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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.58 by root, Sun Apr 23 00:57:38 2006 UTC vs.
Revision 1.169 by root, Wed Dec 13 17:30:02 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
3#endif 9#endif
4 10
5#include "EXTERN.h" 11#include "EXTERN.h"
6#include "perl.h" 12#include "perl.h"
7#include "XSUB.h" 13#include "XSUB.h"
8 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
20#include <math.h>
9#include <string.h> 21#include <string.h>
10#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
11 24
12#include <SDL.h> 25#include <SDL.h>
26#include <SDL_endian.h>
13#include <SDL_image.h> 27#include <SDL_image.h>
14#include <SDL_mixer.h> 28#include <SDL_mixer.h>
15#include <SDL_opengl.h> 29#include <SDL_opengl.h>
16 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
17#include <glib/gmacros.h> 34#include <glib/gmacros.h>
18 35
19#include <pango/pango.h> 36#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 37
23#ifndef _WIN32 38#ifndef _WIN32
24# include <sys/types.h> 39# include <sys/types.h>
25# include <sys/socket.h> 40# include <sys/socket.h>
26# include <netinet/in.h> 41# include <netinet/in.h>
27# include <netinet/tcp.h> 42# include <netinet/tcp.h>
28# include <inttypes.h> 43# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif 44#endif
37 45
38#include "glext.h" 46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
39 47
40#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
41 49
42#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
44 52
45#define MIN_FONT_HEIGHT 8 * PANGO_SCALE 53#define MIN_FONT_HEIGHT 10
46 54
55#if 0
56# define PARACHUTE SDL_INIT_NOPARACHUTE
57#else
58# define PARACHUTE 0
59#endif
60
61static struct
62{
63#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h"
65#undef GL_FUNC
66} gl;
67
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{
70 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else
75 glBlendFunc (sa, da);
76}
77
78#include "texcache.c"
79
80#include "pango-font.c"
81#include "pango-fontmap.c"
82#include "pango-render.c"
83
47typedef Mix_Chunk *CFClient__MixChunk; 84typedef Mix_Chunk *CFPlus__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 85typedef Mix_Music *CFPlus__MixMusic;
49 86
50static PangoContext *context; 87typedef PangoFontDescription *CFPlus__Font;
51static PangoFontMap *fontmap; 88
89static int
90shape_attr_p (PangoLayoutRun *run)
91{
92 GSList *attrs = run->item->analysis.extra_attrs;
93
94 while (attrs)
95 {
96 PangoAttribute *attr = attrs->data;
97
98 if (attr->klass->type == PANGO_ATTR_SHAPE)
99 return 1;
100
101 attrs = attrs->next;
102 }
103
104 return 0;
105}
52 106
53typedef struct cf_layout { 107typedef struct cf_layout {
54 PangoLayout *pl; 108 PangoLayout *pl;
109 float r, g, b, a; // default color for rgba mode
55 int base_height; 110 int base_height;
111 CFPlus__Font font;
56} *CFClient__Layout; 112} *CFPlus__Layout;
113
114static CFPlus__Font default_font;
115static PangoContext *opengl_context;
116static PangoFontMap *opengl_fontmap;
57 117
58static void 118static void
59substitute_func (FcPattern *pattern, gpointer data) 119substitute_func (FcPattern *pattern, gpointer data)
60{ 120{
61 FcPatternAddBool (pattern, FC_HINTING , 1); 121 FcPatternAddBool (pattern, FC_HINTING, 1);
122#ifdef FC_HINT_STYLE
123 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
124#endif
62 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 125 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
63} 126}
64 127
65static void 128static void
66layout_update (CFClient__Layout self) 129layout_update_font (CFPlus__Layout self)
67{ 130{
68 /* use a random scale factor to account for unknown descenders, 0.8 works 131 /* use a random scale factor to account for unknown descenders, 0.8 works
69 * reasonably well with bitstream vera 132 * reasonably well with bitstream vera
70 */ 133 */
71 PangoFontDescription *font = pango_context_get_font_description (context); 134 PangoFontDescription *font = self->font ? self->font : default_font;
72 135
73 int height = self->base_height * (PANGO_SCALE * 8 / 10);
74
75 if (height < MIN_FONT_HEIGHT)
76 height = MIN_FONT_HEIGHT;
77
78 if (pango_font_description_get_size (font) != height)
79 {
80 pango_font_description_set_absolute_size (font, height); 136 pango_font_description_set_absolute_size (font,
81 pango_layout_context_changed (self->pl); 137 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
82 } 138
139 pango_layout_set_font_description (self->pl, font);
83} 140}
84 141
85static void 142static void
86layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
87{ 144{
88 layout_update (self); 145 PangoRectangle rect;
89 146
147 // get_pixel_* wrongly rounds down
90 pango_layout_get_pixel_size (self->pl, w, h); 148 pango_layout_get_extents (self->pl, 0, &rect);
91 149
92 *w = (*w + 3) & ~3; 150 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
93 if (!*w) *w = 1; 151 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
94 if (!*h) *h = 1; 152
153 if (!rect.width) rect.width = 1;
154 if (!rect.height) rect.height = 1;
155
156 *w = rect.width;
157 *h = rect.height;
95} 158}
96 159
97typedef uint16_t mapface; 160typedef uint16_t mapface;
98 161
99typedef struct { 162typedef struct {
102 float s, t; 165 float s, t;
103 uint8_t r, g, b, a; 166 uint8_t r, g, b, a;
104} maptex; 167} maptex;
105 168
106typedef struct { 169typedef struct {
107 int16_t darkness; 170 uint32_t player;
108 mapface face[3]; 171 mapface face[3];
172 uint16_t darkness;
173 uint8_t stat_width, stat_hp, flags;
109} mapcell; 174} mapcell;
110 175
111typedef struct { 176typedef struct {
112 int32_t c0, c1; 177 int32_t c0, c1;
113 mapcell *col; 178 mapcell *col;
122 int texs; 187 int texs;
123 maptex *tex; 188 maptex *tex;
124 189
125 int32_t rows; 190 int32_t rows;
126 maprow *row; 191 maprow *row;
127} *CFClient__Map; 192} *CFPlus__Map;
128 193
129static char * 194static char *
130prepend (char *ptr, int sze, int inc) 195prepend (char *ptr, int sze, int inc)
131{ 196{
132 char *p; 197 char *p;
150 215
151#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
152#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 217#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
153 218
154static maprow * 219static maprow *
155map_get_row (CFClient__Map self, int y) 220map_get_row (CFPlus__Map self, int y)
156{ 221{
157 if (0 > y) 222 if (0 > y)
158 { 223 {
159 int extend = - y + MAP_EXTEND_Y; 224 int extend = - y + MAP_EXTEND_Y;
160 Prepend (maprow, self->row, self->rows, extend); 225 Prepend (maprow, self->row, self->rows, extend);
198 263
199 return row->col + (x - row->c0); 264 return row->col + (x - row->c0);
200} 265}
201 266
202static mapcell * 267static mapcell *
203map_get_cell (CFClient__Map self, int x, int y) 268map_get_cell (CFPlus__Map self, int x, int y)
204{ 269{
205 return row_get_cell (map_get_row (self, y), x); 270 return row_get_cell (map_get_row (self, y), x);
206} 271}
207 272
208static void 273static void
209map_clear (CFClient__Map self) 274map_clear (CFPlus__Map self)
210{ 275{
211 int r; 276 int r;
212 277
213 for (r = 0; r < self->rows; r++) 278 for (r = 0; r < self->rows; r++)
214 Safefree (self->row[r].col); 279 Safefree (self->row[r].col);
222 self->row = 0; 287 self->row = 0;
223 self->rows = 0; 288 self->rows = 0;
224} 289}
225 290
226static void 291static void
227map_blank (CFClient__Map self, int x0, int y0, int w, int h) 292map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
228{ 293{
229 int x, y; 294 int x, y;
230 maprow *row; 295 maprow *row;
296 mapcell *cell;
231 297
232 for (y = y0; y < y0 + h; y++) 298 for (y = y0; y < y0 + h; y++)
233 if (y >= 0) 299 if (y >= 0)
234 { 300 {
235 if (y >= self->rows) 301 if (y >= self->rows)
241 if (x >= row->c0) 307 if (x >= row->c0)
242 { 308 {
243 if (x >= row->c1) 309 if (x >= row->c1)
244 break; 310 break;
245 311
246 row->col[x - row->c0].darkness = -1; 312 cell = row->col + x - row->c0;
313
314 cell->darkness = 0;
315 cell->stat_hp = 0;
316 cell->flags = 0;
317 cell->player = 0;
247 } 318 }
248 } 319 }
249} 320}
250 321
251static void 322static void
252music_finished () 323music_finished (void)
253{ 324{
254 SDL_UserEvent ev; 325 SDL_UserEvent ev;
255 326
256 ev.type = SDL_USEREVENT; 327 ev.type = SDL_USEREVENT;
257 ev.code = 0; 328 ev.code = 0;
259 ev.data2 = 0; 330 ev.data2 = 0;
260 331
261 SDL_PushEvent ((SDL_Event *)&ev); 332 SDL_PushEvent ((SDL_Event *)&ev);
262} 333}
263 334
335static void
336channel_finished (int channel)
337{
338 SDL_UserEvent ev;
339
340 ev.type = SDL_USEREVENT;
341 ev.code = 1;
342 ev.data1 = (void *)(long)channel;
343 ev.data2 = 0;
344
345 SDL_PushEvent ((SDL_Event *)&ev);
346}
347
348static unsigned int
349minpot (unsigned int n)
350{
351 if (!n)
352 return 0;
353
354 --n;
355
356 n |= n >> 1;
357 n |= n >> 2;
358 n |= n >> 4;
359 n |= n >> 8;
360 n |= n >> 16;
361
362 return n + 1;
363}
364
365/* SDL should provide this, really. */
366#define SDLK_MODIFIER_MIN 300
367#define SDLK_MODIFIER_MAX 314
368
264MODULE = CFClient PACKAGE = CFClient 369MODULE = CFPlus PACKAGE = CFPlus
265 370
266PROTOTYPES: ENABLE 371PROTOTYPES: ENABLE
267 372
268BOOT: 373BOOT:
269{ 374{
270 HV *stash = gv_stashpv ("CFClient", 1); 375 HV *stash = gv_stashpv ("CFPlus", 1);
271 static const struct { 376 static const struct {
272 const char *name; 377 const char *name;
273 IV iv; 378 IV iv;
274 } *civ, const_iv[] = { 379 } *civ, const_iv[] = {
275# define const_iv(name) { # name, (IV)name } 380# define const_iv(name) { # name, (IV)name }
381 const_iv (SDLK_MODIFIER_MIN),
382 const_iv (SDLK_MODIFIER_MAX),
383
276 const_iv (SDL_ACTIVEEVENT), 384 const_iv (SDL_ACTIVEEVENT),
277 const_iv (SDL_KEYDOWN), 385 const_iv (SDL_KEYDOWN),
278 const_iv (SDL_KEYUP), 386 const_iv (SDL_KEYUP),
279 const_iv (SDL_MOUSEMOTION), 387 const_iv (SDL_MOUSEMOTION),
280 const_iv (SDL_MOUSEBUTTONDOWN), 388 const_iv (SDL_MOUSEBUTTONDOWN),
289 const_iv (SDL_EVENT_RESERVEDA), 397 const_iv (SDL_EVENT_RESERVEDA),
290 const_iv (SDL_EVENT_RESERVEDB), 398 const_iv (SDL_EVENT_RESERVEDB),
291 const_iv (SDL_VIDEORESIZE), 399 const_iv (SDL_VIDEORESIZE),
292 const_iv (SDL_VIDEOEXPOSE), 400 const_iv (SDL_VIDEOEXPOSE),
293 const_iv (SDL_USEREVENT), 401 const_iv (SDL_USEREVENT),
402
403 const_iv (SDL_APPINPUTFOCUS),
404 const_iv (SDL_APPMOUSEFOCUS),
405 const_iv (SDL_APPACTIVE),
406
294 const_iv (SDLK_KP0), 407 const_iv (SDLK_KP0),
295 const_iv (SDLK_KP1), 408 const_iv (SDLK_KP1),
296 const_iv (SDLK_KP2), 409 const_iv (SDLK_KP2),
297 const_iv (SDLK_KP3), 410 const_iv (SDLK_KP3),
298 const_iv (SDLK_KP4), 411 const_iv (SDLK_KP4),
353 const_iv (SDLK_BREAK), 466 const_iv (SDLK_BREAK),
354 const_iv (SDLK_MENU), 467 const_iv (SDLK_MENU),
355 const_iv (SDLK_POWER), 468 const_iv (SDLK_POWER),
356 const_iv (SDLK_EURO), 469 const_iv (SDLK_EURO),
357 const_iv (SDLK_UNDO), 470 const_iv (SDLK_UNDO),
471
358 const_iv (KMOD_NONE), 472 const_iv (KMOD_NONE),
473 const_iv (KMOD_SHIFT),
359 const_iv (KMOD_LSHIFT), 474 const_iv (KMOD_LSHIFT),
360 const_iv (KMOD_RSHIFT), 475 const_iv (KMOD_RSHIFT),
476 const_iv (KMOD_CTRL),
361 const_iv (KMOD_LCTRL), 477 const_iv (KMOD_LCTRL),
362 const_iv (KMOD_RCTRL), 478 const_iv (KMOD_RCTRL),
479 const_iv (KMOD_ALT),
363 const_iv (KMOD_LALT), 480 const_iv (KMOD_LALT),
364 const_iv (KMOD_RALT), 481 const_iv (KMOD_RALT),
482 const_iv (KMOD_META),
365 const_iv (KMOD_LMETA), 483 const_iv (KMOD_LMETA),
366 const_iv (KMOD_RMETA), 484 const_iv (KMOD_RMETA),
367 const_iv (KMOD_NUM), 485 const_iv (KMOD_NUM),
368 const_iv (KMOD_CAPS), 486 const_iv (KMOD_CAPS),
369 const_iv (KMOD_MODE), 487 const_iv (KMOD_MODE),
370 const_iv (KMOD_CTRL),
371 const_iv (KMOD_SHIFT),
372 const_iv (KMOD_ALT),
373 const_iv (KMOD_META)
374# undef const_iv 488# undef const_iv
375 }; 489 };
376 490
377 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 491 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
378 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 492 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
379 493
380 fontmap = pango_ft2_font_map_new (); 494 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
381 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 495 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
382 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
383} 496}
497
498void
499weaken (SV *rv)
500 PROTOTYPE: $
501 CODE:
502 sv_rvweaken (rv);
384 503
385int 504int
505in_destruct ()
506 CODE:
507 RETVAL = PL_main_cv == Nullcv;
508 OUTPUT:
509 RETVAL
510
511NV floor (NV x)
512
513NV ceil (NV x)
514
515void
516pango_init ()
517 CODE:
518{
519 opengl_fontmap = pango_opengl_font_map_new ();
520 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
521 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
522}
523
524int
386SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 525SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
387 526
388void 527void
389SDL_Quit () 528SDL_Quit ()
390 529
391void 530void
397 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 536 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
398 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 537 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
399 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 538 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
400 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 539 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
401 540
541 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
542 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
543
402 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 544 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
403 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 545 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
404 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 546 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
405 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 547 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
406 548
407 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 549 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
550#if SDL_VERSION_ATLEAST(1,2,10)
408 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 551 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
409 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 552 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
553#endif
410 554
411 SDL_EnableUNICODE (1); 555 SDL_EnableUNICODE (1);
412 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 556 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
413 557
414 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 558 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
423 567
424 ++m; 568 ++m;
425 } 569 }
426} 570}
427 571
572char *
573SDL_GetError ()
574
428int 575int
429SDL_SetVideoMode (int w, int h, int fullscreen) 576SDL_SetVideoMode (int w, int h, int fullscreen)
430 CODE: 577 CODE:
431 RETVAL = !!SDL_SetVideoMode ( 578 RETVAL = !!SDL_SetVideoMode (
432 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 579 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
433 ); 580 );
581 if (RETVAL)
582 {
434 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 583 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
584# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
585# include "glfunc.h"
586# undef GL_FUNC
587 }
435 OUTPUT: 588 OUTPUT:
436 RETVAL 589 RETVAL
437 590
438void 591void
439SDL_GL_SwapBuffers () 592SDL_GL_SwapBuffers ()
593
594char *
595SDL_GetKeyName (int sym)
440 596
441void 597void
442SDL_PollEvent () 598SDL_PollEvent ()
443 PPCODE: 599 PPCODE:
444{ 600{
446 602
447 while (SDL_PollEvent (&ev)) 603 while (SDL_PollEvent (&ev))
448 { 604 {
449 HV *hv = newHV (); 605 HV *hv = newHV ();
450 hv_store (hv, "type", 4, newSViv (ev.type), 0); 606 hv_store (hv, "type", 4, newSViv (ev.type), 0);
607
451 switch (ev.type) 608 switch (ev.type)
452 { 609 {
453 case SDL_KEYDOWN: 610 case SDL_KEYDOWN:
454 case SDL_KEYUP: 611 case SDL_KEYUP:
455 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 612 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
456 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 613 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
457 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 614 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
615 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
458 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 616 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
459 break; 617 break;
460 618
461 case SDL_ACTIVEEVENT: 619 case SDL_ACTIVEEVENT:
462 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 620 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
463 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 621 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
464 break; 622 break;
465 623
466 case SDL_MOUSEMOTION: 624 case SDL_MOUSEMOTION:
625 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
626
467 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 627 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
468 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 628 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
469 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 629 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
470 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 630 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
471 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 631 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
472 break; 632 break;
473 633
474 case SDL_MOUSEBUTTONDOWN: 634 case SDL_MOUSEBUTTONDOWN:
475 case SDL_MOUSEBUTTONUP: 635 case SDL_MOUSEBUTTONUP:
636 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
637
476 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 638 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
477 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 639 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
478 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 640 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
479 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 641 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
642 break;
643
644 case SDL_USEREVENT:
645 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
646 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
647 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
648 break;
480 } 649 }
481 650
482 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 651 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
483 } 652 }
484} 653}
485 654
486int 655int
487Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 656Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
488 POSTCALL: 657 POSTCALL:
489 Mix_HookMusicFinished (music_finished); 658 Mix_HookMusicFinished (music_finished);
659 Mix_ChannelFinished (channel_finished);
490 660
491void 661void
492Mix_CloseAudio () 662Mix_CloseAudio ()
493 663
494int 664int
499 CODE: 669 CODE:
500#ifndef _WIN32 670#ifndef _WIN32
501 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 671 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
502#endif 672#endif
503 673
504char * 674void
505gl_version () 675win32_proxy_info ()
506 CODE: 676 PPCODE:
507 RETVAL = (char *)glGetString (GL_VERSION); 677{
508 OUTPUT: 678#ifdef _WIN32
509 RETVAL 679 char buffer[2048];
680 DWORD buflen;
510 681
511char * 682 EXTEND (SP, 3);
512gl_extensions () 683
513 CODE: 684 buflen = sizeof (buffer);
514 RETVAL = (char *)glGetString (GL_EXTENSIONS); 685 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
515 OUTPUT: 686 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
516 RETVAL 687 {
688 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
689
690 buflen = sizeof (buffer);
691 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
692 {
693 PUSHs (newSVpv (buffer, 0));
694
695 buflen = sizeof (buffer);
696 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
697 PUSHs (newSVpv (buffer, 0));
698 }
699 }
700#endif
701}
517 702
518void 703void
519add_font (char *file) 704add_font (char *file)
520 CODE: 705 CODE:
521 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 706 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
522
523void
524set_font (char *file)
525 CODE:
526{
527 int count;
528 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
529 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
530 FcPatternDestroy (pattern);
531 pango_context_set_font_description (context, font);
532}
533 707
534void 708void
535load_image_inline (SV *image_) 709load_image_inline (SV *image_)
536 ALIAS: 710 ALIAS:
537 load_image_file = 1 711 load_image_file = 1
579 753
580 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 754 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
581 755
582 assert (surface2->pitch == surface2->w * 4); 756 assert (surface2->pitch == surface2->w * 4);
583 757
758 SDL_LockSurface (surface2);
584 EXTEND (SP, 5); 759 EXTEND (SP, 6);
585 PUSHs (sv_2mortal (newSViv (surface2->w))); 760 PUSHs (sv_2mortal (newSViv (surface2->w)));
586 PUSHs (sv_2mortal (newSViv (surface2->h))); 761 PUSHs (sv_2mortal (newSViv (surface2->h)));
587 SDL_LockSurface (surface2);
588 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 762 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
589 SDL_UnlockSurface (surface2);
590 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 763 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
591 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 764 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
592 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 765 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
766 SDL_UnlockSurface (surface2);
593 767
594 SDL_FreeSurface (surface); 768 SDL_FreeSurface (surface);
595 SDL_FreeSurface (surface2); 769 SDL_FreeSurface (surface2);
596} 770}
597 771
619 PUSHs (sv_2mortal (newSViv (b / y))); 793 PUSHs (sv_2mortal (newSViv (b / y)));
620 PUSHs (sv_2mortal (newSViv (a / y))); 794 PUSHs (sv_2mortal (newSViv (a / y)));
621} 795}
622 796
623void 797void
798error (char *message)
799 CODE:
800 fprintf (stderr, "ERROR: %s\n", message);
801#ifdef _WIN32
802 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
803#endif
804
805void
624fatal (char *message) 806fatal (char *message)
625 CODE: 807 CODE:
808 fprintf (stderr, "FATAL: %s\n", message);
626#ifdef _WIN32 809#ifdef _WIN32
627 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 810 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
811#endif
812 _exit (1);
813
814void
815_exit (int retval = 0)
816 CODE:
817#ifdef WIN32
818 ExitThread (retval); // unclean, please beam me up
628#else 819#else
629 fprintf (stderr, "FATAL: %s\n", message); 820 _exit (retval);
630#endif 821#endif
631 exit (1);
632 822
823MODULE = CFPlus PACKAGE = CFPlus::Font
824
825CFPlus::Font
826new_from_file (SV *class, char *path, int id = 0)
827 CODE:
828{
829 int count;
830 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
831 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
832 FcPatternDestroy (pattern);
833}
834 OUTPUT:
835 RETVAL
836
837void
838DESTROY (CFPlus::Font self)
839 CODE:
840 pango_font_description_free (self);
841
842void
843make_default (CFPlus::Font self)
844 CODE:
845 default_font = self;
846
633MODULE = CFClient PACKAGE = CFClient::Layout 847MODULE = CFPlus PACKAGE = CFPlus::Layout
634 848
635CFClient::Layout 849void
636new (SV *class, int base_height = 10) 850reset_glyph_cache ()
851 CODE:
852 tc_clear ();
853
854CFPlus::Layout
855new (SV *class)
637 CODE: 856 CODE:
638 New (0, RETVAL, 1, struct cf_layout); 857 New (0, RETVAL, 1, struct cf_layout);
639 RETVAL->base_height = base_height; 858
640 RETVAL->pl = pango_layout_new (context); 859 RETVAL->pl = pango_layout_new (opengl_context);
860 RETVAL->r = 1.;
861 RETVAL->g = 1.;
862 RETVAL->b = 1.;
863 RETVAL->a = 1.;
864 RETVAL->base_height = MIN_FONT_HEIGHT;
865 RETVAL->font = 0;
866
641 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 867 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
868 layout_update_font (RETVAL);
642 OUTPUT: 869 OUTPUT:
643 RETVAL 870 RETVAL
644 871
645void 872void
646DESTROY (CFClient::Layout self) 873DESTROY (CFPlus::Layout self)
647 CODE: 874 CODE:
648 g_object_unref (self->pl); 875 g_object_unref (self->pl);
649 Safefree (self); 876 Safefree (self);
650 877
651void 878void
652set_text (CFClient::Layout self, SV *text_) 879set_text (CFPlus::Layout self, SV *text_)
653 CODE: 880 CODE:
654{ 881{
655 STRLEN textlen; 882 STRLEN textlen;
656 char *text = SvPVutf8 (text_, textlen); 883 char *text = SvPVutf8 (text_, textlen);
657 884
658 pango_layout_set_text (self->pl, text, textlen); 885 pango_layout_set_text (self->pl, text, textlen);
659} 886}
660 887
661void 888void
662set_markup (CFClient::Layout self, SV *text_) 889set_markup (CFPlus::Layout self, SV *text_)
663 CODE: 890 CODE:
664{ 891{
665 STRLEN textlen; 892 STRLEN textlen;
666 char *text = SvPVutf8 (text_, textlen); 893 char *text = SvPVutf8 (text_, textlen);
667 894
668 pango_layout_set_markup (self->pl, text, textlen); 895 pango_layout_set_markup (self->pl, text, textlen);
669} 896}
670 897
898void
899set_shapes (CFPlus::Layout self, ...)
900 CODE:
901{
902 PangoAttrList *attrs = 0;
903 const char *text = pango_layout_get_text (self->pl);
904 const char *pos = text;
905 int arg = 4;
906
907 while (arg < items && (pos = strstr (pos, OBJ_STR)))
908 {
909 PangoRectangle inkrect, rect;
910 PangoAttribute *attr;
911
912 int x = SvIV (ST (arg - 3));
913 int y = SvIV (ST (arg - 2));
914 int w = SvIV (ST (arg - 1));
915 int h = SvIV (ST (arg ));
916
917 inkrect.x = 0;
918 inkrect.y = 0;
919 inkrect.width = 0;
920 inkrect.height = 0;
921
922 rect.x = x * PANGO_SCALE;
923 rect.y = y * PANGO_SCALE;
924 rect.width = w * PANGO_SCALE;
925 rect.height = h * PANGO_SCALE;
926
927 if (!attrs)
928 attrs = pango_layout_get_attributes (self->pl);
929
930 attr = pango_attr_shape_new (&inkrect, &rect);
931 attr->start_index = pos - text;
932 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
933 pango_attr_list_insert (attrs, attr);
934
935 arg += 4;
936 pos += sizeof (OBJ_STR) - 1;
937 }
938
939 if (attrs)
940 pango_layout_set_attributes (self->pl, attrs);
941}
942
943void
944get_shapes (CFPlus::Layout self)
945 PPCODE:
946{
947 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
948
949 do
950 {
951 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
952
953 if (run && shape_attr_p (run))
954 {
955 PangoRectangle extents;
956 pango_layout_iter_get_run_extents (iter, 0, &extents);
957
958 EXTEND (SP, 2);
959 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
960 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
961 }
962 }
963 while (pango_layout_iter_next_run (iter));
964
965 pango_layout_iter_free (iter);
966}
967
968int
969has_wrapped (CFPlus::Layout self)
970 CODE:
971{
972 int lines = 1;
973 const char *text = pango_layout_get_text (self->pl);
974
975 while (*text)
976 lines += *text++ == '\n';
977
978 RETVAL = lines < pango_layout_get_line_count (self->pl);
979}
980 OUTPUT:
981 RETVAL
982
671SV * 983SV *
672get_text (CFClient::Layout self) 984get_text (CFPlus::Layout self)
673 CODE: 985 CODE:
674 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 986 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
675 SvUTF8_on (RETVAL); 987 sv_utf8_decode (RETVAL);
676 OUTPUT: 988 OUTPUT:
677 RETVAL 989 RETVAL
678 990
679void 991void
992set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
993 CODE:
994 self->r = r;
995 self->g = g;
996 self->b = b;
997 self->a = a;
998
999void
1000set_font (CFPlus::Layout self, CFPlus::Font font = 0)
1001 CODE:
1002 if (self->font != font)
1003 {
1004 self->font = font;
1005 layout_update_font (self);
1006 }
1007
1008void
680set_height (CFClient::Layout self, int base_height) 1009set_height (CFPlus::Layout self, int base_height)
681 CODE: 1010 CODE:
1011 if (self->base_height != base_height)
1012 {
682 self->base_height = base_height; 1013 self->base_height = base_height;
1014 layout_update_font (self);
1015 }
683 1016
684void 1017void
685set_width (CFClient::Layout self, int max_width = -1) 1018set_width (CFPlus::Layout self, int max_width = -1)
686 CODE: 1019 CODE:
687 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1020 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
688 1021
689void 1022void
1023set_indent (CFPlus::Layout self, int indent)
1024 CODE:
1025 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1026
1027void
1028set_spacing (CFPlus::Layout self, int spacing)
1029 CODE:
1030 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1031
1032void
1033set_ellipsise (CFPlus::Layout self, int ellipsise)
1034 CODE:
1035 pango_layout_set_ellipsize (self->pl,
1036 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1037 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1038 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1039 : PANGO_ELLIPSIZE_NONE
1040 );
1041
1042void
1043set_single_paragraph_mode (CFPlus::Layout self, int spm)
1044 CODE:
1045 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1046
1047void
690size (CFClient::Layout self) 1048size (CFPlus::Layout self)
691 PPCODE: 1049 PPCODE:
692{ 1050{
693 int w, h; 1051 int w, h;
694 1052
695 layout_update (self);
696 layout_get_pixel_size (self, &w, &h); 1053 layout_get_pixel_size (self, &w, &h);
697 1054
698 EXTEND (SP, 2); 1055 EXTEND (SP, 2);
699 PUSHs (sv_2mortal (newSViv (w))); 1056 PUSHs (sv_2mortal (newSViv (w)));
700 PUSHs (sv_2mortal (newSViv (h))); 1057 PUSHs (sv_2mortal (newSViv (h)));
701} 1058}
702 1059
703int 1060int
1061descent (CFPlus::Layout self)
1062 CODE:
1063{
1064 PangoRectangle rect;
1065 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1066 pango_layout_line_get_pixel_extents (line, 0, &rect);
1067 RETVAL = PANGO_DESCENT (rect);
1068}
1069 OUTPUT:
1070 RETVAL
1071
1072int
704xy_to_index (CFClient::Layout self, int x, int y) 1073xy_to_index (CFPlus::Layout self, int x, int y)
705 CODE: 1074 CODE:
706{ 1075{
707 int index, trailing; 1076 int index, trailing;
708
709 layout_update (self);
710 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1077 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
711
712 RETVAL = index; 1078 RETVAL = index + trailing;
713} 1079}
714 OUTPUT: 1080 OUTPUT:
715 RETVAL 1081 RETVAL
716 1082
717void 1083void
718cursor_pos (CFClient::Layout self, int index) 1084cursor_pos (CFPlus::Layout self, int index)
719 PPCODE: 1085 PPCODE:
720{ 1086{
721 PangoRectangle strong_pos; 1087 PangoRectangle strong_pos;
722 layout_update (self);
723 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1088 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
724 1089
725 EXTEND (SP, 3); 1090 EXTEND (SP, 3);
726 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1091 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
727 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1092 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
728 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1093 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
729} 1094}
730 1095
731void 1096void
732render (CFClient::Layout self) 1097index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
733 PPCODE: 1098 PPCODE:
734{ 1099{
735 SV *retval; 1100 int line, x;
736 int w, h;
737 FT_Bitmap bitmap;
738 1101
739 layout_update (self); 1102 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
740 layout_get_pixel_size (self, &w, &h); 1103 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
741 1104
742 retval = newSV (w * h);
743 SvPOK_only (retval);
744 SvCUR_set (retval, w * h);
745
746 bitmap.rows = h;
747 bitmap.width = w;
748 bitmap.pitch = w;
749 bitmap.buffer = (unsigned char*)SvPVX (retval);
750 bitmap.num_grays = 256;
751 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
752
753 memset (bitmap.buffer, 0, w * h);
754
755 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
756
757 EXTEND (SP, 3); 1105 EXTEND (SP, 2);
758 PUSHs (sv_2mortal (newSViv (w))); 1106 PUSHs (sv_2mortal (newSViv (line - 1)));
1107 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1108}
1109
1110void
1111line_x_to_index (CFPlus::Layout self, int line, int x)
1112 PPCODE:
1113{
1114 PangoLayoutLine *lp;
1115 int index, trailing;
1116
1117 if (line < 0)
1118 XSRETURN_EMPTY;
1119
1120 if (!(lp = pango_layout_get_line (self->pl, line)))
1121 XSRETURN_EMPTY; /* do better */
1122
1123 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1124
1125 EXTEND (SP, 2);
1126 if (GIMME_V == G_SCALAR)
1127 PUSHs (sv_2mortal (newSViv (index + trailing)));
1128 else
1129 {
759 PUSHs (sv_2mortal (newSViv (h))); 1130 PUSHs (sv_2mortal (newSViv (index)));
760 PUSHs (sv_2mortal (retval)); 1131 PUSHs (sv_2mortal (newSViv (trailing)));
1132 }
761} 1133}
762 1134
1135void
1136render (CFPlus::Layout self, float x, float y, int flags = 0)
1137 PPCODE:
1138 pango_opengl_render_layout_subpixel (
1139 self->pl,
1140 x * PANGO_SCALE, y * PANGO_SCALE,
1141 self->r, self->g, self->b, self->a,
1142 flags
1143 );
1144
763MODULE = CFClient PACKAGE = CFClient::Texture 1145MODULE = CFPlus PACKAGE = CFPlus::Texture
764 1146
765void 1147void
1148pad2pot (SV *data_, SV *w_, SV *h_)
1149 CODE:
1150{
1151 int ow = SvIV (w_);
1152 int oh = SvIV (h_);
1153
1154 if (ow && oh)
1155 {
1156 int nw = minpot (ow);
1157 int nh = minpot (oh);
1158
1159 if (nw != ow || nh != oh)
1160 {
1161 if (SvOK (data_))
1162 {
1163 STRLEN datalen;
1164 char *data = SvPVbyte (data_, datalen);
1165 int bpp = datalen / (ow * oh);
1166 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1167
1168 SvPOK_only (result_);
1169 SvCUR_set (result_, nw * nh * bpp);
1170
1171 memset (SvPVX (result_), 0, nw * nh * bpp);
1172 while (oh--)
1173 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1174
1175 sv_setsv (data_, result_);
1176 }
1177
1178 sv_setiv (w_, nw);
1179 sv_setiv (h_, nh);
1180 }
1181 }
1182}
1183
1184void
766draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1185draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
767 PROTOTYPE: $$$;$$ 1186 PROTOTYPE: $$$;$$
1187 ALIAS:
1188 draw_quad_alpha = 1
1189 draw_quad_alpha_premultiplied = 2
768 CODE: 1190 CODE:
769{ 1191{
770 HV *hv = (HV *)SvRV (self); 1192 HV *hv = (HV *)SvRV (self);
771 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1193 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
772 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1194 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
773 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1195 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
774 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
775 1196
776 if (items < 5) 1197 if (items < 5)
777 { 1198 {
778 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1199 w = SvNV (*hv_fetch (hv, "w", 1, 1));
779 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1200 h = SvNV (*hv_fetch (hv, "h", 1, 1));
780 } 1201 }
781 1202
1203 if (ix)
1204 {
1205 glEnable (GL_BLEND);
1206
1207 if (ix == 2)
1208 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1209 else
1210 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1211 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1212
1213 glEnable (GL_ALPHA_TEST);
1214 glAlphaFunc (GL_GREATER, 0.01f);
1215 }
1216
782 glBindTexture (GL_TEXTURE_2D, name); 1217 glBindTexture (GL_TEXTURE_2D, name);
783 if (wrap_mode) { 1218
784 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
785 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
786 }
787 glBegin (GL_QUADS); 1219 glBegin (GL_QUADS);
788 glTexCoord2f (0, 0); glVertex2f (x , y ); 1220 glTexCoord2f (0, 0); glVertex2f (x , y );
789 glTexCoord2f (0, t); glVertex2f (x , y + h); 1221 glTexCoord2f (0, t); glVertex2f (x , y + h);
790 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1222 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
791 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1223 glTexCoord2f (s, 0); glVertex2f (x + w, y );
792 glEnd (); 1224 glEnd ();
793}
794 1225
1226 if (ix)
1227 {
1228 glDisable (GL_ALPHA_TEST);
1229 glDisable (GL_BLEND);
1230 }
1231}
1232
795MODULE = CFClient PACKAGE = CFClient::Map 1233MODULE = CFPlus PACKAGE = CFPlus::Map
796 1234
797CFClient::Map 1235CFPlus::Map
798new (SV *class, int map_width, int map_height) 1236new (SV *class)
799 CODE: 1237 CODE:
800 New (0, RETVAL, 1, struct map); 1238 New (0, RETVAL, 1, struct map);
801 RETVAL->x = 0; 1239 RETVAL->x = 0;
802 RETVAL->y = 0; 1240 RETVAL->y = 0;
803 RETVAL->w = map_width; 1241 RETVAL->w = 0;
804 RETVAL->h = map_height; 1242 RETVAL->h = 0;
805 RETVAL->ox = 0; 1243 RETVAL->ox = 0;
806 RETVAL->oy = 0; 1244 RETVAL->oy = 0;
807 RETVAL->faces = 8192; 1245 RETVAL->faces = 8192;
808 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1246 Newz (0, RETVAL->face, RETVAL->faces, mapface);
809 RETVAL->texs = 8192; 1247 RETVAL->texs = 8192;
812 RETVAL->row = 0; 1250 RETVAL->row = 0;
813 OUTPUT: 1251 OUTPUT:
814 RETVAL 1252 RETVAL
815 1253
816void 1254void
817DESTROY (CFClient::Map self) 1255DESTROY (CFPlus::Map self)
818 CODE: 1256 CODE:
819{ 1257{
820 map_clear (self); 1258 map_clear (self);
821 Safefree (self->face); 1259 Safefree (self->face);
1260 Safefree (self->tex);
822 Safefree (self); 1261 Safefree (self);
823} 1262}
824 1263
825void 1264void
1265resize (CFPlus::Map self, int map_width, int map_height)
1266 CODE:
1267 self->w = map_width;
1268 self->h = map_height;
1269
1270void
826clear (CFClient::Map self) 1271clear (CFPlus::Map self)
827 CODE: 1272 CODE:
828 map_clear (self); 1273 map_clear (self);
829 1274
830void 1275void
831set_face (CFClient::Map self, int face, int texid) 1276set_face (CFPlus::Map self, int face, int texid)
832 CODE: 1277 CODE:
833{ 1278{
834 while (self->faces <= face) 1279 while (self->faces <= face)
835 { 1280 {
836 Append (mapface, self->face, self->faces, self->faces); 1281 Append (mapface, self->face, self->faces, self->faces);
839 1284
840 self->face [face] = texid; 1285 self->face [face] = texid;
841} 1286}
842 1287
843void 1288void
844set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1289set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
845 CODE: 1290 CODE:
846{ 1291{
847 while (self->texs <= texid) 1292 while (self->texs <= texid)
848 { 1293 {
849 Append (maptex, self->tex, self->texs, self->texs); 1294 Append (maptex, self->tex, self->texs, self->texs);
861 tex->r = r; 1306 tex->r = r;
862 tex->g = g; 1307 tex->g = g;
863 tex->b = b; 1308 tex->b = b;
864 tex->a = a; 1309 tex->a = a;
865 } 1310 }
1311
1312 // somewhat hackish, but for textures that require it, it really
1313 // improves the look, and most others don't suffer.
1314 glBindTexture (GL_TEXTURE_2D, name);
1315 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1316 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1317 // use uglier nearest interpolation because linear suffers
1318 // from transparent color bleeding and ugly wrapping effects.
1319 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
866} 1320}
867 1321
868int 1322int
869ox (CFClient::Map self) 1323ox (CFPlus::Map self)
870 ALIAS: 1324 ALIAS:
871 oy = 1 1325 oy = 1
1326 x = 2
1327 y = 3
1328 w = 4
1329 h = 5
872 CODE: 1330 CODE:
873 switch (ix) 1331 switch (ix)
874 { 1332 {
875 case 0: RETVAL = self->ox; break; 1333 case 0: RETVAL = self->ox; break;
876 case 1: RETVAL = self->oy; break; 1334 case 1: RETVAL = self->oy; break;
1335 case 2: RETVAL = self->x; break;
1336 case 3: RETVAL = self->y; break;
1337 case 4: RETVAL = self->w; break;
1338 case 5: RETVAL = self->h; break;
877 } 1339 }
878 OUTPUT: 1340 OUTPUT:
879 RETVAL 1341 RETVAL
880 1342
881void 1343void
882scroll (CFClient::Map self, int dx, int dy) 1344scroll (CFPlus::Map self, int dx, int dy)
883 CODE: 1345 CODE:
884{ 1346{
885 if (dx > 0) 1347 if (dx > 0)
886 map_blank (self, self->x, self->y, dx - 1, self->h); 1348 map_blank (self, self->x, self->y, dx, self->h);
887 else if (dx < 0) 1349 else if (dx < 0)
888 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1350 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
889 1351
890 if (dy > 0) 1352 if (dy > 0)
891 map_blank (self, self->x, self->y, self->w, dy - 1); 1353 map_blank (self, self->x, self->y, self->w, dy);
892 else if (dy < 0) 1354 else if (dy < 0)
893 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1355 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
894 1356
895 self->ox += dx; self->x += dx; 1357 self->ox += dx; self->x += dx;
896 self->oy += dy; self->y += dy; 1358 self->oy += dy; self->y += dy;
897 1359
898 while (self->y < 0) 1360 while (self->y < 0)
903 self->y += MAP_EXTEND_Y; 1365 self->y += MAP_EXTEND_Y;
904 } 1366 }
905} 1367}
906 1368
907void 1369void
908map1a_update (CFClient::Map self, SV *data_) 1370map1a_update (CFPlus::Map self, SV *data_, int extmap)
909 CODE: 1371 CODE:
910{ 1372{
911 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1373 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
912 uint8_t *data_end = (uint8_t *)SvEND (data_); 1374 uint8_t *data_end = (uint8_t *)SvEND (data_);
913 mapcell *cell; 1375 mapcell *cell;
914 int x, y, flags; 1376 int x, y, flags;
915 1377
916 while (data < data_end) 1378 while (data < data_end - 1)
917 { 1379 {
918 flags = (data [0] << 8) + data [1]; data += 2; 1380 flags = (data [0] << 8) + data [1]; data += 2;
919 1381
920 x = ((flags >> 10) & 63) + self->x; 1382 x = self->x + ((flags >> 10) & 63);
921 y = ((flags >> 4) & 63) + self->y; 1383 y = self->y + ((flags >> 4) & 63);
922 1384
923 cell = map_get_cell (self, x, y); 1385 cell = map_get_cell (self, x, y);
924 1386
925 if (flags & 15) 1387 if (flags & 15)
926 { 1388 {
927 if (cell->darkness < 0) 1389 if (!cell->darkness)
928 { 1390 {
1391 memset (cell, 0, sizeof (*cell));
929 cell->darkness = 0; 1392 cell->darkness = 256;
930 cell->face [0] = 0;
931 cell->face [1] = 0;
932 cell->face [2] = 0;
933 } 1393 }
934 1394
935 cell->darkness = flags & 8 ? *data++ : 255;
936
937 //TODO: don't trust server data to be in-range(!) 1395 //TODO: don't trust server data to be in-range(!)
