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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.86 by root, Fri May 19 16:43:56 2006 UTC vs.
Revision 1.167 by root, Sat Dec 9 02:21:25 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
6#endif 9#endif
7 10
8#include "EXTERN.h" 11#include "EXTERN.h"
9#include "perl.h" 12#include "perl.h"
10#include "XSUB.h" 13#include "XSUB.h"
11 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
12#include <math.h> 19#include <math.h>
13#include <string.h> 20#include <string.h>
14#include <stdio.h> 21#include <stdio.h>
22#include <stdlib.h>
15 23
16#include <SDL.h> 24#include <SDL.h>
17#include <SDL_endian.h> 25#include <SDL_endian.h>
18#include <SDL_image.h> 26#include <SDL_image.h>
19#include <SDL_mixer.h> 27#include <SDL_mixer.h>
20#include <SDL_opengl.h> 28#include <SDL_opengl.h>
21 29
30#define PANGO_ENABLE_BACKEND
31#define G_DISABLE_CAST_CHECKS
32
22#include <glib/gmacros.h> 33#include <glib/gmacros.h>
23 34
24#include <pango/pango.h> 35#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 36
29#ifndef _WIN32 37#ifndef _WIN32
30# include <sys/types.h> 38# include <sys/types.h>
31# include <sys/socket.h> 39# include <sys/socket.h>
32# include <netinet/in.h> 40# include <netinet/in.h>
33# include <netinet/tcp.h> 41# include <netinet/tcp.h>
34# include <inttypes.h> 42# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 43#endif
43 44
44#include "glext.h" 45#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 46
46#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
47 48
48#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
50 51
51#define MIN_FONT_HEIGHT 10 52#define MIN_FONT_HEIGHT 10
52 53
53#define GL_CALL(type,func,args) \ 54#if 0
54 { \ 55# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 56#else
56 static type fptr_; \ 57# define PARACHUTE 0
57 \ 58#endif
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67 59
60static struct
61{
62#define GL_FUNC(ptr,name) ptr name;
63#include "glfunc.h"
64#undef GL_FUNC
65} gl;
66
67static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
68{
69 if (gl.BlendFuncSeparate)
70 gl.BlendFuncSeparate (sa, da, saa, daa);
71 else if (gl.BlendFuncSeparateEXT)
72 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
73 else
74 glBlendFunc (sa, da);
75}
76
77#include "texcache.c"
78
79#include "pango-font.c"
80#include "pango-fontmap.c"
81#include "pango-render.c"
82
68typedef Mix_Chunk *CFClient__MixChunk; 83typedef Mix_Chunk *CFPlus__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 84typedef Mix_Music *CFPlus__MixMusic;
70 85
71typedef PangoFontDescription *CFClient__Font; 86typedef PangoFontDescription *CFPlus__Font;
87
88static int
89shape_attr_p (PangoLayoutRun *run)
90{
91 GSList *attrs = run->item->analysis.extra_attrs;
92
93 while (attrs)
94 {
95 PangoAttribute *attr = attrs->data;
96
97 if (attr->klass->type == PANGO_ATTR_SHAPE)
98 return 1;
99
100 attrs = attrs->next;
101 }
102
103 return 0;
104}
72 105
73typedef struct cf_layout { 106typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 107 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 108 float r, g, b, a; // default color for rgba mode
77 int base_height; 109 int base_height;
78 CFClient__Font font; 110 CFPlus__Font font;
79} *CFClient__Layout; 111} *CFPlus__Layout;
80 112
81static CFClient__Font default_font; 113static CFPlus__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 114static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 115static PangoFontMap *opengl_fontmap;
84 116
85static void 117static void
86substitute_func (FcPattern *pattern, gpointer data) 118substitute_func (FcPattern *pattern, gpointer data)
87{ 119{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 120 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifdef _WIN32 121#ifdef FC_HINT_STYLE
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 122 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
91#else 123#endif
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 124 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
94} 125}
95 126
96static void 127static void
97layout_update_font (CFClient__Layout self) 128layout_update_font (CFPlus__Layout self)
98{ 129{
99 /* use a random scale factor to account for unknown descenders, 0.8 works 130 /* use a random scale factor to account for unknown descenders, 0.8 works
100 * reasonably well with bitstream vera 131 * reasonably well with bitstream vera
101 */ 132 */
102 PangoFontDescription *font = self->font ? self->font : default_font; 133 PangoFontDescription *font = self->font ? self->font : default_font;
106 137
107 pango_layout_set_font_description (self->pl, font); 138 pango_layout_set_font_description (self->pl, font);
108} 139}
109 140
110static void 141static void
111layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 142layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
112{ 143{
144 PangoRectangle rect;
145
146 // get_pixel_* wrongly rounds down
113 pango_layout_get_pixel_size (self->pl, w, h); 147 pango_layout_get_extents (self->pl, 0, &rect);
114 148
115 if (!*w) *w = 1; 149 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
116 if (!*h) *h = 1; 150 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
117 151
118 *w = (*w + 3) & ~3; 152 if (!rect.width) rect.width = 1;
153 if (!rect.height) rect.height = 1;
154
155 *w = rect.width;
156 *h = rect.height;
119} 157}
120 158
121typedef uint16_t mapface; 159typedef uint16_t mapface;
122 160
123typedef struct { 161typedef struct {
126 float s, t; 164 float s, t;
127 uint8_t r, g, b, a; 165 uint8_t r, g, b, a;
128} maptex; 166} maptex;
129 167
130typedef struct { 168typedef struct {
131 int16_t darkness; 169 uint32_t player;
132 mapface face[3]; 170 mapface face[3];
171 uint16_t darkness;
172 uint8_t stat_width, stat_hp, flags;
133} mapcell; 173} mapcell;
134 174
135typedef struct { 175typedef struct {
136 int32_t c0, c1; 176 int32_t c0, c1;
137 mapcell *col; 177 mapcell *col;
146 int texs; 186 int texs;
147 maptex *tex; 187 maptex *tex;
148 188
149 int32_t rows; 189 int32_t rows;
150 maprow *row; 190 maprow *row;
151} *CFClient__Map; 191} *CFPlus__Map;
152 192
153static char * 193static char *
154prepend (char *ptr, int sze, int inc) 194prepend (char *ptr, int sze, int inc)
155{ 195{
156 char *p; 196 char *p;
174 214
175#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 215#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
177 217
178static maprow * 218static maprow *
179map_get_row (CFClient__Map self, int y) 219map_get_row (CFPlus__Map self, int y)
180{ 220{
181 if (0 > y) 221 if (0 > y)
182 { 222 {
183 int extend = - y + MAP_EXTEND_Y; 223 int extend = - y + MAP_EXTEND_Y;
184 Prepend (maprow, self->row, self->rows, extend); 224 Prepend (maprow, self->row, self->rows, extend);
222 262
223 return row->col + (x - row->c0); 263 return row->col + (x - row->c0);
224} 264}
225 265
226static mapcell * 266static mapcell *
227map_get_cell (CFClient__Map self, int x, int y) 267map_get_cell (CFPlus__Map self, int x, int y)
228{ 268{
229 return row_get_cell (map_get_row (self, y), x); 269 return row_get_cell (map_get_row (self, y), x);
230} 270}
231 271
232static void 272static void
233map_clear (CFClient__Map self) 273map_clear (CFPlus__Map self)
234{ 274{
235 int r; 275 int r;
236 276
237 for (r = 0; r < self->rows; r++) 277 for (r = 0; r < self->rows; r++)
238 Safefree (self->row[r].col); 278 Safefree (self->row[r].col);
246 self->row = 0; 286 self->row = 0;
247 self->rows = 0; 287 self->rows = 0;
248} 288}
249 289
250static void 290static void
251map_blank (CFClient__Map self, int x0, int y0, int w, int h) 291map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
252{ 292{
253 int x, y; 293 int x, y;
254 maprow *row; 294 maprow *row;
295 mapcell *cell;
255 296
256 for (y = y0; y < y0 + h; y++) 297 for (y = y0; y < y0 + h; y++)
257 if (y >= 0) 298 if (y >= 0)
258 { 299 {
259 if (y >= self->rows) 300 if (y >= self->rows)
265 if (x >= row->c0) 306 if (x >= row->c0)
266 { 307 {
267 if (x >= row->c1) 308 if (x >= row->c1)
268 break; 309 break;
269 310
270 row->col[x - row->c0].darkness = -1; 311 cell = row->col + x - row->c0;
312
313 cell->darkness = 0;
314 cell->stat_hp = 0;
315 cell->flags = 0;
316 cell->player = 0;
271 } 317 }
272 } 318 }
273} 319}
274 320
275static void 321static void
296 ev.data2 = 0; 342 ev.data2 = 0;
297 343
298 SDL_PushEvent ((SDL_Event *)&ev); 344 SDL_PushEvent ((SDL_Event *)&ev);
299} 345}
300 346
347static unsigned int
348minpot (unsigned int n)
349{
350 if (!n)
351 return 0;
352
353 --n;
354
355 n |= n >> 1;
356 n |= n >> 2;
357 n |= n >> 4;
358 n |= n >> 8;
359 n |= n >> 16;
360
361 return n + 1;
362}
363
364/* SDL should provide this, really. */
365#define SDLK_MODIFIER_MIN 300
366#define SDLK_MODIFIER_MAX 314
367
301MODULE = CFClient PACKAGE = CFClient 368MODULE = CFPlus PACKAGE = CFPlus
302 369
303PROTOTYPES: ENABLE 370PROTOTYPES: ENABLE
304 371
305BOOT: 372BOOT:
306{ 373{
307 HV *stash = gv_stashpv ("CFClient", 1); 374 HV *stash = gv_stashpv ("CFPlus", 1);
308 static const struct { 375 static const struct {
309 const char *name; 376 const char *name;
310 IV iv; 377 IV iv;
311 } *civ, const_iv[] = { 378 } *civ, const_iv[] = {
312# define const_iv(name) { # name, (IV)name } 379# define const_iv(name) { # name, (IV)name }
380 const_iv (SDLK_MODIFIER_MIN),
381 const_iv (SDLK_MODIFIER_MAX),
382
313 const_iv (SDL_ACTIVEEVENT), 383 const_iv (SDL_ACTIVEEVENT),
314 const_iv (SDL_KEYDOWN), 384 const_iv (SDL_KEYDOWN),
315 const_iv (SDL_KEYUP), 385 const_iv (SDL_KEYUP),
316 const_iv (SDL_MOUSEMOTION), 386 const_iv (SDL_MOUSEMOTION),
317 const_iv (SDL_MOUSEBUTTONDOWN), 387 const_iv (SDL_MOUSEBUTTONDOWN),
326 const_iv (SDL_EVENT_RESERVEDA), 396 const_iv (SDL_EVENT_RESERVEDA),
327 const_iv (SDL_EVENT_RESERVEDB), 397 const_iv (SDL_EVENT_RESERVEDB),
328 const_iv (SDL_VIDEORESIZE), 398 const_iv (SDL_VIDEORESIZE),
329 const_iv (SDL_VIDEOEXPOSE), 399 const_iv (SDL_VIDEOEXPOSE),
330 const_iv (SDL_USEREVENT), 400 const_iv (SDL_USEREVENT),
401
402 const_iv (SDL_APPINPUTFOCUS),
403 const_iv (SDL_APPMOUSEFOCUS),
404 const_iv (SDL_APPACTIVE),
405
331 const_iv (SDLK_KP0), 406 const_iv (SDLK_KP0),
332 const_iv (SDLK_KP1), 407 const_iv (SDLK_KP1),
333 const_iv (SDLK_KP2), 408 const_iv (SDLK_KP2),
334 const_iv (SDLK_KP3), 409 const_iv (SDLK_KP3),
335 const_iv (SDLK_KP4), 410 const_iv (SDLK_KP4),
390 const_iv (SDLK_BREAK), 465 const_iv (SDLK_BREAK),
391 const_iv (SDLK_MENU), 466 const_iv (SDLK_MENU),
392 const_iv (SDLK_POWER), 467 const_iv (SDLK_POWER),
393 const_iv (SDLK_EURO), 468 const_iv (SDLK_EURO),
394 const_iv (SDLK_UNDO), 469 const_iv (SDLK_UNDO),
470
395 const_iv (KMOD_NONE), 471 const_iv (KMOD_NONE),
472 const_iv (KMOD_SHIFT),
396 const_iv (KMOD_LSHIFT), 473 const_iv (KMOD_LSHIFT),
397 const_iv (KMOD_RSHIFT), 474 const_iv (KMOD_RSHIFT),
475 const_iv (KMOD_CTRL),
398 const_iv (KMOD_LCTRL), 476 const_iv (KMOD_LCTRL),
399 const_iv (KMOD_RCTRL), 477 const_iv (KMOD_RCTRL),
478 const_iv (KMOD_ALT),
400 const_iv (KMOD_LALT), 479 const_iv (KMOD_LALT),
401 const_iv (KMOD_RALT), 480 const_iv (KMOD_RALT),
481 const_iv (KMOD_META),
402 const_iv (KMOD_LMETA), 482 const_iv (KMOD_LMETA),
403 const_iv (KMOD_RMETA), 483 const_iv (KMOD_RMETA),
404 const_iv (KMOD_NUM), 484 const_iv (KMOD_NUM),
405 const_iv (KMOD_CAPS), 485 const_iv (KMOD_CAPS),
406 const_iv (KMOD_MODE), 486 const_iv (KMOD_MODE),
407 const_iv (KMOD_CTRL),
408 const_iv (KMOD_SHIFT),
409 const_iv (KMOD_ALT),
410 const_iv (KMOD_META)
411# undef const_iv 487# undef const_iv
412 }; 488 };
413 489
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 490 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 491 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
492
493 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
494 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
416} 495}
496
497int
498in_destruct ()
499 CODE:
500 RETVAL = PL_main_cv == Nullcv;
501 OUTPUT:
502 RETVAL
503
504NV floor (NV x)
505
506NV ceil (NV x)
417 507
418void 508void
419pango_init () 509pango_init ()
420 CODE: 510 CODE:
421{ 511{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
423 ft2_fontmap = pango_ft2_font_map_new (); 512 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 513 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 514 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
429} 515}
430 516
431int 517int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 518SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
433 519
434void 520void
435SDL_Quit () 521SDL_Quit ()
436 522
437void 523void
441 SDL_Rect **m; 527 SDL_Rect **m;
442 528
443 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 529 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 530 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 531 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 16); 532 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447 533
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 64); 534 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 535 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
450 536
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 537 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 538 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 539 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 540 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
455 541
456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 542 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
543#if SDL_VERSION_ATLEAST(1,2,10)
544 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
545 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
546#endif
457 547
458 SDL_EnableUNICODE (1); 548 SDL_EnableUNICODE (1);
459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 549 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
460 550
461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 551 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
470 560
471 ++m; 561 ++m;
472 } 562 }
473} 563}
474 564
565char *
566SDL_GetError ()
567
475int 568int
476SDL_SetVideoMode (int w, int h, int fullscreen) 569SDL_SetVideoMode (int w, int h, int fullscreen)
477 CODE: 570 CODE:
478 RETVAL = !!SDL_SetVideoMode ( 571 RETVAL = !!SDL_SetVideoMode (
479 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 572 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
480 ); 573 );
574 if (RETVAL)
575 {
481 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 576 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
577# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
578# include "glfunc.h"
579# undef GL_FUNC
580 }
482 OUTPUT: 581 OUTPUT:
483 RETVAL 582 RETVAL
484 583
485void 584void
486SDL_GL_SwapBuffers () 585SDL_GL_SwapBuffers ()
586
587char *
588SDL_GetKeyName (int sym)
487 589
488void 590void
489SDL_PollEvent () 591SDL_PollEvent ()
490 PPCODE: 592 PPCODE:
491{ 593{
501 case SDL_KEYDOWN: 603 case SDL_KEYDOWN:
502 case SDL_KEYUP: 604 case SDL_KEYUP:
503 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 605 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
504 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 606 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
505 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 607 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
608 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
506 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 609 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
507 break; 610 break;
508 611
509 case SDL_ACTIVEEVENT: 612 case SDL_ACTIVEEVENT:
510 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 613 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
511 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 614 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
512 break; 615 break;
513 616
514 case SDL_MOUSEMOTION: 617 case SDL_MOUSEMOTION:
618 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
619
515 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 620 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
516 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 621 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
517 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 622 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
518 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 623 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
519 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 624 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
520 break; 625 break;
521 626
522 case SDL_MOUSEBUTTONDOWN: 627 case SDL_MOUSEBUTTONDOWN:
523 case SDL_MOUSEBUTTONUP: 628 case SDL_MOUSEBUTTONUP:
629 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
630
524 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 631 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
525 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 632 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
526 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 633 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
527 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 634 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
528 break; 635 break;
532 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 639 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
533 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 640 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
534 break; 641 break;
535 } 642 }
536 643
537 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 644 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
538 } 645 }
539} 646}
540 647
541int 648int
542Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 649Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
555 CODE: 662 CODE:
556#ifndef _WIN32 663#ifndef _WIN32
557 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 664 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
558#endif 665#endif
559 666
560char * 667void
561gl_version () 668win32_proxy_info ()
562 CODE: 669 PPCODE:
563 RETVAL = (char *)glGetString (GL_VERSION); 670{
564 OUTPUT: 671#ifdef _WIN32
565 RETVAL 672 char buffer[2048];
673 DWORD buflen;
566 674
567char * 675 EXTEND (SP, 3);
568gl_extensions () 676
569 CODE: 677 buflen = sizeof (buffer);
570 RETVAL = (char *)glGetString (GL_EXTENSIONS); 678 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
571 OUTPUT: 679 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
572 RETVAL 680 {
681 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
682
683 buflen = sizeof (buffer);
684 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
685 {
686 PUSHs (newSVpv (buffer, 0));
687
688 buflen = sizeof (buffer);
689 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
690 PUSHs (newSVpv (buffer, 0));
691 }
692 }
693#endif
694}
573 695
574void 696void
575add_font (char *file) 697add_font (char *file)
576 CODE: 698 CODE:
577 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 699 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
578#ifdef _WIN32
579 // cairo... sigh... requires win2000
580 AddFontResourceEx (file, FR_PRIVATE, 0);
581#endif
582 700
583void 701void
584load_image_inline (SV *image_) 702load_image_inline (SV *image_)
585 ALIAS: 703 ALIAS:
586 load_image_file = 1 704 load_image_file = 1
628 746
629 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 747 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
630 748
631 assert (surface2->pitch == surface2->w * 4); 749 assert (surface2->pitch == surface2->w * 4);
632 750
751 SDL_LockSurface (surface2);
633 EXTEND (SP, 5); 752 EXTEND (SP, 6);
634 PUSHs (sv_2mortal (newSViv (surface2->w))); 753 PUSHs (sv_2mortal (newSViv (surface2->w)));
635 PUSHs (sv_2mortal (newSViv (surface2->h))); 754 PUSHs (sv_2mortal (newSViv (surface2->h)));
636 SDL_LockSurface (surface2);
637 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 755 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
638 SDL_UnlockSurface (surface2);
639 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 756 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
640 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 757 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
641 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 758 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
759 SDL_UnlockSurface (surface2);
642 760
643 SDL_FreeSurface (surface); 761 SDL_FreeSurface (surface);
644 SDL_FreeSurface (surface2); 762 SDL_FreeSurface (surface2);
645} 763}
646 764
682 CODE: 800 CODE:
683 fprintf (stderr, "FATAL: %s\n", message); 801 fprintf (stderr, "FATAL: %s\n", message);
684#ifdef _WIN32 802#ifdef _WIN32
685 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 803 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
686#endif 804#endif
687 exit (1); 805 _exit (1);
688 806
807void
808_exit (int retval = 0)
809 CODE:
810#ifdef WIN32
811 ExitThread (retval); // unclean, please beam me up
812#else
813 _exit (retval);
814#endif
815
689MODULE = CFClient PACKAGE = CFClient::Font 816MODULE = CFPlus PACKAGE = CFPlus::Font
690 817
691CFClient::Font 818CFPlus::Font
692new_from_file (SV *class, char *path, int id = 0) 819new_from_file (SV *class, char *path, int id = 0)
693 CODE: 820 CODE:
694{ 821{
695 int count; 822 int count;
696 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 823 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
699} 826}
700 OUTPUT: 827 OUTPUT:
701 RETVAL 828 RETVAL
702 829
703void 830void
704DESTROY (CFClient::Font self) 831DESTROY (CFPlus::Font self)
705 CODE: 832 CODE:
706 pango_font_description_free (self); 833 pango_font_description_free (self);
707 834
708void 835void
709make_default (CFClient::Font self) 836make_default (CFPlus::Font self)
710 CODE: 837 CODE:
711 default_font = self; 838 default_font = self;
712 839
713MODULE = CFClient PACKAGE = CFClient::Layout 840MODULE = CFPlus PACKAGE = CFPlus::Layout
714 841
715CFClient::Layout 842void
716new (SV *class, int rgba = 0) 843reset_glyph_cache ()
844 CODE:
845 tc_clear ();
846
847CFPlus::Layout
848new (SV *class)
717 CODE: 849 CODE:
718 New (0, RETVAL, 1, struct cf_layout); 850 New (0, RETVAL, 1, struct cf_layout);
719 851
720 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 852 RETVAL->pl = pango_layout_new (opengl_context);
721 RETVAL->rgba = rgba;
722 RETVAL->r = 1.; 853 RETVAL->r = 1.;
723 RETVAL->g = 1.; 854 RETVAL->g = 1.;
724 RETVAL->b = 1.; 855 RETVAL->b = 1.;
725 RETVAL->a = 1.; 856 RETVAL->a = 1.;
726 RETVAL->base_height = MIN_FONT_HEIGHT; 857 RETVAL->base_height = MIN_FONT_HEIGHT;
730 layout_update_font (RETVAL); 861 layout_update_font (RETVAL);
731 OUTPUT: 862 OUTPUT:
732 RETVAL 863 RETVAL
733 864
734void 865void
735DESTROY (CFClient::Layout self) 866DESTROY (CFPlus::Layout self)
736 CODE: 867 CODE:
737 g_object_unref (self->pl); 868 g_object_unref (self->pl);
738 Safefree (self); 869 Safefree (self);
739 870
740int
741is_rgba (CFClient::Layout self)
742 CODE:
743 RETVAL = self->rgba;
744 OUTPUT:
745 RETVAL
746
747void 871void
748set_text (CFClient::Layout self, SV *text_) 872set_text (CFPlus::Layout self, SV *text_)
749 CODE: 873 CODE:
750{ 874{
751 STRLEN textlen; 875 STRLEN textlen;
752 char *text = SvPVutf8 (text_, textlen); 876 char *text = SvPVutf8 (text_, textlen);
753 877
754 pango_layout_set_text (self->pl, text, textlen); 878 pango_layout_set_text (self->pl, text, textlen);
755} 879}
756 880
757void 881void
758set_markup (CFClient::Layout self, SV *text_) 882set_markup (CFPlus::Layout self, SV *text_)
759 CODE: 883 CODE:
760{ 884{
761 STRLEN textlen; 885 STRLEN textlen;
762 char *text = SvPVutf8 (text_, textlen); 886 char *text = SvPVutf8 (text_, textlen);
763 887
764 pango_layout_set_markup (self->pl, text, textlen); 888 pango_layout_set_markup (self->pl, text, textlen);
765} 889}
766 890
891void
892set_shapes (CFPlus::Layout self, ...)
893 CODE:
894{
895 PangoAttrList *attrs = 0;
896 const char *text = pango_layout_get_text (self->pl);
897 const char *pos = text;
898 int arg = 4;
899
900 while (arg < items && (pos = strstr (pos, OBJ_STR)))
901 {
902 PangoRectangle inkrect, rect;
903 PangoAttribute *attr;
904
905 int x = SvIV (ST (arg - 3));
906 int y = SvIV (ST (arg - 2));
907 int w = SvIV (ST (arg - 1));
908 int h = SvIV (ST (arg ));
909
910 inkrect.x = 0;
911 inkrect.y = 0;
912 inkrect.width = 0;
913 inkrect.height = 0;
914
915 rect.x = x * PANGO_SCALE;
916 rect.y = y * PANGO_SCALE;
917 rect.width = w * PANGO_SCALE;
918 rect.height = h * PANGO_SCALE;
919
920 if (!attrs)
921 attrs = pango_layout_get_attributes (self->pl);
922
923 attr = pango_attr_shape_new (&inkrect, &rect);
924 attr->start_index = pos - text;
925 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
926 pango_attr_list_insert (attrs, attr);
927
928 arg += 4;
929 pos += sizeof (OBJ_STR) - 1;
930 }
931
932 if (attrs)
933 pango_layout_set_attributes (self->pl, attrs);
934}
935
936void
937get_shapes (CFPlus::Layout self)
938 PPCODE:
939{
940 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
941
942 do
943 {
944 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
945
946 if (run && shape_attr_p (run))
947 {
948 PangoRectangle extents;
949 pango_layout_iter_get_run_extents (iter, 0, &extents);
950
951 EXTEND (SP, 2);
952 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
953 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
954 }
955 }
956 while (pango_layout_iter_next_run (iter));
957
958 pango_layout_iter_free (iter);
959}
960
961int
962has_wrapped (CFPlus::Layout self)
963 CODE:
964{
965 int lines = 1;
966 const char *text = pango_layout_get_text (self->pl);
967
968 while (*text)
969 lines += *text++ == '\n';
970
971 RETVAL = lines < pango_layout_get_line_count (self->pl);
972}
973 OUTPUT:
974 RETVAL
975
767SV * 976SV *
768get_text (CFClient::Layout self) 977get_text (CFPlus::Layout self)
769 CODE: 978 CODE:
770 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 979 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
771 SvUTF8_on (RETVAL); 980 sv_utf8_decode (RETVAL);
772 OUTPUT: 981 OUTPUT:
773 RETVAL 982 RETVAL
774 983
775void 984void
776set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 985set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
777 CODE: 986 CODE:
778 self->r = r; 987 self->r = r;
779 self->g = g; 988 self->g = g;
780 self->b = b; 989 self->b = b;
781 self->a = a; 990 self->a = a;
782 991
783void 992void
784set_font (CFClient::Layout self, CFClient::Font font = 0) 993set_font (CFPlus::Layout self, CFPlus::Font font = 0)
785 CODE: 994 CODE:
786 if (self->font != font) 995 if (self->font != font)
787 { 996 {
788 self->font = font; 997 self->font = font;
789 layout_update_font (self); 998 layout_update_font (self);
790 } 999 }
791 1000
792void 1001void
793set_height (CFClient::Layout self, int base_height) 1002set_height (CFPlus::Layout self, int base_height)
794 CODE: 1003 CODE:
795 if (self->base_height != base_height) 1004 if (self->base_height != base_height)
796 { 1005 {
797 self->base_height = base_height; 1006 self->base_height = base_height;
798 layout_update_font (self); 1007 layout_update_font (self);
799 } 1008 }
800 1009
801void 1010void
802set_width (CFClient::Layout self, int max_width = -1) 1011set_width (CFPlus::Layout self, int max_width = -1)
803 CODE: 1012 CODE:
804 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1013 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
805 1014
806void 1015void
807set_indent (CFClient::Layout self, int indent) 1016set_indent (CFPlus::Layout self, int indent)
808 CODE: 1017 CODE:
809 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1018 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
810 1019
811void 1020void
812set_spacing (CFClient::Layout self, int spacing) 1021set_spacing (CFPlus::Layout self, int spacing)
813 CODE: 1022 CODE:
814 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1023 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
815 1024
816void 1025void
817set_ellipsise (CFClient::Layout self, int ellipsise) 1026set_ellipsise (CFPlus::Layout self, int ellipsise)
818 CODE: 1027 CODE:
819 pango_layout_set_ellipsize (self->pl, 1028 pango_layout_set_ellipsize (self->pl,
820 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1029 ellipsise == 1 ? PANGO_ELLIPSIZE_START
821 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1030 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
822 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1031 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
823 : PANGO_ELLIPSIZE_NONE 1032 : PANGO_ELLIPSIZE_NONE
824 ); 1033 );
825 1034
826void 1035void
827set_single_paragraph_mode (CFClient::Layout self, int spm) 1036set_single_paragraph_mode (CFPlus::Layout self, int spm)
828 CODE: 1037 CODE:
829 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1038 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
830 1039
831void 1040void
832size (CFClient::Layout self) 1041size (CFPlus::Layout self)
833 PPCODE: 1042 PPCODE:
834{ 1043{
835 int w, h; 1044 int w, h;
836 1045
837 layout_get_pixel_size (self, &w, &h); 1046 layout_get_pixel_size (self, &w, &h);
840 PUSHs (sv_2mortal (newSViv (w))); 1049 PUSHs (sv_2mortal (newSViv (w)));
841 PUSHs (sv_2mortal (newSViv (h))); 1050 PUSHs (sv_2mortal (newSViv (h)));
842} 1051}
843 1052
844int 1053int
1054descent (CFPlus::Layout self)
1055 CODE:
1056{
1057 PangoRectangle rect;
1058 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1059 pango_layout_line_get_pixel_extents (line, 0, &rect);
1060 RETVAL = PANGO_DESCENT (rect);
1061}
1062 OUTPUT:
1063 RETVAL
1064
1065int
845xy_to_index (CFClient::Layout self, int x, int y) 1066xy_to_index (CFPlus::Layout self, int x, int y)
846 CODE: 1067 CODE:
847{ 1068{
848 int index, trailing; 1069 int index, trailing;
849 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1070 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
850 RETVAL = index; 1071 RETVAL = index + trailing;
851} 1072}
852 OUTPUT: 1073 OUTPUT:
853 RETVAL 1074 RETVAL
854 1075
855void 1076void
856cursor_pos (CFClient::Layout self, int index) 1077cursor_pos (CFPlus::Layout self, int index)
857 PPCODE: 1078 PPCODE:
858{ 1079{
859 PangoRectangle strong_pos; 1080 PangoRectangle strong_pos;
860 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1081 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
861 1082
864 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1085 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
865 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1086 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
866} 1087}
867 1088
868void 1089void
869render (CFClient::Layout self) 1090index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
870 PPCODE: 1091 PPCODE:
871{ 1092{
872 SV *retval; 1093 int line, x;
873 int w, h;
874 1094
875 layout_get_pixel_size (self, &w, &h); 1095 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1096 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
876 1097
877 if (self->rgba)
878 {
879 cairo_surface_t *surface;
880 cairo_t *cairo;
881
882 retval = newSV (w * h * 4);
883 SvPOK_only (retval);
884 SvCUR_set (retval, w * h * 4);
885
886 memset (SvPVX (retval), 0, w * h * 4);
887
888 surface = cairo_image_surface_create_for_data (
889 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
890 cairo = cairo_create (surface);
891 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
892
893 pango_cairo_show_layout (cairo, self->pl);
894
895 cairo_destroy (cairo);
896 cairo_surface_destroy (surface);
897
898 // what a mess, and its premultiplied, too :(
899 {
900 uint32_t *p = (uint32_t *)SvPVX (retval);
901 uint32_t *e = p + w * h;
902
903 while (p < e)
904 {
905 uint32_t rgba = *p;
906 rgba = (rgba >> 24) | (rgba << 8);
907 rgba = SDL_SwapBE32 (rgba);
908 *p++ = rgba;
909 }
910 }
911
912 EXTEND (SP, 5); 1098 EXTEND (SP, 2);
913 PUSHs (sv_2mortal (newSViv (w))); 1099 PUSHs (sv_2mortal (newSViv (line - 1)));
1100 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1101}
1102
1103void
1104line_x_to_index (CFPlus::Layout self, int line, int x)
1105 PPCODE:
1106{
1107 PangoLayoutLine *lp;
1108 int index, trailing;
1109
1110 if (line < 0)
1111 XSRETURN_EMPTY;
1112
1113 if (!(lp = pango_layout_get_line (self->pl, line)))
1114 XSRETURN_EMPTY; /* do better */
1115
1116 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1117
1118 EXTEND (SP, 2);
1119 if (GIMME_V == G_SCALAR)
914 PUSHs (sv_2mortal (newSViv (h))); 1120 PUSHs (sv_2mortal (newSViv (index + trailing)));
915 PUSHs (sv_2mortal (retval));
916 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
917 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
918 }
919 else 1121 else
920 { 1122 {
921 FT_Bitmap bitmap;
922
923 retval = newSV (w * h);
924 SvPOK_only (retval);
925 SvCUR_set (retval, w * h);
926
927 bitmap.rows = h;
928 bitmap.width = w;
929 bitmap.pitch = w;
930 bitmap.buffer = (unsigned char*)SvPVX (retval);
931 bitmap.num_grays = 256;
932 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
933
934 memset (bitmap.buffer, 0, w * h);
935
936 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
937
938 EXTEND (SP, 5);
939 PUSHs (sv_2mortal (newSViv (w))); 1123 PUSHs (sv_2mortal (newSViv (index)));
940 PUSHs (sv_2mortal (newSViv (h))); 1124 PUSHs (sv_2mortal (newSViv (trailing)));
941 PUSHs (sv_2mortal (retval));
942 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
943 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
944 } 1125 }
945} 1126}
946 1127
1128void
1129render (CFPlus::Layout self, float x, float y, int flags = 0)
1130 PPCODE:
1131 pango_opengl_render_layout_subpixel (
1132 self->pl,
1133 x * PANGO_SCALE, y * PANGO_SCALE,
1134 self->r, self->g, self->b, self->a,
1135 flags
1136 );
1137
947MODULE = CFClient PACKAGE = CFClient::Texture 1138MODULE = CFPlus PACKAGE = CFPlus::Texture
948 1139
949void 1140void
1141pad2pot (SV *data_, SV *w_, SV *h_)
1142 CODE:
1143{
1144 int ow = SvIV (w_);
1145 int oh = SvIV (h_);
1146
1147 if (ow && oh)
1148 {
1149 int nw = minpot (ow);
1150 int nh = minpot (oh);
1151
1152 if (nw != ow || nh != oh)
1153 {
1154 if (SvOK (data_))
1155 {
1156 STRLEN datalen;
1157 char *data = SvPVbyte (data_, datalen);
1158 int bpp = datalen / (ow * oh);
1159 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1160
1161 SvPOK_only (result_);
1162 SvCUR_set (result_, nw * nh * bpp);
1163
1164 memset (SvPVX (result_), 0, nw * nh * bpp);
1165 while (oh--)
1166 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1167
1168 sv_setsv (data_, result_);
1169 }
1170
1171 sv_setiv (w_, nw);
1172 sv_setiv (h_, nh);
1173 }
1174 }
1175}
1176
1177void
950draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1178draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
951 PROTOTYPE: $$$;$$ 1179 PROTOTYPE: $$$;$$
952 ALIAS: 1180 ALIAS:
953 draw_quad_alpha = 1 1181 draw_quad_alpha = 1
954 draw_quad_alpha_premultiplied = 2 1182 draw_quad_alpha_premultiplied = 2
955 CODE: 1183 CODE:
956{ 1184{
957 HV *hv = (HV *)SvRV (self); 1185 HV *hv = (HV *)SvRV (self);
958 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1186 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
959 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1187 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
960 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1188 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
961 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
962 1189
963 if (items < 5) 1190 if (items < 5)
964 { 1191 {
965 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1192 w = SvNV (*hv_fetch (hv, "w", 1, 1));
966 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1193 h = SvNV (*hv_fetch (hv, "h", 1, 1));
967 } 1194 }
968 1195
969 if (ix) 1196 if (ix)
970 { 1197 {
971 glEnable (GL_BLEND); 1198 glEnable (GL_BLEND);
1199
1200 if (ix == 2)
972 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1201 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1202 else
1203 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1204 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1205
973 glEnable (GL_ALPHA_TEST); 1206 glEnable (GL_ALPHA_TEST);
974 glAlphaFunc (GL_GREATER, 0.01f); 1207 glAlphaFunc (GL_GREATER, 0.01f);
975 } 1208 }
976 1209
977 glBindTexture (GL_TEXTURE_2D, name); 1210 glBindTexture (GL_TEXTURE_2D, name);
978
979 if (wrap_mode)
980 {
981 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
982 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
983 }
984 1211
985 glBegin (GL_QUADS); 1212 glBegin (GL_QUADS);
986 glTexCoord2f (0, 0); glVertex2f (x , y ); 1213 glTexCoord2f (0, 0); glVertex2f (x , y );
987 glTexCoord2f (0, t); glVertex2f (x , y + h); 1214 glTexCoord2f (0, t); glVertex2f (x , y + h);
988 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1215 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
994 glDisable (GL_ALPHA_TEST); 1221 glDisable (GL_ALPHA_TEST);
995 glDisable (GL_BLEND); 1222 glDisable (GL_BLEND);
996 } 1223 }
997} 1224}
998 1225
999MODULE = CFClient PACKAGE = CFClient::Map 1226MODULE = CFPlus PACKAGE = CFPlus::Map
1000 1227
1001CFClient::Map 1228CFPlus::Map
1002new (SV *class, int map_width, int map_height) 1229new (SV *class)
1003 CODE: 1230 CODE:
1004 New (0, RETVAL, 1, struct map); 1231 New (0, RETVAL, 1, struct map);
1005 RETVAL->x = 0; 1232 RETVAL->x = 0;
1006 RETVAL->y = 0; 1233 RETVAL->y = 0;
1007 RETVAL->w = map_width; 1234 RETVAL->w = 0;
1008 RETVAL->h = map_height; 1235 RETVAL->h = 0;
1009 RETVAL->ox = 0; 1236 RETVAL->ox = 0;
1010 RETVAL->oy = 0; 1237 RETVAL->oy = 0;
1011 RETVAL->faces = 8192; 1238 RETVAL->faces = 8192;
1012 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1239 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1013 RETVAL->texs = 8192; 1240 RETVAL->texs = 8192;
1016 RETVAL->row = 0; 1243 RETVAL->row = 0;
1017 OUTPUT: 1244 OUTPUT:
1018 RETVAL 1245 RETVAL
1019 1246
1020void 1247void
1021DESTROY (CFClient::Map self) 1248DESTROY (CFPlus::Map self)
1022 CODE: 1249 CODE:
1023{ 1250{
1024 map_clear (self); 1251 map_clear (self);
1025 Safefree (self->face); 1252 Safefree (self->face);
1253 Safefree (self->tex);
1026 Safefree (self); 1254 Safefree (self);
1027} 1255}
1028 1256
1029void 1257void
1258resize (CFPlus::Map self, int map_width, int map_height)
1259 CODE:
1260 self->w = map_width;
1261 self->h = map_height;
1262
1263void
1030clear (CFClient::Map self) 1264clear (CFPlus::Map self)
1031 CODE: 1265 CODE:
1032 map_clear (self); 1266 map_clear (self);
1033 1267
1034void 1268void
1035set_face (CFClient::Map self, int face, int texid) 1269set_face (CFPlus::Map self, int face, int texid)
1036 CODE: 1270 CODE:
1037{ 1271{
1038 while (self->faces <= face) 1272 while (self->faces <= face)
1039 { 1273 {
1040 Append (mapface, self->face, self->faces, self->faces); 1274 Append (mapface, self->face, self->faces, self->faces);
1043 1277
1044 self->face [face] = texid; 1278 self->face [face] = texid;
1045} 1279}
1046 1280
1047void 1281void
1048set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1282set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1049 CODE: 1283 CODE:
1050{ 1284{
1051 while (self->texs <= texid) 1285 while (self->texs <= texid)
1052 { 1286 {
1053 Append (maptex, self->tex, self->texs, self->texs); 1287 Append (maptex, self->tex, self->texs, self->texs);
1065 tex->r = r; 1299 tex->r = r;
1066 tex->g = g; 1300 tex->g = g;
1067 tex->b = b; 1301 tex->b = b;
1068 tex->a = a; 1302 tex->a = a;
1069 } 1303 }
1304
1305 // somewhat hackish, but for textures that require it, it really
1306 // improves the look, and most others don't suffer.
1307 glBindTexture (GL_TEXTURE_2D, name);
1308 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1309 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1310 // use uglier nearest interpolation because linear suffers
1311 // from transparent color bleeding and ugly wrapping effects.
1312 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1070} 1313}
1071 1314
1072int 1315int
1073ox (CFClient::Map self) 1316ox (CFPlus::Map self)
1074 ALIAS: 1317 ALIAS:
1075 oy = 1 1318 oy = 1
1319 x = 2
1320 y = 3
1321 w = 4
1322 h = 5
1076 CODE: 1323 CODE:
1077 switch (ix) 1324 switch (ix)
1078 { 1325 {
1079 case 0: RETVAL = self->ox; break; 1326 case 0: RETVAL = self->ox; break;
1080 case 1: RETVAL = self->oy; break; 1327 case 1: RETVAL = self->oy; break;
1328 case 2: RETVAL = self->x; break;
1329 case 3: RETVAL = self->y; break;
1330 case 4: RETVAL = self->w; break;
1331 case 5: RETVAL = self->h; break;
1081 } 1332 }
1082 OUTPUT: 1333 OUTPUT:
1083 RETVAL 1334 RETVAL
1084 1335
1085void 1336void
1086scroll (CFClient::Map self, int dx, int dy) 1337scroll (CFPlus::Map self, int dx, int dy)
1087 CODE: 1338 CODE:
1088{ 1339{
1089 if (dx > 0) 1340 if (dx > 0)
1090 map_blank (self, self->x, self->y, dx - 1, self->h); 1341 map_blank (self, self->x, self->y, dx, self->h);
1091 else if (dx < 0) 1342 else if (dx < 0)
1092 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1343 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1093 1344
1094 if (dy > 0) 1345 if (dy > 0)
1095 map_blank (self, self->x, self->y, self->w, dy - 1); 1346 map_blank (self, self->x, self->y, self->w, dy);
1096 else if (dy < 0) 1347 else if (dy < 0)
1097 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1348 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1098 1349
1099 self->ox += dx; self->x += dx; 1350 self->ox += dx; self->x += dx;
1100 self->oy += dy; self->y += dy; 1351 self->oy += dy; self->y += dy;
1101 1352
1102 while (self->y < 0) 1353 while (self->y < 0)
1107 self->y += MAP_EXTEND_Y; 1358 self->y += MAP_EXTEND_Y;
1108 } 1359 }
1109} 1360}
1110 1361
1111void 1362void
1112map1a_update (CFClient::Map self, SV *data_) 1363map1a_update (CFPlus::Map self, SV *data_, int extmap)
1113 CODE: 1364 CODE:
1114{ 1365{
1115 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1366 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1116 uint8_t *data_end = (uint8_t *)SvEND (data_); 1367 uint8_t *data_end = (uint8_t *)SvEND (data_);
1117 mapcell *cell; 1368 mapcell *cell;
1118 int x, y, flags; 1369 int x, y, flags;
1119 1370
1120 while (data < data_end) 1371 while (data < data_end - 1)
1121 { 1372 {
1122 flags = (data [0] << 8) + data [1]; data += 2; 1373 flags = (data [0] << 8) + data [1]; data += 2;
1123 1374
1124 x = ((flags >> 10) & 63) + self->x; 1375 x = self->x + ((flags >> 10) & 63);
1125 y = ((flags >> 4) & 63) + self->y; 1376 y = self->y + ((flags >> 4) & 63);
1126 1377
1127 cell = map_get_cell (self, x, y); 1378 cell = map_get_cell (self, x, y);
1128 1379
1129 if (flags & 15) 1380 if (flags & 15)
1130 { 1381 {
1131 if (cell->darkness < 0) 1382 if (!cell->darkness)
1132 { 1383 {
1384 memset (cell, 0, sizeof (*cell));
1133 cell->darkness = 0; 1385 cell->darkness = 256;
1134 cell->face [0] = 0;
1135 cell->face [1] = 0;
1136 cell->face [2] = 0;
1137 } 1386 }
1138 1387
1139 cell->darkness = flags & 8 ? *data++ : 255;
1140
1141 //TODO: don't trust server data to be in-range(!) 1388 //TODO: don't trust server data to be in-range(!)
1389
1390 if (flags & 8)
1391 {
1392 if (extmap)
1393 {
1394 uint8_t ext, cmd;
1395
1396 do
1397 {
1398 ext = *data++;
1399 cmd = ext & 0x3f;
1400
1401 if (cmd < 4)
1402 cell->darkness = 255 - ext * 64 + 1;
1403 else if (cmd == 5) // health
1404 {
1405 cell->stat_width = 1;
1406 cell->stat_hp = *data++;
1407 }
1408 else if (cmd == 6) // monster width
1409 cell->stat_width = *data++ + 1;
1410 else if (cmd == 0x47) // monster width
1411 {
1412 if (*data == 4)
1413 ; // decode player tag
1414
1415 data += *data + 1;
1416 }
1417 else if (cmd == 8) // cell flags
1418 cell->flags = *data++;
1419 else if (ext & 0x40) // unknown, multibyte => skip
1420 data += *data + 1;
1421 else
1422 data++;
1423 }
1424 while (ext & 0x80);
1425 }
1426 else
1427 cell->darkness = *data++ + 1;
1428 }
1142 1429
1143 if (flags & 4) 1430 if (flags & 4)
1144 { 1431 {
1145 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1432 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1146 } 1433 }
1154 { 1441 {
1155 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1442 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1156 } 1443 }
1157 } 1444 }
1158 else 1445 else
1159 cell->darkness = -1; 1446 cell->darkness = 0;
1160 } 1447 }
1161} 1448}
1162 1449
1163SV * 1450SV *
1164mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1451mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1165 CODE: 1452 CODE:
1166{ 1453{
1167 int x1, x; 1454 int x1, x;
1168 int y1, y; 1455 int y1, y;
1169 int z; 1456 int z;
1219} 1506}
1220 OUTPUT: 1507 OUTPUT:
1221 RETVAL 1508 RETVAL
1222 1509
1223void 1510void
1224draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1511draw (CFPlus::Map self, int mx, int my, int sw, int sh)
1225 PPCODE: 1512 CODE:
1226{ 1513{
1227 int vx, vy;
1228 int x, y, z; 1514 int x, y, z;
1229 int last_name; 1515 int last_name;
1230 mapface face; 1516 mapface face;
1231 int sw4 = (sw + 3) & ~3;
1232 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1233 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1234
1235 memset (darkness, 255, sw4 * sh);
1236 SvPOK_only (darkness_sv);
1237 SvCUR_set (darkness_sv, sw4 * sh);
1238
1239 vx = self->x + (self->w - sw) / 2 - shift_x;
1240 vy = self->y + (self->h - sh) / 2 - shift_y;
1241
1242 /*
1243 int vx = self->vx = self->w >= sw
1244 ? self->x + (self->w - sw) / 2
1245 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1246
1247 int vy = self->vy = self->h >= sh
1248 ? self->y + (self->h - sh) / 2
1249 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1250 */
1251 1517
1252 glColor4ub (255, 255, 255, 255); 1518 glColor4ub (255, 255, 255, 255);
1253 1519
1520 glEnable (GL_BLEND);
1254 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1521 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1255 glEnable (GL_BLEND);
1256 glEnable (GL_TEXTURE_2D); 1522 glEnable (GL_TEXTURE_2D);
1257 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1523 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1258 1524
1259 glBegin (GL_QUADS); 1525 glBegin (GL_QUADS);
1260 1526
1261 last_name = 0; 1527 last_name = 0;
1262 1528
1529 mx += self->x;
1530 my += self->y;
1531
1263 for (z = 0; z < 3; z++) 1532 for (z = 0; z < 3; z++)
1264 for (y = 0; y < sh; y++) 1533 for (y = 0; y < sh; y++)
1265 if (0 <= y + vy && y + vy < self->rows) 1534 if (0 <= y + my && y + my < self->rows)
1266 { 1535 {
1267 maprow *row = self->row + (y + vy); 1536 maprow *row = self->row + (y + my);
1268 1537
1269 for (x = 0; x < sw; x++) 1538 for (x = 0; x < sw; x++)
1270 if (row->c0 <= x + vx && x + vx < row->c1) 1539 if (row->c0 <= x + mx && x + mx < row->c1)
1271 { 1540 {
1272 mapcell *cell = row->col + (x + vx - row->c0); 1541 mapcell *cell = row->col + (x + mx - row->c0);
1273
1274 darkness[y * sw4 + x] = cell->darkness < 0
1275 ? 255 - FOW_DARKNESS
1276 : 255 - cell->darkness;
1277 1542
1278 face = cell->face [z]; 1543 face = cell->face [z];
1279 1544
1280 if (face) 1545 if (face && face < self->texs)
1281 { 1546 {
1282 maptex tex = self->tex [face]; 1547 maptex tex = self->tex [face];
1283
1284 int px = (x + 1) * 32 - tex.w; 1548 int px = (x + 1) * 32 - tex.w;
1285 int py = (y + 1) * 32 - tex.h; 1549 int py = (y + 1) * 32 - tex.h;
1286 1550
1287 if (last_name != tex.name) 1551 if (last_name != tex.name)
1288 { 1552 {
1289 glEnd (); 1553 glEnd ();
1290 last_name = tex.name;
1291 glBindTexture (GL_TEXTURE_2D, last_name); 1554 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1292 glBegin (GL_QUADS); 1555 glBegin (GL_QUADS);
1293 } 1556 }
1294 1557
1295 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1558 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1296 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1559 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1297 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1560 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1298 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1561 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1299 } 1562 }
1563
1564 if (cell->flags && z == 2)
1565 {
1566 if (cell->flags & 1)
1567 {
1568 maptex tex = self->tex [1];
1569 int px = (x + 1) * 32 - tex.w + 2;
1570 int py = (y + 1) * 32 - tex.h - 6;
1571
1572 glEnd ();
1573 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1574 glBegin (GL_QUADS);
1575
1576 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1577 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1578 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1579 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1580 }
1581 }
1300 } 1582 }
1301 } 1583 }
1302 1584
1303 glEnd (); 1585 glEnd ();
1304 1586
1305 glDisable (GL_TEXTURE_2D); 1587 glDisable (GL_TEXTURE_2D);
1306 glDisable (GL_BLEND); 1588 glDisable (GL_BLEND);
1589
1590 // top layer: overlays such as the health bar
1591 for (y = 0; y < sh; y++)
1592 if (0 <= y + my && y + my < self->rows)
1593 {
1594 maprow *row = self->row + (y + my);
1595
1596 for (x = 0; x < sw; x++)
1597 if (row->c0 <= x + mx && x + mx < row->c1)
1598 {
1599 mapcell *cell = row->col + (x + mx - row->c0);
1600
1601 int px = x * 32;
1602 int py = y * 32;
1603
1604 if (cell->stat_hp)
1605 {
1606 int width = cell->stat_width * 32;
1607 int thick = sh / 28 + 1 + cell->stat_width;
1608
1609 glColor3ub (0, 0, 0);
1610 glRectf (px + 1, py - thick - 2,
1611 px + width - 1, py);
1612
1613 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1614 glRectf (px + 2,
1615 py - thick - 1,
1616 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1617 }
1618 }
1619 }
1620}
1621
1622void
1623draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1624 CODE:
1625{
1626 static float color[16][3] = {
1627 { 0.00F, 0.00F, 0.00F },
1628 { 1.00F, 1.00F, 1.00F },
1629 { 0.00F, 0.00F, 0.55F },
1630 { 1.00F, 0.00F, 0.00F },
1631
1632 { 1.00F, 0.54F, 0.00F },
1633 { 0.11F, 0.56F, 1.00F },
1634 { 0.93F, 0.46F, 0.00F },
1635 { 0.18F, 0.54F, 0.34F },
1636
1637 { 0.56F, 0.73F, 0.56F },
1638 { 0.80F, 0.80F, 0.80F },
1639 { 0.55F, 0.41F, 0.13F },
1640 { 0.99F, 0.77F, 0.26F },
1641
1642 { 0.74F, 0.65F, 0.41F },
1643
1644 { 0.00F, 1.00F, 1.00F },
1645 { 1.00F, 0.00F, 1.00F },
1646 { 1.00F, 1.00F, 0.00F },
1647 };
1648
1649 int x, y;
1650
1651 glEnable (GL_TEXTURE_2D);
1652 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1653 glEnable (GL_BLEND);
1654 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1655 glBegin (GL_QUADS);
1656
1657 for (y = 0; y < h; y++)
1658 for (x = 0; x < w; x++)
1659 {
1660 unsigned char m = data [x + y * w];
1661
1662 if (m)
1663 {
1664 float *c = color [m & 15];
1665
1666 float tx1 = m & 0x40 ? 0.5 : 0.;
1667 float tx2 = tx1 + 0.5;
1668
1669 glColor4f (c[0], c[1], c[2], 0.75);
1670 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1671 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1672 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1673 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1674 }
1675 }
1676
1677 glEnd ();
1678 glDisable (GL_BLEND);
1679 glDisable (GL_TEXTURE_2D);
1680}
1681
1682void
1683fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1684 PPCODE:
1685{
1686 int x, y;
1687 int sw4 = (sw + 3) & ~3;
1688 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1689 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1690
1691 memset (darkness, 255, sw4 * sh);
1692 SvPOK_only (darkness_sv);
1693 SvCUR_set (darkness_sv, sw4 * sh);
1694
1695 mx += self->x;
1696 my += self->y;
1697
1698 for (y = 0; y < sh; y++)
1699 if (0 <= y + my && y + my < self->rows)
1700 {
1701 maprow *row = self->row + (y + my);
1702
1703 for (x = 0; x < sw; x++)
1704 if (row->c0 <= x + mx && x + mx < row->c1)
1705 {
1706 mapcell *cell = row->col + (x + mx - row->c0);
1707
1708 darkness[y * sw4 + x] = cell->darkness
1709 ? 255 - (cell->darkness - 1)
1710 : 255 - FOW_DARKNESS;
1711 }
1712 }
1307 1713
1308 EXTEND (SP, 3); 1714 EXTEND (SP, 3);
1309 PUSHs (sv_2mortal (newSViv (sw4))); 1715 PUSHs (sv_2mortal (newSViv (sw4)));
1310 PUSHs (sv_2mortal (newSViv (sh))); 1716 PUSHs (sv_2mortal (newSViv (sh)));
1311 PUSHs (darkness_sv); 1717 PUSHs (darkness_sv);
1312} 1718}
1313 1719
1314SV * 1720SV *
1315get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1721get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1316 CODE: 1722 CODE:
1317{ 1723{
1318 int x, y, x1, y1; 1724 int x, y, x1, y1;
1319 SV *data_sv = newSV (w * h * 7 + 5); 1725 SV *data_sv = newSV (w * h * 7 + 5);
1320 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1726 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1382} 1788}
1383 OUTPUT: 1789 OUTPUT:
1384 RETVAL 1790 RETVAL
1385 1791
1386void 1792void
1387set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1793set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1388 PPCODE: 1794 PPCODE:
1389{ 1795{
1390 int x, y, z; 1796 int x, y, z;
1391 int w, h; 1797 int w, h;
1392 int x1, y1; 1798 int x1, y1;
1424 1830
1425 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1831 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1426 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1832 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1427 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1833 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1428 1834
1429 if (cell->darkness <= 0) 1835 if (cell->darkness == 0)
1430 { 1836 {
1431 cell->darkness = -1; 1837 cell->darkness = 0;
1432 1838
1433 for (z = 0; z <= 2; z++) 1839 for (z = 0; z <= 2; z++)
1434 { 1840 {
1435 cell->face[z] = face[z]; 1841 cell->face[z] = face[z];
1436 1842
1441 } 1847 }
1442 } 1848 }
1443 } 1849 }
1444} 1850}
1445 1851
1446MODULE = CFClient PACKAGE = CFClient::MixChunk 1852MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1447 1853
1448CFClient::MixChunk 1854CFPlus::MixChunk
1449new_from_file (SV *class, char *path) 1855new_from_file (SV *class, char *path)
1450 CODE: 1856 CODE:
1451 RETVAL = Mix_LoadWAV (path); 1857 RETVAL = Mix_LoadWAV (path);
1452 OUTPUT: 1858 OUTPUT:
1453 RETVAL 1859 RETVAL
1454 1860
1455void 1861void
1456DESTROY (CFClient::MixChunk self) 1862DESTROY (CFPlus::MixChunk self)
1457 CODE: 1863 CODE:
1458 Mix_FreeChunk (self); 1864 Mix_FreeChunk (self);
1459 1865
1460int 1866int
1461volume (CFClient::MixChunk self, int volume = -1) 1867volume (CFPlus::MixChunk self, int volume = -1)
1462 CODE: 1868 CODE:
1463 RETVAL = Mix_VolumeChunk (self, volume); 1869 RETVAL = Mix_VolumeChunk (self, volume);
1464 OUTPUT: 1870 OUTPUT:
1465 RETVAL 1871 RETVAL
1466 1872
1467int 1873int
1468play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1874play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1469 CODE: 1875 CODE:
1470 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1876 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1471 OUTPUT: 1877 OUTPUT:
1472 RETVAL 1878 RETVAL
1473 1879
1474MODULE = CFClient PACKAGE = CFClient::MixMusic 1880MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1475 1881
1476int 1882int
1477volume (int volume = -1) 1883volume (int volume = -1)
1478 CODE: 1884 CODE:
1479 RETVAL = Mix_VolumeMusic (volume); 1885 RETVAL = Mix_VolumeMusic (volume);
1480 OUTPUT: 1886 OUTPUT:
1481 RETVAL 1887 RETVAL
1482 1888
1483CFClient::MixMusic 1889CFPlus::MixMusic
1484new_from_file (SV *class, char *path) 1890new_from_file (SV *class, char *path)
1485 CODE: 1891 CODE:
1486 RETVAL = Mix_LoadMUS (path); 1892 RETVAL = Mix_LoadMUS (path);
1487 OUTPUT: 1893 OUTPUT:
1488 RETVAL 1894 RETVAL
1489 1895
1490void 1896void
1491DESTROY (CFClient::MixMusic self) 1897DESTROY (CFPlus::MixMusic self)
1492 CODE: 1898 CODE:
1493 Mix_FreeMusic (self); 1899 Mix_FreeMusic (self);
1494 1900
1495int 1901int
1496play (CFClient::MixMusic self, int loops = -1) 1902play (CFPlus::MixMusic self, int loops = -1)
1497 CODE: 1903 CODE:
1498 RETVAL = Mix_PlayMusic (self, loops); 1904 RETVAL = Mix_PlayMusic (self, loops);
1499 OUTPUT: 1905 OUTPUT:
1500 RETVAL 1906 RETVAL
1501 1907
1502MODULE = CFClient PACKAGE = CFClient::OpenGL 1908MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1503 1909
1504BOOT: 1910BOOT:
1505{ 1911{
1506 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1912 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1507 static const struct { 1913 static const struct {
1508 const char *name; 1914 const char *name;
1509 IV iv; 1915 IV iv;
1510 } *civ, const_iv[] = { 1916 } *civ, const_iv[] = {
1511# define const_iv(name) { # name, (IV)name } 1917# define const_iv(name) { # name, (IV)name }
1512 const_iv (GL_COLOR_MATERIAL), 1918 const_iv (GL_COLOR_MATERIAL),
1513 const_iv (GL_SMOOTH), 1919 const_iv (GL_SMOOTH),
1514 const_iv (GL_FLAT), 1920 const_iv (GL_FLAT),
1515 const_iv (GL_DITHER), 1921 const_iv (GL_DITHER),
1516 const_iv (GL_BLEND), 1922 const_iv (GL_BLEND),
1923 const_iv (GL_CULL_FACE),
1517 const_iv (GL_SCISSOR_TEST), 1924 const_iv (GL_SCISSOR_TEST),
1925 const_iv (GL_DEPTH_TEST),
1926 const_iv (GL_ALPHA_TEST),
1927 const_iv (GL_NORMALIZE),
1928 const_iv (GL_RESCALE_NORMAL),
1929 const_iv (GL_FRONT),
1930 const_iv (GL_BACK),
1518 const_iv (GL_AND), 1931 const_iv (GL_AND),
1519 const_iv (GL_ONE), 1932 const_iv (GL_ONE),
1520 const_iv (GL_ZERO), 1933 const_iv (GL_ZERO),
1521 const_iv (GL_SRC_ALPHA), 1934 const_iv (GL_SRC_ALPHA),
1522 const_iv (GL_SRC_ALPHA_SATURATE), 1935 const_iv (GL_DST_ALPHA),
1523 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1936 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1524 const_iv (GL_ONE_MINUS_DST_ALPHA), 1937 const_iv (GL_ONE_MINUS_DST_ALPHA),
1938 const_iv (GL_SRC_ALPHA_SATURATE),
1525 const_iv (GL_RGB), 1939 const_iv (GL_RGB),
1526 const_iv (GL_RGBA), 1940 const_iv (GL_RGBA),
1941 const_iv (GL_RGBA4),
1942 const_iv (GL_RGBA8),
1943 const_iv (GL_RGB5_A1),
1527 const_iv (GL_UNSIGNED_BYTE), 1944 const_iv (GL_UNSIGNED_BYTE),
1945 const_iv (GL_UNSIGNED_SHORT),
1946 const_iv (GL_UNSIGNED_INT),
1528 const_iv (GL_ALPHA), 1947 const_iv (GL_ALPHA),
1529 const_iv (GL_INTENSITY), 1948 const_iv (GL_INTENSITY),
1530 const_iv (GL_LUMINANCE), 1949 const_iv (GL_LUMINANCE),
1531 const_iv (GL_LUMINANCE_ALPHA), 1950 const_iv (GL_LUMINANCE_ALPHA),
1532 const_iv (GL_FLOAT), 1951 const_iv (GL_FLOAT),
1538 const_iv (GL_TEXTURE_MAG_FILTER), 1957 const_iv (GL_TEXTURE_MAG_FILTER),
1539 const_iv (GL_TEXTURE_MIN_FILTER), 1958 const_iv (GL_TEXTURE_MIN_FILTER),
1540 const_iv (GL_TEXTURE_ENV_MODE), 1959 const_iv (GL_TEXTURE_ENV_MODE),
1541 const_iv (GL_TEXTURE_WRAP_S), 1960 const_iv (GL_TEXTURE_WRAP_S),
1542 const_iv (GL_TEXTURE_WRAP_T), 1961 const_iv (GL_TEXTURE_WRAP_T),
1962 const_iv (GL_REPEAT),
1543 const_iv (GL_CLAMP), 1963 const_iv (GL_CLAMP),
1544 const_iv (GL_REPEAT), 1964 const_iv (GL_CLAMP_TO_EDGE),
1545 const_iv (GL_NEAREST), 1965 const_iv (GL_NEAREST),
1546 const_iv (GL_LINEAR), 1966 const_iv (GL_LINEAR),
1547 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1967 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1548 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1968 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1549 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1969 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1550 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1970 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1551 const_iv (GL_GENERATE_MIPMAP), 1971 const_iv (GL_GENERATE_MIPMAP),
1552 const_iv (GL_MODULATE), 1972 const_iv (GL_MODULATE),
1553 const_iv (GL_DECAL), 1973 const_iv (GL_DECAL),
1554 const_iv (GL_REPLACE), 1974 const_iv (GL_REPLACE),
1975 const_iv (GL_DEPTH_BUFFER_BIT),
1555 const_iv (GL_COLOR_BUFFER_BIT), 1976 const_iv (GL_COLOR_BUFFER_BIT),
1556 const_iv (GL_PROJECTION), 1977 const_iv (GL_PROJECTION),
1557 const_iv (GL_MODELVIEW), 1978 const_iv (GL_MODELVIEW),
1558 const_iv (GL_COLOR_LOGIC_OP), 1979 const_iv (GL_COLOR_LOGIC_OP),
1559 const_iv (GL_SEPARABLE_2D), 1980 const_iv (GL_SEPARABLE_2D),
1560 const_iv (GL_CONVOLUTION_2D), 1981 const_iv (GL_CONVOLUTION_2D),
1561 const_iv (GL_CONVOLUTION_BORDER_MODE), 1982 const_iv (GL_CONVOLUTION_BORDER_MODE),
1562 const_iv (GL_CONSTANT_BORDER), 1983 const_iv (GL_CONSTANT_BORDER),
1563 const_iv (GL_LINES), 1984 const_iv (GL_LINES),
1985 const_iv (GL_LINE_STRIP),
1986 const_iv (GL_LINE_LOOP),
1564 const_iv (GL_QUADS), 1987 const_iv (GL_QUADS),
1565 const_iv (GL_LINE_LOOP), 1988 const_iv (GL_QUAD_STRIP),
1989 const_iv (GL_TRIANGLES),
1990 const_iv (GL_TRIANGLE_STRIP),
1991 const_iv (GL_TRIANGLE_FAN),
1566 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1992 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1567 const_iv (GL_FASTEST), 1993 const_iv (GL_FASTEST),
1994 const_iv (GL_V2F),
1995 const_iv (GL_V3F),
1996 const_iv (GL_T2F_V3F),
1997 const_iv (GL_T2F_N3F_V3F),
1568# undef const_iv 1998# undef const_iv
1569 }; 1999 };
1570 2000
1571 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2001 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1572 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2002 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1573} 2003}
1574 2004
2005char *
2006gl_vendor ()
2007 CODE:
2008 RETVAL = (char *)glGetString (GL_VENDOR);
2009 OUTPUT:
2010 RETVAL
2011
2012char *
2013gl_version ()
2014 CODE:
2015 RETVAL = (char *)glGetString (GL_VERSION);
2016 OUTPUT:
2017 RETVAL
2018
2019char *
2020gl_extensions ()
2021 CODE:
2022 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2023 OUTPUT:
2024 RETVAL
2025
1575int glGetError () 2026int glGetError ()
2027
2028void glFinish ()
1576 2029
1577void glClear (int mask) 2030void glClear (int mask)
1578 2031
1579void glClearColor (float r, float g, float b, float a = 1.0) 2032void glClearColor (float r, float g, float b, float a = 1.0)
1580 PROTOTYPE: @ 2033 PROTOTYPE: @
1587 2040
1588void glHint (int target, int mode) 2041void glHint (int target, int mode)
1589 2042
1590void glBlendFunc (int sfactor, int dfactor) 2043void glBlendFunc (int sfactor, int dfactor)
1591 2044
2045void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2046 CODE:
2047 gl_BlendFuncSeparate (sa, da, saa, daa);
2048
2049void glDepthMask (int flag)
2050
1592void glLogicOp (int opcode) 2051void glLogicOp (int opcode)
1593 2052
1594void glColorMask (int red, int green, int blue, int alpha) 2053void glColorMask (int red, int green, int blue, int alpha)
1595 2054
1596void glMatrixMode (int mode) 2055void glMatrixMode (int mode)
1599 2058
1600void glPopMatrix () 2059void glPopMatrix ()
1601 2060
1602void glLoadIdentity () 2061void glLoadIdentity ()
1603 2062
2063void glDrawBuffer (int buffer)
2064
2065void glReadBuffer (int buffer)
2066
1604# near and far are due to microsofts buggy c compiler 2067# near_ and far_ are due to microsofts buggy "c" compiler
2068void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2069
2070# near_ and far_ are due to microsofts buggy "c" compiler
1605void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2071void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1606 2072
1607void glViewport (int x, int y, int width, int height) 2073void glViewport (int x, int y, int width, int height)
1608 2074
1609void glScissor (int x, int y, int width, int height) 2075void glScissor (int x, int y, int width, int height)
1624 2090
1625void glEnd () 2091void glEnd ()
1626 2092
1627void glColor (float r, float g, float b, float a = 1.0) 2093void glColor (float r, float g, float b, float a = 1.0)
1628 PROTOTYPE: @ 2094 PROTOTYPE: @
2095 ALIAS:
2096 glColor_premultiply = 1
1629 CODE: 2097 CODE:
1630 glColor4ub (MIN ((int)(r * 255.f), 255), 2098 if (ix)
1631 MIN ((int)(g * 255.f), 255), 2099 {
1632 MIN ((int)(b * 255.f), 255), 2100 r *= a;
1633 MIN ((int)(a * 255.f), 255)); 2101 g *= a;
2102 b *= a;
2103 }
2104 // microsoft visual "c" rounds instead of truncating...
2105 glColor4f (r, g, b, a);
2106
2107void glInterleavedArrays (int format, int stride, char *data)
2108
2109void glDrawElements (int mode, int count, int type, char *indices)
2110
2111# 1.2 void glDrawRangeElements (int mode, int start, int end
2112
2113void glRasterPos (float x, float y, float z = 0.)
2114 CODE:
2115 glRasterPos3f (0, 0, z);
2116 glBitmap (0, 0, 0, 0, x, y, 0);
1634 2117
1635void glVertex (float x, float y, float z = 0.) 2118void glVertex (float x, float y, float z = 0.)
1636 CODE: 2119 CODE:
1637 glVertex3f (x, y, z); 2120 glVertex3f (x, y, z);
1638 2121
1650 2133
1651void glBindTexture (int target, int name) 2134void glBindTexture (int target, int name)
1652 2135
1653void glConvolutionParameter (int target, int pname, float params) 2136void glConvolutionParameter (int target, int pname, float params)
1654 CODE: 2137 CODE:
1655 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2138 if (gl.ConvolutionParameterf)
2139 gl.ConvolutionParameterf (target, pname, params);
1656 2140
1657void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2141void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1658 CODE: 2142 CODE:
1659 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2143 if (gl.ConvolutionFilter2D)
1660 (target, internalformat, width, height, format, type, data)); 2144 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1661 2145
1662void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2146void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1663 CODE: 2147 CODE:
1664 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2148 if (gl.SeparableFilter2D)
1665 (target, internalformat, width, height, format, type, row, column)); 2149 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1666 2150
1667void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2151void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1668 2152
1669void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2153void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1670 2154
1671void glRasterPos (int x, int y) 2155void glDrawPixels (int width, int height, int format, int type, char *pixels)
1672 CODE:
1673 glRasterPos2i (x, y);
1674 2156
1675void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2157void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1676 2158
1677int glGenTexture () 2159int glGenTexture ()
1678 CODE: 2160 CODE:

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