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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.47 by root, Mon Apr 17 21:52:42 2006 UTC vs.
Revision 1.175 by root, Fri Apr 6 08:09:42 2007 UTC

1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
1#include "EXTERN.h" 11#include "EXTERN.h"
2#include "perl.h" 12#include "perl.h"
3#include "XSUB.h" 13#include "XSUB.h"
4 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
20#include <math.h>
5#include <string.h> 21#include <string.h>
6#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
7 24
8#include <SDL.h> 25#include <SDL.h>
26#include <SDL_endian.h>
9#include <SDL_image.h> 27#include <SDL_image.h>
28#include <SDL_mixer.h>
10#include <SDL_opengl.h> 29#include <SDL_opengl.h>
11 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
12#include <glib/gmacros.h> 34#include <glib/gmacros.h>
13 35
14#include <pango/pango.h> 36#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h>
17 37
38#ifndef _WIN32
18#include <sys/types.h> 39# include <sys/types.h>
19#include <sys/socket.h> 40# include <sys/socket.h>
20#include <netinet/in.h> 41# include <netinet/in.h>
21#include <netinet/tcp.h> 42# include <netinet/tcp.h>
22
23#include <inttypes.h> 43# include <inttypes.h>
44#endif
45
46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
24 47
25#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
26 49
27#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
29 52
30static PangoContext *context; 53#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 54
55#if 0
56# define PARACHUTE SDL_INIT_NOPARACHUTE
57#else
58# define PARACHUTE 0
59#endif
60
61static struct
62{
63#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h"
65#undef GL_FUNC
66} gl;
67
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{
70 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else
75 glBlendFunc (sa, da);
76}
77
78#include "texcache.c"
79
80#include "pango-font.c"
81#include "pango-fontmap.c"
82#include "pango-render.c"
83
84typedef Mix_Chunk *CFPlus__MixChunk;
85typedef Mix_Music *CFPlus__MixMusic;
86
87typedef PangoFontDescription *CFPlus__Font;
88
89static int
90shape_attr_p (PangoLayoutRun *run)
91{
92 GSList *attrs = run->item->analysis.extra_attrs;
93
94 while (attrs)
95 {
96 PangoAttribute *attr = attrs->data;
97
98 if (attr->klass->type == PANGO_ATTR_SHAPE)
99 return 1;
100
101 attrs = attrs->next;
102 }
103
104 return 0;
105}
32 106
33typedef struct cf_layout { 107typedef struct cf_layout {
34 PangoLayout *pl; 108 PangoLayout *pl;
109 float r, g, b, a; // default color for rgba mode
35 int base_height; 110 int base_height;
111 CFPlus__Font font;
36} *CFClient__Layout; 112} *CFPlus__Layout;
113
114static CFPlus__Font default_font;
115static PangoContext *opengl_context;
116static PangoFontMap *opengl_fontmap;
37 117
38static void 118static void
39substitute_func (FcPattern *pattern, gpointer data) 119substitute_func (FcPattern *pattern, gpointer data)
40{ 120{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 121 FcPatternAddBool (pattern, FC_HINTING, 1);
122#ifdef FC_HINT_STYLE
123 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
124#endif
42 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 125 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 126}
44 127
45static void 128static void
46layout_update (CFClient__Layout self) 129layout_update_font (CFPlus__Layout self)
47{ 130{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 131 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 132 * reasonably well with bitstream vera
50 */ 133 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 134 PangoFontDescription *font = self->font ? self->font : default_font;
52 135
53 int height = self->base_height * (PANGO_SCALE * 8 / 10);
54
55 if (pango_font_description_get_size (font) != height)
56 {
57 pango_font_description_set_absolute_size (font, height); 136 pango_font_description_set_absolute_size (font,
58 pango_layout_context_changed (self->pl); 137 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
59 } 138
139 pango_layout_set_font_description (self->pl, font);
60} 140}
61 141
62static void 142static void
63layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
64{ 144{
65 layout_update (self); 145 PangoRectangle rect;
66 146
147 // get_pixel_* wrongly rounds down
67 pango_layout_get_pixel_size (self->pl, w, h); 148 pango_layout_get_extents (self->pl, 0, &rect);
68 149
69 *w = (*w + 3) & ~3; 150 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
70 if (!*w) *w = 1; 151 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
71 if (!*h) *h = 1;
72}
73 152
153 if (!rect.width) rect.width = 1;
154 if (!rect.height) rect.height = 1;
155
156 *w = rect.width;
157 *h = rect.height;
158}
159
160typedef uint16_t tileid;
74typedef uint16_t mapface; 161typedef uint16_t faceid;
75 162
76typedef struct { 163typedef struct {
77 GLint name; 164 int name;
78 int w, h; 165 int w, h;
79 float s, t; 166 float s, t;
80 uint8_t r, g, b, a; 167 uint8_t r, g, b, a;
81} maptex; 168} maptex;
82 169
83typedef struct { 170typedef struct {
171 uint32_t player;
172 tileid tile[3];
84 int16_t darkness; 173 uint16_t darkness;
85 mapface face[3]; 174 uint8_t stat_width, stat_hp, flags;
86} mapcell; 175} mapcell;
87 176
88typedef struct { 177typedef struct {
89 int32_t c0, c1; 178 int32_t c0, c1;
90 mapcell *col; 179 mapcell *col;
91} maprow; 180} maprow;
92 181
93typedef struct map { 182typedef struct map {
94 int x, y, w, h; 183 int x, y, w, h;
95 int ox, oy; /* offset to virtual global coordinate system */ 184 int ox, oy; /* offset to virtual global coordinate system */
96 int faces; 185 int faces; tileid *face2tile; // [faceid]
97 mapface *face; 186 int texs; maptex *tex; // [tileid]
98 187
99 int texs;
100 maptex *tex;
101
102 uint32_t rows; 188 int32_t rows;
103 maprow *row; 189 maprow *row;
104} *CFClient__Map; 190} *CFPlus__Map;
105 191
106static char * 192static char *
107prepend (char *ptr, int sze, int inc) 193prepend (char *ptr, int sze, int inc)
108{ 194{
109 char *p; 195 char *p;
126} 212}
127 213
128#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 214#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
129#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 215#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
130 216
217static void
218need_facenum (struct map *self, faceid face)
219{
220 while (self->faces <= face)
221 {
222 Append (tileid, self->face2tile, self->faces, self->faces);
223 self->faces *= 2;
224 }
225}
226
227static void
228need_texid (struct map *self, int texid)
229{
230 while (self->texs <= texid)
231 {
232 Append (maptex, self->tex, self->texs, self->texs);
233 self->texs *= 2;
234 }
235}
236
131static maprow * 237static maprow *
132map_get_row (CFClient__Map self, int y) 238map_get_row (CFPlus__Map self, int y)
133{ 239{
134 if (0 > y) 240 if (0 > y)
135 { 241 {
136 int extend = - y + MAP_EXTEND_Y; 242 int extend = - y + MAP_EXTEND_Y;
137 Prepend (maprow, self->row, self->rows, extend); 243 Prepend (maprow, self->row, self->rows, extend);
175 281
176 return row->col + (x - row->c0); 282 return row->col + (x - row->c0);
177} 283}
178 284
179static mapcell * 285static mapcell *
180map_get_cell (CFClient__Map self, int x, int y) 286map_get_cell (CFPlus__Map self, int x, int y)
181{ 287{
182 return row_get_cell (map_get_row (self, y), x); 288 return row_get_cell (map_get_row (self, y), x);
183} 289}
184 290
185static void 291static void
186map_clear (CFClient__Map self) 292map_clear (CFPlus__Map self)
187{ 293{
188 int r; 294 int r;
189 295
190 for (r = 0; r < self->rows; r++) 296 for (r = 0; r < self->rows; r++)
191 Safefree (self->row[r].col); 297 Safefree (self->row[r].col);
199 self->row = 0; 305 self->row = 0;
200 self->rows = 0; 306 self->rows = 0;
201} 307}
202 308
203static void 309static void
204map_blank (CFClient__Map self, int x0, int y0, int w, int h) 310map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
205{ 311{
206 int x, y; 312 int x, y;
313 maprow *row;
314 mapcell *cell;
207 315
208 for (y = y0; y < y0 + h; y++) 316 for (y = y0; y < y0 + h; y++)
209 if (y >= 0) 317 if (y >= 0)
210 { 318 {
211 if (y >= self->rows) 319 if (y >= self->rows)
212 break; 320 break;
213 321
214 maprow *row = self->row + y; 322 row = self->row + y;
215 323
216 for (x = x0; x < x0 + w; x++) 324 for (x = x0; x < x0 + w; x++)
217 if (x >= row->c0) 325 if (x >= row->c0)
218 { 326 {
219 if (x >= row->c1) 327 if (x >= row->c1)
220 break; 328 break;
221 329
222 row->col[x - row->c0].darkness = -1; 330 cell = row->col + x - row->c0;
331
332 cell->darkness = 0;
333 cell->stat_hp = 0;
334 cell->flags = 0;
335 cell->player = 0;
223 } 336 }
224 } 337 }
225} 338}
226 339
340static void
341music_finished (void)
342{
343 SDL_UserEvent ev;
344
345 ev.type = SDL_USEREVENT;
346 ev.code = 0;
347 ev.data1 = 0;
348 ev.data2 = 0;
349
350 SDL_PushEvent ((SDL_Event *)&ev);
351}
352
353static void
354channel_finished (int channel)
355{
356 SDL_UserEvent ev;
357
358 ev.type = SDL_USEREVENT;
359 ev.code = 1;
360 ev.data1 = (void *)(long)channel;
361 ev.data2 = 0;
362
363 SDL_PushEvent ((SDL_Event *)&ev);
364}
365
366static unsigned int
367minpot (unsigned int n)
368{
369 if (!n)
370 return 0;
371
372 --n;
373
374 n |= n >> 1;
375 n |= n >> 2;
376 n |= n >> 4;
377 n |= n >> 8;
378 n |= n >> 16;
379
380 return n + 1;
381}
382
383/* SDL should provide this, really. */
384#define SDLK_MODIFIER_MIN 300
385#define SDLK_MODIFIER_MAX 314
386
227MODULE = CFClient PACKAGE = CFClient 387MODULE = CFPlus PACKAGE = CFPlus
228 388
229PROTOTYPES: ENABLE 389PROTOTYPES: ENABLE
230 390
231BOOT: 391BOOT:
232{ 392{
233 fontmap = pango_ft2_font_map_new (); 393 HV *stash = gv_stashpv ("CFPlus", 1);
394 static const struct {
395 const char *name;
396 IV iv;
397 } *civ, const_iv[] = {
398# define const_iv(name) { # name, (IV)name }
399 const_iv (SDLK_MODIFIER_MIN),
400 const_iv (SDLK_MODIFIER_MAX),
401
402 const_iv (SDL_ACTIVEEVENT),
403 const_iv (SDL_KEYDOWN),
404 const_iv (SDL_KEYUP),
405 const_iv (SDL_MOUSEMOTION),
406 const_iv (SDL_MOUSEBUTTONDOWN),
407 const_iv (SDL_MOUSEBUTTONUP),
408 const_iv (SDL_JOYAXISMOTION),
409 const_iv (SDL_JOYBALLMOTION),
410 const_iv (SDL_JOYHATMOTION),
411 const_iv (SDL_JOYBUTTONDOWN),
412 const_iv (SDL_JOYBUTTONUP),
413 const_iv (SDL_QUIT),
414 const_iv (SDL_SYSWMEVENT),
415 const_iv (SDL_EVENT_RESERVEDA),
416 const_iv (SDL_EVENT_RESERVEDB),
417 const_iv (SDL_VIDEORESIZE),
418 const_iv (SDL_VIDEOEXPOSE),
419 const_iv (SDL_USEREVENT),
420
421 const_iv (SDL_APPINPUTFOCUS),
422 const_iv (SDL_APPMOUSEFOCUS),
423 const_iv (SDL_APPACTIVE),
424
425 const_iv (SDLK_KP0),
426 const_iv (SDLK_KP1),
427 const_iv (SDLK_KP2),
428 const_iv (SDLK_KP3),
429 const_iv (SDLK_KP4),
430 const_iv (SDLK_KP5),
431 const_iv (SDLK_KP6),
432 const_iv (SDLK_KP7),
433 const_iv (SDLK_KP8),
434 const_iv (SDLK_KP9),
435 const_iv (SDLK_KP_PERIOD),
436 const_iv (SDLK_KP_DIVIDE),
437 const_iv (SDLK_KP_MULTIPLY),
438 const_iv (SDLK_KP_MINUS),
439 const_iv (SDLK_KP_PLUS),
440 const_iv (SDLK_KP_ENTER),
441 const_iv (SDLK_KP_EQUALS),
442 const_iv (SDLK_UP),
443 const_iv (SDLK_DOWN),
444 const_iv (SDLK_RIGHT),
445 const_iv (SDLK_LEFT),
446 const_iv (SDLK_INSERT),
447 const_iv (SDLK_HOME),
448 const_iv (SDLK_END),
449 const_iv (SDLK_PAGEUP),
450 const_iv (SDLK_PAGEDOWN),
451 const_iv (SDLK_F1),
452 const_iv (SDLK_F2),
453 const_iv (SDLK_F3),
454 const_iv (SDLK_F4),
455 const_iv (SDLK_F5),
456 const_iv (SDLK_F6),
457 const_iv (SDLK_F7),
458 const_iv (SDLK_F8),
459 const_iv (SDLK_F9),
460 const_iv (SDLK_F10),
461 const_iv (SDLK_F11),
462 const_iv (SDLK_F12),
463 const_iv (SDLK_F13),
464 const_iv (SDLK_F14),
465 const_iv (SDLK_F15),
466 const_iv (SDLK_NUMLOCK),
467 const_iv (SDLK_CAPSLOCK),
468 const_iv (SDLK_SCROLLOCK),
469 const_iv (SDLK_RSHIFT),
470 const_iv (SDLK_LSHIFT),
471 const_iv (SDLK_RCTRL),
472 const_iv (SDLK_LCTRL),
473 const_iv (SDLK_RALT),
474 const_iv (SDLK_LALT),
475 const_iv (SDLK_RMETA),
476 const_iv (SDLK_LMETA),
477 const_iv (SDLK_LSUPER),
478 const_iv (SDLK_RSUPER),
479 const_iv (SDLK_MODE),
480 const_iv (SDLK_COMPOSE),
481 const_iv (SDLK_HELP),
482 const_iv (SDLK_PRINT),
483 const_iv (SDLK_SYSREQ),
484 const_iv (SDLK_BREAK),
485 const_iv (SDLK_MENU),
486 const_iv (SDLK_POWER),
487 const_iv (SDLK_EURO),
488 const_iv (SDLK_UNDO),
489
490 const_iv (KMOD_NONE),
491 const_iv (KMOD_SHIFT),
492 const_iv (KMOD_LSHIFT),
493 const_iv (KMOD_RSHIFT),
494 const_iv (KMOD_CTRL),
495 const_iv (KMOD_LCTRL),
496 const_iv (KMOD_RCTRL),
497 const_iv (KMOD_ALT),
498 const_iv (KMOD_LALT),
499 const_iv (KMOD_RALT),
500 const_iv (KMOD_META),
501 const_iv (KMOD_LMETA),
502 const_iv (KMOD_RMETA),
503 const_iv (KMOD_NUM),
504 const_iv (KMOD_CAPS),
505 const_iv (KMOD_MODE),
506# undef const_iv
507 };
508
509 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
510 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
511
512 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
513 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
514}
515
516void
517weaken (SV *rv)
518 PROTOTYPE: $
519 CODE:
520 sv_rvweaken (rv);
521
522int
523in_destruct ()
524 CODE:
525 RETVAL = PL_main_cv == Nullcv;
526 OUTPUT:
527 RETVAL
528
529NV floor (NV x)
530
531NV ceil (NV x)
532
533void
534pango_init ()
535 CODE:
536{
537 opengl_fontmap = pango_opengl_font_map_new ();
234 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 538 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
235 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 539 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
236} 540}
237 541
542int
543SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
544
238void 545void
239lowdelay (int fd, int val = 1) 546SDL_Quit ()
547
548void
549SDL_ListModes ()
240 CODE: 550 PPCODE:
241 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 551{
552 SDL_Rect **m;
553
554 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
555 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
556 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
557 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
558
559 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
560 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
561
562 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
563 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
564 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
565 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
566
567 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
568#if SDL_VERSION_ATLEAST(1,2,10)
569 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
570 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
571#endif
572
573 SDL_EnableUNICODE (1);
574 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
575
576 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
577
578 if (m && m != (SDL_Rect **)-1)
579 while (*m)
580 {
581 AV *av = newAV ();
582 av_push (av, newSViv ((*m)->w));
583 av_push (av, newSViv ((*m)->h));
584 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
585
586 ++m;
587 }
588}
242 589
243char * 590char *
244gl_version () 591SDL_GetError ()
592
593int
594SDL_SetVideoMode (int w, int h, int fullscreen)
245 CODE: 595 CODE:
246 RETVAL = (char *)glGetString (GL_VERSION); 596 RETVAL = !!SDL_SetVideoMode (
597 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
598 );
599 if (RETVAL)
600 {
601 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
602# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
603# include "glfunc.h"
604# undef GL_FUNC
605 }
247 OUTPUT: 606 OUTPUT:
248 RETVAL 607 RETVAL
249 608
609void
610SDL_GL_SwapBuffers ()
611
250char * 612char *
251gl_extensions () 613SDL_GetKeyName (int sym)
614
615void
616SDL_PollEvent ()
252 CODE: 617 PPCODE:
253 RETVAL = (char *)glGetString (GL_EXTENSIONS); 618{
254 OUTPUT: 619 SDL_Event ev;
255 RETVAL 620
621 while (SDL_PollEvent (&ev))
622 {
623 HV *hv = newHV ();
624 hv_store (hv, "type", 4, newSViv (ev.type), 0);
625
626 switch (ev.type)
627 {
628 case SDL_KEYDOWN:
629 case SDL_KEYUP:
630 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
631 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
632 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
633 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
634 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
635 break;
636
637 case SDL_ACTIVEEVENT:
638 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
639 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
640 break;
641
642 case SDL_MOUSEMOTION:
643 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
644
645 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
646 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
647 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
648 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
649 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
650 break;
651
652 case SDL_MOUSEBUTTONDOWN:
653 case SDL_MOUSEBUTTONUP:
654 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
655
656 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
657 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
658 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
659 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
660 break;
661
662 case SDL_USEREVENT:
663 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
664 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
665 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
666 break;
667 }
668
669 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
670 }
671}
672
673int
674Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
675 POSTCALL:
676 Mix_HookMusicFinished (music_finished);
677 Mix_ChannelFinished (channel_finished);
678
679void
680Mix_CloseAudio ()
681
682int
683Mix_AllocateChannels (int numchans = -1)
684
685void
686lowdelay (int fd, int val = 1)
687 CODE:
688#ifndef _WIN32
689 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
690#endif
691
692void
693win32_proxy_info ()
694 PPCODE:
695{
696#ifdef _WIN32
697 char buffer[2048];
698 DWORD buflen;
699
700 EXTEND (SP, 3);
701
702 buflen = sizeof (buffer);
703 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
704 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
705 {
706 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
707
708 buflen = sizeof (buffer);
709 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
710 {
711 PUSHs (newSVpv (buffer, 0));
712
713 buflen = sizeof (buffer);
714 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
715 PUSHs (newSVpv (buffer, 0));
716 }
717 }
718#endif
719}
256 720
257void 721void
258add_font (char *file) 722add_font (char *file)
259 CODE: 723 CODE:
260 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 724 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
261
262void
263set_font (char *file)
264 CODE:
265{
266 int count;
267 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
268 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
269 FcPatternDestroy (pattern);
270 pango_context_set_font_description (context, font);
271}
272 725
273void 726void
274load_image_inline (SV *image_) 727load_image_inline (SV *image_)
275 ALIAS: 728 ALIAS:
276 load_image_file = 1 729 load_image_file = 1
292 croak ("load_image: %s", SDL_GetError ()); 745 croak ("load_image: %s", SDL_GetError ());
293 746
294 fmt.palette = NULL; 747 fmt.palette = NULL;
295 fmt.BitsPerPixel = 32; 748 fmt.BitsPerPixel = 32;
296 fmt.BytesPerPixel = 4; 749 fmt.BytesPerPixel = 4;
750#if SDL_BYTEORDER == SDL_LIL_ENDIAN
297 fmt.Rmask = 0x000000ff; 751 fmt.Rmask = 0x000000ff;
298 fmt.Gmask = 0x0000ff00; 752 fmt.Gmask = 0x0000ff00;
299 fmt.Bmask = 0x00ff0000; 753 fmt.Bmask = 0x00ff0000;
300 fmt.Amask = 0xff000000; 754 fmt.Amask = 0xff000000;
755#else
756 fmt.Rmask = 0xff000000;
757 fmt.Gmask = 0x00ff0000;
758 fmt.Bmask = 0x0000ff00;
759 fmt.Amask = 0x000000ff;
760#endif
301 fmt.Rloss = 0; 761 fmt.Rloss = 0;
302 fmt.Gloss = 0; 762 fmt.Gloss = 0;
303 fmt.Bloss = 0; 763 fmt.Bloss = 0;
304 fmt.Aloss = 0; 764 fmt.Aloss = 0;
305 fmt.Rshift = 0; 765 fmt.Rshift = 0;
311 771
312 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 772 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
313 773
314 assert (surface2->pitch == surface2->w * 4); 774 assert (surface2->pitch == surface2->w * 4);
315 775
776 SDL_LockSurface (surface2);
316 EXTEND (SP, 5); 777 EXTEND (SP, 6);
317 PUSHs (sv_2mortal (newSViv (surface2->w))); 778 PUSHs (sv_2mortal (newSViv (surface2->w)));
318 PUSHs (sv_2mortal (newSViv (surface2->h))); 779 PUSHs (sv_2mortal (newSViv (surface2->h)));
319 SDL_LockSurface (surface2);
320 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 780 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
321 SDL_UnlockSurface (surface2);
322 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 781 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
323 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 782 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
324 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 783 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
784 SDL_UnlockSurface (surface2);
325 785
326 SDL_FreeSurface (surface); 786 SDL_FreeSurface (surface);
327 SDL_FreeSurface (surface2); 787 SDL_FreeSurface (surface2);
328} 788}
329 789
351 PUSHs (sv_2mortal (newSViv (b / y))); 811 PUSHs (sv_2mortal (newSViv (b / y)));
352 PUSHs (sv_2mortal (newSViv (a / y))); 812 PUSHs (sv_2mortal (newSViv (a / y)));
353} 813}
354 814
355void 815void
816error (char *message)
817 CODE:
818 fprintf (stderr, "ERROR: %s\n", message);
819#ifdef _WIN32
820 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
821#endif
822
823void
356fatal (char *message) 824fatal (char *message)
357 CODE: 825 CODE:
826 fprintf (stderr, "FATAL: %s\n", message);
827#ifdef _WIN32
828 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
829#endif
830 _exit (1);
831
832void
833_exit (int retval = 0)
834 CODE:
358#ifdef WIN32 835#ifdef WIN32
359 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 836 ExitThread (retval); // unclean, please beam me up
360#else 837#else
361 fprintf (stderr, "FATAL: %s\n", message); 838 _exit (retval);
362#endif 839#endif
363 exit (1);
364 840
365MODULE = CFClient PACKAGE = CFClient::Layout 841MODULE = CFPlus PACKAGE = CFPlus::Font
366 842
367CFClient::Layout 843CFPlus::Font
368new (SV *class, int base_height = 10) 844new_from_file (SV *class, char *path, int id = 0)
369 CODE: 845 CODE:
370 New (0, RETVAL, 1, struct cf_layout); 846{
371 RETVAL->base_height = base_height; 847 int count;
372 RETVAL->pl = pango_layout_new (context); 848 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
373 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 849 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
850 FcPatternDestroy (pattern);
851}
374 OUTPUT: 852 OUTPUT:
375 RETVAL 853 RETVAL
376 854
377void 855void
856DESTROY (CFPlus::Font self)
857 CODE:
858 pango_font_description_free (self);
859
860void
861make_default (CFPlus::Font self)
862 CODE:
863 default_font = self;
864
865MODULE = CFPlus PACKAGE = CFPlus::Layout
866
867void
868reset_glyph_cache ()
869 CODE:
870 tc_clear ();
871
872CFPlus::Layout
873new (SV *class)
874 CODE:
875 New (0, RETVAL, 1, struct cf_layout);
876
877 RETVAL->pl = pango_layout_new (opengl_context);
878 RETVAL->r = 1.;
879 RETVAL->g = 1.;
880 RETVAL->b = 1.;
881 RETVAL->a = 1.;
882 RETVAL->base_height = MIN_FONT_HEIGHT;
883 RETVAL->font = 0;
884
885 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
886 layout_update_font (RETVAL);
887 OUTPUT:
888 RETVAL
889
890void
378DESTROY (CFClient::Layout self) 891DESTROY (CFPlus::Layout self)
379 CODE: 892 CODE:
380 g_object_unref (self->pl); 893 g_object_unref (self->pl);
381 Safefree (self); 894 Safefree (self);
382 895
383void 896void
384set_text (CFClient::Layout self, SV *text_) 897set_text (CFPlus::Layout self, SV *text_)
385 CODE: 898 CODE:
386{ 899{
387 STRLEN textlen; 900 STRLEN textlen;
388 char *text = SvPVutf8 (text_, textlen); 901 char *text = SvPVutf8 (text_, textlen);
389 902
390 pango_layout_set_text (self->pl, text, textlen); 903 pango_layout_set_text (self->pl, text, textlen);
391} 904}
392 905
393void 906void
394set_markup (CFClient::Layout self, SV *text_) 907set_markup (CFPlus::Layout self, SV *text_)
395 CODE: 908 CODE:
396{ 909{
397 STRLEN textlen; 910 STRLEN textlen;
398 char *text = SvPVutf8 (text_, textlen); 911 char *text = SvPVutf8 (text_, textlen);
399 912
400 pango_layout_set_markup (self->pl, text, textlen); 913 pango_layout_set_markup (self->pl, text, textlen);
401} 914}
402 915
403SV * 916void
917set_shapes (CFPlus::Layout self, ...)
918 CODE:
919{
920 PangoAttrList *attrs = 0;
921 const char *text = pango_layout_get_text (self->pl);
922 const char *pos = text;
923 int arg = 4;
924
925 while (arg < items && (pos = strstr (pos, OBJ_STR)))
926 {
927 PangoRectangle inkrect, rect;
928 PangoAttribute *attr;
929
930 int x = SvIV (ST (arg - 3));
931 int y = SvIV (ST (arg - 2));
932 int w = SvIV (ST (arg - 1));
933 int h = SvIV (ST (arg ));
934
935 inkrect.x = 0;
936 inkrect.y = 0;
937 inkrect.width = 0;
938 inkrect.height = 0;
939
940 rect.x = x * PANGO_SCALE;
941 rect.y = y * PANGO_SCALE;
942 rect.width = w * PANGO_SCALE;
943 rect.height = h * PANGO_SCALE;
944
945 if (!attrs)
946 attrs = pango_layout_get_attributes (self->pl);
947
948 attr = pango_attr_shape_new (&inkrect, &rect);
949 attr->start_index = pos - text;
950 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
951 pango_attr_list_insert (attrs, attr);
952
953 arg += 4;
954 pos += sizeof (OBJ_STR) - 1;
955 }
956
957 if (attrs)
958 pango_layout_set_attributes (self->pl, attrs);
959}
960
961void
404get_text (CFClient::Layout self) 962get_shapes (CFPlus::Layout self)
405 CODE: 963 PPCODE:
964{
965 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
966
967 do
968 {
969 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
970
971 if (run && shape_attr_p (run))
972 {
973 PangoRectangle extents;
974 pango_layout_iter_get_run_extents (iter, 0, &extents);
975
976 EXTEND (SP, 2);
977 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
978 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
979 }
980 }
981 while (pango_layout_iter_next_run (iter));
982
983 pango_layout_iter_free (iter);
984}
985
986int
987has_wrapped (CFPlus::Layout self)
988 CODE:
989{
990 int lines = 1;
991 const char *text = pango_layout_get_text (self->pl);
992
993 while (*text)
994 lines += *text++ == '\n';
995
406 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 996 RETVAL = lines < pango_layout_get_line_count (self->pl);
407 SvUTF8_on (RETVAL); 997}
408 OUTPUT: 998 OUTPUT:
409 RETVAL 999 RETVAL
410 1000
1001SV *
1002get_text (CFPlus::Layout self)
1003 CODE:
1004 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1005 sv_utf8_decode (RETVAL);
1006 OUTPUT:
1007 RETVAL
1008
411void 1009void
1010set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
1011 CODE:
1012 self->r = r;
1013 self->g = g;
1014 self->b = b;
1015 self->a = a;
1016
1017void
1018set_font (CFPlus::Layout self, CFPlus::Font font = 0)
1019 CODE:
1020 if (self->font != font)
1021 {
1022 self->font = font;
1023 layout_update_font (self);
1024 }
1025
1026void
412set_height (CFClient::Layout self, int base_height) 1027set_height (CFPlus::Layout self, int base_height)
413 CODE: 1028 CODE:
1029 if (self->base_height != base_height)
1030 {
414 self->base_height = base_height; 1031 self->base_height = base_height;
1032 layout_update_font (self);
1033 }
415 1034
416void 1035void
417set_width (CFClient::Layout self, int max_width = -1) 1036set_width (CFPlus::Layout self, int max_width = -1)
418 CODE: 1037 CODE:
419 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1038 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
420 1039
421void 1040void
1041set_indent (CFPlus::Layout self, int indent)
1042 CODE:
1043 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1044
1045void
1046set_spacing (CFPlus::Layout self, int spacing)
1047 CODE:
1048 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1049
1050void
1051set_ellipsise (CFPlus::Layout self, int ellipsise)
1052 CODE:
1053 pango_layout_set_ellipsize (self->pl,
1054 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1055 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1056 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1057 : PANGO_ELLIPSIZE_NONE
1058 );
1059
1060void
1061set_single_paragraph_mode (CFPlus::Layout self, int spm)
1062 CODE:
1063 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1064
1065void
422size (CFClient::Layout self) 1066size (CFPlus::Layout self)
423 PPCODE: 1067 PPCODE:
424{ 1068{
425 int w, h; 1069 int w, h;
426 1070
427 layout_update (self);
428 layout_get_pixel_size (self, &w, &h); 1071 layout_get_pixel_size (self, &w, &h);
429 1072
430 EXTEND (SP, 2); 1073 EXTEND (SP, 2);
431 PUSHs (sv_2mortal (newSViv (w))); 1074 PUSHs (sv_2mortal (newSViv (w)));
432 PUSHs (sv_2mortal (newSViv (h))); 1075 PUSHs (sv_2mortal (newSViv (h)));
433} 1076}
434 1077
435int 1078int
436xy_to_index (CFClient::Layout self, int x, int y) 1079descent (CFPlus::Layout self)
437 CODE: 1080 CODE:
438{ 1081{
439 int index, trailing; 1082 PangoRectangle rect;
440 1083 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
441 layout_update (self); 1084 pango_layout_line_get_pixel_extents (line, 0, &rect);
442 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1085 RETVAL = PANGO_DESCENT (rect);
443
444 RETVAL = index;
445} 1086}
446 OUTPUT: 1087 OUTPUT:
447 RETVAL 1088 RETVAL
448 1089
1090int
1091xy_to_index (CFPlus::Layout self, int x, int y)
1092 CODE:
1093{
1094 int index, trailing;
1095 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1096 RETVAL = index + trailing;
1097}
1098 OUTPUT:
1099 RETVAL
1100
449void 1101void
450cursor_pos (CFClient::Layout self, int index) 1102cursor_pos (CFPlus::Layout self, int index)
451 PPCODE: 1103 PPCODE:
452{ 1104{
453 PangoRectangle strong_pos; 1105 PangoRectangle strong_pos;
454 layout_update (self);
455 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1106 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
456 1107
457 EXTEND (SP, 3); 1108 EXTEND (SP, 3);
458 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1109 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
459 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1110 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
460 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1111 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
461} 1112}
462 1113
463void 1114void
464render (CFClient::Layout self) 1115index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
465 PPCODE: 1116 PPCODE:
466{ 1117{
467 SV *retval; 1118 int line, x;
468 int w, h;
469 FT_Bitmap bitmap;
470 1119
471 layout_update (self); 1120 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
472 layout_get_pixel_size (self, &w, &h); 1121 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
473 1122
474 retval = newSV (w * h);
475 SvPOK_only (retval);
476 SvCUR_set (retval, w * h);
477
478 bitmap.rows = h;
479 bitmap.width = w;
480 bitmap.pitch = w;
481 bitmap.buffer = (unsigned char*)SvPVX (retval);
482 bitmap.num_grays = 256;
483 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
484
485 memset (bitmap.buffer, 0, w * h);
486
487 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
488
489 EXTEND (SP, 3); 1123 EXTEND (SP, 2);
490 PUSHs (sv_2mortal (newSViv (w))); 1124 PUSHs (sv_2mortal (newSViv (line - 1)));
1125 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1126}
1127
1128void
1129line_x_to_index (CFPlus::Layout self, int line, int x)
1130 PPCODE:
1131{
1132 PangoLayoutLine *lp;
1133 int index, trailing;
1134
1135 if (line < 0)
1136 XSRETURN_EMPTY;
1137
1138 if (!(lp = pango_layout_get_line (self->pl, line)))
1139 XSRETURN_EMPTY; /* do better */
1140
1141 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1142
1143 EXTEND (SP, 2);
1144 if (GIMME_V == G_SCALAR)
1145 PUSHs (sv_2mortal (newSViv (index + trailing)));
1146 else
1147 {
491 PUSHs (sv_2mortal (newSViv (h))); 1148 PUSHs (sv_2mortal (newSViv (index)));
492 PUSHs (sv_2mortal (retval)); 1149 PUSHs (sv_2mortal (newSViv (trailing)));
1150 }
493} 1151}
494 1152
1153void
1154render (CFPlus::Layout self, float x, float y, int flags = 0)
1155 PPCODE:
1156 pango_opengl_render_layout_subpixel (
1157 self->pl,
1158 x * PANGO_SCALE, y * PANGO_SCALE,
1159 self->r, self->g, self->b, self->a,
1160 flags
1161 );
1162
495MODULE = CFClient PACKAGE = CFClient::Texture 1163MODULE = CFPlus PACKAGE = CFPlus::Texture
496 1164
497void 1165void
1166pad2pot (SV *data_, SV *w_, SV *h_)
1167 CODE:
1168{
1169 int ow = SvIV (w_);
1170 int oh = SvIV (h_);
1171
1172 if (ow && oh)
1173 {
1174 int nw = minpot (ow);
1175 int nh = minpot (oh);
1176
1177 if (nw != ow || nh != oh)
1178 {
1179 if (SvOK (data_))
1180 {
1181 STRLEN datalen;
1182 char *data = SvPVbyte (data_, datalen);
1183 int bpp = datalen / (ow * oh);
1184 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1185
1186 SvPOK_only (result_);
1187 SvCUR_set (result_, nw * nh * bpp);
1188
1189 memset (SvPVX (result_), 0, nw * nh * bpp);
1190 while (oh--)
1191 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1192
1193 sv_setsv (data_, result_);
1194 }
1195
1196 sv_setiv (w_, nw);
1197 sv_setiv (h_, nh);
1198 }
1199 }
1200}
1201
1202void
498draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1203draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
499 PROTOTYPE: $$$;$$ 1204 PROTOTYPE: $$$;$$
1205 ALIAS:
1206 draw_quad_alpha = 1
1207 draw_quad_alpha_premultiplied = 2
500 CODE: 1208 CODE:
501{ 1209{
502 HV *hv = (HV *)SvRV (self); 1210 HV *hv = (HV *)SvRV (self);
503 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1211 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
504 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1212 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
505 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1213 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
506 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
507 1214
508 if (items < 5) 1215 if (items < 5)
509 { 1216 {
510 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1217 w = SvNV (*hv_fetch (hv, "w", 1, 1));
511 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1218 h = SvNV (*hv_fetch (hv, "h", 1, 1));
512 } 1219 }
513 1220
1221 if (ix)
1222 {
1223 glEnable (GL_BLEND);
1224
1225 if (ix == 2)
1226 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1227 else
1228 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1229 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1230
1231 glEnable (GL_ALPHA_TEST);
1232 glAlphaFunc (GL_GREATER, 0.01f);
1233 }
1234
514 glBindTexture (GL_TEXTURE_2D, name); 1235 glBindTexture (GL_TEXTURE_2D, name);
515 if (wrap_mode) { 1236
516 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
517 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
518 }
519 glBegin (GL_QUADS); 1237 glBegin (GL_QUADS);
520 glTexCoord2f (0, 0); glVertex2f (x , y ); 1238 glTexCoord2f (0, 0); glVertex2f (x , y );
521 glTexCoord2f (0, t); glVertex2f (x , y + h); 1239 glTexCoord2f (0, t); glVertex2f (x , y + h);
522 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1240 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
523 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1241 glTexCoord2f (s, 0); glVertex2f (x + w, y );
524 glEnd (); 1242 glEnd ();
525}
526 1243
1244 if (ix)
1245 {
1246 glDisable (GL_ALPHA_TEST);
1247 glDisable (GL_BLEND);
1248 }
1249}
1250
527MODULE = CFClient PACKAGE = CFClient::Map 1251MODULE = CFPlus PACKAGE = CFPlus::Map
528 1252
529CFClient::Map 1253CFPlus::Map
530new (SV *class, int map_width, int map_height) 1254new (SV *class)
531 CODE: 1255 CODE:
532 New (0, RETVAL, 1, struct map); 1256 New (0, RETVAL, 1, struct map);
533 RETVAL->x = 0; 1257 RETVAL->x = 0;
534 RETVAL->y = 0; 1258 RETVAL->y = 0;
535 RETVAL->w = map_width; 1259 RETVAL->w = 0;
536 RETVAL->h = map_height; 1260 RETVAL->h = 0;
537 RETVAL->ox = 0; 1261 RETVAL->ox = 0;
538 RETVAL->oy = 0; 1262 RETVAL->oy = 0;
539 RETVAL->faces = 8192; 1263 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
540 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1264 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
541 RETVAL->texs = 8192;
542 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
543 RETVAL->rows = 0; 1265 RETVAL->rows = 0;
544 RETVAL->row = 0; 1266 RETVAL->row = 0;
545 OUTPUT: 1267 OUTPUT:
546 RETVAL 1268 RETVAL
547 1269
548void 1270void
549DESTROY (CFClient::Map self) 1271DESTROY (CFPlus::Map self)
550 CODE: 1272 CODE:
551{ 1273{
552 map_clear (self); 1274 map_clear (self);
553 Safefree (self->face); 1275 Safefree (self->face2tile);
1276 Safefree (self->tex);
554 Safefree (self); 1277 Safefree (self);
555} 1278}
556 1279
557void 1280void
1281resize (CFPlus::Map self, int map_width, int map_height)
1282 CODE:
1283 self->w = map_width;
1284 self->h = map_height;
1285
1286void
558clear (CFClient::Map self) 1287clear (CFPlus::Map self)
559 CODE: 1288 CODE:
560 map_clear (self); 1289 map_clear (self);
561 1290
562void 1291void
563set_face (CFClient::Map self, int face, int texid) 1292set_tileid (CFPlus::Map self, int face, int tile)
564 CODE: 1293 CODE:
565{ 1294{
566 while (self->faces <= face) 1295 need_facenum (self, face); self->face2tile [face] = tile;
567 { 1296 need_texid (self, tile);
568 Append (mapface, self->face, self->faces, self->faces);
569 self->faces *= 2;
570 }
571
572 self->face [face] = texid;
573} 1297}
574 1298
575void 1299void
576set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1300set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
577 CODE: 1301 CODE:
578{ 1302{
579 while (self->texs <= texid) 1303 need_texid (self, texid);
1304
580 { 1305 {
581 Append (maptex, self->tex, self->texs, self->texs);
582 self->texs *= 2;
583 }
584
585 maptex *tex = self->tex + texid; 1306 maptex *tex = self->tex + texid;
586 1307
587 tex->name = name; 1308 tex->name = name;
588 tex->w = w; 1309 tex->w = w;
589 tex->h = h; 1310 tex->h = h;
590 tex->s = s; 1311 tex->s = s;
591 tex->t = t; 1312 tex->t = t;
592 tex->r = r; 1313 tex->r = r;
593 tex->g = g; 1314 tex->g = g;
594 tex->b = b; 1315 tex->b = b;
595 tex->a = a; 1316 tex->a = a;
1317 }
1318
1319 // somewhat hackish, but for textures that require it, it really
1320 // improves the look, and most others don't suffer.
1321 glBindTexture (GL_TEXTURE_2D, name);
1322 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1323 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1324 // use uglier nearest interpolation because linear suffers
1325 // from transparent color bleeding and ugly wrapping effects.
1326 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
596} 1327}
597 1328
598int 1329int
599ox (CFClient::Map self) 1330ox (CFPlus::Map self)
600 ALIAS: 1331 ALIAS:
601 oy = 1 1332 oy = 1
1333 x = 2
1334 y = 3
1335 w = 4
1336 h = 5
602 CODE: 1337 CODE:
603 switch (ix) 1338 switch (ix)
604 { 1339 {
605 case 0: RETVAL = self->ox; break; 1340 case 0: RETVAL = self->ox; break;
606 case 1: RETVAL = self->oy; break; 1341 case 1: RETVAL = self->oy; break;
1342 case 2: RETVAL = self->x; break;
1343 case 3: RETVAL = self->y; break;
1344 case 4: RETVAL = self->w; break;
1345 case 5: RETVAL = self->h; break;
607 } 1346 }
608 OUTPUT: 1347 OUTPUT:
609 RETVAL 1348 RETVAL
610 1349
611void 1350void
612scroll (CFClient::Map self, int dx, int dy) 1351scroll (CFPlus::Map self, int dx, int dy)
613 CODE: 1352 CODE:
614{ 1353{
615 if (dx > 0) 1354 if (dx > 0)
616 map_blank (self, self->x, self->y, dx - 1, self->h); 1355 map_blank (self, self->x, self->y, dx, self->h);
617 else if (dx < 0) 1356 else if (dx < 0)
618 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1357 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
619 1358
620 if (dy > 0) 1359 if (dy > 0)
621 map_blank (self, self->x, self->y, self->w, dy - 1); 1360 map_blank (self, self->x, self->y, self->w, dy);
622 else if (dy < 0) 1361 else if (dy < 0)
623 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1362 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
624 1363
625 self->ox += dx; self->x += dx; 1364 self->ox += dx; self->x += dx;
626 self->oy += dy; self->y += dy; 1365 self->oy += dy; self->y += dy;
627 1366
628 while (self->y < 0) 1367 while (self->y < 0)
633 self->y += MAP_EXTEND_Y; 1372 self->y += MAP_EXTEND_Y;
634 } 1373 }
635} 1374}
636 1375
637void 1376void
638map1a_update (CFClient::Map self, SV *data_) 1377map1a_update (CFPlus::Map self, SV *data_, int extmap)
639 CODE: 1378 CODE:
640{ 1379{
641 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1380 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
642 uint8_t *data_end = (uint8_t *)SvEND (data_); 1381 uint8_t *data_end = (uint8_t *)SvEND (data_);
1382 mapcell *cell;
1383 int x, y, flags;
643 1384
644 while (data < data_end) 1385 while (data < data_end - 1)
645 { 1386 {
646 int flags = (data [0] << 8) + data [1]; data += 2; 1387 flags = (data [0] << 8) + data [1]; data += 2;
647 1388
648 int x = ((flags >> 10) & 63) + self->x; 1389 x = self->x + ((flags >> 10) & 63);
649 int y = ((flags >> 4) & 63) + self->y; 1390 y = self->y + ((flags >> 4) & 63);
650 1391
651 mapcell *cell = map_get_cell (self, x, y); 1392 cell = map_get_cell (self, x, y);
652 1393
653 if (flags & 15) 1394 if (flags & 15)
654 { 1395 {
655 if (cell->darkness < 0) 1396 if (!cell->darkness)
656 { 1397 {
1398 memset (cell, 0, sizeof (*cell));
657 cell->darkness = 0; 1399 cell->darkness = 256;
658 cell->face [0] = 0;
659 cell->face [1] = 0;
660 cell->face [2] = 0;
661 } 1400 }
662 1401
663 cell->darkness = flags & 8 ? *data++ : 255;
664
665 //TODO: don't trust server data to be in-range(!) 1402 //TODO: don't trust server data to be in-range(!)
1403
1404 if (flags & 8)
1405 {
1406 if (extmap)
1407 {
1408 uint8_t ext, cmd;
1409
1410 do
1411 {
1412 ext = *data++;
1413 cmd = ext & 0x3f;
1414
1415 if (cmd < 4)
1416 cell->darkness = 255 - ext * 64 + 1;
1417 else if (cmd == 5) // health
1418 {
1419 cell->stat_width = 1;
1420 cell->stat_hp = *data++;
1421 }
1422 else if (cmd == 6) // monster width
1423 cell->stat_width = *data++ + 1;
1424 else if (cmd == 0x47)
1425 {
1426 if (*data == 8)
1427 ; // decode player uuid
1428
1429 data += *data + 1;
1430 }
1431 else if (cmd == 8) // cell flags
1432 cell->flags = *data++;
1433 else if (ext & 0x40) // unknown, multibyte => skip
1434 data += *data + 1;
1435 else
1436 data++;
1437 }
1438 while (ext & 0x80);
1439 }
1440 else
1441 cell->darkness = *data++ + 1;
1442 }
666 1443
667 if (flags & 4) 1444 if (flags & 4)
668 { 1445 {
669 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1446 faceid face = (data [0] << 8) + data [1]; data += 2;
1447 need_facenum (self, face);
1448 cell->tile [0] = self->face2tile [face];
670 } 1449 }
671 1450
672 if (flags & 2) 1451 if (flags & 2)
673 { 1452 {
674 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1453 faceid face = (data [0] << 8) + data [1]; data += 2;
1454 need_facenum (self, face);
1455 cell->tile [1] = self->face2tile [face];
675 } 1456 }
676 1457
677 if (flags & 1) 1458 if (flags & 1)
678 { 1459 {
679 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1460 faceid face = (data [0] << 8) + data [1]; data += 2;
1461 need_facenum (self, face);
1462 cell->tile [2] = self->face2tile [face];
680 } 1463 }
681 } 1464 }
682 else 1465 else
683 cell->darkness = -1; 1466 cell->darkness = 0;
684 } 1467 }
685} 1468}
686 1469
687SV * 1470SV *
688mapmap (CFClient::Map self, int w, int h) 1471mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
689 CODE: 1472 CODE:
690{ 1473{
691 int x0, x1, x; 1474 int x1, x;
692 int y0, y1, y; 1475 int y1, y;
693 int z; 1476 int z;
694 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1477 SV *map_sv = newSV (w * h * sizeof (uint32_t));
695 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1478 uint32_t *map = (uint32_t *)SvPVX (map_sv);
696 1479
697 SvPOK_only (map_sv); 1480 SvPOK_only (map_sv);
698 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1481 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
699 1482
700 x0 = self->x - w / 2; x1 = x0 + w; 1483 x0 += self->x; x1 = x0 + w;
701 y0 = self->y - h / 2; y1 = y0 + h; 1484 y0 += self->y; y1 = y0 + h;
702 1485
703 for (y = y0; y < y1; y++) 1486 for (y = y0; y < y1; y++)
704 { 1487 {
705 maprow *row = 0 <= y && y < self->rows 1488 maprow *row = 0 <= y && y < self->rows
706 ? self->row + y 1489 ? self->row + y
714 { 1497 {
715 mapcell *cell = row->col + (x - row->c0); 1498 mapcell *cell = row->col + (x - row->c0);
716 1499
717 for (z = 0; z <= 0; z++) 1500 for (z = 0; z <= 0; z++)
718 { 1501 {
719 mapface face = cell->face [z];
720
721 if (face)
722 {
723 maptex tex = self->tex [face]; 1502 maptex tex = self->tex [cell->tile [z]];
724 int a0 = 255 - tex.a; 1503 int a0 = 255 - tex.a;
725 int a1 = tex.a; 1504 int a1 = tex.a;
726 1505
727 r = (r * a0 + tex.r * a1) / 255; 1506 r = (r * a0 + tex.r * a1) / 255;
728 g = (g * a0 + tex.g * a1) / 255; 1507 g = (g * a0 + tex.g * a1) / 255;
729 b = (b * a0 + tex.b * a1) / 255; 1508 b = (b * a0 + tex.b * a1) / 255;
730 a = (a * a0 + tex.a * a1) / 255; 1509 a = (a * a0 + tex.a * a1) / 255;
731 }
732 } 1510 }
733 } 1511 }
734 1512
735 *map++ = (r ) 1513 *map++ = (r )
736 | (g << 8) 1514 | (g << 8)
743} 1521}
744 OUTPUT: 1522 OUTPUT:
745 RETVAL 1523 RETVAL
746 1524
747void 1525void
748draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1526draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
749 PPCODE: 1527 CODE:
750{ 1528{
751 int sw4 = (sw + 3) & ~3; 1529 int x, y, z;
752 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1530 int last_name;
753 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
754 memset (darkness, 255, sw4 * sh);
755 SvPOK_only (darkness_sv);
756 SvCUR_set (darkness_sv, sw4 * sh);
757
758 int vx = self->x + (self->w - sw) / 2 - shift_x;
759 int vy = self->y + (self->h - sh) / 2 - shift_y;
760
761 /*
762 int vx = self->vx = self->w >= sw
763 ? self->x + (self->w - sw) / 2
764 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
765
766 int vy = self->vy = self->h >= sh
767 ? self->y + (self->h - sh) / 2
768 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
769 */
770 1531
771 glColor4ub (255, 255, 255, 255); 1532 glColor4ub (255, 255, 255, 255);
772 1533
1534 glEnable (GL_BLEND);
773 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1535 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
774 glEnable (GL_BLEND);
775 glEnable (GL_TEXTURE_2D); 1536 glEnable (GL_TEXTURE_2D);
776 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1537 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
777 1538
778 int x, y, z;
779
780 int last_name = 0;
781
782 glBegin (GL_QUADS); 1539 glBegin (GL_QUADS);
1540
1541 last_name = 0;
1542
1543 mx += self->x;
1544 my += self->y;
783 1545
784 for (z = 0; z < 3; z++) 1546 for (z = 0; z < 3; z++)
785 for (y = 0; y < sh; y++) 1547 for (y = 0; y < sh; y++)
786 if (0 <= y + vy && y + vy < self->rows) 1548 if (0 <= y + my && y + my < self->rows)
787 { 1549 {
788 maprow *row = self->row + (y + vy); 1550 maprow *row = self->row + (y + my);
789 1551
790 for (x = 0; x < sw; x++) 1552 for (x = 0; x < sw; x++)
791 if (row->c0 <= x + vx && x + vx < row->c1) 1553 if (row->c0 <= x + mx && x + mx < row->c1)
792 { 1554 {
793 mapcell *cell = row->col + (x + vx - row->c0); 1555 mapcell *cell = row->col + (x + mx - row->c0);
794
795 darkness[y * sw4 + x] = cell->darkness < 0
796 ? 255 - FOW_DARKNESS
797 : 255 - cell->darkness;
798
799 mapface face = cell->face [z]; 1556 tileid tile = cell->tile [z];
800 1557
801 if (face) 1558 if (tile)
802 { 1559 {
803 maptex tex = self->tex [face]; 1560 maptex tex = self->tex [tile];
804
805 int px = (x + 1) * 32 - tex.w; 1561 int px = (x + 1) * T - tex.w;
806 int py = (y + 1) * 32 - tex.h; 1562 int py = (y + 1) * T - tex.h;
807 1563
808 if (last_name != tex.name) 1564 if (last_name != tex.name)
809 { 1565 {
1566 if (!tex.name)
1567 tex = self->tex [2]; /* missing, replace by noface */
1568
810 glEnd (); 1569 glEnd ();
811 last_name = tex.name;
812 glBindTexture (GL_TEXTURE_2D, last_name); 1570 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
813 glBegin (GL_QUADS); 1571 glBegin (GL_QUADS);
814 } 1572 }
815 1573
816 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1574 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
817 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1575 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
818 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1576 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
819 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1577 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1578
1579 if (cell->flags && z == 2)
1580 {
1581 if (cell->flags & 1)
1582 {
1583 maptex tex = self->tex [1];
1584 int px = x * T + T * 2 / 32;
1585 int py = y * T - T * 6 / 32;
1586
1587 glEnd ();
1588 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1589 glBegin (GL_QUADS);
1590
1591 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1592 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1593 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1594 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1595 }
1596 }
820 } 1597 }
821 } 1598 }
822 } 1599 }
823 1600
824 glEnd (); 1601 glEnd ();
825 1602
826 glDisable (GL_TEXTURE_2D); 1603 glDisable (GL_TEXTURE_2D);
827 glDisable (GL_BLEND); 1604 glDisable (GL_BLEND);
1605
1606 // top layer: overlays such as the health bar
1607 for (y = 0; y < sh; y++)
1608 if (0 <= y + my && y + my < self->rows)
1609 {
1610 maprow *row = self->row + (y + my);
1611
1612 for (x = 0; x < sw; x++)
1613 if (row->c0 <= x + mx && x + mx < row->c1)
1614 {
1615 mapcell *cell = row->col + (x + mx - row->c0);
1616
1617 int px = x * T;
1618 int py = y * T;
1619
1620 if (cell->stat_hp)
1621 {
1622 int width = cell->stat_width * T;
1623 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1624
1625 glColor3ub (0, 0, 0);
1626 glRectf (px + 1, py - thick - 2,
1627 px + width - 1, py);
1628
1629 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1630 glRectf (px + 2,
1631 py - thick - 1,
1632 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1633 }
1634 }
1635 }
1636}
1637
1638void
1639draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1640 CODE:
1641{
1642 static float color[16][3] = {
1643 { 0.00F, 0.00F, 0.00F },
1644 { 1.00F, 1.00F, 1.00F },
1645 { 0.00F, 0.00F, 0.55F },
1646 { 1.00F, 0.00F, 0.00F },
1647
1648 { 1.00F, 0.54F, 0.00F },
1649 { 0.11F, 0.56F, 1.00F },
1650 { 0.93F, 0.46F, 0.00F },
1651 { 0.18F, 0.54F, 0.34F },
1652
1653 { 0.56F, 0.73F, 0.56F },
1654 { 0.80F, 0.80F, 0.80F },
1655 { 0.55F, 0.41F, 0.13F },
1656 { 0.99F, 0.77F, 0.26F },
1657
1658 { 0.74F, 0.65F, 0.41F },
1659
1660 { 0.00F, 1.00F, 1.00F },
1661 { 1.00F, 0.00F, 1.00F },
1662 { 1.00F, 1.00F, 0.00F },
1663 };
1664
1665 int x, y;
1666
1667 glEnable (GL_TEXTURE_2D);
1668 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1669 glEnable (GL_BLEND);
1670 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1671 glBegin (GL_QUADS);
1672
1673 for (y = 0; y < h; y++)
1674 for (x = 0; x < w; x++)
1675 {
1676 unsigned char m = data [x + y * w];
1677
1678 if (m)
1679 {
1680 float *c = color [m & 15];
1681
1682 float tx1 = m & 0x40 ? 0.5 : 0.;
1683 float tx2 = tx1 + 0.5;
1684
1685 glColor4f (c[0], c[1], c[2], 0.75);
1686 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1687 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1688 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1689 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1690 }
1691 }
1692
1693 glEnd ();
1694 glDisable (GL_BLEND);
1695 glDisable (GL_TEXTURE_2D);
1696}
1697
1698void
1699fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1700 PPCODE:
1701{
1702 int x, y;
1703 int sw4 = (sw + 3) & ~3;
1704 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1705 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1706
1707 memset (darkness, 255, sw4 * sh);
1708 SvPOK_only (darkness_sv);
1709 SvCUR_set (darkness_sv, sw4 * sh);
1710
1711 mx += self->x;
1712 my += self->y;
1713
1714 for (y = 0; y < sh; y++)
1715 if (0 <= y + my && y + my < self->rows)
1716 {
1717 maprow *row = self->row + (y + my);
1718
1719 for (x = 0; x < sw; x++)
1720 if (row->c0 <= x + mx && x + mx < row->c1)
1721 {
1722 mapcell *cell = row->col + (x + mx - row->c0);
1723
1724 darkness[y * sw4 + x] = cell->darkness
1725 ? 255 - (cell->darkness - 1)
1726 : 255 - FOW_DARKNESS;
1727 }
1728 }
828 1729
829 EXTEND (SP, 3); 1730 EXTEND (SP, 3);
830 PUSHs (sv_2mortal (newSViv (sw4))); 1731 PUSHs (sv_2mortal (newSViv (sw4)));
831 PUSHs (sv_2mortal (newSViv (sh))); 1732 PUSHs (sv_2mortal (newSViv (sh)));
832 PUSHs (darkness_sv); 1733 PUSHs (darkness_sv);
833} 1734}
834 1735
835SV * 1736SV *
836get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1737get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
837 CODE: 1738 CODE:
838{ 1739{
839 int x, y, x1, y1; 1740 int x, y, x1, y1;
840 SV *data_sv = newSV (w * h * 7 + 5); 1741 SV *data_sv = newSV (w * h * 7 + 5);
841 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1742 uint8_t *data = (uint8_t *)SvPVX (data_sv);
843 *data++ = 0; /* version 0 format */ 1744 *data++ = 0; /* version 0 format */
844 *data++ = w >> 8; *data++ = w; 1745 *data++ = w >> 8; *data++ = w;
845 *data++ = h >> 8; *data++ = h; 1746 *data++ = h >> 8; *data++ = h;
846 1747
847 // we need to do this 'cause we don't keep an absolute coord system for rows 1748 // we need to do this 'cause we don't keep an absolute coord system for rows
848 // TODO: treat rows as we treat 1749 // TODO: treat rows as we treat columns
849 map_get_row (self, y0 + self->y - self->oy);//D 1750 map_get_row (self, y0 + self->y - self->oy);//D
850 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1751 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
851 1752
852 x0 += self->x - self->ox; 1753 x0 += self->x - self->ox;
853 y0 += self->y - self->oy; 1754 y0 += self->y - self->oy;
864 for (x = x0; x < x1; x++) 1765 for (x = x0; x < x1; x++)
865 { 1766 {
866 if (row && row->c0 <= x && x < row->c1) 1767 if (row && row->c0 <= x && x < row->c1)
867 { 1768 {
868 mapcell *cell = row->col + (x - row->c0); 1769 mapcell *cell = row->col + (x - row->c0);
869
870 uint8_t flags = 0; 1770 uint8_t flags = 0;
871 1771
872 if (cell->face [0]) flags |= 1; 1772 if (cell->tile [0]) flags |= 1;
873 if (cell->face [1]) flags |= 2; 1773 if (cell->tile [1]) flags |= 2;
874 if (cell->face [2]) flags |= 4; 1774 if (cell->tile [2]) flags |= 4;
875 1775
876 *data++ = flags; 1776 *data++ = flags;
877 1777
878 if (flags & 1) 1778 if (flags & 1)
879 { 1779 {
1780 tileid tile = cell->tile [0];
880 *data++ = cell->face [0] >> 8; 1781 *data++ = tile >> 8;
881 *data++ = cell->face [0]; 1782 *data++ = tile;
882 } 1783 }
883 1784
884 if (flags & 2) 1785 if (flags & 2)
885 { 1786 {
1787 tileid tile = cell->tile [1];
886 *data++ = cell->face [1] >> 8; 1788 *data++ = tile >> 8;
887 *data++ = cell->face [1]; 1789 *data++ = tile;
888 } 1790 }
889 1791
890 if (flags & 4) 1792 if (flags & 4)
891 { 1793 {
1794 tileid tile = cell->tile [2];
892 *data++ = cell->face [2] >> 8; 1795 *data++ = tile >> 8;
893 *data++ = cell->face [2]; 1796 *data++ = tile;
894 } 1797 }
895 } 1798 }
896 else 1799 else
897 *data++ = 0; 1800 *data++ = 0;
898 } 1801 }
904} 1807}
905 OUTPUT: 1808 OUTPUT:
906 RETVAL 1809 RETVAL
907 1810
908void 1811void
909set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1812set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
910 PPCODE: 1813 PPCODE:
911{ 1814{
912 int x, y, z; 1815 int x, y, z;
1816 int w, h;
913 int x1, y1; 1817 int x1, y1;
914 1818
915 if (*data++ != 0) 1819 if (*data++ != 0)
916 return; /* version mismatch */ 1820 return; /* version mismatch */
917 1821
918 int w = *data++ << 8; w |= *data++; 1822 w = *data++ << 8; w |= *data++;
919 int h = *data++ << 8; h |= *data++; 1823 h = *data++ << 8; h |= *data++;
920 1824
921 // we need to do this 'cause we don't keep an absolute coord system for rows 1825 // we need to do this 'cause we don't keep an absolute coord system for rows
922 // TODO: treat rows as we treat 1826 // TODO: treat rows as we treat columns
923 map_get_row (self, y0 + self->y - self->oy);//D 1827 map_get_row (self, y0 + self->y - self->oy);//D
924 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1828 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
925 1829
926 x0 += self->x - self->ox; 1830 x0 += self->x - self->ox;
927 y0 += self->y - self->oy; 1831 y0 += self->y - self->oy;
937 { 1841 {
938 uint8_t flags = *data++; 1842 uint8_t flags = *data++;
939 1843
940 if (flags) 1844 if (flags)
941 { 1845 {
942 mapface face[3] = { 0, 0, 0 };
943
944 mapcell *cell = row_get_cell (row, x); 1846 mapcell *cell = row_get_cell (row, x);
1847 tileid tile[3] = { 0, 0, 0 };
945 1848
946 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1849 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
947 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1850 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
948 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1851 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
949 1852
950 if (cell->darkness <= 0) 1853 if (cell->darkness == 0)
951 { 1854 {
952 cell->darkness = -1; 1855 cell->darkness = 0;
953 1856
954 for (z = 0; z <= 2; z++) 1857 for (z = 0; z <= 2; z++)
955 { 1858 {
956 cell->face[z] = face[z]; 1859 tileid t = tile [z];
957 1860
958 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 1861 if (t >= self->texs || (t && !self->tex [t].name))
1862 {
959 XPUSHs (sv_2mortal (newSViv (face[z]))); 1863 XPUSHs (sv_2mortal (newSViv (t)));
1864 need_texid (self, t);
1865 }
1866
1867 cell->tile [z] = t;
960 } 1868 }
961 } 1869 }
962 } 1870 }
963 } 1871 }
964 } 1872 }
965} 1873}
966 1874
1875MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1876
1877CFPlus::MixChunk
1878new_from_file (SV *class, char *path)
1879 CODE:
1880 RETVAL = Mix_LoadWAV (path);
1881 OUTPUT:
1882 RETVAL
1883
1884void
1885DESTROY (CFPlus::MixChunk self)
1886 CODE:
1887 Mix_FreeChunk (self);
1888
1889int
1890volume (CFPlus::MixChunk self, int volume = -1)
1891 CODE:
1892 RETVAL = Mix_VolumeChunk (self, volume);
1893 OUTPUT:
1894 RETVAL
1895
1896int
1897play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1898 CODE:
1899 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1900 OUTPUT:
1901 RETVAL
1902
1903MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1904
1905int
1906volume (int volume = -1)
1907 CODE:
1908 RETVAL = Mix_VolumeMusic (volume);
1909 OUTPUT:
1910 RETVAL
1911
1912CFPlus::MixMusic
1913new_from_file (SV *class, char *path)
1914 CODE:
1915 RETVAL = Mix_LoadMUS (path);
1916 OUTPUT:
1917 RETVAL
1918
1919void
1920DESTROY (CFPlus::MixMusic self)
1921 CODE:
1922 Mix_FreeMusic (self);
1923
1924int
1925play (CFPlus::MixMusic self, int loops = -1)
1926 CODE:
1927 RETVAL = Mix_PlayMusic (self, loops);
1928 OUTPUT:
1929 RETVAL
1930
1931MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1932
1933BOOT:
1934{
1935 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1936 static const struct {
1937 const char *name;
1938 IV iv;
1939 } *civ, const_iv[] = {
1940# define const_iv(name) { # name, (IV)name }
1941 const_iv (GL_COLOR_MATERIAL),
1942 const_iv (GL_SMOOTH),
1943 const_iv (GL_FLAT),
1944 const_iv (GL_DITHER),
1945 const_iv (GL_BLEND),
1946 const_iv (GL_CULL_FACE),
1947 const_iv (GL_SCISSOR_TEST),
1948 const_iv (GL_DEPTH_TEST),
1949 const_iv (GL_ALPHA_TEST),
1950 const_iv (GL_NORMALIZE),
1951 const_iv (GL_RESCALE_NORMAL),
1952 const_iv (GL_FRONT),
1953 const_iv (GL_BACK),
1954 const_iv (GL_AND),
1955 const_iv (GL_ONE),
1956 const_iv (GL_ZERO),
1957 const_iv (GL_SRC_ALPHA),
1958 const_iv (GL_DST_ALPHA),
1959 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1960 const_iv (GL_ONE_MINUS_DST_ALPHA),
1961 const_iv (GL_SRC_ALPHA_SATURATE),
1962 const_iv (GL_RGB),
1963 const_iv (GL_RGBA),
1964 const_iv (GL_RGBA4),
1965 const_iv (GL_RGBA8),
1966 const_iv (GL_RGB5_A1),
1967 const_iv (GL_UNSIGNED_BYTE),
1968 const_iv (GL_UNSIGNED_SHORT),
1969 const_iv (GL_UNSIGNED_INT),
1970 const_iv (GL_ALPHA),
1971 const_iv (GL_INTENSITY),
1972 const_iv (GL_LUMINANCE),
1973 const_iv (GL_LUMINANCE_ALPHA),
1974 const_iv (GL_FLOAT),
1975 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1976 const_iv (GL_COMPILE),
1977 const_iv (GL_TEXTURE_1D),
1978 const_iv (GL_TEXTURE_2D),
1979 const_iv (GL_TEXTURE_ENV),
1980 const_iv (GL_TEXTURE_MAG_FILTER),
1981 const_iv (GL_TEXTURE_MIN_FILTER),
1982 const_iv (GL_TEXTURE_ENV_MODE),
1983 const_iv (GL_TEXTURE_WRAP_S),
1984 const_iv (GL_TEXTURE_WRAP_T),
1985 const_iv (GL_REPEAT),
1986 const_iv (GL_CLAMP),
1987 const_iv (GL_CLAMP_TO_EDGE),
1988 const_iv (GL_NEAREST),
1989 const_iv (GL_LINEAR),
1990 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1991 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1992 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1993 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1994 const_iv (GL_GENERATE_MIPMAP),
1995 const_iv (GL_MODULATE),
1996 const_iv (GL_DECAL),
1997 const_iv (GL_REPLACE),
1998 const_iv (GL_DEPTH_BUFFER_BIT),
1999 const_iv (GL_COLOR_BUFFER_BIT),
2000 const_iv (GL_PROJECTION),
2001 const_iv (GL_MODELVIEW),
2002 const_iv (GL_COLOR_LOGIC_OP),
2003 const_iv (GL_SEPARABLE_2D),
2004 const_iv (GL_CONVOLUTION_2D),
2005 const_iv (GL_CONVOLUTION_BORDER_MODE),
2006 const_iv (GL_CONSTANT_BORDER),
2007 const_iv (GL_LINES),
2008 const_iv (GL_LINE_STRIP),
2009 const_iv (GL_LINE_LOOP),
2010 const_iv (GL_QUADS),
2011 const_iv (GL_QUAD_STRIP),
2012 const_iv (GL_TRIANGLES),
2013 const_iv (GL_TRIANGLE_STRIP),
2014 const_iv (GL_TRIANGLE_FAN),
2015 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2016 const_iv (GL_FASTEST),
2017 const_iv (GL_V2F),
2018 const_iv (GL_V3F),
2019 const_iv (GL_T2F_V3F),
2020 const_iv (GL_T2F_N3F_V3F),
2021# undef const_iv
2022 };
2023
2024 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2025 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2026}
2027
2028char *
2029gl_vendor ()
2030 CODE:
2031 RETVAL = (char *)glGetString (GL_VENDOR);
2032 OUTPUT:
2033 RETVAL
2034
2035char *
2036gl_version ()
2037 CODE:
2038 RETVAL = (char *)glGetString (GL_VERSION);
2039 OUTPUT:
2040 RETVAL
2041
2042char *
2043gl_extensions ()
2044 CODE:
2045 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2046 OUTPUT:
2047 RETVAL
2048
2049int glGetError ()
2050
2051void glFinish ()
2052
2053void glClear (int mask)
2054
2055void glClearColor (float r, float g, float b, float a = 1.0)
2056 PROTOTYPE: @
2057
2058void glEnable (int cap)
2059
2060void glDisable (int cap)
2061
2062void glShadeModel (int mode)
2063
2064void glHint (int target, int mode)
2065
2066void glBlendFunc (int sfactor, int dfactor)
2067
2068void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2069 CODE:
2070 gl_BlendFuncSeparate (sa, da, saa, daa);
2071
2072void glDepthMask (int flag)
2073
2074void glLogicOp (int opcode)
2075
2076void glColorMask (int red, int green, int blue, int alpha)
2077
2078void glMatrixMode (int mode)
2079
2080void glPushMatrix ()
2081
2082void glPopMatrix ()
2083
2084void glLoadIdentity ()
2085
2086void glDrawBuffer (int buffer)
2087
2088void glReadBuffer (int buffer)
2089
2090# near_ and far_ are due to microsofts buggy "c" compiler
2091void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2092
2093# near_ and far_ are due to microsofts buggy "c" compiler
2094void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2095
2096void glViewport (int x, int y, int width, int height)
2097
2098void glScissor (int x, int y, int width, int height)
2099
2100void glTranslate (float x, float y, float z = 0.)
2101 CODE:
2102 glTranslatef (x, y, z);
2103
2104void glScale (float x, float y, float z = 1.)
2105 CODE:
2106 glScalef (x, y, z);
2107
2108void glRotate (float angle, float x, float y, float z)
2109 CODE:
2110 glRotatef (angle, x, y, z);
2111
2112void glBegin (int mode)
2113
2114void glEnd ()
2115
2116void glColor (float r, float g, float b, float a = 1.0)
2117 PROTOTYPE: @
2118 ALIAS:
2119 glColor_premultiply = 1
2120 CODE:
2121 if (ix)
2122 {
2123 r *= a;
2124 g *= a;
2125 b *= a;
2126 }
2127 // microsoft visual "c" rounds instead of truncating...
2128 glColor4f (r, g, b, a);
2129
2130void glInterleavedArrays (int format, int stride, char *data)
2131
2132void glDrawElements (int mode, int count, int type, char *indices)
2133
2134# 1.2 void glDrawRangeElements (int mode, int start, int end
2135
2136void glRasterPos (float x, float y, float z = 0.)
2137 CODE:
2138 glRasterPos3f (0, 0, z);
2139 glBitmap (0, 0, 0, 0, x, y, 0);
2140
2141void glVertex (float x, float y, float z = 0.)
2142 CODE:
2143 glVertex3f (x, y, z);
2144
2145void glTexCoord (float s, float t)
2146 CODE:
2147 glTexCoord2f (s, t);
2148
2149void glTexEnv (int target, int pname, float param)
2150 CODE:
2151 glTexEnvf (target, pname, param);
2152
2153void glTexParameter (int target, int pname, float param)
2154 CODE:
2155 glTexParameterf (target, pname, param);
2156
2157void glBindTexture (int target, int name)
2158
2159void glConvolutionParameter (int target, int pname, float params)
2160 CODE:
2161 if (gl.ConvolutionParameterf)
2162 gl.ConvolutionParameterf (target, pname, params);
2163
2164void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2165 CODE:
2166 if (gl.ConvolutionFilter2D)
2167 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2168
2169void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2170 CODE:
2171 if (gl.SeparableFilter2D)
2172 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2173
2174void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2175
2176void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2177
2178void glDrawPixels (int width, int height, int format, int type, char *pixels)
2179
2180void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2181
2182int glGenTexture ()
2183 CODE:
2184{
2185 GLuint name;
2186 glGenTextures (1, &name);
2187 RETVAL = name;
2188}
2189 OUTPUT:
2190 RETVAL
2191
2192void glDeleteTexture (int name)
2193 CODE:
2194{
2195 GLuint name_ = name;
2196 glDeleteTextures (1, &name_);
2197}
2198
2199int glGenList ()
2200 CODE:
2201 RETVAL = glGenLists (1);
2202 OUTPUT:
2203 RETVAL
2204
2205void glDeleteList (int list)
2206 CODE:
2207 glDeleteLists (list, 1);
2208
2209void glNewList (int list, int mode = GL_COMPILE)
2210
2211void glEndList ()
2212
2213void glCallList (int list)
2214

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