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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.84 by root, Wed May 17 15:18:57 2006 UTC vs.
Revision 1.175 by root, Fri Apr 6 08:09:42 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
6#endif 9#endif
7 10
8#include "EXTERN.h" 11#include "EXTERN.h"
9#include "perl.h" 12#include "perl.h"
10#include "XSUB.h" 13#include "XSUB.h"
11 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
12#include <math.h> 20#include <math.h>
13#include <string.h> 21#include <string.h>
14#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
15 24
16#include <SDL.h> 25#include <SDL.h>
17#include <SDL_endian.h> 26#include <SDL_endian.h>
18#include <SDL_image.h> 27#include <SDL_image.h>
19#include <SDL_mixer.h> 28#include <SDL_mixer.h>
20#include <SDL_opengl.h> 29#include <SDL_opengl.h>
21 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
22#include <glib/gmacros.h> 34#include <glib/gmacros.h>
23 35
24#include <pango/pango.h> 36#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 37
29#ifndef _WIN32 38#ifndef _WIN32
30# include <sys/types.h> 39# include <sys/types.h>
31# include <sys/socket.h> 40# include <sys/socket.h>
32# include <netinet/in.h> 41# include <netinet/in.h>
33# include <netinet/tcp.h> 42# include <netinet/tcp.h>
34# include <inttypes.h> 43# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 44#endif
43 45
44#include "glext.h" 46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 47
46#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
47 49
48#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
50 52
51#define MIN_FONT_HEIGHT 10 53#define MIN_FONT_HEIGHT 10
52 54
53#define GL_CALL(type,func,args) \ 55#if 0
54 { \ 56# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 57#else
56 static type fptr_; \ 58# define PARACHUTE 0
57 \ 59#endif
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67 60
61static struct
62{
63#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h"
65#undef GL_FUNC
66} gl;
67
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{
70 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else
75 glBlendFunc (sa, da);
76}
77
78#include "texcache.c"
79
80#include "pango-font.c"
81#include "pango-fontmap.c"
82#include "pango-render.c"
83
68typedef Mix_Chunk *CFClient__MixChunk; 84typedef Mix_Chunk *CFPlus__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 85typedef Mix_Music *CFPlus__MixMusic;
70 86
71typedef PangoFontDescription *CFClient__Font; 87typedef PangoFontDescription *CFPlus__Font;
88
89static int
90shape_attr_p (PangoLayoutRun *run)
91{
92 GSList *attrs = run->item->analysis.extra_attrs;
93
94 while (attrs)
95 {
96 PangoAttribute *attr = attrs->data;
97
98 if (attr->klass->type == PANGO_ATTR_SHAPE)
99 return 1;
100
101 attrs = attrs->next;
102 }
103
104 return 0;
105}
72 106
73typedef struct cf_layout { 107typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 108 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 109 float r, g, b, a; // default color for rgba mode
77 int base_height; 110 int base_height;
78 CFClient__Font font; 111 CFPlus__Font font;
79} *CFClient__Layout; 112} *CFPlus__Layout;
80 113
81static CFClient__Font default_font; 114static CFPlus__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 115static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 116static PangoFontMap *opengl_fontmap;
84 117
85static void 118static void
86substitute_func (FcPattern *pattern, gpointer data) 119substitute_func (FcPattern *pattern, gpointer data)
87{ 120{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 121 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifdef _WIN32 122#ifdef FC_HINT_STYLE
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 123 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
91#else 124#endif
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 125 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
94} 126}
95 127
96static void 128static void
97layout_update_font (CFClient__Layout self) 129layout_update_font (CFPlus__Layout self)
98{ 130{
99 /* use a random scale factor to account for unknown descenders, 0.8 works 131 /* use a random scale factor to account for unknown descenders, 0.8 works
100 * reasonably well with bitstream vera 132 * reasonably well with bitstream vera
101 */ 133 */
102 PangoFontDescription *font = self->font ? self->font : default_font; 134 PangoFontDescription *font = self->font ? self->font : default_font;
106 138
107 pango_layout_set_font_description (self->pl, font); 139 pango_layout_set_font_description (self->pl, font);
108} 140}
109 141
110static void 142static void
111layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
112{ 144{
145 PangoRectangle rect;
146
147 // get_pixel_* wrongly rounds down
113 pango_layout_get_pixel_size (self->pl, w, h); 148 pango_layout_get_extents (self->pl, 0, &rect);
114 149
115 if (!*w) *w = 1; 150 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
116 if (!*h) *h = 1; 151 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
117 152
118 *w = (*w + 3) & ~3; 153 if (!rect.width) rect.width = 1;
119} 154 if (!rect.height) rect.height = 1;
120 155
156 *w = rect.width;
157 *h = rect.height;
158}
159
160typedef uint16_t tileid;
121typedef uint16_t mapface; 161typedef uint16_t faceid;
122 162
123typedef struct { 163typedef struct {
124 GLint name; 164 int name;
125 int w, h; 165 int w, h;
126 float s, t; 166 float s, t;
127 uint8_t r, g, b, a; 167 uint8_t r, g, b, a;
128} maptex; 168} maptex;
129 169
130typedef struct { 170typedef struct {
171 uint32_t player;
172 tileid tile[3];
131 int16_t darkness; 173 uint16_t darkness;
132 mapface face[3]; 174 uint8_t stat_width, stat_hp, flags;
133} mapcell; 175} mapcell;
134 176
135typedef struct { 177typedef struct {
136 int32_t c0, c1; 178 int32_t c0, c1;
137 mapcell *col; 179 mapcell *col;
138} maprow; 180} maprow;
139 181
140typedef struct map { 182typedef struct map {
141 int x, y, w, h; 183 int x, y, w, h;
142 int ox, oy; /* offset to virtual global coordinate system */ 184 int ox, oy; /* offset to virtual global coordinate system */
143 int faces; 185 int faces; tileid *face2tile; // [faceid]
144 mapface *face; 186 int texs; maptex *tex; // [tileid]
145
146 int texs;
147 maptex *tex;
148 187
149 int32_t rows; 188 int32_t rows;
150 maprow *row; 189 maprow *row;
151} *CFClient__Map; 190} *CFPlus__Map;
152 191
153static char * 192static char *
154prepend (char *ptr, int sze, int inc) 193prepend (char *ptr, int sze, int inc)
155{ 194{
156 char *p; 195 char *p;
173} 212}
174 213
175#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 214#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 215#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
177 216
217static void
218need_facenum (struct map *self, faceid face)
219{
220 while (self->faces <= face)
221 {
222 Append (tileid, self->face2tile, self->faces, self->faces);
223 self->faces *= 2;
224 }
225}
226
227static void
228need_texid (struct map *self, int texid)
229{
230 while (self->texs <= texid)
231 {
232 Append (maptex, self->tex, self->texs, self->texs);
233 self->texs *= 2;
234 }
235}
236
178static maprow * 237static maprow *
179map_get_row (CFClient__Map self, int y) 238map_get_row (CFPlus__Map self, int y)
180{ 239{
181 if (0 > y) 240 if (0 > y)
182 { 241 {
183 int extend = - y + MAP_EXTEND_Y; 242 int extend = - y + MAP_EXTEND_Y;
184 Prepend (maprow, self->row, self->rows, extend); 243 Prepend (maprow, self->row, self->rows, extend);
222 281
223 return row->col + (x - row->c0); 282 return row->col + (x - row->c0);
224} 283}
225 284
226static mapcell * 285static mapcell *
227map_get_cell (CFClient__Map self, int x, int y) 286map_get_cell (CFPlus__Map self, int x, int y)
228{ 287{
229 return row_get_cell (map_get_row (self, y), x); 288 return row_get_cell (map_get_row (self, y), x);
230} 289}
231 290
232static void 291static void
233map_clear (CFClient__Map self) 292map_clear (CFPlus__Map self)
234{ 293{
235 int r; 294 int r;
236 295
237 for (r = 0; r < self->rows; r++) 296 for (r = 0; r < self->rows; r++)
238 Safefree (self->row[r].col); 297 Safefree (self->row[r].col);
246 self->row = 0; 305 self->row = 0;
247 self->rows = 0; 306 self->rows = 0;
248} 307}
249 308
250static void 309static void
251map_blank (CFClient__Map self, int x0, int y0, int w, int h) 310map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
252{ 311{
253 int x, y; 312 int x, y;
254 maprow *row; 313 maprow *row;
314 mapcell *cell;
255 315
256 for (y = y0; y < y0 + h; y++) 316 for (y = y0; y < y0 + h; y++)
257 if (y >= 0) 317 if (y >= 0)
258 { 318 {
259 if (y >= self->rows) 319 if (y >= self->rows)
265 if (x >= row->c0) 325 if (x >= row->c0)
266 { 326 {
267 if (x >= row->c1) 327 if (x >= row->c1)
268 break; 328 break;
269 329
270 row->col[x - row->c0].darkness = -1; 330 cell = row->col + x - row->c0;
331
332 cell->darkness = 0;
333 cell->stat_hp = 0;
334 cell->flags = 0;
335 cell->player = 0;
271 } 336 }
272 } 337 }
273} 338}
274 339
275static void 340static void
296 ev.data2 = 0; 361 ev.data2 = 0;
297 362
298 SDL_PushEvent ((SDL_Event *)&ev); 363 SDL_PushEvent ((SDL_Event *)&ev);
299} 364}
300 365
366static unsigned int
367minpot (unsigned int n)
368{
369 if (!n)
370 return 0;
371
372 --n;
373
374 n |= n >> 1;
375 n |= n >> 2;
376 n |= n >> 4;
377 n |= n >> 8;
378 n |= n >> 16;
379
380 return n + 1;
381}
382
383/* SDL should provide this, really. */
384#define SDLK_MODIFIER_MIN 300
385#define SDLK_MODIFIER_MAX 314
386
301MODULE = CFClient PACKAGE = CFClient 387MODULE = CFPlus PACKAGE = CFPlus
302 388
303PROTOTYPES: ENABLE 389PROTOTYPES: ENABLE
304 390
305BOOT: 391BOOT:
306{ 392{
307 HV *stash = gv_stashpv ("CFClient", 1); 393 HV *stash = gv_stashpv ("CFPlus", 1);
308 static const struct { 394 static const struct {
309 const char *name; 395 const char *name;
310 IV iv; 396 IV iv;
311 } *civ, const_iv[] = { 397 } *civ, const_iv[] = {
312# define const_iv(name) { # name, (IV)name } 398# define const_iv(name) { # name, (IV)name }
399 const_iv (SDLK_MODIFIER_MIN),
400 const_iv (SDLK_MODIFIER_MAX),
401
313 const_iv (SDL_ACTIVEEVENT), 402 const_iv (SDL_ACTIVEEVENT),
314 const_iv (SDL_KEYDOWN), 403 const_iv (SDL_KEYDOWN),
315 const_iv (SDL_KEYUP), 404 const_iv (SDL_KEYUP),
316 const_iv (SDL_MOUSEMOTION), 405 const_iv (SDL_MOUSEMOTION),
317 const_iv (SDL_MOUSEBUTTONDOWN), 406 const_iv (SDL_MOUSEBUTTONDOWN),
326 const_iv (SDL_EVENT_RESERVEDA), 415 const_iv (SDL_EVENT_RESERVEDA),
327 const_iv (SDL_EVENT_RESERVEDB), 416 const_iv (SDL_EVENT_RESERVEDB),
328 const_iv (SDL_VIDEORESIZE), 417 const_iv (SDL_VIDEORESIZE),
329 const_iv (SDL_VIDEOEXPOSE), 418 const_iv (SDL_VIDEOEXPOSE),
330 const_iv (SDL_USEREVENT), 419 const_iv (SDL_USEREVENT),
420
421 const_iv (SDL_APPINPUTFOCUS),
422 const_iv (SDL_APPMOUSEFOCUS),
423 const_iv (SDL_APPACTIVE),
424
331 const_iv (SDLK_KP0), 425 const_iv (SDLK_KP0),
332 const_iv (SDLK_KP1), 426 const_iv (SDLK_KP1),
333 const_iv (SDLK_KP2), 427 const_iv (SDLK_KP2),
334 const_iv (SDLK_KP3), 428 const_iv (SDLK_KP3),
335 const_iv (SDLK_KP4), 429 const_iv (SDLK_KP4),
390 const_iv (SDLK_BREAK), 484 const_iv (SDLK_BREAK),
391 const_iv (SDLK_MENU), 485 const_iv (SDLK_MENU),
392 const_iv (SDLK_POWER), 486 const_iv (SDLK_POWER),
393 const_iv (SDLK_EURO), 487 const_iv (SDLK_EURO),
394 const_iv (SDLK_UNDO), 488 const_iv (SDLK_UNDO),
489
395 const_iv (KMOD_NONE), 490 const_iv (KMOD_NONE),
491 const_iv (KMOD_SHIFT),
396 const_iv (KMOD_LSHIFT), 492 const_iv (KMOD_LSHIFT),
397 const_iv (KMOD_RSHIFT), 493 const_iv (KMOD_RSHIFT),
494 const_iv (KMOD_CTRL),
398 const_iv (KMOD_LCTRL), 495 const_iv (KMOD_LCTRL),
399 const_iv (KMOD_RCTRL), 496 const_iv (KMOD_RCTRL),
497 const_iv (KMOD_ALT),
400 const_iv (KMOD_LALT), 498 const_iv (KMOD_LALT),
401 const_iv (KMOD_RALT), 499 const_iv (KMOD_RALT),
500 const_iv (KMOD_META),
402 const_iv (KMOD_LMETA), 501 const_iv (KMOD_LMETA),
403 const_iv (KMOD_RMETA), 502 const_iv (KMOD_RMETA),
404 const_iv (KMOD_NUM), 503 const_iv (KMOD_NUM),
405 const_iv (KMOD_CAPS), 504 const_iv (KMOD_CAPS),
406 const_iv (KMOD_MODE), 505 const_iv (KMOD_MODE),
407 const_iv (KMOD_CTRL),
408 const_iv (KMOD_SHIFT),
409 const_iv (KMOD_ALT),
410 const_iv (KMOD_META)
411# undef const_iv 506# undef const_iv
412 }; 507 };
413 508
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 509 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 510 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
511
512 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
513 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
416} 514}
515
516void
517weaken (SV *rv)
518 PROTOTYPE: $
519 CODE:
520 sv_rvweaken (rv);
521
522int
523in_destruct ()
524 CODE:
525 RETVAL = PL_main_cv == Nullcv;
526 OUTPUT:
527 RETVAL
528
529NV floor (NV x)
530
531NV ceil (NV x)
417 532
418void 533void
419pango_init () 534pango_init ()
420 CODE: 535 CODE:
421{ 536{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
423 ft2_fontmap = pango_ft2_font_map_new (); 537 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 538 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 539 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
429} 540}
430 541
431int 542int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 543SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
433 544
434void 545void
435SDL_Quit () 546SDL_Quit ()
436 547
437void 548void
443 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 554 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 555 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 556 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 557 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447 558
559 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
560 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
561
448 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 562 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
449 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 563 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
450 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 564 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 565 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
452 566
453 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 567 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
568#if SDL_VERSION_ATLEAST(1,2,10)
454 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 569 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
455 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 570 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
571#endif
456 572
457 SDL_EnableUNICODE (1); 573 SDL_EnableUNICODE (1);
458 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 574 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
459 575
460 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 576 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
469 585
470 ++m; 586 ++m;
471 } 587 }
472} 588}
473 589
590char *
591SDL_GetError ()
592
474int 593int
475SDL_SetVideoMode (int w, int h, int fullscreen) 594SDL_SetVideoMode (int w, int h, int fullscreen)
476 CODE: 595 CODE:
477 RETVAL = !!SDL_SetVideoMode ( 596 RETVAL = !!SDL_SetVideoMode (
478 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 597 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
479 ); 598 );
599 if (RETVAL)
600 {
480 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 601 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
602# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
603# include "glfunc.h"
604# undef GL_FUNC
605 }
481 OUTPUT: 606 OUTPUT:
482 RETVAL 607 RETVAL
483 608
484void 609void
485SDL_GL_SwapBuffers () 610SDL_GL_SwapBuffers ()
611
612char *
613SDL_GetKeyName (int sym)
486 614
487void 615void
488SDL_PollEvent () 616SDL_PollEvent ()
489 PPCODE: 617 PPCODE:
490{ 618{
500 case SDL_KEYDOWN: 628 case SDL_KEYDOWN:
501 case SDL_KEYUP: 629 case SDL_KEYUP:
502 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 630 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
503 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 631 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
504 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 632 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
633 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
505 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 634 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
506 break; 635 break;
507 636
508 case SDL_ACTIVEEVENT: 637 case SDL_ACTIVEEVENT:
509 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 638 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
510 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 639 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
511 break; 640 break;
512 641
513 case SDL_MOUSEMOTION: 642 case SDL_MOUSEMOTION:
643 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
644
514 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 645 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
515 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 646 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
516 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 647 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
517 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 648 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
518 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 649 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
519 break; 650 break;
520 651
521 case SDL_MOUSEBUTTONDOWN: 652 case SDL_MOUSEBUTTONDOWN:
522 case SDL_MOUSEBUTTONUP: 653 case SDL_MOUSEBUTTONUP:
654 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
655
523 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 656 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
524 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 657 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
525 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 658 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
526 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 659 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
527 break; 660 break;
531 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 664 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
532 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 665 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
533 break; 666 break;
534 } 667 }
535 668
536 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 669 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
537 } 670 }
538} 671}
539 672
540int 673int
541Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 674Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
554 CODE: 687 CODE:
555#ifndef _WIN32 688#ifndef _WIN32
556 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 689 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
557#endif 690#endif
558 691
559char * 692void
560gl_version () 693win32_proxy_info ()
561 CODE: 694 PPCODE:
562 RETVAL = (char *)glGetString (GL_VERSION); 695{
563 OUTPUT: 696#ifdef _WIN32
564 RETVAL 697 char buffer[2048];
698 DWORD buflen;
565 699
566char * 700 EXTEND (SP, 3);
567gl_extensions () 701
568 CODE: 702 buflen = sizeof (buffer);
569 RETVAL = (char *)glGetString (GL_EXTENSIONS); 703 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
570 OUTPUT: 704 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
571 RETVAL 705 {
706 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
707
708 buflen = sizeof (buffer);
709 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
710 {
711 PUSHs (newSVpv (buffer, 0));
712
713 buflen = sizeof (buffer);
714 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
715 PUSHs (newSVpv (buffer, 0));
716 }
717 }
718#endif
719}
572 720
573void 721void
574add_font (char *file) 722add_font (char *file)
575 CODE: 723 CODE:
576 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 724 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
577#ifdef _WIN32
578 // cairo... sigh... requires win2000
579 AddFontResourceEx (file, FR_PRIVATE, 0);
580#endif
581 725
582void 726void
583load_image_inline (SV *image_) 727load_image_inline (SV *image_)
584 ALIAS: 728 ALIAS:
585 load_image_file = 1 729 load_image_file = 1
627 771
628 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 772 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
629 773
630 assert (surface2->pitch == surface2->w * 4); 774 assert (surface2->pitch == surface2->w * 4);
631 775
776 SDL_LockSurface (surface2);
632 EXTEND (SP, 5); 777 EXTEND (SP, 6);
633 PUSHs (sv_2mortal (newSViv (surface2->w))); 778 PUSHs (sv_2mortal (newSViv (surface2->w)));
634 PUSHs (sv_2mortal (newSViv (surface2->h))); 779 PUSHs (sv_2mortal (newSViv (surface2->h)));
635 SDL_LockSurface (surface2);
636 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 780 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
637 SDL_UnlockSurface (surface2);
638 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 781 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
639 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 782 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
640 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 783 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
784 SDL_UnlockSurface (surface2);
641 785
642 SDL_FreeSurface (surface); 786 SDL_FreeSurface (surface);
643 SDL_FreeSurface (surface2); 787 SDL_FreeSurface (surface2);
644} 788}
645 789
669} 813}
670 814
671void 815void
672error (char *message) 816error (char *message)
673 CODE: 817 CODE:
818 fprintf (stderr, "ERROR: %s\n", message);
674#ifdef _WIN32 819#ifdef _WIN32
675 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 820 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
821#endif
822
823void
824fatal (char *message)
825 CODE:
826 fprintf (stderr, "FATAL: %s\n", message);
827#ifdef _WIN32
828 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
829#endif
830 _exit (1);
831
832void
833_exit (int retval = 0)
834 CODE:
835#ifdef WIN32
836 ExitThread (retval); // unclean, please beam me up
676#else 837#else
677 fprintf (stderr, "ERROR: %s\n", message); 838 _exit (retval);
678#endif 839#endif
679 840
680void
681fatal (char *message)
682 CODE:
683#ifdef _WIN32
684 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
685#else
686 fprintf (stderr, "FATAL: %s\n", message);
687#endif
688 exit (1);
689
690MODULE = CFClient PACKAGE = CFClient::Font 841MODULE = CFPlus PACKAGE = CFPlus::Font
691 842
692CFClient::Font 843CFPlus::Font
693new_from_file (SV *class, char *path, int id = 0) 844new_from_file (SV *class, char *path, int id = 0)
694 CODE: 845 CODE:
695{ 846{
696 int count; 847 int count;
697 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 848 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
700} 851}
701 OUTPUT: 852 OUTPUT:
702 RETVAL 853 RETVAL
703 854
704void 855void
705DESTROY (CFClient::Font self) 856DESTROY (CFPlus::Font self)
706 CODE: 857 CODE:
707 pango_font_description_free (self); 858 pango_font_description_free (self);
708 859
709void 860void
710make_default (CFClient::Font self) 861make_default (CFPlus::Font self)
711 CODE: 862 CODE:
712 default_font = self; 863 default_font = self;
713 864
714MODULE = CFClient PACKAGE = CFClient::Layout 865MODULE = CFPlus PACKAGE = CFPlus::Layout
715 866
716CFClient::Layout 867void
717new (SV *class, int rgba = 0) 868reset_glyph_cache ()
869 CODE:
870 tc_clear ();
871
872CFPlus::Layout
873new (SV *class)
718 CODE: 874 CODE:
719 New (0, RETVAL, 1, struct cf_layout); 875 New (0, RETVAL, 1, struct cf_layout);
720 876
721 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 877 RETVAL->pl = pango_layout_new (opengl_context);
722 RETVAL->rgba = rgba;
723 RETVAL->r = 1.; 878 RETVAL->r = 1.;
724 RETVAL->g = 1.; 879 RETVAL->g = 1.;
725 RETVAL->b = 1.; 880 RETVAL->b = 1.;
726 RETVAL->a = 1.; 881 RETVAL->a = 1.;
727 RETVAL->base_height = MIN_FONT_HEIGHT; 882 RETVAL->base_height = MIN_FONT_HEIGHT;
731 layout_update_font (RETVAL); 886 layout_update_font (RETVAL);
732 OUTPUT: 887 OUTPUT:
733 RETVAL 888 RETVAL
734 889
735void 890void
736DESTROY (CFClient::Layout self) 891DESTROY (CFPlus::Layout self)
737 CODE: 892 CODE:
738 g_object_unref (self->pl); 893 g_object_unref (self->pl);
739 Safefree (self); 894 Safefree (self);
740 895
896void
897set_text (CFPlus::Layout self, SV *text_)
898 CODE:
899{
900 STRLEN textlen;
901 char *text = SvPVutf8 (text_, textlen);
902
903 pango_layout_set_text (self->pl, text, textlen);
904}
905
906void
907set_markup (CFPlus::Layout self, SV *text_)
908 CODE:
909{
910 STRLEN textlen;
911 char *text = SvPVutf8 (text_, textlen);
912
913 pango_layout_set_markup (self->pl, text, textlen);
914}
915
916void
917set_shapes (CFPlus::Layout self, ...)
918 CODE:
919{
920 PangoAttrList *attrs = 0;
921 const char *text = pango_layout_get_text (self->pl);
922 const char *pos = text;
923 int arg = 4;
924
925 while (arg < items && (pos = strstr (pos, OBJ_STR)))
926 {
927 PangoRectangle inkrect, rect;
928 PangoAttribute *attr;
929
930 int x = SvIV (ST (arg - 3));
931 int y = SvIV (ST (arg - 2));
932 int w = SvIV (ST (arg - 1));
933 int h = SvIV (ST (arg ));
934
935 inkrect.x = 0;
936 inkrect.y = 0;
937 inkrect.width = 0;
938 inkrect.height = 0;
939
940 rect.x = x * PANGO_SCALE;
941 rect.y = y * PANGO_SCALE;
942 rect.width = w * PANGO_SCALE;
943 rect.height = h * PANGO_SCALE;
944
945 if (!attrs)
946 attrs = pango_layout_get_attributes (self->pl);
947
948 attr = pango_attr_shape_new (&inkrect, &rect);
949 attr->start_index = pos - text;
950 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
951 pango_attr_list_insert (attrs, attr);
952
953 arg += 4;
954 pos += sizeof (OBJ_STR) - 1;
955 }
956
957 if (attrs)
958 pango_layout_set_attributes (self->pl, attrs);
959}
960
961void
962get_shapes (CFPlus::Layout self)
963 PPCODE:
964{
965 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
966
967 do
968 {
969 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
970
971 if (run && shape_attr_p (run))
972 {
973 PangoRectangle extents;
974 pango_layout_iter_get_run_extents (iter, 0, &extents);
975
976 EXTEND (SP, 2);
977 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
978 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
979 }
980 }
981 while (pango_layout_iter_next_run (iter));
982
983 pango_layout_iter_free (iter);
984}
985
741int 986int
742is_rgba (CFClient::Layout self) 987has_wrapped (CFPlus::Layout self)
743 CODE: 988 CODE:
744 RETVAL = self->rgba; 989{
990 int lines = 1;
991 const char *text = pango_layout_get_text (self->pl);
992
993 while (*text)
994 lines += *text++ == '\n';
995
996 RETVAL = lines < pango_layout_get_line_count (self->pl);
997}
745 OUTPUT: 998 OUTPUT:
746 RETVAL 999 RETVAL
747 1000
748void
749set_text (CFClient::Layout self, SV *text_)
750 CODE:
751{
752 STRLEN textlen;
753 char *text = SvPVutf8 (text_, textlen);
754
755 pango_layout_set_text (self->pl, text, textlen);
756}
757
758void
759set_markup (CFClient::Layout self, SV *text_)
760 CODE:
761{
762 STRLEN textlen;
763 char *text = SvPVutf8 (text_, textlen);
764
765 pango_layout_set_markup (self->pl, text, textlen);
766}
767
768SV * 1001SV *
769get_text (CFClient::Layout self) 1002get_text (CFPlus::Layout self)
770 CODE: 1003 CODE:
771 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1004 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
772 SvUTF8_on (RETVAL); 1005 sv_utf8_decode (RETVAL);
773 OUTPUT: 1006 OUTPUT:
774 RETVAL 1007 RETVAL
775 1008
776void 1009void
777set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1010set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
778 CODE: 1011 CODE:
779 self->r = r; 1012 self->r = r;
780 self->g = g; 1013 self->g = g;
781 self->b = b; 1014 self->b = b;
782 self->a = a; 1015 self->a = a;
783 1016
784void 1017void
785set_font (CFClient::Layout self, CFClient::Font font = 0) 1018set_font (CFPlus::Layout self, CFPlus::Font font = 0)
786 CODE: 1019 CODE:
787 if (self->font != font) 1020 if (self->font != font)
788 { 1021 {
789 self->font = font; 1022 self->font = font;
790 layout_update_font (self); 1023 layout_update_font (self);
791 } 1024 }
792 1025
793void 1026void
794set_height (CFClient::Layout self, int base_height) 1027set_height (CFPlus::Layout self, int base_height)
795 CODE: 1028 CODE:
796 if (self->base_height != base_height) 1029 if (self->base_height != base_height)
797 { 1030 {
798 self->base_height = base_height; 1031 self->base_height = base_height;
799 layout_update_font (self); 1032 layout_update_font (self);
800 } 1033 }
801 1034
802void 1035void
803set_width (CFClient::Layout self, int max_width = -1) 1036set_width (CFPlus::Layout self, int max_width = -1)
804 CODE: 1037 CODE:
805 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1038 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
806 1039
807void 1040void
808set_indent (CFClient::Layout self, int indent) 1041set_indent (CFPlus::Layout self, int indent)
809 CODE: 1042 CODE:
810 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1043 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
811 1044
812void 1045void
813set_spacing (CFClient::Layout self, int spacing) 1046set_spacing (CFPlus::Layout self, int spacing)
814 CODE: 1047 CODE:
815 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1048 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
816 1049
817void 1050void
818set_ellipsise (CFClient::Layout self, int ellipsise) 1051set_ellipsise (CFPlus::Layout self, int ellipsise)
819 CODE: 1052 CODE:
820 pango_layout_set_ellipsize (self->pl, 1053 pango_layout_set_ellipsize (self->pl,
821 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1054 ellipsise == 1 ? PANGO_ELLIPSIZE_START
822 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1055 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
823 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1056 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
824 : PANGO_ELLIPSIZE_NONE 1057 : PANGO_ELLIPSIZE_NONE
825 ); 1058 );
826 1059
827void 1060void
828set_single_paragraph_mode (CFClient::Layout self, int spm) 1061set_single_paragraph_mode (CFPlus::Layout self, int spm)
829 CODE: 1062 CODE:
830 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1063 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
831 1064
832void 1065void
833size (CFClient::Layout self) 1066size (CFPlus::Layout self)
834 PPCODE: 1067 PPCODE:
835{ 1068{
836 int w, h; 1069 int w, h;
837 1070
838 layout_get_pixel_size (self, &w, &h); 1071 layout_get_pixel_size (self, &w, &h);
841 PUSHs (sv_2mortal (newSViv (w))); 1074 PUSHs (sv_2mortal (newSViv (w)));
842 PUSHs (sv_2mortal (newSViv (h))); 1075 PUSHs (sv_2mortal (newSViv (h)));
843} 1076}
844 1077
845int 1078int
1079descent (CFPlus::Layout self)
1080 CODE:
1081{
1082 PangoRectangle rect;
1083 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1084 pango_layout_line_get_pixel_extents (line, 0, &rect);
1085 RETVAL = PANGO_DESCENT (rect);
1086}
1087 OUTPUT:
1088 RETVAL
1089
1090int
846xy_to_index (CFClient::Layout self, int x, int y) 1091xy_to_index (CFPlus::Layout self, int x, int y)
847 CODE: 1092 CODE:
848{ 1093{
849 int index, trailing; 1094 int index, trailing;
850 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1095 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
851 RETVAL = index; 1096 RETVAL = index + trailing;
852} 1097}
853 OUTPUT: 1098 OUTPUT:
854 RETVAL 1099 RETVAL
855 1100
856void 1101void
857cursor_pos (CFClient::Layout self, int index) 1102cursor_pos (CFPlus::Layout self, int index)
858 PPCODE: 1103 PPCODE:
859{ 1104{
860 PangoRectangle strong_pos; 1105 PangoRectangle strong_pos;
861 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1106 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
862 1107
865 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1110 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
866 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1111 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
867} 1112}
868 1113
869void 1114void
870render (CFClient::Layout self) 1115index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
871 PPCODE: 1116 PPCODE:
872{ 1117{
873 SV *retval; 1118 int line, x;
874 int w, h;
875 1119
876 layout_get_pixel_size (self, &w, &h); 1120 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1121 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
877 1122
878 if (self->rgba)
879 {
880 cairo_surface_t *surface;
881 cairo_t *cairo;
882
883 retval = newSV (w * h * 4);
884 SvPOK_only (retval);
885 SvCUR_set (retval, w * h * 4);
886
887 memset (SvPVX (retval), 0, w * h * 4);
888
889 surface = cairo_image_surface_create_for_data (
890 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
891 cairo = cairo_create (surface);
892 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
893
894 pango_cairo_show_layout (cairo, self->pl);
895
896 cairo_destroy (cairo);
897 cairo_surface_destroy (surface);
898
899 // what a mess, and its premultiplied, too :(
900 {
901 uint32_t *p = (uint32_t *)SvPVX (retval);
902 uint32_t *e = p + w * h;
903
904 while (p < e)
905 {
906 uint32_t rgba = *p;
907 rgba = (rgba >> 24) | (rgba << 8);
908 rgba = SDL_SwapBE32 (rgba);
909 *p++ = rgba;
910 }
911 }
912
913 EXTEND (SP, 5); 1123 EXTEND (SP, 2);
914 PUSHs (sv_2mortal (newSViv (w))); 1124 PUSHs (sv_2mortal (newSViv (line - 1)));
1125 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1126}
1127
1128void
1129line_x_to_index (CFPlus::Layout self, int line, int x)
1130 PPCODE:
1131{
1132 PangoLayoutLine *lp;
1133 int index, trailing;
1134
1135 if (line < 0)
1136 XSRETURN_EMPTY;
1137
1138 if (!(lp = pango_layout_get_line (self->pl, line)))
1139 XSRETURN_EMPTY; /* do better */
1140
1141 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1142
1143 EXTEND (SP, 2);
1144 if (GIMME_V == G_SCALAR)
915 PUSHs (sv_2mortal (newSViv (h))); 1145 PUSHs (sv_2mortal (newSViv (index + trailing)));
916 PUSHs (sv_2mortal (retval));
917 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
918 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
919 }
920 else 1146 else
921 { 1147 {
922 FT_Bitmap bitmap;
923
924 retval = newSV (w * h);
925 SvPOK_only (retval);
926 SvCUR_set (retval, w * h);
927
928 bitmap.rows = h;
929 bitmap.width = w;
930 bitmap.pitch = w;
931 bitmap.buffer = (unsigned char*)SvPVX (retval);
932 bitmap.num_grays = 256;
933 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
934
935 memset (bitmap.buffer, 0, w * h);
936
937 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
938
939 EXTEND (SP, 5);
940 PUSHs (sv_2mortal (newSViv (w))); 1148 PUSHs (sv_2mortal (newSViv (index)));
941 PUSHs (sv_2mortal (newSViv (h))); 1149 PUSHs (sv_2mortal (newSViv (trailing)));
942 PUSHs (sv_2mortal (retval));
943 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
944 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
945 } 1150 }
946} 1151}
947 1152
1153void
1154render (CFPlus::Layout self, float x, float y, int flags = 0)
1155 PPCODE:
1156 pango_opengl_render_layout_subpixel (
1157 self->pl,
1158 x * PANGO_SCALE, y * PANGO_SCALE,
1159 self->r, self->g, self->b, self->a,
1160 flags
1161 );
1162
948MODULE = CFClient PACKAGE = CFClient::Texture 1163MODULE = CFPlus PACKAGE = CFPlus::Texture
949 1164
950void 1165void
1166pad2pot (SV *data_, SV *w_, SV *h_)
1167 CODE:
1168{
1169 int ow = SvIV (w_);
1170 int oh = SvIV (h_);
1171
1172 if (ow && oh)
1173 {
1174 int nw = minpot (ow);
1175 int nh = minpot (oh);
1176
1177 if (nw != ow || nh != oh)
1178 {
1179 if (SvOK (data_))
1180 {
1181 STRLEN datalen;
1182 char *data = SvPVbyte (data_, datalen);
1183 int bpp = datalen / (ow * oh);
1184 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1185
1186 SvPOK_only (result_);
1187 SvCUR_set (result_, nw * nh * bpp);
1188
1189 memset (SvPVX (result_), 0, nw * nh * bpp);
1190 while (oh--)
1191 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1192
1193 sv_setsv (data_, result_);
1194 }
1195
1196 sv_setiv (w_, nw);
1197 sv_setiv (h_, nh);
1198 }
1199 }
1200}
1201
1202void
951draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1203draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
952 PROTOTYPE: $$$;$$ 1204 PROTOTYPE: $$$;$$
953 ALIAS: 1205 ALIAS:
954 draw_quad_alpha = 1 1206 draw_quad_alpha = 1
955 draw_quad_alpha_premultiplied = 2 1207 draw_quad_alpha_premultiplied = 2
956 CODE: 1208 CODE:
957{ 1209{
958 HV *hv = (HV *)SvRV (self); 1210 HV *hv = (HV *)SvRV (self);
959 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1211 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
960 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1212 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
961 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1213 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
962 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
963 1214
964 if (items < 5) 1215 if (items < 5)
965 { 1216 {
966 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1217 w = SvNV (*hv_fetch (hv, "w", 1, 1));
967 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1218 h = SvNV (*hv_fetch (hv, "h", 1, 1));
968 } 1219 }
969 1220
970 if (ix) 1221 if (ix)
971 { 1222 {
972 glEnable (GL_BLEND); 1223 glEnable (GL_BLEND);
1224
1225 if (ix == 2)
973 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1226 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1227 else
1228 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1229 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1230
1231 glEnable (GL_ALPHA_TEST);
1232 glAlphaFunc (GL_GREATER, 0.01f);
974 } 1233 }
975 1234
976 glBindTexture (GL_TEXTURE_2D, name); 1235 glBindTexture (GL_TEXTURE_2D, name);
977
978 if (wrap_mode)
979 {
980 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
981 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
982 }
983 1236
984 glBegin (GL_QUADS); 1237 glBegin (GL_QUADS);
985 glTexCoord2f (0, 0); glVertex2f (x , y ); 1238 glTexCoord2f (0, 0); glVertex2f (x , y );
986 glTexCoord2f (0, t); glVertex2f (x , y + h); 1239 glTexCoord2f (0, t); glVertex2f (x , y + h);
987 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1240 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
988 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1241 glTexCoord2f (s, 0); glVertex2f (x + w, y );
989 glEnd (); 1242 glEnd ();
990 1243
991 if (ix) 1244 if (ix)
1245 {
1246 glDisable (GL_ALPHA_TEST);
992 glDisable (GL_BLEND); 1247 glDisable (GL_BLEND);
1248 }
993} 1249}
994 1250
995MODULE = CFClient PACKAGE = CFClient::Map 1251MODULE = CFPlus PACKAGE = CFPlus::Map
996 1252
997CFClient::Map 1253CFPlus::Map
998new (SV *class, int map_width, int map_height) 1254new (SV *class)
999 CODE: 1255 CODE:
1000 New (0, RETVAL, 1, struct map); 1256 New (0, RETVAL, 1, struct map);
1001 RETVAL->x = 0; 1257 RETVAL->x = 0;
1002 RETVAL->y = 0; 1258 RETVAL->y = 0;
1003 RETVAL->w = map_width; 1259 RETVAL->w = 0;
1004 RETVAL->h = map_height; 1260 RETVAL->h = 0;
1005 RETVAL->ox = 0; 1261 RETVAL->ox = 0;
1006 RETVAL->oy = 0; 1262 RETVAL->oy = 0;
1007 RETVAL->faces = 8192; 1263 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1008 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1264 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1009 RETVAL->texs = 8192;
1010 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1011 RETVAL->rows = 0; 1265 RETVAL->rows = 0;
1012 RETVAL->row = 0; 1266 RETVAL->row = 0;
1013 OUTPUT: 1267 OUTPUT:
1014 RETVAL 1268 RETVAL
1015 1269
1016void 1270void
1017DESTROY (CFClient::Map self) 1271DESTROY (CFPlus::Map self)
1018 CODE: 1272 CODE:
1019{ 1273{
1020 map_clear (self); 1274 map_clear (self);
1021 Safefree (self->face); 1275 Safefree (self->face2tile);
1276 Safefree (self->tex);
1022 Safefree (self); 1277 Safefree (self);
1023} 1278}
1024 1279
1025void 1280void
1281resize (CFPlus::Map self, int map_width, int map_height)
1282 CODE:
1283 self->w = map_width;
1284 self->h = map_height;
1285
1286void
1026clear (CFClient::Map self) 1287clear (CFPlus::Map self)
1027 CODE: 1288 CODE:
1028 map_clear (self); 1289 map_clear (self);
1029 1290
1030void 1291void
1031set_face (CFClient::Map self, int face, int texid) 1292set_tileid (CFPlus::Map self, int face, int tile)
1032 CODE: 1293 CODE:
1033{ 1294{
1034 while (self->faces <= face) 1295 need_facenum (self, face); self->face2tile [face] = tile;
1035 { 1296 need_texid (self, tile);
1036 Append (mapface, self->face, self->faces, self->faces);
1037 self->faces *= 2;
1038 }
1039
1040 self->face [face] = texid;
1041} 1297}
1042 1298
1043void 1299void
1044set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1300set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1045 CODE: 1301 CODE:
1046{ 1302{
1047 while (self->texs <= texid) 1303 need_texid (self, texid);
1048 {
1049 Append (maptex, self->tex, self->texs, self->texs);
1050 self->texs *= 2;
1051 }
1052 1304
1053 { 1305 {
1054 maptex *tex = self->tex + texid; 1306 maptex *tex = self->tex + texid;
1055 1307
1056 tex->name = name; 1308 tex->name = name;
1061 tex->r = r; 1313 tex->r = r;
1062 tex->g = g; 1314 tex->g = g;
1063 tex->b = b; 1315 tex->b = b;
1064 tex->a = a; 1316 tex->a = a;
1065 } 1317 }
1318
1319 // somewhat hackish, but for textures that require it, it really
1320 // improves the look, and most others don't suffer.
1321 glBindTexture (GL_TEXTURE_2D, name);
1322 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1323 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1324 // use uglier nearest interpolation because linear suffers
1325 // from transparent color bleeding and ugly wrapping effects.
1326 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1066} 1327}
1067 1328
1068int 1329int
1069ox (CFClient::Map self) 1330ox (CFPlus::Map self)
1070 ALIAS: 1331 ALIAS:
1071 oy = 1 1332 oy = 1
1333 x = 2
1334 y = 3
1335 w = 4
1336 h = 5
1072 CODE: 1337 CODE:
1073 switch (ix) 1338 switch (ix)
1074 { 1339 {
1075 case 0: RETVAL = self->ox; break; 1340 case 0: RETVAL = self->ox; break;
1076 case 1: RETVAL = self->oy; break; 1341 case 1: RETVAL = self->oy; break;
1342 case 2: RETVAL = self->x; break;
1343 case 3: RETVAL = self->y; break;
1344 case 4: RETVAL = self->w; break;
1345 case 5: RETVAL = self->h; break;
1077 } 1346 }
1078 OUTPUT: 1347 OUTPUT:
1079 RETVAL 1348 RETVAL
1080 1349
1081void 1350void
1082scroll (CFClient::Map self, int dx, int dy) 1351scroll (CFPlus::Map self, int dx, int dy)
1083 CODE: 1352 CODE:
1084{ 1353{
1085 if (dx > 0) 1354 if (dx > 0)
1086 map_blank (self, self->x, self->y, dx - 1, self->h); 1355 map_blank (self, self->x, self->y, dx, self->h);
1087 else if (dx < 0) 1356 else if (dx < 0)
1088 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1357 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1089 1358
1090 if (dy > 0) 1359 if (dy > 0)
1091 map_blank (self, self->x, self->y, self->w, dy - 1); 1360 map_blank (self, self->x, self->y, self->w, dy);
1092 else if (dy < 0) 1361 else if (dy < 0)
1093 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1362 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1094 1363
1095 self->ox += dx; self->x += dx; 1364 self->ox += dx; self->x += dx;
1096 self->oy += dy; self->y += dy; 1365 self->oy += dy; self->y += dy;
1097 1366
1098 while (self->y < 0) 1367 while (self->y < 0)
1103 self->y += MAP_EXTEND_Y; 1372 self->y += MAP_EXTEND_Y;
1104 } 1373 }
1105} 1374}
1106 1375
1107void 1376void
1108map1a_update (CFClient::Map self, SV *data_) 1377map1a_update (CFPlus::Map self, SV *data_, int extmap)
1109 CODE: 1378 CODE:
1110{ 1379{
1111 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1380 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1112 uint8_t *data_end = (uint8_t *)SvEND (data_); 1381 uint8_t *data_end = (uint8_t *)SvEND (data_);
1113 mapcell *cell; 1382 mapcell *cell;
1114 int x, y, flags; 1383 int x, y, flags;
1115 1384
1116 while (data < data_end) 1385 while (data < data_end - 1)
1117 { 1386 {
1118 flags = (data [0] << 8) + data [1]; data += 2; 1387 flags = (data [0] << 8) + data [1]; data += 2;
1119 1388
1120 x = ((flags >> 10) & 63) + self->x; 1389 x = self->x + ((flags >> 10) & 63);
1121 y = ((flags >> 4) & 63) + self->y; 1390 y = self->y + ((flags >> 4) & 63);
1122 1391
1123 cell = map_get_cell (self, x, y); 1392 cell = map_get_cell (self, x, y);
1124 1393
1125 if (flags & 15) 1394 if (flags & 15)
1126 { 1395 {
1127 if (cell->darkness < 0) 1396 if (!cell->darkness)
1128 { 1397 {
1398 memset (cell, 0, sizeof (*cell));
1129 cell->darkness = 0; 1399 cell->darkness = 256;
1130 cell->face [0] = 0;
1131 cell->face [1] = 0;
1132 cell->face [2] = 0;
1133 } 1400 }
1134 1401
1135 cell->darkness = flags & 8 ? *data++ : 255;
1136
1137 //TODO: don't trust server data to be in-range(!) 1402 //TODO: don't trust server data to be in-range(!)
