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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.93 by root, Tue May 23 18:54:37 2006 UTC vs.
Revision 1.169 by root, Wed Dec 13 17:30:02 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
6#endif 9#endif
7 10
8#include "EXTERN.h" 11#include "EXTERN.h"
9#include "perl.h" 12#include "perl.h"
10#include "XSUB.h" 13#include "XSUB.h"
11 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
12#include <math.h> 20#include <math.h>
13#include <string.h> 21#include <string.h>
14#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
15 24
16#include <SDL.h> 25#include <SDL.h>
17#include <SDL_endian.h> 26#include <SDL_endian.h>
18#include <SDL_image.h> 27#include <SDL_image.h>
19#include <SDL_mixer.h> 28#include <SDL_mixer.h>
20#include <SDL_opengl.h> 29#include <SDL_opengl.h>
21 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
22#include <glib/gmacros.h> 34#include <glib/gmacros.h>
23 35
24#include <pango/pango.h> 36#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 37
29#ifndef _WIN32 38#ifndef _WIN32
30# include <sys/types.h> 39# include <sys/types.h>
31# include <sys/socket.h> 40# include <sys/socket.h>
32# include <netinet/in.h> 41# include <netinet/in.h>
33# include <netinet/tcp.h> 42# include <netinet/tcp.h>
34# include <inttypes.h> 43# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 44#endif
43 45
44#include "glext.h" 46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 47
46#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
47 49
48#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
50 52
51#define MIN_FONT_HEIGHT 10 53#define MIN_FONT_HEIGHT 10
52 54
53#define GL_CALL(type,func,args) \ 55#if 0
54 { \ 56# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 57#else
56 static type fptr_; \ 58# define PARACHUTE 0
57 \ 59#endif
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67 60
61static struct
62{
63#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h"
65#undef GL_FUNC
66} gl;
67
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{
70 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else
75 glBlendFunc (sa, da);
76}
77
78#include "texcache.c"
79
80#include "pango-font.c"
81#include "pango-fontmap.c"
82#include "pango-render.c"
83
68typedef Mix_Chunk *CFClient__MixChunk; 84typedef Mix_Chunk *CFPlus__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 85typedef Mix_Music *CFPlus__MixMusic;
70 86
71typedef PangoFontDescription *CFClient__Font; 87typedef PangoFontDescription *CFPlus__Font;
88
89static int
90shape_attr_p (PangoLayoutRun *run)
91{
92 GSList *attrs = run->item->analysis.extra_attrs;
93
94 while (attrs)
95 {
96 PangoAttribute *attr = attrs->data;
97
98 if (attr->klass->type == PANGO_ATTR_SHAPE)
99 return 1;
100
101 attrs = attrs->next;
102 }
103
104 return 0;
105}
72 106
73typedef struct cf_layout { 107typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 108 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 109 float r, g, b, a; // default color for rgba mode
77 int base_height; 110 int base_height;
78 CFClient__Font font; 111 CFPlus__Font font;
79} *CFClient__Layout; 112} *CFPlus__Layout;
80 113
81static CFClient__Font default_font; 114static CFPlus__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 115static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 116static PangoFontMap *opengl_fontmap;
84 117
85static void 118static void
86substitute_func (FcPattern *pattern, gpointer data) 119substitute_func (FcPattern *pattern, gpointer data)
87{ 120{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 121 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifdef _WIN32 122#ifdef FC_HINT_STYLE
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 123 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
91#else 124#endif
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 125 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
94} 126}
95 127
96static void 128static void
97layout_update_font (CFClient__Layout self) 129layout_update_font (CFPlus__Layout self)
98{ 130{
99 /* use a random scale factor to account for unknown descenders, 0.8 works 131 /* use a random scale factor to account for unknown descenders, 0.8 works
100 * reasonably well with bitstream vera 132 * reasonably well with bitstream vera
101 */ 133 */
102 PangoFontDescription *font = self->font ? self->font : default_font; 134 PangoFontDescription *font = self->font ? self->font : default_font;
106 138
107 pango_layout_set_font_description (self->pl, font); 139 pango_layout_set_font_description (self->pl, font);
108} 140}
109 141
110static void 142static void
111layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
112{ 144{
145 PangoRectangle rect;
146
147 // get_pixel_* wrongly rounds down
113 pango_layout_get_pixel_size (self->pl, w, h); 148 pango_layout_get_extents (self->pl, 0, &rect);
114 149
115 if (!*w) *w = 1; 150 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
116 if (!*h) *h = 1; 151 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
117 152
118 *w = (*w + 3) & ~3; 153 if (!rect.width) rect.width = 1;
154 if (!rect.height) rect.height = 1;
155
156 *w = rect.width;
157 *h = rect.height;
119} 158}
120 159
121typedef uint16_t mapface; 160typedef uint16_t mapface;
122 161
123typedef struct { 162typedef struct {
126 float s, t; 165 float s, t;
127 uint8_t r, g, b, a; 166 uint8_t r, g, b, a;
128} maptex; 167} maptex;
129 168
130typedef struct { 169typedef struct {
131 int16_t darkness; 170 uint32_t player;
132 mapface face[3]; 171 mapface face[3];
172 uint16_t darkness;
173 uint8_t stat_width, stat_hp, flags;
133} mapcell; 174} mapcell;
134 175
135typedef struct { 176typedef struct {
136 int32_t c0, c1; 177 int32_t c0, c1;
137 mapcell *col; 178 mapcell *col;
146 int texs; 187 int texs;
147 maptex *tex; 188 maptex *tex;
148 189
149 int32_t rows; 190 int32_t rows;
150 maprow *row; 191 maprow *row;
151} *CFClient__Map; 192} *CFPlus__Map;
152 193
153static char * 194static char *
154prepend (char *ptr, int sze, int inc) 195prepend (char *ptr, int sze, int inc)
155{ 196{
156 char *p; 197 char *p;
174 215
175#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 217#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
177 218
178static maprow * 219static maprow *
179map_get_row (CFClient__Map self, int y) 220map_get_row (CFPlus__Map self, int y)
180{ 221{
181 if (0 > y) 222 if (0 > y)
182 { 223 {
183 int extend = - y + MAP_EXTEND_Y; 224 int extend = - y + MAP_EXTEND_Y;
184 Prepend (maprow, self->row, self->rows, extend); 225 Prepend (maprow, self->row, self->rows, extend);
222 263
223 return row->col + (x - row->c0); 264 return row->col + (x - row->c0);
224} 265}
225 266
226static mapcell * 267static mapcell *
227map_get_cell (CFClient__Map self, int x, int y) 268map_get_cell (CFPlus__Map self, int x, int y)
228{ 269{
229 return row_get_cell (map_get_row (self, y), x); 270 return row_get_cell (map_get_row (self, y), x);
230} 271}
231 272
232static void 273static void
233map_clear (CFClient__Map self) 274map_clear (CFPlus__Map self)
234{ 275{
235 int r; 276 int r;
236 277
237 for (r = 0; r < self->rows; r++) 278 for (r = 0; r < self->rows; r++)
238 Safefree (self->row[r].col); 279 Safefree (self->row[r].col);
246 self->row = 0; 287 self->row = 0;
247 self->rows = 0; 288 self->rows = 0;
248} 289}
249 290
250static void 291static void
251map_blank (CFClient__Map self, int x0, int y0, int w, int h) 292map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
252{ 293{
253 int x, y; 294 int x, y;
254 maprow *row; 295 maprow *row;
296 mapcell *cell;
255 297
256 for (y = y0; y < y0 + h; y++) 298 for (y = y0; y < y0 + h; y++)
257 if (y >= 0) 299 if (y >= 0)
258 { 300 {
259 if (y >= self->rows) 301 if (y >= self->rows)
265 if (x >= row->c0) 307 if (x >= row->c0)
266 { 308 {
267 if (x >= row->c1) 309 if (x >= row->c1)
268 break; 310 break;
269 311
270 row->col[x - row->c0].darkness = -1; 312 cell = row->col + x - row->c0;
313
314 cell->darkness = 0;
315 cell->stat_hp = 0;
316 cell->flags = 0;
317 cell->player = 0;
271 } 318 }
272 } 319 }
273} 320}
274 321
275static void 322static void
296 ev.data2 = 0; 343 ev.data2 = 0;
297 344
298 SDL_PushEvent ((SDL_Event *)&ev); 345 SDL_PushEvent ((SDL_Event *)&ev);
299} 346}
300 347
348static unsigned int
349minpot (unsigned int n)
350{
351 if (!n)
352 return 0;
353
354 --n;
355
356 n |= n >> 1;
357 n |= n >> 2;
358 n |= n >> 4;
359 n |= n >> 8;
360 n |= n >> 16;
361
362 return n + 1;
363}
364
365/* SDL should provide this, really. */
366#define SDLK_MODIFIER_MIN 300
367#define SDLK_MODIFIER_MAX 314
368
301MODULE = CFClient PACKAGE = CFClient 369MODULE = CFPlus PACKAGE = CFPlus
302 370
303PROTOTYPES: ENABLE 371PROTOTYPES: ENABLE
304 372
305BOOT: 373BOOT:
306{ 374{
307 HV *stash = gv_stashpv ("CFClient", 1); 375 HV *stash = gv_stashpv ("CFPlus", 1);
308 static const struct { 376 static const struct {
309 const char *name; 377 const char *name;
310 IV iv; 378 IV iv;
311 } *civ, const_iv[] = { 379 } *civ, const_iv[] = {
312# define const_iv(name) { # name, (IV)name } 380# define const_iv(name) { # name, (IV)name }
381 const_iv (SDLK_MODIFIER_MIN),
382 const_iv (SDLK_MODIFIER_MAX),
383
313 const_iv (SDL_ACTIVEEVENT), 384 const_iv (SDL_ACTIVEEVENT),
314 const_iv (SDL_KEYDOWN), 385 const_iv (SDL_KEYDOWN),
315 const_iv (SDL_KEYUP), 386 const_iv (SDL_KEYUP),
316 const_iv (SDL_MOUSEMOTION), 387 const_iv (SDL_MOUSEMOTION),
317 const_iv (SDL_MOUSEBUTTONDOWN), 388 const_iv (SDL_MOUSEBUTTONDOWN),
326 const_iv (SDL_EVENT_RESERVEDA), 397 const_iv (SDL_EVENT_RESERVEDA),
327 const_iv (SDL_EVENT_RESERVEDB), 398 const_iv (SDL_EVENT_RESERVEDB),
328 const_iv (SDL_VIDEORESIZE), 399 const_iv (SDL_VIDEORESIZE),
329 const_iv (SDL_VIDEOEXPOSE), 400 const_iv (SDL_VIDEOEXPOSE),
330 const_iv (SDL_USEREVENT), 401 const_iv (SDL_USEREVENT),
402
403 const_iv (SDL_APPINPUTFOCUS),
404 const_iv (SDL_APPMOUSEFOCUS),
405 const_iv (SDL_APPACTIVE),
406
331 const_iv (SDLK_KP0), 407 const_iv (SDLK_KP0),
332 const_iv (SDLK_KP1), 408 const_iv (SDLK_KP1),
333 const_iv (SDLK_KP2), 409 const_iv (SDLK_KP2),
334 const_iv (SDLK_KP3), 410 const_iv (SDLK_KP3),
335 const_iv (SDLK_KP4), 411 const_iv (SDLK_KP4),
390 const_iv (SDLK_BREAK), 466 const_iv (SDLK_BREAK),
391 const_iv (SDLK_MENU), 467 const_iv (SDLK_MENU),
392 const_iv (SDLK_POWER), 468 const_iv (SDLK_POWER),
393 const_iv (SDLK_EURO), 469 const_iv (SDLK_EURO),
394 const_iv (SDLK_UNDO), 470 const_iv (SDLK_UNDO),
471
395 const_iv (KMOD_NONE), 472 const_iv (KMOD_NONE),
473 const_iv (KMOD_SHIFT),
396 const_iv (KMOD_LSHIFT), 474 const_iv (KMOD_LSHIFT),
397 const_iv (KMOD_RSHIFT), 475 const_iv (KMOD_RSHIFT),
476 const_iv (KMOD_CTRL),
398 const_iv (KMOD_LCTRL), 477 const_iv (KMOD_LCTRL),
399 const_iv (KMOD_RCTRL), 478 const_iv (KMOD_RCTRL),
479 const_iv (KMOD_ALT),
400 const_iv (KMOD_LALT), 480 const_iv (KMOD_LALT),
401 const_iv (KMOD_RALT), 481 const_iv (KMOD_RALT),
482 const_iv (KMOD_META),
402 const_iv (KMOD_LMETA), 483 const_iv (KMOD_LMETA),
403 const_iv (KMOD_RMETA), 484 const_iv (KMOD_RMETA),
404 const_iv (KMOD_NUM), 485 const_iv (KMOD_NUM),
405 const_iv (KMOD_CAPS), 486 const_iv (KMOD_CAPS),
406 const_iv (KMOD_MODE), 487 const_iv (KMOD_MODE),
407 const_iv (KMOD_CTRL),
408 const_iv (KMOD_SHIFT),
409 const_iv (KMOD_ALT),
410 const_iv (KMOD_META)
411# undef const_iv 488# undef const_iv
412 }; 489 };
413 490
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 491 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 492 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
493
494 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
495 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
416} 496}
497
498void
499weaken (SV *rv)
500 PROTOTYPE: $
501 CODE:
502 sv_rvweaken (rv);
503
504int
505in_destruct ()
506 CODE:
507 RETVAL = PL_main_cv == Nullcv;
508 OUTPUT:
509 RETVAL
510
511NV floor (NV x)
512
513NV ceil (NV x)
417 514
418void 515void
419pango_init () 516pango_init ()
420 CODE: 517 CODE:
421{ 518{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
423 ft2_fontmap = pango_ft2_font_map_new (); 519 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 520 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 521 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
429} 522}
430 523
431int 524int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 525SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
433 526
434void 527void
435SDL_Quit () 528SDL_Quit ()
436 529
437void 530void
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 537 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 538 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 539 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447 540
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 541 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 542 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
450 543
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 544 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 545 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 546 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 547 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
455 548
456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 549 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
550#if SDL_VERSION_ATLEAST(1,2,10)
551 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
552 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
553#endif
457 554
458 SDL_EnableUNICODE (1); 555 SDL_EnableUNICODE (1);
459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 556 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
460 557
461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 558 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
479SDL_SetVideoMode (int w, int h, int fullscreen) 576SDL_SetVideoMode (int w, int h, int fullscreen)
480 CODE: 577 CODE:
481 RETVAL = !!SDL_SetVideoMode ( 578 RETVAL = !!SDL_SetVideoMode (
482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 579 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483 ); 580 );
581 if (RETVAL)
582 {
484 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 583 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
584# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
585# include "glfunc.h"
586# undef GL_FUNC
587 }
485 OUTPUT: 588 OUTPUT:
486 RETVAL 589 RETVAL
487 590
488void 591void
489SDL_GL_SwapBuffers () 592SDL_GL_SwapBuffers ()
593
594char *
595SDL_GetKeyName (int sym)
490 596
491void 597void
492SDL_PollEvent () 598SDL_PollEvent ()
493 PPCODE: 599 PPCODE:
494{ 600{
495 SDL_Event ev; 601 SDL_Event ev;
496 int i;
497 static int modifier;
498 static int modkey[] = {
499 SDLK_RSHIFT, KMOD_RSHIFT,
500 SDLK_LSHIFT, KMOD_LSHIFT,
501 SDLK_RCTRL, KMOD_RCTRL,
502 SDLK_LCTRL, KMOD_LCTRL,
503 SDLK_RALT, KMOD_RALT,
504 SDLK_LALT, KMOD_LALT,
505 SDLK_RMETA, KMOD_RMETA,
506 SDLK_LMETA, KMOD_LMETA,
507 };
508 602
509 while (SDL_PollEvent (&ev)) 603 while (SDL_PollEvent (&ev))
510 { 604 {
511 HV *hv = newHV (); 605 HV *hv = newHV ();
512 hv_store (hv, "type", 4, newSViv (ev.type), 0); 606 hv_store (hv, "type", 4, newSViv (ev.type), 0);
513 607
514 switch (ev.type) 608 switch (ev.type)
515 { 609 {
516 case SDL_KEYDOWN: 610 case SDL_KEYDOWN:
517 case SDL_KEYUP: 611 case SDL_KEYUP:
518
519 for (i = 0; i < sizeof (modkey) / (sizeof (int) * 2); i++)
520 if (modkey [i * 2] == ev.key.keysym.sym)
521 {
522 if (ev.type == SDL_KEYDOWN)
523 modifier |= modkey [i * 2 + 1];
524 else
525 modifier &= ~modkey [i * 2 + 1];
526 break;
527 }
528
529 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 612 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
530 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 613 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
531 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 614 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
615 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
532 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 616 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
533 break; 617 break;
534 618
535 case SDL_ACTIVEEVENT: 619 case SDL_ACTIVEEVENT:
536 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 620 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
537 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 621 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
538 break; 622 break;
539 623
540 case SDL_MOUSEMOTION: 624 case SDL_MOUSEMOTION:
541 hv_store (hv, "mod", 3, newSViv (modifier), 0); 625 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
542 626
543 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 627 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
544 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 628 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
545 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 629 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
546 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 630 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
547 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 631 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
548 break; 632 break;
549 633
550 case SDL_MOUSEBUTTONDOWN: 634 case SDL_MOUSEBUTTONDOWN:
551 case SDL_MOUSEBUTTONUP: 635 case SDL_MOUSEBUTTONUP:
552 hv_store (hv, "mod", 3, newSViv (modifier), 0); 636 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
553 637
554 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 638 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
555 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 639 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
556 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 640 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
557 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 641 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
562 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 646 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
563 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 647 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
564 break; 648 break;
565 } 649 }
566 650
567 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 651 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
568 } 652 }
569} 653}
570 654
571int 655int
572Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 656Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
585 CODE: 669 CODE:
586#ifndef _WIN32 670#ifndef _WIN32
587 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 671 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
588#endif 672#endif
589 673
590char * 674void
591gl_vendor () 675win32_proxy_info ()
592 CODE: 676 PPCODE:
593 RETVAL = (char *)glGetString (GL_VENDOR); 677{
594 OUTPUT: 678#ifdef _WIN32
595 RETVAL 679 char buffer[2048];
680 DWORD buflen;
596 681
597char * 682 EXTEND (SP, 3);
598gl_version () 683
599 CODE: 684 buflen = sizeof (buffer);
600 RETVAL = (char *)glGetString (GL_VERSION); 685 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
601 OUTPUT: 686 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
602 RETVAL 687 {
688 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
603 689
604char * 690 buflen = sizeof (buffer);
605gl_extensions () 691 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
606 CODE: 692 {
607 RETVAL = (char *)glGetString (GL_EXTENSIONS); 693 PUSHs (newSVpv (buffer, 0));
608 OUTPUT: 694
609 RETVAL 695 buflen = sizeof (buffer);
696 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
697 PUSHs (newSVpv (buffer, 0));
698 }
699 }
700#endif
701}
610 702
611void 703void
612add_font (char *file) 704add_font (char *file)
613 CODE: 705 CODE:
614 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 706 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
615#ifdef _WIN32
616 // cairo... sigh... requires win2000
617 AddFontResourceEx (file, FR_PRIVATE, 0);
618#endif
619 707
620void 708void
621load_image_inline (SV *image_) 709load_image_inline (SV *image_)
622 ALIAS: 710 ALIAS:
623 load_image_file = 1 711 load_image_file = 1
665 753
666 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 754 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
667 755
668 assert (surface2->pitch == surface2->w * 4); 756 assert (surface2->pitch == surface2->w * 4);
669 757
758 SDL_LockSurface (surface2);
670 EXTEND (SP, 5); 759 EXTEND (SP, 6);
671 PUSHs (sv_2mortal (newSViv (surface2->w))); 760 PUSHs (sv_2mortal (newSViv (surface2->w)));
672 PUSHs (sv_2mortal (newSViv (surface2->h))); 761 PUSHs (sv_2mortal (newSViv (surface2->h)));
673 SDL_LockSurface (surface2);
674 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 762 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
675 SDL_UnlockSurface (surface2);
676 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 763 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
677 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 764 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
678 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 765 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
766 SDL_UnlockSurface (surface2);
679 767
680 SDL_FreeSurface (surface); 768 SDL_FreeSurface (surface);
681 SDL_FreeSurface (surface2); 769 SDL_FreeSurface (surface2);
682} 770}
683 771
719 CODE: 807 CODE:
720 fprintf (stderr, "FATAL: %s\n", message); 808 fprintf (stderr, "FATAL: %s\n", message);
721#ifdef _WIN32 809#ifdef _WIN32
722 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 810 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
723#endif 811#endif
724 exit (1); 812 _exit (1);
725 813
814void
815_exit (int retval = 0)
816 CODE:
817#ifdef WIN32
818 ExitThread (retval); // unclean, please beam me up
819#else
820 _exit (retval);
821#endif
822
726MODULE = CFClient PACKAGE = CFClient::Font 823MODULE = CFPlus PACKAGE = CFPlus::Font
727 824
728CFClient::Font 825CFPlus::Font
729new_from_file (SV *class, char *path, int id = 0) 826new_from_file (SV *class, char *path, int id = 0)
730 CODE: 827 CODE:
731{ 828{
732 int count; 829 int count;
733 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 830 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
736} 833}
737 OUTPUT: 834 OUTPUT:
738 RETVAL 835 RETVAL
739 836
740void 837void
741DESTROY (CFClient::Font self) 838DESTROY (CFPlus::Font self)
742 CODE: 839 CODE:
743 pango_font_description_free (self); 840 pango_font_description_free (self);
744 841
745void 842void
746make_default (CFClient::Font self) 843make_default (CFPlus::Font self)
747 CODE: 844 CODE:
748 default_font = self; 845 default_font = self;
749 846
750MODULE = CFClient PACKAGE = CFClient::Layout 847MODULE = CFPlus PACKAGE = CFPlus::Layout
751 848
752CFClient::Layout 849void
753new (SV *class, int rgba = 0) 850reset_glyph_cache ()
754 CODE: 851 CODE:
755#if _WIN32 852 tc_clear ();
756 rgba = 0;//D 853
757#endif 854CFPlus::Layout
855new (SV *class)
856 CODE:
758 New (0, RETVAL, 1, struct cf_layout); 857 New (0, RETVAL, 1, struct cf_layout);
759 858
760 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 859 RETVAL->pl = pango_layout_new (opengl_context);
761 RETVAL->rgba = rgba;
762 RETVAL->r = 1.; 860 RETVAL->r = 1.;
763 RETVAL->g = 1.; 861 RETVAL->g = 1.;
764 RETVAL->b = 1.; 862 RETVAL->b = 1.;
765 RETVAL->a = 1.; 863 RETVAL->a = 1.;
766 RETVAL->base_height = MIN_FONT_HEIGHT; 864 RETVAL->base_height = MIN_FONT_HEIGHT;
770 layout_update_font (RETVAL); 868 layout_update_font (RETVAL);
771 OUTPUT: 869 OUTPUT:
772 RETVAL 870 RETVAL
773 871
774void 872void
775DESTROY (CFClient::Layout self) 873DESTROY (CFPlus::Layout self)
776 CODE: 874 CODE:
777 g_object_unref (self->pl); 875 g_object_unref (self->pl);
778 Safefree (self); 876 Safefree (self);
779 877
780int
781is_rgba (CFClient::Layout self)
782 CODE:
783 RETVAL = self->rgba;
784 OUTPUT:
785 RETVAL
786
787void 878void
788set_text (CFClient::Layout self, SV *text_) 879set_text (CFPlus::Layout self, SV *text_)
789 CODE: 880 CODE:
790{ 881{
791 STRLEN textlen; 882 STRLEN textlen;
792 char *text = SvPVutf8 (text_, textlen); 883 char *text = SvPVutf8 (text_, textlen);
793 884
794 pango_layout_set_text (self->pl, text, textlen); 885 pango_layout_set_text (self->pl, text, textlen);
795} 886}
796 887
797void 888void
798set_markup (CFClient::Layout self, SV *text_) 889set_markup (CFPlus::Layout self, SV *text_)
799 CODE: 890 CODE:
800{ 891{
801 STRLEN textlen; 892 STRLEN textlen;
802 char *text = SvPVutf8 (text_, textlen); 893 char *text = SvPVutf8 (text_, textlen);
803 894
804 pango_layout_set_markup (self->pl, text, textlen); 895 pango_layout_set_markup (self->pl, text, textlen);
805} 896}
806 897
898void
899set_shapes (CFPlus::Layout self, ...)
900 CODE:
901{
902 PangoAttrList *attrs = 0;
903 const char *text = pango_layout_get_text (self->pl);
904 const char *pos = text;
905 int arg = 4;
906
907 while (arg < items && (pos = strstr (pos, OBJ_STR)))
908 {
909 PangoRectangle inkrect, rect;
910 PangoAttribute *attr;
911
912 int x = SvIV (ST (arg - 3));
913 int y = SvIV (ST (arg - 2));
914 int w = SvIV (ST (arg - 1));
915 int h = SvIV (ST (arg ));
916
917 inkrect.x = 0;
918 inkrect.y = 0;
919 inkrect.width = 0;
920 inkrect.height = 0;
921
922 rect.x = x * PANGO_SCALE;
923 rect.y = y * PANGO_SCALE;
924 rect.width = w * PANGO_SCALE;
925 rect.height = h * PANGO_SCALE;
926
927 if (!attrs)
928 attrs = pango_layout_get_attributes (self->pl);
929
930 attr = pango_attr_shape_new (&inkrect, &rect);
931 attr->start_index = pos - text;
932 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
933 pango_attr_list_insert (attrs, attr);
934
935 arg += 4;
936 pos += sizeof (OBJ_STR) - 1;
937 }
938
939 if (attrs)
940 pango_layout_set_attributes (self->pl, attrs);
941}
942
943void
944get_shapes (CFPlus::Layout self)
945 PPCODE:
946{
947 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
948
949 do
950 {
951 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
952
953 if (run && shape_attr_p (run))
954 {
955 PangoRectangle extents;
956 pango_layout_iter_get_run_extents (iter, 0, &extents);
957
958 EXTEND (SP, 2);
959 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
960 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
961 }
962 }
963 while (pango_layout_iter_next_run (iter));
964
965 pango_layout_iter_free (iter);
966}
967
968int
969has_wrapped (CFPlus::Layout self)
970 CODE:
971{
972 int lines = 1;
973 const char *text = pango_layout_get_text (self->pl);
974
975 while (*text)
976 lines += *text++ == '\n';
977
978 RETVAL = lines < pango_layout_get_line_count (self->pl);
979}
980 OUTPUT:
981 RETVAL
982
807SV * 983SV *
808get_text (CFClient::Layout self) 984get_text (CFPlus::Layout self)
809 CODE: 985 CODE:
810 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 986 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
811 SvUTF8_on (RETVAL); 987 sv_utf8_decode (RETVAL);
812 OUTPUT: 988 OUTPUT:
813 RETVAL 989 RETVAL
814 990
815void 991void
816set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 992set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
817 CODE: 993 CODE:
818 self->r = r; 994 self->r = r;
819 self->g = g; 995 self->g = g;
820 self->b = b; 996 self->b = b;
821 self->a = a; 997 self->a = a;
822 998
823void 999void
824set_font (CFClient::Layout self, CFClient::Font font = 0) 1000set_font (CFPlus::Layout self, CFPlus::Font font = 0)
825 CODE: 1001 CODE:
826 if (self->font != font) 1002 if (self->font != font)
827 { 1003 {
828 self->font = font; 1004 self->font = font;
829 layout_update_font (self); 1005 layout_update_font (self);
830 } 1006 }
831 1007
832void 1008void
833set_height (CFClient::Layout self, int base_height) 1009set_height (CFPlus::Layout self, int base_height)
834 CODE: 1010 CODE:
835 if (self->base_height != base_height) 1011 if (self->base_height != base_height)
836 { 1012 {
837 self->base_height = base_height; 1013 self->base_height = base_height;
838 layout_update_font (self); 1014 layout_update_font (self);
839 } 1015 }
840 1016
841void 1017void
842set_width (CFClient::Layout self, int max_width = -1) 1018set_width (CFPlus::Layout self, int max_width = -1)
843 CODE: 1019 CODE:
844 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1020 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
845 1021
846void 1022void
847set_indent (CFClient::Layout self, int indent) 1023set_indent (CFPlus::Layout self, int indent)
848 CODE: 1024 CODE:
849 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1025 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
850 1026
851void 1027void
852set_spacing (CFClient::Layout self, int spacing) 1028set_spacing (CFPlus::Layout self, int spacing)
853 CODE: 1029 CODE:
854 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1030 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
855 1031
856void 1032void
857set_ellipsise (CFClient::Layout self, int ellipsise) 1033set_ellipsise (CFPlus::Layout self, int ellipsise)
858 CODE: 1034 CODE:
859 pango_layout_set_ellipsize (self->pl, 1035 pango_layout_set_ellipsize (self->pl,
860 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1036 ellipsise == 1 ? PANGO_ELLIPSIZE_START
861 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1037 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
862 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1038 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
863 : PANGO_ELLIPSIZE_NONE 1039 : PANGO_ELLIPSIZE_NONE
864 ); 1040 );
865 1041
866void 1042void
867set_single_paragraph_mode (CFClient::Layout self, int spm) 1043set_single_paragraph_mode (CFPlus::Layout self, int spm)
868 CODE: 1044 CODE:
869 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1045 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
870 1046
871void 1047void
872size (CFClient::Layout self) 1048size (CFPlus::Layout self)
873 PPCODE: 1049 PPCODE:
874{ 1050{
875 int w, h; 1051 int w, h;
876 1052
877 layout_get_pixel_size (self, &w, &h); 1053 layout_get_pixel_size (self, &w, &h);
880 PUSHs (sv_2mortal (newSViv (w))); 1056 PUSHs (sv_2mortal (newSViv (w)));
881 PUSHs (sv_2mortal (newSViv (h))); 1057 PUSHs (sv_2mortal (newSViv (h)));
882} 1058}
883 1059
884int 1060int
1061descent (CFPlus::Layout self)
1062 CODE:
1063{
1064 PangoRectangle rect;
1065 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1066 pango_layout_line_get_pixel_extents (line, 0, &rect);
1067 RETVAL = PANGO_DESCENT (rect);
1068}
1069 OUTPUT:
1070 RETVAL
1071
1072int
885xy_to_index (CFClient::Layout self, int x, int y) 1073xy_to_index (CFPlus::Layout self, int x, int y)
886 CODE: 1074 CODE:
887{ 1075{
888 int index, trailing; 1076 int index, trailing;
889 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1077 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
890 RETVAL = index; 1078 RETVAL = index + trailing;
891} 1079}
892 OUTPUT: 1080 OUTPUT:
893 RETVAL 1081 RETVAL
894 1082
895void 1083void
896cursor_pos (CFClient::Layout self, int index) 1084cursor_pos (CFPlus::Layout self, int index)
897 PPCODE: 1085 PPCODE:
898{ 1086{
899 PangoRectangle strong_pos; 1087 PangoRectangle strong_pos;
900 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1088 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
901 1089
904 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1092 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
905 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1093 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
906} 1094}
907 1095
908void 1096void
909render (CFClient::Layout self) 1097index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
910 PPCODE: 1098 PPCODE:
911{ 1099{
912 SV *retval; 1100 int line, x;
913 int w, h;
914 1101
915 layout_get_pixel_size (self, &w, &h); 1102 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1103 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
916 1104
917 if (self->rgba)
918 {
919 cairo_surface_t *surface;
920 cairo_t *cairo;
921
922 retval = newSV (w * h * 4);
923 SvPOK_only (retval);
924 SvCUR_set (retval, w * h * 4);
925
926 memset (SvPVX (retval), 0, w * h * 4);
927
928 surface = cairo_image_surface_create_for_data (
929 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
930 cairo = cairo_create (surface);
931 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
932
933 pango_cairo_show_layout (cairo, self->pl);
934
935 cairo_destroy (cairo);
936 cairo_surface_destroy (surface);
937
938 // what a mess, and its premultiplied, too :(
939 {
940 uint32_t *p = (uint32_t *)SvPVX (retval);
941 uint32_t *e = p + w * h;
942
943 while (p < e)
944 {
945 uint32_t rgba = *p;
946 rgba = (rgba >> 24) | (rgba << 8);
947#if 0
948#ifdef _WIN32
949 {//D
950 uint8_t r = rgba >> 24;
951 uint8_t g = rgba >> 16;
952 uint8_t b = rgba >> 8;
953 uint8_t a = rgba >> 0;
954
955 rgba = (rgba & 0xffffff00) | a;
956 }
957#endif
958#endif
959 rgba = SDL_SwapBE32 (rgba);
960 *p++ = rgba;
