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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.17 by root, Tue Apr 11 17:02:35 2006 UTC vs.
Revision 1.99 by root, Mon May 29 02:11:03 2006 UTC

1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
6#endif
7
1#include "EXTERN.h" 8#include "EXTERN.h"
2#include "perl.h" 9#include "perl.h"
3#include "XSUB.h" 10#include "XSUB.h"
4 11
12#include <math.h>
5#include <string.h> 13#include <string.h>
14#include <stdio.h>
6 15
7#include <SDL.h> 16#include <SDL.h>
17#include <SDL_endian.h>
18#include <SDL_image.h>
19#include <SDL_mixer.h>
8#include <SDL_opengl.h> 20#include <SDL_opengl.h>
21
22#include <glib/gmacros.h>
9 23
10#include <pango/pango.h> 24#include <pango/pango.h>
11#include <pango/pangofc-fontmap.h> 25#include <pango/pangofc-fontmap.h>
12#include <pango/pangoft2.h> 26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
13 28
29#ifndef _WIN32
14#include <sys/types.h> 30# include <sys/types.h>
15#include <sys/socket.h> 31# include <sys/socket.h>
16#include <netinet/in.h> 32# include <netinet/in.h>
17#include <netinet/tcp.h> 33# include <netinet/tcp.h>
34# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif
18 43
19static PangoContext *context; 44#include "glext.h"
20static PangoFontMap *fontmap; 45
46#define FOW_DARKNESS 32
47
48#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512
50
51#define MIN_FONT_HEIGHT 10
52
53#define GL_CALL(type,func,args) \
54 { \
55 static int init_; \
56 static type fptr_; \
57 \
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67
68typedef Mix_Chunk *CFClient__MixChunk;
69typedef Mix_Music *CFClient__MixMusic;
70
71typedef PangoFontDescription *CFClient__Font;
21 72
22typedef struct cf_layout { 73typedef struct cf_layout {
23 PangoLayout *pl; 74 PangoLayout *pl; // either derived from a cairo or ft2 context
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode
24 int base_height; 77 int base_height;
78 CFClient__Font font;
25} *CFClient__Layout; 79} *CFClient__Layout;
26 80
81static CFClient__Font default_font;
82static PangoContext *ft2_context, *cairo_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap;
84
27static void 85static void
86substitute_func (FcPattern *pattern, gpointer data)
87{
88 FcPatternAddBool (pattern, FC_HINTING , 1);
89#ifdef _WIN32
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
91#else
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
94}
95
96static void
28layout_update (CFClient__Layout self) 97layout_update_font (CFClient__Layout self)
29{ 98{
30 PangoFontDescription *font = pango_context_get_font_description (context); 99 /* use a random scale factor to account for unknown descenders, 0.8 works
31 pango_font_description_set_absolute_size (font, self->base_height * PANGO_SCALE); 100 * reasonably well with bitstream vera
101 */
102 PangoFontDescription *font = self->font ? self->font : default_font;
103
104 pango_font_description_set_absolute_size (font,
105 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
106
107 pango_layout_set_font_description (self->pl, font);
32} 108}
33 109
34static void 110static void
35layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 111layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
36{ 112{
37 PangoFontDescription *font = pango_context_get_font_description (context);
38 pango_font_description_set_absolute_size (font, self->base_height * PANGO_SCALE);
39
40 pango_layout_get_pixel_size (self->pl, w, h); 113 pango_layout_get_pixel_size (self->pl, w, h);
41 114
42 *w = (*w + 3) & ~3;
43 if (!*w) *w = 1; 115 if (!*w) *w = 1;
44 if (!*h) *h = 1; 116 if (!*h) *h = 1;
117
118 *w = (*w + 3) & ~3;
119}
120
121typedef uint16_t mapface;
122
123typedef struct {
124 GLint name;
125 int w, h;
126 float s, t;
127 uint8_t r, g, b, a;
128} maptex;
129
130typedef struct {
131 int16_t darkness;
132 mapface face[3];
133} mapcell;
134
135typedef struct {
136 int32_t c0, c1;
137 mapcell *col;
138} maprow;
139
140typedef struct map {
141 int x, y, w, h;
142 int ox, oy; /* offset to virtual global coordinate system */
143 int faces;
144 mapface *face;
145
146 int texs;
147 maptex *tex;
148
149 int32_t rows;
150 maprow *row;
151} *CFClient__Map;
152
153static char *
154prepend (char *ptr, int sze, int inc)
155{
156 char *p;
157
158 New (0, p, sze + inc, char);
159 Zero (p, inc, char);
160 Move (ptr, p + inc, sze, char);
161 Safefree (ptr);
162
163 return p;
164}
165
166static char *
167append (char *ptr, int sze, int inc)
168{
169 Renew (ptr, sze + inc, char);
170 Zero (ptr + sze, inc, char);
171
172 return ptr;
173}
174
175#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
177
178static maprow *
179map_get_row (CFClient__Map self, int y)
180{
181 if (0 > y)
182 {
183 int extend = - y + MAP_EXTEND_Y;
184 Prepend (maprow, self->row, self->rows, extend);
185
186 self->rows += extend;
187 self->y += extend;
188 y += extend;
189 }
190 else if (y >= self->rows)
191 {
192 int extend = y - self->rows + MAP_EXTEND_Y;
193 Append (maprow, self->row, self->rows, extend);
194 self->rows += extend;
195 }
196
197 return self->row + y;
198}
199
200static mapcell *
201row_get_cell (maprow *row, int x)
202{
203 if (!row->col)
204 {
205 Newz (0, row->col, MAP_EXTEND_X, mapcell);
206 row->c0 = x - MAP_EXTEND_X / 4;
207 row->c1 = row->c0 + MAP_EXTEND_X;
208 }
209
210 if (row->c0 > x)
211 {
212 int extend = row->c0 - x + MAP_EXTEND_X;
213 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
214 row->c0 -= extend;
215 }
216 else if (x >= row->c1)
217 {
218 int extend = x - row->c1 + MAP_EXTEND_X;
219 Append (mapcell, row->col, row->c1 - row->c0, extend);
220 row->c1 += extend;
221 }
222
223 return row->col + (x - row->c0);
224}
225
226static mapcell *
227map_get_cell (CFClient__Map self, int x, int y)
228{
229 return row_get_cell (map_get_row (self, y), x);
230}
231
232static void
233map_clear (CFClient__Map self)
234{
235 int r;
236
237 for (r = 0; r < self->rows; r++)
238 Safefree (self->row[r].col);
239
240 Safefree (self->row);
241
242 self->x = 0;
243 self->y = 0;
244 self->ox = 0;
245 self->oy = 0;
246 self->row = 0;
247 self->rows = 0;
248}
249
250static void
251map_blank (CFClient__Map self, int x0, int y0, int w, int h)
252{
253 int x, y;
254 maprow *row;
255
256 for (y = y0; y < y0 + h; y++)
257 if (y >= 0)
258 {
259 if (y >= self->rows)
260 break;
261
262 row = self->row + y;
263
264 for (x = x0; x < x0 + w; x++)
265 if (x >= row->c0)
266 {
267 if (x >= row->c1)
268 break;
269
270 row->col[x - row->c0].darkness = -1;
271 }
272 }
273}
274
275static void
276music_finished (void)
277{
278 SDL_UserEvent ev;
279
280 ev.type = SDL_USEREVENT;
281 ev.code = 0;
282 ev.data1 = 0;
283 ev.data2 = 0;
284
285 SDL_PushEvent ((SDL_Event *)&ev);
286}
287
288static void
289channel_finished (int channel)
290{
291 SDL_UserEvent ev;
292
293 ev.type = SDL_USEREVENT;
294 ev.code = 1;
295 ev.data1 = (void *)(long)channel;
296 ev.data2 = 0;
297
298 SDL_PushEvent ((SDL_Event *)&ev);
45} 299}
46 300
47MODULE = CFClient PACKAGE = CFClient 301MODULE = CFClient PACKAGE = CFClient
48 302
49PROTOTYPES: ENABLE 303PROTOTYPES: ENABLE
50 304
51BOOT: 305BOOT:
52{ 306{
307 HV *stash = gv_stashpv ("CFClient", 1);
308 static const struct {
309 const char *name;
310 IV iv;
311 } *civ, const_iv[] = {
312# define const_iv(name) { # name, (IV)name }
313 const_iv (SDL_ACTIVEEVENT),
314 const_iv (SDL_KEYDOWN),
315 const_iv (SDL_KEYUP),
316 const_iv (SDL_MOUSEMOTION),
317 const_iv (SDL_MOUSEBUTTONDOWN),
318 const_iv (SDL_MOUSEBUTTONUP),
319 const_iv (SDL_JOYAXISMOTION),
320 const_iv (SDL_JOYBALLMOTION),
321 const_iv (SDL_JOYHATMOTION),
322 const_iv (SDL_JOYBUTTONDOWN),
323 const_iv (SDL_JOYBUTTONUP),
324 const_iv (SDL_QUIT),
325 const_iv (SDL_SYSWMEVENT),
326 const_iv (SDL_EVENT_RESERVEDA),
327 const_iv (SDL_EVENT_RESERVEDB),
328 const_iv (SDL_VIDEORESIZE),
329 const_iv (SDL_VIDEOEXPOSE),
330 const_iv (SDL_USEREVENT),
331 const_iv (SDLK_KP0),
332 const_iv (SDLK_KP1),
333 const_iv (SDLK_KP2),
334 const_iv (SDLK_KP3),
335 const_iv (SDLK_KP4),
336 const_iv (SDLK_KP5),
337 const_iv (SDLK_KP6),
338 const_iv (SDLK_KP7),
339 const_iv (SDLK_KP8),
340 const_iv (SDLK_KP9),
341 const_iv (SDLK_KP_PERIOD),
342 const_iv (SDLK_KP_DIVIDE),
343 const_iv (SDLK_KP_MULTIPLY),
344 const_iv (SDLK_KP_MINUS),
345 const_iv (SDLK_KP_PLUS),
346 const_iv (SDLK_KP_ENTER),
347 const_iv (SDLK_KP_EQUALS),
348 const_iv (SDLK_UP),
349 const_iv (SDLK_DOWN),
350 const_iv (SDLK_RIGHT),
351 const_iv (SDLK_LEFT),
352 const_iv (SDLK_INSERT),
353 const_iv (SDLK_HOME),
354 const_iv (SDLK_END),
355 const_iv (SDLK_PAGEUP),
356 const_iv (SDLK_PAGEDOWN),
357 const_iv (SDLK_F1),
358 const_iv (SDLK_F2),
359 const_iv (SDLK_F3),
360 const_iv (SDLK_F4),
361 const_iv (SDLK_F5),
362 const_iv (SDLK_F6),
363 const_iv (SDLK_F7),
364 const_iv (SDLK_F8),
365 const_iv (SDLK_F9),
366 const_iv (SDLK_F10),
367 const_iv (SDLK_F11),
368 const_iv (SDLK_F12),
369 const_iv (SDLK_F13),
370 const_iv (SDLK_F14),
371 const_iv (SDLK_F15),
372 const_iv (SDLK_NUMLOCK),
373 const_iv (SDLK_CAPSLOCK),
374 const_iv (SDLK_SCROLLOCK),
375 const_iv (SDLK_RSHIFT),
376 const_iv (SDLK_LSHIFT),
377 const_iv (SDLK_RCTRL),
378 const_iv (SDLK_LCTRL),
379 const_iv (SDLK_RALT),
380 const_iv (SDLK_LALT),
381 const_iv (SDLK_RMETA),
382 const_iv (SDLK_LMETA),
383 const_iv (SDLK_LSUPER),
384 const_iv (SDLK_RSUPER),
385 const_iv (SDLK_MODE),
386 const_iv (SDLK_COMPOSE),
387 const_iv (SDLK_HELP),
388 const_iv (SDLK_PRINT),
389 const_iv (SDLK_SYSREQ),
390 const_iv (SDLK_BREAK),
391 const_iv (SDLK_MENU),
392 const_iv (SDLK_POWER),
393 const_iv (SDLK_EURO),
394 const_iv (SDLK_UNDO),
395 const_iv (KMOD_NONE),
396 const_iv (KMOD_LSHIFT),
397 const_iv (KMOD_RSHIFT),
398 const_iv (KMOD_LCTRL),
399 const_iv (KMOD_RCTRL),
400 const_iv (KMOD_LALT),
401 const_iv (KMOD_RALT),
402 const_iv (KMOD_LMETA),
403 const_iv (KMOD_RMETA),
404 const_iv (KMOD_NUM),
405 const_iv (KMOD_CAPS),
406 const_iv (KMOD_MODE),
407 const_iv (KMOD_CTRL),
408 const_iv (KMOD_SHIFT),
409 const_iv (KMOD_ALT),
410 const_iv (KMOD_META)
411# undef const_iv
412 };
413
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
416}
417
418void
419pango_init ()
420 CODE:
421{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
53 fontmap = pango_ft2_font_map_new (); 423 ft2_fontmap = pango_ft2_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
54 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
55} 429}
430
431int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
433
434void
435SDL_Quit ()
436
437void
438SDL_ListModes ()
439 PPCODE:
440{
441 SDL_Rect **m;
442
443 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
450
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
455
456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
457
458 SDL_EnableUNICODE (1);
459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
460
461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
462
463 if (m && m != (SDL_Rect **)-1)
464 while (*m)
465 {
466 AV *av = newAV ();
467 av_push (av, newSViv ((*m)->w));
468 av_push (av, newSViv ((*m)->h));
469 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
470
471 ++m;
472 }
473}
474
475char *
476SDL_GetError ()
477
478int
479SDL_SetVideoMode (int w, int h, int fullscreen)
480 CODE:
481 RETVAL = !!SDL_SetVideoMode (
482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483 );
484 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
485 OUTPUT:
486 RETVAL
487
488void
489SDL_GL_SwapBuffers ()
490
491char *
492SDL_GetKeyName (int sym)
493
494void
495SDL_PollEvent ()
496 PPCODE:
497{
498 SDL_Event ev;
499
500 while (SDL_PollEvent (&ev))
501 {
502 HV *hv = newHV ();
503 hv_store (hv, "type", 4, newSViv (ev.type), 0);
504
505 switch (ev.type)
506 {
507 case SDL_KEYDOWN:
508 case SDL_KEYUP:
509 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
510 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
511 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
512 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
513 break;
514
515 case SDL_ACTIVEEVENT:
516 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
517 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
518 break;
519
520 case SDL_MOUSEMOTION:
521 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
522
523 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
524 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
525 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
526 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
527 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
528 break;
529
530 case SDL_MOUSEBUTTONDOWN:
531 case SDL_MOUSEBUTTONUP:
532 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
533
534 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
535 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
536 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
537 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
538 break;
539
540 case SDL_USEREVENT:
541 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
542 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
543 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
544 break;
545 }
546
547 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
548 }
549}
550
551int
552Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
553 POSTCALL:
554 Mix_HookMusicFinished (music_finished);
555 Mix_ChannelFinished (channel_finished);
556
557void
558Mix_CloseAudio ()
559
560int
561Mix_AllocateChannels (int numchans = -1)
56 562
57void 563void
58lowdelay (int fd, int val = 1) 564lowdelay (int fd, int val = 1)
59 CODE: 565 CODE:
566#ifndef _WIN32
60 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 567 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
61 568#endif
62char *
63gl_version ()
64 CODE:
65 RETVAL = (char *)glGetString (GL_VERSION);
66 OUTPUT:
67 RETVAL
68
69char *
70gl_extensions ()
71 CODE:
72 RETVAL = (char *)glGetString (GL_EXTENSIONS);
73 OUTPUT:
74 RETVAL
75 569
76void 570void
77add_font (char *file) 571add_font (char *file)
78 CODE: 572 CODE:
79 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 573 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
574#ifdef _WIN32
575 // cairo... sigh... requires win2000
576 AddFontResourceEx (file, FR_PRIVATE, 0);
577#endif
80 578
81void 579void
82set_font (char *file) 580load_image_inline (SV *image_)
581 ALIAS:
582 load_image_file = 1
583 PPCODE:
584{
585 STRLEN image_len;
586 char *image = (char *)SvPVbyte (image_, image_len);
587 SDL_Surface *surface, *surface2;
588 SDL_PixelFormat fmt;
589 SDL_RWops *rw = ix
590 ? SDL_RWFromFile (image, "r")
591 : SDL_RWFromConstMem (image, image_len);
592
593 if (!rw)
594 croak ("load_image: %s", SDL_GetError ());
595
596 surface = IMG_Load_RW (rw, 1);
597 if (!surface)
598 croak ("load_image: %s", SDL_GetError ());
599
600 fmt.palette = NULL;
601 fmt.BitsPerPixel = 32;
602 fmt.BytesPerPixel = 4;
603#if SDL_BYTEORDER == SDL_LIL_ENDIAN
604 fmt.Rmask = 0x000000ff;
605 fmt.Gmask = 0x0000ff00;
606 fmt.Bmask = 0x00ff0000;
607 fmt.Amask = 0xff000000;
608#else
609 fmt.Rmask = 0xff000000;
610 fmt.Gmask = 0x00ff0000;
611 fmt.Bmask = 0x0000ff00;
612 fmt.Amask = 0x000000ff;
613#endif
614 fmt.Rloss = 0;
615 fmt.Gloss = 0;
616 fmt.Bloss = 0;
617 fmt.Aloss = 0;
618 fmt.Rshift = 0;
619 fmt.Gshift = 8;
620 fmt.Bshift = 16;
621 fmt.Ashift = 24;
622 fmt.colorkey = 0;
623 fmt.alpha = 0;
624
625 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
626
627 assert (surface2->pitch == surface2->w * 4);
628
629 EXTEND (SP, 5);
630 PUSHs (sv_2mortal (newSViv (surface2->w)));
631 PUSHs (sv_2mortal (newSViv (surface2->h)));
632 SDL_LockSurface (surface2);
633 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
634 SDL_UnlockSurface (surface2);
635 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
636 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
637 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
638
639 SDL_FreeSurface (surface);
640 SDL_FreeSurface (surface2);
641}
642
643void
644average (int x, int y, uint32_t *data)
645 PPCODE:
646{
647 uint32_t r = 0, g = 0, b = 0, a = 0;
648
649 x = y = x * y;
650
651 while (x--)
652 {
653 uint32_t p = *data++;
654
655 r += (p ) & 255;
656 g += (p >> 8) & 255;
657 b += (p >> 16) & 255;
658 a += (p >> 24) & 255;
659 }
660
661 EXTEND (SP, 4);
662 PUSHs (sv_2mortal (newSViv (r / y)));
663 PUSHs (sv_2mortal (newSViv (g / y)));
664 PUSHs (sv_2mortal (newSViv (b / y)));
665 PUSHs (sv_2mortal (newSViv (a / y)));
666}
667
668void
669error (char *message)
670 CODE:
671 fprintf (stderr, "ERROR: %s\n", message);
672#ifdef _WIN32
673 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
674#endif
675
676void
677fatal (char *message)
678 CODE:
679 fprintf (stderr, "FATAL: %s\n", message);
680#ifdef _WIN32
681 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
682#endif
683 exit (1);
684
685MODULE = CFClient PACKAGE = CFClient::Font
686
687CFClient::Font
688new_from_file (SV *class, char *path, int id = 0)
83 CODE: 689 CODE:
84{ 690{
85 int count; 691 int count;
86 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count); 692 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
87 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0); 693 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
88 FcPatternDestroy (pattern); 694 FcPatternDestroy (pattern);
89 pango_context_set_font_description (context, font);
90} 695}
696 OUTPUT:
697 RETVAL
698
699void
700DESTROY (CFClient::Font self)
701 CODE:
702 pango_font_description_free (self);
703
704void
705make_default (CFClient::Font self)
706 CODE:
707 default_font = self;
91 708
92MODULE = CFClient PACKAGE = CFClient::Layout 709MODULE = CFClient PACKAGE = CFClient::Layout
93 710
94CFClient::Layout 711CFClient::Layout
95new (SV *class, int base_height = 10) 712new (SV *class, int rgba = 0)
96 CODE: 713 CODE:
714#if _WIN32
715 //rgba = 0;//D make stext nicer, breaks TextView
716#endif
97 New (0, RETVAL, 1, struct cf_layout); 717 New (0, RETVAL, 1, struct cf_layout);
98 RETVAL->base_height = base_height; 718
99 RETVAL->pl = pango_layout_new (context); 719 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
720 RETVAL->rgba = rgba;
721 RETVAL->r = 1.;
722 RETVAL->g = 1.;
723 RETVAL->b = 1.;
724 RETVAL->a = 1.;
725 RETVAL->base_height = MIN_FONT_HEIGHT;
726 RETVAL->font = 0;
727
100 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 728 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
729 layout_update_font (RETVAL);
101 OUTPUT: 730 OUTPUT:
102 RETVAL 731 RETVAL
103 732
104void 733void
105DESTROY (CFClient::Layout self) 734DESTROY (CFClient::Layout self)
106 CODE: 735 CODE:
107 g_object_unref (self->pl); 736 g_object_unref (self->pl);
108 Safefree (self); 737 Safefree (self);
109 738
739int
740is_rgba (CFClient::Layout self)
741 CODE:
742 RETVAL = self->rgba;
743 OUTPUT:
744 RETVAL
745
110void 746void
111set_markup (CFClient::Layout self, SV *text_) 747set_text (CFClient::Layout self, SV *text_)
112 CODE: 748 CODE:
113{ 749{
114 STRLEN textlen; 750 STRLEN textlen;
115 char *text = SvPVutf8 (text_, textlen); 751 char *text = SvPVutf8 (text_, textlen);
116 752
753 pango_layout_set_text (self->pl, text, textlen);
754}
755
756void
757set_markup (CFClient::Layout self, SV *text_)
758 CODE:
759{
760 STRLEN textlen;
761 char *text = SvPVutf8 (text_, textlen);
762
117 pango_layout_set_markup (self->pl, text, textlen); 763 pango_layout_set_markup (self->pl, text, textlen);
118} 764}
119 765
766SV *
767get_text (CFClient::Layout self)
768 CODE:
769 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
770 SvUTF8_on (RETVAL);
771 OUTPUT:
772 RETVAL
773
774void
775set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
776 CODE:
777 self->r = r;
778 self->g = g;
779 self->b = b;
780 self->a = a;
781
782void
783set_font (CFClient::Layout self, CFClient::Font font = 0)
784 CODE:
785 if (self->font != font)
786 {
787 self->font = font;
788 layout_update_font (self);
789 }
790
120void 791void
121set_height (CFClient::Layout self, int base_height) 792set_height (CFClient::Layout self, int base_height)
122 CODE: 793 CODE:
794 if (self->base_height != base_height)
795 {
123 self->base_height = base_height; 796 self->base_height = base_height;
797 layout_update_font (self);
798 }
124 799
125void 800void
126set_width (CFClient::Layout self, int max_width = -1) 801set_width (CFClient::Layout self, int max_width = -1)
127 CODE: 802 CODE:
128 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 803 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
804
805void
806set_indent (CFClient::Layout self, int indent)
807 CODE:
808 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
809
810void
811set_spacing (CFClient::Layout self, int spacing)
812 CODE:
813 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
814
815void
816set_ellipsise (CFClient::Layout self, int ellipsise)
817 CODE:
818 pango_layout_set_ellipsize (self->pl,
819 ellipsise == 1 ? PANGO_ELLIPSIZE_START
820 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
821 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
822 : PANGO_ELLIPSIZE_NONE
823 );
824
825void
826set_single_paragraph_mode (CFClient::Layout self, int spm)
827 CODE:
828 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
129 829
130void 830void
131size (CFClient::Layout self) 831size (CFClient::Layout self)
132 PPCODE: 832 PPCODE:
133{ 833{
134 int w, h; 834 int w, h;
135 835
136 layout_update (self);
137 layout_get_pixel_size (self, &w, &h); 836 layout_get_pixel_size (self, &w, &h);
138 837
139 EXTEND (SP, 2); 838 EXTEND (SP, 2);
140 PUSHs (sv_2mortal (newSViv (w))); 839 PUSHs (sv_2mortal (newSViv (w)));
141 PUSHs (sv_2mortal (newSViv (h))); 840 PUSHs (sv_2mortal (newSViv (h)));
144int 843int
145xy_to_index (CFClient::Layout self, int x, int y) 844xy_to_index (CFClient::Layout self, int x, int y)
146 CODE: 845 CODE:
147{ 846{
148 int index, trailing; 847 int index, trailing;
149
150 layout_update (self);
151 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 848 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
152
153 RETVAL = index; 849 RETVAL = index;
154} 850}
155 OUTPUT: 851 OUTPUT:
156 RETVAL 852 RETVAL
157 853
158void 854void
159cursor_pos (CFClient::Layout self, int index) 855cursor_pos (CFClient::Layout self, int index)
160 PPCODE: 856 PPCODE:
161{ 857{
162 PangoRectangle strong_pos; 858 PangoRectangle strong_pos;
163 layout_update (self);
164 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 859 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
860
165 EXTEND (SP, 3); 861 EXTEND (SP, 3);
166 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 862 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
167 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 863 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
168 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 864 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
169} 865}
172render (CFClient::Layout self) 868render (CFClient::Layout self)
173 PPCODE: 869 PPCODE:
174{ 870{
175 SV *retval; 871 SV *retval;
176 int w, h; 872 int w, h;
177 FT_Bitmap bitmap;
178 873
179 layout_update (self);
180 layout_get_pixel_size (self, &w, &h); 874 layout_get_pixel_size (self, &w, &h);
181 875
876 if (self->rgba)
877 {
878 cairo_surface_t *surface;
879 cairo_t *cairo;
880
881 retval = newSV (w * h * 4);
882 SvPOK_only (retval);
883 SvCUR_set (retval, w * h * 4);
884
885 memset (SvPVX (retval), 0, w * h * 4);
886
887 surface = cairo_image_surface_create_for_data (
888 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
889 cairo = cairo_create (surface);
890 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
891
892 pango_cairo_show_layout (cairo, self->pl);
893
894 cairo_destroy (cairo);
895 cairo_surface_destroy (surface);
896
897 // what a mess, and its premultiplied, too :(
898 {
899 uint32_t *p = (uint32_t *)SvPVX (retval);
900 uint32_t *e = p + w * h;
901
902 while (p < e)
903 {
904 uint32_t rgba = *p;
905 rgba = (rgba >> 24) | (rgba << 8);
906#if 0
907#ifdef _WIN32
908 {//D
909 uint8_t r = rgba >> 24;
910 uint8_t g = rgba >> 16;
911 uint8_t b = rgba >> 8;
912 uint8_t a = rgba >> 0;
913
914 rgba = (rgba & 0xffffff00) | a;
915 }
916#endif
917#endif
918 rgba = SDL_SwapBE32 (rgba);
919 *p++ = rgba;
920 }
921 }
922
923 EXTEND (SP, 5);
924 PUSHs (sv_2mortal (newSViv (w)));
925 PUSHs (sv_2mortal (newSViv (h)));
926 PUSHs (sv_2mortal (retval));
927 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
928 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
929 }
930 else
931 {
932 FT_Bitmap bitmap;
933
182 retval = newSV (w * h); 934 retval = newSV (w * h);
183 SvPOK_only (retval); 935 SvPOK_only (retval);
184 SvCUR_set (retval, w * h); 936 SvCUR_set (retval, w * h);
185 937
186 bitmap.rows = h; 938 bitmap.rows = h;
187 bitmap.width = w; 939 bitmap.width = w;
188 bitmap.pitch = w; 940 bitmap.pitch = w;
189 bitmap.buffer = (unsigned char*)SvPVX (retval); 941 bitmap.buffer = (unsigned char*)SvPVX (retval);
190 bitmap.num_grays = 256; 942 bitmap.num_grays = 256;
191 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 943 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
192 944
193 memset (bitmap.buffer, 0, w * h); 945 memset (bitmap.buffer, 0, w * h);
194 946
195 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 947 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
196 948
197 EXTEND (SP, 3); 949 EXTEND (SP, 5);
198 PUSHs (sv_2mortal (newSViv (w))); 950 PUSHs (sv_2mortal (newSViv (w)));
199 PUSHs (sv_2mortal (newSViv (h))); 951 PUSHs (sv_2mortal (newSViv (h)));
200 PUSHs (sv_2mortal (retval)); 952 PUSHs (sv_2mortal (retval));
953 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
954 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
955 }
201} 956}
202 957
203MODULE = CFClient PACKAGE = CFClient::Texture 958MODULE = CFClient PACKAGE = CFClient::Texture
204 959
205void 960void
206draw_quad (SV *self, double x, double y, double w = 0, double h = 0) 961draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
207 PROTOTYPE: $$$;$$ 962 PROTOTYPE: $$$;$$
963 ALIAS:
964 draw_quad_alpha = 1
965 draw_quad_alpha_premultiplied = 2
208 CODE: 966 CODE:
209{ 967{
210 HV *hv = (HV *)SvRV (self); 968 HV *hv = (HV *)SvRV (self);
211 double s = SvNV (*hv_fetch (hv, "s", 1, 1)); 969 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
212 double t = SvNV (*hv_fetch (hv, "t", 1, 1)); 970 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
213 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 971 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
214 972
215 if (items < 5) 973 if (items < 5)
216 { 974 {
217 w = SvNV (*hv_fetch (hv, "width", 5, 1)); 975 w = SvNV (*hv_fetch (hv, "w", 1, 1));
218 h = SvNV (*hv_fetch (hv, "height", 6, 1)); 976 h = SvNV (*hv_fetch (hv, "h", 1, 1));
219 } 977 }
220 978
979 if (ix)
980 {
981 glEnable (GL_BLEND);
982 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
983 glEnable (GL_ALPHA_TEST);
984 glAlphaFunc (GL_GREATER, 0.01f);
985 }
986
221 glBindTexture (GL_TEXTURE_2D, name); 987 glBindTexture (GL_TEXTURE_2D, name);
988
222 glBegin (GL_QUADS); 989 glBegin (GL_QUADS);
223 glTexCoord2d (0, 0); glVertex2d (x , y ); 990 glTexCoord2f (0, 0); glVertex2f (x , y );
224 glTexCoord2d (0, t); glVertex2d (x , y + h); 991 glTexCoord2f (0, t); glVertex2f (x , y + h);
225 glTexCoord2d (s, t); glVertex2d (x + w, y + h); 992 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
226 glTexCoord2d (s, 0); glVertex2d (x + w, y ); 993 glTexCoord2f (s, 0); glVertex2f (x + w, y );
227 glEnd (); 994 glEnd ();
995
996 if (ix)
997 {
998 glDisable (GL_ALPHA_TEST);
999 glDisable (GL_BLEND);
1000 }
228} 1001}
1002
1003MODULE = CFClient PACKAGE = CFClient::Map
1004
1005CFClient::Map
1006new (SV *class, int map_width, int map_height)
1007 CODE:
1008 New (0, RETVAL, 1, struct map);
1009 RETVAL->x = 0;
1010 RETVAL->y = 0;
1011 RETVAL->w = map_width;
1012 RETVAL->h = map_height;
1013 RETVAL->ox = 0;
1014 RETVAL->oy = 0;
1015 RETVAL->faces = 8192;
1016 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1017 RETVAL->texs = 8192;
1018 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1019 RETVAL->rows = 0;
1020 RETVAL->row = 0;
1021 OUTPUT:
1022 RETVAL
1023
1024void
1025DESTROY (CFClient::Map self)
1026 CODE:
1027{
1028 map_clear (self);
1029 Safefree (self->face);
1030 Safefree (self);
1031}
1032
1033void
1034clear (CFClient::Map self)
1035 CODE:
1036 map_clear (self);
1037
1038void
1039set_face (CFClient::Map self, int face, int texid)
1040 CODE:
1041{
1042 while (self->faces <= face)
1043 {
1044 Append (mapface, self->face, self->faces, self->faces);
1045 self->faces *= 2;
1046 }
1047
1048 self->face [face] = texid;
1049}
1050
1051void
1052set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1053 CODE:
1054{
1055 while (self->texs <= texid)
1056 {
1057 Append (maptex, self->tex, self->texs, self->texs);
1058 self->texs *= 2;
1059 }
1060
1061 {
1062 maptex *tex = self->tex + texid;
1063
1064 tex->name = name;
1065 tex->w = w;
1066 tex->h = h;
1067 tex->s = s;
1068 tex->t = t;
1069 tex->r = r;
1070 tex->g = g;
1071 tex->b = b;
1072 tex->a = a;
1073 }
1074
1075 // somewhat hackish, but for textures that require it, it really
1076 // improves the look, and most others don't suffer.
1077 glBindTexture (GL_TEXTURE_2D, name);
1078 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1079 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1080 // use uglier nearest interpolation because linear suffers
1081 // from transparent color bleeding and ugly wrapping effects.
1082 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1083}
1084
1085int
1086ox (CFClient::Map self)
1087 ALIAS:
1088 oy = 1
1089 CODE:
1090 switch (ix)
1091 {
1092 case 0: RETVAL = self->ox; break;
1093 case 1: RETVAL = self->oy; break;
1094 }
1095 OUTPUT:
1096 RETVAL
1097
1098void
1099scroll (CFClient::Map self, int dx, int dy)
1100 CODE:
1101{
1102 if (dx > 0)
1103 map_blank (self, self->x, self->y, dx - 1, self->h);
1104 else if (dx < 0)
1105 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h);
1106
1107 if (dy > 0)
1108 map_blank (self, self->x, self->y, self->w, dy - 1);
1109 else if (dy < 0)
1110 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
1111
1112 self->ox += dx; self->x += dx;
1113 self->oy += dy; self->y += dy;
1114
1115 while (self->y < 0)
1116 {
1117 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
1118
1119 self->rows += MAP_EXTEND_Y;
1120 self->y += MAP_EXTEND_Y;
1121 }
1122}
1123
1124void
1125map1a_update (CFClient::Map self, SV *data_)
1126 CODE:
1127{
1128 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1129 uint8_t *data_end = (uint8_t *)SvEND (data_);
1130 mapcell *cell;
1131 int x, y, flags;
1132
1133 while (data < data_end)
1134 {
1135 flags = (data [0] << 8) + data [1]; data += 2;
1136
1137 x = ((flags >> 10) & 63) + self->x;
1138 y = ((flags >> 4) & 63) + self->y;
1139
1140 cell = map_get_cell (self, x, y);
1141
1142 if (flags & 15)
1143 {
1144 if (cell->darkness < 0)
1145 {
1146 cell->darkness = 0;
1147 cell->face [0] = 0;
1148 cell->face [1] = 0;
1149 cell->face [2] = 0;
1150 }
1151
1152 cell->darkness = flags & 8 ? *data++ : 255;
1153
1154 //TODO: don't trust server data to be in-range(!)
1155
1156 if (flags & 4)
1157 {
1158 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1159 }
1160
1161 if (flags & 2)
1162 {
1163 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
1164 }
1165
1166 if (flags & 1)
1167 {
1168 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1169 }
1170 }
1171 else
1172 cell->darkness = -1;
1173 }
1174}
1175
1176SV *
1177mapmap (CFClient::Map self, int x0, int y0, int w, int h)
1178 CODE:
1179{
1180 int x1, x;
1181 int y1, y;
1182 int z;
1183 SV *map_sv = newSV (w * h * sizeof (uint32_t));
1184 uint32_t *map = (uint32_t *)SvPVX (map_sv);
1185
1186 SvPOK_only (map_sv);
1187 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
1188
1189 x0 += self->x; x1 = x0 + w;
1190 y0 += self->y; y1 = y0 + h;
1191
1192 for (y = y0; y < y1; y++)
1193 {
1194 maprow *row = 0 <= y && y < self->rows
1195 ? self->row + y
1196 : 0;
1197
1198 for (x = x0; x < x1; x++)
1199 {
1200 int r = 32, g = 32, b = 32, a = 192;
1201
1202 if (row && row->c0 <= x && x < row->c1)
1203 {
1204 mapcell *cell = row->col + (x - row->c0);
1205
1206 for (z = 0; z <= 0; z++)
1207 {
1208 mapface face = cell->face [z];
1209
1210 if (face)
1211 {
1212 maptex tex = self->tex [face];
1213 int a0 = 255 - tex.a;
1214 int a1 = tex.a;
1215
1216 r = (r * a0 + tex.r * a1) / 255;
1217 g = (g * a0 + tex.g * a1) / 255;
1218 b = (b * a0 + tex.b * a1) / 255;
1219 a = (a * a0 + tex.a * a1) / 255;
1220 }
1221 }
1222 }
1223
1224 *map++ = (r )
1225 | (g << 8)
1226 | (b << 16)
1227 | (a << 24);
1228 }
1229 }
1230
1231 RETVAL = map_sv;
1232}
1233 OUTPUT:
1234 RETVAL
1235
1236void
1237draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1238 PPCODE:
1239{
1240 int vx, vy;
1241 int x, y, z;
1242 int last_name;
1243 mapface face;
1244 int sw4 = (sw + 3) & ~3;
1245 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1246 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1247
1248 memset (darkness, 255, sw4 * sh);
1249 SvPOK_only (darkness_sv);
1250 SvCUR_set (darkness_sv, sw4 * sh);
1251
1252 vx = self->x + (self->w - sw) / 2 - shift_x;
1253 vy = self->y + (self->h - sh) / 2 - shift_y;
1254
1255 /*
1256 int vx = self->vx = self->w >= sw
1257 ? self->x + (self->w - sw) / 2
1258 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1259
1260 int vy = self->vy = self->h >= sh
1261 ? self->y + (self->h - sh) / 2
1262 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1263 */
1264
1265 glColor4ub (255, 255, 255, 255);
1266
1267 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1268 glEnable (GL_BLEND);
1269 glEnable (GL_TEXTURE_2D);
1270 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1271
1272 glBegin (GL_QUADS);
1273
1274 last_name = 0;
1275
1276 for (z = 0; z < 3; z++)
1277 for (y = 0; y < sh; y++)
1278 if (0 <= y + vy && y + vy < self->rows)
1279 {
1280 maprow *row = self->row + (y + vy);
1281
1282 for (x = 0; x < sw; x++)
1283 if (row->c0 <= x + vx && x + vx < row->c1)
1284 {
1285 mapcell *cell = row->col + (x + vx - row->c0);
1286
1287 darkness[y * sw4 + x] = cell->darkness < 0
1288 ? 255 - FOW_DARKNESS
1289 : 255 - cell->darkness;
1290
1291 face = cell->face [z];
1292
1293 if (face)
1294 {
1295 maptex tex = self->tex [face];
1296
1297 int px = (x + 1) * 32 - tex.w;
1298 int py = (y + 1) * 32 - tex.h;
1299
1300 if (last_name != tex.name)
1301 {
1302 glEnd ();
1303 last_name = tex.name;
1304 glBindTexture (GL_TEXTURE_2D, last_name);
1305 glBegin (GL_QUADS);
1306 }
1307
1308 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1309 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1310 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1311 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1312 }
1313 }
1314 }
1315
1316 glEnd ();
1317
1318 glDisable (GL_TEXTURE_2D);
1319 glDisable (GL_BLEND);
1320
1321 EXTEND (SP, 3);
1322 PUSHs (sv_2mortal (newSViv (sw4)));
1323 PUSHs (sv_2mortal (newSViv (sh)));
1324 PUSHs (darkness_sv);
1325}
1326
1327SV *
1328get_rect (CFClient::Map self, int x0, int y0, int w, int h)
1329 CODE:
1330{
1331 int x, y, x1, y1;
1332 SV *data_sv = newSV (w * h * 7 + 5);
1333 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1334
1335 *data++ = 0; /* version 0 format */
1336 *data++ = w >> 8; *data++ = w;
1337 *data++ = h >> 8; *data++ = h;
1338
1339 // we need to do this 'cause we don't keep an absolute coord system for rows
1340 // TODO: treat rows as we treat columns
1341 map_get_row (self, y0 + self->y - self->oy);//D
1342 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1343
1344 x0 += self->x - self->ox;
1345 y0 += self->y - self->oy;
1346
1347 x1 = x0 + w;
1348 y1 = y0 + h;
1349
1350 for (y = y0; y < y1; y++)
1351 {
1352 maprow *row = 0 <= y && y < self->rows
1353 ? self->row + y
1354 : 0;
1355
1356 for (x = x0; x < x1; x++)
1357 {
1358 if (row && row->c0 <= x && x < row->c1)
1359 {
1360 mapcell *cell = row->col + (x - row->c0);
1361 uint8_t flags = 0;
1362
1363 if (cell->face [0]) flags |= 1;
1364 if (cell->face [1]) flags |= 2;
1365 if (cell->face [2]) flags |= 4;
1366
1367 *data++ = flags;
1368
1369 if (flags & 1)
1370 {
1371 *data++ = cell->face [0] >> 8;
1372 *data++ = cell->face [0];
1373 }
1374
1375 if (flags & 2)
1376 {
1377 *data++ = cell->face [1] >> 8;
1378 *data++ = cell->face [1];
1379 }
1380
1381 if (flags & 4)
1382 {
1383 *data++ = cell->face [2] >> 8;
1384 *data++ = cell->face [2];
1385 }
1386 }
1387 else
1388 *data++ = 0;
1389 }
1390 }
1391
1392 SvPOK_only (data_sv);
1393 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1394 RETVAL = data_sv;
1395}
1396 OUTPUT:
1397 RETVAL
1398
1399void
1400set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
1401 PPCODE:
1402{
1403 int x, y, z;
1404 int w, h;
1405 int x1, y1;
1406
1407 if (*data++ != 0)
1408 return; /* version mismatch */
1409
1410 w = *data++ << 8; w |= *data++;
1411 h = *data++ << 8; h |= *data++;
1412
1413 // we need to do this 'cause we don't keep an absolute coord system for rows
1414 // TODO: treat rows as we treat columns
1415 map_get_row (self, y0 + self->y - self->oy);//D
1416 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1417
1418 x0 += self->x - self->ox;
1419 y0 += self->y - self->oy;
1420
1421 x1 = x0 + w;
1422 y1 = y0 + h;
1423
1424 for (y = y0; y < y1; y++)
1425 {
1426 maprow *row = map_get_row (self, y);
1427
1428 for (x = x0; x < x1; x++)
1429 {
1430 uint8_t flags = *data++;
1431
1432 if (flags)
1433 {
1434 mapface face[3] = { 0, 0, 0 };
1435
1436 mapcell *cell = row_get_cell (row, x);
1437
1438 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1439 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1440 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1441
1442 if (cell->darkness <= 0)
1443 {
1444 cell->darkness = -1;
1445
1446 for (z = 0; z <= 2; z++)
1447 {
1448 cell->face[z] = face[z];
1449
1450 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1451 XPUSHs (sv_2mortal (newSViv (face[z])));
1452 }
1453 }
1454 }
1455 }
1456 }
1457}
1458
1459MODULE = CFClient PACKAGE = CFClient::MixChunk
1460
1461CFClient::MixChunk
1462new_from_file (SV *class, char *path)
1463 CODE:
1464 RETVAL = Mix_LoadWAV (path);
1465 OUTPUT:
1466 RETVAL
1467
1468void
1469DESTROY (CFClient::MixChunk self)
1470 CODE:
1471 Mix_FreeChunk (self);
1472
1473int
1474volume (CFClient::MixChunk self, int volume = -1)
1475 CODE:
1476 RETVAL = Mix_VolumeChunk (self, volume);
1477 OUTPUT:
1478 RETVAL
1479
1480int
1481play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1482 CODE:
1483 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1484 OUTPUT:
1485 RETVAL
1486
1487MODULE = CFClient PACKAGE = CFClient::MixMusic
1488
1489int
1490volume (int volume = -1)
1491 CODE:
1492 RETVAL = Mix_VolumeMusic (volume);
1493 OUTPUT:
1494 RETVAL
1495
1496CFClient::MixMusic
1497new_from_file (SV *class, char *path)
1498 CODE:
1499 RETVAL = Mix_LoadMUS (path);
1500 OUTPUT:
1501 RETVAL
1502
1503void
1504DESTROY (CFClient::MixMusic self)
1505 CODE:
1506 Mix_FreeMusic (self);
1507
1508int
1509play (CFClient::MixMusic self, int loops = -1)
1510 CODE:
1511 RETVAL = Mix_PlayMusic (self, loops);
1512 OUTPUT:
1513 RETVAL
1514
1515MODULE = CFClient PACKAGE = CFClient::OpenGL
1516
1517BOOT:
1518{
1519 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1520 static const struct {
1521 const char *name;
1522 IV iv;
1523 } *civ, const_iv[] = {
1524# define const_iv(name) { # name, (IV)name }
1525 const_iv (GL_COLOR_MATERIAL),
1526 const_iv (GL_SMOOTH),
1527 const_iv (GL_FLAT),
1528 const_iv (GL_DITHER),
1529 const_iv (GL_BLEND),
1530 const_iv (GL_CULL_FACE),
1531 const_iv (GL_SCISSOR_TEST),
1532 const_iv (GL_DEPTH_TEST),
1533 const_iv (GL_ALPHA_TEST),
1534 const_iv (GL_NORMALIZE),
1535 const_iv (GL_RESCALE_NORMAL),
1536 const_iv (GL_AND),
1537 const_iv (GL_ONE),
1538 const_iv (GL_ZERO),
1539 const_iv (GL_SRC_ALPHA),
1540 const_iv (GL_SRC_ALPHA_SATURATE),
1541 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1542 const_iv (GL_ONE_MINUS_DST_ALPHA),
1543 const_iv (GL_RGB),
1544 const_iv (GL_RGBA),
1545 const_iv (GL_UNSIGNED_BYTE),
1546 const_iv (GL_UNSIGNED_SHORT),
1547 const_iv (GL_UNSIGNED_INT),
1548 const_iv (GL_ALPHA),
1549 const_iv (GL_INTENSITY),
1550 const_iv (GL_LUMINANCE),
1551 const_iv (GL_LUMINANCE_ALPHA),
1552 const_iv (GL_FLOAT),
1553 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1554 const_iv (GL_COMPILE),
1555 const_iv (GL_TEXTURE_1D),
1556 const_iv (GL_TEXTURE_2D),
1557 const_iv (GL_TEXTURE_ENV),
1558 const_iv (GL_TEXTURE_MAG_FILTER),
1559 const_iv (GL_TEXTURE_MIN_FILTER),
1560 const_iv (GL_TEXTURE_ENV_MODE),
1561 const_iv (GL_TEXTURE_WRAP_S),
1562 const_iv (GL_TEXTURE_WRAP_T),
1563 const_iv (GL_REPEAT),
1564 const_iv (GL_CLAMP),
1565 const_iv (GL_CLAMP_TO_EDGE),
1566 const_iv (GL_NEAREST),
1567 const_iv (GL_LINEAR),
1568 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1569 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1570 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1571 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1572 const_iv (GL_GENERATE_MIPMAP),
1573 const_iv (GL_MODULATE),
1574 const_iv (GL_DECAL),
1575 const_iv (GL_REPLACE),
1576 const_iv (GL_DEPTH_BUFFER_BIT),
1577 const_iv (GL_COLOR_BUFFER_BIT),
1578 const_iv (GL_PROJECTION),
1579 const_iv (GL_MODELVIEW),
1580 const_iv (GL_COLOR_LOGIC_OP),
1581 const_iv (GL_SEPARABLE_2D),
1582 const_iv (GL_CONVOLUTION_2D),
1583 const_iv (GL_CONVOLUTION_BORDER_MODE),
1584 const_iv (GL_CONSTANT_BORDER),
1585 const_iv (GL_LINES),
1586 const_iv (GL_LINE_LOOP),
1587 const_iv (GL_QUADS),
1588 const_iv (GL_QUAD_STRIP),
1589 const_iv (GL_TRIANGLES),
1590 const_iv (GL_TRIANGLE_STRIP),
1591 const_iv (GL_TRIANGLE_FAN),
1592 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1593 const_iv (GL_FASTEST),
1594 const_iv (GL_V2F),
1595 const_iv (GL_V3F),
1596 const_iv (GL_T2F_V3F),
1597 const_iv (GL_T2F_N3F_V3F),
1598# undef const_iv
1599 };
1600
1601 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1602 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1603}
1604
1605char *
1606gl_vendor ()
1607 CODE:
1608 RETVAL = (char *)glGetString (GL_VENDOR);
1609 OUTPUT:
1610 RETVAL
1611
1612char *
1613gl_version ()
1614 CODE:
1615 RETVAL = (char *)glGetString (GL_VERSION);
1616 OUTPUT:
1617 RETVAL
1618
1619char *
1620gl_extensions ()
1621 CODE:
1622 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1623 OUTPUT:
1624 RETVAL
1625
1626int glGetError ()
1627
1628void glClear (int mask)
1629
1630void glClearColor (float r, float g, float b, float a = 1.0)
1631 PROTOTYPE: @
1632
1633void glEnable (int cap)
1634
1635void glDisable (int cap)
1636
1637void glShadeModel (int mode)
1638
1639void glHint (int target, int mode)
1640
1641void glBlendFunc (int sfactor, int dfactor)
1642
1643void glDepthMask (int flag)
1644
1645void glLogicOp (int opcode)
1646
1647void glColorMask (int red, int green, int blue, int alpha)
1648
1649void glMatrixMode (int mode)
1650
1651void glPushMatrix ()
1652
1653void glPopMatrix ()
1654
1655void glLoadIdentity ()
1656
1657# near_ and far_ are due to microsofts buggy "c" compiler
1658void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1659
1660# near_ and far_ are due to microsofts buggy "c" compiler
1661void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1662
1663void glViewport (int x, int y, int width, int height)
1664
1665void glScissor (int x, int y, int width, int height)
1666
1667void glTranslate (float x, float y, float z = 0.)
1668 CODE:
1669 glTranslatef (x, y, z);
1670
1671void glScale (float x, float y, float z = 1.)
1672 CODE:
1673 glScalef (x, y, z);
1674
1675void glRotate (float angle, float x, float y, float z)
1676 CODE:
1677 glRotatef (angle, x, y, z);
1678
1679void glBegin (int mode)
1680
1681void glEnd ()
1682
1683void glColor (float r, float g, float b, float a = 1.0)
1684 PROTOTYPE: @
1685 CODE:
1686 // microsoft visual "c" rounds instead of truncating...
1687 glColor4ub (MIN ((int)(r * 255.f), 255),
1688 MIN ((int)(g * 255.f), 255),
1689 MIN ((int)(b * 255.f), 255),
1690 MIN ((int)(a * 255.f), 255));
1691
1692void glInterleavedArrays (int format, int stride, char *data)
1693
1694void glDrawElements (int mode, int count, int type, char *indices)
1695
1696# 1.2 void glDrawRangeElements (int mode, int start, int end
1697
1698void glRasterPos (float x, float y, float z = 0.)
1699 CODE:
1700 glRasterPos3f (0, 0, z);
1701 glBitmap (0, 0, 0, 0, x, y, 0);
1702
1703void glVertex (float x, float y, float z = 0.)
1704 CODE:
1705 glVertex3f (x, y, z);
1706
1707void glTexCoord (float s, float t)
1708 CODE:
1709 glTexCoord2f (s, t);
1710
1711void glTexEnv (int target, int pname, float param)
1712 CODE:
1713 glTexEnvf (target, pname, param);
1714
1715void glTexParameter (int target, int pname, float param)
1716 CODE:
1717 glTexParameterf (target, pname, param);
1718
1719void glBindTexture (int target, int name)
1720
1721void glConvolutionParameter (int target, int pname, float params)
1722 CODE:
1723 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params));
1724
1725void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1726 CODE:
1727 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D,
1728 (target, internalformat, width, height, format, type, data));
1729
1730void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1731 CODE:
1732 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D,
1733 (target, internalformat, width, height, format, type, row, column));
1734
1735void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1736
1737void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1738
1739void glDrawPixels (int width, int height, int format, int type, char *pixels)
1740
1741void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1742
1743int glGenTexture ()
1744 CODE:
1745{
1746 GLuint name;
1747 glGenTextures (1, &name);
1748 RETVAL = name;
1749}
1750 OUTPUT:
1751 RETVAL
1752
1753void glDeleteTexture (int name)
1754 CODE:
1755{
1756 GLuint name_ = name;
1757 glDeleteTextures (1, &name_);
1758}
1759
1760int glGenList ()
1761 CODE:
1762 RETVAL = glGenLists (1);
1763 OUTPUT:
1764 RETVAL
1765
1766void glDeleteList (int list)
1767 CODE:
1768 glDeleteLists (list, 1);
1769
1770void glNewList (int list, int mode = GL_COMPILE)
1771
1772void glEndList ()
1773
1774void glCallList (int list)
1775
1776

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