1403
1404 if (flags & 8)
1405 {
1406 if (extmap)
1407 {
1408 uint8_t ext, cmd;
1409
1410 do
1411 {
1412 ext = *data++;
1413 cmd = ext & 0x3f;
1414
1415 if (cmd < 4)
1416 cell->darkness = 255 - ext * 64 + 1;
1417 else if (cmd == 5) // health
1418 {
1419 cell->stat_width = 1;
1420 cell->stat_hp = *data++;
1421 }
1422 else if (cmd == 6) // monster width
1423 cell->stat_width = *data++ + 1;
1424 else if (cmd == 0x47)
1425 {
1426 if (*data == 8)
1427 ; // decode player uuid
1428
1429 data += *data + 1;
1430 }
1431 else if (cmd == 8) // cell flags
1432 cell->flags = *data++;
1433 else if (ext & 0x40) // unknown, multibyte => skip
1434 data += *data + 1;
1435 else
1436 data++;
1437 }
1438 while (ext & 0x80);
1439 }
1440 else
1441 cell->darkness = *data++ + 1;
1442 }
1138 1443
1139 if (flags & 4) 1444 if (flags & 4)
1140 { 1445 {
1141 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1446 faceid face = (data [0] << 8) + data [1]; data += 2;
1447 need_facenum (self, face);
1448 cell->tile [0] = self->face2tile [face];
1142 } 1449 }
1143 1450
1144 if (flags & 2) 1451 if (flags & 2)
1145 { 1452 {
1146 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1453 faceid face = (data [0] << 8) + data [1]; data += 2;
1454 need_facenum (self, face);
1455 cell->tile [1] = self->face2tile [face];
1147 } 1456 }
1148 1457
1149 if (flags & 1) 1458 if (flags & 1)
1150 { 1459 {
1151 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1460 faceid face = (data [0] << 8) + data [1]; data += 2;
1461 need_facenum (self, face);
1462 cell->tile [2] = self->face2tile [face];
1152 } 1463 }
1153 } 1464 }
1154 else 1465 else
1155 cell->darkness = -1; 1466 cell->darkness = 0;
1156 } 1467 }
1157} 1468}
1158 1469
1159SV * 1470SV *
1160mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1471mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1161 CODE: 1472 CODE:
1162{ 1473{
1163 int x1, x; 1474 int x1, x;
1164 int y1, y; 1475 int y1, y;
1165 int z; 1476 int z;
1186 { 1497 {
1187 mapcell *cell = row->col + (x - row->c0); 1498 mapcell *cell = row->col + (x - row->c0);
1188 1499
1189 for (z = 0; z <= 0; z++) 1500 for (z = 0; z <= 0; z++)
1190 { 1501 {
1191 mapface face = cell->face [z];
1192
1193 if (face)
1194 {
1195 maptex tex = self->tex [face]; 1502 maptex tex = self->tex [cell->tile [z]];
1196 int a0 = 255 - tex.a; 1503 int a0 = 255 - tex.a;
1197 int a1 = tex.a; 1504 int a1 = tex.a;
1198 1505
1199 r = (r * a0 + tex.r * a1) / 255; 1506 r = (r * a0 + tex.r * a1) / 255;
1200 g = (g * a0 + tex.g * a1) / 255; 1507 g = (g * a0 + tex.g * a1) / 255;
1201 b = (b * a0 + tex.b * a1) / 255; 1508 b = (b * a0 + tex.b * a1) / 255;
1202 a = (a * a0 + tex.a * a1) / 255; 1509 a = (a * a0 + tex.a * a1) / 255;
1203 }
1204 } 1510 }
1205 } 1511 }
1206 1512
1207 *map++ = (r ) 1513 *map++ = (r )
1208 | (g << 8) 1514 | (g << 8)
1215} 1521}
1216 OUTPUT: 1522 OUTPUT:
1217 RETVAL 1523 RETVAL
1218 1524
1219void 1525void
1220draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1526draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1221 PPCODE: 1527 CODE:
1222{ 1528{
1223 int vx, vy;
1224 int x, y, z; 1529 int x, y, z;
1225 int last_name; 1530 int last_name;
1226 mapface face;
1227 int sw4 = (sw + 3) & ~3;
1228 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1229 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1230
1231 memset (darkness, 255, sw4 * sh);
1232 SvPOK_only (darkness_sv);
1233 SvCUR_set (darkness_sv, sw4 * sh);
1234
1235 vx = self->x + (self->w - sw) / 2 - shift_x;
1236 vy = self->y + (self->h - sh) / 2 - shift_y;
1237
1238 /*
1239 int vx = self->vx = self->w >= sw
1240 ? self->x + (self->w - sw) / 2
1241 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1242
1243 int vy = self->vy = self->h >= sh
1244 ? self->y + (self->h - sh) / 2
1245 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1246 */
1247 1531
1248 glColor4ub (255, 255, 255, 255); 1532 glColor4ub (255, 255, 255, 255);
1249 1533
1534 glEnable (GL_BLEND);
1250 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1535 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1251 glEnable (GL_BLEND);
1252 glEnable (GL_TEXTURE_2D); 1536 glEnable (GL_TEXTURE_2D);
1253 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1537 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1254 1538
1255 glBegin (GL_QUADS); 1539 glBegin (GL_QUADS);
1256 1540
1257 last_name = 0; 1541 last_name = 0;
1258 1542
1543 mx += self->x;
1544 my += self->y;
1545
1259 for (z = 0; z < 3; z++) 1546 for (z = 0; z < 3; z++)
1260 for (y = 0; y < sh; y++) 1547 for (y = 0; y < sh; y++)
1261 if (0 <= y + vy && y + vy < self->rows) 1548 if (0 <= y + my && y + my < self->rows)
1262 { 1549 {
1263 maprow *row = self->row + (y + vy); 1550 maprow *row = self->row + (y + my);
1264 1551
1265 for (x = 0; x < sw; x++) 1552 for (x = 0; x < sw; x++)
1266 if (row->c0 <= x + vx && x + vx < row->c1) 1553 if (row->c0 <= x + mx && x + mx < row->c1)
1267 { 1554 {
1268 mapcell *cell = row->col + (x + vx - row->c0); 1555 mapcell *cell = row->col + (x + mx - row->c0);
1269
1270 darkness[y * sw4 + x] = cell->darkness < 0
1271 ? 255 - FOW_DARKNESS
1272 : 255 - cell->darkness;
1273
1274 face = cell->face [z]; 1556 tileid tile = cell->tile [z];
1275 1557
1276 if (face) 1558 if (tile)
1277 { 1559 {
1278 maptex tex = self->tex [face]; 1560 maptex tex = self->tex [tile];
1279
1280 int px = (x + 1) * 32 - tex.w; 1561 int px = (x + 1) * T - tex.w;
1281 int py = (y + 1) * 32 - tex.h; 1562 int py = (y + 1) * T - tex.h;
1282 1563
1283 if (last_name != tex.name) 1564 if (last_name != tex.name)
1284 { 1565 {
1566 if (!tex.name)
1567 tex = self->tex [2]; /* missing, replace by noface */
1568
1285 glEnd (); 1569 glEnd ();
1286 last_name = tex.name;
1287 glBindTexture (GL_TEXTURE_2D, last_name); 1570 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1288 glBegin (GL_QUADS); 1571 glBegin (GL_QUADS);
1289 } 1572 }
1290 1573
1291 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1574 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1292 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1575 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1293 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1576 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1294 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1577 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1578
1579 if (cell->flags && z == 2)
1580 {
1581 if (cell->flags & 1)
1582 {
1583 maptex tex = self->tex [1];
1584 int px = x * T + T * 2 / 32;
1585 int py = y * T - T * 6 / 32;
1586
1587 glEnd ();
1588 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1589 glBegin (GL_QUADS);
1590
1591 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1592 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1593 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1594 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1595 }
1596 }
1295 } 1597 }
1296 } 1598 }
1297 } 1599 }
1298 1600
1299 glEnd (); 1601 glEnd ();
1300 1602
1301 glDisable (GL_TEXTURE_2D); 1603 glDisable (GL_TEXTURE_2D);
1302 glDisable (GL_BLEND); 1604 glDisable (GL_BLEND);
1605
1606 // top layer: overlays such as the health bar
1607 for (y = 0; y < sh; y++)
1608 if (0 <= y + my && y + my < self->rows)
1609 {
1610 maprow *row = self->row + (y + my);
1611
1612 for (x = 0; x < sw; x++)
1613 if (row->c0 <= x + mx && x + mx < row->c1)
1614 {
1615 mapcell *cell = row->col + (x + mx - row->c0);
1616
1617 int px = x * T;
1618 int py = y * T;
1619
1620 if (cell->stat_hp)
1621 {
1622 int width = cell->stat_width * T;
1623 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1624
1625 glColor3ub (0, 0, 0);
1626 glRectf (px + 1, py - thick - 2,
1627 px + width - 1, py);
1628
1629 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1630 glRectf (px + 2,
1631 py - thick - 1,
1632 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1633 }
1634 }
1635 }
1636}
1637
1638void
1639draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1640 CODE:
1641{
1642 static float color[16][3] = {
1643 { 0.00F, 0.00F, 0.00F },
1644 { 1.00F, 1.00F, 1.00F },
1645 { 0.00F, 0.00F, 0.55F },
1646 { 1.00F, 0.00F, 0.00F },
1647
1648 { 1.00F, 0.54F, 0.00F },
1649 { 0.11F, 0.56F, 1.00F },
1650 { 0.93F, 0.46F, 0.00F },
1651 { 0.18F, 0.54F, 0.34F },
1652
1653 { 0.56F, 0.73F, 0.56F },
1654 { 0.80F, 0.80F, 0.80F },
1655 { 0.55F, 0.41F, 0.13F },
1656 { 0.99F, 0.77F, 0.26F },
1657
1658 { 0.74F, 0.65F, 0.41F },
1659
1660 { 0.00F, 1.00F, 1.00F },
1661 { 1.00F, 0.00F, 1.00F },
1662 { 1.00F, 1.00F, 0.00F },
1663 };
1664
1665 int x, y;
1666
1667 glEnable (GL_TEXTURE_2D);
1668 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1669 glEnable (GL_BLEND);
1670 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1671 glBegin (GL_QUADS);
1672
1673 for (y = 0; y < h; y++)
1674 for (x = 0; x < w; x++)
1675 {
1676 unsigned char m = data [x + y * w];
1677
1678 if (m)
1679 {
1680 float *c = color [m & 15];
1681
1682 float tx1 = m & 0x40 ? 0.5 : 0.;
1683 float tx2 = tx1 + 0.5;
1684
1685 glColor4f (c[0], c[1], c[2], 0.75);
1686 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1687 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1688 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1689 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1690 }
1691 }
1692
1693 glEnd ();
1694 glDisable (GL_BLEND);
1695 glDisable (GL_TEXTURE_2D);
1696}
1697
1698void
1699fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1700 PPCODE:
1701{
1702 int x, y;
1703 int sw4 = (sw + 3) & ~3;
1704 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1705 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1706
1707 memset (darkness, 255, sw4 * sh);
1708 SvPOK_only (darkness_sv);
1709 SvCUR_set (darkness_sv, sw4 * sh);
1710
1711 mx += self->x;
1712 my += self->y;
1713
1714 for (y = 0; y < sh; y++)
1715 if (0 <= y + my && y + my < self->rows)
1716 {
1717 maprow *row = self->row + (y + my);
1718
1719 for (x = 0; x < sw; x++)
1720 if (row->c0 <= x + mx && x + mx < row->c1)
1721 {
1722 mapcell *cell = row->col + (x + mx - row->c0);
1723
1724 darkness[y * sw4 + x] = cell->darkness
1725 ? 255 - (cell->darkness - 1)
1726 : 255 - FOW_DARKNESS;
1727 }
1728 }
1303 1729
1304 EXTEND (SP, 3); 1730 EXTEND (SP, 3);
1305 PUSHs (sv_2mortal (newSViv (sw4))); 1731 PUSHs (sv_2mortal (newSViv (sw4)));
1306 PUSHs (sv_2mortal (newSViv (sh))); 1732 PUSHs (sv_2mortal (newSViv (sh)));
1307 PUSHs (darkness_sv); 1733 PUSHs (darkness_sv);
1308} 1734}
1309 1735
1310SV * 1736SV *
1311get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1737get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1312 CODE: 1738 CODE:
1313{ 1739{
1314 int x, y, x1, y1; 1740 int x, y, x1, y1;
1315 SV *data_sv = newSV (w * h * 7 + 5); 1741 SV *data_sv = newSV (w * h * 7 + 5);
1316 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1742 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1341 if (row && row->c0 <= x && x < row->c1) 1767 if (row && row->c0 <= x && x < row->c1)
1342 { 1768 {
1343 mapcell *cell = row->col + (x - row->c0); 1769 mapcell *cell = row->col + (x - row->c0);
1344 uint8_t flags = 0; 1770 uint8_t flags = 0;
1345 1771
1346 if (cell->face [0]) flags |= 1; 1772 if (cell->tile [0]) flags |= 1;
1347 if (cell->face [1]) flags |= 2; 1773 if (cell->tile [1]) flags |= 2;
1348 if (cell->face [2]) flags |= 4; 1774 if (cell->tile [2]) flags |= 4;
1349 1775
1350 *data++ = flags; 1776 *data++ = flags;
1351 1777
1352 if (flags & 1) 1778 if (flags & 1)
1353 { 1779 {
1780 tileid tile = cell->tile [0];
1354 *data++ = cell->face [0] >> 8; 1781 *data++ = tile >> 8;
1355 *data++ = cell->face [0]; 1782 *data++ = tile;
1356 } 1783 }
1357 1784
1358 if (flags & 2) 1785 if (flags & 2)
1359 { 1786 {
1787 tileid tile = cell->tile [1];
1360 *data++ = cell->face [1] >> 8; 1788 *data++ = tile >> 8;
1361 *data++ = cell->face [1]; 1789 *data++ = tile;
1362 } 1790 }
1363 1791
1364 if (flags & 4) 1792 if (flags & 4)
1365 { 1793 {
1794 tileid tile = cell->tile [2];
1366 *data++ = cell->face [2] >> 8; 1795 *data++ = tile >> 8;
1367 *data++ = cell->face [2]; 1796 *data++ = tile;
1368 } 1797 }
1369 } 1798 }
1370 else 1799 else
1371 *data++ = 0; 1800 *data++ = 0;
1372 } 1801 }
1378} 1807}
1379 OUTPUT: 1808 OUTPUT:
1380 RETVAL 1809 RETVAL
1381 1810
1382void 1811void
1383set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1812set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1384 PPCODE: 1813 PPCODE:
1385{ 1814{
1386 int x, y, z; 1815 int x, y, z;
1387 int w, h; 1816 int w, h;
1388 int x1, y1; 1817 int x1, y1;
1412 { 1841 {
1413 uint8_t flags = *data++; 1842 uint8_t flags = *data++;
1414 1843
1415 if (flags) 1844 if (flags)
1416 { 1845 {
1417 mapface face[3] = { 0, 0, 0 };
1418
1419 mapcell *cell = row_get_cell (row, x); 1846 mapcell *cell = row_get_cell (row, x);
1847 tileid tile[3] = { 0, 0, 0 };
1420 1848
1421 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1849 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1422 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1850 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1423 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1851 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1424 1852
1425 if (cell->darkness <= 0) 1853 if (cell->darkness == 0)
1426 { 1854 {
1427 cell->darkness = -1; 1855 cell->darkness = 0;
1428 1856
1429 for (z = 0; z <= 2; z++) 1857 for (z = 0; z <= 2; z++)
1430 { 1858 {
1431 cell->face[z] = face[z]; 1859 tileid t = tile [z];
1432 1860
1433 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 1861 if (t >= self->texs || (t && !self->tex [t].name))
1862 {
1434 XPUSHs (sv_2mortal (newSViv (face[z]))); 1863 XPUSHs (sv_2mortal (newSViv (t)));
1864 need_texid (self, t);
1865 }
1866
1867 cell->tile [z] = t;
1435 } 1868 }
1436 } 1869 }
1437 } 1870 }
1438 } 1871 }
1439 } 1872 }
1440} 1873}
1441 1874
1442MODULE = CFClient PACKAGE = CFClient::MixChunk 1875MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1443 1876
1444CFClient::MixChunk 1877CFPlus::MixChunk
1445new_from_file (SV *class, char *path) 1878new_from_file (SV *class, char *path)
1446 CODE: 1879 CODE:
1447 RETVAL = Mix_LoadWAV (path); 1880 RETVAL = Mix_LoadWAV (path);
1448 OUTPUT: 1881 OUTPUT:
1449 RETVAL 1882 RETVAL
1450 1883
1451void 1884void
1452DESTROY (CFClient::MixChunk self) 1885DESTROY (CFPlus::MixChunk self)
1453 CODE: 1886 CODE:
1454 Mix_FreeChunk (self); 1887 Mix_FreeChunk (self);
1455 1888
1456int 1889int
1457volume (CFClient::MixChunk self, int volume = -1) 1890volume (CFPlus::MixChunk self, int volume = -1)
1458 CODE: 1891 CODE:
1459 RETVAL = Mix_VolumeChunk (self, volume); 1892 RETVAL = Mix_VolumeChunk (self, volume);
1460 OUTPUT: 1893 OUTPUT:
1461 RETVAL 1894 RETVAL
1462 1895
1463int 1896int
1464play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1897play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1465 CODE: 1898 CODE:
1466 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1899 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1467 OUTPUT: 1900 OUTPUT:
1468 RETVAL 1901 RETVAL
1469 1902
1470MODULE = CFClient PACKAGE = CFClient::MixMusic 1903MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1471 1904
1472int 1905int
1473volume (int volume = -1) 1906volume (int volume = -1)
1474 CODE: 1907 CODE:
1475 RETVAL = Mix_VolumeMusic (volume); 1908 RETVAL = Mix_VolumeMusic (volume);
1476 OUTPUT: 1909 OUTPUT:
1477 RETVAL 1910 RETVAL
1478 1911
1479CFClient::MixMusic 1912CFPlus::MixMusic
1480new_from_file (SV *class, char *path) 1913new_from_file (SV *class, char *path)
1481 CODE: 1914 CODE:
1482 RETVAL = Mix_LoadMUS (path); 1915 RETVAL = Mix_LoadMUS (path);
1483 OUTPUT: 1916 OUTPUT:
1484 RETVAL 1917 RETVAL
1485 1918
1486void 1919void
1487DESTROY (CFClient::MixMusic self) 1920DESTROY (CFPlus::MixMusic self)
1488 CODE: 1921 CODE:
1489 Mix_FreeMusic (self); 1922 Mix_FreeMusic (self);
1490 1923
1491int 1924int
1492play (CFClient::MixMusic self, int loops = -1) 1925play (CFPlus::MixMusic self, int loops = -1)
1493 CODE: 1926 CODE:
1494 RETVAL = Mix_PlayMusic (self, loops); 1927 RETVAL = Mix_PlayMusic (self, loops);
1495 OUTPUT: 1928 OUTPUT:
1496 RETVAL 1929 RETVAL
1497 1930
1498MODULE = CFClient PACKAGE = CFClient::OpenGL 1931MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1499 1932
1500BOOT: 1933BOOT:
1501{ 1934{
1502 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1935 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1503 static const struct { 1936 static const struct {
1504 const char *name; 1937 const char *name;
1505 IV iv; 1938 IV iv;
1506 } *civ, const_iv[] = { 1939 } *civ, const_iv[] = {
1507# define const_iv(name) { # name, (IV)name } 1940# define const_iv(name) { # name, (IV)name }
1508 const_iv (GL_COLOR_MATERIAL), 1941 const_iv (GL_COLOR_MATERIAL),
1509 const_iv (GL_SMOOTH), 1942 const_iv (GL_SMOOTH),
1510 const_iv (GL_FLAT), 1943 const_iv (GL_FLAT),
1511 const_iv (GL_DITHER), 1944 const_iv (GL_DITHER),
1512 const_iv (GL_BLEND), 1945 const_iv (GL_BLEND),
1946 const_iv (GL_CULL_FACE),
1513 const_iv (GL_SCISSOR_TEST), 1947 const_iv (GL_SCISSOR_TEST),
1948 const_iv (GL_DEPTH_TEST),
1949 const_iv (GL_ALPHA_TEST),
1950 const_iv (GL_NORMALIZE),
1951 const_iv (GL_RESCALE_NORMAL),
1952 const_iv (GL_FRONT),
1953 const_iv (GL_BACK),
1514 const_iv (GL_AND), 1954 const_iv (GL_AND),
1515 const_iv (GL_ONE), 1955 const_iv (GL_ONE),
1516 const_iv (GL_ZERO), 1956 const_iv (GL_ZERO),
1517 const_iv (GL_SRC_ALPHA), 1957 const_iv (GL_SRC_ALPHA),
1518 const_iv (GL_SRC_ALPHA_SATURATE), 1958 const_iv (GL_DST_ALPHA),
1519 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1959 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1520 const_iv (GL_ONE_MINUS_DST_ALPHA), 1960 const_iv (GL_ONE_MINUS_DST_ALPHA),
1961 const_iv (GL_SRC_ALPHA_SATURATE),
1521 const_iv (GL_RGB), 1962 const_iv (GL_RGB),
1522 const_iv (GL_RGBA), 1963 const_iv (GL_RGBA),
1964 const_iv (GL_RGBA4),
1965 const_iv (GL_RGBA8),
1966 const_iv (GL_RGB5_A1),
1523 const_iv (GL_UNSIGNED_BYTE), 1967 const_iv (GL_UNSIGNED_BYTE),
1968 const_iv (GL_UNSIGNED_SHORT),
1969 const_iv (GL_UNSIGNED_INT),
1524 const_iv (GL_ALPHA), 1970 const_iv (GL_ALPHA),
1971 const_iv (GL_INTENSITY),
1525 const_iv (GL_LUMINANCE), 1972 const_iv (GL_LUMINANCE),
1973 const_iv (GL_LUMINANCE_ALPHA),
1526 const_iv (GL_FLOAT), 1974 const_iv (GL_FLOAT),
1527 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1975 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1528 const_iv (GL_COMPILE), 1976 const_iv (GL_COMPILE),
1529 const_iv (GL_TEXTURE_1D), 1977 const_iv (GL_TEXTURE_1D),
1530 const_iv (GL_TEXTURE_2D), 1978 const_iv (GL_TEXTURE_2D),
1532 const_iv (GL_TEXTURE_MAG_FILTER), 1980 const_iv (GL_TEXTURE_MAG_FILTER),
1533 const_iv (GL_TEXTURE_MIN_FILTER), 1981 const_iv (GL_TEXTURE_MIN_FILTER),
1534 const_iv (GL_TEXTURE_ENV_MODE), 1982 const_iv (GL_TEXTURE_ENV_MODE),
1535 const_iv (GL_TEXTURE_WRAP_S), 1983 const_iv (GL_TEXTURE_WRAP_S),
1536 const_iv (GL_TEXTURE_WRAP_T), 1984 const_iv (GL_TEXTURE_WRAP_T),
1985 const_iv (GL_REPEAT),
1537 const_iv (GL_CLAMP), 1986 const_iv (GL_CLAMP),
1538 const_iv (GL_REPEAT), 1987 const_iv (GL_CLAMP_TO_EDGE),
1539 const_iv (GL_NEAREST), 1988 const_iv (GL_NEAREST),
1540 const_iv (GL_LINEAR), 1989 const_iv (GL_LINEAR),
1541 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1990 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1542 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1991 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1543 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1992 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1544 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1993 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1545 const_iv (GL_GENERATE_MIPMAP), 1994 const_iv (GL_GENERATE_MIPMAP),
1546 const_iv (GL_MODULATE), 1995 const_iv (GL_MODULATE),
1547 const_iv (GL_DECAL), 1996 const_iv (GL_DECAL),
1548 const_iv (GL_REPLACE), 1997 const_iv (GL_REPLACE),
1998 const_iv (GL_DEPTH_BUFFER_BIT),
1549 const_iv (GL_COLOR_BUFFER_BIT), 1999 const_iv (GL_COLOR_BUFFER_BIT),
1550 const_iv (GL_PROJECTION), 2000 const_iv (GL_PROJECTION),
1551 const_iv (GL_MODELVIEW), 2001 const_iv (GL_MODELVIEW),
1552 const_iv (GL_COLOR_LOGIC_OP), 2002 const_iv (GL_COLOR_LOGIC_OP),
1553 const_iv (GL_SEPARABLE_2D), 2003 const_iv (GL_SEPARABLE_2D),
1554 const_iv (GL_CONVOLUTION_2D), 2004 const_iv (GL_CONVOLUTION_2D),
1555 const_iv (GL_CONVOLUTION_BORDER_MODE), 2005 const_iv (GL_CONVOLUTION_BORDER_MODE),
1556 const_iv (GL_CONSTANT_BORDER), 2006 const_iv (GL_CONSTANT_BORDER),
1557 const_iv (GL_LINES), 2007 const_iv (GL_LINES),
2008 const_iv (GL_LINE_STRIP),
2009 const_iv (GL_LINE_LOOP),
1558 const_iv (GL_QUADS), 2010 const_iv (GL_QUADS),
1559 const_iv (GL_LINE_LOOP), 2011 const_iv (GL_QUAD_STRIP),
2012 const_iv (GL_TRIANGLES),
2013 const_iv (GL_TRIANGLE_STRIP),
2014 const_iv (GL_TRIANGLE_FAN),
1560 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2015 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1561 const_iv (GL_FASTEST), 2016 const_iv (GL_FASTEST),
2017 const_iv (GL_V2F),
2018 const_iv (GL_V3F),
2019 const_iv (GL_T2F_V3F),
2020 const_iv (GL_T2F_N3F_V3F),
1562# undef const_iv 2021# undef const_iv
1563 }; 2022 };
1564 2023
1565 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2024 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1566 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2025 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1567} 2026}
1568 2027
2028char *
2029gl_vendor ()
2030 CODE:
2031 RETVAL = (char *)glGetString (GL_VENDOR);
2032 OUTPUT:
2033 RETVAL
2034
2035char *
2036gl_version ()
2037 CODE:
2038 RETVAL = (char *)glGetString (GL_VERSION);
2039 OUTPUT:
2040 RETVAL
2041
2042char *
2043gl_extensions ()
2044 CODE:
2045 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2046 OUTPUT:
2047 RETVAL
2048
1569int glGetError () 2049int glGetError ()
2050
2051void glFinish ()
1570 2052
1571void glClear (int mask) 2053void glClear (int mask)
1572 2054
1573void glClearColor (float r, float g, float b, float a = 1.0) 2055void glClearColor (float r, float g, float b, float a = 1.0)
1574 PROTOTYPE: @ 2056 PROTOTYPE: @
1581 2063
1582void glHint (int target, int mode) 2064void glHint (int target, int mode)
1583 2065
1584void glBlendFunc (int sfactor, int dfactor) 2066void glBlendFunc (int sfactor, int dfactor)
1585 2067
2068void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2069 CODE:
2070 gl_BlendFuncSeparate (sa, da, saa, daa);
2071
2072void glDepthMask (int flag)
2073
1586void glLogicOp (int opcode) 2074void glLogicOp (int opcode)
1587 2075
1588void glColorMask (int red, int green, int blue, int alpha) 2076void glColorMask (int red, int green, int blue, int alpha)
1589 2077
1590void glMatrixMode (int mode) 2078void glMatrixMode (int mode)
1593 2081
1594void glPopMatrix () 2082void glPopMatrix ()
1595 2083
1596void glLoadIdentity () 2084void glLoadIdentity ()
1597 2085
2086void glDrawBuffer (int buffer)
2087
2088void glReadBuffer (int buffer)
2089
1598# near and far are due to microsofts buggy c compiler 2090# near_ and far_ are due to microsofts buggy "c" compiler
2091void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2092
2093# near_ and far_ are due to microsofts buggy "c" compiler
1599void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2094void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1600 2095
1601void glViewport (int x, int y, int width, int height) 2096void glViewport (int x, int y, int width, int height)
1602 2097
1603void glScissor (int x, int y, int width, int height) 2098void glScissor (int x, int y, int width, int height)
1618 2113
1619void glEnd () 2114void glEnd ()
1620 2115
1621void glColor (float r, float g, float b, float a = 1.0) 2116void glColor (float r, float g, float b, float a = 1.0)
1622 PROTOTYPE: @ 2117 PROTOTYPE: @
2118 ALIAS:
2119 glColor_premultiply = 1
1623 CODE: 2120 CODE:
1624 glColor4ub (MIN ((int)(r * 255.f), 255), 2121 if (ix)
1625 MIN ((int)(g * 255.f), 255), 2122 {
1626 MIN ((int)(b * 255.f), 255), 2123 r *= a;
1627 MIN ((int)(a * 255.f), 255)); 2124 g *= a;
2125 b *= a;
2126 }
2127 // microsoft visual "c" rounds instead of truncating...
2128 glColor4f (r, g, b, a);
2129
2130void glInterleavedArrays (int format, int stride, char *data)
2131
2132void glDrawElements (int mode, int count, int type, char *indices)
2133
2134# 1.2 void glDrawRangeElements (int mode, int start, int end
2135
2136void glRasterPos (float x, float y, float z = 0.)
2137 CODE:
2138 glRasterPos3f (0, 0, z);
2139 glBitmap (0, 0, 0, 0, x, y, 0);
1628 2140
1629void glVertex (float x, float y, float z = 0.) 2141void glVertex (float x, float y, float z = 0.)
1630 CODE: 2142 CODE:
1631 glVertex3f (x, y, z); 2143 glVertex3f (x, y, z);
1632 2144
1644 2156
1645void glBindTexture (int target, int name) 2157void glBindTexture (int target, int name)
1646 2158
1647void glConvolutionParameter (int target, int pname, float params) 2159void glConvolutionParameter (int target, int pname, float params)
1648 CODE: 2160 CODE:
1649 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2161 if (gl.ConvolutionParameterf)
2162 gl.ConvolutionParameterf (target, pname, params);
1650 2163
1651void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2164void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1652 CODE: 2165 CODE:
1653 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2166 if (gl.ConvolutionFilter2D)
1654 (target, internalformat, width, height, format, type, data)); 2167 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1655 2168
1656void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2169void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1657 CODE: 2170 CODE:
1658 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2171 if (gl.SeparableFilter2D)
1659 (target, internalformat, width, height, format, type, row, column)); 2172 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1660 2173
1661void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2174void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1662 2175
1663void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2176void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1664 2177
1665void glRasterPos (int x, int y) 2178void glDrawPixels (int width, int height, int format, int type, char *pixels)
1666 CODE:
1667 glRasterPos2i (x, y);
1668 2179
1669void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2180void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1670 2181
1671int glGenTexture () 2182int glGenTexture ()
1672 CODE: 2183 CODE:

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