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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.131 by root, Thu Jul 13 01:54:18 2006 UTC vs.
Revision 1.179 by root, Wed Apr 11 04:32:51 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN 2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
4# include <malloc.h> 4# include <malloc.h>
5# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
6# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
7#endif 9#endif
8 10
9#include "EXTERN.h" 11#include "EXTERN.h"
10#include "perl.h" 12#include "perl.h"
11#include "XSUB.h" 13#include "XSUB.h"
12 14
13#ifdef _WIN32 15#ifdef _WIN32
14# undef pipe 16# undef pipe
15#endif 17#endif
16 18
19#include <assert.h>
17#include <math.h> 20#include <math.h>
18#include <string.h> 21#include <string.h>
19#include <stdio.h> 22#include <stdio.h>
20#include <stdlib.h> 23#include <stdlib.h>
21 24
36# include <sys/types.h> 39# include <sys/types.h>
37# include <sys/socket.h> 40# include <sys/socket.h>
38# include <netinet/in.h> 41# include <netinet/in.h>
39# include <netinet/tcp.h> 42# include <netinet/tcp.h>
40# include <inttypes.h> 43# include <inttypes.h>
41#else
42 typedef unsigned char uint8_t;
43 typedef unsigned short uint16_t;
44 typedef unsigned int uint32_t;
45 typedef signed char int8_t;
46 typedef signed short int16_t;
47 typedef signed int int32_t;
48#endif 44#endif
49 45
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
51 47
52#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
53 49
54#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
55#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
83 79
84#include "pango-font.c" 80#include "pango-font.c"
85#include "pango-fontmap.c" 81#include "pango-fontmap.c"
86#include "pango-render.c" 82#include "pango-render.c"
87 83
88typedef Mix_Chunk *CFClient__MixChunk; 84typedef Mix_Chunk *CFPlus__MixChunk;
89typedef Mix_Music *CFClient__MixMusic; 85typedef Mix_Music *CFPlus__MixMusic;
90 86
91typedef PangoFontDescription *CFClient__Font; 87typedef PangoFontDescription *CFPlus__Font;
92 88
93static int 89static int
94shape_attr_p (PangoLayoutRun *run) 90shape_attr_p (PangoLayoutRun *run)
95{ 91{
96 GSList *attrs = run->item->analysis.extra_attrs; 92 GSList *attrs = run->item->analysis.extra_attrs;
110 106
111typedef struct cf_layout { 107typedef struct cf_layout {
112 PangoLayout *pl; 108 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode 109 float r, g, b, a; // default color for rgba mode
114 int base_height; 110 int base_height;
115 CFClient__Font font; 111 CFPlus__Font font;
116} *CFClient__Layout; 112} *CFPlus__Layout;
117 113
118static CFClient__Font default_font; 114static CFPlus__Font default_font;
119static PangoContext *opengl_context; 115static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap; 116static PangoFontMap *opengl_fontmap;
121 117
122static void 118static void
123substitute_func (FcPattern *pattern, gpointer data) 119substitute_func (FcPattern *pattern, gpointer data)
128#endif 124#endif
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 125 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130} 126}
131 127
132static void 128static void
133layout_update_font (CFClient__Layout self) 129layout_update_font (CFPlus__Layout self)
134{ 130{
135 /* use a random scale factor to account for unknown descenders, 0.8 works 131 /* use a random scale factor to account for unknown descenders, 0.8 works
136 * reasonably well with bitstream vera 132 * reasonably well with bitstream vera
137 */ 133 */
138 PangoFontDescription *font = self->font ? self->font : default_font; 134 PangoFontDescription *font = self->font ? self->font : default_font;
142 138
143 pango_layout_set_font_description (self->pl, font); 139 pango_layout_set_font_description (self->pl, font);
144} 140}
145 141
146static void 142static void
147layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
148{ 144{
145 PangoRectangle rect;
146
147 // get_pixel_* wrongly rounds down
149 pango_layout_get_pixel_size (self->pl, w, h); 148 pango_layout_get_extents (self->pl, 0, &rect);
150 149
151 if (!*w) *w = 1; 150 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
152 if (!*h) *h = 1; 151 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
153 152
154 *w = (*w + 3) & ~3; 153 if (!rect.width) rect.width = 1;
155} 154 if (!rect.height) rect.height = 1;
156 155
156 *w = rect.width;
157 *h = rect.height;
158}
159
160typedef uint16_t tileid;
157typedef uint16_t mapface; 161typedef uint16_t faceid;
158 162
159typedef struct { 163typedef struct {
160 GLint name; 164 int name;
161 int w, h; 165 int w, h;
162 float s, t; 166 float s, t;
163 uint8_t r, g, b, a; 167 uint8_t r, g, b, a;
168 tileid smoothtile;
169 uint8_t smoothlevel;
164} maptex; 170} maptex;
165 171
166typedef struct { 172typedef struct {
173 uint32_t player;
174 tileid tile[3];
167 int16_t darkness; 175 uint16_t darkness;
168 mapface face[3]; 176 uint8_t stat_width, stat_hp, flags, smoothmax;
169} mapcell; 177} mapcell;
170 178
171typedef struct { 179typedef struct {
172 int32_t c0, c1; 180 int32_t c0, c1;
173 mapcell *col; 181 mapcell *col;
174} maprow; 182} maprow;
175 183
176typedef struct map { 184typedef struct map {
177 int x, y, w, h; 185 int x, y, w, h;
178 int ox, oy; /* offset to virtual global coordinate system */ 186 int ox, oy; /* offset to virtual global coordinate system */
179 int faces; 187 int faces; tileid *face2tile; // [faceid]
180 mapface *face; 188 int texs; maptex *tex; // [tileid]
181
182 int texs;
183 maptex *tex;
184 189
185 int32_t rows; 190 int32_t rows;
186 maprow *row; 191 maprow *row;
187} *CFClient__Map; 192} *CFPlus__Map;
188 193
189static char * 194static char *
190prepend (char *ptr, int sze, int inc) 195prepend (char *ptr, int sze, int inc)
191{ 196{
192 char *p; 197 char *p;
209} 214}
210 215
211#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
212#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 217#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
213 218
219static void
220need_facenum (struct map *self, faceid face)
221{
222 while (self->faces <= face)
223 {
224 Append (tileid, self->face2tile, self->faces, self->faces);
225 self->faces *= 2;
226 }
227}
228
229static void
230need_texid (struct map *self, int texid)
231{
232 while (self->texs <= texid)
233 {
234 Append (maptex, self->tex, self->texs, self->texs);
235 self->texs *= 2;
236 }
237}
238
214static maprow * 239static maprow *
215map_get_row (CFClient__Map self, int y) 240map_get_row (CFPlus__Map self, int y)
216{ 241{
217 if (0 > y) 242 if (0 > y)
218 { 243 {
219 int extend = - y + MAP_EXTEND_Y; 244 int extend = - y + MAP_EXTEND_Y;
220 Prepend (maprow, self->row, self->rows, extend); 245 Prepend (maprow, self->row, self->rows, extend);
258 283
259 return row->col + (x - row->c0); 284 return row->col + (x - row->c0);
260} 285}
261 286
262static mapcell * 287static mapcell *
263map_get_cell (CFClient__Map self, int x, int y) 288map_get_cell (CFPlus__Map self, int x, int y)
264{ 289{
265 return row_get_cell (map_get_row (self, y), x); 290 return row_get_cell (map_get_row (self, y), x);
266} 291}
267 292
268static void 293static void
269map_clear (CFClient__Map self) 294map_clear (CFPlus__Map self)
270{ 295{
271 int r; 296 int r;
272 297
273 for (r = 0; r < self->rows; r++) 298 for (r = 0; r < self->rows; r++)
274 Safefree (self->row[r].col); 299 Safefree (self->row[r].col);
282 self->row = 0; 307 self->row = 0;
283 self->rows = 0; 308 self->rows = 0;
284} 309}
285 310
286static void 311static void
287map_blank (CFClient__Map self, int x0, int y0, int w, int h) 312map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
288{ 313{
289 int x, y; 314 int x, y;
290 maprow *row; 315 maprow *row;
316 mapcell *cell;
291 317
292 for (y = y0; y < y0 + h; y++) 318 for (y = y0; y < y0 + h; y++)
293 if (y >= 0) 319 if (y >= 0)
294 { 320 {
295 if (y >= self->rows) 321 if (y >= self->rows)
301 if (x >= row->c0) 327 if (x >= row->c0)
302 { 328 {
303 if (x >= row->c1) 329 if (x >= row->c1)
304 break; 330 break;
305 331
306 row->col[x - row->c0].darkness = -1; 332 cell = row->col + x - row->c0;
333
334 cell->darkness = 0;
335 cell->stat_hp = 0;
336 cell->flags = 0;
337 cell->player = 0;
307 } 338 }
308 } 339 }
340}
341
342typedef struct {
343 tileid tile;
344 uint8_t x, y, level;
345} smooth_key;
346
347static void
348smooth_or_bits (HV *hv, smooth_key *key, IV bits)
349{
350 SV **sv = hv_fetch (hv, (char *)key, sizeof (key), 1);
351
352 if (SvIOK (*sv))
353 SvIV_set (*sv, SvIVX (*sv) | bits);
354 else
355 sv_setiv (*sv, bits);
309} 356}
310 357
311static void 358static void
312music_finished (void) 359music_finished (void)
313{ 360{
349 n |= n >> 16; 396 n |= n >> 16;
350 397
351 return n + 1; 398 return n + 1;
352} 399}
353 400
401/* SDL should provide this, really. */
402#define SDLK_MODIFIER_MIN 300
403#define SDLK_MODIFIER_MAX 314
404
354MODULE = CFClient PACKAGE = CFClient 405MODULE = CFPlus PACKAGE = CFPlus
355 406
356PROTOTYPES: ENABLE 407PROTOTYPES: ENABLE
357 408
358BOOT: 409BOOT:
359{ 410{
360 HV *stash = gv_stashpv ("CFClient", 1); 411 HV *stash = gv_stashpv ("CFPlus", 1);
361 static const struct { 412 static const struct {
362 const char *name; 413 const char *name;
363 IV iv; 414 IV iv;
364 } *civ, const_iv[] = { 415 } *civ, const_iv[] = {
365# define const_iv(name) { # name, (IV)name } 416# define const_iv(name) { # name, (IV)name }
417 const_iv (SDLK_MODIFIER_MIN),
418 const_iv (SDLK_MODIFIER_MAX),
419
366 const_iv (SDL_ACTIVEEVENT), 420 const_iv (SDL_ACTIVEEVENT),
367 const_iv (SDL_KEYDOWN), 421 const_iv (SDL_KEYDOWN),
368 const_iv (SDL_KEYUP), 422 const_iv (SDL_KEYUP),
369 const_iv (SDL_MOUSEMOTION), 423 const_iv (SDL_MOUSEMOTION),
370 const_iv (SDL_MOUSEBUTTONDOWN), 424 const_iv (SDL_MOUSEBUTTONDOWN),
379 const_iv (SDL_EVENT_RESERVEDA), 433 const_iv (SDL_EVENT_RESERVEDA),
380 const_iv (SDL_EVENT_RESERVEDB), 434 const_iv (SDL_EVENT_RESERVEDB),
381 const_iv (SDL_VIDEORESIZE), 435 const_iv (SDL_VIDEORESIZE),
382 const_iv (SDL_VIDEOEXPOSE), 436 const_iv (SDL_VIDEOEXPOSE),
383 const_iv (SDL_USEREVENT), 437 const_iv (SDL_USEREVENT),
438
439 const_iv (SDL_APPINPUTFOCUS),
440 const_iv (SDL_APPMOUSEFOCUS),
441 const_iv (SDL_APPACTIVE),
442
384 const_iv (SDLK_KP0), 443 const_iv (SDLK_KP0),
385 const_iv (SDLK_KP1), 444 const_iv (SDLK_KP1),
386 const_iv (SDLK_KP2), 445 const_iv (SDLK_KP2),
387 const_iv (SDLK_KP3), 446 const_iv (SDLK_KP3),
388 const_iv (SDLK_KP4), 447 const_iv (SDLK_KP4),
443 const_iv (SDLK_BREAK), 502 const_iv (SDLK_BREAK),
444 const_iv (SDLK_MENU), 503 const_iv (SDLK_MENU),
445 const_iv (SDLK_POWER), 504 const_iv (SDLK_POWER),
446 const_iv (SDLK_EURO), 505 const_iv (SDLK_EURO),
447 const_iv (SDLK_UNDO), 506 const_iv (SDLK_UNDO),
507
448 const_iv (KMOD_NONE), 508 const_iv (KMOD_NONE),
509 const_iv (KMOD_SHIFT),
449 const_iv (KMOD_LSHIFT), 510 const_iv (KMOD_LSHIFT),
450 const_iv (KMOD_RSHIFT), 511 const_iv (KMOD_RSHIFT),
512 const_iv (KMOD_CTRL),
451 const_iv (KMOD_LCTRL), 513 const_iv (KMOD_LCTRL),
452 const_iv (KMOD_RCTRL), 514 const_iv (KMOD_RCTRL),
515 const_iv (KMOD_ALT),
453 const_iv (KMOD_LALT), 516 const_iv (KMOD_LALT),
454 const_iv (KMOD_RALT), 517 const_iv (KMOD_RALT),
518 const_iv (KMOD_META),
455 const_iv (KMOD_LMETA), 519 const_iv (KMOD_LMETA),
456 const_iv (KMOD_RMETA), 520 const_iv (KMOD_RMETA),
457 const_iv (KMOD_NUM), 521 const_iv (KMOD_NUM),
458 const_iv (KMOD_CAPS), 522 const_iv (KMOD_CAPS),
459 const_iv (KMOD_MODE), 523 const_iv (KMOD_MODE),
460 const_iv (KMOD_CTRL),
461 const_iv (KMOD_SHIFT),
462 const_iv (KMOD_ALT),
463 const_iv (KMOD_META)
464# undef const_iv 524# undef const_iv
465 }; 525 };
466 526
467 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 527 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
468 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 528 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
529
530 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
531 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
469} 532}
533
534void
535weaken (SV *rv)
536 PROTOTYPE: $
537 CODE:
538 sv_rvweaken (rv);
470 539
471int 540int
472in_destruct () 541in_destruct ()
473 CODE: 542 CODE:
474 RETVAL = PL_main_cv == Nullcv; 543 RETVAL = PL_main_cv == Nullcv;
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 581 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 582 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 583 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
515 584
516 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 585 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
586#if SDL_VERSION_ATLEAST(1,2,10)
517 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 587 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
518 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 588 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
589#endif
519 590
520 SDL_EnableUNICODE (1); 591 SDL_EnableUNICODE (1);
521 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 592 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
522 593
523 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 594 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
575 case SDL_KEYDOWN: 646 case SDL_KEYDOWN:
576 case SDL_KEYUP: 647 case SDL_KEYUP:
577 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 648 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
578 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 649 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
579 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 650 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
651 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
580 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 652 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
581 break; 653 break;
582 654
583 case SDL_ACTIVEEVENT: 655 case SDL_ACTIVEEVENT:
584 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 656 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
610 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 682 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
611 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 683 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
612 break; 684 break;
613 } 685 }
614 686
615 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 687 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
616 } 688 }
617} 689}
618 690
619int 691int
620Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 692Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
629Mix_AllocateChannels (int numchans = -1) 701Mix_AllocateChannels (int numchans = -1)
630 702
631void 703void
632lowdelay (int fd, int val = 1) 704lowdelay (int fd, int val = 1)
633 CODE: 705 CODE:
706 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
707
708void
709win32_proxy_info ()
710 PPCODE:
711{
634#ifndef _WIN32 712#ifdef _WIN32
635 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 713 char buffer[2048];
714 DWORD buflen;
715
716 EXTEND (SP, 3);
717
718 buflen = sizeof (buffer);
719 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
720 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
721 {
722 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
723
724 buflen = sizeof (buffer);
725 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
726 {
727 PUSHs (newSVpv (buffer, 0));
728
729 buflen = sizeof (buffer);
730 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
731 PUSHs (newSVpv (buffer, 0));
732 }
733 }
636#endif 734#endif
735}
637 736
638void 737void
639add_font (char *file) 738add_font (char *file)
640 CODE: 739 CODE:
641 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 740 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
745 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 844 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
746#endif 845#endif
747 _exit (1); 846 _exit (1);
748 847
749void 848void
750_exit (int retval) 849_exit (int retval = 0)
751 CODE: 850 CODE:
851#ifdef WIN32
852 ExitThread (retval); // unclean, please beam me up
853#else
752 _exit (retval); 854 _exit (retval);
855#endif
753 856
754MODULE = CFClient PACKAGE = CFClient::Font 857MODULE = CFPlus PACKAGE = CFPlus::Font
755 858
756CFClient::Font 859CFPlus::Font
757new_from_file (SV *class, char *path, int id = 0) 860new_from_file (SV *class, char *path, int id = 0)
758 CODE: 861 CODE:
759{ 862{
760 int count; 863 int count;
761 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 864 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
764} 867}
765 OUTPUT: 868 OUTPUT:
766 RETVAL 869 RETVAL
767 870
768void 871void
769DESTROY (CFClient::Font self) 872DESTROY (CFPlus::Font self)
770 CODE: 873 CODE:
771 pango_font_description_free (self); 874 pango_font_description_free (self);
772 875
773void 876void
774make_default (CFClient::Font self) 877make_default (CFPlus::Font self)
775 CODE: 878 CODE:
776 default_font = self; 879 default_font = self;
777 880
778MODULE = CFClient PACKAGE = CFClient::Layout 881MODULE = CFPlus PACKAGE = CFPlus::Layout
779 882
780void 883void
781reset_glyph_cache () 884reset_glyph_cache ()
782 CODE: 885 CODE:
783 tc_clear (); 886 tc_clear ();
784 887
785CFClient::Layout 888CFPlus::Layout
786new (SV *class) 889new (SV *class)
787 CODE: 890 CODE:
788 New (0, RETVAL, 1, struct cf_layout); 891 New (0, RETVAL, 1, struct cf_layout);
789 892
790 RETVAL->pl = pango_layout_new (opengl_context); 893 RETVAL->pl = pango_layout_new (opengl_context);
799 layout_update_font (RETVAL); 902 layout_update_font (RETVAL);
800 OUTPUT: 903 OUTPUT:
801 RETVAL 904 RETVAL
802 905
803void 906void
804DESTROY (CFClient::Layout self) 907DESTROY (CFPlus::Layout self)
805 CODE: 908 CODE:
806 g_object_unref (self->pl); 909 g_object_unref (self->pl);
807 Safefree (self); 910 Safefree (self);
808 911
809void 912void
810set_text (CFClient::Layout self, SV *text_) 913set_text (CFPlus::Layout self, SV *text_)
811 CODE: 914 CODE:
812{ 915{
813 STRLEN textlen; 916 STRLEN textlen;
814 char *text = SvPVutf8 (text_, textlen); 917 char *text = SvPVutf8 (text_, textlen);
815 918
816 pango_layout_set_text (self->pl, text, textlen); 919 pango_layout_set_text (self->pl, text, textlen);
817} 920}
818 921
819void 922void
820set_markup (CFClient::Layout self, SV *text_) 923set_markup (CFPlus::Layout self, SV *text_)
821 CODE: 924 CODE:
822{ 925{
823 STRLEN textlen; 926 STRLEN textlen;
824 char *text = SvPVutf8 (text_, textlen); 927 char *text = SvPVutf8 (text_, textlen);
825 928
826 pango_layout_set_markup (self->pl, text, textlen); 929 pango_layout_set_markup (self->pl, text, textlen);
827} 930}
828 931
829void 932void
830set_shapes (CFClient::Layout self, ...) 933set_shapes (CFPlus::Layout self, ...)
831 CODE: 934 CODE:
832{ 935{
833 PangoAttrList *attrs = 0; 936 PangoAttrList *attrs = 0;
834 const char *text = pango_layout_get_text (self->pl); 937 const char *text = pango_layout_get_text (self->pl);
835 const char *pos = text; 938 const char *pos = text;
870 if (attrs) 973 if (attrs)
871 pango_layout_set_attributes (self->pl, attrs); 974 pango_layout_set_attributes (self->pl, attrs);
872} 975}
873 976
874void 977void
875get_shapes (CFClient::Layout self) 978get_shapes (CFPlus::Layout self)
876 PPCODE: 979 PPCODE:
877{ 980{
878 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 981 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
879 982
880 do 983 do
895 998
896 pango_layout_iter_free (iter); 999 pango_layout_iter_free (iter);
897} 1000}
898 1001
899int 1002int
900has_wrapped (CFClient::Layout self) 1003has_wrapped (CFPlus::Layout self)
901 CODE: 1004 CODE:
902{ 1005{
903 int lines = 1; 1006 int lines = 1;
904 const char *text = pango_layout_get_text (self->pl); 1007 const char *text = pango_layout_get_text (self->pl);
905 1008
910} 1013}
911 OUTPUT: 1014 OUTPUT:
912 RETVAL 1015 RETVAL
913 1016
914SV * 1017SV *
915get_text (CFClient::Layout self) 1018get_text (CFPlus::Layout self)
916 CODE: 1019 CODE:
917 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1020 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
918 sv_utf8_decode (RETVAL); 1021 sv_utf8_decode (RETVAL);
919 OUTPUT: 1022 OUTPUT:
920 RETVAL 1023 RETVAL
921 1024
922void 1025void
923set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1026set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
924 CODE: 1027 CODE:
925 self->r = r; 1028 self->r = r;
926 self->g = g; 1029 self->g = g;
927 self->b = b; 1030 self->b = b;
928 self->a = a; 1031 self->a = a;
929 1032
930void 1033void
931set_font (CFClient::Layout self, CFClient::Font font = 0) 1034set_font (CFPlus::Layout self, CFPlus::Font font = 0)
932 CODE: 1035 CODE:
933 if (self->font != font) 1036 if (self->font != font)
934 { 1037 {
935 self->font = font; 1038 self->font = font;
936 layout_update_font (self); 1039 layout_update_font (self);
937 } 1040 }
938 1041
939void 1042void
940set_height (CFClient::Layout self, int base_height) 1043set_height (CFPlus::Layout self, int base_height)
941 CODE: 1044 CODE:
942 if (self->base_height != base_height) 1045 if (self->base_height != base_height)
943 { 1046 {
944 self->base_height = base_height; 1047 self->base_height = base_height;
945 layout_update_font (self); 1048 layout_update_font (self);
946 } 1049 }
947 1050
948void 1051void
949set_width (CFClient::Layout self, int max_width = -1) 1052set_width (CFPlus::Layout self, int max_width = -1)
950 CODE: 1053 CODE:
951 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1054 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
952 1055
953void 1056void
954set_indent (CFClient::Layout self, int indent) 1057set_indent (CFPlus::Layout self, int indent)
955 CODE: 1058 CODE:
956 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1059 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
957 1060
958void 1061void
959set_spacing (CFClient::Layout self, int spacing) 1062set_spacing (CFPlus::Layout self, int spacing)
960 CODE: 1063 CODE:
961 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1064 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
962 1065
963void 1066void
964set_ellipsise (CFClient::Layout self, int ellipsise) 1067set_ellipsise (CFPlus::Layout self, int ellipsise)
965 CODE: 1068 CODE:
966 pango_layout_set_ellipsize (self->pl, 1069 pango_layout_set_ellipsize (self->pl,
967 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1070 ellipsise == 1 ? PANGO_ELLIPSIZE_START
968 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1071 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
969 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1072 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
970 : PANGO_ELLIPSIZE_NONE 1073 : PANGO_ELLIPSIZE_NONE
971 ); 1074 );
972 1075
973void 1076void
974set_single_paragraph_mode (CFClient::Layout self, int spm) 1077set_single_paragraph_mode (CFPlus::Layout self, int spm)
975 CODE: 1078 CODE:
976 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1079 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
977 1080
978void 1081void
979size (CFClient::Layout self) 1082size (CFPlus::Layout self)
980 PPCODE: 1083 PPCODE:
981{ 1084{
982 int w, h; 1085 int w, h;
983 1086
984 layout_get_pixel_size (self, &w, &h); 1087 layout_get_pixel_size (self, &w, &h);
987 PUSHs (sv_2mortal (newSViv (w))); 1090 PUSHs (sv_2mortal (newSViv (w)));
988 PUSHs (sv_2mortal (newSViv (h))); 1091 PUSHs (sv_2mortal (newSViv (h)));
989} 1092}
990 1093
991int 1094int
992descent (CFClient::Layout self) 1095descent (CFPlus::Layout self)
993 CODE: 1096 CODE:
994{ 1097{
995 PangoRectangle rect; 1098 PangoRectangle rect;
996 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1099 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
997 pango_layout_line_get_pixel_extents (line, 0, &rect); 1100 pango_layout_line_get_pixel_extents (line, 0, &rect);
999} 1102}
1000 OUTPUT: 1103 OUTPUT:
1001 RETVAL 1104 RETVAL
1002 1105
1003int 1106int
1004xy_to_index (CFClient::Layout self, int x, int y) 1107xy_to_index (CFPlus::Layout self, int x, int y)
1005 CODE: 1108 CODE:
1006{ 1109{
1007 int index, trailing; 1110 int index, trailing;
1008 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1111 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1009 RETVAL = index; 1112 RETVAL = index + trailing;
1010} 1113}
1011 OUTPUT: 1114 OUTPUT:
1012 RETVAL 1115 RETVAL
1013 1116
1014void 1117void
1015cursor_pos (CFClient::Layout self, int index) 1118cursor_pos (CFPlus::Layout self, int index)
1016 PPCODE: 1119 PPCODE:
1017{ 1120{
1018 PangoRectangle strong_pos; 1121 PangoRectangle strong_pos;
1019 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1122 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1020 1123
1023 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1126 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1024 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1127 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1025} 1128}
1026 1129
1027void 1130void
1131index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
1132 PPCODE:
1133{
1134 int line, x;
1135
1136 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1137 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1138
1139 EXTEND (SP, 2);
1140 PUSHs (sv_2mortal (newSViv (line - 1)));
1141 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1142}
1143
1144void
1145line_x_to_index (CFPlus::Layout self, int line, int x)
1146 PPCODE:
1147{
1148 PangoLayoutLine *lp;
1149 int index, trailing;
1150
1151 if (line < 0)
1152 XSRETURN_EMPTY;
1153
1154 if (!(lp = pango_layout_get_line (self->pl, line)))
1155 XSRETURN_EMPTY; /* do better */
1156
1157 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1158
1159 EXTEND (SP, 2);
1160 if (GIMME_V == G_SCALAR)
1161 PUSHs (sv_2mortal (newSViv (index + trailing)));
1162 else
1163 {
1164 PUSHs (sv_2mortal (newSViv (index)));
1165 PUSHs (sv_2mortal (newSViv (trailing)));
1166 }
1167}
1168
1169void
1028render (CFClient::Layout self, float x, float y) 1170render (CFPlus::Layout self, float x, float y, int flags = 0)
1029 PPCODE: 1171 PPCODE:
1030 pango_opengl_render_layout_subpixel ( 1172 pango_opengl_render_layout_subpixel (
1031 self->pl, 1173 self->pl,
1032 x * PANGO_SCALE, y * PANGO_SCALE, 1174 x * PANGO_SCALE, y * PANGO_SCALE,
1033 self->r, self->g, self->b, self->a 1175 self->r, self->g, self->b, self->a,
1176 flags
1034 ); 1177 );
1035 1178
1036MODULE = CFClient PACKAGE = CFClient::Texture 1179MODULE = CFPlus PACKAGE = CFPlus::Texture
1037 1180
1038void 1181void
1039pad2pot (SV *data_, SV *w_, SV *h_) 1182pad2pot (SV *data_, SV *w_, SV *h_)
1040 CODE: 1183 CODE:
1041{ 1184{
1119 glDisable (GL_ALPHA_TEST); 1262 glDisable (GL_ALPHA_TEST);
1120 glDisable (GL_BLEND); 1263 glDisable (GL_BLEND);
1121 } 1264 }
1122} 1265}
1123 1266
1124MODULE = CFClient PACKAGE = CFClient::Map 1267MODULE = CFPlus PACKAGE = CFPlus::Map
1125 1268
1126CFClient::Map 1269CFPlus::Map
1127new (SV *class, int map_width, int map_height) 1270new (SV *class)
1128 CODE: 1271 CODE:
1129 New (0, RETVAL, 1, struct map); 1272 New (0, RETVAL, 1, struct map);
1130 RETVAL->x = 0; 1273 RETVAL->x = 0;
1131 RETVAL->y = 0; 1274 RETVAL->y = 0;
1132 RETVAL->w = map_width; 1275 RETVAL->w = 0;
1133 RETVAL->h = map_height; 1276 RETVAL->h = 0;
1134 RETVAL->ox = 0; 1277 RETVAL->ox = 0;
1135 RETVAL->oy = 0; 1278 RETVAL->oy = 0;
1136 RETVAL->faces = 8192; 1279 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1137 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1280 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1138 RETVAL->texs = 8192;
1139 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1140 RETVAL->rows = 0; 1281 RETVAL->rows = 0;
1141 RETVAL->row = 0; 1282 RETVAL->row = 0;
1142 OUTPUT: 1283 OUTPUT:
1143 RETVAL 1284 RETVAL
1144 1285
1145void 1286void
1146DESTROY (CFClient::Map self) 1287DESTROY (CFPlus::Map self)
1147 CODE: 1288 CODE:
1148{ 1289{
1149 map_clear (self); 1290 map_clear (self);
1150 Safefree (self->face); 1291 Safefree (self->face2tile);
1151 Safefree (self->tex); 1292 Safefree (self->tex);
1152 Safefree (self); 1293 Safefree (self);
1153} 1294}
1154 1295
1155void 1296void
1297resize (CFPlus::Map self, int map_width, int map_height)
1298 CODE:
1299 self->w = map_width;
1300 self->h = map_height;
1301
1302void
1156clear (CFClient::Map self) 1303clear (CFPlus::Map self)
1157 CODE: 1304 CODE:
1158 map_clear (self); 1305 map_clear (self);
1159 1306
1160void 1307void
1161set_face (CFClient::Map self, int face, int texid) 1308set_tileid (CFPlus::Map self, int face, int tile)
1162 CODE: 1309 CODE:
1163{ 1310{
1164 while (self->faces <= face) 1311 need_facenum (self, face); self->face2tile [face] = tile;
1165 { 1312 need_texid (self, tile);
1166 Append (mapface, self->face, self->faces, self->faces);
1167 self->faces *= 2;
1168 }
1169
1170 self->face [face] = texid;
1171} 1313}
1172 1314
1173void 1315void
1316set_smooth (CFPlus::Map self, int face, int smooth, int level)
1317 CODE:
1318{
1319 tileid texid;
1320 maptex *tex;
1321
1322 if (face < 0 || face >= self->faces)
1323 return;
1324
1325 if (smooth < 0 || smooth >= self->faces)
1326 return;
1327
1328 texid = self->face2tile [face];
1329
1330 if (!texid)
1331 return;
1332
1333 tex = self->tex + texid;
1334 tex->smoothtile = self->face2tile [smooth];
1335 tex->smoothlevel = level;
1336}
1337
1338void
1174set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1339set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1175 CODE: 1340 CODE:
1176{ 1341{
1177 while (self->texs <= texid) 1342 need_texid (self, texid);
1178 {
1179 Append (maptex, self->tex, self->texs, self->texs);
1180 self->texs *= 2;
1181 }
1182 1343
1183 { 1344 {
1184 maptex *tex = self->tex + texid; 1345 maptex *tex = self->tex + texid;
1185 1346
1186 tex->name = name; 1347 tex->name = name;
1203 // from transparent color bleeding and ugly wrapping effects. 1364 // from transparent color bleeding and ugly wrapping effects.
1204 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1365 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1205} 1366}
1206 1367
1207int 1368int
1208ox (CFClient::Map self) 1369ox (CFPlus::Map self)
1209 ALIAS: 1370 ALIAS:
1210 oy = 1 1371 oy = 1
1211 x = 2 1372 x = 2
1212 y = 3 1373 y = 3
1213 w = 4 1374 w = 4
1224 } 1385 }
1225 OUTPUT: 1386 OUTPUT:
1226 RETVAL 1387 RETVAL
1227 1388
1228void 1389void
1229scroll (CFClient::Map self, int dx, int dy) 1390scroll (CFPlus::Map self, int dx, int dy)
1230 CODE: 1391 CODE:
1231{ 1392{
1232 if (dx > 0) 1393 if (dx > 0)
1233 map_blank (self, self->x, self->y, dx - 1, self->h); 1394 map_blank (self, self->x, self->y, dx, self->h);
1234 else if (dx < 0) 1395 else if (dx < 0)
1235 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1396 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1236 1397
1237 if (dy > 0) 1398 if (dy > 0)
1238 map_blank (self, self->x, self->y, self->w, dy - 1); 1399 map_blank (self, self->x, self->y, self->w, dy);
1239 else if (dy < 0) 1400 else if (dy < 0)
1240 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1401 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1241 1402
1242 self->ox += dx; self->x += dx; 1403 self->ox += dx; self->x += dx;
1243 self->oy += dy; self->y += dy; 1404 self->oy += dy; self->y += dy;
1244 1405
1245 while (self->y < 0) 1406 while (self->y < 0)
1250 self->y += MAP_EXTEND_Y; 1411 self->y += MAP_EXTEND_Y;
1251 } 1412 }
1252} 1413}
1253 1414
1254void 1415void
1255map1a_update (CFClient::Map self, SV *data_) 1416map1a_update (CFPlus::Map self, SV *data_, int extmap)
1256 CODE: 1417 CODE:
1257{ 1418{
1258 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1419 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1259 uint8_t *data_end = (uint8_t *)SvEND (data_); 1420 uint8_t *data_end = (uint8_t *)SvEND (data_);
1260 mapcell *cell; 1421 mapcell *cell;
1261 int x, y, flags; 1422 int x, y, flags;
1262 1423
1263 while (data < data_end) 1424 while (data < data_end - 1)
1264 { 1425 {
1265 flags = (data [0] << 8) + data [1]; data += 2; 1426 flags = (data [0] << 8) + data [1]; data += 2;
1266 1427
1267 x = self->x + ((flags >> 10) & 63); 1428 x = self->x + ((flags >> 10) & 63);
1268 y = self->y + ((flags >> 4) & 63); 1429 y = self->y + ((flags >> 4) & 63);
1269 1430
1270 cell = map_get_cell (self, x, y); 1431 cell = map_get_cell (self, x, y);
1271 1432
1272 if (flags & 15) 1433 if (flags & 15)
1273 { 1434 {
1274 if (cell->darkness < 0) 1435 if (!cell->darkness)
1275 { 1436 {
1437 memset (cell, 0, sizeof (*cell));
1276 cell->darkness = 0; 1438 cell->darkness = 256;
1277 cell->face [0] = 0;
1278 cell->face [1] = 0;
1279 cell->face [2] = 0;
1280 } 1439 }
1281 1440
1282 cell->darkness = flags & 8 ? *data++ : 255;
1283
1284 //TODO: don't trust server data to be in-range(!) 1441 //TODO: don't trust server data to be in-range(!)
1442
1443 if (flags & 8)
1444 {
1445 if (extmap)
1446 {
1447 uint8_t ext, cmd;
1448
1449 do
1450 {
1451 ext = *data++;
1452 cmd = ext & 0x3f;
1453
1454 if (cmd < 4)
1455 cell->darkness = 255 - ext * 64 + 1;
1456 else if (cmd == 5) // health
1457 {
1458 cell->stat_width = 1;
1459 cell->stat_hp = *data++;
1460 }
1461 else if (cmd == 6) // monster width
1462 cell->stat_width = *data++ + 1;
1463 else if (cmd == 0x47)
1464 {
1465 if (*data == 8)
1466 ; // decode player uuid
1467
1468 data += *data + 1;
1469 }
1470 else if (cmd == 8) // cell flags
1471 cell->flags = *data++;
1472 else if (ext & 0x40) // unknown, multibyte => skip
1473 data += *data + 1;
1474 else
1475 data++;
1476 }
1477 while (ext & 0x80);
1478 }
1479 else
1480 cell->darkness = *data++ + 1;
1481 }
1285 1482
1286 if (flags & 4) 1483 if (flags & 4)
1287 { 1484 {
1288 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1485 faceid face = (data [0] << 8) + data [1]; data += 2;
1486 need_facenum (self, face);
1487 cell->tile [0] = self->face2tile [face];
1289 } 1488 }
1290 1489
1291 if (flags & 2) 1490 if (flags & 2)
1292 { 1491 {
1293 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1492 faceid face = (data [0] << 8) + data [1]; data += 2;
1493 need_facenum (self, face);
1494 cell->tile [1] = self->face2tile [face];
1294 } 1495 }
1295 1496
1296 if (flags & 1) 1497 if (flags & 1)
1297 { 1498 {
1298 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1499 faceid face = (data [0] << 8) + data [1]; data += 2;
1500 need_facenum (self, face);
1501 cell->tile [2] = self->face2tile [face];
1299 } 1502 }
1300 } 1503 }
1301 else 1504 else
1302 cell->darkness = -1; 1505 cell->darkness = 0;
1303 } 1506 }
1304} 1507}
1305 1508
1306SV * 1509SV *
1307mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1510mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1308 CODE: 1511 CODE:
1309{ 1512{
1310 int x1, x; 1513 int x1, x;
1311 int y1, y; 1514 int y1, y;
1312 int z; 1515 int z;
1333 { 1536 {
1334 mapcell *cell = row->col + (x - row->c0); 1537 mapcell *cell = row->col + (x - row->c0);
1335 1538
1336 for (z = 0; z <= 0; z++) 1539 for (z = 0; z <= 0; z++)
1337 { 1540 {
1338 mapface face = cell->face [z];
1339
1340 if (face)
1341 {
1342 maptex tex = self->tex [face]; 1541 maptex tex = self->tex [cell->tile [z]];
1343 int a0 = 255 - tex.a; 1542 int a0 = 255 - tex.a;
1344 int a1 = tex.a; 1543 int a1 = tex.a;
1345 1544
1346 r = (r * a0 + tex.r * a1) / 255; 1545 r = (r * a0 + tex.r * a1) / 255;
1347 g = (g * a0 + tex.g * a1) / 255; 1546 g = (g * a0 + tex.g * a1) / 255;
1348 b = (b * a0 + tex.b * a1) / 255; 1547 b = (b * a0 + tex.b * a1) / 255;
1349 a = (a * a0 + tex.a * a1) / 255; 1548 a = (a * a0 + tex.a * a1) / 255;
1350 }
1351 } 1549 }
1352 } 1550 }
1353 1551
1354 *map++ = (r ) 1552 *map++ = (r )
1355 | (g << 8) 1553 | (g << 8)
1362} 1560}
1363 OUTPUT: 1561 OUTPUT:
1364 RETVAL 1562 RETVAL
1365 1563
1366void 1564void
1367draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1565draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1368 CODE: 1566 CODE:
1369{ 1567{
1370 int vx, vy; 1568 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1569 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1570 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1571 smooth_key skey;
1371 int x, y, z; 1572 int x, y, z;
1372 int last_name; 1573 int last_name;
1373 mapface face;
1374 1574
1375 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1575 // thats current max. sorry.
1376 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1576 if (sw > 255) sw = 255;
1577 if (sh > 255) sh = 255;
1377 1578
1378 /* 1579 // clear key, in case of extra padding
1379 int vx = self->vx = self->w >= sw 1580 memset (&skey, 0, sizeof (skey));
1380 ? self->x + (self->w - sw) / 2
1381 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1382
1383 int vy = self->vy = self->h >= sh
1384 ? self->y + (self->h - sh) / 2
1385 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1386 */
1387 1581
1388 glColor4ub (255, 255, 255, 255); 1582 glColor4ub (255, 255, 255, 255);
1389 1583
1390 glEnable (GL_BLEND); 1584 glEnable (GL_BLEND);
1391 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1585 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1394 1588
1395 glBegin (GL_QUADS); 1589 glBegin (GL_QUADS);
1396 1590
1397 last_name = 0; 1591 last_name = 0;
1398 1592
1593 mx += self->x;
1594 my += self->y;
1595
1596 // first pass: determine smooth_max
1597 // rather ugly, if you ask me
1598 // could also be stored inside mapcell and updated on change
1599 memset (smooth_max, 0, sizeof (smooth_max));
1600
1601 for (y = 0; y < sh; y++)
1602 if (0 <= y + my && y + my < self->rows)
1603 {
1604 maprow *row = self->row + (y + my);
1605
1606 for (x = 0; x < sw; x++)
1607 if (row->c0 <= x + mx && x + mx < row->c1)
1608 {
1609 mapcell *cell = row->col + (x + mx - row->c0);
1610
1611 smooth_max[x + 1][y + 1] =
1612 MAX (self->tex [cell->tile [0]].smoothlevel,
1613 MAX (self->tex [cell->tile [1]].smoothlevel,
1614 self->tex [cell->tile [2]].smoothlevel));
1615 }
1616 }
1617
1399 for (z = 0; z < 3; z++) 1618 for (z = 0; z <= 2; z++)
1619 {
1620 memset (smooth_level, 0, sizeof (smooth_level));
1621
1400 for (y = 0; y < sh; y++) 1622 for (y = 0; y < sh; y++)
1401 if (0 <= y + vy && y + vy < self->rows) 1623 if (0 <= y + my && y + my < self->rows)
1402 { 1624 {
1403 maprow *row = self->row + (y + vy); 1625 maprow *row = self->row + (y + my);
1404 1626
1405 for (x = 0; x < sw; x++) 1627 for (x = 0; x < sw; x++)
1406 if (row->c0 <= x + vx && x + vx < row->c1) 1628 if (row->c0 <= x + mx && x + mx < row->c1)
1407 { 1629 {
1408 mapcell *cell = row->col + (x + vx - row->c0); 1630 mapcell *cell = row->col + (x + mx - row->c0);
1409
1410 face = cell->face [z]; 1631 tileid tile = cell->tile [z];
1411 1632
1412 if (face) 1633 if (tile)
1634 {
1635 maptex tex = self->tex [tile];
1636 int px = (x + 1) * T - tex.w;
1637 int py = (y + 1) * T - tex.h;
1638
1639 // suppressing texture state switches here
1640 // is only moderately effective, but worth the extra effort
1641 if (last_name != tex.name)
1642 {
1643 if (!tex.name)
1644 tex = self->tex [2]; /* missing, replace by noface */
1645
1646 glEnd ();
1647 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1648 glBegin (GL_QUADS);
1649 }
1650
1651 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1652 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1653 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1654 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1655
1656 if (cell->flags && z == 2)
1657 {
1658 if (cell->flags & 1)
1659 {
1660 maptex tex = self->tex [1];
1661 int px = x * T + T * 2 / 32;
1662 int py = y * T - T * 6 / 32;
1663
1664 glEnd ();
1665 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1666 glBegin (GL_QUADS);
1667
1668 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1669 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1670 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1671 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1672 }
1673 }
1674
1675 // update smooth hash
1676 if (tex.smoothtile)
1677 {
1678 skey.tile = tex.smoothtile;
1679 skey.level = tex.smoothlevel;
1680
1681 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1682
1683 // add bits to current tile and all neighbours. skey.x|y is
1684 // shifted +1|+1 so we always stay positive.
1685
1686 // full tile
1687 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1688
1689 // borders
1690 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0031);
1691 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0092);
1692 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1693 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1694
1695 // corners
1696 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1697 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1698 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1699 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1700 }
1701 }
1702 }
1703 }
1704
1705 // go through all smoothlevels, lowest to highest, then draw
1706 // this is basically counting sort
1707 {
1708 int w, b;
1709
1710 for (w = 0; w < 256 / 32; ++w)
1711 {
1712 uint32_t smask = smooth_level [w];
1713 if (smask)
1714 for (b = 0; b < 32; ++b)
1715 if (smask & (((uint32_t)1) << b))
1413 { 1716 {
1414 maptex tex = self->tex [face]; 1717 int level = (w << 5) | b;
1718 HE *he;
1415 1719
1416 int px = (x + 1) * 32 - tex.w; 1720 hv_iterinit (smooth);
1417 int py = (y + 1) * 32 - tex.h; 1721 while ((he = hv_iternext (smooth)))
1418
1419 if (last_name != tex.name)
1420 { 1722 {
1723 smooth_key *skey = (smooth_key *)HeKEY (he);
1724 IV bits = SvIVX (HeVAL (he));
1725
1726 // bits is ___n cccc CCCC bbbb
1727 // n do not draw borders&corners
1728 // c draw these corners, but...
1729 // C ... not these
1730 // b draw these borders
1731
1732 if (!(bits & 0x1000)
1733 && skey->level == level
1734 && level >= smooth_max [skey->x][skey->y])
1735 {
1736 maptex tex = self->tex [skey->tile];
1737 int px = (((int)skey->x) - 1) * T;
1738 int py = (((int)skey->y) - 1) * T;
1739 int border = bits & 15;
1740 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1741 float dx = tex.s * .0625f; // 16 images/row
1742 float dy = tex.t * .5f ; // 2 images/column
1743
1744 // this time naively avoiding texture state changes
1745 // save gobs of state changes.
1746 if (last_name != tex.name)
1747 {
1748 if (!tex.name)
1749 continue; // smoothing not yet available
1750
1421 glEnd (); 1751 glEnd ();
1422 last_name = tex.name;
1423 glBindTexture (GL_TEXTURE_2D, last_name); 1752 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1424 glBegin (GL_QUADS); 1753 glBegin (GL_QUADS);
1754 }
1755
1756 if (border)
1757 {
1758 float ox = border * dx;
1759
1760 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1761 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1762 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1763 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1764 }
1765
1766 if (corner)
1767 {
1768 float ox = corner * dx;
1769
1770 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1771 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1772 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1773 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1774 }
1775 }
1425 } 1776 }
1426
1427 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1428 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1429 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1430 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1431 } 1777 }
1432 }
1433 } 1778 }
1779 }
1780
1781 hv_clear (smooth);
1782 }
1434 1783
1435 glEnd (); 1784 glEnd ();
1436 1785
1437 glDisable (GL_TEXTURE_2D); 1786 glDisable (GL_TEXTURE_2D);
1438 glDisable (GL_BLEND); 1787 glDisable (GL_BLEND);
1439}
1440 1788
1789 // top layer: overlays such as the health bar
1790 for (y = 0; y < sh; y++)
1791 if (0 <= y + my && y + my < self->rows)
1792 {
1793 maprow *row = self->row + (y + my);
1794
1795 for (x = 0; x < sw; x++)
1796 if (row->c0 <= x + mx && x + mx < row->c1)
1797 {
1798 mapcell *cell = row->col + (x + mx - row->c0);
1799
1800 int px = x * T;
1801 int py = y * T;
1802
1803 if (cell->stat_hp)
1804 {
1805 int width = cell->stat_width * T;
1806 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1807
1808 glColor3ub (0, 0, 0);
1809 glRectf (px + 1, py - thick - 2,
1810 px + width - 1, py);
1811
1812 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1813 glRectf (px + 2,
1814 py - thick - 1,
1815 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1816 }
1817 }
1818 }
1819}
1820
1441void 1821void
1442draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 1822draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1443 CODE: 1823 CODE:
1444{ 1824{
1445 static float color[16][3] = { 1825 static float color[16][3] = {
1446 { 0.00F, 0.00F, 0.00F }, 1826 { 0.00F, 0.00F, 0.00F },
1447 { 1.00F, 1.00F, 1.00F }, 1827 { 1.00F, 1.00F, 1.00F },
1497 glDisable (GL_BLEND); 1877 glDisable (GL_BLEND);
1498 glDisable (GL_TEXTURE_2D); 1878 glDisable (GL_TEXTURE_2D);
1499} 1879}
1500 1880
1501void 1881void
1502fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1882fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1503 PPCODE: 1883 PPCODE:
1504{ 1884{
1505 int vx, vy;
1506 int x, y; 1885 int x, y;
1507 int sw4 = (sw + 3) & ~3; 1886 int sw4 = (sw + 3) & ~3;
1508 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1887 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1509 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1888 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1510 1889
1511 memset (darkness, 255, sw4 * sh); 1890 memset (darkness, 255, sw4 * sh);
1512 SvPOK_only (darkness_sv); 1891 SvPOK_only (darkness_sv);
1513 SvCUR_set (darkness_sv, sw4 * sh); 1892 SvCUR_set (darkness_sv, sw4 * sh);
1514 1893
1515 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 1894 mx += self->x;
1516 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 1895 my += self->y;
1517 1896
1518 for (y = 0; y < sh; y++) 1897 for (y = 0; y < sh; y++)
1519 if (0 <= y + vy && y + vy < self->rows) 1898 if (0 <= y + my && y + my < self->rows)
1520 { 1899 {
1521 maprow *row = self->row + (y + vy); 1900 maprow *row = self->row + (y + my);
1522 1901
1523 for (x = 0; x < sw; x++) 1902 for (x = 0; x < sw; x++)
1524 if (row->c0 <= x + vx && x + vx < row->c1) 1903 if (row->c0 <= x + mx && x + mx < row->c1)
1525 { 1904 {
1526 mapcell *cell = row->col + (x + vx - row->c0); 1905 mapcell *cell = row->col + (x + mx - row->c0);
1527 1906
1528 darkness[y * sw4 + x] = cell->darkness < 0 1907 darkness[y * sw4 + x] = cell->darkness
1908 ? 255 - (cell->darkness - 1)
1529 ? 255 - FOW_DARKNESS 1909 : 255 - FOW_DARKNESS;
1530 : 255 - cell->darkness;
1531 } 1910 }
1532 } 1911 }
1533 1912
1534 EXTEND (SP, 3); 1913 EXTEND (SP, 3);
1535 PUSHs (sv_2mortal (newSViv (sw4))); 1914 PUSHs (sv_2mortal (newSViv (sw4)));
1536 PUSHs (sv_2mortal (newSViv (sh))); 1915 PUSHs (sv_2mortal (newSViv (sh)));
1537 PUSHs (darkness_sv); 1916 PUSHs (darkness_sv);
1538} 1917}
1539 1918
1540SV * 1919SV *
1541get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1920get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1542 CODE: 1921 CODE:
1543{ 1922{
1544 int x, y, x1, y1; 1923 int x, y, x1, y1;
1545 SV *data_sv = newSV (w * h * 7 + 5); 1924 SV *data_sv = newSV (w * h * 7 + 5);
1546 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1925 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1571 if (row && row->c0 <= x && x < row->c1) 1950 if (row && row->c0 <= x && x < row->c1)
1572 { 1951 {
1573 mapcell *cell = row->col + (x - row->c0); 1952 mapcell *cell = row->col + (x - row->c0);
1574 uint8_t flags = 0; 1953 uint8_t flags = 0;
1575 1954
1576 if (cell->face [0]) flags |= 1; 1955 if (cell->tile [0]) flags |= 1;
1577 if (cell->face [1]) flags |= 2; 1956 if (cell->tile [1]) flags |= 2;
1578 if (cell->face [2]) flags |= 4; 1957 if (cell->tile [2]) flags |= 4;
1579 1958
1580 *data++ = flags; 1959 *data++ = flags;
1581 1960
1582 if (flags & 1) 1961 if (flags & 1)
1583 { 1962 {
1963 tileid tile = cell->tile [0];
1584 *data++ = cell->face [0] >> 8; 1964 *data++ = tile >> 8;
1585 *data++ = cell->face [0]; 1965 *data++ = tile;
1586 } 1966 }
1587 1967
1588 if (flags & 2) 1968 if (flags & 2)
1589 { 1969 {
1970 tileid tile = cell->tile [1];
1590 *data++ = cell->face [1] >> 8; 1971 *data++ = tile >> 8;
1591 *data++ = cell->face [1]; 1972 *data++ = tile;
1592 } 1973 }
1593 1974
1594 if (flags & 4) 1975 if (flags & 4)
1595 { 1976 {
1977 tileid tile = cell->tile [2];
1596 *data++ = cell->face [2] >> 8; 1978 *data++ = tile >> 8;
1597 *data++ = cell->face [2]; 1979 *data++ = tile;
1598 } 1980 }
1599 } 1981 }
1600 else 1982 else
1601 *data++ = 0; 1983 *data++ = 0;
1602 } 1984 }
1608} 1990}
1609 OUTPUT: 1991 OUTPUT:
1610 RETVAL 1992 RETVAL
1611 1993
1612void 1994void
1613set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1995set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1614 PPCODE: 1996 PPCODE:
1615{ 1997{
1616 int x, y, z; 1998 int x, y, z;
1617 int w, h; 1999 int w, h;
1618 int x1, y1; 2000 int x1, y1;
1642 { 2024 {
1643 uint8_t flags = *data++; 2025 uint8_t flags = *data++;
1644 2026
1645 if (flags) 2027 if (flags)
1646 { 2028 {
1647 mapface face[3] = { 0, 0, 0 };
1648
1649 mapcell *cell = row_get_cell (row, x); 2029 mapcell *cell = row_get_cell (row, x);
2030 tileid tile[3] = { 0, 0, 0 };
1650 2031
1651 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2032 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1652 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2033 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1653 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2034 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1654 2035
1655 if (cell->darkness <= 0) 2036 if (cell->darkness == 0)
1656 { 2037 {
1657 cell->darkness = -1; 2038 cell->darkness = 0;
1658 2039
1659 for (z = 0; z <= 2; z++) 2040 for (z = 0; z <= 2; z++)
1660 { 2041 {
1661 cell->face[z] = face[z]; 2042 tileid t = tile [z];
1662 2043
1663 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2044 if (t >= self->texs || (t && !self->tex [t].name))
2045 {
1664 XPUSHs (sv_2mortal (newSViv (face[z]))); 2046 XPUSHs (sv_2mortal (newSViv (t)));
2047 need_texid (self, t);
2048 }
2049
2050 cell->tile [z] = t;
1665 } 2051 }
1666 } 2052 }
1667 } 2053 }
1668 } 2054 }
1669 } 2055 }
1670} 2056}
1671 2057
1672MODULE = CFClient PACKAGE = CFClient::MixChunk 2058MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1673 2059
1674CFClient::MixChunk 2060CFPlus::MixChunk
1675new_from_file (SV *class, char *path) 2061new_from_file (SV *class, char *path)
1676 CODE: 2062 CODE:
1677 RETVAL = Mix_LoadWAV (path); 2063 RETVAL = Mix_LoadWAV (path);
1678 OUTPUT: 2064 OUTPUT:
1679 RETVAL 2065 RETVAL
1680 2066
1681void 2067void
1682DESTROY (CFClient::MixChunk self) 2068DESTROY (CFPlus::MixChunk self)
1683 CODE: 2069 CODE:
1684 Mix_FreeChunk (self); 2070 Mix_FreeChunk (self);
1685 2071
1686int 2072int
1687volume (CFClient::MixChunk self, int volume = -1) 2073volume (CFPlus::MixChunk self, int volume = -1)
1688 CODE: 2074 CODE:
1689 RETVAL = Mix_VolumeChunk (self, volume); 2075 RETVAL = Mix_VolumeChunk (self, volume);
1690 OUTPUT: 2076 OUTPUT:
1691 RETVAL 2077 RETVAL
1692 2078
1693int 2079int
1694play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2080play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1695 CODE: 2081 CODE:
1696 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2082 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1697 OUTPUT: 2083 OUTPUT:
1698 RETVAL 2084 RETVAL
1699 2085
1700MODULE = CFClient PACKAGE = CFClient::MixMusic 2086MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1701 2087
1702int 2088int
1703volume (int volume = -1) 2089volume (int volume = -1)
1704 CODE: 2090 CODE:
1705 RETVAL = Mix_VolumeMusic (volume); 2091 RETVAL = Mix_VolumeMusic (volume);
1706 OUTPUT: 2092 OUTPUT:
1707 RETVAL 2093 RETVAL
1708 2094
1709CFClient::MixMusic 2095CFPlus::MixMusic
1710new_from_file (SV *class, char *path) 2096new_from_file (SV *class, char *path)
1711 CODE: 2097 CODE:
1712 RETVAL = Mix_LoadMUS (path); 2098 RETVAL = Mix_LoadMUS (path);
1713 OUTPUT: 2099 OUTPUT:
1714 RETVAL 2100 RETVAL
1715 2101
1716void 2102void
1717DESTROY (CFClient::MixMusic self) 2103DESTROY (CFPlus::MixMusic self)
1718 CODE: 2104 CODE:
1719 Mix_FreeMusic (self); 2105 Mix_FreeMusic (self);
1720 2106
1721int 2107int
1722play (CFClient::MixMusic self, int loops = -1) 2108play (CFPlus::MixMusic self, int loops = -1)
1723 CODE: 2109 CODE:
1724 RETVAL = Mix_PlayMusic (self, loops); 2110 RETVAL = Mix_PlayMusic (self, loops);
1725 OUTPUT: 2111 OUTPUT:
1726 RETVAL 2112 RETVAL
1727 2113
1728MODULE = CFClient PACKAGE = CFClient::OpenGL 2114MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1729 2115
1730BOOT: 2116BOOT:
1731{ 2117{
1732 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2118 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1733 static const struct { 2119 static const struct {
1734 const char *name; 2120 const char *name;
1735 IV iv; 2121 IV iv;
1736 } *civ, const_iv[] = { 2122 } *civ, const_iv[] = {
1737# define const_iv(name) { # name, (IV)name } 2123# define const_iv(name) { # name, (IV)name }
1800 const_iv (GL_SEPARABLE_2D), 2186 const_iv (GL_SEPARABLE_2D),
1801 const_iv (GL_CONVOLUTION_2D), 2187 const_iv (GL_CONVOLUTION_2D),
1802 const_iv (GL_CONVOLUTION_BORDER_MODE), 2188 const_iv (GL_CONVOLUTION_BORDER_MODE),
1803 const_iv (GL_CONSTANT_BORDER), 2189 const_iv (GL_CONSTANT_BORDER),
1804 const_iv (GL_LINES), 2190 const_iv (GL_LINES),
2191 const_iv (GL_LINE_STRIP),
1805 const_iv (GL_LINE_LOOP), 2192 const_iv (GL_LINE_LOOP),
1806 const_iv (GL_QUADS), 2193 const_iv (GL_QUADS),
1807 const_iv (GL_QUAD_STRIP), 2194 const_iv (GL_QUAD_STRIP),
1808 const_iv (GL_TRIANGLES), 2195 const_iv (GL_TRIANGLES),
1809 const_iv (GL_TRIANGLE_STRIP), 2196 const_iv (GL_TRIANGLE_STRIP),
2006 2393
2007void glEndList () 2394void glEndList ()
2008 2395
2009void glCallList (int list) 2396void glCallList (int list)
2010 2397
2011

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