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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.110 by root, Sat Jun 10 02:22:33 2006 UTC vs.
Revision 1.180 by root, Fri Apr 13 18:11:26 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
6#endif 9#endif
7 10
8#include "EXTERN.h" 11#include "EXTERN.h"
9#include "perl.h" 12#include "perl.h"
10#include "XSUB.h" 13#include "XSUB.h"
11 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
12#include <math.h> 20#include <math.h>
13#include <string.h> 21#include <string.h>
14#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
15 24
16#include <SDL.h> 25#include <SDL.h>
17#include <SDL_endian.h> 26#include <SDL_endian.h>
18#include <SDL_image.h> 27#include <SDL_image.h>
19#include <SDL_mixer.h> 28#include <SDL_mixer.h>
20#include <SDL_opengl.h> 29#include <SDL_opengl.h>
21 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
22#include <glib/gmacros.h> 34#include <glib/gmacros.h>
23 35
24#include <pango/pango.h> 36#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 37
29#ifndef _WIN32 38#ifndef _WIN32
30# include <sys/types.h> 39# include <sys/types.h>
31# include <sys/socket.h> 40# include <sys/socket.h>
32# include <netinet/in.h> 41# include <netinet/in.h>
33# include <netinet/tcp.h> 42# include <netinet/tcp.h>
34# include <inttypes.h> 43# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 44#endif
43 45
44#include "glext.h" 46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 47
46#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
47 49
48#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
50 52
51#define MIN_FONT_HEIGHT 10 53#define MIN_FONT_HEIGHT 10
54
55#if 0
56# define PARACHUTE SDL_INIT_NOPARACHUTE
57#else
58# define PARACHUTE 0
59#endif
52 60
53static struct 61static struct
54{ 62{
55#define GL_FUNC(ptr,name) ptr name; 63#define GL_FUNC(ptr,name) ptr name;
56#include "glfunc.h" 64#include "glfunc.h"
65 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 73 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 else 74 else
67 glBlendFunc (sa, da); 75 glBlendFunc (sa, da);
68} 76}
69 77
78#include "texcache.c"
79
80#include "pango-font.c"
81#include "pango-fontmap.c"
82#include "pango-render.c"
83
70typedef Mix_Chunk *CFClient__MixChunk; 84typedef Mix_Chunk *CFPlus__MixChunk;
71typedef Mix_Music *CFClient__MixMusic; 85typedef Mix_Music *CFPlus__MixMusic;
72 86
73typedef PangoFontDescription *CFClient__Font; 87typedef PangoFontDescription *CFPlus__Font;
88
89static int
90shape_attr_p (PangoLayoutRun *run)
91{
92 GSList *attrs = run->item->analysis.extra_attrs;
93
94 while (attrs)
95 {
96 PangoAttribute *attr = attrs->data;
97
98 if (attr->klass->type == PANGO_ATTR_SHAPE)
99 return 1;
100
101 attrs = attrs->next;
102 }
103
104 return 0;
105}
74 106
75typedef struct cf_layout { 107typedef struct cf_layout {
76 PangoLayout *pl; // either derived from a cairo or ft2 context 108 PangoLayout *pl;
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode 109 float r, g, b, a; // default color for rgba mode
79 int base_height; 110 int base_height;
80 CFClient__Font font; 111 CFPlus__Font font;
81} *CFClient__Layout; 112} *CFPlus__Layout;
82 113
83static CFClient__Font default_font; 114static CFPlus__Font default_font;
84static PangoContext *ft2_context, *cairo_context; 115static PangoContext *opengl_context;
85static PangoFontMap *ft2_fontmap, *cairo_fontmap; 116static PangoFontMap *opengl_fontmap;
86 117
87static void 118static void
88substitute_func (FcPattern *pattern, gpointer data) 119substitute_func (FcPattern *pattern, gpointer data)
89{ 120{
90 FcPatternAddBool (pattern, FC_HINTING, 1); 121 FcPatternAddBool (pattern, FC_HINTING, 1);
91#ifdef FC_HINT_STYLE 122#ifdef FC_HINT_STYLE
92 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 123 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
93#endif 124#endif
94#ifdef _WIN32
95 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
96#else
97 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 125 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
98#endif
99} 126}
100 127
101static void 128static void
102layout_update_font (CFClient__Layout self) 129layout_update_font (CFPlus__Layout self)
103{ 130{
104 /* use a random scale factor to account for unknown descenders, 0.8 works 131 /* use a random scale factor to account for unknown descenders, 0.8 works
105 * reasonably well with bitstream vera 132 * reasonably well with bitstream vera
106 */ 133 */
107 PangoFontDescription *font = self->font ? self->font : default_font; 134 PangoFontDescription *font = self->font ? self->font : default_font;
111 138
112 pango_layout_set_font_description (self->pl, font); 139 pango_layout_set_font_description (self->pl, font);
113} 140}
114 141
115static void 142static void
116layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
117{ 144{
145 PangoRectangle rect;
146
147 // get_pixel_* wrongly rounds down
118 pango_layout_get_pixel_size (self->pl, w, h); 148 pango_layout_get_extents (self->pl, 0, &rect);
119 149
120 if (!*w) *w = 1; 150 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
121 if (!*h) *h = 1; 151 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
122 152
123 *w = (*w + 3) & ~3; 153 if (!rect.width) rect.width = 1;
124} 154 if (!rect.height) rect.height = 1;
125 155
156 *w = rect.width;
157 *h = rect.height;
158}
159
160typedef uint16_t tileid;
126typedef uint16_t mapface; 161typedef uint16_t faceid;
127 162
128typedef struct { 163typedef struct {
129 GLint name; 164 int name;
130 int w, h; 165 int w, h;
131 float s, t; 166 float s, t;
132 uint8_t r, g, b, a; 167 uint8_t r, g, b, a;
168 tileid smoothtile;
169 uint8_t smoothlevel;
133} maptex; 170} maptex;
134 171
135typedef struct { 172typedef struct {
173 uint32_t player;
174 tileid tile[3];
136 int16_t darkness; 175 uint16_t darkness;
137 mapface face[3]; 176 uint8_t stat_width, stat_hp, flags, smoothmax;
138} mapcell; 177} mapcell;
139 178
140typedef struct { 179typedef struct {
141 int32_t c0, c1; 180 int32_t c0, c1;
142 mapcell *col; 181 mapcell *col;
143} maprow; 182} maprow;
144 183
145typedef struct map { 184typedef struct map {
146 int x, y, w, h; 185 int x, y, w, h;
147 int ox, oy; /* offset to virtual global coordinate system */ 186 int ox, oy; /* offset to virtual global coordinate system */
148 int faces; 187 int faces; tileid *face2tile; // [faceid]
149 mapface *face; 188 int texs; maptex *tex; // [tileid]
150
151 int texs;
152 maptex *tex;
153 189
154 int32_t rows; 190 int32_t rows;
155 maprow *row; 191 maprow *row;
156} *CFClient__Map; 192} *CFPlus__Map;
157 193
158static char * 194static char *
159prepend (char *ptr, int sze, int inc) 195prepend (char *ptr, int sze, int inc)
160{ 196{
161 char *p; 197 char *p;
178} 214}
179 215
180#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
181#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 217#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182 218
219static void
220need_facenum (struct map *self, faceid face)
221{
222 while (self->faces <= face)
223 {
224 Append (tileid, self->face2tile, self->faces, self->faces);
225 self->faces *= 2;
226 }
227}
228
229static void
230need_texid (struct map *self, int texid)
231{
232 while (self->texs <= texid)
233 {
234 Append (maptex, self->tex, self->texs, self->texs);
235 self->texs *= 2;
236 }
237}
238
183static maprow * 239static maprow *
184map_get_row (CFClient__Map self, int y) 240map_get_row (CFPlus__Map self, int y)
185{ 241{
186 if (0 > y) 242 if (0 > y)
187 { 243 {
188 int extend = - y + MAP_EXTEND_Y; 244 int extend = - y + MAP_EXTEND_Y;
189 Prepend (maprow, self->row, self->rows, extend); 245 Prepend (maprow, self->row, self->rows, extend);
227 283
228 return row->col + (x - row->c0); 284 return row->col + (x - row->c0);
229} 285}
230 286
231static mapcell * 287static mapcell *
232map_get_cell (CFClient__Map self, int x, int y) 288map_get_cell (CFPlus__Map self, int x, int y)
233{ 289{
234 return row_get_cell (map_get_row (self, y), x); 290 return row_get_cell (map_get_row (self, y), x);
235} 291}
236 292
237static void 293static void
238map_clear (CFClient__Map self) 294map_clear (CFPlus__Map self)
239{ 295{
240 int r; 296 int r;
241 297
242 for (r = 0; r < self->rows; r++) 298 for (r = 0; r < self->rows; r++)
243 Safefree (self->row[r].col); 299 Safefree (self->row[r].col);
251 self->row = 0; 307 self->row = 0;
252 self->rows = 0; 308 self->rows = 0;
253} 309}
254 310
255static void 311static void
256map_blank (CFClient__Map self, int x0, int y0, int w, int h) 312map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
257{ 313{
258 int x, y; 314 int x, y;
259 maprow *row; 315 maprow *row;
316 mapcell *cell;
260 317
261 for (y = y0; y < y0 + h; y++) 318 for (y = y0; y < y0 + h; y++)
262 if (y >= 0) 319 if (y >= 0)
263 { 320 {
264 if (y >= self->rows) 321 if (y >= self->rows)
270 if (x >= row->c0) 327 if (x >= row->c0)
271 { 328 {
272 if (x >= row->c1) 329 if (x >= row->c1)
273 break; 330 break;
274 331
275 row->col[x - row->c0].darkness = -1; 332 cell = row->col + x - row->c0;
333
334 cell->darkness = 0;
335 cell->stat_hp = 0;
336 cell->flags = 0;
337 cell->player = 0;
276 } 338 }
277 } 339 }
340}
341
342typedef struct {
343 tileid tile;
344 uint8_t x, y, level;
345} smooth_key;
346
347static void
348smooth_or_bits (HV *hv, smooth_key *key, IV bits)
349{
350 SV **sv = hv_fetch (hv, (char *)key, sizeof (key), 1);
351
352 if (SvIOK (*sv))
353 SvIV_set (*sv, SvIVX (*sv) | bits);
354 else
355 sv_setiv (*sv, bits);
278} 356}
279 357
280static void 358static void
281music_finished (void) 359music_finished (void)
282{ 360{
301 ev.data2 = 0; 379 ev.data2 = 0;
302 380
303 SDL_PushEvent ((SDL_Event *)&ev); 381 SDL_PushEvent ((SDL_Event *)&ev);
304} 382}
305 383
384static unsigned int
385minpot (unsigned int n)
386{
387 if (!n)
388 return 0;
389
390 --n;
391
392 n |= n >> 1;
393 n |= n >> 2;
394 n |= n >> 4;
395 n |= n >> 8;
396 n |= n >> 16;
397
398 return n + 1;
399}
400
401/* SDL should provide this, really. */
402#define SDLK_MODIFIER_MIN 300
403#define SDLK_MODIFIER_MAX 314
404
306MODULE = CFClient PACKAGE = CFClient 405MODULE = CFPlus PACKAGE = CFPlus
307 406
308PROTOTYPES: ENABLE 407PROTOTYPES: ENABLE
309 408
310BOOT: 409BOOT:
311{ 410{
312 HV *stash = gv_stashpv ("CFClient", 1); 411 HV *stash = gv_stashpv ("CFPlus", 1);
313 static const struct { 412 static const struct {
314 const char *name; 413 const char *name;
315 IV iv; 414 IV iv;
316 } *civ, const_iv[] = { 415 } *civ, const_iv[] = {
317# define const_iv(name) { # name, (IV)name } 416# define const_iv(name) { # name, (IV)name }
417 const_iv (SDLK_MODIFIER_MIN),
418 const_iv (SDLK_MODIFIER_MAX),
419
318 const_iv (SDL_ACTIVEEVENT), 420 const_iv (SDL_ACTIVEEVENT),
319 const_iv (SDL_KEYDOWN), 421 const_iv (SDL_KEYDOWN),
320 const_iv (SDL_KEYUP), 422 const_iv (SDL_KEYUP),
321 const_iv (SDL_MOUSEMOTION), 423 const_iv (SDL_MOUSEMOTION),
322 const_iv (SDL_MOUSEBUTTONDOWN), 424 const_iv (SDL_MOUSEBUTTONDOWN),
331 const_iv (SDL_EVENT_RESERVEDA), 433 const_iv (SDL_EVENT_RESERVEDA),
332 const_iv (SDL_EVENT_RESERVEDB), 434 const_iv (SDL_EVENT_RESERVEDB),
333 const_iv (SDL_VIDEORESIZE), 435 const_iv (SDL_VIDEORESIZE),
334 const_iv (SDL_VIDEOEXPOSE), 436 const_iv (SDL_VIDEOEXPOSE),
335 const_iv (SDL_USEREVENT), 437 const_iv (SDL_USEREVENT),
438
439 const_iv (SDL_APPINPUTFOCUS),
440 const_iv (SDL_APPMOUSEFOCUS),
441 const_iv (SDL_APPACTIVE),
442
336 const_iv (SDLK_KP0), 443 const_iv (SDLK_KP0),
337 const_iv (SDLK_KP1), 444 const_iv (SDLK_KP1),
338 const_iv (SDLK_KP2), 445 const_iv (SDLK_KP2),
339 const_iv (SDLK_KP3), 446 const_iv (SDLK_KP3),
340 const_iv (SDLK_KP4), 447 const_iv (SDLK_KP4),
395 const_iv (SDLK_BREAK), 502 const_iv (SDLK_BREAK),
396 const_iv (SDLK_MENU), 503 const_iv (SDLK_MENU),
397 const_iv (SDLK_POWER), 504 const_iv (SDLK_POWER),
398 const_iv (SDLK_EURO), 505 const_iv (SDLK_EURO),
399 const_iv (SDLK_UNDO), 506 const_iv (SDLK_UNDO),
507
400 const_iv (KMOD_NONE), 508 const_iv (KMOD_NONE),
509 const_iv (KMOD_SHIFT),
401 const_iv (KMOD_LSHIFT), 510 const_iv (KMOD_LSHIFT),
402 const_iv (KMOD_RSHIFT), 511 const_iv (KMOD_RSHIFT),
512 const_iv (KMOD_CTRL),
403 const_iv (KMOD_LCTRL), 513 const_iv (KMOD_LCTRL),
404 const_iv (KMOD_RCTRL), 514 const_iv (KMOD_RCTRL),
515 const_iv (KMOD_ALT),
405 const_iv (KMOD_LALT), 516 const_iv (KMOD_LALT),
406 const_iv (KMOD_RALT), 517 const_iv (KMOD_RALT),
518 const_iv (KMOD_META),
407 const_iv (KMOD_LMETA), 519 const_iv (KMOD_LMETA),
408 const_iv (KMOD_RMETA), 520 const_iv (KMOD_RMETA),
409 const_iv (KMOD_NUM), 521 const_iv (KMOD_NUM),
410 const_iv (KMOD_CAPS), 522 const_iv (KMOD_CAPS),
411 const_iv (KMOD_MODE), 523 const_iv (KMOD_MODE),
412 const_iv (KMOD_CTRL),
413 const_iv (KMOD_SHIFT),
414 const_iv (KMOD_ALT),
415 const_iv (KMOD_META)
416# undef const_iv 524# undef const_iv
417 }; 525 };
418 526
419 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 527 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
420 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 528 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
529
530 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
531 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
421} 532}
533
534void
535weaken (SV *rv)
536 PROTOTYPE: $
537 CODE:
538 sv_rvweaken (rv);
539
540int
541in_destruct ()
542 CODE:
543 RETVAL = PL_main_cv == Nullcv;
544 OUTPUT:
545 RETVAL
546
547NV floor (NV x)
548
549NV ceil (NV x)
422 550
423void 551void
424pango_init () 552pango_init ()
425 CODE: 553 CODE:
426 // delayed, so it can pick up new fonts added by AddFontResourceEx
427{ 554{
428 {
429 ft2_fontmap = pango_ft2_font_map_new (); 555 opengl_fontmap = pango_opengl_font_map_new ();
430 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 556 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
431 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 557 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
432 }
433 {
434 cairo_font_options_t *fopt = cairo_font_options_create ();
435 cairo_fontmap = pango_cairo_font_map_get_default ();
436 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
437#ifdef _WIN32
438 // cairo looks like shit eaten twice on windows
439 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
440#else
441 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
442#endif
443 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
444 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
445 pango_cairo_context_set_font_options (cairo_context, fopt);
446 cairo_font_options_destroy (fopt);
447 }
448} 558}
449 559
450int 560int
451SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 561SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
452 562
453void 563void
454SDL_Quit () 564SDL_Quit ()
455 565
456void 566void
463 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 573 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
464 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 574 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
465 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 575 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
466 576
467 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 577 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
468 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 578 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
469 579
470 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 580 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
471 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 581 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
472 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 582 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
473 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 583 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
474 584
475 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 585 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
586#if SDL_VERSION_ATLEAST(1,2,10)
587 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
588 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
589#endif
476 590
477 SDL_EnableUNICODE (1); 591 SDL_EnableUNICODE (1);
478 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 592 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
479 593
480 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 594 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
532 case SDL_KEYDOWN: 646 case SDL_KEYDOWN:
533 case SDL_KEYUP: 647 case SDL_KEYUP:
534 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 648 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
535 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 649 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
536 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 650 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
651 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
537 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 652 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
538 break; 653 break;
539 654
540 case SDL_ACTIVEEVENT: 655 case SDL_ACTIVEEVENT:
541 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 656 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
567 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 682 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
568 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 683 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
569 break; 684 break;
570 } 685 }
571 686
572 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 687 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
573 } 688 }
574} 689}
575 690
576int 691int
577Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 692Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
586Mix_AllocateChannels (int numchans = -1) 701Mix_AllocateChannels (int numchans = -1)
587 702
588void 703void
589lowdelay (int fd, int val = 1) 704lowdelay (int fd, int val = 1)
590 CODE: 705 CODE:
706 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
707
708void
709win32_proxy_info ()
710 PPCODE:
711{
591#ifndef _WIN32 712#ifdef _WIN32
592 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 713 char buffer[2048];
714 DWORD buflen;
715
716 EXTEND (SP, 3);
717
718 buflen = sizeof (buffer);
719 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
720 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
721 {
722 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
723
724 buflen = sizeof (buffer);
725 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
726 {
727 PUSHs (newSVpv (buffer, 0));
728
729 buflen = sizeof (buffer);
730 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
731 PUSHs (newSVpv (buffer, 0));
732 }
733 }
593#endif 734#endif
735}
594 736
595void 737void
596add_font (char *file) 738add_font (char *file)
597 CODE: 739 CODE:
598 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 740 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
599#ifdef _WIN32
600 // cairo... sigh... requires win2000
601 AddFontResourceEx (file, FR_PRIVATE, 0);
602#endif
603 741
604void 742void
605load_image_inline (SV *image_) 743load_image_inline (SV *image_)
606 ALIAS: 744 ALIAS:
607 load_image_file = 1 745 load_image_file = 1
649 787
650 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 788 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
651 789
652 assert (surface2->pitch == surface2->w * 4); 790 assert (surface2->pitch == surface2->w * 4);
653 791
792 SDL_LockSurface (surface2);
654 EXTEND (SP, 5); 793 EXTEND (SP, 6);
655 PUSHs (sv_2mortal (newSViv (surface2->w))); 794 PUSHs (sv_2mortal (newSViv (surface2->w)));
656 PUSHs (sv_2mortal (newSViv (surface2->h))); 795 PUSHs (sv_2mortal (newSViv (surface2->h)));
657 SDL_LockSurface (surface2);
658 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 796 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
659 SDL_UnlockSurface (surface2);
660 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 797 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
661 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 798 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
662 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 799 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
800 SDL_UnlockSurface (surface2);
663 801
664 SDL_FreeSurface (surface); 802 SDL_FreeSurface (surface);
665 SDL_FreeSurface (surface2); 803 SDL_FreeSurface (surface2);
666} 804}
667 805
703 CODE: 841 CODE:
704 fprintf (stderr, "FATAL: %s\n", message); 842 fprintf (stderr, "FATAL: %s\n", message);
705#ifdef _WIN32 843#ifdef _WIN32
706 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 844 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
707#endif 845#endif
708 exit (1); 846 _exit (1);
709 847
848void
849_exit (int retval = 0)
850 CODE:
851#ifdef WIN32
852 ExitThread (retval); // unclean, please beam me up
853#else
854 _exit (retval);
855#endif
856
710MODULE = CFClient PACKAGE = CFClient::Font 857MODULE = CFPlus PACKAGE = CFPlus::Font
711 858
712CFClient::Font 859CFPlus::Font
713new_from_file (SV *class, char *path, int id = 0) 860new_from_file (SV *class, char *path, int id = 0)
714 CODE: 861 CODE:
715{ 862{
716 int count; 863 int count;
717 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 864 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
720} 867}
721 OUTPUT: 868 OUTPUT:
722 RETVAL 869 RETVAL
723 870
724void 871void
725DESTROY (CFClient::Font self) 872DESTROY (CFPlus::Font self)
726 CODE: 873 CODE:
727 pango_font_description_free (self); 874 pango_font_description_free (self);
728 875
729void 876void
730make_default (CFClient::Font self) 877make_default (CFPlus::Font self)
731 CODE: 878 CODE:
732 default_font = self; 879 default_font = self;
733 880
734MODULE = CFClient PACKAGE = CFClient::Layout 881MODULE = CFPlus PACKAGE = CFPlus::Layout
735 882
736CFClient::Layout 883void
737new (SV *class, int rgba = 0) 884reset_glyph_cache ()
885 CODE:
886 tc_clear ();
887
888CFPlus::Layout
889new (SV *class)
738 CODE: 890 CODE:
739 New (0, RETVAL, 1, struct cf_layout); 891 New (0, RETVAL, 1, struct cf_layout);
740 892
741 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 893 RETVAL->pl = pango_layout_new (opengl_context);
742 RETVAL->rgba = rgba;
743 RETVAL->r = 1.; 894 RETVAL->r = 1.;
744 RETVAL->g = 1.; 895 RETVAL->g = 1.;
745 RETVAL->b = 1.; 896 RETVAL->b = 1.;
746 RETVAL->a = 1.; 897 RETVAL->a = 1.;
747 RETVAL->base_height = MIN_FONT_HEIGHT; 898 RETVAL->base_height = MIN_FONT_HEIGHT;
751 layout_update_font (RETVAL); 902 layout_update_font (RETVAL);
752 OUTPUT: 903 OUTPUT:
753 RETVAL 904 RETVAL
754 905
755void 906void
756DESTROY (CFClient::Layout self) 907DESTROY (CFPlus::Layout self)
757 CODE: 908 CODE:
758 g_object_unref (self->pl); 909 g_object_unref (self->pl);
759 Safefree (self); 910 Safefree (self);
760 911
912void
913set_text (CFPlus::Layout self, SV *text_)
914 CODE:
915{
916 STRLEN textlen;
917 char *text = SvPVutf8 (text_, textlen);
918
919 pango_layout_set_text (self->pl, text, textlen);
920}
921
922void
923set_markup (CFPlus::Layout self, SV *text_)
924 CODE:
925{
926 STRLEN textlen;
927 char *text = SvPVutf8 (text_, textlen);
928
929 pango_layout_set_markup (self->pl, text, textlen);
930}
931
932void
933set_shapes (CFPlus::Layout self, ...)
934 CODE:
935{
936 PangoAttrList *attrs = 0;
937 const char *text = pango_layout_get_text (self->pl);
938 const char *pos = text;
939 int arg = 4;
940
941 while (arg < items && (pos = strstr (pos, OBJ_STR)))
942 {
943 PangoRectangle inkrect, rect;
944 PangoAttribute *attr;
945
946 int x = SvIV (ST (arg - 3));
947 int y = SvIV (ST (arg - 2));
948 int w = SvIV (ST (arg - 1));
949 int h = SvIV (ST (arg ));
950
951 inkrect.x = 0;
952 inkrect.y = 0;
953 inkrect.width = 0;
954 inkrect.height = 0;
955
956 rect.x = x * PANGO_SCALE;
957 rect.y = y * PANGO_SCALE;
958 rect.width = w * PANGO_SCALE;
959 rect.height = h * PANGO_SCALE;
960
961 if (!attrs)
962 attrs = pango_layout_get_attributes (self->pl);
963
964 attr = pango_attr_shape_new (&inkrect, &rect);
965 attr->start_index = pos - text;
966 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
967 pango_attr_list_insert (attrs, attr);
968
969 arg += 4;
970 pos += sizeof (OBJ_STR) - 1;
971 }
972
973 if (attrs)
974 pango_layout_set_attributes (self->pl, attrs);
975}
976
977void
978get_shapes (CFPlus::Layout self)
979 PPCODE:
980{
981 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
982
983 do
984 {
985 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
986
987 if (run && shape_attr_p (run))
988 {
989 PangoRectangle extents;
990 pango_layout_iter_get_run_extents (iter, 0, &extents);
991
992 EXTEND (SP, 2);
993 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
994 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
995 }
996 }
997 while (pango_layout_iter_next_run (iter));
998
999 pango_layout_iter_free (iter);
1000}
1001
761int 1002int
762is_rgba (CFClient::Layout self) 1003has_wrapped (CFPlus::Layout self)
763 CODE: 1004 CODE:
764 RETVAL = self->rgba; 1005{
1006 int lines = 1;
1007 const char *text = pango_layout_get_text (self->pl);
1008
1009 while (*text)
1010 lines += *text++ == '\n';
1011
1012 RETVAL = lines < pango_layout_get_line_count (self->pl);
1013}
765 OUTPUT: 1014 OUTPUT:
766 RETVAL 1015 RETVAL
767 1016
768void
769set_text (CFClient::Layout self, SV *text_)
770 CODE:
771{
772 STRLEN textlen;
773 char *text = SvPVutf8 (text_, textlen);
774
775 pango_layout_set_text (self->pl, text, textlen);
776}
777
778void
779set_markup (CFClient::Layout self, SV *text_)
780 CODE:
781{
782 STRLEN textlen;
783 char *text = SvPVutf8 (text_, textlen);
784
785 pango_layout_set_markup (self->pl, text, textlen);
786}
787
788SV * 1017SV *
789get_text (CFClient::Layout self) 1018get_text (CFPlus::Layout self)
790 CODE: 1019 CODE:
791 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1020 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
792 sv_utf8_decode (RETVAL); 1021 sv_utf8_decode (RETVAL);
793 OUTPUT: 1022 OUTPUT:
794 RETVAL 1023 RETVAL
795 1024
796void 1025void
797set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1026set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
798 CODE: 1027 CODE:
799 self->r = r; 1028 self->r = r;
800 self->g = g; 1029 self->g = g;
801 self->b = b; 1030 self->b = b;
802 self->a = a; 1031 self->a = a;
803 1032
804void 1033void
805set_font (CFClient::Layout self, CFClient::Font font = 0) 1034set_font (CFPlus::Layout self, CFPlus::Font font = 0)
806 CODE: 1035 CODE:
807 if (self->font != font) 1036 if (self->font != font)
808 { 1037 {
809 self->font = font; 1038 self->font = font;
810 layout_update_font (self); 1039 layout_update_font (self);
811 } 1040 }
812 1041
813void 1042void
814set_height (CFClient::Layout self, int base_height) 1043set_height (CFPlus::Layout self, int base_height)
815 CODE: 1044 CODE:
816 if (self->base_height != base_height) 1045 if (self->base_height != base_height)
817 { 1046 {
818 self->base_height = base_height; 1047 self->base_height = base_height;
819 layout_update_font (self); 1048 layout_update_font (self);
820 } 1049 }
821 1050
822void 1051void
823set_width (CFClient::Layout self, int max_width = -1) 1052set_width (CFPlus::Layout self, int max_width = -1)
824 CODE: 1053 CODE:
825 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1054 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
826 1055
827void 1056void
828set_indent (CFClient::Layout self, int indent) 1057set_indent (CFPlus::Layout self, int indent)
829 CODE: 1058 CODE:
830 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1059 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
831 1060
832void 1061void
833set_spacing (CFClient::Layout self, int spacing) 1062set_spacing (CFPlus::Layout self, int spacing)
834 CODE: 1063 CODE:
835 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1064 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
836 1065
837void 1066void
838set_ellipsise (CFClient::Layout self, int ellipsise) 1067set_ellipsise (CFPlus::Layout self, int ellipsise)
839 CODE: 1068 CODE:
840 pango_layout_set_ellipsize (self->pl, 1069 pango_layout_set_ellipsize (self->pl,
841 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1070 ellipsise == 1 ? PANGO_ELLIPSIZE_START
842 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1071 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
843 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1072 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
844 : PANGO_ELLIPSIZE_NONE 1073 : PANGO_ELLIPSIZE_NONE
845 ); 1074 );
846 1075
847void 1076void
848set_single_paragraph_mode (CFClient::Layout self, int spm) 1077set_single_paragraph_mode (CFPlus::Layout self, int spm)
849 CODE: 1078 CODE:
850 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1079 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
851 1080
852void 1081void
853size (CFClient::Layout self) 1082size (CFPlus::Layout self)
854 PPCODE: 1083 PPCODE:
855{ 1084{
856 int w, h; 1085 int w, h;
857 1086
858 layout_get_pixel_size (self, &w, &h); 1087 layout_get_pixel_size (self, &w, &h);
861 PUSHs (sv_2mortal (newSViv (w))); 1090 PUSHs (sv_2mortal (newSViv (w)));
862 PUSHs (sv_2mortal (newSViv (h))); 1091 PUSHs (sv_2mortal (newSViv (h)));
863} 1092}
864 1093
865int 1094int
1095descent (CFPlus::Layout self)
1096 CODE:
1097{
1098 PangoRectangle rect;
1099 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1100 pango_layout_line_get_pixel_extents (line, 0, &rect);
1101 RETVAL = PANGO_DESCENT (rect);
1102}
1103 OUTPUT:
1104 RETVAL
1105
1106int
866xy_to_index (CFClient::Layout self, int x, int y) 1107xy_to_index (CFPlus::Layout self, int x, int y)
867 CODE: 1108 CODE:
868{ 1109{
869 int index, trailing; 1110 int index, trailing;
870 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1111 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
871 RETVAL = index; 1112 RETVAL = index + trailing;
872} 1113}
873 OUTPUT: 1114 OUTPUT:
874 RETVAL 1115 RETVAL
875 1116
876void 1117void
877cursor_pos (CFClient::Layout self, int index) 1118cursor_pos (CFPlus::Layout self, int index)
878 PPCODE: 1119 PPCODE:
879{ 1120{
880 PangoRectangle strong_pos; 1121 PangoRectangle strong_pos;
881 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1122 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
882 1123
885 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1126 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
886 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1127 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
887} 1128}
888 1129
889void 1130void
890render (CFClient::Layout self) 1131index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
891 PPCODE: 1132 PPCODE:
892{ 1133{
893 SV *retval; 1134 int line, x;
894 int w, h;
895 1135
896 layout_get_pixel_size (self, &w, &h); 1136 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1137 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
897 1138
898 if (self->rgba)
899 {
900 cairo_surface_t *surface;
901 cairo_t *cairo;
902
903 retval = newSV (w * h * 4);
904 SvPOK_only (retval);
905 SvCUR_set (retval, w * h * 4);
906
907 memset (SvPVX (retval), 0, w * h * 4);
908
909 surface = cairo_image_surface_create_for_data (
910 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
911 cairo = cairo_create (surface);
912 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
913
914 pango_cairo_show_layout (cairo, self->pl);
915
916 cairo_destroy (cairo);
917 cairo_surface_destroy (surface);
918
919 // what a mess, and its premultiplied, too :(
920 {
921 uint32_t *p = (uint32_t *)SvPVX (retval);
922 uint32_t *e = p + w * h;
923
924 while (p < e)
925 {
926 uint32_t rgba = *p;
927 rgba = (rgba >> 24) | (rgba << 8);
928#if 0
929#ifdef _WIN32
930 {//D
931 uint8_t r = rgba >> 24;
932 uint8_t g = rgba >> 16;
933 uint8_t b = rgba >> 8;
934 uint8_t a = rgba >> 0;
935
936 rgba = (rgba & 0xffffff00) | a;
937 }
938#endif
939#endif
940 rgba = SDL_SwapBE32 (rgba);
941 *p++ = rgba;
942 }
943 }
944
945 EXTEND (SP, 5); 1139 EXTEND (SP, 2);
946 PUSHs (sv_2mortal (newSViv (w))); 1140 PUSHs (sv_2mortal (newSViv (line - 1)));
1141 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1142}
1143
1144void
1145line_x_to_index (CFPlus::Layout self, int line, int x)
1146 PPCODE:
1147{
1148 PangoLayoutLine *lp;
1149 int index, trailing;
1150
1151 if (line < 0)
1152 XSRETURN_EMPTY;
1153
1154 if (!(lp = pango_layout_get_line (self->pl, line)))
1155 XSRETURN_EMPTY; /* do better */
1156
1157 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1158
1159 EXTEND (SP, 2);
1160 if (GIMME_V == G_SCALAR)
947 PUSHs (sv_2mortal (newSViv (h))); 1161 PUSHs (sv_2mortal (newSViv (index + trailing)));
948 PUSHs (sv_2mortal (retval));
949 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
950 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
951 }
952 else 1162 else
953 { 1163 {
954 FT_Bitmap bitmap;
955
956 retval = newSV (w * h);
957 SvPOK_only (retval);
958 SvCUR_set (retval, w * h);
959
960 bitmap.rows = h;
961 bitmap.width = w;
962 bitmap.pitch = w;
963 bitmap.buffer = (unsigned char*)SvPVX (retval);
964 bitmap.num_grays = 256;
965 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
966
967 memset (bitmap.buffer, 0, w * h);
968
969 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
970
971 EXTEND (SP, 5);
972 PUSHs (sv_2mortal (newSViv (w))); 1164 PUSHs (sv_2mortal (newSViv (index)));
973 PUSHs (sv_2mortal (newSViv (h))); 1165 PUSHs (sv_2mortal (newSViv (trailing)));
974 PUSHs (sv_2mortal (retval));
975 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
976 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
977 } 1166 }
978} 1167}
979 1168
1169void
1170render (CFPlus::Layout self, float x, float y, int flags = 0)
1171 PPCODE:
1172 pango_opengl_render_layout_subpixel (
1173 self->pl,
1174 x * PANGO_SCALE, y * PANGO_SCALE,
1175 self->r, self->g, self->b, self->a,
1176 flags
1177 );
1178
980MODULE = CFClient PACKAGE = CFClient::Texture 1179MODULE = CFPlus PACKAGE = CFPlus::Texture
981 1180
982void 1181void
1182pad2pot (SV *data_, SV *w_, SV *h_)
1183 CODE:
1184{
1185 int ow = SvIV (w_);
1186 int oh = SvIV (h_);
1187
1188 if (ow && oh)
1189 {
1190 int nw = minpot (ow);
1191 int nh = minpot (oh);
1192
1193 if (nw != ow || nh != oh)
1194 {
1195 if (SvOK (data_))
1196 {
1197 STRLEN datalen;
1198 char *data = SvPVbyte (data_, datalen);
1199 int bpp = datalen / (ow * oh);
1200 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1201
1202 SvPOK_only (result_);
1203 SvCUR_set (result_, nw * nh * bpp);
1204
1205 memset (SvPVX (result_), 0, nw * nh * bpp);
1206 while (oh--)
1207 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1208
1209 sv_setsv (data_, result_);
1210 }
1211
1212 sv_setiv (w_, nw);
1213 sv_setiv (h_, nh);
1214 }
1215 }
1216}
1217
1218void
983draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1219draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
984 PROTOTYPE: $$$;$$ 1220 PROTOTYPE: $$$;$$
985 ALIAS: 1221 ALIAS:
986 draw_quad_alpha = 1 1222 draw_quad_alpha = 1
987 draw_quad_alpha_premultiplied = 2 1223 draw_quad_alpha_premultiplied = 2
988 CODE: 1224 CODE:
1026 glDisable (GL_ALPHA_TEST); 1262 glDisable (GL_ALPHA_TEST);
1027 glDisable (GL_BLEND); 1263 glDisable (GL_BLEND);
1028 } 1264 }
1029} 1265}
1030 1266
1031MODULE = CFClient PACKAGE = CFClient::Map 1267MODULE = CFPlus PACKAGE = CFPlus::Map
1032 1268
1033CFClient::Map 1269CFPlus::Map
1034new (SV *class, int map_width, int map_height) 1270new (SV *class)
1035 CODE: 1271 CODE:
1036 New (0, RETVAL, 1, struct map); 1272 New (0, RETVAL, 1, struct map);
1037 RETVAL->x = 0; 1273 RETVAL->x = 0;
1038 RETVAL->y = 0; 1274 RETVAL->y = 0;
1039 RETVAL->w = map_width; 1275 RETVAL->w = 0;
1040 RETVAL->h = map_height; 1276 RETVAL->h = 0;
1041 RETVAL->ox = 0; 1277 RETVAL->ox = 0;
1042 RETVAL->oy = 0; 1278 RETVAL->oy = 0;
1043 RETVAL->faces = 8192; 1279 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1044 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1280 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1045 RETVAL->texs = 8192;
1046 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1047 RETVAL->rows = 0; 1281 RETVAL->rows = 0;
1048 RETVAL->row = 0; 1282 RETVAL->row = 0;
1049 OUTPUT: 1283 OUTPUT:
1050 RETVAL 1284 RETVAL
1051 1285
1052void 1286void
1053DESTROY (CFClient::Map self) 1287DESTROY (CFPlus::Map self)
1054 CODE: 1288 CODE:
1055{ 1289{
1056 map_clear (self); 1290 map_clear (self);
1057 Safefree (self->face); 1291 Safefree (self->face2tile);
1292 Safefree (self->tex);
1058 Safefree (self); 1293 Safefree (self);
1059} 1294}
1060 1295
1061void 1296void
1297resize (CFPlus::Map self, int map_width, int map_height)
1298 CODE:
1299 self->w = map_width;
1300 self->h = map_height;
1301
1302void
1062clear (CFClient::Map self) 1303clear (CFPlus::Map self)
1063 CODE: 1304 CODE:
1064 map_clear (self); 1305 map_clear (self);
1065 1306
1066void 1307void
1067set_face (CFClient::Map self, int face, int texid) 1308set_tileid (CFPlus::Map self, int face, int tile)
1068 CODE: 1309 CODE:
1069{ 1310{
1070 while (self->faces <= face) 1311 need_facenum (self, face); self->face2tile [face] = tile;
1071 { 1312 need_texid (self, tile);
1072 Append (mapface, self->face, self->faces, self->faces);
1073 self->faces *= 2;
1074 }
1075
1076 self->face [face] = texid;
1077} 1313}
1078 1314
1079void 1315void
1316set_smooth (CFPlus::Map self, int face, int smooth, int level)
1317 CODE:
1318{
1319 tileid texid;
1320 maptex *tex;
1321
1322 if (face < 0 || face >= self->faces)
1323 return;
1324
1325 if (smooth < 0 || smooth >= self->faces)
1326 return;
1327
1328 texid = self->face2tile [face];
1329
1330 if (!texid)
1331 return;
1332
1333 tex = self->tex + texid;
1334 tex->smoothtile = self->face2tile [smooth];
1335 tex->smoothlevel = level;
1336}
1337
1338void
1080set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1339set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1081 CODE: 1340 CODE:
1082{ 1341{
1083 while (self->texs <= texid) 1342 need_texid (self, texid);
1084 {
1085 Append (maptex, self->tex, self->texs, self->texs);
1086 self->texs *= 2;
1087 }
1088 1343
1089 { 1344 {
1090 maptex *tex = self->tex + texid; 1345 maptex *tex = self->tex + texid;
1091 1346
1092 tex->name = name; 1347 tex->name = name;
1109 // from transparent color bleeding and ugly wrapping effects. 1364 // from transparent color bleeding and ugly wrapping effects.
1110 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1365 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1111} 1366}
1112 1367
1113int 1368int
1114ox (CFClient::Map self) 1369ox (CFPlus::Map self)
1115 ALIAS: 1370 ALIAS:
1116 oy = 1 1371 oy = 1
1117 x = 2 1372 x = 2
1118 y = 3 1373 y = 3
1119 w = 4 1374 w = 4
1130 } 1385 }
1131 OUTPUT: 1386 OUTPUT:
1132 RETVAL 1387 RETVAL
1133 1388
1134void 1389void
1135scroll (CFClient::Map self, int dx, int dy) 1390scroll (CFPlus::Map self, int dx, int dy)
1136 CODE: 1391 CODE:
1137{ 1392{
1138 if (dx > 0) 1393 if (dx > 0)
1139 map_blank (self, self->x, self->y, dx - 1, self->h); 1394 map_blank (self, self->x, self->y, dx, self->h);
1140 else if (dx < 0) 1395 else if (dx < 0)
1141 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1396 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1142 1397
1143 if (dy > 0) 1398 if (dy > 0)
1144 map_blank (self, self->x, self->y, self->w, dy - 1); 1399 map_blank (self, self->x, self->y, self->w, dy);
1145 else if (dy < 0) 1400 else if (dy < 0)
1146 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1401 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1147 1402
1148 self->ox += dx; self->x += dx; 1403 self->ox += dx; self->x += dx;
1149 self->oy += dy; self->y += dy; 1404 self->oy += dy; self->y += dy;
1150 1405
1151 while (self->y < 0) 1406 while (self->y < 0)
1156 self->y += MAP_EXTEND_Y; 1411 self->y += MAP_EXTEND_Y;
1157 } 1412 }
1158} 1413}
1159 1414
1160void 1415void
1161map1a_update (CFClient::Map self, SV *data_) 1416map1a_update (CFPlus::Map self, SV *data_, int extmap)
1162 CODE: 1417 CODE:
1163{ 1418{
1164 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1419 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1165 uint8_t *data_end = (uint8_t *)SvEND (data_); 1420 uint8_t *data_end = (uint8_t *)SvEND (data_);
1166 mapcell *cell; 1421 mapcell *cell;
1167 int x, y, flags; 1422 int x, y, flags;
1168 1423
1169 while (data < data_end) 1424 while (data < data_end - 1)
1170 { 1425 {
1171 flags = (data [0] << 8) + data [1]; data += 2; 1426 flags = (data [0] << 8) + data [1]; data += 2;
1172 1427
1173 x = ((flags >> 10) & 63) + self->x; 1428 x = self->x + ((flags >> 10) & 63);
1174 y = ((flags >> 4) & 63) + self->y; 1429 y = self->y + ((flags >> 4) & 63);
1175 1430
1176 cell = map_get_cell (self, x, y); 1431 cell = map_get_cell (self, x, y);
1177 1432
1178 if (flags & 15) 1433 if (flags & 15)
1179 { 1434 {
1180 if (cell->darkness < 0) 1435 if (!cell->darkness)
1181 { 1436 {
1437 memset (cell, 0, sizeof (*cell));
1182 cell->darkness = 0; 1438 cell->darkness = 256;
1183 cell->face [0] = 0;
1184 cell->face [1] = 0;
1185 cell->face [2] = 0;
1186 } 1439 }
1187 1440
1188 cell->darkness = flags & 8 ? *data++ : 255;
1189
1190 //TODO: don't trust server data to be in-range(!) 1441 //TODO: don't trust server data to be in-range(!)
1442
1443 if (flags & 8)
1444 {
1445 if (extmap)
1446 {
1447 uint8_t ext, cmd;
1448
1449 do
1450 {
1451 ext = *data++;
1452 cmd = ext & 0x3f;
1453
1454 if (cmd < 4)
1455 cell->darkness = 255 - ext * 64 + 1;
1456 else if (cmd == 5) // health
1457 {
1458 cell->stat_width = 1;
1459 cell->stat_hp = *data++;
1460 }
1461 else if (cmd == 6) // monster width
1462 cell->stat_width = *data++ + 1;
1463 else if (cmd == 0x47)
1464 {
1465 if (*data == 8)
1466 ; // decode player uuid
1467
1468 data += *data + 1;
1469 }
1470 else if (cmd == 8) // cell flags
1471 cell->flags = *data++;
1472 else if (ext & 0x40) // unknown, multibyte => skip
1473 data += *data + 1;
1474 else
1475 data++;
1476 }
1477 while (ext & 0x80);
1478 }
1479 else
1480 cell->darkness = *data++ + 1;
1481 }
1191 1482
1192 if (flags & 4) 1483 if (flags & 4)
1193 { 1484 {
1194 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1485 faceid face = (data [0] << 8) + data [1]; data += 2;
1486 need_facenum (self, face);
1487 cell->tile [0] = self->face2tile [face];
1195 } 1488 }
1196 1489
1197 if (flags & 2) 1490 if (flags & 2)
1198 { 1491 {
1199 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1492 faceid face = (data [0] << 8) + data [1]; data += 2;
1493 need_facenum (self, face);
1494 cell->tile [1] = self->face2tile [face];
1200 } 1495 }
1201 1496
1202 if (flags & 1) 1497 if (flags & 1)
1203 { 1498 {
1204 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1499 faceid face = (data [0] << 8) + data [1]; data += 2;
1500 need_facenum (self, face);
1501 cell->tile [2] = self->face2tile [face];
1205 } 1502 }
1206 } 1503 }
1207 else 1504 else
1208 cell->darkness = -1; 1505 cell->darkness = 0;
1209 } 1506 }
1210} 1507}
1211 1508
1212SV * 1509SV *
1213mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1510mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1214 CODE: 1511 CODE:
1215{ 1512{
1216 int x1, x; 1513 int x1, x;
1217 int y1, y; 1514 int y1, y;
1218 int z; 1515 int z;
1239 { 1536 {
1240 mapcell *cell = row->col + (x - row->c0); 1537 mapcell *cell = row->col + (x - row->c0);
1241 1538
1242 for (z = 0; z <= 0; z++) 1539 for (z = 0; z <= 0; z++)
1243 { 1540 {
1244 mapface face = cell->face [z];
1245
1246 if (face)
1247 {
1248 maptex tex = self->tex [face]; 1541 maptex tex = self->tex [cell->tile [z]];
1249 int a0 = 255 - tex.a; 1542 int a0 = 255 - tex.a;
1250 int a1 = tex.a; 1543 int a1 = tex.a;
1251 1544
1252 r = (r * a0 + tex.r * a1) / 255; 1545 r = (r * a0 + tex.r * a1) / 255;
1253 g = (g * a0 + tex.g * a1) / 255; 1546 g = (g * a0 + tex.g * a1) / 255;
1254 b = (b * a0 + tex.b * a1) / 255; 1547 b = (b * a0 + tex.b * a1) / 255;
1255 a = (a * a0 + tex.a * a1) / 255; 1548 a = (a * a0 + tex.a * a1) / 255;
1256 }
1257 } 1549 }
1258 } 1550 }
1259 1551
1260 *map++ = (r ) 1552 *map++ = (r )
1261 | (g << 8) 1553 | (g << 8)
1268} 1560}
1269 OUTPUT: 1561 OUTPUT:
1270 RETVAL 1562 RETVAL
1271 1563
1272void 1564void
1273draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1565draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1274 PPCODE: 1566 CODE:
1275{ 1567{
1276 int vx, vy; 1568 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1569 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1570 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1571 smooth_key skey;
1277 int x, y, z; 1572 int x, y, z;
1278 int last_name; 1573 int last_name;
1279 mapface face; 1574
1575 // thats current max. sorry.
1576 if (sw > 255) sw = 255;
1577 if (sh > 255) sh = 255;
1578
1579 // clear key, in case of extra padding
1580 memset (&skey, 0, sizeof (skey));
1581
1582 glColor4ub (255, 255, 255, 255);
1583
1584 glEnable (GL_BLEND);
1585 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1586 glEnable (GL_TEXTURE_2D);
1587 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1588
1589 glBegin (GL_QUADS);
1590
1591 last_name = 0;
1592
1593 mx += self->x;
1594 my += self->y;
1595
1596 // first pass: determine smooth_max
1597 // rather ugly, if you ask me
1598 // could also be stored inside mapcell and updated on change
1599 memset (smooth_max, 0, sizeof (smooth_max));
1600
1601 for (y = 0; y < sh; y++)
1602 if (0 <= y + my && y + my < self->rows)
1603 {
1604 maprow *row = self->row + (y + my);
1605
1606 for (x = 0; x < sw; x++)
1607 if (row->c0 <= x + mx && x + mx < row->c1)
1608 {
1609 mapcell *cell = row->col + (x + mx - row->c0);
1610
1611 smooth_max[x + 1][y + 1] =
1612 MAX (self->tex [cell->tile [0]].smoothlevel,
1613 MAX (self->tex [cell->tile [1]].smoothlevel,
1614 self->tex [cell->tile [2]].smoothlevel));
1615 }
1616 }
1617
1618 for (z = 0; z <= 2; z++)
1619 {
1620 memset (smooth_level, 0, sizeof (smooth_level));
1621
1622 for (y = 0; y < sh; y++)
1623 if (0 <= y + my && y + my < self->rows)
1624 {
1625 maprow *row = self->row + (y + my);
1626
1627 for (x = 0; x < sw; x++)
1628 if (row->c0 <= x + mx && x + mx < row->c1)
1629 {
1630 mapcell *cell = row->col + (x + mx - row->c0);
1631 tileid tile = cell->tile [z];
1632
1633 if (tile)
1634 {
1635 maptex tex = self->tex [tile];
1636 int px = (x + 1) * T - tex.w;
1637 int py = (y + 1) * T - tex.h;
1638
1639 // suppressing texture state switches here
1640 // is only moderately effective, but worth the extra effort
1641 if (last_name != tex.name)
1642 {
1643 if (!tex.name)
1644 tex = self->tex [2]; /* missing, replace by noface */
1645
1646 glEnd ();
1647 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1648 glBegin (GL_QUADS);
1649 }
1650
1651 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1652 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1653 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1654 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1655
1656 if (cell->flags && z == 2)
1657 {
1658 if (cell->flags & 1)
1659 {
1660 maptex tex = self->tex [1];
1661 int px = x * T + T * 2 / 32;
1662 int py = y * T - T * 6 / 32;
1663
1664 glEnd ();
1665 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1666 glBegin (GL_QUADS);
1667
1668 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1669 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1670 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1671 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1672 }
1673 }
1674
1675 // update smooth hash
1676 if (tex.smoothtile)
1677 {
1678 skey.tile = tex.smoothtile;
1679 skey.level = tex.smoothlevel;
1680
1681 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1682
1683 // add bits to current tile and all neighbours. skey.x|y is
1684 // shifted +1|+1 so we always stay positive.
1685
1686 // bits is ___n cccc CCCC bbbb
1687 // n do not draw borders&corners
1688 // c draw these corners, but...
1689 // C ... not these
1690 // b draw these borders
1691
1692 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1693 // ┃· ·· ·┃ ━━
1694
1695 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1696 // ·· ·· ·┏ ┓·
1697
1698 // full tile
1699 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1700
1701 // borders
1702 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1703 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1704 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1705 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1706
1707 // corners
1708 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1709 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1710 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1711 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1712 }
1713 }
1714 }
1715 }
1716
1717 // go through all smoothlevels, lowest to highest, then draw
1718 // this is basically counting sort
1719 {
1720 int w, b;
1721
1722 for (w = 0; w < 256 / 32; ++w)
1723 {
1724 uint32_t smask = smooth_level [w];
1725 if (smask)
1726 for (b = 0; b < 32; ++b)
1727 if (smask & (((uint32_t)1) << b))
1728 {
1729 int level = (w << 5) | b;
1730 HE *he;
1731
1732 hv_iterinit (smooth);
1733 while ((he = hv_iternext (smooth)))
1734 {
1735 smooth_key *skey = (smooth_key *)HeKEY (he);
1736 IV bits = SvIVX (HeVAL (he));
1737
1738 if (!(bits & 0x1000)
1739 && skey->level == level
1740 && level >= smooth_max [skey->x][skey->y])
1741 {
1742 maptex tex = self->tex [skey->tile];
1743 int px = (((int)skey->x) - 1) * T;
1744 int py = (((int)skey->y) - 1) * T;
1745 int border = bits & 15;
1746 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1747 float dx = tex.s * .0625f; // 16 images/row
1748 float dy = tex.t * .5f ; // 2 images/column
1749
1750 // this time naively avoiding texture state changes
1751 // save gobs of state changes.
1752 if (last_name != tex.name)
1753 {
1754 if (!tex.name)
1755 continue; // smoothing not yet available
1756
1757 glEnd ();
1758 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1759 glBegin (GL_QUADS);
1760 }
1761
1762 if (border)
1763 {
1764 float ox = border * dx;
1765
1766 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1767 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1768 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1769 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1770 }
1771
1772 if (corner)
1773 {
1774 float ox = corner * dx;
1775
1776 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1777 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1778 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1779 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1780 }
1781 }
1782 }
1783 }
1784 }
1785 }
1786
1787 hv_clear (smooth);
1788 }
1789
1790 glEnd ();
1791
1792 glDisable (GL_TEXTURE_2D);
1793 glDisable (GL_BLEND);
1794
1795 // top layer: overlays such as the health bar
1796 for (y = 0; y < sh; y++)
1797 if (0 <= y + my && y + my < self->rows)
1798 {
1799 maprow *row = self->row + (y + my);
1800
1801 for (x = 0; x < sw; x++)
1802 if (row->c0 <= x + mx && x + mx < row->c1)
1803 {
1804 mapcell *cell = row->col + (x + mx - row->c0);
1805
1806 int px = x * T;
1807 int py = y * T;
1808
1809 if (cell->stat_hp)
1810 {
1811 int width = cell->stat_width * T;
1812 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1813
1814 glColor3ub (0, 0, 0);
1815 glRectf (px + 1, py - thick - 2,
1816 px + width - 1, py);
1817
1818 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1819 glRectf (px + 2,
1820 py - thick - 1,
1821 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1822 }
1823 }
1824 }
1825}
1826
1827void
1828draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1829 CODE:
1830{
1831 static float color[16][3] = {
1832 { 0.00F, 0.00F, 0.00F },
1833 { 1.00F, 1.00F, 1.00F },
1834 { 0.00F, 0.00F, 0.55F },
1835 { 1.00F, 0.00F, 0.00F },
1836
1837 { 1.00F, 0.54F, 0.00F },
1838 { 0.11F, 0.56F, 1.00F },
1839 { 0.93F, 0.46F, 0.00F },
1840 { 0.18F, 0.54F, 0.34F },
1841
1842 { 0.56F, 0.73F, 0.56F },
1843 { 0.80F, 0.80F, 0.80F },
1844 { 0.55F, 0.41F, 0.13F },
1845 { 0.99F, 0.77F, 0.26F },
1846
1847 { 0.74F, 0.65F, 0.41F },
1848
1849 { 0.00F, 1.00F, 1.00F },
1850 { 1.00F, 0.00F, 1.00F },
1851 { 1.00F, 1.00F, 0.00F },
1852 };
1853
1854 int x, y;
1855
1856 glEnable (GL_TEXTURE_2D);
1857 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1858 glEnable (GL_BLEND);
1859 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1860 glBegin (GL_QUADS);
1861
1862 for (y = 0; y < h; y++)
1863 for (x = 0; x < w; x++)
1864 {
1865 unsigned char m = data [x + y * w];
1866
1867 if (m)
1868 {
1869 float *c = color [m & 15];
1870
1871 float tx1 = m & 0x40 ? 0.5 : 0.;
1872 float tx2 = tx1 + 0.5;
1873
1874 glColor4f (c[0], c[1], c[2], 0.75);
1875 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1876 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1877 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1878 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1879 }
1880 }
1881
1882 glEnd ();
1883 glDisable (GL_BLEND);
1884 glDisable (GL_TEXTURE_2D);
1885}
1886
1887void
1888fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1889 PPCODE:
1890{
1891 int x, y;
1280 int sw4 = (sw + 3) & ~3; 1892 int sw4 = (sw + 3) & ~3;
1281 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1893 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1282 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1894 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1283 1895
1284 memset (darkness, 255, sw4 * sh); 1896 memset (darkness, 255, sw4 * sh);
1285 SvPOK_only (darkness_sv); 1897 SvPOK_only (darkness_sv);
1286 SvCUR_set (darkness_sv, sw4 * sh); 1898 SvCUR_set (darkness_sv, sw4 * sh);
1287 1899
1288 vx = self->x + (self->w - sw) / 2 - shift_x; 1900 mx += self->x;
1289 vy = self->y + (self->h - sh) / 2 - shift_y; 1901 my += self->y;
1290 1902
1291 /*
1292 int vx = self->vx = self->w >= sw
1293 ? self->x + (self->w - sw) / 2
1294 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1295
1296 int vy = self->vy = self->h >= sh
1297 ? self->y + (self->h - sh) / 2
1298 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1299 */
1300
1301 glColor4ub (255, 255, 255, 255);
1302
1303 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1304 glEnable (GL_BLEND);
1305 glEnable (GL_TEXTURE_2D);
1306 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1307
1308 glBegin (GL_QUADS);
1309
1310 last_name = 0;
1311
1312 for (z = 0; z < 3; z++)
1313 for (y = 0; y < sh; y++) 1903 for (y = 0; y < sh; y++)
1314 if (0 <= y + vy && y + vy < self->rows) 1904 if (0 <= y + my && y + my < self->rows)
1315 { 1905 {
1316 maprow *row = self->row + (y + vy); 1906 maprow *row = self->row + (y + my);
1317 1907
1318 for (x = 0; x < sw; x++) 1908 for (x = 0; x < sw; x++)
1319 if (row->c0 <= x + vx && x + vx < row->c1) 1909 if (row->c0 <= x + mx && x + mx < row->c1)
1320 { 1910 {
1321 mapcell *cell = row->col + (x + vx - row->c0); 1911 mapcell *cell = row->col + (x + mx - row->c0);
1322 1912
1323 darkness[y * sw4 + x] = cell->darkness < 0 1913 darkness[y * sw4 + x] = cell->darkness
1914 ? 255 - (cell->darkness - 1)
1324 ? 255 - FOW_DARKNESS 1915 : 255 - FOW_DARKNESS;
1325 : 255 - cell->darkness;
1326
1327 face = cell->face [z];
1328
1329 if (face)
1330 {
1331 maptex tex = self->tex [face];
1332
1333 int px = (x + 1) * 32 - tex.w;
1334 int py = (y + 1) * 32 - tex.h;
1335
1336 if (last_name != tex.name)
1337 {
1338 glEnd ();
1339 last_name = tex.name;
1340 glBindTexture (GL_TEXTURE_2D, last_name);
1341 glBegin (GL_QUADS);
1342 }
1343
1344 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1345 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1346 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1347 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1348 }
1349 } 1916 }
1350 } 1917 }
1351
1352 glEnd ();
1353
1354 glDisable (GL_TEXTURE_2D);
1355 glDisable (GL_BLEND);
1356 1918
1357 EXTEND (SP, 3); 1919 EXTEND (SP, 3);
1358 PUSHs (sv_2mortal (newSViv (sw4))); 1920 PUSHs (sv_2mortal (newSViv (sw4)));
1359 PUSHs (sv_2mortal (newSViv (sh))); 1921 PUSHs (sv_2mortal (newSViv (sh)));
1360 PUSHs (darkness_sv); 1922 PUSHs (darkness_sv);
1361} 1923}
1362 1924
1363SV * 1925SV *
1364get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1926get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1365 CODE: 1927 CODE:
1366{ 1928{
1367 int x, y, x1, y1; 1929 int x, y, x1, y1;
1368 SV *data_sv = newSV (w * h * 7 + 5); 1930 SV *data_sv = newSV (w * h * 7 + 5);
1369 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1931 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1394 if (row && row->c0 <= x && x < row->c1) 1956 if (row && row->c0 <= x && x < row->c1)
1395 { 1957 {
1396 mapcell *cell = row->col + (x - row->c0); 1958 mapcell *cell = row->col + (x - row->c0);
1397 uint8_t flags = 0; 1959 uint8_t flags = 0;
1398 1960
1399 if (cell->face [0]) flags |= 1; 1961 if (cell->tile [0]) flags |= 1;
1400 if (cell->face [1]) flags |= 2; 1962 if (cell->tile [1]) flags |= 2;
1401 if (cell->face [2]) flags |= 4; 1963 if (cell->tile [2]) flags |= 4;
1402 1964
1403 *data++ = flags; 1965 *data++ = flags;
1404 1966
1405 if (flags & 1) 1967 if (flags & 1)
1406 { 1968 {
1969 tileid tile = cell->tile [0];
1407 *data++ = cell->face [0] >> 8; 1970 *data++ = tile >> 8;
1408 *data++ = cell->face [0]; 1971 *data++ = tile;
1409 } 1972 }
1410 1973
1411 if (flags & 2) 1974 if (flags & 2)
1412 { 1975 {
1976 tileid tile = cell->tile [1];
1413 *data++ = cell->face [1] >> 8; 1977 *data++ = tile >> 8;
1414 *data++ = cell->face [1]; 1978 *data++ = tile;
1415 } 1979 }
1416 1980
1417 if (flags & 4) 1981 if (flags & 4)
1418 { 1982 {
1983 tileid tile = cell->tile [2];
1419 *data++ = cell->face [2] >> 8; 1984 *data++ = tile >> 8;
1420 *data++ = cell->face [2]; 1985 *data++ = tile;
1421 } 1986 }
1422 } 1987 }
1423 else 1988 else
1424 *data++ = 0; 1989 *data++ = 0;
1425 } 1990 }
1431} 1996}
1432 OUTPUT: 1997 OUTPUT:
1433 RETVAL 1998 RETVAL
1434 1999
1435void 2000void
1436set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2001set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1437 PPCODE: 2002 PPCODE:
1438{ 2003{
1439 int x, y, z; 2004 int x, y, z;
1440 int w, h; 2005 int w, h;
1441 int x1, y1; 2006 int x1, y1;
1465 { 2030 {
1466 uint8_t flags = *data++; 2031 uint8_t flags = *data++;
1467 2032
1468 if (flags) 2033 if (flags)
1469 { 2034 {
1470 mapface face[3] = { 0, 0, 0 };
1471
1472 mapcell *cell = row_get_cell (row, x); 2035 mapcell *cell = row_get_cell (row, x);
2036 tileid tile[3] = { 0, 0, 0 };
1473 2037
1474 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2038 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1475 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2039 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1476 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2040 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1477 2041
1478 if (cell->darkness <= 0) 2042 if (cell->darkness == 0)
1479 { 2043 {
1480 cell->darkness = -1; 2044 cell->darkness = 0;
1481 2045
1482 for (z = 0; z <= 2; z++) 2046 for (z = 0; z <= 2; z++)
1483 { 2047 {
1484 cell->face[z] = face[z]; 2048 tileid t = tile [z];
1485 2049
1486 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2050 if (t >= self->texs || (t && !self->tex [t].name))
2051 {
1487 XPUSHs (sv_2mortal (newSViv (face[z]))); 2052 XPUSHs (sv_2mortal (newSViv (t)));
2053 need_texid (self, t);
2054 }
2055
2056 cell->tile [z] = t;
1488 } 2057 }
1489 } 2058 }
1490 } 2059 }
1491 } 2060 }
1492 } 2061 }
1493} 2062}
1494 2063
1495MODULE = CFClient PACKAGE = CFClient::MixChunk 2064MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1496 2065
1497CFClient::MixChunk 2066CFPlus::MixChunk
1498new_from_file (SV *class, char *path) 2067new_from_file (SV *class, char *path)
1499 CODE: 2068 CODE:
1500 RETVAL = Mix_LoadWAV (path); 2069 RETVAL = Mix_LoadWAV (path);
1501 OUTPUT: 2070 OUTPUT:
1502 RETVAL 2071 RETVAL
1503 2072
1504void 2073void
1505DESTROY (CFClient::MixChunk self) 2074DESTROY (CFPlus::MixChunk self)
1506 CODE: 2075 CODE:
1507 Mix_FreeChunk (self); 2076 Mix_FreeChunk (self);
1508 2077
1509int 2078int
1510volume (CFClient::MixChunk self, int volume = -1) 2079volume (CFPlus::MixChunk self, int volume = -1)
1511 CODE: 2080 CODE:
1512 RETVAL = Mix_VolumeChunk (self, volume); 2081 RETVAL = Mix_VolumeChunk (self, volume);
1513 OUTPUT: 2082 OUTPUT:
1514 RETVAL 2083 RETVAL
1515 2084
1516int 2085int
1517play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2086play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1518 CODE: 2087 CODE:
1519 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2088 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1520 OUTPUT: 2089 OUTPUT:
1521 RETVAL 2090 RETVAL
1522 2091
1523MODULE = CFClient PACKAGE = CFClient::MixMusic 2092MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1524 2093
1525int 2094int
1526volume (int volume = -1) 2095volume (int volume = -1)
1527 CODE: 2096 CODE:
1528 RETVAL = Mix_VolumeMusic (volume); 2097 RETVAL = Mix_VolumeMusic (volume);
1529 OUTPUT: 2098 OUTPUT:
1530 RETVAL 2099 RETVAL
1531 2100
1532CFClient::MixMusic 2101CFPlus::MixMusic
1533new_from_file (SV *class, char *path) 2102new_from_file (SV *class, char *path)
1534 CODE: 2103 CODE:
1535 RETVAL = Mix_LoadMUS (path); 2104 RETVAL = Mix_LoadMUS (path);
1536 OUTPUT: 2105 OUTPUT:
1537 RETVAL 2106 RETVAL
1538 2107
1539void 2108void
1540DESTROY (CFClient::MixMusic self) 2109DESTROY (CFPlus::MixMusic self)
1541 CODE: 2110 CODE:
1542 Mix_FreeMusic (self); 2111 Mix_FreeMusic (self);
1543 2112
1544int 2113int
1545play (CFClient::MixMusic self, int loops = -1) 2114play (CFPlus::MixMusic self, int loops = -1)
1546 CODE: 2115 CODE:
1547 RETVAL = Mix_PlayMusic (self, loops); 2116 RETVAL = Mix_PlayMusic (self, loops);
1548 OUTPUT: 2117 OUTPUT:
1549 RETVAL 2118 RETVAL
1550 2119
1551MODULE = CFClient PACKAGE = CFClient::OpenGL 2120MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1552 2121
1553BOOT: 2122BOOT:
1554{ 2123{
1555 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2124 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1556 static const struct { 2125 static const struct {
1557 const char *name; 2126 const char *name;
1558 IV iv; 2127 IV iv;
1559 } *civ, const_iv[] = { 2128 } *civ, const_iv[] = {
1560# define const_iv(name) { # name, (IV)name } 2129# define const_iv(name) { # name, (IV)name }
1567 const_iv (GL_SCISSOR_TEST), 2136 const_iv (GL_SCISSOR_TEST),
1568 const_iv (GL_DEPTH_TEST), 2137 const_iv (GL_DEPTH_TEST),
1569 const_iv (GL_ALPHA_TEST), 2138 const_iv (GL_ALPHA_TEST),
1570 const_iv (GL_NORMALIZE), 2139 const_iv (GL_NORMALIZE),
1571 const_iv (GL_RESCALE_NORMAL), 2140 const_iv (GL_RESCALE_NORMAL),
2141 const_iv (GL_FRONT),
2142 const_iv (GL_BACK),
1572 const_iv (GL_AND), 2143 const_iv (GL_AND),
1573 const_iv (GL_ONE), 2144 const_iv (GL_ONE),
1574 const_iv (GL_ZERO), 2145 const_iv (GL_ZERO),
1575 const_iv (GL_SRC_ALPHA), 2146 const_iv (GL_SRC_ALPHA),
1576 const_iv (GL_DST_ALPHA), 2147 const_iv (GL_DST_ALPHA),
1577 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2148 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1578 const_iv (GL_ONE_MINUS_DST_ALPHA), 2149 const_iv (GL_ONE_MINUS_DST_ALPHA),
1579 const_iv (GL_SRC_ALPHA_SATURATE), 2150 const_iv (GL_SRC_ALPHA_SATURATE),
1580 const_iv (GL_RGB), 2151 const_iv (GL_RGB),
1581 const_iv (GL_RGBA), 2152 const_iv (GL_RGBA),
2153 const_iv (GL_RGBA4),
2154 const_iv (GL_RGBA8),
2155 const_iv (GL_RGB5_A1),
1582 const_iv (GL_UNSIGNED_BYTE), 2156 const_iv (GL_UNSIGNED_BYTE),
1583 const_iv (GL_UNSIGNED_SHORT), 2157 const_iv (GL_UNSIGNED_SHORT),
1584 const_iv (GL_UNSIGNED_INT), 2158 const_iv (GL_UNSIGNED_INT),
1585 const_iv (GL_ALPHA), 2159 const_iv (GL_ALPHA),
1586 const_iv (GL_INTENSITY), 2160 const_iv (GL_INTENSITY),
1618 const_iv (GL_SEPARABLE_2D), 2192 const_iv (GL_SEPARABLE_2D),
1619 const_iv (GL_CONVOLUTION_2D), 2193 const_iv (GL_CONVOLUTION_2D),
1620 const_iv (GL_CONVOLUTION_BORDER_MODE), 2194 const_iv (GL_CONVOLUTION_BORDER_MODE),
1621 const_iv (GL_CONSTANT_BORDER), 2195 const_iv (GL_CONSTANT_BORDER),
1622 const_iv (GL_LINES), 2196 const_iv (GL_LINES),
2197 const_iv (GL_LINE_STRIP),
1623 const_iv (GL_LINE_LOOP), 2198 const_iv (GL_LINE_LOOP),
1624 const_iv (GL_QUADS), 2199 const_iv (GL_QUADS),
1625 const_iv (GL_QUAD_STRIP), 2200 const_iv (GL_QUAD_STRIP),
1626 const_iv (GL_TRIANGLES), 2201 const_iv (GL_TRIANGLES),
1627 const_iv (GL_TRIANGLE_STRIP), 2202 const_iv (GL_TRIANGLE_STRIP),
1660 OUTPUT: 2235 OUTPUT:
1661 RETVAL 2236 RETVAL
1662 2237
1663int glGetError () 2238int glGetError ()
1664 2239
2240void glFinish ()
2241
1665void glClear (int mask) 2242void glClear (int mask)
1666 2243
1667void glClearColor (float r, float g, float b, float a = 1.0) 2244void glClearColor (float r, float g, float b, float a = 1.0)
1668 PROTOTYPE: @ 2245 PROTOTYPE: @
1669 2246
1692void glPushMatrix () 2269void glPushMatrix ()
1693 2270
1694void glPopMatrix () 2271void glPopMatrix ()
1695 2272
1696void glLoadIdentity () 2273void glLoadIdentity ()
2274
2275void glDrawBuffer (int buffer)
2276
2277void glReadBuffer (int buffer)
1697 2278
1698# near_ and far_ are due to microsofts buggy "c" compiler 2279# near_ and far_ are due to microsofts buggy "c" compiler
1699void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2280void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1700 2281
1701# near_ and far_ are due to microsofts buggy "c" compiler 2282# near_ and far_ are due to microsofts buggy "c" compiler
1731 r *= a; 2312 r *= a;
1732 g *= a; 2313 g *= a;
1733 b *= a; 2314 b *= a;
1734 } 2315 }
1735 // microsoft visual "c" rounds instead of truncating... 2316 // microsoft visual "c" rounds instead of truncating...
1736 glColor4ub (MIN ((int)(r * 256.f), 255), 2317 glColor4f (r, g, b, a);
1737 MIN ((int)(g * 256.f), 255),
1738 MIN ((int)(b * 256.f), 255),
1739 MIN ((int)(a * 256.f), 255));
1740 2318
1741void glInterleavedArrays (int format, int stride, char *data) 2319void glInterleavedArrays (int format, int stride, char *data)
1742 2320
1743void glDrawElements (int mode, int count, int type, char *indices) 2321void glDrawElements (int mode, int count, int type, char *indices)
1744 2322
1821 2399
1822void glEndList () 2400void glEndList ()
1823 2401
1824void glCallList (int list) 2402void glCallList (int list)
1825 2403
1826

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