961 }
962 }
963
964 EXTEND (SP, 5); 1105 EXTEND (SP, 2);
965 PUSHs (sv_2mortal (newSViv (w))); 1106 PUSHs (sv_2mortal (newSViv (line - 1)));
1107 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1108}
1109
1110void
1111line_x_to_index (CFPlus::Layout self, int line, int x)
1112 PPCODE:
1113{
1114 PangoLayoutLine *lp;
1115 int index, trailing;
1116
1117 if (line < 0)
1118 XSRETURN_EMPTY;
1119
1120 if (!(lp = pango_layout_get_line (self->pl, line)))
1121 XSRETURN_EMPTY; /* do better */
1122
1123 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1124
1125 EXTEND (SP, 2);
1126 if (GIMME_V == G_SCALAR)
966 PUSHs (sv_2mortal (newSViv (h))); 1127 PUSHs (sv_2mortal (newSViv (index + trailing)));
967 PUSHs (sv_2mortal (retval));
968 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
969 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
970 }
971 else 1128 else
972 { 1129 {
973 FT_Bitmap bitmap;
974
975 retval = newSV (w * h);
976 SvPOK_only (retval);
977 SvCUR_set (retval, w * h);
978
979 bitmap.rows = h;
980 bitmap.width = w;
981 bitmap.pitch = w;
982 bitmap.buffer = (unsigned char*)SvPVX (retval);
983 bitmap.num_grays = 256;
984 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
985
986 memset (bitmap.buffer, 0, w * h);
987
988 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
989
990 EXTEND (SP, 5);
991 PUSHs (sv_2mortal (newSViv (w))); 1130 PUSHs (sv_2mortal (newSViv (index)));
992 PUSHs (sv_2mortal (newSViv (h))); 1131 PUSHs (sv_2mortal (newSViv (trailing)));
993 PUSHs (sv_2mortal (retval));
994 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
995 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
996 } 1132 }
997} 1133}
998 1134
1135void
1136render (CFPlus::Layout self, float x, float y, int flags = 0)
1137 PPCODE:
1138 pango_opengl_render_layout_subpixel (
1139 self->pl,
1140 x * PANGO_SCALE, y * PANGO_SCALE,
1141 self->r, self->g, self->b, self->a,
1142 flags
1143 );
1144
999MODULE = CFClient PACKAGE = CFClient::Texture 1145MODULE = CFPlus PACKAGE = CFPlus::Texture
1000 1146
1001void 1147void
1148pad2pot (SV *data_, SV *w_, SV *h_)
1149 CODE:
1150{
1151 int ow = SvIV (w_);
1152 int oh = SvIV (h_);
1153
1154 if (ow && oh)
1155 {
1156 int nw = minpot (ow);
1157 int nh = minpot (oh);
1158
1159 if (nw != ow || nh != oh)
1160 {
1161 if (SvOK (data_))
1162 {
1163 STRLEN datalen;
1164 char *data = SvPVbyte (data_, datalen);
1165 int bpp = datalen / (ow * oh);
1166 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1167
1168 SvPOK_only (result_);
1169 SvCUR_set (result_, nw * nh * bpp);
1170
1171 memset (SvPVX (result_), 0, nw * nh * bpp);
1172 while (oh--)
1173 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1174
1175 sv_setsv (data_, result_);
1176 }
1177
1178 sv_setiv (w_, nw);
1179 sv_setiv (h_, nh);
1180 }
1181 }
1182}
1183
1184void
1002draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1185draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1003 PROTOTYPE: $$$;$$ 1186 PROTOTYPE: $$$;$$
1004 ALIAS: 1187 ALIAS:
1005 draw_quad_alpha = 1 1188 draw_quad_alpha = 1
1006 draw_quad_alpha_premultiplied = 2 1189 draw_quad_alpha_premultiplied = 2
1007 CODE: 1190 CODE:
1008{ 1191{
1009 HV *hv = (HV *)SvRV (self); 1192 HV *hv = (HV *)SvRV (self);
1010 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1193 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1011 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1194 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1012 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1195 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1013 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
1014 1196
1015 if (items < 5) 1197 if (items < 5)
1016 { 1198 {
1017 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1199 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1018 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1200 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1019 } 1201 }
1020 1202
1021 if (ix) 1203 if (ix)
1022 { 1204 {
1023 glEnable (GL_BLEND); 1205 glEnable (GL_BLEND);
1206
1207 if (ix == 2)
1024 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1208 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1209 else
1210 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1211 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1212
1025 glEnable (GL_ALPHA_TEST); 1213 glEnable (GL_ALPHA_TEST);
1026 glAlphaFunc (GL_GREATER, 0.01f); 1214 glAlphaFunc (GL_GREATER, 0.01f);
1027 } 1215 }
1028 1216
1029 glBindTexture (GL_TEXTURE_2D, name); 1217 glBindTexture (GL_TEXTURE_2D, name);
1030
1031 if (wrap_mode)
1032 {
1033 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
1034 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
1035 }
1036 1218
1037 glBegin (GL_QUADS); 1219 glBegin (GL_QUADS);
1038 glTexCoord2f (0, 0); glVertex2f (x , y ); 1220 glTexCoord2f (0, 0); glVertex2f (x , y );
1039 glTexCoord2f (0, t); glVertex2f (x , y + h); 1221 glTexCoord2f (0, t); glVertex2f (x , y + h);
1040 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1222 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1046 glDisable (GL_ALPHA_TEST); 1228 glDisable (GL_ALPHA_TEST);
1047 glDisable (GL_BLEND); 1229 glDisable (GL_BLEND);
1048 } 1230 }
1049} 1231}
1050 1232
1051MODULE = CFClient PACKAGE = CFClient::Map 1233MODULE = CFPlus PACKAGE = CFPlus::Map
1052 1234
1053CFClient::Map 1235CFPlus::Map
1054new (SV *class, int map_width, int map_height) 1236new (SV *class)
1055 CODE: 1237 CODE:
1056 New (0, RETVAL, 1, struct map); 1238 New (0, RETVAL, 1, struct map);
1057 RETVAL->x = 0; 1239 RETVAL->x = 0;
1058 RETVAL->y = 0; 1240 RETVAL->y = 0;
1059 RETVAL->w = map_width; 1241 RETVAL->w = 0;
1060 RETVAL->h = map_height; 1242 RETVAL->h = 0;
1061 RETVAL->ox = 0; 1243 RETVAL->ox = 0;
1062 RETVAL->oy = 0; 1244 RETVAL->oy = 0;
1063 RETVAL->faces = 8192; 1245 RETVAL->faces = 8192;
1064 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1246 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1065 RETVAL->texs = 8192; 1247 RETVAL->texs = 8192;
1068 RETVAL->row = 0; 1250 RETVAL->row = 0;
1069 OUTPUT: 1251 OUTPUT:
1070 RETVAL 1252 RETVAL
1071 1253
1072void 1254void
1073DESTROY (CFClient::Map self) 1255DESTROY (CFPlus::Map self)
1074 CODE: 1256 CODE:
1075{ 1257{
1076 map_clear (self); 1258 map_clear (self);
1077 Safefree (self->face); 1259 Safefree (self->face);
1260 Safefree (self->tex);
1078 Safefree (self); 1261 Safefree (self);
1079} 1262}
1080 1263
1081void 1264void
1265resize (CFPlus::Map self, int map_width, int map_height)
1266 CODE:
1267 self->w = map_width;
1268 self->h = map_height;
1269
1270void
1082clear (CFClient::Map self) 1271clear (CFPlus::Map self)
1083 CODE: 1272 CODE:
1084 map_clear (self); 1273 map_clear (self);
1085 1274
1086void 1275void
1087set_face (CFClient::Map self, int face, int texid) 1276set_face (CFPlus::Map self, int face, int texid)
1088 CODE: 1277 CODE:
1089{ 1278{
1090 while (self->faces <= face) 1279 while (self->faces <= face)
1091 { 1280 {
1092 Append (mapface, self->face, self->faces, self->faces); 1281 Append (mapface, self->face, self->faces, self->faces);
1095 1284
1096 self->face [face] = texid; 1285 self->face [face] = texid;
1097} 1286}
1098 1287
1099void 1288void
1100set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1289set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1101 CODE: 1290 CODE:
1102{ 1291{
1103 while (self->texs <= texid) 1292 while (self->texs <= texid)
1104 { 1293 {
1105 Append (maptex, self->tex, self->texs, self->texs); 1294 Append (maptex, self->tex, self->texs, self->texs);
1117 tex->r = r; 1306 tex->r = r;
1118 tex->g = g; 1307 tex->g = g;
1119 tex->b = b; 1308 tex->b = b;
1120 tex->a = a; 1309 tex->a = a;
1121 } 1310 }
1311
1312 // somewhat hackish, but for textures that require it, it really
1313 // improves the look, and most others don't suffer.
1314 glBindTexture (GL_TEXTURE_2D, name);
1315 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1316 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1317 // use uglier nearest interpolation because linear suffers
1318 // from transparent color bleeding and ugly wrapping effects.
1319 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1122} 1320}
1123 1321
1124int 1322int
1125ox (CFClient::Map self) 1323ox (CFPlus::Map self)
1126 ALIAS: 1324 ALIAS:
1127 oy = 1 1325 oy = 1
1326 x = 2
1327 y = 3
1328 w = 4
1329 h = 5
1128 CODE: 1330 CODE:
1129 switch (ix) 1331 switch (ix)
1130 { 1332 {
1131 case 0: RETVAL = self->ox; break; 1333 case 0: RETVAL = self->ox; break;
1132 case 1: RETVAL = self->oy; break; 1334 case 1: RETVAL = self->oy; break;
1335 case 2: RETVAL = self->x; break;
1336 case 3: RETVAL = self->y; break;
1337 case 4: RETVAL = self->w; break;
1338 case 5: RETVAL = self->h; break;
1133 } 1339 }
1134 OUTPUT: 1340 OUTPUT:
1135 RETVAL 1341 RETVAL
1136 1342
1137void 1343void
1138scroll (CFClient::Map self, int dx, int dy) 1344scroll (CFPlus::Map self, int dx, int dy)
1139 CODE: 1345 CODE:
1140{ 1346{
1141 if (dx > 0) 1347 if (dx > 0)
1142 map_blank (self, self->x, self->y, dx - 1, self->h); 1348 map_blank (self, self->x, self->y, dx, self->h);
1143 else if (dx < 0) 1349 else if (dx < 0)
1144 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1350 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1145 1351
1146 if (dy > 0) 1352 if (dy > 0)
1147 map_blank (self, self->x, self->y, self->w, dy - 1); 1353 map_blank (self, self->x, self->y, self->w, dy);
1148 else if (dy < 0) 1354 else if (dy < 0)
1149 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1355 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1150 1356
1151 self->ox += dx; self->x += dx; 1357 self->ox += dx; self->x += dx;
1152 self->oy += dy; self->y += dy; 1358 self->oy += dy; self->y += dy;
1153 1359
1154 while (self->y < 0) 1360 while (self->y < 0)
1159 self->y += MAP_EXTEND_Y; 1365 self->y += MAP_EXTEND_Y;
1160 } 1366 }
1161} 1367}
1162 1368
1163void 1369void
1164map1a_update (CFClient::Map self, SV *data_) 1370map1a_update (CFPlus::Map self, SV *data_, int extmap)
1165 CODE: 1371 CODE:
1166{ 1372{
1167 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1373 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1168 uint8_t *data_end = (uint8_t *)SvEND (data_); 1374 uint8_t *data_end = (uint8_t *)SvEND (data_);
1169 mapcell *cell; 1375 mapcell *cell;
1170 int x, y, flags; 1376 int x, y, flags;
1171 1377
1172 while (data < data_end) 1378 while (data < data_end - 1)
1173 { 1379 {
1174 flags = (data [0] << 8) + data [1]; data += 2; 1380 flags = (data [0] << 8) + data [1]; data += 2;
1175 1381
1176 x = ((flags >> 10) & 63) + self->x; 1382 x = self->x + ((flags >> 10) & 63);
1177 y = ((flags >> 4) & 63) + self->y; 1383 y = self->y + ((flags >> 4) & 63);
1178 1384
1179 cell = map_get_cell (self, x, y); 1385 cell = map_get_cell (self, x, y);
1180 1386
1181 if (flags & 15) 1387 if (flags & 15)
1182 { 1388 {
1183 if (cell->darkness < 0) 1389 if (!cell->darkness)
1184 { 1390 {
1391 memset (cell, 0, sizeof (*cell));
1185 cell->darkness = 0; 1392 cell->darkness = 256;
1186 cell->face [0] = 0;
1187 cell->face [1] = 0;
1188 cell->face [2] = 0;
1189 } 1393 }
1190 1394
1191 cell->darkness = flags & 8 ? *data++ : 255;
1192
1193 //TODO: don't trust server data to be in-range(!) 1395 //TODO: don't trust server data to be in-range(!)
1396
1397 if (flags & 8)
1398 {
1399 if (extmap)
1400 {
1401 uint8_t ext, cmd;
1402
1403 do
1404 {
1405 ext = *data++;
1406 cmd = ext & 0x3f;
1407
1408 if (cmd < 4)
1409 cell->darkness = 255 - ext * 64 + 1;
1410 else if (cmd == 5) // health
1411 {
1412 cell->stat_width = 1;
1413 cell->stat_hp = *data++;
1414 }
1415 else if (cmd == 6) // monster width
1416 cell->stat_width = *data++ + 1;
1417 else if (cmd == 0x47)
1418 {
1419 if (*data == 8)
1420 ; // decode player uuid
1421
1422 data += *data + 1;
1423 }
1424 else if (cmd == 8) // cell flags
1425 cell->flags = *data++;
1426 else if (ext & 0x40) // unknown, multibyte => skip
1427 data += *data + 1;
1428 else
1429 data++;
1430 }
1431 while (ext & 0x80);
1432 }
1433 else
1434 cell->darkness = *data++ + 1;
1435 }
1194 1436
1195 if (flags & 4) 1437 if (flags & 4)
1196 { 1438 {
1197 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1439 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1198 } 1440 }
1206 { 1448 {
1207 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1449 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1208 } 1450 }
1209 } 1451 }
1210 else 1452 else
1211 cell->darkness = -1; 1453 cell->darkness = 0;
1212 } 1454 }
1213} 1455}
1214 1456
1215SV * 1457SV *
1216mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1458mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1217 CODE: 1459 CODE:
1218{ 1460{
1219 int x1, x; 1461 int x1, x;
1220 int y1, y; 1462 int y1, y;
1221 int z; 1463 int z;
1271} 1513}
1272 OUTPUT: 1514 OUTPUT:
1273 RETVAL 1515 RETVAL
1274 1516
1275void 1517void
1276draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1518draw (CFPlus::Map self, int mx, int my, int sw, int sh)
1277 PPCODE: 1519 CODE:
1278{ 1520{
1279 int vx, vy;
1280 int x, y, z; 1521 int x, y, z;
1281 int last_name; 1522 int last_name;
1282 mapface face; 1523 mapface face;
1283 int sw4 = (sw + 3) & ~3;
1284 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1285 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1286
1287 memset (darkness, 255, sw4 * sh);
1288 SvPOK_only (darkness_sv);
1289 SvCUR_set (darkness_sv, sw4 * sh);
1290
1291 vx = self->x + (self->w - sw) / 2 - shift_x;
1292 vy = self->y + (self->h - sh) / 2 - shift_y;
1293
1294 /*
1295 int vx = self->vx = self->w >= sw
1296 ? self->x + (self->w - sw) / 2
1297 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1298
1299 int vy = self->vy = self->h >= sh
1300 ? self->y + (self->h - sh) / 2
1301 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1302 */
1303 1524
1304 glColor4ub (255, 255, 255, 255); 1525 glColor4ub (255, 255, 255, 255);
1305 1526
1527 glEnable (GL_BLEND);
1306 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1528 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1307 glEnable (GL_BLEND);
1308 glEnable (GL_TEXTURE_2D); 1529 glEnable (GL_TEXTURE_2D);
1309 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1530 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1310 1531
1311 glBegin (GL_QUADS); 1532 glBegin (GL_QUADS);
1312 1533
1313 last_name = 0; 1534 last_name = 0;
1314 1535
1536 mx += self->x;
1537 my += self->y;
1538
1315 for (z = 0; z < 3; z++) 1539 for (z = 0; z < 3; z++)
1316 for (y = 0; y < sh; y++) 1540 for (y = 0; y < sh; y++)
1317 if (0 <= y + vy && y + vy < self->rows) 1541 if (0 <= y + my && y + my < self->rows)
1318 { 1542 {
1319 maprow *row = self->row + (y + vy); 1543 maprow *row = self->row + (y + my);
1320 1544
1321 for (x = 0; x < sw; x++) 1545 for (x = 0; x < sw; x++)
1322 if (row->c0 <= x + vx && x + vx < row->c1) 1546 if (row->c0 <= x + mx && x + mx < row->c1)
1323 { 1547 {
1324 mapcell *cell = row->col + (x + vx - row->c0); 1548 mapcell *cell = row->col + (x + mx - row->c0);
1325
1326 darkness[y * sw4 + x] = cell->darkness < 0
1327 ? 255 - FOW_DARKNESS
1328 : 255 - cell->darkness;
1329 1549
1330 face = cell->face [z]; 1550 face = cell->face [z];
1331 1551
1332 if (face) 1552 if (face && face < self->texs)
1333 { 1553 {
1334 maptex tex = self->tex [face]; 1554 maptex tex = self->tex [face];
1335
1336 int px = (x + 1) * 32 - tex.w; 1555 int px = (x + 1) * 32 - tex.w;
1337 int py = (y + 1) * 32 - tex.h; 1556 int py = (y + 1) * 32 - tex.h;
1338 1557
1339 if (last_name != tex.name) 1558 if (last_name != tex.name)
1340 { 1559 {
1341 glEnd (); 1560 glEnd ();
1342 last_name = tex.name;
1343 glBindTexture (GL_TEXTURE_2D, last_name); 1561 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1344 glBegin (GL_QUADS); 1562 glBegin (GL_QUADS);
1345 } 1563 }
1346 1564
1347 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1565 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1348 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1566 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1349 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1567 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1350 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1568 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1351 } 1569 }
1570
1571 if (cell->flags && z == 2)
1572 {
1573 if (cell->flags & 1)
1574 {
1575 maptex tex = self->tex [1];
1576 int px = (x + 1) * 32 - tex.w + 2;
1577 int py = (y + 1) * 32 - tex.h - 6;
1578
1579 glEnd ();
1580 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1581 glBegin (GL_QUADS);
1582
1583 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1584 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1585 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1586 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1587 }
1588 }
1352 } 1589 }
1353 } 1590 }
1354 1591
1355 glEnd (); 1592 glEnd ();
1356 1593
1357 glDisable (GL_TEXTURE_2D); 1594 glDisable (GL_TEXTURE_2D);
1358 glDisable (GL_BLEND); 1595 glDisable (GL_BLEND);
1596
1597 // top layer: overlays such as the health bar
1598 for (y = 0; y < sh; y++)
1599 if (0 <= y + my && y + my < self->rows)
1600 {
1601 maprow *row = self->row + (y + my);
1602
1603 for (x = 0; x < sw; x++)
1604 if (row->c0 <= x + mx && x + mx < row->c1)
1605 {
1606 mapcell *cell = row->col + (x + mx - row->c0);
1607
1608 int px = x * 32;
1609 int py = y * 32;
1610
1611 if (cell->stat_hp)
1612 {
1613 int width = cell->stat_width * 32;
1614 int thick = sh / 28 + 1 + cell->stat_width;
1615
1616 glColor3ub (0, 0, 0);
1617 glRectf (px + 1, py - thick - 2,
1618 px + width - 1, py);
1619
1620 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1621 glRectf (px + 2,
1622 py - thick - 1,
1623 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1624 }
1625 }
1626 }
1627}
1628
1629void
1630draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1631 CODE:
1632{
1633 static float color[16][3] = {
1634 { 0.00F, 0.00F, 0.00F },
1635 { 1.00F, 1.00F, 1.00F },
1636 { 0.00F, 0.00F, 0.55F },
1637 { 1.00F, 0.00F, 0.00F },
1638
1639 { 1.00F, 0.54F, 0.00F },
1640 { 0.11F, 0.56F, 1.00F },
1641 { 0.93F, 0.46F, 0.00F },
1642 { 0.18F, 0.54F, 0.34F },
1643
1644 { 0.56F, 0.73F, 0.56F },
1645 { 0.80F, 0.80F, 0.80F },
1646 { 0.55F, 0.41F, 0.13F },
1647 { 0.99F, 0.77F, 0.26F },
1648
1649 { 0.74F, 0.65F, 0.41F },
1650
1651 { 0.00F, 1.00F, 1.00F },
1652 { 1.00F, 0.00F, 1.00F },
1653 { 1.00F, 1.00F, 0.00F },
1654 };
1655
1656 int x, y;
1657
1658 glEnable (GL_TEXTURE_2D);
1659 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1660 glEnable (GL_BLEND);
1661 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1662 glBegin (GL_QUADS);
1663
1664 for (y = 0; y < h; y++)
1665 for (x = 0; x < w; x++)
1666 {
1667 unsigned char m = data [x + y * w];
1668
1669 if (m)
1670 {
1671 float *c = color [m & 15];
1672
1673 float tx1 = m & 0x40 ? 0.5 : 0.;
1674 float tx2 = tx1 + 0.5;
1675
1676 glColor4f (c[0], c[1], c[2], 0.75);
1677 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1678 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1679 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1680 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1681 }
1682 }
1683
1684 glEnd ();
1685 glDisable (GL_BLEND);
1686 glDisable (GL_TEXTURE_2D);
1687}
1688
1689void
1690fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1691 PPCODE:
1692{
1693 int x, y;
1694 int sw4 = (sw + 3) & ~3;
1695 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1696 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1697
1698 memset (darkness, 255, sw4 * sh);
1699 SvPOK_only (darkness_sv);
1700 SvCUR_set (darkness_sv, sw4 * sh);
1701
1702 mx += self->x;
1703 my += self->y;
1704
1705 for (y = 0; y < sh; y++)
1706 if (0 <= y + my && y + my < self->rows)
1707 {
1708 maprow *row = self->row + (y + my);
1709
1710 for (x = 0; x < sw; x++)
1711 if (row->c0 <= x + mx && x + mx < row->c1)
1712 {
1713 mapcell *cell = row->col + (x + mx - row->c0);
1714
1715 darkness[y * sw4 + x] = cell->darkness
1716 ? 255 - (cell->darkness - 1)
1717 : 255 - FOW_DARKNESS;
1718 }
1719 }
1359 1720
1360 EXTEND (SP, 3); 1721 EXTEND (SP, 3);
1361 PUSHs (sv_2mortal (newSViv (sw4))); 1722 PUSHs (sv_2mortal (newSViv (sw4)));
1362 PUSHs (sv_2mortal (newSViv (sh))); 1723 PUSHs (sv_2mortal (newSViv (sh)));
1363 PUSHs (darkness_sv); 1724 PUSHs (darkness_sv);
1364} 1725}
1365 1726
1366SV * 1727SV *
1367get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1728get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1368 CODE: 1729 CODE:
1369{ 1730{
1370 int x, y, x1, y1; 1731 int x, y, x1, y1;
1371 SV *data_sv = newSV (w * h * 7 + 5); 1732 SV *data_sv = newSV (w * h * 7 + 5);
1372 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1733 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1434} 1795}
1435 OUTPUT: 1796 OUTPUT:
1436 RETVAL 1797 RETVAL
1437 1798
1438void 1799void
1439set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1800set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1440 PPCODE: 1801 PPCODE:
1441{ 1802{
1442 int x, y, z; 1803 int x, y, z;
1443 int w, h; 1804 int w, h;
1444 int x1, y1; 1805 int x1, y1;
1476 1837
1477 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1838 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1478 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1839 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1479 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1840 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1480 1841
1481 if (cell->darkness <= 0) 1842 if (cell->darkness == 0)
1482 { 1843 {
1483 cell->darkness = -1; 1844 cell->darkness = 0;
1484 1845
1485 for (z = 0; z <= 2; z++) 1846 for (z = 0; z <= 2; z++)
1486 { 1847 {
1487 cell->face[z] = face[z]; 1848 cell->face[z] = face[z];
1488 1849
1493 } 1854 }
1494 } 1855 }
1495 } 1856 }
1496} 1857}
1497 1858
1498MODULE = CFClient PACKAGE = CFClient::MixChunk 1859MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1499 1860
1500CFClient::MixChunk 1861CFPlus::MixChunk
1501new_from_file (SV *class, char *path) 1862new_from_file (SV *class, char *path)
1502 CODE: 1863 CODE:
1503 RETVAL = Mix_LoadWAV (path); 1864 RETVAL = Mix_LoadWAV (path);
1504 OUTPUT: 1865 OUTPUT:
1505 RETVAL 1866 RETVAL
1506 1867
1507void 1868void
1508DESTROY (CFClient::MixChunk self) 1869DESTROY (CFPlus::MixChunk self)
1509 CODE: 1870 CODE:
1510 Mix_FreeChunk (self); 1871 Mix_FreeChunk (self);
1511 1872
1512int 1873int
1513volume (CFClient::MixChunk self, int volume = -1) 1874volume (CFPlus::MixChunk self, int volume = -1)
1514 CODE: 1875 CODE:
1515 RETVAL = Mix_VolumeChunk (self, volume); 1876 RETVAL = Mix_VolumeChunk (self, volume);
1516 OUTPUT: 1877 OUTPUT:
1517 RETVAL 1878 RETVAL
1518 1879
1519int 1880int
1520play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1881play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1521 CODE: 1882 CODE:
1522 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1883 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1523 OUTPUT: 1884 OUTPUT:
1524 RETVAL 1885 RETVAL
1525 1886
1526MODULE = CFClient PACKAGE = CFClient::MixMusic 1887MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1527 1888
1528int 1889int
1529volume (int volume = -1) 1890volume (int volume = -1)
1530 CODE: 1891 CODE:
1531 RETVAL = Mix_VolumeMusic (volume); 1892 RETVAL = Mix_VolumeMusic (volume);
1532 OUTPUT: 1893 OUTPUT:
1533 RETVAL 1894 RETVAL
1534 1895
1535CFClient::MixMusic 1896CFPlus::MixMusic
1536new_from_file (SV *class, char *path) 1897new_from_file (SV *class, char *path)
1537 CODE: 1898 CODE:
1538 RETVAL = Mix_LoadMUS (path); 1899 RETVAL = Mix_LoadMUS (path);
1539 OUTPUT: 1900 OUTPUT:
1540 RETVAL 1901 RETVAL
1541 1902
1542void 1903void
1543DESTROY (CFClient::MixMusic self) 1904DESTROY (CFPlus::MixMusic self)
1544 CODE: 1905 CODE:
1545 Mix_FreeMusic (self); 1906 Mix_FreeMusic (self);
1546 1907
1547int 1908int
1548play (CFClient::MixMusic self, int loops = -1) 1909play (CFPlus::MixMusic self, int loops = -1)
1549 CODE: 1910 CODE:
1550 RETVAL = Mix_PlayMusic (self, loops); 1911 RETVAL = Mix_PlayMusic (self, loops);
1551 OUTPUT: 1912 OUTPUT:
1552 RETVAL 1913 RETVAL
1553 1914
1554MODULE = CFClient PACKAGE = CFClient::OpenGL 1915MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1555 1916
1556BOOT: 1917BOOT:
1557{ 1918{
1558 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1919 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1559 static const struct { 1920 static const struct {
1560 const char *name; 1921 const char *name;
1561 IV iv; 1922 IV iv;
1562 } *civ, const_iv[] = { 1923 } *civ, const_iv[] = {
1563# define const_iv(name) { # name, (IV)name } 1924# define const_iv(name) { # name, (IV)name }
1570 const_iv (GL_SCISSOR_TEST), 1931 const_iv (GL_SCISSOR_TEST),
1571 const_iv (GL_DEPTH_TEST), 1932 const_iv (GL_DEPTH_TEST),
1572 const_iv (GL_ALPHA_TEST), 1933 const_iv (GL_ALPHA_TEST),
1573 const_iv (GL_NORMALIZE), 1934 const_iv (GL_NORMALIZE),
1574 const_iv (GL_RESCALE_NORMAL), 1935 const_iv (GL_RESCALE_NORMAL),
1936 const_iv (GL_FRONT),
1937 const_iv (GL_BACK),
1575 const_iv (GL_AND), 1938 const_iv (GL_AND),
1576 const_iv (GL_ONE), 1939 const_iv (GL_ONE),
1577 const_iv (GL_ZERO), 1940 const_iv (GL_ZERO),
1578 const_iv (GL_SRC_ALPHA), 1941 const_iv (GL_SRC_ALPHA),
1579 const_iv (GL_SRC_ALPHA_SATURATE), 1942 const_iv (GL_DST_ALPHA),
1580 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1943 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1581 const_iv (GL_ONE_MINUS_DST_ALPHA), 1944 const_iv (GL_ONE_MINUS_DST_ALPHA),
1945 const_iv (GL_SRC_ALPHA_SATURATE),
1582 const_iv (GL_RGB), 1946 const_iv (GL_RGB),
1583 const_iv (GL_RGBA), 1947 const_iv (GL_RGBA),
1948 const_iv (GL_RGBA4),
1949 const_iv (GL_RGBA8),
1950 const_iv (GL_RGB5_A1),
1584 const_iv (GL_UNSIGNED_BYTE), 1951 const_iv (GL_UNSIGNED_BYTE),
1585 const_iv (GL_UNSIGNED_SHORT), 1952 const_iv (GL_UNSIGNED_SHORT),
1586 const_iv (GL_UNSIGNED_INT), 1953 const_iv (GL_UNSIGNED_INT),
1587 const_iv (GL_ALPHA), 1954 const_iv (GL_ALPHA),
1588 const_iv (GL_INTENSITY), 1955 const_iv (GL_INTENSITY),
1597 const_iv (GL_TEXTURE_MAG_FILTER), 1964 const_iv (GL_TEXTURE_MAG_FILTER),
1598 const_iv (GL_TEXTURE_MIN_FILTER), 1965 const_iv (GL_TEXTURE_MIN_FILTER),
1599 const_iv (GL_TEXTURE_ENV_MODE), 1966 const_iv (GL_TEXTURE_ENV_MODE),
1600 const_iv (GL_TEXTURE_WRAP_S), 1967 const_iv (GL_TEXTURE_WRAP_S),
1601 const_iv (GL_TEXTURE_WRAP_T), 1968 const_iv (GL_TEXTURE_WRAP_T),
1969 const_iv (GL_REPEAT),
1602 const_iv (GL_CLAMP), 1970 const_iv (GL_CLAMP),
1603 const_iv (GL_REPEAT), 1971 const_iv (GL_CLAMP_TO_EDGE),
1604 const_iv (GL_NEAREST), 1972 const_iv (GL_NEAREST),
1605 const_iv (GL_LINEAR), 1973 const_iv (GL_LINEAR),
1606 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1974 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1607 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1975 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1608 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1976 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1619 const_iv (GL_SEPARABLE_2D), 1987 const_iv (GL_SEPARABLE_2D),
1620 const_iv (GL_CONVOLUTION_2D), 1988 const_iv (GL_CONVOLUTION_2D),
1621 const_iv (GL_CONVOLUTION_BORDER_MODE), 1989 const_iv (GL_CONVOLUTION_BORDER_MODE),
1622 const_iv (GL_CONSTANT_BORDER), 1990 const_iv (GL_CONSTANT_BORDER),
1623 const_iv (GL_LINES), 1991 const_iv (GL_LINES),
1992 const_iv (GL_LINE_STRIP),
1624 const_iv (GL_LINE_LOOP), 1993 const_iv (GL_LINE_LOOP),
1625 const_iv (GL_QUADS), 1994 const_iv (GL_QUADS),
1626 const_iv (GL_QUAD_STRIP), 1995 const_iv (GL_QUAD_STRIP),
1627 const_iv (GL_TRIANGLES), 1996 const_iv (GL_TRIANGLES),
1628 const_iv (GL_TRIANGLE_STRIP), 1997 const_iv (GL_TRIANGLE_STRIP),
1638 2007
1639 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2008 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1640 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2009 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1641} 2010}
1642 2011
2012char *
2013gl_vendor ()
2014 CODE:
2015 RETVAL = (char *)glGetString (GL_VENDOR);
2016 OUTPUT:
2017 RETVAL
2018
2019char *
2020gl_version ()
2021 CODE:
2022 RETVAL = (char *)glGetString (GL_VERSION);
2023 OUTPUT:
2024 RETVAL
2025
2026char *
2027gl_extensions ()
2028 CODE:
2029 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2030 OUTPUT:
2031 RETVAL
2032
1643int glGetError () 2033int glGetError ()
2034
2035void glFinish ()
1644 2036
1645void glClear (int mask) 2037void glClear (int mask)
1646 2038
1647void glClearColor (float r, float g, float b, float a = 1.0) 2039void glClearColor (float r, float g, float b, float a = 1.0)
1648 PROTOTYPE: @ 2040 PROTOTYPE: @
1655 2047
1656void glHint (int target, int mode) 2048void glHint (int target, int mode)
1657 2049
1658void glBlendFunc (int sfactor, int dfactor) 2050void glBlendFunc (int sfactor, int dfactor)
1659 2051
2052void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2053 CODE:
2054 gl_BlendFuncSeparate (sa, da, saa, daa);
2055
1660void glDepthMask (int flag) 2056void glDepthMask (int flag)
1661 2057
1662void glLogicOp (int opcode) 2058void glLogicOp (int opcode)
1663 2059
1664void glColorMask (int red, int green, int blue, int alpha) 2060void glColorMask (int red, int green, int blue, int alpha)
1668void glPushMatrix () 2064void glPushMatrix ()
1669 2065
1670void glPopMatrix () 2066void glPopMatrix ()
1671 2067
1672void glLoadIdentity () 2068void glLoadIdentity ()
2069
2070void glDrawBuffer (int buffer)
2071
2072void glReadBuffer (int buffer)
1673 2073
1674# near_ and far_ are due to microsofts buggy "c" compiler 2074# near_ and far_ are due to microsofts buggy "c" compiler
1675void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2075void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1676 2076
1677# near_ and far_ are due to microsofts buggy "c" compiler 2077# near_ and far_ are due to microsofts buggy "c" compiler
1697 2097
1698void glEnd () 2098void glEnd ()
1699 2099
1700void glColor (float r, float g, float b, float a = 1.0) 2100void glColor (float r, float g, float b, float a = 1.0)
1701 PROTOTYPE: @ 2101 PROTOTYPE: @
2102 ALIAS:
2103 glColor_premultiply = 1
1702 CODE: 2104 CODE:
2105 if (ix)
2106 {
2107 r *= a;
2108 g *= a;
2109 b *= a;
2110 }
1703 // microsoft visual "c" rounds instead of truncating... 2111 // microsoft visual "c" rounds instead of truncating...
1704 glColor4ub (MIN ((int)(r * 255.f), 255), 2112 glColor4f (r, g, b, a);
1705 MIN ((int)(g * 255.f), 255),
1706 MIN ((int)(b * 255.f), 255),
1707 MIN ((int)(a * 255.f), 255));
1708 2113
1709void glInterleavedArrays (int format, int stride, char *data) 2114void glInterleavedArrays (int format, int stride, char *data)
1710 2115
1711void glDrawElements (int mode, int count, int type, char *indices) 2116void glDrawElements (int mode, int count, int type, char *indices)
1712 2117
1735 2140
1736void glBindTexture (int target, int name) 2141void glBindTexture (int target, int name)
1737 2142
1738void glConvolutionParameter (int target, int pname, float params) 2143void glConvolutionParameter (int target, int pname, float params)
1739 CODE: 2144 CODE:
1740 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2145 if (gl.ConvolutionParameterf)
2146 gl.ConvolutionParameterf (target, pname, params);
1741 2147
1742void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2148void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1743 CODE: 2149 CODE:
1744 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2150 if (gl.ConvolutionFilter2D)
1745 (target, internalformat, width, height, format, type, data)); 2151 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1746 2152
1747void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2153void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1748 CODE: 2154 CODE:
1749 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2155 if (gl.SeparableFilter2D)
1750 (target, internalformat, width, height, format, type, row, column)); 2156 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1751 2157
1752void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2158void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1753 2159
1754void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2160void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1755 2161
1788 2194
1789void glEndList () 2195void glEndList ()
1790 2196
1791void glCallList (int list) 2197void glCallList (int list)
1792 2198
1793

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