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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.84 by root, Wed May 17 15:18:57 2006 UTC vs.
Revision 1.169 by root, Wed Dec 13 17:30:02 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
6#endif 9#endif
7 10
8#include "EXTERN.h" 11#include "EXTERN.h"
9#include "perl.h" 12#include "perl.h"
10#include "XSUB.h" 13#include "XSUB.h"
11 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
12#include <math.h> 20#include <math.h>
13#include <string.h> 21#include <string.h>
14#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
15 24
16#include <SDL.h> 25#include <SDL.h>
17#include <SDL_endian.h> 26#include <SDL_endian.h>
18#include <SDL_image.h> 27#include <SDL_image.h>
19#include <SDL_mixer.h> 28#include <SDL_mixer.h>
20#include <SDL_opengl.h> 29#include <SDL_opengl.h>
21 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
22#include <glib/gmacros.h> 34#include <glib/gmacros.h>
23 35
24#include <pango/pango.h> 36#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 37
29#ifndef _WIN32 38#ifndef _WIN32
30# include <sys/types.h> 39# include <sys/types.h>
31# include <sys/socket.h> 40# include <sys/socket.h>
32# include <netinet/in.h> 41# include <netinet/in.h>
33# include <netinet/tcp.h> 42# include <netinet/tcp.h>
34# include <inttypes.h> 43# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 44#endif
43 45
44#include "glext.h" 46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 47
46#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
47 49
48#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
50 52
51#define MIN_FONT_HEIGHT 10 53#define MIN_FONT_HEIGHT 10
52 54
53#define GL_CALL(type,func,args) \ 55#if 0
54 { \ 56# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 57#else
56 static type fptr_; \ 58# define PARACHUTE 0
57 \ 59#endif
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67 60
61static struct
62{
63#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h"
65#undef GL_FUNC
66} gl;
67
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{
70 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else
75 glBlendFunc (sa, da);
76}
77
78#include "texcache.c"
79
80#include "pango-font.c"
81#include "pango-fontmap.c"
82#include "pango-render.c"
83
68typedef Mix_Chunk *CFClient__MixChunk; 84typedef Mix_Chunk *CFPlus__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 85typedef Mix_Music *CFPlus__MixMusic;
70 86
71typedef PangoFontDescription *CFClient__Font; 87typedef PangoFontDescription *CFPlus__Font;
88
89static int
90shape_attr_p (PangoLayoutRun *run)
91{
92 GSList *attrs = run->item->analysis.extra_attrs;
93
94 while (attrs)
95 {
96 PangoAttribute *attr = attrs->data;
97
98 if (attr->klass->type == PANGO_ATTR_SHAPE)
99 return 1;
100
101 attrs = attrs->next;
102 }
103
104 return 0;
105}
72 106
73typedef struct cf_layout { 107typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 108 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 109 float r, g, b, a; // default color for rgba mode
77 int base_height; 110 int base_height;
78 CFClient__Font font; 111 CFPlus__Font font;
79} *CFClient__Layout; 112} *CFPlus__Layout;
80 113
81static CFClient__Font default_font; 114static CFPlus__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 115static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 116static PangoFontMap *opengl_fontmap;
84 117
85static void 118static void
86substitute_func (FcPattern *pattern, gpointer data) 119substitute_func (FcPattern *pattern, gpointer data)
87{ 120{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 121 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifdef _WIN32 122#ifdef FC_HINT_STYLE
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 123 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
91#else 124#endif
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 125 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
94} 126}
95 127
96static void 128static void
97layout_update_font (CFClient__Layout self) 129layout_update_font (CFPlus__Layout self)
98{ 130{
99 /* use a random scale factor to account for unknown descenders, 0.8 works 131 /* use a random scale factor to account for unknown descenders, 0.8 works
100 * reasonably well with bitstream vera 132 * reasonably well with bitstream vera
101 */ 133 */
102 PangoFontDescription *font = self->font ? self->font : default_font; 134 PangoFontDescription *font = self->font ? self->font : default_font;
106 138
107 pango_layout_set_font_description (self->pl, font); 139 pango_layout_set_font_description (self->pl, font);
108} 140}
109 141
110static void 142static void
111layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
112{ 144{
145 PangoRectangle rect;
146
147 // get_pixel_* wrongly rounds down
113 pango_layout_get_pixel_size (self->pl, w, h); 148 pango_layout_get_extents (self->pl, 0, &rect);
114 149
115 if (!*w) *w = 1; 150 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
116 if (!*h) *h = 1; 151 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
117 152
118 *w = (*w + 3) & ~3; 153 if (!rect.width) rect.width = 1;
154 if (!rect.height) rect.height = 1;
155
156 *w = rect.width;
157 *h = rect.height;
119} 158}
120 159
121typedef uint16_t mapface; 160typedef uint16_t mapface;
122 161
123typedef struct { 162typedef struct {
126 float s, t; 165 float s, t;
127 uint8_t r, g, b, a; 166 uint8_t r, g, b, a;
128} maptex; 167} maptex;
129 168
130typedef struct { 169typedef struct {
131 int16_t darkness; 170 uint32_t player;
132 mapface face[3]; 171 mapface face[3];
172 uint16_t darkness;
173 uint8_t stat_width, stat_hp, flags;
133} mapcell; 174} mapcell;
134 175
135typedef struct { 176typedef struct {
136 int32_t c0, c1; 177 int32_t c0, c1;
137 mapcell *col; 178 mapcell *col;
146 int texs; 187 int texs;
147 maptex *tex; 188 maptex *tex;
148 189
149 int32_t rows; 190 int32_t rows;
150 maprow *row; 191 maprow *row;
151} *CFClient__Map; 192} *CFPlus__Map;
152 193
153static char * 194static char *
154prepend (char *ptr, int sze, int inc) 195prepend (char *ptr, int sze, int inc)
155{ 196{
156 char *p; 197 char *p;
174 215
175#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 217#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
177 218
178static maprow * 219static maprow *
179map_get_row (CFClient__Map self, int y) 220map_get_row (CFPlus__Map self, int y)
180{ 221{
181 if (0 > y) 222 if (0 > y)
182 { 223 {
183 int extend = - y + MAP_EXTEND_Y; 224 int extend = - y + MAP_EXTEND_Y;
184 Prepend (maprow, self->row, self->rows, extend); 225 Prepend (maprow, self->row, self->rows, extend);
222 263
223 return row->col + (x - row->c0); 264 return row->col + (x - row->c0);
224} 265}
225 266
226static mapcell * 267static mapcell *
227map_get_cell (CFClient__Map self, int x, int y) 268map_get_cell (CFPlus__Map self, int x, int y)
228{ 269{
229 return row_get_cell (map_get_row (self, y), x); 270 return row_get_cell (map_get_row (self, y), x);
230} 271}
231 272
232static void 273static void
233map_clear (CFClient__Map self) 274map_clear (CFPlus__Map self)
234{ 275{
235 int r; 276 int r;
236 277
237 for (r = 0; r < self->rows; r++) 278 for (r = 0; r < self->rows; r++)
238 Safefree (self->row[r].col); 279 Safefree (self->row[r].col);
246 self->row = 0; 287 self->row = 0;
247 self->rows = 0; 288 self->rows = 0;
248} 289}
249 290
250static void 291static void
251map_blank (CFClient__Map self, int x0, int y0, int w, int h) 292map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
252{ 293{
253 int x, y; 294 int x, y;
254 maprow *row; 295 maprow *row;
296 mapcell *cell;
255 297
256 for (y = y0; y < y0 + h; y++) 298 for (y = y0; y < y0 + h; y++)
257 if (y >= 0) 299 if (y >= 0)
258 { 300 {
259 if (y >= self->rows) 301 if (y >= self->rows)
265 if (x >= row->c0) 307 if (x >= row->c0)
266 { 308 {
267 if (x >= row->c1) 309 if (x >= row->c1)
268 break; 310 break;
269 311
270 row->col[x - row->c0].darkness = -1; 312 cell = row->col + x - row->c0;
313
314 cell->darkness = 0;
315 cell->stat_hp = 0;
316 cell->flags = 0;
317 cell->player = 0;
271 } 318 }
272 } 319 }
273} 320}
274 321
275static void 322static void
296 ev.data2 = 0; 343 ev.data2 = 0;
297 344
298 SDL_PushEvent ((SDL_Event *)&ev); 345 SDL_PushEvent ((SDL_Event *)&ev);
299} 346}
300 347
348static unsigned int
349minpot (unsigned int n)
350{
351 if (!n)
352 return 0;
353
354 --n;
355
356 n |= n >> 1;
357 n |= n >> 2;
358 n |= n >> 4;
359 n |= n >> 8;
360 n |= n >> 16;
361
362 return n + 1;
363}
364
365/* SDL should provide this, really. */
366#define SDLK_MODIFIER_MIN 300
367#define SDLK_MODIFIER_MAX 314
368
301MODULE = CFClient PACKAGE = CFClient 369MODULE = CFPlus PACKAGE = CFPlus
302 370
303PROTOTYPES: ENABLE 371PROTOTYPES: ENABLE
304 372
305BOOT: 373BOOT:
306{ 374{
307 HV *stash = gv_stashpv ("CFClient", 1); 375 HV *stash = gv_stashpv ("CFPlus", 1);
308 static const struct { 376 static const struct {
309 const char *name; 377 const char *name;
310 IV iv; 378 IV iv;
311 } *civ, const_iv[] = { 379 } *civ, const_iv[] = {
312# define const_iv(name) { # name, (IV)name } 380# define const_iv(name) { # name, (IV)name }
381 const_iv (SDLK_MODIFIER_MIN),
382 const_iv (SDLK_MODIFIER_MAX),
383
313 const_iv (SDL_ACTIVEEVENT), 384 const_iv (SDL_ACTIVEEVENT),
314 const_iv (SDL_KEYDOWN), 385 const_iv (SDL_KEYDOWN),
315 const_iv (SDL_KEYUP), 386 const_iv (SDL_KEYUP),
316 const_iv (SDL_MOUSEMOTION), 387 const_iv (SDL_MOUSEMOTION),
317 const_iv (SDL_MOUSEBUTTONDOWN), 388 const_iv (SDL_MOUSEBUTTONDOWN),
326 const_iv (SDL_EVENT_RESERVEDA), 397 const_iv (SDL_EVENT_RESERVEDA),
327 const_iv (SDL_EVENT_RESERVEDB), 398 const_iv (SDL_EVENT_RESERVEDB),
328 const_iv (SDL_VIDEORESIZE), 399 const_iv (SDL_VIDEORESIZE),
329 const_iv (SDL_VIDEOEXPOSE), 400 const_iv (SDL_VIDEOEXPOSE),
330 const_iv (SDL_USEREVENT), 401 const_iv (SDL_USEREVENT),
402
403 const_iv (SDL_APPINPUTFOCUS),
404 const_iv (SDL_APPMOUSEFOCUS),
405 const_iv (SDL_APPACTIVE),
406
331 const_iv (SDLK_KP0), 407 const_iv (SDLK_KP0),
332 const_iv (SDLK_KP1), 408 const_iv (SDLK_KP1),
333 const_iv (SDLK_KP2), 409 const_iv (SDLK_KP2),
334 const_iv (SDLK_KP3), 410 const_iv (SDLK_KP3),
335 const_iv (SDLK_KP4), 411 const_iv (SDLK_KP4),
390 const_iv (SDLK_BREAK), 466 const_iv (SDLK_BREAK),
391 const_iv (SDLK_MENU), 467 const_iv (SDLK_MENU),
392 const_iv (SDLK_POWER), 468 const_iv (SDLK_POWER),
393 const_iv (SDLK_EURO), 469 const_iv (SDLK_EURO),
394 const_iv (SDLK_UNDO), 470 const_iv (SDLK_UNDO),
471
395 const_iv (KMOD_NONE), 472 const_iv (KMOD_NONE),
473 const_iv (KMOD_SHIFT),
396 const_iv (KMOD_LSHIFT), 474 const_iv (KMOD_LSHIFT),
397 const_iv (KMOD_RSHIFT), 475 const_iv (KMOD_RSHIFT),
476 const_iv (KMOD_CTRL),
398 const_iv (KMOD_LCTRL), 477 const_iv (KMOD_LCTRL),
399 const_iv (KMOD_RCTRL), 478 const_iv (KMOD_RCTRL),
479 const_iv (KMOD_ALT),
400 const_iv (KMOD_LALT), 480 const_iv (KMOD_LALT),
401 const_iv (KMOD_RALT), 481 const_iv (KMOD_RALT),
482 const_iv (KMOD_META),
402 const_iv (KMOD_LMETA), 483 const_iv (KMOD_LMETA),
403 const_iv (KMOD_RMETA), 484 const_iv (KMOD_RMETA),
404 const_iv (KMOD_NUM), 485 const_iv (KMOD_NUM),
405 const_iv (KMOD_CAPS), 486 const_iv (KMOD_CAPS),
406 const_iv (KMOD_MODE), 487 const_iv (KMOD_MODE),
407 const_iv (KMOD_CTRL),
408 const_iv (KMOD_SHIFT),
409 const_iv (KMOD_ALT),
410 const_iv (KMOD_META)
411# undef const_iv 488# undef const_iv
412 }; 489 };
413 490
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 491 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 492 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
493
494 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
495 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
416} 496}
497
498void
499weaken (SV *rv)
500 PROTOTYPE: $
501 CODE:
502 sv_rvweaken (rv);
503
504int
505in_destruct ()
506 CODE:
507 RETVAL = PL_main_cv == Nullcv;
508 OUTPUT:
509 RETVAL
510
511NV floor (NV x)
512
513NV ceil (NV x)
417 514
418void 515void
419pango_init () 516pango_init ()
420 CODE: 517 CODE:
421{ 518{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
423 ft2_fontmap = pango_ft2_font_map_new (); 519 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 520 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 521 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
429} 522}
430 523
431int 524int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 525SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
433 526
434void 527void
435SDL_Quit () 528SDL_Quit ()
436 529
437void 530void
443 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 536 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 537 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 538 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 539 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447 540
541 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
542 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
543
448 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 544 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
449 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 545 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
450 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 546 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 547 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
452 548
453 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 549 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
550#if SDL_VERSION_ATLEAST(1,2,10)
454 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 551 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
455 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 552 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
553#endif
456 554
457 SDL_EnableUNICODE (1); 555 SDL_EnableUNICODE (1);
458 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 556 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
459 557
460 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 558 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
469 567
470 ++m; 568 ++m;
471 } 569 }
472} 570}
473 571
572char *
573SDL_GetError ()
574
474int 575int
475SDL_SetVideoMode (int w, int h, int fullscreen) 576SDL_SetVideoMode (int w, int h, int fullscreen)
476 CODE: 577 CODE:
477 RETVAL = !!SDL_SetVideoMode ( 578 RETVAL = !!SDL_SetVideoMode (
478 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 579 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
479 ); 580 );
581 if (RETVAL)
582 {
480 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 583 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
584# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
585# include "glfunc.h"
586# undef GL_FUNC
587 }
481 OUTPUT: 588 OUTPUT:
482 RETVAL 589 RETVAL
483 590
484void 591void
485SDL_GL_SwapBuffers () 592SDL_GL_SwapBuffers ()
593
594char *
595SDL_GetKeyName (int sym)
486 596
487void 597void
488SDL_PollEvent () 598SDL_PollEvent ()
489 PPCODE: 599 PPCODE:
490{ 600{
500 case SDL_KEYDOWN: 610 case SDL_KEYDOWN:
501 case SDL_KEYUP: 611 case SDL_KEYUP:
502 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 612 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
503 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 613 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
504 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 614 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
615 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
505 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 616 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
506 break; 617 break;
507 618
508 case SDL_ACTIVEEVENT: 619 case SDL_ACTIVEEVENT:
509 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 620 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
510 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 621 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
511 break; 622 break;
512 623
513 case SDL_MOUSEMOTION: 624 case SDL_MOUSEMOTION:
625 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
626
514 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 627 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
515 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 628 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
516 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 629 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
517 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 630 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
518 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 631 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
519 break; 632 break;
520 633
521 case SDL_MOUSEBUTTONDOWN: 634 case SDL_MOUSEBUTTONDOWN:
522 case SDL_MOUSEBUTTONUP: 635 case SDL_MOUSEBUTTONUP:
636 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
637
523 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 638 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
524 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 639 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
525 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 640 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
526 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 641 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
527 break; 642 break;
531 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 646 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
532 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 647 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
