ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.95 by root, Wed May 24 01:46:53 2006 UTC vs.
Revision 1.177 by root, Tue Apr 10 10:13:10 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
6#endif 9#endif
7 10
8#include "EXTERN.h" 11#include "EXTERN.h"
9#include "perl.h" 12#include "perl.h"
10#include "XSUB.h" 13#include "XSUB.h"
11 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
12#include <math.h> 20#include <math.h>
13#include <string.h> 21#include <string.h>
14#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
15 24
16#include <SDL.h> 25#include <SDL.h>
17#include <SDL_endian.h> 26#include <SDL_endian.h>
18#include <SDL_image.h> 27#include <SDL_image.h>
19#include <SDL_mixer.h> 28#include <SDL_mixer.h>
20#include <SDL_opengl.h> 29#include <SDL_opengl.h>
21 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
22#include <glib/gmacros.h> 34#include <glib/gmacros.h>
23 35
24#include <pango/pango.h> 36#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 37
29#ifndef _WIN32 38#ifndef _WIN32
30# include <sys/types.h> 39# include <sys/types.h>
31# include <sys/socket.h> 40# include <sys/socket.h>
32# include <netinet/in.h> 41# include <netinet/in.h>
33# include <netinet/tcp.h> 42# include <netinet/tcp.h>
34# include <inttypes.h> 43# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 44#endif
43 45
44#include "glext.h" 46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 47
46#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
47 49
48#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
50 52
51#define MIN_FONT_HEIGHT 10 53#define MIN_FONT_HEIGHT 10
52 54
53#define GL_CALL(type,func,args) \ 55#if 0
54 { \ 56# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 57#else
56 static type fptr_; \ 58# define PARACHUTE 0
57 \ 59#endif
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67 60
61static struct
62{
63#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h"
65#undef GL_FUNC
66} gl;
67
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{
70 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else
75 glBlendFunc (sa, da);
76}
77
78#include "texcache.c"
79
80#include "pango-font.c"
81#include "pango-fontmap.c"
82#include "pango-render.c"
83
68typedef Mix_Chunk *CFClient__MixChunk; 84typedef Mix_Chunk *CFPlus__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 85typedef Mix_Music *CFPlus__MixMusic;
70 86
71typedef PangoFontDescription *CFClient__Font; 87typedef PangoFontDescription *CFPlus__Font;
88
89static int
90shape_attr_p (PangoLayoutRun *run)
91{
92 GSList *attrs = run->item->analysis.extra_attrs;
93
94 while (attrs)
95 {
96 PangoAttribute *attr = attrs->data;
97
98 if (attr->klass->type == PANGO_ATTR_SHAPE)
99 return 1;
100
101 attrs = attrs->next;
102 }
103
104 return 0;
105}
72 106
73typedef struct cf_layout { 107typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 108 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 109 float r, g, b, a; // default color for rgba mode
77 int base_height; 110 int base_height;
78 CFClient__Font font; 111 CFPlus__Font font;
79} *CFClient__Layout; 112} *CFPlus__Layout;
80 113
81static CFClient__Font default_font; 114static CFPlus__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 115static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 116static PangoFontMap *opengl_fontmap;
84 117
85static void 118static void
86substitute_func (FcPattern *pattern, gpointer data) 119substitute_func (FcPattern *pattern, gpointer data)
87{ 120{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 121 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifdef _WIN32 122#ifdef FC_HINT_STYLE
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 123 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
91#else 124#endif
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 125 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
94} 126}
95 127
96static void 128static void
97layout_update_font (CFClient__Layout self) 129layout_update_font (CFPlus__Layout self)
98{ 130{
99 /* use a random scale factor to account for unknown descenders, 0.8 works 131 /* use a random scale factor to account for unknown descenders, 0.8 works
100 * reasonably well with bitstream vera 132 * reasonably well with bitstream vera
101 */ 133 */
102 PangoFontDescription *font = self->font ? self->font : default_font; 134 PangoFontDescription *font = self->font ? self->font : default_font;
106 138
107 pango_layout_set_font_description (self->pl, font); 139 pango_layout_set_font_description (self->pl, font);
108} 140}
109 141
110static void 142static void
111layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
112{ 144{
145 PangoRectangle rect;
146
147 // get_pixel_* wrongly rounds down
113 pango_layout_get_pixel_size (self->pl, w, h); 148 pango_layout_get_extents (self->pl, 0, &rect);
114 149
115 if (!*w) *w = 1; 150 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
116 if (!*h) *h = 1; 151 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
117 152
118 *w = (*w + 3) & ~3; 153 if (!rect.width) rect.width = 1;
119} 154 if (!rect.height) rect.height = 1;
120 155
156 *w = rect.width;
157 *h = rect.height;
158}
159
160typedef uint16_t tileid;
121typedef uint16_t mapface; 161typedef uint16_t faceid;
122 162
123typedef struct { 163typedef struct {
124 GLint name; 164 int name;
125 int w, h; 165 int w, h;
126 float s, t; 166 float s, t;
127 uint8_t r, g, b, a; 167 uint8_t r, g, b, a;
168 tileid smoothtile;
169 uint8_t smoothlevel;
128} maptex; 170} maptex;
129 171
130typedef struct { 172typedef struct {
173 uint32_t player;
174 tileid tile[3];
131 int16_t darkness; 175 uint16_t darkness;
132 mapface face[3]; 176 uint8_t stat_width, stat_hp, flags, smoothmax;
133} mapcell; 177} mapcell;
134 178
135typedef struct { 179typedef struct {
136 int32_t c0, c1; 180 int32_t c0, c1;
137 mapcell *col; 181 mapcell *col;
138} maprow; 182} maprow;
139 183
140typedef struct map { 184typedef struct map {
141 int x, y, w, h; 185 int x, y, w, h;
142 int ox, oy; /* offset to virtual global coordinate system */ 186 int ox, oy; /* offset to virtual global coordinate system */
143 int faces; 187 int faces; tileid *face2tile; // [faceid]
144 mapface *face; 188 int texs; maptex *tex; // [tileid]
145
146 int texs;
147 maptex *tex;
148 189
149 int32_t rows; 190 int32_t rows;
150 maprow *row; 191 maprow *row;
151} *CFClient__Map; 192} *CFPlus__Map;
152 193
153static char * 194static char *
154prepend (char *ptr, int sze, int inc) 195prepend (char *ptr, int sze, int inc)
155{ 196{
156 char *p; 197 char *p;
173} 214}
174 215
175#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 217#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
177 218
219static void
220need_facenum (struct map *self, faceid face)
221{
222 while (self->faces <= face)
223 {
224 Append (tileid, self->face2tile, self->faces, self->faces);
225 self->faces *= 2;
226 }
227}
228
229static void
230need_texid (struct map *self, int texid)
231{
232 while (self->texs <= texid)
233 {
234 Append (maptex, self->tex, self->texs, self->texs);
235 self->texs *= 2;
236 }
237}
238
178static maprow * 239static maprow *
179map_get_row (CFClient__Map self, int y) 240map_get_row (CFPlus__Map self, int y)
180{ 241{
181 if (0 > y) 242 if (0 > y)
182 { 243 {
183 int extend = - y + MAP_EXTEND_Y; 244 int extend = - y + MAP_EXTEND_Y;
184 Prepend (maprow, self->row, self->rows, extend); 245 Prepend (maprow, self->row, self->rows, extend);
222 283
223 return row->col + (x - row->c0); 284 return row->col + (x - row->c0);
224} 285}
225 286
226static mapcell * 287static mapcell *
227map_get_cell (CFClient__Map self, int x, int y) 288map_get_cell (CFPlus__Map self, int x, int y)
228{ 289{
229 return row_get_cell (map_get_row (self, y), x); 290 return row_get_cell (map_get_row (self, y), x);
230} 291}
231 292
232static void 293static void
233map_clear (CFClient__Map self) 294map_clear (CFPlus__Map self)
234{ 295{
235 int r; 296 int r;
236 297
237 for (r = 0; r < self->rows; r++) 298 for (r = 0; r < self->rows; r++)
238 Safefree (self->row[r].col); 299 Safefree (self->row[r].col);
246 self->row = 0; 307 self->row = 0;
247 self->rows = 0; 308 self->rows = 0;
248} 309}
249 310
250static void 311static void
251map_blank (CFClient__Map self, int x0, int y0, int w, int h) 312map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
252{ 313{
253 int x, y; 314 int x, y;
254 maprow *row; 315 maprow *row;
316 mapcell *cell;
255 317
256 for (y = y0; y < y0 + h; y++) 318 for (y = y0; y < y0 + h; y++)
257 if (y >= 0) 319 if (y >= 0)
258 { 320 {
259 if (y >= self->rows) 321 if (y >= self->rows)
265 if (x >= row->c0) 327 if (x >= row->c0)
266 { 328 {
267 if (x >= row->c1) 329 if (x >= row->c1)
268 break; 330 break;
269 331
270 row->col[x - row->c0].darkness = -1; 332 cell = row->col + x - row->c0;
333
334 cell->darkness = 0;
335 cell->stat_hp = 0;
336 cell->flags = 0;
337 cell->player = 0;
271 } 338 }
272 } 339 }
340}
341
342typedef struct {
343 tileid tile;
344 uint8_t x, y, level;
345} smooth_key;
346
347static void
348smooth_or_bits (HV *hv, smooth_key *key, IV bits)
349{
350 SV **sv = hv_fetch (hv, (char *)key, sizeof (key), 1);
351
352 if (SvIOK (*sv))
353 SvIV_set (*sv, SvIVX (*sv) | bits);
354 else
355 sv_setiv (*sv, bits);
273} 356}
274 357
275static void 358static void
276music_finished (void) 359music_finished (void)
277{ 360{
296 ev.data2 = 0; 379 ev.data2 = 0;
297 380
298 SDL_PushEvent ((SDL_Event *)&ev); 381 SDL_PushEvent ((SDL_Event *)&ev);
299} 382}
300 383
384static unsigned int
385minpot (unsigned int n)
386{
387 if (!n)
388 return 0;
389
390 --n;
391
392 n |= n >> 1;
393 n |= n >> 2;
394 n |= n >> 4;
395 n |= n >> 8;
396 n |= n >> 16;
397
398 return n + 1;
399}
400
401/* SDL should provide this, really. */
402#define SDLK_MODIFIER_MIN 300
403#define SDLK_MODIFIER_MAX 314
404
301MODULE = CFClient PACKAGE = CFClient 405MODULE = CFPlus PACKAGE = CFPlus
302 406
303PROTOTYPES: ENABLE 407PROTOTYPES: ENABLE
304 408
305BOOT: 409BOOT:
306{ 410{
307 HV *stash = gv_stashpv ("CFClient", 1); 411 HV *stash = gv_stashpv ("CFPlus", 1);
308 static const struct { 412 static const struct {
309 const char *name; 413 const char *name;
310 IV iv; 414 IV iv;
311 } *civ, const_iv[] = { 415 } *civ, const_iv[] = {
312# define const_iv(name) { # name, (IV)name } 416# define const_iv(name) { # name, (IV)name }
417 const_iv (SDLK_MODIFIER_MIN),
418 const_iv (SDLK_MODIFIER_MAX),
419
313 const_iv (SDL_ACTIVEEVENT), 420 const_iv (SDL_ACTIVEEVENT),
314 const_iv (SDL_KEYDOWN), 421 const_iv (SDL_KEYDOWN),
315 const_iv (SDL_KEYUP), 422 const_iv (SDL_KEYUP),
316 const_iv (SDL_MOUSEMOTION), 423 const_iv (SDL_MOUSEMOTION),
317 const_iv (SDL_MOUSEBUTTONDOWN), 424 const_iv (SDL_MOUSEBUTTONDOWN),
326 const_iv (SDL_EVENT_RESERVEDA), 433 const_iv (SDL_EVENT_RESERVEDA),
327 const_iv (SDL_EVENT_RESERVEDB), 434 const_iv (SDL_EVENT_RESERVEDB),
328 const_iv (SDL_VIDEORESIZE), 435 const_iv (SDL_VIDEORESIZE),
329 const_iv (SDL_VIDEOEXPOSE), 436 const_iv (SDL_VIDEOEXPOSE),
330 const_iv (SDL_USEREVENT), 437 const_iv (SDL_USEREVENT),
438
439 const_iv (SDL_APPINPUTFOCUS),
440 const_iv (SDL_APPMOUSEFOCUS),
441 const_iv (SDL_APPACTIVE),
442
331 const_iv (SDLK_KP0), 443 const_iv (SDLK_KP0),
332 const_iv (SDLK_KP1), 444 const_iv (SDLK_KP1),
333 const_iv (SDLK_KP2), 445 const_iv (SDLK_KP2),
334 const_iv (SDLK_KP3), 446 const_iv (SDLK_KP3),
335 const_iv (SDLK_KP4), 447 const_iv (SDLK_KP4),
390 const_iv (SDLK_BREAK), 502 const_iv (SDLK_BREAK),
391 const_iv (SDLK_MENU), 503 const_iv (SDLK_MENU),
392 const_iv (SDLK_POWER), 504 const_iv (SDLK_POWER),
393 const_iv (SDLK_EURO), 505 const_iv (SDLK_EURO),
394 const_iv (SDLK_UNDO), 506 const_iv (SDLK_UNDO),
507
395 const_iv (KMOD_NONE), 508 const_iv (KMOD_NONE),
509 const_iv (KMOD_SHIFT),
396 const_iv (KMOD_LSHIFT), 510 const_iv (KMOD_LSHIFT),
397 const_iv (KMOD_RSHIFT), 511 const_iv (KMOD_RSHIFT),
512 const_iv (KMOD_CTRL),
398 const_iv (KMOD_LCTRL), 513 const_iv (KMOD_LCTRL),
399 const_iv (KMOD_RCTRL), 514 const_iv (KMOD_RCTRL),
515 const_iv (KMOD_ALT),
400 const_iv (KMOD_LALT), 516 const_iv (KMOD_LALT),
401 const_iv (KMOD_RALT), 517 const_iv (KMOD_RALT),
518 const_iv (KMOD_META),
402 const_iv (KMOD_LMETA), 519 const_iv (KMOD_LMETA),
403 const_iv (KMOD_RMETA), 520 const_iv (KMOD_RMETA),
404 const_iv (KMOD_NUM), 521 const_iv (KMOD_NUM),
405 const_iv (KMOD_CAPS), 522 const_iv (KMOD_CAPS),
406 const_iv (KMOD_MODE), 523 const_iv (KMOD_MODE),
407 const_iv (KMOD_CTRL),
408 const_iv (KMOD_SHIFT),
409 const_iv (KMOD_ALT),
410 const_iv (KMOD_META)
411# undef const_iv 524# undef const_iv
412 }; 525 };
413 526
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 527 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 528 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
529
530 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
531 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
416} 532}
533
534void
535weaken (SV *rv)
536 PROTOTYPE: $
537 CODE:
538 sv_rvweaken (rv);
539
540int
541in_destruct ()
542 CODE:
543 RETVAL = PL_main_cv == Nullcv;
544 OUTPUT:
545 RETVAL
546
547NV floor (NV x)
548
549NV ceil (NV x)
417 550
418void 551void
419pango_init () 552pango_init ()
420 CODE: 553 CODE:
421{ 554{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
423 ft2_fontmap = pango_ft2_font_map_new (); 555 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 556 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 557 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
429} 558}
430 559
431int 560int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 561SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
433 562
434void 563void
435SDL_Quit () 564SDL_Quit ()
436 565
437void 566void
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 573 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 574 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 575 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447 576
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 577 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 578 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
450 579
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 580 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 581 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 582 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 583 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
455 584
456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 585 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
586#if SDL_VERSION_ATLEAST(1,2,10)
587 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
588 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
589#endif
457 590
458 SDL_EnableUNICODE (1); 591 SDL_EnableUNICODE (1);
459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 592 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
460 593
461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 594 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
479SDL_SetVideoMode (int w, int h, int fullscreen) 612SDL_SetVideoMode (int w, int h, int fullscreen)
480 CODE: 613 CODE:
481 RETVAL = !!SDL_SetVideoMode ( 614 RETVAL = !!SDL_SetVideoMode (
482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 615 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483 ); 616 );
617 if (RETVAL)
618 {
484 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 619 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
620# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
621# include "glfunc.h"
622# undef GL_FUNC
623 }
485 OUTPUT: 624 OUTPUT:
486 RETVAL 625 RETVAL
487 626
488void 627void
489SDL_GL_SwapBuffers () 628SDL_GL_SwapBuffers ()
507 case SDL_KEYDOWN: 646 case SDL_KEYDOWN:
508 case SDL_KEYUP: 647 case SDL_KEYUP:
509 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 648 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
510 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 649 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
511 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 650 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
651 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
512 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 652 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
513 break; 653 break;
514 654
515 case SDL_ACTIVEEVENT: 655 case SDL_ACTIVEEVENT:
516 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 656 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
542 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 682 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
543 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 683 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
544 break; 684 break;
545 } 685 }
546 686
547 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 687 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
548 } 688 }
549} 689}
550 690
551int 691int
552Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 692Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
565 CODE: 705 CODE:
566#ifndef _WIN32 706#ifndef _WIN32
567 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 707 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
568#endif 708#endif
569 709
570char * 710void
571gl_vendor () 711win32_proxy_info ()
572 CODE: 712 PPCODE:
573 RETVAL = (char *)glGetString (GL_VENDOR); 713{
574 OUTPUT: 714#ifdef _WIN32
575 RETVAL 715 char buffer[2048];
716 DWORD buflen;
576 717
577char * 718 EXTEND (SP, 3);
578gl_version () 719
579 CODE: 720 buflen = sizeof (buffer);
580 RETVAL = (char *)glGetString (GL_VERSION); 721 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
581 OUTPUT: 722 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
582 RETVAL 723 {
724 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
583 725
584char * 726 buflen = sizeof (buffer);
585gl_extensions () 727 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
586 CODE: 728 {
587 RETVAL = (char *)glGetString (GL_EXTENSIONS); 729 PUSHs (newSVpv (buffer, 0));
588 OUTPUT: 730
589 RETVAL 731 buflen = sizeof (buffer);
732 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
733 PUSHs (newSVpv (buffer, 0));
734 }
735 }
736#endif
737}
590 738
591void 739void
592add_font (char *file) 740add_font (char *file)
593 CODE: 741 CODE:
594 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 742 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
595#ifdef _WIN32
596 // cairo... sigh... requires win2000
597 AddFontResourceEx (file, FR_PRIVATE, 0);
598#endif
599 743
600void 744void
601load_image_inline (SV *image_) 745load_image_inline (SV *image_)
602 ALIAS: 746 ALIAS:
603 load_image_file = 1 747 load_image_file = 1
645 789
646 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 790 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
647 791
648 assert (surface2->pitch == surface2->w * 4); 792 assert (surface2->pitch == surface2->w * 4);
649 793
794 SDL_LockSurface (surface2);
650 EXTEND (SP, 5); 795 EXTEND (SP, 6);
651 PUSHs (sv_2mortal (newSViv (surface2->w))); 796 PUSHs (sv_2mortal (newSViv (surface2->w)));
652 PUSHs (sv_2mortal (newSViv (surface2->h))); 797 PUSHs (sv_2mortal (newSViv (surface2->h)));
653 SDL_LockSurface (surface2);
654 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 798 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
655 SDL_UnlockSurface (surface2);
656 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 799 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
657 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 800 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
658 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 801 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
802 SDL_UnlockSurface (surface2);
659 803
660 SDL_FreeSurface (surface); 804 SDL_FreeSurface (surface);
661 SDL_FreeSurface (surface2); 805 SDL_FreeSurface (surface2);
662} 806}
663 807
699 CODE: 843 CODE:
700 fprintf (stderr, "FATAL: %s\n", message); 844 fprintf (stderr, "FATAL: %s\n", message);
701#ifdef _WIN32 845#ifdef _WIN32
702 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 846 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
703#endif 847#endif
704 exit (1); 848 _exit (1);
705 849
850void
851_exit (int retval = 0)
852 CODE:
853#ifdef WIN32
854 ExitThread (retval); // unclean, please beam me up
855#else
856 _exit (retval);
857#endif
858
706MODULE = CFClient PACKAGE = CFClient::Font 859MODULE = CFPlus PACKAGE = CFPlus::Font
707 860
708CFClient::Font 861CFPlus::Font
709new_from_file (SV *class, char *path, int id = 0) 862new_from_file (SV *class, char *path, int id = 0)
710 CODE: 863 CODE:
711{ 864{
712 int count; 865 int count;
713 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 866 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
716} 869}
717 OUTPUT: 870 OUTPUT:
718 RETVAL 871 RETVAL
719 872
720void 873void
721DESTROY (CFClient::Font self) 874DESTROY (CFPlus::Font self)
722 CODE: 875 CODE:
723 pango_font_description_free (self); 876 pango_font_description_free (self);
724 877
725void 878void
726make_default (CFClient::Font self) 879make_default (CFPlus::Font self)
727 CODE: 880 CODE:
728 default_font = self; 881 default_font = self;
729 882
730MODULE = CFClient PACKAGE = CFClient::Layout 883MODULE = CFPlus PACKAGE = CFPlus::Layout
731 884
732CFClient::Layout 885void
733new (SV *class, int rgba = 0) 886reset_glyph_cache ()
734 CODE: 887 CODE:
735#if _WIN32 888 tc_clear ();
736 rgba = 0;//D 889
737#endif 890CFPlus::Layout
891new (SV *class)
892 CODE:
738 New (0, RETVAL, 1, struct cf_layout); 893 New (0, RETVAL, 1, struct cf_layout);
739 894
740 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 895 RETVAL->pl = pango_layout_new (opengl_context);
741 RETVAL->rgba = rgba;
742 RETVAL->r = 1.; 896 RETVAL->r = 1.;
743 RETVAL->g = 1.; 897 RETVAL->g = 1.;
744 RETVAL->b = 1.; 898 RETVAL->b = 1.;
745 RETVAL->a = 1.; 899 RETVAL->a = 1.;
746 RETVAL->base_height = MIN_FONT_HEIGHT; 900 RETVAL->base_height = MIN_FONT_HEIGHT;
750 layout_update_font (RETVAL); 904 layout_update_font (RETVAL);
751 OUTPUT: 905 OUTPUT:
752 RETVAL 906 RETVAL
753 907
754void 908void
755DESTROY (CFClient::Layout self) 909DESTROY (CFPlus::Layout self)
756 CODE: 910 CODE:
757 g_object_unref (self->pl); 911 g_object_unref (self->pl);
758 Safefree (self); 912 Safefree (self);
759 913
914void
915set_text (CFPlus::Layout self, SV *text_)
916 CODE:
917{
918 STRLEN textlen;
919 char *text = SvPVutf8 (text_, textlen);
920
921 pango_layout_set_text (self->pl, text, textlen);
922}
923
924void
925set_markup (CFPlus::Layout self, SV *text_)
926 CODE:
927{
928 STRLEN textlen;
929 char *text = SvPVutf8 (text_, textlen);
930
931 pango_layout_set_markup (self->pl, text, textlen);
932}
933
934void
935set_shapes (CFPlus::Layout self, ...)
936 CODE:
937{
938 PangoAttrList *attrs = 0;
939 const char *text = pango_layout_get_text (self->pl);
940 const char *pos = text;
941 int arg = 4;
942
943 while (arg < items && (pos = strstr (pos, OBJ_STR)))
944 {
945 PangoRectangle inkrect, rect;
946 PangoAttribute *attr;
947
948 int x = SvIV (ST (arg - 3));
949 int y = SvIV (ST (arg - 2));
950 int w = SvIV (ST (arg - 1));
951 int h = SvIV (ST (arg ));
952
953 inkrect.x = 0;
954 inkrect.y = 0;
955 inkrect.width = 0;
956 inkrect.height = 0;
957
958 rect.x = x * PANGO_SCALE;
959 rect.y = y * PANGO_SCALE;
960 rect.width = w * PANGO_SCALE;
961 rect.height = h * PANGO_SCALE;
962
963 if (!attrs)
964 attrs = pango_layout_get_attributes (self->pl);
965
966 attr = pango_attr_shape_new (&inkrect, &rect);
967 attr->start_index = pos - text;
968 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
969 pango_attr_list_insert (attrs, attr);
970
971 arg += 4;
972 pos += sizeof (OBJ_STR) - 1;
973 }
974
975 if (attrs)
976 pango_layout_set_attributes (self->pl, attrs);
977}
978
979void
980get_shapes (CFPlus::Layout self)
981 PPCODE:
982{
983 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
984
985 do
986 {
987 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
988
989 if (run && shape_attr_p (run))
990 {
991 PangoRectangle extents;
992 pango_layout_iter_get_run_extents (iter, 0, &extents);
993
994 EXTEND (SP, 2);
995 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
996 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
997 }
998 }
999 while (pango_layout_iter_next_run (iter));
1000
1001 pango_layout_iter_free (iter);
1002}
1003
760int 1004int
761is_rgba (CFClient::Layout self) 1005has_wrapped (CFPlus::Layout self)
762 CODE: 1006 CODE:
763 RETVAL = self->rgba; 1007{
1008 int lines = 1;
1009 const char *text = pango_layout_get_text (self->pl);
1010
1011 while (*text)
1012 lines += *text++ == '\n';
1013
1014 RETVAL = lines < pango_layout_get_line_count (self->pl);
1015}
764 OUTPUT: 1016 OUTPUT:
765 RETVAL 1017 RETVAL
766 1018
767void
768set_text (CFClient::Layout self, SV *text_)
769 CODE:
770{
771 STRLEN textlen;
772 char *text = SvPVutf8 (text_, textlen);
773
774 pango_layout_set_text (self->pl, text, textlen);
775}
776
777void
778set_markup (CFClient::Layout self, SV *text_)
779 CODE:
780{
781 STRLEN textlen;
782 char *text = SvPVutf8 (text_, textlen);
783
784 pango_layout_set_markup (self->pl, text, textlen);
785}
786
787SV * 1019SV *
788get_text (CFClient::Layout self) 1020get_text (CFPlus::Layout self)
789 CODE: 1021 CODE:
790 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1022 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
791 SvUTF8_on (RETVAL); 1023 sv_utf8_decode (RETVAL);
792 OUTPUT: 1024 OUTPUT:
793 RETVAL 1025 RETVAL
794 1026
795void 1027void
796set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1028set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
797 CODE: 1029 CODE:
798 self->r = r; 1030 self->r = r;
799 self->g = g; 1031 self->g = g;
800 self->b = b; 1032 self->b = b;
801 self->a = a; 1033 self->a = a;
802 1034
803void 1035void
804set_font (CFClient::Layout self, CFClient::Font font = 0) 1036set_font (CFPlus::Layout self, CFPlus::Font font = 0)
805 CODE: 1037 CODE:
806 if (self->font != font) 1038 if (self->font != font)
807 { 1039 {
808 self->font = font; 1040 self->font = font;
809 layout_update_font (self); 1041 layout_update_font (self);
810 } 1042 }
811 1043
812void 1044void
813set_height (CFClient::Layout self, int base_height) 1045set_height (CFPlus::Layout self, int base_height)
814 CODE: 1046 CODE:
815 if (self->base_height != base_height) 1047 if (self->base_height != base_height)
816 { 1048 {
817 self->base_height = base_height; 1049 self->base_height = base_height;
818 layout_update_font (self); 1050 layout_update_font (self);
819 } 1051 }
820 1052
821void 1053void
822set_width (CFClient::Layout self, int max_width = -1) 1054set_width (CFPlus::Layout self, int max_width = -1)
823 CODE: 1055 CODE:
824 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1056 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
825 1057
826void 1058void
827set_indent (CFClient::Layout self, int indent) 1059set_indent (CFPlus::Layout self, int indent)
828 CODE: 1060 CODE:
829 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1061 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
830 1062
831void 1063void
832set_spacing (CFClient::Layout self, int spacing) 1064set_spacing (CFPlus::Layout self, int spacing)
833 CODE: 1065 CODE:
834 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1066 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
835 1067
836void 1068void
837set_ellipsise (CFClient::Layout self, int ellipsise) 1069set_ellipsise (CFPlus::Layout self, int ellipsise)
838 CODE: 1070 CODE:
839 pango_layout_set_ellipsize (self->pl, 1071 pango_layout_set_ellipsize (self->pl,
840 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1072 ellipsise == 1 ? PANGO_ELLIPSIZE_START
841 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1073 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
842 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1074 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
843 : PANGO_ELLIPSIZE_NONE 1075 : PANGO_ELLIPSIZE_NONE
844 ); 1076 );
845 1077
846void 1078void
847set_single_paragraph_mode (CFClient::Layout self, int spm) 1079set_single_paragraph_mode (CFPlus::Layout self, int spm)
848 CODE: 1080 CODE:
849 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1081 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
850 1082
851void 1083void
852size (CFClient::Layout self) 1084size (CFPlus::Layout self)
853 PPCODE: 1085 PPCODE:
854{ 1086{
855 int w, h; 1087 int w, h;
856 1088
857 layout_get_pixel_size (self, &w, &h); 1089 layout_get_pixel_size (self, &w, &h);
860 PUSHs (sv_2mortal (newSViv (w))); 1092 PUSHs (sv_2mortal (newSViv (w)));
861 PUSHs (sv_2mortal (newSViv (h))); 1093 PUSHs (sv_2mortal (newSViv (h)));
862} 1094}
863 1095
864int 1096int
1097descent (CFPlus::Layout self)
1098 CODE:
1099{
1100 PangoRectangle rect;
1101 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1102 pango_layout_line_get_pixel_extents (line, 0, &rect);
1103 RETVAL = PANGO_DESCENT (rect);
1104}
1105 OUTPUT:
1106 RETVAL
1107
1108int
865xy_to_index (CFClient::Layout self, int x, int y) 1109xy_to_index (CFPlus::Layout self, int x, int y)
866 CODE: 1110 CODE:
867{ 1111{
868 int index, trailing; 1112 int index, trailing;
869 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1113 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
870 RETVAL = index; 1114 RETVAL = index + trailing;
871} 1115}
872 OUTPUT: 1116 OUTPUT:
873 RETVAL 1117 RETVAL
874 1118
875void 1119void
876cursor_pos (CFClient::Layout self, int index) 1120cursor_pos (CFPlus::Layout self, int index)
877 PPCODE: 1121 PPCODE:
878{ 1122{
879 PangoRectangle strong_pos; 1123 PangoRectangle strong_pos;
880 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1124 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
881 1125
884 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1128 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
885 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1129 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
886} 1130}
887 1131
888void 1132void
889render (CFClient::Layout self) 1133index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
890 PPCODE: 1134 PPCODE:
891{ 1135{
892 SV *retval; 1136 int line, x;
893 int w, h;
894 1137
895 layout_get_pixel_size (self, &w, &h); 1138 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1139 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
896 1140
897 if (self->rgba)
898 {
899 cairo_surface_t *surface;
900 cairo_t *cairo;
901
902 retval = newSV (w * h * 4);
903 SvPOK_only (retval);
904 SvCUR_set (retval, w * h * 4);
905
906 memset (SvPVX (retval), 0, w * h * 4);
907
908 surface = cairo_image_surface_create_for_data (
909 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
910 cairo = cairo_create (surface);
911 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
912
913 pango_cairo_show_layout (cairo, self->pl);
914
915 cairo_destroy (cairo);
916 cairo_surface_destroy (surface);
917
918 // what a mess, and its premultiplied, too :(
919 {
920 uint32_t *p = (uint32_t *)SvPVX (retval);
921 uint32_t *e = p + w * h;
922
923 while (p < e)
924 {
925 uint32_t rgba = *p;
926 rgba = (rgba >> 24) | (rgba << 8);
927#if 0
928#ifdef _WIN32
929 {//D
930 uint8_t r = rgba >> 24;
931 uint8_t g = rgba >> 16;
932 uint8_t b = rgba >> 8;
933 uint8_t a = rgba >> 0;
934
935 rgba = (rgba & 0xffffff00) | a;
936 }
937#endif
938#endif
939 rgba = SDL_SwapBE32 (rgba);
940 *p++ = rgba;
941 }
942 }
943
944 EXTEND (SP, 5); 1141 EXTEND (SP, 2);
945 PUSHs (sv_2mortal (newSViv (w))); 1142 PUSHs (sv_2mortal (newSViv (line - 1)));
1143 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1144}
1145
1146void
1147line_x_to_index (CFPlus::Layout self, int line, int x)
1148 PPCODE:
1149{
1150 PangoLayoutLine *lp;
1151 int index, trailing;
1152
1153 if (line < 0)
1154 XSRETURN_EMPTY;
1155
1156 if (!(lp = pango_layout_get_line (self->pl, line)))
1157 XSRETURN_EMPTY; /* do better */
1158
1159 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1160
1161 EXTEND (SP, 2);
1162 if (GIMME_V == G_SCALAR)
946 PUSHs (sv_2mortal (newSViv (h))); 1163 PUSHs (sv_2mortal (newSViv (index + trailing)));
947 PUSHs (sv_2mortal (retval));
948 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
949 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
950 }
951 else 1164 else
952 { 1165 {
953 FT_Bitmap bitmap;
954
955 retval = newSV (w * h);
956 SvPOK_only (retval);
957 SvCUR_set (retval, w * h);
958
959 bitmap.rows = h;
960 bitmap.width = w;
961 bitmap.pitch = w;
962 bitmap.buffer = (unsigned char*)SvPVX (retval);
963 bitmap.num_grays = 256;
964 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
965
966 memset (bitmap.buffer, 0, w * h);
967
968 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
969
970 EXTEND (SP, 5);
971 PUSHs (sv_2mortal (newSViv (w))); 1166 PUSHs (sv_2mortal (newSViv (index)));
972 PUSHs (sv_2mortal (newSViv (h))); 1167 PUSHs (sv_2mortal (newSViv (trailing)));
973 PUSHs (sv_2mortal (retval));
974 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
975 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
976 } 1168 }
977} 1169}
978 1170
1171void
1172render (CFPlus::Layout self, float x, float y, int flags = 0)
1173 PPCODE:
1174 pango_opengl_render_layout_subpixel (
1175 self->pl,
1176 x * PANGO_SCALE, y * PANGO_SCALE,
1177 self->r, self->g, self->b, self->a,
1178 flags
1179 );
1180
979MODULE = CFClient PACKAGE = CFClient::Texture 1181MODULE = CFPlus PACKAGE = CFPlus::Texture
980 1182
981void 1183void
1184pad2pot (SV *data_, SV *w_, SV *h_)
1185 CODE:
1186{
1187 int ow = SvIV (w_);
1188 int oh = SvIV (h_);
1189
1190 if (ow && oh)
1191 {
1192 int nw = minpot (ow);
1193 int nh = minpot (oh);
1194
1195 if (nw != ow || nh != oh)
1196 {
1197 if (SvOK (data_))
1198 {
1199 STRLEN datalen;
1200 char *data = SvPVbyte (data_, datalen);
1201 int bpp = datalen / (ow * oh);
1202 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1203
1204 SvPOK_only (result_);
1205 SvCUR_set (result_, nw * nh * bpp);
1206
1207 memset (SvPVX (result_), 0, nw * nh * bpp);
1208 while (oh--)
1209 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1210
1211 sv_setsv (data_, result_);
1212 }
1213
1214 sv_setiv (w_, nw);
1215 sv_setiv (h_, nh);
1216 }
1217 }
1218}
1219
1220void
982draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1221draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
983 PROTOTYPE: $$$;$$ 1222 PROTOTYPE: $$$;$$
984 ALIAS: 1223 ALIAS:
985 draw_quad_alpha = 1 1224 draw_quad_alpha = 1
986 draw_quad_alpha_premultiplied = 2 1225 draw_quad_alpha_premultiplied = 2
987 CODE: 1226 CODE:
988{ 1227{
989 HV *hv = (HV *)SvRV (self); 1228 HV *hv = (HV *)SvRV (self);
990 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1229 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
991 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1230 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
992 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1231 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
993 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
994 1232
995 if (items < 5) 1233 if (items < 5)
996 { 1234 {
997 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1235 w = SvNV (*hv_fetch (hv, "w", 1, 1));
998 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1236 h = SvNV (*hv_fetch (hv, "h", 1, 1));
999 } 1237 }
1000 1238
1001 if (ix) 1239 if (ix)
1002 { 1240 {
1003 glEnable (GL_BLEND); 1241 glEnable (GL_BLEND);
1242
1243 if (ix == 2)
1004 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1244 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1245 else
1246 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1247 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1248
1005 glEnable (GL_ALPHA_TEST); 1249 glEnable (GL_ALPHA_TEST);
1006 glAlphaFunc (GL_GREATER, 0.01f); 1250 glAlphaFunc (GL_GREATER, 0.01f);
1007 } 1251 }
1008 1252
1009 glBindTexture (GL_TEXTURE_2D, name); 1253 glBindTexture (GL_TEXTURE_2D, name);
1010
1011 if (wrap_mode)
1012 {
1013 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
1014 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
1015 }
1016 1254
1017 glBegin (GL_QUADS); 1255 glBegin (GL_QUADS);
1018 glTexCoord2f (0, 0); glVertex2f (x , y ); 1256 glTexCoord2f (0, 0); glVertex2f (x , y );
1019 glTexCoord2f (0, t); glVertex2f (x , y + h); 1257 glTexCoord2f (0, t); glVertex2f (x , y + h);
1020 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1258 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1026 glDisable (GL_ALPHA_TEST); 1264 glDisable (GL_ALPHA_TEST);
1027 glDisable (GL_BLEND); 1265 glDisable (GL_BLEND);
1028 } 1266 }
1029} 1267}
1030 1268
1031MODULE = CFClient PACKAGE = CFClient::Map 1269MODULE = CFPlus PACKAGE = CFPlus::Map
1032 1270
1033CFClient::Map 1271CFPlus::Map
1034new (SV *class, int map_width, int map_height) 1272new (SV *class)
1035 CODE: 1273 CODE:
1036 New (0, RETVAL, 1, struct map); 1274 New (0, RETVAL, 1, struct map);
1037 RETVAL->x = 0; 1275 RETVAL->x = 0;
1038 RETVAL->y = 0; 1276 RETVAL->y = 0;
1039 RETVAL->w = map_width; 1277 RETVAL->w = 0;
1040 RETVAL->h = map_height; 1278 RETVAL->h = 0;
1041 RETVAL->ox = 0; 1279 RETVAL->ox = 0;
1042 RETVAL->oy = 0; 1280 RETVAL->oy = 0;
1043 RETVAL->faces = 8192; 1281 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1044 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1282 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1045 RETVAL->texs = 8192;
1046 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1047 RETVAL->rows = 0; 1283 RETVAL->rows = 0;
1048 RETVAL->row = 0; 1284 RETVAL->row = 0;
1049 OUTPUT: 1285 OUTPUT:
1050 RETVAL 1286 RETVAL
1051 1287
1052void 1288void
1053DESTROY (CFClient::Map self) 1289DESTROY (CFPlus::Map self)
1054 CODE: 1290 CODE:
1055{ 1291{
1056 map_clear (self); 1292 map_clear (self);
1057 Safefree (self->face); 1293 Safefree (self->face2tile);
1294 Safefree (self->tex);
1058 Safefree (self); 1295 Safefree (self);
1059} 1296}
1060 1297
1061void 1298void
1299resize (CFPlus::Map self, int map_width, int map_height)
1300 CODE:
1301 self->w = map_width;
1302 self->h = map_height;
1303
1304void
1062clear (CFClient::Map self) 1305clear (CFPlus::Map self)
1063 CODE: 1306 CODE:
1064 map_clear (self); 1307 map_clear (self);
1065 1308
1066void 1309void
1067set_face (CFClient::Map self, int face, int texid) 1310set_tileid (CFPlus::Map self, int face, int tile)
1068 CODE: 1311 CODE:
1069{ 1312{
1070 while (self->faces <= face) 1313 need_facenum (self, face); self->face2tile [face] = tile;
1071 { 1314 need_texid (self, tile);
1072 Append (mapface, self->face, self->faces, self->faces);
1073 self->faces *= 2;
1074 }
1075
1076 self->face [face] = texid;
1077} 1315}
1078 1316
1079void 1317void
1318set_smooth (CFPlus::Map self, int face, int smooth, int level)
1319 CODE:
1320{
1321 tileid texid;
1322 maptex *tex;
1323
1324 if (face < 0 || face >= self->faces)
1325 return;
1326
1327 if (smooth < 0 || smooth >= self->faces)
1328 return;
1329
1330 texid = self->face2tile [face];
1331
1332 if (!texid)
1333 return;
1334
1335 tex = self->tex + texid;
1336 tex->smoothtile = self->face2tile [smooth];
1337 tex->smoothlevel = level;
1338}
1339
1340void
1080set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1341set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1081 CODE: 1342 CODE:
1082{ 1343{
1083 while (self->texs <= texid) 1344 need_texid (self, texid);
1084 {
1085 Append (maptex, self->tex, self->texs, self->texs);
1086 self->texs *= 2;
1087 }
1088 1345
1089 { 1346 {
1090 maptex *tex = self->tex + texid; 1347 maptex *tex = self->tex + texid;
1091 1348
1092 tex->name = name; 1349 tex->name = name;
1101 } 1358 }
1102 1359
1103 // somewhat hackish, but for textures that require it, it really 1360 // somewhat hackish, but for textures that require it, it really
1104 // improves the look, and most others don't suffer. 1361 // improves the look, and most others don't suffer.
1105 glBindTexture (GL_TEXTURE_2D, name); 1362 glBindTexture (GL_TEXTURE_2D, name);
1106 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); 1363 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1107 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); 1364 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1365 // use uglier nearest interpolation because linear suffers
1366 // from transparent color bleeding and ugly wrapping effects.
1367 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1108} 1368}
1109 1369
1110int 1370int
1111ox (CFClient::Map self) 1371ox (CFPlus::Map self)
1112 ALIAS: 1372 ALIAS:
1113 oy = 1 1373 oy = 1
1374 x = 2
1375 y = 3
1376 w = 4
1377 h = 5
1114 CODE: 1378 CODE:
1115 switch (ix) 1379 switch (ix)
1116 { 1380 {
1117 case 0: RETVAL = self->ox; break; 1381 case 0: RETVAL = self->ox; break;
1118 case 1: RETVAL = self->oy; break; 1382 case 1: RETVAL = self->oy; break;
1383 case 2: RETVAL = self->x; break;
1384 case 3: RETVAL = self->y; break;
1385 case 4: RETVAL = self->w; break;
1386 case 5: RETVAL = self->h; break;
1119 } 1387 }
1120 OUTPUT: 1388 OUTPUT:
1121 RETVAL 1389 RETVAL
1122 1390
1123void 1391void
1124scroll (CFClient::Map self, int dx, int dy) 1392scroll (CFPlus::Map self, int dx, int dy)
1125 CODE: 1393 CODE:
1126{ 1394{
1127 if (dx > 0) 1395 if (dx > 0)
1128 map_blank (self, self->x, self->y, dx - 1, self->h); 1396 map_blank (self, self->x, self->y, dx, self->h);
1129 else if (dx < 0) 1397 else if (dx < 0)
1130 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1398 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1131 1399
1132 if (dy > 0) 1400 if (dy > 0)
1133 map_blank (self, self->x, self->y, self->w, dy - 1); 1401 map_blank (self, self->x, self->y, self->w, dy);
1134 else if (dy < 0) 1402 else if (dy < 0)
1135 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1403 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1136 1404
1137 self->ox += dx; self->x += dx; 1405 self->ox += dx; self->x += dx;
1138 self->oy += dy; self->y += dy; 1406 self->oy += dy; self->y += dy;
1139 1407
1140 while (self->y < 0) 1408 while (self->y < 0)
1145 self->y += MAP_EXTEND_Y; 1413 self->y += MAP_EXTEND_Y;
1146 } 1414 }
1147} 1415}
1148 1416
1149void 1417void
1150map1a_update (CFClient::Map self, SV *data_) 1418map1a_update (CFPlus::Map self, SV *data_, int extmap)
1151 CODE: 1419 CODE:
1152{ 1420{
1153 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1421 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1154 uint8_t *data_end = (uint8_t *)SvEND (data_); 1422 uint8_t *data_end = (uint8_t *)SvEND (data_);
1155 mapcell *cell; 1423 mapcell *cell;
1156 int x, y, flags; 1424 int x, y, flags;
1157 1425
1158 while (data < data_end) 1426 while (data < data_end - 1)
1159 { 1427 {
1160 flags = (data [0] << 8) + data [1]; data += 2; 1428 flags = (data [0] << 8) + data [1]; data += 2;
1161 1429
1162 x = ((flags >> 10) & 63) + self->x; 1430 x = self->x + ((flags >> 10) & 63);
1163 y = ((flags >> 4) & 63) + self->y; 1431 y = self->y + ((flags >> 4) & 63);
1164 1432
1165 cell = map_get_cell (self, x, y); 1433 cell = map_get_cell (self, x, y);
1166 1434
1167 if (flags & 15) 1435 if (flags & 15)
1168 { 1436 {
1169 if (cell->darkness < 0) 1437 if (!cell->darkness)
1170 { 1438 {
1439 memset (cell, 0, sizeof (*cell));
1171 cell->darkness = 0; 1440 cell->darkness = 256;
1172 cell->face [0] = 0;
1173 cell->face [1] = 0;
1174 cell->face [2] = 0;
1175 } 1441 }
1176 1442
1177 cell->darkness = flags & 8 ? *data++ : 255;
1178
1179 //TODO: don't trust server data to be in-range(!) 1443 //TODO: don't trust server data to be in-range(!)
1444
1445 if (flags & 8)
1446 {
1447 if (extmap)
1448 {
1449 uint8_t ext, cmd;
1450
1451 do
1452 {
1453 ext = *data++;
1454 cmd = ext & 0x3f;
1455
1456 if (cmd < 4)
1457 cell->darkness = 255 - ext * 64 + 1;
1458 else if (cmd == 5) // health
1459 {
1460 cell->stat_width = 1;
1461 cell->stat_hp = *data++;
1462 }
1463 else if (cmd == 6) // monster width
1464 cell->stat_width = *data++ + 1;
1465 else if (cmd == 0x47)
1466 {
1467 if (*data == 8)
1468 ; // decode player uuid
1469
1470 data += *data + 1;
1471 }
1472 else if (cmd == 8) // cell flags
1473 cell->flags = *data++;
1474 else if (ext & 0x40) // unknown, multibyte => skip
1475 data += *data + 1;
1476 else
1477 data++;
1478 }
1479 while (ext & 0x80);
1480 }
1481 else
1482 cell->darkness = *data++ + 1;
1483 }
1180 1484
1181 if (flags & 4) 1485 if (flags & 4)
1182 { 1486 {
1183 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1487 faceid face = (data [0] << 8) + data [1]; data += 2;
1488 need_facenum (self, face);
1489 cell->tile [0] = self->face2tile [face];
1184 } 1490 }
1185 1491
1186 if (flags & 2) 1492 if (flags & 2)
1187 { 1493 {
1188 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1494 faceid face = (data [0] << 8) + data [1]; data += 2;
1495 need_facenum (self, face);
1496 cell->tile [1] = self->face2tile [face];
1189 } 1497 }
1190 1498
1191 if (flags & 1) 1499 if (flags & 1)
1192 { 1500 {
1193 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1501 faceid face = (data [0] << 8) + data [1]; data += 2;
1502 need_facenum (self, face);
1503 cell->tile [2] = self->face2tile [face];
1194 } 1504 }
1195 } 1505 }
1196 else 1506 else
1197 cell->darkness = -1; 1507 cell->darkness = 0;
1198 } 1508 }
1199} 1509}
1200 1510
1201SV * 1511SV *
1202mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1512mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1203 CODE: 1513 CODE:
1204{ 1514{
1205 int x1, x; 1515 int x1, x;
1206 int y1, y; 1516 int y1, y;
1207 int z; 1517 int z;
1228 { 1538 {
1229 mapcell *cell = row->col + (x - row->c0); 1539 mapcell *cell = row->col + (x - row->c0);
1230 1540
1231 for (z = 0; z <= 0; z++) 1541 for (z = 0; z <= 0; z++)
1232 { 1542 {
1233 mapface face = cell->face [z];
1234
1235 if (face)
1236 {
1237 maptex tex = self->tex [face]; 1543 maptex tex = self->tex [cell->tile [z]];
1238 int a0 = 255 - tex.a; 1544 int a0 = 255 - tex.a;
1239 int a1 = tex.a; 1545 int a1 = tex.a;
1240 1546
1241 r = (r * a0 + tex.r * a1) / 255; 1547 r = (r * a0 + tex.r * a1) / 255;
1242 g = (g * a0 + tex.g * a1) / 255; 1548 g = (g * a0 + tex.g * a1) / 255;
1243 b = (b * a0 + tex.b * a1) / 255; 1549 b = (b * a0 + tex.b * a1) / 255;
1244 a = (a * a0 + tex.a * a1) / 255; 1550 a = (a * a0 + tex.a * a1) / 255;
1245 }
1246 } 1551 }
1247 } 1552 }
1248 1553
1249 *map++ = (r ) 1554 *map++ = (r )
1250 | (g << 8) 1555 | (g << 8)
1257} 1562}
1258 OUTPUT: 1563 OUTPUT:
1259 RETVAL 1564 RETVAL
1260 1565
1261void 1566void
1262draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1567draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1263 PPCODE: 1568 CODE:
1264{ 1569{
1265 int vx, vy; 1570 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1571 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1572 uint8_t smooth_max[256][256];
1573 smooth_key skey;
1266 int x, y, z; 1574 int x, y, z;
1267 int last_name; 1575 int last_name;
1268 mapface face; 1576
1577 // thats current max. sorry.
1578 if (sw > 255) sw = 255;
1579 if (sh > 255) sh = 255;
1580
1581 // clear key, in case of extra padding
1582 memset (&skey, 0, sizeof (skey));
1583
1584 glColor4ub (255, 255, 255, 255);
1585
1586 glEnable (GL_BLEND);
1587 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1588 glEnable (GL_TEXTURE_2D);
1589 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1590
1591 glBegin (GL_QUADS);
1592
1593 last_name = 0;
1594
1595 mx += self->x;
1596 my += self->y;
1597
1598 // first pass: determine smooth_max
1599 // rather ugly, if you ask me
1600 // could also be stored inside mapcell and updated on change
1601 memset (smooth_max, 0, sizeof (smooth_max));
1602
1603 for (y = 0; y < sh; y++)
1604 if (0 <= y + my && y + my < self->rows)
1605 {
1606 maprow *row = self->row + (y + my);
1607
1608 for (x = 0; x < sw; x++)
1609 if (row->c0 <= x + mx && x + mx < row->c1)
1610 {
1611 mapcell *cell = row->col + (x + mx - row->c0);
1612
1613 smooth_max[x + 1][y + 1] =
1614 MAX (self->tex [cell->tile [0]].smoothlevel,
1615 MAX (self->tex [cell->tile [1]].smoothlevel,
1616 self->tex [cell->tile [2]].smoothlevel));
1617 }
1618 }
1619
1620 for (z = 0; z <= 2; z++)
1621 {
1622 memset (smooth_level, 0, sizeof (smooth_level));
1623
1624 for (y = 0; y < sh; y++)
1625 if (0 <= y + my && y + my < self->rows)
1626 {
1627 maprow *row = self->row + (y + my);
1628
1629 for (x = 0; x < sw; x++)
1630 if (row->c0 <= x + mx && x + mx < row->c1)
1631 {
1632 mapcell *cell = row->col + (x + mx - row->c0);
1633 tileid tile = cell->tile [z];
1634
1635 if (tile)
1636 {
1637 maptex tex = self->tex [tile];
1638 int px = (x + 1) * T - tex.w;
1639 int py = (y + 1) * T - tex.h;
1640
1641 // suppressing texture state switches here
1642 // is only moderately effective, but worth the extra effort
1643 if (last_name != tex.name)
1644 {
1645 if (!tex.name)
1646 tex = self->tex [2]; /* missing, replace by noface */
1647
1648 glEnd ();
1649 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1650 glBegin (GL_QUADS);
1651 }
1652
1653 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1654 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1655 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1656 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1657
1658 if (cell->flags && z == 2)
1659 {
1660 if (cell->flags & 1)
1661 {
1662 maptex tex = self->tex [1];
1663 int px = x * T + T * 2 / 32;
1664 int py = y * T - T * 6 / 32;
1665
1666 glEnd ();
1667 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1668 glBegin (GL_QUADS);
1669
1670 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1671 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1672 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1673 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1674 }
1675 }
1676
1677 // update smooth hash
1678 if (tex.smoothtile)
1679 {
1680 skey.tile = tex.smoothtile;
1681 skey.level = tex.smoothlevel;
1682
1683 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1684
1685 // add bits to current tile and all neighbours. skey.x|y is
1686 // shifted +1|+1 so we always stay positive.
1687
1688 // full tile
1689 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1690
1691 // borders
1692 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0031);
1693 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0092);
1694 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1695 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1696
1697 // corners
1698 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1699 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1700 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1701 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1702 }
1703 }
1704 }
1705 }
1706
1707 // go through all smoothlevels, lowest to highest, then draw
1708 // this is basically counting sort
1709 {
1710 int w, b;
1711
1712 for (w = 0; w < 256 / 32; ++w)
1713 {
1714 uint32_t smask = smooth_level [w];
1715 if (smask)
1716 for (b = 0; b < 32; ++b)
1717 if (smask & (((uint32_t)1) << b))
1718 {
1719 int level = (w << 5) | b;
1720 HE *he;
1721
1722 hv_iterinit (smooth);
1723 while ((he = hv_iternext (smooth)))
1724 {
1725 smooth_key *skey = (smooth_key *)HeKEY (he);
1726 IV bits = SvIVX (HeVAL (he));
1727
1728 // bits is ___n cccc CCCC bbbb
1729 // n do not draw borders&corners
1730 // c draw these corners, but...
1731 // C ... not these
1732 // b draw these borders
1733
1734 if (!(bits & 0x1000)
1735 && skey->level == level
1736 && level >= smooth_max [skey->x][skey->y])
1737 {
1738 maptex tex = self->tex [skey->tile];
1739 int px = (((int)skey->x) - 1) * T;
1740 int py = (((int)skey->y) - 1) * T;
1741 int border = bits & 15;
1742 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1743 float dx = tex.s * .0625f; // 16 images/row
1744 float dy = tex.t * .5f ; // 2 images/column
1745
1746 // this time naively avoiding texture state changes
1747 // save gobs of state changes.
1748 if (last_name != tex.name)
1749 {
1750 if (!tex.name)
1751 continue; // smoothing not yet available
1752
1753 glEnd ();
1754 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1755 glBegin (GL_QUADS);
1756 }
1757
1758 if (border)
1759 {
1760 float ox = border * dx;
1761
1762 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1763 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1764 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1765 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1766 }
1767
1768 if (corner)
1769 {
1770 float ox = corner * dx;
1771
1772 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1773 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1774 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1775 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1776 }
1777 }
1778 }
1779 }
1780 }
1781 }
1782
1783 hv_clear (smooth);
1784 }
1785
1786 glEnd ();
1787
1788 glDisable (GL_TEXTURE_2D);
1789 glDisable (GL_BLEND);
1790
1791 // top layer: overlays such as the health bar
1792 for (y = 0; y < sh; y++)
1793 if (0 <= y + my && y + my < self->rows)
1794 {
1795 maprow *row = self->row + (y + my);
1796
1797 for (x = 0; x < sw; x++)
1798 if (row->c0 <= x + mx && x + mx < row->c1)
1799 {
1800 mapcell *cell = row->col + (x + mx - row->c0);
1801
1802 int px = x * T;
1803 int py = y * T;
1804
1805 if (cell->stat_hp)
1806 {
1807 int width = cell->stat_width * T;
1808 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1809
1810 glColor3ub (0, 0, 0);
1811 glRectf (px + 1, py - thick - 2,
1812 px + width - 1, py);
1813
1814 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1815 glRectf (px + 2,
1816 py - thick - 1,
1817 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1818 }
1819 }
1820 }
1821}
1822
1823void
1824draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1825 CODE:
1826{
1827 static float color[16][3] = {
1828 { 0.00F, 0.00F, 0.00F },
1829 { 1.00F, 1.00F, 1.00F },
1830 { 0.00F, 0.00F, 0.55F },
1831 { 1.00F, 0.00F, 0.00F },
1832
1833 { 1.00F, 0.54F, 0.00F },
1834 { 0.11F, 0.56F, 1.00F },
1835 { 0.93F, 0.46F, 0.00F },
1836 { 0.18F, 0.54F, 0.34F },
1837
1838 { 0.56F, 0.73F, 0.56F },
1839 { 0.80F, 0.80F, 0.80F },
1840 { 0.55F, 0.41F, 0.13F },
1841 { 0.99F, 0.77F, 0.26F },
1842
1843 { 0.74F, 0.65F, 0.41F },
1844
1845 { 0.00F, 1.00F, 1.00F },
1846 { 1.00F, 0.00F, 1.00F },
1847 { 1.00F, 1.00F, 0.00F },
1848 };
1849
1850 int x, y;
1851
1852 glEnable (GL_TEXTURE_2D);
1853 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1854 glEnable (GL_BLEND);
1855 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1856 glBegin (GL_QUADS);
1857
1858 for (y = 0; y < h; y++)
1859 for (x = 0; x < w; x++)
1860 {
1861 unsigned char m = data [x + y * w];
1862
1863 if (m)
1864 {
1865 float *c = color [m & 15];
1866
1867 float tx1 = m & 0x40 ? 0.5 : 0.;
1868 float tx2 = tx1 + 0.5;
1869
1870 glColor4f (c[0], c[1], c[2], 0.75);
1871 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1872 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1873 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1874 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1875 }
1876 }
1877
1878 glEnd ();
1879 glDisable (GL_BLEND);
1880 glDisable (GL_TEXTURE_2D);
1881}
1882
1883void
1884fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1885 PPCODE:
1886{
1887 int x, y;
1269 int sw4 = (sw + 3) & ~3; 1888 int sw4 = (sw + 3) & ~3;
1270 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1889 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1271 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1890 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1272 1891
1273 memset (darkness, 255, sw4 * sh); 1892 memset (darkness, 255, sw4 * sh);
1274 SvPOK_only (darkness_sv); 1893 SvPOK_only (darkness_sv);
1275 SvCUR_set (darkness_sv, sw4 * sh); 1894 SvCUR_set (darkness_sv, sw4 * sh);
1276 1895
1277 vx = self->x + (self->w - sw) / 2 - shift_x; 1896 mx += self->x;
1278 vy = self->y + (self->h - sh) / 2 - shift_y; 1897 my += self->y;
1279 1898
1280 /*
1281 int vx = self->vx = self->w >= sw
1282 ? self->x + (self->w - sw) / 2
1283 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1284
1285 int vy = self->vy = self->h >= sh
1286 ? self->y + (self->h - sh) / 2
1287 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1288 */
1289
1290 glColor4ub (255, 255, 255, 255);
1291
1292 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1293 glEnable (GL_BLEND);
1294 glEnable (GL_TEXTURE_2D);
1295 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1296
1297 glBegin (GL_QUADS);
1298
1299 last_name = 0;
1300
1301 for (z = 0; z < 3; z++)
1302 for (y = 0; y < sh; y++) 1899 for (y = 0; y < sh; y++)
1303 if (0 <= y + vy && y + vy < self->rows) 1900 if (0 <= y + my && y + my < self->rows)
1304 { 1901 {
1305 maprow *row = self->row + (y + vy); 1902 maprow *row = self->row + (y + my);
1306 1903
1307 for (x = 0; x < sw; x++) 1904 for (x = 0; x < sw; x++)
1308 if (row->c0 <= x + vx && x + vx < row->c1) 1905 if (row->c0 <= x + mx && x + mx < row->c1)
1309 { 1906 {
1310 mapcell *cell = row->col + (x + vx - row->c0); 1907 mapcell *cell = row->col + (x + mx - row->c0);
1311 1908
1312 darkness[y * sw4 + x] = cell->darkness < 0 1909 darkness[y * sw4 + x] = cell->darkness
1910 ? 255 - (cell->darkness - 1)
1313 ? 255 - FOW_DARKNESS 1911 : 255 - FOW_DARKNESS;
1314 : 255 - cell->darkness;
1315
1316 face = cell->face [z];
1317
1318 if (face)
1319 {
1320 maptex tex = self->tex [face];
1321
1322 int px = (x + 1) * 32 - tex.w;
1323 int py = (y + 1) * 32 - tex.h;
1324
1325 if (last_name != tex.name)
1326 {
1327 glEnd ();
1328 last_name = tex.name;
1329 glBindTexture (GL_TEXTURE_2D, last_name);
1330 glBegin (GL_QUADS);
1331 }
1332
1333 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1334 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1335 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1336 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1337 }
1338 } 1912 }
1339 } 1913 }
1340
1341 glEnd ();
1342
1343 glDisable (GL_TEXTURE_2D);
1344 glDisable (GL_BLEND);
1345 1914
1346 EXTEND (SP, 3); 1915 EXTEND (SP, 3);
1347 PUSHs (sv_2mortal (newSViv (sw4))); 1916 PUSHs (sv_2mortal (newSViv (sw4)));
1348 PUSHs (sv_2mortal (newSViv (sh))); 1917 PUSHs (sv_2mortal (newSViv (sh)));
1349 PUSHs (darkness_sv); 1918 PUSHs (darkness_sv);
1350} 1919}
1351 1920
1352SV * 1921SV *
1353get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1922get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1354 CODE: 1923 CODE:
1355{ 1924{
1356 int x, y, x1, y1; 1925 int x, y, x1, y1;
1357 SV *data_sv = newSV (w * h * 7 + 5); 1926 SV *data_sv = newSV (w * h * 7 + 5);
1358 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1927 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1383 if (row && row->c0 <= x && x < row->c1) 1952 if (row && row->c0 <= x && x < row->c1)
1384 { 1953 {
1385 mapcell *cell = row->col + (x - row->c0); 1954 mapcell *cell = row->col + (x - row->c0);
1386 uint8_t flags = 0; 1955 uint8_t flags = 0;
1387 1956
1388 if (cell->face [0]) flags |= 1; 1957 if (cell->tile [0]) flags |= 1;
1389 if (cell->face [1]) flags |= 2; 1958 if (cell->tile [1]) flags |= 2;
1390 if (cell->face [2]) flags |= 4; 1959 if (cell->tile [2]) flags |= 4;
1391 1960
1392 *data++ = flags; 1961 *data++ = flags;
1393 1962
1394 if (flags & 1) 1963 if (flags & 1)
1395 { 1964 {
1965 tileid tile = cell->tile [0];
1396 *data++ = cell->face [0] >> 8; 1966 *data++ = tile >> 8;
1397 *data++ = cell->face [0]; 1967 *data++ = tile;
1398 } 1968 }
1399 1969
1400 if (flags & 2) 1970 if (flags & 2)
1401 { 1971 {
1972 tileid tile = cell->tile [1];
1402 *data++ = cell->face [1] >> 8; 1973 *data++ = tile >> 8;
1403 *data++ = cell->face [1]; 1974 *data++ = tile;
1404 } 1975 }
1405 1976
1406 if (flags & 4) 1977 if (flags & 4)
1407 { 1978 {
1979 tileid tile = cell->tile [2];
1408 *data++ = cell->face [2] >> 8; 1980 *data++ = tile >> 8;
1409 *data++ = cell->face [2]; 1981 *data++ = tile;
1410 } 1982 }
1411 } 1983 }
1412 else 1984 else
1413 *data++ = 0; 1985 *data++ = 0;
1414 } 1986 }
1420} 1992}
1421 OUTPUT: 1993 OUTPUT:
1422 RETVAL 1994 RETVAL
1423 1995
1424void 1996void
1425set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1997set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1426 PPCODE: 1998 PPCODE:
1427{ 1999{
1428 int x, y, z; 2000 int x, y, z;
1429 int w, h; 2001 int w, h;
1430 int x1, y1; 2002 int x1, y1;
1454 { 2026 {
1455 uint8_t flags = *data++; 2027 uint8_t flags = *data++;
1456 2028
1457 if (flags) 2029 if (flags)
1458 { 2030 {
1459 mapface face[3] = { 0, 0, 0 };
1460
1461 mapcell *cell = row_get_cell (row, x); 2031 mapcell *cell = row_get_cell (row, x);
2032 tileid tile[3] = { 0, 0, 0 };
1462 2033
1463 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2034 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1464 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2035 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1465 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2036 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1466 2037
1467 if (cell->darkness <= 0) 2038 if (cell->darkness == 0)
1468 { 2039 {
1469 cell->darkness = -1; 2040 cell->darkness = 0;
1470 2041
1471 for (z = 0; z <= 2; z++) 2042 for (z = 0; z <= 2; z++)
1472 { 2043 {
1473 cell->face[z] = face[z]; 2044 tileid t = tile [z];
1474 2045
1475 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2046 if (t >= self->texs || (t && !self->tex [t].name))
2047 {
1476 XPUSHs (sv_2mortal (newSViv (face[z]))); 2048 XPUSHs (sv_2mortal (newSViv (t)));
2049 need_texid (self, t);
2050 }
2051
2052 cell->tile [z] = t;
1477 } 2053 }
1478 } 2054 }
1479 } 2055 }
1480 } 2056 }
1481 } 2057 }
1482} 2058}
1483 2059
1484MODULE = CFClient PACKAGE = CFClient::MixChunk 2060MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1485 2061
1486CFClient::MixChunk 2062CFPlus::MixChunk
1487new_from_file (SV *class, char *path) 2063new_from_file (SV *class, char *path)
1488 CODE: 2064 CODE:
1489 RETVAL = Mix_LoadWAV (path); 2065 RETVAL = Mix_LoadWAV (path);
1490 OUTPUT: 2066 OUTPUT:
1491 RETVAL 2067 RETVAL
1492 2068
1493void 2069void
1494DESTROY (CFClient::MixChunk self) 2070DESTROY (CFPlus::MixChunk self)
1495 CODE: 2071 CODE:
1496 Mix_FreeChunk (self); 2072 Mix_FreeChunk (self);
1497 2073
1498int 2074int
1499volume (CFClient::MixChunk self, int volume = -1) 2075volume (CFPlus::MixChunk self, int volume = -1)
1500 CODE: 2076 CODE:
1501 RETVAL = Mix_VolumeChunk (self, volume); 2077 RETVAL = Mix_VolumeChunk (self, volume);
1502 OUTPUT: 2078 OUTPUT:
1503 RETVAL 2079 RETVAL
1504 2080
1505int 2081int
1506play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2082play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1507 CODE: 2083 CODE:
1508 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2084 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1509 OUTPUT: 2085 OUTPUT:
1510 RETVAL 2086 RETVAL
1511 2087
1512MODULE = CFClient PACKAGE = CFClient::MixMusic 2088MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1513 2089
1514int 2090int
1515volume (int volume = -1) 2091volume (int volume = -1)
1516 CODE: 2092 CODE:
1517 RETVAL = Mix_VolumeMusic (volume); 2093 RETVAL = Mix_VolumeMusic (volume);
1518 OUTPUT: 2094 OUTPUT:
1519 RETVAL 2095 RETVAL
1520 2096
1521CFClient::MixMusic 2097CFPlus::MixMusic
1522new_from_file (SV *class, char *path) 2098new_from_file (SV *class, char *path)
1523 CODE: 2099 CODE:
1524 RETVAL = Mix_LoadMUS (path); 2100 RETVAL = Mix_LoadMUS (path);
1525 OUTPUT: 2101 OUTPUT:
1526 RETVAL 2102 RETVAL
1527 2103
1528void 2104void
1529DESTROY (CFClient::MixMusic self) 2105DESTROY (CFPlus::MixMusic self)
1530 CODE: 2106 CODE:
1531 Mix_FreeMusic (self); 2107 Mix_FreeMusic (self);
1532 2108
1533int 2109int
1534play (CFClient::MixMusic self, int loops = -1) 2110play (CFPlus::MixMusic self, int loops = -1)
1535 CODE: 2111 CODE:
1536 RETVAL = Mix_PlayMusic (self, loops); 2112 RETVAL = Mix_PlayMusic (self, loops);
1537 OUTPUT: 2113 OUTPUT:
1538 RETVAL 2114 RETVAL
1539 2115
1540MODULE = CFClient PACKAGE = CFClient::OpenGL 2116MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1541 2117
1542BOOT: 2118BOOT:
1543{ 2119{
1544 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2120 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1545 static const struct { 2121 static const struct {
1546 const char *name; 2122 const char *name;
1547 IV iv; 2123 IV iv;
1548 } *civ, const_iv[] = { 2124 } *civ, const_iv[] = {
1549# define const_iv(name) { # name, (IV)name } 2125# define const_iv(name) { # name, (IV)name }
1556 const_iv (GL_SCISSOR_TEST), 2132 const_iv (GL_SCISSOR_TEST),
1557 const_iv (GL_DEPTH_TEST), 2133 const_iv (GL_DEPTH_TEST),
1558 const_iv (GL_ALPHA_TEST), 2134 const_iv (GL_ALPHA_TEST),
1559 const_iv (GL_NORMALIZE), 2135 const_iv (GL_NORMALIZE),
1560 const_iv (GL_RESCALE_NORMAL), 2136 const_iv (GL_RESCALE_NORMAL),
2137 const_iv (GL_FRONT),
2138 const_iv (GL_BACK),
1561 const_iv (GL_AND), 2139 const_iv (GL_AND),
1562 const_iv (GL_ONE), 2140 const_iv (GL_ONE),
1563 const_iv (GL_ZERO), 2141 const_iv (GL_ZERO),
1564 const_iv (GL_SRC_ALPHA), 2142 const_iv (GL_SRC_ALPHA),
1565 const_iv (GL_SRC_ALPHA_SATURATE), 2143 const_iv (GL_DST_ALPHA),
1566 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2144 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1567 const_iv (GL_ONE_MINUS_DST_ALPHA), 2145 const_iv (GL_ONE_MINUS_DST_ALPHA),
2146 const_iv (GL_SRC_ALPHA_SATURATE),
1568 const_iv (GL_RGB), 2147 const_iv (GL_RGB),
1569 const_iv (GL_RGBA), 2148 const_iv (GL_RGBA),
2149 const_iv (GL_RGBA4),
2150 const_iv (GL_RGBA8),
2151 const_iv (GL_RGB5_A1),
1570 const_iv (GL_UNSIGNED_BYTE), 2152 const_iv (GL_UNSIGNED_BYTE),
1571 const_iv (GL_UNSIGNED_SHORT), 2153 const_iv (GL_UNSIGNED_SHORT),
1572 const_iv (GL_UNSIGNED_INT), 2154 const_iv (GL_UNSIGNED_INT),
1573 const_iv (GL_ALPHA), 2155 const_iv (GL_ALPHA),
1574 const_iv (GL_INTENSITY), 2156 const_iv (GL_INTENSITY),
1583 const_iv (GL_TEXTURE_MAG_FILTER), 2165 const_iv (GL_TEXTURE_MAG_FILTER),
1584 const_iv (GL_TEXTURE_MIN_FILTER), 2166 const_iv (GL_TEXTURE_MIN_FILTER),
1585 const_iv (GL_TEXTURE_ENV_MODE), 2167 const_iv (GL_TEXTURE_ENV_MODE),
1586 const_iv (GL_TEXTURE_WRAP_S), 2168 const_iv (GL_TEXTURE_WRAP_S),
1587 const_iv (GL_TEXTURE_WRAP_T), 2169 const_iv (GL_TEXTURE_WRAP_T),
2170 const_iv (GL_REPEAT),
1588 const_iv (GL_CLAMP), 2171 const_iv (GL_CLAMP),
1589 const_iv (GL_REPEAT), 2172 const_iv (GL_CLAMP_TO_EDGE),
1590 const_iv (GL_NEAREST), 2173 const_iv (GL_NEAREST),
1591 const_iv (GL_LINEAR), 2174 const_iv (GL_LINEAR),
1592 const_iv (GL_NEAREST_MIPMAP_NEAREST), 2175 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1593 const_iv (GL_LINEAR_MIPMAP_NEAREST), 2176 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1594 const_iv (GL_NEAREST_MIPMAP_LINEAR), 2177 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1605 const_iv (GL_SEPARABLE_2D), 2188 const_iv (GL_SEPARABLE_2D),
1606 const_iv (GL_CONVOLUTION_2D), 2189 const_iv (GL_CONVOLUTION_2D),
1607 const_iv (GL_CONVOLUTION_BORDER_MODE), 2190 const_iv (GL_CONVOLUTION_BORDER_MODE),
1608 const_iv (GL_CONSTANT_BORDER), 2191 const_iv (GL_CONSTANT_BORDER),
1609 const_iv (GL_LINES), 2192 const_iv (GL_LINES),
2193 const_iv (GL_LINE_STRIP),
1610 const_iv (GL_LINE_LOOP), 2194 const_iv (GL_LINE_LOOP),
1611 const_iv (GL_QUADS), 2195 const_iv (GL_QUADS),
1612 const_iv (GL_QUAD_STRIP), 2196 const_iv (GL_QUAD_STRIP),
1613 const_iv (GL_TRIANGLES), 2197 const_iv (GL_TRIANGLES),
1614 const_iv (GL_TRIANGLE_STRIP), 2198 const_iv (GL_TRIANGLE_STRIP),
1624 2208
1625 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2209 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1626 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2210 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1627} 2211}
1628 2212
2213char *
2214gl_vendor ()
2215 CODE:
2216 RETVAL = (char *)glGetString (GL_VENDOR);
2217 OUTPUT:
2218 RETVAL
2219
2220char *
2221gl_version ()
2222 CODE:
2223 RETVAL = (char *)glGetString (GL_VERSION);
2224 OUTPUT:
2225 RETVAL
2226
2227char *
2228gl_extensions ()
2229 CODE:
2230 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2231 OUTPUT:
2232 RETVAL
2233
1629int glGetError () 2234int glGetError ()
2235
2236void glFinish ()
1630 2237
1631void glClear (int mask) 2238void glClear (int mask)
1632 2239
1633void glClearColor (float r, float g, float b, float a = 1.0) 2240void glClearColor (float r, float g, float b, float a = 1.0)
1634 PROTOTYPE: @ 2241 PROTOTYPE: @
1641 2248
1642void glHint (int target, int mode) 2249void glHint (int target, int mode)
1643 2250
1644void glBlendFunc (int sfactor, int dfactor) 2251void glBlendFunc (int sfactor, int dfactor)
1645 2252
2253void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2254 CODE:
2255 gl_BlendFuncSeparate (sa, da, saa, daa);
2256
1646void glDepthMask (int flag) 2257void glDepthMask (int flag)
1647 2258
1648void glLogicOp (int opcode) 2259void glLogicOp (int opcode)
1649 2260
1650void glColorMask (int red, int green, int blue, int alpha) 2261void glColorMask (int red, int green, int blue, int alpha)
1654void glPushMatrix () 2265void glPushMatrix ()
1655 2266
1656void glPopMatrix () 2267void glPopMatrix ()
1657 2268
1658void glLoadIdentity () 2269void glLoadIdentity ()
2270
2271void glDrawBuffer (int buffer)
2272
2273void glReadBuffer (int buffer)
1659 2274
1660# near_ and far_ are due to microsofts buggy "c" compiler 2275# near_ and far_ are due to microsofts buggy "c" compiler
1661void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2276void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1662 2277
1663# near_ and far_ are due to microsofts buggy "c" compiler 2278# near_ and far_ are due to microsofts buggy "c" compiler
1683 2298
1684void glEnd () 2299void glEnd ()
1685 2300
1686void glColor (float r, float g, float b, float a = 1.0) 2301void glColor (float r, float g, float b, float a = 1.0)
1687 PROTOTYPE: @ 2302 PROTOTYPE: @
2303 ALIAS:
2304 glColor_premultiply = 1
1688 CODE: 2305 CODE:
2306 if (ix)
2307 {
2308 r *= a;
2309 g *= a;
2310 b *= a;
2311 }
1689 // microsoft visual "c" rounds instead of truncating... 2312 // microsoft visual "c" rounds instead of truncating...
1690 glColor4ub (MIN ((int)(r * 255.f), 255), 2313 glColor4f (r, g, b, a);
1691 MIN ((int)(g * 255.f), 255),
1692 MIN ((int)(b * 255.f), 255),
1693 MIN ((int)(a * 255.f), 255));
1694 2314
1695void glInterleavedArrays (int format, int stride, char *data) 2315void glInterleavedArrays (int format, int stride, char *data)
1696 2316
1697void glDrawElements (int mode, int count, int type, char *indices) 2317void glDrawElements (int mode, int count, int type, char *indices)
1698 2318
1721 2341
1722void glBindTexture (int target, int name) 2342void glBindTexture (int target, int name)
1723 2343
1724void glConvolutionParameter (int target, int pname, float params) 2344void glConvolutionParameter (int target, int pname, float params)
1725 CODE: 2345 CODE:
1726 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2346 if (gl.ConvolutionParameterf)
2347 gl.ConvolutionParameterf (target, pname, params);
1727 2348
1728void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2349void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1729 CODE: 2350 CODE:
1730 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2351 if (gl.ConvolutionFilter2D)
1731 (target, internalformat, width, height, format, type, data)); 2352 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1732 2353
1733void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2354void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1734 CODE: 2355 CODE:
1735 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2356 if (gl.SeparableFilter2D)
1736 (target, internalformat, width, height, format, type, row, column)); 2357 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1737 2358
1738void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2359void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1739 2360
1740void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2361void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1741 2362
1774 2395
1775void glEndList () 2396void glEndList ()
1776 2397
1777void glCallList (int list) 2398void glCallList (int list)
1778 2399
1779

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines