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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.180 by root, Fri Apr 13 18:11:26 2007 UTC vs.
Revision 1.241 by root, Wed Dec 26 20:46:39 2007 UTC

6# include <wininet.h> 6# include <wininet.h>
7# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761) 8# pragma warning(disable:4761)
9#endif 9#endif
10 10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
14#endif
15
11#include "EXTERN.h" 16#include "EXTERN.h"
12#include "perl.h" 17#include "perl.h"
13#include "XSUB.h" 18#include "XSUB.h"
14 19
15#ifdef _WIN32 20#ifdef _WIN32
16# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
17#endif 27#endif
18 28
19#include <assert.h> 29#include <assert.h>
20#include <math.h> 30#include <math.h>
21#include <string.h> 31#include <string.h>
22#include <stdio.h> 32#include <stdio.h>
23#include <stdlib.h> 33#include <stdlib.h>
24 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
25#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
26#include <SDL_endian.h> 39#include <SDL_endian.h>
27#include <SDL_image.h> 40#include <SDL_image.h>
28#include <SDL_mixer.h> 41#include <SDL_mixer.h>
29#include <SDL_opengl.h> 42#include <SDL_opengl.h>
30 43
56# define PARACHUTE SDL_INIT_NOPARACHUTE 69# define PARACHUTE SDL_INIT_NOPARACHUTE
57#else 70#else
58# define PARACHUTE 0 71# define PARACHUTE 0
59#endif 72#endif
60 73
74static AV *texture_av;
75
61static struct 76static struct
62{ 77{
63#define GL_FUNC(ptr,name) ptr name; 78#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h" 79#include "glfunc.h"
65#undef GL_FUNC 80#undef GL_FUNC
66} gl; 81} gl;
67 82
83static void
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 84gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{ 85{
70 if (gl.BlendFuncSeparate) 86 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa); 87 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT) 88 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 89 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else 90 else
75 glBlendFunc (sa, da); 91 glBlendFunc (sa, da);
76} 92}
77 93
94static GLuint
95gen_texture ()
96{
97 GLuint name;
98
99 if (AvFILL (texture_av) >= 0)
100 name = (GLuint)(size_t)av_pop (texture_av);
101 else
102 glGenTextures (1, &name);
103
104 return name;
105}
106
107static void
108del_texture (GLuint name)
109{
110 /* make a half-assed attempt at returning the memory used by the texture */
111 /* textures are frequently being reused by cfplus anyway */
112 /*glBindTexture (GL_TEXTURE_2D, name);*/
113 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
114 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name);
116}
117
78#include "texcache.c" 118#include "texcache.c"
119#include "rendercache.c"
79 120
80#include "pango-font.c" 121#include "pango-font.c"
81#include "pango-fontmap.c" 122#include "pango-fontmap.c"
82#include "pango-render.c" 123#include "pango-render.c"
83 124
125typedef IV dc__Channel;
126typedef SDL_RWops *dc__RW;
84typedef Mix_Chunk *CFPlus__MixChunk; 127typedef Mix_Chunk *dc__MixChunk;
85typedef Mix_Music *CFPlus__MixMusic; 128typedef Mix_Music *dc__MixMusic;
86 129
87typedef PangoFontDescription *CFPlus__Font; 130typedef PangoFontDescription *dc__Font;
88 131
89static int 132static int
90shape_attr_p (PangoLayoutRun *run) 133shape_attr_p (PangoLayoutRun *run)
91{ 134{
92 GSList *attrs = run->item->analysis.extra_attrs; 135 GSList *attrs = run->item->analysis.extra_attrs;
106 149
107typedef struct cf_layout { 150typedef struct cf_layout {
108 PangoLayout *pl; 151 PangoLayout *pl;
109 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
110 int base_height; 153 int base_height;
111 CFPlus__Font font; 154 dc__Font font;
155 rc_t *rc;
112} *CFPlus__Layout; 156} *dc__Layout;
113 157
114static CFPlus__Font default_font; 158static dc__Font default_font;
115static PangoContext *opengl_context; 159static PangoContext *opengl_context;
116static PangoFontMap *opengl_fontmap; 160static PangoFontMap *opengl_fontmap;
117 161
118static void 162static void
119substitute_func (FcPattern *pattern, gpointer data) 163substitute_func (FcPattern *pattern, gpointer data)
124#endif 168#endif
125 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 169 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
126} 170}
127 171
128static void 172static void
129layout_update_font (CFPlus__Layout self) 173layout_update_font (dc__Layout self)
130{ 174{
131 /* use a random scale factor to account for unknown descenders, 0.8 works 175 /* use a random scale factor to account for unknown descenders, 0.8 works
132 * reasonably well with bitstream vera 176 * reasonably well with bitstream vera
133 */ 177 */
134 PangoFontDescription *font = self->font ? self->font : default_font; 178 PangoFontDescription *font = self->font ? self->font : default_font;
138 182
139 pango_layout_set_font_description (self->pl, font); 183 pango_layout_set_font_description (self->pl, font);
140} 184}
141 185
142static void 186static void
143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 187layout_get_pixel_size (dc__Layout self, int *w, int *h)
144{ 188{
145 PangoRectangle rect; 189 PangoRectangle rect;
146 190
147 // get_pixel_* wrongly rounds down 191 // get_pixel_* wrongly rounds down
148 pango_layout_get_extents (self->pl, 0, &rect); 192 pango_layout_get_extents (self->pl, 0, &rect);
159 203
160typedef uint16_t tileid; 204typedef uint16_t tileid;
161typedef uint16_t faceid; 205typedef uint16_t faceid;
162 206
163typedef struct { 207typedef struct {
164 int name; 208 GLuint name;
165 int w, h; 209 int w, h;
166 float s, t; 210 float s, t;
167 uint8_t r, g, b, a; 211 uint8_t r, g, b, a;
168 tileid smoothtile; 212 tileid smoothtile;
169 uint8_t smoothlevel; 213 uint8_t smoothlevel;
187 int faces; tileid *face2tile; // [faceid] 231 int faces; tileid *face2tile; // [faceid]
188 int texs; maptex *tex; // [tileid] 232 int texs; maptex *tex; // [tileid]
189 233
190 int32_t rows; 234 int32_t rows;
191 maprow *row; 235 maprow *row;
192} *CFPlus__Map; 236} *dc__Map;
193 237
194static char * 238static char *
195prepend (char *ptr, int sze, int inc) 239prepend (char *ptr, int sze, int inc)
196{ 240{
197 char *p; 241 char *p;
235 self->texs *= 2; 279 self->texs *= 2;
236 } 280 }
237} 281}
238 282
239static maprow * 283static maprow *
240map_get_row (CFPlus__Map self, int y) 284map_get_row (dc__Map self, int y)
241{ 285{
242 if (0 > y) 286 if (0 > y)
243 { 287 {
244 int extend = - y + MAP_EXTEND_Y; 288 int extend = - y + MAP_EXTEND_Y;
245 Prepend (maprow, self->row, self->rows, extend); 289 Prepend (maprow, self->row, self->rows, extend);
283 327
284 return row->col + (x - row->c0); 328 return row->col + (x - row->c0);
285} 329}
286 330
287static mapcell * 331static mapcell *
288map_get_cell (CFPlus__Map self, int x, int y) 332map_get_cell (dc__Map self, int x, int y)
289{ 333{
290 return row_get_cell (map_get_row (self, y), x); 334 return row_get_cell (map_get_row (self, y), x);
291} 335}
292 336
293static void 337static void
294map_clear (CFPlus__Map self) 338map_clear (dc__Map self)
295{ 339{
296 int r; 340 int r;
297 341
298 for (r = 0; r < self->rows; r++) 342 for (r = 0; r < self->rows; r++)
299 Safefree (self->row[r].col); 343 Safefree (self->row[r].col);
307 self->row = 0; 351 self->row = 0;
308 self->rows = 0; 352 self->rows = 0;
309} 353}
310 354
311static void 355static void
312map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 356map_blank (dc__Map self, int x0, int y0, int w, int h)
313{ 357{
314 int x, y; 358 int x, y;
315 maprow *row; 359 maprow *row;
316 mapcell *cell; 360 mapcell *cell;
317 361
345} smooth_key; 389} smooth_key;
346 390
347static void 391static void
348smooth_or_bits (HV *hv, smooth_key *key, IV bits) 392smooth_or_bits (HV *hv, smooth_key *key, IV bits)
349{ 393{
350 SV **sv = hv_fetch (hv, (char *)key, sizeof (key), 1); 394 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
351 395
352 if (SvIOK (*sv)) 396 if (SvIOK (*sv))
353 SvIV_set (*sv, SvIVX (*sv) | bits); 397 SvIV_set (*sv, SvIVX (*sv) | bits);
354 else 398 else
355 sv_setiv (*sv, bits); 399 sv_setiv (*sv, bits);
396 n |= n >> 16; 440 n |= n >> 16;
397 441
398 return n + 1; 442 return n + 1;
399} 443}
400 444
445static unsigned int
446popcount (unsigned int n)
447{
448 n -= (n >> 1) & 0x55555555U;
449 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
450 n = ((n >> 4) + n) & 0x0f0f0f0fU;
451 n *= 0x01010101U;
452
453 return n >> 24;
454}
455
401/* SDL should provide this, really. */ 456/* SDL should provide this, really. */
402#define SDLK_MODIFIER_MIN 300 457#define SDLK_MODIFIER_MIN 300
403#define SDLK_MODIFIER_MAX 314 458#define SDLK_MODIFIER_MAX 314
404 459
405MODULE = CFPlus PACKAGE = CFPlus 460/******************************************************************************/
461
462static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
463static GV *hover_gv;
464
465static int
466within_widget (SV *widget, NV x, NV y)
467{
468 HV *self;
469 SV **svp;
470 NV wx, ww, wy, wh;
471
472 if (!SvROK (widget))
473 return 0;
474
475 self = (HV *)SvRV (widget);
476
477 if (SvTYPE (self) != SVt_PVHV)
478 return 0;
479
480 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
481 if (y < wy)
482 return 0;
483
484 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
485 if (y >= wy + wh)
486 return 0;
487
488 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
489 if (x < wx)
490 return 0;
491
492 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
493 if (x >= wx + ww)
494 return 0;
495
496 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
497 if (!svp || !SvTRUE (*svp))
498 return 0;
499
500 return 1;
501}
502
503MODULE = Deliantra::Client PACKAGE = dc
406 504
407PROTOTYPES: ENABLE 505PROTOTYPES: ENABLE
408 506
409BOOT: 507BOOT:
410{ 508{
411 HV *stash = gv_stashpv ("CFPlus", 1); 509 HV *stash = gv_stashpv ("dc", 1);
412 static const struct { 510 static const struct {
413 const char *name; 511 const char *name;
414 IV iv; 512 IV iv;
415 } *civ, const_iv[] = { 513 } *civ, const_iv[] = {
416# define const_iv(name) { # name, (IV)name } 514# define const_iv(name) { # name, (IV)name }
438 536
439 const_iv (SDL_APPINPUTFOCUS), 537 const_iv (SDL_APPINPUTFOCUS),
440 const_iv (SDL_APPMOUSEFOCUS), 538 const_iv (SDL_APPMOUSEFOCUS),
441 const_iv (SDL_APPACTIVE), 539 const_iv (SDL_APPACTIVE),
442 540
541 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST),
443 const_iv (SDLK_KP0), 543 const_iv (SDLK_KP0),
444 const_iv (SDLK_KP1), 544 const_iv (SDLK_KP1),
445 const_iv (SDLK_KP2), 545 const_iv (SDLK_KP2),
446 const_iv (SDLK_KP3), 546 const_iv (SDLK_KP3),
447 const_iv (SDLK_KP4), 547 const_iv (SDLK_KP4),
519 const_iv (KMOD_LMETA), 619 const_iv (KMOD_LMETA),
520 const_iv (KMOD_RMETA), 620 const_iv (KMOD_RMETA),
521 const_iv (KMOD_NUM), 621 const_iv (KMOD_NUM),
522 const_iv (KMOD_CAPS), 622 const_iv (KMOD_CAPS),
523 const_iv (KMOD_MODE), 623 const_iv (KMOD_MODE),
624
625 const_iv (MIX_DEFAULT_FORMAT),
524# undef const_iv 626# undef const_iv
525 }; 627 };
526 628
527 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 629 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
528 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 630 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
546 648
547NV floor (NV x) 649NV floor (NV x)
548 650
549NV ceil (NV x) 651NV ceil (NV x)
550 652
653IV minpot (UV n)
654
655IV popcount (UV n)
656
551void 657void
552pango_init () 658pango_init ()
553 CODE: 659 CODE:
554{ 660{
555 opengl_fontmap = pango_opengl_font_map_new (); 661 opengl_fontmap = pango_opengl_font_map_new ();
556 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 662 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
557 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 663 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
558} 664}
559 665
666char *
667SDL_GetError ()
668
560int 669int
561SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 670SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
562 671
563void 672void
564SDL_Quit () 673SDL_Quit ()
565 674
566void 675void
567SDL_ListModes () 676SDL_ListModes (int rgb, int alpha)
568 PPCODE: 677 PPCODE:
569{ 678{
570 SDL_Rect **m; 679 SDL_Rect **m;
571 680
572 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 681 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
573 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 682 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
574 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 683 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
575 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 684 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
576 685
577 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 686 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
578 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 687 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
579 688
580 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 689 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
581 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 690 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
582 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 691 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
583 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 692 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
584 693
585 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 694 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
586#if SDL_VERSION_ATLEAST(1,2,10) 695#if SDL_VERSION_ATLEAST(1,2,10)
587 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 696 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
588 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 697 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
589#endif 698#endif
590 699
591 SDL_EnableUNICODE (1);
592 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
593
594 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 700 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
595 701
596 if (m && m != (SDL_Rect **)-1) 702 if (m && m != (SDL_Rect **)-1)
597 while (*m) 703 while (*m)
598 { 704 {
705 if ((*m)->w >= 800 && (*m)->h >= 600)
706 {
599 AV *av = newAV (); 707 AV *av = newAV ();
600 av_push (av, newSViv ((*m)->w)); 708 av_push (av, newSViv ((*m)->w));
601 av_push (av, newSViv ((*m)->h)); 709 av_push (av, newSViv ((*m)->h));
710 av_push (av, newSViv (rgb));
711 av_push (av, newSViv (alpha));
602 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 712 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
713 }
603 714
604 ++m; 715 ++m;
605 } 716 }
606} 717}
607 718
608char *
609SDL_GetError ()
610
611int 719int
612SDL_SetVideoMode (int w, int h, int fullscreen) 720SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
613 CODE: 721 CODE:
722{
723 SDL_EnableUNICODE (1);
724 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
725
726 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
727 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
728 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
729 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
730
614 RETVAL = !!SDL_SetVideoMode ( 731 RETVAL = !!SDL_SetVideoMode (
615 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 732 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
616 ); 733 );
734
617 if (RETVAL) 735 if (RETVAL)
618 { 736 {
619 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 737 av_clear (texture_av);
738
739 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
620# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 740#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
621# include "glfunc.h" 741#include "glfunc.h"
622# undef GL_FUNC 742#undef GL_FUNC
623 } 743 }
744}
624 OUTPUT: 745 OUTPUT:
625 RETVAL 746 RETVAL
626 747
627void 748void
628SDL_GL_SwapBuffers () 749SDL_GL_SwapBuffers ()
629 750
630char * 751char *
631SDL_GetKeyName (int sym) 752SDL_GetKeyName (int sym)
632 753
754int
755SDL_GetAppState ()
756
633void 757void
634SDL_PollEvent () 758poll_events ()
635 PPCODE: 759 PPCODE:
636{ 760{
637 SDL_Event ev; 761 SDL_Event ev;
638 762
639 while (SDL_PollEvent (&ev)) 763 SDL_PumpEvents ();
764 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
640 { 765 {
641 HV *hv = newHV (); 766 HV *hv = newHV ();
642 hv_store (hv, "type", 4, newSViv (ev.type), 0); 767 hv_store (hv, "type", 4, newSViv (ev.type), 0);
643 768
644 switch (ev.type) 769 switch (ev.type)
656 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 781 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
657 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 782 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
658 break; 783 break;
659 784
660 case SDL_MOUSEMOTION: 785 case SDL_MOUSEMOTION:
786 {
787 int state = ev.motion.state;
788 int x = ev.motion.x;
789 int y = ev.motion.y;
790 int xrel = ev.motion.xrel;
791 int yrel = ev.motion.yrel;
792
793 /* do simplistic event compression */
794 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
795 && state == ev.motion.state)
796 {
797 xrel += ev.motion.xrel;
798 yrel += ev.motion.yrel;
799 x = ev.motion.x;
800 y = ev.motion.y;
801 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
802 }
803
661 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 804 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
662
663 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 805 hv_store (hv, "state", 5, newSViv (state), 0);
664 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 806 hv_store (hv, "x", 1, newSViv (x), 0);
665 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 807 hv_store (hv, "y", 1, newSViv (y), 0);
666 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 808 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
667 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 809 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
810 }
668 break; 811 break;
669 812
670 case SDL_MOUSEBUTTONDOWN: 813 case SDL_MOUSEBUTTONDOWN:
671 case SDL_MOUSEBUTTONUP: 814 case SDL_MOUSEBUTTONUP:
672 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 815 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
682 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 825 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
683 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 826 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
684 break; 827 break;
685 } 828 }
686 829
687 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 830 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("dc::UI::Event", 1))));
688 } 831 }
689} 832}
690 833
691int 834int
692Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 835Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
693 POSTCALL: 836 POSTCALL:
694 Mix_HookMusicFinished (music_finished); 837 Mix_HookMusicFinished (music_finished);
695 Mix_ChannelFinished (channel_finished); 838 Mix_ChannelFinished (channel_finished);
696 839
697void 840void
841Mix_QuerySpec ()
842 PPCODE:
843{
844 int freq, channels;
845 Uint16 format;
846
847 if (Mix_QuerySpec (&freq, &format, &channels))
848 {
849 EXTEND (SP, 3);
850 PUSHs (sv_2mortal (newSViv (freq)));
851 PUSHs (sv_2mortal (newSViv (format)));
852 PUSHs (sv_2mortal (newSViv (channels)));
853 }
854}
855
856void
698Mix_CloseAudio () 857Mix_CloseAudio ()
699 858
700int 859int
701Mix_AllocateChannels (int numchans = -1) 860Mix_AllocateChannels (int numchans = -1)
861
862const char *
863Mix_GetError ()
702 864
703void 865void
704lowdelay (int fd, int val = 1) 866lowdelay (int fd, int val = 1)
705 CODE: 867 CODE:
706 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 868 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
748 STRLEN image_len; 910 STRLEN image_len;
749 char *image = (char *)SvPVbyte (image_, image_len); 911 char *image = (char *)SvPVbyte (image_, image_len);
750 SDL_Surface *surface, *surface2; 912 SDL_Surface *surface, *surface2;
751 SDL_PixelFormat fmt; 913 SDL_PixelFormat fmt;
752 SDL_RWops *rw = ix 914 SDL_RWops *rw = ix
753 ? SDL_RWFromFile (image, "r") 915 ? SDL_RWFromFile (image, "rb")
754 : SDL_RWFromConstMem (image, image_len); 916 : SDL_RWFromConstMem (image, image_len);
755 917
756 if (!rw) 918 if (!rw)
757 croak ("load_image: %s", SDL_GetError ()); 919 croak ("load_image: %s", SDL_GetError ());
758 920
831void 993void
832error (char *message) 994error (char *message)
833 CODE: 995 CODE:
834 fprintf (stderr, "ERROR: %s\n", message); 996 fprintf (stderr, "ERROR: %s\n", message);
835#ifdef _WIN32 997#ifdef _WIN32
836 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 998 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
837#endif 999#endif
838 1000
839void 1001void
840fatal (char *message) 1002fatal (char *message)
841 CODE: 1003 CODE:
842 fprintf (stderr, "FATAL: %s\n", message); 1004 fprintf (stderr, "FATAL: %s\n", message);
843#ifdef _WIN32 1005#ifdef _WIN32
844 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1006 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
845#endif 1007#endif
846 _exit (1); 1008 _exit (1);
847 1009
848void 1010void
849_exit (int retval = 0) 1011_exit (int retval = 0)
852 ExitThread (retval); // unclean, please beam me up 1014 ExitThread (retval); // unclean, please beam me up
853#else 1015#else
854 _exit (retval); 1016 _exit (retval);
855#endif 1017#endif
856 1018
857MODULE = CFPlus PACKAGE = CFPlus::Font 1019void
1020debug ()
1021 CODE:
1022{
1023#if DEBUG
1024 VALGRIND_DO_LEAK_CHECK;
1025#endif
1026}
858 1027
859CFPlus::Font 1028MODULE = Deliantra::Client PACKAGE = dc::Font
1029
1030PROTOTYPES: DISABLE
1031
1032dc::Font
860new_from_file (SV *class, char *path, int id = 0) 1033new_from_file (SV *class, char *path, int id = 0)
861 CODE: 1034 CODE:
862{ 1035{
863 int count; 1036 int count;
864 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1037 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
867} 1040}
868 OUTPUT: 1041 OUTPUT:
869 RETVAL 1042 RETVAL
870 1043
871void 1044void
872DESTROY (CFPlus::Font self) 1045DESTROY (dc::Font self)
873 CODE: 1046 CODE:
874 pango_font_description_free (self); 1047 pango_font_description_free (self);
875 1048
876void 1049void
877make_default (CFPlus::Font self) 1050make_default (dc::Font self)
1051 PROTOTYPE: $
878 CODE: 1052 CODE:
879 default_font = self; 1053 default_font = self;
880 1054
881MODULE = CFPlus PACKAGE = CFPlus::Layout 1055MODULE = Deliantra::Client PACKAGE = dc::Layout
882 1056
1057PROTOTYPES: DISABLE
1058
883void 1059void
884reset_glyph_cache () 1060glyph_cache_backup ()
1061 PROTOTYPE:
885 CODE: 1062 CODE:
1063 tc_backup ();
1064
1065void
1066glyph_cache_restore ()
1067 PROTOTYPE:
1068 CODE:
886 tc_clear (); 1069 tc_restore ();
887 1070
888CFPlus::Layout 1071dc::Layout
889new (SV *class) 1072new (SV *class)
890 CODE: 1073 CODE:
891 New (0, RETVAL, 1, struct cf_layout); 1074 New (0, RETVAL, 1, struct cf_layout);
892 1075
893 RETVAL->pl = pango_layout_new (opengl_context); 1076 RETVAL->pl = pango_layout_new (opengl_context);
895 RETVAL->g = 1.; 1078 RETVAL->g = 1.;
896 RETVAL->b = 1.; 1079 RETVAL->b = 1.;
897 RETVAL->a = 1.; 1080 RETVAL->a = 1.;
898 RETVAL->base_height = MIN_FONT_HEIGHT; 1081 RETVAL->base_height = MIN_FONT_HEIGHT;
899 RETVAL->font = 0; 1082 RETVAL->font = 0;
1083 RETVAL->rc = rc_alloc ();
900 1084
901 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1085 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
902 layout_update_font (RETVAL); 1086 layout_update_font (RETVAL);
903 OUTPUT: 1087 OUTPUT:
904 RETVAL 1088 RETVAL
905 1089
906void 1090void
907DESTROY (CFPlus::Layout self) 1091DESTROY (dc::Layout self)
908 CODE: 1092 CODE:
909 g_object_unref (self->pl); 1093 g_object_unref (self->pl);
1094 rc_free (self->rc);
910 Safefree (self); 1095 Safefree (self);
911 1096
912void 1097void
913set_text (CFPlus::Layout self, SV *text_) 1098set_text (dc::Layout self, SV *text_)
914 CODE: 1099 CODE:
915{ 1100{
916 STRLEN textlen; 1101 STRLEN textlen;
917 char *text = SvPVutf8 (text_, textlen); 1102 char *text = SvPVutf8 (text_, textlen);
918 1103
919 pango_layout_set_text (self->pl, text, textlen); 1104 pango_layout_set_text (self->pl, text, textlen);
920} 1105}
921 1106
922void 1107void
923set_markup (CFPlus::Layout self, SV *text_) 1108set_markup (dc::Layout self, SV *text_)
924 CODE: 1109 CODE:
925{ 1110{
926 STRLEN textlen; 1111 STRLEN textlen;
927 char *text = SvPVutf8 (text_, textlen); 1112 char *text = SvPVutf8 (text_, textlen);
928 1113
929 pango_layout_set_markup (self->pl, text, textlen); 1114 pango_layout_set_markup (self->pl, text, textlen);
930} 1115}
931 1116
932void 1117void
933set_shapes (CFPlus::Layout self, ...) 1118set_shapes (dc::Layout self, ...)
934 CODE: 1119 CODE:
935{ 1120{
936 PangoAttrList *attrs = 0; 1121 PangoAttrList *attrs = 0;
937 const char *text = pango_layout_get_text (self->pl); 1122 const char *text = pango_layout_get_text (self->pl);
938 const char *pos = text; 1123 const char *pos = text;
973 if (attrs) 1158 if (attrs)
974 pango_layout_set_attributes (self->pl, attrs); 1159 pango_layout_set_attributes (self->pl, attrs);
975} 1160}
976 1161
977void 1162void
978get_shapes (CFPlus::Layout self) 1163get_shapes (dc::Layout self)
979 PPCODE: 1164 PPCODE:
980{ 1165{
981 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1166 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
982 1167
983 do 1168 do
998 1183
999 pango_layout_iter_free (iter); 1184 pango_layout_iter_free (iter);
1000} 1185}
1001 1186
1002int 1187int
1003has_wrapped (CFPlus::Layout self) 1188has_wrapped (dc::Layout self)
1004 CODE: 1189 CODE:
1005{ 1190{
1006 int lines = 1; 1191 int lines = 1;
1007 const char *text = pango_layout_get_text (self->pl); 1192 const char *text = pango_layout_get_text (self->pl);
1008 1193
1013} 1198}
1014 OUTPUT: 1199 OUTPUT:
1015 RETVAL 1200 RETVAL
1016 1201
1017SV * 1202SV *
1018get_text (CFPlus::Layout self) 1203get_text (dc::Layout self)
1019 CODE: 1204 CODE:
1020 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1205 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1021 sv_utf8_decode (RETVAL); 1206 sv_utf8_decode (RETVAL);
1022 OUTPUT: 1207 OUTPUT:
1023 RETVAL 1208 RETVAL
1024 1209
1025void 1210void
1026set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1211set_foreground (dc::Layout self, float r, float g, float b, float a = 1.)
1027 CODE: 1212 CODE:
1028 self->r = r; 1213 self->r = r;
1029 self->g = g; 1214 self->g = g;
1030 self->b = b; 1215 self->b = b;
1031 self->a = a; 1216 self->a = a;
1032 1217
1033void 1218void
1034set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1219set_font (dc::Layout self, dc::Font font = 0)
1035 CODE: 1220 CODE:
1036 if (self->font != font) 1221 if (self->font != font)
1037 { 1222 {
1038 self->font = font; 1223 self->font = font;
1039 layout_update_font (self); 1224 layout_update_font (self);
1040 } 1225 }
1041 1226
1042void 1227void
1043set_height (CFPlus::Layout self, int base_height) 1228set_height (dc::Layout self, int base_height)
1044 CODE: 1229 CODE:
1045 if (self->base_height != base_height) 1230 if (self->base_height != base_height)
1046 { 1231 {
1047 self->base_height = base_height; 1232 self->base_height = base_height;
1048 layout_update_font (self); 1233 layout_update_font (self);
1049 } 1234 }
1050 1235
1051void 1236void
1052set_width (CFPlus::Layout self, int max_width = -1) 1237set_width (dc::Layout self, int max_width = -1)
1053 CODE: 1238 CODE:
1054 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1239 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1055 1240
1056void 1241void
1057set_indent (CFPlus::Layout self, int indent) 1242set_indent (dc::Layout self, int indent)
1058 CODE: 1243 CODE:
1059 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1244 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1060 1245
1061void 1246void
1062set_spacing (CFPlus::Layout self, int spacing) 1247set_spacing (dc::Layout self, int spacing)
1063 CODE: 1248 CODE:
1064 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1249 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1065 1250
1066void 1251void
1067set_ellipsise (CFPlus::Layout self, int ellipsise) 1252set_ellipsise (dc::Layout self, int ellipsise)
1068 CODE: 1253 CODE:
1069 pango_layout_set_ellipsize (self->pl, 1254 pango_layout_set_ellipsize (self->pl,
1070 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1255 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1071 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1256 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1072 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1257 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1073 : PANGO_ELLIPSIZE_NONE 1258 : PANGO_ELLIPSIZE_NONE
1074 ); 1259 );
1075 1260
1076void 1261void
1077set_single_paragraph_mode (CFPlus::Layout self, int spm) 1262set_single_paragraph_mode (dc::Layout self, int spm)
1078 CODE: 1263 CODE:
1079 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1264 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1080 1265
1081void 1266void
1082size (CFPlus::Layout self) 1267size (dc::Layout self)
1083 PPCODE: 1268 PPCODE:
1084{ 1269{
1085 int w, h; 1270 int w, h;
1086 1271
1087 layout_get_pixel_size (self, &w, &h); 1272 layout_get_pixel_size (self, &w, &h);
1090 PUSHs (sv_2mortal (newSViv (w))); 1275 PUSHs (sv_2mortal (newSViv (w)));
1091 PUSHs (sv_2mortal (newSViv (h))); 1276 PUSHs (sv_2mortal (newSViv (h)));
1092} 1277}
1093 1278
1094int 1279int
1095descent (CFPlus::Layout self) 1280descent (dc::Layout self)
1096 CODE: 1281 CODE:
1097{ 1282{
1098 PangoRectangle rect; 1283 PangoRectangle rect;
1099 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1284 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1100 pango_layout_line_get_pixel_extents (line, 0, &rect); 1285 pango_layout_line_get_pixel_extents (line, 0, &rect);
1102} 1287}
1103 OUTPUT: 1288 OUTPUT:
1104 RETVAL 1289 RETVAL
1105 1290
1106int 1291int
1107xy_to_index (CFPlus::Layout self, int x, int y) 1292xy_to_index (dc::Layout self, int x, int y)
1108 CODE: 1293 CODE:
1109{ 1294{
1110 int index, trailing; 1295 int index, trailing;
1111 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1296 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1112 RETVAL = index + trailing; 1297 RETVAL = index + trailing;
1113} 1298}
1114 OUTPUT: 1299 OUTPUT:
1115 RETVAL 1300 RETVAL
1116 1301
1117void 1302void
1118cursor_pos (CFPlus::Layout self, int index) 1303cursor_pos (dc::Layout self, int index)
1119 PPCODE: 1304 PPCODE:
1120{ 1305{
1121 PangoRectangle strong_pos; 1306 PangoRectangle strong_pos;
1122 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1307 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1123 1308
1126 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1311 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1127 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1312 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1128} 1313}
1129 1314
1130void 1315void
1131index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1316index_to_line_x (dc::Layout self, int index, int trailing = 0)
1132 PPCODE: 1317 PPCODE:
1133{ 1318{
1134 int line, x; 1319 int line, x;
1135 1320
1136 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1321 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1140 PUSHs (sv_2mortal (newSViv (line - 1))); 1325 PUSHs (sv_2mortal (newSViv (line - 1)));
1141 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1326 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1142} 1327}
1143 1328
1144void 1329void
1145line_x_to_index (CFPlus::Layout self, int line, int x) 1330line_x_to_index (dc::Layout self, int line, int x)
1146 PPCODE: 1331 PPCODE:
1147{ 1332{
1148 PangoLayoutLine *lp; 1333 PangoLayoutLine *lp;
1149 int index, trailing; 1334 int index, trailing;
1150 1335
1165 PUSHs (sv_2mortal (newSViv (trailing))); 1350 PUSHs (sv_2mortal (newSViv (trailing)));
1166 } 1351 }
1167} 1352}
1168 1353
1169void 1354void
1170render (CFPlus::Layout self, float x, float y, int flags = 0) 1355render (dc::Layout self, float x, float y, int flags = 0)
1171 PPCODE: 1356 CODE:
1357 rc_clear (self->rc);
1172 pango_opengl_render_layout_subpixel ( 1358 pango_opengl_render_layout_subpixel (
1173 self->pl, 1359 self->pl,
1360 self->rc,
1174 x * PANGO_SCALE, y * PANGO_SCALE, 1361 x * PANGO_SCALE, y * PANGO_SCALE,
1175 self->r, self->g, self->b, self->a, 1362 self->r, self->g, self->b, self->a,
1176 flags 1363 flags
1177 ); 1364 );
1365 // we assume that context_change actually clears/frees stuff
1366 // and does not do any recomputation...
1367 pango_layout_context_changed (self->pl);
1178 1368
1179MODULE = CFPlus PACKAGE = CFPlus::Texture
1180
1181void 1369void
1182pad2pot (SV *data_, SV *w_, SV *h_) 1370draw (dc::Layout self)
1183 CODE: 1371 CODE:
1184{ 1372{
1185 int ow = SvIV (w_); 1373 glEnable (GL_TEXTURE_2D);
1186 int oh = SvIV (h_); 1374 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1375 glEnable (GL_BLEND);
1376 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1377 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1378 glEnable (GL_ALPHA_TEST);
1379 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1187 1380
1188 if (ow && oh) 1381 rc_draw (self->rc);
1382
1383 glDisable (GL_ALPHA_TEST);
1384 glDisable (GL_BLEND);
1385 glDisable (GL_TEXTURE_2D);
1386}
1387
1388MODULE = Deliantra::Client PACKAGE = dc::Texture
1389
1390PROTOTYPES: ENABLE
1391
1392void
1393pad (SV *data_, int ow, int oh, int nw, int nh)
1394 CODE:
1395{
1396 if ((nw != ow || nh != oh) && SvOK (data_))
1189 { 1397 {
1190 int nw = minpot (ow);
1191 int nh = minpot (oh);
1192
1193 if (nw != ow || nh != oh)
1194 {
1195 if (SvOK (data_))
1196 {
1197 STRLEN datalen; 1398 STRLEN datalen;
1198 char *data = SvPVbyte (data_, datalen); 1399 char *data = SvPVbyte (data_, datalen);
1199 int bpp = datalen / (ow * oh); 1400 int bpp = datalen / (ow * oh);
1200 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1401 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1201 1402
1202 SvPOK_only (result_); 1403 SvPOK_only (result_);
1203 SvCUR_set (result_, nw * nh * bpp); 1404 SvCUR_set (result_, nw * nh * bpp);
1204 1405
1205 memset (SvPVX (result_), 0, nw * nh * bpp); 1406 memset (SvPVX (result_), 0, nw * nh * bpp);
1206 while (oh--) 1407 while (oh--)
1207 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1408 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1208 1409
1209 sv_setsv (data_, result_); 1410 sv_setsv (data_, result_);
1210 }
1211
1212 sv_setiv (w_, nw);
1213 sv_setiv (h_, nh);
1214 }
1215 } 1411 }
1216} 1412}
1217 1413
1218void 1414void
1219draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1415draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1225{ 1421{
1226 HV *hv = (HV *)SvRV (self); 1422 HV *hv = (HV *)SvRV (self);
1227 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1423 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1228 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1424 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1229 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1425 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1426
1427 if (name <= 0)
1428 XSRETURN_EMPTY;
1230 1429
1231 if (items < 5) 1430 if (items < 5)
1232 { 1431 {
1233 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1432 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1234 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1433 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1262 glDisable (GL_ALPHA_TEST); 1461 glDisable (GL_ALPHA_TEST);
1263 glDisable (GL_BLEND); 1462 glDisable (GL_BLEND);
1264 } 1463 }
1265} 1464}
1266 1465
1267MODULE = CFPlus PACKAGE = CFPlus::Map 1466IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1467 CODE:
1468{
1469 GLint width;
1470 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1471 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1472 RETVAL = width > 0;
1473}
1474 OUTPUT:
1475 RETVAL
1268 1476
1269CFPlus::Map 1477MODULE = Deliantra::Client PACKAGE = dc::Map
1478
1479PROTOTYPES: DISABLE
1480
1481dc::Map
1270new (SV *class) 1482new (SV *class)
1271 CODE: 1483 CODE:
1272 New (0, RETVAL, 1, struct map); 1484 New (0, RETVAL, 1, struct map);
1273 RETVAL->x = 0; 1485 RETVAL->x = 0;
1274 RETVAL->y = 0; 1486 RETVAL->y = 0;
1282 RETVAL->row = 0; 1494 RETVAL->row = 0;
1283 OUTPUT: 1495 OUTPUT:
1284 RETVAL 1496 RETVAL
1285 1497
1286void 1498void
1287DESTROY (CFPlus::Map self) 1499DESTROY (dc::Map self)
1288 CODE: 1500 CODE:
1289{ 1501{
1290 map_clear (self); 1502 map_clear (self);
1291 Safefree (self->face2tile); 1503 Safefree (self->face2tile);
1292 Safefree (self->tex); 1504 Safefree (self->tex);
1293 Safefree (self); 1505 Safefree (self);
1294} 1506}
1295 1507
1296void 1508void
1297resize (CFPlus::Map self, int map_width, int map_height) 1509resize (dc::Map self, int map_width, int map_height)
1298 CODE: 1510 CODE:
1299 self->w = map_width; 1511 self->w = map_width;
1300 self->h = map_height; 1512 self->h = map_height;
1301 1513
1302void 1514void
1303clear (CFPlus::Map self) 1515clear (dc::Map self)
1304 CODE: 1516 CODE:
1305 map_clear (self); 1517 map_clear (self);
1306 1518
1307void 1519void
1308set_tileid (CFPlus::Map self, int face, int tile) 1520set_tileid (dc::Map self, int face, int tile)
1309 CODE: 1521 CODE:
1310{ 1522{
1311 need_facenum (self, face); self->face2tile [face] = tile; 1523 need_facenum (self, face); self->face2tile [face] = tile;
1312 need_texid (self, tile); 1524 need_texid (self, tile);
1313} 1525}
1314 1526
1315void 1527void
1316set_smooth (CFPlus::Map self, int face, int smooth, int level) 1528set_smooth (dc::Map self, int face, int smooth, int level)
1317 CODE: 1529 CODE:
1318{ 1530{
1319 tileid texid; 1531 tileid texid;
1320 maptex *tex; 1532 maptex *tex;
1321 1533
1334 tex->smoothtile = self->face2tile [smooth]; 1546 tex->smoothtile = self->face2tile [smooth];
1335 tex->smoothlevel = level; 1547 tex->smoothlevel = level;
1336} 1548}
1337 1549
1338void 1550void
1339set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1551set_texture (dc::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1340 CODE: 1552 CODE:
1341{ 1553{
1342 need_texid (self, texid); 1554 need_texid (self, texid);
1343 1555
1344 { 1556 {
1364 // from transparent color bleeding and ugly wrapping effects. 1576 // from transparent color bleeding and ugly wrapping effects.
1365 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1577 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1366} 1578}
1367 1579
1368int 1580int
1369ox (CFPlus::Map self) 1581ox (dc::Map self)
1370 ALIAS: 1582 ALIAS:
1371 oy = 1 1583 oy = 1
1372 x = 2 1584 x = 2
1373 y = 3 1585 y = 3
1374 w = 4 1586 w = 4
1385 } 1597 }
1386 OUTPUT: 1598 OUTPUT:
1387 RETVAL 1599 RETVAL
1388 1600
1389void 1601void
1390scroll (CFPlus::Map self, int dx, int dy) 1602scroll (dc::Map self, int dx, int dy)
1391 CODE: 1603 CODE:
1392{ 1604{
1393 if (dx > 0) 1605 if (dx > 0)
1394 map_blank (self, self->x, self->y, dx, self->h); 1606 map_blank (self, self->x, self->y, dx, self->h);
1395 else if (dx < 0) 1607 else if (dx < 0)
1396 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h); 1608 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1397 1609
1398 if (dy > 0) 1610 if (dy > 0)
1399 map_blank (self, self->x, self->y, self->w, dy); 1611 map_blank (self, self->x, self->y, self->w, dy);
1400 else if (dy < 0) 1612 else if (dy < 0)
1401 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy); 1613 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1402 1614
1403 self->ox += dx; self->x += dx; 1615 self->ox += dx; self->x += dx;
1404 self->oy += dy; self->y += dy; 1616 self->oy += dy; self->y += dy;
1405 1617
1406 while (self->y < 0) 1618 while (self->y < 0)
1410 self->rows += MAP_EXTEND_Y; 1622 self->rows += MAP_EXTEND_Y;
1411 self->y += MAP_EXTEND_Y; 1623 self->y += MAP_EXTEND_Y;
1412 } 1624 }
1413} 1625}
1414 1626
1415void 1627SV *
1416map1a_update (CFPlus::Map self, SV *data_, int extmap) 1628map1a_update (dc::Map self, SV *data_, int extmap)
1417 CODE: 1629 CODE:
1418{ 1630{
1419 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1631 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1420 uint8_t *data_end = (uint8_t *)SvEND (data_); 1632 uint8_t *data_end = (uint8_t *)SvEND (data_);
1421 mapcell *cell; 1633 mapcell *cell;
1422 int x, y, flags; 1634 int x, y, z, flags;
1635 AV *missing = newAV ();
1636 RETVAL = newRV_noinc ((SV *)missing);
1423 1637
1424 while (data < data_end - 1) 1638 while (data < data_end - 1)
1425 { 1639 {
1426 flags = (data [0] << 8) + data [1]; data += 2; 1640 flags = (data [0] << 8) + data [1]; data += 2;
1427 1641
1460 } 1674 }
1461 else if (cmd == 6) // monster width 1675 else if (cmd == 6) // monster width
1462 cell->stat_width = *data++ + 1; 1676 cell->stat_width = *data++ + 1;
1463 else if (cmd == 0x47) 1677 else if (cmd == 0x47)
1464 { 1678 {
1465 if (*data == 8) 1679 if (*data == 4)
1466 ; // decode player uuid 1680 ; // decode player count
1467 1681
1468 data += *data + 1; 1682 data += *data + 1;
1469 } 1683 }
1470 else if (cmd == 8) // cell flags 1684 else if (cmd == 8) // cell flags
1471 cell->flags = *data++; 1685 cell->flags = *data++;
1478 } 1692 }
1479 else 1693 else
1480 cell->darkness = *data++ + 1; 1694 cell->darkness = *data++ + 1;
1481 } 1695 }
1482 1696
1697 for (z = 0; z <= 2; ++z)
1483 if (flags & 4) 1698 if (flags & (4 >> z))
1484 { 1699 {
1485 faceid face = (data [0] << 8) + data [1]; data += 2; 1700 faceid face = (data [0] << 8) + data [1]; data += 2;
1486 need_facenum (self, face); 1701 need_facenum (self, face);
1487 cell->tile [0] = self->face2tile [face]; 1702 cell->tile [z] = self->face2tile [face];
1703
1704 if (cell->tile [z])
1705 {
1706 maptex *tex = self->tex + cell->tile [z];
1707 if (!tex->name)
1708 av_push (missing, newSViv (cell->tile [z]));
1709
1710 if (tex->smoothtile)
1711 {
1712 maptex *smooth = self->tex + tex->smoothtile;
1713 if (!smooth->name)
1714 av_push (missing, newSViv (tex->smoothtile));
1715 }
1716 }
1488 } 1717 }
1489
1490 if (flags & 2)
1491 {
1492 faceid face = (data [0] << 8) + data [1]; data += 2;
1493 need_facenum (self, face);
1494 cell->tile [1] = self->face2tile [face];
1495 }
1496
1497 if (flags & 1)
1498 {
1499 faceid face = (data [0] << 8) + data [1]; data += 2;
1500 need_facenum (self, face);
1501 cell->tile [2] = self->face2tile [face];
1502 }
1503 } 1718 }
1504 else 1719 else
1505 cell->darkness = 0; 1720 cell->darkness = 0;
1506 } 1721 }
1507} 1722}
1723 OUTPUT:
1724 RETVAL
1508 1725
1509SV * 1726SV *
1510mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1727mapmap (dc::Map self, int x0, int y0, int w, int h)
1511 CODE: 1728 CODE:
1512{ 1729{
1513 int x1, x; 1730 int x1, x;
1514 int y1, y; 1731 int y1, y;
1515 int z; 1732 int z;
1560} 1777}
1561 OUTPUT: 1778 OUTPUT:
1562 RETVAL 1779 RETVAL
1563 1780
1564void 1781void
1565draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1782draw (dc::Map self, int mx, int my, int sw, int sh, int T)
1566 CODE: 1783 CODE:
1567{ 1784{
1785 int x, y, z;
1786
1568 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1787 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1569 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1788 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1570 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1789 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1571 smooth_key skey; 1790 smooth_key skey;
1572 int x, y, z; 1791
1573 int last_name; 1792 rc_t *rc = rc_alloc ();
1793 rc_key_t key;
1794 rc_array_t *arr;
1574 1795
1575 // thats current max. sorry. 1796 // thats current max. sorry.
1576 if (sw > 255) sw = 255; 1797 if (sw > 255) sw = 255;
1577 if (sh > 255) sh = 255; 1798 if (sh > 255) sh = 255;
1578 1799
1579 // clear key, in case of extra padding 1800 // clear key, in case of extra padding
1580 memset (&skey, 0, sizeof (skey)); 1801 memset (&skey, 0, sizeof (skey));
1581 1802
1582 glColor4ub (255, 255, 255, 255); 1803 memset (&key, 0, sizeof (key));
1583 1804 key.r = 255;
1584 glEnable (GL_BLEND); 1805 key.g = 255;
1585 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1806 key.b = 255;
1586 glEnable (GL_TEXTURE_2D); 1807 key.a = 255;
1587 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1808 key.mode = GL_QUADS;
1588 1809 key.format = GL_T2F_V3F;
1589 glBegin (GL_QUADS); 1810 key.texname = -1;
1590
1591 last_name = 0;
1592 1811
1593 mx += self->x; 1812 mx += self->x;
1594 my += self->y; 1813 my += self->y;
1595 1814
1596 // first pass: determine smooth_max 1815 // first pass: determine smooth_max
1612 MAX (self->tex [cell->tile [0]].smoothlevel, 1831 MAX (self->tex [cell->tile [0]].smoothlevel,
1613 MAX (self->tex [cell->tile [1]].smoothlevel, 1832 MAX (self->tex [cell->tile [1]].smoothlevel,
1614 self->tex [cell->tile [2]].smoothlevel)); 1833 self->tex [cell->tile [2]].smoothlevel));
1615 } 1834 }
1616 } 1835 }
1836
1837 glEnable (GL_BLEND);
1838 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1839 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1617 1840
1618 for (z = 0; z <= 2; z++) 1841 for (z = 0; z <= 2; z++)
1619 { 1842 {
1620 memset (smooth_level, 0, sizeof (smooth_level)); 1843 memset (smooth_level, 0, sizeof (smooth_level));
1621 1844
1631 tileid tile = cell->tile [z]; 1854 tileid tile = cell->tile [z];
1632 1855
1633 if (tile) 1856 if (tile)
1634 { 1857 {
1635 maptex tex = self->tex [tile]; 1858 maptex tex = self->tex [tile];
1636 int px = (x + 1) * T - tex.w; 1859 int px, py;
1637 int py = (y + 1) * T - tex.h;
1638 1860
1639 // suppressing texture state switches here
1640 // is only moderately effective, but worth the extra effort
1641 if (last_name != tex.name) 1861 if (key.texname != tex.name)
1642 { 1862 {
1643 if (!tex.name) 1863 if (!tex.name)
1644 tex = self->tex [2]; /* missing, replace by noface */ 1864 tex = self->tex [2]; /* missing, replace by noface */
1645 1865
1646 glEnd (); 1866 key.texname = tex.name;
1647 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1867 arr = rc_array (rc, &key);
1648 glBegin (GL_QUADS);
1649 } 1868 }
1650 1869
1651 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1870 px = (x + 1) * T - tex.w;
1871 py = (y + 1) * T - tex.h;
1872
1873 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1652 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1874 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1653 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1875 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1654 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1876 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1655 1877
1656 if (cell->flags && z == 2) 1878 if (cell->flags && z == 2)
1657 { 1879 {
1880 // overlays such as the speech bubble, probably more to come
1658 if (cell->flags & 1) 1881 if (cell->flags & 1)
1659 { 1882 {
1660 maptex tex = self->tex [1]; 1883 maptex tex = self->tex [1];
1661 int px = x * T + T * 2 / 32; 1884 int px = x * T + T * 2 / 32;
1662 int py = y * T - T * 6 / 32; 1885 int py = y * T - T * 6 / 32;
1663 1886
1887 if (tex.name)
1664 glEnd (); 1888 {
1665 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1889 if (key.texname != tex.name)
1890 {
1891 key.texname = tex.name;
1892 arr = rc_array (rc, &key);
1893 }
1894
1895 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1896 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1897 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1898 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1666 glBegin (GL_QUADS); 1899 }
1667
1668 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1669 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1670 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1671 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1672 } 1900 }
1673 } 1901 }
1674 1902
1675 // update smooth hash 1903 // update smooth hash
1676 if (tex.smoothtile) 1904 if (tex.smoothtile)
1712 } 1940 }
1713 } 1941 }
1714 } 1942 }
1715 } 1943 }
1716 1944
1945 rc_draw (rc);
1946 rc_clear (rc);
1947
1717 // go through all smoothlevels, lowest to highest, then draw 1948 // go through all smoothlevels, lowest to highest, then draw.
1718 // this is basically counting sort 1949 // this is basically counting sort
1719 { 1950 {
1720 int w, b; 1951 int w, b;
1721 1952
1953 glEnable (GL_TEXTURE_2D);
1954 glBegin (GL_QUADS);
1722 for (w = 0; w < 256 / 32; ++w) 1955 for (w = 0; w < 256 / 32; ++w)
1723 { 1956 {
1724 uint32_t smask = smooth_level [w]; 1957 uint32_t smask = smooth_level [w];
1725 if (smask) 1958 if (smask)
1726 for (b = 0; b < 32; ++b) 1959 for (b = 0; b < 32; ++b)
1735 smooth_key *skey = (smooth_key *)HeKEY (he); 1968 smooth_key *skey = (smooth_key *)HeKEY (he);
1736 IV bits = SvIVX (HeVAL (he)); 1969 IV bits = SvIVX (HeVAL (he));
1737 1970
1738 if (!(bits & 0x1000) 1971 if (!(bits & 0x1000)
1739 && skey->level == level 1972 && skey->level == level
1740 && level >= smooth_max [skey->x][skey->y]) 1973 && level > smooth_max [skey->x][skey->y])
1741 { 1974 {
1742 maptex tex = self->tex [skey->tile]; 1975 maptex tex = self->tex [skey->tile];
1743 int px = (((int)skey->x) - 1) * T; 1976 int px = (((int)skey->x) - 1) * T;
1744 int py = (((int)skey->y) - 1) * T; 1977 int py = (((int)skey->y) - 1) * T;
1745 int border = bits & 15; 1978 int border = bits & 15;
1746 int corner = (bits >> 8) & ~(bits >> 4) & 15; 1979 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1747 float dx = tex.s * .0625f; // 16 images/row 1980 float dx = tex.s * .0625f; // 16 images/row
1748 float dy = tex.t * .5f ; // 2 images/column 1981 float dy = tex.t * .5f ; // 2 images/column
1749 1982
1750 // this time naively avoiding texture state changes
1751 // save gobs of state changes.
1752 if (last_name != tex.name) 1983 if (tex.name)
1753 { 1984 {
1985 // this time avoiding texture state changes
1986 // save gobs of state changes.
1754 if (!tex.name) 1987 if (key.texname != tex.name)
1755 continue; // smoothing not yet available 1988 {
1756
1757 glEnd (); 1989 glEnd ();
1758 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1990 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1759 glBegin (GL_QUADS); 1991 glBegin (GL_QUADS);
1760 } 1992 }
1761 1993
1762 if (border) 1994 if (border)
1763 { 1995 {
1764 float ox = border * dx; 1996 float ox = border * dx;
1765 1997
1766 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 1998 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1767 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 1999 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1768 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2000 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1769 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2001 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1770 } 2002 }
1771 2003
1772 if (corner) 2004 if (corner)
1773 { 2005 {
1774 float ox = corner * dx; 2006 float ox = corner * dx;
1775 2007
1776 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2008 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1777 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2009 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1778 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2010 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1779 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2011 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2012 }
1780 } 2013 }
1781 } 2014 }
1782 } 2015 }
1783 } 2016 }
1784 } 2017 }
2018
2019 glEnd ();
2020 glDisable (GL_TEXTURE_2D);
2021 key.texname = -1;
1785 } 2022 }
1786 2023
1787 hv_clear (smooth); 2024 hv_clear (smooth);
1788 } 2025 }
1789 2026
1790 glEnd ();
1791
1792 glDisable (GL_TEXTURE_2D);
1793 glDisable (GL_BLEND); 2027 glDisable (GL_BLEND);
2028 rc_free (rc);
1794 2029
1795 // top layer: overlays such as the health bar 2030 // top layer: overlays such as the health bar
1796 for (y = 0; y < sh; y++) 2031 for (y = 0; y < sh; y++)
1797 if (0 <= y + my && y + my < self->rows) 2032 if (0 <= y + my && y + my < self->rows)
1798 { 2033 {
1823 } 2058 }
1824 } 2059 }
1825} 2060}
1826 2061
1827void 2062void
1828draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2063draw_magicmap (dc::Map self, int dx, int dy, int w, int h, unsigned char *data)
1829 CODE: 2064 CODE:
1830{ 2065{
1831 static float color[16][3] = { 2066 static float color[16][3] = {
1832 { 0.00F, 0.00F, 0.00F }, 2067 { 0.00F, 0.00F, 0.00F },
1833 { 1.00F, 1.00F, 1.00F }, 2068 { 1.00F, 1.00F, 1.00F },
1883 glDisable (GL_BLEND); 2118 glDisable (GL_BLEND);
1884 glDisable (GL_TEXTURE_2D); 2119 glDisable (GL_TEXTURE_2D);
1885} 2120}
1886 2121
1887void 2122void
1888fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2123fow_texture (dc::Map self, int mx, int my, int sw, int sh)
1889 PPCODE: 2124 PPCODE:
1890{ 2125{
1891 int x, y; 2126 int x, y;
2127 int sw1 = sw + 2;
2128 int sh1 = sh + 2;
2129 int sh3 = sh * 3;
1892 int sw4 = (sw + 3) & ~3; 2130 int sw34 = (sw * 3 + 3) & ~3;
2131 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1893 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2132 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1894 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2133 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1895 2134
1896 memset (darkness, 255, sw4 * sh);
1897 SvPOK_only (darkness_sv); 2135 SvPOK_only (darkness3_sv);
1898 SvCUR_set (darkness_sv, sw4 * sh); 2136 SvCUR_set (darkness3_sv, sw34 * sh3);
1899 2137
1900 mx += self->x; 2138 mx += self->x - 1;
1901 my += self->y; 2139 my += self->y - 1;
1902 2140
2141 memset (darkness1, 255, sw1 * sh1);
2142
1903 for (y = 0; y < sh; y++) 2143 for (y = 0; y < sh1; y++)
1904 if (0 <= y + my && y + my < self->rows) 2144 if (0 <= y + my && y + my < self->rows)
1905 { 2145 {
1906 maprow *row = self->row + (y + my); 2146 maprow *row = self->row + (y + my);
1907 2147
1908 for (x = 0; x < sw; x++) 2148 for (x = 0; x < sw1; x++)
1909 if (row->c0 <= x + mx && x + mx < row->c1) 2149 if (row->c0 <= x + mx && x + mx < row->c1)
1910 { 2150 {
1911 mapcell *cell = row->col + (x + mx - row->c0); 2151 mapcell *cell = row->col + (x + mx - row->c0);
1912 2152
1913 darkness[y * sw4 + x] = cell->darkness 2153 darkness1 [y * sw1 + x] = cell->darkness
1914 ? 255 - (cell->darkness - 1) 2154 ? 255 - (cell->darkness - 1)
1915 : 255 - FOW_DARKNESS; 2155 : 255 - FOW_DARKNESS;
1916 } 2156 }
1917 } 2157 }
1918 2158
2159 for (y = 0; y < sh; ++y)
2160 for (x = 0; x < sw; ++x)
2161 {
2162 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2163 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2164 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2165 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2166 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2167 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2168 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2169 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2170 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2171
2172 uint8_t r11 = (d11 + d21 + d12) / 3;
2173 uint8_t r21 = d21;
2174 uint8_t r31 = (d21 + d31 + d32) / 3;
2175
2176 uint8_t r12 = d12;
2177 uint8_t r22 = d22;
2178 uint8_t r32 = d32;
2179
2180 uint8_t r13 = (d13 + d23 + d12) / 3;
2181 uint8_t r23 = d23;
2182 uint8_t r33 = (d23 + d33 + d32) / 3;
2183
2184 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2185 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2186 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2187 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2188 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2189 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2190 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2191 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2192 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2193 }
2194
2195 free (darkness1);
2196
1919 EXTEND (SP, 3); 2197 EXTEND (SP, 3);
1920 PUSHs (sv_2mortal (newSViv (sw4))); 2198 PUSHs (sv_2mortal (newSViv (sw34)));
1921 PUSHs (sv_2mortal (newSViv (sh))); 2199 PUSHs (sv_2mortal (newSViv (sh3)));
1922 PUSHs (darkness_sv); 2200 PUSHs (darkness3_sv);
1923} 2201}
1924 2202
1925SV * 2203SV *
1926get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2204get_rect (dc::Map self, int x0, int y0, int w, int h)
1927 CODE: 2205 CODE:
1928{ 2206{
1929 int x, y, x1, y1; 2207 int x, y, x1, y1;
1930 SV *data_sv = newSV (w * h * 7 + 5); 2208 SV *data_sv = newSV (w * h * 7 + 5);
1931 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2209 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1996} 2274}
1997 OUTPUT: 2275 OUTPUT:
1998 RETVAL 2276 RETVAL
1999 2277
2000void 2278void
2001set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2279set_rect (dc::Map self, int x0, int y0, uint8_t *data)
2002 PPCODE: 2280 PPCODE:
2003{ 2281{
2004 int x, y, z; 2282 int x, y, z;
2005 int w, h; 2283 int w, h;
2006 int x1, y1; 2284 int x1, y1;
2007 2285
2008 if (*data++ != 0) 2286 if (*data++ != 0)
2009 return; /* version mismatch */ 2287 XSRETURN_EMPTY; /* version mismatch */
2010 2288
2011 w = *data++ << 8; w |= *data++; 2289 w = *data++ << 8; w |= *data++;
2012 h = *data++ << 8; h |= *data++; 2290 h = *data++ << 8; h |= *data++;
2013 2291
2014 // we need to do this 'cause we don't keep an absolute coord system for rows 2292 // we need to do this 'cause we don't keep an absolute coord system for rows
2059 } 2337 }
2060 } 2338 }
2061 } 2339 }
2062} 2340}
2063 2341
2064MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2342MODULE = Deliantra::Client PACKAGE = dc::RW
2065 2343
2066CFPlus::MixChunk 2344dc::RW
2067new_from_file (SV *class, char *path) 2345new (SV *class, SV *data_sv)
2068 CODE: 2346 CODE:
2069 RETVAL = Mix_LoadWAV (path); 2347{
2348 STRLEN datalen;
2349 char *data = SvPVbyte (data_sv, datalen);
2350
2351 RETVAL = SDL_RWFromConstMem (data, datalen);
2352}
2070 OUTPUT: 2353 OUTPUT:
2071 RETVAL 2354 RETVAL
2072 2355
2356dc::RW
2357new_from_file (SV *class, const char *path, const char *mode = "rb")
2358 CODE:
2359 RETVAL = SDL_RWFromFile (path, mode);
2360 OUTPUT:
2361 RETVAL
2362
2363# fails on win32:
2364# dc.xs(2268) : error C2059: syntax error : '('
2073void 2365#void
2366#close (dc::RW self)
2367# CODE:
2368# (self->(close)) (self);
2369
2370MODULE = Deliantra::Client PACKAGE = dc::Channel
2371
2372PROTOTYPES: DISABLE
2373
2374dc::Channel
2375find ()
2376 CODE:
2377{
2378 RETVAL = Mix_GroupAvailable (-1);
2379
2380 if (RETVAL < 0)
2381 {
2382 RETVAL = Mix_GroupOldest (-1);
2383
2384 if (RETVAL < 0)
2385 XSRETURN_UNDEF;
2386
2387 Mix_HaltChannel (RETVAL);
2388 }
2389
2390 Mix_UnregisterAllEffects (RETVAL);
2391 Mix_Volume (RETVAL, 128);
2392}
2393 OUTPUT:
2394 RETVAL
2395
2396void
2397halt (dc::Channel self)
2398 CODE:
2399 Mix_HaltChannel (self);
2400
2401void
2402expire (dc::Channel self, int ticks = -1)
2403 CODE:
2404 Mix_ExpireChannel (self, ticks);
2405
2406void
2407fade_out (dc::Channel self, int ticks = -1)
2408 CODE:
2409 Mix_FadeOutChannel (self, ticks);
2410
2411int
2412volume (dc::Channel self, int volume)
2413 CODE:
2414 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2415 OUTPUT:
2416 RETVAL
2417
2418void
2419unregister_all_effects (dc::Channel self)
2420 CODE:
2421 Mix_UnregisterAllEffects (self);
2422
2423void
2424set_panning (dc::Channel self, int left, int right)
2425 CODE:
2426 left = CLAMP (left , 0, 255);
2427 right = CLAMP (right, 0, 255);
2428 Mix_SetPanning (self, left, right);
2429
2430void
2431set_distance (dc::Channel self, int distance)
2432 CODE:
2433 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2434
2435void
2436set_position (dc::Channel self, int angle, int distance)
2437 CODE:
2438
2439void
2440set_position_r (dc::Channel self, int dx, int dy, int maxdistance)
2441 CODE:
2442{
2443 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2444 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2445 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2446}
2447
2448void
2449set_reverse_stereo (dc::Channel self, int flip)
2450 CODE:
2451 Mix_SetReverseStereo (self, flip);
2452
2453MODULE = Deliantra::Client PACKAGE = dc::MixChunk
2454
2455PROTOTYPES: DISABLE
2456
2457dc::MixChunk
2458new (SV *class, dc::RW rwops)
2459 CODE:
2460 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2461 OUTPUT:
2462 RETVAL
2463
2464void
2074DESTROY (CFPlus::MixChunk self) 2465DESTROY (dc::MixChunk self)
2075 CODE: 2466 CODE:
2076 Mix_FreeChunk (self); 2467 Mix_FreeChunk (self);
2077 2468
2078int 2469int
2079volume (CFPlus::MixChunk self, int volume = -1) 2470volume (dc::MixChunk self, int volume = -1)
2080 CODE: 2471 CODE:
2472 if (items > 1)
2473 volume = CLAMP (volume, 0, 128);
2081 RETVAL = Mix_VolumeChunk (self, volume); 2474 RETVAL = Mix_VolumeChunk (self, volume);
2082 OUTPUT: 2475 OUTPUT:
2083 RETVAL 2476 RETVAL
2084 2477
2085int 2478dc::Channel
2086play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2479play (dc::MixChunk self, dc::Channel channel = -1, int loops = 0, int ticks = -1)
2087 CODE: 2480 CODE:
2481{
2088 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2482 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2483
2484 if (RETVAL < 0)
2485 XSRETURN_UNDEF;
2486
2487 if (channel < 0)
2488 {
2489 Mix_UnregisterAllEffects (RETVAL);
2490 Mix_Volume (RETVAL, 128);
2491 }
2492}
2089 OUTPUT: 2493 OUTPUT:
2090 RETVAL 2494 RETVAL
2091 2495
2092MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2496MODULE = Deliantra::Client PACKAGE = dc::MixMusic
2093 2497
2094int 2498int
2095volume (int volume = -1) 2499volume (int volume = -1)
2500 PROTOTYPE: ;$
2096 CODE: 2501 CODE:
2502 if (items > 0)
2503 volume = CLAMP (volume, 0, 128);
2097 RETVAL = Mix_VolumeMusic (volume); 2504 RETVAL = Mix_VolumeMusic (volume);
2098 OUTPUT: 2505 OUTPUT:
2099 RETVAL 2506 RETVAL
2100 2507
2101CFPlus::MixMusic 2508void
2102new_from_file (SV *class, char *path) 2509fade_out (int ms)
2103 CODE: 2510 CODE:
2511 Mix_FadeOutMusic (ms);
2512
2513void
2514halt ()
2515 CODE:
2516 Mix_HaltMusic ();
2517
2518dc::MixMusic
2519new (SV *class, dc::RW rwops)
2520 CODE:
2104 RETVAL = Mix_LoadMUS (path); 2521 RETVAL = Mix_LoadMUS_RW (rwops);
2105 OUTPUT: 2522 OUTPUT:
2106 RETVAL 2523 RETVAL
2107 2524
2108void 2525void
2109DESTROY (CFPlus::MixMusic self) 2526DESTROY (dc::MixMusic self)
2110 CODE: 2527 CODE:
2111 Mix_FreeMusic (self); 2528 Mix_FreeMusic (self);
2112 2529
2113int 2530int
2114play (CFPlus::MixMusic self, int loops = -1) 2531play (dc::MixMusic self, int loops = -1)
2115 CODE: 2532 CODE:
2116 RETVAL = Mix_PlayMusic (self, loops); 2533 RETVAL = Mix_PlayMusic (self, loops);
2117 OUTPUT: 2534 OUTPUT:
2118 RETVAL 2535 RETVAL
2119 2536
2120MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2537void
2538fade_in_pos (dc::MixMusic self, int loops, int ms, double position)
2539 CODE:
2540 Mix_FadeInMusicPos (self, loops, ms, position);
2541
2542MODULE = Deliantra::Client PACKAGE = dc::OpenGL
2543
2544PROTOTYPES: ENABLE
2121 2545
2122BOOT: 2546BOOT:
2123{ 2547{
2124 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2548 HV *stash = gv_stashpv ("dc::OpenGL", 1);
2125 static const struct { 2549 static const struct {
2126 const char *name; 2550 const char *name;
2127 IV iv; 2551 IV iv;
2128 } *civ, const_iv[] = { 2552 } *civ, const_iv[] = {
2129# define const_iv(name) { # name, (IV)name } 2553# define const_iv(name) { # name, (IV)name }
2554 const_iv (GL_VENDOR),
2555 const_iv (GL_VERSION),
2556 const_iv (GL_EXTENSIONS),
2130 const_iv (GL_COLOR_MATERIAL), 2557 const_iv (GL_COLOR_MATERIAL),
2131 const_iv (GL_SMOOTH), 2558 const_iv (GL_SMOOTH),
2132 const_iv (GL_FLAT), 2559 const_iv (GL_FLAT),
2133 const_iv (GL_DITHER), 2560 const_iv (GL_DITHER),
2134 const_iv (GL_BLEND), 2561 const_iv (GL_BLEND),
2138 const_iv (GL_ALPHA_TEST), 2565 const_iv (GL_ALPHA_TEST),
2139 const_iv (GL_NORMALIZE), 2566 const_iv (GL_NORMALIZE),
2140 const_iv (GL_RESCALE_NORMAL), 2567 const_iv (GL_RESCALE_NORMAL),
2141 const_iv (GL_FRONT), 2568 const_iv (GL_FRONT),
2142 const_iv (GL_BACK), 2569 const_iv (GL_BACK),
2570 const_iv (GL_AUX0),
2143 const_iv (GL_AND), 2571 const_iv (GL_AND),
2144 const_iv (GL_ONE), 2572 const_iv (GL_ONE),
2145 const_iv (GL_ZERO), 2573 const_iv (GL_ZERO),
2146 const_iv (GL_SRC_ALPHA), 2574 const_iv (GL_SRC_ALPHA),
2147 const_iv (GL_DST_ALPHA), 2575 const_iv (GL_DST_ALPHA),
2160 const_iv (GL_INTENSITY), 2588 const_iv (GL_INTENSITY),
2161 const_iv (GL_LUMINANCE), 2589 const_iv (GL_LUMINANCE),
2162 const_iv (GL_LUMINANCE_ALPHA), 2590 const_iv (GL_LUMINANCE_ALPHA),
2163 const_iv (GL_FLOAT), 2591 const_iv (GL_FLOAT),
2164 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2592 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2593 const_iv (GL_COMPRESSED_ALPHA_ARB),
2594 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2595 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2596 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2597 const_iv (GL_COMPRESSED_RGB_ARB),
2598 const_iv (GL_COMPRESSED_RGBA_ARB),
2165 const_iv (GL_COMPILE), 2599 const_iv (GL_COMPILE),
2600 const_iv (GL_PROXY_TEXTURE_1D),
2601 const_iv (GL_PROXY_TEXTURE_2D),
2166 const_iv (GL_TEXTURE_1D), 2602 const_iv (GL_TEXTURE_1D),
2167 const_iv (GL_TEXTURE_2D), 2603 const_iv (GL_TEXTURE_2D),
2168 const_iv (GL_TEXTURE_ENV), 2604 const_iv (GL_TEXTURE_ENV),
2169 const_iv (GL_TEXTURE_MAG_FILTER), 2605 const_iv (GL_TEXTURE_MAG_FILTER),
2170 const_iv (GL_TEXTURE_MIN_FILTER), 2606 const_iv (GL_TEXTURE_MIN_FILTER),
2191 const_iv (GL_COLOR_LOGIC_OP), 2627 const_iv (GL_COLOR_LOGIC_OP),
2192 const_iv (GL_SEPARABLE_2D), 2628 const_iv (GL_SEPARABLE_2D),
2193 const_iv (GL_CONVOLUTION_2D), 2629 const_iv (GL_CONVOLUTION_2D),
2194 const_iv (GL_CONVOLUTION_BORDER_MODE), 2630 const_iv (GL_CONVOLUTION_BORDER_MODE),
2195 const_iv (GL_CONSTANT_BORDER), 2631 const_iv (GL_CONSTANT_BORDER),
2632 const_iv (GL_POINTS),
2196 const_iv (GL_LINES), 2633 const_iv (GL_LINES),
2197 const_iv (GL_LINE_STRIP), 2634 const_iv (GL_LINE_STRIP),
2198 const_iv (GL_LINE_LOOP), 2635 const_iv (GL_LINE_LOOP),
2199 const_iv (GL_QUADS), 2636 const_iv (GL_QUADS),
2200 const_iv (GL_QUAD_STRIP), 2637 const_iv (GL_QUAD_STRIP),
2201 const_iv (GL_TRIANGLES), 2638 const_iv (GL_TRIANGLES),
2202 const_iv (GL_TRIANGLE_STRIP), 2639 const_iv (GL_TRIANGLE_STRIP),
2203 const_iv (GL_TRIANGLE_FAN), 2640 const_iv (GL_TRIANGLE_FAN),
2641 const_iv (GL_POLYGON),
2204 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2642 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2643 const_iv (GL_POINT_SMOOTH_HINT),
2644 const_iv (GL_LINE_SMOOTH_HINT),
2645 const_iv (GL_POLYGON_SMOOTH_HINT),
2646 const_iv (GL_GENERATE_MIPMAP_HINT),
2647 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2205 const_iv (GL_FASTEST), 2648 const_iv (GL_FASTEST),
2649 const_iv (GL_DONT_CARE),
2650 const_iv (GL_NICEST),
2206 const_iv (GL_V2F), 2651 const_iv (GL_V2F),
2207 const_iv (GL_V3F), 2652 const_iv (GL_V3F),
2208 const_iv (GL_T2F_V3F), 2653 const_iv (GL_T2F_V3F),
2209 const_iv (GL_T2F_N3F_V3F), 2654 const_iv (GL_T2F_N3F_V3F),
2210# undef const_iv 2655# undef const_iv
2211 }; 2656 };
2212 2657
2213 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2658 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2214 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2659 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2660
2661 texture_av = newAV ();
2662 AvREAL_off (texture_av);
2215} 2663}
2664
2665void
2666disable_GL_EXT_blend_func_separate ()
2667 CODE:
2668 gl.BlendFuncSeparate = 0;
2669 gl.BlendFuncSeparateEXT = 0;
2216 2670
2217char * 2671char *
2218gl_vendor () 2672gl_vendor ()
2219 CODE: 2673 CODE:
2220 RETVAL = (char *)glGetString (GL_VENDOR); 2674 RETVAL = (char *)glGetString (GL_VENDOR);
2233 CODE: 2687 CODE:
2234 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2688 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2235 OUTPUT: 2689 OUTPUT:
2236 RETVAL 2690 RETVAL
2237 2691
2692const char *glGetString (GLenum pname)
2693
2694GLint glGetInteger (GLenum pname)
2695 CODE:
2696 glGetIntegerv (pname, &RETVAL);
2697 OUTPUT:
2698 RETVAL
2699
2700GLdouble glGetDouble (GLenum pname)
2701 CODE:
2702 glGetDoublev (pname, &RETVAL);
2703 OUTPUT:
2704 RETVAL
2705
2238int glGetError () 2706int glGetError ()
2239 2707
2240void glFinish () 2708void glFinish ()
2241 2709
2242void glClear (int mask) 2710void glClear (int mask)
2279# near_ and far_ are due to microsofts buggy "c" compiler 2747# near_ and far_ are due to microsofts buggy "c" compiler
2280void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2748void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2281 2749
2282# near_ and far_ are due to microsofts buggy "c" compiler 2750# near_ and far_ are due to microsofts buggy "c" compiler
2283void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2751void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2752
2753PROTOTYPES: DISABLE
2284 2754
2285void glViewport (int x, int y, int width, int height) 2755void glViewport (int x, int y, int width, int height)
2286 2756
2287void glScissor (int x, int y, int width, int height) 2757void glScissor (int x, int y, int width, int height)
2288 2758
2296 2766
2297void glRotate (float angle, float x, float y, float z) 2767void glRotate (float angle, float x, float y, float z)
2298 CODE: 2768 CODE:
2299 glRotatef (angle, x, y, z); 2769 glRotatef (angle, x, y, z);
2300 2770
2301void glBegin (int mode)
2302
2303void glEnd ()
2304
2305void glColor (float r, float g, float b, float a = 1.0) 2771void glColor (float r, float g, float b, float a = 1.0)
2306 PROTOTYPE: @
2307 ALIAS: 2772 ALIAS:
2308 glColor_premultiply = 1 2773 glColor_premultiply = 1
2309 CODE: 2774 CODE:
2310 if (ix) 2775 if (ix)
2311 { 2776 {
2314 b *= a; 2779 b *= a;
2315 } 2780 }
2316 // microsoft visual "c" rounds instead of truncating... 2781 // microsoft visual "c" rounds instead of truncating...
2317 glColor4f (r, g, b, a); 2782 glColor4f (r, g, b, a);
2318 2783
2319void glInterleavedArrays (int format, int stride, char *data)
2320
2321void glDrawElements (int mode, int count, int type, char *indices)
2322
2323# 1.2 void glDrawRangeElements (int mode, int start, int end
2324
2325void glRasterPos (float x, float y, float z = 0.) 2784void glRasterPos (float x, float y, float z = 0.)
2326 CODE: 2785 CODE:
2327 glRasterPos3f (0, 0, z); 2786 glRasterPos3f (0, 0, z);
2328 glBitmap (0, 0, 0, 0, x, y, 0); 2787 glBitmap (0, 0, 0, 0, x, y, 0);
2329 2788
2333 2792
2334void glTexCoord (float s, float t) 2793void glTexCoord (float s, float t)
2335 CODE: 2794 CODE:
2336 glTexCoord2f (s, t); 2795 glTexCoord2f (s, t);
2337 2796
2797void glRect (float x1, float y1, float x2, float y2)
2798 CODE:
2799 glRectf (x1, y1, x2, y2);
2800
2801void glRect_lineloop (float x1, float y1, float x2, float y2)
2802 CODE:
2803 glBegin (GL_LINE_LOOP);
2804 glVertex2f (x1, y1);
2805 glVertex2f (x2, y1);
2806 glVertex2f (x2, y2);
2807 glVertex2f (x1, y2);
2808 glEnd ();
2809
2810PROTOTYPES: ENABLE
2811
2812void glBegin (int mode)
2813
2814void glEnd ()
2815
2816void glPointSize (GLfloat size)
2817
2818void glLineWidth (GLfloat width)
2819
2820void glInterleavedArrays (int format, int stride, char *data)
2821
2822void glDrawElements (int mode, int count, int type, char *indices)
2823
2824# 1.2 void glDrawRangeElements (int mode, int start, int end
2825
2338void glTexEnv (int target, int pname, float param) 2826void glTexEnv (int target, int pname, float param)
2339 CODE: 2827 CODE:
2340 glTexEnvf (target, pname, param); 2828 glTexEnvf (target, pname, param);
2341 2829
2342void glTexParameter (int target, int pname, float param) 2830void glTexParameter (int target, int pname, float param)
2364 2852
2365void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2853void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2366 2854
2367void glDrawPixels (int width, int height, int format, int type, char *pixels) 2855void glDrawPixels (int width, int height, int format, int type, char *pixels)
2368 2856
2857void glPixelZoom (float x, float y)
2858
2369void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2859void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2370 2860
2371int glGenTexture () 2861int glGenTexture ()
2372 CODE: 2862 CODE:
2373{ 2863 RETVAL = gen_texture ();
2374 GLuint name;
2375 glGenTextures (1, &name);
2376 RETVAL = name;
2377}
2378 OUTPUT: 2864 OUTPUT:
2379 RETVAL 2865 RETVAL
2380 2866
2381void glDeleteTexture (int name) 2867void glDeleteTexture (int name)
2382 CODE: 2868 CODE:
2383{
2384 GLuint name_ = name;
2385 glDeleteTextures (1, &name_); 2869 del_texture (name);
2386} 2870
2387
2388int glGenList () 2871int glGenList ()
2389 CODE: 2872 CODE:
2390 RETVAL = glGenLists (1); 2873 RETVAL = glGenLists (1);
2391 OUTPUT: 2874 OUTPUT:
2392 RETVAL 2875 RETVAL
2399 2882
2400void glEndList () 2883void glEndList ()
2401 2884
2402void glCallList (int list) 2885void glCallList (int list)
2403 2886
2887MODULE = Deliantra::Client PACKAGE = dc::UI::Base
2888
2889PROTOTYPES: DISABLE
2890
2891void
2892find_widget (SV *self, NV x, NV y)
2893 PPCODE:
2894{
2895 if (within_widget (self, x, y))
2896 XPUSHs (self);
2897}
2898
2899BOOT:
2900{
2901 hover_gv = gv_fetchpv ("dc::UI::HOVER", 1, SVt_NV);
2902
2903 draw_x_gv = gv_fetchpv ("dc::UI::Base::draw_x", 1, SVt_NV);
2904 draw_y_gv = gv_fetchpv ("dc::UI::Base::draw_y", 1, SVt_NV);
2905 draw_w_gv = gv_fetchpv ("dc::UI::Base::draw_w", 1, SVt_NV);
2906 draw_h_gv = gv_fetchpv ("dc::UI::Base::draw_h", 1, SVt_NV);
2907}
2908
2909void
2910draw (SV *self)
2911 CODE:
2912{
2913 HV *hv;
2914 SV **svp;
2915 NV x, y, w, h;
2916 SV *draw_x_sv = GvSV (draw_x_gv);
2917 SV *draw_y_sv = GvSV (draw_y_gv);
2918 SV *draw_w_sv = GvSV (draw_w_gv);
2919 SV *draw_h_sv = GvSV (draw_h_gv);
2920 double draw_x, draw_y;
2921
2922 if (!SvROK (self))
2923 croak ("dc::Base::draw: %s not a reference", SvPV_nolen (self));
2924
2925 hv = (HV *)SvRV (self);
2926
2927 if (SvTYPE (hv) != SVt_PVHV)
2928 croak ("dc::Base::draw: %s not a hashref", SvPV_nolen (self));
2929
2930 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2931 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2932
2933 if (!h || !w)
2934 XSRETURN_EMPTY;
2935
2936 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2937 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2938
2939 draw_x = SvNV (draw_x_sv) + x;
2940 draw_y = SvNV (draw_y_sv) + y;
2941
2942 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2943 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2944 XSRETURN_EMPTY;
2945
2946 sv_setnv (draw_x_sv, draw_x);
2947 sv_setnv (draw_y_sv, draw_y);
2948
2949 glPushMatrix ();
2950 glTranslated (x, y, 0);
2951
2952 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2953 {
2954 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2955
2956 if (svp && SvTRUE (*svp))
2957 {
2958 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2959 glEnable (GL_BLEND);
2960 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2961 glBegin (GL_QUADS);
2962 glVertex2f (0, 0);
2963 glVertex2f (w, 0);
2964 glVertex2f (w, h);
2965 glVertex2f (0, h);
2966 glEnd ();
2967 glDisable (GL_BLEND);
2968 }
2969 }
2970#if 0
2971 // draw borders, for debugging
2972 glPushMatrix ();
2973 glColor4f (1., 1., 0., 1.);
2974 glTranslatef (.5, .5, 0.);
2975 glBegin (GL_LINE_LOOP);
2976 glVertex2f (0 , 0);
2977 glVertex2f (w - 1, 0);
2978 glVertex2f (w - 1, h - 1);
2979 glVertex2f (0 , h - 1);
2980 glEnd ();
2981 glPopMatrix ();
2982#endif
2983 PUSHMARK (SP);
2984 XPUSHs (self);
2985 PUTBACK;
2986 call_method ("_draw", G_VOID | G_DISCARD);
2987 SPAGAIN;
2988
2989 glPopMatrix ();
2990
2991 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2992 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2993}
2994

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