533 break; 648 break;
534 } 649 }
535 650
536 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 651 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
537 } 652 }
538} 653}
539 654
540int 655int
541Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 656Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
554 CODE: 669 CODE:
555#ifndef _WIN32 670#ifndef _WIN32
556 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 671 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
557#endif 672#endif
558 673
559char * 674void
560gl_version () 675win32_proxy_info ()
561 CODE: 676 PPCODE:
562 RETVAL = (char *)glGetString (GL_VERSION); 677{
563 OUTPUT: 678#ifdef _WIN32
564 RETVAL 679 char buffer[2048];
680 DWORD buflen;
565 681
566char * 682 EXTEND (SP, 3);
567gl_extensions () 683
568 CODE: 684 buflen = sizeof (buffer);
569 RETVAL = (char *)glGetString (GL_EXTENSIONS); 685 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
570 OUTPUT: 686 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
571 RETVAL 687 {
688 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
689
690 buflen = sizeof (buffer);
691 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
692 {
693 PUSHs (newSVpv (buffer, 0));
694
695 buflen = sizeof (buffer);
696 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
697 PUSHs (newSVpv (buffer, 0));
698 }
699 }
700#endif
701}
572 702
573void 703void
574add_font (char *file) 704add_font (char *file)
575 CODE: 705 CODE:
576 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 706 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
577#ifdef _WIN32
578 // cairo... sigh... requires win2000
579 AddFontResourceEx (file, FR_PRIVATE, 0);
580#endif
581 707
582void 708void
583load_image_inline (SV *image_) 709load_image_inline (SV *image_)
584 ALIAS: 710 ALIAS:
585 load_image_file = 1 711 load_image_file = 1
627 753
628 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 754 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
629 755
630 assert (surface2->pitch == surface2->w * 4); 756 assert (surface2->pitch == surface2->w * 4);
631 757
758 SDL_LockSurface (surface2);
632 EXTEND (SP, 5); 759 EXTEND (SP, 6);
633 PUSHs (sv_2mortal (newSViv (surface2->w))); 760 PUSHs (sv_2mortal (newSViv (surface2->w)));
634 PUSHs (sv_2mortal (newSViv (surface2->h))); 761 PUSHs (sv_2mortal (newSViv (surface2->h)));
635 SDL_LockSurface (surface2);
636 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 762 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
637 SDL_UnlockSurface (surface2);
638 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 763 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
639 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 764 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
640 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 765 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
766 SDL_UnlockSurface (surface2);
641 767
642 SDL_FreeSurface (surface); 768 SDL_FreeSurface (surface);
643 SDL_FreeSurface (surface2); 769 SDL_FreeSurface (surface2);
644} 770}
645 771
669} 795}
670 796
671void 797void
672error (char *message) 798error (char *message)
673 CODE: 799 CODE:
800 fprintf (stderr, "ERROR: %s\n", message);
674#ifdef _WIN32 801#ifdef _WIN32
675 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 802 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
803#endif
804
805void
806fatal (char *message)
807 CODE:
808 fprintf (stderr, "FATAL: %s\n", message);
809#ifdef _WIN32
810 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
811#endif
812 _exit (1);
813
814void
815_exit (int retval = 0)
816 CODE:
817#ifdef WIN32
818 ExitThread (retval); // unclean, please beam me up
676#else 819#else
677 fprintf (stderr, "ERROR: %s\n", message); 820 _exit (retval);
678#endif 821#endif
679 822
680void
681fatal (char *message)
682 CODE:
683#ifdef _WIN32
684 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
685#else
686 fprintf (stderr, "FATAL: %s\n", message);
687#endif
688 exit (1);
689
690MODULE = CFClient PACKAGE = CFClient::Font 823MODULE = CFPlus PACKAGE = CFPlus::Font
691 824
692CFClient::Font 825CFPlus::Font
693new_from_file (SV *class, char *path, int id = 0) 826new_from_file (SV *class, char *path, int id = 0)
694 CODE: 827 CODE:
695{ 828{
696 int count; 829 int count;
697 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 830 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
700} 833}
701 OUTPUT: 834 OUTPUT:
702 RETVAL 835 RETVAL
703 836
704void 837void
705DESTROY (CFClient::Font self) 838DESTROY (CFPlus::Font self)
706 CODE: 839 CODE:
707 pango_font_description_free (self); 840 pango_font_description_free (self);
708 841
709void 842void
710make_default (CFClient::Font self) 843make_default (CFPlus::Font self)
711 CODE: 844 CODE:
712 default_font = self; 845 default_font = self;
713 846
714MODULE = CFClient PACKAGE = CFClient::Layout 847MODULE = CFPlus PACKAGE = CFPlus::Layout
715 848
716CFClient::Layout 849void
717new (SV *class, int rgba = 0) 850reset_glyph_cache ()
851 CODE:
852 tc_clear ();
853
854CFPlus::Layout
855new (SV *class)
718 CODE: 856 CODE:
719 New (0, RETVAL, 1, struct cf_layout); 857 New (0, RETVAL, 1, struct cf_layout);
720 858
721 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 859 RETVAL->pl = pango_layout_new (opengl_context);
722 RETVAL->rgba = rgba;
723 RETVAL->r = 1.; 860 RETVAL->r = 1.;
724 RETVAL->g = 1.; 861 RETVAL->g = 1.;
725 RETVAL->b = 1.; 862 RETVAL->b = 1.;
726 RETVAL->a = 1.; 863 RETVAL->a = 1.;
727 RETVAL->base_height = MIN_FONT_HEIGHT; 864 RETVAL->base_height = MIN_FONT_HEIGHT;
731 layout_update_font (RETVAL); 868 layout_update_font (RETVAL);
732 OUTPUT: 869 OUTPUT:
733 RETVAL 870 RETVAL
734 871
735void 872void
736DESTROY (CFClient::Layout self) 873DESTROY (CFPlus::Layout self)
737 CODE: 874 CODE:
738 g_object_unref (self->pl); 875 g_object_unref (self->pl);
739 Safefree (self); 876 Safefree (self);
740 877
741int
742is_rgba (CFClient::Layout self)
743 CODE:
744 RETVAL = self->rgba;
745 OUTPUT:
746 RETVAL
747
748void 878void
749set_text (CFClient::Layout self, SV *text_) 879set_text (CFPlus::Layout self, SV *text_)
750 CODE: 880 CODE:
751{ 881{
752 STRLEN textlen; 882 STRLEN textlen;
753 char *text = SvPVutf8 (text_, textlen); 883 char *text = SvPVutf8 (text_, textlen);
754 884
755 pango_layout_set_text (self->pl, text, textlen); 885 pango_layout_set_text (self->pl, text, textlen);
756} 886}
757 887
758void 888void
759set_markup (CFClient::Layout self, SV *text_) 889set_markup (CFPlus::Layout self, SV *text_)
760 CODE: 890 CODE:
761{ 891{
762 STRLEN textlen; 892 STRLEN textlen;
763 char *text = SvPVutf8 (text_, textlen); 893 char *text = SvPVutf8 (text_, textlen);
764 894
765 pango_layout_set_markup (self->pl, text, textlen); 895 pango_layout_set_markup (self->pl, text, textlen);
766} 896}
767 897
898void
899set_shapes (CFPlus::Layout self, ...)
900 CODE:
901{
902 PangoAttrList *attrs = 0;
903 const char *text = pango_layout_get_text (self->pl);
904 const char *pos = text;
905 int arg = 4;
906
907 while (arg < items && (pos = strstr (pos, OBJ_STR)))
908 {
909 PangoRectangle inkrect, rect;
910 PangoAttribute *attr;
911
912 int x = SvIV (ST (arg - 3));
913 int y = SvIV (ST (arg - 2));
914 int w = SvIV (ST (arg - 1));
915 int h = SvIV (ST (arg ));
916
917 inkrect.x = 0;
918 inkrect.y = 0;
919 inkrect.width = 0;
920 inkrect.height = 0;
921
922 rect.x = x * PANGO_SCALE;
923 rect.y = y * PANGO_SCALE;
924 rect.width = w * PANGO_SCALE;
925 rect.height = h * PANGO_SCALE;
926
927 if (!attrs)
928 attrs = pango_layout_get_attributes (self->pl);
929
930 attr = pango_attr_shape_new (&inkrect, &rect);
931 attr->start_index = pos - text;
932 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
933 pango_attr_list_insert (attrs, attr);
934
935 arg += 4;
936 pos += sizeof (OBJ_STR) - 1;
937 }
938
939 if (attrs)
940 pango_layout_set_attributes (self->pl, attrs);
941}
942
943void
944get_shapes (CFPlus::Layout self)
945 PPCODE:
946{
947 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
948
949 do
950 {
951 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
952
953 if (run && shape_attr_p (run))
954 {
955 PangoRectangle extents;
956 pango_layout_iter_get_run_extents (iter, 0, &extents);
957
958 EXTEND (SP, 2);
959 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
960 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
961 }
962 }
963 while (pango_layout_iter_next_run (iter));
964
965 pango_layout_iter_free (iter);
966}
967
968int
969has_wrapped (CFPlus::Layout self)
970 CODE:
971{
972 int lines = 1;
973 const char *text = pango_layout_get_text (self->pl);
974
975 while (*text)
976 lines += *text++ == '\n';
977
978 RETVAL = lines < pango_layout_get_line_count (self->pl);
979}
980 OUTPUT:
981 RETVAL
982
768SV * 983SV *
769get_text (CFClient::Layout self) 984get_text (CFPlus::Layout self)
770 CODE: 985 CODE:
771 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 986 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
772 SvUTF8_on (RETVAL); 987 sv_utf8_decode (RETVAL);
773 OUTPUT: 988 OUTPUT:
774 RETVAL 989 RETVAL
775 990
776void 991void
777set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 992set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
778 CODE: 993 CODE:
779 self->r = r; 994 self->r = r;
780 self->g = g; 995 self->g = g;
781 self->b = b; 996 self->b = b;
782 self->a = a; 997 self->a = a;
783 998
784void 999void
785set_font (CFClient::Layout self, CFClient::Font font = 0) 1000set_font (CFPlus::Layout self, CFPlus::Font font = 0)
786 CODE: 1001 CODE:
787 if (self->font != font) 1002 if (self->font != font)
788 { 1003 {
789 self->font = font; 1004 self->font = font;
790 layout_update_font (self); 1005 layout_update_font (self);
791 } 1006 }
792 1007
793void 1008void
794set_height (CFClient::Layout self, int base_height) 1009set_height (CFPlus::Layout self, int base_height)
795 CODE: 1010 CODE:
796 if (self->base_height != base_height) 1011 if (self->base_height != base_height)
797 { 1012 {
798 self->base_height = base_height; 1013 self->base_height = base_height;
799 layout_update_font (self); 1014 layout_update_font (self);
800 } 1015 }
801 1016
802void 1017void
803set_width (CFClient::Layout self, int max_width = -1) 1018set_width (CFPlus::Layout self, int max_width = -1)
804 CODE: 1019 CODE:
805 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1020 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
806 1021
807void 1022void
808set_indent (CFClient::Layout self, int indent) 1023set_indent (CFPlus::Layout self, int indent)
809 CODE: 1024 CODE:
810 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1025 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
811 1026
812void 1027void
813set_spacing (CFClient::Layout self, int spacing) 1028set_spacing (CFPlus::Layout self, int spacing)
814 CODE: 1029 CODE:
815 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1030 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
816 1031
817void 1032void
818set_ellipsise (CFClient::Layout self, int ellipsise) 1033set_ellipsise (CFPlus::Layout self, int ellipsise)
819 CODE: 1034 CODE:
820 pango_layout_set_ellipsize (self->pl, 1035 pango_layout_set_ellipsize (self->pl,
821 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1036 ellipsise == 1 ? PANGO_ELLIPSIZE_START
822 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1037 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
823 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1038 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
824 : PANGO_ELLIPSIZE_NONE 1039 : PANGO_ELLIPSIZE_NONE
825 ); 1040 );
826 1041
827void 1042void
828set_single_paragraph_mode (CFClient::Layout self, int spm) 1043set_single_paragraph_mode (CFPlus::Layout self, int spm)
829 CODE: 1044 CODE:
830 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1045 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
831 1046
832void 1047void
833size (CFClient::Layout self) 1048size (CFPlus::Layout self)
834 PPCODE: 1049 PPCODE:
835{ 1050{
836 int w, h; 1051 int w, h;
837 1052
838 layout_get_pixel_size (self, &w, &h); 1053 layout_get_pixel_size (self, &w, &h);
841 PUSHs (sv_2mortal (newSViv (w))); 1056 PUSHs (sv_2mortal (newSViv (w)));
842 PUSHs (sv_2mortal (newSViv (h))); 1057 PUSHs (sv_2mortal (newSViv (h)));
843} 1058}
844 1059
845int 1060int
1061descent (CFPlus::Layout self)
1062 CODE:
1063{
1064 PangoRectangle rect;
1065 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1066 pango_layout_line_get_pixel_extents (line, 0, &rect);
1067 RETVAL = PANGO_DESCENT (rect);
1068}
1069 OUTPUT:
1070 RETVAL
1071
1072int
846xy_to_index (CFClient::Layout self, int x, int y) 1073xy_to_index (CFPlus::Layout self, int x, int y)
847 CODE: 1074 CODE:
848{ 1075{
849 int index, trailing; 1076 int index, trailing;
850 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1077 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
851 RETVAL = index; 1078 RETVAL = index + trailing;
852} 1079}
853 OUTPUT: 1080 OUTPUT:
854 RETVAL 1081 RETVAL
855 1082
856void 1083void
857cursor_pos (CFClient::Layout self, int index) 1084cursor_pos (CFPlus::Layout self, int index)
858 PPCODE: 1085 PPCODE:
859{ 1086{
860 PangoRectangle strong_pos; 1087 PangoRectangle strong_pos;
861 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1088 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
862 1089
865 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1092 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
866 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1093 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
867} 1094}
868 1095
869void 1096void
870render (CFClient::Layout self) 1097index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
871 PPCODE: 1098 PPCODE:
872{ 1099{
873 SV *retval; 1100 int line, x;
874 int w, h;
875 1101
876 layout_get_pixel_size (self, &w, &h); 1102 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1103 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
877 1104
878 if (self->rgba)
879 {
880 cairo_surface_t *surface;
881 cairo_t *cairo;
882
883 retval = newSV (w * h * 4);
884 SvPOK_only (retval);
885 SvCUR_set (retval, w * h * 4);
886
887 memset (SvPVX (retval), 0, w * h * 4);
888
889 surface = cairo_image_surface_create_for_data (
890 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
891 cairo = cairo_create (surface);
892 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
893
894 pango_cairo_show_layout (cairo, self->pl);
895
896 cairo_destroy (cairo);
897 cairo_surface_destroy (surface);
898
899 // what a mess, and its premultiplied, too :(
900 {
901 uint32_t *p = (uint32_t *)SvPVX (retval);
902 uint32_t *e = p + w * h;
903
904 while (p < e)
905 {
906 uint32_t rgba = *p;
907 rgba = (rgba >> 24) | (rgba << 8);
908 rgba = SDL_SwapBE32 (rgba);
909 *p++ = rgba;
910 }
911 }
912
913 EXTEND (SP, 5); 1105 EXTEND (SP, 2);
914 PUSHs (sv_2mortal (newSViv (w))); 1106 PUSHs (sv_2mortal (newSViv (line - 1)));
1107 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1108}
1109
1110void
1111line_x_to_index (CFPlus::Layout self, int line, int x)
1112 PPCODE:
1113{
1114 PangoLayoutLine *lp;
1115 int index, trailing;
1116
1117 if (line < 0)
1118 XSRETURN_EMPTY;
1119
1120 if (!(lp = pango_layout_get_line (self->pl, line)))
1121 XSRETURN_EMPTY; /* do better */
1122
1123 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1124
1125 EXTEND (SP, 2);
1126 if (GIMME_V == G_SCALAR)
915 PUSHs (sv_2mortal (newSViv (h))); 1127 PUSHs (sv_2mortal (newSViv (index + trailing)));
916 PUSHs (sv_2mortal (retval));
917 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
918 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
919 }
920 else 1128 else
921 { 1129 {
922 FT_Bitmap bitmap;
923
924 retval = newSV (w * h);
925 SvPOK_only (retval);
926 SvCUR_set (retval, w * h);
927
928 bitmap.rows = h;
929 bitmap.width = w;
930 bitmap.pitch = w;
931 bitmap.buffer = (unsigned char*)SvPVX (retval);
932 bitmap.num_grays = 256;
933 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
934
935 memset (bitmap.buffer, 0, w * h);
936
937 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
938
939 EXTEND (SP, 5);
940 PUSHs (sv_2mortal (newSViv (w))); 1130 PUSHs (sv_2mortal (newSViv (index)));
941 PUSHs (sv_2mortal (newSViv (h))); 1131 PUSHs (sv_2mortal (newSViv (trailing)));
942 PUSHs (sv_2mortal (retval));
943 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
944 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
945 } 1132 }
946} 1133}
947 1134
1135void
1136render (CFPlus::Layout self, float x, float y, int flags = 0)
1137 PPCODE:
1138 pango_opengl_render_layout_subpixel (
1139 self->pl,
1140 x * PANGO_SCALE, y * PANGO_SCALE,
1141 self->r, self->g, self->b, self->a,
1142 flags
1143 );
1144
948MODULE = CFClient PACKAGE = CFClient::Texture 1145MODULE = CFPlus PACKAGE = CFPlus::Texture
949 1146
950void 1147void
1148pad2pot (SV *data_, SV *w_, SV *h_)
1149 CODE:
1150{
1151 int ow = SvIV (w_);
1152 int oh = SvIV (h_);
1153
1154 if (ow && oh)
1155 {
1156 int nw = minpot (ow);
1157 int nh = minpot (oh);
1158
1159 if (nw != ow || nh != oh)
1160 {
1161 if (SvOK (data_))
1162 {
1163 STRLEN datalen;
1164 char *data = SvPVbyte (data_, datalen);
1165 int bpp = datalen / (ow * oh);
1166 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1167
1168 SvPOK_only (result_);
1169 SvCUR_set (result_, nw * nh * bpp);
1170
1171 memset (SvPVX (result_), 0, nw * nh * bpp);
1172 while (oh--)
1173 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1174
1175 sv_setsv (data_, result_);
1176 }
1177
1178 sv_setiv (w_, nw);
1179 sv_setiv (h_, nh);
1180 }
1181 }
1182}
1183
1184void
951draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1185draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
952 PROTOTYPE: $$$;$$ 1186 PROTOTYPE: $$$;$$
953 ALIAS: 1187 ALIAS:
954 draw_quad_alpha = 1 1188 draw_quad_alpha = 1
955 draw_quad_alpha_premultiplied = 2 1189 draw_quad_alpha_premultiplied = 2
956 CODE: 1190 CODE:
957{ 1191{
958 HV *hv = (HV *)SvRV (self); 1192 HV *hv = (HV *)SvRV (self);
959 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1193 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
960 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1194 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
961 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1195 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
962 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
963 1196
964 if (items < 5) 1197 if (items < 5)
965 { 1198 {
966 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1199 w = SvNV (*hv_fetch (hv, "w", 1, 1));
967 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1200 h = SvNV (*hv_fetch (hv, "h", 1, 1));
968 } 1201 }
969 1202
970 if (ix) 1203 if (ix)
971 { 1204 {
972 glEnable (GL_BLEND); 1205 glEnable (GL_BLEND);
1206
1207 if (ix == 2)
973 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1208 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1209 else
1210 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1211 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1212
1213 glEnable (GL_ALPHA_TEST);
1214 glAlphaFunc (GL_GREATER, 0.01f);
974 } 1215 }
975 1216
976 glBindTexture (GL_TEXTURE_2D, name); 1217 glBindTexture (GL_TEXTURE_2D, name);
977
978 if (wrap_mode)
979 {
980 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
981 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
982 }
983 1218
984 glBegin (GL_QUADS); 1219 glBegin (GL_QUADS);
985 glTexCoord2f (0, 0); glVertex2f (x , y ); 1220 glTexCoord2f (0, 0); glVertex2f (x , y );
986 glTexCoord2f (0, t); glVertex2f (x , y + h); 1221 glTexCoord2f (0, t); glVertex2f (x , y + h);
987 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1222 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
988 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1223 glTexCoord2f (s, 0); glVertex2f (x + w, y );
989 glEnd (); 1224 glEnd ();
990 1225
991 if (ix) 1226 if (ix)
1227 {
1228 glDisable (GL_ALPHA_TEST);
992 glDisable (GL_BLEND); 1229 glDisable (GL_BLEND);
1230 }
993} 1231}
994 1232
995MODULE = CFClient PACKAGE = CFClient::Map 1233MODULE = CFPlus PACKAGE = CFPlus::Map
996 1234
997CFClient::Map 1235CFPlus::Map
998new (SV *class, int map_width, int map_height) 1236new (SV *class)
999 CODE: 1237 CODE:
1000 New (0, RETVAL, 1, struct map); 1238 New (0, RETVAL, 1, struct map);
1001 RETVAL->x = 0; 1239 RETVAL->x = 0;
1002 RETVAL->y = 0; 1240 RETVAL->y = 0;
1003 RETVAL->w = map_width; 1241 RETVAL->w = 0;
1004 RETVAL->h = map_height; 1242 RETVAL->h = 0;
1005 RETVAL->ox = 0; 1243 RETVAL->ox = 0;
1006 RETVAL->oy = 0; 1244 RETVAL->oy = 0;
1007 RETVAL->faces = 8192; 1245 RETVAL->faces = 8192;
1008 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1246 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1009 RETVAL->texs = 8192; 1247 RETVAL->texs = 8192;
1012 RETVAL->row = 0; 1250 RETVAL->row = 0;
1013 OUTPUT: 1251 OUTPUT:
1014 RETVAL 1252 RETVAL
1015 1253
1016void 1254void
1017DESTROY (CFClient::Map self) 1255DESTROY (CFPlus::Map self)
1018 CODE: 1256 CODE:
1019{ 1257{
1020 map_clear (self); 1258 map_clear (self);
1021 Safefree (self->face); 1259 Safefree (self->face);
1260 Safefree (self->tex);
1022 Safefree (self); 1261 Safefree (self);
1023} 1262}
1024 1263
1025void 1264void
1265resize (CFPlus::Map self, int map_width, int map_height)
1266 CODE:
1267 self->w = map_width;
1268 self->h = map_height;
1269
1270void
1026clear (CFClient::Map self) 1271clear (CFPlus::Map self)
1027 CODE: 1272 CODE:
1028 map_clear (self); 1273 map_clear (self);
1029 1274
1030void 1275void
1031set_face (CFClient::Map self, int face, int texid) 1276set_face (CFPlus::Map self, int face, int texid)
1032 CODE: 1277 CODE:
1033{ 1278{
1034 while (self->faces <= face) 1279 while (self->faces <= face)
1035 { 1280 {
1036 Append (mapface, self->face, self->faces, self->faces); 1281 Append (mapface, self->face, self->faces, self->faces);
1039 1284
1040 self->face [face] = texid; 1285 self->face [face] = texid;
1041} 1286}
1042 1287
1043void 1288void
1044set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1289set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1045 CODE: 1290 CODE:
1046{ 1291{
1047 while (self->texs <= texid) 1292 while (self->texs <= texid)
1048 { 1293 {
1049 Append (maptex, self->tex, self->texs, self->texs); 1294 Append (maptex, self->tex, self->texs, self->texs);
1061 tex->r = r; 1306 tex->r = r;
1062 tex->g = g; 1307 tex->g = g;
1063 tex->b = b; 1308 tex->b = b;
1064 tex->a = a; 1309 tex->a = a;
1065 } 1310 }
1311
1312 // somewhat hackish, but for textures that require it, it really
1313 // improves the look, and most others don't suffer.
1314 glBindTexture (GL_TEXTURE_2D, name);
1315 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1316 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1317 // use uglier nearest interpolation because linear suffers
1318 // from transparent color bleeding and ugly wrapping effects.
1319 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1066} 1320}
1067 1321
1068int 1322int
1069ox (CFClient::Map self) 1323ox (CFPlus::Map self)
1070 ALIAS: 1324 ALIAS:
1071 oy = 1 1325 oy = 1
1326 x = 2
1327 y = 3
1328 w = 4
1329 h = 5
1072 CODE: 1330 CODE:
1073 switch (ix) 1331 switch (ix)
1074 { 1332 {
1075 case 0: RETVAL = self->ox; break; 1333 case 0: RETVAL = self->ox; break;
1076 case 1: RETVAL = self->oy; break; 1334 case 1: RETVAL = self->oy; break;
1335 case 2: RETVAL = self->x; break;
1336 case 3: RETVAL = self->y; break;
1337 case 4: RETVAL = self->w; break;
1338 case 5: RETVAL = self->h; break;
1077 } 1339 }
1078 OUTPUT: 1340 OUTPUT:
1079 RETVAL 1341 RETVAL
1080 1342
1081void 1343void
1082scroll (CFClient::Map self, int dx, int dy) 1344scroll (CFPlus::Map self, int dx, int dy)
1083 CODE: 1345 CODE:
1084{ 1346{
1085 if (dx > 0) 1347 if (dx > 0)
1086 map_blank (self, self->x, self->y, dx - 1, self->h); 1348 map_blank (self, self->x, self->y, dx, self->h);
1087 else if (dx < 0) 1349 else if (dx < 0)
1088 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1350 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1089 1351
1090 if (dy > 0) 1352 if (dy > 0)
1091 map_blank (self, self->x, self->y, self->w, dy - 1); 1353 map_blank (self, self->x, self->y, self->w, dy);
1092 else if (dy < 0) 1354 else if (dy < 0)
1093 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1355 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1094 1356
1095 self->ox += dx; self->x += dx; 1357 self->ox += dx; self->x += dx;
1096 self->oy += dy; self->y += dy; 1358 self->oy += dy; self->y += dy;
1097 1359
1098 while (self->y < 0) 1360 while (self->y < 0)
1103 self->y += MAP_EXTEND_Y; 1365 self->y += MAP_EXTEND_Y;
1104 } 1366 }
1105} 1367}
1106 1368
1107void 1369void
1108map1a_update (CFClient::Map self, SV *data_) 1370map1a_update (CFPlus::Map self, SV *data_, int extmap)
1109 CODE: 1371 CODE:
1110{ 1372{
1111 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1373 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1112 uint8_t *data_end = (uint8_t *)SvEND (data_); 1374 uint8_t *data_end = (uint8_t *)SvEND (data_);
1113 mapcell *cell; 1375 mapcell *cell;
1114 int x, y, flags; 1376 int x, y, flags;
1115 1377
1116 while (data < data_end) 1378 while (data < data_end - 1)
1117 { 1379 {
1118 flags = (data [0] << 8) + data [1]; data += 2; 1380 flags = (data [0] << 8) + data [1]; data += 2;
1119 1381
1120 x = ((flags >> 10) & 63) + self->x; 1382 x = self->x + ((flags >> 10) & 63);
1121 y = ((flags >> 4) & 63) + self->y; 1383 y = self->y + ((flags >> 4) & 63);
1122 1384
1123 cell = map_get_cell (self, x, y); 1385 cell = map_get_cell (self, x, y);
1124 1386
1125 if (flags & 15) 1387 if (flags & 15)
1126 { 1388 {
1127 if (cell->darkness < 0) 1389 if (!cell->darkness)
1128 { 1390 {
1391 memset (cell, 0, sizeof (*cell));
1129 cell->darkness = 0; 1392 cell->darkness = 256;
1130 cell->face [0] = 0;
1131 cell->face [1] = 0;
1132 cell->face [2] = 0;
1133 } 1393 }
1134 1394
1135 cell->darkness = flags & 8 ? *data++ : 255;
1136
1137 //TODO: don't trust server data to be in-range(!) 1395 //TODO: don't trust server data to be in-range(!)
1396
1397 if (flags & 8)
1398 {
1399 if (extmap)
1400 {
1401 uint8_t ext, cmd;
1402
1403 do
1404 {
1405 ext = *data++;
1406 cmd = ext & 0x3f;
1407
1408 if (cmd < 4)
1409 cell->darkness = 255 - ext * 64 + 1;
1410 else if (cmd == 5) // health
1411 {
1412 cell->stat_width = 1;
1413 cell->stat_hp = *data++;
1414 }
1415 else if (cmd == 6) // monster width
1416 cell->stat_width = *data++ + 1;
1417 else if (cmd == 0x47)
1418 {
1419 if (*data == 8)
1420 ; // decode player uuid
1421
1422 data += *data + 1;
1423 }
1424 else if (cmd == 8) // cell flags
1425 cell->flags = *data++;
1426 else if (ext & 0x40) // unknown, multibyte => skip
1427 data += *data + 1;
1428 else
1429 data++;
1430 }
1431 while (ext & 0x80);
1432 }
1433 else
1434 cell->darkness = *data++ + 1;
1435 }
1138 1436
1139 if (flags & 4) 1437 if (flags & 4)
1140 { 1438 {
1141 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1439 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1142 } 1440 }
1150 { 1448 {
1151 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1449 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1152 } 1450 }
1153 } 1451 }
1154 else 1452 else
1155 cell->darkness = -1; 1453 cell->darkness = 0;
1156 } 1454 }
1157} 1455}
1158 1456
1159SV * 1457SV *
1160mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1458mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1161 CODE: 1459 CODE:
1162{ 1460{
1163 int x1, x; 1461 int x1, x;
1164 int y1, y; 1462 int y1, y;
1165 int z; 1463 int z;
1215} 1513}
1216 OUTPUT: 1514 OUTPUT:
1217 RETVAL 1515 RETVAL
1218 1516
1219void 1517void
1220draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1518draw (CFPlus::Map self, int mx, int my, int sw, int sh)
1221 PPCODE: 1519 CODE:
1222{ 1520{
1223 int vx, vy;
1224 int x, y, z; 1521 int x, y, z;
1225 int last_name; 1522 int last_name;
1226 mapface face; 1523 mapface face;
1227 int sw4 = (sw + 3) & ~3;
1228 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1229 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1230
1231 memset (darkness, 255, sw4 * sh);
1232 SvPOK_only (darkness_sv);
1233 SvCUR_set (darkness_sv, sw4 * sh);
1234
1235 vx = self->x + (self->w - sw) / 2 - shift_x;
1236 vy = self->y + (self->h - sh) / 2 - shift_y;
1237
1238 /*
1239 int vx = self->vx = self->w >= sw
1240 ? self->x + (self->w - sw) / 2
1241 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1242
1243 int vy = self->vy = self->h >= sh
1244 ? self->y + (self->h - sh) / 2
1245 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1246 */
1247 1524
1248 glColor4ub (255, 255, 255, 255); 1525 glColor4ub (255, 255, 255, 255);
1249 1526
1527 glEnable (GL_BLEND);
1250 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1528 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1251 glEnable (GL_BLEND);
1252 glEnable (GL_TEXTURE_2D); 1529 glEnable (GL_TEXTURE_2D);
1253 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1530 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1254 1531
1255 glBegin (GL_QUADS); 1532 glBegin (GL_QUADS);
1256 1533
1257 last_name = 0; 1534 last_name = 0;
1258 1535
1536 mx += self->x;
1537 my += self->y;
1538
1259 for (z = 0; z < 3; z++) 1539 for (z = 0; z < 3; z++)
1260 for (y = 0; y < sh; y++) 1540 for (y = 0; y < sh; y++)
1261 if (0 <= y + vy && y + vy < self->rows) 1541 if (0 <= y + my && y + my < self->rows)
1262 { 1542 {
1263 maprow *row = self->row + (y + vy); 1543 maprow *row = self->row + (y + my);
1264 1544
1265 for (x = 0; x < sw; x++) 1545 for (x = 0; x < sw; x++)
1266 if (row->c0 <= x + vx && x + vx < row->c1) 1546 if (row->c0 <= x + mx && x + mx < row->c1)
1267 { 1547 {
1268 mapcell *cell = row->col + (x + vx - row->c0); 1548 mapcell *cell = row->col + (x + mx - row->c0);
1269
1270 darkness[y * sw4 + x] = cell->darkness < 0
1271 ? 255 - FOW_DARKNESS
1272 : 255 - cell->darkness;
1273 1549
1274 face = cell->face [z]; 1550 face = cell->face [z];
1275 1551
1276 if (face) 1552 if (face && face < self->texs)
1277 { 1553 {
1278 maptex tex = self->tex [face]; 1554 maptex tex = self->tex [face];
1279
1280 int px = (x + 1) * 32 - tex.w; 1555 int px = (x + 1) * 32 - tex.w;
1281 int py = (y + 1) * 32 - tex.h; 1556 int py = (y + 1) * 32 - tex.h;
1282 1557
1283 if (last_name != tex.name) 1558 if (last_name != tex.name)
1284 { 1559 {
1285 glEnd (); 1560 glEnd ();
1286 last_name = tex.name;
1287 glBindTexture (GL_TEXTURE_2D, last_name); 1561 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1288 glBegin (GL_QUADS); 1562 glBegin (GL_QUADS);
1289 } 1563 }
1290 1564
1291 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1565 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1292 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1566 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1293 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1567 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1294 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1568 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1295 } 1569 }
1570
1571 if (cell->flags && z == 2)
1572 {
1573 if (cell->flags & 1)
1574 {
1575 maptex tex = self->tex [1];
1576 int px = (x + 1) * 32 - tex.w + 2;
1577 int py = (y + 1) * 32 - tex.h - 6;
1578
1579 glEnd ();
1580 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1581 glBegin (GL_QUADS);
1582
1583 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1584 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1585 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1586 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1587 }
1588 }
1296 } 1589 }
1297 } 1590 }
1298 1591
1299 glEnd (); 1592 glEnd ();
1300 1593
1301 glDisable (GL_TEXTURE_2D); 1594 glDisable (GL_TEXTURE_2D);
1302 glDisable (GL_BLEND); 1595 glDisable (GL_BLEND);
1596
1597 // top layer: overlays such as the health bar
1598 for (y = 0; y < sh; y++)
1599 if (0 <= y + my && y + my < self->rows)
1600 {
1601 maprow *row = self->row + (y + my);
1602
1603 for (x = 0; x < sw; x++)
1604 if (row->c0 <= x + mx && x + mx < row->c1)
1605 {
1606 mapcell *cell = row->col + (x + mx - row->c0);
1607
1608 int px = x * 32;
1609 int py = y * 32;
1610
1611 if (cell->stat_hp)
1612 {
1613 int width = cell->stat_width * 32;
1614 int thick = sh / 28 + 1 + cell->stat_width;
1615
1616 glColor3ub (0, 0, 0);
1617 glRectf (px + 1, py - thick - 2,
1618 px + width - 1, py);
1619
1620 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1621 glRectf (px + 2,
1622 py - thick - 1,
1623 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1624 }
1625 }
1626 }
1627}
1628
1629void
1630draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1631 CODE:
1632{
1633 static float color[16][3] = {
1634 { 0.00F, 0.00F, 0.00F },
1635 { 1.00F, 1.00F, 1.00F },
1636 { 0.00F, 0.00F, 0.55F },
1637 { 1.00F, 0.00F, 0.00F },
1638
1639 { 1.00F, 0.54F, 0.00F },
1640 { 0.11F, 0.56F, 1.00F },
1641 { 0.93F, 0.46F, 0.00F },
1642 { 0.18F, 0.54F, 0.34F },
1643
1644 { 0.56F, 0.73F, 0.56F },
1645 { 0.80F, 0.80F, 0.80F },
1646 { 0.55F, 0.41F, 0.13F },
1647 { 0.99F, 0.77F, 0.26F },
1648
1649 { 0.74F, 0.65F, 0.41F },
1650
1651 { 0.00F, 1.00F, 1.00F },
1652 { 1.00F, 0.00F, 1.00F },
1653 { 1.00F, 1.00F, 0.00F },
1654 };
1655
1656 int x, y;
1657
1658 glEnable (GL_TEXTURE_2D);
1659 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1660 glEnable (GL_BLEND);
1661 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1662 glBegin (GL_QUADS);
1663
1664 for (y = 0; y < h; y++)
1665 for (x = 0; x < w; x++)
1666 {
1667 unsigned char m = data [x + y * w];
1668
1669 if (m)
1670 {
1671 float *c = color [m & 15];
1672
1673 float tx1 = m & 0x40 ? 0.5 : 0.;
1674 float tx2 = tx1 + 0.5;
1675
1676 glColor4f (c[0], c[1], c[2], 0.75);
1677 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1678 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1679 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1680 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1681 }
1682 }
1683
1684 glEnd ();
1685 glDisable (GL_BLEND);
1686 glDisable (GL_TEXTURE_2D);
1687}
1688
1689void
1690fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1691 PPCODE:
1692{
1693 int x, y;
1694 int sw4 = (sw + 3) & ~3;
1695 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1696 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1697
1698 memset (darkness, 255, sw4 * sh);
1699 SvPOK_only (darkness_sv);
1700 SvCUR_set (darkness_sv, sw4 * sh);
1701
1702 mx += self->x;
1703 my += self->y;
1704
1705 for (y = 0; y < sh; y++)
1706 if (0 <= y + my && y + my < self->rows)
1707 {
1708 maprow *row = self->row + (y + my);
1709
1710 for (x = 0; x < sw; x++)
1711 if (row->c0 <= x + mx && x + mx < row->c1)
1712 {
1713 mapcell *cell = row->col + (x + mx - row->c0);
1714
1715 darkness[y * sw4 + x] = cell->darkness
1716 ? 255 - (cell->darkness - 1)
1717 : 255 - FOW_DARKNESS;
1718 }
1719 }
1303 1720
1304 EXTEND (SP, 3); 1721 EXTEND (SP, 3);
1305 PUSHs (sv_2mortal (newSViv (sw4))); 1722 PUSHs (sv_2mortal (newSViv (sw4)));
1306 PUSHs (sv_2mortal (newSViv (sh))); 1723 PUSHs (sv_2mortal (newSViv (sh)));
1307 PUSHs (darkness_sv); 1724 PUSHs (darkness_sv);
1308} 1725}
1309 1726
1310SV * 1727SV *
1311get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1728get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1312 CODE: 1729 CODE:
1313{ 1730{
1314 int x, y, x1, y1; 1731 int x, y, x1, y1;
1315 SV *data_sv = newSV (w * h * 7 + 5); 1732 SV *data_sv = newSV (w * h * 7 + 5);
1316 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1733 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1378} 1795}
1379 OUTPUT: 1796 OUTPUT:
1380 RETVAL 1797 RETVAL
1381 1798
1382void 1799void
1383set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1800set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1384 PPCODE: 1801 PPCODE:
1385{ 1802{
1386 int x, y, z; 1803 int x, y, z;
1387 int w, h; 1804 int w, h;
1388 int x1, y1; 1805 int x1, y1;
1420 1837
1421 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1838 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1422 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1839 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1423 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1840 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1424 1841
1425 if (cell->darkness <= 0) 1842 if (cell->darkness == 0)
1426 { 1843 {
1427 cell->darkness = -1; 1844 cell->darkness = 0;
1428 1845
1429 for (z = 0; z <= 2; z++) 1846 for (z = 0; z <= 2; z++)
1430 { 1847 {
1431 cell->face[z] = face[z]; 1848 cell->face[z] = face[z];
1432 1849
1437 } 1854 }
1438 } 1855 }
1439 } 1856 }
1440} 1857}
1441 1858
1442MODULE = CFClient PACKAGE = CFClient::MixChunk 1859MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1443 1860
1444CFClient::MixChunk 1861CFPlus::MixChunk
1445new_from_file (SV *class, char *path) 1862new_from_file (SV *class, char *path)
1446 CODE: 1863 CODE:
1447 RETVAL = Mix_LoadWAV (path); 1864 RETVAL = Mix_LoadWAV (path);
1448 OUTPUT: 1865 OUTPUT:
1449 RETVAL 1866 RETVAL
1450 1867
1451void 1868void
1452DESTROY (CFClient::MixChunk self) 1869DESTROY (CFPlus::MixChunk self)
1453 CODE: 1870 CODE:
1454 Mix_FreeChunk (self); 1871 Mix_FreeChunk (self);
1455 1872
1456int 1873int
1457volume (CFClient::MixChunk self, int volume = -1) 1874volume (CFPlus::MixChunk self, int volume = -1)
1458 CODE: 1875 CODE:
1459 RETVAL = Mix_VolumeChunk (self, volume); 1876 RETVAL = Mix_VolumeChunk (self, volume);
1460 OUTPUT: 1877 OUTPUT:
1461 RETVAL 1878 RETVAL
1462 1879
1463int 1880int
1464play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1881play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1465 CODE: 1882 CODE:
1466 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1883 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1467 OUTPUT: 1884 OUTPUT:
1468 RETVAL 1885 RETVAL
1469 1886
1470MODULE = CFClient PACKAGE = CFClient::MixMusic 1887MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1471 1888
1472int 1889int
1473volume (int volume = -1) 1890volume (int volume = -1)
1474 CODE: 1891 CODE:
1475 RETVAL = Mix_VolumeMusic (volume); 1892 RETVAL = Mix_VolumeMusic (volume);
1476 OUTPUT: 1893 OUTPUT:
1477 RETVAL 1894 RETVAL
1478 1895
1479CFClient::MixMusic 1896CFPlus::MixMusic
1480new_from_file (SV *class, char *path) 1897new_from_file (SV *class, char *path)
1481 CODE: 1898 CODE:
1482 RETVAL = Mix_LoadMUS (path); 1899 RETVAL = Mix_LoadMUS (path);
1483 OUTPUT: 1900 OUTPUT:
1484 RETVAL 1901 RETVAL
1485 1902
1486void 1903void
1487DESTROY (CFClient::MixMusic self) 1904DESTROY (CFPlus::MixMusic self)
1488 CODE: 1905 CODE:
1489 Mix_FreeMusic (self); 1906 Mix_FreeMusic (self);
1490 1907
1491int 1908int
1492play (CFClient::MixMusic self, int loops = -1) 1909play (CFPlus::MixMusic self, int loops = -1)
1493 CODE: 1910 CODE:
1494 RETVAL = Mix_PlayMusic (self, loops); 1911 RETVAL = Mix_PlayMusic (self, loops);
1495 OUTPUT: 1912 OUTPUT:
1496 RETVAL 1913 RETVAL
1497 1914
1498MODULE = CFClient PACKAGE = CFClient::OpenGL 1915MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1499 1916
1500BOOT: 1917BOOT:
1501{ 1918{
1502 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1919 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1503 static const struct { 1920 static const struct {
1504 const char *name; 1921 const char *name;
1505 IV iv; 1922 IV iv;
1506 } *civ, const_iv[] = { 1923 } *civ, const_iv[] = {
1507# define const_iv(name) { # name, (IV)name } 1924# define const_iv(name) { # name, (IV)name }
1508 const_iv (GL_COLOR_MATERIAL), 1925 const_iv (GL_COLOR_MATERIAL),
1509 const_iv (GL_SMOOTH), 1926 const_iv (GL_SMOOTH),
1510 const_iv (GL_FLAT), 1927 const_iv (GL_FLAT),
1511 const_iv (GL_DITHER), 1928 const_iv (GL_DITHER),
1512 const_iv (GL_BLEND), 1929 const_iv (GL_BLEND),
1930 const_iv (GL_CULL_FACE),
1513 const_iv (GL_SCISSOR_TEST), 1931 const_iv (GL_SCISSOR_TEST),
1932 const_iv (GL_DEPTH_TEST),
1933 const_iv (GL_ALPHA_TEST),
1934 const_iv (GL_NORMALIZE),
1935 const_iv (GL_RESCALE_NORMAL),
1936 const_iv (GL_FRONT),
1937 const_iv (GL_BACK),
1514 const_iv (GL_AND), 1938 const_iv (GL_AND),
1515 const_iv (GL_ONE), 1939 const_iv (GL_ONE),
1516 const_iv (GL_ZERO), 1940 const_iv (GL_ZERO),
1517 const_iv (GL_SRC_ALPHA), 1941 const_iv (GL_SRC_ALPHA),
1518 const_iv (GL_SRC_ALPHA_SATURATE), 1942 const_iv (GL_DST_ALPHA),
1519 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1943 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1520 const_iv (GL_ONE_MINUS_DST_ALPHA), 1944 const_iv (GL_ONE_MINUS_DST_ALPHA),
1945 const_iv (GL_SRC_ALPHA_SATURATE),
1521 const_iv (GL_RGB), 1946 const_iv (GL_RGB),
1522 const_iv (GL_RGBA), 1947 const_iv (GL_RGBA),
1948 const_iv (GL_RGBA4),
1949 const_iv (GL_RGBA8),
1950 const_iv (GL_RGB5_A1),
1523 const_iv (GL_UNSIGNED_BYTE), 1951 const_iv (GL_UNSIGNED_BYTE),
1952 const_iv (GL_UNSIGNED_SHORT),
1953 const_iv (GL_UNSIGNED_INT),
1524 const_iv (GL_ALPHA), 1954 const_iv (GL_ALPHA),
1955 const_iv (GL_INTENSITY),
1525 const_iv (GL_LUMINANCE), 1956 const_iv (GL_LUMINANCE),
1957 const_iv (GL_LUMINANCE_ALPHA),
1526 const_iv (GL_FLOAT), 1958 const_iv (GL_FLOAT),
1527 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1959 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1528 const_iv (GL_COMPILE), 1960 const_iv (GL_COMPILE),
1529 const_iv (GL_TEXTURE_1D), 1961 const_iv (GL_TEXTURE_1D),
1530 const_iv (GL_TEXTURE_2D), 1962 const_iv (GL_TEXTURE_2D),
1532 const_iv (GL_TEXTURE_MAG_FILTER), 1964 const_iv (GL_TEXTURE_MAG_FILTER),
1533 const_iv (GL_TEXTURE_MIN_FILTER), 1965 const_iv (GL_TEXTURE_MIN_FILTER),
1534 const_iv (GL_TEXTURE_ENV_MODE), 1966 const_iv (GL_TEXTURE_ENV_MODE),
1535 const_iv (GL_TEXTURE_WRAP_S), 1967 const_iv (GL_TEXTURE_WRAP_S),
1536 const_iv (GL_TEXTURE_WRAP_T), 1968 const_iv (GL_TEXTURE_WRAP_T),
1969 const_iv (GL_REPEAT),
1537 const_iv (GL_CLAMP), 1970 const_iv (GL_CLAMP),
1538 const_iv (GL_REPEAT), 1971 const_iv (GL_CLAMP_TO_EDGE),
1539 const_iv (GL_NEAREST), 1972 const_iv (GL_NEAREST),
1540 const_iv (GL_LINEAR), 1973 const_iv (GL_LINEAR),
1541 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1974 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1542 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1975 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1543 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1976 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1544 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1977 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1545 const_iv (GL_GENERATE_MIPMAP), 1978 const_iv (GL_GENERATE_MIPMAP),
1546 const_iv (GL_MODULATE), 1979 const_iv (GL_MODULATE),
1547 const_iv (GL_DECAL), 1980 const_iv (GL_DECAL),
1548 const_iv (GL_REPLACE), 1981 const_iv (GL_REPLACE),
1982 const_iv (GL_DEPTH_BUFFER_BIT),
1549 const_iv (GL_COLOR_BUFFER_BIT), 1983 const_iv (GL_COLOR_BUFFER_BIT),
1550 const_iv (GL_PROJECTION), 1984 const_iv (GL_PROJECTION),
1551 const_iv (GL_MODELVIEW), 1985 const_iv (GL_MODELVIEW),
1552 const_iv (GL_COLOR_LOGIC_OP), 1986 const_iv (GL_COLOR_LOGIC_OP),
1553 const_iv (GL_SEPARABLE_2D), 1987 const_iv (GL_SEPARABLE_2D),
1554 const_iv (GL_CONVOLUTION_2D), 1988 const_iv (GL_CONVOLUTION_2D),
1555 const_iv (GL_CONVOLUTION_BORDER_MODE), 1989 const_iv (GL_CONVOLUTION_BORDER_MODE),
1556 const_iv (GL_CONSTANT_BORDER), 1990 const_iv (GL_CONSTANT_BORDER),
1557 const_iv (GL_LINES), 1991 const_iv (GL_LINES),
1992 const_iv (GL_LINE_STRIP),
1993 const_iv (GL_LINE_LOOP),
1558 const_iv (GL_QUADS), 1994 const_iv (GL_QUADS),
1559 const_iv (GL_LINE_LOOP), 1995 const_iv (GL_QUAD_STRIP),
1996 const_iv (GL_TRIANGLES),
1997 const_iv (GL_TRIANGLE_STRIP),
1998 const_iv (GL_TRIANGLE_FAN),
1560 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1999 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1561 const_iv (GL_FASTEST), 2000 const_iv (GL_FASTEST),
2001 const_iv (GL_V2F),
2002 const_iv (GL_V3F),
2003 const_iv (GL_T2F_V3F),
2004 const_iv (GL_T2F_N3F_V3F),
1562# undef const_iv 2005# undef const_iv
1563 }; 2006 };
1564 2007
1565 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2008 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1566 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2009 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1567} 2010}
1568 2011
2012char *
2013gl_vendor ()
2014 CODE:
2015 RETVAL = (char *)glGetString (GL_VENDOR);
2016 OUTPUT:
2017 RETVAL
2018
2019char *
2020gl_version ()
2021 CODE:
2022 RETVAL = (char *)glGetString (GL_VERSION);
2023 OUTPUT:
2024 RETVAL
2025
2026char *
2027gl_extensions ()
2028 CODE:
2029 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2030 OUTPUT:
2031 RETVAL
2032
1569int glGetError () 2033int glGetError ()
2034
2035void glFinish ()
1570 2036
1571void glClear (int mask) 2037void glClear (int mask)
1572 2038
1573void glClearColor (float r, float g, float b, float a = 1.0) 2039void glClearColor (float r, float g, float b, float a = 1.0)
1574 PROTOTYPE: @ 2040 PROTOTYPE: @
1581 2047
1582void glHint (int target, int mode) 2048void glHint (int target, int mode)
1583 2049
1584void glBlendFunc (int sfactor, int dfactor) 2050void glBlendFunc (int sfactor, int dfactor)
1585 2051
2052void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2053 CODE:
2054 gl_BlendFuncSeparate (sa, da, saa, daa);
2055
2056void glDepthMask (int flag)
2057
1586void glLogicOp (int opcode) 2058void glLogicOp (int opcode)
1587 2059
1588void glColorMask (int red, int green, int blue, int alpha) 2060void glColorMask (int red, int green, int blue, int alpha)
1589 2061
1590void glMatrixMode (int mode) 2062void glMatrixMode (int mode)
1593 2065
1594void glPopMatrix () 2066void glPopMatrix ()
1595 2067
1596void glLoadIdentity () 2068void glLoadIdentity ()
1597 2069
2070void glDrawBuffer (int buffer)
2071
2072void glReadBuffer (int buffer)
2073
1598# near and far are due to microsofts buggy c compiler 2074# near_ and far_ are due to microsofts buggy "c" compiler
2075void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2076
2077# near_ and far_ are due to microsofts buggy "c" compiler
1599void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2078void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1600 2079
1601void glViewport (int x, int y, int width, int height) 2080void glViewport (int x, int y, int width, int height)
1602 2081
1603void glScissor (int x, int y, int width, int height) 2082void glScissor (int x, int y, int width, int height)
1618 2097
1619void glEnd () 2098void glEnd ()
1620 2099
1621void glColor (float r, float g, float b, float a = 1.0) 2100void glColor (float r, float g, float b, float a = 1.0)
1622 PROTOTYPE: @ 2101 PROTOTYPE: @
2102 ALIAS:
2103 glColor_premultiply = 1
1623 CODE: 2104 CODE:
1624 glColor4ub (MIN ((int)(r * 255.f), 255), 2105 if (ix)
1625 MIN ((int)(g * 255.f), 255), 2106 {
1626 MIN ((int)(b * 255.f), 255), 2107 r *= a;
1627 MIN ((int)(a * 255.f), 255)); 2108 g *= a;
2109 b *= a;
2110 }
2111 // microsoft visual "c" rounds instead of truncating...
2112 glColor4f (r, g, b, a);
2113
2114void glInterleavedArrays (int format, int stride, char *data)
2115
2116void glDrawElements (int mode, int count, int type, char *indices)
2117
2118# 1.2 void glDrawRangeElements (int mode, int start, int end
2119
2120void glRasterPos (float x, float y, float z = 0.)
2121 CODE:
2122 glRasterPos3f (0, 0, z);
2123 glBitmap (0, 0, 0, 0, x, y, 0);
1628 2124
1629void glVertex (float x, float y, float z = 0.) 2125void glVertex (float x, float y, float z = 0.)
1630 CODE: 2126 CODE:
1631 glVertex3f (x, y, z); 2127 glVertex3f (x, y, z);
1632 2128
1644 2140
1645void glBindTexture (int target, int name) 2141void glBindTexture (int target, int name)
1646 2142
1647void glConvolutionParameter (int target, int pname, float params) 2143void glConvolutionParameter (int target, int pname, float params)
1648 CODE: 2144 CODE:
1649 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2145 if (gl.ConvolutionParameterf)
2146 gl.ConvolutionParameterf (target, pname, params);
1650 2147
1651void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2148void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1652 CODE: 2149 CODE:
1653 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2150 if (gl.ConvolutionFilter2D)
1654 (target, internalformat, width, height, format, type, data)); 2151 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1655 2152
1656void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2153void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1657 CODE: 2154 CODE:
1658 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2155 if (gl.SeparableFilter2D)
1659 (target, internalformat, width, height, format, type, row, column)); 2156 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1660 2157
1661void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2158void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1662 2159
1663void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2160void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1664 2161
1665void glRasterPos (int x, int y) 2162void glDrawPixels (int width, int height, int format, int type, char *pixels)
1666 CODE:
1667 glRasterPos2i (x, y);
1668 2163
1669void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2164void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1670 2165
1671int glGenTexture () 2166int glGenTexture ()
1672 CODE: 2167 CODE:

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