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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.34 by root, Fri Apr 14 00:15:51 2006 UTC vs.
Revision 1.176 by root, Tue Apr 10 09:39:48 2007 UTC

1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
1#include "EXTERN.h" 11#include "EXTERN.h"
2#include "perl.h" 12#include "perl.h"
3#include "XSUB.h" 13#include "XSUB.h"
4 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
20#include <math.h>
5#include <string.h> 21#include <string.h>
6#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
7 24
8#include <SDL.h> 25#include <SDL.h>
26#include <SDL_endian.h>
9#include <SDL_image.h> 27#include <SDL_image.h>
28#include <SDL_mixer.h>
10#include <SDL_opengl.h> 29#include <SDL_opengl.h>
11 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
12#include <glib/gmacros.h> 34#include <glib/gmacros.h>
13 35
14#include <pango/pango.h> 36#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h>
17 37
38#ifndef _WIN32
18#include <sys/types.h> 39# include <sys/types.h>
19#include <sys/socket.h> 40# include <sys/socket.h>
20#include <netinet/in.h> 41# include <netinet/in.h>
21#include <netinet/tcp.h> 42# include <netinet/tcp.h>
22
23#include <inttypes.h> 43# include <inttypes.h>
44#endif
45
46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
24 47
25#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
26 49
27#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
29 52
30static PangoContext *context; 53#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 54
55#if 0
56# define PARACHUTE SDL_INIT_NOPARACHUTE
57#else
58# define PARACHUTE 0
59#endif
60
61static struct
62{
63#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h"
65#undef GL_FUNC
66} gl;
67
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{
70 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else
75 glBlendFunc (sa, da);
76}
77
78#include "texcache.c"
79
80#include "pango-font.c"
81#include "pango-fontmap.c"
82#include "pango-render.c"
83
84typedef Mix_Chunk *CFPlus__MixChunk;
85typedef Mix_Music *CFPlus__MixMusic;
86
87typedef PangoFontDescription *CFPlus__Font;
88
89static int
90shape_attr_p (PangoLayoutRun *run)
91{
92 GSList *attrs = run->item->analysis.extra_attrs;
93
94 while (attrs)
95 {
96 PangoAttribute *attr = attrs->data;
97
98 if (attr->klass->type == PANGO_ATTR_SHAPE)
99 return 1;
100
101 attrs = attrs->next;
102 }
103
104 return 0;
105}
32 106
33typedef struct cf_layout { 107typedef struct cf_layout {
34 PangoLayout *pl; 108 PangoLayout *pl;
109 float r, g, b, a; // default color for rgba mode
35 int base_height; 110 int base_height;
111 CFPlus__Font font;
36} *CFClient__Layout; 112} *CFPlus__Layout;
113
114static CFPlus__Font default_font;
115static PangoContext *opengl_context;
116static PangoFontMap *opengl_fontmap;
37 117
38static void 118static void
39substitute_func (FcPattern *pattern, gpointer data) 119substitute_func (FcPattern *pattern, gpointer data)
40{ 120{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 121 FcPatternAddBool (pattern, FC_HINTING, 1);
122#ifdef FC_HINT_STYLE
123 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
124#endif
42 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 125 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 126}
44 127
45static void 128static void
46layout_update (CFClient__Layout self) 129layout_update_font (CFPlus__Layout self)
47{ 130{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 131 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 132 * reasonably well with bitstream vera
50 */ 133 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 134 PangoFontDescription *font = self->font ? self->font : default_font;
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 135
136 pango_font_description_set_absolute_size (font,
137 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
138
139 pango_layout_set_font_description (self->pl, font);
53} 140}
54 141
55static void 142static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
57{ 144{
58 layout_update (self); 145 PangoRectangle rect;
59 146
147 // get_pixel_* wrongly rounds down
60 pango_layout_get_pixel_size (self->pl, w, h); 148 pango_layout_get_extents (self->pl, 0, &rect);
61 149
62 *w = (*w + 3) & ~3; 150 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
63 if (!*w) *w = 1; 151 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
64 if (!*h) *h = 1; 152
153 if (!rect.width) rect.width = 1;
154 if (!rect.height) rect.height = 1;
155
156 *w = rect.width;
157 *h = rect.height;
65} 158}
159
160typedef uint16_t tileid;
161typedef uint16_t faceid;
66 162
67typedef struct { 163typedef struct {
68 GLint name; 164 int name;
69 int w, h; 165 int w, h;
70 float s, t; 166 float s, t;
71} mapface; 167 uint8_t r, g, b, a;
168 tileid smoothtile;
169 uint8_t smoothlevel;
170} maptex;
72 171
73typedef struct { 172typedef struct {
173 uint32_t player;
174 tileid tile[3];
74 int16_t darkness; 175 uint16_t darkness;
75 uint16_t face[3]; 176 uint8_t stat_width, stat_hp, flags, smoothmax;
76} mapcell; 177} mapcell;
77 178
78typedef struct { 179typedef struct {
79 int32_t c0, c1; 180 int32_t c0, c1;
80 mapcell *col; 181 mapcell *col;
81} maprow; 182} maprow;
82 183
83typedef struct map { 184typedef struct map {
84 int x, y, w, h; 185 int x, y, w, h;
85 int vx, vy; 186 int ox, oy; /* offset to virtual global coordinate system */
86 int faces; 187 int faces; tileid *face2tile; // [faceid]
87 mapface *face; 188 int texs; maptex *tex; // [tileid]
88 189
89 uint32_t rows; 190 int32_t rows;
90 maprow *row; 191 maprow *row;
91} *CFClient__Map; 192} *CFPlus__Map;
92 193
93static char * 194static char *
94prepend (char *ptr, int sze, int inc) 195prepend (char *ptr, int sze, int inc)
95{ 196{
96 char *p; 197 char *p;
114 215
115#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
116#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 217#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
117 218
118static void 219static void
220need_facenum (struct map *self, faceid face)
221{
222 while (self->faces <= face)
223 {
224 Append (tileid, self->face2tile, self->faces, self->faces);
225 self->faces *= 2;
226 }
227}
228
229static void
230need_texid (struct map *self, int texid)
231{
232 while (self->texs <= texid)
233 {
234 Append (maptex, self->tex, self->texs, self->texs);
235 self->texs *= 2;
236 }
237}
238
239static maprow *
240map_get_row (CFPlus__Map self, int y)
241{
242 if (0 > y)
243 {
244 int extend = - y + MAP_EXTEND_Y;
245 Prepend (maprow, self->row, self->rows, extend);
246
247 self->rows += extend;
248 self->y += extend;
249 y += extend;
250 }
251 else if (y >= self->rows)
252 {
253 int extend = y - self->rows + MAP_EXTEND_Y;
254 Append (maprow, self->row, self->rows, extend);
255 self->rows += extend;
256 }
257
258 return self->row + y;
259}
260
261static mapcell *
262row_get_cell (maprow *row, int x)
263{
264 if (!row->col)
265 {
266 Newz (0, row->col, MAP_EXTEND_X, mapcell);
267 row->c0 = x - MAP_EXTEND_X / 4;
268 row->c1 = row->c0 + MAP_EXTEND_X;
269 }
270
271 if (row->c0 > x)
272 {
273 int extend = row->c0 - x + MAP_EXTEND_X;
274 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
275 row->c0 -= extend;
276 }
277 else if (x >= row->c1)
278 {
279 int extend = x - row->c1 + MAP_EXTEND_X;
280 Append (mapcell, row->col, row->c1 - row->c0, extend);
281 row->c1 += extend;
282 }
283
284 return row->col + (x - row->c0);
285}
286
287static mapcell *
288map_get_cell (CFPlus__Map self, int x, int y)
289{
290 return row_get_cell (map_get_row (self, y), x);
291}
292
293static void
119map_clear (CFClient__Map self) 294map_clear (CFPlus__Map self)
120{ 295{
121 int r; 296 int r;
122 297
123 for (r = 0; r < self->rows; r++) 298 for (r = 0; r < self->rows; r++)
124 Safefree (self->row[r].col); 299 Safefree (self->row[r].col);
125 300
126 Safefree (self->row); 301 Safefree (self->row);
127 302
128 self->x = 0; 303 self->x = 0;
129 self->y = 0; 304 self->y = 0;
130 self->vx = 0; 305 self->ox = 0;
131 self->vy = 0; 306 self->oy = 0;
132 self->row = 0; 307 self->row = 0;
133 self->rows = 0; 308 self->rows = 0;
134} 309}
135 310
136static void 311static void
137map_blank (CFClient__Map self, int x0, int y0, int w, int h) 312map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
138{ 313{
139 int x, y; 314 int x, y;
315 maprow *row;
316 mapcell *cell;
140 317
141 for (y = y0; y < y0 + h; y++) 318 for (y = y0; y < y0 + h; y++)
142 if (y >= 0) 319 if (y >= 0)
143 { 320 {
144 if (y >= self->rows) 321 if (y >= self->rows)
145 break; 322 break;
146 323
147 maprow *row = self->row + y; 324 row = self->row + y;
148 325
149 for (x = x0; x < x0 + w; x++) 326 for (x = x0; x < x0 + w; x++)
150 if (x >= row->c0) 327 if (x >= row->c0)
151 { 328 {
152 if (x >= row->c1) 329 if (x >= row->c1)
153 break; 330 break;
154 331
155 row->col[x - row->c0].darkness = -1; 332 cell = row->col + x - row->c0;
333
334 cell->darkness = 0;
335 cell->stat_hp = 0;
336 cell->flags = 0;
337 cell->player = 0;
156 } 338 }
157 } 339 }
158} 340}
159 341
342typedef struct {
343 tileid tile;
344 uint8_t x, y, level;
345} smooth_key;
346
347static void
348smooth_or_bits (HV *hv, smooth_key *key, IV bits)
349{
350 SV **sv = hv_fetch (hv, (char *)key, sizeof (key), 1);
351
352 if (SvIOK (*sv))
353 SvIV_set (*sv, SvIVX (*sv) | bits);
354 else
355 sv_setiv (*sv, bits);
356}
357
358static void
359music_finished (void)
360{
361 SDL_UserEvent ev;
362
363 ev.type = SDL_USEREVENT;
364 ev.code = 0;
365 ev.data1 = 0;
366 ev.data2 = 0;
367
368 SDL_PushEvent ((SDL_Event *)&ev);
369}
370
371static void
372channel_finished (int channel)
373{
374 SDL_UserEvent ev;
375
376 ev.type = SDL_USEREVENT;
377 ev.code = 1;
378 ev.data1 = (void *)(long)channel;
379 ev.data2 = 0;
380
381 SDL_PushEvent ((SDL_Event *)&ev);
382}
383
384static unsigned int
385minpot (unsigned int n)
386{
387 if (!n)
388 return 0;
389
390 --n;
391
392 n |= n >> 1;
393 n |= n >> 2;
394 n |= n >> 4;
395 n |= n >> 8;
396 n |= n >> 16;
397
398 return n + 1;
399}
400
401/* SDL should provide this, really. */
402#define SDLK_MODIFIER_MIN 300
403#define SDLK_MODIFIER_MAX 314
404
160MODULE = CFClient PACKAGE = CFClient 405MODULE = CFPlus PACKAGE = CFPlus
161 406
162PROTOTYPES: ENABLE 407PROTOTYPES: ENABLE
163 408
164BOOT: 409BOOT:
165{ 410{
166 fontmap = pango_ft2_font_map_new (); 411 HV *stash = gv_stashpv ("CFPlus", 1);
412 static const struct {
413 const char *name;
414 IV iv;
415 } *civ, const_iv[] = {
416# define const_iv(name) { # name, (IV)name }
417 const_iv (SDLK_MODIFIER_MIN),
418 const_iv (SDLK_MODIFIER_MAX),
419
420 const_iv (SDL_ACTIVEEVENT),
421 const_iv (SDL_KEYDOWN),
422 const_iv (SDL_KEYUP),
423 const_iv (SDL_MOUSEMOTION),
424 const_iv (SDL_MOUSEBUTTONDOWN),
425 const_iv (SDL_MOUSEBUTTONUP),
426 const_iv (SDL_JOYAXISMOTION),
427 const_iv (SDL_JOYBALLMOTION),
428 const_iv (SDL_JOYHATMOTION),
429 const_iv (SDL_JOYBUTTONDOWN),
430 const_iv (SDL_JOYBUTTONUP),
431 const_iv (SDL_QUIT),
432 const_iv (SDL_SYSWMEVENT),
433 const_iv (SDL_EVENT_RESERVEDA),
434 const_iv (SDL_EVENT_RESERVEDB),
435 const_iv (SDL_VIDEORESIZE),
436 const_iv (SDL_VIDEOEXPOSE),
437 const_iv (SDL_USEREVENT),
438
439 const_iv (SDL_APPINPUTFOCUS),
440 const_iv (SDL_APPMOUSEFOCUS),
441 const_iv (SDL_APPACTIVE),
442
443 const_iv (SDLK_KP0),
444 const_iv (SDLK_KP1),
445 const_iv (SDLK_KP2),
446 const_iv (SDLK_KP3),
447 const_iv (SDLK_KP4),
448 const_iv (SDLK_KP5),
449 const_iv (SDLK_KP6),
450 const_iv (SDLK_KP7),
451 const_iv (SDLK_KP8),
452 const_iv (SDLK_KP9),
453 const_iv (SDLK_KP_PERIOD),
454 const_iv (SDLK_KP_DIVIDE),
455 const_iv (SDLK_KP_MULTIPLY),
456 const_iv (SDLK_KP_MINUS),
457 const_iv (SDLK_KP_PLUS),
458 const_iv (SDLK_KP_ENTER),
459 const_iv (SDLK_KP_EQUALS),
460 const_iv (SDLK_UP),
461 const_iv (SDLK_DOWN),
462 const_iv (SDLK_RIGHT),
463 const_iv (SDLK_LEFT),
464 const_iv (SDLK_INSERT),
465 const_iv (SDLK_HOME),
466 const_iv (SDLK_END),
467 const_iv (SDLK_PAGEUP),
468 const_iv (SDLK_PAGEDOWN),
469 const_iv (SDLK_F1),
470 const_iv (SDLK_F2),
471 const_iv (SDLK_F3),
472 const_iv (SDLK_F4),
473 const_iv (SDLK_F5),
474 const_iv (SDLK_F6),
475 const_iv (SDLK_F7),
476 const_iv (SDLK_F8),
477 const_iv (SDLK_F9),
478 const_iv (SDLK_F10),
479 const_iv (SDLK_F11),
480 const_iv (SDLK_F12),
481 const_iv (SDLK_F13),
482 const_iv (SDLK_F14),
483 const_iv (SDLK_F15),
484 const_iv (SDLK_NUMLOCK),
485 const_iv (SDLK_CAPSLOCK),
486 const_iv (SDLK_SCROLLOCK),
487 const_iv (SDLK_RSHIFT),
488 const_iv (SDLK_LSHIFT),
489 const_iv (SDLK_RCTRL),
490 const_iv (SDLK_LCTRL),
491 const_iv (SDLK_RALT),
492 const_iv (SDLK_LALT),
493 const_iv (SDLK_RMETA),
494 const_iv (SDLK_LMETA),
495 const_iv (SDLK_LSUPER),
496 const_iv (SDLK_RSUPER),
497 const_iv (SDLK_MODE),
498 const_iv (SDLK_COMPOSE),
499 const_iv (SDLK_HELP),
500 const_iv (SDLK_PRINT),
501 const_iv (SDLK_SYSREQ),
502 const_iv (SDLK_BREAK),
503 const_iv (SDLK_MENU),
504 const_iv (SDLK_POWER),
505 const_iv (SDLK_EURO),
506 const_iv (SDLK_UNDO),
507
508 const_iv (KMOD_NONE),
509 const_iv (KMOD_SHIFT),
510 const_iv (KMOD_LSHIFT),
511 const_iv (KMOD_RSHIFT),
512 const_iv (KMOD_CTRL),
513 const_iv (KMOD_LCTRL),
514 const_iv (KMOD_RCTRL),
515 const_iv (KMOD_ALT),
516 const_iv (KMOD_LALT),
517 const_iv (KMOD_RALT),
518 const_iv (KMOD_META),
519 const_iv (KMOD_LMETA),
520 const_iv (KMOD_RMETA),
521 const_iv (KMOD_NUM),
522 const_iv (KMOD_CAPS),
523 const_iv (KMOD_MODE),
524# undef const_iv
525 };
526
527 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
528 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
529
530 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
531 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
532}
533
534void
535weaken (SV *rv)
536 PROTOTYPE: $
537 CODE:
538 sv_rvweaken (rv);
539
540int
541in_destruct ()
542 CODE:
543 RETVAL = PL_main_cv == Nullcv;
544 OUTPUT:
545 RETVAL
546
547NV floor (NV x)
548
549NV ceil (NV x)
550
551void
552pango_init ()
553 CODE:
554{
555 opengl_fontmap = pango_opengl_font_map_new ();
167 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 556 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
168 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 557 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
169} 558}
170 559
560int
561SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
562
171void 563void
172lowdelay (int fd, int val = 1) 564SDL_Quit ()
565
566void
567SDL_ListModes ()
173 CODE: 568 PPCODE:
174 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 569{
570 SDL_Rect **m;
571
572 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
573 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
574 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
575 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
576
577 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
578 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
579
580 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
581 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
582 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
583 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
584
585 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
586#if SDL_VERSION_ATLEAST(1,2,10)
587 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
588 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
589#endif
590
591 SDL_EnableUNICODE (1);
592 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
593
594 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
595
596 if (m && m != (SDL_Rect **)-1)
597 while (*m)
598 {
599 AV *av = newAV ();
600 av_push (av, newSViv ((*m)->w));
601 av_push (av, newSViv ((*m)->h));
602 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
603
604 ++m;
605 }
606}
175 607
176char * 608char *
177gl_version () 609SDL_GetError ()
610
611int
612SDL_SetVideoMode (int w, int h, int fullscreen)
178 CODE: 613 CODE:
179 RETVAL = (char *)glGetString (GL_VERSION); 614 RETVAL = !!SDL_SetVideoMode (
615 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
616 );
617 if (RETVAL)
618 {
619 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
620# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
621# include "glfunc.h"
622# undef GL_FUNC
623 }
180 OUTPUT: 624 OUTPUT:
181 RETVAL 625 RETVAL
182 626
627void
628SDL_GL_SwapBuffers ()
629
183char * 630char *
184gl_extensions () 631SDL_GetKeyName (int sym)
632
633void
634SDL_PollEvent ()
185 CODE: 635 PPCODE:
186 RETVAL = (char *)glGetString (GL_EXTENSIONS); 636{
187 OUTPUT: 637 SDL_Event ev;
188 RETVAL 638
639 while (SDL_PollEvent (&ev))
640 {
641 HV *hv = newHV ();
642 hv_store (hv, "type", 4, newSViv (ev.type), 0);
643
644 switch (ev.type)
645 {
646 case SDL_KEYDOWN:
647 case SDL_KEYUP:
648 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
649 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
650 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
651 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
652 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
653 break;
654
655 case SDL_ACTIVEEVENT:
656 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
657 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
658 break;
659
660 case SDL_MOUSEMOTION:
661 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
662
663 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
664 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
665 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
666 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
667 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
668 break;
669
670 case SDL_MOUSEBUTTONDOWN:
671 case SDL_MOUSEBUTTONUP:
672 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
673
674 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
675 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
676 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
677 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
678 break;
679
680 case SDL_USEREVENT:
681 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
682 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
683 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
684 break;
685 }
686
687 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
688 }
689}
690
691int
692Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
693 POSTCALL:
694 Mix_HookMusicFinished (music_finished);
695 Mix_ChannelFinished (channel_finished);
696
697void
698Mix_CloseAudio ()
699
700int
701Mix_AllocateChannels (int numchans = -1)
702
703void
704lowdelay (int fd, int val = 1)
705 CODE:
706#ifndef _WIN32
707 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
708#endif
709
710void
711win32_proxy_info ()
712 PPCODE:
713{
714#ifdef _WIN32
715 char buffer[2048];
716 DWORD buflen;
717
718 EXTEND (SP, 3);
719
720 buflen = sizeof (buffer);
721 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
722 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
723 {
724 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
725
726 buflen = sizeof (buffer);
727 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
728 {
729 PUSHs (newSVpv (buffer, 0));
730
731 buflen = sizeof (buffer);
732 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
733 PUSHs (newSVpv (buffer, 0));
734 }
735 }
736#endif
737}
189 738
190void 739void
191add_font (char *file) 740add_font (char *file)
192 CODE: 741 CODE:
193 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 742 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
194
195void
196set_font (char *file)
197 CODE:
198{
199 int count;
200 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
201 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
202 FcPatternDestroy (pattern);
203 pango_context_set_font_description (context, font);
204}
205 743
206void 744void
207load_image_inline (SV *image_) 745load_image_inline (SV *image_)
208 ALIAS: 746 ALIAS:
209 load_image_file = 1 747 load_image_file = 1
216 SDL_RWops *rw = ix 754 SDL_RWops *rw = ix
217 ? SDL_RWFromFile (image, "r") 755 ? SDL_RWFromFile (image, "r")
218 : SDL_RWFromConstMem (image, image_len); 756 : SDL_RWFromConstMem (image, image_len);
219 757
220 if (!rw) 758 if (!rw)
221 croak ("load_image: unable to open file"); 759 croak ("load_image: %s", SDL_GetError ());
222 760
223 surface = IMG_Load_RW (rw, 1); 761 surface = IMG_Load_RW (rw, 1);
224 if (!surface) 762 if (!surface)
225 croak ("load_image: unable to read file"); 763 croak ("load_image: %s", SDL_GetError ());
226 764
227 fmt.palette = NULL; 765 fmt.palette = NULL;
228 fmt.BitsPerPixel = 32; 766 fmt.BitsPerPixel = 32;
229 fmt.BytesPerPixel = 4; 767 fmt.BytesPerPixel = 4;
768#if SDL_BYTEORDER == SDL_LIL_ENDIAN
230 fmt.Rmask = 0x000000ff; 769 fmt.Rmask = 0x000000ff;
231 fmt.Gmask = 0x0000ff00; 770 fmt.Gmask = 0x0000ff00;
232 fmt.Bmask = 0x00ff0000; 771 fmt.Bmask = 0x00ff0000;
233 fmt.Amask = 0xff000000; 772 fmt.Amask = 0xff000000;
773#else
774 fmt.Rmask = 0xff000000;
775 fmt.Gmask = 0x00ff0000;
776 fmt.Bmask = 0x0000ff00;
777 fmt.Amask = 0x000000ff;
778#endif
234 fmt.Rloss = 0; 779 fmt.Rloss = 0;
235 fmt.Gloss = 0; 780 fmt.Gloss = 0;
236 fmt.Bloss = 0; 781 fmt.Bloss = 0;
237 fmt.Aloss = 0; 782 fmt.Aloss = 0;
238 fmt.Rshift = 0; 783 fmt.Rshift = 0;
242 fmt.colorkey = 0; 787 fmt.colorkey = 0;
243 fmt.alpha = 0; 788 fmt.alpha = 0;
244 789
245 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 790 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
246 791
792 assert (surface2->pitch == surface2->w * 4);
793
794 SDL_LockSurface (surface2);
247 EXTEND (SP, 5); 795 EXTEND (SP, 6);
248 PUSHs (sv_2mortal (newSViv (surface2->w))); 796 PUSHs (sv_2mortal (newSViv (surface2->w)));
249 PUSHs (sv_2mortal (newSViv (surface2->h))); 797 PUSHs (sv_2mortal (newSViv (surface2->h)));
250 SDL_LockSurface (surface2);
251 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 798 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
252 SDL_UnlockSurface (surface2);
253 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 799 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
254 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 800 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
255 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 801 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
802 SDL_UnlockSurface (surface2);
256 803
257 SDL_FreeSurface (surface); 804 SDL_FreeSurface (surface);
258 SDL_FreeSurface (surface2); 805 SDL_FreeSurface (surface2);
259} 806}
260 807
261void 808void
809average (int x, int y, uint32_t *data)
810 PPCODE:
811{
812 uint32_t r = 0, g = 0, b = 0, a = 0;
813
814 x = y = x * y;
815
816 while (x--)
817 {
818 uint32_t p = *data++;
819
820 r += (p ) & 255;
821 g += (p >> 8) & 255;
822 b += (p >> 16) & 255;
823 a += (p >> 24) & 255;
824 }
825
826 EXTEND (SP, 4);
827 PUSHs (sv_2mortal (newSViv (r / y)));
828 PUSHs (sv_2mortal (newSViv (g / y)));
829 PUSHs (sv_2mortal (newSViv (b / y)));
830 PUSHs (sv_2mortal (newSViv (a / y)));
831}
832
833void
834error (char *message)
835 CODE:
836 fprintf (stderr, "ERROR: %s\n", message);
837#ifdef _WIN32
838 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
839#endif
840
841void
262fatal (char *message) 842fatal (char *message)
263 CODE: 843 CODE:
844 fprintf (stderr, "FATAL: %s\n", message);
845#ifdef _WIN32
846 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
847#endif
848 _exit (1);
849
850void
851_exit (int retval = 0)
852 CODE:
264#ifdef WIN32 853#ifdef WIN32
265 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 854 ExitThread (retval); // unclean, please beam me up
266#else 855#else
267 fprintf (stderr, "%s\n", message); 856 _exit (retval);
268#endif 857#endif
269 exit (1);
270 858
271MODULE = CFClient PACKAGE = CFClient::Layout 859MODULE = CFPlus PACKAGE = CFPlus::Font
272 860
273CFClient::Layout 861CFPlus::Font
274new (SV *class, int base_height = 10) 862new_from_file (SV *class, char *path, int id = 0)
275 CODE: 863 CODE:
276 New (0, RETVAL, 1, struct cf_layout); 864{
277 RETVAL->base_height = base_height; 865 int count;
278 RETVAL->pl = pango_layout_new (context); 866 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
279 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 867 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
868 FcPatternDestroy (pattern);
869}
280 OUTPUT: 870 OUTPUT:
281 RETVAL 871 RETVAL
282 872
283void 873void
874DESTROY (CFPlus::Font self)
875 CODE:
876 pango_font_description_free (self);
877
878void
879make_default (CFPlus::Font self)
880 CODE:
881 default_font = self;
882
883MODULE = CFPlus PACKAGE = CFPlus::Layout
884
885void
886reset_glyph_cache ()
887 CODE:
888 tc_clear ();
889
890CFPlus::Layout
891new (SV *class)
892 CODE:
893 New (0, RETVAL, 1, struct cf_layout);
894
895 RETVAL->pl = pango_layout_new (opengl_context);
896 RETVAL->r = 1.;
897 RETVAL->g = 1.;
898 RETVAL->b = 1.;
899 RETVAL->a = 1.;
900 RETVAL->base_height = MIN_FONT_HEIGHT;
901 RETVAL->font = 0;
902
903 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
904 layout_update_font (RETVAL);
905 OUTPUT:
906 RETVAL
907
908void
284DESTROY (CFClient::Layout self) 909DESTROY (CFPlus::Layout self)
285 CODE: 910 CODE:
286 g_object_unref (self->pl); 911 g_object_unref (self->pl);
287 Safefree (self); 912 Safefree (self);
288 913
289void 914void
290set_markup (CFClient::Layout self, SV *text_) 915set_text (CFPlus::Layout self, SV *text_)
291 CODE: 916 CODE:
292{ 917{
293 STRLEN textlen; 918 STRLEN textlen;
294 char *text = SvPVutf8 (text_, textlen); 919 char *text = SvPVutf8 (text_, textlen);
295 920
921 pango_layout_set_text (self->pl, text, textlen);
922}
923
924void
925set_markup (CFPlus::Layout self, SV *text_)
926 CODE:
927{
928 STRLEN textlen;
929 char *text = SvPVutf8 (text_, textlen);
930
296 pango_layout_set_markup (self->pl, text, textlen); 931 pango_layout_set_markup (self->pl, text, textlen);
297} 932}
298 933
299void 934void
935set_shapes (CFPlus::Layout self, ...)
936 CODE:
937{
938 PangoAttrList *attrs = 0;
939 const char *text = pango_layout_get_text (self->pl);
940 const char *pos = text;
941 int arg = 4;
942
943 while (arg < items && (pos = strstr (pos, OBJ_STR)))
944 {
945 PangoRectangle inkrect, rect;
946 PangoAttribute *attr;
947
948 int x = SvIV (ST (arg - 3));
949 int y = SvIV (ST (arg - 2));
950 int w = SvIV (ST (arg - 1));
951 int h = SvIV (ST (arg ));
952
953 inkrect.x = 0;
954 inkrect.y = 0;
955 inkrect.width = 0;
956 inkrect.height = 0;
957
958 rect.x = x * PANGO_SCALE;
959 rect.y = y * PANGO_SCALE;
960 rect.width = w * PANGO_SCALE;
961 rect.height = h * PANGO_SCALE;
962
963 if (!attrs)
964 attrs = pango_layout_get_attributes (self->pl);
965
966 attr = pango_attr_shape_new (&inkrect, &rect);
967 attr->start_index = pos - text;
968 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
969 pango_attr_list_insert (attrs, attr);
970
971 arg += 4;
972 pos += sizeof (OBJ_STR) - 1;
973 }
974
975 if (attrs)
976 pango_layout_set_attributes (self->pl, attrs);
977}
978
979void
980get_shapes (CFPlus::Layout self)
981 PPCODE:
982{
983 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
984
985 do
986 {
987 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
988
989 if (run && shape_attr_p (run))
990 {
991 PangoRectangle extents;
992 pango_layout_iter_get_run_extents (iter, 0, &extents);
993
994 EXTEND (SP, 2);
995 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
996 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
997 }
998 }
999 while (pango_layout_iter_next_run (iter));
1000
1001 pango_layout_iter_free (iter);
1002}
1003
1004int
1005has_wrapped (CFPlus::Layout self)
1006 CODE:
1007{
1008 int lines = 1;
1009 const char *text = pango_layout_get_text (self->pl);
1010
1011 while (*text)
1012 lines += *text++ == '\n';
1013
1014 RETVAL = lines < pango_layout_get_line_count (self->pl);
1015}
1016 OUTPUT:
1017 RETVAL
1018
1019SV *
1020get_text (CFPlus::Layout self)
1021 CODE:
1022 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1023 sv_utf8_decode (RETVAL);
1024 OUTPUT:
1025 RETVAL
1026
1027void
1028set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
1029 CODE:
1030 self->r = r;
1031 self->g = g;
1032 self->b = b;
1033 self->a = a;
1034
1035void
1036set_font (CFPlus::Layout self, CFPlus::Font font = 0)
1037 CODE:
1038 if (self->font != font)
1039 {
1040 self->font = font;
1041 layout_update_font (self);
1042 }
1043
1044void
300set_height (CFClient::Layout self, int base_height) 1045set_height (CFPlus::Layout self, int base_height)
301 CODE: 1046 CODE:
1047 if (self->base_height != base_height)
1048 {
302 self->base_height = base_height; 1049 self->base_height = base_height;
1050 layout_update_font (self);
1051 }
303 1052
304void 1053void
305set_width (CFClient::Layout self, int max_width = -1) 1054set_width (CFPlus::Layout self, int max_width = -1)
306 CODE: 1055 CODE:
307 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1056 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
308 1057
309void 1058void
1059set_indent (CFPlus::Layout self, int indent)
1060 CODE:
1061 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1062
1063void
1064set_spacing (CFPlus::Layout self, int spacing)
1065 CODE:
1066 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1067
1068void
1069set_ellipsise (CFPlus::Layout self, int ellipsise)
1070 CODE:
1071 pango_layout_set_ellipsize (self->pl,
1072 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1073 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1074 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1075 : PANGO_ELLIPSIZE_NONE
1076 );
1077
1078void
1079set_single_paragraph_mode (CFPlus::Layout self, int spm)
1080 CODE:
1081 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1082
1083void
310size (CFClient::Layout self) 1084size (CFPlus::Layout self)
311 PPCODE: 1085 PPCODE:
312{ 1086{
313 int w, h; 1087 int w, h;
314 1088
315 layout_update (self);
316 layout_get_pixel_size (self, &w, &h); 1089 layout_get_pixel_size (self, &w, &h);
317 1090
318 EXTEND (SP, 2); 1091 EXTEND (SP, 2);
319 PUSHs (sv_2mortal (newSViv (w))); 1092 PUSHs (sv_2mortal (newSViv (w)));
320 PUSHs (sv_2mortal (newSViv (h))); 1093 PUSHs (sv_2mortal (newSViv (h)));
321} 1094}
322 1095
323int 1096int
324xy_to_index (CFClient::Layout self, int x, int y) 1097descent (CFPlus::Layout self)
325 CODE: 1098 CODE:
326{ 1099{
327 int index, trailing; 1100 PangoRectangle rect;
328 1101 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
329 layout_update (self); 1102 pango_layout_line_get_pixel_extents (line, 0, &rect);
330 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1103 RETVAL = PANGO_DESCENT (rect);
331
332 RETVAL = index;
333} 1104}
334 OUTPUT: 1105 OUTPUT:
335 RETVAL 1106 RETVAL
336 1107
1108int
1109xy_to_index (CFPlus::Layout self, int x, int y)
1110 CODE:
1111{
1112 int index, trailing;
1113 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1114 RETVAL = index + trailing;
1115}
1116 OUTPUT:
1117 RETVAL
1118
337void 1119void
338cursor_pos (CFClient::Layout self, int index) 1120cursor_pos (CFPlus::Layout self, int index)
339 PPCODE: 1121 PPCODE:
340{ 1122{
341 PangoRectangle strong_pos; 1123 PangoRectangle strong_pos;
342 layout_update (self);
343 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1124 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
344 1125
345 EXTEND (SP, 3); 1126 EXTEND (SP, 3);
346 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1127 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
347 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1128 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
348 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1129 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
349} 1130}
350 1131
351void 1132void
352render (CFClient::Layout self) 1133index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
353 PPCODE: 1134 PPCODE:
354{ 1135{
355 SV *retval; 1136 int line, x;
356 int w, h;
357 FT_Bitmap bitmap;
358 1137
359 layout_update (self); 1138 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
360 layout_get_pixel_size (self, &w, &h); 1139 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
361 1140
362 retval = newSV (w * h);
363 SvPOK_only (retval);
364 SvCUR_set (retval, w * h);
365
366 bitmap.rows = h;
367 bitmap.width = w;
368 bitmap.pitch = w;
369 bitmap.buffer = (unsigned char*)SvPVX (retval);
370 bitmap.num_grays = 256;
371 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
372
373 memset (bitmap.buffer, 0, w * h);
374
375 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
376
377 EXTEND (SP, 3); 1141 EXTEND (SP, 2);
378 PUSHs (sv_2mortal (newSViv (w))); 1142 PUSHs (sv_2mortal (newSViv (line - 1)));
1143 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1144}
1145
1146void
1147line_x_to_index (CFPlus::Layout self, int line, int x)
1148 PPCODE:
1149{
1150 PangoLayoutLine *lp;
1151 int index, trailing;
1152
1153 if (line < 0)
1154 XSRETURN_EMPTY;
1155
1156 if (!(lp = pango_layout_get_line (self->pl, line)))
1157 XSRETURN_EMPTY; /* do better */
1158
1159 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1160
1161 EXTEND (SP, 2);
1162 if (GIMME_V == G_SCALAR)
1163 PUSHs (sv_2mortal (newSViv (index + trailing)));
1164 else
1165 {
379 PUSHs (sv_2mortal (newSViv (h))); 1166 PUSHs (sv_2mortal (newSViv (index)));
380 PUSHs (sv_2mortal (retval)); 1167 PUSHs (sv_2mortal (newSViv (trailing)));
1168 }
381} 1169}
382 1170
1171void
1172render (CFPlus::Layout self, float x, float y, int flags = 0)
1173 PPCODE:
1174 pango_opengl_render_layout_subpixel (
1175 self->pl,
1176 x * PANGO_SCALE, y * PANGO_SCALE,
1177 self->r, self->g, self->b, self->a,
1178 flags
1179 );
1180
383MODULE = CFClient PACKAGE = CFClient::Texture 1181MODULE = CFPlus PACKAGE = CFPlus::Texture
384 1182
385void 1183void
386draw_quad (SV *self, double x, double y, double w = 0, double h = 0) 1184pad2pot (SV *data_, SV *w_, SV *h_)
1185 CODE:
1186{
1187 int ow = SvIV (w_);
1188 int oh = SvIV (h_);
1189
1190 if (ow && oh)
1191 {
1192 int nw = minpot (ow);
1193 int nh = minpot (oh);
1194
1195 if (nw != ow || nh != oh)
1196 {
1197 if (SvOK (data_))
1198 {
1199 STRLEN datalen;
1200 char *data = SvPVbyte (data_, datalen);
1201 int bpp = datalen / (ow * oh);
1202 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1203
1204 SvPOK_only (result_);
1205 SvCUR_set (result_, nw * nh * bpp);
1206
1207 memset (SvPVX (result_), 0, nw * nh * bpp);
1208 while (oh--)
1209 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1210
1211 sv_setsv (data_, result_);
1212 }
1213
1214 sv_setiv (w_, nw);
1215 sv_setiv (h_, nh);
1216 }
1217 }
1218}
1219
1220void
1221draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
387 PROTOTYPE: $$$;$$ 1222 PROTOTYPE: $$$;$$
1223 ALIAS:
1224 draw_quad_alpha = 1
1225 draw_quad_alpha_premultiplied = 2
388 CODE: 1226 CODE:
389{ 1227{
390 HV *hv = (HV *)SvRV (self); 1228 HV *hv = (HV *)SvRV (self);
391 double s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1229 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
392 double t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1230 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
393 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1231 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
394 1232
395 if (items < 5) 1233 if (items < 5)
396 { 1234 {
397 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1235 w = SvNV (*hv_fetch (hv, "w", 1, 1));
398 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1236 h = SvNV (*hv_fetch (hv, "h", 1, 1));
399 } 1237 }
400 1238
1239 if (ix)
1240 {
1241 glEnable (GL_BLEND);
1242
1243 if (ix == 2)
1244 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1245 else
1246 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1247 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1248
1249 glEnable (GL_ALPHA_TEST);
1250 glAlphaFunc (GL_GREATER, 0.01f);
1251 }
1252
401 glBindTexture (GL_TEXTURE_2D, name); 1253 glBindTexture (GL_TEXTURE_2D, name);
1254
402 glBegin (GL_QUADS); 1255 glBegin (GL_QUADS);
403 glTexCoord2d (0, 0); glVertex2d (x , y ); 1256 glTexCoord2f (0, 0); glVertex2f (x , y );
404 glTexCoord2d (0, t); glVertex2d (x , y + h); 1257 glTexCoord2f (0, t); glVertex2f (x , y + h);
405 glTexCoord2d (s, t); glVertex2d (x + w, y + h); 1258 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
406 glTexCoord2d (s, 0); glVertex2d (x + w, y ); 1259 glTexCoord2f (s, 0); glVertex2f (x + w, y );
407 glEnd (); 1260 glEnd ();
408}
409 1261
1262 if (ix)
1263 {
1264 glDisable (GL_ALPHA_TEST);
1265 glDisable (GL_BLEND);
1266 }
1267}
1268
410MODULE = CFClient PACKAGE = CFClient::Map 1269MODULE = CFPlus PACKAGE = CFPlus::Map
411 1270
412CFClient::Map 1271CFPlus::Map
413new (SV *class, int map_width, int map_height) 1272new (SV *class)
414 CODE: 1273 CODE:
415 New (0, RETVAL, 1, struct map); 1274 New (0, RETVAL, 1, struct map);
416 RETVAL->x = 0; 1275 RETVAL->x = 0;
417 RETVAL->y = 0; 1276 RETVAL->y = 0;
418 RETVAL->w = map_width; 1277 RETVAL->w = 0;
419 RETVAL->h = map_height; 1278 RETVAL->h = 0;
420 RETVAL->vx = 0; 1279 RETVAL->ox = 0;
421 RETVAL->vy = 0; 1280 RETVAL->oy = 0;
422 RETVAL->faces = 8192; 1281 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
423 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1282 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
424 RETVAL->rows = 0; 1283 RETVAL->rows = 0;
425 RETVAL->row = 0; 1284 RETVAL->row = 0;
426 OUTPUT: 1285 OUTPUT:
427 RETVAL 1286 RETVAL
428 1287
429void 1288void
430DESTROY (CFClient::Map self) 1289DESTROY (CFPlus::Map self)
431 CODE: 1290 CODE:
432{ 1291{
433 map_clear (self); 1292 map_clear (self);
434 Safefree (self->face); 1293 Safefree (self->face2tile);
1294 Safefree (self->tex);
435 Safefree (self); 1295 Safefree (self);
436} 1296}
437 1297
438void 1298void
1299resize (CFPlus::Map self, int map_width, int map_height)
1300 CODE:
1301 self->w = map_width;
1302 self->h = map_height;
1303
1304void
439clear (CFClient::Map self) 1305clear (CFPlus::Map self)
440 CODE: 1306 CODE:
441 map_clear (self); 1307 map_clear (self);
442 1308
443void 1309void
1310set_tileid (CFPlus::Map self, int face, int tile)
1311 CODE:
1312{
1313 need_facenum (self, face); self->face2tile [face] = tile;
1314 need_texid (self, tile);
1315}
1316
1317void
1318set_smooth (CFPlus::Map self, int face, int smooth, int level)
1319 CODE:
1320{
1321 tileid texid;
1322 maptex *tex;
1323
1324 if (face < 0 || face >= self->faces)
1325 return;
1326
1327 if (smooth < 0 || smooth >= self->faces)
1328 return;
1329
1330 texid = self->face2tile [face];
1331
1332 if (!texid)
1333 return;
1334
1335 tex = self->tex + texid;
1336 tex->smoothtile = self->face2tile [smooth];
1337 tex->smoothlevel = level;
1338}
1339
1340void
444set_texture (CFClient::Map self, int face, int name, int w, int h, float s, float t) 1341set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
445 CODE: 1342 CODE:
446{ 1343{
447 while (self->faces < face) 1344 need_texid (self, texid);
1345
1346 {
1347 maptex *tex = self->tex + texid;
1348
1349 tex->name = name;
1350 tex->w = w;
1351 tex->h = h;
1352 tex->s = s;
1353 tex->t = t;
1354 tex->r = r;
1355 tex->g = g;
1356 tex->b = b;
1357 tex->a = a;
1358 }
1359
1360 // somewhat hackish, but for textures that require it, it really
1361 // improves the look, and most others don't suffer.
1362 glBindTexture (GL_TEXTURE_2D, name);
1363 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1364 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1365 // use uglier nearest interpolation because linear suffers
1366 // from transparent color bleeding and ugly wrapping effects.
1367 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1368}
1369
1370int
1371ox (CFPlus::Map self)
1372 ALIAS:
1373 oy = 1
1374 x = 2
1375 y = 3
1376 w = 4
1377 h = 5
1378 CODE:
1379 switch (ix)
448 { 1380 {
449 Append (mapface, self->face, self->faces, self->faces); 1381 case 0: RETVAL = self->ox; break;
450 self->faces *= 2; 1382 case 1: RETVAL = self->oy; break;
1383 case 2: RETVAL = self->x; break;
1384 case 3: RETVAL = self->y; break;
1385 case 4: RETVAL = self->w; break;
1386 case 5: RETVAL = self->h; break;
451 } 1387 }
1388 OUTPUT:
1389 RETVAL
452 1390
453 self->face [face].name = name;
454 self->face [face].w = w;
455 self->face [face].h = h;
456 self->face [face].s = s;
457 self->face [face].t = t;
458}
459
460void 1391void
461scroll (CFClient::Map self, int dx, int dy) 1392scroll (CFPlus::Map self, int dx, int dy)
462 CODE: 1393 CODE:
463{ 1394{
464 if (dx > 0) 1395 if (dx > 0)
465 map_blank (self, self->x, self->y, dx - 1, self->h); 1396 map_blank (self, self->x, self->y, dx, self->h);
466 else if (dx < 0) 1397 else if (dx < 0)
467 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1398 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
468 1399
469 if (dy > 0) 1400 if (dy > 0)
470 map_blank (self, self->x, self->y, self->w, dy - 1); 1401 map_blank (self, self->x, self->y, self->w, dy);
471 else if (dy < 0) 1402 else if (dy < 0)
472 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1403 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
473 1404
474 self->x += dx; 1405 self->ox += dx; self->x += dx;
475 self->y += dy; 1406 self->oy += dy; self->y += dy;
476 1407
477 while (self->y < 0) 1408 while (self->y < 0)
478 { 1409 {
479 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); 1410 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
480 1411
482 self->y += MAP_EXTEND_Y; 1413 self->y += MAP_EXTEND_Y;
483 } 1414 }
484} 1415}
485 1416
486void 1417void
487map1a_update (CFClient::Map self, SV *data_) 1418map1a_update (CFPlus::Map self, SV *data_, int extmap)
488 CODE: 1419 CODE:
489{ 1420{
490 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1421 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
491 uint8_t *data_end = (uint8_t *)SvEND (data_); 1422 uint8_t *data_end = (uint8_t *)SvEND (data_);
492 1423 mapcell *cell;
1424 int x, y, flags;
1425
493 while (data < data_end) 1426 while (data < data_end - 1)
494 { 1427 {
495 int flags = (data [0] << 8) + data [1]; data += 2; 1428 flags = (data [0] << 8) + data [1]; data += 2;
496 1429
497 int x = ((flags >> 10) & 63) + self->x; 1430 x = self->x + ((flags >> 10) & 63);
498 int y = ((flags >> 4) & 63) + self->y; 1431 y = self->y + ((flags >> 4) & 63);
499 1432
500 while (y >= self->rows) 1433 cell = map_get_cell (self, x, y);
501 {
502 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
503
504 self->rows += MAP_EXTEND_Y;
505 }
506
507 maprow *row = self->row + y;
508
509 if (!row->col)
510 {
511 Newz (0, row->col, MAP_EXTEND_X, mapcell);
512 row->c0 = self->x - MAP_EXTEND_X / 4;
513 row->c1 = row->c0 + MAP_EXTEND_X;
514 }
515
516 if (row->c0 > x)
517 {
518 int extend = row->c0 - x + MAP_EXTEND_X;
519 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
520 row->c0 -= extend;
521 }
522 else if (x >= row->c1)
523 {
524 int extend = x - row->c1 + MAP_EXTEND_X;
525 Append (mapcell, row->col, row->c1 - row->c0, extend);
526 row->c1 += extend;
527 }
528
529 assert (y >= 0);
530 assert (y < self->rows);
531 assert (x >= row->c0);
532 assert (x < row->c1);
533 mapcell *cell = row->col + (x - row->c0);
534 1434
535 if (flags & 15) 1435 if (flags & 15)
536 { 1436 {
537 if (cell->darkness < 0 && x < self->w && y < self->h) 1437 if (!cell->darkness)
538 { 1438 {
1439 memset (cell, 0, sizeof (*cell));
539 cell->darkness = 0; 1440 cell->darkness = 256;
540 cell->face [0] = 0;
541 cell->face [1] = 0;
542 cell->face [2] = 0;
543 } 1441 }
1442
1443 //TODO: don't trust server data to be in-range(!)
1444
1445 if (flags & 8)
544 1446 {
1447 if (extmap)
1448 {
1449 uint8_t ext, cmd;
1450
1451 do
1452 {
1453 ext = *data++;
1454 cmd = ext & 0x3f;
1455
1456 if (cmd < 4)
1457 cell->darkness = 255 - ext * 64 + 1;
1458 else if (cmd == 5) // health
1459 {
1460 cell->stat_width = 1;
1461 cell->stat_hp = *data++;
1462 }
1463 else if (cmd == 6) // monster width
1464 cell->stat_width = *data++ + 1;
1465 else if (cmd == 0x47)
1466 {
1467 if (*data == 8)
1468 ; // decode player uuid
1469
1470 data += *data + 1;
1471 }
1472 else if (cmd == 8) // cell flags
1473 cell->flags = *data++;
1474 else if (ext & 0x40) // unknown, multibyte => skip
1475 data += *data + 1;
1476 else
1477 data++;
1478 }
1479 while (ext & 0x80);
1480 }
1481 else
545 cell->darkness = flags & 8 ? *data++ : 255; 1482 cell->darkness = *data++ + 1;
1483 }
546 1484
547 if (flags & 4) 1485 if (flags & 4)
548 { 1486 {
549 cell->face [0] = (data [0] << 8) + data [1]; data += 2; 1487 faceid face = (data [0] << 8) + data [1]; data += 2;
1488 need_facenum (self, face);
1489 cell->tile [0] = self->face2tile [face];
550 } 1490 }
551 1491
552 if (flags & 2) 1492 if (flags & 2)
553 { 1493 {
554 cell->face [1] = (data [0] << 8) + data [1]; data += 2; 1494 faceid face = (data [0] << 8) + data [1]; data += 2;
1495 need_facenum (self, face);
1496 cell->tile [1] = self->face2tile [face];
555 } 1497 }
556 1498
557 if (flags & 1) 1499 if (flags & 1)
558 { 1500 {
559 cell->face [2] = (data [0] << 8) + data [1]; data += 2; 1501 faceid face = (data [0] << 8) + data [1]; data += 2;
1502 need_facenum (self, face);
1503 cell->tile [2] = self->face2tile [face];
560 } 1504 }
561 } 1505 }
562 else 1506 else
563 cell->darkness = -1; 1507 cell->darkness = 0;
564 } 1508 }
565} 1509}
566 1510
1511SV *
1512mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1513 CODE:
1514{
1515 int x1, x;
1516 int y1, y;
1517 int z;
1518 SV *map_sv = newSV (w * h * sizeof (uint32_t));
1519 uint32_t *map = (uint32_t *)SvPVX (map_sv);
1520
1521 SvPOK_only (map_sv);
1522 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
1523
1524 x0 += self->x; x1 = x0 + w;
1525 y0 += self->y; y1 = y0 + h;
1526
1527 for (y = y0; y < y1; y++)
1528 {
1529 maprow *row = 0 <= y && y < self->rows
1530 ? self->row + y
1531 : 0;
1532
1533 for (x = x0; x < x1; x++)
1534 {
1535 int r = 32, g = 32, b = 32, a = 192;
1536
1537 if (row && row->c0 <= x && x < row->c1)
1538 {
1539 mapcell *cell = row->col + (x - row->c0);
1540
1541 for (z = 0; z <= 0; z++)
1542 {
1543 maptex tex = self->tex [cell->tile [z]];
1544 int a0 = 255 - tex.a;
1545 int a1 = tex.a;
1546
1547 r = (r * a0 + tex.r * a1) / 255;
1548 g = (g * a0 + tex.g * a1) / 255;
1549 b = (b * a0 + tex.b * a1) / 255;
1550 a = (a * a0 + tex.a * a1) / 255;
1551 }
1552 }
1553
1554 *map++ = (r )
1555 | (g << 8)
1556 | (b << 16)
1557 | (a << 24);
1558 }
1559 }
1560
1561 RETVAL = map_sv;
1562}
1563 OUTPUT:
1564 RETVAL
1565
567void 1566void
568draw (CFClient::Map self, int x0, int y0, int sw, int sh) 1567draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1568 CODE:
1569{
1570 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1571 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1572 uint8_t smooth_max[256][256];
1573 smooth_key skey;
1574 int x, y, z;
1575 int last_name;
1576
1577 // thats current max. sorry.
1578 if (sw > 255) sw = 255;
1579 if (sh > 255) sh = 255;
1580
1581 // clear key, in case of extra padding
1582 memset (&skey, 0, sizeof (skey));
1583
1584 glColor4ub (255, 255, 255, 255);
1585
1586 glEnable (GL_BLEND);
1587 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1588 glEnable (GL_TEXTURE_2D);
1589 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1590
1591 glBegin (GL_QUADS);
1592
1593 last_name = 0;
1594
1595 mx += self->x;
1596 my += self->y;
1597
1598 // first pass: determine smooth_max
1599 // rather ugly, if you ask me
1600 // could also be stored inside mapcell and updated on change
1601 memset (smooth_max, 0, sizeof (smooth_max));
1602
1603 for (y = 0; y < sh; y++)
1604 if (0 <= y + my && y + my < self->rows)
1605 {
1606 maprow *row = self->row + (y + my);
1607
1608 for (x = 0; x < sw; x++)
1609 if (row->c0 <= x + mx && x + mx < row->c1)
1610 {
1611 mapcell *cell = row->col + (x + mx - row->c0);
1612
1613 for (z = 0; z <= 2; z++)
1614 {
1615 uint8_t level = self->tex [cell->tile [z]].smoothlevel;
1616 if (level > smooth_max [x + 1][y + 1])
1617 smooth_max [x + 1][y + 1] = level;
1618 }
1619 }
1620 }
1621
1622 for (z = 0; z <= 2; z++)
1623 {
1624 memset (smooth_level, 0, sizeof (smooth_level));
1625
1626 for (y = 0; y < sh; y++)
1627 if (0 <= y + my && y + my < self->rows)
1628 {
1629 maprow *row = self->row + (y + my);
1630
1631 for (x = 0; x < sw; x++)
1632 if (row->c0 <= x + mx && x + mx < row->c1)
1633 {
1634 mapcell *cell = row->col + (x + mx - row->c0);
1635 tileid tile = cell->tile [z];
1636
1637 if (tile)
1638 {
1639 maptex tex = self->tex [tile];
1640 int px = (x + 1) * T - tex.w;
1641 int py = (y + 1) * T - tex.h;
1642
1643 // suppressing texture state switches here
1644 // is only moderately effective, but worth the extra effort
1645 if (last_name != tex.name)
1646 {
1647 if (!tex.name)
1648 tex = self->tex [2]; /* missing, replace by noface */
1649
1650 glEnd ();
1651 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1652 glBegin (GL_QUADS);
1653 }
1654
1655 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1656 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1657 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1658 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1659
1660 if (cell->flags && z == 2)
1661 {
1662 if (cell->flags & 1)
1663 {
1664 maptex tex = self->tex [1];
1665 int px = x * T + T * 2 / 32;
1666 int py = y * T - T * 6 / 32;
1667
1668 glEnd ();
1669 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1670 glBegin (GL_QUADS);
1671
1672 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1673 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1674 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1675 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1676 }
1677 }
1678
1679 // update smooth hash
1680 if (tex.smoothtile)
1681 {
1682 skey.tile = tex.smoothtile;
1683 skey.level = tex.smoothlevel;
1684
1685 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1686
1687 // add bits to current tile and all neighbours. skey.x|y is
1688 // shifted +1|+1 so we always stay positive.
1689
1690 // full tile
1691 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1692
1693 // borders
1694 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0031);
1695 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0092);
1696 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1697 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1698
1699 // corners
1700 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1701 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1702 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1703 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1704 }
1705 }
1706 }
1707 }
1708
1709 // go through all smoothlevels, lowest to highest, then draw
1710 // this is basically counting sort
1711 {
1712 int w, b;
1713
1714 for (w = 0; w < 256 / 32; ++w)
1715 {
1716 uint32_t smask = smooth_level [w];
1717 if (smask)
1718 for (b = 0; b < 32; ++b)
1719 if (smask & (((uint32_t)1) << b))
1720 {
1721 int level = (w << 5) | b;
1722 HE *he;
1723
1724 hv_iterinit (smooth);
1725 while ((he = hv_iternext (smooth)))
1726 {
1727 smooth_key *skey = (smooth_key *)HeKEY (he);
1728 IV bits = SvIVX (HeVAL (he));
1729
1730 // bits is ___n cccc CCCC bbbb
1731 // n do not draw borders&corners
1732 // c draw these corners, but...
1733 // C ... not these
1734 // b draw these borders
1735
1736 if (!(bits & 0x1000)
1737 && skey->level == level
1738 && level >= smooth_max [skey->x][skey->y])
1739 {
1740 maptex tex = self->tex [skey->tile];
1741 int px = (((int)skey->x) - 1) * T;
1742 int py = (((int)skey->y) - 1) * T;
1743 int border = bits & 15;
1744 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1745 float dx = tex.s * .0625f; // 16 images/row
1746 float dy = tex.t * .5f ; // 2 images/column
1747
1748 // this time naively avoiding texture state changes
1749 // save gobs of state changes.
1750 if (last_name != tex.name)
1751 {
1752 if (!tex.name)
1753 continue; // smoothing not yet available
1754
1755 glEnd ();
1756 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1757 glBegin (GL_QUADS);
1758 }
1759
1760 if (border)
1761 {
1762 float ox = border * dx;
1763
1764 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1765 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1766 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1767 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1768 }
1769
1770 if (corner)
1771 {
1772 float ox = corner * dx;
1773
1774 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1775 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1776 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1777 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1778 }
1779 }
1780 }
1781 }
1782 }
1783 }
1784
1785 hv_clear (smooth);
1786 }
1787
1788 glEnd ();
1789
1790 glDisable (GL_TEXTURE_2D);
1791 glDisable (GL_BLEND);
1792
1793 // top layer: overlays such as the health bar
1794 for (y = 0; y < sh; y++)
1795 if (0 <= y + my && y + my < self->rows)
1796 {
1797 maprow *row = self->row + (y + my);
1798
1799 for (x = 0; x < sw; x++)
1800 if (row->c0 <= x + mx && x + mx < row->c1)
1801 {
1802 mapcell *cell = row->col + (x + mx - row->c0);
1803
1804 int px = x * T;
1805 int py = y * T;
1806
1807 if (cell->stat_hp)
1808 {
1809 int width = cell->stat_width * T;
1810 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1811
1812 glColor3ub (0, 0, 0);
1813 glRectf (px + 1, py - thick - 2,
1814 px + width - 1, py);
1815
1816 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1817 glRectf (px + 2,
1818 py - thick - 1,
1819 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1820 }
1821 }
1822 }
1823}
1824
1825void
1826draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1827 CODE:
1828{
1829 static float color[16][3] = {
1830 { 0.00F, 0.00F, 0.00F },
1831 { 1.00F, 1.00F, 1.00F },
1832 { 0.00F, 0.00F, 0.55F },
1833 { 1.00F, 0.00F, 0.00F },
1834
1835 { 1.00F, 0.54F, 0.00F },
1836 { 0.11F, 0.56F, 1.00F },
1837 { 0.93F, 0.46F, 0.00F },
1838 { 0.18F, 0.54F, 0.34F },
1839
1840 { 0.56F, 0.73F, 0.56F },
1841 { 0.80F, 0.80F, 0.80F },
1842 { 0.55F, 0.41F, 0.13F },
1843 { 0.99F, 0.77F, 0.26F },
1844
1845 { 0.74F, 0.65F, 0.41F },
1846
1847 { 0.00F, 1.00F, 1.00F },
1848 { 1.00F, 0.00F, 1.00F },
1849 { 1.00F, 1.00F, 0.00F },
1850 };
1851
1852 int x, y;
1853
1854 glEnable (GL_TEXTURE_2D);
1855 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1856 glEnable (GL_BLEND);
1857 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1858 glBegin (GL_QUADS);
1859
1860 for (y = 0; y < h; y++)
1861 for (x = 0; x < w; x++)
1862 {
1863 unsigned char m = data [x + y * w];
1864
1865 if (m)
1866 {
1867 float *c = color [m & 15];
1868
1869 float tx1 = m & 0x40 ? 0.5 : 0.;
1870 float tx2 = tx1 + 0.5;
1871
1872 glColor4f (c[0], c[1], c[2], 0.75);
1873 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1874 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1875 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1876 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1877 }
1878 }
1879
1880 glEnd ();
1881 glDisable (GL_BLEND);
1882 glDisable (GL_TEXTURE_2D);
1883}
1884
1885void
1886fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
569 PPCODE: 1887 PPCODE:
570{ 1888{
1889 int x, y;
571 int sw4 = (sw + 3) & ~3; 1890 int sw4 = (sw + 3) & ~3;
572 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1891 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
573 uint8_t *darkness = SvPVX (darkness_sv); 1892 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
574 1893
1894 memset (darkness, 255, sw4 * sh);
575 SvPOK_only (darkness_sv); 1895 SvPOK_only (darkness_sv);
576 SvCUR_set (darkness_sv, sw4 * sh); 1896 SvCUR_set (darkness_sv, sw4 * sh);
577 1897
578 int vx = self->vx = self->w >= sw 1898 mx += self->x;
579 ? self->x + (self->w - sw) / 2 1899 my += self->y;
580 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
581 1900
582 int vy = self->vy = self->h >= sh
583 ? self->y + (self->h - sh) / 2
584 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
585
586 glColor4ub (255, 255, 255, 255);
587
588 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
589 glEnable (GL_BLEND);
590 glEnable (GL_TEXTURE_2D);
591 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
592
593 int x, y, z;
594
595 int last_name = 0;
596
597 glBegin (GL_QUADS);
598
599 for (z = 0; z < 3; z++)
600 for (y = 0; y < sh; y++) 1901 for (y = 0; y < sh; y++)
601 if (0 <= y + vy && y + vy < self->rows) 1902 if (0 <= y + my && y + my < self->rows)
602 { 1903 {
603 maprow *row = self->row + (y + vy); 1904 maprow *row = self->row + (y + my);
604 1905
605 for (x = 0; x < sw; x++) 1906 for (x = 0; x < sw; x++)
606 if (row->c0 <= x + vx && x + vx < row->c1) 1907 if (row->c0 <= x + mx && x + mx < row->c1)
607 { 1908 {
608 mapcell *cell = row->col + (x + vx - row->c0); 1909 mapcell *cell = row->col + (x + mx - row->c0);
609 1910
610 darkness[y * sw4 + x] = cell->darkness < 0 1911 darkness[y * sw4 + x] = cell->darkness
1912 ? 255 - (cell->darkness - 1)
611 ? 255 - FOW_DARKNESS 1913 : 255 - FOW_DARKNESS;
612 : 255 - cell->darkness;
613
614 uint16_t face = cell->face [z];
615
616 if (face)
617 {
618 mapface tex = self->face [face];
619
620 int px = (x + 1) * 32 - tex.w;
621 int py = (y + 1) * 32 - tex.h;
622
623 if (last_name != tex.name)
624 {
625 glEnd ();
626 last_name = tex.name;
627 glBindTexture (GL_TEXTURE_2D, last_name);
628 glBegin (GL_QUADS);
629 }
630
631 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
632 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
633 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
634 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
635 }
636 } 1914 }
637 } 1915 }
638
639 glEnd ();
640
641 glDisable (GL_TEXTURE_2D);
642 glDisable (GL_BLEND);
643 1916
644 EXTEND (SP, 3); 1917 EXTEND (SP, 3);
645 PUSHs (sv_2mortal (newSViv (sw4))); 1918 PUSHs (sv_2mortal (newSViv (sw4)));
646 PUSHs (sv_2mortal (newSViv (sh))); 1919 PUSHs (sv_2mortal (newSViv (sh)));
647 PUSHs (darkness_sv); 1920 PUSHs (darkness_sv);
648} 1921}
649 1922
1923SV *
1924get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1925 CODE:
1926{
1927 int x, y, x1, y1;
1928 SV *data_sv = newSV (w * h * 7 + 5);
1929 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1930
1931 *data++ = 0; /* version 0 format */
1932 *data++ = w >> 8; *data++ = w;
1933 *data++ = h >> 8; *data++ = h;
1934
1935 // we need to do this 'cause we don't keep an absolute coord system for rows
1936 // TODO: treat rows as we treat columns
1937 map_get_row (self, y0 + self->y - self->oy);//D
1938 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1939
1940 x0 += self->x - self->ox;
1941 y0 += self->y - self->oy;
1942
1943 x1 = x0 + w;
1944 y1 = y0 + h;
1945
1946 for (y = y0; y < y1; y++)
1947 {
1948 maprow *row = 0 <= y && y < self->rows
1949 ? self->row + y
1950 : 0;
1951
1952 for (x = x0; x < x1; x++)
1953 {
1954 if (row && row->c0 <= x && x < row->c1)
1955 {
1956 mapcell *cell = row->col + (x - row->c0);
1957 uint8_t flags = 0;
1958
1959 if (cell->tile [0]) flags |= 1;
1960 if (cell->tile [1]) flags |= 2;
1961 if (cell->tile [2]) flags |= 4;
1962
1963 *data++ = flags;
1964
1965 if (flags & 1)
1966 {
1967 tileid tile = cell->tile [0];
1968 *data++ = tile >> 8;
1969 *data++ = tile;
1970 }
1971
1972 if (flags & 2)
1973 {
1974 tileid tile = cell->tile [1];
1975 *data++ = tile >> 8;
1976 *data++ = tile;
1977 }
1978
1979 if (flags & 4)
1980 {
1981 tileid tile = cell->tile [2];
1982 *data++ = tile >> 8;
1983 *data++ = tile;
1984 }
1985 }
1986 else
1987 *data++ = 0;
1988 }
1989 }
1990
1991 SvPOK_only (data_sv);
1992 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1993 RETVAL = data_sv;
1994}
1995 OUTPUT:
1996 RETVAL
1997
1998void
1999set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
2000 PPCODE:
2001{
2002 int x, y, z;
2003 int w, h;
2004 int x1, y1;
2005
2006 if (*data++ != 0)
2007 return; /* version mismatch */
2008
2009 w = *data++ << 8; w |= *data++;
2010 h = *data++ << 8; h |= *data++;
2011
2012 // we need to do this 'cause we don't keep an absolute coord system for rows
2013 // TODO: treat rows as we treat columns
2014 map_get_row (self, y0 + self->y - self->oy);//D
2015 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
2016
2017 x0 += self->x - self->ox;
2018 y0 += self->y - self->oy;
2019
2020 x1 = x0 + w;
2021 y1 = y0 + h;
2022
2023 for (y = y0; y < y1; y++)
2024 {
2025 maprow *row = map_get_row (self, y);
2026
2027 for (x = x0; x < x1; x++)
2028 {
2029 uint8_t flags = *data++;
2030
2031 if (flags)
2032 {
2033 mapcell *cell = row_get_cell (row, x);
2034 tileid tile[3] = { 0, 0, 0 };
2035
2036 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
2037 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2038 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2039
2040 if (cell->darkness == 0)
2041 {
2042 cell->darkness = 0;
2043
2044 for (z = 0; z <= 2; z++)
2045 {
2046 tileid t = tile [z];
2047
2048 if (t >= self->texs || (t && !self->tex [t].name))
2049 {
2050 XPUSHs (sv_2mortal (newSViv (t)));
2051 need_texid (self, t);
2052 }
2053
2054 cell->tile [z] = t;
2055 }
2056 }
2057 }
2058 }
2059 }
2060}
2061
2062MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2063
2064CFPlus::MixChunk
2065new_from_file (SV *class, char *path)
2066 CODE:
2067 RETVAL = Mix_LoadWAV (path);
2068 OUTPUT:
2069 RETVAL
2070
2071void
2072DESTROY (CFPlus::MixChunk self)
2073 CODE:
2074 Mix_FreeChunk (self);
2075
2076int
2077volume (CFPlus::MixChunk self, int volume = -1)
2078 CODE:
2079 RETVAL = Mix_VolumeChunk (self, volume);
2080 OUTPUT:
2081 RETVAL
2082
2083int
2084play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
2085 CODE:
2086 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2087 OUTPUT:
2088 RETVAL
2089
2090MODULE = CFPlus PACKAGE = CFPlus::MixMusic
2091
2092int
2093volume (int volume = -1)
2094 CODE:
2095 RETVAL = Mix_VolumeMusic (volume);
2096 OUTPUT:
2097 RETVAL
2098
2099CFPlus::MixMusic
2100new_from_file (SV *class, char *path)
2101 CODE:
2102 RETVAL = Mix_LoadMUS (path);
2103 OUTPUT:
2104 RETVAL
2105
2106void
2107DESTROY (CFPlus::MixMusic self)
2108 CODE:
2109 Mix_FreeMusic (self);
2110
2111int
2112play (CFPlus::MixMusic self, int loops = -1)
2113 CODE:
2114 RETVAL = Mix_PlayMusic (self, loops);
2115 OUTPUT:
2116 RETVAL
2117
2118MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2119
2120BOOT:
2121{
2122 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
2123 static const struct {
2124 const char *name;
2125 IV iv;
2126 } *civ, const_iv[] = {
2127# define const_iv(name) { # name, (IV)name }
2128 const_iv (GL_COLOR_MATERIAL),
2129 const_iv (GL_SMOOTH),
2130 const_iv (GL_FLAT),
2131 const_iv (GL_DITHER),
2132 const_iv (GL_BLEND),
2133 const_iv (GL_CULL_FACE),
2134 const_iv (GL_SCISSOR_TEST),
2135 const_iv (GL_DEPTH_TEST),
2136 const_iv (GL_ALPHA_TEST),
2137 const_iv (GL_NORMALIZE),
2138 const_iv (GL_RESCALE_NORMAL),
2139 const_iv (GL_FRONT),
2140 const_iv (GL_BACK),
2141 const_iv (GL_AND),
2142 const_iv (GL_ONE),
2143 const_iv (GL_ZERO),
2144 const_iv (GL_SRC_ALPHA),
2145 const_iv (GL_DST_ALPHA),
2146 const_iv (GL_ONE_MINUS_SRC_ALPHA),
2147 const_iv (GL_ONE_MINUS_DST_ALPHA),
2148 const_iv (GL_SRC_ALPHA_SATURATE),
2149 const_iv (GL_RGB),
2150 const_iv (GL_RGBA),
2151 const_iv (GL_RGBA4),
2152 const_iv (GL_RGBA8),
2153 const_iv (GL_RGB5_A1),
2154 const_iv (GL_UNSIGNED_BYTE),
2155 const_iv (GL_UNSIGNED_SHORT),
2156 const_iv (GL_UNSIGNED_INT),
2157 const_iv (GL_ALPHA),
2158 const_iv (GL_INTENSITY),
2159 const_iv (GL_LUMINANCE),
2160 const_iv (GL_LUMINANCE_ALPHA),
2161 const_iv (GL_FLOAT),
2162 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2163 const_iv (GL_COMPILE),
2164 const_iv (GL_TEXTURE_1D),
2165 const_iv (GL_TEXTURE_2D),
2166 const_iv (GL_TEXTURE_ENV),
2167 const_iv (GL_TEXTURE_MAG_FILTER),
2168 const_iv (GL_TEXTURE_MIN_FILTER),
2169 const_iv (GL_TEXTURE_ENV_MODE),
2170 const_iv (GL_TEXTURE_WRAP_S),
2171 const_iv (GL_TEXTURE_WRAP_T),
2172 const_iv (GL_REPEAT),
2173 const_iv (GL_CLAMP),
2174 const_iv (GL_CLAMP_TO_EDGE),
2175 const_iv (GL_NEAREST),
2176 const_iv (GL_LINEAR),
2177 const_iv (GL_NEAREST_MIPMAP_NEAREST),
2178 const_iv (GL_LINEAR_MIPMAP_NEAREST),
2179 const_iv (GL_NEAREST_MIPMAP_LINEAR),
2180 const_iv (GL_LINEAR_MIPMAP_LINEAR),
2181 const_iv (GL_GENERATE_MIPMAP),
2182 const_iv (GL_MODULATE),
2183 const_iv (GL_DECAL),
2184 const_iv (GL_REPLACE),
2185 const_iv (GL_DEPTH_BUFFER_BIT),
2186 const_iv (GL_COLOR_BUFFER_BIT),
2187 const_iv (GL_PROJECTION),
2188 const_iv (GL_MODELVIEW),
2189 const_iv (GL_COLOR_LOGIC_OP),
2190 const_iv (GL_SEPARABLE_2D),
2191 const_iv (GL_CONVOLUTION_2D),
2192 const_iv (GL_CONVOLUTION_BORDER_MODE),
2193 const_iv (GL_CONSTANT_BORDER),
2194 const_iv (GL_LINES),
2195 const_iv (GL_LINE_STRIP),
2196 const_iv (GL_LINE_LOOP),
2197 const_iv (GL_QUADS),
2198 const_iv (GL_QUAD_STRIP),
2199 const_iv (GL_TRIANGLES),
2200 const_iv (GL_TRIANGLE_STRIP),
2201 const_iv (GL_TRIANGLE_FAN),
2202 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2203 const_iv (GL_FASTEST),
2204 const_iv (GL_V2F),
2205 const_iv (GL_V3F),
2206 const_iv (GL_T2F_V3F),
2207 const_iv (GL_T2F_N3F_V3F),
2208# undef const_iv
2209 };
2210
2211 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2212 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2213}
2214
2215char *
2216gl_vendor ()
2217 CODE:
2218 RETVAL = (char *)glGetString (GL_VENDOR);
2219 OUTPUT:
2220 RETVAL
2221
2222char *
2223gl_version ()
2224 CODE:
2225 RETVAL = (char *)glGetString (GL_VERSION);
2226 OUTPUT:
2227 RETVAL
2228
2229char *
2230gl_extensions ()
2231 CODE:
2232 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2233 OUTPUT:
2234 RETVAL
2235
2236int glGetError ()
2237
2238void glFinish ()
2239
2240void glClear (int mask)
2241
2242void glClearColor (float r, float g, float b, float a = 1.0)
2243 PROTOTYPE: @
2244
2245void glEnable (int cap)
2246
2247void glDisable (int cap)
2248
2249void glShadeModel (int mode)
2250
2251void glHint (int target, int mode)
2252
2253void glBlendFunc (int sfactor, int dfactor)
2254
2255void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2256 CODE:
2257 gl_BlendFuncSeparate (sa, da, saa, daa);
2258
2259void glDepthMask (int flag)
2260
2261void glLogicOp (int opcode)
2262
2263void glColorMask (int red, int green, int blue, int alpha)
2264
2265void glMatrixMode (int mode)
2266
2267void glPushMatrix ()
2268
2269void glPopMatrix ()
2270
2271void glLoadIdentity ()
2272
2273void glDrawBuffer (int buffer)
2274
2275void glReadBuffer (int buffer)
2276
2277# near_ and far_ are due to microsofts buggy "c" compiler
2278void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2279
2280# near_ and far_ are due to microsofts buggy "c" compiler
2281void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2282
2283void glViewport (int x, int y, int width, int height)
2284
2285void glScissor (int x, int y, int width, int height)
2286
2287void glTranslate (float x, float y, float z = 0.)
2288 CODE:
2289 glTranslatef (x, y, z);
2290
2291void glScale (float x, float y, float z = 1.)
2292 CODE:
2293 glScalef (x, y, z);
2294
2295void glRotate (float angle, float x, float y, float z)
2296 CODE:
2297 glRotatef (angle, x, y, z);
2298
2299void glBegin (int mode)
2300
2301void glEnd ()
2302
2303void glColor (float r, float g, float b, float a = 1.0)
2304 PROTOTYPE: @
2305 ALIAS:
2306 glColor_premultiply = 1
2307 CODE:
2308 if (ix)
2309 {
2310 r *= a;
2311 g *= a;
2312 b *= a;
2313 }
2314 // microsoft visual "c" rounds instead of truncating...
2315 glColor4f (r, g, b, a);
2316
2317void glInterleavedArrays (int format, int stride, char *data)
2318
2319void glDrawElements (int mode, int count, int type, char *indices)
2320
2321# 1.2 void glDrawRangeElements (int mode, int start, int end
2322
2323void glRasterPos (float x, float y, float z = 0.)
2324 CODE:
2325 glRasterPos3f (0, 0, z);
2326 glBitmap (0, 0, 0, 0, x, y, 0);
2327
2328void glVertex (float x, float y, float z = 0.)
2329 CODE:
2330 glVertex3f (x, y, z);
2331
2332void glTexCoord (float s, float t)
2333 CODE:
2334 glTexCoord2f (s, t);
2335
2336void glTexEnv (int target, int pname, float param)
2337 CODE:
2338 glTexEnvf (target, pname, param);
2339
2340void glTexParameter (int target, int pname, float param)
2341 CODE:
2342 glTexParameterf (target, pname, param);
2343
2344void glBindTexture (int target, int name)
2345
2346void glConvolutionParameter (int target, int pname, float params)
2347 CODE:
2348 if (gl.ConvolutionParameterf)
2349 gl.ConvolutionParameterf (target, pname, params);
2350
2351void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2352 CODE:
2353 if (gl.ConvolutionFilter2D)
2354 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2355
2356void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2357 CODE:
2358 if (gl.SeparableFilter2D)
2359 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2360
2361void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2362
2363void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2364
2365void glDrawPixels (int width, int height, int format, int type, char *pixels)
2366
2367void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2368
2369int glGenTexture ()
2370 CODE:
2371{
2372 GLuint name;
2373 glGenTextures (1, &name);
2374 RETVAL = name;
2375}
2376 OUTPUT:
2377 RETVAL
2378
2379void glDeleteTexture (int name)
2380 CODE:
2381{
2382 GLuint name_ = name;
2383 glDeleteTextures (1, &name_);
2384}
2385
2386int glGenList ()
2387 CODE:
2388 RETVAL = glGenLists (1);
2389 OUTPUT:
2390 RETVAL
2391
2392void glDeleteList (int list)
2393 CODE:
2394 glDeleteLists (list, 1);
2395
2396void glNewList (int list, int mode = GL_COMPILE)
2397
2398void glEndList ()
2399
2400void glCallList (int list)
2401

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