ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.83 by root, Mon May 15 00:25:14 2006 UTC vs.
Revision 1.175 by root, Fri Apr 6 08:09:42 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
6#endif 9#endif
7 10
8#include "EXTERN.h" 11#include "EXTERN.h"
9#include "perl.h" 12#include "perl.h"
10#include "XSUB.h" 13#include "XSUB.h"
11 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
12#include <math.h> 20#include <math.h>
13#include <string.h> 21#include <string.h>
14#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
15 24
16#include <SDL.h> 25#include <SDL.h>
17#include <SDL_endian.h> 26#include <SDL_endian.h>
18#include <SDL_image.h> 27#include <SDL_image.h>
19#include <SDL_mixer.h> 28#include <SDL_mixer.h>
20#include <SDL_opengl.h> 29#include <SDL_opengl.h>
21 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
22#include <glib/gmacros.h> 34#include <glib/gmacros.h>
23 35
24#include <pango/pango.h> 36#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 37
29#ifndef _WIN32 38#ifndef _WIN32
30# include <sys/types.h> 39# include <sys/types.h>
31# include <sys/socket.h> 40# include <sys/socket.h>
32# include <netinet/in.h> 41# include <netinet/in.h>
33# include <netinet/tcp.h> 42# include <netinet/tcp.h>
34# include <inttypes.h> 43# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 44#endif
43 45
44#include "glext.h" 46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 47
46#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
47 49
48#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
50 52
51#define MIN_FONT_HEIGHT 10 53#define MIN_FONT_HEIGHT 10
52 54
53#define GL_CALL(type,func,args) \ 55#if 0
54 { \ 56# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 57#else
56 static type fptr_; \ 58# define PARACHUTE 0
57 \ 59#endif
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67 60
61static struct
62{
63#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h"
65#undef GL_FUNC
66} gl;
67
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{
70 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else
75 glBlendFunc (sa, da);
76}
77
78#include "texcache.c"
79
80#include "pango-font.c"
81#include "pango-fontmap.c"
82#include "pango-render.c"
83
68typedef Mix_Chunk *CFClient__MixChunk; 84typedef Mix_Chunk *CFPlus__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 85typedef Mix_Music *CFPlus__MixMusic;
70 86
71typedef PangoFontDescription *CFClient__Font; 87typedef PangoFontDescription *CFPlus__Font;
88
89static int
90shape_attr_p (PangoLayoutRun *run)
91{
92 GSList *attrs = run->item->analysis.extra_attrs;
93
94 while (attrs)
95 {
96 PangoAttribute *attr = attrs->data;
97
98 if (attr->klass->type == PANGO_ATTR_SHAPE)
99 return 1;
100
101 attrs = attrs->next;
102 }
103
104 return 0;
105}
72 106
73typedef struct cf_layout { 107typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 108 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 109 float r, g, b, a; // default color for rgba mode
77 int base_height; 110 int base_height;
78 CFClient__Font font; 111 CFPlus__Font font;
79} *CFClient__Layout; 112} *CFPlus__Layout;
80 113
81static CFClient__Font default_font; 114static CFPlus__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 115static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 116static PangoFontMap *opengl_fontmap;
84 117
85static void 118static void
86substitute_func (FcPattern *pattern, gpointer data) 119substitute_func (FcPattern *pattern, gpointer data)
87{ 120{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 121 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifdef _WIN32 122#ifdef FC_HINT_STYLE
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 123 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
91#else 124#endif
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 125 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
94} 126}
95 127
96static void 128static void
97layout_update_font (CFClient__Layout self) 129layout_update_font (CFPlus__Layout self)
98{ 130{
99 /* use a random scale factor to account for unknown descenders, 0.8 works 131 /* use a random scale factor to account for unknown descenders, 0.8 works
100 * reasonably well with bitstream vera 132 * reasonably well with bitstream vera
101 */ 133 */
102 PangoFontDescription *font = self->font ? self->font : default_font; 134 PangoFontDescription *font = self->font ? self->font : default_font;
106 138
107 pango_layout_set_font_description (self->pl, font); 139 pango_layout_set_font_description (self->pl, font);
108} 140}
109 141
110static void 142static void
111layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
112{ 144{
145 PangoRectangle rect;
146
147 // get_pixel_* wrongly rounds down
113 pango_layout_get_pixel_size (self->pl, w, h); 148 pango_layout_get_extents (self->pl, 0, &rect);
114 149
115 if (!*w) *w = 1; 150 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
116 if (!*h) *h = 1; 151 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
117 152
118 *w = (*w + 3) & ~3; 153 if (!rect.width) rect.width = 1;
119} 154 if (!rect.height) rect.height = 1;
120 155
156 *w = rect.width;
157 *h = rect.height;
158}
159
160typedef uint16_t tileid;
121typedef uint16_t mapface; 161typedef uint16_t faceid;
122 162
123typedef struct { 163typedef struct {
124 GLint name; 164 int name;
125 int w, h; 165 int w, h;
126 float s, t; 166 float s, t;
127 uint8_t r, g, b, a; 167 uint8_t r, g, b, a;
128} maptex; 168} maptex;
129 169
130typedef struct { 170typedef struct {
171 uint32_t player;
172 tileid tile[3];
131 int16_t darkness; 173 uint16_t darkness;
132 mapface face[3]; 174 uint8_t stat_width, stat_hp, flags;
133} mapcell; 175} mapcell;
134 176
135typedef struct { 177typedef struct {
136 int32_t c0, c1; 178 int32_t c0, c1;
137 mapcell *col; 179 mapcell *col;
138} maprow; 180} maprow;
139 181
140typedef struct map { 182typedef struct map {
141 int x, y, w, h; 183 int x, y, w, h;
142 int ox, oy; /* offset to virtual global coordinate system */ 184 int ox, oy; /* offset to virtual global coordinate system */
143 int faces; 185 int faces; tileid *face2tile; // [faceid]
144 mapface *face; 186 int texs; maptex *tex; // [tileid]
145
146 int texs;
147 maptex *tex;
148 187
149 int32_t rows; 188 int32_t rows;
150 maprow *row; 189 maprow *row;
151} *CFClient__Map; 190} *CFPlus__Map;
152 191
153static char * 192static char *
154prepend (char *ptr, int sze, int inc) 193prepend (char *ptr, int sze, int inc)
155{ 194{
156 char *p; 195 char *p;
173} 212}
174 213
175#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 214#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 215#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
177 216
217static void
218need_facenum (struct map *self, faceid face)
219{
220 while (self->faces <= face)
221 {
222 Append (tileid, self->face2tile, self->faces, self->faces);
223 self->faces *= 2;
224 }
225}
226
227static void
228need_texid (struct map *self, int texid)
229{
230 while (self->texs <= texid)
231 {
232 Append (maptex, self->tex, self->texs, self->texs);
233 self->texs *= 2;
234 }
235}
236
178static maprow * 237static maprow *
179map_get_row (CFClient__Map self, int y) 238map_get_row (CFPlus__Map self, int y)
180{ 239{
181 if (0 > y) 240 if (0 > y)
182 { 241 {
183 int extend = - y + MAP_EXTEND_Y; 242 int extend = - y + MAP_EXTEND_Y;
184 Prepend (maprow, self->row, self->rows, extend); 243 Prepend (maprow, self->row, self->rows, extend);
222 281
223 return row->col + (x - row->c0); 282 return row->col + (x - row->c0);
224} 283}
225 284
226static mapcell * 285static mapcell *
227map_get_cell (CFClient__Map self, int x, int y) 286map_get_cell (CFPlus__Map self, int x, int y)
228{ 287{
229 return row_get_cell (map_get_row (self, y), x); 288 return row_get_cell (map_get_row (self, y), x);
230} 289}
231 290
232static void 291static void
233map_clear (CFClient__Map self) 292map_clear (CFPlus__Map self)
234{ 293{
235 int r; 294 int r;
236 295
237 for (r = 0; r < self->rows; r++) 296 for (r = 0; r < self->rows; r++)
238 Safefree (self->row[r].col); 297 Safefree (self->row[r].col);
246 self->row = 0; 305 self->row = 0;
247 self->rows = 0; 306 self->rows = 0;
248} 307}
249 308
250static void 309static void
251map_blank (CFClient__Map self, int x0, int y0, int w, int h) 310map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
252{ 311{
253 int x, y; 312 int x, y;
254 maprow *row; 313 maprow *row;
314 mapcell *cell;
255 315
256 for (y = y0; y < y0 + h; y++) 316 for (y = y0; y < y0 + h; y++)
257 if (y >= 0) 317 if (y >= 0)
258 { 318 {
259 if (y >= self->rows) 319 if (y >= self->rows)
265 if (x >= row->c0) 325 if (x >= row->c0)
266 { 326 {
267 if (x >= row->c1) 327 if (x >= row->c1)
268 break; 328 break;
269 329
270 row->col[x - row->c0].darkness = -1; 330 cell = row->col + x - row->c0;
331
332 cell->darkness = 0;
333 cell->stat_hp = 0;
334 cell->flags = 0;
335 cell->player = 0;
271 } 336 }
272 } 337 }
273} 338}
274 339
275static void 340static void
296 ev.data2 = 0; 361 ev.data2 = 0;
297 362
298 SDL_PushEvent ((SDL_Event *)&ev); 363 SDL_PushEvent ((SDL_Event *)&ev);
299} 364}
300 365
366static unsigned int
367minpot (unsigned int n)
368{
369 if (!n)
370 return 0;
371
372 --n;
373
374 n |= n >> 1;
375 n |= n >> 2;
376 n |= n >> 4;
377 n |= n >> 8;
378 n |= n >> 16;
379
380 return n + 1;
381}
382
383/* SDL should provide this, really. */
384#define SDLK_MODIFIER_MIN 300
385#define SDLK_MODIFIER_MAX 314
386
301MODULE = CFClient PACKAGE = CFClient 387MODULE = CFPlus PACKAGE = CFPlus
302 388
303PROTOTYPES: ENABLE 389PROTOTYPES: ENABLE
304 390
305BOOT: 391BOOT:
306{ 392{
307 HV *stash = gv_stashpv ("CFClient", 1); 393 HV *stash = gv_stashpv ("CFPlus", 1);
308 static const struct { 394 static const struct {
309 const char *name; 395 const char *name;
310 IV iv; 396 IV iv;
311 } *civ, const_iv[] = { 397 } *civ, const_iv[] = {
312# define const_iv(name) { # name, (IV)name } 398# define const_iv(name) { # name, (IV)name }
399 const_iv (SDLK_MODIFIER_MIN),
400 const_iv (SDLK_MODIFIER_MAX),
401
313 const_iv (SDL_ACTIVEEVENT), 402 const_iv (SDL_ACTIVEEVENT),
314 const_iv (SDL_KEYDOWN), 403 const_iv (SDL_KEYDOWN),
315 const_iv (SDL_KEYUP), 404 const_iv (SDL_KEYUP),
316 const_iv (SDL_MOUSEMOTION), 405 const_iv (SDL_MOUSEMOTION),
317 const_iv (SDL_MOUSEBUTTONDOWN), 406 const_iv (SDL_MOUSEBUTTONDOWN),
326 const_iv (SDL_EVENT_RESERVEDA), 415 const_iv (SDL_EVENT_RESERVEDA),
327 const_iv (SDL_EVENT_RESERVEDB), 416 const_iv (SDL_EVENT_RESERVEDB),
328 const_iv (SDL_VIDEORESIZE), 417 const_iv (SDL_VIDEORESIZE),
329 const_iv (SDL_VIDEOEXPOSE), 418 const_iv (SDL_VIDEOEXPOSE),
330 const_iv (SDL_USEREVENT), 419 const_iv (SDL_USEREVENT),
420
421 const_iv (SDL_APPINPUTFOCUS),
422 const_iv (SDL_APPMOUSEFOCUS),
423 const_iv (SDL_APPACTIVE),
424
331 const_iv (SDLK_KP0), 425 const_iv (SDLK_KP0),
332 const_iv (SDLK_KP1), 426 const_iv (SDLK_KP1),
333 const_iv (SDLK_KP2), 427 const_iv (SDLK_KP2),
334 const_iv (SDLK_KP3), 428 const_iv (SDLK_KP3),
335 const_iv (SDLK_KP4), 429 const_iv (SDLK_KP4),
390 const_iv (SDLK_BREAK), 484 const_iv (SDLK_BREAK),
391 const_iv (SDLK_MENU), 485 const_iv (SDLK_MENU),
392 const_iv (SDLK_POWER), 486 const_iv (SDLK_POWER),
393 const_iv (SDLK_EURO), 487 const_iv (SDLK_EURO),
394 const_iv (SDLK_UNDO), 488 const_iv (SDLK_UNDO),
489
395 const_iv (KMOD_NONE), 490 const_iv (KMOD_NONE),
491 const_iv (KMOD_SHIFT),
396 const_iv (KMOD_LSHIFT), 492 const_iv (KMOD_LSHIFT),
397 const_iv (KMOD_RSHIFT), 493 const_iv (KMOD_RSHIFT),
494 const_iv (KMOD_CTRL),
398 const_iv (KMOD_LCTRL), 495 const_iv (KMOD_LCTRL),
399 const_iv (KMOD_RCTRL), 496 const_iv (KMOD_RCTRL),
497 const_iv (KMOD_ALT),
400 const_iv (KMOD_LALT), 498 const_iv (KMOD_LALT),
401 const_iv (KMOD_RALT), 499 const_iv (KMOD_RALT),
500 const_iv (KMOD_META),
402 const_iv (KMOD_LMETA), 501 const_iv (KMOD_LMETA),
403 const_iv (KMOD_RMETA), 502 const_iv (KMOD_RMETA),
404 const_iv (KMOD_NUM), 503 const_iv (KMOD_NUM),
405 const_iv (KMOD_CAPS), 504 const_iv (KMOD_CAPS),
406 const_iv (KMOD_MODE), 505 const_iv (KMOD_MODE),
407 const_iv (KMOD_CTRL),
408 const_iv (KMOD_SHIFT),
409 const_iv (KMOD_ALT),
410 const_iv (KMOD_META)
411# undef const_iv 506# undef const_iv
412 }; 507 };
413 508
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 509 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 510 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
511
512 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
513 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
416} 514}
515
516void
517weaken (SV *rv)
518 PROTOTYPE: $
519 CODE:
520 sv_rvweaken (rv);
521
522int
523in_destruct ()
524 CODE:
525 RETVAL = PL_main_cv == Nullcv;
526 OUTPUT:
527 RETVAL
528
529NV floor (NV x)
530
531NV ceil (NV x)
417 532
418void 533void
419pango_init () 534pango_init ()
420 CODE: 535 CODE:
421{ 536{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
423 ft2_fontmap = pango_ft2_font_map_new (); 537 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 538 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 539 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
429} 540}
430 541
431int 542int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 543SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
433 544
434void 545void
435SDL_Quit () 546SDL_Quit ()
436 547
437void 548void
443 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 554 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 555 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 556 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 557 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447 558
559 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
560 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
561
448 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 562 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
449 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 563 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
450 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 564 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 565 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
452 566
453 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 567 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
568#if SDL_VERSION_ATLEAST(1,2,10)
454 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 569 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
455 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 570 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
571#endif
456 572
457 SDL_EnableUNICODE (1); 573 SDL_EnableUNICODE (1);
458 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 574 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
459 575
460 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 576 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
469 585
470 ++m; 586 ++m;
471 } 587 }
472} 588}
473 589
590char *
591SDL_GetError ()
592
474int 593int
475SDL_SetVideoMode (int w, int h, int fullscreen) 594SDL_SetVideoMode (int w, int h, int fullscreen)
476 CODE: 595 CODE:
477 RETVAL = !!SDL_SetVideoMode ( 596 RETVAL = !!SDL_SetVideoMode (
478 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 597 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
479 ); 598 );
599 if (RETVAL)
600 {
480 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 601 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
602# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
603# include "glfunc.h"
604# undef GL_FUNC
605 }
481 OUTPUT: 606 OUTPUT:
482 RETVAL 607 RETVAL
483 608
484void 609void
485SDL_GL_SwapBuffers () 610SDL_GL_SwapBuffers ()
611
612char *
613SDL_GetKeyName (int sym)
486 614
487void 615void
488SDL_PollEvent () 616SDL_PollEvent ()
489 PPCODE: 617 PPCODE:
490{ 618{
500 case SDL_KEYDOWN: 628 case SDL_KEYDOWN:
501 case SDL_KEYUP: 629 case SDL_KEYUP:
502 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 630 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
503 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 631 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
504 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 632 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
633 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
505 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 634 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
506 break; 635 break;
507 636
508 case SDL_ACTIVEEVENT: 637 case SDL_ACTIVEEVENT:
509 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 638 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
510 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 639 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
511 break; 640 break;
512 641
513 case SDL_MOUSEMOTION: 642 case SDL_MOUSEMOTION:
643 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
644
514 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 645 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
515 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 646 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
516 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 647 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
517 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 648 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
518 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 649 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
519 break; 650 break;
520 651
521 case SDL_MOUSEBUTTONDOWN: 652 case SDL_MOUSEBUTTONDOWN:
522 case SDL_MOUSEBUTTONUP: 653 case SDL_MOUSEBUTTONUP:
654 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
655
523 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 656 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
524 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 657 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
525 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 658 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
526 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 659 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
527 break; 660 break;
531 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 664 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
532 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 665 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
533 break; 666 break;
534 } 667 }
535 668
536 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 669 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
537 } 670 }
538} 671}
539 672
540int 673int
541Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 674Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
554 CODE: 687 CODE:
555#ifndef _WIN32 688#ifndef _WIN32
556 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 689 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
557#endif 690#endif
558 691
559char * 692void
560gl_version () 693win32_proxy_info ()
561 CODE: 694 PPCODE:
562 RETVAL = (char *)glGetString (GL_VERSION); 695{
563 OUTPUT: 696#ifdef _WIN32
564 RETVAL 697 char buffer[2048];
698 DWORD buflen;
565 699
566char * 700 EXTEND (SP, 3);
567gl_extensions () 701
568 CODE: 702 buflen = sizeof (buffer);
569 RETVAL = (char *)glGetString (GL_EXTENSIONS); 703 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
570 OUTPUT: 704 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
571 RETVAL 705 {
706 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
707
708 buflen = sizeof (buffer);
709 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
710 {
711 PUSHs (newSVpv (buffer, 0));
712
713 buflen = sizeof (buffer);
714 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
715 PUSHs (newSVpv (buffer, 0));
716 }
717 }
718#endif
719}
572 720
573void 721void
574add_font (char *file) 722add_font (char *file)
575 CODE: 723 CODE:
576 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 724 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
577#ifdef _WIN32
578 // cairo... sigh... requires win2000
579 AddFontResourceEx (file, FR_PRIVATE, 0);
580#endif
581 725
582void 726void
583load_image_inline (SV *image_) 727load_image_inline (SV *image_)
584 ALIAS: 728 ALIAS:
585 load_image_file = 1 729 load_image_file = 1
627 771
628 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 772 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
629 773
630 assert (surface2->pitch == surface2->w * 4); 774 assert (surface2->pitch == surface2->w * 4);
631 775
776 SDL_LockSurface (surface2);
632 EXTEND (SP, 5); 777 EXTEND (SP, 6);
633 PUSHs (sv_2mortal (newSViv (surface2->w))); 778 PUSHs (sv_2mortal (newSViv (surface2->w)));
634 PUSHs (sv_2mortal (newSViv (surface2->h))); 779 PUSHs (sv_2mortal (newSViv (surface2->h)));
635 SDL_LockSurface (surface2);
636 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 780 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
637 SDL_UnlockSurface (surface2);
638 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 781 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
639 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 782 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
640 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 783 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
784 SDL_UnlockSurface (surface2);
641 785
642 SDL_FreeSurface (surface); 786 SDL_FreeSurface (surface);
643 SDL_FreeSurface (surface2); 787 SDL_FreeSurface (surface2);
644} 788}
645 789
669} 813}
670 814
671void 815void
672error (char *message) 816error (char *message)
673 CODE: 817 CODE:
818 fprintf (stderr, "ERROR: %s\n", message);
674#ifdef _WIN32 819#ifdef _WIN32
675 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 820 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
821#endif
822
823void
824fatal (char *message)
825 CODE:
826 fprintf (stderr, "FATAL: %s\n", message);
827#ifdef _WIN32
828 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
829#endif
830 _exit (1);
831
832void
833_exit (int retval = 0)
834 CODE:
835#ifdef WIN32
836 ExitThread (retval); // unclean, please beam me up
676#else 837#else
677 fprintf (stderr, "ERROR: %s\n", message); 838 _exit (retval);
678#endif 839#endif
679 840
680void
681fatal (char *message)
682 CODE:
683#ifdef _WIN32
684 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
685#else
686 fprintf (stderr, "FATAL: %s\n", message);
687#endif
688 exit (1);
689
690MODULE = CFClient PACKAGE = CFClient::Font 841MODULE = CFPlus PACKAGE = CFPlus::Font
691 842
692CFClient::Font 843CFPlus::Font
693new_from_file (SV *class, char *path, int id = 0) 844new_from_file (SV *class, char *path, int id = 0)
694 CODE: 845 CODE:
695{ 846{
696 int count; 847 int count;
697 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 848 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
700} 851}
701 OUTPUT: 852 OUTPUT:
702 RETVAL 853 RETVAL
703 854
704void 855void
705DESTROY (CFClient::Font self) 856DESTROY (CFPlus::Font self)
706 CODE: 857 CODE:
707 pango_font_description_free (self); 858 pango_font_description_free (self);
708 859
709void 860void
710make_default (CFClient::Font self) 861make_default (CFPlus::Font self)
711 CODE: 862 CODE:
712 default_font = self; 863 default_font = self;
713 864
714MODULE = CFClient PACKAGE = CFClient::Layout 865MODULE = CFPlus PACKAGE = CFPlus::Layout
715 866
716CFClient::Layout 867void
717new (SV *class, int rgba = 0) 868reset_glyph_cache ()
869 CODE:
870 tc_clear ();
871
872CFPlus::Layout
873new (SV *class)
718 CODE: 874 CODE:
719 New (0, RETVAL, 1, struct cf_layout); 875 New (0, RETVAL, 1, struct cf_layout);
720 876
721 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 877 RETVAL->pl = pango_layout_new (opengl_context);
722 RETVAL->rgba = rgba;
723 RETVAL->r = 1.; 878 RETVAL->r = 1.;
724 RETVAL->g = 1.; 879 RETVAL->g = 1.;
725 RETVAL->b = 1.; 880 RETVAL->b = 1.;
726 RETVAL->a = 1.; 881 RETVAL->a = 1.;
727 RETVAL->base_height = MIN_FONT_HEIGHT; 882 RETVAL->base_height = MIN_FONT_HEIGHT;
731 layout_update_font (RETVAL); 886 layout_update_font (RETVAL);
732 OUTPUT: 887 OUTPUT:
733 RETVAL 888 RETVAL
734 889
735void 890void
736DESTROY (CFClient::Layout self) 891DESTROY (CFPlus::Layout self)
737 CODE: 892 CODE:
738 g_object_unref (self->pl); 893 g_object_unref (self->pl);
739 Safefree (self); 894 Safefree (self);
740 895
896void
897set_text (CFPlus::Layout self, SV *text_)
898 CODE:
899{
900 STRLEN textlen;
901 char *text = SvPVutf8 (text_, textlen);
902
903 pango_layout_set_text (self->pl, text, textlen);
904}
905
906void
907set_markup (CFPlus::Layout self, SV *text_)
908 CODE:
909{
910 STRLEN textlen;
911 char *text = SvPVutf8 (text_, textlen);
912
913 pango_layout_set_markup (self->pl, text, textlen);
914}
915
916void
917set_shapes (CFPlus::Layout self, ...)
918 CODE:
919{
920 PangoAttrList *attrs = 0;
921 const char *text = pango_layout_get_text (self->pl);
922 const char *pos = text;
923 int arg = 4;
924
925 while (arg < items && (pos = strstr (pos, OBJ_STR)))
926 {
927 PangoRectangle inkrect, rect;
928 PangoAttribute *attr;
929
930 int x = SvIV (ST (arg - 3));
931 int y = SvIV (ST (arg - 2));
932 int w = SvIV (ST (arg - 1));
933 int h = SvIV (ST (arg ));
934
935 inkrect.x = 0;
936 inkrect.y = 0;
937 inkrect.width = 0;
938 inkrect.height = 0;
939
940 rect.x = x * PANGO_SCALE;
941 rect.y = y * PANGO_SCALE;
942 rect.width = w * PANGO_SCALE;
943 rect.height = h * PANGO_SCALE;
944
945 if (!attrs)
946 attrs = pango_layout_get_attributes (self->pl);
947
948 attr = pango_attr_shape_new (&inkrect, &rect);
949 attr->start_index = pos - text;
950 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
951 pango_attr_list_insert (attrs, attr);
952
953 arg += 4;
954 pos += sizeof (OBJ_STR) - 1;
955 }
956
957 if (attrs)
958 pango_layout_set_attributes (self->pl, attrs);
959}
960
961void
962get_shapes (CFPlus::Layout self)
963 PPCODE:
964{
965 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
966
967 do
968 {
969 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
970
971 if (run && shape_attr_p (run))
972 {
973 PangoRectangle extents;
974 pango_layout_iter_get_run_extents (iter, 0, &extents);
975
976 EXTEND (SP, 2);
977 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
978 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
979 }
980 }
981 while (pango_layout_iter_next_run (iter));
982
983 pango_layout_iter_free (iter);
984}
985
741int 986int
742is_rgba (CFClient::Layout self) 987has_wrapped (CFPlus::Layout self)
743 CODE: 988 CODE:
744 RETVAL = self->rgba; 989{
990 int lines = 1;
991 const char *text = pango_layout_get_text (self->pl);
992
993 while (*text)
994 lines += *text++ == '\n';
995
996 RETVAL = lines < pango_layout_get_line_count (self->pl);
997}
745 OUTPUT: 998 OUTPUT:
746 RETVAL 999 RETVAL
747 1000
748void
749set_text (CFClient::Layout self, SV *text_)
750 CODE:
751{
752 STRLEN textlen;
753 char *text = SvPVutf8 (text_, textlen);
754
755 pango_layout_set_text (self->pl, text, textlen);
756}
757
758void
759set_markup (CFClient::Layout self, SV *text_)
760 CODE:
761{
762 STRLEN textlen;
763 char *text = SvPVutf8 (text_, textlen);
764
765 pango_layout_set_markup (self->pl, text, textlen);
766}
767
768SV * 1001SV *
769get_text (CFClient::Layout self) 1002get_text (CFPlus::Layout self)
770 CODE: 1003 CODE:
771 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1004 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
772 SvUTF8_on (RETVAL); 1005 sv_utf8_decode (RETVAL);
773 OUTPUT: 1006 OUTPUT:
774 RETVAL 1007 RETVAL
775 1008
776void 1009void
777set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1010set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
778 CODE: 1011 CODE:
779 self->r = r; 1012 self->r = r;
780 self->g = g; 1013 self->g = g;
781 self->b = b; 1014 self->b = b;
782 self->a = a; 1015 self->a = a;
783 1016
784void 1017void
785set_font (CFClient::Layout self, CFClient::Font font = 0) 1018set_font (CFPlus::Layout self, CFPlus::Font font = 0)
786 CODE: 1019 CODE:
787 if (self->font != font) 1020 if (self->font != font)
788 { 1021 {
789 self->font = font; 1022 self->font = font;
790 layout_update_font (self); 1023 layout_update_font (self);
791 } 1024 }
792 1025
793void 1026void
794set_height (CFClient::Layout self, int base_height) 1027set_height (CFPlus::Layout self, int base_height)
795 CODE: 1028 CODE:
796 if (self->base_height != base_height) 1029 if (self->base_height != base_height)
797 { 1030 {
798 self->base_height = base_height; 1031 self->base_height = base_height;
799 layout_update_font (self); 1032 layout_update_font (self);
800 } 1033 }
801 1034
802void 1035void
803set_width (CFClient::Layout self, int max_width = -1) 1036set_width (CFPlus::Layout self, int max_width = -1)
804 CODE: 1037 CODE:
805 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1038 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
806 1039
807void 1040void
1041set_indent (CFPlus::Layout self, int indent)
1042 CODE:
1043 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1044
1045void
1046set_spacing (CFPlus::Layout self, int spacing)
1047 CODE:
1048 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1049
1050void
1051set_ellipsise (CFPlus::Layout self, int ellipsise)
1052 CODE:
1053 pango_layout_set_ellipsize (self->pl,
1054 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1055 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1056 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1057 : PANGO_ELLIPSIZE_NONE
1058 );
1059
1060void
1061set_single_paragraph_mode (CFPlus::Layout self, int spm)
1062 CODE:
1063 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1064
1065void
808size (CFClient::Layout self) 1066size (CFPlus::Layout self)
809 PPCODE: 1067 PPCODE:
810{ 1068{
811 int w, h; 1069 int w, h;
812 1070
813 layout_get_pixel_size (self, &w, &h); 1071 layout_get_pixel_size (self, &w, &h);
816 PUSHs (sv_2mortal (newSViv (w))); 1074 PUSHs (sv_2mortal (newSViv (w)));
817 PUSHs (sv_2mortal (newSViv (h))); 1075 PUSHs (sv_2mortal (newSViv (h)));
818} 1076}
819 1077
820int 1078int
1079descent (CFPlus::Layout self)
1080 CODE:
1081{
1082 PangoRectangle rect;
1083 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1084 pango_layout_line_get_pixel_extents (line, 0, &rect);
1085 RETVAL = PANGO_DESCENT (rect);
1086}
1087 OUTPUT:
1088 RETVAL
1089
1090int
821xy_to_index (CFClient::Layout self, int x, int y) 1091xy_to_index (CFPlus::Layout self, int x, int y)
822 CODE: 1092 CODE:
823{ 1093{
824 int index, trailing; 1094 int index, trailing;
825 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1095 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
826 RETVAL = index; 1096 RETVAL = index + trailing;
827} 1097}
828 OUTPUT: 1098 OUTPUT:
829 RETVAL 1099 RETVAL
830 1100
831void 1101void
832cursor_pos (CFClient::Layout self, int index) 1102cursor_pos (CFPlus::Layout self, int index)
833 PPCODE: 1103 PPCODE:
834{ 1104{
835 PangoRectangle strong_pos; 1105 PangoRectangle strong_pos;
836 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1106 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
837 1107
840 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1110 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
841 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1111 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
842} 1112}
843 1113
844void 1114void
845render (CFClient::Layout self) 1115index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
846 PPCODE: 1116 PPCODE:
847{ 1117{
848 SV *retval; 1118 int line, x;
849 int w, h;
850 1119
851 layout_get_pixel_size (self, &w, &h); 1120 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1121 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
852 1122
853 if (self->rgba)
854 {
855 cairo_surface_t *surface;
856 cairo_t *cairo;
857
858 retval = newSV (w * h * 4);
859 SvPOK_only (retval);
860 SvCUR_set (retval, w * h * 4);
861
862 memset (SvPVX (retval), 0, w * h * 4);
863
864 surface = cairo_image_surface_create_for_data (
865 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
866 cairo = cairo_create (surface);
867 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
868
869 pango_cairo_show_layout (cairo, self->pl);
870
871 cairo_destroy (cairo);
872 cairo_surface_destroy (surface);
873
874 // what a mess, and its premultiplied, too :(
875 {
876 uint32_t *p = (uint32_t *)SvPVX (retval);
877 uint32_t *e = p + w * h;
878
879 while (p < e)
880 {
881 uint32_t rgba = *p;
882 rgba = (rgba >> 24) | (rgba << 8);
883 rgba = SDL_SwapBE32 (rgba);
884 *p++ = rgba;
885 }
886 }
887
888 EXTEND (SP, 5); 1123 EXTEND (SP, 2);
889 PUSHs (sv_2mortal (newSViv (w))); 1124 PUSHs (sv_2mortal (newSViv (line - 1)));
1125 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1126}
1127
1128void
1129line_x_to_index (CFPlus::Layout self, int line, int x)
1130 PPCODE:
1131{
1132 PangoLayoutLine *lp;
1133 int index, trailing;
1134
1135 if (line < 0)
1136 XSRETURN_EMPTY;
1137
1138 if (!(lp = pango_layout_get_line (self->pl, line)))
1139 XSRETURN_EMPTY; /* do better */
1140
1141 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1142
1143 EXTEND (SP, 2);
1144 if (GIMME_V == G_SCALAR)
890 PUSHs (sv_2mortal (newSViv (h))); 1145 PUSHs (sv_2mortal (newSViv (index + trailing)));
891 PUSHs (sv_2mortal (retval));
892 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
893 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
894 }
895 else 1146 else
896 { 1147 {
897 FT_Bitmap bitmap;
898
899 retval = newSV (w * h);
900 SvPOK_only (retval);
901 SvCUR_set (retval, w * h);
902
903 bitmap.rows = h;
904 bitmap.width = w;
905 bitmap.pitch = w;
906 bitmap.buffer = (unsigned char*)SvPVX (retval);
907 bitmap.num_grays = 256;
908 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
909
910 memset (bitmap.buffer, 0, w * h);
911
912 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
913
914 EXTEND (SP, 5);
915 PUSHs (sv_2mortal (newSViv (w))); 1148 PUSHs (sv_2mortal (newSViv (index)));
916 PUSHs (sv_2mortal (newSViv (h))); 1149 PUSHs (sv_2mortal (newSViv (trailing)));
917 PUSHs (sv_2mortal (retval));
918 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
919 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
920 } 1150 }
921} 1151}
922 1152
1153void
1154render (CFPlus::Layout self, float x, float y, int flags = 0)
1155 PPCODE:
1156 pango_opengl_render_layout_subpixel (
1157 self->pl,
1158 x * PANGO_SCALE, y * PANGO_SCALE,
1159 self->r, self->g, self->b, self->a,
1160 flags
1161 );
1162
923MODULE = CFClient PACKAGE = CFClient::Texture 1163MODULE = CFPlus PACKAGE = CFPlus::Texture
924 1164
925void 1165void
1166pad2pot (SV *data_, SV *w_, SV *h_)
1167 CODE:
1168{
1169 int ow = SvIV (w_);
1170 int oh = SvIV (h_);
1171
1172 if (ow && oh)
1173 {
1174 int nw = minpot (ow);
1175 int nh = minpot (oh);
1176
1177 if (nw != ow || nh != oh)
1178 {
1179 if (SvOK (data_))
1180 {
1181 STRLEN datalen;
1182 char *data = SvPVbyte (data_, datalen);
1183 int bpp = datalen / (ow * oh);
1184 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1185
1186 SvPOK_only (result_);
1187 SvCUR_set (result_, nw * nh * bpp);
1188
1189 memset (SvPVX (result_), 0, nw * nh * bpp);
1190 while (oh--)
1191 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1192
1193 sv_setsv (data_, result_);
1194 }
1195
1196 sv_setiv (w_, nw);
1197 sv_setiv (h_, nh);
1198 }
1199 }
1200}
1201
1202void
926draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1203draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
927 PROTOTYPE: $$$;$$ 1204 PROTOTYPE: $$$;$$
928 ALIAS: 1205 ALIAS:
929 draw_quad_alpha = 1 1206 draw_quad_alpha = 1
930 draw_quad_alpha_premultiplied = 2 1207 draw_quad_alpha_premultiplied = 2
931 CODE: 1208 CODE:
932{ 1209{
933 HV *hv = (HV *)SvRV (self); 1210 HV *hv = (HV *)SvRV (self);
934 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1211 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
935 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1212 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
936 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1213 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
937 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
938 1214
939 if (items < 5) 1215 if (items < 5)
940 { 1216 {
941 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1217 w = SvNV (*hv_fetch (hv, "w", 1, 1));
942 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1218 h = SvNV (*hv_fetch (hv, "h", 1, 1));
943 } 1219 }
944 1220
945 if (ix) 1221 if (ix)
946 { 1222 {
947 glEnable (GL_BLEND); 1223 glEnable (GL_BLEND);
1224
1225 if (ix == 2)
948 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1226 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1227 else
1228 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1229 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1230
1231 glEnable (GL_ALPHA_TEST);
1232 glAlphaFunc (GL_GREATER, 0.01f);
949 } 1233 }
950 1234
951 glBindTexture (GL_TEXTURE_2D, name); 1235 glBindTexture (GL_TEXTURE_2D, name);
952
953 if (wrap_mode)
954 {
955 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
956 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
957 }
958 1236
959 glBegin (GL_QUADS); 1237 glBegin (GL_QUADS);
960 glTexCoord2f (0, 0); glVertex2f (x , y ); 1238 glTexCoord2f (0, 0); glVertex2f (x , y );
961 glTexCoord2f (0, t); glVertex2f (x , y + h); 1239 glTexCoord2f (0, t); glVertex2f (x , y + h);
962 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1240 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
963 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1241 glTexCoord2f (s, 0); glVertex2f (x + w, y );
964 glEnd (); 1242 glEnd ();
965 1243
966 if (ix) 1244 if (ix)
1245 {
1246 glDisable (GL_ALPHA_TEST);
967 glDisable (GL_BLEND); 1247 glDisable (GL_BLEND);
1248 }
968} 1249}
969 1250
970MODULE = CFClient PACKAGE = CFClient::Map 1251MODULE = CFPlus PACKAGE = CFPlus::Map
971 1252
972CFClient::Map 1253CFPlus::Map
973new (SV *class, int map_width, int map_height) 1254new (SV *class)
974 CODE: 1255 CODE:
975 New (0, RETVAL, 1, struct map); 1256 New (0, RETVAL, 1, struct map);
976 RETVAL->x = 0; 1257 RETVAL->x = 0;
977 RETVAL->y = 0; 1258 RETVAL->y = 0;
978 RETVAL->w = map_width; 1259 RETVAL->w = 0;
979 RETVAL->h = map_height; 1260 RETVAL->h = 0;
980 RETVAL->ox = 0; 1261 RETVAL->ox = 0;
981 RETVAL->oy = 0; 1262 RETVAL->oy = 0;
982 RETVAL->faces = 8192; 1263 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
983 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1264 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
984 RETVAL->texs = 8192;
985 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
986 RETVAL->rows = 0; 1265 RETVAL->rows = 0;
987 RETVAL->row = 0; 1266 RETVAL->row = 0;
988 OUTPUT: 1267 OUTPUT:
989 RETVAL 1268 RETVAL
990 1269
991void 1270void
992DESTROY (CFClient::Map self) 1271DESTROY (CFPlus::Map self)
993 CODE: 1272 CODE:
994{ 1273{
995 map_clear (self); 1274 map_clear (self);
996 Safefree (self->face); 1275 Safefree (self->face2tile);
1276 Safefree (self->tex);
997 Safefree (self); 1277 Safefree (self);
998} 1278}
999 1279
1000void 1280void
1281resize (CFPlus::Map self, int map_width, int map_height)
1282 CODE:
1283 self->w = map_width;
1284 self->h = map_height;
1285
1286void
1001clear (CFClient::Map self) 1287clear (CFPlus::Map self)
1002 CODE: 1288 CODE:
1003 map_clear (self); 1289 map_clear (self);
1004 1290
1005void 1291void
1006set_face (CFClient::Map self, int face, int texid) 1292set_tileid (CFPlus::Map self, int face, int tile)
1007 CODE: 1293 CODE:
1008{ 1294{
1009 while (self->faces <= face) 1295 need_facenum (self, face); self->face2tile [face] = tile;
1010 { 1296 need_texid (self, tile);
1011 Append (mapface, self->face, self->faces, self->faces);
1012 self->faces *= 2;
1013 }
1014
1015 self->face [face] = texid;
1016} 1297}
1017 1298
1018void 1299void
1019set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1300set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1020 CODE: 1301 CODE:
1021{ 1302{
1022 while (self->texs <= texid) 1303 need_texid (self, texid);
1023 {
1024 Append (maptex, self->tex, self->texs, self->texs);
1025 self->texs *= 2;
1026 }
1027 1304
1028 { 1305 {
1029 maptex *tex = self->tex + texid; 1306 maptex *tex = self->tex + texid;
1030 1307
1031 tex->name = name; 1308 tex->name = name;
1036 tex->r = r; 1313 tex->r = r;
1037 tex->g = g; 1314 tex->g = g;
1038 tex->b = b; 1315 tex->b = b;
1039 tex->a = a; 1316 tex->a = a;
1040 } 1317 }
1318
1319 // somewhat hackish, but for textures that require it, it really
1320 // improves the look, and most others don't suffer.
1321 glBindTexture (GL_TEXTURE_2D, name);
1322 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1323 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1324 // use uglier nearest interpolation because linear suffers
1325 // from transparent color bleeding and ugly wrapping effects.
1326 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1041} 1327}
1042 1328
1043int 1329int
1044ox (CFClient::Map self) 1330ox (CFPlus::Map self)
1045 ALIAS: 1331 ALIAS:
1046 oy = 1 1332 oy = 1
1333 x = 2
1334 y = 3
1335 w = 4
1336 h = 5
1047 CODE: 1337 CODE:
1048 switch (ix) 1338 switch (ix)
1049 { 1339 {
1050 case 0: RETVAL = self->ox; break; 1340 case 0: RETVAL = self->ox; break;
1051 case 1: RETVAL = self->oy; break; 1341 case 1: RETVAL = self->oy; break;
1342 case 2: RETVAL = self->x; break;
1343 case 3: RETVAL = self->y; break;
1344 case 4: RETVAL = self->w; break;
1345 case 5: RETVAL = self->h; break;
1052 } 1346 }
1053 OUTPUT: 1347 OUTPUT:
1054 RETVAL 1348 RETVAL
1055 1349
1056void 1350void
1057scroll (CFClient::Map self, int dx, int dy) 1351scroll (CFPlus::Map self, int dx, int dy)
1058 CODE: 1352 CODE:
1059{ 1353{
1060 if (dx > 0) 1354 if (dx > 0)
1061 map_blank (self, self->x, self->y, dx - 1, self->h); 1355 map_blank (self, self->x, self->y, dx, self->h);
1062 else if (dx < 0) 1356 else if (dx < 0)
1063 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1357 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1064 1358
1065 if (dy > 0) 1359 if (dy > 0)
1066 map_blank (self, self->x, self->y, self->w, dy - 1); 1360 map_blank (self, self->x, self->y, self->w, dy);
1067 else if (dy < 0) 1361 else if (dy < 0)
1068 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1362 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1069 1363
1070 self->ox += dx; self->x += dx; 1364 self->ox += dx; self->x += dx;
1071 self->oy += dy; self->y += dy; 1365 self->oy += dy; self->y += dy;
1072 1366
1073 while (self->y < 0) 1367 while (self->y < 0)
1078 self->y += MAP_EXTEND_Y; 1372 self->y += MAP_EXTEND_Y;
1079 } 1373 }
1080} 1374}
1081 1375
1082void 1376void
1083map1a_update (CFClient::Map self, SV *data_) 1377map1a_update (CFPlus::Map self, SV *data_, int extmap)
1084 CODE: 1378 CODE:
1085{ 1379{
1086 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1380 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1087 uint8_t *data_end = (uint8_t *)SvEND (data_); 1381 uint8_t *data_end = (uint8_t *)SvEND (data_);
1088 mapcell *cell; 1382 mapcell *cell;
1089 int x, y, flags; 1383 int x, y, flags;
1090 1384
1091 while (data < data_end) 1385 while (data < data_end - 1)
1092 { 1386 {
1093 flags = (data [0] << 8) + data [1]; data += 2; 1387 flags = (data [0] << 8) + data [1]; data += 2;
1094 1388
1095 x = ((flags >> 10) & 63) + self->x; 1389 x = self->x + ((flags >> 10) & 63);
1096 y = ((flags >> 4) & 63) + self->y; 1390 y = self->y + ((flags >> 4) & 63);
1097 1391
1098 cell = map_get_cell (self, x, y); 1392 cell = map_get_cell (self, x, y);
1099 1393
1100 if (flags & 15) 1394 if (flags & 15)
1101 { 1395 {
1102 if (cell->darkness < 0) 1396 if (!cell->darkness)
1103 { 1397 {
1398 memset (cell, 0, sizeof (*cell));
1104 cell->darkness = 0; 1399 cell->darkness = 256;
1105 cell->face [0] = 0;
1106 cell->face [1] = 0;
1107 cell->face [2] = 0;
1108 } 1400 }
1109 1401
1110 cell->darkness = flags & 8 ? *data++ : 255;
1111
1112 //TODO: don't trust server data to be in-range(!) 1402 //TODO: don't trust server data to be in-range(!)
