ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.113 by root, Wed Jun 14 16:20:21 2006 UTC vs.
Revision 1.177 by root, Tue Apr 10 10:13:10 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
6#endif 9#endif
7 10
8#include "EXTERN.h" 11#include "EXTERN.h"
9#include "perl.h" 12#include "perl.h"
10#include "XSUB.h" 13#include "XSUB.h"
11 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
12#include <math.h> 20#include <math.h>
13#include <string.h> 21#include <string.h>
14#include <stdio.h> 22#include <stdio.h>
15#include <stdlib.h> 23#include <stdlib.h>
16 24
18#include <SDL_endian.h> 26#include <SDL_endian.h>
19#include <SDL_image.h> 27#include <SDL_image.h>
20#include <SDL_mixer.h> 28#include <SDL_mixer.h>
21#include <SDL_opengl.h> 29#include <SDL_opengl.h>
22 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
23#include <glib/gmacros.h> 34#include <glib/gmacros.h>
24 35
25#include <pango/pango.h> 36#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h>
27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
29 37
30#ifndef _WIN32 38#ifndef _WIN32
31# include <sys/types.h> 39# include <sys/types.h>
32# include <sys/socket.h> 40# include <sys/socket.h>
33# include <netinet/in.h> 41# include <netinet/in.h>
34# include <netinet/tcp.h> 42# include <netinet/tcp.h>
35# include <inttypes.h> 43# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 44#endif
44 45
45#include "glext.h" 46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
46 47
47#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
48 49
49#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
50#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
51 52
52#define MIN_FONT_HEIGHT 10 53#define MIN_FONT_HEIGHT 10
54
55#if 0
56# define PARACHUTE SDL_INIT_NOPARACHUTE
57#else
58# define PARACHUTE 0
59#endif
53 60
54static struct 61static struct
55{ 62{
56#define GL_FUNC(ptr,name) ptr name; 63#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h" 64#include "glfunc.h"
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 73 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else 74 else
68 glBlendFunc (sa, da); 75 glBlendFunc (sa, da);
69} 76}
70 77
78#include "texcache.c"
79
80#include "pango-font.c"
81#include "pango-fontmap.c"
82#include "pango-render.c"
83
71typedef Mix_Chunk *CFClient__MixChunk; 84typedef Mix_Chunk *CFPlus__MixChunk;
72typedef Mix_Music *CFClient__MixMusic; 85typedef Mix_Music *CFPlus__MixMusic;
73 86
74typedef PangoFontDescription *CFClient__Font; 87typedef PangoFontDescription *CFPlus__Font;
88
89static int
90shape_attr_p (PangoLayoutRun *run)
91{
92 GSList *attrs = run->item->analysis.extra_attrs;
93
94 while (attrs)
95 {
96 PangoAttribute *attr = attrs->data;
97
98 if (attr->klass->type == PANGO_ATTR_SHAPE)
99 return 1;
100
101 attrs = attrs->next;
102 }
103
104 return 0;
105}
75 106
76typedef struct cf_layout { 107typedef struct cf_layout {
77 PangoLayout *pl; // either derived from a cairo or ft2 context 108 PangoLayout *pl;
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode 109 float r, g, b, a; // default color for rgba mode
80 int base_height; 110 int base_height;
81 CFClient__Font font; 111 CFPlus__Font font;
82} *CFClient__Layout; 112} *CFPlus__Layout;
83 113
84static CFClient__Font default_font; 114static CFPlus__Font default_font;
85static PangoContext *ft2_context, *cairo_context; 115static PangoContext *opengl_context;
86static PangoFontMap *ft2_fontmap, *cairo_fontmap; 116static PangoFontMap *opengl_fontmap;
87 117
88static void 118static void
89substitute_func (FcPattern *pattern, gpointer data) 119substitute_func (FcPattern *pattern, gpointer data)
90{ 120{
91 FcPatternAddBool (pattern, FC_HINTING, 1); 121 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE 122#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 123 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif 124#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
98 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 125 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
100} 126}
101 127
102static void 128static void
103layout_update_font (CFClient__Layout self) 129layout_update_font (CFPlus__Layout self)
104{ 130{
105 /* use a random scale factor to account for unknown descenders, 0.8 works 131 /* use a random scale factor to account for unknown descenders, 0.8 works
106 * reasonably well with bitstream vera 132 * reasonably well with bitstream vera
107 */ 133 */
108 PangoFontDescription *font = self->font ? self->font : default_font; 134 PangoFontDescription *font = self->font ? self->font : default_font;
112 138
113 pango_layout_set_font_description (self->pl, font); 139 pango_layout_set_font_description (self->pl, font);
114} 140}
115 141
116static void 142static void
117layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
118{ 144{
145 PangoRectangle rect;
146
147 // get_pixel_* wrongly rounds down
119 pango_layout_get_pixel_size (self->pl, w, h); 148 pango_layout_get_extents (self->pl, 0, &rect);
120 149
121 if (!*w) *w = 1; 150 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
122 if (!*h) *h = 1; 151 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
123 152
124 *w = (*w + 3) & ~3; 153 if (!rect.width) rect.width = 1;
125} 154 if (!rect.height) rect.height = 1;
126 155
156 *w = rect.width;
157 *h = rect.height;
158}
159
160typedef uint16_t tileid;
127typedef uint16_t mapface; 161typedef uint16_t faceid;
128 162
129typedef struct { 163typedef struct {
130 GLint name; 164 int name;
131 int w, h; 165 int w, h;
132 float s, t; 166 float s, t;
133 uint8_t r, g, b, a; 167 uint8_t r, g, b, a;
168 tileid smoothtile;
169 uint8_t smoothlevel;
134} maptex; 170} maptex;
135 171
136typedef struct { 172typedef struct {
173 uint32_t player;
174 tileid tile[3];
137 int16_t darkness; 175 uint16_t darkness;
138 mapface face[3]; 176 uint8_t stat_width, stat_hp, flags, smoothmax;
139} mapcell; 177} mapcell;
140 178
141typedef struct { 179typedef struct {
142 int32_t c0, c1; 180 int32_t c0, c1;
143 mapcell *col; 181 mapcell *col;
144} maprow; 182} maprow;
145 183
146typedef struct map { 184typedef struct map {
147 int x, y, w, h; 185 int x, y, w, h;
148 int ox, oy; /* offset to virtual global coordinate system */ 186 int ox, oy; /* offset to virtual global coordinate system */
149 int faces; 187 int faces; tileid *face2tile; // [faceid]
150 mapface *face; 188 int texs; maptex *tex; // [tileid]
151
152 int texs;
153 maptex *tex;
154 189
155 int32_t rows; 190 int32_t rows;
156 maprow *row; 191 maprow *row;
157} *CFClient__Map; 192} *CFPlus__Map;
158 193
159static char * 194static char *
160prepend (char *ptr, int sze, int inc) 195prepend (char *ptr, int sze, int inc)
161{ 196{
162 char *p; 197 char *p;
179} 214}
180 215
181#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 217#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
183 218
219static void
220need_facenum (struct map *self, faceid face)
221{
222 while (self->faces <= face)
223 {
224 Append (tileid, self->face2tile, self->faces, self->faces);
225 self->faces *= 2;
226 }
227}
228
229static void
230need_texid (struct map *self, int texid)
231{
232 while (self->texs <= texid)
233 {
234 Append (maptex, self->tex, self->texs, self->texs);
235 self->texs *= 2;
236 }
237}
238
184static maprow * 239static maprow *
185map_get_row (CFClient__Map self, int y) 240map_get_row (CFPlus__Map self, int y)
186{ 241{
187 if (0 > y) 242 if (0 > y)
188 { 243 {
189 int extend = - y + MAP_EXTEND_Y; 244 int extend = - y + MAP_EXTEND_Y;
190 Prepend (maprow, self->row, self->rows, extend); 245 Prepend (maprow, self->row, self->rows, extend);
228 283
229 return row->col + (x - row->c0); 284 return row->col + (x - row->c0);
230} 285}
231 286
232static mapcell * 287static mapcell *
233map_get_cell (CFClient__Map self, int x, int y) 288map_get_cell (CFPlus__Map self, int x, int y)
234{ 289{
235 return row_get_cell (map_get_row (self, y), x); 290 return row_get_cell (map_get_row (self, y), x);
236} 291}
237 292
238static void 293static void
239map_clear (CFClient__Map self) 294map_clear (CFPlus__Map self)
240{ 295{
241 int r; 296 int r;
242 297
243 for (r = 0; r < self->rows; r++) 298 for (r = 0; r < self->rows; r++)
244 Safefree (self->row[r].col); 299 Safefree (self->row[r].col);
252 self->row = 0; 307 self->row = 0;
253 self->rows = 0; 308 self->rows = 0;
254} 309}
255 310
256static void 311static void
257map_blank (CFClient__Map self, int x0, int y0, int w, int h) 312map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
258{ 313{
259 int x, y; 314 int x, y;
260 maprow *row; 315 maprow *row;
316 mapcell *cell;
261 317
262 for (y = y0; y < y0 + h; y++) 318 for (y = y0; y < y0 + h; y++)
