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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.23 by root, Wed Apr 12 20:42:52 2006 UTC vs.
Revision 1.175 by root, Fri Apr 6 08:09:42 2007 UTC

1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
1#include "EXTERN.h" 11#include "EXTERN.h"
2#include "perl.h" 12#include "perl.h"
3#include "XSUB.h" 13#include "XSUB.h"
4 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
20#include <math.h>
5#include <string.h> 21#include <string.h>
22#include <stdio.h>
23#include <stdlib.h>
6 24
7#include <SDL.h> 25#include <SDL.h>
26#include <SDL_endian.h>
8#include <SDL_image.h> 27#include <SDL_image.h>
28#include <SDL_mixer.h>
9#include <SDL_opengl.h> 29#include <SDL_opengl.h>
10 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
34#include <glib/gmacros.h>
35
11#include <pango/pango.h> 36#include <pango/pango.h>
12#include <pango/pangofc-fontmap.h>
13#include <pango/pangoft2.h>
14 37
15#include <sys/time.h> 38#ifndef _WIN32
16#include <sys/types.h> 39# include <sys/types.h>
17#include <unistd.h>
18
19#include <sys/types.h>
20#include <sys/socket.h> 40# include <sys/socket.h>
21#include <netinet/in.h> 41# include <netinet/in.h>
22#include <netinet/tcp.h> 42# include <netinet/tcp.h>
43# include <inttypes.h>
44#endif
23 45
24static PangoContext *context; 46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
25static PangoFontMap *fontmap; 47
48#define FOW_DARKNESS 32
49
50#define MAP_EXTEND_X 32
51#define MAP_EXTEND_Y 512
52
53#define MIN_FONT_HEIGHT 10
54
55#if 0
56# define PARACHUTE SDL_INIT_NOPARACHUTE
57#else
58# define PARACHUTE 0
59#endif
60
61static struct
62{
63#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h"
65#undef GL_FUNC
66} gl;
67
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{
70 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else
75 glBlendFunc (sa, da);
76}
77
78#include "texcache.c"
79
80#include "pango-font.c"
81#include "pango-fontmap.c"
82#include "pango-render.c"
83
84typedef Mix_Chunk *CFPlus__MixChunk;
85typedef Mix_Music *CFPlus__MixMusic;
86
87typedef PangoFontDescription *CFPlus__Font;
88
89static int
90shape_attr_p (PangoLayoutRun *run)
91{
92 GSList *attrs = run->item->analysis.extra_attrs;
93
94 while (attrs)
95 {
96 PangoAttribute *attr = attrs->data;
97
98 if (attr->klass->type == PANGO_ATTR_SHAPE)
99 return 1;
100
101 attrs = attrs->next;
102 }
103
104 return 0;
105}
26 106
27typedef struct cf_layout { 107typedef struct cf_layout {
28 PangoLayout *pl; 108 PangoLayout *pl;
109 float r, g, b, a; // default color for rgba mode
29 int base_height; 110 int base_height;
111 CFPlus__Font font;
30} *CFClient__Layout; 112} *CFPlus__Layout;
113
114static CFPlus__Font default_font;
115static PangoContext *opengl_context;
116static PangoFontMap *opengl_fontmap;
31 117
32static void 118static void
33substitute_func (FcPattern *pattern, gpointer data) 119substitute_func (FcPattern *pattern, gpointer data)
34{ 120{
35 FcPatternAddBool (pattern, FC_HINTING , 1); 121 FcPatternAddBool (pattern, FC_HINTING, 1);
122#ifdef FC_HINT_STYLE
123 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
124#endif
36 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 125 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
37} 126}
38 127
39static void 128static void
40layout_update (CFClient__Layout self) 129layout_update_font (CFPlus__Layout self)
41{ 130{
42 /* use a random scale factor to account for unknown descenders, 0.8 works 131 /* use a random scale factor to account for unknown descenders, 0.8 works
43 * reasonably well with bitstream vera 132 * reasonably well with bitstream vera
44 */ 133 */
45 PangoFontDescription *font = pango_context_get_font_description (context); 134 PangoFontDescription *font = self->font ? self->font : default_font;
46 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 135
136 pango_font_description_set_absolute_size (font,
137 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
138
139 pango_layout_set_font_description (self->pl, font);
47} 140}
48 141
49static void 142static void
50layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
51{ 144{
52 layout_update (self); 145 PangoRectangle rect;
53 146
147 // get_pixel_* wrongly rounds down
54 pango_layout_get_pixel_size (self->pl, w, h); 148 pango_layout_get_extents (self->pl, 0, &rect);
55 149
56 *w = (*w + 3) & ~3; 150 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
57 if (!*w) *w = 1; 151 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
58 if (!*h) *h = 1;
59}
60 152
153 if (!rect.width) rect.width = 1;
154 if (!rect.height) rect.height = 1;
155
156 *w = rect.width;
157 *h = rect.height;
158}
159
160typedef uint16_t tileid;
161typedef uint16_t faceid;
162
163typedef struct {
164 int name;
165 int w, h;
166 float s, t;
167 uint8_t r, g, b, a;
168} maptex;
169
170typedef struct {
171 uint32_t player;
172 tileid tile[3];
173 uint16_t darkness;
174 uint8_t stat_width, stat_hp, flags;
175} mapcell;
176
177typedef struct {
178 int32_t c0, c1;
179 mapcell *col;
180} maprow;
181
182typedef struct map {
183 int x, y, w, h;
184 int ox, oy; /* offset to virtual global coordinate system */
185 int faces; tileid *face2tile; // [faceid]
186 int texs; maptex *tex; // [tileid]
187
188 int32_t rows;
189 maprow *row;
190} *CFPlus__Map;
191
192static char *
193prepend (char *ptr, int sze, int inc)
194{
195 char *p;
196
197 New (0, p, sze + inc, char);
198 Zero (p, inc, char);
199 Move (ptr, p + inc, sze, char);
200 Safefree (ptr);
201
202 return p;
203}
204
205static char *
206append (char *ptr, int sze, int inc)
207{
208 Renew (ptr, sze + inc, char);
209 Zero (ptr + sze, inc, char);
210
211 return ptr;
212}
213
214#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
215#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
216
217static void
218need_facenum (struct map *self, faceid face)
219{
220 while (self->faces <= face)
221 {
222 Append (tileid, self->face2tile, self->faces, self->faces);
223 self->faces *= 2;
224 }
225}
226
227static void
228need_texid (struct map *self, int texid)
229{
230 while (self->texs <= texid)
231 {
232 Append (maptex, self->tex, self->texs, self->texs);
233 self->texs *= 2;
234 }
235}
236
237static maprow *
238map_get_row (CFPlus__Map self, int y)
239{
240 if (0 > y)
241 {
242 int extend = - y + MAP_EXTEND_Y;
243 Prepend (maprow, self->row, self->rows, extend);
244
245 self->rows += extend;
246 self->y += extend;
247 y += extend;
248 }
249 else if (y >= self->rows)
250 {
251 int extend = y - self->rows + MAP_EXTEND_Y;
252 Append (maprow, self->row, self->rows, extend);
253 self->rows += extend;
254 }
255
256 return self->row + y;
257}
258
259static mapcell *
260row_get_cell (maprow *row, int x)
261{
262 if (!row->col)
263 {
264 Newz (0, row->col, MAP_EXTEND_X, mapcell);
265 row->c0 = x - MAP_EXTEND_X / 4;
266 row->c1 = row->c0 + MAP_EXTEND_X;
267 }
268
269 if (row->c0 > x)
270 {
271 int extend = row->c0 - x + MAP_EXTEND_X;
272 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
273 row->c0 -= extend;
274 }
275 else if (x >= row->c1)
276 {
277 int extend = x - row->c1 + MAP_EXTEND_X;
278 Append (mapcell, row->col, row->c1 - row->c0, extend);
279 row->c1 += extend;
280 }
281
282 return row->col + (x - row->c0);
283}
284
285static mapcell *
286map_get_cell (CFPlus__Map self, int x, int y)
287{
288 return row_get_cell (map_get_row (self, y), x);
289}
290
291static void
292map_clear (CFPlus__Map self)
293{
294 int r;
295
296 for (r = 0; r < self->rows; r++)
297 Safefree (self->row[r].col);
298
299 Safefree (self->row);
300
301 self->x = 0;
302 self->y = 0;
303 self->ox = 0;
304 self->oy = 0;
305 self->row = 0;
306 self->rows = 0;
307}
308
309static void
310map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
311{
312 int x, y;
313 maprow *row;
314 mapcell *cell;
315
316 for (y = y0; y < y0 + h; y++)
317 if (y >= 0)
318 {
319 if (y >= self->rows)
320 break;
321
322 row = self->row + y;
323
324 for (x = x0; x < x0 + w; x++)
325 if (x >= row->c0)
326 {
327 if (x >= row->c1)
328 break;
329
330 cell = row->col + x - row->c0;
331
332 cell->darkness = 0;
333 cell->stat_hp = 0;
334 cell->flags = 0;
335 cell->player = 0;
336 }
337 }
338}
339
340static void
341music_finished (void)
342{
343 SDL_UserEvent ev;
344
345 ev.type = SDL_USEREVENT;
346 ev.code = 0;
347 ev.data1 = 0;
348 ev.data2 = 0;
349
350 SDL_PushEvent ((SDL_Event *)&ev);
351}
352
353static void
354channel_finished (int channel)
355{
356 SDL_UserEvent ev;
357
358 ev.type = SDL_USEREVENT;
359 ev.code = 1;
360 ev.data1 = (void *)(long)channel;
361 ev.data2 = 0;
362
363 SDL_PushEvent ((SDL_Event *)&ev);
364}
365
366static unsigned int
367minpot (unsigned int n)
368{
369 if (!n)
370 return 0;
371
372 --n;
373
374 n |= n >> 1;
375 n |= n >> 2;
376 n |= n >> 4;
377 n |= n >> 8;
378 n |= n >> 16;
379
380 return n + 1;
381}
382
383/* SDL should provide this, really. */
384#define SDLK_MODIFIER_MIN 300
385#define SDLK_MODIFIER_MAX 314
386
61MODULE = CFClient PACKAGE = CFClient 387MODULE = CFPlus PACKAGE = CFPlus
62 388
63PROTOTYPES: ENABLE 389PROTOTYPES: ENABLE
64 390
65BOOT: 391BOOT:
66{ 392{
67 fontmap = pango_ft2_font_map_new (); 393 HV *stash = gv_stashpv ("CFPlus", 1);
394 static const struct {
395 const char *name;
396 IV iv;
397 } *civ, const_iv[] = {
398# define const_iv(name) { # name, (IV)name }
399 const_iv (SDLK_MODIFIER_MIN),
400 const_iv (SDLK_MODIFIER_MAX),
401
402 const_iv (SDL_ACTIVEEVENT),
403 const_iv (SDL_KEYDOWN),
404 const_iv (SDL_KEYUP),
405 const_iv (SDL_MOUSEMOTION),
406 const_iv (SDL_MOUSEBUTTONDOWN),
407 const_iv (SDL_MOUSEBUTTONUP),
408 const_iv (SDL_JOYAXISMOTION),
409 const_iv (SDL_JOYBALLMOTION),
410 const_iv (SDL_JOYHATMOTION),
411 const_iv (SDL_JOYBUTTONDOWN),
412 const_iv (SDL_JOYBUTTONUP),
413 const_iv (SDL_QUIT),
414 const_iv (SDL_SYSWMEVENT),
415 const_iv (SDL_EVENT_RESERVEDA),
416 const_iv (SDL_EVENT_RESERVEDB),
417 const_iv (SDL_VIDEORESIZE),
418 const_iv (SDL_VIDEOEXPOSE),
419 const_iv (SDL_USEREVENT),
420
421 const_iv (SDL_APPINPUTFOCUS),
422 const_iv (SDL_APPMOUSEFOCUS),
423 const_iv (SDL_APPACTIVE),
424
425 const_iv (SDLK_KP0),
426 const_iv (SDLK_KP1),
427 const_iv (SDLK_KP2),
428 const_iv (SDLK_KP3),
429 const_iv (SDLK_KP4),
430 const_iv (SDLK_KP5),
431 const_iv (SDLK_KP6),
432 const_iv (SDLK_KP7),
433 const_iv (SDLK_KP8),
434 const_iv (SDLK_KP9),
435 const_iv (SDLK_KP_PERIOD),
436 const_iv (SDLK_KP_DIVIDE),
437 const_iv (SDLK_KP_MULTIPLY),
438 const_iv (SDLK_KP_MINUS),
439 const_iv (SDLK_KP_PLUS),
440 const_iv (SDLK_KP_ENTER),
441 const_iv (SDLK_KP_EQUALS),
442 const_iv (SDLK_UP),
443 const_iv (SDLK_DOWN),
444 const_iv (SDLK_RIGHT),
445 const_iv (SDLK_LEFT),
446 const_iv (SDLK_INSERT),
447 const_iv (SDLK_HOME),
448 const_iv (SDLK_END),
449 const_iv (SDLK_PAGEUP),
450 const_iv (SDLK_PAGEDOWN),
451 const_iv (SDLK_F1),
452 const_iv (SDLK_F2),
453 const_iv (SDLK_F3),
454 const_iv (SDLK_F4),
455 const_iv (SDLK_F5),
456 const_iv (SDLK_F6),
457 const_iv (SDLK_F7),
458 const_iv (SDLK_F8),
459 const_iv (SDLK_F9),
460 const_iv (SDLK_F10),
461 const_iv (SDLK_F11),
462 const_iv (SDLK_F12),
463 const_iv (SDLK_F13),
464 const_iv (SDLK_F14),
465 const_iv (SDLK_F15),
466 const_iv (SDLK_NUMLOCK),
467 const_iv (SDLK_CAPSLOCK),
468 const_iv (SDLK_SCROLLOCK),
469 const_iv (SDLK_RSHIFT),
470 const_iv (SDLK_LSHIFT),
471 const_iv (SDLK_RCTRL),
472 const_iv (SDLK_LCTRL),
473 const_iv (SDLK_RALT),
474 const_iv (SDLK_LALT),
475 const_iv (SDLK_RMETA),
476 const_iv (SDLK_LMETA),
477 const_iv (SDLK_LSUPER),
478 const_iv (SDLK_RSUPER),
479 const_iv (SDLK_MODE),
480 const_iv (SDLK_COMPOSE),
481 const_iv (SDLK_HELP),
482 const_iv (SDLK_PRINT),
483 const_iv (SDLK_SYSREQ),
484 const_iv (SDLK_BREAK),
485 const_iv (SDLK_MENU),
486 const_iv (SDLK_POWER),
487 const_iv (SDLK_EURO),
488 const_iv (SDLK_UNDO),
489
490 const_iv (KMOD_NONE),
491 const_iv (KMOD_SHIFT),
492 const_iv (KMOD_LSHIFT),
493 const_iv (KMOD_RSHIFT),
494 const_iv (KMOD_CTRL),
495 const_iv (KMOD_LCTRL),
496 const_iv (KMOD_RCTRL),
497 const_iv (KMOD_ALT),
498 const_iv (KMOD_LALT),
499 const_iv (KMOD_RALT),
500 const_iv (KMOD_META),
501 const_iv (KMOD_LMETA),
502 const_iv (KMOD_RMETA),
503 const_iv (KMOD_NUM),
504 const_iv (KMOD_CAPS),
505 const_iv (KMOD_MODE),
506# undef const_iv
507 };
508
509 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
510 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
511
512 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
513 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
514}
515
516void
517weaken (SV *rv)
518 PROTOTYPE: $
519 CODE:
520 sv_rvweaken (rv);
521
522int
523in_destruct ()
524 CODE:
525 RETVAL = PL_main_cv == Nullcv;
526 OUTPUT:
527 RETVAL
528
529NV floor (NV x)
530
531NV ceil (NV x)
532
533void
534pango_init ()
535 CODE:
536{
537 opengl_fontmap = pango_opengl_font_map_new ();
68 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 538 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
69 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 539 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
70} 540}
71 541
542int
543SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
544
72void 545void
73lowdelay (int fd, int val = 1) 546SDL_Quit ()
547
548void
549SDL_ListModes ()
74 CODE: 550 PPCODE:
75 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 551{
552 SDL_Rect **m;
553
554 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
555 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
556 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
557 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
558
559 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
560 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
561
562 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
563 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
564 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
565 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
566
567 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
568#if SDL_VERSION_ATLEAST(1,2,10)
569 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
570 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
571#endif
572
573 SDL_EnableUNICODE (1);
574 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
575
576 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
577
578 if (m && m != (SDL_Rect **)-1)
579 while (*m)
580 {
581 AV *av = newAV ();
582 av_push (av, newSViv ((*m)->w));
583 av_push (av, newSViv ((*m)->h));
584 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
585
586 ++m;
587 }
588}
76 589
77char * 590char *
78gl_version () 591SDL_GetError ()
592
593int
594SDL_SetVideoMode (int w, int h, int fullscreen)
79 CODE: 595 CODE:
80 RETVAL = (char *)glGetString (GL_VERSION); 596 RETVAL = !!SDL_SetVideoMode (
597 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
598 );
599 if (RETVAL)
600 {
601 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
602# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
603# include "glfunc.h"
604# undef GL_FUNC
605 }
81 OUTPUT: 606 OUTPUT:
82 RETVAL 607 RETVAL
83 608
609void
610SDL_GL_SwapBuffers ()
611
84char * 612char *
85gl_extensions () 613SDL_GetKeyName (int sym)
614
615void
616SDL_PollEvent ()
86 CODE: 617 PPCODE:
87 RETVAL = (char *)glGetString (GL_EXTENSIONS); 618{
88 OUTPUT: 619 SDL_Event ev;
89 RETVAL 620
621 while (SDL_PollEvent (&ev))
622 {
623 HV *hv = newHV ();
624 hv_store (hv, "type", 4, newSViv (ev.type), 0);
625
626 switch (ev.type)
627 {
628 case SDL_KEYDOWN:
629 case SDL_KEYUP:
630 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
631 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
632 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
633 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
634 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
635 break;
636
637 case SDL_ACTIVEEVENT:
638 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
639 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
640 break;
641
642 case SDL_MOUSEMOTION:
643 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
644
645 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
646 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
647 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
648 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
649 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
650 break;
651
652 case SDL_MOUSEBUTTONDOWN:
653 case SDL_MOUSEBUTTONUP:
654 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
655
656 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
657 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
658 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
659 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
660 break;
661
662 case SDL_USEREVENT:
663 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
664 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
665 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
666 break;
667 }
668
669 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
670 }
671}
672
673int
674Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
675 POSTCALL:
676 Mix_HookMusicFinished (music_finished);
677 Mix_ChannelFinished (channel_finished);
678
679void
680Mix_CloseAudio ()
681
682int
683Mix_AllocateChannels (int numchans = -1)
684
685void
686lowdelay (int fd, int val = 1)
687 CODE:
688#ifndef _WIN32
689 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
690#endif
691
692void
693win32_proxy_info ()
694 PPCODE:
695{
696#ifdef _WIN32
697 char buffer[2048];
698 DWORD buflen;
699
700 EXTEND (SP, 3);
701
702 buflen = sizeof (buffer);
703 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
704 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
705 {
706 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
707
708 buflen = sizeof (buffer);
709 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
710 {
711 PUSHs (newSVpv (buffer, 0));
712
713 buflen = sizeof (buffer);
714 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
715 PUSHs (newSVpv (buffer, 0));
716 }
717 }
718#endif
719}
90 720
91void 721void
92add_font (char *file) 722add_font (char *file)
93 CODE: 723 CODE:
94 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 724 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
95
96void
97set_font (char *file)
98 CODE:
99{
100 int count;
101 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
102 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
103 FcPatternDestroy (pattern);
104 pango_context_set_font_description (context, font);
105}
106 725
107void 726void
108load_image_inline (SV *image_) 727load_image_inline (SV *image_)
109 ALIAS: 728 ALIAS:
110 load_image_file = 1 729 load_image_file = 1
117 SDL_RWops *rw = ix 736 SDL_RWops *rw = ix
118 ? SDL_RWFromFile (image, "r") 737 ? SDL_RWFromFile (image, "r")
119 : SDL_RWFromConstMem (image, image_len); 738 : SDL_RWFromConstMem (image, image_len);
120 739
121 if (!rw) 740 if (!rw)
122 croak ("load_image: unable to open file"); 741 croak ("load_image: %s", SDL_GetError ());
123 742
124 surface = IMG_Load_RW (rw, 1); 743 surface = IMG_Load_RW (rw, 1);
125 if (!surface) 744 if (!surface)
126 croak ("load_image: unable to read file"); 745 croak ("load_image: %s", SDL_GetError ());
127 746
128 fmt.palette = NULL; 747 fmt.palette = NULL;
129 fmt.BitsPerPixel = 32; 748 fmt.BitsPerPixel = 32;
130 fmt.BytesPerPixel = 4; 749 fmt.BytesPerPixel = 4;
750#if SDL_BYTEORDER == SDL_LIL_ENDIAN
131 fmt.Rmask = 0x000000ff; 751 fmt.Rmask = 0x000000ff;
132 fmt.Gmask = 0x0000ff00; 752 fmt.Gmask = 0x0000ff00;
133 fmt.Bmask = 0x00ff0000; 753 fmt.Bmask = 0x00ff0000;
134 fmt.Amask = 0xff000000; 754 fmt.Amask = 0xff000000;
755#else
756 fmt.Rmask = 0xff000000;
757 fmt.Gmask = 0x00ff0000;
758 fmt.Bmask = 0x0000ff00;
759 fmt.Amask = 0x000000ff;
760#endif
135 fmt.Rloss = 0; 761 fmt.Rloss = 0;
136 fmt.Gloss = 0; 762 fmt.Gloss = 0;
137 fmt.Bloss = 0; 763 fmt.Bloss = 0;
138 fmt.Aloss = 0; 764 fmt.Aloss = 0;
139 fmt.Rshift = 0; 765 fmt.Rshift = 0;
143 fmt.colorkey = 0; 769 fmt.colorkey = 0;
144 fmt.alpha = 0; 770 fmt.alpha = 0;
145 771
146 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 772 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
147 773
774 assert (surface2->pitch == surface2->w * 4);
775
776 SDL_LockSurface (surface2);
148 EXTEND (SP, 5); 777 EXTEND (SP, 6);
149 PUSHs (sv_2mortal (newSViv (surface2->w))); 778 PUSHs (sv_2mortal (newSViv (surface2->w)));
150 PUSHs (sv_2mortal (newSViv (surface2->h))); 779 PUSHs (sv_2mortal (newSViv (surface2->h)));
151 SDL_LockSurface (surface2);
152 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 780 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
781 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
782 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
783 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
153 SDL_UnlockSurface (surface2); 784 SDL_UnlockSurface (surface2);
154 PUSHs (sv_2mortal (newSViv (surface->format->Amask ? GL_RGBA : GL_RGB)));
155 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
156 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV)));
157 785
158 SDL_FreeSurface (surface); 786 SDL_FreeSurface (surface);
159 SDL_FreeSurface (surface2); 787 SDL_FreeSurface (surface2);
160} 788}
161 789
162MODULE = CFClient PACKAGE = CFClient::Layout 790void
163 791average (int x, int y, uint32_t *data)
164CFClient::Layout
165new (SV *class, int base_height = 10)
166 CODE: 792 PPCODE:
167 New (0, RETVAL, 1, struct cf_layout); 793{
168 RETVAL->base_height = base_height; 794 uint32_t r = 0, g = 0, b = 0, a = 0;
169 RETVAL->pl = pango_layout_new (context); 795
170 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 796 x = y = x * y;
797
798 while (x--)
799 {
800 uint32_t p = *data++;
801
802 r += (p ) & 255;
803 g += (p >> 8) & 255;
804 b += (p >> 16) & 255;
805 a += (p >> 24) & 255;
806 }
807
808 EXTEND (SP, 4);
809 PUSHs (sv_2mortal (newSViv (r / y)));
810 PUSHs (sv_2mortal (newSViv (g / y)));
811 PUSHs (sv_2mortal (newSViv (b / y)));
812 PUSHs (sv_2mortal (newSViv (a / y)));
813}
814
815void
816error (char *message)
817 CODE:
818 fprintf (stderr, "ERROR: %s\n", message);
819#ifdef _WIN32
820 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
821#endif
822
823void
824fatal (char *message)
825 CODE:
826 fprintf (stderr, "FATAL: %s\n", message);
827#ifdef _WIN32
828 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
829#endif
830 _exit (1);
831
832void
833_exit (int retval = 0)
834 CODE:
835#ifdef WIN32
836 ExitThread (retval); // unclean, please beam me up
837#else
838 _exit (retval);
839#endif
840
841MODULE = CFPlus PACKAGE = CFPlus::Font
842
843CFPlus::Font
844new_from_file (SV *class, char *path, int id = 0)
845 CODE:
846{
847 int count;
848 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
849 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
850 FcPatternDestroy (pattern);
851}
171 OUTPUT: 852 OUTPUT:
172 RETVAL 853 RETVAL
173 854
174void 855void
856DESTROY (CFPlus::Font self)
857 CODE:
858 pango_font_description_free (self);
859
860void
861make_default (CFPlus::Font self)
862 CODE:
863 default_font = self;
864
865MODULE = CFPlus PACKAGE = CFPlus::Layout
866
867void
868reset_glyph_cache ()
869 CODE:
870 tc_clear ();
871
872CFPlus::Layout
873new (SV *class)
874 CODE:
875 New (0, RETVAL, 1, struct cf_layout);
876
877 RETVAL->pl = pango_layout_new (opengl_context);
878 RETVAL->r = 1.;
879 RETVAL->g = 1.;
880 RETVAL->b = 1.;
881 RETVAL->a = 1.;
882 RETVAL->base_height = MIN_FONT_HEIGHT;
883 RETVAL->font = 0;
884
885 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
886 layout_update_font (RETVAL);
887 OUTPUT:
888 RETVAL
889
890void
175DESTROY (CFClient::Layout self) 891DESTROY (CFPlus::Layout self)
176 CODE: 892 CODE:
177 g_object_unref (self->pl); 893 g_object_unref (self->pl);
178 Safefree (self); 894 Safefree (self);
179 895
180void 896void
181set_markup (CFClient::Layout self, SV *text_) 897set_text (CFPlus::Layout self, SV *text_)
182 CODE: 898 CODE:
183{ 899{
184 STRLEN textlen; 900 STRLEN textlen;
185 char *text = SvPVutf8 (text_, textlen); 901 char *text = SvPVutf8 (text_, textlen);
186 902
903 pango_layout_set_text (self->pl, text, textlen);
904}
905
906void
907set_markup (CFPlus::Layout self, SV *text_)
908 CODE:
909{
910 STRLEN textlen;
911 char *text = SvPVutf8 (text_, textlen);
912
187 pango_layout_set_markup (self->pl, text, textlen); 913 pango_layout_set_markup (self->pl, text, textlen);
188} 914}
189 915
190void 916void
917set_shapes (CFPlus::Layout self, ...)
918 CODE:
919{
920 PangoAttrList *attrs = 0;
921 const char *text = pango_layout_get_text (self->pl);
922 const char *pos = text;
923 int arg = 4;
924
925 while (arg < items && (pos = strstr (pos, OBJ_STR)))
926 {
927 PangoRectangle inkrect, rect;
928 PangoAttribute *attr;
929
930 int x = SvIV (ST (arg - 3));
931 int y = SvIV (ST (arg - 2));
932 int w = SvIV (ST (arg - 1));
933 int h = SvIV (ST (arg ));
934
935 inkrect.x = 0;
936 inkrect.y = 0;
937 inkrect.width = 0;
938 inkrect.height = 0;
939
940 rect.x = x * PANGO_SCALE;
941 rect.y = y * PANGO_SCALE;
942 rect.width = w * PANGO_SCALE;
943 rect.height = h * PANGO_SCALE;
944
945 if (!attrs)
946 attrs = pango_layout_get_attributes (self->pl);
947
948 attr = pango_attr_shape_new (&inkrect, &rect);
949 attr->start_index = pos - text;
950 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
951 pango_attr_list_insert (attrs, attr);
952
953 arg += 4;
954 pos += sizeof (OBJ_STR) - 1;
955 }
956
957 if (attrs)
958 pango_layout_set_attributes (self->pl, attrs);
959}
960
961void
962get_shapes (CFPlus::Layout self)
963 PPCODE:
964{
965 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
966
967 do
968 {
969 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
970
971 if (run && shape_attr_p (run))
972 {
973 PangoRectangle extents;
974 pango_layout_iter_get_run_extents (iter, 0, &extents);
975
976 EXTEND (SP, 2);
977 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
978 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
979 }
980 }
981 while (pango_layout_iter_next_run (iter));
982
983 pango_layout_iter_free (iter);
984}
985
986int
987has_wrapped (CFPlus::Layout self)
988 CODE:
989{
990 int lines = 1;
991 const char *text = pango_layout_get_text (self->pl);
992
993 while (*text)
994 lines += *text++ == '\n';
995
996 RETVAL = lines < pango_layout_get_line_count (self->pl);
997}
998 OUTPUT:
999 RETVAL
1000
1001SV *
1002get_text (CFPlus::Layout self)
1003 CODE:
1004 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1005 sv_utf8_decode (RETVAL);
1006 OUTPUT:
1007 RETVAL
1008
1009void
1010set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
1011 CODE:
1012 self->r = r;
1013 self->g = g;
1014 self->b = b;
1015 self->a = a;
1016
1017void
1018set_font (CFPlus::Layout self, CFPlus::Font font = 0)
1019 CODE:
1020 if (self->font != font)
1021 {
1022 self->font = font;
1023 layout_update_font (self);
1024 }
1025
1026void
191set_height (CFClient::Layout self, int base_height) 1027set_height (CFPlus::Layout self, int base_height)
192 CODE: 1028 CODE:
1029 if (self->base_height != base_height)
1030 {
193 self->base_height = base_height; 1031 self->base_height = base_height;
1032 layout_update_font (self);
1033 }
194 1034
195void 1035void
196set_width (CFClient::Layout self, int max_width = -1) 1036set_width (CFPlus::Layout self, int max_width = -1)
197 CODE: 1037 CODE:
198 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1038 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
199 1039
200void 1040void
1041set_indent (CFPlus::Layout self, int indent)
1042 CODE:
1043 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1044
1045void
1046set_spacing (CFPlus::Layout self, int spacing)
1047 CODE:
1048 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1049
1050void
1051set_ellipsise (CFPlus::Layout self, int ellipsise)
1052 CODE:
1053 pango_layout_set_ellipsize (self->pl,
1054 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1055 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1056 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1057 : PANGO_ELLIPSIZE_NONE
1058 );
1059
1060void
1061set_single_paragraph_mode (CFPlus::Layout self, int spm)
1062 CODE:
1063 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1064
1065void
201size (CFClient::Layout self) 1066size (CFPlus::Layout self)
202 PPCODE: 1067 PPCODE:
203{ 1068{
204 int w, h; 1069 int w, h;
205 1070
206 layout_update (self);
207 layout_get_pixel_size (self, &w, &h); 1071 layout_get_pixel_size (self, &w, &h);
208 1072
209 EXTEND (SP, 2); 1073 EXTEND (SP, 2);
210 PUSHs (sv_2mortal (newSViv (w))); 1074 PUSHs (sv_2mortal (newSViv (w)));
211 PUSHs (sv_2mortal (newSViv (h))); 1075 PUSHs (sv_2mortal (newSViv (h)));
212} 1076}
213 1077
214int 1078int
215xy_to_index (CFClient::Layout self, int x, int y) 1079descent (CFPlus::Layout self)
216 CODE: 1080 CODE:
217{ 1081{
218 int index, trailing; 1082 PangoRectangle rect;
219 1083 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
220 layout_update (self); 1084 pango_layout_line_get_pixel_extents (line, 0, &rect);
221 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1085 RETVAL = PANGO_DESCENT (rect);
222
223 RETVAL = index;
224} 1086}
225 OUTPUT: 1087 OUTPUT:
226 RETVAL 1088 RETVAL
227 1089
1090int
1091xy_to_index (CFPlus::Layout self, int x, int y)
1092 CODE:
1093{
1094 int index, trailing;
1095 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1096 RETVAL = index + trailing;
1097}
1098 OUTPUT:
1099 RETVAL
1100
228void 1101void
229cursor_pos (CFClient::Layout self, int index) 1102cursor_pos (CFPlus::Layout self, int index)
230 PPCODE: 1103 PPCODE:
231{ 1104{
232 PangoRectangle strong_pos; 1105 PangoRectangle strong_pos;
233 layout_update (self);
234 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1106 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1107
235 EXTEND (SP, 3); 1108 EXTEND (SP, 3);
236 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1109 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
237 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1110 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
238 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1111 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
239} 1112}
240 1113
241void 1114void
242render (CFClient::Layout self) 1115index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
243 PPCODE: 1116 PPCODE:
244{ 1117{
245 SV *retval; 1118 int line, x;
246 int w, h;
247 FT_Bitmap bitmap;
248 1119
249 layout_update (self); 1120 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
250 layout_get_pixel_size (self, &w, &h); 1121 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
251 1122
252 retval = newSV (w * h);
253 SvPOK_only (retval);
254 SvCUR_set (retval, w * h);
255
256 bitmap.rows = h;
257 bitmap.width = w;
258 bitmap.pitch = w;
259 bitmap.buffer = (unsigned char*)SvPVX (retval);
260 bitmap.num_grays = 256;
261 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
262
263 memset (bitmap.buffer, 0, w * h);
264
265 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
266
267 EXTEND (SP, 3); 1123 EXTEND (SP, 2);
268 PUSHs (sv_2mortal (newSViv (w))); 1124 PUSHs (sv_2mortal (newSViv (line - 1)));
1125 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1126}
1127
1128void
1129line_x_to_index (CFPlus::Layout self, int line, int x)
1130 PPCODE:
1131{
1132 PangoLayoutLine *lp;
1133 int index, trailing;
1134
1135 if (line < 0)
1136 XSRETURN_EMPTY;
1137
1138 if (!(lp = pango_layout_get_line (self->pl, line)))
1139 XSRETURN_EMPTY; /* do better */
1140
1141 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1142
1143 EXTEND (SP, 2);
1144 if (GIMME_V == G_SCALAR)
1145 PUSHs (sv_2mortal (newSViv (index + trailing)));
1146 else
1147 {
269 PUSHs (sv_2mortal (newSViv (h))); 1148 PUSHs (sv_2mortal (newSViv (index)));
270 PUSHs (sv_2mortal (retval)); 1149 PUSHs (sv_2mortal (newSViv (trailing)));
1150 }
271} 1151}
272 1152
1153void
1154render (CFPlus::Layout self, float x, float y, int flags = 0)
1155 PPCODE:
1156 pango_opengl_render_layout_subpixel (
1157 self->pl,
1158 x * PANGO_SCALE, y * PANGO_SCALE,
1159 self->r, self->g, self->b, self->a,
1160 flags
1161 );
1162
273MODULE = CFClient PACKAGE = CFClient::Texture 1163MODULE = CFPlus PACKAGE = CFPlus::Texture
274 1164
275void 1165void
276draw_quad (SV *self, double x, double y, double w = 0, double h = 0) 1166pad2pot (SV *data_, SV *w_, SV *h_)
1167 CODE:
1168{
1169 int ow = SvIV (w_);
1170 int oh = SvIV (h_);
1171
1172 if (ow && oh)
1173 {
1174 int nw = minpot (ow);
1175 int nh = minpot (oh);
1176
1177 if (nw != ow || nh != oh)
1178 {
1179 if (SvOK (data_))
1180 {
1181 STRLEN datalen;
1182 char *data = SvPVbyte (data_, datalen);
1183 int bpp = datalen / (ow * oh);
1184 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1185
1186 SvPOK_only (result_);
1187 SvCUR_set (result_, nw * nh * bpp);
1188
1189 memset (SvPVX (result_), 0, nw * nh * bpp);
1190 while (oh--)
1191 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1192
1193 sv_setsv (data_, result_);
1194 }
1195
1196 sv_setiv (w_, nw);
1197 sv_setiv (h_, nh);
1198 }
1199 }
1200}
1201
1202void
1203draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
277 PROTOTYPE: $$$;$$ 1204 PROTOTYPE: $$$;$$
1205 ALIAS:
1206 draw_quad_alpha = 1
1207 draw_quad_alpha_premultiplied = 2
278 CODE: 1208 CODE:
279{ 1209{
280 HV *hv = (HV *)SvRV (self); 1210 HV *hv = (HV *)SvRV (self);
281 double s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1211 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
282 double t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1212 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
283 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1213 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
284 1214
285 if (items < 5) 1215 if (items < 5)
286 { 1216 {
287 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1217 w = SvNV (*hv_fetch (hv, "w", 1, 1));
288 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1218 h = SvNV (*hv_fetch (hv, "h", 1, 1));
289 } 1219 }
290 1220
1221 if (ix)
1222 {
1223 glEnable (GL_BLEND);
1224
1225 if (ix == 2)
1226 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1227 else
1228 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1229 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1230
1231 glEnable (GL_ALPHA_TEST);
1232 glAlphaFunc (GL_GREATER, 0.01f);
1233 }
1234
291 glBindTexture (GL_TEXTURE_2D, name); 1235 glBindTexture (GL_TEXTURE_2D, name);
1236
292 glBegin (GL_QUADS); 1237 glBegin (GL_QUADS);
293 glTexCoord2d (0, 0); glVertex2d (x , y ); 1238 glTexCoord2f (0, 0); glVertex2f (x , y );
294 glTexCoord2d (0, t); glVertex2d (x , y + h); 1239 glTexCoord2f (0, t); glVertex2f (x , y + h);
295 glTexCoord2d (s, t); glVertex2d (x + w, y + h); 1240 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
296 glTexCoord2d (s, 0); glVertex2d (x + w, y ); 1241 glTexCoord2f (s, 0); glVertex2f (x + w, y );
297 glEnd (); 1242 glEnd ();
1243
1244 if (ix)
1245 {
1246 glDisable (GL_ALPHA_TEST);
1247 glDisable (GL_BLEND);
1248 }
298} 1249}
1250
1251MODULE = CFPlus PACKAGE = CFPlus::Map
1252
1253CFPlus::Map
1254new (SV *class)
1255 CODE:
1256 New (0, RETVAL, 1, struct map);
1257 RETVAL->x = 0;
1258 RETVAL->y = 0;
1259 RETVAL->w = 0;
1260 RETVAL->h = 0;
1261 RETVAL->ox = 0;
1262 RETVAL->oy = 0;
1263 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1264 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1265 RETVAL->rows = 0;
1266 RETVAL->row = 0;
1267 OUTPUT:
1268 RETVAL
1269
1270void
1271DESTROY (CFPlus::Map self)
1272 CODE:
1273{
1274 map_clear (self);
1275 Safefree (self->face2tile);
1276 Safefree (self->tex);
1277 Safefree (self);
1278}
1279
1280void
1281resize (CFPlus::Map self, int map_width, int map_height)
1282 CODE:
1283 self->w = map_width;
1284 self->h = map_height;
1285
1286void
1287clear (CFPlus::Map self)
1288 CODE:
1289 map_clear (self);
1290
1291void
1292set_tileid (CFPlus::Map self, int face, int tile)
1293 CODE:
1294{
1295 need_facenum (self, face); self->face2tile [face] = tile;
1296 need_texid (self, tile);
1297}
1298
1299void
1300set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1301 CODE:
1302{
1303 need_texid (self, texid);
1304
1305 {
1306 maptex *tex = self->tex + texid;
1307
1308 tex->name = name;
1309 tex->w = w;
1310 tex->h = h;
1311 tex->s = s;
1312 tex->t = t;
1313 tex->r = r;
1314 tex->g = g;
1315 tex->b = b;
1316 tex->a = a;
1317 }
1318
1319 // somewhat hackish, but for textures that require it, it really
1320 // improves the look, and most others don't suffer.
1321 glBindTexture (GL_TEXTURE_2D, name);
1322 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1323 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1324 // use uglier nearest interpolation because linear suffers
1325 // from transparent color bleeding and ugly wrapping effects.
1326 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1327}
1328
1329int
1330ox (CFPlus::Map self)
1331 ALIAS:
1332 oy = 1
1333 x = 2
1334 y = 3
1335 w = 4
1336 h = 5
1337 CODE:
1338 switch (ix)
1339 {
1340 case 0: RETVAL = self->ox; break;
1341 case 1: RETVAL = self->oy; break;
1342 case 2: RETVAL = self->x; break;
1343 case 3: RETVAL = self->y; break;
1344 case 4: RETVAL = self->w; break;
1345 case 5: RETVAL = self->h; break;
1346 }
1347 OUTPUT:
1348 RETVAL
1349
1350void
1351scroll (CFPlus::Map self, int dx, int dy)
1352 CODE:
1353{
1354 if (dx > 0)
1355 map_blank (self, self->x, self->y, dx, self->h);
1356 else if (dx < 0)
1357 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1358
1359 if (dy > 0)
1360 map_blank (self, self->x, self->y, self->w, dy);
1361 else if (dy < 0)
1362 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1363
1364 self->ox += dx; self->x += dx;
1365 self->oy += dy; self->y += dy;
1366
1367 while (self->y < 0)
1368 {
1369 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
1370
1371 self->rows += MAP_EXTEND_Y;
1372 self->y += MAP_EXTEND_Y;
1373 }
1374}
1375
1376void
1377map1a_update (CFPlus::Map self, SV *data_, int extmap)
1378 CODE:
1379{
1380 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1381 uint8_t *data_end = (uint8_t *)SvEND (data_);
1382 mapcell *cell;
1383 int x, y, flags;
1384
1385 while (data < data_end - 1)
1386 {
1387 flags = (data [0] << 8) + data [1]; data += 2;
1388
1389 x = self->x + ((flags >> 10) & 63);
1390 y = self->y + ((flags >> 4) & 63);
1391
1392 cell = map_get_cell (self, x, y);
1393
1394 if (flags & 15)
1395 {
1396 if (!cell->darkness)
1397 {
1398 memset (cell, 0, sizeof (*cell));
1399 cell->darkness = 256;
1400 }
1401
1402 //TODO: don't trust server data to be in-range(!)
1403
1404 if (flags & 8)
1405 {
1406 if (extmap)
1407 {
1408 uint8_t ext, cmd;
1409
1410 do
1411 {
1412 ext = *data++;
1413 cmd = ext & 0x3f;
1414
1415 if (cmd < 4)
1416 cell->darkness = 255 - ext * 64 + 1;
1417 else if (cmd == 5) // health
1418 {
1419 cell->stat_width = 1;
1420 cell->stat_hp = *data++;
1421 }
1422 else if (cmd == 6) // monster width
1423 cell->stat_width = *data++ + 1;
1424 else if (cmd == 0x47)
1425 {
1426 if (*data == 8)
1427 ; // decode player uuid
1428
1429 data += *data + 1;
1430 }
1431 else if (cmd == 8) // cell flags
1432 cell->flags = *data++;
1433 else if (ext & 0x40) // unknown, multibyte => skip
1434 data += *data + 1;
1435 else
1436 data++;
1437 }
1438 while (ext & 0x80);
1439 }
1440 else
1441 cell->darkness = *data++ + 1;
1442 }
1443
1444 if (flags & 4)
1445 {
1446 faceid face = (data [0] << 8) + data [1]; data += 2;
1447 need_facenum (self, face);
1448 cell->tile [0] = self->face2tile [face];
1449 }
1450
1451 if (flags & 2)
1452 {
1453 faceid face = (data [0] << 8) + data [1]; data += 2;
1454 need_facenum (self, face);
1455 cell->tile [1] = self->face2tile [face];
1456 }
1457
1458 if (flags & 1)
1459 {
1460 faceid face = (data [0] << 8) + data [1]; data += 2;
1461 need_facenum (self, face);
1462 cell->tile [2] = self->face2tile [face];
1463 }
1464 }
1465 else
1466 cell->darkness = 0;
1467 }
1468}
1469
1470SV *
1471mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1472 CODE:
1473{
1474 int x1, x;
1475 int y1, y;
1476 int z;
1477 SV *map_sv = newSV (w * h * sizeof (uint32_t));
1478 uint32_t *map = (uint32_t *)SvPVX (map_sv);
1479
1480 SvPOK_only (map_sv);
1481 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
1482
1483 x0 += self->x; x1 = x0 + w;
1484 y0 += self->y; y1 = y0 + h;
1485
1486 for (y = y0; y < y1; y++)
1487 {
1488 maprow *row = 0 <= y && y < self->rows
1489 ? self->row + y
1490 : 0;
1491
1492 for (x = x0; x < x1; x++)
1493 {
1494 int r = 32, g = 32, b = 32, a = 192;
1495
1496 if (row && row->c0 <= x && x < row->c1)
1497 {
1498 mapcell *cell = row->col + (x - row->c0);
1499
1500 for (z = 0; z <= 0; z++)
1501 {
1502 maptex tex = self->tex [cell->tile [z]];
1503 int a0 = 255 - tex.a;
1504 int a1 = tex.a;
1505
1506 r = (r * a0 + tex.r * a1) / 255;
1507 g = (g * a0 + tex.g * a1) / 255;
1508 b = (b * a0 + tex.b * a1) / 255;
1509 a = (a * a0 + tex.a * a1) / 255;
1510 }
1511 }
1512
1513 *map++ = (r )
1514 | (g << 8)
1515 | (b << 16)
1516 | (a << 24);
1517 }
1518 }
1519
1520 RETVAL = map_sv;
1521}
1522 OUTPUT:
1523 RETVAL
1524
1525void
1526draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1527 CODE:
1528{
1529 int x, y, z;
1530 int last_name;
1531
1532 glColor4ub (255, 255, 255, 255);
1533
1534 glEnable (GL_BLEND);
1535 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1536 glEnable (GL_TEXTURE_2D);
1537 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1538
1539 glBegin (GL_QUADS);
1540
1541 last_name = 0;
1542
1543 mx += self->x;
1544 my += self->y;
1545
1546 for (z = 0; z < 3; z++)
1547 for (y = 0; y < sh; y++)
1548 if (0 <= y + my && y + my < self->rows)
1549 {
1550 maprow *row = self->row + (y + my);
1551
1552 for (x = 0; x < sw; x++)
1553 if (row->c0 <= x + mx && x + mx < row->c1)
1554 {
1555 mapcell *cell = row->col + (x + mx - row->c0);
1556 tileid tile = cell->tile [z];
1557
1558 if (tile)
1559 {
1560 maptex tex = self->tex [tile];
1561 int px = (x + 1) * T - tex.w;
1562 int py = (y + 1) * T - tex.h;
1563
1564 if (last_name != tex.name)
1565 {
1566 if (!tex.name)
1567 tex = self->tex [2]; /* missing, replace by noface */
1568
1569 glEnd ();
1570 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1571 glBegin (GL_QUADS);
1572 }
1573
1574 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1575 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1576 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1577 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1578
1579 if (cell->flags && z == 2)
1580 {
1581 if (cell->flags & 1)
1582 {
1583 maptex tex = self->tex [1];
1584 int px = x * T + T * 2 / 32;
1585 int py = y * T - T * 6 / 32;
1586
1587 glEnd ();
1588 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1589 glBegin (GL_QUADS);
1590
1591 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1592 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1593 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1594 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1595 }
1596 }
1597 }
1598 }
1599 }
1600
1601 glEnd ();
1602
1603 glDisable (GL_TEXTURE_2D);
1604 glDisable (GL_BLEND);
1605
1606 // top layer: overlays such as the health bar
1607 for (y = 0; y < sh; y++)
1608 if (0 <= y + my && y + my < self->rows)
1609 {
1610 maprow *row = self->row + (y + my);
1611
1612 for (x = 0; x < sw; x++)
1613 if (row->c0 <= x + mx && x + mx < row->c1)
1614 {
1615 mapcell *cell = row->col + (x + mx - row->c0);
1616
1617 int px = x * T;
1618 int py = y * T;
1619
1620 if (cell->stat_hp)
1621 {
1622 int width = cell->stat_width * T;
1623 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1624
1625 glColor3ub (0, 0, 0);
1626 glRectf (px + 1, py - thick - 2,
1627 px + width - 1, py);
1628
1629 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1630 glRectf (px + 2,
1631 py - thick - 1,
1632 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1633 }
1634 }
1635 }
1636}
1637
1638void
1639draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1640 CODE:
1641{
1642 static float color[16][3] = {
1643 { 0.00F, 0.00F, 0.00F },
1644 { 1.00F, 1.00F, 1.00F },
1645 { 0.00F, 0.00F, 0.55F },
1646 { 1.00F, 0.00F, 0.00F },
1647
1648 { 1.00F, 0.54F, 0.00F },
1649 { 0.11F, 0.56F, 1.00F },
1650 { 0.93F, 0.46F, 0.00F },
1651 { 0.18F, 0.54F, 0.34F },
1652
1653 { 0.56F, 0.73F, 0.56F },
1654 { 0.80F, 0.80F, 0.80F },
1655 { 0.55F, 0.41F, 0.13F },
1656 { 0.99F, 0.77F, 0.26F },
1657
1658 { 0.74F, 0.65F, 0.41F },
1659
1660 { 0.00F, 1.00F, 1.00F },
1661 { 1.00F, 0.00F, 1.00F },
1662 { 1.00F, 1.00F, 0.00F },
1663 };
1664
1665 int x, y;
1666
1667 glEnable (GL_TEXTURE_2D);
1668 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1669 glEnable (GL_BLEND);
1670 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1671 glBegin (GL_QUADS);
1672
1673 for (y = 0; y < h; y++)
1674 for (x = 0; x < w; x++)
1675 {
1676 unsigned char m = data [x + y * w];
1677
1678 if (m)
1679 {
1680 float *c = color [m & 15];
1681
1682 float tx1 = m & 0x40 ? 0.5 : 0.;
1683 float tx2 = tx1 + 0.5;
1684
1685 glColor4f (c[0], c[1], c[2], 0.75);
1686 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1687 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1688 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1689 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1690 }
1691 }
1692
1693 glEnd ();
1694 glDisable (GL_BLEND);
1695 glDisable (GL_TEXTURE_2D);
1696}
1697
1698void
1699fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1700 PPCODE:
1701{
1702 int x, y;
1703 int sw4 = (sw + 3) & ~3;
1704 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1705 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1706
1707 memset (darkness, 255, sw4 * sh);
1708 SvPOK_only (darkness_sv);
1709 SvCUR_set (darkness_sv, sw4 * sh);
1710
1711 mx += self->x;
1712 my += self->y;
1713
1714 for (y = 0; y < sh; y++)
1715 if (0 <= y + my && y + my < self->rows)
1716 {
1717 maprow *row = self->row + (y + my);
1718
1719 for (x = 0; x < sw; x++)
1720 if (row->c0 <= x + mx && x + mx < row->c1)
1721 {
1722 mapcell *cell = row->col + (x + mx - row->c0);
1723
1724 darkness[y * sw4 + x] = cell->darkness
1725 ? 255 - (cell->darkness - 1)
1726 : 255 - FOW_DARKNESS;
1727 }
1728 }
1729
1730 EXTEND (SP, 3);
1731 PUSHs (sv_2mortal (newSViv (sw4)));
1732 PUSHs (sv_2mortal (newSViv (sh)));
1733 PUSHs (darkness_sv);
1734}
1735
1736SV *
1737get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1738 CODE:
1739{
1740 int x, y, x1, y1;
1741 SV *data_sv = newSV (w * h * 7 + 5);
1742 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1743
1744 *data++ = 0; /* version 0 format */
1745 *data++ = w >> 8; *data++ = w;
1746 *data++ = h >> 8; *data++ = h;
1747
1748 // we need to do this 'cause we don't keep an absolute coord system for rows
1749 // TODO: treat rows as we treat columns
1750 map_get_row (self, y0 + self->y - self->oy);//D
1751 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1752
1753 x0 += self->x - self->ox;
1754 y0 += self->y - self->oy;
1755
1756 x1 = x0 + w;
1757 y1 = y0 + h;
1758
1759 for (y = y0; y < y1; y++)
1760 {
1761 maprow *row = 0 <= y && y < self->rows
1762 ? self->row + y
1763 : 0;
1764
1765 for (x = x0; x < x1; x++)
1766 {
1767 if (row && row->c0 <= x && x < row->c1)
1768 {
1769 mapcell *cell = row->col + (x - row->c0);
1770 uint8_t flags = 0;
1771
1772 if (cell->tile [0]) flags |= 1;
1773 if (cell->tile [1]) flags |= 2;
1774 if (cell->tile [2]) flags |= 4;
1775
1776 *data++ = flags;
1777
1778 if (flags & 1)
1779 {
1780 tileid tile = cell->tile [0];
1781 *data++ = tile >> 8;
1782 *data++ = tile;
1783 }
1784
1785 if (flags & 2)
1786 {
1787 tileid tile = cell->tile [1];
1788 *data++ = tile >> 8;
1789 *data++ = tile;
1790 }
1791
1792 if (flags & 4)
1793 {
1794 tileid tile = cell->tile [2];
1795 *data++ = tile >> 8;
1796 *data++ = tile;
1797 }
1798 }
1799 else
1800 *data++ = 0;
1801 }
1802 }
1803
1804 SvPOK_only (data_sv);
1805 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1806 RETVAL = data_sv;
1807}
1808 OUTPUT:
1809 RETVAL
1810
1811void
1812set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1813 PPCODE:
1814{
1815 int x, y, z;
1816 int w, h;
1817 int x1, y1;
1818
1819 if (*data++ != 0)
1820 return; /* version mismatch */
1821
1822 w = *data++ << 8; w |= *data++;
1823 h = *data++ << 8; h |= *data++;
1824
1825 // we need to do this 'cause we don't keep an absolute coord system for rows
1826 // TODO: treat rows as we treat columns
1827 map_get_row (self, y0 + self->y - self->oy);//D
1828 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1829
1830 x0 += self->x - self->ox;
1831 y0 += self->y - self->oy;
1832
1833 x1 = x0 + w;
1834 y1 = y0 + h;
1835
1836 for (y = y0; y < y1; y++)
1837 {
1838 maprow *row = map_get_row (self, y);
1839
1840 for (x = x0; x < x1; x++)
1841 {
1842 uint8_t flags = *data++;
1843
1844 if (flags)
1845 {
1846 mapcell *cell = row_get_cell (row, x);
1847 tileid tile[3] = { 0, 0, 0 };
1848
1849 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1850 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1851 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1852
1853 if (cell->darkness == 0)
1854 {
1855 cell->darkness = 0;
1856
1857 for (z = 0; z <= 2; z++)
1858 {
1859 tileid t = tile [z];
1860
1861 if (t >= self->texs || (t && !self->tex [t].name))
1862 {
1863 XPUSHs (sv_2mortal (newSViv (t)));
1864 need_texid (self, t);
1865 }
1866
1867 cell->tile [z] = t;
1868 }
1869 }
1870 }
1871 }
1872 }
1873}
1874
1875MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1876
1877CFPlus::MixChunk
1878new_from_file (SV *class, char *path)
1879 CODE:
1880 RETVAL = Mix_LoadWAV (path);
1881 OUTPUT:
1882 RETVAL
1883
1884void
1885DESTROY (CFPlus::MixChunk self)
1886 CODE:
1887 Mix_FreeChunk (self);
1888
1889int
1890volume (CFPlus::MixChunk self, int volume = -1)
1891 CODE:
1892 RETVAL = Mix_VolumeChunk (self, volume);
1893 OUTPUT:
1894 RETVAL
1895
1896int
1897play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1898 CODE:
1899 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1900 OUTPUT:
1901 RETVAL
1902
1903MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1904
1905int
1906volume (int volume = -1)
1907 CODE:
1908 RETVAL = Mix_VolumeMusic (volume);
1909 OUTPUT:
1910 RETVAL
1911
1912CFPlus::MixMusic
1913new_from_file (SV *class, char *path)
1914 CODE:
1915 RETVAL = Mix_LoadMUS (path);
1916 OUTPUT:
1917 RETVAL
1918
1919void
1920DESTROY (CFPlus::MixMusic self)
1921 CODE:
1922 Mix_FreeMusic (self);
1923
1924int
1925play (CFPlus::MixMusic self, int loops = -1)
1926 CODE:
1927 RETVAL = Mix_PlayMusic (self, loops);
1928 OUTPUT:
1929 RETVAL
1930
1931MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1932
1933BOOT:
1934{
1935 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1936 static const struct {
1937 const char *name;
1938 IV iv;
1939 } *civ, const_iv[] = {
1940# define const_iv(name) { # name, (IV)name }
1941 const_iv (GL_COLOR_MATERIAL),
1942 const_iv (GL_SMOOTH),
1943 const_iv (GL_FLAT),
1944 const_iv (GL_DITHER),
1945 const_iv (GL_BLEND),
1946 const_iv (GL_CULL_FACE),
1947 const_iv (GL_SCISSOR_TEST),
1948 const_iv (GL_DEPTH_TEST),
1949 const_iv (GL_ALPHA_TEST),
1950 const_iv (GL_NORMALIZE),
1951 const_iv (GL_RESCALE_NORMAL),
1952 const_iv (GL_FRONT),
1953 const_iv (GL_BACK),
1954 const_iv (GL_AND),
1955 const_iv (GL_ONE),
1956 const_iv (GL_ZERO),
1957 const_iv (GL_SRC_ALPHA),
1958 const_iv (GL_DST_ALPHA),
1959 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1960 const_iv (GL_ONE_MINUS_DST_ALPHA),
1961 const_iv (GL_SRC_ALPHA_SATURATE),
1962 const_iv (GL_RGB),
1963 const_iv (GL_RGBA),
1964 const_iv (GL_RGBA4),
1965 const_iv (GL_RGBA8),
1966 const_iv (GL_RGB5_A1),
1967 const_iv (GL_UNSIGNED_BYTE),
1968 const_iv (GL_UNSIGNED_SHORT),
1969 const_iv (GL_UNSIGNED_INT),
1970 const_iv (GL_ALPHA),
1971 const_iv (GL_INTENSITY),
1972 const_iv (GL_LUMINANCE),
1973 const_iv (GL_LUMINANCE_ALPHA),
1974 const_iv (GL_FLOAT),
1975 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1976 const_iv (GL_COMPILE),
1977 const_iv (GL_TEXTURE_1D),
1978 const_iv (GL_TEXTURE_2D),
1979 const_iv (GL_TEXTURE_ENV),
1980 const_iv (GL_TEXTURE_MAG_FILTER),
1981 const_iv (GL_TEXTURE_MIN_FILTER),
1982 const_iv (GL_TEXTURE_ENV_MODE),
1983 const_iv (GL_TEXTURE_WRAP_S),
1984 const_iv (GL_TEXTURE_WRAP_T),
1985 const_iv (GL_REPEAT),
1986 const_iv (GL_CLAMP),
1987 const_iv (GL_CLAMP_TO_EDGE),
1988 const_iv (GL_NEAREST),
1989 const_iv (GL_LINEAR),
1990 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1991 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1992 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1993 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1994 const_iv (GL_GENERATE_MIPMAP),
1995 const_iv (GL_MODULATE),
1996 const_iv (GL_DECAL),
1997 const_iv (GL_REPLACE),
1998 const_iv (GL_DEPTH_BUFFER_BIT),
1999 const_iv (GL_COLOR_BUFFER_BIT),
2000 const_iv (GL_PROJECTION),
2001 const_iv (GL_MODELVIEW),
2002 const_iv (GL_COLOR_LOGIC_OP),
2003 const_iv (GL_SEPARABLE_2D),
2004 const_iv (GL_CONVOLUTION_2D),
2005 const_iv (GL_CONVOLUTION_BORDER_MODE),
2006 const_iv (GL_CONSTANT_BORDER),
2007 const_iv (GL_LINES),
2008 const_iv (GL_LINE_STRIP),
2009 const_iv (GL_LINE_LOOP),
2010 const_iv (GL_QUADS),
2011 const_iv (GL_QUAD_STRIP),
2012 const_iv (GL_TRIANGLES),
2013 const_iv (GL_TRIANGLE_STRIP),
2014 const_iv (GL_TRIANGLE_FAN),
2015 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2016 const_iv (GL_FASTEST),
2017 const_iv (GL_V2F),
2018 const_iv (GL_V3F),
2019 const_iv (GL_T2F_V3F),
2020 const_iv (GL_T2F_N3F_V3F),
2021# undef const_iv
2022 };
2023
2024 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2025 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2026}
2027
2028char *
2029gl_vendor ()
2030 CODE:
2031 RETVAL = (char *)glGetString (GL_VENDOR);
2032 OUTPUT:
2033 RETVAL
2034
2035char *
2036gl_version ()
2037 CODE:
2038 RETVAL = (char *)glGetString (GL_VERSION);
2039 OUTPUT:
2040 RETVAL
2041
2042char *
2043gl_extensions ()
2044 CODE:
2045 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2046 OUTPUT:
2047 RETVAL
2048
2049int glGetError ()
2050
2051void glFinish ()
2052
2053void glClear (int mask)
2054
2055void glClearColor (float r, float g, float b, float a = 1.0)
2056 PROTOTYPE: @
2057
2058void glEnable (int cap)
2059
2060void glDisable (int cap)
2061
2062void glShadeModel (int mode)
2063
2064void glHint (int target, int mode)
2065
2066void glBlendFunc (int sfactor, int dfactor)
2067
2068void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2069 CODE:
2070 gl_BlendFuncSeparate (sa, da, saa, daa);
2071
2072void glDepthMask (int flag)
2073
2074void glLogicOp (int opcode)
2075
2076void glColorMask (int red, int green, int blue, int alpha)
2077
2078void glMatrixMode (int mode)
2079
2080void glPushMatrix ()
2081
2082void glPopMatrix ()
2083
2084void glLoadIdentity ()
2085
2086void glDrawBuffer (int buffer)
2087
2088void glReadBuffer (int buffer)
2089
2090# near_ and far_ are due to microsofts buggy "c" compiler
2091void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2092
2093# near_ and far_ are due to microsofts buggy "c" compiler
2094void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2095
2096void glViewport (int x, int y, int width, int height)
2097
2098void glScissor (int x, int y, int width, int height)
2099
2100void glTranslate (float x, float y, float z = 0.)
2101 CODE:
2102 glTranslatef (x, y, z);
2103
2104void glScale (float x, float y, float z = 1.)
2105 CODE:
2106 glScalef (x, y, z);
2107
2108void glRotate (float angle, float x, float y, float z)
2109 CODE:
2110 glRotatef (angle, x, y, z);
2111
2112void glBegin (int mode)
2113
2114void glEnd ()
2115
2116void glColor (float r, float g, float b, float a = 1.0)
2117 PROTOTYPE: @
2118 ALIAS:
2119 glColor_premultiply = 1
2120 CODE:
2121 if (ix)
2122 {
2123 r *= a;
2124 g *= a;
2125 b *= a;
2126 }
2127 // microsoft visual "c" rounds instead of truncating...
2128 glColor4f (r, g, b, a);
2129
2130void glInterleavedArrays (int format, int stride, char *data)
2131
2132void glDrawElements (int mode, int count, int type, char *indices)
2133
2134# 1.2 void glDrawRangeElements (int mode, int start, int end
2135
2136void glRasterPos (float x, float y, float z = 0.)
2137 CODE:
2138 glRasterPos3f (0, 0, z);
2139 glBitmap (0, 0, 0, 0, x, y, 0);
2140
2141void glVertex (float x, float y, float z = 0.)
2142 CODE:
2143 glVertex3f (x, y, z);
2144
2145void glTexCoord (float s, float t)
2146 CODE:
2147 glTexCoord2f (s, t);
2148
2149void glTexEnv (int target, int pname, float param)
2150 CODE:
2151 glTexEnvf (target, pname, param);
2152
2153void glTexParameter (int target, int pname, float param)
2154 CODE:
2155 glTexParameterf (target, pname, param);
2156
2157void glBindTexture (int target, int name)
2158
2159void glConvolutionParameter (int target, int pname, float params)
2160 CODE:
2161 if (gl.ConvolutionParameterf)
2162 gl.ConvolutionParameterf (target, pname, params);
2163
2164void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2165 CODE:
2166 if (gl.ConvolutionFilter2D)
2167 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2168
2169void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2170 CODE:
2171 if (gl.SeparableFilter2D)
2172 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2173
2174void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2175
2176void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2177
2178void glDrawPixels (int width, int height, int format, int type, char *pixels)
2179
2180void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2181
2182int glGenTexture ()
2183 CODE:
2184{
2185 GLuint name;
2186 glGenTextures (1, &name);
2187 RETVAL = name;
2188}
2189 OUTPUT:
2190 RETVAL
2191
2192void glDeleteTexture (int name)
2193 CODE:
2194{
2195 GLuint name_ = name;
2196 glDeleteTextures (1, &name_);
2197}
2198
2199int glGenList ()
2200 CODE:
2201 RETVAL = glGenLists (1);
2202 OUTPUT:
2203 RETVAL
2204
2205void glDeleteList (int list)
2206 CODE:
2207 glDeleteLists (list, 1);
2208
2209void glNewList (int list, int mode = GL_COMPILE)
2210
2211void glEndList ()
2212
2213void glCallList (int list)
2214

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