ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.82 by root, Mon May 15 00:15:08 2006 UTC vs.
Revision 1.176 by root, Tue Apr 10 09:39:48 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
6#endif 9#endif
7 10
8#include "EXTERN.h" 11#include "EXTERN.h"
9#include "perl.h" 12#include "perl.h"
10#include "XSUB.h" 13#include "XSUB.h"
11 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
12#include <math.h> 20#include <math.h>
13#include <string.h> 21#include <string.h>
14#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
15 24
16#include <SDL.h> 25#include <SDL.h>
17#include <SDL_endian.h> 26#include <SDL_endian.h>
18#include <SDL_image.h> 27#include <SDL_image.h>
19#include <SDL_mixer.h> 28#include <SDL_mixer.h>
20#include <SDL_opengl.h> 29#include <SDL_opengl.h>
21 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
22#include <glib/gmacros.h> 34#include <glib/gmacros.h>
23 35
24#include <pango/pango.h> 36#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 37
29#ifndef _WIN32 38#ifndef _WIN32
30# include <sys/types.h> 39# include <sys/types.h>
31# include <sys/socket.h> 40# include <sys/socket.h>
32# include <netinet/in.h> 41# include <netinet/in.h>
33# include <netinet/tcp.h> 42# include <netinet/tcp.h>
34# include <inttypes.h> 43# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 44#endif
43 45
44#include "glext.h" 46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 47
46#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
47 49
48#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
50 52
51#define MIN_FONT_HEIGHT 10 53#define MIN_FONT_HEIGHT 10
52 54
53#define GL_CALL(type,func,args) \ 55#if 0
54 { \ 56# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 57#else
56 static type fptr_; \ 58# define PARACHUTE 0
57 \ 59#endif
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67 60
61static struct
62{
63#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h"
65#undef GL_FUNC
66} gl;
67
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{
70 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else
75 glBlendFunc (sa, da);
76}
77
78#include "texcache.c"
79
80#include "pango-font.c"
81#include "pango-fontmap.c"
82#include "pango-render.c"
83
68typedef Mix_Chunk *CFClient__MixChunk; 84typedef Mix_Chunk *CFPlus__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 85typedef Mix_Music *CFPlus__MixMusic;
70 86
71typedef PangoFontDescription *CFClient__Font; 87typedef PangoFontDescription *CFPlus__Font;
88
89static int
90shape_attr_p (PangoLayoutRun *run)
91{
92 GSList *attrs = run->item->analysis.extra_attrs;
93
94 while (attrs)
95 {
96 PangoAttribute *attr = attrs->data;
97
98 if (attr->klass->type == PANGO_ATTR_SHAPE)
99 return 1;
100
101 attrs = attrs->next;
102 }
103
104 return 0;
105}
72 106
73typedef struct cf_layout { 107typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 108 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 109 float r, g, b, a; // default color for rgba mode
77 int base_height; 110 int base_height;
78 CFClient__Font font; 111 CFPlus__Font font;
79} *CFClient__Layout; 112} *CFPlus__Layout;
80 113
81static CFClient__Font default_font; 114static CFPlus__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 115static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 116static PangoFontMap *opengl_fontmap;
84 117
85static void 118static void
86substitute_func (FcPattern *pattern, gpointer data) 119substitute_func (FcPattern *pattern, gpointer data)
87{ 120{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 121 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifndef _WIN32 122#ifdef FC_HINT_STYLE
123 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
124#endif
90 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 125 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
91#endif
92} 126}
93 127
94static void 128static void
95layout_update_font (CFClient__Layout self) 129layout_update_font (CFPlus__Layout self)
96{ 130{
97 /* use a random scale factor to account for unknown descenders, 0.8 works 131 /* use a random scale factor to account for unknown descenders, 0.8 works
98 * reasonably well with bitstream vera 132 * reasonably well with bitstream vera
99 */ 133 */
100 PangoFontDescription *font = self->font ? self->font : default_font; 134 PangoFontDescription *font = self->font ? self->font : default_font;
104 138
105 pango_layout_set_font_description (self->pl, font); 139 pango_layout_set_font_description (self->pl, font);
106} 140}
107 141
108static void 142static void
109layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
110{ 144{
145 PangoRectangle rect;
146
147 // get_pixel_* wrongly rounds down
111 pango_layout_get_pixel_size (self->pl, w, h); 148 pango_layout_get_extents (self->pl, 0, &rect);
112 149
113 if (!*w) *w = 1; 150 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
114 if (!*h) *h = 1; 151 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
115 152
116 *w = (*w + 3) & ~3; 153 if (!rect.width) rect.width = 1;
117} 154 if (!rect.height) rect.height = 1;
118 155
156 *w = rect.width;
157 *h = rect.height;
158}
159
160typedef uint16_t tileid;
119typedef uint16_t mapface; 161typedef uint16_t faceid;
120 162
121typedef struct { 163typedef struct {
122 GLint name; 164 int name;
123 int w, h; 165 int w, h;
124 float s, t; 166 float s, t;
125 uint8_t r, g, b, a; 167 uint8_t r, g, b, a;
168 tileid smoothtile;
169 uint8_t smoothlevel;
126} maptex; 170} maptex;
127 171
128typedef struct { 172typedef struct {
173 uint32_t player;
174 tileid tile[3];
129 int16_t darkness; 175 uint16_t darkness;
130 mapface face[3]; 176 uint8_t stat_width, stat_hp, flags, smoothmax;
131} mapcell; 177} mapcell;
132 178
133typedef struct { 179typedef struct {
134 int32_t c0, c1; 180 int32_t c0, c1;
135 mapcell *col; 181 mapcell *col;
136} maprow; 182} maprow;
137 183
138typedef struct map { 184typedef struct map {
139 int x, y, w, h; 185 int x, y, w, h;
140 int ox, oy; /* offset to virtual global coordinate system */ 186 int ox, oy; /* offset to virtual global coordinate system */
141 int faces; 187 int faces; tileid *face2tile; // [faceid]
142 mapface *face; 188 int texs; maptex *tex; // [tileid]
143
144 int texs;
145 maptex *tex;
146 189
147 int32_t rows; 190 int32_t rows;
148 maprow *row; 191 maprow *row;
149} *CFClient__Map; 192} *CFPlus__Map;
150 193
151static char * 194static char *
152prepend (char *ptr, int sze, int inc) 195prepend (char *ptr, int sze, int inc)
153{ 196{
154 char *p; 197 char *p;
171} 214}
172 215
173#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
174#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 217#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
175 218
219static void
220need_facenum (struct map *self, faceid face)
221{
222 while (self->faces <= face)
223 {
224 Append (tileid, self->face2tile, self->faces, self->faces);
225 self->faces *= 2;
226 }
227}
228
229static void
230need_texid (struct map *self, int texid)
231{
232 while (self->texs <= texid)
233 {
234 Append (maptex, self->tex, self->texs, self->texs);
235 self->texs *= 2;
236 }
237}
238
176static maprow * 239static maprow *
177map_get_row (CFClient__Map self, int y) 240map_get_row (CFPlus__Map self, int y)
178{ 241{
179 if (0 > y) 242 if (0 > y)
180 { 243 {
181 int extend = - y + MAP_EXTEND_Y; 244 int extend = - y + MAP_EXTEND_Y;
182 Prepend (maprow, self->row, self->rows, extend); 245 Prepend (maprow, self->row, self->rows, extend);
220 283
221 return row->col + (x - row->c0); 284 return row->col + (x - row->c0);
222} 285}
223 286
224static mapcell * 287static mapcell *
225map_get_cell (CFClient__Map self, int x, int y) 288map_get_cell (CFPlus__Map self, int x, int y)
226{ 289{
227 return row_get_cell (map_get_row (self, y), x); 290 return row_get_cell (map_get_row (self, y), x);
228} 291}
229 292
230static void 293static void
231map_clear (CFClient__Map self) 294map_clear (CFPlus__Map self)
232{ 295{
233 int r; 296 int r;
234 297
235 for (r = 0; r < self->rows; r++) 298 for (r = 0; r < self->rows; r++)
236 Safefree (self->row[r].col); 299 Safefree (self->row[r].col);
244 self->row = 0; 307 self->row = 0;
245 self->rows = 0; 308 self->rows = 0;
246} 309}
247 310
248static void 311static void
249map_blank (CFClient__Map self, int x0, int y0, int w, int h) 312map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
250{ 313{
251 int x, y; 314 int x, y;
252 maprow *row; 315 maprow *row;
316 mapcell *cell;
253 317
254 for (y = y0; y < y0 + h; y++) 318 for (y = y0; y < y0 + h; y++)
255 if (y >= 0) 319 if (y >= 0)
256 { 320 {
257 if (y >= self->rows) 321 if (y >= self->rows)
263 if (x >= row->c0) 327 if (x >= row->c0)
264 { 328 {
265 if (x >= row->c1) 329 if (x >= row->c1)
266 break; 330 break;
267 331
268 row->col[x - row->c0].darkness = -1; 332 cell = row->col + x - row->c0;
333
334 cell->darkness = 0;
335 cell->stat_hp = 0;
336 cell->flags = 0;
337 cell->player = 0;
269 } 338 }
270 } 339 }
340}
341
342typedef struct {
343 tileid tile;
344 uint8_t x, y, level;
345} smooth_key;
346
347static void
348smooth_or_bits (HV *hv, smooth_key *key, IV bits)
349{
350 SV **sv = hv_fetch (hv, (char *)key, sizeof (key), 1);
351
352 if (SvIOK (*sv))
353 SvIV_set (*sv, SvIVX (*sv) | bits);
354 else
355 sv_setiv (*sv, bits);
271} 356}
272 357
273static void 358static void
274music_finished (void) 359music_finished (void)
275{ 360{
294 ev.data2 = 0; 379 ev.data2 = 0;
295 380
296 SDL_PushEvent ((SDL_Event *)&ev); 381 SDL_PushEvent ((SDL_Event *)&ev);
297} 382}
298 383
384static unsigned int
385minpot (unsigned int n)
386{
387 if (!n)
388 return 0;
389
390 --n;
391
392 n |= n >> 1;
393 n |= n >> 2;
394 n |= n >> 4;
395 n |= n >> 8;
396 n |= n >> 16;
397
398 return n + 1;
399}
400
401/* SDL should provide this, really. */
402#define SDLK_MODIFIER_MIN 300
403#define SDLK_MODIFIER_MAX 314
404
299MODULE = CFClient PACKAGE = CFClient 405MODULE = CFPlus PACKAGE = CFPlus
300 406
301PROTOTYPES: ENABLE 407PROTOTYPES: ENABLE
302 408
303BOOT: 409BOOT:
304{ 410{
305 HV *stash = gv_stashpv ("CFClient", 1); 411 HV *stash = gv_stashpv ("CFPlus", 1);
306 static const struct { 412 static const struct {
307 const char *name; 413 const char *name;
308 IV iv; 414 IV iv;
309 } *civ, const_iv[] = { 415 } *civ, const_iv[] = {
310# define const_iv(name) { # name, (IV)name } 416# define const_iv(name) { # name, (IV)name }
417 const_iv (SDLK_MODIFIER_MIN),
418 const_iv (SDLK_MODIFIER_MAX),
419
311 const_iv (SDL_ACTIVEEVENT), 420 const_iv (SDL_ACTIVEEVENT),
312 const_iv (SDL_KEYDOWN), 421 const_iv (SDL_KEYDOWN),
313 const_iv (SDL_KEYUP), 422 const_iv (SDL_KEYUP),
314 const_iv (SDL_MOUSEMOTION), 423 const_iv (SDL_MOUSEMOTION),
315 const_iv (SDL_MOUSEBUTTONDOWN), 424 const_iv (SDL_MOUSEBUTTONDOWN),
324 const_iv (SDL_EVENT_RESERVEDA), 433 const_iv (SDL_EVENT_RESERVEDA),
325 const_iv (SDL_EVENT_RESERVEDB), 434 const_iv (SDL_EVENT_RESERVEDB),
326 const_iv (SDL_VIDEORESIZE), 435 const_iv (SDL_VIDEORESIZE),
327 const_iv (SDL_VIDEOEXPOSE), 436 const_iv (SDL_VIDEOEXPOSE),
328 const_iv (SDL_USEREVENT), 437 const_iv (SDL_USEREVENT),
438
439 const_iv (SDL_APPINPUTFOCUS),
440 const_iv (SDL_APPMOUSEFOCUS),
441 const_iv (SDL_APPACTIVE),
442
329 const_iv (SDLK_KP0), 443 const_iv (SDLK_KP0),
330 const_iv (SDLK_KP1), 444 const_iv (SDLK_KP1),
331 const_iv (SDLK_KP2), 445 const_iv (SDLK_KP2),
332 const_iv (SDLK_KP3), 446 const_iv (SDLK_KP3),
333 const_iv (SDLK_KP4), 447 const_iv (SDLK_KP4),
388 const_iv (SDLK_BREAK), 502 const_iv (SDLK_BREAK),
389 const_iv (SDLK_MENU), 503 const_iv (SDLK_MENU),
390 const_iv (SDLK_POWER), 504 const_iv (SDLK_POWER),
391 const_iv (SDLK_EURO), 505 const_iv (SDLK_EURO),
392 const_iv (SDLK_UNDO), 506 const_iv (SDLK_UNDO),
507
393 const_iv (KMOD_NONE), 508 const_iv (KMOD_NONE),
509 const_iv (KMOD_SHIFT),
394 const_iv (KMOD_LSHIFT), 510 const_iv (KMOD_LSHIFT),
395 const_iv (KMOD_RSHIFT), 511 const_iv (KMOD_RSHIFT),
512 const_iv (KMOD_CTRL),
396 const_iv (KMOD_LCTRL), 513 const_iv (KMOD_LCTRL),
397 const_iv (KMOD_RCTRL), 514 const_iv (KMOD_RCTRL),
515 const_iv (KMOD_ALT),
398 const_iv (KMOD_LALT), 516 const_iv (KMOD_LALT),
399 const_iv (KMOD_RALT), 517 const_iv (KMOD_RALT),
518 const_iv (KMOD_META),
400 const_iv (KMOD_LMETA), 519 const_iv (KMOD_LMETA),
401 const_iv (KMOD_RMETA), 520 const_iv (KMOD_RMETA),
402 const_iv (KMOD_NUM), 521 const_iv (KMOD_NUM),
403 const_iv (KMOD_CAPS), 522 const_iv (KMOD_CAPS),
404 const_iv (KMOD_MODE), 523 const_iv (KMOD_MODE),
405 const_iv (KMOD_CTRL),
406 const_iv (KMOD_SHIFT),
407 const_iv (KMOD_ALT),
408 const_iv (KMOD_META)
409# undef const_iv 524# undef const_iv
410 }; 525 };
411 526
412 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 527 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
413 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 528 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
529
530 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
531 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
414} 532}
533
534void
535weaken (SV *rv)
536 PROTOTYPE: $
537 CODE:
538 sv_rvweaken (rv);
539
540int
541in_destruct ()
542 CODE:
543 RETVAL = PL_main_cv == Nullcv;
544 OUTPUT:
545 RETVAL
546
547NV floor (NV x)
548
549NV ceil (NV x)
415 550
416void 551void
417pango_init () 552pango_init ()
418 CODE: 553 CODE:
419{ 554{
420 // delayed, so it can pick up new fonts added by AddFontResourceEx
421 ft2_fontmap = pango_ft2_font_map_new (); 555 opengl_fontmap = pango_opengl_font_map_new ();
422 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 556 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
423 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 557 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
424
425 cairo_fontmap = pango_cairo_font_map_get_default ();
426 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
427} 558}
428 559
429int 560int
430SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 561SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
431 562
432void 563void
433SDL_Quit () 564SDL_Quit ()
434 565
435void 566void
441 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 572 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
442 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 573 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
443 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 574 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
444 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 575 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
445 576
577 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
578 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
579
446 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 580 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
447 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 581 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
448 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 582 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
449 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 583 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
450 584
451 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 585 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
586#if SDL_VERSION_ATLEAST(1,2,10)
452 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 587 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
453 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 588 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
589#endif
454 590
455 SDL_EnableUNICODE (1); 591 SDL_EnableUNICODE (1);
456 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 592 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
457 593
458 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 594 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
467 603
468 ++m; 604 ++m;
469 } 605 }
470} 606}
471 607
608char *
609SDL_GetError ()
610
472int 611int
473SDL_SetVideoMode (int w, int h, int fullscreen) 612SDL_SetVideoMode (int w, int h, int fullscreen)
474 CODE: 613 CODE:
475 RETVAL = !!SDL_SetVideoMode ( 614 RETVAL = !!SDL_SetVideoMode (
476 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 615 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
477 ); 616 );
617 if (RETVAL)
618 {
478 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 619 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
620# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
621# include "glfunc.h"
622# undef GL_FUNC
623 }
479 OUTPUT: 624 OUTPUT:
480 RETVAL 625 RETVAL
481 626
482void 627void
483SDL_GL_SwapBuffers () 628SDL_GL_SwapBuffers ()
629
630char *
631SDL_GetKeyName (int sym)
484 632
485void 633void
486SDL_PollEvent () 634SDL_PollEvent ()
487 PPCODE: 635 PPCODE:
488{ 636{
498 case SDL_KEYDOWN: 646 case SDL_KEYDOWN:
499 case SDL_KEYUP: 647 case SDL_KEYUP:
500 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 648 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
501 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 649 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
502 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 650 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
651 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
503 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 652 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
504 break; 653 break;
505 654
506 case SDL_ACTIVEEVENT: 655 case SDL_ACTIVEEVENT:
507 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 656 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
508 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 657 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
509 break; 658 break;
510 659
511 case SDL_MOUSEMOTION: 660 case SDL_MOUSEMOTION:
661 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
662
512 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 663 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
513 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 664 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
514 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 665 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
515 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 666 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
516 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 667 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
517 break; 668 break;
518 669
519 case SDL_MOUSEBUTTONDOWN: 670 case SDL_MOUSEBUTTONDOWN:
520 case SDL_MOUSEBUTTONUP: 671 case SDL_MOUSEBUTTONUP:
672 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
673
521 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 674 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
522 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 675 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
523 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 676 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
524 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 677 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
525 break; 678 break;
529 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 682 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
530 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 683 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
531 break; 684 break;
532 } 685 }
533 686
534 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 687 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
535 } 688 }
536} 689}
537 690
538int 691int
539Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 692Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
552 CODE: 705 CODE:
553#ifndef _WIN32 706#ifndef _WIN32
554 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 707 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
555#endif 708#endif
556 709
557char * 710void
558gl_version () 711win32_proxy_info ()
559 CODE: 712 PPCODE:
560 RETVAL = (char *)glGetString (GL_VERSION); 713{
561 OUTPUT: 714#ifdef _WIN32
562 RETVAL 715 char buffer[2048];
716 DWORD buflen;
563 717
564char * 718 EXTEND (SP, 3);
565gl_extensions () 719
566 CODE: 720 buflen = sizeof (buffer);
567 RETVAL = (char *)glGetString (GL_EXTENSIONS); 721 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
568 OUTPUT: 722 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
569 RETVAL 723 {
724 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
725
726 buflen = sizeof (buffer);
727 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
728 {
729 PUSHs (newSVpv (buffer, 0));
730
731 buflen = sizeof (buffer);
732 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
733 PUSHs (newSVpv (buffer, 0));
734 }
735 }
736#endif
737}
570 738
571void 739void
572add_font (char *file) 740add_font (char *file)
573 CODE: 741 CODE:
574 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 742 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
575#ifdef _WIN32
576 // cairo... sigh... requires win2000
577 AddFontResourceEx (file, FR_PRIVATE, 0);