1403
1404 if (flags & 8)
1405 {
1406 if (extmap)
1407 {
1408 uint8_t ext, cmd;
1409
1410 do
1411 {
1412 ext = *data++;
1413 cmd = ext & 0x3f;
1414
1415 if (cmd < 4)
1416 cell->darkness = 255 - ext * 64 + 1;
1417 else if (cmd == 5) // health
1418 {
1419 cell->stat_width = 1;
1420 cell->stat_hp = *data++;
1421 }
1422 else if (cmd == 6) // monster width
1423 cell->stat_width = *data++ + 1;
1424 else if (cmd == 0x47)
1425 {
1426 if (*data == 8)
1427 ; // decode player uuid
1428
1429 data += *data + 1;
1430 }
1431 else if (cmd == 8) // cell flags
1432 cell->flags = *data++;
1433 else if (ext & 0x40) // unknown, multibyte => skip
1434 data += *data + 1;
1435 else
1436 data++;
1437 }
1438 while (ext & 0x80);
1439 }
1440 else
1441 cell->darkness = *data++ + 1;
1442 }
1113 1443
1114 if (flags & 4) 1444 if (flags & 4)
1115 { 1445 {
1116 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1446 faceid face = (data [0] << 8) + data [1]; data += 2;
1447 need_facenum (self, face);
1448 cell->tile [0] = self->face2tile [face];
1117 } 1449 }
1118 1450
1119 if (flags & 2) 1451 if (flags & 2)
1120 { 1452 {
1121 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1453 faceid face = (data [0] << 8) + data [1]; data += 2;
1454 need_facenum (self, face);
1455 cell->tile [1] = self->face2tile [face];
1122 } 1456 }
1123 1457
1124 if (flags & 1) 1458 if (flags & 1)
1125 { 1459 {
1126 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1460 faceid face = (data [0] << 8) + data [1]; data += 2;
1461 need_facenum (self, face);
1462 cell->tile [2] = self->face2tile [face];
1127 } 1463 }
1128 } 1464 }
1129 else 1465 else
1130 cell->darkness = -1; 1466 cell->darkness = 0;
1131 } 1467 }
1132} 1468}
1133 1469
1134SV * 1470SV *
1135mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1471mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1136 CODE: 1472 CODE:
1137{ 1473{
1138 int x1, x; 1474 int x1, x;
1139 int y1, y; 1475 int y1, y;
1140 int z; 1476 int z;
1161 { 1497 {
1162 mapcell *cell = row->col + (x - row->c0); 1498 mapcell *cell = row->col + (x - row->c0);
1163 1499
1164 for (z = 0; z <= 0; z++) 1500 for (z = 0; z <= 0; z++)
1165 { 1501 {
1166 mapface face = cell->face [z];
1167
1168 if (face)
1169 {
1170 maptex tex = self->tex [face]; 1502 maptex tex = self->tex [cell->tile [z]];
1171 int a0 = 255 - tex.a; 1503 int a0 = 255 - tex.a;
1172 int a1 = tex.a; 1504 int a1 = tex.a;
1173 1505
1174 r = (r * a0 + tex.r * a1) / 255; 1506 r = (r * a0 + tex.r * a1) / 255;
1175 g = (g * a0 + tex.g * a1) / 255; 1507 g = (g * a0 + tex.g * a1) / 255;
1176 b = (b * a0 + tex.b * a1) / 255; 1508 b = (b * a0 + tex.b * a1) / 255;
1177 a = (a * a0 + tex.a * a1) / 255; 1509 a = (a * a0 + tex.a * a1) / 255;
1178 }
1179 } 1510 }
1180 } 1511 }
1181 1512
1182 *map++ = (r ) 1513 *map++ = (r )
1183 | (g << 8) 1514 | (g << 8)
1190} 1521}
1191 OUTPUT: 1522 OUTPUT:
1192 RETVAL 1523 RETVAL
1193 1524
1194void 1525void
1195draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1526draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1196 PPCODE: 1527 CODE:
1197{ 1528{
1198 int vx, vy;
1199 int x, y, z; 1529 int x, y, z;
1200 int last_name; 1530 int last_name;
1201 mapface face;
1202 int sw4 = (sw + 3) & ~3;
1203 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1204 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1205
1206 memset (darkness, 255, sw4 * sh);
1207 SvPOK_only (darkness_sv);
1208 SvCUR_set (darkness_sv, sw4 * sh);
1209
1210 vx = self->x + (self->w - sw) / 2 - shift_x;
1211 vy = self->y + (self->h - sh) / 2 - shift_y;
1212
1213 /*
1214 int vx = self->vx = self->w >= sw
1215 ? self->x + (self->w - sw) / 2
1216 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1217
1218 int vy = self->vy = self->h >= sh
1219 ? self->y + (self->h - sh) / 2
1220 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1221 */
1222 1531
1223 glColor4ub (255, 255, 255, 255); 1532 glColor4ub (255, 255, 255, 255);
1224 1533
1534 glEnable (GL_BLEND);
1225 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1535 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1226 glEnable (GL_BLEND);
1227 glEnable (GL_TEXTURE_2D); 1536 glEnable (GL_TEXTURE_2D);
1228 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1537 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1229 1538
1230 glBegin (GL_QUADS); 1539 glBegin (GL_QUADS);
1231 1540
1232 last_name = 0; 1541 last_name = 0;
1233 1542
1543 mx += self->x;
1544 my += self->y;
1545
1234 for (z = 0; z < 3; z++) 1546 for (z = 0; z < 3; z++)
1235 for (y = 0; y < sh; y++) 1547 for (y = 0; y < sh; y++)
1236 if (0 <= y + vy && y + vy < self->rows) 1548 if (0 <= y + my && y + my < self->rows)
1237 { 1549 {
1238 maprow *row = self->row + (y + vy); 1550 maprow *row = self->row + (y + my);
1239 1551
1240 for (x = 0; x < sw; x++) 1552 for (x = 0; x < sw; x++)
1241 if (row->c0 <= x + vx && x + vx < row->c1) 1553 if (row->c0 <= x + mx && x + mx < row->c1)
1242 { 1554 {
1243 mapcell *cell = row->col + (x + vx - row->c0); 1555 mapcell *cell = row->col + (x + mx - row->c0);
1244
1245 darkness[y * sw4 + x] = cell->darkness < 0
1246 ? 255 - FOW_DARKNESS
1247 : 255 - cell->darkness;
1248
1249 face = cell->face [z]; 1556 tileid tile = cell->tile [z];
1250 1557
1251 if (face) 1558 if (tile)
1252 { 1559 {
1253 maptex tex = self->tex [face]; 1560 maptex tex = self->tex [tile];
1254
1255 int px = (x + 1) * 32 - tex.w; 1561 int px = (x + 1) * T - tex.w;
1256 int py = (y + 1) * 32 - tex.h; 1562 int py = (y + 1) * T - tex.h;
1257 1563
1258 if (last_name != tex.name) 1564 if (last_name != tex.name)
1259 { 1565 {
1566 if (!tex.name)
1567 tex = self->tex [2]; /* missing, replace by noface */
1568
1260 glEnd (); 1569 glEnd ();
1261 last_name = tex.name;
1262 glBindTexture (GL_TEXTURE_2D, last_name); 1570 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1263 glBegin (GL_QUADS); 1571 glBegin (GL_QUADS);
1264 } 1572 }
1265 1573
1266 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1574 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1267 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1575 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1268 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1576 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1269 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1577 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1578
1579 if (cell->flags && z == 2)
1580 {
1581 if (cell->flags & 1)
1582 {
1583 maptex tex = self->tex [1];
1584 int px = x * T + T * 2 / 32;
1585 int py = y * T - T * 6 / 32;
1586
1587 glEnd ();
1588 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1589 glBegin (GL_QUADS);
1590
1591 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1592 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1593 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1594 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1595 }
1596 }
1270 } 1597 }
1271 } 1598 }
1272 } 1599 }
1273 1600
1274 glEnd (); 1601 glEnd ();
1275 1602
1276 glDisable (GL_TEXTURE_2D); 1603 glDisable (GL_TEXTURE_2D);
1277 glDisable (GL_BLEND); 1604 glDisable (GL_BLEND);
1605
1606 // top layer: overlays such as the health bar
1607 for (y = 0; y < sh; y++)
1608 if (0 <= y + my && y + my < self->rows)
1609 {
1610 maprow *row = self->row + (y + my);
1611
1612 for (x = 0; x < sw; x++)
1613 if (row->c0 <= x + mx && x + mx < row->c1)
1614 {
1615 mapcell *cell = row->col + (x + mx - row->c0);
1616
1617 int px = x * T;
1618 int py = y * T;
1619
1620 if (cell->stat_hp)
1621 {
1622 int width = cell->stat_width * T;
1623 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1624
1625 glColor3ub (0, 0, 0);
1626 glRectf (px + 1, py - thick - 2,
1627 px + width - 1, py);
1628
1629 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1630 glRectf (px + 2,
1631 py - thick - 1,
1632 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1633 }
1634 }
1635 }
1636}
1637
1638void
1639draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1640 CODE:
1641{
1642 static float color[16][3] = {
1643 { 0.00F, 0.00F, 0.00F },
1644 { 1.00F, 1.00F, 1.00F },
1645 { 0.00F, 0.00F, 0.55F },
1646 { 1.00F, 0.00F, 0.00F },
1647
1648 { 1.00F, 0.54F, 0.00F },
1649 { 0.11F, 0.56F, 1.00F },
1650 { 0.93F, 0.46F, 0.00F },
1651 { 0.18F, 0.54F, 0.34F },
1652
1653 { 0.56F, 0.73F, 0.56F },
1654 { 0.80F, 0.80F, 0.80F },
1655 { 0.55F, 0.41F, 0.13F },
1656 { 0.99F, 0.77F, 0.26F },
1657
1658 { 0.74F, 0.65F, 0.41F },
1659
1660 { 0.00F, 1.00F, 1.00F },
1661 { 1.00F, 0.00F, 1.00F },
1662 { 1.00F, 1.00F, 0.00F },
1663 };
1664
1665 int x, y;
1666
1667 glEnable (GL_TEXTURE_2D);
1668 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1669 glEnable (GL_BLEND);
1670 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1671 glBegin (GL_QUADS);
1672
1673 for (y = 0; y < h; y++)
1674 for (x = 0; x < w; x++)
1675 {
1676 unsigned char m = data [x + y * w];
1677
1678 if (m)
1679 {
1680 float *c = color [m & 15];
1681
1682 float tx1 = m & 0x40 ? 0.5 : 0.;
1683 float tx2 = tx1 + 0.5;
1684
1685 glColor4f (c[0], c[1], c[2], 0.75);
1686 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1687 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1688 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1689 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1690 }
1691 }
1692
1693 glEnd ();
1694 glDisable (GL_BLEND);
1695 glDisable (GL_TEXTURE_2D);
1696}
1697
1698void
1699fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1700 PPCODE:
1701{
1702 int x, y;
1703 int sw4 = (sw + 3) & ~3;
1704 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1705 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1706
1707 memset (darkness, 255, sw4 * sh);
1708 SvPOK_only (darkness_sv);
1709 SvCUR_set (darkness_sv, sw4 * sh);
1710
1711 mx += self->x;
1712 my += self->y;
1713
1714 for (y = 0; y < sh; y++)
1715 if (0 <= y + my && y + my < self->rows)
1716 {
1717 maprow *row = self->row + (y + my);
1718
1719 for (x = 0; x < sw; x++)
1720 if (row->c0 <= x + mx && x + mx < row->c1)
1721 {
1722 mapcell *cell = row->col + (x + mx - row->c0);
1723
1724 darkness[y * sw4 + x] = cell->darkness
1725 ? 255 - (cell->darkness - 1)
1726 : 255 - FOW_DARKNESS;
1727 }
1728 }
1278 1729
1279 EXTEND (SP, 3); 1730 EXTEND (SP, 3);
1280 PUSHs (sv_2mortal (newSViv (sw4))); 1731 PUSHs (sv_2mortal (newSViv (sw4)));
1281 PUSHs (sv_2mortal (newSViv (sh))); 1732 PUSHs (sv_2mortal (newSViv (sh)));
1282 PUSHs (darkness_sv); 1733 PUSHs (darkness_sv);
1283} 1734}
1284 1735
1285SV * 1736SV *
1286get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1737get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1287 CODE: 1738 CODE:
1288{ 1739{
1289 int x, y, x1, y1; 1740 int x, y, x1, y1;
1290 SV *data_sv = newSV (w * h * 7 + 5); 1741 SV *data_sv = newSV (w * h * 7 + 5);
1291 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1742 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1316 if (row && row->c0 <= x && x < row->c1) 1767 if (row && row->c0 <= x && x < row->c1)
1317 { 1768 {
1318 mapcell *cell = row->col + (x - row->c0); 1769 mapcell *cell = row->col + (x - row->c0);
1319 uint8_t flags = 0; 1770 uint8_t flags = 0;
1320 1771
1321 if (cell->face [0]) flags |= 1; 1772 if (cell->tile [0]) flags |= 1;
1322 if (cell->face [1]) flags |= 2; 1773 if (cell->tile [1]) flags |= 2;
1323 if (cell->face [2]) flags |= 4; 1774 if (cell->tile [2]) flags |= 4;
1324 1775
1325 *data++ = flags; 1776 *data++ = flags;
1326 1777
1327 if (flags & 1) 1778 if (flags & 1)
1328 { 1779 {
1780 tileid tile = cell->tile [0];
1329 *data++ = cell->face [0] >> 8; 1781 *data++ = tile >> 8;
1330 *data++ = cell->face [0]; 1782 *data++ = tile;
1331 } 1783 }
1332 1784
1333 if (flags & 2) 1785 if (flags & 2)
1334 { 1786 {
1787 tileid tile = cell->tile [1];
1335 *data++ = cell->face [1] >> 8; 1788 *data++ = tile >> 8;
1336 *data++ = cell->face [1]; 1789 *data++ = tile;
1337 } 1790 }
1338 1791
1339 if (flags & 4) 1792 if (flags & 4)
1340 { 1793 {
1794 tileid tile = cell->tile [2];
1341 *data++ = cell->face [2] >> 8; 1795 *data++ = tile >> 8;
1342 *data++ = cell->face [2]; 1796 *data++ = tile;
1343 } 1797 }
1344 } 1798 }
1345 else 1799 else
1346 *data++ = 0; 1800 *data++ = 0;
1347 } 1801 }
1353} 1807}
1354 OUTPUT: 1808 OUTPUT:
1355 RETVAL 1809 RETVAL
1356 1810
1357void 1811void
1358set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1812set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1359 PPCODE: 1813 PPCODE:
1360{ 1814{
1361 int x, y, z; 1815 int x, y, z;
1362 int w, h; 1816 int w, h;
1363 int x1, y1; 1817 int x1, y1;
1387 { 1841 {
1388 uint8_t flags = *data++; 1842 uint8_t flags = *data++;
1389 1843
1390 if (flags) 1844 if (flags)
1391 { 1845 {
1392 mapface face[3] = { 0, 0, 0 };
1393
1394 mapcell *cell = row_get_cell (row, x); 1846 mapcell *cell = row_get_cell (row, x);
1847 tileid tile[3] = { 0, 0, 0 };
1395 1848
1396 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1849 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1397 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1850 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1398 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1851 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1399 1852
1400 if (cell->darkness <= 0) 1853 if (cell->darkness == 0)
1401 { 1854 {
1402 cell->darkness = -1; 1855 cell->darkness = 0;
1403 1856
1404 for (z = 0; z <= 2; z++) 1857 for (z = 0; z <= 2; z++)
1405 { 1858 {
1406 cell->face[z] = face[z]; 1859 tileid t = tile [z];
1407 1860
1408 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 1861 if (t >= self->texs || (t && !self->tex [t].name))
1862 {
1409 XPUSHs (sv_2mortal (newSViv (face[z]))); 1863 XPUSHs (sv_2mortal (newSViv (t)));
1864 need_texid (self, t);
1865 }
1866
1867 cell->tile [z] = t;
1410 } 1868 }
1411 } 1869 }
1412 } 1870 }
1413 } 1871 }
1414 } 1872 }
1415} 1873}
1416 1874
1417MODULE = CFClient PACKAGE = CFClient::MixChunk 1875MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1418 1876
1419CFClient::MixChunk 1877CFPlus::MixChunk
1420new_from_file (SV *class, char *path) 1878new_from_file (SV *class, char *path)
1421 CODE: 1879 CODE:
1422 RETVAL = Mix_LoadWAV (path); 1880 RETVAL = Mix_LoadWAV (path);
1423 OUTPUT: 1881 OUTPUT:
1424 RETVAL 1882 RETVAL
1425 1883
1426void 1884void
1427DESTROY (CFClient::MixChunk self) 1885DESTROY (CFPlus::MixChunk self)
1428 CODE: 1886 CODE:
1429 Mix_FreeChunk (self); 1887 Mix_FreeChunk (self);
1430 1888
1431int 1889int
1432volume (CFClient::MixChunk self, int volume = -1) 1890volume (CFPlus::MixChunk self, int volume = -1)
1433 CODE: 1891 CODE:
1434 RETVAL = Mix_VolumeChunk (self, volume); 1892 RETVAL = Mix_VolumeChunk (self, volume);
1435 OUTPUT: 1893 OUTPUT:
1436 RETVAL 1894 RETVAL
1437 1895
1438int 1896int
1439play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1897play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1440 CODE: 1898 CODE:
1441 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1899 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1442 OUTPUT: 1900 OUTPUT:
1443 RETVAL 1901 RETVAL
1444 1902
1445MODULE = CFClient PACKAGE = CFClient::MixMusic 1903MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1446 1904
1447int 1905int
1448volume (int volume = -1) 1906volume (int volume = -1)
1449 CODE: 1907 CODE:
1450 RETVAL = Mix_VolumeMusic (volume); 1908 RETVAL = Mix_VolumeMusic (volume);
1451 OUTPUT: 1909 OUTPUT:
1452 RETVAL 1910 RETVAL
1453 1911
1454CFClient::MixMusic 1912CFPlus::MixMusic
1455new_from_file (SV *class, char *path) 1913new_from_file (SV *class, char *path)
1456 CODE: 1914 CODE:
1457 RETVAL = Mix_LoadMUS (path); 1915 RETVAL = Mix_LoadMUS (path);
1458 OUTPUT: 1916 OUTPUT:
1459 RETVAL 1917 RETVAL
1460 1918
1461void 1919void
1462DESTROY (CFClient::MixMusic self) 1920DESTROY (CFPlus::MixMusic self)
1463 CODE: 1921 CODE:
1464 Mix_FreeMusic (self); 1922 Mix_FreeMusic (self);
1465 1923
1466int 1924int
1467play (CFClient::MixMusic self, int loops = -1) 1925play (CFPlus::MixMusic self, int loops = -1)
1468 CODE: 1926 CODE:
1469 RETVAL = Mix_PlayMusic (self, loops); 1927 RETVAL = Mix_PlayMusic (self, loops);
1470 OUTPUT: 1928 OUTPUT:
1471 RETVAL 1929 RETVAL
1472 1930
1473MODULE = CFClient PACKAGE = CFClient::OpenGL 1931MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1474 1932
1475BOOT: 1933BOOT:
1476{ 1934{
1477 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1935 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1478 static const struct { 1936 static const struct {
1479 const char *name; 1937 const char *name;
1480 IV iv; 1938 IV iv;
1481 } *civ, const_iv[] = { 1939 } *civ, const_iv[] = {
1482# define const_iv(name) { # name, (IV)name } 1940# define const_iv(name) { # name, (IV)name }
1483 const_iv (GL_COLOR_MATERIAL), 1941 const_iv (GL_COLOR_MATERIAL),
1484 const_iv (GL_SMOOTH), 1942 const_iv (GL_SMOOTH),
1485 const_iv (GL_FLAT), 1943 const_iv (GL_FLAT),
1486 const_iv (GL_DITHER), 1944 const_iv (GL_DITHER),
1487 const_iv (GL_BLEND), 1945 const_iv (GL_BLEND),
1946 const_iv (GL_CULL_FACE),
1488 const_iv (GL_SCISSOR_TEST), 1947 const_iv (GL_SCISSOR_TEST),
1948 const_iv (GL_DEPTH_TEST),
1949 const_iv (GL_ALPHA_TEST),
1950 const_iv (GL_NORMALIZE),
1951 const_iv (GL_RESCALE_NORMAL),
1952 const_iv (GL_FRONT),
1953 const_iv (GL_BACK),
1489 const_iv (GL_AND), 1954 const_iv (GL_AND),
1490 const_iv (GL_ONE), 1955 const_iv (GL_ONE),
1491 const_iv (GL_ZERO), 1956 const_iv (GL_ZERO),
1492 const_iv (GL_SRC_ALPHA), 1957 const_iv (GL_SRC_ALPHA),
1493 const_iv (GL_SRC_ALPHA_SATURATE), 1958 const_iv (GL_DST_ALPHA),
1494 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1959 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1495 const_iv (GL_ONE_MINUS_DST_ALPHA), 1960 const_iv (GL_ONE_MINUS_DST_ALPHA),
1961 const_iv (GL_SRC_ALPHA_SATURATE),
1496 const_iv (GL_RGB), 1962 const_iv (GL_RGB),
1497 const_iv (GL_RGBA), 1963 const_iv (GL_RGBA),
1964 const_iv (GL_RGBA4),
1965 const_iv (GL_RGBA8),
1966 const_iv (GL_RGB5_A1),
1498 const_iv (GL_UNSIGNED_BYTE), 1967 const_iv (GL_UNSIGNED_BYTE),
1968 const_iv (GL_UNSIGNED_SHORT),
1969 const_iv (GL_UNSIGNED_INT),
1499 const_iv (GL_ALPHA), 1970 const_iv (GL_ALPHA),
1971 const_iv (GL_INTENSITY),
1500 const_iv (GL_LUMINANCE), 1972 const_iv (GL_LUMINANCE),
1973 const_iv (GL_LUMINANCE_ALPHA),
1501 const_iv (GL_FLOAT), 1974 const_iv (GL_FLOAT),
1502 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1975 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1503 const_iv (GL_COMPILE), 1976 const_iv (GL_COMPILE),
1504 const_iv (GL_TEXTURE_1D), 1977 const_iv (GL_TEXTURE_1D),
1505 const_iv (GL_TEXTURE_2D), 1978 const_iv (GL_TEXTURE_2D),
1507 const_iv (GL_TEXTURE_MAG_FILTER), 1980 const_iv (GL_TEXTURE_MAG_FILTER),
1508 const_iv (GL_TEXTURE_MIN_FILTER), 1981 const_iv (GL_TEXTURE_MIN_FILTER),
1509 const_iv (GL_TEXTURE_ENV_MODE), 1982 const_iv (GL_TEXTURE_ENV_MODE),
1510 const_iv (GL_TEXTURE_WRAP_S), 1983 const_iv (GL_TEXTURE_WRAP_S),
1511 const_iv (GL_TEXTURE_WRAP_T), 1984 const_iv (GL_TEXTURE_WRAP_T),
1985 const_iv (GL_REPEAT),
1512 const_iv (GL_CLAMP), 1986 const_iv (GL_CLAMP),
1513 const_iv (GL_REPEAT), 1987 const_iv (GL_CLAMP_TO_EDGE),
1514 const_iv (GL_NEAREST), 1988 const_iv (GL_NEAREST),
1515 const_iv (GL_LINEAR), 1989 const_iv (GL_LINEAR),
1516 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1990 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1517 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1991 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1518 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1992 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1519 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1993 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1520 const_iv (GL_GENERATE_MIPMAP), 1994 const_iv (GL_GENERATE_MIPMAP),
1521 const_iv (GL_MODULATE), 1995 const_iv (GL_MODULATE),
1522 const_iv (GL_DECAL), 1996 const_iv (GL_DECAL),
1523 const_iv (GL_REPLACE), 1997 const_iv (GL_REPLACE),
1998 const_iv (GL_DEPTH_BUFFER_BIT),
1524 const_iv (GL_COLOR_BUFFER_BIT), 1999 const_iv (GL_COLOR_BUFFER_BIT),
1525 const_iv (GL_PROJECTION), 2000 const_iv (GL_PROJECTION),
1526 const_iv (GL_MODELVIEW), 2001 const_iv (GL_MODELVIEW),
1527 const_iv (GL_COLOR_LOGIC_OP), 2002 const_iv (GL_COLOR_LOGIC_OP),
1528 const_iv (GL_SEPARABLE_2D), 2003 const_iv (GL_SEPARABLE_2D),
1529 const_iv (GL_CONVOLUTION_2D), 2004 const_iv (GL_CONVOLUTION_2D),
1530 const_iv (GL_CONVOLUTION_BORDER_MODE), 2005 const_iv (GL_CONVOLUTION_BORDER_MODE),
1531 const_iv (GL_CONSTANT_BORDER), 2006 const_iv (GL_CONSTANT_BORDER),
1532 const_iv (GL_LINES), 2007 const_iv (GL_LINES),
2008 const_iv (GL_LINE_STRIP),
2009 const_iv (GL_LINE_LOOP),
1533 const_iv (GL_QUADS), 2010 const_iv (GL_QUADS),
1534 const_iv (GL_LINE_LOOP), 2011 const_iv (GL_QUAD_STRIP),
2012 const_iv (GL_TRIANGLES),
2013 const_iv (GL_TRIANGLE_STRIP),
2014 const_iv (GL_TRIANGLE_FAN),
1535 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2015 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1536 const_iv (GL_FASTEST), 2016 const_iv (GL_FASTEST),
2017 const_iv (GL_V2F),
2018 const_iv (GL_V3F),
2019 const_iv (GL_T2F_V3F),
2020 const_iv (GL_T2F_N3F_V3F),
1537# undef const_iv 2021# undef const_iv
1538 }; 2022 };
1539 2023
1540 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2024 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1541 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2025 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1542} 2026}
1543 2027
2028char *
2029gl_vendor ()
2030 CODE:
2031 RETVAL = (char *)glGetString (GL_VENDOR);
2032 OUTPUT:
2033 RETVAL
2034
2035char *
2036gl_version ()
2037 CODE:
2038 RETVAL = (char *)glGetString (GL_VERSION);
2039 OUTPUT:
2040 RETVAL
2041
2042char *
2043gl_extensions ()
2044 CODE:
2045 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2046 OUTPUT:
2047 RETVAL
2048
1544int glGetError () 2049int glGetError ()
2050
2051void glFinish ()
1545 2052
1546void glClear (int mask) 2053void glClear (int mask)
1547 2054
1548void glClearColor (float r, float g, float b, float a = 1.0) 2055void glClearColor (float r, float g, float b, float a = 1.0)
1549 PROTOTYPE: @ 2056 PROTOTYPE: @
1556 2063
1557void glHint (int target, int mode) 2064void glHint (int target, int mode)
1558 2065
1559void glBlendFunc (int sfactor, int dfactor) 2066void glBlendFunc (int sfactor, int dfactor)
1560 2067
2068void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2069 CODE:
2070 gl_BlendFuncSeparate (sa, da, saa, daa);
2071
2072void glDepthMask (int flag)
2073
1561void glLogicOp (int opcode) 2074void glLogicOp (int opcode)
1562 2075
1563void glColorMask (int red, int green, int blue, int alpha) 2076void glColorMask (int red, int green, int blue, int alpha)
1564 2077
1565void glMatrixMode (int mode) 2078void glMatrixMode (int mode)
1568 2081
1569void glPopMatrix () 2082void glPopMatrix ()
1570 2083
1571void glLoadIdentity () 2084void glLoadIdentity ()
1572 2085
2086void glDrawBuffer (int buffer)
2087
2088void glReadBuffer (int buffer)
2089
1573# near and far are due to microsofts buggy c compiler 2090# near_ and far_ are due to microsofts buggy "c" compiler
2091void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2092
2093# near_ and far_ are due to microsofts buggy "c" compiler
1574void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2094void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1575 2095
1576void glViewport (int x, int y, int width, int height) 2096void glViewport (int x, int y, int width, int height)
1577 2097
1578void glScissor (int x, int y, int width, int height) 2098void glScissor (int x, int y, int width, int height)
1593 2113
1594void glEnd () 2114void glEnd ()
1595 2115
1596void glColor (float r, float g, float b, float a = 1.0) 2116void glColor (float r, float g, float b, float a = 1.0)
1597 PROTOTYPE: @ 2117 PROTOTYPE: @
2118 ALIAS:
2119 glColor_premultiply = 1
1598 CODE: 2120 CODE:
1599 glColor4ub (MIN ((int)(r * 255.f), 255), 2121 if (ix)
1600 MIN ((int)(g * 255.f), 255), 2122 {
1601 MIN ((int)(b * 255.f), 255), 2123 r *= a;
1602 MIN ((int)(a * 255.f), 255)); 2124 g *= a;
2125 b *= a;
2126 }
2127 // microsoft visual "c" rounds instead of truncating...
2128 glColor4f (r, g, b, a);
2129
2130void glInterleavedArrays (int format, int stride, char *data)
2131
2132void glDrawElements (int mode, int count, int type, char *indices)
2133
2134# 1.2 void glDrawRangeElements (int mode, int start, int end
2135
2136void glRasterPos (float x, float y, float z = 0.)
2137 CODE:
2138 glRasterPos3f (0, 0, z);
2139 glBitmap (0, 0, 0, 0, x, y, 0);
1603 2140
1604void glVertex (float x, float y, float z = 0.) 2141void glVertex (float x, float y, float z = 0.)
1605 CODE: 2142 CODE:
1606 glVertex3f (x, y, z); 2143 glVertex3f (x, y, z);
1607 2144
1619 2156
1620void glBindTexture (int target, int name) 2157void glBindTexture (int target, int name)
1621 2158
1622void glConvolutionParameter (int target, int pname, float params) 2159void glConvolutionParameter (int target, int pname, float params)
1623 CODE: 2160 CODE:
1624 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2161 if (gl.ConvolutionParameterf)
2162 gl.ConvolutionParameterf (target, pname, params);
1625 2163
1626void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2164void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1627 CODE: 2165 CODE:
1628 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2166 if (gl.ConvolutionFilter2D)
1629 (target, internalformat, width, height, format, type, data)); 2167 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1630 2168
1631void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2169void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1632 CODE: 2170 CODE:
1633 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2171 if (gl.SeparableFilter2D)
1634 (target, internalformat, width, height, format, type, row, column)); 2172 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1635 2173
1636void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2174void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1637 2175
1638void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2176void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1639 2177
1640void glRasterPos (int x, int y) 2178void glDrawPixels (int width, int height, int format, int type, char *pixels)
1641 CODE:
1642 glRasterPos2i (x, y);
1643 2179
1644void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2180void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1645 2181
1646int glGenTexture () 2182int glGenTexture ()
1647 CODE: 2183 CODE:

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines