095 ALIAS:
2096 glColor_premultiply = 1
1596 CODE: 2097 CODE:
1597 glColor4ub (MIN ((int)(r * 255.f), 255), 2098 if (ix)
1598 MIN ((int)(g * 255.f), 255), 2099 {
1599 MIN ((int)(b * 255.f), 255), 2100 r *= a;
1600 MIN ((int)(a * 255.f), 255)); 2101 g *= a;
2102 b *= a;
2103 }
2104 // microsoft visual "c" rounds instead of truncating...
2105 glColor4f (r, g, b, a);
2106
2107void glInterleavedArrays (int format, int stride, char *data)
2108
2109void glDrawElements (int mode, int count, int type, char *indices)
2110
2111# 1.2 void glDrawRangeElements (int mode, int start, int end
2112
2113void glRasterPos (float x, float y, float z = 0.)
2114 CODE:
2115 glRasterPos3f (0, 0, z);
2116 glBitmap (0, 0, 0, 0, x, y, 0);
1601 2117
1602void glVertex (float x, float y, float z = 0.) 2118void glVertex (float x, float y, float z = 0.)
1603 CODE: 2119 CODE:
1604 glVertex3f (x, y, z); 2120 glVertex3f (x, y, z);
1605 2121
1617 2133
1618void glBindTexture (int target, int name) 2134void glBindTexture (int target, int name)
1619 2135
1620void glConvolutionParameter (int target, int pname, float params) 2136void glConvolutionParameter (int target, int pname, float params)
1621 CODE: 2137 CODE:
1622 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2138 if (gl.ConvolutionParameterf)
2139 gl.ConvolutionParameterf (target, pname, params);
1623 2140
1624void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2141void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1625 CODE: 2142 CODE:
1626 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2143 if (gl.ConvolutionFilter2D)
1627 (target, internalformat, width, height, format, type, data)); 2144 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1628 2145
1629void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2146void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1630 CODE: 2147 CODE:
1631 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2148 if (gl.SeparableFilter2D)
1632 (target, internalformat, width, height, format, type, row, column)); 2149 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1633 2150
1634void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2151void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1635 2152
1636void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2153void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1637 2154
1638void glRasterPos (int x, int y) 2155void glDrawPixels (int width, int height, int format, int type, char *pixels)
1639 CODE:
1640 glRasterPos2i (x, y);
1641 2156
1642void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2157void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1643 2158
1644int glGenTexture () 2159int glGenTexture ()
1645 CODE: 2160 CODE:

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