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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.43 by root, Mon Apr 17 06:50:26 2006 UTC vs.
Revision 1.175 by root, Fri Apr 6 08:09:42 2007 UTC

1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
1#include "EXTERN.h" 11#include "EXTERN.h"
2#include "perl.h" 12#include "perl.h"
3#include "XSUB.h" 13#include "XSUB.h"
4 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
20#include <math.h>
5#include <string.h> 21#include <string.h>
6#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
7 24
8#include <SDL.h> 25#include <SDL.h>
26#include <SDL_endian.h>
9#include <SDL_image.h> 27#include <SDL_image.h>
28#include <SDL_mixer.h>
10#include <SDL_opengl.h> 29#include <SDL_opengl.h>
11 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
12#include <glib/gmacros.h> 34#include <glib/gmacros.h>
13 35
14#include <pango/pango.h> 36#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h>
17 37
38#ifndef _WIN32
18#include <sys/types.h> 39# include <sys/types.h>
19#include <sys/socket.h> 40# include <sys/socket.h>
20#include <netinet/in.h> 41# include <netinet/in.h>
21#include <netinet/tcp.h> 42# include <netinet/tcp.h>
22
23#include <inttypes.h> 43# include <inttypes.h>
44#endif
45
46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
24 47
25#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
26 49
27#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
29 52
30static PangoContext *context; 53#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 54
55#if 0
56# define PARACHUTE SDL_INIT_NOPARACHUTE
57#else
58# define PARACHUTE 0
59#endif
60
61static struct
62{
63#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h"
65#undef GL_FUNC
66} gl;
67
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{
70 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else
75 glBlendFunc (sa, da);
76}
77
78#include "texcache.c"
79
80#include "pango-font.c"
81#include "pango-fontmap.c"
82#include "pango-render.c"
83
84typedef Mix_Chunk *CFPlus__MixChunk;
85typedef Mix_Music *CFPlus__MixMusic;
86
87typedef PangoFontDescription *CFPlus__Font;
88
89static int
90shape_attr_p (PangoLayoutRun *run)
91{
92 GSList *attrs = run->item->analysis.extra_attrs;
93
94 while (attrs)
95 {
96 PangoAttribute *attr = attrs->data;
97
98 if (attr->klass->type == PANGO_ATTR_SHAPE)
99 return 1;
100
101 attrs = attrs->next;
102 }
103
104 return 0;
105}
32 106
33typedef struct cf_layout { 107typedef struct cf_layout {
34 PangoLayout *pl; 108 PangoLayout *pl;
109 float r, g, b, a; // default color for rgba mode
35 int base_height; 110 int base_height;
111 CFPlus__Font font;
36} *CFClient__Layout; 112} *CFPlus__Layout;
113
114static CFPlus__Font default_font;
115static PangoContext *opengl_context;
116static PangoFontMap *opengl_fontmap;
37 117
38static void 118static void
39substitute_func (FcPattern *pattern, gpointer data) 119substitute_func (FcPattern *pattern, gpointer data)
40{ 120{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 121 FcPatternAddBool (pattern, FC_HINTING, 1);
122#ifdef FC_HINT_STYLE
123 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
124#endif
42 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 125 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 126}
44 127
45static void 128static void
46layout_update (CFClient__Layout self) 129layout_update_font (CFPlus__Layout self)
47{ 130{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 131 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 132 * reasonably well with bitstream vera
50 */ 133 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 134 PangoFontDescription *font = self->font ? self->font : default_font;
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 135
136 pango_font_description_set_absolute_size (font,
137 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
138
139 pango_layout_set_font_description (self->pl, font);
53} 140}
54 141
55static void 142static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
57{ 144{
58 layout_update (self); 145 PangoRectangle rect;
59 146
147 // get_pixel_* wrongly rounds down
60 pango_layout_get_pixel_size (self->pl, w, h); 148 pango_layout_get_extents (self->pl, 0, &rect);
61 149
62 *w = (*w + 3) & ~3; 150 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
63 if (!*w) *w = 1; 151 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
64 if (!*h) *h = 1;
65}
66 152
153 if (!rect.width) rect.width = 1;
154 if (!rect.height) rect.height = 1;
155
156 *w = rect.width;
157 *h = rect.height;
158}
159
160typedef uint16_t tileid;
67typedef uint16_t mapface; 161typedef uint16_t faceid;
68 162
69typedef struct { 163typedef struct {
70 GLint name; 164 int name;
71 int w, h; 165 int w, h;
72 float s, t; 166 float s, t;
73 uint8_t r, g, b, a; 167 uint8_t r, g, b, a;
74} maptex; 168} maptex;
75 169
76typedef struct { 170typedef struct {
171 uint32_t player;
172 tileid tile[3];
77 int16_t darkness; 173 uint16_t darkness;
78 mapface face[3]; 174 uint8_t stat_width, stat_hp, flags;
79} mapcell; 175} mapcell;
80 176
81typedef struct { 177typedef struct {
82 int32_t c0, c1; 178 int32_t c0, c1;
83 mapcell *col; 179 mapcell *col;
84} maprow; 180} maprow;
85 181
86typedef struct map { 182typedef struct map {
87 int x, y, w, h; 183 int x, y, w, h;
88 int dx, dy; /* delayed map scrolling */
89 int ox, oy; /* offset to virtual global coordinate system */ 184 int ox, oy; /* offset to virtual global coordinate system */
90 int faces; 185 int faces; tileid *face2tile; // [faceid]
91 mapface *face; 186 int texs; maptex *tex; // [tileid]
92 187
93 int texs;
94 maptex *tex;
95
96 uint32_t rows; 188 int32_t rows;
97 maprow *row; 189 maprow *row;
98} *CFClient__Map; 190} *CFPlus__Map;
99 191
100static char * 192static char *
101prepend (char *ptr, int sze, int inc) 193prepend (char *ptr, int sze, int inc)
102{ 194{
103 char *p; 195 char *p;
120} 212}
121 213
122#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 214#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
123#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 215#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
124 216
217static void
218need_facenum (struct map *self, faceid face)
219{
220 while (self->faces <= face)
221 {
222 Append (tileid, self->face2tile, self->faces, self->faces);
223 self->faces *= 2;
224 }
225}
226
227static void
228need_texid (struct map *self, int texid)
229{
230 while (self->texs <= texid)
231 {
232 Append (maptex, self->tex, self->texs, self->texs);
233 self->texs *= 2;
234 }
235}
236
125static maprow * 237static maprow *
126map_get_row (CFClient__Map self, int y) 238map_get_row (CFPlus__Map self, int y)
127{ 239{
128 if (0 > y) 240 if (0 > y)
129 { 241 {
130 int extend = - y + MAP_EXTEND_Y; 242 int extend = - y + MAP_EXTEND_Y;
131 Prepend (maprow, self->row, self->rows, extend); 243 Prepend (maprow, self->row, self->rows, extend);
169 281
170 return row->col + (x - row->c0); 282 return row->col + (x - row->c0);
171} 283}
172 284
173static mapcell * 285static mapcell *
174map_get_cell (CFClient__Map self, int x, int y) 286map_get_cell (CFPlus__Map self, int x, int y)
175{ 287{
176 return row_get_cell (map_get_row (self, y), x); 288 return row_get_cell (map_get_row (self, y), x);
177} 289}
178 290
179static void 291static void
180map_clear (CFClient__Map self) 292map_clear (CFPlus__Map self)
181{ 293{
182 int r; 294 int r;
183 295
184 for (r = 0; r < self->rows; r++) 296 for (r = 0; r < self->rows; r++)
185 Safefree (self->row[r].col); 297 Safefree (self->row[r].col);
193 self->row = 0; 305 self->row = 0;
194 self->rows = 0; 306 self->rows = 0;
195} 307}
196 308
197static void 309static void
198map_blank (CFClient__Map self, int x0, int y0, int w, int h) 310map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
199{ 311{
200 int x, y; 312 int x, y;
313 maprow *row;
314 mapcell *cell;
201 315
202 for (y = y0; y < y0 + h; y++) 316 for (y = y0; y < y0 + h; y++)
203 if (y >= 0) 317 if (y >= 0)
204 { 318 {
205 if (y >= self->rows) 319 if (y >= self->rows)
206 break; 320 break;
207 321
208 maprow *row = self->row + y; 322 row = self->row + y;
209 323
210 for (x = x0; x < x0 + w; x++) 324 for (x = x0; x < x0 + w; x++)
211 if (x >= row->c0) 325 if (x >= row->c0)
212 { 326 {
213 if (x >= row->c1) 327 if (x >= row->c1)
214 break; 328 break;
215 329
216 row->col[x - row->c0].darkness = -1; 330 cell = row->col + x - row->c0;
331
332 cell->darkness = 0;
333 cell->stat_hp = 0;
334 cell->flags = 0;
335 cell->player = 0;
217 } 336 }
218 } 337 }
219} 338}
220 339
340static void
341music_finished (void)
342{
343 SDL_UserEvent ev;
344
345 ev.type = SDL_USEREVENT;
346 ev.code = 0;
347 ev.data1 = 0;
348 ev.data2 = 0;
349
350 SDL_PushEvent ((SDL_Event *)&ev);
351}
352
353static void
354channel_finished (int channel)
355{
356 SDL_UserEvent ev;
357
358 ev.type = SDL_USEREVENT;
359 ev.code = 1;
360 ev.data1 = (void *)(long)channel;
361 ev.data2 = 0;
362
363 SDL_PushEvent ((SDL_Event *)&ev);
364}
365
366static unsigned int
367minpot (unsigned int n)
368{
369 if (!n)
370 return 0;
371
372 --n;
373
374 n |= n >> 1;
375 n |= n >> 2;
376 n |= n >> 4;
377 n |= n >> 8;
378 n |= n >> 16;
379
380 return n + 1;
381}
382
383/* SDL should provide this, really. */
384#define SDLK_MODIFIER_MIN 300
385#define SDLK_MODIFIER_MAX 314
386
221MODULE = CFClient PACKAGE = CFClient 387MODULE = CFPlus PACKAGE = CFPlus
222 388
223PROTOTYPES: ENABLE 389PROTOTYPES: ENABLE
224 390
225BOOT: 391BOOT:
226{ 392{
227 fontmap = pango_ft2_font_map_new (); 393 HV *stash = gv_stashpv ("CFPlus", 1);
394 static const struct {
395 const char *name;
396 IV iv;
397 } *civ, const_iv[] = {
398# define const_iv(name) { # name, (IV)name }
399 const_iv (SDLK_MODIFIER_MIN),
400 const_iv (SDLK_MODIFIER_MAX),
401
402 const_iv (SDL_ACTIVEEVENT),
403 const_iv (SDL_KEYDOWN),
404 const_iv (SDL_KEYUP),
405 const_iv (SDL_MOUSEMOTION),
406 const_iv (SDL_MOUSEBUTTONDOWN),
407 const_iv (SDL_MOUSEBUTTONUP),
408 const_iv (SDL_JOYAXISMOTION),
409 const_iv (SDL_JOYBALLMOTION),
410 const_iv (SDL_JOYHATMOTION),
411 const_iv (SDL_JOYBUTTONDOWN),
412 const_iv (SDL_JOYBUTTONUP),
413 const_iv (SDL_QUIT),
414 const_iv (SDL_SYSWMEVENT),
415 const_iv (SDL_EVENT_RESERVEDA),
416 const_iv (SDL_EVENT_RESERVEDB),
417 const_iv (SDL_VIDEORESIZE),
418 const_iv (SDL_VIDEOEXPOSE),
419 const_iv (SDL_USEREVENT),
420
421 const_iv (SDL_APPINPUTFOCUS),
422 const_iv (SDL_APPMOUSEFOCUS),
423 const_iv (SDL_APPACTIVE),
424
425 const_iv (SDLK_KP0),
426 const_iv (SDLK_KP1),
427 const_iv (SDLK_KP2),
428 const_iv (SDLK_KP3),
429 const_iv (SDLK_KP4),
430 const_iv (SDLK_KP5),
431 const_iv (SDLK_KP6),
432 const_iv (SDLK_KP7),
433 const_iv (SDLK_KP8),
434 const_iv (SDLK_KP9),
435 const_iv (SDLK_KP_PERIOD),
436 const_iv (SDLK_KP_DIVIDE),
437 const_iv (SDLK_KP_MULTIPLY),
438 const_iv (SDLK_KP_MINUS),
439 const_iv (SDLK_KP_PLUS),
440 const_iv (SDLK_KP_ENTER),
441 const_iv (SDLK_KP_EQUALS),
442 const_iv (SDLK_UP),
443 const_iv (SDLK_DOWN),
444 const_iv (SDLK_RIGHT),
445 const_iv (SDLK_LEFT),
446 const_iv (SDLK_INSERT),
447 const_iv (SDLK_HOME),
448 const_iv (SDLK_END),
449 const_iv (SDLK_PAGEUP),
450 const_iv (SDLK_PAGEDOWN),
451 const_iv (SDLK_F1),
452 const_iv (SDLK_F2),
453 const_iv (SDLK_F3),
454 const_iv (SDLK_F4),
455 const_iv (SDLK_F5),
456 const_iv (SDLK_F6),
457 const_iv (SDLK_F7),
458 const_iv (SDLK_F8),
459 const_iv (SDLK_F9),
460 const_iv (SDLK_F10),
461 const_iv (SDLK_F11),
462 const_iv (SDLK_F12),
463 const_iv (SDLK_F13),
464 const_iv (SDLK_F14),
465 const_iv (SDLK_F15),
466 const_iv (SDLK_NUMLOCK),
467 const_iv (SDLK_CAPSLOCK),
468 const_iv (SDLK_SCROLLOCK),
469 const_iv (SDLK_RSHIFT),
470 const_iv (SDLK_LSHIFT),
471 const_iv (SDLK_RCTRL),
472 const_iv (SDLK_LCTRL),
473 const_iv (SDLK_RALT),
474 const_iv (SDLK_LALT),
475 const_iv (SDLK_RMETA),
476 const_iv (SDLK_LMETA),
477 const_iv (SDLK_LSUPER),
478 const_iv (SDLK_RSUPER),
479 const_iv (SDLK_MODE),
480 const_iv (SDLK_COMPOSE),
481 const_iv (SDLK_HELP),
482 const_iv (SDLK_PRINT),
483 const_iv (SDLK_SYSREQ),
484 const_iv (SDLK_BREAK),
485 const_iv (SDLK_MENU),
486 const_iv (SDLK_POWER),
487 const_iv (SDLK_EURO),
488 const_iv (SDLK_UNDO),
489
490 const_iv (KMOD_NONE),
491 const_iv (KMOD_SHIFT),
492 const_iv (KMOD_LSHIFT),
493 const_iv (KMOD_RSHIFT),
494 const_iv (KMOD_CTRL),
495 const_iv (KMOD_LCTRL),
496 const_iv (KMOD_RCTRL),
497 const_iv (KMOD_ALT),
498 const_iv (KMOD_LALT),
499 const_iv (KMOD_RALT),
500 const_iv (KMOD_META),
501 const_iv (KMOD_LMETA),
502 const_iv (KMOD_RMETA),
503 const_iv (KMOD_NUM),
504 const_iv (KMOD_CAPS),
505 const_iv (KMOD_MODE),
506# undef const_iv
507 };
508
509 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
510 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
511
512 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
513 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
514}
515
516void
517weaken (SV *rv)
518 PROTOTYPE: $
519 CODE:
520 sv_rvweaken (rv);
521
522int
523in_destruct ()
524 CODE:
525 RETVAL = PL_main_cv == Nullcv;
526 OUTPUT:
527 RETVAL
528
529NV floor (NV x)
530
531NV ceil (NV x)
532
533void
534pango_init ()
535 CODE:
536{
537 opengl_fontmap = pango_opengl_font_map_new ();
228 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 538 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
229 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 539 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
230} 540}
231 541
542int
543SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
544
232void 545void
233lowdelay (int fd, int val = 1) 546SDL_Quit ()
547
548void
549SDL_ListModes ()
234 CODE: 550 PPCODE:
235 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 551{
552 SDL_Rect **m;
553
554 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
555 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
556 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
557 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
558
559 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
560 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
561
562 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
563 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
564 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
565 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
566
567 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
568#if SDL_VERSION_ATLEAST(1,2,10)
569 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
570 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
571#endif
572
573 SDL_EnableUNICODE (1);
574 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
575
576 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
577
578 if (m && m != (SDL_Rect **)-1)
579 while (*m)
580 {
581 AV *av = newAV ();
582 av_push (av, newSViv ((*m)->w));
583 av_push (av, newSViv ((*m)->h));
584 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
585
586 ++m;
587 }
588}
236 589
237char * 590char *
238gl_version () 591SDL_GetError ()
592
593int
594SDL_SetVideoMode (int w, int h, int fullscreen)
239 CODE: 595 CODE:
240 RETVAL = (char *)glGetString (GL_VERSION); 596 RETVAL = !!SDL_SetVideoMode (
597 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
598 );
599 if (RETVAL)
600 {
601 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
602# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
603# include "glfunc.h"
604# undef GL_FUNC
605 }
241 OUTPUT: 606 OUTPUT:
242 RETVAL 607 RETVAL
243 608
609void
610SDL_GL_SwapBuffers ()
611
244char * 612char *
245gl_extensions () 613SDL_GetKeyName (int sym)
614
615void
616SDL_PollEvent ()
246 CODE: 617 PPCODE:
247 RETVAL = (char *)glGetString (GL_EXTENSIONS); 618{
248 OUTPUT: 619 SDL_Event ev;
249 RETVAL 620
621 while (SDL_PollEvent (&ev))
622 {
623 HV *hv = newHV ();
624 hv_store (hv, "type", 4, newSViv (ev.type), 0);
625
626 switch (ev.type)
627 {
628 case SDL_KEYDOWN:
629 case SDL_KEYUP:
630 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
631 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
632 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
633 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
634 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
635 break;
636
637 case SDL_ACTIVEEVENT:
638 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
639 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
640 break;
641
642 case SDL_MOUSEMOTION:
643 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
644
645 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
646 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
647 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
648 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
649 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
650 break;
651
652 case SDL_MOUSEBUTTONDOWN:
653 case SDL_MOUSEBUTTONUP:
654 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
655
656 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
657 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
658 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
659 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
660 break;
661
662 case SDL_USEREVENT:
663 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
664 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
665 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
666 break;
667 }
668
669 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
670 }
671}
672
673int
674Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
675 POSTCALL:
676 Mix_HookMusicFinished (music_finished);
677 Mix_ChannelFinished (channel_finished);
678
679void
680Mix_CloseAudio ()
681
682int
683Mix_AllocateChannels (int numchans = -1)
684
685void
686lowdelay (int fd, int val = 1)
687 CODE:
688#ifndef _WIN32
689 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
690#endif
691
692void
693win32_proxy_info ()
694 PPCODE:
695{
696#ifdef _WIN32
697 char buffer[2048];
698 DWORD buflen;
699
700 EXTEND (SP, 3);
701
702 buflen = sizeof (buffer);
703 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
704 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
705 {
706 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
707
708 buflen = sizeof (buffer);
709 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
710 {
711 PUSHs (newSVpv (buffer, 0));
712
713 buflen = sizeof (buffer);
714 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
715 PUSHs (newSVpv (buffer, 0));
716 }
717 }
718#endif
719}
250 720
251void 721void
252add_font (char *file) 722add_font (char *file)
253 CODE: 723 CODE:
254 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 724 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
255
256void
257set_font (char *file)
258 CODE:
259{
260 int count;
261 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
262 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
263 FcPatternDestroy (pattern);
264 pango_context_set_font_description (context, font);
265}
266 725
267void 726void
268load_image_inline (SV *image_) 727load_image_inline (SV *image_)
269 ALIAS: 728 ALIAS:
270 load_image_file = 1 729 load_image_file = 1
286 croak ("load_image: %s", SDL_GetError ()); 745 croak ("load_image: %s", SDL_GetError ());
287 746
288 fmt.palette = NULL; 747 fmt.palette = NULL;
289 fmt.BitsPerPixel = 32; 748 fmt.BitsPerPixel = 32;
290 fmt.BytesPerPixel = 4; 749 fmt.BytesPerPixel = 4;
750#if SDL_BYTEORDER == SDL_LIL_ENDIAN
291 fmt.Rmask = 0x000000ff; 751 fmt.Rmask = 0x000000ff;
292 fmt.Gmask = 0x0000ff00; 752 fmt.Gmask = 0x0000ff00;
293 fmt.Bmask = 0x00ff0000; 753 fmt.Bmask = 0x00ff0000;
294 fmt.Amask = 0xff000000; 754 fmt.Amask = 0xff000000;
755#else
756 fmt.Rmask = 0xff000000;
757 fmt.Gmask = 0x00ff0000;
758 fmt.Bmask = 0x0000ff00;
759 fmt.Amask = 0x000000ff;
760#endif
295 fmt.Rloss = 0; 761 fmt.Rloss = 0;
296 fmt.Gloss = 0; 762 fmt.Gloss = 0;
297 fmt.Bloss = 0; 763 fmt.Bloss = 0;
298 fmt.Aloss = 0; 764 fmt.Aloss = 0;
299 fmt.Rshift = 0; 765 fmt.Rshift = 0;
305 771
306 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 772 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
307 773
308 assert (surface2->pitch == surface2->w * 4); 774 assert (surface2->pitch == surface2->w * 4);
309 775
776 SDL_LockSurface (surface2);
310 EXTEND (SP, 5); 777 EXTEND (SP, 6);
311 PUSHs (sv_2mortal (newSViv (surface2->w))); 778 PUSHs (sv_2mortal (newSViv (surface2->w)));
312 PUSHs (sv_2mortal (newSViv (surface2->h))); 779 PUSHs (sv_2mortal (newSViv (surface2->h)));
313 SDL_LockSurface (surface2);
314 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 780 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
315 SDL_UnlockSurface (surface2);
316 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 781 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
317 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 782 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
318 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 783 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
784 SDL_UnlockSurface (surface2);
319 785
320 SDL_FreeSurface (surface); 786 SDL_FreeSurface (surface);
321 SDL_FreeSurface (surface2); 787 SDL_FreeSurface (surface2);
322} 788}
323 789
345 PUSHs (sv_2mortal (newSViv (b / y))); 811 PUSHs (sv_2mortal (newSViv (b / y)));
346 PUSHs (sv_2mortal (newSViv (a / y))); 812 PUSHs (sv_2mortal (newSViv (a / y)));
347} 813}
348 814
349void 815void
816error (char *message)
817 CODE:
818 fprintf (stderr, "ERROR: %s\n", message);
819#ifdef _WIN32
820 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
821#endif
822
823void
350fatal (char *message) 824fatal (char *message)
351 CODE: 825 CODE:
826 fprintf (stderr, "FATAL: %s\n", message);
827#ifdef _WIN32
828 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
829#endif
830 _exit (1);
831
832void
833_exit (int retval = 0)
834 CODE:
352#ifdef WIN32 835#ifdef WIN32
353 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 836 ExitThread (retval); // unclean, please beam me up
354#else 837#else
355 fprintf (stderr, "FATAL: %s\n", message); 838 _exit (retval);
356#endif 839#endif
357 exit (1);
358 840
359MODULE = CFClient PACKAGE = CFClient::Layout 841MODULE = CFPlus PACKAGE = CFPlus::Font
360 842
361CFClient::Layout 843CFPlus::Font
362new (SV *class, int base_height = 10) 844new_from_file (SV *class, char *path, int id = 0)
363 CODE: 845 CODE:
364 New (0, RETVAL, 1, struct cf_layout); 846{
365 RETVAL->base_height = base_height; 847 int count;
366 RETVAL->pl = pango_layout_new (context); 848 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
367 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 849 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
850 FcPatternDestroy (pattern);
851}
368 OUTPUT: 852 OUTPUT:
369 RETVAL 853 RETVAL
370 854
371void 855void
856DESTROY (CFPlus::Font self)
857 CODE:
858 pango_font_description_free (self);
859
860void
861make_default (CFPlus::Font self)
862 CODE:
863 default_font = self;
864
865MODULE = CFPlus PACKAGE = CFPlus::Layout
866
867void
868reset_glyph_cache ()
869 CODE:
870 tc_clear ();
871
872CFPlus::Layout
873new (SV *class)
874 CODE:
875 New (0, RETVAL, 1, struct cf_layout);
876
877 RETVAL->pl = pango_layout_new (opengl_context);
878 RETVAL->r = 1.;
879 RETVAL->g = 1.;
880 RETVAL->b = 1.;
881 RETVAL->a = 1.;
882 RETVAL->base_height = MIN_FONT_HEIGHT;
883 RETVAL->font = 0;
884
885 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
886 layout_update_font (RETVAL);
887 OUTPUT:
888 RETVAL
889
890void
372DESTROY (CFClient::Layout self) 891DESTROY (CFPlus::Layout self)
373 CODE: 892 CODE:
374 g_object_unref (self->pl); 893 g_object_unref (self->pl);
375 Safefree (self); 894 Safefree (self);
376 895
377void 896void
378set_text (CFClient::Layout self, SV *text_) 897set_text (CFPlus::Layout self, SV *text_)
379 CODE: 898 CODE:
380{ 899{
381 STRLEN textlen; 900 STRLEN textlen;
382 char *text = SvPVutf8 (text_, textlen); 901 char *text = SvPVutf8 (text_, textlen);
383 902
384 pango_layout_set_text (self->pl, text, textlen); 903 pango_layout_set_text (self->pl, text, textlen);
385} 904}
386 905
387void 906void
388set_markup (CFClient::Layout self, SV *text_) 907set_markup (CFPlus::Layout self, SV *text_)
389 CODE: 908 CODE:
390{ 909{
391 STRLEN textlen; 910 STRLEN textlen;
392 char *text = SvPVutf8 (text_, textlen); 911 char *text = SvPVutf8 (text_, textlen);
393 912
394 pango_layout_set_markup (self->pl, text, textlen); 913 pango_layout_set_markup (self->pl, text, textlen);
395} 914}
396 915
397void 916void
917set_shapes (CFPlus::Layout self, ...)
918 CODE:
919{
920 PangoAttrList *attrs = 0;
921 const char *text = pango_layout_get_text (self->pl);
922 const char *pos = text;
923 int arg = 4;
924
925 while (arg < items && (pos = strstr (pos, OBJ_STR)))
926 {
927 PangoRectangle inkrect, rect;
928 PangoAttribute *attr;
929
930 int x = SvIV (ST (arg - 3));
931 int y = SvIV (ST (arg - 2));
932 int w = SvIV (ST (arg - 1));
933 int h = SvIV (ST (arg ));
934
935 inkrect.x = 0;
936 inkrect.y = 0;
937 inkrect.width = 0;
938 inkrect.height = 0;
939
940 rect.x = x * PANGO_SCALE;
941 rect.y = y * PANGO_SCALE;
942 rect.width = w * PANGO_SCALE;
943 rect.height = h * PANGO_SCALE;
944
945 if (!attrs)
946 attrs = pango_layout_get_attributes (self->pl);
947
948 attr = pango_attr_shape_new (&inkrect, &rect);
949 attr->start_index = pos - text;
950 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
951 pango_attr_list_insert (attrs, attr);
952
953 arg += 4;
954 pos += sizeof (OBJ_STR) - 1;
955 }
956
957 if (attrs)
958 pango_layout_set_attributes (self->pl, attrs);
959}
960
961void
962get_shapes (CFPlus::Layout self)
963 PPCODE:
964{
965 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
966
967 do
968 {
969 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
970
971 if (run && shape_attr_p (run))
972 {
973 PangoRectangle extents;
974 pango_layout_iter_get_run_extents (iter, 0, &extents);
975
976 EXTEND (SP, 2);
977 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
978 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
979 }
980 }
981 while (pango_layout_iter_next_run (iter));
982
983 pango_layout_iter_free (iter);
984}
985
986int
987has_wrapped (CFPlus::Layout self)
988 CODE:
989{
990 int lines = 1;
991 const char *text = pango_layout_get_text (self->pl);
992
993 while (*text)
994 lines += *text++ == '\n';
995
996 RETVAL = lines < pango_layout_get_line_count (self->pl);
997}
998 OUTPUT:
999 RETVAL
1000
1001SV *
1002get_text (CFPlus::Layout self)
1003 CODE:
1004 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1005 sv_utf8_decode (RETVAL);
1006 OUTPUT:
1007 RETVAL
1008
1009void
1010set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
1011 CODE:
1012 self->r = r;
1013 self->g = g;
1014 self->b = b;
1015 self->a = a;
1016
1017void
1018set_font (CFPlus::Layout self, CFPlus::Font font = 0)
1019 CODE:
1020 if (self->font != font)
1021 {
1022 self->font = font;
1023 layout_update_font (self);
1024 }
1025
1026void
398set_height (CFClient::Layout self, int base_height) 1027set_height (CFPlus::Layout self, int base_height)
399 CODE: 1028 CODE:
1029 if (self->base_height != base_height)
1030 {
400 self->base_height = base_height; 1031 self->base_height = base_height;
1032 layout_update_font (self);
1033 }
401 1034
402void 1035void
403set_width (CFClient::Layout self, int max_width = -1) 1036set_width (CFPlus::Layout self, int max_width = -1)
404 CODE: 1037 CODE:
405 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1038 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
406 1039
407void 1040void
1041set_indent (CFPlus::Layout self, int indent)
1042 CODE:
1043 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1044
1045void
1046set_spacing (CFPlus::Layout self, int spacing)
1047 CODE:
1048 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1049
1050void
1051set_ellipsise (CFPlus::Layout self, int ellipsise)
1052 CODE:
1053 pango_layout_set_ellipsize (self->pl,
1054 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1055 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1056 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1057 : PANGO_ELLIPSIZE_NONE
1058 );
1059
1060void
1061set_single_paragraph_mode (CFPlus::Layout self, int spm)
1062 CODE:
1063 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1064
1065void
408size (CFClient::Layout self) 1066size (CFPlus::Layout self)
409 PPCODE: 1067 PPCODE:
410{ 1068{
411 int w, h; 1069 int w, h;
412 1070
413 layout_update (self);
414 layout_get_pixel_size (self, &w, &h); 1071 layout_get_pixel_size (self, &w, &h);
415 1072
416 EXTEND (SP, 2); 1073 EXTEND (SP, 2);
417 PUSHs (sv_2mortal (newSViv (w))); 1074 PUSHs (sv_2mortal (newSViv (w)));
418 PUSHs (sv_2mortal (newSViv (h))); 1075 PUSHs (sv_2mortal (newSViv (h)));
419} 1076}
420 1077
421int 1078int
422xy_to_index (CFClient::Layout self, int x, int y) 1079descent (CFPlus::Layout self)
423 CODE: 1080 CODE:
424{ 1081{
425 int index, trailing; 1082 PangoRectangle rect;
426 1083 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
427 layout_update (self); 1084 pango_layout_line_get_pixel_extents (line, 0, &rect);
428 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1085 RETVAL = PANGO_DESCENT (rect);
429
430 RETVAL = index;
431} 1086}
432 OUTPUT: 1087 OUTPUT:
433 RETVAL 1088 RETVAL
434 1089
1090int
1091xy_to_index (CFPlus::Layout self, int x, int y)
1092 CODE:
1093{
1094 int index, trailing;
1095 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1096 RETVAL = index + trailing;
1097}
1098 OUTPUT:
1099 RETVAL
1100
435void 1101void
436cursor_pos (CFClient::Layout self, int index) 1102cursor_pos (CFPlus::Layout self, int index)
437 PPCODE: 1103 PPCODE:
438{ 1104{
439 PangoRectangle strong_pos; 1105 PangoRectangle strong_pos;
440 layout_update (self);
441 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1106 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
442 1107
443 EXTEND (SP, 3); 1108 EXTEND (SP, 3);
444 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1109 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
445 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1110 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
446 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1111 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
447} 1112}
448 1113
449void 1114void
450render (CFClient::Layout self) 1115index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
451 PPCODE: 1116 PPCODE:
452{ 1117{
453 SV *retval; 1118 int line, x;
454 int w, h;
455 FT_Bitmap bitmap;
456 1119
457 layout_update (self); 1120 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
458 layout_get_pixel_size (self, &w, &h); 1121 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
459 1122
460 retval = newSV (w * h);
461 SvPOK_only (retval);
462 SvCUR_set (retval, w * h);
463
464 bitmap.rows = h;
465 bitmap.width = w;
466 bitmap.pitch = w;
467 bitmap.buffer = (unsigned char*)SvPVX (retval);
468 bitmap.num_grays = 256;
469 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
470
471 memset (bitmap.buffer, 0, w * h);
472
473 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
474
475 EXTEND (SP, 3); 1123 EXTEND (SP, 2);
476 PUSHs (sv_2mortal (newSViv (w))); 1124 PUSHs (sv_2mortal (newSViv (line - 1)));
1125 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1126}
1127
1128void
1129line_x_to_index (CFPlus::Layout self, int line, int x)
1130 PPCODE:
1131{
1132 PangoLayoutLine *lp;
1133 int index, trailing;
1134
1135 if (line < 0)
1136 XSRETURN_EMPTY;
1137
1138 if (!(lp = pango_layout_get_line (self->pl, line)))
1139 XSRETURN_EMPTY; /* do better */
1140
1141 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1142
1143 EXTEND (SP, 2);
1144 if (GIMME_V == G_SCALAR)
1145 PUSHs (sv_2mortal (newSViv (index + trailing)));
1146 else
1147 {
477 PUSHs (sv_2mortal (newSViv (h))); 1148 PUSHs (sv_2mortal (newSViv (index)));
478 PUSHs (sv_2mortal (retval)); 1149 PUSHs (sv_2mortal (newSViv (trailing)));
1150 }
479} 1151}
480 1152
1153void
1154render (CFPlus::Layout self, float x, float y, int flags = 0)
1155 PPCODE:
1156 pango_opengl_render_layout_subpixel (
1157 self->pl,
1158 x * PANGO_SCALE, y * PANGO_SCALE,
1159 self->r, self->g, self->b, self->a,
1160 flags
1161 );
1162
481MODULE = CFClient PACKAGE = CFClient::Texture 1163MODULE = CFPlus PACKAGE = CFPlus::Texture
482 1164
483void 1165void
1166pad2pot (SV *data_, SV *w_, SV *h_)
1167 CODE:
1168{
1169 int ow = SvIV (w_);
1170 int oh = SvIV (h_);
1171
1172 if (ow && oh)
1173 {
1174 int nw = minpot (ow);
1175 int nh = minpot (oh);
1176
1177 if (nw != ow || nh != oh)
1178 {
1179 if (SvOK (data_))
1180 {
1181 STRLEN datalen;
1182 char *data = SvPVbyte (data_, datalen);
1183 int bpp = datalen / (ow * oh);
1184 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1185
1186 SvPOK_only (result_);
1187 SvCUR_set (result_, nw * nh * bpp);
1188
1189 memset (SvPVX (result_), 0, nw * nh * bpp);
1190 while (oh--)
1191 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1192
1193 sv_setsv (data_, result_);
1194 }
1195
1196 sv_setiv (w_, nw);
1197 sv_setiv (h_, nh);
1198 }
1199 }
1200}
1201
1202void
484draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1203draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
485 PROTOTYPE: $$$;$$ 1204 PROTOTYPE: $$$;$$
1205 ALIAS:
1206 draw_quad_alpha = 1
1207 draw_quad_alpha_premultiplied = 2
486 CODE: 1208 CODE:
487{ 1209{
488 HV *hv = (HV *)SvRV (self); 1210 HV *hv = (HV *)SvRV (self);
489 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1211 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
490 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1212 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
491 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1213 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
492 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
493 1214
494 if (items < 5) 1215 if (items < 5)
495 { 1216 {
496 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1217 w = SvNV (*hv_fetch (hv, "w", 1, 1));
497 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1218 h = SvNV (*hv_fetch (hv, "h", 1, 1));
498 } 1219 }
499 1220
1221 if (ix)
1222 {
1223 glEnable (GL_BLEND);
1224
1225 if (ix == 2)
1226 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1227 else
1228 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1229 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1230
1231 glEnable (GL_ALPHA_TEST);
1232 glAlphaFunc (GL_GREATER, 0.01f);
1233 }
1234
500 glBindTexture (GL_TEXTURE_2D, name); 1235 glBindTexture (GL_TEXTURE_2D, name);
501 if (wrap_mode) { 1236
502 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
503 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
504 }
505 glBegin (GL_QUADS); 1237 glBegin (GL_QUADS);
506 glTexCoord2f (0, 0); glVertex2f (x , y ); 1238 glTexCoord2f (0, 0); glVertex2f (x , y );
507 glTexCoord2f (0, t); glVertex2f (x , y + h); 1239 glTexCoord2f (0, t); glVertex2f (x , y + h);
508 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1240 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
509 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1241 glTexCoord2f (s, 0); glVertex2f (x + w, y );
510 glEnd (); 1242 glEnd ();
511}
512 1243
1244 if (ix)
1245 {
1246 glDisable (GL_ALPHA_TEST);
1247 glDisable (GL_BLEND);
1248 }
1249}
1250
513MODULE = CFClient PACKAGE = CFClient::Map 1251MODULE = CFPlus PACKAGE = CFPlus::Map
514 1252
515CFClient::Map 1253CFPlus::Map
516new (SV *class, int map_width, int map_height) 1254new (SV *class)
517 CODE: 1255 CODE:
518 New (0, RETVAL, 1, struct map); 1256 New (0, RETVAL, 1, struct map);
519 RETVAL->x = 0; 1257 RETVAL->x = 0;
520 RETVAL->y = 0; 1258 RETVAL->y = 0;
521 RETVAL->w = map_width; 1259 RETVAL->w = 0;
522 RETVAL->h = map_height; 1260 RETVAL->h = 0;
523 RETVAL->ox = 0; 1261 RETVAL->ox = 0;
524 RETVAL->oy = 0; 1262 RETVAL->oy = 0;
525 RETVAL->faces = 8192; 1263 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
526 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1264 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
527 RETVAL->texs = 8192;
528 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
529 RETVAL->rows = 0; 1265 RETVAL->rows = 0;
530 RETVAL->row = 0; 1266 RETVAL->row = 0;
531 OUTPUT: 1267 OUTPUT:
532 RETVAL 1268 RETVAL
533 1269
534void 1270void
535DESTROY (CFClient::Map self) 1271DESTROY (CFPlus::Map self)
536 CODE: 1272 CODE:
537{ 1273{
538 map_clear (self); 1274 map_clear (self);
539 Safefree (self->face); 1275 Safefree (self->face2tile);
1276 Safefree (self->tex);
540 Safefree (self); 1277 Safefree (self);
541} 1278}
542 1279
543void 1280void
1281resize (CFPlus::Map self, int map_width, int map_height)
1282 CODE:
1283 self->w = map_width;
1284 self->h = map_height;
1285
1286void
544clear (CFClient::Map self) 1287clear (CFPlus::Map self)
545 CODE: 1288 CODE:
546 map_clear (self); 1289 map_clear (self);
547 1290
548void 1291void
549set_face (CFClient::Map self, int face, int texid) 1292set_tileid (CFPlus::Map self, int face, int tile)
550 CODE: 1293 CODE:
551{ 1294{
552 while (self->faces <= face) 1295 need_facenum (self, face); self->face2tile [face] = tile;
553 { 1296 need_texid (self, tile);
554 Append (mapface, self->face, self->faces, self->faces);
555 self->faces *= 2;
556 }
557
558 self->face [face] = texid;
559} 1297}
560 1298
561void 1299void
562set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1300set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
563 CODE: 1301 CODE:
564{ 1302{
565 while (self->texs <= texid) 1303 need_texid (self, texid);
1304
566 { 1305 {
567 Append (maptex, self->tex, self->texs, self->texs);
568 self->texs *= 2;
569 }
570
571 maptex *tex = self->tex + texid; 1306 maptex *tex = self->tex + texid;
572 1307
573 tex->name = name; 1308 tex->name = name;
574 tex->w = w; 1309 tex->w = w;
575 tex->h = h; 1310 tex->h = h;
576 tex->s = s; 1311 tex->s = s;
577 tex->t = t; 1312 tex->t = t;
578 tex->r = r; 1313 tex->r = r;
579 tex->g = g; 1314 tex->g = g;
580 tex->b = b; 1315 tex->b = b;
581 tex->a = a; 1316 tex->a = a;
1317 }
1318
1319 // somewhat hackish, but for textures that require it, it really
1320 // improves the look, and most others don't suffer.
1321 glBindTexture (GL_TEXTURE_2D, name);
1322 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1323 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1324 // use uglier nearest interpolation because linear suffers
1325 // from transparent color bleeding and ugly wrapping effects.
1326 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
582} 1327}
583 1328
584int 1329int
585ox (CFClient::Map self) 1330ox (CFPlus::Map self)
586 ALIAS: 1331 ALIAS:
587 oy = 1 1332 oy = 1
1333 x = 2
1334 y = 3
1335 w = 4
1336 h = 5
588 CODE: 1337 CODE:
589 switch (ix) 1338 switch (ix)
590 { 1339 {
591 case 0: RETVAL = self->ox; break; 1340 case 0: RETVAL = self->ox; break;
592 case 1: RETVAL = self->oy; break; 1341 case 1: RETVAL = self->oy; break;
1342 case 2: RETVAL = self->x; break;
1343 case 3: RETVAL = self->y; break;
1344 case 4: RETVAL = self->w; break;
1345 case 5: RETVAL = self->h; break;
593 } 1346 }
594 OUTPUT: 1347 OUTPUT:
595 RETVAL 1348 RETVAL
596 1349
597void 1350void
598scroll (CFClient::Map self, int dx, int dy) 1351scroll (CFPlus::Map self, int dx, int dy)
599 CODE: 1352 CODE:
600{ 1353{
601 self->dx += dx; self->ox += dx;
602 self->dy += dy; self->oy += dy;
603}
604
605void
606map1a_update (CFClient::Map self, SV *data_)
607 CODE:
608{
609 if (self->dx > 0) 1354 if (dx > 0)
610 map_blank (self, self->x, self->y, self->dx - 1, self->h); 1355 map_blank (self, self->x, self->y, dx, self->h);
611 else if (self->dx < 0) 1356 else if (dx < 0)
612 map_blank (self, self->x + self->w + self->dx + 1, self->y, 1 - self->dx, self->h); 1357 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
613 1358
614 if (self->dy > 0) 1359 if (dy > 0)
615 map_blank (self, self->x, self->y, self->w, self->dy - 1); 1360 map_blank (self, self->x, self->y, self->w, dy);
616 else if (self->dy < 0) 1361 else if (dy < 0)
617 map_blank (self, self->x, self->y + self->h + self->dy + 1, self->w, 1 - self->dy); 1362 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
618 1363
619 self->x += self->dx; self->dx = 0; 1364 self->ox += dx; self->x += dx;
620 self->y += self->dy; self->dy = 0; 1365 self->oy += dy; self->y += dy;
621 1366
622 while (self->y < 0) 1367 while (self->y < 0)
623 { 1368 {
624 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); 1369 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
625 1370
626 self->rows += MAP_EXTEND_Y; 1371 self->rows += MAP_EXTEND_Y;
627 self->y += MAP_EXTEND_Y; 1372 self->y += MAP_EXTEND_Y;
628 } 1373 }
1374}
629 1375
1376void
1377map1a_update (CFPlus::Map self, SV *data_, int extmap)
1378 CODE:
1379{
630 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1380 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
631 uint8_t *data_end = (uint8_t *)SvEND (data_); 1381 uint8_t *data_end = (uint8_t *)SvEND (data_);
1382 mapcell *cell;
1383 int x, y, flags;
632 1384
633 while (data < data_end) 1385 while (data < data_end - 1)
634 { 1386 {
635 int flags = (data [0] << 8) + data [1]; data += 2; 1387 flags = (data [0] << 8) + data [1]; data += 2;
636 1388
637 int x = ((flags >> 10) & 63) + self->x; 1389 x = self->x + ((flags >> 10) & 63);
638 int y = ((flags >> 4) & 63) + self->y; 1390 y = self->y + ((flags >> 4) & 63);
639 1391
640 mapcell *cell = map_get_cell (self, x, y); 1392 cell = map_get_cell (self, x, y);
641 1393
642 if (flags & 15) 1394 if (flags & 15)
643 { 1395 {
644 if (cell->darkness < 0) // && x < self->w && y < self->h) 1396 if (!cell->darkness)
645 { 1397 {
1398 memset (cell, 0, sizeof (*cell));
646 cell->darkness = 0; 1399 cell->darkness = 256;
647 cell->face [0] = 0;
648 cell->face [1] = 0;
649 cell->face [2] = 0;
650 } 1400 }
651
652 cell->darkness = flags & 8 ? *data++ : 255;
653 1401
654 //TODO: don't trust server data to be in-range(!) 1402 //TODO: don't trust server data to be in-range(!)
1403
1404 if (flags & 8)
1405 {
1406 if (extmap)
1407 {
1408 uint8_t ext, cmd;
1409
1410 do
1411 {
1412 ext = *data++;
1413 cmd = ext & 0x3f;
1414
1415 if (cmd < 4)
1416 cell->darkness = 255 - ext * 64 + 1;
1417 else if (cmd == 5) // health
1418 {
1419 cell->stat_width = 1;
1420 cell->stat_hp = *data++;
1421 }
1422 else if (cmd == 6) // monster width
1423 cell->stat_width = *data++ + 1;
1424 else if (cmd == 0x47)
1425 {
1426 if (*data == 8)
1427 ; // decode player uuid
1428
1429 data += *data + 1;
1430 }
1431 else if (cmd == 8) // cell flags
1432 cell->flags = *data++;
1433 else if (ext & 0x40) // unknown, multibyte => skip
1434 data += *data + 1;
1435 else
1436 data++;
1437 }
1438 while (ext & 0x80);
1439 }
1440 else
1441 cell->darkness = *data++ + 1;
1442 }
655 1443
656 if (flags & 4) 1444 if (flags & 4)
657 { 1445 {
658 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1446 faceid face = (data [0] << 8) + data [1]; data += 2;
1447 need_facenum (self, face);
1448 cell->tile [0] = self->face2tile [face];
659 } 1449 }
660 1450
661 if (flags & 2) 1451 if (flags & 2)
662 { 1452 {
663 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1453 faceid face = (data [0] << 8) + data [1]; data += 2;
1454 need_facenum (self, face);
1455 cell->tile [1] = self->face2tile [face];
664 } 1456 }
665 1457
666 if (flags & 1) 1458 if (flags & 1)
667 { 1459 {
668 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1460 faceid face = (data [0] << 8) + data [1]; data += 2;
1461 need_facenum (self, face);
1462 cell->tile [2] = self->face2tile [face];
669 } 1463 }
670 } 1464 }
671 else 1465 else
672 cell->darkness = -1; 1466 cell->darkness = 0;
673 } 1467 }
674} 1468}
675 1469
676SV * 1470SV *
677mapmap (CFClient::Map self, int w, int h) 1471mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
678 CODE: 1472 CODE:
679{ 1473{
680 int x0, x1, x; 1474 int x1, x;
681 int y0, y1, y; 1475 int y1, y;
682 int z; 1476 int z;
683 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1477 SV *map_sv = newSV (w * h * sizeof (uint32_t));
684 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1478 uint32_t *map = (uint32_t *)SvPVX (map_sv);
685 1479
686 SvPOK_only (map_sv); 1480 SvPOK_only (map_sv);
687 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1481 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
688 1482
689 x0 = self->x - w / 2; x1 = x0 + w; 1483 x0 += self->x; x1 = x0 + w;
690 y0 = self->y - h / 2; y1 = y0 + h; 1484 y0 += self->y; y1 = y0 + h;
691 1485
692 for (y = y0; y < y1; y++) 1486 for (y = y0; y < y1; y++)
693 { 1487 {
694 maprow *row = 0 <= y && y < self->rows 1488 maprow *row = 0 <= y && y < self->rows
695 ? self->row + y 1489 ? self->row + y
703 { 1497 {
704 mapcell *cell = row->col + (x - row->c0); 1498 mapcell *cell = row->col + (x - row->c0);
705 1499
706 for (z = 0; z <= 0; z++) 1500 for (z = 0; z <= 0; z++)
707 { 1501 {
708 mapface face = cell->face [z];
709
710 if (face)
711 {
712 maptex tex = self->tex [face]; 1502 maptex tex = self->tex [cell->tile [z]];
713 int a0 = 255 - tex.a; 1503 int a0 = 255 - tex.a;
714 int a1 = tex.a; 1504 int a1 = tex.a;
715 1505
716 r = (r * a0 + tex.r * a1) / 255; 1506 r = (r * a0 + tex.r * a1) / 255;
717 g = (g * a0 + tex.g * a1) / 255; 1507 g = (g * a0 + tex.g * a1) / 255;
718 b = (b * a0 + tex.b * a1) / 255; 1508 b = (b * a0 + tex.b * a1) / 255;
719 a = (a * a0 + tex.a * a1) / 255; 1509 a = (a * a0 + tex.a * a1) / 255;
720 }
721 } 1510 }
722 } 1511 }
723 1512
724 *map++ = (r ) 1513 *map++ = (r )
725 | (g << 8) 1514 | (g << 8)
732} 1521}
733 OUTPUT: 1522 OUTPUT:
734 RETVAL 1523 RETVAL
735 1524
736void 1525void
737draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1526draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
738 PPCODE: 1527 CODE:
739{ 1528{
740 int sw4 = (sw + 3) & ~3; 1529 int x, y, z;
741 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1530 int last_name;
742 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
743 memset (darkness, 255, sw4 * sh);
744 SvPOK_only (darkness_sv);
745 SvCUR_set (darkness_sv, sw4 * sh);
746
747 int vx = self->x + (self->w - sw) / 2 - shift_x;
748 int vy = self->y + (self->h - sh) / 2 - shift_y;
749
750 /*
751 int vx = self->vx = self->w >= sw
752 ? self->x + (self->w - sw) / 2
753 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
754
755 int vy = self->vy = self->h >= sh
756 ? self->y + (self->h - sh) / 2
757 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
758 */
759 1531
760 glColor4ub (255, 255, 255, 255); 1532 glColor4ub (255, 255, 255, 255);
761 1533
1534 glEnable (GL_BLEND);
762 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1535 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
763 glEnable (GL_BLEND);
764 glEnable (GL_TEXTURE_2D); 1536 glEnable (GL_TEXTURE_2D);
765 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1537 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
766 1538
767 int x, y, z;
768
769 int last_name = 0;
770
771 glBegin (GL_QUADS); 1539 glBegin (GL_QUADS);
1540
1541 last_name = 0;
1542
1543 mx += self->x;
1544 my += self->y;
772 1545
773 for (z = 0; z < 3; z++) 1546 for (z = 0; z < 3; z++)
774 for (y = 0; y < sh; y++) 1547 for (y = 0; y < sh; y++)
775 if (0 <= y + vy && y + vy < self->rows) 1548 if (0 <= y + my && y + my < self->rows)
776 { 1549 {
777 maprow *row = self->row + (y + vy); 1550 maprow *row = self->row + (y + my);
778 1551
779 for (x = 0; x < sw; x++) 1552 for (x = 0; x < sw; x++)
780 if (row->c0 <= x + vx && x + vx < row->c1) 1553 if (row->c0 <= x + mx && x + mx < row->c1)
781 { 1554 {
782 mapcell *cell = row->col + (x + vx - row->c0); 1555 mapcell *cell = row->col + (x + mx - row->c0);
783
784 darkness[y * sw4 + x] = cell->darkness < 0
785 ? 255 - FOW_DARKNESS
786 : 255 - cell->darkness;
787
788 mapface face = cell->face [z]; 1556 tileid tile = cell->tile [z];
789 1557
790 if (face) 1558 if (tile)
791 { 1559 {
792 maptex tex = self->tex [face]; 1560 maptex tex = self->tex [tile];
793
794 int px = (x + 1) * 32 - tex.w; 1561 int px = (x + 1) * T - tex.w;
795 int py = (y + 1) * 32 - tex.h; 1562 int py = (y + 1) * T - tex.h;
796 1563
797 if (last_name != tex.name) 1564 if (last_name != tex.name)
798 { 1565 {
1566 if (!tex.name)
1567 tex = self->tex [2]; /* missing, replace by noface */
1568
799 glEnd (); 1569 glEnd ();
800 last_name = tex.name;
801 glBindTexture (GL_TEXTURE_2D, last_name); 1570 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
802 glBegin (GL_QUADS); 1571 glBegin (GL_QUADS);
803 } 1572 }
804 1573
805 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1574 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
806 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1575 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
807 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1576 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
808 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1577 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1578
1579 if (cell->flags && z == 2)
1580 {
1581 if (cell->flags & 1)
1582 {
1583 maptex tex = self->tex [1];
1584 int px = x * T + T * 2 / 32;
1585 int py = y * T - T * 6 / 32;
1586
1587 glEnd ();
1588 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1589 glBegin (GL_QUADS);
1590
1591 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1592 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1593 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1594 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1595 }
1596 }
809 } 1597 }
810 } 1598 }
811 } 1599 }
812 1600
813 glEnd (); 1601 glEnd ();
814 1602
815 glDisable (GL_TEXTURE_2D); 1603 glDisable (GL_TEXTURE_2D);
816 glDisable (GL_BLEND); 1604 glDisable (GL_BLEND);
1605
1606 // top layer: overlays such as the health bar
1607 for (y = 0; y < sh; y++)
1608 if (0 <= y + my && y + my < self->rows)
1609 {
1610 maprow *row = self->row + (y + my);
1611
1612 for (x = 0; x < sw; x++)
1613 if (row->c0 <= x + mx && x + mx < row->c1)
1614 {
1615 mapcell *cell = row->col + (x + mx - row->c0);
1616
1617 int px = x * T;
1618 int py = y * T;
1619
1620 if (cell->stat_hp)
1621 {
1622 int width = cell->stat_width * T;
1623 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1624
1625 glColor3ub (0, 0, 0);
1626 glRectf (px + 1, py - thick - 2,
1627 px + width - 1, py);
1628
1629 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1630 glRectf (px + 2,
1631 py - thick - 1,
1632 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1633 }
1634 }
1635 }
1636}
1637
1638void
1639draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1640 CODE:
1641{
1642 static float color[16][3] = {
1643 { 0.00F, 0.00F, 0.00F },
1644 { 1.00F, 1.00F, 1.00F },
1645 { 0.00F, 0.00F, 0.55F },
1646 { 1.00F, 0.00F, 0.00F },
1647
1648 { 1.00F, 0.54F, 0.00F },
1649 { 0.11F, 0.56F, 1.00F },
1650 { 0.93F, 0.46F, 0.00F },
1651 { 0.18F, 0.54F, 0.34F },
1652
1653 { 0.56F, 0.73F, 0.56F },
1654 { 0.80F, 0.80F, 0.80F },
1655 { 0.55F, 0.41F, 0.13F },
1656 { 0.99F, 0.77F, 0.26F },
1657
1658 { 0.74F, 0.65F, 0.41F },
1659
1660 { 0.00F, 1.00F, 1.00F },
1661 { 1.00F, 0.00F, 1.00F },
1662 { 1.00F, 1.00F, 0.00F },
1663 };
1664
1665 int x, y;
1666
1667 glEnable (GL_TEXTURE_2D);
1668 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1669 glEnable (GL_BLEND);
1670 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1671 glBegin (GL_QUADS);
1672
1673 for (y = 0; y < h; y++)
1674 for (x = 0; x < w; x++)
1675 {
1676 unsigned char m = data [x + y * w];
1677
1678 if (m)
1679 {
1680 float *c = color [m & 15];
1681
1682 float tx1 = m & 0x40 ? 0.5 : 0.;
1683 float tx2 = tx1 + 0.5;
1684
1685 glColor4f (c[0], c[1], c[2], 0.75);
1686 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1687 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1688 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1689 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1690 }
1691 }
1692
1693 glEnd ();
1694 glDisable (GL_BLEND);
1695 glDisable (GL_TEXTURE_2D);
1696}
1697
1698void
1699fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1700 PPCODE:
1701{
1702 int x, y;
1703 int sw4 = (sw + 3) & ~3;
1704 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1705 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1706
1707 memset (darkness, 255, sw4 * sh);
1708 SvPOK_only (darkness_sv);
1709 SvCUR_set (darkness_sv, sw4 * sh);
1710
1711 mx += self->x;
1712 my += self->y;
1713
1714 for (y = 0; y < sh; y++)
1715 if (0 <= y + my && y + my < self->rows)
1716 {
1717 maprow *row = self->row + (y + my);
1718
1719 for (x = 0; x < sw; x++)
1720 if (row->c0 <= x + mx && x + mx < row->c1)
1721 {
1722 mapcell *cell = row->col + (x + mx - row->c0);
1723
1724 darkness[y * sw4 + x] = cell->darkness
1725 ? 255 - (cell->darkness - 1)
1726 : 255 - FOW_DARKNESS;
1727 }
1728 }
817 1729
818 EXTEND (SP, 3); 1730 EXTEND (SP, 3);
819 PUSHs (sv_2mortal (newSViv (sw4))); 1731 PUSHs (sv_2mortal (newSViv (sw4)));
820 PUSHs (sv_2mortal (newSViv (sh))); 1732 PUSHs (sv_2mortal (newSViv (sh)));
821 PUSHs (darkness_sv); 1733 PUSHs (darkness_sv);
822} 1734}
823 1735
824SV * 1736SV *
825get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1737get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
826 CODE: 1738 CODE:
827{ 1739{
828 int x, y, x1, y1; 1740 int x, y, x1, y1;
829 SV *data_sv = newSV (w * h * 7 + 5); 1741 SV *data_sv = newSV (w * h * 7 + 5);
830 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1742 uint8_t *data = (uint8_t *)SvPVX (data_sv);
832 *data++ = 0; /* version 0 format */ 1744 *data++ = 0; /* version 0 format */
833 *data++ = w >> 8; *data++ = w; 1745 *data++ = w >> 8; *data++ = w;
834 *data++ = h >> 8; *data++ = h; 1746 *data++ = h >> 8; *data++ = h;
835 1747
836 // we need to do this 'cause we don't keep an absolute coord system for rows 1748 // we need to do this 'cause we don't keep an absolute coord system for rows
837 // TODO: treat rows as we treat 1749 // TODO: treat rows as we treat columns
838 map_get_row (self, y0 + self->y - self->oy);//D 1750 map_get_row (self, y0 + self->y - self->oy);//D
839 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1751 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
840 1752
841 x0 += self->x - self->ox; 1753 x0 += self->x - self->ox;
842 y0 += self->y - self->oy; 1754 y0 += self->y - self->oy;
853 for (x = x0; x < x1; x++) 1765 for (x = x0; x < x1; x++)
854 { 1766 {
855 if (row && row->c0 <= x && x < row->c1) 1767 if (row && row->c0 <= x && x < row->c1)
856 { 1768 {
857 mapcell *cell = row->col + (x - row->c0); 1769 mapcell *cell = row->col + (x - row->c0);
858
859 uint8_t flags = 0; 1770 uint8_t flags = 0;
860 1771
861 if (cell->face [0]) flags |= 1; 1772 if (cell->tile [0]) flags |= 1;
862 if (cell->face [1]) flags |= 2; 1773 if (cell->tile [1]) flags |= 2;
863 if (cell->face [2]) flags |= 4; 1774 if (cell->tile [2]) flags |= 4;
864 1775
865 *data++ = flags; 1776 *data++ = flags;
866 1777
867 if (flags & 1) 1778 if (flags & 1)
868 { 1779 {
1780 tileid tile = cell->tile [0];
869 *data++ = cell->face [0] >> 8; 1781 *data++ = tile >> 8;
870 *data++ = cell->face [0]; 1782 *data++ = tile;
871 } 1783 }
872 1784
873 if (flags & 2) 1785 if (flags & 2)
874 { 1786 {
1787 tileid tile = cell->tile [1];
875 *data++ = cell->face [1] >> 8; 1788 *data++ = tile >> 8;
876 *data++ = cell->face [1]; 1789 *data++ = tile;
877 } 1790 }
878 1791
879 if (flags & 4) 1792 if (flags & 4)
880 { 1793 {
1794 tileid tile = cell->tile [2];
881 *data++ = cell->face [2] >> 8; 1795 *data++ = tile >> 8;
882 *data++ = cell->face [2]; 1796 *data++ = tile;
883 } 1797 }
884 } 1798 }
885 else 1799 else
886 *data++ = 0; 1800 *data++ = 0;
887 } 1801 }
893} 1807}
894 OUTPUT: 1808 OUTPUT:
895 RETVAL 1809 RETVAL
896 1810
897void 1811void
898set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1812set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
899 PPCODE: 1813 PPCODE:
900{ 1814{
901 int x, y, z; 1815 int x, y, z;
1816 int w, h;
902 int x1, y1; 1817 int x1, y1;
903 1818
904 if (*data++ != 0) 1819 if (*data++ != 0)
905 return; /* version mismatch */ 1820 return; /* version mismatch */
906 1821
907 int w = *data++ << 8; w |= *data++; 1822 w = *data++ << 8; w |= *data++;
908 int h = *data++ << 8; h |= *data++; 1823 h = *data++ << 8; h |= *data++;
909 1824
910 // we need to do this 'cause we don't keep an absolute coord system for rows 1825 // we need to do this 'cause we don't keep an absolute coord system for rows
911 // TODO: treat rows as we treat 1826 // TODO: treat rows as we treat columns
912 map_get_row (self, y0 + self->y - self->oy);//D 1827 map_get_row (self, y0 + self->y - self->oy);//D
913 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1828 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
914 1829
915 x0 += self->x - self->ox; 1830 x0 += self->x - self->ox;
916 y0 += self->y - self->oy; 1831 y0 += self->y - self->oy;
926 { 1841 {
927 uint8_t flags = *data++; 1842 uint8_t flags = *data++;
928 1843
929 if (flags) 1844 if (flags)
930 { 1845 {
931 mapface face[3] = { 0, 0, 0 };
932
933 mapcell *cell = row_get_cell (row, x); 1846 mapcell *cell = row_get_cell (row, x);
1847 tileid tile[3] = { 0, 0, 0 };
934 1848
935 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1849 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
936 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1850 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
937 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1851 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
938 1852
939 if (cell->darkness <= 0) 1853 if (cell->darkness == 0)
940 { 1854 {
941 cell->darkness = -1; 1855 cell->darkness = 0;
942 1856
943 for (z = 0; z <= 2; z++) 1857 for (z = 0; z <= 2; z++)
944 { 1858 {
945 cell->face[z] = face[z]; 1859 tileid t = tile [z];
946 1860
947 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 1861 if (t >= self->texs || (t && !self->tex [t].name))
1862 {
948 XPUSHs (sv_2mortal (newSViv (face[z]))); 1863 XPUSHs (sv_2mortal (newSViv (t)));
1864 need_texid (self, t);
1865 }
1866
1867 cell->tile [z] = t;
949 } 1868 }
950 } 1869 }
951 } 1870 }
952 } 1871 }
953 } 1872 }
954} 1873}
955 1874
1875MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1876
1877CFPlus::MixChunk
1878new_from_file (SV *class, char *path)
1879 CODE:
1880 RETVAL = Mix_LoadWAV (path);
1881 OUTPUT:
1882 RETVAL
1883
1884void
1885DESTROY (CFPlus::MixChunk self)
1886 CODE:
1887 Mix_FreeChunk (self);
1888
1889int
1890volume (CFPlus::MixChunk self, int volume = -1)
1891 CODE:
1892 RETVAL = Mix_VolumeChunk (self, volume);
1893 OUTPUT:
1894 RETVAL
1895
1896int
1897play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1898 CODE:
1899 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1900 OUTPUT:
1901 RETVAL
1902
1903MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1904
1905int
1906volume (int volume = -1)
1907 CODE:
1908 RETVAL = Mix_VolumeMusic (volume);
1909 OUTPUT:
1910 RETVAL
1911
1912CFPlus::MixMusic
1913new_from_file (SV *class, char *path)
1914 CODE:
1915 RETVAL = Mix_LoadMUS (path);
1916 OUTPUT:
1917 RETVAL
1918
1919void
1920DESTROY (CFPlus::MixMusic self)
1921 CODE:
1922 Mix_FreeMusic (self);
1923
1924int
1925play (CFPlus::MixMusic self, int loops = -1)
1926 CODE:
1927 RETVAL = Mix_PlayMusic (self, loops);
1928 OUTPUT:
1929 RETVAL
1930
1931MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1932
1933BOOT:
1934{
1935 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1936 static const struct {
1937 const char *name;
1938 IV iv;
1939 } *civ, const_iv[] = {
1940# define const_iv(name) { # name, (IV)name }
1941 const_iv (GL_COLOR_MATERIAL),
1942 const_iv (GL_SMOOTH),
1943 const_iv (GL_FLAT),
1944 const_iv (GL_DITHER),
1945 const_iv (GL_BLEND),
1946 const_iv (GL_CULL_FACE),
1947 const_iv (GL_SCISSOR_TEST),
1948 const_iv (GL_DEPTH_TEST),
1949 const_iv (GL_ALPHA_TEST),
1950 const_iv (GL_NORMALIZE),
1951 const_iv (GL_RESCALE_NORMAL),
1952 const_iv (GL_FRONT),
1953 const_iv (GL_BACK),
1954 const_iv (GL_AND),
1955 const_iv (GL_ONE),
1956 const_iv (GL_ZERO),
1957 const_iv (GL_SRC_ALPHA),
1958 const_iv (GL_DST_ALPHA),
1959 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1960 const_iv (GL_ONE_MINUS_DST_ALPHA),
1961 const_iv (GL_SRC_ALPHA_SATURATE),
1962 const_iv (GL_RGB),
1963 const_iv (GL_RGBA),
1964 const_iv (GL_RGBA4),
1965 const_iv (GL_RGBA8),
1966 const_iv (GL_RGB5_A1),
1967 const_iv (GL_UNSIGNED_BYTE),
1968 const_iv (GL_UNSIGNED_SHORT),
1969 const_iv (GL_UNSIGNED_INT),
1970 const_iv (GL_ALPHA),
1971 const_iv (GL_INTENSITY),
1972 const_iv (GL_LUMINANCE),
1973 const_iv (GL_LUMINANCE_ALPHA),
1974 const_iv (GL_FLOAT),
1975 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1976 const_iv (GL_COMPILE),
1977 const_iv (GL_TEXTURE_1D),
1978 const_iv (GL_TEXTURE_2D),
1979 const_iv (GL_TEXTURE_ENV),
1980 const_iv (GL_TEXTURE_MAG_FILTER),
1981 const_iv (GL_TEXTURE_MIN_FILTER),
1982 const_iv (GL_TEXTURE_ENV_MODE),
1983 const_iv (GL_TEXTURE_WRAP_S),
1984 const_iv (GL_TEXTURE_WRAP_T),
1985 const_iv (GL_REPEAT),
1986 const_iv (GL_CLAMP),
1987 const_iv (GL_CLAMP_TO_EDGE),
1988 const_iv (GL_NEAREST),
1989 const_iv (GL_LINEAR),
1990 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1991 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1992 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1993 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1994 const_iv (GL_GENERATE_MIPMAP),
1995 const_iv (GL_MODULATE),
1996 const_iv (GL_DECAL),
1997 const_iv (GL_REPLACE),
1998 const_iv (GL_DEPTH_BUFFER_BIT),
1999 const_iv (GL_COLOR_BUFFER_BIT),
2000 const_iv (GL_PROJECTION),
2001 const_iv (GL_MODELVIEW),
2002 const_iv (GL_COLOR_LOGIC_OP),
2003 const_iv (GL_SEPARABLE_2D),
2004 const_iv (GL_CONVOLUTION_2D),
2005 const_iv (GL_CONVOLUTION_BORDER_MODE),
2006 const_iv (GL_CONSTANT_BORDER),
2007 const_iv (GL_LINES),
2008 const_iv (GL_LINE_STRIP),
2009 const_iv (GL_LINE_LOOP),
2010 const_iv (GL_QUADS),
2011 const_iv (GL_QUAD_STRIP),
2012 const_iv (GL_TRIANGLES),
2013 const_iv (GL_TRIANGLE_STRIP),
2014 const_iv (GL_TRIANGLE_FAN),
2015 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2016 const_iv (GL_FASTEST),
2017 const_iv (GL_V2F),
2018 const_iv (GL_V3F),
2019 const_iv (GL_T2F_V3F),
2020 const_iv (GL_T2F_N3F_V3F),
2021# undef const_iv
2022 };
2023
2024 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2025 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2026}
2027
2028char *
2029gl_vendor ()
2030 CODE:
2031 RETVAL = (char *)glGetString (GL_VENDOR);
2032 OUTPUT:
2033 RETVAL
2034
2035char *
2036gl_version ()
2037 CODE:
2038 RETVAL = (char *)glGetString (GL_VERSION);
2039 OUTPUT:
2040 RETVAL
2041
2042char *
2043gl_extensions ()
2044 CODE:
2045 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2046 OUTPUT:
2047 RETVAL
2048
2049int glGetError ()
2050
2051void glFinish ()
2052
2053void glClear (int mask)
2054
2055void glClearColor (float r, float g, float b, float a = 1.0)
2056 PROTOTYPE: @
2057
2058void glEnable (int cap)
2059
2060void glDisable (int cap)
2061
2062void glShadeModel (int mode)
2063
2064void glHint (int target, int mode)
2065
2066void glBlendFunc (int sfactor, int dfactor)
2067
2068void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2069 CODE:
2070 gl_BlendFuncSeparate (sa, da, saa, daa);
2071
2072void glDepthMask (int flag)
2073
2074void glLogicOp (int opcode)
2075
2076void glColorMask (int red, int green, int blue, int alpha)
2077
2078void glMatrixMode (int mode)
2079
2080void glPushMatrix ()
2081
2082void glPopMatrix ()
2083
2084void glLoadIdentity ()
2085
2086void glDrawBuffer (int buffer)
2087
2088void glReadBuffer (int buffer)
2089
2090# near_ and far_ are due to microsofts buggy "c" compiler
2091void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2092
2093# near_ and far_ are due to microsofts buggy "c" compiler
2094void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2095
2096void glViewport (int x, int y, int width, int height)
2097
2098void glScissor (int x, int y, int width, int height)
2099
2100void glTranslate (float x, float y, float z = 0.)
2101 CODE:
2102 glTranslatef (x, y, z);
2103
2104void glScale (float x, float y, float z = 1.)
2105 CODE:
2106 glScalef (x, y, z);
2107
2108void glRotate (float angle, float x, float y, float z)
2109 CODE:
2110 glRotatef (angle, x, y, z);
2111
2112void glBegin (int mode)
2113
2114void glEnd ()
2115
2116void glColor (float r, float g, float b, float a = 1.0)
2117 PROTOTYPE: @
2118 ALIAS:
2119 glColor_premultiply = 1
2120 CODE:
2121 if (ix)
2122 {
2123 r *= a;
2124 g *= a;
2125 b *= a;
2126 }
2127 // microsoft visual "c" rounds instead of truncating...
2128 glColor4f (r, g, b, a);
2129
2130void glInterleavedArrays (int format, int stride, char *data)
2131
2132void glDrawElements (int mode, int count, int type, char *indices)
2133
2134# 1.2 void glDrawRangeElements (int mode, int start, int end
2135
2136void glRasterPos (float x, float y, float z = 0.)
2137 CODE:
2138 glRasterPos3f (0, 0, z);
2139 glBitmap (0, 0, 0, 0, x, y, 0);
2140
2141void glVertex (float x, float y, float z = 0.)
2142 CODE:
2143 glVertex3f (x, y, z);
2144
2145void glTexCoord (float s, float t)
2146 CODE:
2147 glTexCoord2f (s, t);
2148
2149void glTexEnv (int target, int pname, float param)
2150 CODE:
2151 glTexEnvf (target, pname, param);
2152
2153void glTexParameter (int target, int pname, float param)
2154 CODE:
2155 glTexParameterf (target, pname, param);
2156
2157void glBindTexture (int target, int name)
2158
2159void glConvolutionParameter (int target, int pname, float params)
2160 CODE:
2161 if (gl.ConvolutionParameterf)
2162 gl.ConvolutionParameterf (target, pname, params);
2163
2164void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2165 CODE:
2166 if (gl.ConvolutionFilter2D)
2167 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2168
2169void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2170 CODE:
2171 if (gl.SeparableFilter2D)
2172 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2173
2174void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2175
2176void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2177
2178void glDrawPixels (int width, int height, int format, int type, char *pixels)
2179
2180void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2181
2182int glGenTexture ()
2183 CODE:
2184{
2185 GLuint name;
2186 glGenTextures (1, &name);
2187 RETVAL = name;
2188}
2189 OUTPUT:
2190 RETVAL
2191
2192void glDeleteTexture (int name)
2193 CODE:
2194{
2195 GLuint name_ = name;
2196 glDeleteTextures (1, &name_);
2197}
2198
2199int glGenList ()
2200 CODE:
2201 RETVAL = glGenLists (1);
2202 OUTPUT:
2203 RETVAL
2204
2205void glDeleteList (int list)
2206 CODE:
2207 glDeleteLists (list, 1);
2208
2209void glNewList (int list, int mode = GL_COMPILE)
2210
2211void glEndList ()
2212
2213void glCallList (int list)
2214

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