263 if (y >= 0) 319 if (y >= 0)
264 { 320 {
265 if (y >= self->rows) 321 if (y >= self->rows)
271 if (x >= row->c0) 327 if (x >= row->c0)
272 { 328 {
273 if (x >= row->c1) 329 if (x >= row->c1)
274 break; 330 break;
275 331
276 row->col[x - row->c0].darkness = -1; 332 cell = row->col + x - row->c0;
333
334 cell->darkness = 0;
335 cell->stat_hp = 0;
336 cell->flags = 0;
337 cell->player = 0;
277 } 338 }
278 } 339 }
340}
341
342typedef struct {
343 tileid tile;
344 uint8_t x, y, level;
345} smooth_key;
346
347static void
348smooth_or_bits (HV *hv, smooth_key *key, IV bits)
349{
350 SV **sv = hv_fetch (hv, (char *)key, sizeof (key), 1);
351
352 if (SvIOK (*sv))
353 SvIV_set (*sv, SvIVX (*sv) | bits);
354 else
355 sv_setiv (*sv, bits);
279} 356}
280 357
281static void 358static void
282music_finished (void) 359music_finished (void)
283{ 360{
319 n |= n >> 16; 396 n |= n >> 16;
320 397
321 return n + 1; 398 return n + 1;
322} 399}
323 400
401/* SDL should provide this, really. */
402#define SDLK_MODIFIER_MIN 300
403#define SDLK_MODIFIER_MAX 314
404
324MODULE = CFClient PACKAGE = CFClient 405MODULE = CFPlus PACKAGE = CFPlus
325 406
326PROTOTYPES: ENABLE 407PROTOTYPES: ENABLE
327 408
328BOOT: 409BOOT:
329{ 410{
330 HV *stash = gv_stashpv ("CFClient", 1); 411 HV *stash = gv_stashpv ("CFPlus", 1);
331 static const struct { 412 static const struct {
332 const char *name; 413 const char *name;
333 IV iv; 414 IV iv;
334 } *civ, const_iv[] = { 415 } *civ, const_iv[] = {
335# define const_iv(name) { # name, (IV)name } 416# define const_iv(name) { # name, (IV)name }
417 const_iv (SDLK_MODIFIER_MIN),
418 const_iv (SDLK_MODIFIER_MAX),
419
336 const_iv (SDL_ACTIVEEVENT), 420 const_iv (SDL_ACTIVEEVENT),
337 const_iv (SDL_KEYDOWN), 421 const_iv (SDL_KEYDOWN),
338 const_iv (SDL_KEYUP), 422 const_iv (SDL_KEYUP),
339 const_iv (SDL_MOUSEMOTION), 423 const_iv (SDL_MOUSEMOTION),
340 const_iv (SDL_MOUSEBUTTONDOWN), 424 const_iv (SDL_MOUSEBUTTONDOWN),
349 const_iv (SDL_EVENT_RESERVEDA), 433 const_iv (SDL_EVENT_RESERVEDA),
350 const_iv (SDL_EVENT_RESERVEDB), 434 const_iv (SDL_EVENT_RESERVEDB),
351 const_iv (SDL_VIDEORESIZE), 435 const_iv (SDL_VIDEORESIZE),
352 const_iv (SDL_VIDEOEXPOSE), 436 const_iv (SDL_VIDEOEXPOSE),
353 const_iv (SDL_USEREVENT), 437 const_iv (SDL_USEREVENT),
438
439 const_iv (SDL_APPINPUTFOCUS),
440 const_iv (SDL_APPMOUSEFOCUS),
441 const_iv (SDL_APPACTIVE),
442
354 const_iv (SDLK_KP0), 443 const_iv (SDLK_KP0),
355 const_iv (SDLK_KP1), 444 const_iv (SDLK_KP1),
356 const_iv (SDLK_KP2), 445 const_iv (SDLK_KP2),
357 const_iv (SDLK_KP3), 446 const_iv (SDLK_KP3),
358 const_iv (SDLK_KP4), 447 const_iv (SDLK_KP4),
413 const_iv (SDLK_BREAK), 502 const_iv (SDLK_BREAK),
414 const_iv (SDLK_MENU), 503 const_iv (SDLK_MENU),
415 const_iv (SDLK_POWER), 504 const_iv (SDLK_POWER),
416 const_iv (SDLK_EURO), 505 const_iv (SDLK_EURO),
417 const_iv (SDLK_UNDO), 506 const_iv (SDLK_UNDO),
507
418 const_iv (KMOD_NONE), 508 const_iv (KMOD_NONE),
509 const_iv (KMOD_SHIFT),
419 const_iv (KMOD_LSHIFT), 510 const_iv (KMOD_LSHIFT),
420 const_iv (KMOD_RSHIFT), 511 const_iv (KMOD_RSHIFT),
512 const_iv (KMOD_CTRL),
421 const_iv (KMOD_LCTRL), 513 const_iv (KMOD_LCTRL),
422 const_iv (KMOD_RCTRL), 514 const_iv (KMOD_RCTRL),
515 const_iv (KMOD_ALT),
423 const_iv (KMOD_LALT), 516 const_iv (KMOD_LALT),
424 const_iv (KMOD_RALT), 517 const_iv (KMOD_RALT),
518 const_iv (KMOD_META),
425 const_iv (KMOD_LMETA), 519 const_iv (KMOD_LMETA),
426 const_iv (KMOD_RMETA), 520 const_iv (KMOD_RMETA),
427 const_iv (KMOD_NUM), 521 const_iv (KMOD_NUM),
428 const_iv (KMOD_CAPS), 522 const_iv (KMOD_CAPS),
429 const_iv (KMOD_MODE), 523 const_iv (KMOD_MODE),
430 const_iv (KMOD_CTRL),
431 const_iv (KMOD_SHIFT),
432 const_iv (KMOD_ALT),
433 const_iv (KMOD_META)
434# undef const_iv 524# undef const_iv
435 }; 525 };
436 526
437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 527 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 528 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
529
530 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
531 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
439} 532}
533
534void
535weaken (SV *rv)
536 PROTOTYPE: $
537 CODE:
538 sv_rvweaken (rv);
539
540int
541in_destruct ()
542 CODE:
543 RETVAL = PL_main_cv == Nullcv;
544 OUTPUT:
545 RETVAL
546
547NV floor (NV x)
548
549NV ceil (NV x)
440 550
441void 551void
442pango_init () 552pango_init ()
443 CODE: 553 CODE:
444 // delayed, so it can pick up new fonts added by AddFontResourceEx
445{ 554{
446 {
447 ft2_fontmap = pango_ft2_font_map_new (); 555 opengl_fontmap = pango_opengl_font_map_new ();
448 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 556 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
449 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 557 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
450 }
451 {
452 cairo_font_options_t *fopt = cairo_font_options_create ();
453 cairo_fontmap = pango_cairo_font_map_get_default ();
454 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
455#ifdef _WIN32
456 // cairo looks like shit eaten twice on windows
457 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
458#else
459 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
460#endif
461 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
462 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
463 pango_cairo_context_set_font_options (cairo_context, fopt);
464 cairo_font_options_destroy (fopt);
465 }
466} 558}
467 559
468int 560int
469SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 561SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
470 562
471void 563void
472SDL_Quit () 564SDL_Quit ()
473 565
474void 566void
481 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 573 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
482 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 574 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
483 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 575 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
484 576
485 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 577 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
486 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 578 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
487 579
488 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 580 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
489 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 581 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
490 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 582 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
491 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 583 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
492 584
493 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 585 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
586#if SDL_VERSION_ATLEAST(1,2,10)
587 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
588 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
589#endif
494 590
495 SDL_EnableUNICODE (1); 591 SDL_EnableUNICODE (1);
496 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 592 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
497 593
498 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 594 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
550 case SDL_KEYDOWN: 646 case SDL_KEYDOWN:
551 case SDL_KEYUP: 647 case SDL_KEYUP:
552 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 648 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
553 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 649 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
554 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 650 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
651 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
555 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 652 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
556 break; 653 break;
557 654
558 case SDL_ACTIVEEVENT: 655 case SDL_ACTIVEEVENT:
559 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 656 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
585 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 682 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
586 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 683 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
587 break; 684 break;
588 } 685 }
589 686
590 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 687 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
591 } 688 }
592} 689}
593 690
594int 691int
595Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 692Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
609#ifndef _WIN32 706#ifndef _WIN32
610 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 707 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
611#endif 708#endif
612 709
613void 710void
711win32_proxy_info ()
712 PPCODE:
713{
714#ifdef _WIN32
715 char buffer[2048];
716 DWORD buflen;
717
718 EXTEND (SP, 3);
719
720 buflen = sizeof (buffer);
721 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
722 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
723 {
724 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
725
726 buflen = sizeof (buffer);
727 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
728 {
729 PUSHs (newSVpv (buffer, 0));
730
731 buflen = sizeof (buffer);
732 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
733 PUSHs (newSVpv (buffer, 0));
734 }
735 }
736#endif
737}
738
739void
614add_font (char *file) 740add_font (char *file)
615 CODE: 741 CODE:
616 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 742 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
617#ifdef _WIN32
618 // cairo... sigh... requires win2000
619 AddFontResourceEx (file, FR_PRIVATE, 0);
620#endif
621 743
622void 744void
623load_image_inline (SV *image_) 745load_image_inline (SV *image_)
624 ALIAS: 746 ALIAS:
625 load_image_file = 1 747 load_image_file = 1
667 789
668 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 790 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
669 791
670 assert (surface2->pitch == surface2->w * 4); 792 assert (surface2->pitch == surface2->w * 4);
671 793
794 SDL_LockSurface (surface2);
672 EXTEND (SP, 5); 795 EXTEND (SP, 6);
673 PUSHs (sv_2mortal (newSViv (surface2->w))); 796 PUSHs (sv_2mortal (newSViv (surface2->w)));
674 PUSHs (sv_2mortal (newSViv (surface2->h))); 797 PUSHs (sv_2mortal (newSViv (surface2->h)));
675 SDL_LockSurface (surface2);
676 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 798 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
677 SDL_UnlockSurface (surface2);
678 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 799 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
679 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 800 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
680 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 801 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
802 SDL_UnlockSurface (surface2);
681 803
682 SDL_FreeSurface (surface); 804 SDL_FreeSurface (surface);
683 SDL_FreeSurface (surface2); 805 SDL_FreeSurface (surface2);
684} 806}
685 807
724 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 846 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
725#endif 847#endif
726 _exit (1); 848 _exit (1);
727 849
728void 850void
729_exit (int retval) 851_exit (int retval = 0)
730 CODE: 852 CODE:
853#ifdef WIN32
854 ExitThread (retval); // unclean, please beam me up
855#else
731 _exit (retval); 856 _exit (retval);
857#endif
732 858
733MODULE = CFClient PACKAGE = CFClient::Font 859MODULE = CFPlus PACKAGE = CFPlus::Font
734 860
735CFClient::Font 861CFPlus::Font
736new_from_file (SV *class, char *path, int id = 0) 862new_from_file (SV *class, char *path, int id = 0)
737 CODE: 863 CODE:
738{ 864{
739 int count; 865 int count;
740 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 866 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
743} 869}
744 OUTPUT: 870 OUTPUT:
745 RETVAL 871 RETVAL
746 872
747void 873void
748DESTROY (CFClient::Font self) 874DESTROY (CFPlus::Font self)
749 CODE: 875 CODE:
750 pango_font_description_free (self); 876 pango_font_description_free (self);
751 877
752void 878void
753make_default (CFClient::Font self) 879make_default (CFPlus::Font self)
754 CODE: 880 CODE:
755 default_font = self; 881 default_font = self;
756 882
757MODULE = CFClient PACKAGE = CFClient::Layout 883MODULE = CFPlus PACKAGE = CFPlus::Layout
758 884
759CFClient::Layout 885void
760new (SV *class, int rgba = 0) 886reset_glyph_cache ()
887 CODE:
888 tc_clear ();
889
890CFPlus::Layout
891new (SV *class)
761 CODE: 892 CODE:
762 New (0, RETVAL, 1, struct cf_layout); 893 New (0, RETVAL, 1, struct cf_layout);
763 894
764 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 895 RETVAL->pl = pango_layout_new (opengl_context);
765 RETVAL->rgba = rgba;
766 RETVAL->r = 1.; 896 RETVAL->r = 1.;
767 RETVAL->g = 1.; 897 RETVAL->g = 1.;
768 RETVAL->b = 1.; 898 RETVAL->b = 1.;
769 RETVAL->a = 1.; 899 RETVAL->a = 1.;
770 RETVAL->base_height = MIN_FONT_HEIGHT; 900 RETVAL->base_height = MIN_FONT_HEIGHT;
774 layout_update_font (RETVAL); 904 layout_update_font (RETVAL);
775 OUTPUT: 905 OUTPUT:
776 RETVAL 906 RETVAL
777 907
778void 908void
779DESTROY (CFClient::Layout self) 909DESTROY (CFPlus::Layout self)
780 CODE: 910 CODE:
781 g_object_unref (self->pl); 911 g_object_unref (self->pl);
782 Safefree (self); 912 Safefree (self);
783 913
914void
915set_text (CFPlus::Layout self, SV *text_)
916 CODE:
917{
918 STRLEN textlen;
919 char *text = SvPVutf8 (text_, textlen);
920
921 pango_layout_set_text (self->pl, text, textlen);
922}
923
924void
925set_markup (CFPlus::Layout self, SV *text_)
926 CODE:
927{
928 STRLEN textlen;
929 char *text = SvPVutf8 (text_, textlen);
930
931 pango_layout_set_markup (self->pl, text, textlen);
932}
933
934void
935set_shapes (CFPlus::Layout self, ...)
936 CODE:
937{
938 PangoAttrList *attrs = 0;
939 const char *text = pango_layout_get_text (self->pl);
940 const char *pos = text;
941 int arg = 4;
942
943 while (arg < items && (pos = strstr (pos, OBJ_STR)))
944 {
945 PangoRectangle inkrect, rect;
946 PangoAttribute *attr;
947
948 int x = SvIV (ST (arg - 3));
949 int y = SvIV (ST (arg - 2));
950 int w = SvIV (ST (arg - 1));
951 int h = SvIV (ST (arg ));
952
953 inkrect.x = 0;
954 inkrect.y = 0;
955 inkrect.width = 0;
956 inkrect.height = 0;
957
958 rect.x = x * PANGO_SCALE;
959 rect.y = y * PANGO_SCALE;
960 rect.width = w * PANGO_SCALE;
961 rect.height = h * PANGO_SCALE;
962
963 if (!attrs)
964 attrs = pango_layout_get_attributes (self->pl);
965
966 attr = pango_attr_shape_new (&inkrect, &rect);
967 attr->start_index = pos - text;
968 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
969 pango_attr_list_insert (attrs, attr);
970
971 arg += 4;
972 pos += sizeof (OBJ_STR) - 1;
973 }
974
975 if (attrs)
976 pango_layout_set_attributes (self->pl, attrs);
977}
978
979void
980get_shapes (CFPlus::Layout self)
981 PPCODE:
982{
983 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
984
985 do
986 {
987 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
988
989 if (run && shape_attr_p (run))
990 {
991 PangoRectangle extents;
992 pango_layout_iter_get_run_extents (iter, 0, &extents);
993
994 EXTEND (SP, 2);
995 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
996 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
997 }
998 }
999 while (pango_layout_iter_next_run (iter));
1000
1001 pango_layout_iter_free (iter);
1002}
1003
784int 1004int
785is_rgba (CFClient::Layout self) 1005has_wrapped (CFPlus::Layout self)
786 CODE: 1006 CODE:
787 RETVAL = self->rgba; 1007{
1008 int lines = 1;
1009 const char *text = pango_layout_get_text (self->pl);
1010
1011 while (*text)
1012 lines += *text++ == '\n';
1013
1014 RETVAL = lines < pango_layout_get_line_count (self->pl);
1015}
788 OUTPUT: 1016 OUTPUT:
789 RETVAL 1017 RETVAL
790 1018
791void
792set_text (CFClient::Layout self, SV *text_)
793 CODE:
794{
795 STRLEN textlen;
796 char *text = SvPVutf8 (text_, textlen);
797
798 pango_layout_set_text (self->pl, text, textlen);
799}
800
801void
802set_markup (CFClient::Layout self, SV *text_)
803 CODE:
804{
805 STRLEN textlen;
806 char *text = SvPVutf8 (text_, textlen);
807
808 pango_layout_set_markup (self->pl, text, textlen);
809}
810
811SV * 1019SV *
812get_text (CFClient::Layout self) 1020get_text (CFPlus::Layout self)
813 CODE: 1021 CODE:
814 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1022 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
815 sv_utf8_decode (RETVAL); 1023 sv_utf8_decode (RETVAL);
816 OUTPUT: 1024 OUTPUT:
817 RETVAL 1025 RETVAL
818 1026
819void 1027void
820set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1028set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
821 CODE: 1029 CODE:
822 self->r = r; 1030 self->r = r;
823 self->g = g; 1031 self->g = g;
824 self->b = b; 1032 self->b = b;
825 self->a = a; 1033 self->a = a;
826 1034
827void 1035void
828set_font (CFClient::Layout self, CFClient::Font font = 0) 1036set_font (CFPlus::Layout self, CFPlus::Font font = 0)
829 CODE: 1037 CODE:
830 if (self->font != font) 1038 if (self->font != font)
831 { 1039 {
832 self->font = font; 1040 self->font = font;
833 layout_update_font (self); 1041 layout_update_font (self);
834 } 1042 }
835 1043
836void 1044void
837set_height (CFClient::Layout self, int base_height) 1045set_height (CFPlus::Layout self, int base_height)
838 CODE: 1046 CODE:
839 if (self->base_height != base_height) 1047 if (self->base_height != base_height)
840 { 1048 {
841 self->base_height = base_height; 1049 self->base_height = base_height;
842 layout_update_font (self); 1050 layout_update_font (self);
843 } 1051 }
844 1052
845void 1053void
846set_width (CFClient::Layout self, int max_width = -1) 1054set_width (CFPlus::Layout self, int max_width = -1)
847 CODE: 1055 CODE:
848 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1056 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
849 1057
850void 1058void
851set_indent (CFClient::Layout self, int indent) 1059set_indent (CFPlus::Layout self, int indent)
852 CODE: 1060 CODE:
853 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1061 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
854 1062
855void 1063void
856set_spacing (CFClient::Layout self, int spacing) 1064set_spacing (CFPlus::Layout self, int spacing)
857 CODE: 1065 CODE:
858 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1066 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
859 1067
860void 1068void
861set_ellipsise (CFClient::Layout self, int ellipsise) 1069set_ellipsise (CFPlus::Layout self, int ellipsise)
862 CODE: 1070 CODE:
863 pango_layout_set_ellipsize (self->pl, 1071 pango_layout_set_ellipsize (self->pl,
864 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1072 ellipsise == 1 ? PANGO_ELLIPSIZE_START
865 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1073 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
866 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1074 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
867 : PANGO_ELLIPSIZE_NONE 1075 : PANGO_ELLIPSIZE_NONE
868 ); 1076 );
869 1077
870void 1078void
871set_single_paragraph_mode (CFClient::Layout self, int spm) 1079set_single_paragraph_mode (CFPlus::Layout self, int spm)
872 CODE: 1080 CODE:
873 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1081 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
874 1082
875void 1083void
876size (CFClient::Layout self) 1084size (CFPlus::Layout self)
877 PPCODE: 1085 PPCODE:
878{ 1086{
879 int w, h; 1087 int w, h;
880 1088
881 layout_get_pixel_size (self, &w, &h); 1089 layout_get_pixel_size (self, &w, &h);
884 PUSHs (sv_2mortal (newSViv (w))); 1092 PUSHs (sv_2mortal (newSViv (w)));
885 PUSHs (sv_2mortal (newSViv (h))); 1093 PUSHs (sv_2mortal (newSViv (h)));
886} 1094}
887 1095
888int 1096int
1097descent (CFPlus::Layout self)
1098 CODE:
1099{
1100 PangoRectangle rect;
1101 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1102 pango_layout_line_get_pixel_extents (line, 0, &rect);
1103 RETVAL = PANGO_DESCENT (rect);
1104}
1105 OUTPUT:
1106 RETVAL
1107
1108int
889xy_to_index (CFClient::Layout self, int x, int y) 1109xy_to_index (CFPlus::Layout self, int x, int y)
890 CODE: 1110 CODE:
891{ 1111{
892 int index, trailing; 1112 int index, trailing;
893 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1113 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
894 RETVAL = index; 1114 RETVAL = index + trailing;
895} 1115}
896 OUTPUT: 1116 OUTPUT:
897 RETVAL 1117 RETVAL
898 1118
899void 1119void
900cursor_pos (CFClient::Layout self, int index) 1120cursor_pos (CFPlus::Layout self, int index)
901 PPCODE: 1121 PPCODE:
902{ 1122{
903 PangoRectangle strong_pos; 1123 PangoRectangle strong_pos;
904 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1124 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
905 1125
908 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1128 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
909 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1129 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
910} 1130}
911 1131
912void 1132void
913render (CFClient::Layout self) 1133index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
914 PPCODE: 1134 PPCODE:
915{ 1135{
916 SV *retval; 1136 int line, x;
917 int w, h;
918 1137
919 layout_get_pixel_size (self, &w, &h); 1138 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1139 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
920 1140
921 if (self->rgba)
922 {
923 cairo_surface_t *surface;
924 cairo_t *cairo;
925
926 retval = newSV (w * h * 4);
927 SvPOK_only (retval);
928 SvCUR_set (retval, w * h * 4);
929
930 memset (SvPVX (retval), 0, w * h * 4);
931
932 surface = cairo_image_surface_create_for_data (
933 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
934 cairo = cairo_create (surface);
935 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
936
937 pango_cairo_show_layout (cairo, self->pl);
938
939 cairo_destroy (cairo);
940 cairo_surface_destroy (surface);
941
942 // what a mess, and its premultiplied, too :(
943 {
944 uint32_t *p = (uint32_t *)SvPVX (retval);
945 uint32_t *e = p + w * h;
946
947 while (p < e)
948 {
949 uint32_t rgba = *p;
950 rgba = (rgba >> 24) | (rgba << 8);
951#if 0
952#ifdef _WIN32
953 {//D
954 uint8_t r = rgba >> 24;
955 uint8_t g = rgba >> 16;
956 uint8_t b = rgba >> 8;
957 uint8_t a = rgba >> 0;
958
959 rgba = (rgba & 0xffffff00) | a;
960 }
961#endif
962#endif
963 rgba = SDL_SwapBE32 (rgba);
964 *p++ = rgba;
965 }
966 }
967
968 EXTEND (SP, 5); 1141 EXTEND (SP, 2);
969 PUSHs (sv_2mortal (newSViv (w))); 1142 PUSHs (sv_2mortal (newSViv (line - 1)));
1143 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1144}
1145
1146void
1147line_x_to_index (CFPlus::Layout self, int line, int x)
1148 PPCODE:
1149{
1150 PangoLayoutLine *lp;
1151 int index, trailing;
1152
1153 if (line < 0)
1154 XSRETURN_EMPTY;
1155
1156 if (!(lp = pango_layout_get_line (self->pl, line)))
1157 XSRETURN_EMPTY; /* do better */
1158
1159 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1160
1161 EXTEND (SP, 2);
1162 if (GIMME_V == G_SCALAR)
970 PUSHs (sv_2mortal (newSViv (h))); 1163 PUSHs (sv_2mortal (newSViv (index + trailing)));
971 PUSHs (sv_2mortal (retval));
972 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
973 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
974 }
975 else 1164 else
976 { 1165 {
977 FT_Bitmap bitmap;
978
979 retval = newSV (w * h);
980 SvPOK_only (retval);
981 SvCUR_set (retval, w * h);
982
983 bitmap.rows = h;
984 bitmap.width = w;
985 bitmap.pitch = w;
986 bitmap.buffer = (unsigned char*)SvPVX (retval);
987 bitmap.num_grays = 256;
988 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
989
990 memset (bitmap.buffer, 0, w * h);
991
992 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
993
994 EXTEND (SP, 5);
995 PUSHs (sv_2mortal (newSViv (w))); 1166 PUSHs (sv_2mortal (newSViv (index)));
996 PUSHs (sv_2mortal (newSViv (h))); 1167 PUSHs (sv_2mortal (newSViv (trailing)));
997 PUSHs (sv_2mortal (retval));
998 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
999 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1000 } 1168 }
1001} 1169}
1002 1170
1171void
1172render (CFPlus::Layout self, float x, float y, int flags = 0)
1173 PPCODE:
1174 pango_opengl_render_layout_subpixel (
1175 self->pl,
1176 x * PANGO_SCALE, y * PANGO_SCALE,
1177 self->r, self->g, self->b, self->a,
1178 flags
1179 );
1180
1003MODULE = CFClient PACKAGE = CFClient::Texture 1181MODULE = CFPlus PACKAGE = CFPlus::Texture
1004 1182
1005void 1183void
1006pad2pot (SV *data_, SV *w_, SV *h_) 1184pad2pot (SV *data_, SV *w_, SV *h_)
1007 CODE: 1185 CODE:
1008{ 1186{
1038 } 1216 }
1039 } 1217 }
1040} 1218}
1041 1219
1042void 1220void
1043draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1221draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1044 PROTOTYPE: $$$;$$ 1222 PROTOTYPE: $$$;$$
1045 ALIAS: 1223 ALIAS:
1046 draw_quad_alpha = 1 1224 draw_quad_alpha = 1
1047 draw_quad_alpha_premultiplied = 2 1225 draw_quad_alpha_premultiplied = 2
1048 CODE: 1226 CODE:
1086 glDisable (GL_ALPHA_TEST); 1264 glDisable (GL_ALPHA_TEST);
1087 glDisable (GL_BLEND); 1265 glDisable (GL_BLEND);
1088 } 1266 }
1089} 1267}
1090 1268
1091MODULE = CFClient PACKAGE = CFClient::Map 1269MODULE = CFPlus PACKAGE = CFPlus::Map
1092 1270
1093CFClient::Map 1271CFPlus::Map
1094new (SV *class, int map_width, int map_height) 1272new (SV *class)
1095 CODE: 1273 CODE:
1096 New (0, RETVAL, 1, struct map); 1274 New (0, RETVAL, 1, struct map);
1097 RETVAL->x = 0; 1275 RETVAL->x = 0;
1098 RETVAL->y = 0; 1276 RETVAL->y = 0;
1099 RETVAL->w = map_width; 1277 RETVAL->w = 0;
1100 RETVAL->h = map_height; 1278 RETVAL->h = 0;
1101 RETVAL->ox = 0; 1279 RETVAL->ox = 0;
1102 RETVAL->oy = 0; 1280 RETVAL->oy = 0;
1103 RETVAL->faces = 8192; 1281 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1104 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1282 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1105 RETVAL->texs = 8192;
1106 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1107 RETVAL->rows = 0; 1283 RETVAL->rows = 0;
1108 RETVAL->row = 0; 1284 RETVAL->row = 0;
1109 OUTPUT: 1285 OUTPUT:
1110 RETVAL 1286 RETVAL
1111 1287
1112void 1288void
1113DESTROY (CFClient::Map self) 1289DESTROY (CFPlus::Map self)
1114 CODE: 1290 CODE:
1115{ 1291{
1116 map_clear (self); 1292 map_clear (self);
1117 Safefree (self->face); 1293 Safefree (self->face2tile);
1118 Safefree (self->tex); 1294 Safefree (self->tex);
1119 Safefree (self); 1295 Safefree (self);
1120} 1296}
1121 1297
1122void 1298void
1299resize (CFPlus::Map self, int map_width, int map_height)
1300 CODE:
1301 self->w = map_width;
1302 self->h = map_height;
1303
1304void
1123clear (CFClient::Map self) 1305clear (CFPlus::Map self)
1124 CODE: 1306 CODE:
1125 map_clear (self); 1307 map_clear (self);
1126 1308
1127void 1309void
1128set_face (CFClient::Map self, int face, int texid) 1310set_tileid (CFPlus::Map self, int face, int tile)
1129 CODE: 1311 CODE:
1130{ 1312{
1131 while (self->faces <= face) 1313 need_facenum (self, face); self->face2tile [face] = tile;
1132 { 1314 need_texid (self, tile);
1133 Append (mapface, self->face, self->faces, self->faces);
1134 self->faces *= 2;
1135 }
1136
1137 self->face [face] = texid;
1138} 1315}
1139 1316
1140void 1317void
1318set_smooth (CFPlus::Map self, int face, int smooth, int level)
1319 CODE:
1320{
1321 tileid texid;
1322 maptex *tex;
1323
1324 if (face < 0 || face >= self->faces)
1325 return;
1326
1327 if (smooth < 0 || smooth >= self->faces)
1328 return;
1329
1330 texid = self->face2tile [face];
1331
1332 if (!texid)
1333 return;
1334
1335 tex = self->tex + texid;
1336 tex->smoothtile = self->face2tile [smooth];
1337 tex->smoothlevel = level;
1338}
1339
1340void
1141set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1341set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1142 CODE: 1342 CODE:
1143{ 1343{
1144 while (self->texs <= texid) 1344 need_texid (self, texid);
1145 {
1146 Append (maptex, self->tex, self->texs, self->texs);
1147 self->texs *= 2;
1148 }
1149 1345
1150 { 1346 {
1151 maptex *tex = self->tex + texid; 1347 maptex *tex = self->tex + texid;
1152 1348
1153 tex->name = name; 1349 tex->name = name;
1170 // from transparent color bleeding and ugly wrapping effects. 1366 // from transparent color bleeding and ugly wrapping effects.
1171 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1367 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1172} 1368}
1173 1369
1174int 1370int
1175ox (CFClient::Map self) 1371ox (CFPlus::Map self)
1176 ALIAS: 1372 ALIAS:
1177 oy = 1 1373 oy = 1
1178 x = 2 1374 x = 2
1179 y = 3 1375 y = 3
1180 w = 4 1376 w = 4
1191 } 1387 }
1192 OUTPUT: 1388 OUTPUT:
1193 RETVAL 1389 RETVAL
1194 1390
1195void 1391void
1196scroll (CFClient::Map self, int dx, int dy) 1392scroll (CFPlus::Map self, int dx, int dy)
1197 CODE: 1393 CODE:
1198{ 1394{
1199 if (dx > 0) 1395 if (dx > 0)
1200 map_blank (self, self->x, self->y, dx - 1, self->h); 1396 map_blank (self, self->x, self->y, dx, self->h);
1201 else if (dx < 0) 1397 else if (dx < 0)
1202 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1398 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1203 1399
1204 if (dy > 0) 1400 if (dy > 0)
1205 map_blank (self, self->x, self->y, self->w, dy - 1); 1401 map_blank (self, self->x, self->y, self->w, dy);
1206 else if (dy < 0) 1402 else if (dy < 0)
1207 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1403 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1208 1404
1209 self->ox += dx; self->x += dx; 1405 self->ox += dx; self->x += dx;
1210 self->oy += dy; self->y += dy; 1406 self->oy += dy; self->y += dy;
1211 1407
1212 while (self->y < 0) 1408 while (self->y < 0)
1217 self->y += MAP_EXTEND_Y; 1413 self->y += MAP_EXTEND_Y;
1218 } 1414 }
1219} 1415}
1220 1416
1221void 1417void
1222map1a_update (CFClient::Map self, SV *data_) 1418map1a_update (CFPlus::Map self, SV *data_, int extmap)
1223 CODE: 1419 CODE:
1224{ 1420{
1225 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1421 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1226 uint8_t *data_end = (uint8_t *)SvEND (data_); 1422 uint8_t *data_end = (uint8_t *)SvEND (data_);
1227 mapcell *cell; 1423 mapcell *cell;
1228 int x, y, flags; 1424 int x, y, flags;
1229 1425
1230 while (data < data_end) 1426 while (data < data_end - 1)
1231 { 1427 {
1232 flags = (data [0] << 8) + data [1]; data += 2; 1428 flags = (data [0] << 8) + data [1]; data += 2;
1233 1429
1234 x = ((flags >> 10) & 63) + self->x; 1430 x = self->x + ((flags >> 10) & 63);
1235 y = ((flags >> 4) & 63) + self->y; 1431 y = self->y + ((flags >> 4) & 63);
1236 1432
1237 cell = map_get_cell (self, x, y); 1433 cell = map_get_cell (self, x, y);
1238 1434
1239 if (flags & 15) 1435 if (flags & 15)
1240 { 1436 {
1241 if (cell->darkness < 0) 1437 if (!cell->darkness)
1242 { 1438 {
1439 memset (cell, 0, sizeof (*cell));
1243 cell->darkness = 0; 1440 cell->darkness = 256;
1244 cell->face [0] = 0;
1245 cell->face [1] = 0;
1246 cell->face [2] = 0;
1247 } 1441 }
1248 1442
1249 cell->darkness = flags & 8 ? *data++ : 255;
1250
1251 //TODO: don't trust server data to be in-range(!) 1443 //TODO: don't trust server data to be in-range(!)
1444
1445 if (flags & 8)
1446 {
1447 if (extmap)
1448 {
1449 uint8_t ext, cmd;
1450
1451 do
1452 {
1453 ext = *data++;
1454 cmd = ext & 0x3f;
1455
1456 if (cmd < 4)
1457 cell->darkness = 255 - ext * 64 + 1;
1458 else if (cmd == 5) // health
1459 {
1460 cell->stat_width = 1;
1461 cell->stat_hp = *data++;
1462 }
1463 else if (cmd == 6) // monster width
1464 cell->stat_width = *data++ + 1;
1465 else if (cmd == 0x47)
1466 {
1467 if (*data == 8)
1468 ; // decode player uuid
1469
1470 data += *data + 1;
1471 }
1472 else if (cmd == 8) // cell flags
1473 cell->flags = *data++;
1474 else if (ext & 0x40) // unknown, multibyte => skip
1475 data += *data + 1;
1476 else
1477 data++;
1478 }
1479 while (ext & 0x80);
1480 }
1481 else
1482 cell->darkness = *data++ + 1;
1483 }
1252 1484
1253 if (flags & 4) 1485 if (flags & 4)
1254 { 1486 {
1255 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1487 faceid face = (data [0] << 8) + data [1]; data += 2;
1488 need_facenum (self, face);
1489 cell->tile [0] = self->face2tile [face];
1256 } 1490 }
1257 1491
1258 if (flags & 2) 1492 if (flags & 2)
1259 { 1493 {
1260 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1494 faceid face = (data [0] << 8) + data [1]; data += 2;
1495 need_facenum (self, face);
1496 cell->tile [1] = self->face2tile [face];
1261 } 1497 }
1262 1498
1263 if (flags & 1) 1499 if (flags & 1)
1264 { 1500 {
1265 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1501 faceid face = (data [0] << 8) + data [1]; data += 2;
1502 need_facenum (self, face);
1503 cell->tile [2] = self->face2tile [face];
1266 } 1504 }
1267 } 1505 }
1268 else 1506 else
1269 cell->darkness = -1; 1507 cell->darkness = 0;
1270 } 1508 }
1271} 1509}
1272 1510
1273SV * 1511SV *
1274mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1512mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1275 CODE: 1513 CODE:
1276{ 1514{
1277 int x1, x; 1515 int x1, x;
1278 int y1, y; 1516 int y1, y;
1279 int z; 1517 int z;
1300 { 1538 {
1301 mapcell *cell = row->col + (x - row->c0); 1539 mapcell *cell = row->col + (x - row->c0);
1302 1540
1303 for (z = 0; z <= 0; z++) 1541 for (z = 0; z <= 0; z++)
1304 { 1542 {
1305 mapface face = cell->face [z];
1306
1307 if (face)
1308 {
1309 maptex tex = self->tex [face]; 1543 maptex tex = self->tex [cell->tile [z]];
1310 int a0 = 255 - tex.a; 1544 int a0 = 255 - tex.a;
1311 int a1 = tex.a; 1545 int a1 = tex.a;
1312 1546
1313 r = (r * a0 + tex.r * a1) / 255; 1547 r = (r * a0 + tex.r * a1) / 255;
1314 g = (g * a0 + tex.g * a1) / 255; 1548 g = (g * a0 + tex.g * a1) / 255;
1315 b = (b * a0 + tex.b * a1) / 255; 1549 b = (b * a0 + tex.b * a1) / 255;
1316 a = (a * a0 + tex.a * a1) / 255; 1550 a = (a * a0 + tex.a * a1) / 255;
1317 }
1318 } 1551 }
1319 } 1552 }
1320 1553
1321 *map++ = (r ) 1554 *map++ = (r )
1322 | (g << 8) 1555 | (g << 8)
1329} 1562}
1330 OUTPUT: 1563 OUTPUT:
1331 RETVAL 1564 RETVAL
1332 1565
1333void 1566void
1334draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1567draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1335 PPCODE: 1568 CODE:
1336{ 1569{
1337 int vx, vy; 1570 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1571 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1572 uint8_t smooth_max[256][256];
1573 smooth_key skey;
1338 int x, y, z; 1574 int x, y, z;
1339 int last_name; 1575 int last_name;
1340 mapface face; 1576
1577 // thats current max. sorry.
1578 if (sw > 255) sw = 255;
1579 if (sh > 255) sh = 255;
1580
1581 // clear key, in case of extra padding
1582 memset (&skey, 0, sizeof (skey));
1583
1584 glColor4ub (255, 255, 255, 255);
1585
1586 glEnable (GL_BLEND);
1587 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1588 glEnable (GL_TEXTURE_2D);
1589 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1590
1591 glBegin (GL_QUADS);
1592
1593 last_name = 0;
1594
1595 mx += self->x;
1596 my += self->y;
1597
1598 // first pass: determine smooth_max
1599 // rather ugly, if you ask me
1600 // could also be stored inside mapcell and updated on change
1601 memset (smooth_max, 0, sizeof (smooth_max));
1602
1603 for (y = 0; y < sh; y++)
1604 if (0 <= y + my && y + my < self->rows)
1605 {
1606 maprow *row = self->row + (y + my);
1607
1608 for (x = 0; x < sw; x++)
1609 if (row->c0 <= x + mx && x + mx < row->c1)
1610 {
1611 mapcell *cell = row->col + (x + mx - row->c0);
1612
1613 smooth_max[x + 1][y + 1] =
1614 MAX (self->tex [cell->tile [0]].smoothlevel,
1615 MAX (self->tex [cell->tile [1]].smoothlevel,
1616 self->tex [cell->tile [2]].smoothlevel));
1617 }
1618 }
1619
1620 for (z = 0; z <= 2; z++)
1621 {
1622 memset (smooth_level, 0, sizeof (smooth_level));
1623
1624 for (y = 0; y < sh; y++)
1625 if (0 <= y + my && y + my < self->rows)
1626 {
1627 maprow *row = self->row + (y + my);
1628
1629 for (x = 0; x < sw; x++)
1630 if (row->c0 <= x + mx && x + mx < row->c1)
1631 {
1632 mapcell *cell = row->col + (x + mx - row->c0);
1633 tileid tile = cell->tile [z];
1634
1635 if (tile)
1636 {
1637 maptex tex = self->tex [tile];
1638 int px = (x + 1) * T - tex.w;
1639 int py = (y + 1) * T - tex.h;
1640
1641 // suppressing texture state switches here
1642 // is only moderately effective, but worth the extra effort
1643 if (last_name != tex.name)
1644 {
1645 if (!tex.name)
1646 tex = self->tex [2]; /* missing, replace by noface */
1647
1648 glEnd ();
1649 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1650 glBegin (GL_QUADS);
1651 }
1652
1653 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1654 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1655 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1656 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1657
1658 if (cell->flags && z == 2)
1659 {
1660 if (cell->flags & 1)
1661 {
1662 maptex tex = self->tex [1];
1663 int px = x * T + T * 2 / 32;
1664 int py = y * T - T * 6 / 32;
1665
1666 glEnd ();
1667 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1668 glBegin (GL_QUADS);
1669
1670 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1671 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1672 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1673 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1674 }
1675 }
1676
1677 // update smooth hash
1678 if (tex.smoothtile)
1679 {
1680 skey.tile = tex.smoothtile;
1681 skey.level = tex.smoothlevel;
1682
1683 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1684
1685 // add bits to current tile and all neighbours. skey.x|y is
1686 // shifted +1|+1 so we always stay positive.
1687
1688 // full tile
1689 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1690
1691 // borders
1692 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0031);
1693 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0092);
1694 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1695 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1696
1697 // corners
1698 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1699 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1700 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1701 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1702 }
1703 }
1704 }
1705 }
1706
1707 // go through all smoothlevels, lowest to highest, then draw
1708 // this is basically counting sort
1709 {
1710 int w, b;
1711
1712 for (w = 0; w < 256 / 32; ++w)
1713 {
1714 uint32_t smask = smooth_level [w];
1715 if (smask)
1716 for (b = 0; b < 32; ++b)
1717 if (smask & (((uint32_t)1) << b))
1718 {
1719 int level = (w << 5) | b;
1720 HE *he;
1721
1722 hv_iterinit (smooth);
1723 while ((he = hv_iternext (smooth)))
1724 {
1725 smooth_key *skey = (smooth_key *)HeKEY (he);
1726 IV bits = SvIVX (HeVAL (he));
1727
1728 // bits is ___n cccc CCCC bbbb
1729 // n do not draw borders&corners
1730 // c draw these corners, but...
1731 // C ... not these
1732 // b draw these borders
1733
1734 if (!(bits & 0x1000)
1735 && skey->level == level
1736 && level >= smooth_max [skey->x][skey->y])
1737 {
1738 maptex tex = self->tex [skey->tile];
1739 int px = (((int)skey->x) - 1) * T;
1740 int py = (((int)skey->y) - 1) * T;
1741 int border = bits & 15;
1742 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1743 float dx = tex.s * .0625f; // 16 images/row
1744 float dy = tex.t * .5f ; // 2 images/column
1745
1746 // this time naively avoiding texture state changes
1747 // save gobs of state changes.
1748 if (last_name != tex.name)
1749 {
1750 if (!tex.name)
1751 continue; // smoothing not yet available
1752
1753 glEnd ();
1754 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1755 glBegin (GL_QUADS);
1756 }
1757
1758 if (border)
1759 {
1760 float ox = border * dx;
1761
1762 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1763 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1764 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1765 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1766 }
1767
1768 if (corner)
1769 {
1770 float ox = corner * dx;
1771
1772 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1773 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1774 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1775 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1776 }
1777 }
1778 }
1779 }
1780 }
1781 }
1782
1783 hv_clear (smooth);
1784 }
1785
1786 glEnd ();
1787
1788 glDisable (GL_TEXTURE_2D);
1789 glDisable (GL_BLEND);
1790
1791 // top layer: overlays such as the health bar
1792 for (y = 0; y < sh; y++)
1793 if (0 <= y + my && y + my < self->rows)
1794 {
1795 maprow *row = self->row + (y + my);
1796
1797 for (x = 0; x < sw; x++)
1798 if (row->c0 <= x + mx && x + mx < row->c1)
1799 {
1800 mapcell *cell = row->col + (x + mx - row->c0);
1801
1802 int px = x * T;
1803 int py = y * T;
1804
1805 if (cell->stat_hp)
1806 {
1807 int width = cell->stat_width * T;
1808 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1809
1810 glColor3ub (0, 0, 0);
1811 glRectf (px + 1, py - thick - 2,
1812 px + width - 1, py);
1813
1814 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1815 glRectf (px + 2,
1816 py - thick - 1,
1817 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1818 }
1819 }
1820 }
1821}
1822
1823void
1824draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1825 CODE:
1826{
1827 static float color[16][3] = {
1828 { 0.00F, 0.00F, 0.00F },
1829 { 1.00F, 1.00F, 1.00F },
1830 { 0.00F, 0.00F, 0.55F },
1831 { 1.00F, 0.00F, 0.00F },
1832
1833 { 1.00F, 0.54F, 0.00F },
1834 { 0.11F, 0.56F, 1.00F },
1835 { 0.93F, 0.46F, 0.00F },
1836 { 0.18F, 0.54F, 0.34F },
1837
1838 { 0.56F, 0.73F, 0.56F },
1839 { 0.80F, 0.80F, 0.80F },
1840 { 0.55F, 0.41F, 0.13F },
1841 { 0.99F, 0.77F, 0.26F },
1842
1843 { 0.74F, 0.65F, 0.41F },
1844
1845 { 0.00F, 1.00F, 1.00F },
1846 { 1.00F, 0.00F, 1.00F },
1847 { 1.00F, 1.00F, 0.00F },
1848 };
1849
1850 int x, y;
1851
1852 glEnable (GL_TEXTURE_2D);
1853 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1854 glEnable (GL_BLEND);
1855 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1856 glBegin (GL_QUADS);
1857
1858 for (y = 0; y < h; y++)
1859 for (x = 0; x < w; x++)
1860 {
1861 unsigned char m = data [x + y * w];
1862
1863 if (m)
1864 {
1865 float *c = color [m & 15];
1866
1867 float tx1 = m & 0x40 ? 0.5 : 0.;
1868 float tx2 = tx1 + 0.5;
1869
1870 glColor4f (c[0], c[1], c[2], 0.75);
1871 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1872 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1873 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1874 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1875 }
1876 }
1877
1878 glEnd ();
1879 glDisable (GL_BLEND);
1880 glDisable (GL_TEXTURE_2D);
1881}
1882
1883void
1884fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1885 PPCODE:
1886{
1887 int x, y;
1341 int sw4 = (sw + 3) & ~3; 1888 int sw4 = (sw + 3) & ~3;
1342 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1889 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1343 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1890 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1344 1891
1345 memset (darkness, 255, sw4 * sh); 1892 memset (darkness, 255, sw4 * sh);
1346 SvPOK_only (darkness_sv); 1893 SvPOK_only (darkness_sv);
1347 SvCUR_set (darkness_sv, sw4 * sh); 1894 SvCUR_set (darkness_sv, sw4 * sh);
1348 1895
1349 vx = self->x + (self->w - sw) / 2 - shift_x; 1896 mx += self->x;
1350 vy = self->y + (self->h - sh) / 2 - shift_y; 1897 my += self->y;
1351 1898
1352 /*
1353 int vx = self->vx = self->w >= sw
1354 ? self->x + (self->w - sw) / 2
1355 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1356
1357 int vy = self->vy = self->h >= sh
1358 ? self->y + (self->h - sh) / 2
1359 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1360 */
1361
1362 glColor4ub (255, 255, 255, 255);
1363
1364 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1365 glEnable (GL_BLEND);
1366 glEnable (GL_TEXTURE_2D);
1367 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1368
1369 glBegin (GL_QUADS);
1370
1371 last_name = 0;
1372
1373 for (z = 0; z < 3; z++)
1374 for (y = 0; y < sh; y++) 1899 for (y = 0; y < sh; y++)
1375 if (0 <= y + vy && y + vy < self->rows) 1900 if (0 <= y + my && y + my < self->rows)
1376 { 1901 {
1377 maprow *row = self->row + (y + vy); 1902 maprow *row = self->row + (y + my);
1378 1903
1379 for (x = 0; x < sw; x++) 1904 for (x = 0; x < sw; x++)
1380 if (row->c0 <= x + vx && x + vx < row->c1) 1905 if (row->c0 <= x + mx && x + mx < row->c1)
1381 { 1906 {
1382 mapcell *cell = row->col + (x + vx - row->c0); 1907 mapcell *cell = row->col + (x + mx - row->c0);
1383 1908
1384 darkness[y * sw4 + x] = cell->darkness < 0 1909 darkness[y * sw4 + x] = cell->darkness
1910 ? 255 - (cell->darkness - 1)
1385 ? 255 - FOW_DARKNESS 1911 : 255 - FOW_DARKNESS;
1386 : 255 - cell->darkness;
1387
1388 face = cell->face [z];
1389
1390 if (face)
1391 {
1392 maptex tex = self->tex [face];
1393
1394 int px = (x + 1) * 32 - tex.w;
1395 int py = (y + 1) * 32 - tex.h;
1396
1397 if (last_name != tex.name)
1398 {
1399 glEnd ();
1400 last_name = tex.name;
1401 glBindTexture (GL_TEXTURE_2D, last_name);
1402 glBegin (GL_QUADS);
1403 }
1404
1405 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1406 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1407 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1408 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1409 }
1410 } 1912 }
1411 } 1913 }
1412
1413 glEnd ();
1414
1415 glDisable (GL_TEXTURE_2D);
1416 glDisable (GL_BLEND);
1417 1914
1418 EXTEND (SP, 3); 1915 EXTEND (SP, 3);
1419 PUSHs (sv_2mortal (newSViv (sw4))); 1916 PUSHs (sv_2mortal (newSViv (sw4)));
1420 PUSHs (sv_2mortal (newSViv (sh))); 1917 PUSHs (sv_2mortal (newSViv (sh)));
1421 PUSHs (darkness_sv); 1918 PUSHs (darkness_sv);
1422} 1919}
1423 1920
1424SV * 1921SV *
1425get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1922get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1426 CODE: 1923 CODE:
1427{ 1924{
1428 int x, y, x1, y1; 1925 int x, y, x1, y1;
1429 SV *data_sv = newSV (w * h * 7 + 5); 1926 SV *data_sv = newSV (w * h * 7 + 5);
1430 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1927 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1455 if (row && row->c0 <= x && x < row->c1) 1952 if (row && row->c0 <= x && x < row->c1)
1456 { 1953 {
1457 mapcell *cell = row->col + (x - row->c0); 1954 mapcell *cell = row->col + (x - row->c0);
1458 uint8_t flags = 0; 1955 uint8_t flags = 0;
1459 1956
1460 if (cell->face [0]) flags |= 1; 1957 if (cell->tile [0]) flags |= 1;
1461 if (cell->face [1]) flags |= 2; 1958 if (cell->tile [1]) flags |= 2;
1462 if (cell->face [2]) flags |= 4; 1959 if (cell->tile [2]) flags |= 4;
1463 1960
1464 *data++ = flags; 1961 *data++ = flags;
1465 1962
1466 if (flags & 1) 1963 if (flags & 1)
1467 { 1964 {
1965 tileid tile = cell->tile [0];
1468 *data++ = cell->face [0] >> 8; 1966 *data++ = tile >> 8;
1469 *data++ = cell->face [0]; 1967 *data++ = tile;
1470 } 1968 }
1471 1969
1472 if (flags & 2) 1970 if (flags & 2)
1473 { 1971 {
1972 tileid tile = cell->tile [1];
1474 *data++ = cell->face [1] >> 8; 1973 *data++ = tile >> 8;
1475 *data++ = cell->face [1]; 1974 *data++ = tile;
1476 } 1975 }
1477 1976
1478 if (flags & 4) 1977 if (flags & 4)
1479 { 1978 {
1979 tileid tile = cell->tile [2];
1480 *data++ = cell->face [2] >> 8; 1980 *data++ = tile >> 8;
1481 *data++ = cell->face [2]; 1981 *data++ = tile;
1482 } 1982 }
1483 } 1983 }
1484 else 1984 else
1485 *data++ = 0; 1985 *data++ = 0;
1486 } 1986 }
1492} 1992}
1493 OUTPUT: 1993 OUTPUT:
1494 RETVAL 1994 RETVAL
1495 1995
1496void 1996void
1497set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1997set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1498 PPCODE: 1998 PPCODE:
1499{ 1999{
1500 int x, y, z; 2000 int x, y, z;
1501 int w, h; 2001 int w, h;
1502 int x1, y1; 2002 int x1, y1;
1526 { 2026 {
1527 uint8_t flags = *data++; 2027 uint8_t flags = *data++;
1528 2028
1529 if (flags) 2029 if (flags)
1530 { 2030 {
1531 mapface face[3] = { 0, 0, 0 };
1532
1533 mapcell *cell = row_get_cell (row, x); 2031 mapcell *cell = row_get_cell (row, x);
2032 tileid tile[3] = { 0, 0, 0 };
1534 2033
1535 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2034 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1536 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2035 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1537 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2036 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1538 2037
1539 if (cell->darkness <= 0) 2038 if (cell->darkness == 0)
1540 { 2039 {
1541 cell->darkness = -1; 2040 cell->darkness = 0;
1542 2041
1543 for (z = 0; z <= 2; z++) 2042 for (z = 0; z <= 2; z++)
1544 { 2043 {
1545 cell->face[z] = face[z]; 2044 tileid t = tile [z];
1546 2045
1547 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2046 if (t >= self->texs || (t && !self->tex [t].name))
2047 {
1548 XPUSHs (sv_2mortal (newSViv (face[z]))); 2048 XPUSHs (sv_2mortal (newSViv (t)));
2049 need_texid (self, t);
2050 }
2051
2052 cell->tile [z] = t;
1549 } 2053 }
1550 } 2054 }
1551 } 2055 }
1552 } 2056 }
1553 } 2057 }
1554} 2058}
1555 2059
1556MODULE = CFClient PACKAGE = CFClient::MixChunk 2060MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1557 2061
1558CFClient::MixChunk 2062CFPlus::MixChunk
1559new_from_file (SV *class, char *path) 2063new_from_file (SV *class, char *path)
1560 CODE: 2064 CODE:
1561 RETVAL = Mix_LoadWAV (path); 2065 RETVAL = Mix_LoadWAV (path);
1562 OUTPUT: 2066 OUTPUT:
1563 RETVAL 2067 RETVAL
1564 2068
1565void 2069void
1566DESTROY (CFClient::MixChunk self) 2070DESTROY (CFPlus::MixChunk self)
1567 CODE: 2071 CODE:
1568 Mix_FreeChunk (self); 2072 Mix_FreeChunk (self);
1569 2073
1570int 2074int
1571volume (CFClient::MixChunk self, int volume = -1) 2075volume (CFPlus::MixChunk self, int volume = -1)
1572 CODE: 2076 CODE:
1573 RETVAL = Mix_VolumeChunk (self, volume); 2077 RETVAL = Mix_VolumeChunk (self, volume);
1574 OUTPUT: 2078 OUTPUT:
1575 RETVAL 2079 RETVAL
1576 2080
1577int 2081int
1578play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2082play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1579 CODE: 2083 CODE:
1580 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2084 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1581 OUTPUT: 2085 OUTPUT:
1582 RETVAL 2086 RETVAL
1583 2087
1584MODULE = CFClient PACKAGE = CFClient::MixMusic 2088MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1585 2089
1586int 2090int
1587volume (int volume = -1) 2091volume (int volume = -1)
1588 CODE: 2092 CODE:
1589 RETVAL = Mix_VolumeMusic (volume); 2093 RETVAL = Mix_VolumeMusic (volume);
1590 OUTPUT: 2094 OUTPUT:
1591 RETVAL 2095 RETVAL
1592 2096
1593CFClient::MixMusic 2097CFPlus::MixMusic
1594new_from_file (SV *class, char *path) 2098new_from_file (SV *class, char *path)
1595 CODE: 2099 CODE:
1596 RETVAL = Mix_LoadMUS (path); 2100 RETVAL = Mix_LoadMUS (path);
1597 OUTPUT: 2101 OUTPUT:
1598 RETVAL 2102 RETVAL
1599 2103
1600void 2104void
1601DESTROY (CFClient::MixMusic self) 2105DESTROY (CFPlus::MixMusic self)
1602 CODE: 2106 CODE:
1603 Mix_FreeMusic (self); 2107 Mix_FreeMusic (self);
1604 2108
1605int 2109int
1606play (CFClient::MixMusic self, int loops = -1) 2110play (CFPlus::MixMusic self, int loops = -1)
1607 CODE: 2111 CODE:
1608 RETVAL = Mix_PlayMusic (self, loops); 2112 RETVAL = Mix_PlayMusic (self, loops);
1609 OUTPUT: 2113 OUTPUT:
1610 RETVAL 2114 RETVAL
1611 2115
1612MODULE = CFClient PACKAGE = CFClient::OpenGL 2116MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1613 2117
1614BOOT: 2118BOOT:
1615{ 2119{
1616 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2120 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1617 static const struct { 2121 static const struct {
1618 const char *name; 2122 const char *name;
1619 IV iv; 2123 IV iv;
1620 } *civ, const_iv[] = { 2124 } *civ, const_iv[] = {
1621# define const_iv(name) { # name, (IV)name } 2125# define const_iv(name) { # name, (IV)name }
1628 const_iv (GL_SCISSOR_TEST), 2132 const_iv (GL_SCISSOR_TEST),
1629 const_iv (GL_DEPTH_TEST), 2133 const_iv (GL_DEPTH_TEST),
1630 const_iv (GL_ALPHA_TEST), 2134 const_iv (GL_ALPHA_TEST),
1631 const_iv (GL_NORMALIZE), 2135 const_iv (GL_NORMALIZE),
1632 const_iv (GL_RESCALE_NORMAL), 2136 const_iv (GL_RESCALE_NORMAL),
2137 const_iv (GL_FRONT),
2138 const_iv (GL_BACK),
1633 const_iv (GL_AND), 2139 const_iv (GL_AND),
1634 const_iv (GL_ONE), 2140 const_iv (GL_ONE),
1635 const_iv (GL_ZERO), 2141 const_iv (GL_ZERO),
1636 const_iv (GL_SRC_ALPHA), 2142 const_iv (GL_SRC_ALPHA),
1637 const_iv (GL_DST_ALPHA), 2143 const_iv (GL_DST_ALPHA),
1638 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2144 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1639 const_iv (GL_ONE_MINUS_DST_ALPHA), 2145 const_iv (GL_ONE_MINUS_DST_ALPHA),
1640 const_iv (GL_SRC_ALPHA_SATURATE), 2146 const_iv (GL_SRC_ALPHA_SATURATE),
1641 const_iv (GL_RGB), 2147 const_iv (GL_RGB),
1642 const_iv (GL_RGBA), 2148 const_iv (GL_RGBA),
2149 const_iv (GL_RGBA4),
2150 const_iv (GL_RGBA8),
2151 const_iv (GL_RGB5_A1),
1643 const_iv (GL_UNSIGNED_BYTE), 2152 const_iv (GL_UNSIGNED_BYTE),
1644 const_iv (GL_UNSIGNED_SHORT), 2153 const_iv (GL_UNSIGNED_SHORT),
1645 const_iv (GL_UNSIGNED_INT), 2154 const_iv (GL_UNSIGNED_INT),
1646 const_iv (GL_ALPHA), 2155 const_iv (GL_ALPHA),
1647 const_iv (GL_INTENSITY), 2156 const_iv (GL_INTENSITY),
1679 const_iv (GL_SEPARABLE_2D), 2188 const_iv (GL_SEPARABLE_2D),
1680 const_iv (GL_CONVOLUTION_2D), 2189 const_iv (GL_CONVOLUTION_2D),
1681 const_iv (GL_CONVOLUTION_BORDER_MODE), 2190 const_iv (GL_CONVOLUTION_BORDER_MODE),
1682 const_iv (GL_CONSTANT_BORDER), 2191 const_iv (GL_CONSTANT_BORDER),
1683 const_iv (GL_LINES), 2192 const_iv (GL_LINES),
2193 const_iv (GL_LINE_STRIP),
1684 const_iv (GL_LINE_LOOP), 2194 const_iv (GL_LINE_LOOP),
1685 const_iv (GL_QUADS), 2195 const_iv (GL_QUADS),
1686 const_iv (GL_QUAD_STRIP), 2196 const_iv (GL_QUAD_STRIP),
1687 const_iv (GL_TRIANGLES), 2197 const_iv (GL_TRIANGLES),
1688 const_iv (GL_TRIANGLE_STRIP), 2198 const_iv (GL_TRIANGLE_STRIP),
1721 OUTPUT: 2231 OUTPUT:
1722 RETVAL 2232 RETVAL
1723 2233
1724int glGetError () 2234int glGetError ()
1725 2235
2236void glFinish ()
2237
1726void glClear (int mask) 2238void glClear (int mask)
1727 2239
1728void glClearColor (float r, float g, float b, float a = 1.0) 2240void glClearColor (float r, float g, float b, float a = 1.0)
1729 PROTOTYPE: @ 2241 PROTOTYPE: @
1730 2242
1753void glPushMatrix () 2265void glPushMatrix ()
1754 2266
1755void glPopMatrix () 2267void glPopMatrix ()
1756 2268
1757void glLoadIdentity () 2269void glLoadIdentity ()
2270
2271void glDrawBuffer (int buffer)
2272
2273void glReadBuffer (int buffer)
1758 2274
1759# near_ and far_ are due to microsofts buggy "c" compiler 2275# near_ and far_ are due to microsofts buggy "c" compiler
1760void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2276void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1761 2277
1762# near_ and far_ are due to microsofts buggy "c" compiler 2278# near_ and far_ are due to microsofts buggy "c" compiler
1792 r *= a; 2308 r *= a;
1793 g *= a; 2309 g *= a;
1794 b *= a; 2310 b *= a;
1795 } 2311 }
1796 // microsoft visual "c" rounds instead of truncating... 2312 // microsoft visual "c" rounds instead of truncating...
1797 glColor4ub (MIN ((int)(r * 256.f), 255), 2313 glColor4f (r, g, b, a);
1798 MIN ((int)(g * 256.f), 255),
1799 MIN ((int)(b * 256.f), 255),
1800 MIN ((int)(a * 256.f), 255));
1801 2314
1802void glInterleavedArrays (int format, int stride, char *data) 2315void glInterleavedArrays (int format, int stride, char *data)
1803 2316
1804void glDrawElements (int mode, int count, int type, char *indices) 2317void glDrawElements (int mode, int count, int type, char *indices)
1805 2318
1882 2395
1883void glEndList () 2396void glEndList ()
1884 2397
1885void glCallList (int list) 2398void glCallList (int list)
1886 2399
1887

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines