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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.64 by root, Mon Apr 24 08:11:31 2006 UTC vs.
Revision 1.169 by root, Wed Dec 13 17:30:02 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
3#endif 9#endif
4 10
5#include "EXTERN.h" 11#include "EXTERN.h"
6#include "perl.h" 12#include "perl.h"
7#include "XSUB.h" 13#include "XSUB.h"
8 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
20#include <math.h>
9#include <string.h> 21#include <string.h>
10#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
11 24
12#include <SDL.h> 25#include <SDL.h>
26#include <SDL_endian.h>
13#include <SDL_image.h> 27#include <SDL_image.h>
14#include <SDL_mixer.h> 28#include <SDL_mixer.h>
15#include <SDL_opengl.h> 29#include <SDL_opengl.h>
16 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
17#include <glib/gmacros.h> 34#include <glib/gmacros.h>
18 35
19#include <pango/pango.h> 36#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 37
23#ifndef _WIN32 38#ifndef _WIN32
24# include <sys/types.h> 39# include <sys/types.h>
25# include <sys/socket.h> 40# include <sys/socket.h>
26# include <netinet/in.h> 41# include <netinet/in.h>
27# include <netinet/tcp.h> 42# include <netinet/tcp.h>
28# include <inttypes.h> 43# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif 44#endif
37 45
38#include "glext.h" 46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
39 47
40#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
41 49
42#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
44 52
45#define MIN_FONT_HEIGHT 10 53#define MIN_FONT_HEIGHT 10
46 54
47#define GL_CALL(type,func,args) \ 55#if 0
48 { \ 56# define PARACHUTE SDL_INIT_NOPARACHUTE
49 static int init_; \ 57#else
50 static type fptr_; \ 58# define PARACHUTE 0
51 \ 59#endif
52 if (!init_) \
53 { \
54 init_ = 1; \
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
56 } \
57 \
58 if (fptr_) \
59 fptr_ args; \
60 }
61 60
61static struct
62{
63#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h"
65#undef GL_FUNC
66} gl;
67
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{
70 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else
75 glBlendFunc (sa, da);
76}
77
78#include "texcache.c"
79
80#include "pango-font.c"
81#include "pango-fontmap.c"
82#include "pango-render.c"
83
62typedef Mix_Chunk *CFClient__MixChunk; 84typedef Mix_Chunk *CFPlus__MixChunk;
63typedef Mix_Music *CFClient__MixMusic; 85typedef Mix_Music *CFPlus__MixMusic;
64 86
65typedef PangoFontDescription *CFClient__Font; 87typedef PangoFontDescription *CFPlus__Font;
88
89static int
90shape_attr_p (PangoLayoutRun *run)
91{
92 GSList *attrs = run->item->analysis.extra_attrs;
93
94 while (attrs)
95 {
96 PangoAttribute *attr = attrs->data;
97
98 if (attr->klass->type == PANGO_ATTR_SHAPE)
99 return 1;
100
101 attrs = attrs->next;
102 }
103
104 return 0;
105}
66 106
67typedef struct cf_layout { 107typedef struct cf_layout {
68 PangoLayout *pl; 108 PangoLayout *pl;
109 float r, g, b, a; // default color for rgba mode
69 int base_height; 110 int base_height;
70 CFClient__Font font; 111 CFPlus__Font font;
71} *CFClient__Layout; 112} *CFPlus__Layout;
72 113
73static CFClient__Font default_font; 114static CFPlus__Font default_font;
74static PangoContext *context; 115static PangoContext *opengl_context;
75static PangoFontMap *fontmap; 116static PangoFontMap *opengl_fontmap;
76 117
77static void 118static void
78substitute_func (FcPattern *pattern, gpointer data) 119substitute_func (FcPattern *pattern, gpointer data)
79{ 120{
80 FcPatternAddBool (pattern, FC_HINTING , 1); 121 FcPatternAddBool (pattern, FC_HINTING, 1);
122#ifdef FC_HINT_STYLE
123 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
124#endif
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 125 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
82} 126}
83 127
84static void 128static void
85layout_update_font (CFClient__Layout self) 129layout_update_font (CFPlus__Layout self)
86{ 130{
87 /* use a random scale factor to account for unknown descenders, 0.8 works 131 /* use a random scale factor to account for unknown descenders, 0.8 works
88 * reasonably well with bitstream vera 132 * reasonably well with bitstream vera
89 */ 133 */
90 PangoFontDescription *font = self->font ? self->font : default_font; 134 PangoFontDescription *font = self->font ? self->font : default_font;
94 138
95 pango_layout_set_font_description (self->pl, font); 139 pango_layout_set_font_description (self->pl, font);
96} 140}
97 141
98static void 142static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
100{ 144{
145 PangoRectangle rect;
146
147 // get_pixel_* wrongly rounds down
101 pango_layout_get_pixel_size (self->pl, w, h); 148 pango_layout_get_extents (self->pl, 0, &rect);
102 149
103 *w = (*w + 3) & ~3; 150 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
104 if (!*w) *w = 1; 151 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
105 if (!*h) *h = 1; 152
153 if (!rect.width) rect.width = 1;
154 if (!rect.height) rect.height = 1;
155
156 *w = rect.width;
157 *h = rect.height;
106} 158}
107 159
108typedef uint16_t mapface; 160typedef uint16_t mapface;
109 161
110typedef struct { 162typedef struct {
113 float s, t; 165 float s, t;
114 uint8_t r, g, b, a; 166 uint8_t r, g, b, a;
115} maptex; 167} maptex;
116 168
117typedef struct { 169typedef struct {
118 int16_t darkness; 170 uint32_t player;
119 mapface face[3]; 171 mapface face[3];
172 uint16_t darkness;
173 uint8_t stat_width, stat_hp, flags;
120} mapcell; 174} mapcell;
121 175
122typedef struct { 176typedef struct {
123 int32_t c0, c1; 177 int32_t c0, c1;
124 mapcell *col; 178 mapcell *col;
133 int texs; 187 int texs;
134 maptex *tex; 188 maptex *tex;
135 189
136 int32_t rows; 190 int32_t rows;
137 maprow *row; 191 maprow *row;
138} *CFClient__Map; 192} *CFPlus__Map;
139 193
140static char * 194static char *
141prepend (char *ptr, int sze, int inc) 195prepend (char *ptr, int sze, int inc)
142{ 196{
143 char *p; 197 char *p;
161 215
162#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
163#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 217#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
164 218
165static maprow * 219static maprow *
166map_get_row (CFClient__Map self, int y) 220map_get_row (CFPlus__Map self, int y)
167{ 221{
168 if (0 > y) 222 if (0 > y)
169 { 223 {
170 int extend = - y + MAP_EXTEND_Y; 224 int extend = - y + MAP_EXTEND_Y;
171 Prepend (maprow, self->row, self->rows, extend); 225 Prepend (maprow, self->row, self->rows, extend);
209 263
210 return row->col + (x - row->c0); 264 return row->col + (x - row->c0);
211} 265}
212 266
213static mapcell * 267static mapcell *
214map_get_cell (CFClient__Map self, int x, int y) 268map_get_cell (CFPlus__Map self, int x, int y)
215{ 269{
216 return row_get_cell (map_get_row (self, y), x); 270 return row_get_cell (map_get_row (self, y), x);
217} 271}
218 272
219static void 273static void
220map_clear (CFClient__Map self) 274map_clear (CFPlus__Map self)
221{ 275{
222 int r; 276 int r;
223 277
224 for (r = 0; r < self->rows; r++) 278 for (r = 0; r < self->rows; r++)
225 Safefree (self->row[r].col); 279 Safefree (self->row[r].col);
233 self->row = 0; 287 self->row = 0;
234 self->rows = 0; 288 self->rows = 0;
235} 289}
236 290
237static void 291static void
238map_blank (CFClient__Map self, int x0, int y0, int w, int h) 292map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
239{ 293{
240 int x, y; 294 int x, y;
241 maprow *row; 295 maprow *row;
296 mapcell *cell;
242 297
243 for (y = y0; y < y0 + h; y++) 298 for (y = y0; y < y0 + h; y++)
244 if (y >= 0) 299 if (y >= 0)
245 { 300 {
246 if (y >= self->rows) 301 if (y >= self->rows)
252 if (x >= row->c0) 307 if (x >= row->c0)
253 { 308 {
254 if (x >= row->c1) 309 if (x >= row->c1)
255 break; 310 break;
256 311
257 row->col[x - row->c0].darkness = -1; 312 cell = row->col + x - row->c0;
313
314 cell->darkness = 0;
315 cell->stat_hp = 0;
316 cell->flags = 0;
317 cell->player = 0;
258 } 318 }
259 } 319 }
260} 320}
261 321
262static void 322static void
263music_finished () 323music_finished (void)
264{ 324{
265 SDL_UserEvent ev; 325 SDL_UserEvent ev;
266 326
267 ev.type = SDL_USEREVENT; 327 ev.type = SDL_USEREVENT;
268 ev.code = 0; 328 ev.code = 0;
270 ev.data2 = 0; 330 ev.data2 = 0;
271 331
272 SDL_PushEvent ((SDL_Event *)&ev); 332 SDL_PushEvent ((SDL_Event *)&ev);
273} 333}
274 334
335static void
336channel_finished (int channel)
337{
338 SDL_UserEvent ev;
339
340 ev.type = SDL_USEREVENT;
341 ev.code = 1;
342 ev.data1 = (void *)(long)channel;
343 ev.data2 = 0;
344
345 SDL_PushEvent ((SDL_Event *)&ev);
346}
347
348static unsigned int
349minpot (unsigned int n)
350{
351 if (!n)
352 return 0;
353
354 --n;
355
356 n |= n >> 1;
357 n |= n >> 2;
358 n |= n >> 4;
359 n |= n >> 8;
360 n |= n >> 16;
361
362 return n + 1;
363}
364
365/* SDL should provide this, really. */
366#define SDLK_MODIFIER_MIN 300
367#define SDLK_MODIFIER_MAX 314
368
275MODULE = CFClient PACKAGE = CFClient 369MODULE = CFPlus PACKAGE = CFPlus
276 370
277PROTOTYPES: ENABLE 371PROTOTYPES: ENABLE
278 372
279BOOT: 373BOOT:
280{ 374{
281 HV *stash = gv_stashpv ("CFClient", 1); 375 HV *stash = gv_stashpv ("CFPlus", 1);
282 static const struct { 376 static const struct {
283 const char *name; 377 const char *name;
284 IV iv; 378 IV iv;
285 } *civ, const_iv[] = { 379 } *civ, const_iv[] = {
286# define const_iv(name) { # name, (IV)name } 380# define const_iv(name) { # name, (IV)name }
381 const_iv (SDLK_MODIFIER_MIN),
382 const_iv (SDLK_MODIFIER_MAX),
383
287 const_iv (SDL_ACTIVEEVENT), 384 const_iv (SDL_ACTIVEEVENT),
288 const_iv (SDL_KEYDOWN), 385 const_iv (SDL_KEYDOWN),
289 const_iv (SDL_KEYUP), 386 const_iv (SDL_KEYUP),
290 const_iv (SDL_MOUSEMOTION), 387 const_iv (SDL_MOUSEMOTION),
291 const_iv (SDL_MOUSEBUTTONDOWN), 388 const_iv (SDL_MOUSEBUTTONDOWN),
300 const_iv (SDL_EVENT_RESERVEDA), 397 const_iv (SDL_EVENT_RESERVEDA),
301 const_iv (SDL_EVENT_RESERVEDB), 398 const_iv (SDL_EVENT_RESERVEDB),
302 const_iv (SDL_VIDEORESIZE), 399 const_iv (SDL_VIDEORESIZE),
303 const_iv (SDL_VIDEOEXPOSE), 400 const_iv (SDL_VIDEOEXPOSE),
304 const_iv (SDL_USEREVENT), 401 const_iv (SDL_USEREVENT),
402
403 const_iv (SDL_APPINPUTFOCUS),
404 const_iv (SDL_APPMOUSEFOCUS),
405 const_iv (SDL_APPACTIVE),
406
305 const_iv (SDLK_KP0), 407 const_iv (SDLK_KP0),
306 const_iv (SDLK_KP1), 408 const_iv (SDLK_KP1),
307 const_iv (SDLK_KP2), 409 const_iv (SDLK_KP2),
308 const_iv (SDLK_KP3), 410 const_iv (SDLK_KP3),
309 const_iv (SDLK_KP4), 411 const_iv (SDLK_KP4),
364 const_iv (SDLK_BREAK), 466 const_iv (SDLK_BREAK),
365 const_iv (SDLK_MENU), 467 const_iv (SDLK_MENU),
366 const_iv (SDLK_POWER), 468 const_iv (SDLK_POWER),
367 const_iv (SDLK_EURO), 469 const_iv (SDLK_EURO),
368 const_iv (SDLK_UNDO), 470 const_iv (SDLK_UNDO),
471
369 const_iv (KMOD_NONE), 472 const_iv (KMOD_NONE),
473 const_iv (KMOD_SHIFT),
370 const_iv (KMOD_LSHIFT), 474 const_iv (KMOD_LSHIFT),
371 const_iv (KMOD_RSHIFT), 475 const_iv (KMOD_RSHIFT),
476 const_iv (KMOD_CTRL),
372 const_iv (KMOD_LCTRL), 477 const_iv (KMOD_LCTRL),
373 const_iv (KMOD_RCTRL), 478 const_iv (KMOD_RCTRL),
479 const_iv (KMOD_ALT),
374 const_iv (KMOD_LALT), 480 const_iv (KMOD_LALT),
375 const_iv (KMOD_RALT), 481 const_iv (KMOD_RALT),
482 const_iv (KMOD_META),
376 const_iv (KMOD_LMETA), 483 const_iv (KMOD_LMETA),
377 const_iv (KMOD_RMETA), 484 const_iv (KMOD_RMETA),
378 const_iv (KMOD_NUM), 485 const_iv (KMOD_NUM),
379 const_iv (KMOD_CAPS), 486 const_iv (KMOD_CAPS),
380 const_iv (KMOD_MODE), 487 const_iv (KMOD_MODE),
381 const_iv (KMOD_CTRL),
382 const_iv (KMOD_SHIFT),
383 const_iv (KMOD_ALT),
384 const_iv (KMOD_META)
385# undef const_iv 488# undef const_iv
386 }; 489 };
387 490
388 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 491 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
389 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 492 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
390 493
391 fontmap = pango_ft2_font_map_new (); 494 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
392 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 495 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
393 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
394} 496}
497
498void
499weaken (SV *rv)
500 PROTOTYPE: $
501 CODE:
502 sv_rvweaken (rv);
395 503
396int 504int
505in_destruct ()
506 CODE:
507 RETVAL = PL_main_cv == Nullcv;
508 OUTPUT:
509 RETVAL
510
511NV floor (NV x)
512
513NV ceil (NV x)
514
515void
516pango_init ()
517 CODE:
518{
519 opengl_fontmap = pango_opengl_font_map_new ();
520 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
521 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
522}
523
524int
397SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 525SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
398 526
399void 527void
400SDL_Quit () 528SDL_Quit ()
401 529
402void 530void
408 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 536 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
409 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 537 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
410 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 538 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
411 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 539 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
412 540
541 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
542 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
543
413 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 544 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
414 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 545 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
415 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 546 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
416 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 547 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
417 548
418 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 549 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
550#if SDL_VERSION_ATLEAST(1,2,10)
419 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 551 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
420 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 552 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
553#endif
421 554
422 SDL_EnableUNICODE (1); 555 SDL_EnableUNICODE (1);
423 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 556 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
424 557
425 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 558 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
434 567
435 ++m; 568 ++m;
436 } 569 }
437} 570}
438 571
572char *
573SDL_GetError ()
574
439int 575int
440SDL_SetVideoMode (int w, int h, int fullscreen) 576SDL_SetVideoMode (int w, int h, int fullscreen)
441 CODE: 577 CODE:
442 RETVAL = !!SDL_SetVideoMode ( 578 RETVAL = !!SDL_SetVideoMode (
443 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 579 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
444 ); 580 );
581 if (RETVAL)
582 {
445 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 583 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
584# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
585# include "glfunc.h"
586# undef GL_FUNC
587 }
446 OUTPUT: 588 OUTPUT:
447 RETVAL 589 RETVAL
448 590
449void 591void
450SDL_GL_SwapBuffers () 592SDL_GL_SwapBuffers ()
593
594char *
595SDL_GetKeyName (int sym)
451 596
452void 597void
453SDL_PollEvent () 598SDL_PollEvent ()
454 PPCODE: 599 PPCODE:
455{ 600{
457 602
458 while (SDL_PollEvent (&ev)) 603 while (SDL_PollEvent (&ev))
459 { 604 {
460 HV *hv = newHV (); 605 HV *hv = newHV ();
461 hv_store (hv, "type", 4, newSViv (ev.type), 0); 606 hv_store (hv, "type", 4, newSViv (ev.type), 0);
607
462 switch (ev.type) 608 switch (ev.type)
463 { 609 {
464 case SDL_KEYDOWN: 610 case SDL_KEYDOWN:
465 case SDL_KEYUP: 611 case SDL_KEYUP:
466 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 612 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
467 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 613 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
468 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 614 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
615 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
469 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 616 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
470 break; 617 break;
471 618
472 case SDL_ACTIVEEVENT: 619 case SDL_ACTIVEEVENT:
473 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 620 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
474 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 621 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
475 break; 622 break;
476 623
477 case SDL_MOUSEMOTION: 624 case SDL_MOUSEMOTION:
625 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
626
478 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 627 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
479 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 628 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
480 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 629 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
481 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 630 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
482 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 631 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
483 break; 632 break;
484 633
485 case SDL_MOUSEBUTTONDOWN: 634 case SDL_MOUSEBUTTONDOWN:
486 case SDL_MOUSEBUTTONUP: 635 case SDL_MOUSEBUTTONUP:
636 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
637
487 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 638 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
488 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 639 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
489 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 640 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
490 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 641 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
642 break;
643
644 case SDL_USEREVENT:
645 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
646 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
647 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
648 break;
491 } 649 }
492 650
493 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 651 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
494 } 652 }
495} 653}
496 654
497int 655int
498Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 656Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
499 POSTCALL: 657 POSTCALL:
500 Mix_HookMusicFinished (music_finished); 658 Mix_HookMusicFinished (music_finished);
659 Mix_ChannelFinished (channel_finished);
501 660
502void 661void
503Mix_CloseAudio () 662Mix_CloseAudio ()
504 663
505int 664int
510 CODE: 669 CODE:
511#ifndef _WIN32 670#ifndef _WIN32
512 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 671 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
513#endif 672#endif
514 673
515char * 674void
516gl_version () 675win32_proxy_info ()
517 CODE: 676 PPCODE:
518 RETVAL = (char *)glGetString (GL_VERSION); 677{
519 OUTPUT: 678#ifdef _WIN32
520 RETVAL 679 char buffer[2048];
680 DWORD buflen;
521 681
522char * 682 EXTEND (SP, 3);
523gl_extensions () 683
524 CODE: 684 buflen = sizeof (buffer);
525 RETVAL = (char *)glGetString (GL_EXTENSIONS); 685 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
526 OUTPUT: 686 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
527 RETVAL 687 {
688 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
689
690 buflen = sizeof (buffer);
691 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
692 {
693 PUSHs (newSVpv (buffer, 0));
694
695 buflen = sizeof (buffer);
696 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
697 PUSHs (newSVpv (buffer, 0));
698 }
699 }
700#endif
701}
528 702
529void 703void
530add_font (char *file) 704add_font (char *file)
531 CODE: 705 CODE:
532 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 706 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
533 707
534void 708void
535load_image_inline (SV *image_) 709load_image_inline (SV *image_)
536 ALIAS: 710 ALIAS:
537 load_image_file = 1 711 load_image_file = 1
579 753
580 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 754 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
581 755
582 assert (surface2->pitch == surface2->w * 4); 756 assert (surface2->pitch == surface2->w * 4);
583 757
758 SDL_LockSurface (surface2);
584 EXTEND (SP, 5); 759 EXTEND (SP, 6);
585 PUSHs (sv_2mortal (newSViv (surface2->w))); 760 PUSHs (sv_2mortal (newSViv (surface2->w)));
586 PUSHs (sv_2mortal (newSViv (surface2->h))); 761 PUSHs (sv_2mortal (newSViv (surface2->h)));
587 SDL_LockSurface (surface2);
588 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 762 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
589 SDL_UnlockSurface (surface2);
590 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 763 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
591 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 764 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
592 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 765 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
766 SDL_UnlockSurface (surface2);
593 767
594 SDL_FreeSurface (surface); 768 SDL_FreeSurface (surface);
595 SDL_FreeSurface (surface2); 769 SDL_FreeSurface (surface2);
596} 770}
597 771
619 PUSHs (sv_2mortal (newSViv (b / y))); 793 PUSHs (sv_2mortal (newSViv (b / y)));
620 PUSHs (sv_2mortal (newSViv (a / y))); 794 PUSHs (sv_2mortal (newSViv (a / y)));
621} 795}
622 796
623void 797void
798error (char *message)
799 CODE:
800 fprintf (stderr, "ERROR: %s\n", message);
801#ifdef _WIN32
802 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
803#endif
804
805void
624fatal (char *message) 806fatal (char *message)
625 CODE: 807 CODE:
808 fprintf (stderr, "FATAL: %s\n", message);
626#ifdef _WIN32 809#ifdef _WIN32
627 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 810 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
811#endif
812 _exit (1);
813
814void
815_exit (int retval = 0)
816 CODE:
817#ifdef WIN32
818 ExitThread (retval); // unclean, please beam me up
628#else 819#else
629 fprintf (stderr, "FATAL: %s\n", message); 820 _exit (retval);
630#endif 821#endif
631 exit (1);
632 822
633MODULE = CFClient PACKAGE = CFClient::Font 823MODULE = CFPlus PACKAGE = CFPlus::Font
634 824
635CFClient::Font 825CFPlus::Font
636new_from_file (SV *class, char *path) 826new_from_file (SV *class, char *path, int id = 0)
637 CODE: 827 CODE:
638{ 828{
639 int count; 829 int count;
640 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, 0, 0, &count); 830 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
641 RETVAL = pango_fc_font_description_from_pattern (pattern, 0); 831 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
642 FcPatternDestroy (pattern); 832 FcPatternDestroy (pattern);
643} 833}
644 OUTPUT: 834 OUTPUT:
645 RETVAL 835 RETVAL
646 836
647void 837void
648DESTROY (CFClient::Font self) 838DESTROY (CFPlus::Font self)
649 CODE: 839 CODE:
650 pango_font_description_free (self); 840 pango_font_description_free (self);
651 841
652void 842void
653make_default (CFClient::Font self) 843make_default (CFPlus::Font self)
654 CODE: 844 CODE:
655 default_font = self; 845 default_font = self;
656 846
657MODULE = CFClient PACKAGE = CFClient::Layout 847MODULE = CFPlus PACKAGE = CFPlus::Layout
658 848
659CFClient::Layout 849void
660new (SV *class, int base_height = MIN_FONT_HEIGHT) 850reset_glyph_cache ()
851 CODE:
852 tc_clear ();
853
854CFPlus::Layout
855new (SV *class)
661 CODE: 856 CODE:
662 New (0, RETVAL, 1, struct cf_layout); 857 New (0, RETVAL, 1, struct cf_layout);
858
663 RETVAL->pl = pango_layout_new (context); 859 RETVAL->pl = pango_layout_new (opengl_context);
664 RETVAL->base_height = base_height; 860 RETVAL->r = 1.;
861 RETVAL->g = 1.;
862 RETVAL->b = 1.;
863 RETVAL->a = 1.;
864 RETVAL->base_height = MIN_FONT_HEIGHT;
665 RETVAL->font = 0; 865 RETVAL->font = 0;
866
666 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 867 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
667 pango_layout_set_font_description (RETVAL->pl, default_font); 868 layout_update_font (RETVAL);
668 OUTPUT: 869 OUTPUT:
669 RETVAL 870 RETVAL
670 871
671void 872void
672DESTROY (CFClient::Layout self) 873DESTROY (CFPlus::Layout self)
673 CODE: 874 CODE:
674 g_object_unref (self->pl); 875 g_object_unref (self->pl);
675 Safefree (self); 876 Safefree (self);
676 877
677void 878void
678set_text (CFClient::Layout self, SV *text_) 879set_text (CFPlus::Layout self, SV *text_)
679 CODE: 880 CODE:
680{ 881{
681 STRLEN textlen; 882 STRLEN textlen;
682 char *text = SvPVutf8 (text_, textlen); 883 char *text = SvPVutf8 (text_, textlen);
683 884
684 pango_layout_set_text (self->pl, text, textlen); 885 pango_layout_set_text (self->pl, text, textlen);
685} 886}
686 887
687void 888void
688set_markup (CFClient::Layout self, SV *text_) 889set_markup (CFPlus::Layout self, SV *text_)
689 CODE: 890 CODE:
690{ 891{
691 STRLEN textlen; 892 STRLEN textlen;
692 char *text = SvPVutf8 (text_, textlen); 893 char *text = SvPVutf8 (text_, textlen);
693 894
694 pango_layout_set_markup (self->pl, text, textlen); 895 pango_layout_set_markup (self->pl, text, textlen);
695} 896}
696 897
898void
899set_shapes (CFPlus::Layout self, ...)
900 CODE:
901{
902 PangoAttrList *attrs = 0;
903 const char *text = pango_layout_get_text (self->pl);
904 const char *pos = text;
905 int arg = 4;
906
907 while (arg < items && (pos = strstr (pos, OBJ_STR)))
908 {
909 PangoRectangle inkrect, rect;
910 PangoAttribute *attr;
911
912 int x = SvIV (ST (arg - 3));
913 int y = SvIV (ST (arg - 2));
914 int w = SvIV (ST (arg - 1));
915 int h = SvIV (ST (arg ));
916
917 inkrect.x = 0;
918 inkrect.y = 0;
919 inkrect.width = 0;
920 inkrect.height = 0;
921
922 rect.x = x * PANGO_SCALE;
923 rect.y = y * PANGO_SCALE;
924 rect.width = w * PANGO_SCALE;
925 rect.height = h * PANGO_SCALE;
926
927 if (!attrs)
928 attrs = pango_layout_get_attributes (self->pl);
929
930 attr = pango_attr_shape_new (&inkrect, &rect);
931 attr->start_index = pos - text;
932 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
933 pango_attr_list_insert (attrs, attr);
934
935 arg += 4;
936 pos += sizeof (OBJ_STR) - 1;
937 }
938
939 if (attrs)
940 pango_layout_set_attributes (self->pl, attrs);
941}
942
943void
944get_shapes (CFPlus::Layout self)
945 PPCODE:
946{
947 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
948
949 do
950 {
951 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
952
953 if (run && shape_attr_p (run))
954 {
955 PangoRectangle extents;
956 pango_layout_iter_get_run_extents (iter, 0, &extents);
957
958 EXTEND (SP, 2);
959 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
960 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
961 }
962 }
963 while (pango_layout_iter_next_run (iter));
964
965 pango_layout_iter_free (iter);
966}
967
968int
969has_wrapped (CFPlus::Layout self)
970 CODE:
971{
972 int lines = 1;
973 const char *text = pango_layout_get_text (self->pl);
974
975 while (*text)
976 lines += *text++ == '\n';
977
978 RETVAL = lines < pango_layout_get_line_count (self->pl);
979}
980 OUTPUT:
981 RETVAL
982
697SV * 983SV *
698get_text (CFClient::Layout self) 984get_text (CFPlus::Layout self)
699 CODE: 985 CODE:
700 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 986 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
701 SvUTF8_on (RETVAL); 987 sv_utf8_decode (RETVAL);
702 OUTPUT: 988 OUTPUT:
703 RETVAL 989 RETVAL
704 990
705void 991void
992set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
993 CODE:
994 self->r = r;
995 self->g = g;
996 self->b = b;
997 self->a = a;
998
999void
706set_font (CFClient::Layout self, CFClient::Font font = 0) 1000set_font (CFPlus::Layout self, CFPlus::Font font = 0)
707 CODE: 1001 CODE:
708 if (self->font != font) 1002 if (self->font != font)
709 { 1003 {
710 self->font = font; 1004 self->font = font;
711 layout_update_font (self); 1005 layout_update_font (self);
712 } 1006 }
713 1007
714void 1008void
715set_height (CFClient::Layout self, int base_height) 1009set_height (CFPlus::Layout self, int base_height)
716 CODE: 1010 CODE:
717 if (self->base_height != base_height) 1011 if (self->base_height != base_height)
718 { 1012 {
719 self->base_height = base_height; 1013 self->base_height = base_height;
720 layout_update_font (self); 1014 layout_update_font (self);
721 } 1015 }
722 1016
723void 1017void
724set_width (CFClient::Layout self, int max_width = -1) 1018set_width (CFPlus::Layout self, int max_width = -1)
725 CODE: 1019 CODE:
726 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1020 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
727 1021
728void 1022void
1023set_indent (CFPlus::Layout self, int indent)
1024 CODE:
1025 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1026
1027void
1028set_spacing (CFPlus::Layout self, int spacing)
1029 CODE:
1030 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1031
1032void
1033set_ellipsise (CFPlus::Layout self, int ellipsise)
1034 CODE:
1035 pango_layout_set_ellipsize (self->pl,
1036 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1037 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1038 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1039 : PANGO_ELLIPSIZE_NONE
1040 );
1041
1042void
1043set_single_paragraph_mode (CFPlus::Layout self, int spm)
1044 CODE:
1045 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1046
1047void
729size (CFClient::Layout self) 1048size (CFPlus::Layout self)
730 PPCODE: 1049 PPCODE:
731{ 1050{
732 int w, h; 1051 int w, h;
733 1052
734 layout_get_pixel_size (self, &w, &h); 1053 layout_get_pixel_size (self, &w, &h);
737 PUSHs (sv_2mortal (newSViv (w))); 1056 PUSHs (sv_2mortal (newSViv (w)));
738 PUSHs (sv_2mortal (newSViv (h))); 1057 PUSHs (sv_2mortal (newSViv (h)));
739} 1058}
740 1059
741int 1060int
1061descent (CFPlus::Layout self)
1062 CODE:
1063{
1064 PangoRectangle rect;
1065 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1066 pango_layout_line_get_pixel_extents (line, 0, &rect);
1067 RETVAL = PANGO_DESCENT (rect);
1068}
1069 OUTPUT:
1070 RETVAL
1071
1072int
742xy_to_index (CFClient::Layout self, int x, int y) 1073xy_to_index (CFPlus::Layout self, int x, int y)
743 CODE: 1074 CODE:
744{ 1075{
745 int index, trailing; 1076 int index, trailing;
746 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1077 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
747 RETVAL = index; 1078 RETVAL = index + trailing;
748} 1079}
749 OUTPUT: 1080 OUTPUT:
750 RETVAL 1081 RETVAL
751 1082
752void 1083void
753cursor_pos (CFClient::Layout self, int index) 1084cursor_pos (CFPlus::Layout self, int index)
754 PPCODE: 1085 PPCODE:
755{ 1086{
756 PangoRectangle strong_pos; 1087 PangoRectangle strong_pos;
757 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1088 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
758 1089
761 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1092 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
762 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1093 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
763} 1094}
764 1095
765void 1096void
766render (CFClient::Layout self) 1097index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
767 PPCODE: 1098 PPCODE:
768{ 1099{
769 SV *retval; 1100 int line, x;
770 int w, h;
771 FT_Bitmap bitmap;
772 1101
773 layout_get_pixel_size (self, &w, &h); 1102 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1103 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
774 1104
775 retval = newSV (w * h);
776 SvPOK_only (retval);
777 SvCUR_set (retval, w * h);
778
779 bitmap.rows = h;
780 bitmap.width = w;
781 bitmap.pitch = w;
782 bitmap.buffer = (unsigned char*)SvPVX (retval);
783 bitmap.num_grays = 256;
784 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
785
786 memset (bitmap.buffer, 0, w * h);
787
788 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
789
790 EXTEND (SP, 3); 1105 EXTEND (SP, 2);
791 PUSHs (sv_2mortal (newSViv (w))); 1106 PUSHs (sv_2mortal (newSViv (line - 1)));
1107 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1108}
1109
1110void
1111line_x_to_index (CFPlus::Layout self, int line, int x)
1112 PPCODE:
1113{
1114 PangoLayoutLine *lp;
1115 int index, trailing;
1116
1117 if (line < 0)
1118 XSRETURN_EMPTY;
1119
1120 if (!(lp = pango_layout_get_line (self->pl, line)))
1121 XSRETURN_EMPTY; /* do better */
1122
1123 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1124
1125 EXTEND (SP, 2);
1126 if (GIMME_V == G_SCALAR)
1127 PUSHs (sv_2mortal (newSViv (index + trailing)));
1128 else
1129 {
792 PUSHs (sv_2mortal (newSViv (h))); 1130 PUSHs (sv_2mortal (newSViv (index)));
793 PUSHs (sv_2mortal (retval)); 1131 PUSHs (sv_2mortal (newSViv (trailing)));
1132 }
794} 1133}
795 1134
1135void
1136render (CFPlus::Layout self, float x, float y, int flags = 0)
1137 PPCODE:
1138 pango_opengl_render_layout_subpixel (
1139 self->pl,
1140 x * PANGO_SCALE, y * PANGO_SCALE,
1141 self->r, self->g, self->b, self->a,
1142 flags
1143 );
1144
796MODULE = CFClient PACKAGE = CFClient::Texture 1145MODULE = CFPlus PACKAGE = CFPlus::Texture
797 1146
798void 1147void
1148pad2pot (SV *data_, SV *w_, SV *h_)
1149 CODE:
1150{
1151 int ow = SvIV (w_);
1152 int oh = SvIV (h_);
1153
1154 if (ow && oh)
1155 {
1156 int nw = minpot (ow);
1157 int nh = minpot (oh);
1158
1159 if (nw != ow || nh != oh)
1160 {
1161 if (SvOK (data_))
1162 {
1163 STRLEN datalen;
1164 char *data = SvPVbyte (data_, datalen);
1165 int bpp = datalen / (ow * oh);
1166 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1167
1168 SvPOK_only (result_);
1169 SvCUR_set (result_, nw * nh * bpp);
1170
1171 memset (SvPVX (result_), 0, nw * nh * bpp);
1172 while (oh--)
1173 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1174
1175 sv_setsv (data_, result_);
1176 }
1177
1178 sv_setiv (w_, nw);
1179 sv_setiv (h_, nh);
1180 }
1181 }
1182}
1183
1184void
799draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1185draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
800 PROTOTYPE: $$$;$$ 1186 PROTOTYPE: $$$;$$
1187 ALIAS:
1188 draw_quad_alpha = 1
1189 draw_quad_alpha_premultiplied = 2
801 CODE: 1190 CODE:
802{ 1191{
803 HV *hv = (HV *)SvRV (self); 1192 HV *hv = (HV *)SvRV (self);
804 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1193 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
805 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1194 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
806 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1195 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
807 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
808 1196
809 if (items < 5) 1197 if (items < 5)
810 { 1198 {
811 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1199 w = SvNV (*hv_fetch (hv, "w", 1, 1));
812 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1200 h = SvNV (*hv_fetch (hv, "h", 1, 1));
813 } 1201 }
814 1202
1203 if (ix)
1204 {
1205 glEnable (GL_BLEND);
1206
1207 if (ix == 2)
1208 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1209 else
1210 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1211 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1212
1213 glEnable (GL_ALPHA_TEST);
1214 glAlphaFunc (GL_GREATER, 0.01f);
1215 }
1216
815 glBindTexture (GL_TEXTURE_2D, name); 1217 glBindTexture (GL_TEXTURE_2D, name);
816 if (wrap_mode) { 1218
817 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
818 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
819 }
820 glBegin (GL_QUADS); 1219 glBegin (GL_QUADS);
821 glTexCoord2f (0, 0); glVertex2f (x , y ); 1220 glTexCoord2f (0, 0); glVertex2f (x , y );
822 glTexCoord2f (0, t); glVertex2f (x , y + h); 1221 glTexCoord2f (0, t); glVertex2f (x , y + h);
823 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1222 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
824 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1223 glTexCoord2f (s, 0); glVertex2f (x + w, y );
825 glEnd (); 1224 glEnd ();
826}
827 1225
1226 if (ix)
1227 {
1228 glDisable (GL_ALPHA_TEST);
1229 glDisable (GL_BLEND);
1230 }
1231}
1232
828MODULE = CFClient PACKAGE = CFClient::Map 1233MODULE = CFPlus PACKAGE = CFPlus::Map
829 1234
830CFClient::Map 1235CFPlus::Map
831new (SV *class, int map_width, int map_height) 1236new (SV *class)
832 CODE: 1237 CODE:
833 New (0, RETVAL, 1, struct map); 1238 New (0, RETVAL, 1, struct map);
834 RETVAL->x = 0; 1239 RETVAL->x = 0;
835 RETVAL->y = 0; 1240 RETVAL->y = 0;
836 RETVAL->w = map_width; 1241 RETVAL->w = 0;
837 RETVAL->h = map_height; 1242 RETVAL->h = 0;
838 RETVAL->ox = 0; 1243 RETVAL->ox = 0;
839 RETVAL->oy = 0; 1244 RETVAL->oy = 0;
840 RETVAL->faces = 8192; 1245 RETVAL->faces = 8192;
841 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1246 Newz (0, RETVAL->face, RETVAL->faces, mapface);
842 RETVAL->texs = 8192; 1247 RETVAL->texs = 8192;
845 RETVAL->row = 0; 1250 RETVAL->row = 0;
846 OUTPUT: 1251 OUTPUT:
847 RETVAL 1252 RETVAL
848 1253
849void 1254void
850DESTROY (CFClient::Map self) 1255DESTROY (CFPlus::Map self)
851 CODE: 1256 CODE:
852{ 1257{
853 map_clear (self); 1258 map_clear (self);
854 Safefree (self->face); 1259 Safefree (self->face);
1260 Safefree (self->tex);
855 Safefree (self); 1261 Safefree (self);
856} 1262}
857 1263
858void 1264void
1265resize (CFPlus::Map self, int map_width, int map_height)
1266 CODE:
1267 self->w = map_width;
1268 self->h = map_height;
1269
1270void
859clear (CFClient::Map self) 1271clear (CFPlus::Map self)
860 CODE: 1272 CODE:
861 map_clear (self); 1273 map_clear (self);
862 1274
863void 1275void
864set_face (CFClient::Map self, int face, int texid) 1276set_face (CFPlus::Map self, int face, int texid)
865 CODE: 1277 CODE:
866{ 1278{
867 while (self->faces <= face) 1279 while (self->faces <= face)
868 { 1280 {
869 Append (mapface, self->face, self->faces, self->faces); 1281 Append (mapface, self->face, self->faces, self->faces);
872 1284
873 self->face [face] = texid; 1285 self->face [face] = texid;
874} 1286}
875 1287
876void 1288void
877set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1289set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
878 CODE: 1290 CODE:
879{ 1291{
880 while (self->texs <= texid) 1292 while (self->texs <= texid)
881 { 1293 {
882 Append (maptex, self->tex, self->texs, self->texs); 1294 Append (maptex, self->tex, self->texs, self->texs);
894 tex->r = r; 1306 tex->r = r;
895 tex->g = g; 1307 tex->g = g;
896 tex->b = b; 1308 tex->b = b;
897 tex->a = a; 1309 tex->a = a;
898 } 1310 }
1311
1312 // somewhat hackish, but for textures that require it, it really
1313 // improves the look, and most others don't suffer.
1314 glBindTexture (GL_TEXTURE_2D, name);
1315 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1316 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1317 // use uglier nearest interpolation because linear suffers
1318 // from transparent color bleeding and ugly wrapping effects.
1319 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
899} 1320}
900 1321
901int 1322int
902ox (CFClient::Map self) 1323ox (CFPlus::Map self)
903 ALIAS: 1324 ALIAS:
904 oy = 1 1325 oy = 1
1326 x = 2
1327 y = 3
1328 w = 4
1329 h = 5
905 CODE: 1330 CODE:
906 switch (ix) 1331 switch (ix)
907 { 1332 {
908 case 0: RETVAL = self->ox; break; 1333 case 0: RETVAL = self->ox; break;
909 case 1: RETVAL = self->oy; break; 1334 case 1: RETVAL = self->oy; break;
1335 case 2: RETVAL = self->x; break;
1336 case 3: RETVAL = self->y; break;
1337 case 4: RETVAL = self->w; break;
1338 case 5: RETVAL = self->h; break;
910 } 1339 }
911 OUTPUT: 1340 OUTPUT:
912 RETVAL 1341 RETVAL
913 1342
914void 1343void
915scroll (CFClient::Map self, int dx, int dy) 1344scroll (CFPlus::Map self, int dx, int dy)
916 CODE: 1345 CODE:
917{ 1346{
918 if (dx > 0) 1347 if (dx > 0)
919 map_blank (self, self->x, self->y, dx - 1, self->h); 1348 map_blank (self, self->x, self->y, dx, self->h);
920 else if (dx < 0) 1349 else if (dx < 0)
921 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1350 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
922 1351
923 if (dy > 0) 1352 if (dy > 0)
924 map_blank (self, self->x, self->y, self->w, dy - 1); 1353 map_blank (self, self->x, self->y, self->w, dy);
925 else if (dy < 0) 1354 else if (dy < 0)
926 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1355 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
927 1356
928 self->ox += dx; self->x += dx; 1357 self->ox += dx; self->x += dx;
929 self->oy += dy; self->y += dy; 1358 self->oy += dy; self->y += dy;
930 1359
931 while (self->y < 0) 1360 while (self->y < 0)
936 self->y += MAP_EXTEND_Y; 1365 self->y += MAP_EXTEND_Y;
937 } 1366 }
938} 1367}
939 1368
940void 1369void
941map1a_update (CFClient::Map self, SV *data_) 1370map1a_update (CFPlus::Map self, SV *data_, int extmap)
942 CODE: 1371 CODE:
943{ 1372{
944 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1373 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
945 uint8_t *data_end = (uint8_t *)SvEND (data_); 1374 uint8_t *data_end = (uint8_t *)SvEND (data_);
946 mapcell *cell; 1375 mapcell *cell;
947 int x, y, flags; 1376 int x, y, flags;
948 1377
949 while (data < data_end) 1378 while (data < data_end - 1)
950 { 1379 {
951 flags = (data [0] << 8) + data [1]; data += 2; 1380 flags = (data [0] << 8) + data [1]; data += 2;
952 1381
953 x = ((flags >> 10) & 63) + self->x; 1382 x = self->x + ((flags >> 10) & 63);
954 y = ((flags >> 4) & 63) + self->y; 1383 y = self->y + ((flags >> 4) & 63);
955 1384
956 cell = map_get_cell (self, x, y); 1385 cell = map_get_cell (self, x, y);
957 1386
958 if (flags & 15) 1387 if (flags & 15)
959 { 1388 {
960 if (cell->darkness < 0) 1389 if (!cell->darkness)
961 { 1390 {
1391 memset (cell, 0, sizeof (*cell));
962 cell->darkness = 0; 1392 cell->darkness = 256;
963 cell->face [0] = 0;
964 cell->face [1] = 0;
965 cell->face [2] = 0;
966 } 1393 }
967 1394
968 cell->darkness = flags & 8 ? *data++ : 255;
969
970 //TODO: don't trust server data to be in-range(!) 1395 //TODO: don't trust server data to be in-range(!)
1396
1397 if (flags & 8)
1398 {
1399 if (extmap)
1400 {
1401 uint8_t ext, cmd;
1402
1403 do
1404 {
1405 ext = *data++;
1406 cmd = ext & 0x3f;
1407
1408 if (cmd < 4)
1409 cell->darkness = 255 - ext * 64 + 1;
1410 else if (cmd == 5) // health
1411 {
1412 cell->stat_width = 1;
1413 cell->stat_hp = *data++;
1414 }
1415 else if (cmd == 6) // monster width
1416 cell->stat_width = *data++ + 1;
1417 else if (cmd == 0x47)
1418 {
1419 if (*data == 8)
1420 ; // decode player uuid
1421
1422 data += *data + 1;
1423 }
1424 else if (cmd == 8) // cell flags
1425 cell->flags = *data++;
1426 else if (ext & 0x40) // unknown, multibyte => skip
1427 data += *data + 1;
1428 else
1429 data++;
1430 }
1431 while (ext & 0x80);
1432 }
1433 else
1434 cell->darkness = *data++ + 1;
1435 }
971 1436
972 if (flags & 4) 1437 if (flags & 4)
973 { 1438 {
974 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1439 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
975 } 1440 }
983 { 1448 {
984 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1449 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
985 } 1450 }
986 } 1451 }
987 else 1452 else
988 cell->darkness = -1; 1453 cell->darkness = 0;
989 } 1454 }
990} 1455}
991 1456
992SV * 1457SV *
993mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1458mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
994 CODE: 1459 CODE:
995{ 1460{
996 int x1, x; 1461 int x1, x;
997 int y1, y; 1462 int y1, y;
998 int z; 1463 int z;
1048} 1513}
1049 OUTPUT: 1514 OUTPUT:
1050 RETVAL 1515 RETVAL
1051 1516
1052void 1517void
1053draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1518draw (CFPlus::Map self, int mx, int my, int sw, int sh)
1054 PPCODE: 1519 CODE:
1055{ 1520{
1056 int vx, vy;
1057 int x, y, z; 1521 int x, y, z;
1058 int last_name; 1522 int last_name;
1059 mapface face; 1523 mapface face;
1060 int sw4 = (sw + 3) & ~3;
1061 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1062 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1063
1064 memset (darkness, 255, sw4 * sh);
1065 SvPOK_only (darkness_sv);
1066 SvCUR_set (darkness_sv, sw4 * sh);
1067
1068 vx = self->x + (self->w - sw) / 2 - shift_x;
1069 vy = self->y + (self->h - sh) / 2 - shift_y;
1070
1071 /*
1072 int vx = self->vx = self->w >= sw
1073 ? self->x + (self->w - sw) / 2
1074 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1075
1076 int vy = self->vy = self->h >= sh
1077 ? self->y + (self->h - sh) / 2
1078 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1079 */
1080 1524
1081 glColor4ub (255, 255, 255, 255); 1525 glColor4ub (255, 255, 255, 255);
1082 1526
1527 glEnable (GL_BLEND);
1083 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1528 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1084 glEnable (GL_BLEND);
1085 glEnable (GL_TEXTURE_2D); 1529 glEnable (GL_TEXTURE_2D);
1086 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1530 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1087 1531
1088 glBegin (GL_QUADS); 1532 glBegin (GL_QUADS);
1089 1533
1090 last_name = 0; 1534 last_name = 0;
1091 1535
1536 mx += self->x;
1537 my += self->y;
1538
1092 for (z = 0; z < 3; z++) 1539 for (z = 0; z < 3; z++)
1093 for (y = 0; y < sh; y++) 1540 for (y = 0; y < sh; y++)
1094 if (0 <= y + vy && y + vy < self->rows) 1541 if (0 <= y + my && y + my < self->rows)
1095 { 1542 {
1096 maprow *row = self->row + (y + vy); 1543 maprow *row = self->row + (y + my);
1097 1544
1098 for (x = 0; x < sw; x++) 1545 for (x = 0; x < sw; x++)
1099 if (row->c0 <= x + vx && x + vx < row->c1) 1546 if (row->c0 <= x + mx && x + mx < row->c1)
1100 { 1547 {
1101 mapcell *cell = row->col + (x + vx - row->c0); 1548 mapcell *cell = row->col + (x + mx - row->c0);
1102
1103 darkness[y * sw4 + x] = cell->darkness < 0
1104 ? 255 - FOW_DARKNESS
1105 : 255 - cell->darkness;
1106 1549
1107 face = cell->face [z]; 1550 face = cell->face [z];
1108 1551
1109 if (face) 1552 if (face && face < self->texs)
1110 { 1553 {
1111 maptex tex = self->tex [face]; 1554 maptex tex = self->tex [face];
1112
1113 int px = (x + 1) * 32 - tex.w; 1555 int px = (x + 1) * 32 - tex.w;
1114 int py = (y + 1) * 32 - tex.h; 1556 int py = (y + 1) * 32 - tex.h;
1115 1557
1116 if (last_name != tex.name) 1558 if (last_name != tex.name)
1117 { 1559 {
1118 glEnd (); 1560 glEnd ();
1119 last_name = tex.name;
1120 glBindTexture (GL_TEXTURE_2D, last_name); 1561 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1121 glBegin (GL_QUADS); 1562 glBegin (GL_QUADS);
1122 } 1563 }
1123 1564
1124 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1565 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1125 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1566 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1126 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1567 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1127 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1568 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1128 } 1569 }
1570
1571 if (cell->flags && z == 2)
1572 {
1573 if (cell->flags & 1)
1574 {
1575 maptex tex = self->tex [1];
1576 int px = (x + 1) * 32 - tex.w + 2;
1577 int py = (y + 1) * 32 - tex.h - 6;
1578
1579 glEnd ();
1580 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1581 glBegin (GL_QUADS);
1582
1583 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1584 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1585 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1586 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1587 }
1588 }
1129 } 1589 }
1130 } 1590 }
1131 1591
1132 glEnd (); 1592 glEnd ();
1133 1593
1134 glDisable (GL_TEXTURE_2D); 1594 glDisable (GL_TEXTURE_2D);
1135 glDisable (GL_BLEND); 1595 glDisable (GL_BLEND);
1596
1597 // top layer: overlays such as the health bar
1598 for (y = 0; y < sh; y++)
1599 if (0 <= y + my && y + my < self->rows)
1600 {
1601 maprow *row = self->row + (y + my);
1602
1603 for (x = 0; x < sw; x++)
1604 if (row->c0 <= x + mx && x + mx < row->c1)
1605 {
1606 mapcell *cell = row->col + (x + mx - row->c0);
1607
1608 int px = x * 32;
1609 int py = y * 32;
1610
1611 if (cell->stat_hp)
1612 {
1613 int width = cell->stat_width * 32;
1614 int thick = sh / 28 + 1 + cell->stat_width;
1615
1616 glColor3ub (0, 0, 0);
1617 glRectf (px + 1, py - thick - 2,
1618 px + width - 1, py);
1619
1620 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1621 glRectf (px + 2,
1622 py - thick - 1,
1623 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1624 }
1625 }
1626 }
1627}
1628
1629void
1630draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1631 CODE:
1632{
1633 static float color[16][3] = {
1634 { 0.00F, 0.00F, 0.00F },
1635 { 1.00F, 1.00F, 1.00F },
1636 { 0.00F, 0.00F, 0.55F },
1637 { 1.00F, 0.00F, 0.00F },
1638
1639 { 1.00F, 0.54F, 0.00F },
1640 { 0.11F, 0.56F, 1.00F },
1641 { 0.93F, 0.46F, 0.00F },
1642 { 0.18F, 0.54F, 0.34F },
1643
1644 { 0.56F, 0.73F, 0.56F },
1645 { 0.80F, 0.80F, 0.80F },
1646 { 0.55F, 0.41F, 0.13F },
1647 { 0.99F, 0.77F, 0.26F },
1648
1649 { 0.74F, 0.65F, 0.41F },
1650
1651 { 0.00F, 1.00F, 1.00F },
1652 { 1.00F, 0.00F, 1.00F },
1653 { 1.00F, 1.00F, 0.00F },
1654 };
1655
1656 int x, y;
1657
1658 glEnable (GL_TEXTURE_2D);
1659 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1660 glEnable (GL_BLEND);
1661 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1662 glBegin (GL_QUADS);
1663
1664 for (y = 0; y < h; y++)
1665 for (x = 0; x < w; x++)
1666 {
1667 unsigned char m = data [x + y * w];
1668
1669 if (m)
1670 {
1671 float *c = color [m & 15];
1672
1673 float tx1 = m & 0x40 ? 0.5 : 0.;
1674 float tx2 = tx1 + 0.5;
1675
1676 glColor4f (c[0], c[1], c[2], 0.75);
1677 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1678 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1679 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1680 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1681 }
1682 }
1683
1684 glEnd ();
1685 glDisable (GL_BLEND);
1686 glDisable (GL_TEXTURE_2D);
1687}
1688
1689void
1690fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1691 PPCODE:
1692{
1693 int x, y;
1694 int sw4 = (sw + 3) & ~3;
1695 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1696 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1697
1698 memset (darkness, 255, sw4 * sh);
1699 SvPOK_only (darkness_sv);
1700 SvCUR_set (darkness_sv, sw4 * sh);
1701
1702 mx += self->x;
1703 my += self->y;
1704
1705 for (y = 0; y < sh; y++)
1706 if (0 <= y + my && y + my < self->rows)
1707 {
1708 maprow *row = self->row + (y + my);
1709
1710 for (x = 0; x < sw; x++)
1711 if (row->c0 <= x + mx && x + mx < row->c1)
1712 {
1713 mapcell *cell = row->col + (x + mx - row->c0);
1714
1715 darkness[y * sw4 + x] = cell->darkness
1716 ? 255 - (cell->darkness - 1)
1717 : 255 - FOW_DARKNESS;
1718 }
1719 }
1136 1720
1137 EXTEND (SP, 3); 1721 EXTEND (SP, 3);
1138 PUSHs (sv_2mortal (newSViv (sw4))); 1722 PUSHs (sv_2mortal (newSViv (sw4)));
1139 PUSHs (sv_2mortal (newSViv (sh))); 1723 PUSHs (sv_2mortal (newSViv (sh)));
1140 PUSHs (darkness_sv); 1724 PUSHs (darkness_sv);
1141} 1725}
1142 1726
1143SV * 1727SV *
1144get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1728get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1145 CODE: 1729 CODE:
1146{ 1730{
1147 int x, y, x1, y1; 1731 int x, y, x1, y1;
1148 SV *data_sv = newSV (w * h * 7 + 5); 1732 SV *data_sv = newSV (w * h * 7 + 5);
1149 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1733 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1211} 1795}
1212 OUTPUT: 1796 OUTPUT:
1213 RETVAL 1797 RETVAL
1214 1798
1215void 1799void
1216set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1800set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1217 PPCODE: 1801 PPCODE:
1218{ 1802{
1219 int x, y, z; 1803 int x, y, z;
1220 int w, h; 1804 int w, h;
1221 int x1, y1; 1805 int x1, y1;
1253 1837
1254 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1838 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1255 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1839 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1256 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1840 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1257 1841
1258 if (cell->darkness <= 0) 1842 if (cell->darkness == 0)
1259 { 1843 {
1260 cell->darkness = -1; 1844 cell->darkness = 0;
1261 1845
1262 for (z = 0; z <= 2; z++) 1846 for (z = 0; z <= 2; z++)
1263 { 1847 {
1264 cell->face[z] = face[z]; 1848 cell->face[z] = face[z];
1265 1849
1270 } 1854 }
1271 } 1855 }
1272 } 1856 }
1273} 1857}
1274 1858
1275MODULE = CFClient PACKAGE = CFClient::MixChunk 1859MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1276 1860
1277CFClient::MixChunk 1861CFPlus::MixChunk
1278new_from_file (SV *class, char *path) 1862new_from_file (SV *class, char *path)
1279 CODE: 1863 CODE:
1280 RETVAL = Mix_LoadWAV (path); 1864 RETVAL = Mix_LoadWAV (path);
1281 OUTPUT: 1865 OUTPUT:
1282 RETVAL 1866 RETVAL
1283 1867
1284void 1868void
1285DESTROY (CFClient::MixChunk self) 1869DESTROY (CFPlus::MixChunk self)
1286 CODE: 1870 CODE:
1287 Mix_FreeChunk (self); 1871 Mix_FreeChunk (self);
1288 1872
1289int 1873int
1290volume (CFClient::MixChunk self, int volume = -1) 1874volume (CFPlus::MixChunk self, int volume = -1)
1291 CODE: 1875 CODE:
1292 RETVAL = Mix_VolumeChunk (self, volume); 1876 RETVAL = Mix_VolumeChunk (self, volume);
1293 OUTPUT: 1877 OUTPUT:
1294 RETVAL 1878 RETVAL
1295 1879
1296int 1880int
1297play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1881play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1298 CODE: 1882 CODE:
1299 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1883 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1300 OUTPUT: 1884 OUTPUT:
1301 RETVAL 1885 RETVAL
1302 1886
1303MODULE = CFClient PACKAGE = CFClient::MixMusic 1887MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1304 1888
1305int 1889int
1306volume (int volume = -1) 1890volume (int volume = -1)
1307 CODE: 1891 CODE:
1308 RETVAL = Mix_VolumeMusic (volume); 1892 RETVAL = Mix_VolumeMusic (volume);
1309 OUTPUT: 1893 OUTPUT:
1310 RETVAL 1894 RETVAL
1311 1895
1312CFClient::MixMusic 1896CFPlus::MixMusic
1313new_from_file (SV *class, char *path) 1897new_from_file (SV *class, char *path)
1314 CODE: 1898 CODE:
1315 RETVAL = Mix_LoadMUS (path); 1899 RETVAL = Mix_LoadMUS (path);
1316 OUTPUT: 1900 OUTPUT:
1317 RETVAL 1901 RETVAL
1318 1902
1319void 1903void
1320DESTROY (CFClient::MixMusic self) 1904DESTROY (CFPlus::MixMusic self)
1321 CODE: 1905 CODE:
1322 Mix_FreeMusic (self); 1906 Mix_FreeMusic (self);
1323 1907
1324int 1908int
1325play (CFClient::MixMusic self, int loops = -1) 1909play (CFPlus::MixMusic self, int loops = -1)
1326 CODE: 1910 CODE:
1327 RETVAL = Mix_PlayMusic (self, loops); 1911 RETVAL = Mix_PlayMusic (self, loops);
1328 OUTPUT: 1912 OUTPUT:
1329 RETVAL 1913 RETVAL
1330 1914
1331MODULE = CFClient PACKAGE = CFClient::OpenGL 1915MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1332 1916
1333BOOT: 1917BOOT:
1334{ 1918{
1335 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1919 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1336 static const struct { 1920 static const struct {
1337 const char *name; 1921 const char *name;
1338 IV iv; 1922 IV iv;
1339 } *civ, const_iv[] = { 1923 } *civ, const_iv[] = {
1340# define const_iv(name) { # name, (IV)name } 1924# define const_iv(name) { # name, (IV)name }
1341 const_iv (GL_COLOR_MATERIAL), 1925 const_iv (GL_COLOR_MATERIAL),
1342 const_iv (GL_SMOOTH), 1926 const_iv (GL_SMOOTH),
1343 const_iv (GL_FLAT), 1927 const_iv (GL_FLAT),
1928 const_iv (GL_DITHER),
1344 const_iv (GL_BLEND), 1929 const_iv (GL_BLEND),
1930 const_iv (GL_CULL_FACE),
1931 const_iv (GL_SCISSOR_TEST),
1932 const_iv (GL_DEPTH_TEST),
1933 const_iv (GL_ALPHA_TEST),
1934 const_iv (GL_NORMALIZE),
1935 const_iv (GL_RESCALE_NORMAL),
1936 const_iv (GL_FRONT),
1937 const_iv (GL_BACK),
1345 const_iv (GL_AND), 1938 const_iv (GL_AND),
1939 const_iv (GL_ONE),
1940 const_iv (GL_ZERO),
1346 const_iv (GL_SRC_ALPHA), 1941 const_iv (GL_SRC_ALPHA),
1942 const_iv (GL_DST_ALPHA),
1347 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1943 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1944 const_iv (GL_ONE_MINUS_DST_ALPHA),
1945 const_iv (GL_SRC_ALPHA_SATURATE),
1348 const_iv (GL_RGB), 1946 const_iv (GL_RGB),
1349 const_iv (GL_RGBA), 1947 const_iv (GL_RGBA),
1948 const_iv (GL_RGBA4),
1949 const_iv (GL_RGBA8),
1950 const_iv (GL_RGB5_A1),
1350 const_iv (GL_UNSIGNED_BYTE), 1951 const_iv (GL_UNSIGNED_BYTE),
1351 const_iv (GL_ALPHA4), 1952 const_iv (GL_UNSIGNED_SHORT),
1953 const_iv (GL_UNSIGNED_INT),
1352 const_iv (GL_ALPHA), 1954 const_iv (GL_ALPHA),
1955 const_iv (GL_INTENSITY),
1956 const_iv (GL_LUMINANCE),
1957 const_iv (GL_LUMINANCE_ALPHA),
1353 const_iv (GL_FLOAT), 1958 const_iv (GL_FLOAT),
1354 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1959 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1355 const_iv (GL_COMPILE), 1960 const_iv (GL_COMPILE),
1356 const_iv (GL_TEXTURE_1D), 1961 const_iv (GL_TEXTURE_1D),
1357 const_iv (GL_TEXTURE_2D), 1962 const_iv (GL_TEXTURE_2D),
1359 const_iv (GL_TEXTURE_MAG_FILTER), 1964 const_iv (GL_TEXTURE_MAG_FILTER),
1360 const_iv (GL_TEXTURE_MIN_FILTER), 1965 const_iv (GL_TEXTURE_MIN_FILTER),
1361 const_iv (GL_TEXTURE_ENV_MODE), 1966 const_iv (GL_TEXTURE_ENV_MODE),
1362 const_iv (GL_TEXTURE_WRAP_S), 1967 const_iv (GL_TEXTURE_WRAP_S),
1363 const_iv (GL_TEXTURE_WRAP_T), 1968 const_iv (GL_TEXTURE_WRAP_T),
1969 const_iv (GL_REPEAT),
1364 const_iv (GL_CLAMP), 1970 const_iv (GL_CLAMP),
1365 const_iv (GL_REPEAT), 1971 const_iv (GL_CLAMP_TO_EDGE),
1366 const_iv (GL_NEAREST), 1972 const_iv (GL_NEAREST),
1367 const_iv (GL_LINEAR), 1973 const_iv (GL_LINEAR),
1368 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1974 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1369 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1975 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1370 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1976 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1371 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1977 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1372 const_iv (GL_GENERATE_MIPMAP), 1978 const_iv (GL_GENERATE_MIPMAP),
1373 const_iv (GL_LINEAR),
1374 const_iv (GL_MODULATE), 1979 const_iv (GL_MODULATE),
1980 const_iv (GL_DECAL),
1375 const_iv (GL_REPLACE), 1981 const_iv (GL_REPLACE),
1982 const_iv (GL_DEPTH_BUFFER_BIT),
1376 const_iv (GL_COLOR_BUFFER_BIT), 1983 const_iv (GL_COLOR_BUFFER_BIT),
1377 const_iv (GL_PROJECTION), 1984 const_iv (GL_PROJECTION),
1378 const_iv (GL_MODELVIEW), 1985 const_iv (GL_MODELVIEW),
1379 const_iv (GL_COLOR_LOGIC_OP), 1986 const_iv (GL_COLOR_LOGIC_OP),
1987 const_iv (GL_SEPARABLE_2D),
1380 const_iv (GL_CONVOLUTION_2D), 1988 const_iv (GL_CONVOLUTION_2D),
1381 const_iv (GL_CONVOLUTION_BORDER_MODE), 1989 const_iv (GL_CONVOLUTION_BORDER_MODE),
1382 const_iv (GL_CONSTANT_BORDER), 1990 const_iv (GL_CONSTANT_BORDER),
1383 const_iv (GL_LINES), 1991 const_iv (GL_LINES),
1992 const_iv (GL_LINE_STRIP),
1993 const_iv (GL_LINE_LOOP),
1384 const_iv (GL_QUADS), 1994 const_iv (GL_QUADS),
1385 const_iv (GL_LINE_LOOP), 1995 const_iv (GL_QUAD_STRIP),
1996 const_iv (GL_TRIANGLES),
1997 const_iv (GL_TRIANGLE_STRIP),
1998 const_iv (GL_TRIANGLE_FAN),
1386 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1999 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1387 const_iv (GL_FASTEST), 2000 const_iv (GL_FASTEST),
2001 const_iv (GL_V2F),
2002 const_iv (GL_V3F),
2003 const_iv (GL_T2F_V3F),
2004 const_iv (GL_T2F_N3F_V3F),
1388# undef const_iv 2005# undef const_iv
1389 }; 2006 };
1390 2007
1391 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2008 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1392 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2009 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1393} 2010}
1394 2011
2012char *
2013gl_vendor ()
2014 CODE:
2015 RETVAL = (char *)glGetString (GL_VENDOR);
2016 OUTPUT:
2017 RETVAL
2018
2019char *
2020gl_version ()
2021 CODE:
2022 RETVAL = (char *)glGetString (GL_VERSION);
2023 OUTPUT:
2024 RETVAL
2025
2026char *
2027gl_extensions ()
2028 CODE:
2029 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2030 OUTPUT:
2031 RETVAL
2032
1395int glGetError () 2033int glGetError ()
2034
2035void glFinish ()
1396 2036
1397void glClear (int mask) 2037void glClear (int mask)
1398 2038
1399void glClearColor (float r, float g, float b, float a = 1.0) 2039void glClearColor (float r, float g, float b, float a = 1.0)
1400 PROTOTYPE: @ 2040 PROTOTYPE: @
1407 2047
1408void glHint (int target, int mode) 2048void glHint (int target, int mode)
1409 2049
1410void glBlendFunc (int sfactor, int dfactor) 2050void glBlendFunc (int sfactor, int dfactor)
1411 2051
2052void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2053 CODE:
2054 gl_BlendFuncSeparate (sa, da, saa, daa);
2055
2056void glDepthMask (int flag)
2057
1412void glLogicOp (int opcode) 2058void glLogicOp (int opcode)
1413 2059
2060void glColorMask (int red, int green, int blue, int alpha)
2061
1414void glMatrixMode (int mode) 2062void glMatrixMode (int mode)
1415 2063
1416void glPushMatrix () 2064void glPushMatrix ()
1417 2065
1418void glPopMatrix () 2066void glPopMatrix ()
1419 2067
1420void glLoadIdentity () 2068void glLoadIdentity ()
1421 2069
2070void glDrawBuffer (int buffer)
2071
2072void glReadBuffer (int buffer)
2073
1422# near and far are due to microsofts buggy c compiler 2074# near_ and far_ are due to microsofts buggy "c" compiler
2075void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2076
2077# near_ and far_ are due to microsofts buggy "c" compiler
1423void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2078void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1424 2079
1425void glViewport (int x, int y, int width, int height) 2080void glViewport (int x, int y, int width, int height)
2081
2082void glScissor (int x, int y, int width, int height)
1426 2083
1427void glTranslate (float x, float y, float z = 0.) 2084void glTranslate (float x, float y, float z = 0.)
1428 CODE: 2085 CODE:
1429 glTranslatef (x, y, z); 2086 glTranslatef (x, y, z);
1430 2087
1440 2097
1441void glEnd () 2098void glEnd ()
1442 2099
1443void glColor (float r, float g, float b, float a = 1.0) 2100void glColor (float r, float g, float b, float a = 1.0)
1444 PROTOTYPE: @ 2101 PROTOTYPE: @
2102 ALIAS:
2103 glColor_premultiply = 1
1445 CODE: 2104 CODE:
2105 if (ix)
2106 {
2107 r *= a;
2108 g *= a;
2109 b *= a;
2110 }
2111 // microsoft visual "c" rounds instead of truncating...
1446 glColor4f (r, g, b, a); 2112 glColor4f (r, g, b, a);
2113
2114void glInterleavedArrays (int format, int stride, char *data)
2115
2116void glDrawElements (int mode, int count, int type, char *indices)
2117
2118# 1.2 void glDrawRangeElements (int mode, int start, int end
2119
2120void glRasterPos (float x, float y, float z = 0.)
2121 CODE:
2122 glRasterPos3f (0, 0, z);
2123 glBitmap (0, 0, 0, 0, x, y, 0);
1447 2124
1448void glVertex (float x, float y, float z = 0.) 2125void glVertex (float x, float y, float z = 0.)
1449 CODE: 2126 CODE:
1450 glVertex3f (x, y, z); 2127 glVertex3f (x, y, z);
1451 2128
1463 2140
1464void glBindTexture (int target, int name) 2141void glBindTexture (int target, int name)
1465 2142
1466void glConvolutionParameter (int target, int pname, float params) 2143void glConvolutionParameter (int target, int pname, float params)
1467 CODE: 2144 CODE:
1468 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2145 if (gl.ConvolutionParameterf)
2146 gl.ConvolutionParameterf (target, pname, params);
1469 2147
1470void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2148void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1471 CODE: 2149 CODE:
1472 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2150 if (gl.ConvolutionFilter2D)
1473 (target, internalformat, width, height, format, type, data)); 2151 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2152
2153void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2154 CODE:
2155 if (gl.SeparableFilter2D)
2156 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1474 2157
1475void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2158void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1476 2159
1477void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2160void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2161
2162void glDrawPixels (int width, int height, int format, int type, char *pixels)
2163
2164void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1478 2165
1479int glGenTexture () 2166int glGenTexture ()
1480 CODE: 2167 CODE:
1481{ 2168{
1482 GLuint name; 2169 GLuint name;

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