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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.101 by root, Sat Jun 3 21:57:23 2006 UTC vs.
Revision 1.177 by root, Tue Apr 10 10:13:10 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
6#endif 9#endif
7 10
8#include "EXTERN.h" 11#include "EXTERN.h"
9#include "perl.h" 12#include "perl.h"
10#include "XSUB.h" 13#include "XSUB.h"
11 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
12#include <math.h> 20#include <math.h>
13#include <string.h> 21#include <string.h>
14#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
15 24
16#include <SDL.h> 25#include <SDL.h>
17#include <SDL_endian.h> 26#include <SDL_endian.h>
18#include <SDL_image.h> 27#include <SDL_image.h>
19#include <SDL_mixer.h> 28#include <SDL_mixer.h>
20#include <SDL_opengl.h> 29#include <SDL_opengl.h>
21 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
22#include <glib/gmacros.h> 34#include <glib/gmacros.h>
23 35
24#include <pango/pango.h> 36#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 37
29#ifndef _WIN32 38#ifndef _WIN32
30# include <sys/types.h> 39# include <sys/types.h>
31# include <sys/socket.h> 40# include <sys/socket.h>
32# include <netinet/in.h> 41# include <netinet/in.h>
33# include <netinet/tcp.h> 42# include <netinet/tcp.h>
34# include <inttypes.h> 43# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 44#endif
43 45
44#include "glext.h" 46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 47
46#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
47 49
48#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
50 52
51#define MIN_FONT_HEIGHT 10 53#define MIN_FONT_HEIGHT 10
52 54
53#define GL_CALL(type,func,args) \ 55#if 0
54 { \ 56# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 57#else
56 static type fptr_; \ 58# define PARACHUTE 0
57 \ 59#endif
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67 60
61static struct
62{
63#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h"
65#undef GL_FUNC
66} gl;
67
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{
70 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else
75 glBlendFunc (sa, da);
76}
77
78#include "texcache.c"
79
80#include "pango-font.c"
81#include "pango-fontmap.c"
82#include "pango-render.c"
83
68typedef Mix_Chunk *CFClient__MixChunk; 84typedef Mix_Chunk *CFPlus__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 85typedef Mix_Music *CFPlus__MixMusic;
70 86
71typedef PangoFontDescription *CFClient__Font; 87typedef PangoFontDescription *CFPlus__Font;
88
89static int
90shape_attr_p (PangoLayoutRun *run)
91{
92 GSList *attrs = run->item->analysis.extra_attrs;
93
94 while (attrs)
95 {
96 PangoAttribute *attr = attrs->data;
97
98 if (attr->klass->type == PANGO_ATTR_SHAPE)
99 return 1;
100
101 attrs = attrs->next;
102 }
103
104 return 0;
105}
72 106
73typedef struct cf_layout { 107typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 108 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 109 float r, g, b, a; // default color for rgba mode
77 int base_height; 110 int base_height;
78 CFClient__Font font; 111 CFPlus__Font font;
79} *CFClient__Layout; 112} *CFPlus__Layout;
80 113
81static CFClient__Font default_font; 114static CFPlus__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 115static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 116static PangoFontMap *opengl_fontmap;
84 117
85static void 118static void
86substitute_func (FcPattern *pattern, gpointer data) 119substitute_func (FcPattern *pattern, gpointer data)
87{ 120{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 121 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifdef _WIN32 122#ifdef FC_HINT_STYLE
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 123 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
91#else 124#endif
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 125 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
94} 126}
95 127
96static void 128static void
97layout_update_font (CFClient__Layout self) 129layout_update_font (CFPlus__Layout self)
98{ 130{
99 /* use a random scale factor to account for unknown descenders, 0.8 works 131 /* use a random scale factor to account for unknown descenders, 0.8 works
100 * reasonably well with bitstream vera 132 * reasonably well with bitstream vera
101 */ 133 */
102 PangoFontDescription *font = self->font ? self->font : default_font; 134 PangoFontDescription *font = self->font ? self->font : default_font;
106 138
107 pango_layout_set_font_description (self->pl, font); 139 pango_layout_set_font_description (self->pl, font);
108} 140}
109 141
110static void 142static void
111layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
112{ 144{
145 PangoRectangle rect;
146
147 // get_pixel_* wrongly rounds down
113 pango_layout_get_pixel_size (self->pl, w, h); 148 pango_layout_get_extents (self->pl, 0, &rect);
114 149
115 if (!*w) *w = 1; 150 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
116 if (!*h) *h = 1; 151 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
117 152
118 *w = (*w + 3) & ~3; 153 if (!rect.width) rect.width = 1;
119} 154 if (!rect.height) rect.height = 1;
120 155
156 *w = rect.width;
157 *h = rect.height;
158}
159
160typedef uint16_t tileid;
121typedef uint16_t mapface; 161typedef uint16_t faceid;
122 162
123typedef struct { 163typedef struct {
124 GLint name; 164 int name;
125 int w, h; 165 int w, h;
126 float s, t; 166 float s, t;
127 uint8_t r, g, b, a; 167 uint8_t r, g, b, a;
168 tileid smoothtile;
169 uint8_t smoothlevel;
128} maptex; 170} maptex;
129 171
130typedef struct { 172typedef struct {
173 uint32_t player;
174 tileid tile[3];
131 int16_t darkness; 175 uint16_t darkness;
132 mapface face[3]; 176 uint8_t stat_width, stat_hp, flags, smoothmax;
133} mapcell; 177} mapcell;
134 178
135typedef struct { 179typedef struct {
136 int32_t c0, c1; 180 int32_t c0, c1;
137 mapcell *col; 181 mapcell *col;
138} maprow; 182} maprow;
139 183
140typedef struct map { 184typedef struct map {
141 int x, y, w, h; 185 int x, y, w, h;
142 int ox, oy; /* offset to virtual global coordinate system */ 186 int ox, oy; /* offset to virtual global coordinate system */
143 int faces; 187 int faces; tileid *face2tile; // [faceid]
144 mapface *face; 188 int texs; maptex *tex; // [tileid]
145
146 int texs;
147 maptex *tex;
148 189
149 int32_t rows; 190 int32_t rows;
150 maprow *row; 191 maprow *row;
151} *CFClient__Map; 192} *CFPlus__Map;
152 193
153static char * 194static char *
154prepend (char *ptr, int sze, int inc) 195prepend (char *ptr, int sze, int inc)
155{ 196{
156 char *p; 197 char *p;
173} 214}
174 215
175#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 217#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
177 218
219static void
220need_facenum (struct map *self, faceid face)
221{
222 while (self->faces <= face)
223 {
224 Append (tileid, self->face2tile, self->faces, self->faces);
225 self->faces *= 2;
226 }
227}
228
229static void
230need_texid (struct map *self, int texid)
231{
232 while (self->texs <= texid)
233 {
234 Append (maptex, self->tex, self->texs, self->texs);
235 self->texs *= 2;
236 }
237}
238
178static maprow * 239static maprow *
179map_get_row (CFClient__Map self, int y) 240map_get_row (CFPlus__Map self, int y)
180{ 241{
181 if (0 > y) 242 if (0 > y)
182 { 243 {
183 int extend = - y + MAP_EXTEND_Y; 244 int extend = - y + MAP_EXTEND_Y;
184 Prepend (maprow, self->row, self->rows, extend); 245 Prepend (maprow, self->row, self->rows, extend);
222 283
223 return row->col + (x - row->c0); 284 return row->col + (x - row->c0);
224} 285}
225 286
226static mapcell * 287static mapcell *
227map_get_cell (CFClient__Map self, int x, int y) 288map_get_cell (CFPlus__Map self, int x, int y)
228{ 289{
229 return row_get_cell (map_get_row (self, y), x); 290 return row_get_cell (map_get_row (self, y), x);
230} 291}
231 292
232static void 293static void
233map_clear (CFClient__Map self) 294map_clear (CFPlus__Map self)
234{ 295{
235 int r; 296 int r;
236 297
237 for (r = 0; r < self->rows; r++) 298 for (r = 0; r < self->rows; r++)
238 Safefree (self->row[r].col); 299 Safefree (self->row[r].col);
246 self->row = 0; 307 self->row = 0;
247 self->rows = 0; 308 self->rows = 0;
248} 309}
249 310
250static void 311static void
251map_blank (CFClient__Map self, int x0, int y0, int w, int h) 312map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
252{ 313{
253 int x, y; 314 int x, y;
254 maprow *row; 315 maprow *row;
316 mapcell *cell;
255 317
256 for (y = y0; y < y0 + h; y++) 318 for (y = y0; y < y0 + h; y++)
257 if (y >= 0) 319 if (y >= 0)
258 { 320 {
259 if (y >= self->rows) 321 if (y >= self->rows)
265 if (x >= row->c0) 327 if (x >= row->c0)
266 { 328 {
267 if (x >= row->c1) 329 if (x >= row->c1)
268 break; 330 break;
269 331
270 row->col[x - row->c0].darkness = -1; 332 cell = row->col + x - row->c0;
333
334 cell->darkness = 0;
335 cell->stat_hp = 0;
336 cell->flags = 0;
337 cell->player = 0;
271 } 338 }
272 } 339 }
340}
341
342typedef struct {
343 tileid tile;
344 uint8_t x, y, level;
345} smooth_key;
346
347static void
348smooth_or_bits (HV *hv, smooth_key *key, IV bits)
349{
350 SV **sv = hv_fetch (hv, (char *)key, sizeof (key), 1);
351
352 if (SvIOK (*sv))
353 SvIV_set (*sv, SvIVX (*sv) | bits);
354 else
355 sv_setiv (*sv, bits);
273} 356}
274 357
275static void 358static void
276music_finished (void) 359music_finished (void)
277{ 360{
296 ev.data2 = 0; 379 ev.data2 = 0;
297 380
298 SDL_PushEvent ((SDL_Event *)&ev); 381 SDL_PushEvent ((SDL_Event *)&ev);
299} 382}
300 383
384static unsigned int
385minpot (unsigned int n)
386{
387 if (!n)
388 return 0;
389
390 --n;
391
392 n |= n >> 1;
393 n |= n >> 2;
394 n |= n >> 4;
395 n |= n >> 8;
396 n |= n >> 16;
397
398 return n + 1;
399}
400
401/* SDL should provide this, really. */
402#define SDLK_MODIFIER_MIN 300
403#define SDLK_MODIFIER_MAX 314
404
301MODULE = CFClient PACKAGE = CFClient 405MODULE = CFPlus PACKAGE = CFPlus
302 406
303PROTOTYPES: ENABLE 407PROTOTYPES: ENABLE
304 408
305BOOT: 409BOOT:
306{ 410{
307 HV *stash = gv_stashpv ("CFClient", 1); 411 HV *stash = gv_stashpv ("CFPlus", 1);
308 static const struct { 412 static const struct {
309 const char *name; 413 const char *name;
310 IV iv; 414 IV iv;
311 } *civ, const_iv[] = { 415 } *civ, const_iv[] = {
312# define const_iv(name) { # name, (IV)name } 416# define const_iv(name) { # name, (IV)name }
417 const_iv (SDLK_MODIFIER_MIN),
418 const_iv (SDLK_MODIFIER_MAX),
419
313 const_iv (SDL_ACTIVEEVENT), 420 const_iv (SDL_ACTIVEEVENT),
314 const_iv (SDL_KEYDOWN), 421 const_iv (SDL_KEYDOWN),
315 const_iv (SDL_KEYUP), 422 const_iv (SDL_KEYUP),
316 const_iv (SDL_MOUSEMOTION), 423 const_iv (SDL_MOUSEMOTION),
317 const_iv (SDL_MOUSEBUTTONDOWN), 424 const_iv (SDL_MOUSEBUTTONDOWN),
326 const_iv (SDL_EVENT_RESERVEDA), 433 const_iv (SDL_EVENT_RESERVEDA),
327 const_iv (SDL_EVENT_RESERVEDB), 434 const_iv (SDL_EVENT_RESERVEDB),
328 const_iv (SDL_VIDEORESIZE), 435 const_iv (SDL_VIDEORESIZE),
329 const_iv (SDL_VIDEOEXPOSE), 436 const_iv (SDL_VIDEOEXPOSE),
330 const_iv (SDL_USEREVENT), 437 const_iv (SDL_USEREVENT),
438
439 const_iv (SDL_APPINPUTFOCUS),
440 const_iv (SDL_APPMOUSEFOCUS),
441 const_iv (SDL_APPACTIVE),
442
331 const_iv (SDLK_KP0), 443 const_iv (SDLK_KP0),
332 const_iv (SDLK_KP1), 444 const_iv (SDLK_KP1),
333 const_iv (SDLK_KP2), 445 const_iv (SDLK_KP2),
334 const_iv (SDLK_KP3), 446 const_iv (SDLK_KP3),
335 const_iv (SDLK_KP4), 447 const_iv (SDLK_KP4),
390 const_iv (SDLK_BREAK), 502 const_iv (SDLK_BREAK),
391 const_iv (SDLK_MENU), 503 const_iv (SDLK_MENU),
392 const_iv (SDLK_POWER), 504 const_iv (SDLK_POWER),
393 const_iv (SDLK_EURO), 505 const_iv (SDLK_EURO),
394 const_iv (SDLK_UNDO), 506 const_iv (SDLK_UNDO),
507
395 const_iv (KMOD_NONE), 508 const_iv (KMOD_NONE),
509 const_iv (KMOD_SHIFT),
396 const_iv (KMOD_LSHIFT), 510 const_iv (KMOD_LSHIFT),
397 const_iv (KMOD_RSHIFT), 511 const_iv (KMOD_RSHIFT),
512 const_iv (KMOD_CTRL),
398 const_iv (KMOD_LCTRL), 513 const_iv (KMOD_LCTRL),
399 const_iv (KMOD_RCTRL), 514 const_iv (KMOD_RCTRL),
515 const_iv (KMOD_ALT),
400 const_iv (KMOD_LALT), 516 const_iv (KMOD_LALT),
401 const_iv (KMOD_RALT), 517 const_iv (KMOD_RALT),
518 const_iv (KMOD_META),
402 const_iv (KMOD_LMETA), 519 const_iv (KMOD_LMETA),
403 const_iv (KMOD_RMETA), 520 const_iv (KMOD_RMETA),
404 const_iv (KMOD_NUM), 521 const_iv (KMOD_NUM),
405 const_iv (KMOD_CAPS), 522 const_iv (KMOD_CAPS),
406 const_iv (KMOD_MODE), 523 const_iv (KMOD_MODE),
407 const_iv (KMOD_CTRL),
408 const_iv (KMOD_SHIFT),
409 const_iv (KMOD_ALT),
410 const_iv (KMOD_META)
411# undef const_iv 524# undef const_iv
412 }; 525 };
413 526
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 527 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 528 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
529
530 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
531 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
416} 532}
533
534void
535weaken (SV *rv)
536 PROTOTYPE: $
537 CODE:
538 sv_rvweaken (rv);
539
540int
541in_destruct ()
542 CODE:
543 RETVAL = PL_main_cv == Nullcv;
544 OUTPUT:
545 RETVAL
546
547NV floor (NV x)
548
549NV ceil (NV x)
417 550
418void 551void
419pango_init () 552pango_init ()
420 CODE: 553 CODE:
421{ 554{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
423 ft2_fontmap = pango_ft2_font_map_new (); 555 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 556 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 557 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
429} 558}
430 559
431int 560int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 561SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
433 562
434void 563void
435SDL_Quit () 564SDL_Quit ()
436 565
437void 566void
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 573 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 574 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 575 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447 576
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 577 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 578 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
450 579
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 580 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 581 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 582 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 583 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
455 584
456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 585 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
586#if SDL_VERSION_ATLEAST(1,2,10)
587 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
588 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
589#endif
457 590
458 SDL_EnableUNICODE (1); 591 SDL_EnableUNICODE (1);
459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 592 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
460 593
461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 594 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
479SDL_SetVideoMode (int w, int h, int fullscreen) 612SDL_SetVideoMode (int w, int h, int fullscreen)
480 CODE: 613 CODE:
481 RETVAL = !!SDL_SetVideoMode ( 614 RETVAL = !!SDL_SetVideoMode (
482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 615 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483 ); 616 );
617 if (RETVAL)
618 {
484 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 619 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
620# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
621# include "glfunc.h"
622# undef GL_FUNC
623 }
485 OUTPUT: 624 OUTPUT:
486 RETVAL 625 RETVAL
487 626
488void 627void
489SDL_GL_SwapBuffers () 628SDL_GL_SwapBuffers ()
507 case SDL_KEYDOWN: 646 case SDL_KEYDOWN:
508 case SDL_KEYUP: 647 case SDL_KEYUP:
509 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 648 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
510 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 649 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
511 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 650 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
651 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
512 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 652 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
513 break; 653 break;
514 654
515 case SDL_ACTIVEEVENT: 655 case SDL_ACTIVEEVENT:
516 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 656 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
542 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 682 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
543 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 683 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
544 break; 684 break;
545 } 685 }
546 686
547 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 687 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
548 } 688 }
549} 689}
550 690
551int 691int
552Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 692Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
566#ifndef _WIN32 706#ifndef _WIN32
567 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 707 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
568#endif 708#endif
569 709
570void 710void
711win32_proxy_info ()
712 PPCODE:
713{
714#ifdef _WIN32
715 char buffer[2048];
716 DWORD buflen;
717
718 EXTEND (SP, 3);
719
720 buflen = sizeof (buffer);
721 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
722 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
723 {
724 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
725
726 buflen = sizeof (buffer);
727 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
728 {
729 PUSHs (newSVpv (buffer, 0));
730
731 buflen = sizeof (buffer);
732 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
733 PUSHs (newSVpv (buffer, 0));
734 }
735 }
736#endif
737}
738
739void
571add_font (char *file) 740add_font (char *file)
572 CODE: 741 CODE:
573 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 742 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
574#ifdef _WIN32
575 // cairo... sigh... requires win2000
576 AddFontResourceEx (file, FR_PRIVATE, 0);
577#endif
578 743
579void 744void
580load_image_inline (SV *image_) 745load_image_inline (SV *image_)
581 ALIAS: 746 ALIAS:
582 load_image_file = 1 747 load_image_file = 1
624 789
625 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 790 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
626 791
627 assert (surface2->pitch == surface2->w * 4); 792 assert (surface2->pitch == surface2->w * 4);
628 793
794 SDL_LockSurface (surface2);
629 EXTEND (SP, 5); 795 EXTEND (SP, 6);
630 PUSHs (sv_2mortal (newSViv (surface2->w))); 796 PUSHs (sv_2mortal (newSViv (surface2->w)));
631 PUSHs (sv_2mortal (newSViv (surface2->h))); 797 PUSHs (sv_2mortal (newSViv (surface2->h)));
632 SDL_LockSurface (surface2);
633 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 798 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
634 SDL_UnlockSurface (surface2);
635 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 799 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
636 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 800 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
637 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 801 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
802 SDL_UnlockSurface (surface2);
638 803
639 SDL_FreeSurface (surface); 804 SDL_FreeSurface (surface);
640 SDL_FreeSurface (surface2); 805 SDL_FreeSurface (surface2);
641} 806}
642 807
678 CODE: 843 CODE:
679 fprintf (stderr, "FATAL: %s\n", message); 844 fprintf (stderr, "FATAL: %s\n", message);
680#ifdef _WIN32 845#ifdef _WIN32
681 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 846 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
682#endif 847#endif
683 exit (1); 848 _exit (1);
684 849
850void
851_exit (int retval = 0)
852 CODE:
853#ifdef WIN32
854 ExitThread (retval); // unclean, please beam me up
855#else
856 _exit (retval);
857#endif
858
685MODULE = CFClient PACKAGE = CFClient::Font 859MODULE = CFPlus PACKAGE = CFPlus::Font
686 860
687CFClient::Font 861CFPlus::Font
688new_from_file (SV *class, char *path, int id = 0) 862new_from_file (SV *class, char *path, int id = 0)
689 CODE: 863 CODE:
690{ 864{
691 int count; 865 int count;
692 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 866 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
695} 869}
696 OUTPUT: 870 OUTPUT:
697 RETVAL 871 RETVAL
698 872
699void 873void
700DESTROY (CFClient::Font self) 874DESTROY (CFPlus::Font self)
701 CODE: 875 CODE:
702 pango_font_description_free (self); 876 pango_font_description_free (self);
703 877
704void 878void
705make_default (CFClient::Font self) 879make_default (CFPlus::Font self)
706 CODE: 880 CODE:
707 default_font = self; 881 default_font = self;
708 882
709MODULE = CFClient PACKAGE = CFClient::Layout 883MODULE = CFPlus PACKAGE = CFPlus::Layout
710 884
711CFClient::Layout 885void
712new (SV *class, int rgba = 0) 886reset_glyph_cache ()
713 CODE: 887 CODE:
714#if _WIN32 888 tc_clear ();
715 //rgba = 0;//D make stext nicer, breaks TextView 889
716#endif 890CFPlus::Layout
891new (SV *class)
892 CODE:
717 New (0, RETVAL, 1, struct cf_layout); 893 New (0, RETVAL, 1, struct cf_layout);
718 894
719 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 895 RETVAL->pl = pango_layout_new (opengl_context);
720 RETVAL->rgba = rgba;
721 RETVAL->r = 1.; 896 RETVAL->r = 1.;
722 RETVAL->g = 1.; 897 RETVAL->g = 1.;
723 RETVAL->b = 1.; 898 RETVAL->b = 1.;
724 RETVAL->a = 1.; 899 RETVAL->a = 1.;
725 RETVAL->base_height = MIN_FONT_HEIGHT; 900 RETVAL->base_height = MIN_FONT_HEIGHT;
729 layout_update_font (RETVAL); 904 layout_update_font (RETVAL);
730 OUTPUT: 905 OUTPUT:
731 RETVAL 906 RETVAL
732 907
733void 908void
734DESTROY (CFClient::Layout self) 909DESTROY (CFPlus::Layout self)
735 CODE: 910 CODE:
736 g_object_unref (self->pl); 911 g_object_unref (self->pl);
737 Safefree (self); 912 Safefree (self);
738 913
914void
915set_text (CFPlus::Layout self, SV *text_)
916 CODE:
917{
918 STRLEN textlen;
919 char *text = SvPVutf8 (text_, textlen);
920
921 pango_layout_set_text (self->pl, text, textlen);
922}
923
924void
925set_markup (CFPlus::Layout self, SV *text_)
926 CODE:
927{
928 STRLEN textlen;
929 char *text = SvPVutf8 (text_, textlen);
930
931 pango_layout_set_markup (self->pl, text, textlen);
932}
933
934void
935set_shapes (CFPlus::Layout self, ...)
936 CODE:
937{
938 PangoAttrList *attrs = 0;
939 const char *text = pango_layout_get_text (self->pl);
940 const char *pos = text;
941 int arg = 4;
942
943 while (arg < items && (pos = strstr (pos, OBJ_STR)))
944 {
945 PangoRectangle inkrect, rect;
946 PangoAttribute *attr;
947
948 int x = SvIV (ST (arg - 3));
949 int y = SvIV (ST (arg - 2));
950 int w = SvIV (ST (arg - 1));
951 int h = SvIV (ST (arg ));
952
953 inkrect.x = 0;
954 inkrect.y = 0;
955 inkrect.width = 0;
956 inkrect.height = 0;
957
958 rect.x = x * PANGO_SCALE;
959 rect.y = y * PANGO_SCALE;
960 rect.width = w * PANGO_SCALE;
961 rect.height = h * PANGO_SCALE;
962
963 if (!attrs)
964 attrs = pango_layout_get_attributes (self->pl);
965
966 attr = pango_attr_shape_new (&inkrect, &rect);
967 attr->start_index = pos - text;
968 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
969 pango_attr_list_insert (attrs, attr);
970
971 arg += 4;
972 pos += sizeof (OBJ_STR) - 1;
973 }
974
975 if (attrs)
976 pango_layout_set_attributes (self->pl, attrs);
977}
978
979void
980get_shapes (CFPlus::Layout self)
981 PPCODE:
982{
983 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
984
985 do
986 {
987 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
988
989 if (run && shape_attr_p (run))
990 {
991 PangoRectangle extents;
992 pango_layout_iter_get_run_extents (iter, 0, &extents);
993
994 EXTEND (SP, 2);
995 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
996 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
997 }
998 }
999 while (pango_layout_iter_next_run (iter));
1000
1001 pango_layout_iter_free (iter);
1002}
1003
739int 1004int
740is_rgba (CFClient::Layout self) 1005has_wrapped (CFPlus::Layout self)
741 CODE: 1006 CODE:
742 RETVAL = self->rgba; 1007{
1008 int lines = 1;
1009 const char *text = pango_layout_get_text (self->pl);
1010
1011 while (*text)
1012 lines += *text++ == '\n';
1013
1014 RETVAL = lines < pango_layout_get_line_count (self->pl);
1015}
743 OUTPUT: 1016 OUTPUT:
744 RETVAL 1017 RETVAL
745 1018
746void
747set_text (CFClient::Layout self, SV *text_)
748 CODE:
749{
750 STRLEN textlen;
751 char *text = SvPVutf8 (text_, textlen);
752
753 pango_layout_set_text (self->pl, text, textlen);
754}
755
756void
757set_markup (CFClient::Layout self, SV *text_)
758 CODE:
759{
760 STRLEN textlen;
761 char *text = SvPVutf8 (text_, textlen);
762
763 pango_layout_set_markup (self->pl, text, textlen);
764}
765
766SV * 1019SV *
767get_text (CFClient::Layout self) 1020get_text (CFPlus::Layout self)
768 CODE: 1021 CODE:
769 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1022 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
770 SvUTF8_on (RETVAL); 1023 sv_utf8_decode (RETVAL);
771 OUTPUT: 1024 OUTPUT:
772 RETVAL 1025 RETVAL
773 1026
774void 1027void
775set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1028set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
776 CODE: 1029 CODE:
777 self->r = r; 1030 self->r = r;
778 self->g = g; 1031 self->g = g;
779 self->b = b; 1032 self->b = b;
780 self->a = a; 1033 self->a = a;
781 1034
782void 1035void
783set_font (CFClient::Layout self, CFClient::Font font = 0) 1036set_font (CFPlus::Layout self, CFPlus::Font font = 0)
784 CODE: 1037 CODE:
785 if (self->font != font) 1038 if (self->font != font)
786 { 1039 {
787 self->font = font; 1040 self->font = font;
788 layout_update_font (self); 1041 layout_update_font (self);
789 } 1042 }
790 1043
791void 1044void
792set_height (CFClient::Layout self, int base_height) 1045set_height (CFPlus::Layout self, int base_height)
793 CODE: 1046 CODE:
794 if (self->base_height != base_height) 1047 if (self->base_height != base_height)
795 { 1048 {
796 self->base_height = base_height; 1049 self->base_height = base_height;
797 layout_update_font (self); 1050 layout_update_font (self);
798 } 1051 }
799 1052
800void 1053void
801set_width (CFClient::Layout self, int max_width = -1) 1054set_width (CFPlus::Layout self, int max_width = -1)
802 CODE: 1055 CODE:
803 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1056 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
804 1057
805void 1058void
806set_indent (CFClient::Layout self, int indent) 1059set_indent (CFPlus::Layout self, int indent)
807 CODE: 1060 CODE:
808 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1061 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
809 1062
810void 1063void
811set_spacing (CFClient::Layout self, int spacing) 1064set_spacing (CFPlus::Layout self, int spacing)
812 CODE: 1065 CODE:
813 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1066 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
814 1067
815void 1068void
816set_ellipsise (CFClient::Layout self, int ellipsise) 1069set_ellipsise (CFPlus::Layout self, int ellipsise)
817 CODE: 1070 CODE:
818 pango_layout_set_ellipsize (self->pl, 1071 pango_layout_set_ellipsize (self->pl,
819 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1072 ellipsise == 1 ? PANGO_ELLIPSIZE_START
820 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1073 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
821 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1074 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
822 : PANGO_ELLIPSIZE_NONE 1075 : PANGO_ELLIPSIZE_NONE
823 ); 1076 );
824 1077
825void 1078void
826set_single_paragraph_mode (CFClient::Layout self, int spm) 1079set_single_paragraph_mode (CFPlus::Layout self, int spm)
827 CODE: 1080 CODE:
828 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1081 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
829 1082
830void 1083void
831size (CFClient::Layout self) 1084size (CFPlus::Layout self)
832 PPCODE: 1085 PPCODE:
833{ 1086{
834 int w, h; 1087 int w, h;
835 1088
836 layout_get_pixel_size (self, &w, &h); 1089 layout_get_pixel_size (self, &w, &h);
839 PUSHs (sv_2mortal (newSViv (w))); 1092 PUSHs (sv_2mortal (newSViv (w)));
840 PUSHs (sv_2mortal (newSViv (h))); 1093 PUSHs (sv_2mortal (newSViv (h)));
841} 1094}
842 1095
843int 1096int
1097descent (CFPlus::Layout self)
1098 CODE:
1099{
1100 PangoRectangle rect;
1101 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1102 pango_layout_line_get_pixel_extents (line, 0, &rect);
1103 RETVAL = PANGO_DESCENT (rect);
1104}
1105 OUTPUT:
1106 RETVAL
1107
1108int
844xy_to_index (CFClient::Layout self, int x, int y) 1109xy_to_index (CFPlus::Layout self, int x, int y)
845 CODE: 1110 CODE:
846{ 1111{
847 int index, trailing; 1112 int index, trailing;
848 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1113 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
849 RETVAL = index; 1114 RETVAL = index + trailing;
850} 1115}
851 OUTPUT: 1116 OUTPUT:
852 RETVAL 1117 RETVAL
853 1118
854void 1119void
855cursor_pos (CFClient::Layout self, int index) 1120cursor_pos (CFPlus::Layout self, int index)
856 PPCODE: 1121 PPCODE:
857{ 1122{
858 PangoRectangle strong_pos; 1123 PangoRectangle strong_pos;
859 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1124 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
860 1125
863 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1128 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
864 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1129 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
865} 1130}
866 1131
867void 1132void
868render (CFClient::Layout self) 1133index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
869 PPCODE: 1134 PPCODE:
870{ 1135{
871 SV *retval; 1136 int line, x;
872 int w, h;
873 1137
874 layout_get_pixel_size (self, &w, &h); 1138 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1139 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
875 1140
876 if (self->rgba)
877 {
878 cairo_surface_t *surface;
879 cairo_t *cairo;
880
881 retval = newSV (w * h * 4);
882 SvPOK_only (retval);
883 SvCUR_set (retval, w * h * 4);
884
885 memset (SvPVX (retval), 0, w * h * 4);
886
887 surface = cairo_image_surface_create_for_data (
888 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
889 cairo = cairo_create (surface);
890 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
891
892 pango_cairo_show_layout (cairo, self->pl);
893
894 cairo_destroy (cairo);
895 cairo_surface_destroy (surface);
896
897 // what a mess, and its premultiplied, too :(
898 {
899 uint32_t *p = (uint32_t *)SvPVX (retval);
900 uint32_t *e = p + w * h;
901
902 while (p < e)
903 {
904 uint32_t rgba = *p;
905 rgba = (rgba >> 24) | (rgba << 8);
906#if 0
907#ifdef _WIN32
908 {//D
909 uint8_t r = rgba >> 24;
910 uint8_t g = rgba >> 16;
911 uint8_t b = rgba >> 8;
912 uint8_t a = rgba >> 0;
913
914 rgba = (rgba & 0xffffff00) | a;
915 }
916#endif
917#endif
918 rgba = SDL_SwapBE32 (rgba);
919 *p++ = rgba;
920 }
921 }
922
923 EXTEND (SP, 5); 1141 EXTEND (SP, 2);
924 PUSHs (sv_2mortal (newSViv (w))); 1142 PUSHs (sv_2mortal (newSViv (line - 1)));
1143 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1144}
1145
1146void
1147line_x_to_index (CFPlus::Layout self, int line, int x)
1148 PPCODE:
1149{
1150 PangoLayoutLine *lp;
1151 int index, trailing;
1152
1153 if (line < 0)
1154 XSRETURN_EMPTY;
1155
1156 if (!(lp = pango_layout_get_line (self->pl, line)))
1157 XSRETURN_EMPTY; /* do better */
1158
1159 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1160
1161 EXTEND (SP, 2);
1162 if (GIMME_V == G_SCALAR)
925 PUSHs (sv_2mortal (newSViv (h))); 1163 PUSHs (sv_2mortal (newSViv (index + trailing)));
926 PUSHs (sv_2mortal (retval));
927 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
928 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
929 }
930 else 1164 else
931 { 1165 {
932 FT_Bitmap bitmap;
933
934 retval = newSV (w * h);
935 SvPOK_only (retval);
936 SvCUR_set (retval, w * h);
937
938 bitmap.rows = h;
939 bitmap.width = w;
940 bitmap.pitch = w;
941 bitmap.buffer = (unsigned char*)SvPVX (retval);
942 bitmap.num_grays = 256;
943 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
944
945 memset (bitmap.buffer, 0, w * h);
946
947 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
948
949 EXTEND (SP, 5);
950 PUSHs (sv_2mortal (newSViv (w))); 1166 PUSHs (sv_2mortal (newSViv (index)));
951 PUSHs (sv_2mortal (newSViv (h))); 1167 PUSHs (sv_2mortal (newSViv (trailing)));
952 PUSHs (sv_2mortal (retval));
953 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
954 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
955 } 1168 }
956} 1169}
957 1170
1171void
1172render (CFPlus::Layout self, float x, float y, int flags = 0)
1173 PPCODE:
1174 pango_opengl_render_layout_subpixel (
1175 self->pl,
1176 x * PANGO_SCALE, y * PANGO_SCALE,
1177 self->r, self->g, self->b, self->a,
1178 flags
1179 );
1180
958MODULE = CFClient PACKAGE = CFClient::Texture 1181MODULE = CFPlus PACKAGE = CFPlus::Texture
959 1182
960void 1183void
1184pad2pot (SV *data_, SV *w_, SV *h_)
1185 CODE:
1186{
1187 int ow = SvIV (w_);
1188 int oh = SvIV (h_);
1189
1190 if (ow && oh)
1191 {
1192 int nw = minpot (ow);
1193 int nh = minpot (oh);
1194
1195 if (nw != ow || nh != oh)
1196 {
1197 if (SvOK (data_))
1198 {
1199 STRLEN datalen;
1200 char *data = SvPVbyte (data_, datalen);
1201 int bpp = datalen / (ow * oh);
1202 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1203
1204 SvPOK_only (result_);
1205 SvCUR_set (result_, nw * nh * bpp);
1206
1207 memset (SvPVX (result_), 0, nw * nh * bpp);
1208 while (oh--)
1209 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1210
1211 sv_setsv (data_, result_);
1212 }
1213
1214 sv_setiv (w_, nw);
1215 sv_setiv (h_, nh);
1216 }
1217 }
1218}
1219
1220void
961draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1221draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
962 PROTOTYPE: $$$;$$ 1222 PROTOTYPE: $$$;$$
963 ALIAS: 1223 ALIAS:
964 draw_quad_alpha = 1 1224 draw_quad_alpha = 1
965 draw_quad_alpha_premultiplied = 2 1225 draw_quad_alpha_premultiplied = 2
966 CODE: 1226 CODE:
977 } 1237 }
978 1238
979 if (ix) 1239 if (ix)
980 { 1240 {
981 glEnable (GL_BLEND); 1241 glEnable (GL_BLEND);
1242
1243 if (ix == 2)
982 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1244 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1245 else
1246 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1247 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1248
983 glEnable (GL_ALPHA_TEST); 1249 glEnable (GL_ALPHA_TEST);
984 glAlphaFunc (GL_GREATER, 0.01f); 1250 glAlphaFunc (GL_GREATER, 0.01f);
985 } 1251 }
986 1252
987 glBindTexture (GL_TEXTURE_2D, name); 1253 glBindTexture (GL_TEXTURE_2D, name);
998 glDisable (GL_ALPHA_TEST); 1264 glDisable (GL_ALPHA_TEST);
999 glDisable (GL_BLEND); 1265 glDisable (GL_BLEND);
1000 } 1266 }
1001} 1267}
1002 1268
1003MODULE = CFClient PACKAGE = CFClient::Map 1269MODULE = CFPlus PACKAGE = CFPlus::Map
1004 1270
1005CFClient::Map 1271CFPlus::Map
1006new (SV *class, int map_width, int map_height) 1272new (SV *class)
1007 CODE: 1273 CODE:
1008 New (0, RETVAL, 1, struct map); 1274 New (0, RETVAL, 1, struct map);
1009 RETVAL->x = 0; 1275 RETVAL->x = 0;
1010 RETVAL->y = 0; 1276 RETVAL->y = 0;
1011 RETVAL->w = map_width; 1277 RETVAL->w = 0;
1012 RETVAL->h = map_height; 1278 RETVAL->h = 0;
1013 RETVAL->ox = 0; 1279 RETVAL->ox = 0;
1014 RETVAL->oy = 0; 1280 RETVAL->oy = 0;
1015 RETVAL->faces = 8192; 1281 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1016 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1282 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1017 RETVAL->texs = 8192;
1018 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1019 RETVAL->rows = 0; 1283 RETVAL->rows = 0;
1020 RETVAL->row = 0; 1284 RETVAL->row = 0;
1021 OUTPUT: 1285 OUTPUT:
1022 RETVAL 1286 RETVAL
1023 1287
1024void 1288void
1025DESTROY (CFClient::Map self) 1289DESTROY (CFPlus::Map self)
1026 CODE: 1290 CODE:
1027{ 1291{
1028 map_clear (self); 1292 map_clear (self);
1029 Safefree (self->face); 1293 Safefree (self->face2tile);
1294 Safefree (self->tex);
1030 Safefree (self); 1295 Safefree (self);
1031} 1296}
1032 1297
1033void 1298void
1299resize (CFPlus::Map self, int map_width, int map_height)
1300 CODE:
1301 self->w = map_width;
1302 self->h = map_height;
1303
1304void
1034clear (CFClient::Map self) 1305clear (CFPlus::Map self)
1035 CODE: 1306 CODE:
1036 map_clear (self); 1307 map_clear (self);
1037 1308
1038void 1309void
1039set_face (CFClient::Map self, int face, int texid) 1310set_tileid (CFPlus::Map self, int face, int tile)
1040 CODE: 1311 CODE:
1041{ 1312{
1042 while (self->faces <= face) 1313 need_facenum (self, face); self->face2tile [face] = tile;
1043 { 1314 need_texid (self, tile);
1044 Append (mapface, self->face, self->faces, self->faces);
1045 self->faces *= 2;
1046 }
1047
1048 self->face [face] = texid;
1049} 1315}
1050 1316
1051void 1317void
1318set_smooth (CFPlus::Map self, int face, int smooth, int level)
1319 CODE:
1320{
1321 tileid texid;
1322 maptex *tex;
1323
1324 if (face < 0 || face >= self->faces)
1325 return;
1326
1327 if (smooth < 0 || smooth >= self->faces)
1328 return;
1329
1330 texid = self->face2tile [face];
1331
1332 if (!texid)
1333 return;
1334
1335 tex = self->tex + texid;
1336 tex->smoothtile = self->face2tile [smooth];
1337 tex->smoothlevel = level;
1338}
1339
1340void
1052set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1341set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1053 CODE: 1342 CODE:
1054{ 1343{
1055 while (self->texs <= texid) 1344 need_texid (self, texid);
1056 {
1057 Append (maptex, self->tex, self->texs, self->texs);
1058 self->texs *= 2;
1059 }
1060 1345
1061 { 1346 {
1062 maptex *tex = self->tex + texid; 1347 maptex *tex = self->tex + texid;
1063 1348
1064 tex->name = name; 1349 tex->name = name;
1081 // from transparent color bleeding and ugly wrapping effects. 1366 // from transparent color bleeding and ugly wrapping effects.
1082 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1367 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1083} 1368}
1084 1369
1085int 1370int
1086ox (CFClient::Map self) 1371ox (CFPlus::Map self)
1087 ALIAS: 1372 ALIAS:
1088 oy = 1 1373 oy = 1
1089 x = 2 1374 x = 2
1090 y = 3 1375 y = 3
1376 w = 4
1377 h = 5
1091 CODE: 1378 CODE:
1092 switch (ix) 1379 switch (ix)
1093 { 1380 {
1094 case 0: RETVAL = self->ox; break; 1381 case 0: RETVAL = self->ox; break;
1095 case 1: RETVAL = self->oy; break; 1382 case 1: RETVAL = self->oy; break;
1096 case 2: RETVAL = self->x; break; 1383 case 2: RETVAL = self->x; break;
1097 case 3: RETVAL = self->y; break; 1384 case 3: RETVAL = self->y; break;
1385 case 4: RETVAL = self->w; break;
1386 case 5: RETVAL = self->h; break;
1098 } 1387 }
1099 OUTPUT: 1388 OUTPUT:
1100 RETVAL 1389 RETVAL
1101 1390
1102void 1391void
1103scroll (CFClient::Map self, int dx, int dy) 1392scroll (CFPlus::Map self, int dx, int dy)
1104 CODE: 1393 CODE:
1105{ 1394{
1106 if (dx > 0) 1395 if (dx > 0)
1107 map_blank (self, self->x, self->y, dx - 1, self->h); 1396 map_blank (self, self->x, self->y, dx, self->h);
1108 else if (dx < 0) 1397 else if (dx < 0)
1109 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1398 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1110 1399
1111 if (dy > 0) 1400 if (dy > 0)
1112 map_blank (self, self->x, self->y, self->w, dy - 1); 1401 map_blank (self, self->x, self->y, self->w, dy);
1113 else if (dy < 0) 1402 else if (dy < 0)
1114 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1403 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1115 1404
1116 self->ox += dx; self->x += dx; 1405 self->ox += dx; self->x += dx;
1117 self->oy += dy; self->y += dy; 1406 self->oy += dy; self->y += dy;
1118 1407
1119 while (self->y < 0) 1408 while (self->y < 0)
1124 self->y += MAP_EXTEND_Y; 1413 self->y += MAP_EXTEND_Y;
1125 } 1414 }
1126} 1415}
1127 1416
1128void 1417void
1129map1a_update (CFClient::Map self, SV *data_) 1418map1a_update (CFPlus::Map self, SV *data_, int extmap)
1130 CODE: 1419 CODE:
1131{ 1420{
1132 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1421 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1133 uint8_t *data_end = (uint8_t *)SvEND (data_); 1422 uint8_t *data_end = (uint8_t *)SvEND (data_);
1134 mapcell *cell; 1423 mapcell *cell;
1135 int x, y, flags; 1424 int x, y, flags;
1136 1425
1137 while (data < data_end) 1426 while (data < data_end - 1)
1138 { 1427 {
1139 flags = (data [0] << 8) + data [1]; data += 2; 1428 flags = (data [0] << 8) + data [1]; data += 2;
1140 1429
1141 x = ((flags >> 10) & 63) + self->x; 1430 x = self->x + ((flags >> 10) & 63);
1142 y = ((flags >> 4) & 63) + self->y; 1431 y = self->y + ((flags >> 4) & 63);
1143 1432
1144 cell = map_get_cell (self, x, y); 1433 cell = map_get_cell (self, x, y);
1145 1434
1146 if (flags & 15) 1435 if (flags & 15)
1147 { 1436 {
1148 if (cell->darkness < 0) 1437 if (!cell->darkness)
1149 { 1438 {
1439 memset (cell, 0, sizeof (*cell));
1150 cell->darkness = 0; 1440 cell->darkness = 256;
1151 cell->face [0] = 0;
1152 cell->face [1] = 0;
1153 cell->face [2] = 0;
1154 } 1441 }
1155 1442
1156 cell->darkness = flags & 8 ? *data++ : 255;
1157
1158 //TODO: don't trust server data to be in-range(!) 1443 //TODO: don't trust server data to be in-range(!)
1444
1445 if (flags & 8)
1446 {
1447 if (extmap)
1448 {
1449 uint8_t ext, cmd;
1450
1451 do
1452 {
1453 ext = *data++;
1454 cmd = ext & 0x3f;
1455
1456 if (cmd < 4)
1457 cell->darkness = 255 - ext * 64 + 1;
1458 else if (cmd == 5) // health
1459 {
1460 cell->stat_width = 1;
1461 cell->stat_hp = *data++;
1462 }
1463 else if (cmd == 6) // monster width
1464 cell->stat_width = *data++ + 1;
1465 else if (cmd == 0x47)
1466 {
1467 if (*data == 8)
1468 ; // decode player uuid
1469
1470 data += *data + 1;
1471 }
1472 else if (cmd == 8) // cell flags
1473 cell->flags = *data++;
1474 else if (ext & 0x40) // unknown, multibyte => skip
1475 data += *data + 1;
1476 else
1477 data++;
1478 }
1479 while (ext & 0x80);
1480 }
1481 else
1482 cell->darkness = *data++ + 1;
1483 }
1159 1484
1160 if (flags & 4) 1485 if (flags & 4)
1161 { 1486 {
1162 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1487 faceid face = (data [0] << 8) + data [1]; data += 2;
1488 need_facenum (self, face);
1489 cell->tile [0] = self->face2tile [face];
1163 } 1490 }
1164 1491
1165 if (flags & 2) 1492 if (flags & 2)
1166 { 1493 {
1167 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1494 faceid face = (data [0] << 8) + data [1]; data += 2;
1495 need_facenum (self, face);
1496 cell->tile [1] = self->face2tile [face];
1168 } 1497 }
1169 1498
1170 if (flags & 1) 1499 if (flags & 1)
1171 { 1500 {
1172 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1501 faceid face = (data [0] << 8) + data [1]; data += 2;
1502 need_facenum (self, face);
1503 cell->tile [2] = self->face2tile [face];
1173 } 1504 }
1174 } 1505 }
1175 else 1506 else
1176 cell->darkness = -1; 1507 cell->darkness = 0;
1177 } 1508 }
1178} 1509}
1179 1510
1180SV * 1511SV *
1181mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1512mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1182 CODE: 1513 CODE:
1183{ 1514{
1184 int x1, x; 1515 int x1, x;
1185 int y1, y; 1516 int y1, y;
1186 int z; 1517 int z;
1207 { 1538 {
1208 mapcell *cell = row->col + (x - row->c0); 1539 mapcell *cell = row->col + (x - row->c0);
1209 1540
1210 for (z = 0; z <= 0; z++) 1541 for (z = 0; z <= 0; z++)
1211 { 1542 {
1212 mapface face = cell->face [z];
1213
1214 if (face)
1215 {
1216 maptex tex = self->tex [face]; 1543 maptex tex = self->tex [cell->tile [z]];
1217 int a0 = 255 - tex.a; 1544 int a0 = 255 - tex.a;
1218 int a1 = tex.a; 1545 int a1 = tex.a;
1219 1546
1220 r = (r * a0 + tex.r * a1) / 255; 1547 r = (r * a0 + tex.r * a1) / 255;
1221 g = (g * a0 + tex.g * a1) / 255; 1548 g = (g * a0 + tex.g * a1) / 255;
1222 b = (b * a0 + tex.b * a1) / 255; 1549 b = (b * a0 + tex.b * a1) / 255;
1223 a = (a * a0 + tex.a * a1) / 255; 1550 a = (a * a0 + tex.a * a1) / 255;
1224 }
1225 } 1551 }
1226 } 1552 }
1227 1553
1228 *map++ = (r ) 1554 *map++ = (r )
1229 | (g << 8) 1555 | (g << 8)
1236} 1562}
1237 OUTPUT: 1563 OUTPUT:
1238 RETVAL 1564 RETVAL
1239 1565
1240void 1566void
1241draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1567draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1242 PPCODE: 1568 CODE:
1243{ 1569{
1244 int vx, vy; 1570 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1571 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1572 uint8_t smooth_max[256][256];
1573 smooth_key skey;
1245 int x, y, z; 1574 int x, y, z;
1246 int last_name; 1575 int last_name;
1247 mapface face; 1576
1577 // thats current max. sorry.
1578 if (sw > 255) sw = 255;
1579 if (sh > 255) sh = 255;
1580
1581 // clear key, in case of extra padding
1582 memset (&skey, 0, sizeof (skey));
1583
1584 glColor4ub (255, 255, 255, 255);
1585
1586 glEnable (GL_BLEND);
1587 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1588 glEnable (GL_TEXTURE_2D);
1589 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1590
1591 glBegin (GL_QUADS);
1592
1593 last_name = 0;
1594
1595 mx += self->x;
1596 my += self->y;
1597
1598 // first pass: determine smooth_max
1599 // rather ugly, if you ask me
1600 // could also be stored inside mapcell and updated on change
1601 memset (smooth_max, 0, sizeof (smooth_max));
1602
1603 for (y = 0; y < sh; y++)
1604 if (0 <= y + my && y + my < self->rows)
1605 {
1606 maprow *row = self->row + (y + my);
1607
1608 for (x = 0; x < sw; x++)
1609 if (row->c0 <= x + mx && x + mx < row->c1)
1610 {
1611 mapcell *cell = row->col + (x + mx - row->c0);
1612
1613 smooth_max[x + 1][y + 1] =
1614 MAX (self->tex [cell->tile [0]].smoothlevel,
1615 MAX (self->tex [cell->tile [1]].smoothlevel,
1616 self->tex [cell->tile [2]].smoothlevel));
1617 }
1618 }
1619
1620 for (z = 0; z <= 2; z++)
1621 {
1622 memset (smooth_level, 0, sizeof (smooth_level));
1623
1624 for (y = 0; y < sh; y++)
1625 if (0 <= y + my && y + my < self->rows)
1626 {
1627 maprow *row = self->row + (y + my);
1628
1629 for (x = 0; x < sw; x++)
1630 if (row->c0 <= x + mx && x + mx < row->c1)
1631 {
1632 mapcell *cell = row->col + (x + mx - row->c0);
1633 tileid tile = cell->tile [z];
1634
1635 if (tile)
1636 {
1637 maptex tex = self->tex [tile];
1638 int px = (x + 1) * T - tex.w;
1639 int py = (y + 1) * T - tex.h;
1640
1641 // suppressing texture state switches here
1642 // is only moderately effective, but worth the extra effort
1643 if (last_name != tex.name)
1644 {
1645 if (!tex.name)
1646 tex = self->tex [2]; /* missing, replace by noface */
1647
1648 glEnd ();
1649 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1650 glBegin (GL_QUADS);
1651 }
1652
1653 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1654 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1655 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1656 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1657
1658 if (cell->flags && z == 2)
1659 {
1660 if (cell->flags & 1)
1661 {
1662 maptex tex = self->tex [1];
1663 int px = x * T + T * 2 / 32;
1664 int py = y * T - T * 6 / 32;
1665
1666 glEnd ();
1667 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1668 glBegin (GL_QUADS);
1669
1670 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1671 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1672 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1673 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1674 }
1675 }
1676
1677 // update smooth hash
1678 if (tex.smoothtile)
1679 {
1680 skey.tile = tex.smoothtile;
1681 skey.level = tex.smoothlevel;
1682
1683 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1684
1685 // add bits to current tile and all neighbours. skey.x|y is
1686 // shifted +1|+1 so we always stay positive.
1687
1688 // full tile
1689 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1690
1691 // borders
1692 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0031);
1693 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0092);
1694 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1695 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1696
1697 // corners
1698 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1699 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1700 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1701 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1702 }
1703 }
1704 }
1705 }
1706
1707 // go through all smoothlevels, lowest to highest, then draw
1708 // this is basically counting sort
1709 {
1710 int w, b;
1711
1712 for (w = 0; w < 256 / 32; ++w)
1713 {
1714 uint32_t smask = smooth_level [w];
1715 if (smask)
1716 for (b = 0; b < 32; ++b)
1717 if (smask & (((uint32_t)1) << b))
1718 {
1719 int level = (w << 5) | b;
1720 HE *he;
1721
1722 hv_iterinit (smooth);
1723 while ((he = hv_iternext (smooth)))
1724 {
1725 smooth_key *skey = (smooth_key *)HeKEY (he);
1726 IV bits = SvIVX (HeVAL (he));
1727
1728 // bits is ___n cccc CCCC bbbb
1729 // n do not draw borders&corners
1730 // c draw these corners, but...
1731 // C ... not these
1732 // b draw these borders
1733
1734 if (!(bits & 0x1000)
1735 && skey->level == level
1736 && level >= smooth_max [skey->x][skey->y])
1737 {
1738 maptex tex = self->tex [skey->tile];
1739 int px = (((int)skey->x) - 1) * T;
1740 int py = (((int)skey->y) - 1) * T;
1741 int border = bits & 15;
1742 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1743 float dx = tex.s * .0625f; // 16 images/row
1744 float dy = tex.t * .5f ; // 2 images/column
1745
1746 // this time naively avoiding texture state changes
1747 // save gobs of state changes.
1748 if (last_name != tex.name)
1749 {
1750 if (!tex.name)
1751 continue; // smoothing not yet available
1752
1753 glEnd ();
1754 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1755 glBegin (GL_QUADS);
1756 }
1757
1758 if (border)
1759 {
1760 float ox = border * dx;
1761
1762 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1763 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1764 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1765 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1766 }
1767
1768 if (corner)
1769 {
1770 float ox = corner * dx;
1771
1772 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1773 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1774 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1775 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1776 }
1777 }
1778 }
1779 }
1780 }
1781 }
1782
1783 hv_clear (smooth);
1784 }
1785
1786 glEnd ();
1787
1788 glDisable (GL_TEXTURE_2D);
1789 glDisable (GL_BLEND);
1790
1791 // top layer: overlays such as the health bar
1792 for (y = 0; y < sh; y++)
1793 if (0 <= y + my && y + my < self->rows)
1794 {
1795 maprow *row = self->row + (y + my);
1796
1797 for (x = 0; x < sw; x++)
1798 if (row->c0 <= x + mx && x + mx < row->c1)
1799 {
1800 mapcell *cell = row->col + (x + mx - row->c0);
1801
1802 int px = x * T;
1803 int py = y * T;
1804
1805 if (cell->stat_hp)
1806 {
1807 int width = cell->stat_width * T;
1808 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1809
1810 glColor3ub (0, 0, 0);
1811 glRectf (px + 1, py - thick - 2,
1812 px + width - 1, py);
1813
1814 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1815 glRectf (px + 2,
1816 py - thick - 1,
1817 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1818 }
1819 }
1820 }
1821}
1822
1823void
1824draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1825 CODE:
1826{
1827 static float color[16][3] = {
1828 { 0.00F, 0.00F, 0.00F },
1829 { 1.00F, 1.00F, 1.00F },
1830 { 0.00F, 0.00F, 0.55F },
1831 { 1.00F, 0.00F, 0.00F },
1832
1833 { 1.00F, 0.54F, 0.00F },
1834 { 0.11F, 0.56F, 1.00F },
1835 { 0.93F, 0.46F, 0.00F },
1836 { 0.18F, 0.54F, 0.34F },
1837
1838 { 0.56F, 0.73F, 0.56F },
1839 { 0.80F, 0.80F, 0.80F },
1840 { 0.55F, 0.41F, 0.13F },
1841 { 0.99F, 0.77F, 0.26F },
1842
1843 { 0.74F, 0.65F, 0.41F },
1844
1845 { 0.00F, 1.00F, 1.00F },
1846 { 1.00F, 0.00F, 1.00F },
1847 { 1.00F, 1.00F, 0.00F },
1848 };
1849
1850 int x, y;
1851
1852 glEnable (GL_TEXTURE_2D);
1853 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1854 glEnable (GL_BLEND);
1855 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1856 glBegin (GL_QUADS);
1857
1858 for (y = 0; y < h; y++)
1859 for (x = 0; x < w; x++)
1860 {
1861 unsigned char m = data [x + y * w];
1862
1863 if (m)
1864 {
1865 float *c = color [m & 15];
1866
1867 float tx1 = m & 0x40 ? 0.5 : 0.;
1868 float tx2 = tx1 + 0.5;
1869
1870 glColor4f (c[0], c[1], c[2], 0.75);
1871 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1872 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1873 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1874 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1875 }
1876 }
1877
1878 glEnd ();
1879 glDisable (GL_BLEND);
1880 glDisable (GL_TEXTURE_2D);
1881}
1882
1883void
1884fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1885 PPCODE:
1886{
1887 int x, y;
1248 int sw4 = (sw + 3) & ~3; 1888 int sw4 = (sw + 3) & ~3;
1249 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1889 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1250 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1890 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1251 1891
1252 memset (darkness, 255, sw4 * sh); 1892 memset (darkness, 255, sw4 * sh);
1253 SvPOK_only (darkness_sv); 1893 SvPOK_only (darkness_sv);
1254 SvCUR_set (darkness_sv, sw4 * sh); 1894 SvCUR_set (darkness_sv, sw4 * sh);
1255 1895
1256 vx = self->x + (self->w - sw) / 2 - shift_x; 1896 mx += self->x;
1257 vy = self->y + (self->h - sh) / 2 - shift_y; 1897 my += self->y;
1258 1898
1259 /*
1260 int vx = self->vx = self->w >= sw
1261 ? self->x + (self->w - sw) / 2
1262 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1263
1264 int vy = self->vy = self->h >= sh
1265 ? self->y + (self->h - sh) / 2
1266 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1267 */
1268
1269 glColor4ub (255, 255, 255, 255);
1270
1271 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1272 glEnable (GL_BLEND);
1273 glEnable (GL_TEXTURE_2D);
1274 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1275
1276 glBegin (GL_QUADS);
1277
1278 last_name = 0;
1279
1280 for (z = 0; z < 3; z++)
1281 for (y = 0; y < sh; y++) 1899 for (y = 0; y < sh; y++)
1282 if (0 <= y + vy && y + vy < self->rows) 1900 if (0 <= y + my && y + my < self->rows)
1283 { 1901 {
1284 maprow *row = self->row + (y + vy); 1902 maprow *row = self->row + (y + my);
1285 1903
1286 for (x = 0; x < sw; x++) 1904 for (x = 0; x < sw; x++)
1287 if (row->c0 <= x + vx && x + vx < row->c1) 1905 if (row->c0 <= x + mx && x + mx < row->c1)
1288 { 1906 {
1289 mapcell *cell = row->col + (x + vx - row->c0); 1907 mapcell *cell = row->col + (x + mx - row->c0);
1290 1908
1291 darkness[y * sw4 + x] = cell->darkness < 0 1909 darkness[y * sw4 + x] = cell->darkness
1910 ? 255 - (cell->darkness - 1)
1292 ? 255 - FOW_DARKNESS 1911 : 255 - FOW_DARKNESS;
1293 : 255 - cell->darkness;
1294
1295 face = cell->face [z];
1296
1297 if (face)
1298 {
1299 maptex tex = self->tex [face];
1300
1301 int px = (x + 1) * 32 - tex.w;
1302 int py = (y + 1) * 32 - tex.h;
1303
1304 if (last_name != tex.name)
1305 {
1306 glEnd ();
1307 last_name = tex.name;
1308 glBindTexture (GL_TEXTURE_2D, last_name);
1309 glBegin (GL_QUADS);
1310 }
1311
1312 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1313 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1314 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1315 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1316 }
1317 } 1912 }
1318 } 1913 }
1319
1320 glEnd ();
1321
1322 glDisable (GL_TEXTURE_2D);
1323 glDisable (GL_BLEND);
1324 1914
1325 EXTEND (SP, 3); 1915 EXTEND (SP, 3);
1326 PUSHs (sv_2mortal (newSViv (sw4))); 1916 PUSHs (sv_2mortal (newSViv (sw4)));
1327 PUSHs (sv_2mortal (newSViv (sh))); 1917 PUSHs (sv_2mortal (newSViv (sh)));
1328 PUSHs (darkness_sv); 1918 PUSHs (darkness_sv);
1329} 1919}
1330 1920
1331SV * 1921SV *
1332get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1922get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1333 CODE: 1923 CODE:
1334{ 1924{
1335 int x, y, x1, y1; 1925 int x, y, x1, y1;
1336 SV *data_sv = newSV (w * h * 7 + 5); 1926 SV *data_sv = newSV (w * h * 7 + 5);
1337 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1927 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1362 if (row && row->c0 <= x && x < row->c1) 1952 if (row && row->c0 <= x && x < row->c1)
1363 { 1953 {
1364 mapcell *cell = row->col + (x - row->c0); 1954 mapcell *cell = row->col + (x - row->c0);
1365 uint8_t flags = 0; 1955 uint8_t flags = 0;
1366 1956
1367 if (cell->face [0]) flags |= 1; 1957 if (cell->tile [0]) flags |= 1;
1368 if (cell->face [1]) flags |= 2; 1958 if (cell->tile [1]) flags |= 2;
1369 if (cell->face [2]) flags |= 4; 1959 if (cell->tile [2]) flags |= 4;
1370 1960
1371 *data++ = flags; 1961 *data++ = flags;
1372 1962
1373 if (flags & 1) 1963 if (flags & 1)
1374 { 1964 {
1965 tileid tile = cell->tile [0];
1375 *data++ = cell->face [0] >> 8; 1966 *data++ = tile >> 8;
1376 *data++ = cell->face [0]; 1967 *data++ = tile;
1377 } 1968 }
1378 1969
1379 if (flags & 2) 1970 if (flags & 2)
1380 { 1971 {
1972 tileid tile = cell->tile [1];
1381 *data++ = cell->face [1] >> 8; 1973 *data++ = tile >> 8;
1382 *data++ = cell->face [1]; 1974 *data++ = tile;
1383 } 1975 }
1384 1976
1385 if (flags & 4) 1977 if (flags & 4)
1386 { 1978 {
1979 tileid tile = cell->tile [2];
1387 *data++ = cell->face [2] >> 8; 1980 *data++ = tile >> 8;
1388 *data++ = cell->face [2]; 1981 *data++ = tile;
1389 } 1982 }
1390 } 1983 }
1391 else 1984 else
1392 *data++ = 0; 1985 *data++ = 0;
1393 } 1986 }
1399} 1992}
1400 OUTPUT: 1993 OUTPUT:
1401 RETVAL 1994 RETVAL
1402 1995
1403void 1996void
1404set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1997set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1405 PPCODE: 1998 PPCODE:
1406{ 1999{
1407 int x, y, z; 2000 int x, y, z;
1408 int w, h; 2001 int w, h;
1409 int x1, y1; 2002 int x1, y1;
1433 { 2026 {
1434 uint8_t flags = *data++; 2027 uint8_t flags = *data++;
1435 2028
1436 if (flags) 2029 if (flags)
1437 { 2030 {
1438 mapface face[3] = { 0, 0, 0 };
1439
1440 mapcell *cell = row_get_cell (row, x); 2031 mapcell *cell = row_get_cell (row, x);
2032 tileid tile[3] = { 0, 0, 0 };
1441 2033
1442 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2034 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1443 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2035 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1444 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2036 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1445 2037
1446 if (cell->darkness <= 0) 2038 if (cell->darkness == 0)
1447 { 2039 {
1448 cell->darkness = -1; 2040 cell->darkness = 0;
1449 2041
1450 for (z = 0; z <= 2; z++) 2042 for (z = 0; z <= 2; z++)
1451 { 2043 {
1452 cell->face[z] = face[z]; 2044 tileid t = tile [z];
1453 2045
1454 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2046 if (t >= self->texs || (t && !self->tex [t].name))
2047 {
1455 XPUSHs (sv_2mortal (newSViv (face[z]))); 2048 XPUSHs (sv_2mortal (newSViv (t)));
2049 need_texid (self, t);
2050 }
2051
2052 cell->tile [z] = t;
1456 } 2053 }
1457 } 2054 }
1458 } 2055 }
1459 } 2056 }
1460 } 2057 }
1461} 2058}
1462 2059
1463MODULE = CFClient PACKAGE = CFClient::MixChunk 2060MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1464 2061
1465CFClient::MixChunk 2062CFPlus::MixChunk
1466new_from_file (SV *class, char *path) 2063new_from_file (SV *class, char *path)
1467 CODE: 2064 CODE:
1468 RETVAL = Mix_LoadWAV (path); 2065 RETVAL = Mix_LoadWAV (path);
1469 OUTPUT: 2066 OUTPUT:
1470 RETVAL 2067 RETVAL
1471 2068
1472void 2069void
1473DESTROY (CFClient::MixChunk self) 2070DESTROY (CFPlus::MixChunk self)
1474 CODE: 2071 CODE:
1475 Mix_FreeChunk (self); 2072 Mix_FreeChunk (self);
1476 2073
1477int 2074int
1478volume (CFClient::MixChunk self, int volume = -1) 2075volume (CFPlus::MixChunk self, int volume = -1)
1479 CODE: 2076 CODE:
1480 RETVAL = Mix_VolumeChunk (self, volume); 2077 RETVAL = Mix_VolumeChunk (self, volume);
1481 OUTPUT: 2078 OUTPUT:
1482 RETVAL 2079 RETVAL
1483 2080
1484int 2081int
1485play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2082play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1486 CODE: 2083 CODE:
1487 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2084 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1488 OUTPUT: 2085 OUTPUT:
1489 RETVAL 2086 RETVAL
1490 2087
1491MODULE = CFClient PACKAGE = CFClient::MixMusic 2088MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1492 2089
1493int 2090int
1494volume (int volume = -1) 2091volume (int volume = -1)
1495 CODE: 2092 CODE:
1496 RETVAL = Mix_VolumeMusic (volume); 2093 RETVAL = Mix_VolumeMusic (volume);
1497 OUTPUT: 2094 OUTPUT:
1498 RETVAL 2095 RETVAL
1499 2096
1500CFClient::MixMusic 2097CFPlus::MixMusic
1501new_from_file (SV *class, char *path) 2098new_from_file (SV *class, char *path)
1502 CODE: 2099 CODE:
1503 RETVAL = Mix_LoadMUS (path); 2100 RETVAL = Mix_LoadMUS (path);
1504 OUTPUT: 2101 OUTPUT:
1505 RETVAL 2102 RETVAL
1506 2103
1507void 2104void
1508DESTROY (CFClient::MixMusic self) 2105DESTROY (CFPlus::MixMusic self)
1509 CODE: 2106 CODE:
1510 Mix_FreeMusic (self); 2107 Mix_FreeMusic (self);
1511 2108
1512int 2109int
1513play (CFClient::MixMusic self, int loops = -1) 2110play (CFPlus::MixMusic self, int loops = -1)
1514 CODE: 2111 CODE:
1515 RETVAL = Mix_PlayMusic (self, loops); 2112 RETVAL = Mix_PlayMusic (self, loops);
1516 OUTPUT: 2113 OUTPUT:
1517 RETVAL 2114 RETVAL
1518 2115
1519MODULE = CFClient PACKAGE = CFClient::OpenGL 2116MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1520 2117
1521BOOT: 2118BOOT:
1522{ 2119{
1523 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2120 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1524 static const struct { 2121 static const struct {
1525 const char *name; 2122 const char *name;
1526 IV iv; 2123 IV iv;
1527 } *civ, const_iv[] = { 2124 } *civ, const_iv[] = {
1528# define const_iv(name) { # name, (IV)name } 2125# define const_iv(name) { # name, (IV)name }
1535 const_iv (GL_SCISSOR_TEST), 2132 const_iv (GL_SCISSOR_TEST),
1536 const_iv (GL_DEPTH_TEST), 2133 const_iv (GL_DEPTH_TEST),
1537 const_iv (GL_ALPHA_TEST), 2134 const_iv (GL_ALPHA_TEST),
1538 const_iv (GL_NORMALIZE), 2135 const_iv (GL_NORMALIZE),
1539 const_iv (GL_RESCALE_NORMAL), 2136 const_iv (GL_RESCALE_NORMAL),
2137 const_iv (GL_FRONT),
2138 const_iv (GL_BACK),
1540 const_iv (GL_AND), 2139 const_iv (GL_AND),
1541 const_iv (GL_ONE), 2140 const_iv (GL_ONE),
1542 const_iv (GL_ZERO), 2141 const_iv (GL_ZERO),
1543 const_iv (GL_SRC_ALPHA), 2142 const_iv (GL_SRC_ALPHA),
1544 const_iv (GL_SRC_ALPHA_SATURATE), 2143 const_iv (GL_DST_ALPHA),
1545 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2144 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1546 const_iv (GL_ONE_MINUS_DST_ALPHA), 2145 const_iv (GL_ONE_MINUS_DST_ALPHA),
2146 const_iv (GL_SRC_ALPHA_SATURATE),
1547 const_iv (GL_RGB), 2147 const_iv (GL_RGB),
1548 const_iv (GL_RGBA), 2148 const_iv (GL_RGBA),
2149 const_iv (GL_RGBA4),
2150 const_iv (GL_RGBA8),
2151 const_iv (GL_RGB5_A1),
1549 const_iv (GL_UNSIGNED_BYTE), 2152 const_iv (GL_UNSIGNED_BYTE),
1550 const_iv (GL_UNSIGNED_SHORT), 2153 const_iv (GL_UNSIGNED_SHORT),
1551 const_iv (GL_UNSIGNED_INT), 2154 const_iv (GL_UNSIGNED_INT),
1552 const_iv (GL_ALPHA), 2155 const_iv (GL_ALPHA),
1553 const_iv (GL_INTENSITY), 2156 const_iv (GL_INTENSITY),
1585 const_iv (GL_SEPARABLE_2D), 2188 const_iv (GL_SEPARABLE_2D),
1586 const_iv (GL_CONVOLUTION_2D), 2189 const_iv (GL_CONVOLUTION_2D),
1587 const_iv (GL_CONVOLUTION_BORDER_MODE), 2190 const_iv (GL_CONVOLUTION_BORDER_MODE),
1588 const_iv (GL_CONSTANT_BORDER), 2191 const_iv (GL_CONSTANT_BORDER),
1589 const_iv (GL_LINES), 2192 const_iv (GL_LINES),
2193 const_iv (GL_LINE_STRIP),
1590 const_iv (GL_LINE_LOOP), 2194 const_iv (GL_LINE_LOOP),
1591 const_iv (GL_QUADS), 2195 const_iv (GL_QUADS),
1592 const_iv (GL_QUAD_STRIP), 2196 const_iv (GL_QUAD_STRIP),
1593 const_iv (GL_TRIANGLES), 2197 const_iv (GL_TRIANGLES),
1594 const_iv (GL_TRIANGLE_STRIP), 2198 const_iv (GL_TRIANGLE_STRIP),
1627 OUTPUT: 2231 OUTPUT:
1628 RETVAL 2232 RETVAL
1629 2233
1630int glGetError () 2234int glGetError ()
1631 2235
2236void glFinish ()
2237
1632void glClear (int mask) 2238void glClear (int mask)
1633 2239
1634void glClearColor (float r, float g, float b, float a = 1.0) 2240void glClearColor (float r, float g, float b, float a = 1.0)
1635 PROTOTYPE: @ 2241 PROTOTYPE: @
1636 2242
1642 2248
1643void glHint (int target, int mode) 2249void glHint (int target, int mode)
1644 2250
1645void glBlendFunc (int sfactor, int dfactor) 2251void glBlendFunc (int sfactor, int dfactor)
1646 2252
2253void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2254 CODE:
2255 gl_BlendFuncSeparate (sa, da, saa, daa);
2256
1647void glDepthMask (int flag) 2257void glDepthMask (int flag)
1648 2258
1649void glLogicOp (int opcode) 2259void glLogicOp (int opcode)
1650 2260
1651void glColorMask (int red, int green, int blue, int alpha) 2261void glColorMask (int red, int green, int blue, int alpha)
1655void glPushMatrix () 2265void glPushMatrix ()
1656 2266
1657void glPopMatrix () 2267void glPopMatrix ()
1658 2268
1659void glLoadIdentity () 2269void glLoadIdentity ()
2270
2271void glDrawBuffer (int buffer)
2272
2273void glReadBuffer (int buffer)
1660 2274
1661# near_ and far_ are due to microsofts buggy "c" compiler 2275# near_ and far_ are due to microsofts buggy "c" compiler
1662void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2276void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1663 2277
1664# near_ and far_ are due to microsofts buggy "c" compiler 2278# near_ and far_ are due to microsofts buggy "c" compiler
1684 2298
1685void glEnd () 2299void glEnd ()
1686 2300
1687void glColor (float r, float g, float b, float a = 1.0) 2301void glColor (float r, float g, float b, float a = 1.0)
1688 PROTOTYPE: @ 2302 PROTOTYPE: @
2303 ALIAS:
2304 glColor_premultiply = 1
1689 CODE: 2305 CODE:
2306 if (ix)
2307 {
2308 r *= a;
2309 g *= a;
2310 b *= a;
2311 }
1690 // microsoft visual "c" rounds instead of truncating... 2312 // microsoft visual "c" rounds instead of truncating...
1691 glColor4ub (MIN ((int)(r * 256.f), 255), 2313 glColor4f (r, g, b, a);
1692 MIN ((int)(g * 256.f), 255),
1693 MIN ((int)(b * 256.f), 255),
1694 MIN ((int)(a * 256.f), 255));
1695 2314
1696void glInterleavedArrays (int format, int stride, char *data) 2315void glInterleavedArrays (int format, int stride, char *data)
1697 2316
1698void glDrawElements (int mode, int count, int type, char *indices) 2317void glDrawElements (int mode, int count, int type, char *indices)
1699 2318
1722 2341
1723void glBindTexture (int target, int name) 2342void glBindTexture (int target, int name)
1724 2343
1725void glConvolutionParameter (int target, int pname, float params) 2344void glConvolutionParameter (int target, int pname, float params)
1726 CODE: 2345 CODE:
1727 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2346 if (gl.ConvolutionParameterf)
2347 gl.ConvolutionParameterf (target, pname, params);
1728 2348
1729void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2349void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1730 CODE: 2350 CODE:
1731 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2351 if (gl.ConvolutionFilter2D)
1732 (target, internalformat, width, height, format, type, data)); 2352 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1733 2353
1734void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2354void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1735 CODE: 2355 CODE:
1736 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2356 if (gl.SeparableFilter2D)
1737 (target, internalformat, width, height, format, type, row, column)); 2357 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1738 2358
1739void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2359void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1740 2360
1741void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2361void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1742 2362
1775 2395
1776void glEndList () 2396void glEndList ()
1777 2397
1778void glCallList (int list) 2398void glCallList (int list)
1779 2399
1780

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