1396
1397 if (flags & 8)
1398 {
1399 if (extmap)
1400 {
1401 uint8_t ext, cmd;
1402
1403 do
1404 {
1405 ext = *data++;
1406 cmd = ext & 0x3f;
1407
1408 if (cmd < 4)
1409 cell->darkness = 255 - ext * 64 + 1;
1410 else if (cmd == 5) // health
1411 {
1412 cell->stat_width = 1;
1413 cell->stat_hp = *data++;
1414 }
1415 else if (cmd == 6) // monster width
1416 cell->stat_width = *data++ + 1;
1417 else if (cmd == 0x47)
1418 {
1419 if (*data == 8)
1420 ; // decode player uuid
1421
1422 data += *data + 1;
1423 }
1424 else if (cmd == 8) // cell flags
1425 cell->flags = *data++;
1426 else if (ext & 0x40) // unknown, multibyte => skip
1427 data += *data + 1;
1428 else
1429 data++;
1430 }
1431 while (ext & 0x80);
1432 }
1433 else
1434 cell->darkness = *data++ + 1;
1435 }
938 1436
939 if (flags & 4) 1437 if (flags & 4)
940 { 1438 {
941 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1439 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
942 } 1440 }
950 { 1448 {
951 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1449 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
952 } 1450 }
953 } 1451 }
954 else 1452 else
955 cell->darkness = -1; 1453 cell->darkness = 0;
956 } 1454 }
957} 1455}
958 1456
959SV * 1457SV *
960mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1458mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
961 CODE: 1459 CODE:
962{ 1460{
963 int x1, x; 1461 int x1, x;
964 int y1, y; 1462 int y1, y;
965 int z; 1463 int z;
1015} 1513}
1016 OUTPUT: 1514 OUTPUT:
1017 RETVAL 1515 RETVAL
1018 1516
1019void 1517void
1020draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1518draw (CFPlus::Map self, int mx, int my, int sw, int sh)
1021 PPCODE: 1519 CODE:
1022{ 1520{
1023 int vx, vy;
1024 int x, y, z; 1521 int x, y, z;
1025 int last_name; 1522 int last_name;
1026 mapface face; 1523 mapface face;
1027 int sw4 = (sw + 3) & ~3;
1028 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1029 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1030
1031 memset (darkness, 255, sw4 * sh);
1032 SvPOK_only (darkness_sv);
1033 SvCUR_set (darkness_sv, sw4 * sh);
1034
1035 vx = self->x + (self->w - sw) / 2 - shift_x;
1036 vy = self->y + (self->h - sh) / 2 - shift_y;
1037
1038 /*
1039 int vx = self->vx = self->w >= sw
1040 ? self->x + (self->w - sw) / 2
1041 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1042
1043 int vy = self->vy = self->h >= sh
1044 ? self->y + (self->h - sh) / 2
1045 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1046 */
1047 1524
1048 glColor4ub (255, 255, 255, 255); 1525 glColor4ub (255, 255, 255, 255);
1049 1526
1527 glEnable (GL_BLEND);
1050 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1528 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1051 glEnable (GL_BLEND);
1052 glEnable (GL_TEXTURE_2D); 1529 glEnable (GL_TEXTURE_2D);
1053 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1530 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1054 1531
1055 glBegin (GL_QUADS); 1532 glBegin (GL_QUADS);
1056 1533
1057 last_name = 0; 1534 last_name = 0;
1058 1535
1536 mx += self->x;
1537 my += self->y;
1538
1059 for (z = 0; z < 3; z++) 1539 for (z = 0; z < 3; z++)
1060 for (y = 0; y < sh; y++) 1540 for (y = 0; y < sh; y++)
1061 if (0 <= y + vy && y + vy < self->rows) 1541 if (0 <= y + my && y + my < self->rows)
1062 { 1542 {
1063 maprow *row = self->row + (y + vy); 1543 maprow *row = self->row + (y + my);
1064 1544
1065 for (x = 0; x < sw; x++) 1545 for (x = 0; x < sw; x++)
1066 if (row->c0 <= x + vx && x + vx < row->c1) 1546 if (row->c0 <= x + mx && x + mx < row->c1)
1067 { 1547 {
1068 mapcell *cell = row->col + (x + vx - row->c0); 1548 mapcell *cell = row->col + (x + mx - row->c0);
1069
1070 darkness[y * sw4 + x] = cell->darkness < 0
1071 ? 255 - FOW_DARKNESS
1072 : 255 - cell->darkness;
1073 1549
1074 face = cell->face [z]; 1550 face = cell->face [z];
1075 1551
1076 if (face) 1552 if (face && face < self->texs)
1077 { 1553 {
1078 maptex tex = self->tex [face]; 1554 maptex tex = self->tex [face];
1079
1080 int px = (x + 1) * 32 - tex.w; 1555 int px = (x + 1) * 32 - tex.w;
1081 int py = (y + 1) * 32 - tex.h; 1556 int py = (y + 1) * 32 - tex.h;
1082 1557
1083 if (last_name != tex.name) 1558 if (last_name != tex.name)
1084 { 1559 {
1085 glEnd (); 1560 glEnd ();
1086 last_name = tex.name;
1087 glBindTexture (GL_TEXTURE_2D, last_name); 1561 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1088 glBegin (GL_QUADS); 1562 glBegin (GL_QUADS);
1089 } 1563 }
1090 1564
1091 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1565 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1092 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1566 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1093 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1567 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1094 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1568 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1095 } 1569 }
1570
1571 if (cell->flags && z == 2)
1572 {
1573 if (cell->flags & 1)
1574 {
1575 maptex tex = self->tex [1];
1576 int px = (x + 1) * 32 - tex.w + 2;
1577 int py = (y + 1) * 32 - tex.h - 6;
1578
1579 glEnd ();
1580 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1581 glBegin (GL_QUADS);
1582
1583 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1584 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1585 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1586 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1587 }
1588 }
1096 } 1589 }
1097 } 1590 }
1098 1591
1099 glEnd (); 1592 glEnd ();
1100 1593
1101 glDisable (GL_TEXTURE_2D); 1594 glDisable (GL_TEXTURE_2D);
1102 glDisable (GL_BLEND); 1595 glDisable (GL_BLEND);
1596
1597 // top layer: overlays such as the health bar
1598 for (y = 0; y < sh; y++)
1599 if (0 <= y + my && y + my < self->rows)
1600 {
1601 maprow *row = self->row + (y + my);
1602
1603 for (x = 0; x < sw; x++)
1604 if (row->c0 <= x + mx && x + mx < row->c1)
1605 {
1606 mapcell *cell = row->col + (x + mx - row->c0);
1607
1608 int px = x * 32;
1609 int py = y * 32;
1610
1611 if (cell->stat_hp)
1612 {
1613 int width = cell->stat_width * 32;
1614 int thick = sh / 28 + 1 + cell->stat_width;
1615
1616 glColor3ub (0, 0, 0);
1617 glRectf (px + 1, py - thick - 2,
1618 px + width - 1, py);
1619
1620 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1621 glRectf (px + 2,
1622 py - thick - 1,
1623 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1624 }
1625 }
1626 }
1627}
1628
1629void
1630draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1631 CODE:
1632{
1633 static float color[16][3] = {
1634 { 0.00F, 0.00F, 0.00F },
1635 { 1.00F, 1.00F, 1.00F },
1636 { 0.00F, 0.00F, 0.55F },
1637 { 1.00F, 0.00F, 0.00F },
1638
1639 { 1.00F, 0.54F, 0.00F },
1640 { 0.11F, 0.56F, 1.00F },
1641 { 0.93F, 0.46F, 0.00F },
1642 { 0.18F, 0.54F, 0.34F },
1643
1644 { 0.56F, 0.73F, 0.56F },
1645 { 0.80F, 0.80F, 0.80F },
1646 { 0.55F, 0.41F, 0.13F },
1647 { 0.99F, 0.77F, 0.26F },
1648
1649 { 0.74F, 0.65F, 0.41F },
1650
1651 { 0.00F, 1.00F, 1.00F },
1652 { 1.00F, 0.00F, 1.00F },
1653 { 1.00F, 1.00F, 0.00F },
1654 };
1655
1656 int x, y;
1657
1658 glEnable (GL_TEXTURE_2D);
1659 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1660 glEnable (GL_BLEND);
1661 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1662 glBegin (GL_QUADS);
1663
1664 for (y = 0; y < h; y++)
1665 for (x = 0; x < w; x++)
1666 {
1667 unsigned char m = data [x + y * w];
1668
1669 if (m)
1670 {
1671 float *c = color [m & 15];
1672
1673 float tx1 = m & 0x40 ? 0.5 : 0.;
1674 float tx2 = tx1 + 0.5;
1675
1676 glColor4f (c[0], c[1], c[2], 0.75);
1677 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1678 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1679 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1680 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1681 }
1682 }
1683
1684 glEnd ();
1685 glDisable (GL_BLEND);
1686 glDisable (GL_TEXTURE_2D);
1687}
1688
1689void
1690fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1691 PPCODE:
1692{
1693 int x, y;
1694 int sw4 = (sw + 3) & ~3;
1695 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1696 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1697
1698 memset (darkness, 255, sw4 * sh);
1699 SvPOK_only (darkness_sv);
1700 SvCUR_set (darkness_sv, sw4 * sh);
1701
1702 mx += self->x;
1703 my += self->y;
1704
1705 for (y = 0; y < sh; y++)
1706 if (0 <= y + my && y + my < self->rows)
1707 {
1708 maprow *row = self->row + (y + my);
1709
1710 for (x = 0; x < sw; x++)
1711 if (row->c0 <= x + mx && x + mx < row->c1)
1712 {
1713 mapcell *cell = row->col + (x + mx - row->c0);
1714
1715 darkness[y * sw4 + x] = cell->darkness
1716 ? 255 - (cell->darkness - 1)
1717 : 255 - FOW_DARKNESS;
1718 }
1719 }
1103 1720
1104 EXTEND (SP, 3); 1721 EXTEND (SP, 3);
1105 PUSHs (sv_2mortal (newSViv (sw4))); 1722 PUSHs (sv_2mortal (newSViv (sw4)));
1106 PUSHs (sv_2mortal (newSViv (sh))); 1723 PUSHs (sv_2mortal (newSViv (sh)));
1107 PUSHs (darkness_sv); 1724 PUSHs (darkness_sv);
1108} 1725}
1109 1726
1110SV * 1727SV *
1111get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1728get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1112 CODE: 1729 CODE:
1113{ 1730{
1114 int x, y, x1, y1; 1731 int x, y, x1, y1;
1115 SV *data_sv = newSV (w * h * 7 + 5); 1732 SV *data_sv = newSV (w * h * 7 + 5);
1116 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1733 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1178} 1795}
1179 OUTPUT: 1796 OUTPUT:
1180 RETVAL 1797 RETVAL
1181 1798
1182void 1799void
1183set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1800set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1184 PPCODE: 1801 PPCODE:
1185{ 1802{
1186 int x, y, z; 1803 int x, y, z;
1187 int w, h; 1804 int w, h;
1188 int x1, y1; 1805 int x1, y1;
1220 1837
1221 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1838 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1222 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1839 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1223 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1840 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1224 1841
1225 if (cell->darkness <= 0) 1842 if (cell->darkness == 0)
1226 { 1843 {
1227 cell->darkness = -1; 1844 cell->darkness = 0;
1228 1845
1229 for (z = 0; z <= 2; z++) 1846 for (z = 0; z <= 2; z++)
1230 { 1847 {
1231 cell->face[z] = face[z]; 1848 cell->face[z] = face[z];
1232 1849
1237 } 1854 }
1238 } 1855 }
1239 } 1856 }
1240} 1857}
1241 1858
1242MODULE = CFClient PACKAGE = CFClient::MixChunk 1859MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1243 1860
1244CFClient::MixChunk 1861CFPlus::MixChunk
1245new_from_file (SV *class, char *path) 1862new_from_file (SV *class, char *path)
1246 CODE: 1863 CODE:
1247 RETVAL = Mix_LoadWAV (path); 1864 RETVAL = Mix_LoadWAV (path);
1248 OUTPUT: 1865 OUTPUT:
1249 RETVAL 1866 RETVAL
1250 1867
1251void 1868void
1252DESTROY (CFClient::MixChunk self) 1869DESTROY (CFPlus::MixChunk self)
1253 CODE: 1870 CODE:
1254 Mix_FreeChunk (self); 1871 Mix_FreeChunk (self);
1255 1872
1256int 1873int
1257volume (CFClient::MixChunk self, int volume = -1) 1874volume (CFPlus::MixChunk self, int volume = -1)
1258 CODE: 1875 CODE:
1259 RETVAL = Mix_VolumeChunk (self, volume); 1876 RETVAL = Mix_VolumeChunk (self, volume);
1260 OUTPUT: 1877 OUTPUT:
1261 RETVAL 1878 RETVAL
1262 1879
1263int 1880int
1264play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1881play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1265 CODE: 1882 CODE:
1266 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1883 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1267 OUTPUT: 1884 OUTPUT:
1268 RETVAL 1885 RETVAL
1269 1886
1270MODULE = CFClient PACKAGE = CFClient::MixMusic 1887MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1271 1888
1272int 1889int
1273volume (int volume = -1) 1890volume (int volume = -1)
1274 CODE: 1891 CODE:
1275 RETVAL = Mix_VolumeMusic (volume); 1892 RETVAL = Mix_VolumeMusic (volume);
1276 OUTPUT: 1893 OUTPUT:
1277 RETVAL 1894 RETVAL
1278 1895
1279CFClient::MixMusic 1896CFPlus::MixMusic
1280new_from_file (SV *class, char *path) 1897new_from_file (SV *class, char *path)
1281 CODE: 1898 CODE:
1282 RETVAL = Mix_LoadMUS (path); 1899 RETVAL = Mix_LoadMUS (path);
1283 OUTPUT: 1900 OUTPUT:
1284 RETVAL 1901 RETVAL
1285 1902
1286void 1903void
1287DESTROY (CFClient::MixMusic self) 1904DESTROY (CFPlus::MixMusic self)
1288 CODE: 1905 CODE:
1289 Mix_FreeMusic (self); 1906 Mix_FreeMusic (self);
1290 1907
1291int 1908int
1292play (CFClient::MixMusic self, int loops = -1) 1909play (CFPlus::MixMusic self, int loops = -1)
1293 CODE: 1910 CODE:
1294 RETVAL = Mix_PlayMusic (self, loops); 1911 RETVAL = Mix_PlayMusic (self, loops);
1295 OUTPUT: 1912 OUTPUT:
1296 RETVAL 1913 RETVAL
1297 1914
1298MODULE = CFClient PACKAGE = CFClient::OpenGL 1915MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1299 1916
1300BOOT: 1917BOOT:
1301{ 1918{
1302 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1919 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1303 static const struct { 1920 static const struct {
1304 const char *name; 1921 const char *name;
1305 IV iv; 1922 IV iv;
1306 } *civ, const_iv[] = { 1923 } *civ, const_iv[] = {
1307# define const_iv(name) { # name, (IV)name } 1924# define const_iv(name) { # name, (IV)name }
1308 const_iv (GL_COLOR_MATERIAL), 1925 const_iv (GL_COLOR_MATERIAL),
1309 const_iv (GL_SMOOTH), 1926 const_iv (GL_SMOOTH),
1310 const_iv (GL_FLAT), 1927 const_iv (GL_FLAT),
1928 const_iv (GL_DITHER),
1311 const_iv (GL_BLEND), 1929 const_iv (GL_BLEND),
1930 const_iv (GL_CULL_FACE),
1931 const_iv (GL_SCISSOR_TEST),
1932 const_iv (GL_DEPTH_TEST),
1933 const_iv (GL_ALPHA_TEST),
1934 const_iv (GL_NORMALIZE),
1935 const_iv (GL_RESCALE_NORMAL),
1936 const_iv (GL_FRONT),
1937 const_iv (GL_BACK),
1312 const_iv (GL_AND), 1938 const_iv (GL_AND),
1939 const_iv (GL_ONE),
1940 const_iv (GL_ZERO),
1313 const_iv (GL_SRC_ALPHA), 1941 const_iv (GL_SRC_ALPHA),
1942 const_iv (GL_DST_ALPHA),
1314 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1943 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1944 const_iv (GL_ONE_MINUS_DST_ALPHA),
1945 const_iv (GL_SRC_ALPHA_SATURATE),
1315 const_iv (GL_RGB), 1946 const_iv (GL_RGB),
1316 const_iv (GL_RGBA), 1947 const_iv (GL_RGBA),
1948 const_iv (GL_RGBA4),
1949 const_iv (GL_RGBA8),
1950 const_iv (GL_RGB5_A1),
1317 const_iv (GL_UNSIGNED_BYTE), 1951 const_iv (GL_UNSIGNED_BYTE),
1318 const_iv (GL_ALPHA4), 1952 const_iv (GL_UNSIGNED_SHORT),
1953 const_iv (GL_UNSIGNED_INT),
1319 const_iv (GL_ALPHA), 1954 const_iv (GL_ALPHA),
1955 const_iv (GL_INTENSITY),
1956 const_iv (GL_LUMINANCE),
1957 const_iv (GL_LUMINANCE_ALPHA),
1320 const_iv (GL_FLOAT), 1958 const_iv (GL_FLOAT),
1321 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1959 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1322 const_iv (GL_COMPILE), 1960 const_iv (GL_COMPILE),
1323 const_iv (GL_TEXTURE_1D), 1961 const_iv (GL_TEXTURE_1D),
1324 const_iv (GL_TEXTURE_2D), 1962 const_iv (GL_TEXTURE_2D),
1326 const_iv (GL_TEXTURE_MAG_FILTER), 1964 const_iv (GL_TEXTURE_MAG_FILTER),
1327 const_iv (GL_TEXTURE_MIN_FILTER), 1965 const_iv (GL_TEXTURE_MIN_FILTER),
1328 const_iv (GL_TEXTURE_ENV_MODE), 1966 const_iv (GL_TEXTURE_ENV_MODE),
1329 const_iv (GL_TEXTURE_WRAP_S), 1967 const_iv (GL_TEXTURE_WRAP_S),
1330 const_iv (GL_TEXTURE_WRAP_T), 1968 const_iv (GL_TEXTURE_WRAP_T),
1969 const_iv (GL_REPEAT),
1331 const_iv (GL_CLAMP), 1970 const_iv (GL_CLAMP),
1332 const_iv (GL_REPEAT), 1971 const_iv (GL_CLAMP_TO_EDGE),
1333 const_iv (GL_NEAREST), 1972 const_iv (GL_NEAREST),
1334 const_iv (GL_LINEAR), 1973 const_iv (GL_LINEAR),
1335 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1974 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1336 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1975 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1337 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1976 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1338 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1977 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1339 const_iv (GL_GENERATE_MIPMAP), 1978 const_iv (GL_GENERATE_MIPMAP),
1340 const_iv (GL_LINEAR),
1341 const_iv (GL_MODULATE), 1979 const_iv (GL_MODULATE),
1980 const_iv (GL_DECAL),
1342 const_iv (GL_REPLACE), 1981 const_iv (GL_REPLACE),
1982 const_iv (GL_DEPTH_BUFFER_BIT),
1343 const_iv (GL_COLOR_BUFFER_BIT), 1983 const_iv (GL_COLOR_BUFFER_BIT),
1344 const_iv (GL_PROJECTION), 1984 const_iv (GL_PROJECTION),
1345 const_iv (GL_MODELVIEW), 1985 const_iv (GL_MODELVIEW),
1346 const_iv (GL_COLOR_LOGIC_OP), 1986 const_iv (GL_COLOR_LOGIC_OP),
1987 const_iv (GL_SEPARABLE_2D),
1347 const_iv (GL_CONVOLUTION_2D), 1988 const_iv (GL_CONVOLUTION_2D),
1348 const_iv (GL_CONVOLUTION_BORDER_MODE), 1989 const_iv (GL_CONVOLUTION_BORDER_MODE),
1349 const_iv (GL_CONSTANT_BORDER), 1990 const_iv (GL_CONSTANT_BORDER),
1350 const_iv (GL_LINES), 1991 const_iv (GL_LINES),
1992 const_iv (GL_LINE_STRIP),
1993 const_iv (GL_LINE_LOOP),
1351 const_iv (GL_QUADS), 1994 const_iv (GL_QUADS),
1352 const_iv (GL_LINE_LOOP), 1995 const_iv (GL_QUAD_STRIP),
1996 const_iv (GL_TRIANGLES),
1997 const_iv (GL_TRIANGLE_STRIP),
1998 const_iv (GL_TRIANGLE_FAN),
1353 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1999 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1354 const_iv (GL_FASTEST), 2000 const_iv (GL_FASTEST),
2001 const_iv (GL_V2F),
2002 const_iv (GL_V3F),
2003 const_iv (GL_T2F_V3F),
2004 const_iv (GL_T2F_N3F_V3F),
1355# undef const_iv 2005# undef const_iv
1356 }; 2006 };
1357 2007
1358 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2008 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1359 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2009 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1360} 2010}
1361 2011
2012char *
2013gl_vendor ()
2014 CODE:
2015 RETVAL = (char *)glGetString (GL_VENDOR);
2016 OUTPUT:
2017 RETVAL
2018
2019char *
2020gl_version ()
2021 CODE:
2022 RETVAL = (char *)glGetString (GL_VERSION);
2023 OUTPUT:
2024 RETVAL
2025
2026char *
2027gl_extensions ()
2028 CODE:
2029 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2030 OUTPUT:
2031 RETVAL
2032
1362int glGetError () 2033int glGetError ()
2034
2035void glFinish ()
1363 2036
1364void glClear (int mask) 2037void glClear (int mask)
1365 2038
1366void glClearColor (float r, float g, float b, float a = 1.0) 2039void glClearColor (float r, float g, float b, float a = 1.0)
1367 PROTOTYPE: @ 2040 PROTOTYPE: @
1374 2047
1375void glHint (int target, int mode) 2048void glHint (int target, int mode)
1376 2049
1377void glBlendFunc (int sfactor, int dfactor) 2050void glBlendFunc (int sfactor, int dfactor)
1378 2051
2052void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2053 CODE:
2054 gl_BlendFuncSeparate (sa, da, saa, daa);
2055
2056void glDepthMask (int flag)
2057
1379void glLogicOp (int opcode) 2058void glLogicOp (int opcode)
1380 2059
2060void glColorMask (int red, int green, int blue, int alpha)
2061
1381void glMatrixMode (int mode) 2062void glMatrixMode (int mode)
1382 2063
1383void glPushMatrix () 2064void glPushMatrix ()
1384 2065
1385void glPopMatrix () 2066void glPopMatrix ()
1386 2067
1387void glLoadIdentity () 2068void glLoadIdentity ()
1388 2069
2070void glDrawBuffer (int buffer)
2071
2072void glReadBuffer (int buffer)
2073
2074# near_ and far_ are due to microsofts buggy "c" compiler
2075void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2076
2077# near_ and far_ are due to microsofts buggy "c" compiler
1389void glOrtho (double left, double right, double bottom, double top, double near, double far) 2078void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1390 2079
1391void glViewport (int x, int y, int width, int height) 2080void glViewport (int x, int y, int width, int height)
2081
2082void glScissor (int x, int y, int width, int height)
1392 2083
1393void glTranslate (float x, float y, float z = 0.) 2084void glTranslate (float x, float y, float z = 0.)
1394 CODE: 2085 CODE:
1395 glTranslatef (x, y, z); 2086 glTranslatef (x, y, z);
1396 2087
1397void glScale (float x, float y, float z) 2088void glScale (float x, float y, float z = 1.)
1398 CODE: 2089 CODE:
1399 glScalef (x, y, z); 2090 glScalef (x, y, z);
1400 2091
1401void glRotate (float angle, float x, float y, float z) 2092void glRotate (float angle, float x, float y, float z)
1402 CODE: 2093 CODE:
1406 2097
1407void glEnd () 2098void glEnd ()
1408 2099
1409void glColor (float r, float g, float b, float a = 1.0) 2100void glColor (float r, float g, float b, float a = 1.0)
1410 PROTOTYPE: @ 2101 PROTOTYPE: @
2102 ALIAS:
2103 glColor_premultiply = 1
1411 CODE: 2104 CODE:
2105 if (ix)
2106 {
2107 r *= a;
2108 g *= a;
2109 b *= a;
2110 }
2111 // microsoft visual "c" rounds instead of truncating...
1412 glColor4f (r, g, b, a); 2112 glColor4f (r, g, b, a);
2113
2114void glInterleavedArrays (int format, int stride, char *data)
2115
2116void glDrawElements (int mode, int count, int type, char *indices)
2117
2118# 1.2 void glDrawRangeElements (int mode, int start, int end
2119
2120void glRasterPos (float x, float y, float z = 0.)
2121 CODE:
2122 glRasterPos3f (0, 0, z);
2123 glBitmap (0, 0, 0, 0, x, y, 0);
1413 2124
1414void glVertex (float x, float y, float z = 0.) 2125void glVertex (float x, float y, float z = 0.)
1415 CODE: 2126 CODE:
1416 glVertex3f (x, y, z); 2127 glVertex3f (x, y, z);
1417 2128
1429 2140
1430void glBindTexture (int target, int name) 2141void glBindTexture (int target, int name)
1431 2142
1432void glConvolutionParameter (int target, int pname, float params) 2143void glConvolutionParameter (int target, int pname, float params)
1433 CODE: 2144 CODE:
2145 if (gl.ConvolutionParameterf)
1434 glConvolutionParameterf (target, pname, params); 2146 gl.ConvolutionParameterf (target, pname, params);
1435 2147
1436void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2148void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2149 CODE:
2150 if (gl.ConvolutionFilter2D)
2151 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2152
2153void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2154 CODE:
2155 if (gl.SeparableFilter2D)
2156 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1437 2157
1438void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2158void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1439 2159
1440void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2160void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2161
2162void glDrawPixels (int width, int height, int format, int type, char *pixels)
2163
2164void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1441 2165
1442int glGenTexture () 2166int glGenTexture ()
1443 CODE: 2167 CODE:
1444{ 2168{
1445 GLuint name; 2169 GLuint name;

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