578#endif
579 743
580void 744void
581load_image_inline (SV *image_) 745load_image_inline (SV *image_)
582 ALIAS: 746 ALIAS:
583 load_image_file = 1 747 load_image_file = 1
625 789
626 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 790 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
627 791
628 assert (surface2->pitch == surface2->w * 4); 792 assert (surface2->pitch == surface2->w * 4);
629 793
794 SDL_LockSurface (surface2);
630 EXTEND (SP, 5); 795 EXTEND (SP, 6);
631 PUSHs (sv_2mortal (newSViv (surface2->w))); 796 PUSHs (sv_2mortal (newSViv (surface2->w)));
632 PUSHs (sv_2mortal (newSViv (surface2->h))); 797 PUSHs (sv_2mortal (newSViv (surface2->h)));
633 SDL_LockSurface (surface2);
634 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 798 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
635 SDL_UnlockSurface (surface2);
636 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 799 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
637 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 800 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
638 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 801 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
802 SDL_UnlockSurface (surface2);
639 803
640 SDL_FreeSurface (surface); 804 SDL_FreeSurface (surface);
641 SDL_FreeSurface (surface2); 805 SDL_FreeSurface (surface2);
642} 806}
643 807
667} 831}
668 832
669void 833void
670error (char *message) 834error (char *message)
671 CODE: 835 CODE:
836 fprintf (stderr, "ERROR: %s\n", message);
672#ifdef _WIN32 837#ifdef _WIN32
673 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 838 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
839#endif
840
841void
842fatal (char *message)
843 CODE:
844 fprintf (stderr, "FATAL: %s\n", message);
845#ifdef _WIN32
846 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
847#endif
848 _exit (1);
849
850void
851_exit (int retval = 0)
852 CODE:
853#ifdef WIN32
854 ExitThread (retval); // unclean, please beam me up
674#else 855#else
675 fprintf (stderr, "ERROR: %s\n", message); 856 _exit (retval);
676#endif 857#endif
677 858
678void
679fatal (char *message)
680 CODE:
681#ifdef _WIN32
682 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
683#else
684 fprintf (stderr, "FATAL: %s\n", message);
685#endif
686 exit (1);
687
688MODULE = CFClient PACKAGE = CFClient::Font 859MODULE = CFPlus PACKAGE = CFPlus::Font
689 860
690CFClient::Font 861CFPlus::Font
691new_from_file (SV *class, char *path, int id = 0) 862new_from_file (SV *class, char *path, int id = 0)
692 CODE: 863 CODE:
693{ 864{
694 int count; 865 int count;
695 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 866 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
698} 869}
699 OUTPUT: 870 OUTPUT:
700 RETVAL 871 RETVAL
701 872
702void 873void
703DESTROY (CFClient::Font self) 874DESTROY (CFPlus::Font self)
704 CODE: 875 CODE:
705 pango_font_description_free (self); 876 pango_font_description_free (self);
706 877
707void 878void
708make_default (CFClient::Font self) 879make_default (CFPlus::Font self)
709 CODE: 880 CODE:
710 default_font = self; 881 default_font = self;
711 882
712MODULE = CFClient PACKAGE = CFClient::Layout 883MODULE = CFPlus PACKAGE = CFPlus::Layout
713 884
714CFClient::Layout 885void
715new (SV *class, int rgba = 0) 886reset_glyph_cache ()
887 CODE:
888 tc_clear ();
889
890CFPlus::Layout
891new (SV *class)
716 CODE: 892 CODE:
717 New (0, RETVAL, 1, struct cf_layout); 893 New (0, RETVAL, 1, struct cf_layout);
718 894
719 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 895 RETVAL->pl = pango_layout_new (opengl_context);
720 RETVAL->rgba = rgba;
721 RETVAL->r = 1.; 896 RETVAL->r = 1.;
722 RETVAL->g = 1.; 897 RETVAL->g = 1.;
723 RETVAL->b = 1.; 898 RETVAL->b = 1.;
724 RETVAL->a = 1.; 899 RETVAL->a = 1.;
725 RETVAL->base_height = MIN_FONT_HEIGHT; 900 RETVAL->base_height = MIN_FONT_HEIGHT;
729 layout_update_font (RETVAL); 904 layout_update_font (RETVAL);
730 OUTPUT: 905 OUTPUT:
731 RETVAL 906 RETVAL
732 907
733void 908void
734DESTROY (CFClient::Layout self) 909DESTROY (CFPlus::Layout self)
735 CODE: 910 CODE:
736 g_object_unref (self->pl); 911 g_object_unref (self->pl);
737 Safefree (self); 912 Safefree (self);
738 913
914void
915set_text (CFPlus::Layout self, SV *text_)
916 CODE:
917{
918 STRLEN textlen;
919 char *text = SvPVutf8 (text_, textlen);
920
921 pango_layout_set_text (self->pl, text, textlen);
922}
923
924void
925set_markup (CFPlus::Layout self, SV *text_)
926 CODE:
927{
928 STRLEN textlen;
929 char *text = SvPVutf8 (text_, textlen);
930
931 pango_layout_set_markup (self->pl, text, textlen);
932}
933
934void
935set_shapes (CFPlus::Layout self, ...)
936 CODE:
937{
938 PangoAttrList *attrs = 0;
939 const char *text = pango_layout_get_text (self->pl);
940 const char *pos = text;
941 int arg = 4;
942
943 while (arg < items && (pos = strstr (pos, OBJ_STR)))
944 {
945 PangoRectangle inkrect, rect;
946 PangoAttribute *attr;
947
948 int x = SvIV (ST (arg - 3));
949 int y = SvIV (ST (arg - 2));
950 int w = SvIV (ST (arg - 1));
951 int h = SvIV (ST (arg ));
952
953 inkrect.x = 0;
954 inkrect.y = 0;
955 inkrect.width = 0;
956 inkrect.height = 0;
957
958 rect.x = x * PANGO_SCALE;
959 rect.y = y * PANGO_SCALE;
960 rect.width = w * PANGO_SCALE;
961 rect.height = h * PANGO_SCALE;
962
963 if (!attrs)
964 attrs = pango_layout_get_attributes (self->pl);
965
966 attr = pango_attr_shape_new (&inkrect, &rect);
967 attr->start_index = pos - text;
968 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
969 pango_attr_list_insert (attrs, attr);
970
971 arg += 4;
972 pos += sizeof (OBJ_STR) - 1;
973 }
974
975 if (attrs)
976 pango_layout_set_attributes (self->pl, attrs);
977}
978
979void
980get_shapes (CFPlus::Layout self)
981 PPCODE:
982{
983 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
984
985 do
986 {
987 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
988
989 if (run && shape_attr_p (run))
990 {
991 PangoRectangle extents;
992 pango_layout_iter_get_run_extents (iter, 0, &extents);
993
994 EXTEND (SP, 2);
995 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
996 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
997 }
998 }
999 while (pango_layout_iter_next_run (iter));
1000
1001 pango_layout_iter_free (iter);
1002}
1003
739int 1004int
740is_rgba (CFClient::Layout self) 1005has_wrapped (CFPlus::Layout self)
741 CODE: 1006 CODE:
742 RETVAL = self->rgba; 1007{
1008 int lines = 1;
1009 const char *text = pango_layout_get_text (self->pl);
1010
1011 while (*text)
1012 lines += *text++ == '\n';
1013
1014 RETVAL = lines < pango_layout_get_line_count (self->pl);
1015}
743 OUTPUT: 1016 OUTPUT:
744 RETVAL 1017 RETVAL
745 1018
746void
747set_text (CFClient::Layout self, SV *text_)
748 CODE:
749{
750 STRLEN textlen;
751 char *text = SvPVutf8 (text_, textlen);
752
753 pango_layout_set_text (self->pl, text, textlen);
754}
755
756void
757set_markup (CFClient::Layout self, SV *text_)
758 CODE:
759{
760 STRLEN textlen;
761 char *text = SvPVutf8 (text_, textlen);
762
763 pango_layout_set_markup (self->pl, text, textlen);
764}
765
766SV * 1019SV *
767get_text (CFClient::Layout self) 1020get_text (CFPlus::Layout self)
768 CODE: 1021 CODE:
769 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1022 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
770 SvUTF8_on (RETVAL); 1023 sv_utf8_decode (RETVAL);
771 OUTPUT: 1024 OUTPUT:
772 RETVAL 1025 RETVAL
773 1026
774void 1027void
775set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1028set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
776 CODE: 1029 CODE:
777 self->r = r; 1030 self->r = r;
778 self->g = g; 1031 self->g = g;
779 self->b = b; 1032 self->b = b;
780 self->a = a; 1033 self->a = a;
781 1034
782void 1035void
783set_font (CFClient::Layout self, CFClient::Font font = 0) 1036set_font (CFPlus::Layout self, CFPlus::Font font = 0)
784 CODE: 1037 CODE:
785 if (self->font != font) 1038 if (self->font != font)
786 { 1039 {
787 self->font = font; 1040 self->font = font;
788 layout_update_font (self); 1041 layout_update_font (self);
789 } 1042 }
790 1043
791void 1044void
792set_height (CFClient::Layout self, int base_height) 1045set_height (CFPlus::Layout self, int base_height)
793 CODE: 1046 CODE:
794 if (self->base_height != base_height) 1047 if (self->base_height != base_height)
795 { 1048 {
796 self->base_height = base_height; 1049 self->base_height = base_height;
797 layout_update_font (self); 1050 layout_update_font (self);
798 } 1051 }
799 1052
800void 1053void
801set_width (CFClient::Layout self, int max_width = -1) 1054set_width (CFPlus::Layout self, int max_width = -1)
802 CODE: 1055 CODE:
803 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1056 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
804 1057
805void 1058void
1059set_indent (CFPlus::Layout self, int indent)
1060 CODE:
1061 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1062
1063void
1064set_spacing (CFPlus::Layout self, int spacing)
1065 CODE:
1066 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1067
1068void
1069set_ellipsise (CFPlus::Layout self, int ellipsise)
1070 CODE:
1071 pango_layout_set_ellipsize (self->pl,
1072 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1073 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1074 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1075 : PANGO_ELLIPSIZE_NONE
1076 );
1077
1078void
1079set_single_paragraph_mode (CFPlus::Layout self, int spm)
1080 CODE:
1081 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1082
1083void
806size (CFClient::Layout self) 1084size (CFPlus::Layout self)
807 PPCODE: 1085 PPCODE:
808{ 1086{
809 int w, h; 1087 int w, h;
810 1088
811 layout_get_pixel_size (self, &w, &h); 1089 layout_get_pixel_size (self, &w, &h);
814 PUSHs (sv_2mortal (newSViv (w))); 1092 PUSHs (sv_2mortal (newSViv (w)));
815 PUSHs (sv_2mortal (newSViv (h))); 1093 PUSHs (sv_2mortal (newSViv (h)));
816} 1094}
817 1095
818int 1096int
1097descent (CFPlus::Layout self)
1098 CODE:
1099{
1100 PangoRectangle rect;
1101 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1102 pango_layout_line_get_pixel_extents (line, 0, &rect);
1103 RETVAL = PANGO_DESCENT (rect);
1104}
1105 OUTPUT:
1106 RETVAL
1107
1108int
819xy_to_index (CFClient::Layout self, int x, int y) 1109xy_to_index (CFPlus::Layout self, int x, int y)
820 CODE: 1110 CODE:
821{ 1111{
822 int index, trailing; 1112 int index, trailing;
823 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1113 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
824 RETVAL = index; 1114 RETVAL = index + trailing;
825} 1115}
826 OUTPUT: 1116 OUTPUT:
827 RETVAL 1117 RETVAL
828 1118
829void 1119void
830cursor_pos (CFClient::Layout self, int index) 1120cursor_pos (CFPlus::Layout self, int index)
831 PPCODE: 1121 PPCODE:
832{ 1122{
833 PangoRectangle strong_pos; 1123 PangoRectangle strong_pos;
834 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1124 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
835 1125
838 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1128 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
839 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1129 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
840} 1130}
841 1131
842void 1132void
843render (CFClient::Layout self) 1133index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
844 PPCODE: 1134 PPCODE:
845{ 1135{
846 SV *retval; 1136 int line, x;
847 int w, h;
848 1137
849 layout_get_pixel_size (self, &w, &h); 1138 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1139 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
850 1140
851 if (self->rgba)
852 {
853 cairo_surface_t *surface;
854 cairo_t *cairo;
855
856 retval = newSV (w * h * 4);
857 SvPOK_only (retval);
858 SvCUR_set (retval, w * h * 4);
859
860 memset (SvPVX (retval), 0, w * h * 4);
861
862 surface = cairo_image_surface_create_for_data (
863 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
864 cairo = cairo_create (surface);
865 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
866
867 pango_cairo_show_layout (cairo, self->pl);
868
869 cairo_destroy (cairo);
870 cairo_surface_destroy (surface);
871
872 // what a mess, and its premultiplied, too :(
873 {
874 uint32_t *p = (uint32_t *)SvPVX (retval);
875 uint32_t *e = p + w * h;
876
877 while (p < e)
878 {
879 uint32_t rgba = *p;
880 rgba = (rgba >> 24) | (rgba << 8);
881 rgba = SDL_SwapBE32 (rgba);
882 *p++ = rgba;
883 }
884 }
885
886 EXTEND (SP, 5); 1141 EXTEND (SP, 2);
887 PUSHs (sv_2mortal (newSViv (w))); 1142 PUSHs (sv_2mortal (newSViv (line - 1)));
1143 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1144}
1145
1146void
1147line_x_to_index (CFPlus::Layout self, int line, int x)
1148 PPCODE:
1149{
1150 PangoLayoutLine *lp;
1151 int index, trailing;
1152
1153 if (line < 0)
1154 XSRETURN_EMPTY;
1155
1156 if (!(lp = pango_layout_get_line (self->pl, line)))
1157 XSRETURN_EMPTY; /* do better */
1158
1159 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1160
1161 EXTEND (SP, 2);
1162 if (GIMME_V == G_SCALAR)
888 PUSHs (sv_2mortal (newSViv (h))); 1163 PUSHs (sv_2mortal (newSViv (index + trailing)));
889 PUSHs (sv_2mortal (retval));
890 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
891 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
892 }
893 else 1164 else
894 { 1165 {
895 FT_Bitmap bitmap;
896
897 retval = newSV (w * h);
898 SvPOK_only (retval);
899 SvCUR_set (retval, w * h);
900
901 bitmap.rows = h;
902 bitmap.width = w;
903 bitmap.pitch = w;
904 bitmap.buffer = (unsigned char*)SvPVX (retval);
905 bitmap.num_grays = 256;
906 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
907
908 memset (bitmap.buffer, 0, w * h);
909
910 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
911
912 EXTEND (SP, 5);
913 PUSHs (sv_2mortal (newSViv (w))); 1166 PUSHs (sv_2mortal (newSViv (index)));
914 PUSHs (sv_2mortal (newSViv (h))); 1167 PUSHs (sv_2mortal (newSViv (trailing)));
915 PUSHs (sv_2mortal (retval));
916 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
917 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
918 } 1168 }
919} 1169}
920 1170
1171void
1172render (CFPlus::Layout self, float x, float y, int flags = 0)
1173 PPCODE:
1174 pango_opengl_render_layout_subpixel (
1175 self->pl,
1176 x * PANGO_SCALE, y * PANGO_SCALE,
1177 self->r, self->g, self->b, self->a,
1178 flags
1179 );
1180
921MODULE = CFClient PACKAGE = CFClient::Texture 1181MODULE = CFPlus PACKAGE = CFPlus::Texture
922 1182
923void 1183void
1184pad2pot (SV *data_, SV *w_, SV *h_)
1185 CODE:
1186{
1187 int ow = SvIV (w_);
1188 int oh = SvIV (h_);
1189
1190 if (ow && oh)
1191 {
1192 int nw = minpot (ow);
1193 int nh = minpot (oh);
1194
1195 if (nw != ow || nh != oh)
1196 {
1197 if (SvOK (data_))
1198 {
1199 STRLEN datalen;
1200 char *data = SvPVbyte (data_, datalen);
1201 int bpp = datalen / (ow * oh);
1202 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1203
1204 SvPOK_only (result_);
1205 SvCUR_set (result_, nw * nh * bpp);
1206
1207 memset (SvPVX (result_), 0, nw * nh * bpp);
1208 while (oh--)
1209 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1210
1211 sv_setsv (data_, result_);
1212 }
1213
1214 sv_setiv (w_, nw);
1215 sv_setiv (h_, nh);
1216 }
1217 }
1218}
1219
1220void
924draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1221draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
925 PROTOTYPE: $$$;$$ 1222 PROTOTYPE: $$$;$$
926 ALIAS: 1223 ALIAS:
927 draw_quad_alpha = 1 1224 draw_quad_alpha = 1
928 draw_quad_alpha_premultiplied = 2 1225 draw_quad_alpha_premultiplied = 2
929 CODE: 1226 CODE:
930{ 1227{
931 HV *hv = (HV *)SvRV (self); 1228 HV *hv = (HV *)SvRV (self);
932 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1229 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
933 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1230 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
934 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1231 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
935 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
936 1232
937 if (items < 5) 1233 if (items < 5)
938 { 1234 {
939 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1235 w = SvNV (*hv_fetch (hv, "w", 1, 1));
940 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1236 h = SvNV (*hv_fetch (hv, "h", 1, 1));
941 } 1237 }
942 1238
943 if (ix) 1239 if (ix)
944 { 1240 {
945 glEnable (GL_BLEND); 1241 glEnable (GL_BLEND);
1242
1243 if (ix == 2)
946 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1244 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1245 else
1246 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1247 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1248
1249 glEnable (GL_ALPHA_TEST);
1250 glAlphaFunc (GL_GREATER, 0.01f);
947 } 1251 }
948 1252
949 glBindTexture (GL_TEXTURE_2D, name); 1253 glBindTexture (GL_TEXTURE_2D, name);
950
951 if (wrap_mode)
952 {
953 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
954 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
955 }
956 1254
957 glBegin (GL_QUADS); 1255 glBegin (GL_QUADS);
958 glTexCoord2f (0, 0); glVertex2f (x , y ); 1256 glTexCoord2f (0, 0); glVertex2f (x , y );
959 glTexCoord2f (0, t); glVertex2f (x , y + h); 1257 glTexCoord2f (0, t); glVertex2f (x , y + h);
960 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1258 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
961 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1259 glTexCoord2f (s, 0); glVertex2f (x + w, y );
962 glEnd (); 1260 glEnd ();
963 1261
964 if (ix) 1262 if (ix)
1263 {
1264 glDisable (GL_ALPHA_TEST);
965 glDisable (GL_BLEND); 1265 glDisable (GL_BLEND);
1266 }
966} 1267}
967 1268
968MODULE = CFClient PACKAGE = CFClient::Map 1269MODULE = CFPlus PACKAGE = CFPlus::Map
969 1270
970CFClient::Map 1271CFPlus::Map
971new (SV *class, int map_width, int map_height) 1272new (SV *class)
972 CODE: 1273 CODE:
973 New (0, RETVAL, 1, struct map); 1274 New (0, RETVAL, 1, struct map);
974 RETVAL->x = 0; 1275 RETVAL->x = 0;
975 RETVAL->y = 0; 1276 RETVAL->y = 0;
976 RETVAL->w = map_width; 1277 RETVAL->w = 0;
977 RETVAL->h = map_height; 1278 RETVAL->h = 0;
978 RETVAL->ox = 0; 1279 RETVAL->ox = 0;
979 RETVAL->oy = 0; 1280 RETVAL->oy = 0;
980 RETVAL->faces = 8192; 1281 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
981 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1282 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
982 RETVAL->texs = 8192;
983 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
984 RETVAL->rows = 0; 1283 RETVAL->rows = 0;
985 RETVAL->row = 0; 1284 RETVAL->row = 0;
986 OUTPUT: 1285 OUTPUT:
987 RETVAL 1286 RETVAL
988 1287
989void 1288void
990DESTROY (CFClient::Map self) 1289DESTROY (CFPlus::Map self)
991 CODE: 1290 CODE:
992{ 1291{
993 map_clear (self); 1292 map_clear (self);
994 Safefree (self->face); 1293 Safefree (self->face2tile);
1294 Safefree (self->tex);
995 Safefree (self); 1295 Safefree (self);
996} 1296}
997 1297
998void 1298void
1299resize (CFPlus::Map self, int map_width, int map_height)
1300 CODE:
1301 self->w = map_width;
1302 self->h = map_height;
1303
1304void
999clear (CFClient::Map self) 1305clear (CFPlus::Map self)
1000 CODE: 1306 CODE:
1001 map_clear (self); 1307 map_clear (self);
1002 1308
1003void 1309void
1004set_face (CFClient::Map self, int face, int texid) 1310set_tileid (CFPlus::Map self, int face, int tile)
1005 CODE: 1311 CODE:
1006{ 1312{
1007 while (self->faces <= face) 1313 need_facenum (self, face); self->face2tile [face] = tile;
1008 { 1314 need_texid (self, tile);
1009 Append (mapface, self->face, self->faces, self->faces);
1010 self->faces *= 2;
1011 }
1012
1013 self->face [face] = texid;
1014} 1315}
1015 1316
1016void 1317void
1318set_smooth (CFPlus::Map self, int face, int smooth, int level)
1319 CODE:
1320{
1321 tileid texid;
1322 maptex *tex;
1323
1324 if (face < 0 || face >= self->faces)
1325 return;
1326
1327 if (smooth < 0 || smooth >= self->faces)
1328 return;
1329
1330 texid = self->face2tile [face];
1331
1332 if (!texid)
1333 return;
1334
1335 tex = self->tex + texid;
1336 tex->smoothtile = self->face2tile [smooth];
1337 tex->smoothlevel = level;
1338}
1339
1340void
1017set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1341set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1018 CODE: 1342 CODE:
1019{ 1343{
1020 while (self->texs <= texid) 1344 need_texid (self, texid);
1021 {
1022 Append (maptex, self->tex, self->texs, self->texs);
1023 self->texs *= 2;
1024 }
1025 1345
1026 { 1346 {
1027 maptex *tex = self->tex + texid; 1347 maptex *tex = self->tex + texid;
1028 1348
1029 tex->name = name; 1349 tex->name = name;
1034 tex->r = r; 1354 tex->r = r;
1035 tex->g = g; 1355 tex->g = g;
1036 tex->b = b; 1356 tex->b = b;
1037 tex->a = a; 1357 tex->a = a;
1038 } 1358 }
1359
1360 // somewhat hackish, but for textures that require it, it really
1361 // improves the look, and most others don't suffer.
1362 glBindTexture (GL_TEXTURE_2D, name);
1363 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1364 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1365 // use uglier nearest interpolation because linear suffers
1366 // from transparent color bleeding and ugly wrapping effects.
1367 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1039} 1368}
1040 1369
1041int 1370int
1042ox (CFClient::Map self) 1371ox (CFPlus::Map self)
1043 ALIAS: 1372 ALIAS:
1044 oy = 1 1373 oy = 1
1374 x = 2
1375 y = 3
1376 w = 4
1377 h = 5
1045 CODE: 1378 CODE:
1046 switch (ix) 1379 switch (ix)
1047 { 1380 {
1048 case 0: RETVAL = self->ox; break; 1381 case 0: RETVAL = self->ox; break;
1049 case 1: RETVAL = self->oy; break; 1382 case 1: RETVAL = self->oy; break;
1383 case 2: RETVAL = self->x; break;
1384 case 3: RETVAL = self->y; break;
1385 case 4: RETVAL = self->w; break;
1386 case 5: RETVAL = self->h; break;
1050 } 1387 }
1051 OUTPUT: 1388 OUTPUT:
1052 RETVAL 1389 RETVAL
1053 1390
1054void 1391void
1055scroll (CFClient::Map self, int dx, int dy) 1392scroll (CFPlus::Map self, int dx, int dy)
1056 CODE: 1393 CODE:
1057{ 1394{
1058 if (dx > 0) 1395 if (dx > 0)
1059 map_blank (self, self->x, self->y, dx - 1, self->h); 1396 map_blank (self, self->x, self->y, dx, self->h);
1060 else if (dx < 0) 1397 else if (dx < 0)
1061 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1398 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1062 1399
1063 if (dy > 0) 1400 if (dy > 0)
1064 map_blank (self, self->x, self->y, self->w, dy - 1); 1401 map_blank (self, self->x, self->y, self->w, dy);
1065 else if (dy < 0) 1402 else if (dy < 0)
1066 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1403 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1067 1404
1068 self->ox += dx; self->x += dx; 1405 self->ox += dx; self->x += dx;
1069 self->oy += dy; self->y += dy; 1406 self->oy += dy; self->y += dy;
1070 1407
1071 while (self->y < 0) 1408 while (self->y < 0)
1076 self->y += MAP_EXTEND_Y; 1413 self->y += MAP_EXTEND_Y;
1077 } 1414 }
1078} 1415}
1079 1416
1080void 1417void
1081map1a_update (CFClient::Map self, SV *data_) 1418map1a_update (CFPlus::Map self, SV *data_, int extmap)
1082 CODE: 1419 CODE:
1083{ 1420{
1084 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1421 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1085 uint8_t *data_end = (uint8_t *)SvEND (data_); 1422 uint8_t *data_end = (uint8_t *)SvEND (data_);
1086 mapcell *cell; 1423 mapcell *cell;
1087 int x, y, flags; 1424 int x, y, flags;
1088 1425
1089 while (data < data_end) 1426 while (data < data_end - 1)
1090 { 1427 {
1091 flags = (data [0] << 8) + data [1]; data += 2; 1428 flags = (data [0] << 8) + data [1]; data += 2;
1092 1429
1093 x = ((flags >> 10) & 63) + self->x; 1430 x = self->x + ((flags >> 10) & 63);
1094 y = ((flags >> 4) & 63) + self->y; 1431 y = self->y + ((flags >> 4) & 63);
1095 1432
1096 cell = map_get_cell (self, x, y); 1433 cell = map_get_cell (self, x, y);
1097 1434
1098 if (flags & 15) 1435 if (flags & 15)
1099 { 1436 {
1100 if (cell->darkness < 0) 1437 if (!cell->darkness)
1101 { 1438 {
1439 memset (cell, 0, sizeof (*cell));
1102 cell->darkness = 0; 1440 cell->darkness = 256;
1103 cell->face [0] = 0;
1104 cell->face [1] = 0;
1105 cell->face [2] = 0;
1106 } 1441 }
1107 1442
1108 cell->darkness = flags & 8 ? *data++ : 255;
1109
1110 //TODO: don't trust server data to be in-range(!) 1443 //TODO: don't trust server data to be in-range(!)
1444
1445 if (flags & 8)
1446 {
1447 if (extmap)
1448 {
1449 uint8_t ext, cmd;
1450
1451 do
1452 {
1453 ext = *data++;
1454 cmd = ext & 0x3f;
1455
1456 if (cmd < 4)
1457 cell->darkness = 255 - ext * 64 + 1;
1458 else if (cmd == 5) // health
1459 {
1460 cell->stat_width = 1;
1461 cell->stat_hp = *data++;
1462 }
1463 else if (cmd == 6) // monster width
1464 cell->stat_width = *data++ + 1;
1465 else if (cmd == 0x47)
1466 {
1467 if (*data == 8)
1468 ; // decode player uuid
1469
1470 data += *data + 1;
1471 }
1472 else if (cmd == 8) // cell flags
1473 cell->flags = *data++;
1474 else if (ext & 0x40) // unknown, multibyte => skip
1475 data += *data + 1;
1476 else
1477 data++;
1478 }
1479 while (ext & 0x80);
1480 }
1481 else
1482 cell->darkness = *data++ + 1;
1483 }
1111 1484
1112 if (flags & 4) 1485 if (flags & 4)
1113 { 1486 {
1114 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1487 faceid face = (data [0] << 8) + data [1]; data += 2;
1488 need_facenum (self, face);
1489 cell->tile [0] = self->face2tile [face];
1115 } 1490 }
1116 1491
1117 if (flags & 2) 1492 if (flags & 2)
1118 { 1493 {
1119 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1494 faceid face = (data [0] << 8) + data [1]; data += 2;
1495 need_facenum (self, face);
1496 cell->tile [1] = self->face2tile [face];
1120 } 1497 }
1121 1498
1122 if (flags & 1) 1499 if (flags & 1)
1123 { 1500 {
1124 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1501 faceid face = (data [0] << 8) + data [1]; data += 2;
1502 need_facenum (self, face);
1503 cell->tile [2] = self->face2tile [face];
1125 } 1504 }
1126 } 1505 }
1127 else 1506 else
1128 cell->darkness = -1; 1507 cell->darkness = 0;
1129 } 1508 }
1130} 1509}
1131 1510
1132SV * 1511SV *
1133mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1512mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1134 CODE: 1513 CODE:
1135{ 1514{
1136 int x1, x; 1515 int x1, x;
1137 int y1, y; 1516 int y1, y;
1138 int z; 1517 int z;
1159 { 1538 {
1160 mapcell *cell = row->col + (x - row->c0); 1539 mapcell *cell = row->col + (x - row->c0);
1161 1540
1162 for (z = 0; z <= 0; z++) 1541 for (z = 0; z <= 0; z++)
1163 { 1542 {
1164 mapface face = cell->face [z];
1165
1166 if (face)
1167 {
1168 maptex tex = self->tex [face]; 1543 maptex tex = self->tex [cell->tile [z]];
1169 int a0 = 255 - tex.a; 1544 int a0 = 255 - tex.a;
1170 int a1 = tex.a; 1545 int a1 = tex.a;
1171 1546
1172 r = (r * a0 + tex.r * a1) / 255; 1547 r = (r * a0 + tex.r * a1) / 255;
1173 g = (g * a0 + tex.g * a1) / 255; 1548 g = (g * a0 + tex.g * a1) / 255;
1174 b = (b * a0 + tex.b * a1) / 255; 1549 b = (b * a0 + tex.b * a1) / 255;
1175 a = (a * a0 + tex.a * a1) / 255; 1550 a = (a * a0 + tex.a * a1) / 255;
1176 }
1177 } 1551 }
1178 } 1552 }
1179 1553
1180 *map++ = (r ) 1554 *map++ = (r )
1181 | (g << 8) 1555 | (g << 8)
1188} 1562}
1189 OUTPUT: 1563 OUTPUT:
1190 RETVAL 1564 RETVAL
1191 1565
1192void 1566void
1193draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1567draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1194 PPCODE: 1568 CODE:
1195{ 1569{
1196 int vx, vy; 1570 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1571 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1572 uint8_t smooth_max[256][256];
1573 smooth_key skey;
1197 int x, y, z; 1574 int x, y, z;
1198 int last_name; 1575 int last_name;
1199 mapface face; 1576
1577 // thats current max. sorry.
1578 if (sw > 255) sw = 255;
1579 if (sh > 255) sh = 255;
1580
1581 // clear key, in case of extra padding
1582 memset (&skey, 0, sizeof (skey));
1583
1584 glColor4ub (255, 255, 255, 255);
1585
1586 glEnable (GL_BLEND);
1587 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1588 glEnable (GL_TEXTURE_2D);
1589 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1590
1591 glBegin (GL_QUADS);
1592
1593 last_name = 0;
1594
1595 mx += self->x;
1596 my += self->y;
1597
1598 // first pass: determine smooth_max
1599 // rather ugly, if you ask me
1600 // could also be stored inside mapcell and updated on change
1601 memset (smooth_max, 0, sizeof (smooth_max));
1602
1603 for (y = 0; y < sh; y++)
1604 if (0 <= y + my && y + my < self->rows)
1605 {
1606 maprow *row = self->row + (y + my);
1607
1608 for (x = 0; x < sw; x++)
1609 if (row->c0 <= x + mx && x + mx < row->c1)
1610 {
1611 mapcell *cell = row->col + (x + mx - row->c0);
1612
1613 for (z = 0; z <= 2; z++)
1614 {
1615 uint8_t level = self->tex [cell->tile [z]].smoothlevel;
1616 if (level > smooth_max [x + 1][y + 1])
1617 smooth_max [x + 1][y + 1] = level;
1618 }
1619 }
1620 }
1621
1622 for (z = 0; z <= 2; z++)
1623 {
1624 memset (smooth_level, 0, sizeof (smooth_level));
1625
1626 for (y = 0; y < sh; y++)
1627 if (0 <= y + my && y + my < self->rows)
1628 {
1629 maprow *row = self->row + (y + my);
1630
1631 for (x = 0; x < sw; x++)
1632 if (row->c0 <= x + mx && x + mx < row->c1)
1633 {
1634 mapcell *cell = row->col + (x + mx - row->c0);
1635 tileid tile = cell->tile [z];
1636
1637 if (tile)
1638 {
1639 maptex tex = self->tex [tile];
1640 int px = (x + 1) * T - tex.w;
1641 int py = (y + 1) * T - tex.h;
1642
1643 // suppressing texture state switches here
1644 // is only moderately effective, but worth the extra effort
1645 if (last_name != tex.name)
1646 {
1647 if (!tex.name)
1648 tex = self->tex [2]; /* missing, replace by noface */
1649
1650 glEnd ();
1651 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1652 glBegin (GL_QUADS);
1653 }
1654
1655 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1656 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1657 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1658 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1659
1660 if (cell->flags && z == 2)
1661 {
1662 if (cell->flags & 1)
1663 {
1664 maptex tex = self->tex [1];
1665 int px = x * T + T * 2 / 32;
1666 int py = y * T - T * 6 / 32;
1667
1668 glEnd ();
1669 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1670 glBegin (GL_QUADS);
1671
1672 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1673 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1674 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1675 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1676 }
1677 }
1678
1679 // update smooth hash
1680 if (tex.smoothtile)
1681 {
1682 skey.tile = tex.smoothtile;
1683 skey.level = tex.smoothlevel;
1684
1685 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1686
1687 // add bits to current tile and all neighbours. skey.x|y is
1688 // shifted +1|+1 so we always stay positive.
1689
1690 // full tile
1691 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1692
1693 // borders
1694 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0031);
1695 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0092);
1696 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1697 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1698
1699 // corners
1700 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1701 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1702 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1703 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1704 }
1705 }
1706 }
1707 }
1708
1709 // go through all smoothlevels, lowest to highest, then draw
1710 // this is basically counting sort
1711 {
1712 int w, b;
1713
1714 for (w = 0; w < 256 / 32; ++w)
1715 {
1716 uint32_t smask = smooth_level [w];
1717 if (smask)
1718 for (b = 0; b < 32; ++b)
1719 if (smask & (((uint32_t)1) << b))
1720 {
1721 int level = (w << 5) | b;
1722 HE *he;
1723
1724 hv_iterinit (smooth);
1725 while ((he = hv_iternext (smooth)))
1726 {
1727 smooth_key *skey = (smooth_key *)HeKEY (he);
1728 IV bits = SvIVX (HeVAL (he));
1729
1730 // bits is ___n cccc CCCC bbbb
1731 // n do not draw borders&corners
1732 // c draw these corners, but...
1733 // C ... not these
1734 // b draw these borders
1735
1736 if (!(bits & 0x1000)
1737 && skey->level == level
1738 && level >= smooth_max [skey->x][skey->y])
1739 {
1740 maptex tex = self->tex [skey->tile];
1741 int px = (((int)skey->x) - 1) * T;
1742 int py = (((int)skey->y) - 1) * T;
1743 int border = bits & 15;
1744 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1745 float dx = tex.s * .0625f; // 16 images/row
1746 float dy = tex.t * .5f ; // 2 images/column
1747
1748 // this time naively avoiding texture state changes
1749 // save gobs of state changes.
1750 if (last_name != tex.name)
1751 {
1752 if (!tex.name)
1753 continue; // smoothing not yet available
1754
1755 glEnd ();
1756 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1757 glBegin (GL_QUADS);
1758 }
1759
1760 if (border)
1761 {
1762 float ox = border * dx;
1763
1764 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1765 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1766 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1767 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1768 }
1769
1770 if (corner)
1771 {
1772 float ox = corner * dx;
1773
1774 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1775 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1776 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1777 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1778 }
1779 }
1780 }
1781 }
1782 }
1783 }
1784
1785 hv_clear (smooth);
1786 }
1787
1788 glEnd ();
1789
1790 glDisable (GL_TEXTURE_2D);
1791 glDisable (GL_BLEND);
1792
1793 // top layer: overlays such as the health bar
1794 for (y = 0; y < sh; y++)
1795 if (0 <= y + my && y + my < self->rows)
1796 {
1797 maprow *row = self->row + (y + my);
1798
1799 for (x = 0; x < sw; x++)
1800 if (row->c0 <= x + mx && x + mx < row->c1)
1801 {
1802 mapcell *cell = row->col + (x + mx - row->c0);
1803
1804 int px = x * T;
1805 int py = y * T;
1806
1807 if (cell->stat_hp)
1808 {
1809 int width = cell->stat_width * T;
1810 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1811
1812 glColor3ub (0, 0, 0);
1813 glRectf (px + 1, py - thick - 2,
1814 px + width - 1, py);
1815
1816 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1817 glRectf (px + 2,
1818 py - thick - 1,
1819 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1820 }
1821 }
1822 }
1823}
1824
1825void
1826draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1827 CODE:
1828{
1829 static float color[16][3] = {
1830 { 0.00F, 0.00F, 0.00F },
1831 { 1.00F, 1.00F, 1.00F },
1832 { 0.00F, 0.00F, 0.55F },
1833 { 1.00F, 0.00F, 0.00F },
1834
1835 { 1.00F, 0.54F, 0.00F },
1836 { 0.11F, 0.56F, 1.00F },
1837 { 0.93F, 0.46F, 0.00F },
1838 { 0.18F, 0.54F, 0.34F },
1839
1840 { 0.56F, 0.73F, 0.56F },
1841 { 0.80F, 0.80F, 0.80F },
1842 { 0.55F, 0.41F, 0.13F },
1843 { 0.99F, 0.77F, 0.26F },
1844
1845 { 0.74F, 0.65F, 0.41F },
1846
1847 { 0.00F, 1.00F, 1.00F },
1848 { 1.00F, 0.00F, 1.00F },
1849 { 1.00F, 1.00F, 0.00F },
1850 };
1851
1852 int x, y;
1853
1854 glEnable (GL_TEXTURE_2D);
1855 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1856 glEnable (GL_BLEND);
1857 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1858 glBegin (GL_QUADS);
1859
1860 for (y = 0; y < h; y++)
1861 for (x = 0; x < w; x++)
1862 {
1863 unsigned char m = data [x + y * w];
1864
1865 if (m)
1866 {
1867 float *c = color [m & 15];
1868
1869 float tx1 = m & 0x40 ? 0.5 : 0.;
1870 float tx2 = tx1 + 0.5;
1871
1872 glColor4f (c[0], c[1], c[2], 0.75);
1873 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1874 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1875 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1876 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1877 }
1878 }
1879
1880 glEnd ();
1881 glDisable (GL_BLEND);
1882 glDisable (GL_TEXTURE_2D);
1883}
1884
1885void
1886fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1887 PPCODE:
1888{
1889 int x, y;
1200 int sw4 = (sw + 3) & ~3; 1890 int sw4 = (sw + 3) & ~3;
1201 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1891 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1202 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1892 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1203 1893
1204 memset (darkness, 255, sw4 * sh); 1894 memset (darkness, 255, sw4 * sh);
1205 SvPOK_only (darkness_sv); 1895 SvPOK_only (darkness_sv);
1206 SvCUR_set (darkness_sv, sw4 * sh); 1896 SvCUR_set (darkness_sv, sw4 * sh);
1207 1897
1208 vx = self->x + (self->w - sw) / 2 - shift_x; 1898 mx += self->x;
1209 vy = self->y + (self->h - sh) / 2 - shift_y; 1899 my += self->y;
1210 1900
1211 /*
1212 int vx = self->vx = self->w >= sw
1213 ? self->x + (self->w - sw) / 2
1214 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1215
1216 int vy = self->vy = self->h >= sh
1217 ? self->y + (self->h - sh) / 2
1218 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1219 */
1220
1221 glColor4ub (255, 255, 255, 255);
1222
1223 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1224 glEnable (GL_BLEND);
1225 glEnable (GL_TEXTURE_2D);
1226 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1227
1228 glBegin (GL_QUADS);
1229
1230 last_name = 0;
1231
1232 for (z = 0; z < 3; z++)
1233 for (y = 0; y < sh; y++) 1901 for (y = 0; y < sh; y++)
1234 if (0 <= y + vy && y + vy < self->rows) 1902 if (0 <= y + my && y + my < self->rows)
1235 { 1903 {
1236 maprow *row = self->row + (y + vy); 1904 maprow *row = self->row + (y + my);
1237 1905
1238 for (x = 0; x < sw; x++) 1906 for (x = 0; x < sw; x++)
1239 if (row->c0 <= x + vx && x + vx < row->c1) 1907 if (row->c0 <= x + mx && x + mx < row->c1)
1240 { 1908 {
1241 mapcell *cell = row->col + (x + vx - row->c0); 1909 mapcell *cell = row->col + (x + mx - row->c0);
1242 1910
1243 darkness[y * sw4 + x] = cell->darkness < 0 1911 darkness[y * sw4 + x] = cell->darkness
1912 ? 255 - (cell->darkness - 1)
1244 ? 255 - FOW_DARKNESS 1913 : 255 - FOW_DARKNESS;
1245 : 255 - cell->darkness;
1246
1247 face = cell->face [z];
1248
1249 if (face)
1250 {
1251 maptex tex = self->tex [face];
1252
1253 int px = (x + 1) * 32 - tex.w;
1254 int py = (y + 1) * 32 - tex.h;
1255
1256 if (last_name != tex.name)
1257 {
1258 glEnd ();
1259 last_name = tex.name;
1260 glBindTexture (GL_TEXTURE_2D, last_name);
1261 glBegin (GL_QUADS);
1262 }
1263
1264 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1265 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1266 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1267 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1268 }
1269 } 1914 }
1270 } 1915 }
1271
1272 glEnd ();
1273
1274 glDisable (GL_TEXTURE_2D);
1275 glDisable (GL_BLEND);
1276 1916
1277 EXTEND (SP, 3); 1917 EXTEND (SP, 3);
1278 PUSHs (sv_2mortal (newSViv (sw4))); 1918 PUSHs (sv_2mortal (newSViv (sw4)));
1279 PUSHs (sv_2mortal (newSViv (sh))); 1919 PUSHs (sv_2mortal (newSViv (sh)));
1280 PUSHs (darkness_sv); 1920 PUSHs (darkness_sv);
1281} 1921}
1282 1922
1283SV * 1923SV *
1284get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1924get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1285 CODE: 1925 CODE:
1286{ 1926{
1287 int x, y, x1, y1; 1927 int x, y, x1, y1;
1288 SV *data_sv = newSV (w * h * 7 + 5); 1928 SV *data_sv = newSV (w * h * 7 + 5);
1289 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1929 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1314 if (row && row->c0 <= x && x < row->c1) 1954 if (row && row->c0 <= x && x < row->c1)
1315 { 1955 {
1316 mapcell *cell = row->col + (x - row->c0); 1956 mapcell *cell = row->col + (x - row->c0);
1317 uint8_t flags = 0; 1957 uint8_t flags = 0;
1318 1958
1319 if (cell->face [0]) flags |= 1; 1959 if (cell->tile [0]) flags |= 1;
1320 if (cell->face [1]) flags |= 2; 1960 if (cell->tile [1]) flags |= 2;
1321 if (cell->face [2]) flags |= 4; 1961 if (cell->tile [2]) flags |= 4;
1322 1962
1323 *data++ = flags; 1963 *data++ = flags;
1324 1964
1325 if (flags & 1) 1965 if (flags & 1)
1326 { 1966 {
1967 tileid tile = cell->tile [0];
1327 *data++ = cell->face [0] >> 8; 1968 *data++ = tile >> 8;
1328 *data++ = cell->face [0]; 1969 *data++ = tile;
1329 } 1970 }
1330 1971
1331 if (flags & 2) 1972 if (flags & 2)
1332 { 1973 {
1974 tileid tile = cell->tile [1];
1333 *data++ = cell->face [1] >> 8; 1975 *data++ = tile >> 8;
1334 *data++ = cell->face [1]; 1976 *data++ = tile;
1335 } 1977 }
1336 1978
1337 if (flags & 4) 1979 if (flags & 4)
1338 { 1980 {
1981 tileid tile = cell->tile [2];
1339 *data++ = cell->face [2] >> 8; 1982 *data++ = tile >> 8;
1340 *data++ = cell->face [2]; 1983 *data++ = tile;
1341 } 1984 }
1342 } 1985 }
1343 else 1986 else
1344 *data++ = 0; 1987 *data++ = 0;
1345 } 1988 }
1351} 1994}
1352 OUTPUT: 1995 OUTPUT:
1353 RETVAL 1996 RETVAL
1354 1997
1355void 1998void
1356set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1999set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1357 PPCODE: 2000 PPCODE:
1358{ 2001{
1359 int x, y, z; 2002 int x, y, z;
1360 int w, h; 2003 int w, h;
1361 int x1, y1; 2004 int x1, y1;
1385 { 2028 {
1386 uint8_t flags = *data++; 2029 uint8_t flags = *data++;
1387 2030
1388 if (flags) 2031 if (flags)
1389 { 2032 {
1390 mapface face[3] = { 0, 0, 0 };
1391
1392 mapcell *cell = row_get_cell (row, x); 2033 mapcell *cell = row_get_cell (row, x);
2034 tileid tile[3] = { 0, 0, 0 };
1393 2035
1394 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2036 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1395 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2037 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1396 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2038 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1397 2039
1398 if (cell->darkness <= 0) 2040 if (cell->darkness == 0)
1399 { 2041 {
1400 cell->darkness = -1; 2042 cell->darkness = 0;
1401 2043
1402 for (z = 0; z <= 2; z++) 2044 for (z = 0; z <= 2; z++)
1403 { 2045 {
1404 cell->face[z] = face[z]; 2046 tileid t = tile [z];
1405 2047
1406 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2048 if (t >= self->texs || (t && !self->tex [t].name))
2049 {
1407 XPUSHs (sv_2mortal (newSViv (face[z]))); 2050 XPUSHs (sv_2mortal (newSViv (t)));
2051 need_texid (self, t);
2052 }
2053
2054 cell->tile [z] = t;
1408 } 2055 }
1409 } 2056 }
1410 } 2057 }
1411 } 2058 }
1412 } 2059 }
1413} 2060}
1414 2061
1415MODULE = CFClient PACKAGE = CFClient::MixChunk 2062MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1416 2063
1417CFClient::MixChunk 2064CFPlus::MixChunk
1418new_from_file (SV *class, char *path) 2065new_from_file (SV *class, char *path)
1419 CODE: 2066 CODE:
1420 RETVAL = Mix_LoadWAV (path); 2067 RETVAL = Mix_LoadWAV (path);
1421 OUTPUT: 2068 OUTPUT:
1422 RETVAL 2069 RETVAL
1423 2070
1424void 2071void
1425DESTROY (CFClient::MixChunk self) 2072DESTROY (CFPlus::MixChunk self)
1426 CODE: 2073 CODE:
1427 Mix_FreeChunk (self); 2074 Mix_FreeChunk (self);
1428 2075
1429int 2076int
1430volume (CFClient::MixChunk self, int volume = -1) 2077volume (CFPlus::MixChunk self, int volume = -1)
1431 CODE: 2078 CODE:
1432 RETVAL = Mix_VolumeChunk (self, volume); 2079 RETVAL = Mix_VolumeChunk (self, volume);
1433 OUTPUT: 2080 OUTPUT:
1434 RETVAL 2081 RETVAL
1435 2082
1436int 2083int
1437play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2084play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1438 CODE: 2085 CODE:
1439 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2086 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1440 OUTPUT: 2087 OUTPUT:
1441 RETVAL 2088 RETVAL
1442 2089
1443MODULE = CFClient PACKAGE = CFClient::MixMusic 2090MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1444 2091
1445int 2092int
1446volume (int volume = -1) 2093volume (int volume = -1)
1447 CODE: 2094 CODE:
1448 RETVAL = Mix_VolumeMusic (volume); 2095 RETVAL = Mix_VolumeMusic (volume);
1449 OUTPUT: 2096 OUTPUT:
1450 RETVAL 2097 RETVAL
1451 2098
1452CFClient::MixMusic 2099CFPlus::MixMusic
1453new_from_file (SV *class, char *path) 2100new_from_file (SV *class, char *path)
1454 CODE: 2101 CODE:
1455 RETVAL = Mix_LoadMUS (path); 2102 RETVAL = Mix_LoadMUS (path);
1456 OUTPUT: 2103 OUTPUT:
1457 RETVAL 2104 RETVAL
1458 2105
1459void 2106void
1460DESTROY (CFClient::MixMusic self) 2107DESTROY (CFPlus::MixMusic self)
1461 CODE: 2108 CODE:
1462 Mix_FreeMusic (self); 2109 Mix_FreeMusic (self);
1463 2110
1464int 2111int
1465play (CFClient::MixMusic self, int loops = -1) 2112play (CFPlus::MixMusic self, int loops = -1)
1466 CODE: 2113 CODE:
1467 RETVAL = Mix_PlayMusic (self, loops); 2114 RETVAL = Mix_PlayMusic (self, loops);
1468 OUTPUT: 2115 OUTPUT:
1469 RETVAL 2116 RETVAL
1470 2117
1471MODULE = CFClient PACKAGE = CFClient::OpenGL 2118MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1472 2119
1473BOOT: 2120BOOT:
1474{ 2121{
1475 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2122 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1476 static const struct { 2123 static const struct {
1477 const char *name; 2124 const char *name;
1478 IV iv; 2125 IV iv;
1479 } *civ, const_iv[] = { 2126 } *civ, const_iv[] = {
1480# define const_iv(name) { # name, (IV)name } 2127# define const_iv(name) { # name, (IV)name }
1481 const_iv (GL_COLOR_MATERIAL), 2128 const_iv (GL_COLOR_MATERIAL),
1482 const_iv (GL_SMOOTH), 2129 const_iv (GL_SMOOTH),
1483 const_iv (GL_FLAT), 2130 const_iv (GL_FLAT),
1484 const_iv (GL_DITHER), 2131 const_iv (GL_DITHER),
1485 const_iv (GL_BLEND), 2132 const_iv (GL_BLEND),
2133 const_iv (GL_CULL_FACE),
1486 const_iv (GL_SCISSOR_TEST), 2134 const_iv (GL_SCISSOR_TEST),
2135 const_iv (GL_DEPTH_TEST),
2136 const_iv (GL_ALPHA_TEST),
2137 const_iv (GL_NORMALIZE),
2138 const_iv (GL_RESCALE_NORMAL),
2139 const_iv (GL_FRONT),
2140 const_iv (GL_BACK),
1487 const_iv (GL_AND), 2141 const_iv (GL_AND),
1488 const_iv (GL_ONE), 2142 const_iv (GL_ONE),
1489 const_iv (GL_ZERO), 2143 const_iv (GL_ZERO),
1490 const_iv (GL_SRC_ALPHA), 2144 const_iv (GL_SRC_ALPHA),
1491 const_iv (GL_SRC_ALPHA_SATURATE), 2145 const_iv (GL_DST_ALPHA),
1492 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2146 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1493 const_iv (GL_ONE_MINUS_DST_ALPHA), 2147 const_iv (GL_ONE_MINUS_DST_ALPHA),
2148 const_iv (GL_SRC_ALPHA_SATURATE),
1494 const_iv (GL_RGB), 2149 const_iv (GL_RGB),
1495 const_iv (GL_RGBA), 2150 const_iv (GL_RGBA),
2151 const_iv (GL_RGBA4),
2152 const_iv (GL_RGBA8),
2153 const_iv (GL_RGB5_A1),
1496 const_iv (GL_UNSIGNED_BYTE), 2154 const_iv (GL_UNSIGNED_BYTE),
2155 const_iv (GL_UNSIGNED_SHORT),
2156 const_iv (GL_UNSIGNED_INT),
1497 const_iv (GL_ALPHA), 2157 const_iv (GL_ALPHA),
2158 const_iv (GL_INTENSITY),
1498 const_iv (GL_LUMINANCE), 2159 const_iv (GL_LUMINANCE),
2160 const_iv (GL_LUMINANCE_ALPHA),
1499 const_iv (GL_FLOAT), 2161 const_iv (GL_FLOAT),
1500 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2162 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1501 const_iv (GL_COMPILE), 2163 const_iv (GL_COMPILE),
1502 const_iv (GL_TEXTURE_1D), 2164 const_iv (GL_TEXTURE_1D),
1503 const_iv (GL_TEXTURE_2D), 2165 const_iv (GL_TEXTURE_2D),
1505 const_iv (GL_TEXTURE_MAG_FILTER), 2167 const_iv (GL_TEXTURE_MAG_FILTER),
1506 const_iv (GL_TEXTURE_MIN_FILTER), 2168 const_iv (GL_TEXTURE_MIN_FILTER),
1507 const_iv (GL_TEXTURE_ENV_MODE), 2169 const_iv (GL_TEXTURE_ENV_MODE),
1508 const_iv (GL_TEXTURE_WRAP_S), 2170 const_iv (GL_TEXTURE_WRAP_S),
1509 const_iv (GL_TEXTURE_WRAP_T), 2171 const_iv (GL_TEXTURE_WRAP_T),
2172 const_iv (GL_REPEAT),
1510 const_iv (GL_CLAMP), 2173 const_iv (GL_CLAMP),
1511 const_iv (GL_REPEAT), 2174 const_iv (GL_CLAMP_TO_EDGE),
1512 const_iv (GL_NEAREST), 2175 const_iv (GL_NEAREST),
1513 const_iv (GL_LINEAR), 2176 const_iv (GL_LINEAR),
1514 const_iv (GL_NEAREST_MIPMAP_NEAREST), 2177 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1515 const_iv (GL_LINEAR_MIPMAP_NEAREST), 2178 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1516 const_iv (GL_NEAREST_MIPMAP_LINEAR), 2179 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1517 const_iv (GL_LINEAR_MIPMAP_LINEAR), 2180 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1518 const_iv (GL_GENERATE_MIPMAP), 2181 const_iv (GL_GENERATE_MIPMAP),
1519 const_iv (GL_MODULATE), 2182 const_iv (GL_MODULATE),
1520 const_iv (GL_DECAL), 2183 const_iv (GL_DECAL),
1521 const_iv (GL_REPLACE), 2184 const_iv (GL_REPLACE),
2185 const_iv (GL_DEPTH_BUFFER_BIT),
1522 const_iv (GL_COLOR_BUFFER_BIT), 2186 const_iv (GL_COLOR_BUFFER_BIT),
1523 const_iv (GL_PROJECTION), 2187 const_iv (GL_PROJECTION),
1524 const_iv (GL_MODELVIEW), 2188 const_iv (GL_MODELVIEW),
1525 const_iv (GL_COLOR_LOGIC_OP), 2189 const_iv (GL_COLOR_LOGIC_OP),
1526 const_iv (GL_SEPARABLE_2D), 2190 const_iv (GL_SEPARABLE_2D),
1527 const_iv (GL_CONVOLUTION_2D), 2191 const_iv (GL_CONVOLUTION_2D),
1528 const_iv (GL_CONVOLUTION_BORDER_MODE), 2192 const_iv (GL_CONVOLUTION_BORDER_MODE),
1529 const_iv (GL_CONSTANT_BORDER), 2193 const_iv (GL_CONSTANT_BORDER),
1530 const_iv (GL_LINES), 2194 const_iv (GL_LINES),
2195 const_iv (GL_LINE_STRIP),
2196 const_iv (GL_LINE_LOOP),
1531 const_iv (GL_QUADS), 2197 const_iv (GL_QUADS),
1532 const_iv (GL_LINE_LOOP), 2198 const_iv (GL_QUAD_STRIP),
2199 const_iv (GL_TRIANGLES),
2200 const_iv (GL_TRIANGLE_STRIP),
2201 const_iv (GL_TRIANGLE_FAN),
1533 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2202 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1534 const_iv (GL_FASTEST), 2203 const_iv (GL_FASTEST),
2204 const_iv (GL_V2F),
2205 const_iv (GL_V3F),
2206 const_iv (GL_T2F_V3F),
2207 const_iv (GL_T2F_N3F_V3F),
1535# undef const_iv 2208# undef const_iv
1536 }; 2209 };
1537 2210
1538 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2211 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1539 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2212 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1540} 2213}
1541 2214
2215char *
2216gl_vendor ()
2217 CODE:
2218 RETVAL = (char *)glGetString (GL_VENDOR);
2219 OUTPUT:
2220 RETVAL
2221
2222char *
2223gl_version ()
2224 CODE:
2225 RETVAL = (char *)glGetString (GL_VERSION);
2226 OUTPUT:
2227 RETVAL
2228
2229char *
2230gl_extensions ()
2231 CODE:
2232 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2233 OUTPUT:
2234 RETVAL
2235
1542int glGetError () 2236int glGetError ()
2237
2238void glFinish ()
1543 2239
1544void glClear (int mask) 2240void glClear (int mask)
1545 2241
1546void glClearColor (float r, float g, float b, float a = 1.0) 2242void glClearColor (float r, float g, float b, float a = 1.0)
1547 PROTOTYPE: @ 2243 PROTOTYPE: @
1554 2250
1555void glHint (int target, int mode) 2251void glHint (int target, int mode)
1556 2252
1557void glBlendFunc (int sfactor, int dfactor) 2253void glBlendFunc (int sfactor, int dfactor)
1558 2254
2255void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2256 CODE:
2257 gl_BlendFuncSeparate (sa, da, saa, daa);
2258
2259void glDepthMask (int flag)
2260
1559void glLogicOp (int opcode) 2261void glLogicOp (int opcode)
1560 2262
1561void glColorMask (int red, int green, int blue, int alpha) 2263void glColorMask (int red, int green, int blue, int alpha)
1562 2264
1563void glMatrixMode (int mode) 2265void glMatrixMode (int mode)
1566 2268
1567void glPopMatrix () 2269void glPopMatrix ()
1568 2270
1569void glLoadIdentity () 2271void glLoadIdentity ()
1570 2272
2273void glDrawBuffer (int buffer)
2274
2275void glReadBuffer (int buffer)
2276
1571# near and far are due to microsofts buggy c compiler 2277# near_ and far_ are due to microsofts buggy "c" compiler
2278void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2279
2280# near_ and far_ are due to microsofts buggy "c" compiler
1572void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2281void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1573 2282
1574void glViewport (int x, int y, int width, int height) 2283void glViewport (int x, int y, int width, int height)
1575 2284
1576void glScissor (int x, int y, int width, int height) 2285void glScissor (int x, int y, int width, int height)
1591 2300
1592void glEnd () 2301void glEnd ()
1593 2302
1594void glColor (float r, float g, float b, float a = 1.0) 2303void glColor (float r, float g, float b, float a = 1.0)
1595 PROTOTYPE: @ 2304 PROTOTYPE: @
2305 ALIAS:
2306 glColor_premultiply = 1
1596 CODE: 2307 CODE:
1597 glColor4ub (MIN ((int)(r * 255.f), 255), 2308 if (ix)
1598 MIN ((int)(g * 255.f), 255), 2309 {
1599 MIN ((int)(b * 255.f), 255), 2310 r *= a;
1600 MIN ((int)(a * 255.f), 255)); 2311 g *= a;
2312 b *= a;
2313 }
2314 // microsoft visual "c" rounds instead of truncating...
2315 glColor4f (r, g, b, a);
2316
2317void glInterleavedArrays (int format, int stride, char *data)
2318
2319void glDrawElements (int mode, int count, int type, char *indices)
2320
2321# 1.2 void glDrawRangeElements (int mode, int start, int end
2322
2323void glRasterPos (float x, float y, float z = 0.)
2324 CODE:
2325 glRasterPos3f (0, 0, z);
2326 glBitmap (0, 0, 0, 0, x, y, 0);
1601 2327
1602void glVertex (float x, float y, float z = 0.) 2328void glVertex (float x, float y, float z = 0.)
1603 CODE: 2329 CODE:
1604 glVertex3f (x, y, z); 2330 glVertex3f (x, y, z);
1605 2331
1617 2343
1618void glBindTexture (int target, int name) 2344void glBindTexture (int target, int name)
1619 2345
1620void glConvolutionParameter (int target, int pname, float params) 2346void glConvolutionParameter (int target, int pname, float params)
1621 CODE: 2347 CODE:
1622 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2348 if (gl.ConvolutionParameterf)
2349 gl.ConvolutionParameterf (target, pname, params);
1623 2350
1624void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2351void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1625 CODE: 2352 CODE:
1626 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2353 if (gl.ConvolutionFilter2D)
1627 (target, internalformat, width, height, format, type, data)); 2354 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1628 2355
1629void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2356void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1630 CODE: 2357 CODE:
1631 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2358 if (gl.SeparableFilter2D)
1632 (target, internalformat, width, height, format, type, row, column)); 2359 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1633 2360
1634void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2361void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1635 2362
1636void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2363void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1637 2364
1638void glRasterPos (int x, int y) 2365void glDrawPixels (int width, int height, int format, int type, char *pixels)
1639 CODE:
1640 glRasterPos2i (x, y);
1641 2366
1642void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2367void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1643 2368
1644int glGenTexture () 2369int glGenTexture ()
1645 CODE: 2370 CODE:

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines