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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.51 by root, Wed Apr 19 20:46:44 2006 UTC vs.
Revision 1.169 by root, Wed Dec 13 17:30:02 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
3#endif 9#endif
4 10
5#include "EXTERN.h" 11#include "EXTERN.h"
6#include "perl.h" 12#include "perl.h"
7#include "XSUB.h" 13#include "XSUB.h"
8 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
20#include <math.h>
9#include <string.h> 21#include <string.h>
10#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
11 24
12#include <SDL.h> 25#include <SDL.h>
26#include <SDL_endian.h>
13#include <SDL_image.h> 27#include <SDL_image.h>
28#include <SDL_mixer.h>
14#include <SDL_opengl.h> 29#include <SDL_opengl.h>
15 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
16#include <glib/gmacros.h> 34#include <glib/gmacros.h>
17 35
18#include <pango/pango.h> 36#include <pango/pango.h>
19#include <pango/pangofc-fontmap.h>
20#include <pango/pangoft2.h>
21 37
22#ifndef _WIN32 38#ifndef _WIN32
23# include <sys/types.h> 39# include <sys/types.h>
24# include <sys/socket.h> 40# include <sys/socket.h>
25# include <netinet/in.h> 41# include <netinet/in.h>
26# include <netinet/tcp.h> 42# include <netinet/tcp.h>
27# include <inttypes.h> 43# include <inttypes.h>
28#else
29 typedef unsigned char uint8_t;
30 typedef unsigned short uint16_t;
31 typedef unsigned int uint32_t;
32 typedef signed char int8_t;
33 typedef signed short int16_t;
34 typedef signed int int32_t;
35#endif 44#endif
45
46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
36 47
37#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
38 49
39#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
40#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
41 52
42static PangoContext *context; 53#define MIN_FONT_HEIGHT 10
43static PangoFontMap *fontmap; 54
55#if 0
56# define PARACHUTE SDL_INIT_NOPARACHUTE
57#else
58# define PARACHUTE 0
59#endif
60
61static struct
62{
63#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h"
65#undef GL_FUNC
66} gl;
67
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{
70 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else
75 glBlendFunc (sa, da);
76}
77
78#include "texcache.c"
79
80#include "pango-font.c"
81#include "pango-fontmap.c"
82#include "pango-render.c"
83
84typedef Mix_Chunk *CFPlus__MixChunk;
85typedef Mix_Music *CFPlus__MixMusic;
86
87typedef PangoFontDescription *CFPlus__Font;
88
89static int
90shape_attr_p (PangoLayoutRun *run)
91{
92 GSList *attrs = run->item->analysis.extra_attrs;
93
94 while (attrs)
95 {
96 PangoAttribute *attr = attrs->data;
97
98 if (attr->klass->type == PANGO_ATTR_SHAPE)
99 return 1;
100
101 attrs = attrs->next;
102 }
103
104 return 0;
105}
44 106
45typedef struct cf_layout { 107typedef struct cf_layout {
46 PangoLayout *pl; 108 PangoLayout *pl;
109 float r, g, b, a; // default color for rgba mode
47 int base_height; 110 int base_height;
111 CFPlus__Font font;
48} *CFClient__Layout; 112} *CFPlus__Layout;
113
114static CFPlus__Font default_font;
115static PangoContext *opengl_context;
116static PangoFontMap *opengl_fontmap;
49 117
50static void 118static void
51substitute_func (FcPattern *pattern, gpointer data) 119substitute_func (FcPattern *pattern, gpointer data)
52{ 120{
53 FcPatternAddBool (pattern, FC_HINTING , 1); 121 FcPatternAddBool (pattern, FC_HINTING, 1);
122#ifdef FC_HINT_STYLE
123 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
124#endif
54 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 125 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
55} 126}
56 127
57static void 128static void
58layout_update (CFClient__Layout self) 129layout_update_font (CFPlus__Layout self)
59{ 130{
60 /* use a random scale factor to account for unknown descenders, 0.8 works 131 /* use a random scale factor to account for unknown descenders, 0.8 works
61 * reasonably well with bitstream vera 132 * reasonably well with bitstream vera
62 */ 133 */
63 PangoFontDescription *font = pango_context_get_font_description (context); 134 PangoFontDescription *font = self->font ? self->font : default_font;
64 135
65 int height = self->base_height * (PANGO_SCALE * 8 / 10);
66
67 if (pango_font_description_get_size (font) != height)
68 {
69 pango_font_description_set_absolute_size (font, height); 136 pango_font_description_set_absolute_size (font,
70 pango_layout_context_changed (self->pl); 137 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
71 } 138
139 pango_layout_set_font_description (self->pl, font);
72} 140}
73 141
74static void 142static void
75layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
76{ 144{
77 layout_update (self); 145 PangoRectangle rect;
78 146
147 // get_pixel_* wrongly rounds down
79 pango_layout_get_pixel_size (self->pl, w, h); 148 pango_layout_get_extents (self->pl, 0, &rect);
80 149
81 *w = (*w + 3) & ~3; 150 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
82 if (!*w) *w = 1; 151 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
83 if (!*h) *h = 1; 152
153 if (!rect.width) rect.width = 1;
154 if (!rect.height) rect.height = 1;
155
156 *w = rect.width;
157 *h = rect.height;
84} 158}
85 159
86typedef uint16_t mapface; 160typedef uint16_t mapface;
87 161
88typedef struct { 162typedef struct {
91 float s, t; 165 float s, t;
92 uint8_t r, g, b, a; 166 uint8_t r, g, b, a;
93} maptex; 167} maptex;
94 168
95typedef struct { 169typedef struct {
96 int16_t darkness; 170 uint32_t player;
97 mapface face[3]; 171 mapface face[3];
172 uint16_t darkness;
173 uint8_t stat_width, stat_hp, flags;
98} mapcell; 174} mapcell;
99 175
100typedef struct { 176typedef struct {
101 int32_t c0, c1; 177 int32_t c0, c1;
102 mapcell *col; 178 mapcell *col;
111 int texs; 187 int texs;
112 maptex *tex; 188 maptex *tex;
113 189
114 int32_t rows; 190 int32_t rows;
115 maprow *row; 191 maprow *row;
116} *CFClient__Map; 192} *CFPlus__Map;
117 193
118static char * 194static char *
119prepend (char *ptr, int sze, int inc) 195prepend (char *ptr, int sze, int inc)
120{ 196{
121 char *p; 197 char *p;
139 215
140#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
141#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 217#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
142 218
143static maprow * 219static maprow *
144map_get_row (CFClient__Map self, int y) 220map_get_row (CFPlus__Map self, int y)
145{ 221{
146 if (0 > y) 222 if (0 > y)
147 { 223 {
148 int extend = - y + MAP_EXTEND_Y; 224 int extend = - y + MAP_EXTEND_Y;
149 Prepend (maprow, self->row, self->rows, extend); 225 Prepend (maprow, self->row, self->rows, extend);
187 263
188 return row->col + (x - row->c0); 264 return row->col + (x - row->c0);
189} 265}
190 266
191static mapcell * 267static mapcell *
192map_get_cell (CFClient__Map self, int x, int y) 268map_get_cell (CFPlus__Map self, int x, int y)
193{ 269{
194 return row_get_cell (map_get_row (self, y), x); 270 return row_get_cell (map_get_row (self, y), x);
195} 271}
196 272
197static void 273static void
198map_clear (CFClient__Map self) 274map_clear (CFPlus__Map self)
199{ 275{
200 int r; 276 int r;
201 277
202 for (r = 0; r < self->rows; r++) 278 for (r = 0; r < self->rows; r++)
203 Safefree (self->row[r].col); 279 Safefree (self->row[r].col);
211 self->row = 0; 287 self->row = 0;
212 self->rows = 0; 288 self->rows = 0;
213} 289}
214 290
215static void 291static void
216map_blank (CFClient__Map self, int x0, int y0, int w, int h) 292map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
217{ 293{
218 int x, y; 294 int x, y;
219 maprow *row; 295 maprow *row;
296 mapcell *cell;
220 297
221 for (y = y0; y < y0 + h; y++) 298 for (y = y0; y < y0 + h; y++)
222 if (y >= 0) 299 if (y >= 0)
223 { 300 {
224 if (y >= self->rows) 301 if (y >= self->rows)
230 if (x >= row->c0) 307 if (x >= row->c0)
231 { 308 {
232 if (x >= row->c1) 309 if (x >= row->c1)
233 break; 310 break;
234 311
