ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.79 by root, Sun May 14 22:24:14 2006 UTC vs.
Revision 1.177 by root, Tue Apr 10 10:13:10 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
6#endif 9#endif
7 10
8#include "EXTERN.h" 11#include "EXTERN.h"
9#include "perl.h" 12#include "perl.h"
10#include "XSUB.h" 13#include "XSUB.h"
11 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
20#include <math.h>
12#include <string.h> 21#include <string.h>
13#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
14 24
15#include <SDL.h> 25#include <SDL.h>
16#include <SDL_endian.h> 26#include <SDL_endian.h>
17#include <SDL_image.h> 27#include <SDL_image.h>
18#include <SDL_mixer.h> 28#include <SDL_mixer.h>
19#include <SDL_opengl.h> 29#include <SDL_opengl.h>
20 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
21#include <glib/gmacros.h> 34#include <glib/gmacros.h>
22 35
23#include <pango/pango.h> 36#include <pango/pango.h>
24#include <pango/pangofc-fontmap.h>
25#include <pango/pangoft2.h>
26#include <pango/pangocairo.h>
27 37
28#ifndef _WIN32 38#ifndef _WIN32
29# include <sys/types.h> 39# include <sys/types.h>
30# include <sys/socket.h> 40# include <sys/socket.h>
31# include <netinet/in.h> 41# include <netinet/in.h>
32# include <netinet/tcp.h> 42# include <netinet/tcp.h>
33# include <inttypes.h> 43# include <inttypes.h>
34#else
35 typedef unsigned char uint8_t;
36 typedef unsigned short uint16_t;
37 typedef unsigned int uint32_t;
38 typedef signed char int8_t;
39 typedef signed short int16_t;
40 typedef signed int int32_t;
41#endif 44#endif
42 45
43#include "glext.h" 46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
44 47
45#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
46 49
47#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
48#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
49 52
50#define MIN_FONT_HEIGHT 10 53#define MIN_FONT_HEIGHT 10
51 54
52#define GL_CALL(type,func,args) \ 55#if 0
53 { \ 56# define PARACHUTE SDL_INIT_NOPARACHUTE
54 static int init_; \ 57#else
55 static type fptr_; \ 58# define PARACHUTE 0
56 \ 59#endif
57 if (!init_) \
58 { \
59 init_ = 1; \
60 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
61 } \
62 \
63 if (fptr_) \
64 fptr_ args; \
65 }
66 60
61static struct
62{
63#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h"
65#undef GL_FUNC
66} gl;
67
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{
70 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else
75 glBlendFunc (sa, da);
76}
77
78#include "texcache.c"
79
80#include "pango-font.c"
81#include "pango-fontmap.c"
82#include "pango-render.c"
83
67typedef Mix_Chunk *CFClient__MixChunk; 84typedef Mix_Chunk *CFPlus__MixChunk;
68typedef Mix_Music *CFClient__MixMusic; 85typedef Mix_Music *CFPlus__MixMusic;
69 86
70typedef PangoFontDescription *CFClient__Font; 87typedef PangoFontDescription *CFPlus__Font;
88
89static int
90shape_attr_p (PangoLayoutRun *run)
91{
92 GSList *attrs = run->item->analysis.extra_attrs;
93
94 while (attrs)
95 {
96 PangoAttribute *attr = attrs->data;
97
98 if (attr->klass->type == PANGO_ATTR_SHAPE)
99 return 1;
100
101 attrs = attrs->next;
102 }
103
104 return 0;
105}
71 106
72typedef struct cf_layout { 107typedef struct cf_layout {
73 PangoLayout *pl; // either derived from a cairo or ft2 context 108 PangoLayout *pl;
74 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
75 float r, g, b, a; // default color for rgba mode 109 float r, g, b, a; // default color for rgba mode
76 int base_height; 110 int base_height;
77 CFClient__Font font; 111 CFPlus__Font font;
78} *CFClient__Layout; 112} *CFPlus__Layout;
79 113
80static CFClient__Font default_font; 114static CFPlus__Font default_font;
81static PangoContext *ft2_context, *cairo_context; 115static PangoContext *opengl_context;
82static PangoFontMap *ft2_fontmap, *cairo_fontmap; 116static PangoFontMap *opengl_fontmap;
83 117
84static void 118static void
85substitute_func (FcPattern *pattern, gpointer data) 119substitute_func (FcPattern *pattern, gpointer data)
86{ 120{
87 FcPatternAddBool (pattern, FC_HINTING , 1); 121 FcPatternAddBool (pattern, FC_HINTING, 1);
122#ifdef FC_HINT_STYLE
123 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
124#endif
88 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 125 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
89} 126}
90 127
91static void 128static void
92layout_update_font (CFClient__Layout self) 129layout_update_font (CFPlus__Layout self)
93{ 130{
94 /* use a random scale factor to account for unknown descenders, 0.8 works 131 /* use a random scale factor to account for unknown descenders, 0.8 works
95 * reasonably well with bitstream vera 132 * reasonably well with bitstream vera
96 */ 133 */
97 PangoFontDescription *font = self->font ? self->font : default_font; 134 PangoFontDescription *font = self->font ? self->font : default_font;
101 138
102 pango_layout_set_font_description (self->pl, font); 139 pango_layout_set_font_description (self->pl, font);
103} 140}
104 141
105static void 142static void
106layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
107{ 144{
145 PangoRectangle rect;
146
147 // get_pixel_* wrongly rounds down
108 pango_layout_get_pixel_size (self->pl, w, h); 148 pango_layout_get_extents (self->pl, 0, &rect);
109 149
110 if (!*w) *w = 1; 150 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
111 if (!*h) *h = 1; 151 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
112 152
113 *w = (*w + 3) & ~3; 153 if (!rect.width) rect.width = 1;
114} 154 if (!rect.height) rect.height = 1;
115 155
156 *w = rect.width;
157 *h = rect.height;
158}
159
160typedef uint16_t tileid;
116typedef uint16_t mapface; 161typedef uint16_t faceid;
117 162
118typedef struct { 163typedef struct {
119 GLint name; 164 int name;
120 int w, h; 165 int w, h;
121 float s, t; 166 float s, t;
122 uint8_t r, g, b, a; 167 uint8_t r, g, b, a;
168 tileid smoothtile;
169 uint8_t smoothlevel;
123} maptex; 170} maptex;
124 171
125typedef struct { 172typedef struct {
173 uint32_t player;
174 tileid tile[3];
126 int16_t darkness; 175 uint16_t darkness;
127 mapface face[3]; 176 uint8_t stat_width, stat_hp, flags, smoothmax;
128} mapcell; 177} mapcell;
129 178
130typedef struct { 179typedef struct {
131 int32_t c0, c1; 180 int32_t c0, c1;
132 mapcell *col; 181 mapcell *col;
133} maprow; 182} maprow;
134 183
135typedef struct map { 184typedef struct map {
136 int x, y, w, h; 185 int x, y, w, h;
137 int ox, oy; /* offset to virtual global coordinate system */ 186 int ox, oy; /* offset to virtual global coordinate system */
138 int faces; 187 int faces; tileid *face2tile; // [faceid]
139 mapface *face; 188 int texs; maptex *tex; // [tileid]
140
141 int texs;
142 maptex *tex;
143 189
144 int32_t rows; 190 int32_t rows;
145 maprow *row; 191 maprow *row;
146} *CFClient__Map; 192} *CFPlus__Map;
147 193
148static char * 194static char *
149prepend (char *ptr, int sze, int inc) 195prepend (char *ptr, int sze, int inc)
150{ 196{
151 char *p; 197 char *p;
168} 214}
169 215
170#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
171#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 217#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
172 218
219static void
220need_facenum (struct map *self, faceid face)
221{
222 while (self->faces <= face)
223 {
224 Append (tileid, self->face2tile, self->faces, self->faces);
225 self->faces *= 2;
226 }
227}
228
229static void
230need_texid (struct map *self, int texid)
231{
232 while (self->texs <= texid)
233 {
234 Append (maptex, self->tex, self->texs, self->texs);
235 self->texs *= 2;
236 }
237}
238
173static maprow * 239static maprow *
174map_get_row (CFClient__Map self, int y) 240map_get_row (CFPlus__Map self, int y)
175{ 241{
176 if (0 > y) 242 if (0 > y)
177 { 243 {
178 int extend = - y + MAP_EXTEND_Y; 244 int extend = - y + MAP_EXTEND_Y;
179 Prepend (maprow, self->row, self->rows, extend); 245 Prepend (maprow, self->row, self->rows, extend);
217 283
218 return row->col + (x - row->c0); 284 return row->col + (x - row->c0);
219} 285}
220 286
221static mapcell * 287static mapcell *
222map_get_cell (CFClient__Map self, int x, int y) 288map_get_cell (CFPlus__Map self, int x, int y)
223{ 289{
224 return row_get_cell (map_get_row (self, y), x); 290 return row_get_cell (map_get_row (self, y), x);
225} 291}
226 292
227static void 293static void
228map_clear (CFClient__Map self) 294map_clear (CFPlus__Map self)
229{ 295{
230 int r; 296 int r;
231 297
232 for (r = 0; r < self->rows; r++) 298 for (r = 0; r < self->rows; r++)
233 Safefree (self->row[r].col); 299 Safefree (self->row[r].col);
241 self->row = 0; 307 self->row = 0;
242 self->rows = 0; 308 self->rows = 0;
243} 309}
244 310
245static void 311static void
246map_blank (CFClient__Map self, int x0, int y0, int w, int h) 312map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
247{ 313{
248 int x, y; 314 int x, y;
249 maprow *row; 315 maprow *row;
316 mapcell *cell;
250 317
251 for (y = y0; y < y0 + h; y++) 318 for (y = y0; y < y0 + h; y++)
252 if (y >= 0) 319 if (y >= 0)
253 { 320 {
254 if (y >= self->rows) 321 if (y >= self->rows)
260 if (x >= row->c0) 327 if (x >= row->c0)
261 { 328 {
262 if (x >= row->c1) 329 if (x >= row->c1)
263 break; 330 break;
264 331
265 row->col[x - row->c0].darkness = -1; 332 cell = row->col + x - row->c0;
333
334 cell->darkness = 0;
335 cell->stat_hp = 0;
336 cell->flags = 0;
337 cell->player = 0;
266 } 338 }
267 } 339 }
340}
341
342typedef struct {
343 tileid tile;
344 uint8_t x, y, level;
345} smooth_key;
346
347static void
348smooth_or_bits (HV *hv, smooth_key *key, IV bits)
349{
350 SV **sv = hv_fetch (hv, (char *)key, sizeof (key), 1);
351
352 if (SvIOK (*sv))
353 SvIV_set (*sv, SvIVX (*sv) | bits);
354 else
355 sv_setiv (*sv, bits);
268} 356}
269 357
270static void 358static void
271music_finished (void) 359music_finished (void)
272{ 360{
291 ev.data2 = 0; 379 ev.data2 = 0;
292 380
293 SDL_PushEvent ((SDL_Event *)&ev); 381 SDL_PushEvent ((SDL_Event *)&ev);
294} 382}
295 383
384static unsigned int
385minpot (unsigned int n)
386{
387 if (!n)
388 return 0;
389
390 --n;
391
392 n |= n >> 1;
393 n |= n >> 2;
394 n |= n >> 4;
395 n |= n >> 8;
396 n |= n >> 16;
397
398 return n + 1;
399}
400
401/* SDL should provide this, really. */
402#define SDLK_MODIFIER_MIN 300
403#define SDLK_MODIFIER_MAX 314
404
296MODULE = CFClient PACKAGE = CFClient 405MODULE = CFPlus PACKAGE = CFPlus
297 406
298PROTOTYPES: ENABLE 407PROTOTYPES: ENABLE
299 408
300BOOT: 409BOOT:
301{ 410{
302 HV *stash = gv_stashpv ("CFClient", 1); 411 HV *stash = gv_stashpv ("CFPlus", 1);
303 static const struct { 412 static const struct {
304 const char *name; 413 const char *name;
305 IV iv; 414 IV iv;
306 } *civ, const_iv[] = { 415 } *civ, const_iv[] = {
307# define const_iv(name) { # name, (IV)name } 416# define const_iv(name) { # name, (IV)name }
417 const_iv (SDLK_MODIFIER_MIN),
418 const_iv (SDLK_MODIFIER_MAX),
419
308 const_iv (SDL_ACTIVEEVENT), 420 const_iv (SDL_ACTIVEEVENT),
309 const_iv (SDL_KEYDOWN), 421 const_iv (SDL_KEYDOWN),
310 const_iv (SDL_KEYUP), 422 const_iv (SDL_KEYUP),
311 const_iv (SDL_MOUSEMOTION), 423 const_iv (SDL_MOUSEMOTION),
312 const_iv (SDL_MOUSEBUTTONDOWN), 424 const_iv (SDL_MOUSEBUTTONDOWN),
321 const_iv (SDL_EVENT_RESERVEDA), 433 const_iv (SDL_EVENT_RESERVEDA),
322 const_iv (SDL_EVENT_RESERVEDB), 434 const_iv (SDL_EVENT_RESERVEDB),
323 const_iv (SDL_VIDEORESIZE), 435 const_iv (SDL_VIDEORESIZE),
324 const_iv (SDL_VIDEOEXPOSE), 436 const_iv (SDL_VIDEOEXPOSE),
325 const_iv (SDL_USEREVENT), 437 const_iv (SDL_USEREVENT),
438
439 const_iv (SDL_APPINPUTFOCUS),
440 const_iv (SDL_APPMOUSEFOCUS),
441 const_iv (SDL_APPACTIVE),
442
326 const_iv (SDLK_KP0), 443 const_iv (SDLK_KP0),
327 const_iv (SDLK_KP1), 444 const_iv (SDLK_KP1),
328 const_iv (SDLK_KP2), 445 const_iv (SDLK_KP2),
329 const_iv (SDLK_KP3), 446 const_iv (SDLK_KP3),
330 const_iv (SDLK_KP4), 447 const_iv (SDLK_KP4),
385 const_iv (SDLK_BREAK), 502 const_iv (SDLK_BREAK),
386 const_iv (SDLK_MENU), 503 const_iv (SDLK_MENU),
387 const_iv (SDLK_POWER), 504 const_iv (SDLK_POWER),
388 const_iv (SDLK_EURO), 505 const_iv (SDLK_EURO),
389 const_iv (SDLK_UNDO), 506 const_iv (SDLK_UNDO),
507
390 const_iv (KMOD_NONE), 508 const_iv (KMOD_NONE),
509 const_iv (KMOD_SHIFT),
391 const_iv (KMOD_LSHIFT), 510 const_iv (KMOD_LSHIFT),
392 const_iv (KMOD_RSHIFT), 511 const_iv (KMOD_RSHIFT),
512 const_iv (KMOD_CTRL),
393 const_iv (KMOD_LCTRL), 513 const_iv (KMOD_LCTRL),
394 const_iv (KMOD_RCTRL), 514 const_iv (KMOD_RCTRL),
515 const_iv (KMOD_ALT),
395 const_iv (KMOD_LALT), 516 const_iv (KMOD_LALT),
396 const_iv (KMOD_RALT), 517 const_iv (KMOD_RALT),
518 const_iv (KMOD_META),
397 const_iv (KMOD_LMETA), 519 const_iv (KMOD_LMETA),
398 const_iv (KMOD_RMETA), 520 const_iv (KMOD_RMETA),
399 const_iv (KMOD_NUM), 521 const_iv (KMOD_NUM),
400 const_iv (KMOD_CAPS), 522 const_iv (KMOD_CAPS),
401 const_iv (KMOD_MODE), 523 const_iv (KMOD_MODE),
402 const_iv (KMOD_CTRL),
403 const_iv (KMOD_SHIFT),
404 const_iv (KMOD_ALT),
405 const_iv (KMOD_META)
406# undef const_iv 524# undef const_iv
407 }; 525 };
408 526
409 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 527 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
410 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 528 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
529
530 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
531 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
411} 532}
533
534void
535weaken (SV *rv)
536 PROTOTYPE: $
537 CODE:
538 sv_rvweaken (rv);
539
540int
541in_destruct ()
542 CODE:
543 RETVAL = PL_main_cv == Nullcv;
544 OUTPUT:
545 RETVAL
546
547NV floor (NV x)
548
549NV ceil (NV x)
412 550
413void 551void
414pango_init () 552pango_init ()
415 CODE: 553 CODE:
416{ 554{
417 // delayed, so it can pick up new fonts added by AddFontResourceEx
418 ft2_fontmap = pango_ft2_font_map_new (); 555 opengl_fontmap = pango_opengl_font_map_new ();
419 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 556 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
420 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 557 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
421
422 cairo_fontmap = pango_cairo_font_map_get_default ();
423 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
424} 558}
425 559
426int 560int
427SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 561SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
428 562
429void 563void
430SDL_Quit () 564SDL_Quit ()
431 565
432void 566void
438 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 572 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
439 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 573 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
440 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 574 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
441 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 575 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
442 576
577 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
578 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
579
443 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 580 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
444 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 581 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
445 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 582 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
446 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 583 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
447 584
448 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 585 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
586#if SDL_VERSION_ATLEAST(1,2,10)
449 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 587 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
450 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 588 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
589#endif
451 590
452 SDL_EnableUNICODE (1); 591 SDL_EnableUNICODE (1);
453 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 592 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
454 593
455 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 594 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
464 603
465 ++m; 604 ++m;
466 } 605 }
467} 606}
468 607
608char *
609SDL_GetError ()
610
469int 611int
470SDL_SetVideoMode (int w, int h, int fullscreen) 612SDL_SetVideoMode (int w, int h, int fullscreen)
471 CODE: 613 CODE:
472 RETVAL = !!SDL_SetVideoMode ( 614 RETVAL = !!SDL_SetVideoMode (
473 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 615 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
474 ); 616 );
617 if (RETVAL)
618 {
475 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 619 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
620# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
621# include "glfunc.h"
622# undef GL_FUNC
623 }
476 OUTPUT: 624 OUTPUT:
477 RETVAL 625 RETVAL
478 626
479void 627void
480SDL_GL_SwapBuffers () 628SDL_GL_SwapBuffers ()
629
630char *
631SDL_GetKeyName (int sym)
481 632
482void 633void
483SDL_PollEvent () 634SDL_PollEvent ()
484 PPCODE: 635 PPCODE:
485{ 636{
495 case SDL_KEYDOWN: 646 case SDL_KEYDOWN:
496 case SDL_KEYUP: 647 case SDL_KEYUP:
497 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 648 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
498 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 649 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
499 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 650 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
651 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
500 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 652 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
501 break; 653 break;
502 654
503 case SDL_ACTIVEEVENT: 655 case SDL_ACTIVEEVENT:
504 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 656 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
505 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 657 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
506 break; 658 break;
507 659
508 case SDL_MOUSEMOTION: 660 case SDL_MOUSEMOTION:
661 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
662
509 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 663 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
510 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 664 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
511 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 665 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
512 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 666 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
513 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 667 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
514 break; 668 break;
515 669
516 case SDL_MOUSEBUTTONDOWN: 670 case SDL_MOUSEBUTTONDOWN:
517 case SDL_MOUSEBUTTONUP: 671 case SDL_MOUSEBUTTONUP:
672 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
673
518 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 674 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
519 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 675 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
520 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 676 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
521 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 677 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
522 break; 678 break;
526 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 682 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
527 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 683 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
528 break; 684 break;
529 } 685 }
530 686
531 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 687 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
532 } 688 }
533} 689}
534 690
535int 691int
536Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 692Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
549 CODE: 705 CODE:
550#ifndef _WIN32 706#ifndef _WIN32
551 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 707 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
552#endif 708#endif
553 709
554char * 710void
555gl_version () 711win32_proxy_info ()
556 CODE: 712 PPCODE:
557 RETVAL = (char *)glGetString (GL_VERSION); 713{
558 OUTPUT: 714#ifdef _WIN32
559 RETVAL 715 char buffer[2048];
716 DWORD buflen;
560 717
561char * 718 EXTEND (SP, 3);
562gl_extensions () 719
563 CODE: 720 buflen = sizeof (buffer);
564 RETVAL = (char *)glGetString (GL_EXTENSIONS); 721 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
565 OUTPUT: 722 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
566 RETVAL 723 {
724 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
725
726 buflen = sizeof (buffer);
727 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
728 {
729 PUSHs (newSVpv (buffer, 0));
730
731 buflen = sizeof (buffer);
732 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
733 PUSHs (newSVpv (buffer, 0));
734 }
735 }
736#endif
737}
567 738
568void 739void
569add_font (char *file) 740add_font (char *file)
570 CODE: 741 CODE:
571 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 742 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
572#ifdef _WIN32
573 // cairo... sigh... requires win2000
574 AddFontResourceEx (file, FR_PRIVATE, 0);
575#endif
576 743
577void 744void
578load_image_inline (SV *image_) 745load_image_inline (SV *image_)
579 ALIAS: 746 ALIAS:
580 load_image_file = 1 747 load_image_file = 1
622 789
623 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 790 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
624 791
625 assert (surface2->pitch == surface2->w * 4); 792 assert (surface2->pitch == surface2->w * 4);
626 793
794 SDL_LockSurface (surface2);
627 EXTEND (SP, 5); 795 EXTEND (SP, 6);
628 PUSHs (sv_2mortal (newSViv (surface2->w))); 796 PUSHs (sv_2mortal (newSViv (surface2->w)));
629 PUSHs (sv_2mortal (newSViv (surface2->h))); 797 PUSHs (sv_2mortal (newSViv (surface2->h)));
630 SDL_LockSurface (surface2);
631 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 798 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
632 SDL_UnlockSurface (surface2);
633 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 799 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
634 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 800 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
635 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 801 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
802 SDL_UnlockSurface (surface2);
636 803
637 SDL_FreeSurface (surface); 804 SDL_FreeSurface (surface);
638 SDL_FreeSurface (surface2); 805 SDL_FreeSurface (surface2);
639} 806}
640 807
664} 831}
665 832
666void 833void
667error (char *message) 834error (char *message)
668 CODE: 835 CODE:
836 fprintf (stderr, "ERROR: %s\n", message);
669#ifdef _WIN32 837#ifdef _WIN32
670 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 838 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
839#endif
840
841void
842fatal (char *message)
843 CODE:
844 fprintf (stderr, "FATAL: %s\n", message);
845#ifdef _WIN32
846 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
847#endif
848 _exit (1);
849
850void
851_exit (int retval = 0)
852 CODE:
853#ifdef WIN32
854 ExitThread (retval); // unclean, please beam me up
671#else 855#else
672 fprintf (stderr, "ERROR: %s\n", message); 856 _exit (retval);
673#endif 857#endif
674 858
675void
676fatal (char *message)
677 CODE:
678#ifdef _WIN32
679 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
680#else
681 fprintf (stderr, "FATAL: %s\n", message);
682#endif
683 exit (1);
684
685MODULE = CFClient PACKAGE = CFClient::Font 859MODULE = CFPlus PACKAGE = CFPlus::Font
686 860
687CFClient::Font 861CFPlus::Font
688new_from_file (SV *class, char *path, int id = 0) 862new_from_file (SV *class, char *path, int id = 0)
689 CODE: 863 CODE:
690{ 864{
691 int count; 865 int count;
692 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 866 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
695} 869}
696 OUTPUT: 870 OUTPUT:
697 RETVAL 871 RETVAL
698 872
699void 873void
700DESTROY (CFClient::Font self) 874DESTROY (CFPlus::Font self)
701 CODE: 875 CODE:
702 pango_font_description_free (self); 876 pango_font_description_free (self);
703 877
704void 878void
705make_default (CFClient::Font self) 879make_default (CFPlus::Font self)
706 CODE: 880 CODE:
707 default_font = self; 881 default_font = self;
708 882
709MODULE = CFClient PACKAGE = CFClient::Layout 883MODULE = CFPlus PACKAGE = CFPlus::Layout
710 884
711CFClient::Layout 885void
712new (SV *class, int rgba = 0) 886reset_glyph_cache ()
887 CODE:
888 tc_clear ();
889
890CFPlus::Layout
891new (SV *class)
713 CODE: 892 CODE:
714 New (0, RETVAL, 1, struct cf_layout); 893 New (0, RETVAL, 1, struct cf_layout);
715 894
716 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 895 RETVAL->pl = pango_layout_new (opengl_context);
717 RETVAL->rgba = rgba;
718 RETVAL->r = 1.; 896 RETVAL->r = 1.;
719 RETVAL->g = 1.; 897 RETVAL->g = 1.;
720 RETVAL->b = 1.; 898 RETVAL->b = 1.;
721 RETVAL->a = 1.; 899 RETVAL->a = 1.;
722 RETVAL->base_height = MIN_FONT_HEIGHT; 900 RETVAL->base_height = MIN_FONT_HEIGHT;
726 layout_update_font (RETVAL); 904 layout_update_font (RETVAL);
727 OUTPUT: 905 OUTPUT:
728 RETVAL 906 RETVAL
729 907
730void 908void
731DESTROY (CFClient::Layout self) 909DESTROY (CFPlus::Layout self)
732 CODE: 910 CODE:
733 g_object_unref (self->pl); 911 g_object_unref (self->pl);
734 Safefree (self); 912 Safefree (self);
735 913
914void
915set_text (CFPlus::Layout self, SV *text_)
916 CODE:
917{
918 STRLEN textlen;
919 char *text = SvPVutf8 (text_, textlen);
920
921 pango_layout_set_text (self->pl, text, textlen);
922}
923
924void
925set_markup (CFPlus::Layout self, SV *text_)
926 CODE:
927{
928 STRLEN textlen;
929 char *text = SvPVutf8 (text_, textlen);
930
931 pango_layout_set_markup (self->pl, text, textlen);
932}
933
934void
935set_shapes (CFPlus::Layout self, ...)
936 CODE:
937{
938 PangoAttrList *attrs = 0;
939 const char *text = pango_layout_get_text (self->pl);
940 const char *pos = text;
941 int arg = 4;
942
943 while (arg < items && (pos = strstr (pos, OBJ_STR)))
944 {
945 PangoRectangle inkrect, rect;
946 PangoAttribute *attr;
947
948 int x = SvIV (ST (arg - 3));
949 int y = SvIV (ST (arg - 2));
950 int w = SvIV (ST (arg - 1));
951 int h = SvIV (ST (arg ));
952
953 inkrect.x = 0;
954 inkrect.y = 0;
955 inkrect.width = 0;
956 inkrect.height = 0;
957
958 rect.x = x * PANGO_SCALE;
959 rect.y = y * PANGO_SCALE;
960 rect.width = w * PANGO_SCALE;
961 rect.height = h * PANGO_SCALE;
962
963 if (!attrs)
964 attrs = pango_layout_get_attributes (self->pl);
965
966 attr = pango_attr_shape_new (&inkrect, &rect);
967 attr->start_index = pos - text;
968 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
969 pango_attr_list_insert (attrs, attr);
970
971 arg += 4;
972 pos += sizeof (OBJ_STR) - 1;
973 }
974
975 if (attrs)
976 pango_layout_set_attributes (self->pl, attrs);
977}
978
979void
980get_shapes (CFPlus::Layout self)
981 PPCODE:
982{
983 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
984
985 do
986 {
987 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
988
989 if (run && shape_attr_p (run))
990 {
991 PangoRectangle extents;
992 pango_layout_iter_get_run_extents (iter, 0, &extents);
993
994 EXTEND (SP, 2);
995 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
996 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
997 }
998 }
999 while (pango_layout_iter_next_run (iter));
1000
1001 pango_layout_iter_free (iter);
1002}
1003
736int 1004int
737is_rgba (CFClient::Layout self) 1005has_wrapped (CFPlus::Layout self)
738 CODE: 1006 CODE:
739 RETVAL = self->rgba; 1007{
1008 int lines = 1;
1009 const char *text = pango_layout_get_text (self->pl);
1010
1011 while (*text)
1012 lines += *text++ == '\n';
1013
1014 RETVAL = lines < pango_layout_get_line_count (self->pl);
1015}
740 OUTPUT: 1016 OUTPUT:
741 RETVAL 1017 RETVAL
742 1018
743void
744set_text (CFClient::Layout self, SV *text_)
745 CODE:
746{
747 STRLEN textlen;
748 char *text = SvPVutf8 (text_, textlen);
749
750 pango_layout_set_text (self->pl, text, textlen);
751}
752
753void
754set_markup (CFClient::Layout self, SV *text_)
755 CODE:
756{
757 STRLEN textlen;
758 char *text = SvPVutf8 (text_, textlen);
759
760 pango_layout_set_markup (self->pl, text, textlen);
761}
762
763SV * 1019SV *
764get_text (CFClient::Layout self) 1020get_text (CFPlus::Layout self)
765 CODE: 1021 CODE:
766 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1022 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
767 SvUTF8_on (RETVAL); 1023 sv_utf8_decode (RETVAL);
768 OUTPUT: 1024 OUTPUT:
769 RETVAL 1025 RETVAL
770 1026
771void 1027void
772set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1028set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
773 CODE: 1029 CODE:
774 self->r = r; 1030 self->r = r;
775 self->g = g; 1031 self->g = g;
776 self->b = b; 1032 self->b = b;
777 self->a = a; 1033 self->a = a;
778 1034
779void 1035void
780set_font (CFClient::Layout self, CFClient::Font font = 0) 1036set_font (CFPlus::Layout self, CFPlus::Font font = 0)
781 CODE: 1037 CODE:
782 if (self->font != font) 1038 if (self->font != font)
783 { 1039 {
784 self->font = font; 1040 self->font = font;
785 layout_update_font (self); 1041 layout_update_font (self);
786 } 1042 }
787 1043
788void 1044void
789set_height (CFClient::Layout self, int base_height) 1045set_height (CFPlus::Layout self, int base_height)
790 CODE: 1046 CODE:
791 if (self->base_height != base_height) 1047 if (self->base_height != base_height)
792 { 1048 {
793 self->base_height = base_height; 1049 self->base_height = base_height;
794 layout_update_font (self); 1050 layout_update_font (self);
795 } 1051 }
796 1052
797void 1053void
798set_width (CFClient::Layout self, int max_width = -1) 1054set_width (CFPlus::Layout self, int max_width = -1)
799 CODE: 1055 CODE:
800 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1056 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
801 1057
802void 1058void
1059set_indent (CFPlus::Layout self, int indent)
1060 CODE:
1061 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1062
1063void
1064set_spacing (CFPlus::Layout self, int spacing)
1065 CODE:
1066 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1067
1068void
1069set_ellipsise (CFPlus::Layout self, int ellipsise)
1070 CODE:
1071 pango_layout_set_ellipsize (self->pl,
1072 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1073 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1074 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1075 : PANGO_ELLIPSIZE_NONE
1076 );
1077
1078void
1079set_single_paragraph_mode (CFPlus::Layout self, int spm)
1080 CODE:
1081 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1082
1083void
803size (CFClient::Layout self) 1084size (CFPlus::Layout self)
804 PPCODE: 1085 PPCODE:
805{ 1086{
806 int w, h; 1087 int w, h;
807 1088
808 layout_get_pixel_size (self, &w, &h); 1089 layout_get_pixel_size (self, &w, &h);
811 PUSHs (sv_2mortal (newSViv (w))); 1092 PUSHs (sv_2mortal (newSViv (w)));
812 PUSHs (sv_2mortal (newSViv (h))); 1093 PUSHs (sv_2mortal (newSViv (h)));
813} 1094}
814 1095
815int 1096int
1097descent (CFPlus::Layout self)
1098 CODE:
1099{
1100 PangoRectangle rect;
1101 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1102 pango_layout_line_get_pixel_extents (line, 0, &rect);
1103 RETVAL = PANGO_DESCENT (rect);
1104}
1105 OUTPUT:
1106 RETVAL
1107
1108int
816xy_to_index (CFClient::Layout self, int x, int y) 1109xy_to_index (CFPlus::Layout self, int x, int y)
817 CODE: 1110 CODE:
818{ 1111{
819 int index, trailing; 1112 int index, trailing;
820 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1113 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
821 RETVAL = index; 1114 RETVAL = index + trailing;
822} 1115}
823 OUTPUT: 1116 OUTPUT:
824 RETVAL 1117 RETVAL
825 1118
826void 1119void
827cursor_pos (CFClient::Layout self, int index) 1120cursor_pos (CFPlus::Layout self, int index)
828 PPCODE: 1121 PPCODE:
829{ 1122{
830 PangoRectangle strong_pos; 1123 PangoRectangle strong_pos;
831 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1124 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
832 1125
835 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1128 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
836 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1129 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
837} 1130}
838 1131
839void 1132void
840render (CFClient::Layout self) 1133index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
841 PPCODE: 1134 PPCODE:
842{ 1135{
843 SV *retval; 1136 int line, x;
844 int w, h;
845 1137
846 layout_get_pixel_size (self, &w, &h); 1138 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1139 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
847 1140
848 if (self->rgba)
849 {
850 cairo_surface_t *surface;
851 cairo_t *cairo;
852
853 retval = newSV (w * h * 4);
854 SvPOK_only (retval);
855 SvCUR_set (retval, w * h * 4);
856
857 memset (SvPVX (retval), 0, w * h * 4);
858
859 surface = cairo_image_surface_create_for_data (
860 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
861 cairo = cairo_create (surface);
862 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
863
864 pango_cairo_show_layout (cairo, self->pl);
865
866 cairo_destroy (cairo);
867 cairo_surface_destroy (surface);
868
869 // what a mess, and its premultiplied, too :(
870 {
871 uint32_t *p = (uint32_t *)SvPVX (retval);
872 uint32_t *e = p + w * h;
873
874 while (p < e)
875 {
876 uint32_t rgba = *p;
877 rgba = (rgba >> 24) | (rgba << 8);
878 rgba = SDL_SwapBE32 (rgba);
879 *p++ = rgba;
880 }
881 }
882
883 EXTEND (SP, 5); 1141 EXTEND (SP, 2);
884 PUSHs (sv_2mortal (newSViv (w))); 1142 PUSHs (sv_2mortal (newSViv (line - 1)));
1143 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1144}
1145
1146void
1147line_x_to_index (CFPlus::Layout self, int line, int x)
1148 PPCODE:
1149{
1150 PangoLayoutLine *lp;
1151 int index, trailing;
1152
1153 if (line < 0)
1154 XSRETURN_EMPTY;
1155
1156 if (!(lp = pango_layout_get_line (self->pl, line)))
1157 XSRETURN_EMPTY; /* do better */
1158
1159 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1160
1161 EXTEND (SP, 2);
1162 if (GIMME_V == G_SCALAR)
885 PUSHs (sv_2mortal (newSViv (h))); 1163 PUSHs (sv_2mortal (newSViv (index + trailing)));
886 PUSHs (sv_2mortal (retval));
887 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
888 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
889 }
890 else 1164 else
891 { 1165 {
892 FT_Bitmap bitmap;
893
894 retval = newSV (w * h);
895 SvPOK_only (retval);
896 SvCUR_set (retval, w * h);
897
898 bitmap.rows = h;
899 bitmap.width = w;
900 bitmap.pitch = w;
901 bitmap.buffer = (unsigned char*)SvPVX (retval);
902 bitmap.num_grays = 256;
903 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
904
905 memset (bitmap.buffer, 0, w * h);
906
907 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
908
909 EXTEND (SP, 5);
910 PUSHs (sv_2mortal (newSViv (w))); 1166 PUSHs (sv_2mortal (newSViv (index)));
911 PUSHs (sv_2mortal (newSViv (h))); 1167 PUSHs (sv_2mortal (newSViv (trailing)));
912 PUSHs (sv_2mortal (retval));
913 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
914 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
915 } 1168 }
916} 1169}
917 1170
1171void
1172render (CFPlus::Layout self, float x, float y, int flags = 0)
1173 PPCODE:
1174 pango_opengl_render_layout_subpixel (
1175 self->pl,
1176 x * PANGO_SCALE, y * PANGO_SCALE,
1177 self->r, self->g, self->b, self->a,
1178 flags
1179 );
1180
918MODULE = CFClient PACKAGE = CFClient::Texture 1181MODULE = CFPlus PACKAGE = CFPlus::Texture
919 1182
920void 1183void
1184pad2pot (SV *data_, SV *w_, SV *h_)
1185 CODE:
1186{
1187 int ow = SvIV (w_);
1188 int oh = SvIV (h_);
1189
1190 if (ow && oh)
1191 {
1192 int nw = minpot (ow);
1193 int nh = minpot (oh);
1194
1195 if (nw != ow || nh != oh)
1196 {
1197 if (SvOK (data_))
1198 {
1199 STRLEN datalen;
1200 char *data = SvPVbyte (data_, datalen);
1201 int bpp = datalen / (ow * oh);
1202 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1203
1204 SvPOK_only (result_);
1205 SvCUR_set (result_, nw * nh * bpp);
1206
1207 memset (SvPVX (result_), 0, nw * nh * bpp);
1208 while (oh--)
1209 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1210
1211 sv_setsv (data_, result_);
1212 }
1213
1214 sv_setiv (w_, nw);
1215 sv_setiv (h_, nh);
1216 }
1217 }
1218}
1219
1220void
921draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1221draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
922 PROTOTYPE: $$$;$$ 1222 PROTOTYPE: $$$;$$
923 ALIAS: 1223 ALIAS:
924 draw_quad_alpha = 1 1224 draw_quad_alpha = 1
925 draw_quad_alpha_premultiplied = 2 1225 draw_quad_alpha_premultiplied = 2
926 CODE: 1226 CODE:
927{ 1227{
928 HV *hv = (HV *)SvRV (self); 1228 HV *hv = (HV *)SvRV (self);
929 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1229 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
930 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1230 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
931 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1231 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
932 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
933 1232
934 if (items < 5) 1233 if (items < 5)
935 { 1234 {
936 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1235 w = SvNV (*hv_fetch (hv, "w", 1, 1));
937 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1236 h = SvNV (*hv_fetch (hv, "h", 1, 1));
938 } 1237 }
939 1238
940 if (ix) 1239 if (ix)
941 { 1240 {
942 glEnable (GL_BLEND); 1241 glEnable (GL_BLEND);
1242
1243 if (ix == 2)
943 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1244 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1245 else
1246 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1247 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1248
1249 glEnable (GL_ALPHA_TEST);
1250 glAlphaFunc (GL_GREATER, 0.01f);
944 } 1251 }
945 1252
946 glBindTexture (GL_TEXTURE_2D, name); 1253 glBindTexture (GL_TEXTURE_2D, name);
947
948 if (wrap_mode)
949 {
950 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
951 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
952 }
953 1254
954 glBegin (GL_QUADS); 1255 glBegin (GL_QUADS);
955 glTexCoord2f (0, 0); glVertex2f (x , y ); 1256 glTexCoord2f (0, 0); glVertex2f (x , y );
956 glTexCoord2f (0, t); glVertex2f (x , y + h); 1257 glTexCoord2f (0, t); glVertex2f (x , y + h);
957 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1258 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
958 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1259 glTexCoord2f (s, 0); glVertex2f (x + w, y );
959 glEnd (); 1260 glEnd ();
960 1261
961 if (ix) 1262 if (ix)
1263 {
1264 glDisable (GL_ALPHA_TEST);
962 glDisable (GL_BLEND); 1265 glDisable (GL_BLEND);
1266 }
963} 1267}
964 1268
965MODULE = CFClient PACKAGE = CFClient::Map 1269MODULE = CFPlus PACKAGE = CFPlus::Map
966 1270
967CFClient::Map 1271CFPlus::Map
968new (SV *class, int map_width, int map_height) 1272new (SV *class)
969 CODE: 1273 CODE:
970 New (0, RETVAL, 1, struct map); 1274 New (0, RETVAL, 1, struct map);
971 RETVAL->x = 0; 1275 RETVAL->x = 0;
972 RETVAL->y = 0; 1276 RETVAL->y = 0;
973 RETVAL->w = map_width; 1277 RETVAL->w = 0;
974 RETVAL->h = map_height; 1278 RETVAL->h = 0;
975 RETVAL->ox = 0; 1279 RETVAL->ox = 0;
976 RETVAL->oy = 0; 1280 RETVAL->oy = 0;
977 RETVAL->faces = 8192; 1281 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
978 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1282 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
979 RETVAL->texs = 8192;
980 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
981 RETVAL->rows = 0; 1283 RETVAL->rows = 0;
982 RETVAL->row = 0; 1284 RETVAL->row = 0;
983 OUTPUT: 1285 OUTPUT:
984 RETVAL 1286 RETVAL
985 1287
986void 1288void
987DESTROY (CFClient::Map self) 1289DESTROY (CFPlus::Map self)
988 CODE: 1290 CODE:
989{ 1291{
990 map_clear (self); 1292 map_clear (self);
991 Safefree (self->face); 1293 Safefree (self->face2tile);
1294 Safefree (self->tex);
992 Safefree (self); 1295 Safefree (self);
993} 1296}
994 1297
995void 1298void
1299resize (CFPlus::Map self, int map_width, int map_height)
1300 CODE:
1301 self->w = map_width;
1302 self->h = map_height;
1303
1304void
996clear (CFClient::Map self) 1305clear (CFPlus::Map self)
997 CODE: 1306 CODE:
998 map_clear (self); 1307 map_clear (self);
999 1308
1000void 1309void
1001set_face (CFClient::Map self, int face, int texid) 1310set_tileid (CFPlus::Map self, int face, int tile)
1002 CODE: 1311 CODE:
1003{ 1312{
1004 while (self->faces <= face) 1313 need_facenum (self, face); self->face2tile [face] = tile;
1005 { 1314 need_texid (self, tile);
1006 Append (mapface, self->face, self->faces, self->faces);
1007 self->faces *= 2;
1008 }
1009
1010 self->face [face] = texid;
1011} 1315}
1012 1316
1013void 1317void
1318set_smooth (CFPlus::Map self, int face, int smooth, int level)
1319 CODE:
1320{
1321 tileid texid;
1322 maptex *tex;
1323
1324 if (face < 0 || face >= self->faces)
1325 return;
1326
1327 if (smooth < 0 || smooth >= self->faces)
1328 return;
1329
1330 texid = self->face2tile [face];
1331
1332 if (!texid)
1333 return;
1334
1335 tex = self->tex + texid;
1336 tex->smoothtile = self->face2tile [smooth];
1337 tex->smoothlevel = level;
1338}
1339
1340void
1014set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1341set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1015 CODE: 1342 CODE:
1016{ 1343{
1017 while (self->texs <= texid) 1344 need_texid (self, texid);
1018 {
1019 Append (maptex, self->tex, self->texs, self->texs);
1020 self->texs *= 2;
1021 }
1022 1345
1023 { 1346 {
1024 maptex *tex = self->tex + texid; 1347 maptex *tex = self->tex + texid;
1025 1348
1026 tex->name = name; 1349 tex->name = name;
1031 tex->r = r; 1354 tex->r = r;
1032 tex->g = g; 1355 tex->g = g;
1033 tex->b = b; 1356 tex->b = b;
1034 tex->a = a; 1357 tex->a = a;
1035 } 1358 }
1359
1360 // somewhat hackish, but for textures that require it, it really
1361 // improves the look, and most others don't suffer.
1362 glBindTexture (GL_TEXTURE_2D, name);
1363 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1364 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1365 // use uglier nearest interpolation because linear suffers
1366 // from transparent color bleeding and ugly wrapping effects.
1367 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1036} 1368}
1037 1369
1038int 1370int
1039ox (CFClient::Map self) 1371ox (CFPlus::Map self)
1040 ALIAS: 1372 ALIAS:
1041 oy = 1 1373 oy = 1
1374 x = 2
1375 y = 3
1376 w = 4
1377 h = 5
1042 CODE: 1378 CODE:
1043 switch (ix) 1379 switch (ix)
1044 { 1380 {
1045 case 0: RETVAL = self->ox; break; 1381 case 0: RETVAL = self->ox; break;
1046 case 1: RETVAL = self->oy; break; 1382 case 1: RETVAL = self->oy; break;
1383 case 2: RETVAL = self->x; break;
1384 case 3: RETVAL = self->y; break;
1385 case 4: RETVAL = self->w; break;
1386 case 5: RETVAL = self->h; break;
1047 } 1387 }
1048 OUTPUT: 1388 OUTPUT:
1049 RETVAL 1389 RETVAL
1050 1390
1051void 1391void
1052scroll (CFClient::Map self, int dx, int dy) 1392scroll (CFPlus::Map self, int dx, int dy)
1053 CODE: 1393 CODE:
1054{ 1394{
1055 if (dx > 0) 1395 if (dx > 0)
1056 map_blank (self, self->x, self->y, dx - 1, self->h); 1396 map_blank (self, self->x, self->y, dx, self->h);
1057 else if (dx < 0) 1397 else if (dx < 0)
1058 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1398 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1059 1399
1060 if (dy > 0) 1400 if (dy > 0)
1061 map_blank (self, self->x, self->y, self->w, dy - 1); 1401 map_blank (self, self->x, self->y, self->w, dy);
1062 else if (dy < 0) 1402 else if (dy < 0)
1063 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1403 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1064 1404
1065 self->ox += dx; self->x += dx; 1405 self->ox += dx; self->x += dx;
1066 self->oy += dy; self->y += dy; 1406 self->oy += dy; self->y += dy;
1067 1407
1068 while (self->y < 0) 1408 while (self->y < 0)
1073 self->y += MAP_EXTEND_Y; 1413 self->y += MAP_EXTEND_Y;
1074 } 1414 }
1075} 1415}
1076 1416
1077void 1417void
1078map1a_update (CFClient::Map self, SV *data_) 1418map1a_update (CFPlus::Map self, SV *data_, int extmap)
1079 CODE: 1419 CODE:
1080{ 1420{
1081 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1421 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1082 uint8_t *data_end = (uint8_t *)SvEND (data_); 1422 uint8_t *data_end = (uint8_t *)SvEND (data_);
1083 mapcell *cell; 1423 mapcell *cell;
1084 int x, y, flags; 1424 int x, y, flags;
1085 1425
1086 while (data < data_end) 1426 while (data < data_end - 1)
1087 { 1427 {
1088 flags = (data [0] << 8) + data [1]; data += 2; 1428 flags = (data [0] << 8) + data [1]; data += 2;
1089 1429
1090 x = ((flags >> 10) & 63) + self->x; 1430 x = self->x + ((flags >> 10) & 63);
1091 y = ((flags >> 4) & 63) + self->y; 1431 y = self->y + ((flags >> 4) & 63);
1092 1432
1093 cell = map_get_cell (self, x, y); 1433 cell = map_get_cell (self, x, y);
1094 1434
1095 if (flags & 15) 1435 if (flags & 15)
1096 { 1436 {
1097 if (cell->darkness < 0) 1437 if (!cell->darkness)
1098 { 1438 {
1439 memset (cell, 0, sizeof (*cell));
1099 cell->darkness = 0; 1440 cell->darkness = 256;
1100 cell->face [0] = 0;
1101 cell->face [1] = 0;
1102 cell->face [2] = 0;
1103 } 1441 }
1104 1442
1105 cell->darkness = flags & 8 ? *data++ : 255;
1106
1107 //TODO: don't trust server data to be in-range(!) 1443 //TODO: don't trust server data to be in-range(!)
1444
1445 if (flags & 8)
1446 {
1447 if (extmap)
1448 {
1449 uint8_t ext, cmd;
1450
1451 do
1452 {
1453 ext = *data++;
1454 cmd = ext & 0x3f;
1455
1456 if (cmd < 4)
1457 cell->darkness = 255 - ext * 64 + 1;
1458 else if (cmd == 5) // health
1459 {
1460 cell->stat_width = 1;
1461 cell->stat_hp = *data++;
1462 }
1463 else if (cmd == 6) // monster width
1464 cell->stat_width = *data++ + 1;
1465 else if (cmd == 0x47)
1466 {
1467 if (*data == 8)
1468 ; // decode player uuid
1469
1470 data += *data + 1;
1471 }
1472 else if (cmd == 8) // cell flags
1473 cell->flags = *data++;
1474 else if (ext & 0x40) // unknown, multibyte => skip
1475 data += *data + 1;
1476 else
1477 data++;
1478 }
1479 while (ext & 0x80);
1480 }
1481 else
1482 cell->darkness = *data++ + 1;
1483 }
1108 1484
1109 if (flags & 4) 1485 if (flags & 4)
1110 { 1486 {
1111 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1487 faceid face = (data [0] << 8) + data [1]; data += 2;
1488 need_facenum (self, face);
1489 cell->tile [0] = self->face2tile [face];
1112 } 1490 }
1113 1491
1114 if (flags & 2) 1492 if (flags & 2)
1115 { 1493 {
1116 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1494 faceid face = (data [0] << 8) + data [1]; data += 2;
1495 need_facenum (self, face);
1496 cell->tile [1] = self->face2tile [face];
1117 } 1497 }
1118 1498
1119 if (flags & 1) 1499 if (flags & 1)
1120 { 1500 {
1121 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1501 faceid face = (data [0] << 8) + data [1]; data += 2;
1502 need_facenum (self, face);
1503 cell->tile [2] = self->face2tile [face];
1122 } 1504 }
1123 } 1505 }
1124 else 1506 else
1125 cell->darkness = -1; 1507 cell->darkness = 0;
1126 } 1508 }
1127} 1509}
1128 1510
1129SV * 1511SV *
1130mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1512mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1131 CODE: 1513 CODE:
1132{ 1514{
1133 int x1, x; 1515 int x1, x;
1134 int y1, y; 1516 int y1, y;
1135 int z; 1517 int z;
1156 { 1538 {
1157 mapcell *cell = row->col + (x - row->c0); 1539 mapcell *cell = row->col + (x - row->c0);
1158 1540
1159 for (z = 0; z <= 0; z++) 1541 for (z = 0; z <= 0; z++)
1160 { 1542 {
1161 mapface face = cell->face [z];
1162
1163 if (face)
1164 {
1165 maptex tex = self->tex [face]; 1543 maptex tex = self->tex [cell->tile [z]];
1166 int a0 = 255 - tex.a; 1544 int a0 = 255 - tex.a;
1167 int a1 = tex.a; 1545 int a1 = tex.a;
1168 1546
1169 r = (r * a0 + tex.r * a1) / 255; 1547 r = (r * a0 + tex.r * a1) / 255;
1170 g = (g * a0 + tex.g * a1) / 255; 1548 g = (g * a0 + tex.g * a1) / 255;
1171 b = (b * a0 + tex.b * a1) / 255; 1549 b = (b * a0 + tex.b * a1) / 255;
1172 a = (a * a0 + tex.a * a1) / 255; 1550 a = (a * a0 + tex.a * a1) / 255;
1173 }
1174 } 1551 }
1175 } 1552 }
1176 1553
1177 *map++ = (r ) 1554 *map++ = (r )
1178 | (g << 8) 1555 | (g << 8)
1185} 1562}
1186 OUTPUT: 1563 OUTPUT:
1187 RETVAL 1564 RETVAL
1188 1565
1189void 1566void
1190draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1567draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1191 PPCODE: 1568 CODE:
1192{ 1569{
1193 int vx, vy; 1570 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1571 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1572 uint8_t smooth_max[256][256];
1573 smooth_key skey;
1194 int x, y, z; 1574 int x, y, z;
1195 int last_name; 1575 int last_name;
1196 mapface face; 1576
1577 // thats current max. sorry.
1578 if (sw > 255) sw = 255;
1579 if (sh > 255) sh = 255;
1580
1581 // clear key, in case of extra padding
1582 memset (&skey, 0, sizeof (skey));
1583
1584 glColor4ub (255, 255, 255, 255);
1585
1586 glEnable (GL_BLEND);
1587 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1588 glEnable (GL_TEXTURE_2D);
1589 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1590
1591 glBegin (GL_QUADS);
1592
1593 last_name = 0;
1594
1595 mx += self->x;
1596 my += self->y;
1597
1598 // first pass: determine smooth_max
1599 // rather ugly, if you ask me
1600 // could also be stored inside mapcell and updated on change
1601 memset (smooth_max, 0, sizeof (smooth_max));
1602
1603 for (y = 0; y < sh; y++)
1604 if (0 <= y + my && y + my < self->rows)
1605 {
1606 maprow *row = self->row + (y + my);
1607
1608 for (x = 0; x < sw; x++)
1609 if (row->c0 <= x + mx && x + mx < row->c1)
1610 {
1611 mapcell *cell = row->col + (x + mx - row->c0);
1612
1613 smooth_max[x + 1][y + 1] =
1614 MAX (self->tex [cell->tile [0]].smoothlevel,
1615 MAX (self->tex [cell->tile [1]].smoothlevel,
1616 self->tex [cell->tile [2]].smoothlevel));
1617 }
1618 }
1619
1620 for (z = 0; z <= 2; z++)
1621 {
1622 memset (smooth_level, 0, sizeof (smooth_level));
1623
1624 for (y = 0; y < sh; y++)
1625 if (0 <= y + my && y + my < self->rows)
1626 {
1627 maprow *row = self->row + (y + my);
1628
1629 for (x = 0; x < sw; x++)
1630 if (row->c0 <= x + mx && x + mx < row->c1)
1631 {
1632 mapcell *cell = row->col + (x + mx - row->c0);
1633 tileid tile = cell->tile [z];
1634
1635 if (tile)
1636 {
1637 maptex tex = self->tex [tile];
1638 int px = (x + 1) * T - tex.w;
1639 int py = (y + 1) * T - tex.h;
1640
1641 // suppressing texture state switches here
1642 // is only moderately effective, but worth the extra effort
1643 if (last_name != tex.name)
1644 {
1645 if (!tex.name)
1646 tex = self->tex [2]; /* missing, replace by noface */
1647
1648 glEnd ();
1649 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1650 glBegin (GL_QUADS);
1651 }
1652
1653 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1654 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1655 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1656 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1657
1658 if (cell->flags && z == 2)
1659 {
1660 if (cell->flags & 1)
1661 {
1662 maptex tex = self->tex [1];
1663 int px = x * T + T * 2 / 32;
1664 int py = y * T - T * 6 / 32;
1665
1666 glEnd ();
1667 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1668 glBegin (GL_QUADS);
1669
1670 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1671 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1672 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1673 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1674 }
1675 }
1676
1677 // update smooth hash
1678 if (tex.smoothtile)
1679 {
1680 skey.tile = tex.smoothtile;
1681 skey.level = tex.smoothlevel;
1682
1683 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1684
1685 // add bits to current tile and all neighbours. skey.x|y is
1686 // shifted +1|+1 so we always stay positive.
1687
1688 // full tile
1689 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1690
1691 // borders
1692 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0031);
1693 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0092);
1694 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1695 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1696
1697 // corners
1698 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1699 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1700 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1701 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1702 }
1703 }
1704 }
1705 }
1706
1707 // go through all smoothlevels, lowest to highest, then draw
1708 // this is basically counting sort
1709 {
1710 int w, b;
1711
1712 for (w = 0; w < 256 / 32; ++w)
1713 {
1714 uint32_t smask = smooth_level [w];
1715 if (smask)
1716 for (b = 0; b < 32; ++b)
1717 if (smask & (((uint32_t)1) << b))
1718 {
1719 int level = (w << 5) | b;
1720 HE *he;
1721
1722 hv_iterinit (smooth);
1723 while ((he = hv_iternext (smooth)))
1724 {
1725 smooth_key *skey = (smooth_key *)HeKEY (he);
1726 IV bits = SvIVX (HeVAL (he));
1727
1728 // bits is ___n cccc CCCC bbbb
1729 // n do not draw borders&corners
1730 // c draw these corners, but...
1731 // C ... not these
1732 // b draw these borders
1733
1734 if (!(bits & 0x1000)
1735 && skey->level == level
1736 && level >= smooth_max [skey->x][skey->y])
1737 {
1738 maptex tex = self->tex [skey->tile];
1739 int px = (((int)skey->x) - 1) * T;
1740 int py = (((int)skey->y) - 1) * T;
1741 int border = bits & 15;
1742 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1743 float dx = tex.s * .0625f; // 16 images/row
1744 float dy = tex.t * .5f ; // 2 images/column
1745
1746 // this time naively avoiding texture state changes
1747 // save gobs of state changes.
1748 if (last_name != tex.name)
1749 {
1750 if (!tex.name)
1751 continue; // smoothing not yet available
1752
1753 glEnd ();
1754 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1755 glBegin (GL_QUADS);
1756 }
1757
1758 if (border)
1759 {
1760 float ox = border * dx;
1761
1762 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1763 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1764 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1765 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1766 }
1767
1768 if (corner)
1769 {
1770 float ox = corner * dx;
1771
1772 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1773 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1774 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1775 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1776 }
1777 }
1778 }
1779 }
1780 }
1781 }
1782
1783 hv_clear (smooth);
1784 }
1785
1786 glEnd ();
1787
1788 glDisable (GL_TEXTURE_2D);
1789 glDisable (GL_BLEND);
1790
1791 // top layer: overlays such as the health bar
1792 for (y = 0; y < sh; y++)
1793 if (0 <= y + my && y + my < self->rows)
1794 {
1795 maprow *row = self->row + (y + my);
1796
1797 for (x = 0; x < sw; x++)
1798 if (row->c0 <= x + mx && x + mx < row->c1)
1799 {
1800 mapcell *cell = row->col + (x + mx - row->c0);
1801
1802 int px = x * T;
1803 int py = y * T;
1804
1805 if (cell->stat_hp)
1806 {
1807 int width = cell->stat_width * T;
1808 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1809
1810 glColor3ub (0, 0, 0);
1811 glRectf (px + 1, py - thick - 2,
1812 px + width - 1, py);
1813
1814 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1815 glRectf (px + 2,
1816 py - thick - 1,
1817 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1818 }
1819 }
1820 }
1821}
1822
1823void
1824draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1825 CODE:
1826{
1827 static float color[16][3] = {
1828 { 0.00F, 0.00F, 0.00F },
1829 { 1.00F, 1.00F, 1.00F },
1830 { 0.00F, 0.00F, 0.55F },
1831 { 1.00F, 0.00F, 0.00F },
1832
1833 { 1.00F, 0.54F, 0.00F },
1834 { 0.11F, 0.56F, 1.00F },
1835 { 0.93F, 0.46F, 0.00F },
1836 { 0.18F, 0.54F, 0.34F },
1837
1838 { 0.56F, 0.73F, 0.56F },
1839 { 0.80F, 0.80F, 0.80F },
1840 { 0.55F, 0.41F, 0.13F },
1841 { 0.99F, 0.77F, 0.26F },
1842
1843 { 0.74F, 0.65F, 0.41F },
1844
1845 { 0.00F, 1.00F, 1.00F },
1846 { 1.00F, 0.00F, 1.00F },
1847 { 1.00F, 1.00F, 0.00F },
1848 };
1849
1850 int x, y;
1851
1852 glEnable (GL_TEXTURE_2D);
1853 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1854 glEnable (GL_BLEND);
1855 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1856 glBegin (GL_QUADS);
1857
1858 for (y = 0; y < h; y++)
1859 for (x = 0; x < w; x++)
1860 {
1861 unsigned char m = data [x + y * w];
1862
1863 if (m)
1864 {
1865 float *c = color [m & 15];
1866
1867 float tx1 = m & 0x40 ? 0.5 : 0.;
1868 float tx2 = tx1 + 0.5;
1869
1870 glColor4f (c[0], c[1], c[2], 0.75);
1871 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1872 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1873 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1874 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1875 }
1876 }
1877
1878 glEnd ();
1879 glDisable (GL_BLEND);
1880 glDisable (GL_TEXTURE_2D);
1881}
1882
1883void
1884fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1885 PPCODE:
1886{
1887 int x, y;
1197 int sw4 = (sw + 3) & ~3; 1888 int sw4 = (sw + 3) & ~3;
1198 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1889 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1199 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1890 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1200 1891
1201 memset (darkness, 255, sw4 * sh); 1892 memset (darkness, 255, sw4 * sh);
1202 SvPOK_only (darkness_sv); 1893 SvPOK_only (darkness_sv);
1203 SvCUR_set (darkness_sv, sw4 * sh); 1894 SvCUR_set (darkness_sv, sw4 * sh);
1204 1895
1205 vx = self->x + (self->w - sw) / 2 - shift_x; 1896 mx += self->x;
1206 vy = self->y + (self->h - sh) / 2 - shift_y; 1897 my += self->y;
1207 1898
1208 /*
1209 int vx = self->vx = self->w >= sw
1210 ? self->x + (self->w - sw) / 2
1211 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1212
1213 int vy = self->vy = self->h >= sh
1214 ? self->y + (self->h - sh) / 2
1215 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1216 */
1217
1218 glColor4ub (255, 255, 255, 255);
1219
1220 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1221 glEnable (GL_BLEND);
1222 glEnable (GL_TEXTURE_2D);
1223 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1224
1225 glBegin (GL_QUADS);
1226
1227 last_name = 0;
1228
1229 for (z = 0; z < 3; z++)
1230 for (y = 0; y < sh; y++) 1899 for (y = 0; y < sh; y++)
1231 if (0 <= y + vy && y + vy < self->rows) 1900 if (0 <= y + my && y + my < self->rows)
1232 { 1901 {
1233 maprow *row = self->row + (y + vy); 1902 maprow *row = self->row + (y + my);
1234 1903
1235 for (x = 0; x < sw; x++) 1904 for (x = 0; x < sw; x++)
1236 if (row->c0 <= x + vx && x + vx < row->c1) 1905 if (row->c0 <= x + mx && x + mx < row->c1)
1237 { 1906 {
1238 mapcell *cell = row->col + (x + vx - row->c0); 1907 mapcell *cell = row->col + (x + mx - row->c0);
1239 1908
1240 darkness[y * sw4 + x] = cell->darkness < 0 1909 darkness[y * sw4 + x] = cell->darkness
1910 ? 255 - (cell->darkness - 1)
1241 ? 255 - FOW_DARKNESS 1911 : 255 - FOW_DARKNESS;
1242 : 255 - cell->darkness;
1243
1244 face = cell->face [z];
1245
1246 if (face)
1247 {
1248 maptex tex = self->tex [face];
1249
1250 int px = (x + 1) * 32 - tex.w;
1251 int py = (y + 1) * 32 - tex.h;
1252
1253 if (last_name != tex.name)
1254 {
1255 glEnd ();
1256 last_name = tex.name;
1257 glBindTexture (GL_TEXTURE_2D, last_name);
1258 glBegin (GL_QUADS);
1259 }
1260
1261 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1262 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1263 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1264 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1265 }
1266 } 1912 }
1267 } 1913 }
1268
1269 glEnd ();
1270
1271 glDisable (GL_TEXTURE_2D);
1272 glDisable (GL_BLEND);
1273 1914
1274 EXTEND (SP, 3); 1915 EXTEND (SP, 3);
1275 PUSHs (sv_2mortal (newSViv (sw4))); 1916 PUSHs (sv_2mortal (newSViv (sw4)));
1276 PUSHs (sv_2mortal (newSViv (sh))); 1917 PUSHs (sv_2mortal (newSViv (sh)));
1277 PUSHs (darkness_sv); 1918 PUSHs (darkness_sv);
1278} 1919}
1279 1920
1280SV * 1921SV *
1281get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1922get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1282 CODE: 1923 CODE:
1283{ 1924{
1284 int x, y, x1, y1; 1925 int x, y, x1, y1;
1285 SV *data_sv = newSV (w * h * 7 + 5); 1926 SV *data_sv = newSV (w * h * 7 + 5);
1286 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1927 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1311 if (row && row->c0 <= x && x < row->c1) 1952 if (row && row->c0 <= x && x < row->c1)
1312 { 1953 {
1313 mapcell *cell = row->col + (x - row->c0); 1954 mapcell *cell = row->col + (x - row->c0);
1314 uint8_t flags = 0; 1955 uint8_t flags = 0;
1315 1956
1316 if (cell->face [0]) flags |= 1; 1957 if (cell->tile [0]) flags |= 1;
1317 if (cell->face [1]) flags |= 2; 1958 if (cell->tile [1]) flags |= 2;
1318 if (cell->face [2]) flags |= 4; 1959 if (cell->tile [2]) flags |= 4;
1319 1960
1320 *data++ = flags; 1961 *data++ = flags;
1321 1962
1322 if (flags & 1) 1963 if (flags & 1)
1323 { 1964 {
1965 tileid tile = cell->tile [0];
1324 *data++ = cell->face [0] >> 8; 1966 *data++ = tile >> 8;
1325 *data++ = cell->face [0]; 1967 *data++ = tile;
1326 } 1968 }
1327 1969
1328 if (flags & 2) 1970 if (flags & 2)
1329 { 1971 {
1972 tileid tile = cell->tile [1];
1330 *data++ = cell->face [1] >> 8; 1973 *data++ = tile >> 8;
1331 *data++ = cell->face [1]; 1974 *data++ = tile;
1332 } 1975 }
1333 1976
1334 if (flags & 4) 1977 if (flags & 4)
1335 { 1978 {
1979 tileid tile = cell->tile [2];
1336 *data++ = cell->face [2] >> 8; 1980 *data++ = tile >> 8;
1337 *data++ = cell->face [2]; 1981 *data++ = tile;
1338 } 1982 }
1339 } 1983 }
1340 else 1984 else
1341 *data++ = 0; 1985 *data++ = 0;
1342 } 1986 }
1348} 1992}
1349 OUTPUT: 1993 OUTPUT:
1350 RETVAL 1994 RETVAL
1351 1995
1352void 1996void
1353set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1997set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1354 PPCODE: 1998 PPCODE:
1355{ 1999{
1356 int x, y, z; 2000 int x, y, z;
1357 int w, h; 2001 int w, h;
1358 int x1, y1; 2002 int x1, y1;
1382 { 2026 {
1383 uint8_t flags = *data++; 2027 uint8_t flags = *data++;
1384 2028
1385 if (flags) 2029 if (flags)
1386 { 2030 {
1387 mapface face[3] = { 0, 0, 0 };
1388
1389 mapcell *cell = row_get_cell (row, x); 2031 mapcell *cell = row_get_cell (row, x);
2032 tileid tile[3] = { 0, 0, 0 };
1390 2033
1391 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2034 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1392 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2035 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1393 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2036 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1394 2037
1395 if (cell->darkness <= 0) 2038 if (cell->darkness == 0)
1396 { 2039 {
1397 cell->darkness = -1; 2040 cell->darkness = 0;
1398 2041
1399 for (z = 0; z <= 2; z++) 2042 for (z = 0; z <= 2; z++)
1400 { 2043 {
1401 cell->face[z] = face[z]; 2044 tileid t = tile [z];
1402 2045
1403 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2046 if (t >= self->texs || (t && !self->tex [t].name))
2047 {
1404 XPUSHs (sv_2mortal (newSViv (face[z]))); 2048 XPUSHs (sv_2mortal (newSViv (t)));
2049 need_texid (self, t);
2050 }
2051
2052 cell->tile [z] = t;
1405 } 2053 }
1406 } 2054 }
1407 } 2055 }
1408 } 2056 }
1409 } 2057 }
1410} 2058}
1411 2059
1412MODULE = CFClient PACKAGE = CFClient::MixChunk 2060MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1413 2061
1414CFClient::MixChunk 2062CFPlus::MixChunk
1415new_from_file (SV *class, char *path) 2063new_from_file (SV *class, char *path)
1416 CODE: 2064 CODE:
1417 RETVAL = Mix_LoadWAV (path); 2065 RETVAL = Mix_LoadWAV (path);
1418 OUTPUT: 2066 OUTPUT:
1419 RETVAL 2067 RETVAL
1420 2068
1421void 2069void
1422DESTROY (CFClient::MixChunk self) 2070DESTROY (CFPlus::MixChunk self)
1423 CODE: 2071 CODE:
1424 Mix_FreeChunk (self); 2072 Mix_FreeChunk (self);
1425 2073
1426int 2074int
1427volume (CFClient::MixChunk self, int volume = -1) 2075volume (CFPlus::MixChunk self, int volume = -1)
1428 CODE: 2076 CODE:
1429 RETVAL = Mix_VolumeChunk (self, volume); 2077 RETVAL = Mix_VolumeChunk (self, volume);
1430 OUTPUT: 2078 OUTPUT:
1431 RETVAL 2079 RETVAL
1432 2080
1433int 2081int
1434play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2082play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1435 CODE: 2083 CODE:
1436 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2084 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1437 OUTPUT: 2085 OUTPUT:
1438 RETVAL 2086 RETVAL
1439 2087
1440MODULE = CFClient PACKAGE = CFClient::MixMusic 2088MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1441 2089
1442int 2090int
1443volume (int volume = -1) 2091volume (int volume = -1)
1444 CODE: 2092 CODE:
1445 RETVAL = Mix_VolumeMusic (volume); 2093 RETVAL = Mix_VolumeMusic (volume);
1446 OUTPUT: 2094 OUTPUT:
1447 RETVAL 2095 RETVAL
1448 2096
1449CFClient::MixMusic 2097CFPlus::MixMusic
1450new_from_file (SV *class, char *path) 2098new_from_file (SV *class, char *path)
1451 CODE: 2099 CODE:
1452 RETVAL = Mix_LoadMUS (path); 2100 RETVAL = Mix_LoadMUS (path);
1453 OUTPUT: 2101 OUTPUT:
1454 RETVAL 2102 RETVAL
1455 2103
1456void 2104void
1457DESTROY (CFClient::MixMusic self) 2105DESTROY (CFPlus::MixMusic self)
1458 CODE: 2106 CODE:
1459 Mix_FreeMusic (self); 2107 Mix_FreeMusic (self);
1460 2108
1461int 2109int
1462play (CFClient::MixMusic self, int loops = -1) 2110play (CFPlus::MixMusic self, int loops = -1)
1463 CODE: 2111 CODE:
1464 RETVAL = Mix_PlayMusic (self, loops); 2112 RETVAL = Mix_PlayMusic (self, loops);
1465 OUTPUT: 2113 OUTPUT:
1466 RETVAL 2114 RETVAL
1467 2115
1468MODULE = CFClient PACKAGE = CFClient::OpenGL 2116MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1469 2117
1470BOOT: 2118BOOT:
1471{ 2119{
1472 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2120 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1473 static const struct { 2121 static const struct {
1474 const char *name; 2122 const char *name;
1475 IV iv; 2123 IV iv;
1476 } *civ, const_iv[] = { 2124 } *civ, const_iv[] = {
1477# define const_iv(name) { # name, (IV)name } 2125# define const_iv(name) { # name, (IV)name }
1478 const_iv (GL_COLOR_MATERIAL), 2126 const_iv (GL_COLOR_MATERIAL),
1479 const_iv (GL_SMOOTH), 2127 const_iv (GL_SMOOTH),
1480 const_iv (GL_FLAT), 2128 const_iv (GL_FLAT),
1481 const_iv (GL_DITHER), 2129 const_iv (GL_DITHER),
1482 const_iv (GL_BLEND), 2130 const_iv (GL_BLEND),
2131 const_iv (GL_CULL_FACE),
1483 const_iv (GL_SCISSOR_TEST), 2132 const_iv (GL_SCISSOR_TEST),
2133 const_iv (GL_DEPTH_TEST),
2134 const_iv (GL_ALPHA_TEST),
2135 const_iv (GL_NORMALIZE),
2136 const_iv (GL_RESCALE_NORMAL),
2137 const_iv (GL_FRONT),
2138 const_iv (GL_BACK),
1484 const_iv (GL_AND), 2139 const_iv (GL_AND),
1485 const_iv (GL_ONE), 2140 const_iv (GL_ONE),
1486 const_iv (GL_ZERO), 2141 const_iv (GL_ZERO),
1487 const_iv (GL_SRC_ALPHA), 2142 const_iv (GL_SRC_ALPHA),
1488 const_iv (GL_SRC_ALPHA_SATURATE), 2143 const_iv (GL_DST_ALPHA),
1489 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2144 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1490 const_iv (GL_ONE_MINUS_DST_ALPHA), 2145 const_iv (GL_ONE_MINUS_DST_ALPHA),
2146 const_iv (GL_SRC_ALPHA_SATURATE),
1491 const_iv (GL_RGB), 2147 const_iv (GL_RGB),
1492 const_iv (GL_RGBA), 2148 const_iv (GL_RGBA),
2149 const_iv (GL_RGBA4),
2150 const_iv (GL_RGBA8),
2151 const_iv (GL_RGB5_A1),
1493 const_iv (GL_UNSIGNED_BYTE), 2152 const_iv (GL_UNSIGNED_BYTE),
2153 const_iv (GL_UNSIGNED_SHORT),
2154 const_iv (GL_UNSIGNED_INT),
1494 const_iv (GL_ALPHA), 2155 const_iv (GL_ALPHA),
2156 const_iv (GL_INTENSITY),
1495 const_iv (GL_LUMINANCE), 2157 const_iv (GL_LUMINANCE),
2158 const_iv (GL_LUMINANCE_ALPHA),
1496 const_iv (GL_FLOAT), 2159 const_iv (GL_FLOAT),
1497 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2160 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1498 const_iv (GL_COMPILE), 2161 const_iv (GL_COMPILE),
1499 const_iv (GL_TEXTURE_1D), 2162 const_iv (GL_TEXTURE_1D),
1500 const_iv (GL_TEXTURE_2D), 2163 const_iv (GL_TEXTURE_2D),
1502 const_iv (GL_TEXTURE_MAG_FILTER), 2165 const_iv (GL_TEXTURE_MAG_FILTER),
1503 const_iv (GL_TEXTURE_MIN_FILTER), 2166 const_iv (GL_TEXTURE_MIN_FILTER),
1504 const_iv (GL_TEXTURE_ENV_MODE), 2167 const_iv (GL_TEXTURE_ENV_MODE),
1505 const_iv (GL_TEXTURE_WRAP_S), 2168 const_iv (GL_TEXTURE_WRAP_S),
1506 const_iv (GL_TEXTURE_WRAP_T), 2169 const_iv (GL_TEXTURE_WRAP_T),
2170 const_iv (GL_REPEAT),
1507 const_iv (GL_CLAMP), 2171 const_iv (GL_CLAMP),
1508 const_iv (GL_REPEAT), 2172 const_iv (GL_CLAMP_TO_EDGE),
1509 const_iv (GL_NEAREST), 2173 const_iv (GL_NEAREST),
1510 const_iv (GL_LINEAR), 2174 const_iv (GL_LINEAR),
1511 const_iv (GL_NEAREST_MIPMAP_NEAREST), 2175 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1512 const_iv (GL_LINEAR_MIPMAP_NEAREST), 2176 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1513 const_iv (GL_NEAREST_MIPMAP_LINEAR), 2177 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1514 const_iv (GL_LINEAR_MIPMAP_LINEAR), 2178 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1515 const_iv (GL_GENERATE_MIPMAP), 2179 const_iv (GL_GENERATE_MIPMAP),
1516 const_iv (GL_MODULATE), 2180 const_iv (GL_MODULATE),
1517 const_iv (GL_DECAL), 2181 const_iv (GL_DECAL),
1518 const_iv (GL_REPLACE), 2182 const_iv (GL_REPLACE),
2183 const_iv (GL_DEPTH_BUFFER_BIT),
1519 const_iv (GL_COLOR_BUFFER_BIT), 2184 const_iv (GL_COLOR_BUFFER_BIT),
1520 const_iv (GL_PROJECTION), 2185 const_iv (GL_PROJECTION),
1521 const_iv (GL_MODELVIEW), 2186 const_iv (GL_MODELVIEW),
1522 const_iv (GL_COLOR_LOGIC_OP), 2187 const_iv (GL_COLOR_LOGIC_OP),
1523 const_iv (GL_SEPARABLE_2D), 2188 const_iv (GL_SEPARABLE_2D),
1524 const_iv (GL_CONVOLUTION_2D), 2189 const_iv (GL_CONVOLUTION_2D),
1525 const_iv (GL_CONVOLUTION_BORDER_MODE), 2190 const_iv (GL_CONVOLUTION_BORDER_MODE),
1526 const_iv (GL_CONSTANT_BORDER), 2191 const_iv (GL_CONSTANT_BORDER),
1527 const_iv (GL_LINES), 2192 const_iv (GL_LINES),
2193 const_iv (GL_LINE_STRIP),
2194 const_iv (GL_LINE_LOOP),
1528 const_iv (GL_QUADS), 2195 const_iv (GL_QUADS),
1529 const_iv (GL_LINE_LOOP), 2196 const_iv (GL_QUAD_STRIP),
2197 const_iv (GL_TRIANGLES),
2198 const_iv (GL_TRIANGLE_STRIP),
2199 const_iv (GL_TRIANGLE_FAN),
1530 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2200 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1531 const_iv (GL_FASTEST), 2201 const_iv (GL_FASTEST),
2202 const_iv (GL_V2F),
2203 const_iv (GL_V3F),
2204 const_iv (GL_T2F_V3F),
2205 const_iv (GL_T2F_N3F_V3F),
1532# undef const_iv 2206# undef const_iv
1533 }; 2207 };
1534 2208
1535 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2209 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1536 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2210 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1537} 2211}
1538 2212
2213char *
2214gl_vendor ()
2215 CODE:
2216 RETVAL = (char *)glGetString (GL_VENDOR);
2217 OUTPUT:
2218 RETVAL
2219
2220char *
2221gl_version ()
2222 CODE:
2223 RETVAL = (char *)glGetString (GL_VERSION);
2224 OUTPUT:
2225 RETVAL
2226
2227char *
2228gl_extensions ()
2229 CODE:
2230 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2231 OUTPUT:
2232 RETVAL
2233
1539int glGetError () 2234int glGetError ()
2235
2236void glFinish ()
1540 2237
1541void glClear (int mask) 2238void glClear (int mask)
1542 2239
1543void glClearColor (float r, float g, float b, float a = 1.0) 2240void glClearColor (float r, float g, float b, float a = 1.0)
1544 PROTOTYPE: @ 2241 PROTOTYPE: @
1551 2248
1552void glHint (int target, int mode) 2249void glHint (int target, int mode)
1553 2250
1554void glBlendFunc (int sfactor, int dfactor) 2251void glBlendFunc (int sfactor, int dfactor)
1555 2252
2253void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2254 CODE:
2255 gl_BlendFuncSeparate (sa, da, saa, daa);
2256
2257void glDepthMask (int flag)
2258
1556void glLogicOp (int opcode) 2259void glLogicOp (int opcode)
1557 2260
1558void glColorMask (int red, int green, int blue, int alpha) 2261void glColorMask (int red, int green, int blue, int alpha)
1559 2262
1560void glMatrixMode (int mode) 2263void glMatrixMode (int mode)
1563 2266
1564void glPopMatrix () 2267void glPopMatrix ()
1565 2268
1566void glLoadIdentity () 2269void glLoadIdentity ()
1567 2270
2271void glDrawBuffer (int buffer)
2272
2273void glReadBuffer (int buffer)
2274
1568# near and far are due to microsofts buggy c compiler 2275# near_ and far_ are due to microsofts buggy "c" compiler
2276void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2277
2278# near_ and far_ are due to microsofts buggy "c" compiler
1569void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2279void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1570 2280
1571void glViewport (int x, int y, int width, int height) 2281void glViewport (int x, int y, int width, int height)
1572 2282
1573void glScissor (int x, int y, int width, int height) 2283void glScissor (int x, int y, int width, int height)
1588 2298
1589void glEnd () 2299void glEnd ()
1590 2300
1591void glColor (float r, float g, float b, float a = 1.0) 2301void glColor (float r, float g, float b, float a = 1.0)
1592 PROTOTYPE: @ 2302 PROTOTYPE: @
2303 ALIAS:
2304 glColor_premultiply = 1
1593 CODE: 2305 CODE:
1594 // 255.999 is close enough to correctness (256 and clamp) 2306 if (ix)
1595 glColor4ub (r * 255.999, g * 255.999, b * 255.999, a * 255.999); 2307 {
2308 r *= a;
2309 g *= a;
2310 b *= a;
2311 }
2312 // microsoft visual "c" rounds instead of truncating...
2313 glColor4f (r, g, b, a);
2314
2315void glInterleavedArrays (int format, int stride, char *data)
2316
2317void glDrawElements (int mode, int count, int type, char *indices)
2318
2319# 1.2 void glDrawRangeElements (int mode, int start, int end
2320
2321void glRasterPos (float x, float y, float z = 0.)
2322 CODE:
2323 glRasterPos3f (0, 0, z);
2324 glBitmap (0, 0, 0, 0, x, y, 0);
1596 2325
1597void glVertex (float x, float y, float z = 0.) 2326void glVertex (float x, float y, float z = 0.)
1598 CODE: 2327 CODE:
1599 glVertex3f (x, y, z); 2328 glVertex3f (x, y, z);
1600 2329
1612 2341
1613void glBindTexture (int target, int name) 2342void glBindTexture (int target, int name)
1614 2343
1615void glConvolutionParameter (int target, int pname, float params) 2344void glConvolutionParameter (int target, int pname, float params)
1616 CODE: 2345 CODE:
1617 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2346 if (gl.ConvolutionParameterf)
2347 gl.ConvolutionParameterf (target, pname, params);
1618 2348
1619void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2349void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1620 CODE: 2350 CODE:
1621 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2351 if (gl.ConvolutionFilter2D)
1622 (target, internalformat, width, height, format, type, data)); 2352 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1623 2353
1624void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2354void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1625 CODE: 2355 CODE:
1626 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2356 if (gl.SeparableFilter2D)
1627 (target, internalformat, width, height, format, type, row, column)); 2357 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1628 2358
1629void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2359void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1630 2360
1631void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2361void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1632 2362
1633void glRasterPos (int x, int y) 2363void glDrawPixels (int width, int height, int format, int type, char *pixels)
1634 CODE:
1635 glRasterPos2i (x, y);
1636 2364
1637void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2365void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1638 2366
1639int glGenTexture () 2367int glGenTexture ()
1640 CODE: 2368 CODE:

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines