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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.115 by root, Wed Jun 14 18:59:30 2006 UTC vs.
Revision 1.177 by root, Tue Apr 10 10:13:10 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
6#endif 9#endif
7 10
8#include "EXTERN.h" 11#include "EXTERN.h"
9#include "perl.h" 12#include "perl.h"
10#include "XSUB.h" 13#include "XSUB.h"
11 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
12#include <math.h> 20#include <math.h>
13#include <string.h> 21#include <string.h>
14#include <stdio.h> 22#include <stdio.h>
15#include <stdlib.h> 23#include <stdlib.h>
16 24
18#include <SDL_endian.h> 26#include <SDL_endian.h>
19#include <SDL_image.h> 27#include <SDL_image.h>
20#include <SDL_mixer.h> 28#include <SDL_mixer.h>
21#include <SDL_opengl.h> 29#include <SDL_opengl.h>
22 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
23#include <glib/gmacros.h> 34#include <glib/gmacros.h>
24 35
25#include <pango/pango.h> 36#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h>
27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
29 37
30#ifndef _WIN32 38#ifndef _WIN32
31# include <sys/types.h> 39# include <sys/types.h>
32# include <sys/socket.h> 40# include <sys/socket.h>
33# include <netinet/in.h> 41# include <netinet/in.h>
34# include <netinet/tcp.h> 42# include <netinet/tcp.h>
35# include <inttypes.h> 43# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 44#endif
44 45
45#include "glext.h" 46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
46 47
47#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
48 49
49#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
50#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
51 52
52#define MIN_FONT_HEIGHT 10 53#define MIN_FONT_HEIGHT 10
54
55#if 0
56# define PARACHUTE SDL_INIT_NOPARACHUTE
57#else
58# define PARACHUTE 0
59#endif
53 60
54static struct 61static struct
55{ 62{
56#define GL_FUNC(ptr,name) ptr name; 63#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h" 64#include "glfunc.h"
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 73 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else 74 else
68 glBlendFunc (sa, da); 75 glBlendFunc (sa, da);
69} 76}
70 77
78#include "texcache.c"
79
80#include "pango-font.c"
81#include "pango-fontmap.c"
82#include "pango-render.c"
83
71typedef Mix_Chunk *CFClient__MixChunk; 84typedef Mix_Chunk *CFPlus__MixChunk;
72typedef Mix_Music *CFClient__MixMusic; 85typedef Mix_Music *CFPlus__MixMusic;
73 86
74typedef PangoFontDescription *CFClient__Font; 87typedef PangoFontDescription *CFPlus__Font;
88
89static int
90shape_attr_p (PangoLayoutRun *run)
91{
92 GSList *attrs = run->item->analysis.extra_attrs;
93
94 while (attrs)
95 {
96 PangoAttribute *attr = attrs->data;
97
98 if (attr->klass->type == PANGO_ATTR_SHAPE)
99 return 1;
100
101 attrs = attrs->next;
102 }
103
104 return 0;
105}
75 106
76typedef struct cf_layout { 107typedef struct cf_layout {
77 PangoLayout *pl; // either derived from a cairo or ft2 context 108 PangoLayout *pl;
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode 109 float r, g, b, a; // default color for rgba mode
80 int base_height; 110 int base_height;
81 CFClient__Font font; 111 CFPlus__Font font;
82} *CFClient__Layout; 112} *CFPlus__Layout;
83 113
84static CFClient__Font default_font; 114static CFPlus__Font default_font;
85static PangoContext *ft2_context, *cairo_context; 115static PangoContext *opengl_context;
86static PangoFontMap *ft2_fontmap, *cairo_fontmap; 116static PangoFontMap *opengl_fontmap;
87 117
88static void 118static void
89substitute_func (FcPattern *pattern, gpointer data) 119substitute_func (FcPattern *pattern, gpointer data)
90{ 120{
91 FcPatternAddBool (pattern, FC_HINTING, 1); 121 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE 122#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 123 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif 124#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
98 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 125 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
100} 126}
101 127
102static void 128static void
103layout_update_font (CFClient__Layout self) 129layout_update_font (CFPlus__Layout self)
104{ 130{
105 /* use a random scale factor to account for unknown descenders, 0.8 works 131 /* use a random scale factor to account for unknown descenders, 0.8 works
106 * reasonably well with bitstream vera 132 * reasonably well with bitstream vera
107 */ 133 */
108 PangoFontDescription *font = self->font ? self->font : default_font; 134 PangoFontDescription *font = self->font ? self->font : default_font;
112 138
113 pango_layout_set_font_description (self->pl, font); 139 pango_layout_set_font_description (self->pl, font);
114} 140}
115 141
116static void 142static void
117layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
118{ 144{
145 PangoRectangle rect;
146
147 // get_pixel_* wrongly rounds down
119 pango_layout_get_pixel_size (self->pl, w, h); 148 pango_layout_get_extents (self->pl, 0, &rect);
120 149
121 if (!*w) *w = 1; 150 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
122 if (!*h) *h = 1; 151 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
123 152
124 *w = (*w + 3) & ~3; 153 if (!rect.width) rect.width = 1;
125} 154 if (!rect.height) rect.height = 1;
126 155
156 *w = rect.width;
157 *h = rect.height;
158}
159
160typedef uint16_t tileid;
127typedef uint16_t mapface; 161typedef uint16_t faceid;
128 162
129typedef struct { 163typedef struct {
130 GLint name; 164 int name;
131 int w, h; 165 int w, h;
132 float s, t; 166 float s, t;
133 uint8_t r, g, b, a; 167 uint8_t r, g, b, a;
168 tileid smoothtile;
169 uint8_t smoothlevel;
134} maptex; 170} maptex;
135 171
136typedef struct { 172typedef struct {
173 uint32_t player;
174 tileid tile[3];
137 int16_t darkness; 175 uint16_t darkness;
138 mapface face[3]; 176 uint8_t stat_width, stat_hp, flags, smoothmax;
139} mapcell; 177} mapcell;
140 178
141typedef struct { 179typedef struct {
142 int32_t c0, c1; 180 int32_t c0, c1;
143 mapcell *col; 181 mapcell *col;
144} maprow; 182} maprow;
145 183
146typedef struct map { 184typedef struct map {
147 int x, y, w, h; 185 int x, y, w, h;
148 int ox, oy; /* offset to virtual global coordinate system */ 186 int ox, oy; /* offset to virtual global coordinate system */
149 int faces; 187 int faces; tileid *face2tile; // [faceid]
150 mapface *face; 188 int texs; maptex *tex; // [tileid]
151
152 int texs;
153 maptex *tex;
154 189
155 int32_t rows; 190 int32_t rows;
156 maprow *row; 191 maprow *row;
157} *CFClient__Map; 192} *CFPlus__Map;
158 193
159static char * 194static char *
160prepend (char *ptr, int sze, int inc) 195prepend (char *ptr, int sze, int inc)
161{ 196{
162 char *p; 197 char *p;
179} 214}
180 215
181#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 217#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
183 218
219static void
220need_facenum (struct map *self, faceid face)
221{
222 while (self->faces <= face)
223 {
224 Append (tileid, self->face2tile, self->faces, self->faces);
225 self->faces *= 2;
226 }
227}
228
229static void
230need_texid (struct map *self, int texid)
231{
232 while (self->texs <= texid)
233 {
234 Append (maptex, self->tex, self->texs, self->texs);
235 self->texs *= 2;
236 }
237}
238
184static maprow * 239static maprow *
185map_get_row (CFClient__Map self, int y) 240map_get_row (CFPlus__Map self, int y)
186{ 241{
187 if (0 > y) 242 if (0 > y)
188 { 243 {
189 int extend = - y + MAP_EXTEND_Y; 244 int extend = - y + MAP_EXTEND_Y;
190 Prepend (maprow, self->row, self->rows, extend); 245 Prepend (maprow, self->row, self->rows, extend);
228 283
229 return row->col + (x - row->c0); 284 return row->col + (x - row->c0);
230} 285}
231 286
232static mapcell * 287static mapcell *
233map_get_cell (CFClient__Map self, int x, int y) 288map_get_cell (CFPlus__Map self, int x, int y)
234{ 289{
235 return row_get_cell (map_get_row (self, y), x); 290 return row_get_cell (map_get_row (self, y), x);
236} 291}
237 292
238static void 293static void
239map_clear (CFClient__Map self) 294map_clear (CFPlus__Map self)
240{ 295{
241 int r; 296 int r;
242 297
243 for (r = 0; r < self->rows; r++) 298 for (r = 0; r < self->rows; r++)
244 Safefree (self->row[r].col); 299 Safefree (self->row[r].col);
252 self->row = 0; 307 self->row = 0;
253 self->rows = 0; 308 self->rows = 0;
254} 309}
255 310
256static void 311static void
257map_blank (CFClient__Map self, int x0, int y0, int w, int h) 312map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
258{ 313{
259 int x, y; 314 int x, y;
260 maprow *row; 315 maprow *row;
316 mapcell *cell;
261 317
262 for (y = y0; y < y0 + h; y++) 318 for (y = y0; y < y0 + h; y++)
263 if (y >= 0) 319 if (y >= 0)
264 { 320 {
265 if (y >= self->rows) 321 if (y >= self->rows)
271 if (x >= row->c0) 327 if (x >= row->c0)
272 { 328 {
273 if (x >= row->c1) 329 if (x >= row->c1)
274 break; 330 break;
275 331
276 row->col[x - row->c0].darkness = -1; 332 cell = row->col + x - row->c0;
333
334 cell->darkness = 0;
335 cell->stat_hp = 0;
336 cell->flags = 0;
337 cell->player = 0;
277 } 338 }
278 } 339 }
340}
341
342typedef struct {
343 tileid tile;
344 uint8_t x, y, level;
345} smooth_key;
346
347static void
348smooth_or_bits (HV *hv, smooth_key *key, IV bits)
349{
350 SV **sv = hv_fetch (hv, (char *)key, sizeof (key), 1);
351
352 if (SvIOK (*sv))
353 SvIV_set (*sv, SvIVX (*sv) | bits);
354 else
355 sv_setiv (*sv, bits);
279} 356}
280 357
281static void 358static void
282music_finished (void) 359music_finished (void)
283{ 360{
319 n |= n >> 16; 396 n |= n >> 16;
320 397
321 return n + 1; 398 return n + 1;
322} 399}
323 400
401/* SDL should provide this, really. */
402#define SDLK_MODIFIER_MIN 300
403#define SDLK_MODIFIER_MAX 314
404
324MODULE = CFClient PACKAGE = CFClient 405MODULE = CFPlus PACKAGE = CFPlus
325 406
326PROTOTYPES: ENABLE 407PROTOTYPES: ENABLE
327 408
328BOOT: 409BOOT:
329{ 410{
330 HV *stash = gv_stashpv ("CFClient", 1); 411 HV *stash = gv_stashpv ("CFPlus", 1);
331 static const struct { 412 static const struct {
332 const char *name; 413 const char *name;
333 IV iv; 414 IV iv;
334 } *civ, const_iv[] = { 415 } *civ, const_iv[] = {
335# define const_iv(name) { # name, (IV)name } 416# define const_iv(name) { # name, (IV)name }
417 const_iv (SDLK_MODIFIER_MIN),
418 const_iv (SDLK_MODIFIER_MAX),
419
336 const_iv (SDL_ACTIVEEVENT), 420 const_iv (SDL_ACTIVEEVENT),
337 const_iv (SDL_KEYDOWN), 421 const_iv (SDL_KEYDOWN),
338 const_iv (SDL_KEYUP), 422 const_iv (SDL_KEYUP),
339 const_iv (SDL_MOUSEMOTION), 423 const_iv (SDL_MOUSEMOTION),
340 const_iv (SDL_MOUSEBUTTONDOWN), 424 const_iv (SDL_MOUSEBUTTONDOWN),
349 const_iv (SDL_EVENT_RESERVEDA), 433 const_iv (SDL_EVENT_RESERVEDA),
350 const_iv (SDL_EVENT_RESERVEDB), 434 const_iv (SDL_EVENT_RESERVEDB),
351 const_iv (SDL_VIDEORESIZE), 435 const_iv (SDL_VIDEORESIZE),
352 const_iv (SDL_VIDEOEXPOSE), 436 const_iv (SDL_VIDEOEXPOSE),
353 const_iv (SDL_USEREVENT), 437 const_iv (SDL_USEREVENT),
438
439 const_iv (SDL_APPINPUTFOCUS),
440 const_iv (SDL_APPMOUSEFOCUS),
441 const_iv (SDL_APPACTIVE),
442
354 const_iv (SDLK_KP0), 443 const_iv (SDLK_KP0),
355 const_iv (SDLK_KP1), 444 const_iv (SDLK_KP1),
356 const_iv (SDLK_KP2), 445 const_iv (SDLK_KP2),
357 const_iv (SDLK_KP3), 446 const_iv (SDLK_KP3),
358 const_iv (SDLK_KP4), 447 const_iv (SDLK_KP4),
413 const_iv (SDLK_BREAK), 502 const_iv (SDLK_BREAK),
414 const_iv (SDLK_MENU), 503 const_iv (SDLK_MENU),
415 const_iv (SDLK_POWER), 504 const_iv (SDLK_POWER),
416 const_iv (SDLK_EURO), 505 const_iv (SDLK_EURO),
417 const_iv (SDLK_UNDO), 506 const_iv (SDLK_UNDO),
507
418 const_iv (KMOD_NONE), 508 const_iv (KMOD_NONE),
509 const_iv (KMOD_SHIFT),
419 const_iv (KMOD_LSHIFT), 510 const_iv (KMOD_LSHIFT),
420 const_iv (KMOD_RSHIFT), 511 const_iv (KMOD_RSHIFT),
512 const_iv (KMOD_CTRL),
421 const_iv (KMOD_LCTRL), 513 const_iv (KMOD_LCTRL),
422 const_iv (KMOD_RCTRL), 514 const_iv (KMOD_RCTRL),
515 const_iv (KMOD_ALT),
423 const_iv (KMOD_LALT), 516 const_iv (KMOD_LALT),
424 const_iv (KMOD_RALT), 517 const_iv (KMOD_RALT),
518 const_iv (KMOD_META),
425 const_iv (KMOD_LMETA), 519 const_iv (KMOD_LMETA),
426 const_iv (KMOD_RMETA), 520 const_iv (KMOD_RMETA),
427 const_iv (KMOD_NUM), 521 const_iv (KMOD_NUM),
428 const_iv (KMOD_CAPS), 522 const_iv (KMOD_CAPS),
429 const_iv (KMOD_MODE), 523 const_iv (KMOD_MODE),
430 const_iv (KMOD_CTRL),
431 const_iv (KMOD_SHIFT),
432 const_iv (KMOD_ALT),
433 const_iv (KMOD_META)
434# undef const_iv 524# undef const_iv
435 }; 525 };
436 526
437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 527 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 528 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
529
530 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
531 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
439} 532}
533
534void
535weaken (SV *rv)
536 PROTOTYPE: $
537 CODE:
538 sv_rvweaken (rv);
539
540int
541in_destruct ()
542 CODE:
543 RETVAL = PL_main_cv == Nullcv;
544 OUTPUT:
545 RETVAL
546
547NV floor (NV x)
548
549NV ceil (NV x)
440 550
441void 551void
442pango_init () 552pango_init ()
443 CODE: 553 CODE:
444 // delayed, so it can pick up new fonts added by AddFontResourceEx
445{ 554{
446 {
447 ft2_fontmap = pango_ft2_font_map_new (); 555 opengl_fontmap = pango_opengl_font_map_new ();
448 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 556 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
449 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 557 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
450 }
451 {
452 cairo_font_options_t *fopt = cairo_font_options_create ();
453 cairo_fontmap = pango_cairo_font_map_get_default ();
454 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
455#ifdef _WIN32
456 // cairo looks like shit eaten twice on windows
457 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
458#else
459 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
460#endif
461 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
462 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
463 pango_cairo_context_set_font_options (cairo_context, fopt);
464 cairo_font_options_destroy (fopt);
465 }
466} 558}
467 559
468int 560int
469SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 561SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
470 562
471void 563void
472SDL_Quit () 564SDL_Quit ()
473 565
474void 566void
489 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 581 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
490 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 582 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
491 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 583 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
492 584
493 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 585 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
586#if SDL_VERSION_ATLEAST(1,2,10)
587 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
588 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
589#endif
494 590
495 SDL_EnableUNICODE (1); 591 SDL_EnableUNICODE (1);
496 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 592 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
497 593
498 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 594 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
550 case SDL_KEYDOWN: 646 case SDL_KEYDOWN:
551 case SDL_KEYUP: 647 case SDL_KEYUP:
552 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 648 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
553 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 649 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
554 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 650 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
651 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
555 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 652 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
556 break; 653 break;
557 654
558 case SDL_ACTIVEEVENT: 655 case SDL_ACTIVEEVENT:
559 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 656 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
585 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 682 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
586 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 683 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
587 break; 684 break;
588 } 685 }
589 686
590 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 687 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
591 } 688 }
592} 689}
593 690
594int 691int
595Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 692Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
609#ifndef _WIN32 706#ifndef _WIN32
610 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 707 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
611#endif 708#endif
612 709
613void 710void
711win32_proxy_info ()
712 PPCODE:
713{
714#ifdef _WIN32
715 char buffer[2048];
716 DWORD buflen;
717
718 EXTEND (SP, 3);
719
720 buflen = sizeof (buffer);
721 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
722 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
723 {
724 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
725
726 buflen = sizeof (buffer);
727 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
728 {
729 PUSHs (newSVpv (buffer, 0));
730
731 buflen = sizeof (buffer);
732 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
733 PUSHs (newSVpv (buffer, 0));
734 }
735 }
736#endif
737}
738
739void
614add_font (char *file) 740add_font (char *file)
615 CODE: 741 CODE:
616 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 742 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
617#ifdef _WIN32
618 // cairo... sigh... requires win2000
619 AddFontResourceEx (file, FR_PRIVATE, 0);
620#endif
621 743
622void 744void
623load_image_inline (SV *image_) 745load_image_inline (SV *image_)
624 ALIAS: 746 ALIAS:
625 load_image_file = 1 747 load_image_file = 1
667 789
668 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 790 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
669 791
670 assert (surface2->pitch == surface2->w * 4); 792 assert (surface2->pitch == surface2->w * 4);
671 793
794 SDL_LockSurface (surface2);
672 EXTEND (SP, 5); 795 EXTEND (SP, 6);
673 PUSHs (sv_2mortal (newSViv (surface2->w))); 796 PUSHs (sv_2mortal (newSViv (surface2->w)));
674 PUSHs (sv_2mortal (newSViv (surface2->h))); 797 PUSHs (sv_2mortal (newSViv (surface2->h)));
675 SDL_LockSurface (surface2);
676 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 798 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
677 SDL_UnlockSurface (surface2);
678 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA8 : GL_RGB8))); 799 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
679 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 800 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
680 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 801 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
802 SDL_UnlockSurface (surface2);
681 803
682 SDL_FreeSurface (surface); 804 SDL_FreeSurface (surface);
683 SDL_FreeSurface (surface2); 805 SDL_FreeSurface (surface2);
684} 806}
685 807
724 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 846 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
725#endif 847#endif
726 _exit (1); 848 _exit (1);
727 849
728void 850void
729_exit (int retval) 851_exit (int retval = 0)
730 CODE: 852 CODE:
853#ifdef WIN32
854 ExitThread (retval); // unclean, please beam me up
855#else
731 _exit (retval); 856 _exit (retval);
857#endif
732 858
733MODULE = CFClient PACKAGE = CFClient::Font 859MODULE = CFPlus PACKAGE = CFPlus::Font
734 860
735CFClient::Font 861CFPlus::Font
736new_from_file (SV *class, char *path, int id = 0) 862new_from_file (SV *class, char *path, int id = 0)
737 CODE: 863 CODE:
738{ 864{
739 int count; 865 int count;
740 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 866 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
743} 869}
744 OUTPUT: 870 OUTPUT:
745 RETVAL 871 RETVAL
746 872
747void 873void
748DESTROY (CFClient::Font self) 874DESTROY (CFPlus::Font self)
749 CODE: 875 CODE:
750 pango_font_description_free (self); 876 pango_font_description_free (self);
751 877
752void 878void
753make_default (CFClient::Font self) 879make_default (CFPlus::Font self)
754 CODE: 880 CODE:
755 default_font = self; 881 default_font = self;
756 882
757MODULE = CFClient PACKAGE = CFClient::Layout 883MODULE = CFPlus PACKAGE = CFPlus::Layout
758 884
759CFClient::Layout 885void
760new (SV *class, int rgba = 0) 886reset_glyph_cache ()
887 CODE:
888 tc_clear ();
889
890CFPlus::Layout
891new (SV *class)
761 CODE: 892 CODE:
762 New (0, RETVAL, 1, struct cf_layout); 893 New (0, RETVAL, 1, struct cf_layout);
763 894
764 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 895 RETVAL->pl = pango_layout_new (opengl_context);
765 RETVAL->rgba = rgba;
766 RETVAL->r = 1.; 896 RETVAL->r = 1.;
767 RETVAL->g = 1.; 897 RETVAL->g = 1.;
768 RETVAL->b = 1.; 898 RETVAL->b = 1.;
769 RETVAL->a = 1.; 899 RETVAL->a = 1.;
770 RETVAL->base_height = MIN_FONT_HEIGHT; 900 RETVAL->base_height = MIN_FONT_HEIGHT;
774 layout_update_font (RETVAL); 904 layout_update_font (RETVAL);
775 OUTPUT: 905 OUTPUT:
776 RETVAL 906 RETVAL
777 907
778void 908void
779DESTROY (CFClient::Layout self) 909DESTROY (CFPlus::Layout self)
780 CODE: 910 CODE:
781 g_object_unref (self->pl); 911 g_object_unref (self->pl);
782 Safefree (self); 912 Safefree (self);
783 913
914void
915set_text (CFPlus::Layout self, SV *text_)
916 CODE:
917{
918 STRLEN textlen;
919 char *text = SvPVutf8 (text_, textlen);
920
921 pango_layout_set_text (self->pl, text, textlen);
922}
923
924void
925set_markup (CFPlus::Layout self, SV *text_)
926 CODE:
927{
928 STRLEN textlen;
929 char *text = SvPVutf8 (text_, textlen);
930
931 pango_layout_set_markup (self->pl, text, textlen);
932}
933
934void
935set_shapes (CFPlus::Layout self, ...)
936 CODE:
937{
938 PangoAttrList *attrs = 0;
939 const char *text = pango_layout_get_text (self->pl);
940 const char *pos = text;
941 int arg = 4;
942
943 while (arg < items && (pos = strstr (pos, OBJ_STR)))
944 {
945 PangoRectangle inkrect, rect;
946 PangoAttribute *attr;
947
948 int x = SvIV (ST (arg - 3));
949 int y = SvIV (ST (arg - 2));
950 int w = SvIV (ST (arg - 1));
951 int h = SvIV (ST (arg ));
952
953 inkrect.x = 0;
954 inkrect.y = 0;
955 inkrect.width = 0;
956 inkrect.height = 0;
957
958 rect.x = x * PANGO_SCALE;
959 rect.y = y * PANGO_SCALE;
960 rect.width = w * PANGO_SCALE;
961 rect.height = h * PANGO_SCALE;
962
963 if (!attrs)
964 attrs = pango_layout_get_attributes (self->pl);
965
966 attr = pango_attr_shape_new (&inkrect, &rect);
967 attr->start_index = pos - text;
968 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
969 pango_attr_list_insert (attrs, attr);
970
971 arg += 4;
972 pos += sizeof (OBJ_STR) - 1;
973 }
974
975 if (attrs)
976 pango_layout_set_attributes (self->pl, attrs);
977}
978
979void
980get_shapes (CFPlus::Layout self)
981 PPCODE:
982{
983 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
984
985 do
986 {
987 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
988
989 if (run && shape_attr_p (run))
990 {
991 PangoRectangle extents;
992 pango_layout_iter_get_run_extents (iter, 0, &extents);
993
994 EXTEND (SP, 2);
995 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
996 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
997 }
998 }
999 while (pango_layout_iter_next_run (iter));
1000
1001 pango_layout_iter_free (iter);
1002}
1003
784int 1004int
785is_rgba (CFClient::Layout self) 1005has_wrapped (CFPlus::Layout self)
786 CODE: 1006 CODE:
787 RETVAL = self->rgba; 1007{
1008 int lines = 1;
1009 const char *text = pango_layout_get_text (self->pl);
1010
1011 while (*text)
1012 lines += *text++ == '\n';
1013
1014 RETVAL = lines < pango_layout_get_line_count (self->pl);
1015}
788 OUTPUT: 1016 OUTPUT:
789 RETVAL 1017 RETVAL
790 1018
791void
792set_text (CFClient::Layout self, SV *text_)
793 CODE:
794{
795 STRLEN textlen;
796 char *text = SvPVutf8 (text_, textlen);
797
798 pango_layout_set_text (self->pl, text, textlen);
799}
800
801void
802set_markup (CFClient::Layout self, SV *text_)
803 CODE:
804{
805 STRLEN textlen;
806 char *text = SvPVutf8 (text_, textlen);
807
808 pango_layout_set_markup (self->pl, text, textlen);
809}
810
811SV * 1019SV *
812get_text (CFClient::Layout self) 1020get_text (CFPlus::Layout self)
813 CODE: 1021 CODE:
814 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1022 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
815 sv_utf8_decode (RETVAL); 1023 sv_utf8_decode (RETVAL);
816 OUTPUT: 1024 OUTPUT:
817 RETVAL 1025 RETVAL
818 1026
819void 1027void
820set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1028set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
821 CODE: 1029 CODE:
822 self->r = r; 1030 self->r = r;
823 self->g = g; 1031 self->g = g;
824 self->b = b; 1032 self->b = b;
825 self->a = a; 1033 self->a = a;
826 1034
827void 1035void
828set_font (CFClient::Layout self, CFClient::Font font = 0) 1036set_font (CFPlus::Layout self, CFPlus::Font font = 0)
829 CODE: 1037 CODE:
830 if (self->font != font) 1038 if (self->font != font)
831 { 1039 {
832 self->font = font; 1040 self->font = font;
833 layout_update_font (self); 1041 layout_update_font (self);
834 } 1042 }
835 1043
836void 1044void
837set_height (CFClient::Layout self, int base_height) 1045set_height (CFPlus::Layout self, int base_height)
838 CODE: 1046 CODE:
839 if (self->base_height != base_height) 1047 if (self->base_height != base_height)
840 { 1048 {
841 self->base_height = base_height; 1049 self->base_height = base_height;
842 layout_update_font (self); 1050 layout_update_font (self);
843 } 1051 }
844 1052
845void 1053void
846set_width (CFClient::Layout self, int max_width = -1) 1054set_width (CFPlus::Layout self, int max_width = -1)
847 CODE: 1055 CODE:
848 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1056 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
849 1057
850void 1058void
851set_indent (CFClient::Layout self, int indent) 1059set_indent (CFPlus::Layout self, int indent)
852 CODE: 1060 CODE:
853 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1061 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
854 1062
855void 1063void
856set_spacing (CFClient::Layout self, int spacing) 1064set_spacing (CFPlus::Layout self, int spacing)
857 CODE: 1065 CODE:
858 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1066 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
859 1067
860void 1068void
861set_ellipsise (CFClient::Layout self, int ellipsise) 1069set_ellipsise (CFPlus::Layout self, int ellipsise)
862 CODE: 1070 CODE:
863 pango_layout_set_ellipsize (self->pl, 1071 pango_layout_set_ellipsize (self->pl,
864 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1072 ellipsise == 1 ? PANGO_ELLIPSIZE_START
865 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1073 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
866 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1074 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
867 : PANGO_ELLIPSIZE_NONE 1075 : PANGO_ELLIPSIZE_NONE
868 ); 1076 );
869 1077
870void 1078void
871set_single_paragraph_mode (CFClient::Layout self, int spm) 1079set_single_paragraph_mode (CFPlus::Layout self, int spm)
872 CODE: 1080 CODE:
873 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1081 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
874 1082
875void 1083void
876size (CFClient::Layout self) 1084size (CFPlus::Layout self)
877 PPCODE: 1085 PPCODE:
878{ 1086{
879 int w, h; 1087 int w, h;
880 1088
881 layout_get_pixel_size (self, &w, &h); 1089 layout_get_pixel_size (self, &w, &h);
884 PUSHs (sv_2mortal (newSViv (w))); 1092 PUSHs (sv_2mortal (newSViv (w)));
885 PUSHs (sv_2mortal (newSViv (h))); 1093 PUSHs (sv_2mortal (newSViv (h)));
886} 1094}
887 1095
888int 1096int
1097descent (CFPlus::Layout self)
1098 CODE:
1099{
1100 PangoRectangle rect;
1101 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1102 pango_layout_line_get_pixel_extents (line, 0, &rect);
1103 RETVAL = PANGO_DESCENT (rect);
1104}
1105 OUTPUT:
1106 RETVAL
1107
1108int
889xy_to_index (CFClient::Layout self, int x, int y) 1109xy_to_index (CFPlus::Layout self, int x, int y)
890 CODE: 1110 CODE:
891{ 1111{
892 int index, trailing; 1112 int index, trailing;
893 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1113 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
894 RETVAL = index; 1114 RETVAL = index + trailing;
895} 1115}
896 OUTPUT: 1116 OUTPUT:
897 RETVAL 1117 RETVAL
898 1118
899void 1119void
900cursor_pos (CFClient::Layout self, int index) 1120cursor_pos (CFPlus::Layout self, int index)
901 PPCODE: 1121 PPCODE:
902{ 1122{
903 PangoRectangle strong_pos; 1123 PangoRectangle strong_pos;
904 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1124 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
905 1125
908 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1128 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
909 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1129 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
910} 1130}
911 1131
912void 1132void
913render (CFClient::Layout self) 1133index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
914 PPCODE: 1134 PPCODE:
915{ 1135{
916 SV *retval; 1136 int line, x;
917 int w, h;
918 1137
919 layout_get_pixel_size (self, &w, &h); 1138 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1139 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
920 1140
921 if (self->rgba)
922 {
923 cairo_surface_t *surface;
924 cairo_t *cairo;
925
926 retval = newSV (w * h * 4);
927 SvPOK_only (retval);
928 SvCUR_set (retval, w * h * 4);
929
930 memset (SvPVX (retval), 0, w * h * 4);
931
932 surface = cairo_image_surface_create_for_data (
933 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
934 cairo = cairo_create (surface);
935 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
936
937 pango_cairo_show_layout (cairo, self->pl);
938
939 cairo_destroy (cairo);
940 cairo_surface_destroy (surface);
941
942 // what a mess, and its premultiplied, too :(
943 {
944 uint32_t *p = (uint32_t *)SvPVX (retval);
945 uint32_t *e = p + w * h;
946
947 while (p < e)
948 {
949 uint32_t rgba = *p;
950 rgba = (rgba >> 24) | (rgba << 8);
951#if 0
952#ifdef _WIN32
953 {//D
954 uint8_t r = rgba >> 24;
955 uint8_t g = rgba >> 16;
956 uint8_t b = rgba >> 8;
957 uint8_t a = rgba >> 0;
958
959 rgba = (rgba & 0xffffff00) | a;
960 }
961#endif
962#endif
963 rgba = SDL_SwapBE32 (rgba);
964 *p++ = rgba;
965 }
966 }
967
968 EXTEND (SP, 5); 1141 EXTEND (SP, 2);
969 PUSHs (sv_2mortal (newSViv (w))); 1142 PUSHs (sv_2mortal (newSViv (line - 1)));
1143 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1144}
1145
1146void
1147line_x_to_index (CFPlus::Layout self, int line, int x)
1148 PPCODE:
1149{
1150 PangoLayoutLine *lp;
1151 int index, trailing;
1152
1153 if (line < 0)
1154 XSRETURN_EMPTY;
1155
1156 if (!(lp = pango_layout_get_line (self->pl, line)))
1157 XSRETURN_EMPTY; /* do better */
1158
1159 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1160
1161 EXTEND (SP, 2);
1162 if (GIMME_V == G_SCALAR)
970 PUSHs (sv_2mortal (newSViv (h))); 1163 PUSHs (sv_2mortal (newSViv (index + trailing)));
971 PUSHs (sv_2mortal (retval));
972 PUSHs (sv_2mortal (newSViv (GL_RGBA8)));
973 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
974 }
975 else 1164 else
976 { 1165 {
977 FT_Bitmap bitmap;
978
979 retval = newSV (w * h);
980 SvPOK_only (retval);
981 SvCUR_set (retval, w * h);
982
983 bitmap.rows = h;
984 bitmap.width = w;
985 bitmap.pitch = w;
986 bitmap.buffer = (unsigned char*)SvPVX (retval);
987 bitmap.num_grays = 256;
988 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
989
990 memset (bitmap.buffer, 0, w * h);
991
992 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
993
994 EXTEND (SP, 5);
995 PUSHs (sv_2mortal (newSViv (w))); 1166 PUSHs (sv_2mortal (newSViv (index)));
996 PUSHs (sv_2mortal (newSViv (h))); 1167 PUSHs (sv_2mortal (newSViv (trailing)));
997 PUSHs (sv_2mortal (retval));
998 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
999 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1000 } 1168 }
1001} 1169}
1002 1170
1171void
1172render (CFPlus::Layout self, float x, float y, int flags = 0)
1173 PPCODE:
1174 pango_opengl_render_layout_subpixel (
1175 self->pl,
1176 x * PANGO_SCALE, y * PANGO_SCALE,
1177 self->r, self->g, self->b, self->a,
1178 flags
1179 );
1180
1003MODULE = CFClient PACKAGE = CFClient::Texture 1181MODULE = CFPlus PACKAGE = CFPlus::Texture
1004 1182
1005void 1183void
1006pad2pot (SV *data_, SV *w_, SV *h_) 1184pad2pot (SV *data_, SV *w_, SV *h_)
1007 CODE: 1185 CODE:
1008{ 1186{
1086 glDisable (GL_ALPHA_TEST); 1264 glDisable (GL_ALPHA_TEST);
1087 glDisable (GL_BLEND); 1265 glDisable (GL_BLEND);
1088 } 1266 }
1089} 1267}
1090 1268
1091MODULE = CFClient PACKAGE = CFClient::Map 1269MODULE = CFPlus PACKAGE = CFPlus::Map
1092 1270
1093CFClient::Map 1271CFPlus::Map
1094new (SV *class, int map_width, int map_height) 1272new (SV *class)
1095 CODE: 1273 CODE:
1096 New (0, RETVAL, 1, struct map); 1274 New (0, RETVAL, 1, struct map);
1097 RETVAL->x = 0; 1275 RETVAL->x = 0;
1098 RETVAL->y = 0; 1276 RETVAL->y = 0;
1099 RETVAL->w = map_width; 1277 RETVAL->w = 0;
1100 RETVAL->h = map_height; 1278 RETVAL->h = 0;
1101 RETVAL->ox = 0; 1279 RETVAL->ox = 0;
1102 RETVAL->oy = 0; 1280 RETVAL->oy = 0;
1103 RETVAL->faces = 8192; 1281 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1104 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1282 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1105 RETVAL->texs = 8192;
1106 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1107 RETVAL->rows = 0; 1283 RETVAL->rows = 0;
1108 RETVAL->row = 0; 1284 RETVAL->row = 0;
1109 OUTPUT: 1285 OUTPUT:
1110 RETVAL 1286 RETVAL
1111 1287
1112void 1288void
1113DESTROY (CFClient::Map self) 1289DESTROY (CFPlus::Map self)
1114 CODE: 1290 CODE:
1115{ 1291{
1116 map_clear (self); 1292 map_clear (self);
1117 Safefree (self->face); 1293 Safefree (self->face2tile);
1118 Safefree (self->tex); 1294 Safefree (self->tex);
1119 Safefree (self); 1295 Safefree (self);
1120} 1296}
1121 1297
1122void 1298void
1299resize (CFPlus::Map self, int map_width, int map_height)
1300 CODE:
1301 self->w = map_width;
1302 self->h = map_height;
1303
1304void
1123clear (CFClient::Map self) 1305clear (CFPlus::Map self)
1124 CODE: 1306 CODE:
1125 map_clear (self); 1307 map_clear (self);
1126 1308
1127void 1309void
1128set_face (CFClient::Map self, int face, int texid) 1310set_tileid (CFPlus::Map self, int face, int tile)
1129 CODE: 1311 CODE:
1130{ 1312{
1131 while (self->faces <= face) 1313 need_facenum (self, face); self->face2tile [face] = tile;
1132 { 1314 need_texid (self, tile);
1133 Append (mapface, self->face, self->faces, self->faces);
1134 self->faces *= 2;
1135 }
1136
1137 self->face [face] = texid;
1138} 1315}
1139 1316
1140void 1317void
1318set_smooth (CFPlus::Map self, int face, int smooth, int level)
1319 CODE:
1320{
1321 tileid texid;
1322 maptex *tex;
1323
1324 if (face < 0 || face >= self->faces)
1325 return;
1326
1327 if (smooth < 0 || smooth >= self->faces)
1328 return;
1329
1330 texid = self->face2tile [face];
1331
1332 if (!texid)
1333 return;
1334
1335 tex = self->tex + texid;
1336 tex->smoothtile = self->face2tile [smooth];
1337 tex->smoothlevel = level;
1338}
1339
1340void
1141set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1341set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1142 CODE: 1342 CODE:
1143{ 1343{
1144 while (self->texs <= texid) 1344 need_texid (self, texid);
1145 {
1146 Append (maptex, self->tex, self->texs, self->texs);
1147 self->texs *= 2;
1148 }
1149 1345
1150 { 1346 {
1151 maptex *tex = self->tex + texid; 1347 maptex *tex = self->tex + texid;
1152 1348
1153 tex->name = name; 1349 tex->name = name;
1170 // from transparent color bleeding and ugly wrapping effects. 1366 // from transparent color bleeding and ugly wrapping effects.
1171 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1367 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1172} 1368}
1173 1369
1174int 1370int
1175ox (CFClient::Map self) 1371ox (CFPlus::Map self)
1176 ALIAS: 1372 ALIAS:
1177 oy = 1 1373 oy = 1
1178 x = 2 1374 x = 2
1179 y = 3 1375 y = 3
1180 w = 4 1376 w = 4
1191 } 1387 }
1192 OUTPUT: 1388 OUTPUT:
1193 RETVAL 1389 RETVAL
1194 1390
1195void 1391void
1196scroll (CFClient::Map self, int dx, int dy) 1392scroll (CFPlus::Map self, int dx, int dy)
1197 CODE: 1393 CODE:
1198{ 1394{
1199 if (dx > 0) 1395 if (dx > 0)
1200 map_blank (self, self->x, self->y, dx - 1, self->h); 1396 map_blank (self, self->x, self->y, dx, self->h);
1201 else if (dx < 0) 1397 else if (dx < 0)
1202 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1398 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1203 1399
1204 if (dy > 0) 1400 if (dy > 0)
1205 map_blank (self, self->x, self->y, self->w, dy - 1); 1401 map_blank (self, self->x, self->y, self->w, dy);
1206 else if (dy < 0) 1402 else if (dy < 0)
1207 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1403 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1208 1404
1209 self->ox += dx; self->x += dx; 1405 self->ox += dx; self->x += dx;
1210 self->oy += dy; self->y += dy; 1406 self->oy += dy; self->y += dy;
1211 1407
1212 while (self->y < 0) 1408 while (self->y < 0)
1217 self->y += MAP_EXTEND_Y; 1413 self->y += MAP_EXTEND_Y;
1218 } 1414 }
1219} 1415}
1220 1416
1221void 1417void
1222map1a_update (CFClient::Map self, SV *data_) 1418map1a_update (CFPlus::Map self, SV *data_, int extmap)
1223 CODE: 1419 CODE:
1224{ 1420{
1225 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1421 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1226 uint8_t *data_end = (uint8_t *)SvEND (data_); 1422 uint8_t *data_end = (uint8_t *)SvEND (data_);
1227 mapcell *cell; 1423 mapcell *cell;
1228 int x, y, flags; 1424 int x, y, flags;
1229 1425
1230 while (data < data_end) 1426 while (data < data_end - 1)
1231 { 1427 {
1232 flags = (data [0] << 8) + data [1]; data += 2; 1428 flags = (data [0] << 8) + data [1]; data += 2;
1233 1429
1234 x = ((flags >> 10) & 63) + self->x; 1430 x = self->x + ((flags >> 10) & 63);
1235 y = ((flags >> 4) & 63) + self->y; 1431 y = self->y + ((flags >> 4) & 63);
1236 1432
1237 cell = map_get_cell (self, x, y); 1433 cell = map_get_cell (self, x, y);
1238 1434
1239 if (flags & 15) 1435 if (flags & 15)
1240 { 1436 {
1241 if (cell->darkness < 0) 1437 if (!cell->darkness)
1242 { 1438 {
1439 memset (cell, 0, sizeof (*cell));
1243 cell->darkness = 0; 1440 cell->darkness = 256;
1244 cell->face [0] = 0;
1245 cell->face [1] = 0;
1246 cell->face [2] = 0;
1247 } 1441 }
1248 1442
1249 cell->darkness = flags & 8 ? *data++ : 255;
1250
1251 //TODO: don't trust server data to be in-range(!) 1443 //TODO: don't trust server data to be in-range(!)
1444
1445 if (flags & 8)
1446 {
1447 if (extmap)
1448 {
1449 uint8_t ext, cmd;
1450
1451 do
1452 {
1453 ext = *data++;
1454 cmd = ext & 0x3f;
1455
1456 if (cmd < 4)
1457 cell->darkness = 255 - ext * 64 + 1;
1458 else if (cmd == 5) // health
1459 {
1460 cell->stat_width = 1;
1461 cell->stat_hp = *data++;
1462 }
1463 else if (cmd == 6) // monster width
1464 cell->stat_width = *data++ + 1;
1465 else if (cmd == 0x47)
1466 {
1467 if (*data == 8)
1468 ; // decode player uuid
1469
1470 data += *data + 1;
1471 }
1472 else if (cmd == 8) // cell flags
1473 cell->flags = *data++;
1474 else if (ext & 0x40) // unknown, multibyte => skip
1475 data += *data + 1;
1476 else
1477 data++;
1478 }
1479 while (ext & 0x80);
1480 }
1481 else
1482 cell->darkness = *data++ + 1;
1483 }
1252 1484
1253 if (flags & 4) 1485 if (flags & 4)
1254 { 1486 {
1255 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1487 faceid face = (data [0] << 8) + data [1]; data += 2;
1488 need_facenum (self, face);
1489 cell->tile [0] = self->face2tile [face];
1256 } 1490 }
1257 1491
1258 if (flags & 2) 1492 if (flags & 2)
1259 { 1493 {
1260 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1494 faceid face = (data [0] << 8) + data [1]; data += 2;
1495 need_facenum (self, face);
1496 cell->tile [1] = self->face2tile [face];
1261 } 1497 }
1262 1498
1263 if (flags & 1) 1499 if (flags & 1)
1264 { 1500 {
1265 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1501 faceid face = (data [0] << 8) + data [1]; data += 2;
1502 need_facenum (self, face);
1503 cell->tile [2] = self->face2tile [face];
1266 } 1504 }
1267 } 1505 }
1268 else 1506 else
1269 cell->darkness = -1; 1507 cell->darkness = 0;
1270 } 1508 }
1271} 1509}
1272 1510
1273SV * 1511SV *
1274mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1512mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1275 CODE: 1513 CODE:
1276{ 1514{
1277 int x1, x; 1515 int x1, x;
1278 int y1, y; 1516 int y1, y;
1279 int z; 1517 int z;
1300 { 1538 {
1301 mapcell *cell = row->col + (x - row->c0); 1539 mapcell *cell = row->col + (x - row->c0);
1302 1540
1303 for (z = 0; z <= 0; z++) 1541 for (z = 0; z <= 0; z++)
1304 { 1542 {
1305 mapface face = cell->face [z];
1306
1307 if (face)
1308 {
1309 maptex tex = self->tex [face]; 1543 maptex tex = self->tex [cell->tile [z]];
1310 int a0 = 255 - tex.a; 1544 int a0 = 255 - tex.a;
1311 int a1 = tex.a; 1545 int a1 = tex.a;
1312 1546
1313 r = (r * a0 + tex.r * a1) / 255; 1547 r = (r * a0 + tex.r * a1) / 255;
1314 g = (g * a0 + tex.g * a1) / 255; 1548 g = (g * a0 + tex.g * a1) / 255;
1315 b = (b * a0 + tex.b * a1) / 255; 1549 b = (b * a0 + tex.b * a1) / 255;
1316 a = (a * a0 + tex.a * a1) / 255; 1550 a = (a * a0 + tex.a * a1) / 255;
1317 }
1318 } 1551 }
1319 } 1552 }
1320 1553
1321 *map++ = (r ) 1554 *map++ = (r )
1322 | (g << 8) 1555 | (g << 8)
1329} 1562}
1330 OUTPUT: 1563 OUTPUT:
1331 RETVAL 1564 RETVAL
1332 1565
1333void 1566void
1334draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1567draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1335 PPCODE: 1568 CODE:
1336{ 1569{
1337 int vx, vy; 1570 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1571 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1572 uint8_t smooth_max[256][256];
1573 smooth_key skey;
1338 int x, y, z; 1574 int x, y, z;
1339 int last_name; 1575 int last_name;
1340 mapface face; 1576
1577 // thats current max. sorry.
1578 if (sw > 255) sw = 255;
1579 if (sh > 255) sh = 255;
1580
1581 // clear key, in case of extra padding
1582 memset (&skey, 0, sizeof (skey));
1583
1584 glColor4ub (255, 255, 255, 255);
1585
1586 glEnable (GL_BLEND);
1587 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1588 glEnable (GL_TEXTURE_2D);
1589 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1590
1591 glBegin (GL_QUADS);
1592
1593 last_name = 0;
1594
1595 mx += self->x;
1596 my += self->y;
1597
1598 // first pass: determine smooth_max
1599 // rather ugly, if you ask me
1600 // could also be stored inside mapcell and updated on change
1601 memset (smooth_max, 0, sizeof (smooth_max));
1602
1603 for (y = 0; y < sh; y++)
1604 if (0 <= y + my && y + my < self->rows)
1605 {
1606 maprow *row = self->row + (y + my);
1607
1608 for (x = 0; x < sw; x++)
1609 if (row->c0 <= x + mx && x + mx < row->c1)
1610 {
1611 mapcell *cell = row->col + (x + mx - row->c0);
1612
1613 smooth_max[x + 1][y + 1] =
1614 MAX (self->tex [cell->tile [0]].smoothlevel,
1615 MAX (self->tex [cell->tile [1]].smoothlevel,
1616 self->tex [cell->tile [2]].smoothlevel));
1617 }
1618 }
1619
1620 for (z = 0; z <= 2; z++)
1621 {
1622 memset (smooth_level, 0, sizeof (smooth_level));
1623
1624 for (y = 0; y < sh; y++)
1625 if (0 <= y + my && y + my < self->rows)
1626 {
1627 maprow *row = self->row + (y + my);
1628
1629 for (x = 0; x < sw; x++)
1630 if (row->c0 <= x + mx && x + mx < row->c1)
1631 {
1632 mapcell *cell = row->col + (x + mx - row->c0);
1633 tileid tile = cell->tile [z];
1634
1635 if (tile)
1636 {
1637 maptex tex = self->tex [tile];
1638 int px = (x + 1) * T - tex.w;
1639 int py = (y + 1) * T - tex.h;
1640
1641 // suppressing texture state switches here
1642 // is only moderately effective, but worth the extra effort
1643 if (last_name != tex.name)
1644 {
1645 if (!tex.name)
1646 tex = self->tex [2]; /* missing, replace by noface */
1647
1648 glEnd ();
1649 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1650 glBegin (GL_QUADS);
1651 }
1652
1653 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1654 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1655 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1656 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1657
1658 if (cell->flags && z == 2)
1659 {
1660 if (cell->flags & 1)
1661 {
1662 maptex tex = self->tex [1];
1663 int px = x * T + T * 2 / 32;
1664 int py = y * T - T * 6 / 32;
1665
1666 glEnd ();
1667 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1668 glBegin (GL_QUADS);
1669
1670 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1671 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1672 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1673 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1674 }
1675 }
1676
1677 // update smooth hash
1678 if (tex.smoothtile)
1679 {
1680 skey.tile = tex.smoothtile;
1681 skey.level = tex.smoothlevel;
1682
1683 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1684
1685 // add bits to current tile and all neighbours. skey.x|y is
1686 // shifted +1|+1 so we always stay positive.
1687
1688 // full tile
1689 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1690
1691 // borders
1692 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0031);
1693 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0092);
1694 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1695 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1696
1697 // corners
1698 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1699 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1700 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1701 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1702 }
1703 }
1704 }
1705 }
1706
1707 // go through all smoothlevels, lowest to highest, then draw
1708 // this is basically counting sort
1709 {
1710 int w, b;
1711
1712 for (w = 0; w < 256 / 32; ++w)
1713 {
1714 uint32_t smask = smooth_level [w];
1715 if (smask)
1716 for (b = 0; b < 32; ++b)
1717 if (smask & (((uint32_t)1) << b))
1718 {
1719 int level = (w << 5) | b;
1720 HE *he;
1721
1722 hv_iterinit (smooth);
1723 while ((he = hv_iternext (smooth)))
1724 {
1725 smooth_key *skey = (smooth_key *)HeKEY (he);
1726 IV bits = SvIVX (HeVAL (he));
1727
1728 // bits is ___n cccc CCCC bbbb
1729 // n do not draw borders&corners
1730 // c draw these corners, but...
1731 // C ... not these
1732 // b draw these borders
1733
1734 if (!(bits & 0x1000)
1735 && skey->level == level
1736 && level >= smooth_max [skey->x][skey->y])
1737 {
1738 maptex tex = self->tex [skey->tile];
1739 int px = (((int)skey->x) - 1) * T;
1740 int py = (((int)skey->y) - 1) * T;
1741 int border = bits & 15;
1742 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1743 float dx = tex.s * .0625f; // 16 images/row
1744 float dy = tex.t * .5f ; // 2 images/column
1745
1746 // this time naively avoiding texture state changes
1747 // save gobs of state changes.
1748 if (last_name != tex.name)
1749 {
1750 if (!tex.name)
1751 continue; // smoothing not yet available
1752
1753 glEnd ();
1754 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1755 glBegin (GL_QUADS);
1756 }
1757
1758 if (border)
1759 {
1760 float ox = border * dx;
1761
1762 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1763 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1764 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1765 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1766 }
1767
1768 if (corner)
1769 {
1770 float ox = corner * dx;
1771
1772 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1773 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1774 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1775 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1776 }
1777 }
1778 }
1779 }
1780 }
1781 }
1782
1783 hv_clear (smooth);
1784 }
1785
1786 glEnd ();
1787
1788 glDisable (GL_TEXTURE_2D);
1789 glDisable (GL_BLEND);
1790
1791 // top layer: overlays such as the health bar
1792 for (y = 0; y < sh; y++)
1793 if (0 <= y + my && y + my < self->rows)
1794 {
1795 maprow *row = self->row + (y + my);
1796
1797 for (x = 0; x < sw; x++)
1798 if (row->c0 <= x + mx && x + mx < row->c1)
1799 {
1800 mapcell *cell = row->col + (x + mx - row->c0);
1801
1802 int px = x * T;
1803 int py = y * T;
1804
1805 if (cell->stat_hp)
1806 {
1807 int width = cell->stat_width * T;
1808 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1809
1810 glColor3ub (0, 0, 0);
1811 glRectf (px + 1, py - thick - 2,
1812 px + width - 1, py);
1813
1814 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1815 glRectf (px + 2,
1816 py - thick - 1,
1817 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1818 }
1819 }
1820 }
1821}
1822
1823void
1824draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1825 CODE:
1826{
1827 static float color[16][3] = {
1828 { 0.00F, 0.00F, 0.00F },
1829 { 1.00F, 1.00F, 1.00F },
1830 { 0.00F, 0.00F, 0.55F },
1831 { 1.00F, 0.00F, 0.00F },
1832
1833 { 1.00F, 0.54F, 0.00F },
1834 { 0.11F, 0.56F, 1.00F },
1835 { 0.93F, 0.46F, 0.00F },
1836 { 0.18F, 0.54F, 0.34F },
1837
1838 { 0.56F, 0.73F, 0.56F },
1839 { 0.80F, 0.80F, 0.80F },
1840 { 0.55F, 0.41F, 0.13F },
1841 { 0.99F, 0.77F, 0.26F },
1842
1843 { 0.74F, 0.65F, 0.41F },
1844
1845 { 0.00F, 1.00F, 1.00F },
1846 { 1.00F, 0.00F, 1.00F },
1847 { 1.00F, 1.00F, 0.00F },
1848 };
1849
1850 int x, y;
1851
1852 glEnable (GL_TEXTURE_2D);
1853 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1854 glEnable (GL_BLEND);
1855 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1856 glBegin (GL_QUADS);
1857
1858 for (y = 0; y < h; y++)
1859 for (x = 0; x < w; x++)
1860 {
1861 unsigned char m = data [x + y * w];
1862
1863 if (m)
1864 {
1865 float *c = color [m & 15];
1866
1867 float tx1 = m & 0x40 ? 0.5 : 0.;
1868 float tx2 = tx1 + 0.5;
1869
1870 glColor4f (c[0], c[1], c[2], 0.75);
1871 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1872 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1873 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1874 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1875 }
1876 }
1877
1878 glEnd ();
1879 glDisable (GL_BLEND);
1880 glDisable (GL_TEXTURE_2D);
1881}
1882
1883void
1884fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1885 PPCODE:
1886{
1887 int x, y;
1341 int sw4 = (sw + 3) & ~3; 1888 int sw4 = (sw + 3) & ~3;
1342 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1889 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1343 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1890 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1344 1891
1345 memset (darkness, 255, sw4 * sh); 1892 memset (darkness, 255, sw4 * sh);
1346 SvPOK_only (darkness_sv); 1893 SvPOK_only (darkness_sv);
1347 SvCUR_set (darkness_sv, sw4 * sh); 1894 SvCUR_set (darkness_sv, sw4 * sh);
1348 1895
1349 vx = self->x + (self->w - sw) / 2 - shift_x; 1896 mx += self->x;
1350 vy = self->y + (self->h - sh) / 2 - shift_y; 1897 my += self->y;
1351 1898
1352 /*
1353 int vx = self->vx = self->w >= sw
1354 ? self->x + (self->w - sw) / 2
1355 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1356
1357 int vy = self->vy = self->h >= sh
1358 ? self->y + (self->h - sh) / 2
1359 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1360 */
1361
1362 glColor4ub (255, 255, 255, 255);
1363
1364 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1365 glEnable (GL_BLEND);
1366 glEnable (GL_TEXTURE_2D);
1367 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1368
1369 glBegin (GL_QUADS);
1370
1371 last_name = 0;
1372
1373 for (z = 0; z < 3; z++)
1374 for (y = 0; y < sh; y++) 1899 for (y = 0; y < sh; y++)
1375 if (0 <= y + vy && y + vy < self->rows) 1900 if (0 <= y + my && y + my < self->rows)
1376 { 1901 {
1377 maprow *row = self->row + (y + vy); 1902 maprow *row = self->row + (y + my);
1378 1903
1379 for (x = 0; x < sw; x++) 1904 for (x = 0; x < sw; x++)
1380 if (row->c0 <= x + vx && x + vx < row->c1) 1905 if (row->c0 <= x + mx && x + mx < row->c1)
1381 { 1906 {
1382 mapcell *cell = row->col + (x + vx - row->c0); 1907 mapcell *cell = row->col + (x + mx - row->c0);
1383 1908
1384 darkness[y * sw4 + x] = cell->darkness < 0 1909 darkness[y * sw4 + x] = cell->darkness
1910 ? 255 - (cell->darkness - 1)
1385 ? 255 - FOW_DARKNESS 1911 : 255 - FOW_DARKNESS;
1386 : 255 - cell->darkness;
1387
1388 face = cell->face [z];
1389
1390 if (face)
1391 {
1392 maptex tex = self->tex [face];
1393
1394 int px = (x + 1) * 32 - tex.w;
1395 int py = (y + 1) * 32 - tex.h;
1396
1397 if (last_name != tex.name)
1398 {
1399 glEnd ();
1400 last_name = tex.name;
1401 glBindTexture (GL_TEXTURE_2D, last_name);
1402 glBegin (GL_QUADS);
1403 }
1404
1405 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1406 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1407 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1408 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1409 }
1410 } 1912 }
1411 } 1913 }
1412
1413 glEnd ();
1414
1415 glDisable (GL_TEXTURE_2D);
1416 glDisable (GL_BLEND);
1417 1914
1418 EXTEND (SP, 3); 1915 EXTEND (SP, 3);
1419 PUSHs (sv_2mortal (newSViv (sw4))); 1916 PUSHs (sv_2mortal (newSViv (sw4)));
1420 PUSHs (sv_2mortal (newSViv (sh))); 1917 PUSHs (sv_2mortal (newSViv (sh)));
1421 PUSHs (darkness_sv); 1918 PUSHs (darkness_sv);
1422} 1919}
1423 1920
1424SV * 1921SV *
1425get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1922get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1426 CODE: 1923 CODE:
1427{ 1924{
1428 int x, y, x1, y1; 1925 int x, y, x1, y1;
1429 SV *data_sv = newSV (w * h * 7 + 5); 1926 SV *data_sv = newSV (w * h * 7 + 5);
1430 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1927 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1455 if (row && row->c0 <= x && x < row->c1) 1952 if (row && row->c0 <= x && x < row->c1)
1456 { 1953 {
1457 mapcell *cell = row->col + (x - row->c0); 1954 mapcell *cell = row->col + (x - row->c0);
1458 uint8_t flags = 0; 1955 uint8_t flags = 0;
1459 1956
1460 if (cell->face [0]) flags |= 1; 1957 if (cell->tile [0]) flags |= 1;
1461 if (cell->face [1]) flags |= 2; 1958 if (cell->tile [1]) flags |= 2;
1462 if (cell->face [2]) flags |= 4; 1959 if (cell->tile [2]) flags |= 4;
1463 1960
1464 *data++ = flags; 1961 *data++ = flags;
1465 1962
1466 if (flags & 1) 1963 if (flags & 1)
1467 { 1964 {
1965 tileid tile = cell->tile [0];
1468 *data++ = cell->face [0] >> 8; 1966 *data++ = tile >> 8;
1469 *data++ = cell->face [0]; 1967 *data++ = tile;
1470 } 1968 }
1471 1969
1472 if (flags & 2) 1970 if (flags & 2)
1473 { 1971 {
1972 tileid tile = cell->tile [1];
1474 *data++ = cell->face [1] >> 8; 1973 *data++ = tile >> 8;
1475 *data++ = cell->face [1]; 1974 *data++ = tile;
1476 } 1975 }
1477 1976
1478 if (flags & 4) 1977 if (flags & 4)
1479 { 1978 {
1979 tileid tile = cell->tile [2];
1480 *data++ = cell->face [2] >> 8; 1980 *data++ = tile >> 8;
1481 *data++ = cell->face [2]; 1981 *data++ = tile;
1482 } 1982 }
1483 } 1983 }
1484 else 1984 else
1485 *data++ = 0; 1985 *data++ = 0;
1486 } 1986 }
1492} 1992}
1493 OUTPUT: 1993 OUTPUT:
1494 RETVAL 1994 RETVAL
1495 1995
1496void 1996void
1497set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1997set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1498 PPCODE: 1998 PPCODE:
1499{ 1999{
1500 int x, y, z; 2000 int x, y, z;
1501 int w, h; 2001 int w, h;
1502 int x1, y1; 2002 int x1, y1;
1526 { 2026 {
1527 uint8_t flags = *data++; 2027 uint8_t flags = *data++;
1528 2028
1529 if (flags) 2029 if (flags)
1530 { 2030 {
1531 mapface face[3] = { 0, 0, 0 };
1532
1533 mapcell *cell = row_get_cell (row, x); 2031 mapcell *cell = row_get_cell (row, x);
2032 tileid tile[3] = { 0, 0, 0 };
1534 2033
1535 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2034 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1536 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2035 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1537 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2036 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1538 2037
1539 if (cell->darkness <= 0) 2038 if (cell->darkness == 0)
1540 { 2039 {
1541 cell->darkness = -1; 2040 cell->darkness = 0;
1542 2041
1543 for (z = 0; z <= 2; z++) 2042 for (z = 0; z <= 2; z++)
1544 { 2043 {
1545 cell->face[z] = face[z]; 2044 tileid t = tile [z];
1546 2045
1547 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2046 if (t >= self->texs || (t && !self->tex [t].name))
2047 {
1548 XPUSHs (sv_2mortal (newSViv (face[z]))); 2048 XPUSHs (sv_2mortal (newSViv (t)));
2049 need_texid (self, t);
2050 }
2051
2052 cell->tile [z] = t;
1549 } 2053 }
1550 } 2054 }
1551 } 2055 }
1552 } 2056 }
1553 } 2057 }
1554} 2058}
1555 2059
1556MODULE = CFClient PACKAGE = CFClient::MixChunk 2060MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1557 2061
1558CFClient::MixChunk 2062CFPlus::MixChunk
1559new_from_file (SV *class, char *path) 2063new_from_file (SV *class, char *path)
1560 CODE: 2064 CODE:
1561 RETVAL = Mix_LoadWAV (path); 2065 RETVAL = Mix_LoadWAV (path);
1562 OUTPUT: 2066 OUTPUT:
1563 RETVAL 2067 RETVAL
1564 2068
1565void 2069void
1566DESTROY (CFClient::MixChunk self) 2070DESTROY (CFPlus::MixChunk self)
1567 CODE: 2071 CODE:
1568 Mix_FreeChunk (self); 2072 Mix_FreeChunk (self);
1569 2073
1570int 2074int
1571volume (CFClient::MixChunk self, int volume = -1) 2075volume (CFPlus::MixChunk self, int volume = -1)
1572 CODE: 2076 CODE:
1573 RETVAL = Mix_VolumeChunk (self, volume); 2077 RETVAL = Mix_VolumeChunk (self, volume);
1574 OUTPUT: 2078 OUTPUT:
1575 RETVAL 2079 RETVAL
1576 2080
1577int 2081int
1578play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2082play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1579 CODE: 2083 CODE:
1580 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2084 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1581 OUTPUT: 2085 OUTPUT:
1582 RETVAL 2086 RETVAL
1583 2087
1584MODULE = CFClient PACKAGE = CFClient::MixMusic 2088MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1585 2089
1586int 2090int
1587volume (int volume = -1) 2091volume (int volume = -1)
1588 CODE: 2092 CODE:
1589 RETVAL = Mix_VolumeMusic (volume); 2093 RETVAL = Mix_VolumeMusic (volume);
1590 OUTPUT: 2094 OUTPUT:
1591 RETVAL 2095 RETVAL
1592 2096
1593CFClient::MixMusic 2097CFPlus::MixMusic
1594new_from_file (SV *class, char *path) 2098new_from_file (SV *class, char *path)
1595 CODE: 2099 CODE:
1596 RETVAL = Mix_LoadMUS (path); 2100 RETVAL = Mix_LoadMUS (path);
1597 OUTPUT: 2101 OUTPUT:
1598 RETVAL 2102 RETVAL
1599 2103
1600void 2104void
1601DESTROY (CFClient::MixMusic self) 2105DESTROY (CFPlus::MixMusic self)
1602 CODE: 2106 CODE:
1603 Mix_FreeMusic (self); 2107 Mix_FreeMusic (self);
1604 2108
1605int 2109int
1606play (CFClient::MixMusic self, int loops = -1) 2110play (CFPlus::MixMusic self, int loops = -1)
1607 CODE: 2111 CODE:
1608 RETVAL = Mix_PlayMusic (self, loops); 2112 RETVAL = Mix_PlayMusic (self, loops);
1609 OUTPUT: 2113 OUTPUT:
1610 RETVAL 2114 RETVAL
1611 2115
1612MODULE = CFClient PACKAGE = CFClient::OpenGL 2116MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1613 2117
1614BOOT: 2118BOOT:
1615{ 2119{
1616 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2120 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1617 static const struct { 2121 static const struct {
1618 const char *name; 2122 const char *name;
1619 IV iv; 2123 IV iv;
1620 } *civ, const_iv[] = { 2124 } *civ, const_iv[] = {
1621# define const_iv(name) { # name, (IV)name } 2125# define const_iv(name) { # name, (IV)name }
1628 const_iv (GL_SCISSOR_TEST), 2132 const_iv (GL_SCISSOR_TEST),
1629 const_iv (GL_DEPTH_TEST), 2133 const_iv (GL_DEPTH_TEST),
1630 const_iv (GL_ALPHA_TEST), 2134 const_iv (GL_ALPHA_TEST),
1631 const_iv (GL_NORMALIZE), 2135 const_iv (GL_NORMALIZE),
1632 const_iv (GL_RESCALE_NORMAL), 2136 const_iv (GL_RESCALE_NORMAL),
2137 const_iv (GL_FRONT),
2138 const_iv (GL_BACK),
1633 const_iv (GL_AND), 2139 const_iv (GL_AND),
1634 const_iv (GL_ONE), 2140 const_iv (GL_ONE),
1635 const_iv (GL_ZERO), 2141 const_iv (GL_ZERO),
1636 const_iv (GL_SRC_ALPHA), 2142 const_iv (GL_SRC_ALPHA),
1637 const_iv (GL_DST_ALPHA), 2143 const_iv (GL_DST_ALPHA),
1682 const_iv (GL_SEPARABLE_2D), 2188 const_iv (GL_SEPARABLE_2D),
1683 const_iv (GL_CONVOLUTION_2D), 2189 const_iv (GL_CONVOLUTION_2D),
1684 const_iv (GL_CONVOLUTION_BORDER_MODE), 2190 const_iv (GL_CONVOLUTION_BORDER_MODE),
1685 const_iv (GL_CONSTANT_BORDER), 2191 const_iv (GL_CONSTANT_BORDER),
1686 const_iv (GL_LINES), 2192 const_iv (GL_LINES),
2193 const_iv (GL_LINE_STRIP),
1687 const_iv (GL_LINE_LOOP), 2194 const_iv (GL_LINE_LOOP),
1688 const_iv (GL_QUADS), 2195 const_iv (GL_QUADS),
1689 const_iv (GL_QUAD_STRIP), 2196 const_iv (GL_QUAD_STRIP),
1690 const_iv (GL_TRIANGLES), 2197 const_iv (GL_TRIANGLES),
1691 const_iv (GL_TRIANGLE_STRIP), 2198 const_iv (GL_TRIANGLE_STRIP),
1759 2266
1760void glPopMatrix () 2267void glPopMatrix ()
1761 2268
1762void glLoadIdentity () 2269void glLoadIdentity ()
1763 2270
2271void glDrawBuffer (int buffer)
2272
2273void glReadBuffer (int buffer)
2274
1764# near_ and far_ are due to microsofts buggy "c" compiler 2275# near_ and far_ are due to microsofts buggy "c" compiler
1765void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2276void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1766 2277
1767# near_ and far_ are due to microsofts buggy "c" compiler 2278# near_ and far_ are due to microsofts buggy "c" compiler
1768void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2279void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1797 r *= a; 2308 r *= a;
1798 g *= a; 2309 g *= a;
1799 b *= a; 2310 b *= a;
1800 } 2311 }
1801 // microsoft visual "c" rounds instead of truncating... 2312 // microsoft visual "c" rounds instead of truncating...
1802 glColor4ub (MIN ((int)(r * 256.f), 255), 2313 glColor4f (r, g, b, a);
1803 MIN ((int)(g * 256.f), 255),
1804 MIN ((int)(b * 256.f), 255),
1805 MIN ((int)(a * 256.f), 255));
1806 2314
1807void glInterleavedArrays (int format, int stride, char *data) 2315void glInterleavedArrays (int format, int stride, char *data)
1808 2316
1809void glDrawElements (int mode, int count, int type, char *indices) 2317void glDrawElements (int mode, int count, int type, char *indices)
1810 2318
1887 2395
1888void glEndList () 2396void glEndList ()
1889 2397
1890void glCallList (int list) 2398void glCallList (int list)
1891 2399
1892

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