235 row->col[x - row->c0].darkness = -1; 312 cell = row->col + x - row->c0;
313
314 cell->darkness = 0;
315 cell->stat_hp = 0;
316 cell->flags = 0;
317 cell->player = 0;
236 } 318 }
237 } 319 }
238} 320}
239 321
322static void
323music_finished (void)
324{
325 SDL_UserEvent ev;
326
327 ev.type = SDL_USEREVENT;
328 ev.code = 0;
329 ev.data1 = 0;
330 ev.data2 = 0;
331
332 SDL_PushEvent ((SDL_Event *)&ev);
333}
334
335static void
336channel_finished (int channel)
337{
338 SDL_UserEvent ev;
339
340 ev.type = SDL_USEREVENT;
341 ev.code = 1;
342 ev.data1 = (void *)(long)channel;
343 ev.data2 = 0;
344
345 SDL_PushEvent ((SDL_Event *)&ev);
346}
347
348static unsigned int
349minpot (unsigned int n)
350{
351 if (!n)
352 return 0;
353
354 --n;
355
356 n |= n >> 1;
357 n |= n >> 2;
358 n |= n >> 4;
359 n |= n >> 8;
360 n |= n >> 16;
361
362 return n + 1;
363}
364
365/* SDL should provide this, really. */
366#define SDLK_MODIFIER_MIN 300
367#define SDLK_MODIFIER_MAX 314
368
240MODULE = CFClient PACKAGE = CFClient 369MODULE = CFPlus PACKAGE = CFPlus
241 370
242PROTOTYPES: ENABLE 371PROTOTYPES: ENABLE
243 372
244BOOT: 373BOOT:
245{ 374{
246 HV *stash = gv_stashpv ("CFClient", 1); 375 HV *stash = gv_stashpv ("CFPlus", 1);
247 static const struct { 376 static const struct {
248 const char *name; 377 const char *name;
249 IV iv; 378 IV iv;
250 } *civ, const_iv[] = { 379 } *civ, const_iv[] = {
251# define const_iv(name) { # name, (IV)name } 380# define const_iv(name) { # name, (IV)name }
381 const_iv (SDLK_MODIFIER_MIN),
382 const_iv (SDLK_MODIFIER_MAX),
383
252 const_iv (SDL_ACTIVEEVENT), 384 const_iv (SDL_ACTIVEEVENT),
253 const_iv (SDL_KEYDOWN), 385 const_iv (SDL_KEYDOWN),
254 const_iv (SDL_KEYUP), 386 const_iv (SDL_KEYUP),
255 const_iv (SDL_MOUSEMOTION), 387 const_iv (SDL_MOUSEMOTION),
256 const_iv (SDL_MOUSEBUTTONDOWN), 388 const_iv (SDL_MOUSEBUTTONDOWN),
265 const_iv (SDL_EVENT_RESERVEDA), 397 const_iv (SDL_EVENT_RESERVEDA),
266 const_iv (SDL_EVENT_RESERVEDB), 398 const_iv (SDL_EVENT_RESERVEDB),
267 const_iv (SDL_VIDEORESIZE), 399 const_iv (SDL_VIDEORESIZE),
268 const_iv (SDL_VIDEOEXPOSE), 400 const_iv (SDL_VIDEOEXPOSE),
269 const_iv (SDL_USEREVENT), 401 const_iv (SDL_USEREVENT),
402
403 const_iv (SDL_APPINPUTFOCUS),
404 const_iv (SDL_APPMOUSEFOCUS),
405 const_iv (SDL_APPACTIVE),
406
270 const_iv (SDLK_KP0), 407 const_iv (SDLK_KP0),
271 const_iv (SDLK_KP1), 408 const_iv (SDLK_KP1),
272 const_iv (SDLK_KP2), 409 const_iv (SDLK_KP2),
273 const_iv (SDLK_KP3), 410 const_iv (SDLK_KP3),
274 const_iv (SDLK_KP4), 411 const_iv (SDLK_KP4),
329 const_iv (SDLK_BREAK), 466 const_iv (SDLK_BREAK),
330 const_iv (SDLK_MENU), 467 const_iv (SDLK_MENU),
331 const_iv (SDLK_POWER), 468 const_iv (SDLK_POWER),
332 const_iv (SDLK_EURO), 469 const_iv (SDLK_EURO),
333 const_iv (SDLK_UNDO), 470 const_iv (SDLK_UNDO),
471
334 const_iv (KMOD_NONE), 472 const_iv (KMOD_NONE),
473 const_iv (KMOD_SHIFT),
335 const_iv (KMOD_LSHIFT), 474 const_iv (KMOD_LSHIFT),
336 const_iv (KMOD_RSHIFT), 475 const_iv (KMOD_RSHIFT),
476 const_iv (KMOD_CTRL),
337 const_iv (KMOD_LCTRL), 477 const_iv (KMOD_LCTRL),
338 const_iv (KMOD_RCTRL), 478 const_iv (KMOD_RCTRL),
479 const_iv (KMOD_ALT),
339 const_iv (KMOD_LALT), 480 const_iv (KMOD_LALT),
340 const_iv (KMOD_RALT), 481 const_iv (KMOD_RALT),
482 const_iv (KMOD_META),
341 const_iv (KMOD_LMETA), 483 const_iv (KMOD_LMETA),
342 const_iv (KMOD_RMETA), 484 const_iv (KMOD_RMETA),
343 const_iv (KMOD_NUM), 485 const_iv (KMOD_NUM),
344 const_iv (KMOD_CAPS), 486 const_iv (KMOD_CAPS),
345 const_iv (KMOD_MODE), 487 const_iv (KMOD_MODE),
346 const_iv (KMOD_CTRL),
347 const_iv (KMOD_SHIFT),
348 const_iv (KMOD_ALT),
349 const_iv (KMOD_META)
350# undef const_iv 488# undef const_iv
351 }; 489 };
352 490
353 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 491 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
354 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 492 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
355 493
356 fontmap = pango_ft2_font_map_new (); 494 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
357 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 495 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
358 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
359} 496}
497
498void
499weaken (SV *rv)
500 PROTOTYPE: $
501 CODE:
502 sv_rvweaken (rv);
360 503
361int 504int
505in_destruct ()
506 CODE:
507 RETVAL = PL_main_cv == Nullcv;
508 OUTPUT:
509 RETVAL
510
511NV floor (NV x)
512
513NV ceil (NV x)
514
515void
516pango_init ()
517 CODE:
518{
519 opengl_fontmap = pango_opengl_font_map_new ();
520 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
521 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
522}
523
524int
362SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 525SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
363 526
364void 527void
365SDL_Quit () 528SDL_Quit ()
366 529
367void 530void
373 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 536 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
374 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 537 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
375 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 538 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
376 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 539 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
377 540
541 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
542 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
543
378 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 544 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
379 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 545 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
380 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 546 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
381 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 547 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
382 548
383 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 549 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
550#if SDL_VERSION_ATLEAST(1,2,10)
384 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 551 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
385 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 552 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
553#endif
554
555 SDL_EnableUNICODE (1);
556 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
386 557
387 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 558 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
388 559
389 if (m && m != (SDL_Rect **)-1) 560 if (m && m != (SDL_Rect **)-1)
390 while (*m) 561 while (*m)
396 567
397 ++m; 568 ++m;
398 } 569 }
399} 570}
400 571
572char *
573SDL_GetError ()
574
401int 575int
402SDL_SetVideoMode (int w, int h, int fullscreen) 576SDL_SetVideoMode (int w, int h, int fullscreen)
403 CODE: 577 CODE:
404 RETVAL = !!SDL_SetVideoMode ( 578 RETVAL = !!SDL_SetVideoMode (
405 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 579 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
406 ); 580 );
581 if (RETVAL)
582 {
407 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 583 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
584# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
585# include "glfunc.h"
586# undef GL_FUNC
587 }
408 OUTPUT: 588 OUTPUT:
409 RETVAL 589 RETVAL
590
591void
592SDL_GL_SwapBuffers ()
593
594char *
595SDL_GetKeyName (int sym)
596
597void
598SDL_PollEvent ()
599 PPCODE:
600{
601 SDL_Event ev;
602
603 while (SDL_PollEvent (&ev))
604 {
605 HV *hv = newHV ();
606 hv_store (hv, "type", 4, newSViv (ev.type), 0);
607
608 switch (ev.type)
609 {
610 case SDL_KEYDOWN:
611 case SDL_KEYUP:
612 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
613 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
614 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
615 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
616 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
617 break;
618
619 case SDL_ACTIVEEVENT:
620 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
621 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
622 break;
623
624 case SDL_MOUSEMOTION:
625 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
626
627 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
628 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
629 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
630 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
631 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
632 break;
633
634 case SDL_MOUSEBUTTONDOWN:
635 case SDL_MOUSEBUTTONUP:
636 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
637
638 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
639 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
640 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
641 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
642 break;
643
644 case SDL_USEREVENT:
645 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
646 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
647 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
648 break;
649 }
650
651 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
652 }
653}
654
655int
656Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
657 POSTCALL:
658 Mix_HookMusicFinished (music_finished);
659 Mix_ChannelFinished (channel_finished);
660
661void
662Mix_CloseAudio ()
663
664int
665Mix_AllocateChannels (int numchans = -1)
410 666
411void 667void
412lowdelay (int fd, int val = 1) 668lowdelay (int fd, int val = 1)
413 CODE: 669 CODE:
414#ifndef _WIN32 670#ifndef _WIN32
415 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 671 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
416#endif 672#endif
417 673
418char * 674void
419gl_version () 675win32_proxy_info ()
420 CODE: 676 PPCODE:
421 RETVAL = (char *)glGetString (GL_VERSION); 677{
422 OUTPUT: 678#ifdef _WIN32
423 RETVAL 679 char buffer[2048];
680 DWORD buflen;
424 681
425char * 682 EXTEND (SP, 3);
426gl_extensions () 683
427 CODE: 684 buflen = sizeof (buffer);
428 RETVAL = (char *)glGetString (GL_EXTENSIONS); 685 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
429 OUTPUT: 686 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
430 RETVAL 687 {
688 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
689
690 buflen = sizeof (buffer);
691 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
692 {
693 PUSHs (newSVpv (buffer, 0));
694
695 buflen = sizeof (buffer);
696 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
697 PUSHs (newSVpv (buffer, 0));
698 }
699 }
700#endif
701}
431 702
432void 703void
433add_font (char *file) 704add_font (char *file)
434 CODE: 705 CODE:
435 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 706 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
436
437void
438set_font (char *file)
439 CODE:
440{
441 int count;
442 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
443 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
444 FcPatternDestroy (pattern);
445 pango_context_set_font_description (context, font);
446}
447 707
448void 708void
449load_image_inline (SV *image_) 709load_image_inline (SV *image_)
450 ALIAS: 710 ALIAS:
451 load_image_file = 1 711 load_image_file = 1
493 753
494 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 754 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
495 755
496 assert (surface2->pitch == surface2->w * 4); 756 assert (surface2->pitch == surface2->w * 4);
497 757
758 SDL_LockSurface (surface2);
498 EXTEND (SP, 5); 759 EXTEND (SP, 6);
499 PUSHs (sv_2mortal (newSViv (surface2->w))); 760 PUSHs (sv_2mortal (newSViv (surface2->w)));
500 PUSHs (sv_2mortal (newSViv (surface2->h))); 761 PUSHs (sv_2mortal (newSViv (surface2->h)));
501 SDL_LockSurface (surface2);
502 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 762 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
503 SDL_UnlockSurface (surface2);
504 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 763 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
505 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 764 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
506 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 765 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
766 SDL_UnlockSurface (surface2);
507 767
508 SDL_FreeSurface (surface); 768 SDL_FreeSurface (surface);
509 SDL_FreeSurface (surface2); 769 SDL_FreeSurface (surface2);
510} 770}
511 771
533 PUSHs (sv_2mortal (newSViv (b / y))); 793 PUSHs (sv_2mortal (newSViv (b / y)));
534 PUSHs (sv_2mortal (newSViv (a / y))); 794 PUSHs (sv_2mortal (newSViv (a / y)));
535} 795}
536 796
537void 797void
798error (char *message)
799 CODE:
800 fprintf (stderr, "ERROR: %s\n", message);
801#ifdef _WIN32
802 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
803#endif
804
805void
538fatal (char *message) 806fatal (char *message)
539 CODE: 807 CODE:
808 fprintf (stderr, "FATAL: %s\n", message);
540#ifdef _WIN32 809#ifdef _WIN32
541 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 810 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
811#endif
812 _exit (1);
813
814void
815_exit (int retval = 0)
816 CODE:
817#ifdef WIN32
818 ExitThread (retval); // unclean, please beam me up
542#else 819#else
543 fprintf (stderr, "FATAL: %s\n", message); 820 _exit (retval);
544#endif 821#endif
545 exit (1);
546 822
823MODULE = CFPlus PACKAGE = CFPlus::Font
824
825CFPlus::Font
826new_from_file (SV *class, char *path, int id = 0)
827 CODE:
828{
829 int count;
830 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
831 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
832 FcPatternDestroy (pattern);
833}
834 OUTPUT:
835 RETVAL
836
837void
838DESTROY (CFPlus::Font self)
839 CODE:
840 pango_font_description_free (self);
841
842void
843make_default (CFPlus::Font self)
844 CODE:
845 default_font = self;
846
547MODULE = CFClient PACKAGE = CFClient::Layout 847MODULE = CFPlus PACKAGE = CFPlus::Layout
548 848
549CFClient::Layout 849void
550new (SV *class, int base_height = 10) 850reset_glyph_cache ()
851 CODE:
852 tc_clear ();
853
854CFPlus::Layout
855new (SV *class)
551 CODE: 856 CODE:
552 New (0, RETVAL, 1, struct cf_layout); 857 New (0, RETVAL, 1, struct cf_layout);
553 RETVAL->base_height = base_height; 858
554 RETVAL->pl = pango_layout_new (context); 859 RETVAL->pl = pango_layout_new (opengl_context);
860 RETVAL->r = 1.;
861 RETVAL->g = 1.;
862 RETVAL->b = 1.;
863 RETVAL->a = 1.;
864 RETVAL->base_height = MIN_FONT_HEIGHT;
865 RETVAL->font = 0;
866
555 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 867 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
868 layout_update_font (RETVAL);
556 OUTPUT: 869 OUTPUT:
557 RETVAL 870 RETVAL
558 871
559void 872void
560DESTROY (CFClient::Layout self) 873DESTROY (CFPlus::Layout self)
561 CODE: 874 CODE:
562 g_object_unref (self->pl); 875 g_object_unref (self->pl);
563 Safefree (self); 876 Safefree (self);
564 877
565void 878void
566set_text (CFClient::Layout self, SV *text_) 879set_text (CFPlus::Layout self, SV *text_)
567 CODE: 880 CODE:
568{ 881{
569 STRLEN textlen; 882 STRLEN textlen;
570 char *text = SvPVutf8 (text_, textlen); 883 char *text = SvPVutf8 (text_, textlen);
571 884
572 pango_layout_set_text (self->pl, text, textlen); 885 pango_layout_set_text (self->pl, text, textlen);
573} 886}
574 887
575void 888void
576set_markup (CFClient::Layout self, SV *text_) 889set_markup (CFPlus::Layout self, SV *text_)
577 CODE: 890 CODE:
578{ 891{
579 STRLEN textlen; 892 STRLEN textlen;
580 char *text = SvPVutf8 (text_, textlen); 893 char *text = SvPVutf8 (text_, textlen);
581 894
582 pango_layout_set_markup (self->pl, text, textlen); 895 pango_layout_set_markup (self->pl, text, textlen);
583} 896}
584 897
898void
899set_shapes (CFPlus::Layout self, ...)
900 CODE:
901{
902 PangoAttrList *attrs = 0;
903 const char *text = pango_layout_get_text (self->pl);
904 const char *pos = text;
905 int arg = 4;
906
907 while (arg < items && (pos = strstr (pos, OBJ_STR)))
908 {
909 PangoRectangle inkrect, rect;
910 PangoAttribute *attr;
911
912 int x = SvIV (ST (arg - 3));
913 int y = SvIV (ST (arg - 2));
914 int w = SvIV (ST (arg - 1));
915 int h = SvIV (ST (arg ));
916
917 inkrect.x = 0;
918 inkrect.y = 0;
919 inkrect.width = 0;
920 inkrect.height = 0;
921
922 rect.x = x * PANGO_SCALE;
923 rect.y = y * PANGO_SCALE;
924 rect.width = w * PANGO_SCALE;
925 rect.height = h * PANGO_SCALE;
926
927 if (!attrs)
928 attrs = pango_layout_get_attributes (self->pl);
929
930 attr = pango_attr_shape_new (&inkrect, &rect);
931 attr->start_index = pos - text;
932 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
933 pango_attr_list_insert (attrs, attr);
934
935 arg += 4;
936 pos += sizeof (OBJ_STR) - 1;
937 }
938
939 if (attrs)
940 pango_layout_set_attributes (self->pl, attrs);
941}
942
943void
944get_shapes (CFPlus::Layout self)
945 PPCODE:
946{
947 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
948
949 do
950 {
951 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
952
953 if (run && shape_attr_p (run))
954 {
955 PangoRectangle extents;
956 pango_layout_iter_get_run_extents (iter, 0, &extents);
957
958 EXTEND (SP, 2);
959 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
960 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
961 }
962 }
963 while (pango_layout_iter_next_run (iter));
964
965 pango_layout_iter_free (iter);
966}
967
968int
969has_wrapped (CFPlus::Layout self)
970 CODE:
971{
972 int lines = 1;
973 const char *text = pango_layout_get_text (self->pl);
974
975 while (*text)
976 lines += *text++ == '\n';
977
978 RETVAL = lines < pango_layout_get_line_count (self->pl);
979}
980 OUTPUT:
981 RETVAL
982
585SV * 983SV *
586get_text (CFClient::Layout self) 984get_text (CFPlus::Layout self)
587 CODE: 985 CODE:
588 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 986 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
589 SvUTF8_on (RETVAL); 987 sv_utf8_decode (RETVAL);
590 OUTPUT: 988 OUTPUT:
591 RETVAL 989 RETVAL
592 990
593void 991void
992set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
993 CODE:
994 self->r = r;
995 self->g = g;
996 self->b = b;
997 self->a = a;
998
999void
1000set_font (CFPlus::Layout self, CFPlus::Font font = 0)
1001 CODE:
1002 if (self->font != font)
1003 {
1004 self->font = font;
1005 layout_update_font (self);
1006 }
1007
1008void
594set_height (CFClient::Layout self, int base_height) 1009set_height (CFPlus::Layout self, int base_height)
595 CODE: 1010 CODE:
1011 if (self->base_height != base_height)
1012 {
596 self->base_height = base_height; 1013 self->base_height = base_height;
1014 layout_update_font (self);
1015 }
597 1016
598void 1017void
599set_width (CFClient::Layout self, int max_width = -1) 1018set_width (CFPlus::Layout self, int max_width = -1)
600 CODE: 1019 CODE:
601 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1020 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
602 1021
603void 1022void
1023set_indent (CFPlus::Layout self, int indent)
1024 CODE:
1025 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1026
1027void
1028set_spacing (CFPlus::Layout self, int spacing)
1029 CODE:
1030 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1031
1032void
1033set_ellipsise (CFPlus::Layout self, int ellipsise)
1034 CODE:
1035 pango_layout_set_ellipsize (self->pl,
1036 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1037 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1038 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1039 : PANGO_ELLIPSIZE_NONE
1040 );
1041
1042void
1043set_single_paragraph_mode (CFPlus::Layout self, int spm)
1044 CODE:
1045 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1046
1047void
604size (CFClient::Layout self) 1048size (CFPlus::Layout self)
605 PPCODE: 1049 PPCODE:
606{ 1050{
607 int w, h; 1051 int w, h;
608 1052
609 layout_update (self);
610 layout_get_pixel_size (self, &w, &h); 1053 layout_get_pixel_size (self, &w, &h);
611 1054
612 EXTEND (SP, 2); 1055 EXTEND (SP, 2);
613 PUSHs (sv_2mortal (newSViv (w))); 1056 PUSHs (sv_2mortal (newSViv (w)));
614 PUSHs (sv_2mortal (newSViv (h))); 1057 PUSHs (sv_2mortal (newSViv (h)));
615} 1058}
616 1059
617int 1060int
1061descent (CFPlus::Layout self)
1062 CODE:
1063{
1064 PangoRectangle rect;
1065 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1066 pango_layout_line_get_pixel_extents (line, 0, &rect);
1067 RETVAL = PANGO_DESCENT (rect);
1068}
1069 OUTPUT:
1070 RETVAL
1071
1072int
618xy_to_index (CFClient::Layout self, int x, int y) 1073xy_to_index (CFPlus::Layout self, int x, int y)
619 CODE: 1074 CODE:
620{ 1075{
621 int index, trailing; 1076 int index, trailing;
622
623 layout_update (self);
624 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1077 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
625
626 RETVAL = index; 1078 RETVAL = index + trailing;
627} 1079}
628 OUTPUT: 1080 OUTPUT:
629 RETVAL 1081 RETVAL
630 1082
631void 1083void
632cursor_pos (CFClient::Layout self, int index) 1084cursor_pos (CFPlus::Layout self, int index)
633 PPCODE: 1085 PPCODE:
634{ 1086{
635 PangoRectangle strong_pos; 1087 PangoRectangle strong_pos;
636 layout_update (self);
637 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1088 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
638 1089
639 EXTEND (SP, 3); 1090 EXTEND (SP, 3);
640 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1091 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
641 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1092 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
642 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1093 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
643} 1094}
644 1095
645void 1096void
646render (CFClient::Layout self) 1097index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
647 PPCODE: 1098 PPCODE:
648{ 1099{
649 SV *retval; 1100 int line, x;
650 int w, h;
651 FT_Bitmap bitmap;
652 1101
653 layout_update (self); 1102 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
654 layout_get_pixel_size (self, &w, &h); 1103 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
655 1104
656 retval = newSV (w * h);
657 SvPOK_only (retval);
658 SvCUR_set (retval, w * h);
659
660 bitmap.rows = h;
661 bitmap.width = w;
662 bitmap.pitch = w;
663 bitmap.buffer = (unsigned char*)SvPVX (retval);
664 bitmap.num_grays = 256;
665 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
666
667 memset (bitmap.buffer, 0, w * h);
668
669 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
670
671 EXTEND (SP, 3); 1105 EXTEND (SP, 2);
672 PUSHs (sv_2mortal (newSViv (w))); 1106 PUSHs (sv_2mortal (newSViv (line - 1)));
1107 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1108}
1109
1110void
1111line_x_to_index (CFPlus::Layout self, int line, int x)
1112 PPCODE:
1113{
1114 PangoLayoutLine *lp;
1115 int index, trailing;
1116
1117 if (line < 0)
1118 XSRETURN_EMPTY;
1119
1120 if (!(lp = pango_layout_get_line (self->pl, line)))
1121 XSRETURN_EMPTY; /* do better */
1122
1123 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1124
1125 EXTEND (SP, 2);
1126 if (GIMME_V == G_SCALAR)
1127 PUSHs (sv_2mortal (newSViv (index + trailing)));
1128 else
1129 {
673 PUSHs (sv_2mortal (newSViv (h))); 1130 PUSHs (sv_2mortal (newSViv (index)));
674 PUSHs (sv_2mortal (retval)); 1131 PUSHs (sv_2mortal (newSViv (trailing)));
1132 }
675} 1133}
676 1134
1135void
1136render (CFPlus::Layout self, float x, float y, int flags = 0)
1137 PPCODE:
1138 pango_opengl_render_layout_subpixel (
1139 self->pl,
1140 x * PANGO_SCALE, y * PANGO_SCALE,
1141 self->r, self->g, self->b, self->a,
1142 flags
1143 );
1144
677MODULE = CFClient PACKAGE = CFClient::Texture 1145MODULE = CFPlus PACKAGE = CFPlus::Texture
678 1146
679void 1147void
1148pad2pot (SV *data_, SV *w_, SV *h_)
1149 CODE:
1150{
1151 int ow = SvIV (w_);
1152 int oh = SvIV (h_);
1153
1154 if (ow && oh)
1155 {
1156 int nw = minpot (ow);
1157 int nh = minpot (oh);
1158
1159 if (nw != ow || nh != oh)
1160 {
1161 if (SvOK (data_))
1162 {
1163 STRLEN datalen;
1164 char *data = SvPVbyte (data_, datalen);
1165 int bpp = datalen / (ow * oh);
1166 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1167
1168 SvPOK_only (result_);
1169 SvCUR_set (result_, nw * nh * bpp);
1170
1171 memset (SvPVX (result_), 0, nw * nh * bpp);
1172 while (oh--)
1173 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1174
1175 sv_setsv (data_, result_);
1176 }
1177
1178 sv_setiv (w_, nw);
1179 sv_setiv (h_, nh);
1180 }
1181 }
1182}
1183
1184void
680draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1185draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
681 PROTOTYPE: $$$;$$ 1186 PROTOTYPE: $$$;$$
1187 ALIAS:
1188 draw_quad_alpha = 1
1189 draw_quad_alpha_premultiplied = 2
682 CODE: 1190 CODE:
683{ 1191{
684 HV *hv = (HV *)SvRV (self); 1192 HV *hv = (HV *)SvRV (self);
685 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1193 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
686 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1194 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
687 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1195 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
688 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
689 1196
690 if (items < 5) 1197 if (items < 5)
691 { 1198 {
692 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1199 w = SvNV (*hv_fetch (hv, "w", 1, 1));
693 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1200 h = SvNV (*hv_fetch (hv, "h", 1, 1));
694 } 1201 }
695 1202
1203 if (ix)
1204 {
1205 glEnable (GL_BLEND);
1206
1207 if (ix == 2)
1208 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1209 else
1210 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1211 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1212
1213 glEnable (GL_ALPHA_TEST);
1214 glAlphaFunc (GL_GREATER, 0.01f);
1215 }
1216
696 glBindTexture (GL_TEXTURE_2D, name); 1217 glBindTexture (GL_TEXTURE_2D, name);
697 if (wrap_mode) { 1218
698 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
699 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
700 }
701 glBegin (GL_QUADS); 1219 glBegin (GL_QUADS);
702 glTexCoord2f (0, 0); glVertex2f (x , y ); 1220 glTexCoord2f (0, 0); glVertex2f (x , y );
703 glTexCoord2f (0, t); glVertex2f (x , y + h); 1221 glTexCoord2f (0, t); glVertex2f (x , y + h);
704 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1222 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
705 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1223 glTexCoord2f (s, 0); glVertex2f (x + w, y );
706 glEnd (); 1224 glEnd ();
707}
708 1225
1226 if (ix)
1227 {
1228 glDisable (GL_ALPHA_TEST);
1229 glDisable (GL_BLEND);
1230 }
1231}
1232
709MODULE = CFClient PACKAGE = CFClient::Map 1233MODULE = CFPlus PACKAGE = CFPlus::Map
710 1234
711CFClient::Map 1235CFPlus::Map
712new (SV *class, int map_width, int map_height) 1236new (SV *class)
713 CODE: 1237 CODE:
714 New (0, RETVAL, 1, struct map); 1238 New (0, RETVAL, 1, struct map);
715 RETVAL->x = 0; 1239 RETVAL->x = 0;
716 RETVAL->y = 0; 1240 RETVAL->y = 0;
717 RETVAL->w = map_width; 1241 RETVAL->w = 0;
718 RETVAL->h = map_height; 1242 RETVAL->h = 0;
719 RETVAL->ox = 0; 1243 RETVAL->ox = 0;
720 RETVAL->oy = 0; 1244 RETVAL->oy = 0;
721 RETVAL->faces = 8192; 1245 RETVAL->faces = 8192;
722 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1246 Newz (0, RETVAL->face, RETVAL->faces, mapface);
723 RETVAL->texs = 8192; 1247 RETVAL->texs = 8192;
726 RETVAL->row = 0; 1250 RETVAL->row = 0;
727 OUTPUT: 1251 OUTPUT:
728 RETVAL 1252 RETVAL
729 1253
730void 1254void
731DESTROY (CFClient::Map self) 1255DESTROY (CFPlus::Map self)
732 CODE: 1256 CODE:
733{ 1257{
734 map_clear (self); 1258 map_clear (self);
735 Safefree (self->face); 1259 Safefree (self->face);
1260 Safefree (self->tex);
736 Safefree (self); 1261 Safefree (self);
737} 1262}
738 1263
739void 1264void
1265resize (CFPlus::Map self, int map_width, int map_height)
1266 CODE:
1267 self->w = map_width;
1268 self->h = map_height;
1269
1270void
740clear (CFClient::Map self) 1271clear (CFPlus::Map self)
741 CODE: 1272 CODE:
742 map_clear (self); 1273 map_clear (self);
743 1274
744void 1275void
745set_face (CFClient::Map self, int face, int texid) 1276set_face (CFPlus::Map self, int face, int texid)
746 CODE: 1277 CODE:
747{ 1278{
748 while (self->faces <= face) 1279 while (self->faces <= face)
749 { 1280 {
750 Append (mapface, self->face, self->faces, self->faces); 1281 Append (mapface, self->face, self->faces, self->faces);
753 1284
754 self->face [face] = texid; 1285 self->face [face] = texid;
755} 1286}
756 1287
757void 1288void
758set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1289set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
759 CODE: 1290 CODE:
760{ 1291{
761 while (self->texs <= texid) 1292 while (self->texs <= texid)
762 { 1293 {
763 Append (maptex, self->tex, self->texs, self->texs); 1294 Append (maptex, self->tex, self->texs, self->texs);
775 tex->r = r; 1306 tex->r = r;
776 tex->g = g; 1307 tex->g = g;
777 tex->b = b; 1308 tex->b = b;
778 tex->a = a; 1309 tex->a = a;
779 } 1310 }
1311
1312 // somewhat hackish, but for textures that require it, it really
1313 // improves the look, and most others don't suffer.
1314 glBindTexture (GL_TEXTURE_2D, name);
1315 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1316 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1317 // use uglier nearest interpolation because linear suffers
1318 // from transparent color bleeding and ugly wrapping effects.
1319 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
780} 1320}
781 1321
782int 1322int
783ox (CFClient::Map self) 1323ox (CFPlus::Map self)
784 ALIAS: 1324 ALIAS:
785 oy = 1 1325 oy = 1
1326 x = 2
1327 y = 3
1328 w = 4
1329 h = 5
786 CODE: 1330 CODE:
787 switch (ix) 1331 switch (ix)
788 { 1332 {
789 case 0: RETVAL = self->ox; break; 1333 case 0: RETVAL = self->ox; break;
790 case 1: RETVAL = self->oy; break; 1334 case 1: RETVAL = self->oy; break;
1335 case 2: RETVAL = self->x; break;
1336 case 3: RETVAL = self->y; break;
1337 case 4: RETVAL = self->w; break;
1338 case 5: RETVAL = self->h; break;
791 } 1339 }
792 OUTPUT: 1340 OUTPUT:
793 RETVAL 1341 RETVAL
794 1342
795void 1343void
796scroll (CFClient::Map self, int dx, int dy) 1344scroll (CFPlus::Map self, int dx, int dy)
797 CODE: 1345 CODE:
798{ 1346{
799 if (dx > 0) 1347 if (dx > 0)
800 map_blank (self, self->x, self->y, dx - 1, self->h); 1348 map_blank (self, self->x, self->y, dx, self->h);
801 else if (dx < 0) 1349 else if (dx < 0)
802 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1350 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
803 1351
804 if (dy > 0) 1352 if (dy > 0)
805 map_blank (self, self->x, self->y, self->w, dy - 1); 1353 map_blank (self, self->x, self->y, self->w, dy);
806 else if (dy < 0) 1354 else if (dy < 0)
807 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1355 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
808 1356
809 self->ox += dx; self->x += dx; 1357 self->ox += dx; self->x += dx;
810 self->oy += dy; self->y += dy; 1358 self->oy += dy; self->y += dy;
811 1359
812 while (self->y < 0) 1360 while (self->y < 0)
817 self->y += MAP_EXTEND_Y; 1365 self->y += MAP_EXTEND_Y;
818 } 1366 }
819} 1367}
820 1368
821void 1369void
822map1a_update (CFClient::Map self, SV *data_) 1370map1a_update (CFPlus::Map self, SV *data_, int extmap)
823 CODE: 1371 CODE:
824{ 1372{
825 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1373 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
826 uint8_t *data_end = (uint8_t *)SvEND (data_); 1374 uint8_t *data_end = (uint8_t *)SvEND (data_);
827 mapcell *cell; 1375 mapcell *cell;
828 int x, y, flags; 1376 int x, y, flags;
829 1377
830 while (data < data_end) 1378 while (data < data_end - 1)
831 { 1379 {
832 flags = (data [0] << 8) + data [1]; data += 2; 1380 flags = (data [0] << 8) + data [1]; data += 2;
833 1381
834 x = ((flags >> 10) & 63) + self->x; 1382 x = self->x + ((flags >> 10) & 63);
835 y = ((flags >> 4) & 63) + self->y; 1383 y = self->y + ((flags >> 4) & 63);
836 1384
837 cell = map_get_cell (self, x, y); 1385 cell = map_get_cell (self, x, y);
838 1386
839 if (flags & 15) 1387 if (flags & 15)
840 { 1388 {
841 if (cell->darkness < 0) 1389 if (!cell->darkness)
842 { 1390 {
1391 memset (cell, 0, sizeof (*cell));
843 cell->darkness = 0; 1392 cell->darkness = 256;
844 cell->face [0] = 0;
845 cell->face [1] = 0;
846 cell->face [2] = 0;
847 } 1393 }
848 1394
849 cell->darkness = flags & 8 ? *data++ : 255;
850
851 //TODO: don't trust server data to be in-range(!) 1395 //TODO: don't trust server data to be in-range(!)
1396
1397 if (flags & 8)
1398 {
1399 if (extmap)
1400 {
1401 uint8_t ext, cmd;
1402
1403 do
1404 {
1405 ext = *data++;
1406 cmd = ext & 0x3f;
1407
1408 if (cmd < 4)
1409 cell->darkness = 255 - ext * 64 + 1;
1410 else if (cmd == 5) // health
1411 {
1412 cell->stat_width = 1;
1413 cell->stat_hp = *data++;
1414 }
1415 else if (cmd == 6) // monster width
1416 cell->stat_width = *data++ + 1;
1417 else if (cmd == 0x47)
1418 {
1419 if (*data == 8)
1420 ; // decode player uuid
1421
1422 data += *data + 1;
1423 }
1424 else if (cmd == 8) // cell flags
1425 cell->flags = *data++;
1426 else if (ext & 0x40) // unknown, multibyte => skip
1427 data += *data + 1;
1428 else
1429 data++;
1430 }
1431 while (ext & 0x80);
1432 }
1433 else
1434 cell->darkness = *data++ + 1;
1435 }
852 1436
853 if (flags & 4) 1437 if (flags & 4)
854 { 1438 {
855 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1439 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
856 } 1440 }
864 { 1448 {
865 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1449 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
866 } 1450 }
867 } 1451 }
868 else 1452 else
869 cell->darkness = -1; 1453 cell->darkness = 0;
870 } 1454 }
871} 1455}
872 1456
873SV * 1457SV *
874mapmap (CFClient::Map self, int w, int h) 1458mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
875 CODE: 1459 CODE:
876{ 1460{
877 int x0, x1, x; 1461 int x1, x;
878 int y0, y1, y; 1462 int y1, y;
879 int z; 1463 int z;
880 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1464 SV *map_sv = newSV (w * h * sizeof (uint32_t));
881 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1465 uint32_t *map = (uint32_t *)SvPVX (map_sv);
882 1466
883 SvPOK_only (map_sv); 1467 SvPOK_only (map_sv);
884 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1468 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
885 1469
886 x0 = self->x - w / 2; x1 = x0 + w; 1470 x0 += self->x; x1 = x0 + w;
887 y0 = self->y - h / 2; y1 = y0 + h; 1471 y0 += self->y; y1 = y0 + h;
888 1472
889 for (y = y0; y < y1; y++) 1473 for (y = y0; y < y1; y++)
890 { 1474 {
891 maprow *row = 0 <= y && y < self->rows 1475 maprow *row = 0 <= y && y < self->rows
892 ? self->row + y 1476 ? self->row + y
929} 1513}
930 OUTPUT: 1514 OUTPUT:
931 RETVAL 1515 RETVAL
932 1516
933void 1517void
934draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1518draw (CFPlus::Map self, int mx, int my, int sw, int sh)
935 PPCODE: 1519 CODE:
936{ 1520{
937 int vx, vy;
938 int x, y, z; 1521 int x, y, z;
939 int last_name; 1522 int last_name;
940 mapface face; 1523 mapface face;
941 int sw4 = (sw + 3) & ~3;
942 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
943 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
944
945 memset (darkness, 255, sw4 * sh);
946 SvPOK_only (darkness_sv);
947 SvCUR_set (darkness_sv, sw4 * sh);
948
949 vx = self->x + (self->w - sw) / 2 - shift_x;
950 vy = self->y + (self->h - sh) / 2 - shift_y;
951
952 /*
953 int vx = self->vx = self->w >= sw
954 ? self->x + (self->w - sw) / 2
955 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
956
957 int vy = self->vy = self->h >= sh
958 ? self->y + (self->h - sh) / 2
959 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
960 */
961 1524
962 glColor4ub (255, 255, 255, 255); 1525 glColor4ub (255, 255, 255, 255);
963 1526
1527 glEnable (GL_BLEND);
964 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1528 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
965 glEnable (GL_BLEND);
966 glEnable (GL_TEXTURE_2D); 1529 glEnable (GL_TEXTURE_2D);
967 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1530 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
968 1531
969 glBegin (GL_QUADS); 1532 glBegin (GL_QUADS);
970 1533
971 last_name = 0; 1534 last_name = 0;
972 1535
1536 mx += self->x;
1537 my += self->y;
1538
973 for (z = 0; z < 3; z++) 1539 for (z = 0; z < 3; z++)
974 for (y = 0; y < sh; y++) 1540 for (y = 0; y < sh; y++)
975 if (0 <= y + vy && y + vy < self->rows) 1541 if (0 <= y + my && y + my < self->rows)
976 { 1542 {
977 maprow *row = self->row + (y + vy); 1543 maprow *row = self->row + (y + my);
978 1544
979 for (x = 0; x < sw; x++) 1545 for (x = 0; x < sw; x++)
980 if (row->c0 <= x + vx && x + vx < row->c1) 1546 if (row->c0 <= x + mx && x + mx < row->c1)
981 { 1547 {
982 mapcell *cell = row->col + (x + vx - row->c0); 1548 mapcell *cell = row->col + (x + mx - row->c0);
983
984 darkness[y * sw4 + x] = cell->darkness < 0
985 ? 255 - FOW_DARKNESS
986 : 255 - cell->darkness;
987 1549
988 face = cell->face [z]; 1550 face = cell->face [z];
989 1551
990 if (face) 1552 if (face && face < self->texs)
991 { 1553 {
992 maptex tex = self->tex [face]; 1554 maptex tex = self->tex [face];
993
994 int px = (x + 1) * 32 - tex.w; 1555 int px = (x + 1) * 32 - tex.w;
995 int py = (y + 1) * 32 - tex.h; 1556 int py = (y + 1) * 32 - tex.h;
996 1557
997 if (last_name != tex.name) 1558 if (last_name != tex.name)
998 { 1559 {
999 glEnd (); 1560 glEnd ();
1000 last_name = tex.name;
1001 glBindTexture (GL_TEXTURE_2D, last_name); 1561 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1002 glBegin (GL_QUADS); 1562 glBegin (GL_QUADS);
1003 } 1563 }
1004 1564
1005 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1565 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1006 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1566 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1007 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1567 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1008 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1568 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1009 } 1569 }
1570
1571 if (cell->flags && z == 2)
1572 {
1573 if (cell->flags & 1)
1574 {
1575 maptex tex = self->tex [1];
1576 int px = (x + 1) * 32 - tex.w + 2;
1577 int py = (y + 1) * 32 - tex.h - 6;
1578
1579 glEnd ();
1580 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1581 glBegin (GL_QUADS);
1582
1583 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1584 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1585 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1586 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1587 }
1588 }
1010 } 1589 }
1011 } 1590 }
1012 1591
1013 glEnd (); 1592 glEnd ();
1014 1593
1015 glDisable (GL_TEXTURE_2D); 1594 glDisable (GL_TEXTURE_2D);
1016 glDisable (GL_BLEND); 1595 glDisable (GL_BLEND);
1596
1597 // top layer: overlays such as the health bar
1598 for (y = 0; y < sh; y++)
1599 if (0 <= y + my && y + my < self->rows)
1600 {
1601 maprow *row = self->row + (y + my);
1602
1603 for (x = 0; x < sw; x++)
1604 if (row->c0 <= x + mx && x + mx < row->c1)
1605 {
1606 mapcell *cell = row->col + (x + mx - row->c0);
1607
1608 int px = x * 32;
1609 int py = y * 32;
1610
1611 if (cell->stat_hp)
1612 {
1613 int width = cell->stat_width * 32;
1614 int thick = sh / 28 + 1 + cell->stat_width;
1615
1616 glColor3ub (0, 0, 0);
1617 glRectf (px + 1, py - thick - 2,
1618 px + width - 1, py);
1619
1620 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1621 glRectf (px + 2,
1622 py - thick - 1,
1623 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1624 }
1625 }
1626 }
1627}
1628
1629void
1630draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1631 CODE:
1632{
1633 static float color[16][3] = {
1634 { 0.00F, 0.00F, 0.00F },
1635 { 1.00F, 1.00F, 1.00F },
1636 { 0.00F, 0.00F, 0.55F },
1637 { 1.00F, 0.00F, 0.00F },
1638
1639 { 1.00F, 0.54F, 0.00F },
1640 { 0.11F, 0.56F, 1.00F },
1641 { 0.93F, 0.46F, 0.00F },
1642 { 0.18F, 0.54F, 0.34F },
1643
1644 { 0.56F, 0.73F, 0.56F },
1645 { 0.80F, 0.80F, 0.80F },
1646 { 0.55F, 0.41F, 0.13F },
1647 { 0.99F, 0.77F, 0.26F },
1648
1649 { 0.74F, 0.65F, 0.41F },
1650
1651 { 0.00F, 1.00F, 1.00F },
1652 { 1.00F, 0.00F, 1.00F },
1653 { 1.00F, 1.00F, 0.00F },
1654 };
1655
1656 int x, y;
1657
1658 glEnable (GL_TEXTURE_2D);
1659 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1660 glEnable (GL_BLEND);
1661 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1662 glBegin (GL_QUADS);
1663
1664 for (y = 0; y < h; y++)
1665 for (x = 0; x < w; x++)
1666 {
1667 unsigned char m = data [x + y * w];
1668
1669 if (m)
1670 {
1671 float *c = color [m & 15];
1672
1673 float tx1 = m & 0x40 ? 0.5 : 0.;
1674 float tx2 = tx1 + 0.5;
1675
1676 glColor4f (c[0], c[1], c[2], 0.75);
1677 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1678 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1679 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1680 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1681 }
1682 }
1683
1684 glEnd ();
1685 glDisable (GL_BLEND);
1686 glDisable (GL_TEXTURE_2D);
1687}
1688
1689void
1690fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1691 PPCODE:
1692{
1693 int x, y;
1694 int sw4 = (sw + 3) & ~3;
1695 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1696 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1697
1698 memset (darkness, 255, sw4 * sh);
1699 SvPOK_only (darkness_sv);
1700 SvCUR_set (darkness_sv, sw4 * sh);
1701
1702 mx += self->x;
1703 my += self->y;
1704
1705 for (y = 0; y < sh; y++)
1706 if (0 <= y + my && y + my < self->rows)
1707 {
1708 maprow *row = self->row + (y + my);
1709
1710 for (x = 0; x < sw; x++)
1711 if (row->c0 <= x + mx && x + mx < row->c1)
1712 {
1713 mapcell *cell = row->col + (x + mx - row->c0);
1714
1715 darkness[y * sw4 + x] = cell->darkness
1716 ? 255 - (cell->darkness - 1)
1717 : 255 - FOW_DARKNESS;
1718 }
1719 }
1017 1720
1018 EXTEND (SP, 3); 1721 EXTEND (SP, 3);
1019 PUSHs (sv_2mortal (newSViv (sw4))); 1722 PUSHs (sv_2mortal (newSViv (sw4)));
1020 PUSHs (sv_2mortal (newSViv (sh))); 1723 PUSHs (sv_2mortal (newSViv (sh)));
1021 PUSHs (darkness_sv); 1724 PUSHs (darkness_sv);
1022} 1725}
1023 1726
1024SV * 1727SV *
1025get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1728get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1026 CODE: 1729 CODE:
1027{ 1730{
1028 int x, y, x1, y1; 1731 int x, y, x1, y1;
1029 SV *data_sv = newSV (w * h * 7 + 5); 1732 SV *data_sv = newSV (w * h * 7 + 5);
1030 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1733 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1032 *data++ = 0; /* version 0 format */ 1735 *data++ = 0; /* version 0 format */
1033 *data++ = w >> 8; *data++ = w; 1736 *data++ = w >> 8; *data++ = w;
1034 *data++ = h >> 8; *data++ = h; 1737 *data++ = h >> 8; *data++ = h;
1035 1738
1036 // we need to do this 'cause we don't keep an absolute coord system for rows 1739 // we need to do this 'cause we don't keep an absolute coord system for rows
1037 // TODO: treat rows as we treat 1740 // TODO: treat rows as we treat columns
1038 map_get_row (self, y0 + self->y - self->oy);//D 1741 map_get_row (self, y0 + self->y - self->oy);//D
1039 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1742 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1040 1743
1041 x0 += self->x - self->ox; 1744 x0 += self->x - self->ox;
1042 y0 += self->y - self->oy; 1745 y0 += self->y - self->oy;
1092} 1795}
1093 OUTPUT: 1796 OUTPUT:
1094 RETVAL 1797 RETVAL
1095 1798
1096void 1799void
1097set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1800set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1098 PPCODE: 1801 PPCODE:
1099{ 1802{
1100 int x, y, z; 1803 int x, y, z;
1101 int w, h; 1804 int w, h;
1102 int x1, y1; 1805 int x1, y1;
1106 1809
1107 w = *data++ << 8; w |= *data++; 1810 w = *data++ << 8; w |= *data++;
1108 h = *data++ << 8; h |= *data++; 1811 h = *data++ << 8; h |= *data++;
1109 1812
1110 // we need to do this 'cause we don't keep an absolute coord system for rows 1813 // we need to do this 'cause we don't keep an absolute coord system for rows
1111 // TODO: treat rows as we treat 1814 // TODO: treat rows as we treat columns
1112 map_get_row (self, y0 + self->y - self->oy);//D 1815 map_get_row (self, y0 + self->y - self->oy);//D
1113 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1816 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1114 1817
1115 x0 += self->x - self->ox; 1818 x0 += self->x - self->ox;
1116 y0 += self->y - self->oy; 1819 y0 += self->y - self->oy;
1134 1837
1135 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1838 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1136 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1839 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1137 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1840 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1138 1841
1139 if (cell->darkness <= 0) 1842 if (cell->darkness == 0)
1140 { 1843 {
1141 cell->darkness = -1; 1844 cell->darkness = 0;
1142 1845
1143 for (z = 0; z <= 2; z++) 1846 for (z = 0; z <= 2; z++)
1144 { 1847 {
1145 cell->face[z] = face[z]; 1848 cell->face[z] = face[z];
1146 1849
1151 } 1854 }
1152 } 1855 }
1153 } 1856 }
1154} 1857}
1155 1858
1859MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1860
1861CFPlus::MixChunk
1862new_from_file (SV *class, char *path)
1863 CODE:
1864 RETVAL = Mix_LoadWAV (path);
1865 OUTPUT:
1866 RETVAL
1867
1868void
1869DESTROY (CFPlus::MixChunk self)
1870 CODE:
1871 Mix_FreeChunk (self);
1872
1873int
1874volume (CFPlus::MixChunk self, int volume = -1)
1875 CODE:
1876 RETVAL = Mix_VolumeChunk (self, volume);
1877 OUTPUT:
1878 RETVAL
1879
1880int
1881play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1882 CODE:
1883 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1884 OUTPUT:
1885 RETVAL
1886
1887MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1888
1889int
1890volume (int volume = -1)
1891 CODE:
1892 RETVAL = Mix_VolumeMusic (volume);
1893 OUTPUT:
1894 RETVAL
1895
1896CFPlus::MixMusic
1897new_from_file (SV *class, char *path)
1898 CODE:
1899 RETVAL = Mix_LoadMUS (path);
1900 OUTPUT:
1901 RETVAL
1902
1903void
1904DESTROY (CFPlus::MixMusic self)
1905 CODE:
1906 Mix_FreeMusic (self);
1907
1908int
1909play (CFPlus::MixMusic self, int loops = -1)
1910 CODE:
1911 RETVAL = Mix_PlayMusic (self, loops);
1912 OUTPUT:
1913 RETVAL
1914
1915MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1916
1917BOOT:
1918{
1919 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1920 static const struct {
1921 const char *name;
1922 IV iv;
1923 } *civ, const_iv[] = {
1924# define const_iv(name) { # name, (IV)name }
1925 const_iv (GL_COLOR_MATERIAL),
1926 const_iv (GL_SMOOTH),
1927 const_iv (GL_FLAT),
1928 const_iv (GL_DITHER),
1929 const_iv (GL_BLEND),
1930 const_iv (GL_CULL_FACE),
1931 const_iv (GL_SCISSOR_TEST),
1932 const_iv (GL_DEPTH_TEST),
1933 const_iv (GL_ALPHA_TEST),
1934 const_iv (GL_NORMALIZE),
1935 const_iv (GL_RESCALE_NORMAL),
1936 const_iv (GL_FRONT),
1937 const_iv (GL_BACK),
1938 const_iv (GL_AND),
1939 const_iv (GL_ONE),
1940 const_iv (GL_ZERO),
1941 const_iv (GL_SRC_ALPHA),
1942 const_iv (GL_DST_ALPHA),
1943 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1944 const_iv (GL_ONE_MINUS_DST_ALPHA),
1945 const_iv (GL_SRC_ALPHA_SATURATE),
1946 const_iv (GL_RGB),
1947 const_iv (GL_RGBA),
1948 const_iv (GL_RGBA4),
1949 const_iv (GL_RGBA8),
1950 const_iv (GL_RGB5_A1),
1951 const_iv (GL_UNSIGNED_BYTE),
1952 const_iv (GL_UNSIGNED_SHORT),
1953 const_iv (GL_UNSIGNED_INT),
1954 const_iv (GL_ALPHA),
1955 const_iv (GL_INTENSITY),
1956 const_iv (GL_LUMINANCE),
1957 const_iv (GL_LUMINANCE_ALPHA),
1958 const_iv (GL_FLOAT),
1959 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1960 const_iv (GL_COMPILE),
1961 const_iv (GL_TEXTURE_1D),
1962 const_iv (GL_TEXTURE_2D),
1963 const_iv (GL_TEXTURE_ENV),
1964 const_iv (GL_TEXTURE_MAG_FILTER),
1965 const_iv (GL_TEXTURE_MIN_FILTER),
1966 const_iv (GL_TEXTURE_ENV_MODE),
1967 const_iv (GL_TEXTURE_WRAP_S),
1968 const_iv (GL_TEXTURE_WRAP_T),
1969 const_iv (GL_REPEAT),
1970 const_iv (GL_CLAMP),
1971 const_iv (GL_CLAMP_TO_EDGE),
1972 const_iv (GL_NEAREST),
1973 const_iv (GL_LINEAR),
1974 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1975 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1976 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1977 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1978 const_iv (GL_GENERATE_MIPMAP),
1979 const_iv (GL_MODULATE),
1980 const_iv (GL_DECAL),
1981 const_iv (GL_REPLACE),
1982 const_iv (GL_DEPTH_BUFFER_BIT),
1983 const_iv (GL_COLOR_BUFFER_BIT),
1984 const_iv (GL_PROJECTION),
1985 const_iv (GL_MODELVIEW),
1986 const_iv (GL_COLOR_LOGIC_OP),
1987 const_iv (GL_SEPARABLE_2D),
1988 const_iv (GL_CONVOLUTION_2D),
1989 const_iv (GL_CONVOLUTION_BORDER_MODE),
1990 const_iv (GL_CONSTANT_BORDER),
1991 const_iv (GL_LINES),
1992 const_iv (GL_LINE_STRIP),
1993 const_iv (GL_LINE_LOOP),
1994 const_iv (GL_QUADS),
1995 const_iv (GL_QUAD_STRIP),
1996 const_iv (GL_TRIANGLES),
1997 const_iv (GL_TRIANGLE_STRIP),
1998 const_iv (GL_TRIANGLE_FAN),
1999 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2000 const_iv (GL_FASTEST),
2001 const_iv (GL_V2F),
2002 const_iv (GL_V3F),
2003 const_iv (GL_T2F_V3F),
2004 const_iv (GL_T2F_N3F_V3F),
2005# undef const_iv
2006 };
2007
2008 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2009 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2010}
2011
2012char *
2013gl_vendor ()
2014 CODE:
2015 RETVAL = (char *)glGetString (GL_VENDOR);
2016 OUTPUT:
2017 RETVAL
2018
2019char *
2020gl_version ()
2021 CODE:
2022 RETVAL = (char *)glGetString (GL_VERSION);
2023 OUTPUT:
2024 RETVAL
2025
2026char *
2027gl_extensions ()
2028 CODE:
2029 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2030 OUTPUT:
2031 RETVAL
2032
2033int glGetError ()
2034
2035void glFinish ()
2036
2037void glClear (int mask)
2038
2039void glClearColor (float r, float g, float b, float a = 1.0)
2040 PROTOTYPE: @
2041
2042void glEnable (int cap)
2043
2044void glDisable (int cap)
2045
2046void glShadeModel (int mode)
2047
2048void glHint (int target, int mode)
2049
2050void glBlendFunc (int sfactor, int dfactor)
2051
2052void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2053 CODE:
2054 gl_BlendFuncSeparate (sa, da, saa, daa);
2055
2056void glDepthMask (int flag)
2057
2058void glLogicOp (int opcode)
2059
2060void glColorMask (int red, int green, int blue, int alpha)
2061
2062void glMatrixMode (int mode)
2063
2064void glPushMatrix ()
2065
2066void glPopMatrix ()
2067
2068void glLoadIdentity ()
2069
2070void glDrawBuffer (int buffer)
2071
2072void glReadBuffer (int buffer)
2073
2074# near_ and far_ are due to microsofts buggy "c" compiler
2075void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2076
2077# near_ and far_ are due to microsofts buggy "c" compiler
2078void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2079
2080void glViewport (int x, int y, int width, int height)
2081
2082void glScissor (int x, int y, int width, int height)
2083
2084void glTranslate (float x, float y, float z = 0.)
2085 CODE:
2086 glTranslatef (x, y, z);
2087
2088void glScale (float x, float y, float z = 1.)
2089 CODE:
2090 glScalef (x, y, z);
2091
2092void glRotate (float angle, float x, float y, float z)
2093 CODE:
2094 glRotatef (angle, x, y, z);
2095
2096void glBegin (int mode)
2097
2098void glEnd ()
2099
2100void glColor (float r, float g, float b, float a = 1.0)
2101 PROTOTYPE: @
2102 ALIAS:
2103 glColor_premultiply = 1
2104 CODE:
2105 if (ix)
2106 {
2107 r *= a;
2108 g *= a;
2109 b *= a;
2110 }
2111 // microsoft visual "c" rounds instead of truncating...
2112 glColor4f (r, g, b, a);
2113
2114void glInterleavedArrays (int format, int stride, char *data)
2115
2116void glDrawElements (int mode, int count, int type, char *indices)
2117
2118# 1.2 void glDrawRangeElements (int mode, int start, int end
2119
2120void glRasterPos (float x, float y, float z = 0.)
2121 CODE:
2122 glRasterPos3f (0, 0, z);
2123 glBitmap (0, 0, 0, 0, x, y, 0);
2124
2125void glVertex (float x, float y, float z = 0.)
2126 CODE:
2127 glVertex3f (x, y, z);
2128
2129void glTexCoord (float s, float t)
2130 CODE:
2131 glTexCoord2f (s, t);
2132
2133void glTexEnv (int target, int pname, float param)
2134 CODE:
2135 glTexEnvf (target, pname, param);
2136
2137void glTexParameter (int target, int pname, float param)
2138 CODE:
2139 glTexParameterf (target, pname, param);
2140
2141void glBindTexture (int target, int name)
2142
2143void glConvolutionParameter (int target, int pname, float params)
2144 CODE:
2145 if (gl.ConvolutionParameterf)
2146 gl.ConvolutionParameterf (target, pname, params);
2147
2148void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2149 CODE:
2150 if (gl.ConvolutionFilter2D)
2151 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2152
2153void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2154 CODE:
2155 if (gl.SeparableFilter2D)
2156 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2157
2158void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2159
2160void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2161
2162void glDrawPixels (int width, int height, int format, int type, char *pixels)
2163
2164void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2165
2166int glGenTexture ()
2167 CODE:
2168{
2169 GLuint name;
2170 glGenTextures (1, &name);
2171 RETVAL = name;
2172}
2173 OUTPUT:
2174 RETVAL
2175
2176void glDeleteTexture (int name)
2177 CODE:
2178{
2179 GLuint name_ = name;
2180 glDeleteTextures (1, &name_);
2181}
2182
2183int glGenList ()
2184 CODE:
2185 RETVAL = glGenLists (1);
2186 OUTPUT:
2187 RETVAL
2188
2189void glDeleteList (int list)
2190 CODE:
2191 glDeleteLists (list, 1);
2192
2193void glNewList (int list, int mode = GL_COMPILE)
2194
2195void glEndList ()
2196
2197void glCallList (int list)
2198

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