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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.178 by root, Tue Apr 10 11:12:53 2007 UTC vs.
Revision 1.265 by root, Fri Jul 18 22:56:11 2008 UTC

6# include <wininet.h> 6# include <wininet.h>
7# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761) 8# pragma warning(disable:4761)
9#endif 9#endif
10 10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
14#endif
15
11#include "EXTERN.h" 16#include "EXTERN.h"
12#include "perl.h" 17#include "perl.h"
13#include "XSUB.h" 18#include "XSUB.h"
14 19
15#ifdef _WIN32 20#ifdef _WIN32
16# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
17#endif 27#endif
18 28
19#include <assert.h> 29#include <assert.h>
20#include <math.h> 30#include <math.h>
21#include <string.h> 31#include <string.h>
22#include <stdio.h> 32#include <stdio.h>
23#include <stdlib.h> 33#include <stdlib.h>
24 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
25#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
26#include <SDL_endian.h> 39#include <SDL_endian.h>
27#include <SDL_image.h> 40#include <SDL_image.h>
28#include <SDL_mixer.h> 41#include <SDL_mixer.h>
29#include <SDL_opengl.h> 42#include <SDL_opengl.h>
30 43
32#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
33 46
34#include <glib/gmacros.h> 47#include <glib/gmacros.h>
35 48
36#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
37 61
38#ifndef _WIN32 62#ifndef _WIN32
39# include <sys/types.h> 63# include <sys/types.h>
40# include <sys/socket.h> 64# include <sys/socket.h>
41# include <netinet/in.h> 65# include <netinet/in.h>
42# include <netinet/tcp.h> 66# include <netinet/tcp.h>
43# include <inttypes.h> 67# include <inttypes.h>
44#endif 68#endif
45 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
47 80
48#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
49 82
50#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
51#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
52 85
53#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
54 87
55#if 0 88/* mask out modifiers we are not interested in */
56# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
57#else 90
58# define PARACHUTE 0 91static AV *texture_av;
59#endif
60 92
61static struct 93static struct
62{ 94{
63#define GL_FUNC(ptr,name) ptr name; 95#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h" 96#include "glfunc.h"
65#undef GL_FUNC 97#undef GL_FUNC
66} gl; 98} gl;
67 99
100static void
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 101gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{ 102{
70 if (gl.BlendFuncSeparate) 103 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa); 104 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT) 105 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 106 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else 107 else
75 glBlendFunc (sa, da); 108 glBlendFunc (sa, da);
76} 109}
77 110
111static GLuint
112gen_texture ()
113{
114 GLuint name;
115
116 if (AvFILL (texture_av) >= 0)
117 name = (GLuint)(size_t)av_pop (texture_av);
118 else
119 glGenTextures (1, &name);
120
121 return name;
122}
123
124static void
125del_texture (GLuint name)
126{
127 /* make a half-assed attempt at returning the memory used by the texture */
128 /* textures are frequently being reused by cfplus anyway */
129 /*glBindTexture (GL_TEXTURE_2D, name);*/
130 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
131 av_push (texture_av, (SV *)(size_t)name);
132 glDeleteTextures (1, &name);
133}
134
78#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
79 137
80#include "pango-font.c" 138#include "pango-font.c"
81#include "pango-fontmap.c" 139#include "pango-fontmap.c"
82#include "pango-render.c" 140#include "pango-render.c"
83 141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
84typedef Mix_Chunk *CFPlus__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
85typedef Mix_Music *CFPlus__MixMusic; 145typedef Mix_Music *DC__MixMusic;
86 146
87typedef PangoFontDescription *CFPlus__Font; 147typedef PangoFontDescription *DC__Font;
88 148
89static int 149static int
90shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
91{ 151{
92 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
106 166
107typedef struct cf_layout { 167typedef struct cf_layout {
108 PangoLayout *pl; 168 PangoLayout *pl;
109 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
110 int base_height; 170 int base_height;
111 CFPlus__Font font; 171 DC__Font font;
172 rc_t *rc;
112} *CFPlus__Layout; 173} *DC__Layout;
113 174
114static CFPlus__Font default_font; 175static DC__Font default_font;
115static PangoContext *opengl_context; 176static PangoContext *opengl_context;
116static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
117 178
118static void 179static void
119substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
124#endif 185#endif
125 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
126} 187}
127 188
128static void 189static void
129layout_update_font (CFPlus__Layout self) 190layout_update_font (DC__Layout self)
130{ 191{
131 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
132 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
133 */ 194 */
134 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
135 196
136 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
137 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
138 199
139 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
140} 201}
141 202
142static void 203static void
143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
144{ 205{
145 PangoRectangle rect; 206 PangoRectangle rect;
146 207
147 // get_pixel_* wrongly rounds down 208 // get_pixel_* wrongly rounds down
148 pango_layout_get_extents (self->pl, 0, &rect); 209 pango_layout_get_extents (self->pl, 0, &rect);
159 220
160typedef uint16_t tileid; 221typedef uint16_t tileid;
161typedef uint16_t faceid; 222typedef uint16_t faceid;
162 223
163typedef struct { 224typedef struct {
164 int name; 225 GLuint name;
165 int w, h; 226 int w, h;
166 float s, t; 227 float s, t;
167 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
168 tileid smoothtile; 229 tileid smoothtile;
169 uint8_t smoothlevel; 230 uint8_t smoothlevel;
187 int faces; tileid *face2tile; // [faceid] 248 int faces; tileid *face2tile; // [faceid]
188 int texs; maptex *tex; // [tileid] 249 int texs; maptex *tex; // [tileid]
189 250
190 int32_t rows; 251 int32_t rows;
191 maprow *row; 252 maprow *row;
192} *CFPlus__Map; 253} *DC__Map;
193 254
194static char * 255static char *
195prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
196{ 257{
197 char *p; 258 char *p;
235 self->texs *= 2; 296 self->texs *= 2;
236 } 297 }
237} 298}
238 299
239static maprow * 300static maprow *
240map_get_row (CFPlus__Map self, int y) 301map_get_row (DC__Map self, int y)
241{ 302{
242 if (0 > y) 303 if (0 > y)
243 { 304 {
244 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
245 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
283 344
284 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
285} 346}
286 347
287static mapcell * 348static mapcell *
288map_get_cell (CFPlus__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
289{ 350{
290 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
291} 352}
292 353
293static void 354static void
294map_clear (CFPlus__Map self) 355map_clear (DC__Map self)
295{ 356{
296 int r; 357 int r;
297 358
298 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
299 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
307 self->row = 0; 368 self->row = 0;
308 self->rows = 0; 369 self->rows = 0;
309} 370}
310 371
311static void 372static void
312map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 373map_blank (DC__Map self, int x0, int y0, int w, int h)
313{ 374{
314 int x, y; 375 int x, y;
315 maprow *row; 376 maprow *row;
316 mapcell *cell; 377 mapcell *cell;
317 378
345} smooth_key; 406} smooth_key;
346 407
347static void 408static void
348smooth_or_bits (HV *hv, smooth_key *key, IV bits) 409smooth_or_bits (HV *hv, smooth_key *key, IV bits)
349{ 410{
350 SV **sv = hv_fetch (hv, (char *)key, sizeof (key), 1); 411 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
351 412
352 if (SvIOK (*sv)) 413 if (SvIOK (*sv))
353 SvIV_set (*sv, SvIVX (*sv) | bits); 414 SvIV_set (*sv, SvIVX (*sv) | bits);
354 else 415 else
355 sv_setiv (*sv, bits); 416 sv_setiv (*sv, bits);
396 n |= n >> 16; 457 n |= n >> 16;
397 458
398 return n + 1; 459 return n + 1;
399} 460}
400 461
462static unsigned int
463popcount (unsigned int n)
464{
465 n -= (n >> 1) & 0x55555555U;
466 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
467 n = ((n >> 4) + n) & 0x0f0f0f0fU;
468 n *= 0x01010101U;
469
470 return n >> 24;
471}
472
401/* SDL should provide this, really. */ 473/* SDL should provide this, really. */
402#define SDLK_MODIFIER_MIN 300 474#define SDLK_MODIFIER_MIN 300
403#define SDLK_MODIFIER_MAX 314 475#define SDLK_MODIFIER_MAX 314
404 476
405MODULE = CFPlus PACKAGE = CFPlus 477/******************************************************************************/
478
479static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
480static GV *hover_gv;
481
482static int
483within_widget (SV *widget, NV x, NV y)
484{
485 HV *self;
486 SV **svp;
487 NV wx, ww, wy, wh;
488
489 if (!SvROK (widget))
490 return 0;
491
492 self = (HV *)SvRV (widget);
493
494 if (SvTYPE (self) != SVt_PVHV)
495 return 0;
496
497 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
498 if (y < wy)
499 return 0;
500
501 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
502 if (y >= wy + wh)
503 return 0;
504
505 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
506 if (x < wx)
507 return 0;
508
509 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
510 if (x >= wx + ww)
511 return 0;
512
513 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
514 if (!svp || !SvTRUE (*svp))
515 return 0;
516
517 return 1;
518}
519
520MODULE = Deliantra::Client PACKAGE = DC
406 521
407PROTOTYPES: ENABLE 522PROTOTYPES: ENABLE
408 523
409BOOT: 524BOOT:
410{ 525{
411 HV *stash = gv_stashpv ("CFPlus", 1); 526 HV *stash = gv_stashpv ("DC", 1);
412 static const struct { 527 static const struct {
413 const char *name; 528 const char *name;
414 IV iv; 529 IV iv;
415 } *civ, const_iv[] = { 530 } *civ, const_iv[] = {
416# define const_iv(name) { # name, (IV)name } 531# define const_iv(name) { # name, (IV)name }
438 553
439 const_iv (SDL_APPINPUTFOCUS), 554 const_iv (SDL_APPINPUTFOCUS),
440 const_iv (SDL_APPMOUSEFOCUS), 555 const_iv (SDL_APPMOUSEFOCUS),
441 const_iv (SDL_APPACTIVE), 556 const_iv (SDL_APPACTIVE),
442 557
558 const_iv (SDLK_FIRST),
559 const_iv (SDLK_LAST),
443 const_iv (SDLK_KP0), 560 const_iv (SDLK_KP0),
444 const_iv (SDLK_KP1), 561 const_iv (SDLK_KP1),
445 const_iv (SDLK_KP2), 562 const_iv (SDLK_KP2),
446 const_iv (SDLK_KP3), 563 const_iv (SDLK_KP3),
447 const_iv (SDLK_KP4), 564 const_iv (SDLK_KP4),
519 const_iv (KMOD_LMETA), 636 const_iv (KMOD_LMETA),
520 const_iv (KMOD_RMETA), 637 const_iv (KMOD_RMETA),
521 const_iv (KMOD_NUM), 638 const_iv (KMOD_NUM),
522 const_iv (KMOD_CAPS), 639 const_iv (KMOD_CAPS),
523 const_iv (KMOD_MODE), 640 const_iv (KMOD_MODE),
641
642 const_iv (MIX_DEFAULT_FORMAT),
643
644 const_iv (SDL_INIT_TIMER),
645 const_iv (SDL_INIT_AUDIO),
646 const_iv (SDL_INIT_VIDEO),
647 const_iv (SDL_INIT_CDROM),
648 const_iv (SDL_INIT_JOYSTICK),
649 const_iv (SDL_INIT_EVERYTHING),
650 const_iv (SDL_INIT_NOPARACHUTE),
651 const_iv (SDL_INIT_EVENTTHREAD),
652
653 const_iv (SDL_GL_RED_SIZE),
654 const_iv (SDL_GL_GREEN_SIZE),
655 const_iv (SDL_GL_BLUE_SIZE),
656 const_iv (SDL_GL_ALPHA_SIZE),
657 const_iv (SDL_GL_DOUBLEBUFFER),
658 const_iv (SDL_GL_BUFFER_SIZE),
659 const_iv (SDL_GL_DEPTH_SIZE),
660 const_iv (SDL_GL_STENCIL_SIZE),
661 const_iv (SDL_GL_ACCUM_RED_SIZE),
662 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
663 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
664 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
665 const_iv (SDL_GL_STEREO),
666 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
667 const_iv (SDL_GL_MULTISAMPLESAMPLES),
668 const_iv (SDL_GL_ACCELERATED_VISUAL),
669 const_iv (SDL_GL_SWAP_CONTROL)
524# undef const_iv 670# undef const_iv
525 }; 671 };
526 672
527 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 673 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
528 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 674 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
546 692
547NV floor (NV x) 693NV floor (NV x)
548 694
549NV ceil (NV x) 695NV ceil (NV x)
550 696
697IV minpot (UV n)
698
699IV popcount (UV n)
700
551void 701void
552pango_init () 702pango_init ()
553 CODE: 703 CODE:
554{ 704{
555 opengl_fontmap = pango_opengl_font_map_new (); 705 opengl_fontmap = pango_opengl_font_map_new ();
556 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 706 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
557 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 707 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
708 /*pango_context_set_font_description (opengl_context, default_font);*/
709#if PANGO_VERSION_CHECK (1, 15, 2)
710 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
711 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
712#endif
558} 713}
559 714
560int 715char *SDL_GetError ()
561SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
562 716
563void 717int SDL_Init (U32 flags)
718
719int SDL_InitSubSystem (U32 flags)
720
721void SDL_QuitSubSystem (U32 flags)
722
564SDL_Quit () 723void SDL_Quit ()
565 724
725int SDL_GL_SetAttribute (int attr, int value)
726
727int SDL_GL_GetAttribute (int attr)
728 CODE:
729 if (SDL_GL_GetAttribute (attr, &RETVAL))
730 XSRETURN_UNDEF;
731 OUTPUT:
732 RETVAL
733
566void 734void
567SDL_ListModes () 735SDL_ListModes (int rgb, int alpha)
568 PPCODE: 736 PPCODE:
569{ 737{
570 SDL_Rect **m; 738 SDL_Rect **m;
571 739
572 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 740 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
573 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 741 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
574 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 742 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
575 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 743 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
576 744
577 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 745 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
578 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 746 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
579 747
580 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 748 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
581 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 749 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
582 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 750 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
583 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 751 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
584 752
585 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 753 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
586#if SDL_VERSION_ATLEAST(1,2,10)
587 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
588 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 754 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
589#endif
590
591 SDL_EnableUNICODE (1);
592 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
593 755
594 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 756 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
595 757
596 if (m && m != (SDL_Rect **)-1) 758 if (m && m != (SDL_Rect **)-1)
597 while (*m) 759 while (*m)
598 { 760 {
761 if ((*m)->w >= 400 && (*m)->h >= 300)
762 {
599 AV *av = newAV (); 763 AV *av = newAV ();
600 av_push (av, newSViv ((*m)->w)); 764 av_push (av, newSViv ((*m)->w));
601 av_push (av, newSViv ((*m)->h)); 765 av_push (av, newSViv ((*m)->h));
766 av_push (av, newSViv (rgb));
767 av_push (av, newSViv (alpha));
602 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 768 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
769 }
603 770
604 ++m; 771 ++m;
605 } 772 }
606} 773}
607 774
608char *
609SDL_GetError ()
610
611int 775int
612SDL_SetVideoMode (int w, int h, int fullscreen) 776SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
613 CODE: 777 CODE:
778{
779 SDL_EnableUNICODE (1);
780 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
781
782 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
783 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
784 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
785 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
786
614 RETVAL = !!SDL_SetVideoMode ( 787 RETVAL = !!SDL_SetVideoMode (
615 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 788 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
616 ); 789 );
790
617 if (RETVAL) 791 if (RETVAL)
618 { 792 {
619 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 793 av_clear (texture_av);
794
795 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
620# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 796#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
621# include "glfunc.h" 797#include "glfunc.h"
622# undef GL_FUNC 798#undef GL_FUNC
623 } 799 }
800}
624 OUTPUT: 801 OUTPUT:
625 RETVAL 802 RETVAL
626 803
627void 804void
628SDL_GL_SwapBuffers () 805SDL_GL_SwapBuffers ()
629 806
630char * 807char *
631SDL_GetKeyName (int sym) 808SDL_GetKeyName (int sym)
632 809
810int
811SDL_GetAppState ()
812
813int
814SDL_GetModState ()
815
633void 816void
634SDL_PollEvent () 817poll_events ()
635 PPCODE: 818 PPCODE:
636{ 819{
637 SDL_Event ev; 820 SDL_Event ev;
638 821
639 while (SDL_PollEvent (&ev)) 822 SDL_PumpEvents ();
823 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
640 { 824 {
641 HV *hv = newHV (); 825 HV *hv = newHV ();
642 hv_store (hv, "type", 4, newSViv (ev.type), 0); 826 hv_store (hv, "type", 4, newSViv (ev.type), 0);
643 827
644 switch (ev.type) 828 switch (ev.type)
645 { 829 {
646 case SDL_KEYDOWN: 830 case SDL_KEYDOWN:
647 case SDL_KEYUP: 831 case SDL_KEYUP:
648 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 832 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
649 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 833 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
650 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 834 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
651 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 835 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
652 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 836 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
653 break; 837 break;
654 838
655 case SDL_ACTIVEEVENT: 839 case SDL_ACTIVEEVENT:
656 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 840 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
657 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 841 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
658 break; 842 break;
659 843
660 case SDL_MOUSEMOTION: 844 case SDL_MOUSEMOTION:
845 {
846 int state = ev.motion.state;
847 int x = ev.motion.x;
848 int y = ev.motion.y;
849 int xrel = ev.motion.xrel;
850 int yrel = ev.motion.yrel;
851
852 /* do simplistic event compression */
853 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
854 && state == ev.motion.state)
855 {
856 xrel += ev.motion.xrel;
857 yrel += ev.motion.yrel;
858 x = ev.motion.x;
859 y = ev.motion.y;
860 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
861 }
862
661 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 863 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
662
663 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 864 hv_store (hv, "state", 5, newSViv (state), 0);
664 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 865 hv_store (hv, "x", 1, newSViv (x), 0);
665 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 866 hv_store (hv, "y", 1, newSViv (y), 0);
666 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 867 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
667 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 868 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
869 }
668 break; 870 break;
669 871
670 case SDL_MOUSEBUTTONDOWN: 872 case SDL_MOUSEBUTTONDOWN:
671 case SDL_MOUSEBUTTONUP: 873 case SDL_MOUSEBUTTONUP:
672 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 874 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
673 875
674 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 876 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
675 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 877 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
676 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 878 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
677 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 879 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
682 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 884 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
683 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 885 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
684 break; 886 break;
685 } 887 }
686 888
687 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 889 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
688 } 890 }
689} 891}
690 892
691int 893int
692Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 894Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
693 POSTCALL: 895 POSTCALL:
694 Mix_HookMusicFinished (music_finished); 896 Mix_HookMusicFinished (music_finished);
695 Mix_ChannelFinished (channel_finished); 897 Mix_ChannelFinished (channel_finished);
696 898
697void 899void
900Mix_QuerySpec ()
901 PPCODE:
902{
903 int freq, channels;
904 Uint16 format;
905
906 if (Mix_QuerySpec (&freq, &format, &channels))
907 {
908 EXTEND (SP, 3);
909 PUSHs (sv_2mortal (newSViv (freq)));
910 PUSHs (sv_2mortal (newSViv (format)));
911 PUSHs (sv_2mortal (newSViv (channels)));
912 }
913}
914
915void
698Mix_CloseAudio () 916Mix_CloseAudio ()
699 917
700int 918int
701Mix_AllocateChannels (int numchans = -1) 919Mix_AllocateChannels (int numchans = -1)
702 920
921const char *
922Mix_GetError ()
923
703void 924void
704lowdelay (int fd, int val = 1) 925lowdelay (int fd, int val = 1)
705 CODE: 926 CODE:
706#ifndef _WIN32
707 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 927 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
708#endif
709 928
710void 929void
711win32_proxy_info () 930win32_proxy_info ()
712 PPCODE: 931 PPCODE:
713{ 932{
734 } 953 }
735 } 954 }
736#endif 955#endif
737} 956}
738 957
739void 958int
740add_font (char *file) 959add_font (char *file)
741 CODE: 960 CODE:
742 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 961 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
962 OUTPUT:
963 RETVAL
743 964
744void 965void
745load_image_inline (SV *image_) 966load_image_inline (SV *image_)
746 ALIAS: 967 ALIAS:
747 load_image_file = 1 968 load_image_file = 1
750 STRLEN image_len; 971 STRLEN image_len;
751 char *image = (char *)SvPVbyte (image_, image_len); 972 char *image = (char *)SvPVbyte (image_, image_len);
752 SDL_Surface *surface, *surface2; 973 SDL_Surface *surface, *surface2;
753 SDL_PixelFormat fmt; 974 SDL_PixelFormat fmt;
754 SDL_RWops *rw = ix 975 SDL_RWops *rw = ix
755 ? SDL_RWFromFile (image, "r") 976 ? SDL_RWFromFile (image, "rb")
756 : SDL_RWFromConstMem (image, image_len); 977 : SDL_RWFromConstMem (image, image_len);
757 978
758 if (!rw) 979 if (!rw)
759 croak ("load_image: %s", SDL_GetError ()); 980 croak ("load_image: %s", SDL_GetError ());
760 981
833void 1054void
834error (char *message) 1055error (char *message)
835 CODE: 1056 CODE:
836 fprintf (stderr, "ERROR: %s\n", message); 1057 fprintf (stderr, "ERROR: %s\n", message);
837#ifdef _WIN32 1058#ifdef _WIN32
838 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1059 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
839#endif 1060#endif
840 1061
841void 1062void
842fatal (char *message) 1063fatal (char *message)
843 CODE: 1064 CODE:
844 fprintf (stderr, "FATAL: %s\n", message); 1065 fprintf (stderr, "FATAL: %s\n", message);
845#ifdef _WIN32 1066#ifdef _WIN32
846 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1067 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
847#endif 1068#endif
848 _exit (1); 1069 _exit (1);
849 1070
850void 1071void
851_exit (int retval = 0) 1072_exit (int retval = 0)
854 ExitThread (retval); // unclean, please beam me up 1075 ExitThread (retval); // unclean, please beam me up
855#else 1076#else
856 _exit (retval); 1077 _exit (retval);
857#endif 1078#endif
858 1079
859MODULE = CFPlus PACKAGE = CFPlus::Font 1080void
1081debug ()
1082 CODE:
1083{
1084#if DEBUG
1085 VALGRIND_DO_LEAK_CHECK;
1086#endif
1087}
860 1088
861CFPlus::Font 1089MODULE = Deliantra::Client PACKAGE = DC::Font
1090
1091PROTOTYPES: DISABLE
1092
1093DC::Font
862new_from_file (SV *class, char *path, int id = 0) 1094new_from_file (SV *class, char *path, int id = 0)
863 CODE: 1095 CODE:
864{ 1096{
865 int count; 1097 int count;
866 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1098 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
869} 1101}
870 OUTPUT: 1102 OUTPUT:
871 RETVAL 1103 RETVAL
872 1104
873void 1105void
874DESTROY (CFPlus::Font self) 1106DESTROY (DC::Font self)
875 CODE: 1107 CODE:
876 pango_font_description_free (self); 1108 pango_font_description_free (self);
877 1109
878void 1110void
879make_default (CFPlus::Font self) 1111make_default (DC::Font self)
1112 PROTOTYPE: $
880 CODE: 1113 CODE:
881 default_font = self; 1114 default_font = self;
882 1115
883MODULE = CFPlus PACKAGE = CFPlus::Layout 1116MODULE = Deliantra::Client PACKAGE = DC::Layout
884 1117
1118PROTOTYPES: DISABLE
1119
885void 1120void
886reset_glyph_cache () 1121glyph_cache_backup ()
1122 PROTOTYPE:
887 CODE: 1123 CODE:
1124 tc_backup ();
1125
1126void
1127glyph_cache_restore ()
1128 PROTOTYPE:
1129 CODE:
888 tc_clear (); 1130 tc_restore ();
889 1131
890CFPlus::Layout 1132DC::Layout
891new (SV *class) 1133new (SV *class)
892 CODE: 1134 CODE:
893 New (0, RETVAL, 1, struct cf_layout); 1135 New (0, RETVAL, 1, struct cf_layout);
894 1136
895 RETVAL->pl = pango_layout_new (opengl_context); 1137 RETVAL->pl = pango_layout_new (opengl_context);
897 RETVAL->g = 1.; 1139 RETVAL->g = 1.;
898 RETVAL->b = 1.; 1140 RETVAL->b = 1.;
899 RETVAL->a = 1.; 1141 RETVAL->a = 1.;
900 RETVAL->base_height = MIN_FONT_HEIGHT; 1142 RETVAL->base_height = MIN_FONT_HEIGHT;
901 RETVAL->font = 0; 1143 RETVAL->font = 0;
1144 RETVAL->rc = rc_alloc ();
902 1145
903 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1146 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
904 layout_update_font (RETVAL); 1147 layout_update_font (RETVAL);
905 OUTPUT: 1148 OUTPUT:
906 RETVAL 1149 RETVAL
907 1150
908void 1151void
909DESTROY (CFPlus::Layout self) 1152DESTROY (DC::Layout self)
910 CODE: 1153 CODE:
911 g_object_unref (self->pl); 1154 g_object_unref (self->pl);
1155 rc_free (self->rc);
912 Safefree (self); 1156 Safefree (self);
913 1157
914void 1158void
915set_text (CFPlus::Layout self, SV *text_) 1159set_text (DC::Layout self, SV *text_)
916 CODE: 1160 CODE:
917{ 1161{
918 STRLEN textlen; 1162 STRLEN textlen;
919 char *text = SvPVutf8 (text_, textlen); 1163 char *text = SvPVutf8 (text_, textlen);
920 1164
921 pango_layout_set_text (self->pl, text, textlen); 1165 pango_layout_set_text (self->pl, text, textlen);
922} 1166}
923 1167
924void 1168void
925set_markup (CFPlus::Layout self, SV *text_) 1169set_markup (DC::Layout self, SV *text_)
926 CODE: 1170 CODE:
927{ 1171{
928 STRLEN textlen; 1172 STRLEN textlen;
929 char *text = SvPVutf8 (text_, textlen); 1173 char *text = SvPVutf8 (text_, textlen);
930 1174
931 pango_layout_set_markup (self->pl, text, textlen); 1175 pango_layout_set_markup (self->pl, text, textlen);
932} 1176}
933 1177
934void 1178void
935set_shapes (CFPlus::Layout self, ...) 1179set_shapes (DC::Layout self, ...)
936 CODE: 1180 CODE:
937{ 1181{
938 PangoAttrList *attrs = 0; 1182 PangoAttrList *attrs = 0;
939 const char *text = pango_layout_get_text (self->pl); 1183 const char *text = pango_layout_get_text (self->pl);
940 const char *pos = text; 1184 const char *pos = text;
975 if (attrs) 1219 if (attrs)
976 pango_layout_set_attributes (self->pl, attrs); 1220 pango_layout_set_attributes (self->pl, attrs);
977} 1221}
978 1222
979void 1223void
980get_shapes (CFPlus::Layout self) 1224get_shapes (DC::Layout self)
981 PPCODE: 1225 PPCODE:
982{ 1226{
983 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1227 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
984 1228
985 do 1229 do
986 { 1230 {
987 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1231 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
988 1232
989 if (run && shape_attr_p (run)) 1233 if (run && shape_attr_p (run))
990 { 1234 {
991 PangoRectangle extents; 1235 PangoRectangle extents;
992 pango_layout_iter_get_run_extents (iter, 0, &extents); 1236 pango_layout_iter_get_run_extents (iter, 0, &extents);
1000 1244
1001 pango_layout_iter_free (iter); 1245 pango_layout_iter_free (iter);
1002} 1246}
1003 1247
1004int 1248int
1005has_wrapped (CFPlus::Layout self) 1249has_wrapped (DC::Layout self)
1006 CODE: 1250 CODE:
1007{ 1251{
1008 int lines = 1; 1252 int lines = 1;
1009 const char *text = pango_layout_get_text (self->pl); 1253 const char *text = pango_layout_get_text (self->pl);
1010 1254
1015} 1259}
1016 OUTPUT: 1260 OUTPUT:
1017 RETVAL 1261 RETVAL
1018 1262
1019SV * 1263SV *
1020get_text (CFPlus::Layout self) 1264get_text (DC::Layout self)
1021 CODE: 1265 CODE:
1022 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1266 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1023 sv_utf8_decode (RETVAL); 1267 sv_utf8_decode (RETVAL);
1024 OUTPUT: 1268 OUTPUT:
1025 RETVAL 1269 RETVAL
1026 1270
1027void 1271void
1028set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1272set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1029 CODE: 1273 CODE:
1030 self->r = r; 1274 self->r = r;
1031 self->g = g; 1275 self->g = g;
1032 self->b = b; 1276 self->b = b;
1033 self->a = a; 1277 self->a = a;
1034 1278
1035void 1279void
1036set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1280set_font (DC::Layout self, DC::Font font = 0)
1037 CODE: 1281 CODE:
1038 if (self->font != font) 1282 if (self->font != font)
1039 { 1283 {
1040 self->font = font; 1284 self->font = font;
1041 layout_update_font (self); 1285 layout_update_font (self);
1042 } 1286 }
1043 1287
1044void 1288void
1045set_height (CFPlus::Layout self, int base_height) 1289set_height (DC::Layout self, int base_height)
1046 CODE: 1290 CODE:
1047 if (self->base_height != base_height) 1291 if (self->base_height != base_height)
1048 { 1292 {
1049 self->base_height = base_height; 1293 self->base_height = base_height;
1050 layout_update_font (self); 1294 layout_update_font (self);
1051 } 1295 }
1052 1296
1053void 1297void
1054set_width (CFPlus::Layout self, int max_width = -1) 1298set_width (DC::Layout self, int max_width = -1)
1055 CODE: 1299 CODE:
1056 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1300 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1057 1301
1058void 1302void
1059set_indent (CFPlus::Layout self, int indent) 1303set_indent (DC::Layout self, int indent)
1060 CODE: 1304 CODE:
1061 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1305 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1062 1306
1063void 1307void
1064set_spacing (CFPlus::Layout self, int spacing) 1308set_spacing (DC::Layout self, int spacing)
1065 CODE: 1309 CODE:
1066 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1310 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1067 1311
1068void 1312void
1069set_ellipsise (CFPlus::Layout self, int ellipsise) 1313set_ellipsise (DC::Layout self, int ellipsise)
1070 CODE: 1314 CODE:
1071 pango_layout_set_ellipsize (self->pl, 1315 pango_layout_set_ellipsize (self->pl,
1072 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1316 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1073 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1317 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1074 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1318 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1075 : PANGO_ELLIPSIZE_NONE 1319 : PANGO_ELLIPSIZE_NONE
1076 ); 1320 );
1077 1321
1078void 1322void
1079set_single_paragraph_mode (CFPlus::Layout self, int spm) 1323set_single_paragraph_mode (DC::Layout self, int spm)
1080 CODE: 1324 CODE:
1081 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1325 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1082 1326
1083void 1327void
1084size (CFPlus::Layout self) 1328size (DC::Layout self)
1085 PPCODE: 1329 PPCODE:
1086{ 1330{
1087 int w, h; 1331 int w, h;
1088 1332
1089 layout_get_pixel_size (self, &w, &h); 1333 layout_get_pixel_size (self, &w, &h);
1092 PUSHs (sv_2mortal (newSViv (w))); 1336 PUSHs (sv_2mortal (newSViv (w)));
1093 PUSHs (sv_2mortal (newSViv (h))); 1337 PUSHs (sv_2mortal (newSViv (h)));
1094} 1338}
1095 1339
1096int 1340int
1097descent (CFPlus::Layout self) 1341descent (DC::Layout self)
1098 CODE: 1342 CODE:
1099{ 1343{
1100 PangoRectangle rect; 1344 PangoRectangle rect;
1101 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1345 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1102 pango_layout_line_get_pixel_extents (line, 0, &rect); 1346 pango_layout_line_get_pixel_extents (line, 0, &rect);
1103 RETVAL = PANGO_DESCENT (rect); 1347 RETVAL = PANGO_DESCENT (rect);
1104} 1348}
1105 OUTPUT: 1349 OUTPUT:
1106 RETVAL 1350 RETVAL
1107 1351
1108int 1352int
1109xy_to_index (CFPlus::Layout self, int x, int y) 1353xy_to_index (DC::Layout self, int x, int y)
1110 CODE: 1354 CODE:
1111{ 1355{
1112 int index, trailing; 1356 int index, trailing;
1113 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1357 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1114 RETVAL = index + trailing; 1358 RETVAL = index + trailing;
1115} 1359}
1116 OUTPUT: 1360 OUTPUT:
1117 RETVAL 1361 RETVAL
1118 1362
1119void 1363void
1120cursor_pos (CFPlus::Layout self, int index) 1364cursor_pos (DC::Layout self, int index)
1121 PPCODE: 1365 PPCODE:
1122{ 1366{
1123 PangoRectangle strong_pos; 1367 PangoRectangle pos;
1124 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1368 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1125 1369
1126 EXTEND (SP, 3); 1370 EXTEND (SP, 3);
1127 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1371 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1128 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1372 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1129 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1373 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1130} 1374}
1131 1375
1132void 1376void
1133index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1377index_to_line_x (DC::Layout self, int index, int trailing = 0)
1134 PPCODE: 1378 PPCODE:
1135{ 1379{
1136 int line, x; 1380 int line, x;
1137 1381
1138 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1382 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1383#if !PANGO_VERSION_CHECK (1, 17, 3)
1139 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1384 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1140 1385 --line;
1386#endif
1141 EXTEND (SP, 2); 1387 EXTEND (SP, 2);
1142 PUSHs (sv_2mortal (newSViv (line - 1))); 1388 PUSHs (sv_2mortal (newSViv (line)));
1143 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1389 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1144} 1390}
1145 1391
1146void 1392void
1147line_x_to_index (CFPlus::Layout self, int line, int x) 1393line_x_to_index (DC::Layout self, int line, int x)
1148 PPCODE: 1394 PPCODE:
1149{ 1395{
1150 PangoLayoutLine *lp; 1396 PangoLayoutLine *lp;
1151 int index, trailing; 1397 int index, trailing;
1152 1398
1153 if (line < 0) 1399 if (line < 0)
1154 XSRETURN_EMPTY; 1400 XSRETURN_EMPTY;
1155 1401
1156 if (!(lp = pango_layout_get_line (self->pl, line))) 1402 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1157 XSRETURN_EMPTY; /* do better */ 1403 XSRETURN_EMPTY; /* do better */
1158 1404
1159 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1405 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1160 1406
1161 EXTEND (SP, 2); 1407 EXTEND (SP, 2);
1167 PUSHs (sv_2mortal (newSViv (trailing))); 1413 PUSHs (sv_2mortal (newSViv (trailing)));
1168 } 1414 }
1169} 1415}
1170 1416
1171void 1417void
1172render (CFPlus::Layout self, float x, float y, int flags = 0) 1418render (DC::Layout self, float x, float y, int flags = 0)
1173 PPCODE: 1419 CODE:
1420 rc_clear (self->rc);
1174 pango_opengl_render_layout_subpixel ( 1421 pango_opengl_render_layout_subpixel (
1175 self->pl, 1422 self->pl,
1423 self->rc,
1176 x * PANGO_SCALE, y * PANGO_SCALE, 1424 x * PANGO_SCALE, y * PANGO_SCALE,
1177 self->r, self->g, self->b, self->a, 1425 self->r, self->g, self->b, self->a,
1178 flags 1426 flags
1179 ); 1427 );
1428 // we assume that context_change actually clears/frees stuff
1429 // and does not do any recomputation...
1430 pango_layout_context_changed (self->pl);
1180 1431
1181MODULE = CFPlus PACKAGE = CFPlus::Texture
1182
1183void 1432void
1184pad2pot (SV *data_, SV *w_, SV *h_) 1433draw (DC::Layout self)
1185 CODE: 1434 CODE:
1186{ 1435{
1187 int ow = SvIV (w_); 1436 glEnable (GL_TEXTURE_2D);
1188 int oh = SvIV (h_); 1437 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1438 glEnable (GL_BLEND);
1439 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1440 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1441 glEnable (GL_ALPHA_TEST);
1442 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1189 1443
1190 if (ow && oh) 1444 rc_draw (self->rc);
1445
1446 glDisable (GL_ALPHA_TEST);
1447 glDisable (GL_BLEND);
1448 glDisable (GL_TEXTURE_2D);
1449}
1450
1451MODULE = Deliantra::Client PACKAGE = DC::Texture
1452
1453PROTOTYPES: ENABLE
1454
1455void
1456pad (SV *data_, int ow, int oh, int nw, int nh)
1457 CODE:
1458{
1459 if ((nw != ow || nh != oh) && SvOK (data_))
1191 { 1460 {
1192 int nw = minpot (ow);
1193 int nh = minpot (oh);
1194
1195 if (nw != ow || nh != oh)
1196 {
1197 if (SvOK (data_))
1198 {
1199 STRLEN datalen; 1461 STRLEN datalen;
1200 char *data = SvPVbyte (data_, datalen); 1462 char *data = SvPVbyte (data_, datalen);
1201 int bpp = datalen / (ow * oh); 1463 int bpp = datalen / (ow * oh);
1202 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1464 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1203 1465
1204 SvPOK_only (result_); 1466 SvPOK_only (result_);
1205 SvCUR_set (result_, nw * nh * bpp); 1467 SvCUR_set (result_, nw * nh * bpp);
1206 1468
1207 memset (SvPVX (result_), 0, nw * nh * bpp); 1469 memset (SvPVX (result_), 0, nw * nh * bpp);
1208 while (oh--) 1470 while (oh--)
1209 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1471 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1210 1472
1211 sv_setsv (data_, result_); 1473 sv_setsv (data_, result_);
1212 }
1213
1214 sv_setiv (w_, nw);
1215 sv_setiv (h_, nh);
1216 }
1217 } 1474 }
1218} 1475}
1219 1476
1220void 1477void
1221draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1478draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1227{ 1484{
1228 HV *hv = (HV *)SvRV (self); 1485 HV *hv = (HV *)SvRV (self);
1229 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1486 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1230 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1487 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1231 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1488 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1489
1490 if (name <= 0)
1491 XSRETURN_EMPTY;
1232 1492
1233 if (items < 5) 1493 if (items < 5)
1234 { 1494 {
1235 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1495 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1236 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1496 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1264 glDisable (GL_ALPHA_TEST); 1524 glDisable (GL_ALPHA_TEST);
1265 glDisable (GL_BLEND); 1525 glDisable (GL_BLEND);
1266 } 1526 }
1267} 1527}
1268 1528
1269MODULE = CFPlus PACKAGE = CFPlus::Map 1529IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1530 CODE:
1531{
1532 GLint width;
1533 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1534 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1535 RETVAL = width > 0;
1536}
1537 OUTPUT:
1538 RETVAL
1270 1539
1271CFPlus::Map 1540MODULE = Deliantra::Client PACKAGE = DC::Map
1541
1542PROTOTYPES: DISABLE
1543
1544DC::Map
1272new (SV *class) 1545new (SV *class)
1273 CODE: 1546 CODE:
1274 New (0, RETVAL, 1, struct map); 1547 New (0, RETVAL, 1, struct map);
1275 RETVAL->x = 0; 1548 RETVAL->x = 0;
1276 RETVAL->y = 0; 1549 RETVAL->y = 0;
1284 RETVAL->row = 0; 1557 RETVAL->row = 0;
1285 OUTPUT: 1558 OUTPUT:
1286 RETVAL 1559 RETVAL
1287 1560
1288void 1561void
1289DESTROY (CFPlus::Map self) 1562DESTROY (DC::Map self)
1290 CODE: 1563 CODE:
1291{ 1564{
1292 map_clear (self); 1565 map_clear (self);
1293 Safefree (self->face2tile); 1566 Safefree (self->face2tile);
1294 Safefree (self->tex); 1567 Safefree (self->tex);
1295 Safefree (self); 1568 Safefree (self);
1296} 1569}
1297 1570
1298void 1571void
1299resize (CFPlus::Map self, int map_width, int map_height) 1572resize (DC::Map self, int map_width, int map_height)
1300 CODE: 1573 CODE:
1301 self->w = map_width; 1574 self->w = map_width;
1302 self->h = map_height; 1575 self->h = map_height;
1303 1576
1304void 1577void
1305clear (CFPlus::Map self) 1578clear (DC::Map self)
1306 CODE: 1579 CODE:
1307 map_clear (self); 1580 map_clear (self);
1308 1581
1309void 1582void
1310set_tileid (CFPlus::Map self, int face, int tile) 1583set_tileid (DC::Map self, int face, int tile)
1311 CODE: 1584 CODE:
1312{ 1585{
1313 need_facenum (self, face); self->face2tile [face] = tile; 1586 need_facenum (self, face); self->face2tile [face] = tile;
1314 need_texid (self, tile); 1587 need_texid (self, tile);
1315} 1588}
1316 1589
1317void 1590void
1318set_smooth (CFPlus::Map self, int face, int smooth, int level) 1591set_smooth (DC::Map self, int face, int smooth, int level)
1319 CODE: 1592 CODE:
1320{ 1593{
1321 tileid texid; 1594 tileid texid;
1322 maptex *tex; 1595 maptex *tex;
1323 1596
1336 tex->smoothtile = self->face2tile [smooth]; 1609 tex->smoothtile = self->face2tile [smooth];
1337 tex->smoothlevel = level; 1610 tex->smoothlevel = level;
1338} 1611}
1339 1612
1340void 1613void
1341set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1614set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1342 CODE: 1615 CODE:
1343{ 1616{
1344 need_texid (self, texid); 1617 need_texid (self, texid);
1345 1618
1346 { 1619 {
1366 // from transparent color bleeding and ugly wrapping effects. 1639 // from transparent color bleeding and ugly wrapping effects.
1367 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1640 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1368} 1641}
1369 1642
1370int 1643int
1371ox (CFPlus::Map self) 1644ox (DC::Map self)
1372 ALIAS: 1645 ALIAS:
1373 oy = 1 1646 oy = 1
1374 x = 2 1647 x = 2
1375 y = 3 1648 y = 3
1376 w = 4 1649 w = 4
1387 } 1660 }
1388 OUTPUT: 1661 OUTPUT:
1389 RETVAL 1662 RETVAL
1390 1663
1391void 1664void
1392scroll (CFPlus::Map self, int dx, int dy) 1665scroll (DC::Map self, int dx, int dy)
1393 CODE: 1666 CODE:
1394{ 1667{
1395 if (dx > 0) 1668 if (dx > 0)
1396 map_blank (self, self->x, self->y, dx, self->h); 1669 map_blank (self, self->x, self->y, dx, self->h);
1397 else if (dx < 0) 1670 else if (dx < 0)
1398 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h); 1671 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1399 1672
1400 if (dy > 0) 1673 if (dy > 0)
1401 map_blank (self, self->x, self->y, self->w, dy); 1674 map_blank (self, self->x, self->y, self->w, dy);
1402 else if (dy < 0) 1675 else if (dy < 0)
1403 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy); 1676 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1404 1677
1405 self->ox += dx; self->x += dx; 1678 self->ox += dx; self->x += dx;
1406 self->oy += dy; self->y += dy; 1679 self->oy += dy; self->y += dy;
1407 1680
1408 while (self->y < 0) 1681 while (self->y < 0)
1412 self->rows += MAP_EXTEND_Y; 1685 self->rows += MAP_EXTEND_Y;
1413 self->y += MAP_EXTEND_Y; 1686 self->y += MAP_EXTEND_Y;
1414 } 1687 }
1415} 1688}
1416 1689
1417void 1690SV *
1418map1a_update (CFPlus::Map self, SV *data_, int extmap) 1691map1a_update (DC::Map self, SV *data_, int extmap)
1419 CODE: 1692 CODE:
1420{ 1693{
1421 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1694 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1422 uint8_t *data_end = (uint8_t *)SvEND (data_); 1695 uint8_t *data_end = (uint8_t *)SvEND (data_);
1423 mapcell *cell; 1696 mapcell *cell;
1424 int x, y, flags; 1697 int x, y, z, flags;
1698 AV *missing = newAV ();
1699 RETVAL = newRV_noinc ((SV *)missing);
1425 1700
1426 while (data < data_end - 1) 1701 while (data < data_end - 1)
1427 { 1702 {
1428 flags = (data [0] << 8) + data [1]; data += 2; 1703 flags = (data [0] << 8) + data [1]; data += 2;
1429 1704
1449 uint8_t ext, cmd; 1724 uint8_t ext, cmd;
1450 1725
1451 do 1726 do
1452 { 1727 {
1453 ext = *data++; 1728 ext = *data++;
1454 cmd = ext & 0x3f; 1729 cmd = ext & 0x7f;
1455 1730
1456 if (cmd < 4) 1731 if (cmd < 4)
1457 cell->darkness = 255 - ext * 64 + 1; 1732 cell->darkness = 255 - ext * 64 + 1;
1458 else if (cmd == 5) // health 1733 else if (cmd == 5) // health
1459 { 1734 {
1462 } 1737 }
1463 else if (cmd == 6) // monster width 1738 else if (cmd == 6) // monster width
1464 cell->stat_width = *data++ + 1; 1739 cell->stat_width = *data++ + 1;
1465 else if (cmd == 0x47) 1740 else if (cmd == 0x47)
1466 { 1741 {
1467 if (*data == 8) 1742 if (*data == 1) cell->player = data [1];
1468 ; // decode player uuid 1743 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1744 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1745 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1469 1746
1470 data += *data + 1; 1747 data += *data + 1;
1471 } 1748 }
1472 else if (cmd == 8) // cell flags 1749 else if (cmd == 8) // cell flags
1473 cell->flags = *data++; 1750 cell->flags = *data++;
1480 } 1757 }
1481 else 1758 else
1482 cell->darkness = *data++ + 1; 1759 cell->darkness = *data++ + 1;
1483 } 1760 }
1484 1761
1762 for (z = 0; z <= 2; ++z)
1485 if (flags & 4) 1763 if (flags & (4 >> z))
1486 { 1764 {
1487 faceid face = (data [0] << 8) + data [1]; data += 2; 1765 faceid face = (data [0] << 8) + data [1]; data += 2;
1488 need_facenum (self, face); 1766 need_facenum (self, face);
1489 cell->tile [0] = self->face2tile [face]; 1767 cell->tile [z] = self->face2tile [face];
1768
1769 if (cell->tile [z])
1770 {
1771 maptex *tex = self->tex + cell->tile [z];
1772 if (!tex->name)
1773 av_push (missing, newSViv (cell->tile [z]));
1774
1775 if (tex->smoothtile)
1776 {
1777 maptex *smooth = self->tex + tex->smoothtile;
1778 if (!smooth->name)
1779 av_push (missing, newSViv (tex->smoothtile));
1780 }
1781 }
1490 } 1782 }
1491
1492 if (flags & 2)
1493 {
1494 faceid face = (data [0] << 8) + data [1]; data += 2;
1495 need_facenum (self, face);
1496 cell->tile [1] = self->face2tile [face];
1497 }
1498
1499 if (flags & 1)
1500 {
1501 faceid face = (data [0] << 8) + data [1]; data += 2;
1502 need_facenum (self, face);
1503 cell->tile [2] = self->face2tile [face];
1504 }
1505 } 1783 }
1506 else 1784 else
1507 cell->darkness = 0; 1785 cell->darkness = 0;
1508 } 1786 }
1509} 1787}
1788 OUTPUT:
1789 RETVAL
1510 1790
1511SV * 1791SV *
1512mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1792mapmap (DC::Map self, int x0, int y0, int w, int h)
1513 CODE: 1793 CODE:
1514{ 1794{
1515 int x1, x; 1795 int x1, x;
1516 int y1, y; 1796 int y1, y;
1517 int z; 1797 int z;
1562} 1842}
1563 OUTPUT: 1843 OUTPUT:
1564 RETVAL 1844 RETVAL
1565 1845
1566void 1846void
1567draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1847draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0)
1568 CODE: 1848 CODE:
1569{ 1849{
1850 int x, y, z;
1851
1570 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1852 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1571 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1853 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1572 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1854 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1573 smooth_key skey; 1855 smooth_key skey;
1574 int x, y, z; 1856 int pl_x, pl_y;
1575 int last_name; 1857 maptex pl_tex;
1858 rc_t *rc = rc_alloc ();
1859 rc_key_t key;
1860 rc_array_t *arr;
1861
1862 pl_tex.name = 0;
1576 1863
1577 // thats current max. sorry. 1864 // thats current max. sorry.
1578 if (sw > 255) sw = 255; 1865 if (sw > 255) sw = 255;
1579 if (sh > 255) sh = 255; 1866 if (sh > 255) sh = 255;
1580 1867
1581 // clear key, in case of extra padding 1868 // clear key, in case of extra padding
1582 memset (&skey, 0, sizeof (skey)); 1869 memset (&skey, 0, sizeof (skey));
1583 1870
1584 glColor4ub (255, 255, 255, 255); 1871 memset (&key, 0, sizeof (key));
1585 1872 key.r = 255;
1586 glEnable (GL_BLEND); 1873 key.g = 255;
1587 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1874 key.b = 255;
1588 glEnable (GL_TEXTURE_2D); 1875 key.a = 255;
1589 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1876 key.mode = GL_QUADS;
1590 1877 key.format = GL_T2F_V3F;
1591 glBegin (GL_QUADS); 1878 key.texname = -1;
1592
1593 last_name = 0;
1594 1879
1595 mx += self->x; 1880 mx += self->x;
1596 my += self->y; 1881 my += self->y;
1597 1882
1598 // first pass: determine smooth_max 1883 // first pass: determine smooth_max
1614 MAX (self->tex [cell->tile [0]].smoothlevel, 1899 MAX (self->tex [cell->tile [0]].smoothlevel,
1615 MAX (self->tex [cell->tile [1]].smoothlevel, 1900 MAX (self->tex [cell->tile [1]].smoothlevel,
1616 self->tex [cell->tile [2]].smoothlevel)); 1901 self->tex [cell->tile [2]].smoothlevel));
1617 } 1902 }
1618 } 1903 }
1904
1905 glEnable (GL_BLEND);
1906 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1907 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1619 1908
1620 for (z = 0; z <= 2; z++) 1909 for (z = 0; z <= 2; z++)
1621 { 1910 {
1622 memset (smooth_level, 0, sizeof (smooth_level)); 1911 memset (smooth_level, 0, sizeof (smooth_level));
1623 1912
1636 { 1925 {
1637 maptex tex = self->tex [tile]; 1926 maptex tex = self->tex [tile];
1638 int px = (x + 1) * T - tex.w; 1927 int px = (x + 1) * T - tex.w;
1639 int py = (y + 1) * T - tex.h; 1928 int py = (y + 1) * T - tex.h;
1640 1929
1641 // suppressing texture state switches here
1642 // is only moderately effective, but worth the extra effort
1643 if (last_name != tex.name) 1930 if (key.texname != tex.name)
1644 { 1931 {
1645 if (!tex.name) 1932 if (!tex.name)
1646 tex = self->tex [2]; /* missing, replace by noface */ 1933 tex = self->tex [2]; /* missing, replace by noface */
1647 1934
1648 glEnd (); 1935 key.texname = tex.name;
1649 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1936 arr = rc_array (rc, &key);
1650 glBegin (GL_QUADS);
1651 } 1937 }
1652 1938
1653 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1939 if (expect_false (cell->player == player) && expect_false (z == 2))
1654 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1655 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1656 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1657
1658 if (cell->flags && z == 2)
1659 { 1940 {
1941 pl_x = px;
1942 pl_y = py;
1943 pl_tex = tex;
1944 continue;
1945 }
1946
1947 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1948 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1949 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1950 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1951
1952 if (expect_false (cell->flags) && expect_false (z == 2))
1953 {
1954 // overlays such as the speech bubble, probably more to come
1660 if (cell->flags & 1) 1955 if (cell->flags & 1)
1661 { 1956 {
1662 maptex tex = self->tex [1]; 1957 maptex tex = self->tex [1];
1663 int px = x * T + T * 2 / 32; 1958 int px = x * T + T * 2 / 32;
1664 int py = y * T - T * 6 / 32; 1959 int py = y * T - T * 6 / 32;
1665 1960
1961 if (tex.name)
1666 glEnd (); 1962 {
1667 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1963 if (key.texname != tex.name)
1964 {
1965 key.texname = tex.name;
1966 arr = rc_array (rc, &key);
1967 }
1968
1969 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1970 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1971 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1972 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1668 glBegin (GL_QUADS); 1973 }
1669
1670 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1671 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1672 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1673 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1674 } 1974 }
1675 } 1975 }
1676 1976
1677 // update smooth hash 1977 // update smooth hash
1678 if (tex.smoothtile) 1978 if (tex.smoothtile)
1683 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31); 1983 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1684 1984
1685 // add bits to current tile and all neighbours. skey.x|y is 1985 // add bits to current tile and all neighbours. skey.x|y is
1686 // shifted +1|+1 so we always stay positive. 1986 // shifted +1|+1 so we always stay positive.
1687 1987
1988 // bits is ___n cccc CCCC bbbb
1989 // n do not draw borders&corners
1990 // c draw these corners, but...
1991 // C ... not these
1992 // b draw these borders
1993
1994 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1995 // ┃· ·· ·┃ ━━
1996
1997 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1998 // ·· ·· ·┏ ┓·
1999
1688 // full tile 2000 // full tile
1689 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); 2001 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1690 2002
1691 // borders 2003 // borders
1692 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0031); 2004 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1693 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0092); 2005 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1694 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); 2006 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1695 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); 2007 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1696 2008
1697 // corners 2009 // corners
1698 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); 2010 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1702 } 2014 }
1703 } 2015 }
1704 } 2016 }
1705 } 2017 }
1706 2018
2019 rc_draw (rc);
2020 rc_clear (rc);
2021
1707 // go through all smoothlevels, lowest to highest, then draw 2022 // go through all smoothlevels, lowest to highest, then draw.
1708 // this is basically counting sort 2023 // this is basically counting sort
1709 { 2024 {
1710 int w, b; 2025 int w, b;
1711 2026
2027 glEnable (GL_TEXTURE_2D);
2028 glBegin (GL_QUADS);
1712 for (w = 0; w < 256 / 32; ++w) 2029 for (w = 0; w < 256 / 32; ++w)
1713 { 2030 {
1714 uint32_t smask = smooth_level [w]; 2031 uint32_t smask = smooth_level [w];
1715 if (smask) 2032 if (smask)
1716 for (b = 0; b < 32; ++b) 2033 for (b = 0; b < 32; ++b)
1723 while ((he = hv_iternext (smooth))) 2040 while ((he = hv_iternext (smooth)))
1724 { 2041 {
1725 smooth_key *skey = (smooth_key *)HeKEY (he); 2042 smooth_key *skey = (smooth_key *)HeKEY (he);
1726 IV bits = SvIVX (HeVAL (he)); 2043 IV bits = SvIVX (HeVAL (he));
1727 2044
1728 // bits is ___n cccc CCCC bbbb
1729 // n do not draw borders&corners
1730 // c draw these corners, but...
1731 // C ... not these
1732 // b draw these borders
1733
1734 if (!(bits & 0x1000) 2045 if (!(bits & 0x1000)
1735 && skey->level == level 2046 && skey->level == level
1736 && level >= smooth_max [skey->x][skey->y]) 2047 && level > smooth_max [skey->x][skey->y])
1737 { 2048 {
1738 maptex tex = self->tex [skey->tile]; 2049 maptex tex = self->tex [skey->tile];
1739 int px = (((int)skey->x) - 1) * T; 2050 int px = (((int)skey->x) - 1) * T;
1740 int py = (((int)skey->y) - 1) * T; 2051 int py = (((int)skey->y) - 1) * T;
1741 int border = bits & 15; 2052 int border = bits & 15;
1742 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2053 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1743 float dx = tex.s * .0625f; // 16 images/row 2054 float dx = tex.s * .0625f; // 16 images/row
1744 float dy = tex.t * .5f ; // 2 images/column 2055 float dy = tex.t * .5f ; // 2 images/column
1745 2056
1746 // this time naively avoiding texture state changes
1747 // save gobs of state changes.
1748 if (last_name != tex.name) 2057 if (tex.name)
1749 { 2058 {
2059 // this time avoiding texture state changes
2060 // save gobs of state changes.
1750 if (!tex.name) 2061 if (key.texname != tex.name)
1751 continue; // smoothing not yet available 2062 {
1752
1753 glEnd (); 2063 glEnd ();
1754 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2064 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1755 glBegin (GL_QUADS); 2065 glBegin (GL_QUADS);
1756 } 2066 }
1757 2067
1758 if (border) 2068 if (border)
1759 { 2069 {
1760 float ox = border * dx; 2070 float ox = border * dx;
1761 2071
1762 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2072 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1763 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2073 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1764 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2074 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1765 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2075 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1766 } 2076 }
1767 2077
1768 if (corner) 2078 if (corner)
1769 { 2079 {
1770 float ox = corner * dx; 2080 float ox = corner * dx;
1771 2081
1772 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2082 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1773 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2083 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1774 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2084 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1775 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2085 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2086 }
1776 } 2087 }
1777 } 2088 }
1778 } 2089 }
1779 } 2090 }
1780 } 2091 }
2092
2093 glEnd ();
2094 glDisable (GL_TEXTURE_2D);
2095 key.texname = -1;
1781 } 2096 }
1782 2097
1783 hv_clear (smooth); 2098 hv_clear (smooth);
1784 } 2099 }
1785 2100
1786 glEnd (); 2101 if (pl_tex.name)
2102 {
2103 maptex tex = pl_tex;
2104 int px = pl_x + pdx;
2105 int py = pl_y + pdy;
1787 2106
1788 glDisable (GL_TEXTURE_2D); 2107 key.texname = tex.name;
2108 arr = rc_array (rc, &key);
2109
2110 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2111 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2112 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2113 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2114
2115 rc_draw (rc);
2116 }
2117
1789 glDisable (GL_BLEND); 2118 glDisable (GL_BLEND);
2119 rc_free (rc);
1790 2120
1791 // top layer: overlays such as the health bar 2121 // top layer: overlays such as the health bar
1792 for (y = 0; y < sh; y++) 2122 for (y = 0; y < sh; y++)
1793 if (0 <= y + my && y + my < self->rows) 2123 if (0 <= y + my && y + my < self->rows)
1794 { 2124 {
1819 } 2149 }
1820 } 2150 }
1821} 2151}
1822 2152
1823void 2153void
1824draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2154draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1825 CODE: 2155 CODE:
1826{ 2156{
1827 static float color[16][3] = { 2157 static float color[16][3] = {
1828 { 0.00F, 0.00F, 0.00F }, 2158 { 0.00F, 0.00F, 0.00F },
1829 { 1.00F, 1.00F, 1.00F }, 2159 { 1.00F, 1.00F, 1.00F },
1879 glDisable (GL_BLEND); 2209 glDisable (GL_BLEND);
1880 glDisable (GL_TEXTURE_2D); 2210 glDisable (GL_TEXTURE_2D);
1881} 2211}
1882 2212
1883void 2213void
1884fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2214fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1885 PPCODE: 2215 PPCODE:
1886{ 2216{
1887 int x, y; 2217 int x, y;
2218 int sw1 = sw + 2;
2219 int sh1 = sh + 2;
2220 int sh3 = sh * 3;
1888 int sw4 = (sw + 3) & ~3; 2221 int sw34 = (sw * 3 + 3) & ~3;
2222 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1889 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2223 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1890 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2224 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1891 2225
1892 memset (darkness, 255, sw4 * sh);
1893 SvPOK_only (darkness_sv); 2226 SvPOK_only (darkness3_sv);
1894 SvCUR_set (darkness_sv, sw4 * sh); 2227 SvCUR_set (darkness3_sv, sw34 * sh3);
1895 2228
1896 mx += self->x; 2229 mx += self->x - 1;
1897 my += self->y; 2230 my += self->y - 1;
1898 2231
2232 memset (darkness1, 255, sw1 * sh1);
2233
1899 for (y = 0; y < sh; y++) 2234 for (y = 0; y < sh1; y++)
1900 if (0 <= y + my && y + my < self->rows) 2235 if (0 <= y + my && y + my < self->rows)
1901 { 2236 {
1902 maprow *row = self->row + (y + my); 2237 maprow *row = self->row + (y + my);
1903 2238
1904 for (x = 0; x < sw; x++) 2239 for (x = 0; x < sw1; x++)
1905 if (row->c0 <= x + mx && x + mx < row->c1) 2240 if (row->c0 <= x + mx && x + mx < row->c1)
1906 { 2241 {
1907 mapcell *cell = row->col + (x + mx - row->c0); 2242 mapcell *cell = row->col + (x + mx - row->c0);
1908 2243
1909 darkness[y * sw4 + x] = cell->darkness 2244 darkness1 [y * sw1 + x] = cell->darkness
1910 ? 255 - (cell->darkness - 1) 2245 ? 255 - (cell->darkness - 1)
1911 : 255 - FOW_DARKNESS; 2246 : 255 - FOW_DARKNESS;
1912 } 2247 }
1913 } 2248 }
1914 2249
2250 for (y = 0; y < sh; ++y)
2251 for (x = 0; x < sw; ++x)
2252 {
2253 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2254 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2255 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2256 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2257 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2258 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2259 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2260 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2261 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2262
2263 uint8_t r11 = (d11 + d21 + d12) / 3;
2264 uint8_t r21 = d21;
2265 uint8_t r31 = (d21 + d31 + d32) / 3;
2266
2267 uint8_t r12 = d12;
2268 uint8_t r22 = d22;
2269 uint8_t r32 = d32;
2270
2271 uint8_t r13 = (d13 + d23 + d12) / 3;
2272 uint8_t r23 = d23;
2273 uint8_t r33 = (d23 + d33 + d32) / 3;
2274
2275 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2276 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2277 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2278 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2279 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2280 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2281 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2282 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2283 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2284 }
2285
2286 free (darkness1);
2287
1915 EXTEND (SP, 3); 2288 EXTEND (SP, 3);
1916 PUSHs (sv_2mortal (newSViv (sw4))); 2289 PUSHs (sv_2mortal (newSViv (sw34)));
1917 PUSHs (sv_2mortal (newSViv (sh))); 2290 PUSHs (sv_2mortal (newSViv (sh3)));
1918 PUSHs (darkness_sv); 2291 PUSHs (darkness3_sv);
1919} 2292}
1920 2293
1921SV * 2294SV *
1922get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2295get_rect (DC::Map self, int x0, int y0, int w, int h)
1923 CODE: 2296 CODE:
1924{ 2297{
1925 int x, y, x1, y1; 2298 int x, y, x1, y1;
1926 SV *data_sv = newSV (w * h * 7 + 5); 2299 SV *data_sv = newSV (w * h * 7 + 5);
1927 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2300 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1984 else 2357 else
1985 *data++ = 0; 2358 *data++ = 0;
1986 } 2359 }
1987 } 2360 }
1988 2361
2362 /* if size is w*h + 5 then no data has been found */
2363 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2364 {
1989 SvPOK_only (data_sv); 2365 SvPOK_only (data_sv);
1990 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2366 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2367 }
2368
1991 RETVAL = data_sv; 2369 RETVAL = data_sv;
1992} 2370}
1993 OUTPUT: 2371 OUTPUT:
1994 RETVAL 2372 RETVAL
1995 2373
1996void 2374void
1997set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2375set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1998 PPCODE: 2376 PPCODE:
1999{ 2377{
2000 int x, y, z; 2378 int x, y, z;
2001 int w, h; 2379 int w, h;
2002 int x1, y1; 2380 int x1, y1;
2381 STRLEN len;
2382 uint8_t *data, *end;
2383
2384 len = SvLEN (data_sv);
2385 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2386 data = SvPVbyte_nolen (data_sv);
2387 end = data + len + 8;
2388
2389 if (len < 5)
2390 XSRETURN_EMPTY;
2003 2391
2004 if (*data++ != 0) 2392 if (*data++ != 0)
2005 return; /* version mismatch */ 2393 XSRETURN_EMPTY; /* version mismatch */
2006 2394
2007 w = *data++ << 8; w |= *data++; 2395 w = *data++ << 8; w |= *data++;
2008 h = *data++ << 8; h |= *data++; 2396 h = *data++ << 8; h |= *data++;
2009 2397
2010 // we need to do this 'cause we don't keep an absolute coord system for rows 2398 // we need to do this 'cause we don't keep an absolute coord system for rows
2022 { 2410 {
2023 maprow *row = map_get_row (self, y); 2411 maprow *row = map_get_row (self, y);
2024 2412
2025 for (x = x0; x < x1; x++) 2413 for (x = x0; x < x1; x++)
2026 { 2414 {
2415 uint8_t flags;
2416
2417 if (data + 7 >= end)
2418 XSRETURN_EMPTY;
2419
2027 uint8_t flags = *data++; 2420 flags = *data++;
2028 2421
2029 if (flags) 2422 if (flags)
2030 { 2423 {
2031 mapcell *cell = row_get_cell (row, x); 2424 mapcell *cell = row_get_cell (row, x);
2032 tileid tile[3] = { 0, 0, 0 }; 2425 tileid tile[3] = { 0, 0, 0 };
2035 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2428 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2036 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2429 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2037 2430
2038 if (cell->darkness == 0) 2431 if (cell->darkness == 0)
2039 { 2432 {
2040 cell->darkness = 0; 2433 /*cell->darkness = 0;*/
2434 EXTEND (SP, 3);
2041 2435
2042 for (z = 0; z <= 2; z++) 2436 for (z = 0; z <= 2; z++)
2043 { 2437 {
2044 tileid t = tile [z]; 2438 tileid t = tile [z];
2045 2439
2046 if (t >= self->texs || (t && !self->tex [t].name)) 2440 if (t >= self->texs || (t && !self->tex [t].name))
2047 { 2441 {
2048 XPUSHs (sv_2mortal (newSViv (t))); 2442 PUSHs (sv_2mortal (newSViv (t)));
2049 need_texid (self, t); 2443 need_texid (self, t);
2050 } 2444 }
2051 2445
2052 cell->tile [z] = t; 2446 cell->tile [z] = t;
2053 } 2447 }
2055 } 2449 }
2056 } 2450 }
2057 } 2451 }
2058} 2452}
2059 2453
2060MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2454MODULE = Deliantra::Client PACKAGE = DC::RW
2061 2455
2062CFPlus::MixChunk 2456DC::RW
2063new_from_file (SV *class, char *path) 2457new (SV *class, SV *data_sv)
2064 CODE: 2458 CODE:
2065 RETVAL = Mix_LoadWAV (path); 2459{
2460 STRLEN datalen;
2461 char *data = SvPVbyte (data_sv, datalen);
2462
2463 RETVAL = SDL_RWFromConstMem (data, datalen);
2464}
2066 OUTPUT: 2465 OUTPUT:
2067 RETVAL 2466 RETVAL
2068 2467
2468DC::RW
2469new_from_file (SV *class, const char *path, const char *mode = "rb")
2470 CODE:
2471 RETVAL = SDL_RWFromFile (path, mode);
2472 OUTPUT:
2473 RETVAL
2474
2475# fails on win32:
2476# dc.xs(2268) : error C2059: syntax error : '('
2069void 2477#void
2478#close (DC::RW self)
2479# CODE:
2480# (self->(close)) (self);
2481
2482MODULE = Deliantra::Client PACKAGE = DC::Channel
2483
2484PROTOTYPES: DISABLE
2485
2486DC::Channel
2487find ()
2488 CODE:
2489{
2490 RETVAL = Mix_GroupAvailable (-1);
2491
2492 if (RETVAL < 0)
2493 {
2494 RETVAL = Mix_GroupOldest (-1);
2495
2496 if (RETVAL < 0)
2497 XSRETURN_UNDEF;
2498
2499 Mix_HaltChannel (RETVAL);
2500 }
2501
2502 Mix_UnregisterAllEffects (RETVAL);
2503 Mix_Volume (RETVAL, 128);
2504}
2505 OUTPUT:
2506 RETVAL
2507
2508void
2509halt (DC::Channel self)
2510 CODE:
2511 Mix_HaltChannel (self);
2512
2513void
2514expire (DC::Channel self, int ticks = -1)
2515 CODE:
2516 Mix_ExpireChannel (self, ticks);
2517
2518void
2519fade_out (DC::Channel self, int ticks = -1)
2520 CODE:
2521 Mix_FadeOutChannel (self, ticks);
2522
2523int
2524volume (DC::Channel self, int volume)
2525 CODE:
2526 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2527 OUTPUT:
2528 RETVAL
2529
2530void
2531unregister_all_effects (DC::Channel self)
2532 CODE:
2533 Mix_UnregisterAllEffects (self);
2534
2535void
2536set_panning (DC::Channel self, int left, int right)
2537 CODE:
2538 left = CLAMP (left , 0, 255);
2539 right = CLAMP (right, 0, 255);
2540 Mix_SetPanning (self, left, right);
2541
2542void
2543set_distance (DC::Channel self, int distance)
2544 CODE:
2545 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2546
2547void
2548set_position (DC::Channel self, int angle, int distance)
2549 CODE:
2550
2551void
2552set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2553 CODE:
2554{
2555 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2556 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2557 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2558}
2559
2560void
2561set_reverse_stereo (DC::Channel self, int flip)
2562 CODE:
2563 Mix_SetReverseStereo (self, flip);
2564
2565MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2566
2567PROTOTYPES: DISABLE
2568
2569DC::MixChunk
2570new (SV *class, DC::RW rwops)
2571 CODE:
2572 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2573 OUTPUT:
2574 RETVAL
2575
2576void
2070DESTROY (CFPlus::MixChunk self) 2577DESTROY (DC::MixChunk self)
2071 CODE: 2578 CODE:
2072 Mix_FreeChunk (self); 2579 Mix_FreeChunk (self);
2073 2580
2074int 2581int
2075volume (CFPlus::MixChunk self, int volume = -1) 2582volume (DC::MixChunk self, int volume = -1)
2076 CODE: 2583 CODE:
2584 if (items > 1)
2585 volume = CLAMP (volume, 0, 128);
2077 RETVAL = Mix_VolumeChunk (self, volume); 2586 RETVAL = Mix_VolumeChunk (self, volume);
2078 OUTPUT: 2587 OUTPUT:
2079 RETVAL 2588 RETVAL
2080 2589
2081int 2590DC::Channel
2082play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2591play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2083 CODE: 2592 CODE:
2593{
2084 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2594 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2595
2596 if (RETVAL < 0)
2597 XSRETURN_UNDEF;
2598
2599 if (channel < 0)
2600 {
2601 Mix_UnregisterAllEffects (RETVAL);
2602 Mix_Volume (RETVAL, 128);
2603 }
2604}
2085 OUTPUT: 2605 OUTPUT:
2086 RETVAL 2606 RETVAL
2087 2607
2088MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2608MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2089 2609
2090int 2610int
2091volume (int volume = -1) 2611volume (int volume = -1)
2612 PROTOTYPE: ;$
2092 CODE: 2613 CODE:
2614 if (items > 0)
2615 volume = CLAMP (volume, 0, 128);
2093 RETVAL = Mix_VolumeMusic (volume); 2616 RETVAL = Mix_VolumeMusic (volume);
2094 OUTPUT: 2617 OUTPUT:
2095 RETVAL 2618 RETVAL
2096 2619
2620void
2621fade_out (int ms)
2622 CODE:
2623 Mix_FadeOutMusic (ms);
2624
2625void
2626halt ()
2627 CODE:
2628 Mix_HaltMusic ();
2629
2097CFPlus::MixMusic 2630DC::MixMusic
2098new_from_file (SV *class, char *path) 2631new (SV *class, DC::RW rwops)
2099 CODE: 2632 CODE:
2100 RETVAL = Mix_LoadMUS (path); 2633 RETVAL = Mix_LoadMUS_RW (rwops);
2101 OUTPUT: 2634 OUTPUT:
2102 RETVAL 2635 RETVAL
2103 2636
2104void 2637void
2105DESTROY (CFPlus::MixMusic self) 2638DESTROY (DC::MixMusic self)
2106 CODE: 2639 CODE:
2107 Mix_FreeMusic (self); 2640 Mix_FreeMusic (self);
2108 2641
2109int 2642int
2110play (CFPlus::MixMusic self, int loops = -1) 2643play (DC::MixMusic self, int loops = -1)
2111 CODE: 2644 CODE:
2112 RETVAL = Mix_PlayMusic (self, loops); 2645 RETVAL = Mix_PlayMusic (self, loops);
2113 OUTPUT: 2646 OUTPUT:
2114 RETVAL 2647 RETVAL
2115 2648
2116MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2649void
2650fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2651 CODE:
2652 Mix_FadeInMusicPos (self, loops, ms, position);
2653
2654MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2655
2656PROTOTYPES: ENABLE
2117 2657
2118BOOT: 2658BOOT:
2119{ 2659{
2120 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2660 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2121 static const struct { 2661 static const struct {
2122 const char *name; 2662 const char *name;
2123 IV iv; 2663 IV iv;
2124 } *civ, const_iv[] = { 2664 } *civ, const_iv[] = {
2125# define const_iv(name) { # name, (IV)name } 2665# define const_iv(name) { # name, (IV)name }
2666 const_iv (GL_VENDOR),
2667 const_iv (GL_VERSION),
2668 const_iv (GL_EXTENSIONS),
2126 const_iv (GL_COLOR_MATERIAL), 2669 const_iv (GL_COLOR_MATERIAL),
2127 const_iv (GL_SMOOTH), 2670 const_iv (GL_SMOOTH),
2128 const_iv (GL_FLAT), 2671 const_iv (GL_FLAT),
2129 const_iv (GL_DITHER), 2672 const_iv (GL_DITHER),
2130 const_iv (GL_BLEND), 2673 const_iv (GL_BLEND),
2134 const_iv (GL_ALPHA_TEST), 2677 const_iv (GL_ALPHA_TEST),
2135 const_iv (GL_NORMALIZE), 2678 const_iv (GL_NORMALIZE),
2136 const_iv (GL_RESCALE_NORMAL), 2679 const_iv (GL_RESCALE_NORMAL),
2137 const_iv (GL_FRONT), 2680 const_iv (GL_FRONT),
2138 const_iv (GL_BACK), 2681 const_iv (GL_BACK),
2682 const_iv (GL_AUX0),
2139 const_iv (GL_AND), 2683 const_iv (GL_AND),
2140 const_iv (GL_ONE), 2684 const_iv (GL_ONE),
2141 const_iv (GL_ZERO), 2685 const_iv (GL_ZERO),
2142 const_iv (GL_SRC_ALPHA), 2686 const_iv (GL_SRC_ALPHA),
2143 const_iv (GL_DST_ALPHA), 2687 const_iv (GL_DST_ALPHA),
2156 const_iv (GL_INTENSITY), 2700 const_iv (GL_INTENSITY),
2157 const_iv (GL_LUMINANCE), 2701 const_iv (GL_LUMINANCE),
2158 const_iv (GL_LUMINANCE_ALPHA), 2702 const_iv (GL_LUMINANCE_ALPHA),
2159 const_iv (GL_FLOAT), 2703 const_iv (GL_FLOAT),
2160 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2704 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2705 const_iv (GL_COMPRESSED_ALPHA_ARB),
2706 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2707 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2708 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2709 const_iv (GL_COMPRESSED_RGB_ARB),
2710 const_iv (GL_COMPRESSED_RGBA_ARB),
2161 const_iv (GL_COMPILE), 2711 const_iv (GL_COMPILE),
2712 const_iv (GL_PROXY_TEXTURE_1D),
2713 const_iv (GL_PROXY_TEXTURE_2D),
2162 const_iv (GL_TEXTURE_1D), 2714 const_iv (GL_TEXTURE_1D),
2163 const_iv (GL_TEXTURE_2D), 2715 const_iv (GL_TEXTURE_2D),
2164 const_iv (GL_TEXTURE_ENV), 2716 const_iv (GL_TEXTURE_ENV),
2165 const_iv (GL_TEXTURE_MAG_FILTER), 2717 const_iv (GL_TEXTURE_MAG_FILTER),
2166 const_iv (GL_TEXTURE_MIN_FILTER), 2718 const_iv (GL_TEXTURE_MIN_FILTER),
2187 const_iv (GL_COLOR_LOGIC_OP), 2739 const_iv (GL_COLOR_LOGIC_OP),
2188 const_iv (GL_SEPARABLE_2D), 2740 const_iv (GL_SEPARABLE_2D),
2189 const_iv (GL_CONVOLUTION_2D), 2741 const_iv (GL_CONVOLUTION_2D),
2190 const_iv (GL_CONVOLUTION_BORDER_MODE), 2742 const_iv (GL_CONVOLUTION_BORDER_MODE),
2191 const_iv (GL_CONSTANT_BORDER), 2743 const_iv (GL_CONSTANT_BORDER),
2744 const_iv (GL_POINTS),
2192 const_iv (GL_LINES), 2745 const_iv (GL_LINES),
2193 const_iv (GL_LINE_STRIP), 2746 const_iv (GL_LINE_STRIP),
2194 const_iv (GL_LINE_LOOP), 2747 const_iv (GL_LINE_LOOP),
2195 const_iv (GL_QUADS), 2748 const_iv (GL_QUADS),
2196 const_iv (GL_QUAD_STRIP), 2749 const_iv (GL_QUAD_STRIP),
2197 const_iv (GL_TRIANGLES), 2750 const_iv (GL_TRIANGLES),
2198 const_iv (GL_TRIANGLE_STRIP), 2751 const_iv (GL_TRIANGLE_STRIP),
2199 const_iv (GL_TRIANGLE_FAN), 2752 const_iv (GL_TRIANGLE_FAN),
2753 const_iv (GL_POLYGON),
2200 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2754 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2755 const_iv (GL_POINT_SMOOTH_HINT),
2756 const_iv (GL_LINE_SMOOTH_HINT),
2757 const_iv (GL_POLYGON_SMOOTH_HINT),
2758 const_iv (GL_GENERATE_MIPMAP_HINT),
2759 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2201 const_iv (GL_FASTEST), 2760 const_iv (GL_FASTEST),
2761 const_iv (GL_DONT_CARE),
2762 const_iv (GL_NICEST),
2202 const_iv (GL_V2F), 2763 const_iv (GL_V2F),
2203 const_iv (GL_V3F), 2764 const_iv (GL_V3F),
2204 const_iv (GL_T2F_V3F), 2765 const_iv (GL_T2F_V3F),
2205 const_iv (GL_T2F_N3F_V3F), 2766 const_iv (GL_T2F_N3F_V3F),
2206# undef const_iv 2767# undef const_iv
2207 }; 2768 };
2208 2769
2209 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2770 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2210 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2771 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2772
2773 texture_av = newAV ();
2774 AvREAL_off (texture_av);
2211} 2775}
2776
2777void
2778disable_GL_EXT_blend_func_separate ()
2779 CODE:
2780 gl.BlendFuncSeparate = 0;
2781 gl.BlendFuncSeparateEXT = 0;
2212 2782
2213char * 2783char *
2214gl_vendor () 2784gl_vendor ()
2215 CODE: 2785 CODE:
2216 RETVAL = (char *)glGetString (GL_VENDOR); 2786 RETVAL = (char *)glGetString (GL_VENDOR);
2229 CODE: 2799 CODE:
2230 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2800 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2231 OUTPUT: 2801 OUTPUT:
2232 RETVAL 2802 RETVAL
2233 2803
2804const char *glGetString (GLenum pname)
2805
2806GLint glGetInteger (GLenum pname)
2807 CODE:
2808 glGetIntegerv (pname, &RETVAL);
2809 OUTPUT:
2810 RETVAL
2811
2812GLdouble glGetDouble (GLenum pname)
2813 CODE:
2814 glGetDoublev (pname, &RETVAL);
2815 OUTPUT:
2816 RETVAL
2817
2234int glGetError () 2818int glGetError ()
2235 2819
2236void glFinish () 2820void glFinish ()
2237 2821
2238void glClear (int mask) 2822void glClear (int mask)
2275# near_ and far_ are due to microsofts buggy "c" compiler 2859# near_ and far_ are due to microsofts buggy "c" compiler
2276void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2860void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2277 2861
2278# near_ and far_ are due to microsofts buggy "c" compiler 2862# near_ and far_ are due to microsofts buggy "c" compiler
2279void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2863void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2864
2865PROTOTYPES: DISABLE
2280 2866
2281void glViewport (int x, int y, int width, int height) 2867void glViewport (int x, int y, int width, int height)
2282 2868
2283void glScissor (int x, int y, int width, int height) 2869void glScissor (int x, int y, int width, int height)
2284 2870
2292 2878
2293void glRotate (float angle, float x, float y, float z) 2879void glRotate (float angle, float x, float y, float z)
2294 CODE: 2880 CODE:
2295 glRotatef (angle, x, y, z); 2881 glRotatef (angle, x, y, z);
2296 2882
2297void glBegin (int mode)
2298
2299void glEnd ()
2300
2301void glColor (float r, float g, float b, float a = 1.0) 2883void glColor (float r, float g, float b, float a = 1.0)
2302 PROTOTYPE: @
2303 ALIAS: 2884 ALIAS:
2304 glColor_premultiply = 1 2885 glColor_premultiply = 1
2305 CODE: 2886 CODE:
2306 if (ix) 2887 if (ix)
2307 { 2888 {
2310 b *= a; 2891 b *= a;
2311 } 2892 }
2312 // microsoft visual "c" rounds instead of truncating... 2893 // microsoft visual "c" rounds instead of truncating...
2313 glColor4f (r, g, b, a); 2894 glColor4f (r, g, b, a);
2314 2895
2315void glInterleavedArrays (int format, int stride, char *data)
2316
2317void glDrawElements (int mode, int count, int type, char *indices)
2318
2319# 1.2 void glDrawRangeElements (int mode, int start, int end
2320
2321void glRasterPos (float x, float y, float z = 0.) 2896void glRasterPos (float x, float y, float z = 0.)
2322 CODE: 2897 CODE:
2323 glRasterPos3f (0, 0, z); 2898 glRasterPos3f (0, 0, z);
2324 glBitmap (0, 0, 0, 0, x, y, 0); 2899 glBitmap (0, 0, 0, 0, x, y, 0);
2325 2900
2329 2904
2330void glTexCoord (float s, float t) 2905void glTexCoord (float s, float t)
2331 CODE: 2906 CODE:
2332 glTexCoord2f (s, t); 2907 glTexCoord2f (s, t);
2333 2908
2909void glRect (float x1, float y1, float x2, float y2)
2910 CODE:
2911 glRectf (x1, y1, x2, y2);
2912
2913void glRect_lineloop (float x1, float y1, float x2, float y2)
2914 CODE:
2915 glBegin (GL_LINE_LOOP);
2916 glVertex2f (x1, y1);
2917 glVertex2f (x2, y1);
2918 glVertex2f (x2, y2);
2919 glVertex2f (x1, y2);
2920 glEnd ();
2921
2922PROTOTYPES: ENABLE
2923
2924void glBegin (int mode)
2925
2926void glEnd ()
2927
2928void glPointSize (GLfloat size)
2929
2930void glLineWidth (GLfloat width)
2931
2932void glInterleavedArrays (int format, int stride, char *data)
2933
2934void glDrawElements (int mode, int count, int type, char *indices)
2935
2936# 1.2 void glDrawRangeElements (int mode, int start, int end
2937
2334void glTexEnv (int target, int pname, float param) 2938void glTexEnv (int target, int pname, float param)
2335 CODE: 2939 CODE:
2336 glTexEnvf (target, pname, param); 2940 glTexEnvf (target, pname, param);
2337 2941
2338void glTexParameter (int target, int pname, float param) 2942void glTexParameter (int target, int pname, float param)
2354void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2958void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2355 CODE: 2959 CODE:
2356 if (gl.SeparableFilter2D) 2960 if (gl.SeparableFilter2D)
2357 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2961 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2358 2962
2359void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2963void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2360 2964
2361void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2965void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2362 2966
2363void glDrawPixels (int width, int height, int format, int type, char *pixels) 2967void glDrawPixels (int width, int height, int format, int type, char *pixels)
2968
2969void glPixelZoom (float x, float y)
2364 2970
2365void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2971void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2366 2972
2367int glGenTexture () 2973int glGenTexture ()
2368 CODE: 2974 CODE:
2369{ 2975 RETVAL = gen_texture ();
2370 GLuint name;
2371 glGenTextures (1, &name);
2372 RETVAL = name;
2373}
2374 OUTPUT: 2976 OUTPUT:
2375 RETVAL 2977 RETVAL
2376 2978
2377void glDeleteTexture (int name) 2979void glDeleteTexture (int name)
2378 CODE: 2980 CODE:
2379{
2380 GLuint name_ = name;
2381 glDeleteTextures (1, &name_); 2981 del_texture (name);
2382} 2982
2383
2384int glGenList () 2983int glGenList ()
2385 CODE: 2984 CODE:
2386 RETVAL = glGenLists (1); 2985 RETVAL = glGenLists (1);
2387 OUTPUT: 2986 OUTPUT:
2388 RETVAL 2987 RETVAL
2395 2994
2396void glEndList () 2995void glEndList ()
2397 2996
2398void glCallList (int list) 2997void glCallList (int list)
2399 2998
2999MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3000
3001PROTOTYPES: DISABLE
3002
3003void
3004find_widget (SV *self, NV x, NV y)
3005 PPCODE:
3006{
3007 if (within_widget (self, x, y))
3008 XPUSHs (self);
3009}
3010
3011BOOT:
3012{
3013 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3014
3015 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3016 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3017 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3018 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3019}
3020
3021void
3022draw (SV *self)
3023 CODE:
3024{
3025 HV *hv;
3026 SV **svp;
3027 NV x, y, w, h;
3028 SV *draw_x_sv = GvSV (draw_x_gv);
3029 SV *draw_y_sv = GvSV (draw_y_gv);
3030 SV *draw_w_sv = GvSV (draw_w_gv);
3031 SV *draw_h_sv = GvSV (draw_h_gv);
3032 double draw_x, draw_y;
3033
3034 if (!SvROK (self))
3035 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3036
3037 hv = (HV *)SvRV (self);
3038
3039 if (SvTYPE (hv) != SVt_PVHV)
3040 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3041
3042 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3043 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3044
3045 if (!h || !w)
3046 XSRETURN_EMPTY;
3047
3048 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3049 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3050
3051 draw_x = SvNV (draw_x_sv) + x;
3052 draw_y = SvNV (draw_y_sv) + y;
3053
3054 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3055 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3056 XSRETURN_EMPTY;
3057
3058 sv_setnv (draw_x_sv, draw_x);
3059 sv_setnv (draw_y_sv, draw_y);
3060
3061 glPushMatrix ();
3062 glTranslated (x, y, 0);
3063
3064 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3065 {
3066 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3067
3068 if (svp && SvTRUE (*svp))
3069 {
3070 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3071 glEnable (GL_BLEND);
3072 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3073 glBegin (GL_QUADS);
3074 glVertex2f (0, 0);
3075 glVertex2f (w, 0);
3076 glVertex2f (w, h);
3077 glVertex2f (0, h);
3078 glEnd ();
3079 glDisable (GL_BLEND);
3080 }
3081 }
3082#if 0
3083 // draw borders, for debugging
3084 glPushMatrix ();
3085 glColor4f (1., 1., 0., 1.);
3086 glTranslatef (.5, .5, 0.);
3087 glBegin (GL_LINE_LOOP);
3088 glVertex2f (0 , 0);
3089 glVertex2f (w - 1, 0);
3090 glVertex2f (w - 1, h - 1);
3091 glVertex2f (0 , h - 1);
3092 glEnd ();
3093 glPopMatrix ();
3094#endif
3095 PUSHMARK (SP);
3096 XPUSHs (self);
3097 PUTBACK;
3098 call_method ("_draw", G_VOID | G_DISCARD);
3099 SPAGAIN;
3100
3101 glPopMatrix ();
3102
3103 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3104 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3105}
3106

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