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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.182 by root, Wed Apr 18 09:39:49 2007 UTC vs.
Revision 1.264 by root, Fri Jul 18 22:32:54 2008 UTC

6# include <wininet.h> 6# include <wininet.h>
7# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761) 8# pragma warning(disable:4761)
9#endif 9#endif
10 10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
14#endif
15
11#include "EXTERN.h" 16#include "EXTERN.h"
12#include "perl.h" 17#include "perl.h"
13#include "XSUB.h" 18#include "XSUB.h"
14 19
15#ifdef _WIN32 20#ifdef _WIN32
16# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
17#endif 27#endif
18 28
19#include <assert.h> 29#include <assert.h>
20#include <math.h> 30#include <math.h>
21#include <string.h> 31#include <string.h>
22#include <stdio.h> 32#include <stdio.h>
23#include <stdlib.h> 33#include <stdlib.h>
24 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
25#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
26#include <SDL_endian.h> 39#include <SDL_endian.h>
27#include <SDL_image.h> 40#include <SDL_image.h>
28#include <SDL_mixer.h> 41#include <SDL_mixer.h>
29#include <SDL_opengl.h> 42#include <SDL_opengl.h>
30 43
32#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
33 46
34#include <glib/gmacros.h> 47#include <glib/gmacros.h>
35 48
36#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
37 61
38#ifndef _WIN32 62#ifndef _WIN32
39# include <sys/types.h> 63# include <sys/types.h>
40# include <sys/socket.h> 64# include <sys/socket.h>
41# include <netinet/in.h> 65# include <netinet/in.h>
42# include <netinet/tcp.h> 66# include <netinet/tcp.h>
43# include <inttypes.h> 67# include <inttypes.h>
44#endif 68#endif
45 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
47 80
48#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
49 82
50#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
51#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
52 85
53#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
54 87
55#if 0 88/* mask out modifiers we are not interested in */
56# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
57#else 90
58# define PARACHUTE 0 91static AV *texture_av;
59#endif
60 92
61static struct 93static struct
62{ 94{
63#define GL_FUNC(ptr,name) ptr name; 95#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h" 96#include "glfunc.h"
65#undef GL_FUNC 97#undef GL_FUNC
66} gl; 98} gl;
67 99
100static void
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 101gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{ 102{
70 if (gl.BlendFuncSeparate) 103 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa); 104 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT) 105 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 106 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else 107 else
75 glBlendFunc (sa, da); 108 glBlendFunc (sa, da);
76} 109}
77 110
111static GLuint
112gen_texture ()
113{
114 GLuint name;
115
116 if (AvFILL (texture_av) >= 0)
117 name = (GLuint)(size_t)av_pop (texture_av);
118 else
119 glGenTextures (1, &name);
120
121 return name;
122}
123
124static void
125del_texture (GLuint name)
126{
127 /* make a half-assed attempt at returning the memory used by the texture */
128 /* textures are frequently being reused by cfplus anyway */
129 /*glBindTexture (GL_TEXTURE_2D, name);*/
130 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
131 av_push (texture_av, (SV *)(size_t)name);
132 glDeleteTextures (1, &name);
133}
134
78#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
79 137
80#include "pango-font.c" 138#include "pango-font.c"
81#include "pango-fontmap.c" 139#include "pango-fontmap.c"
82#include "pango-render.c" 140#include "pango-render.c"
83 141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
84typedef Mix_Chunk *CFPlus__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
85typedef Mix_Music *CFPlus__MixMusic; 145typedef Mix_Music *DC__MixMusic;
86 146
87typedef PangoFontDescription *CFPlus__Font; 147typedef PangoFontDescription *DC__Font;
88 148
89static int 149static int
90shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
91{ 151{
92 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
106 166
107typedef struct cf_layout { 167typedef struct cf_layout {
108 PangoLayout *pl; 168 PangoLayout *pl;
109 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
110 int base_height; 170 int base_height;
111 CFPlus__Font font; 171 DC__Font font;
172 rc_t *rc;
112} *CFPlus__Layout; 173} *DC__Layout;
113 174
114static CFPlus__Font default_font; 175static DC__Font default_font;
115static PangoContext *opengl_context; 176static PangoContext *opengl_context;
116static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
117 178
118static void 179static void
119substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
124#endif 185#endif
125 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
126} 187}
127 188
128static void 189static void
129layout_update_font (CFPlus__Layout self) 190layout_update_font (DC__Layout self)
130{ 191{
131 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
132 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
133 */ 194 */
134 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
135 196
136 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
137 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
138 199
139 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
140} 201}
141 202
142static void 203static void
143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
144{ 205{
145 PangoRectangle rect; 206 PangoRectangle rect;
146 207
147 // get_pixel_* wrongly rounds down 208 // get_pixel_* wrongly rounds down
148 pango_layout_get_extents (self->pl, 0, &rect); 209 pango_layout_get_extents (self->pl, 0, &rect);
159 220
160typedef uint16_t tileid; 221typedef uint16_t tileid;
161typedef uint16_t faceid; 222typedef uint16_t faceid;
162 223
163typedef struct { 224typedef struct {
164 int name; 225 GLuint name;
165 int w, h; 226 int w, h;
166 float s, t; 227 float s, t;
167 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
168 tileid smoothtile; 229 tileid smoothtile;
169 uint8_t smoothlevel; 230 uint8_t smoothlevel;
187 int faces; tileid *face2tile; // [faceid] 248 int faces; tileid *face2tile; // [faceid]
188 int texs; maptex *tex; // [tileid] 249 int texs; maptex *tex; // [tileid]
189 250
190 int32_t rows; 251 int32_t rows;
191 maprow *row; 252 maprow *row;
192} *CFPlus__Map; 253} *DC__Map;
193 254
194static char * 255static char *
195prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
196{ 257{
197 char *p; 258 char *p;
235 self->texs *= 2; 296 self->texs *= 2;
236 } 297 }
237} 298}
238 299
239static maprow * 300static maprow *
240map_get_row (CFPlus__Map self, int y) 301map_get_row (DC__Map self, int y)
241{ 302{
242 if (0 > y) 303 if (0 > y)
243 { 304 {
244 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
245 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
283 344
284 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
285} 346}
286 347
287static mapcell * 348static mapcell *
288map_get_cell (CFPlus__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
289{ 350{
290 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
291} 352}
292 353
293static void 354static void
294map_clear (CFPlus__Map self) 355map_clear (DC__Map self)
295{ 356{
296 int r; 357 int r;
297 358
298 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
299 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
307 self->row = 0; 368 self->row = 0;
308 self->rows = 0; 369 self->rows = 0;
309} 370}
310 371
311static void 372static void
312map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 373map_blank (DC__Map self, int x0, int y0, int w, int h)
313{ 374{
314 int x, y; 375 int x, y;
315 maprow *row; 376 maprow *row;
316 mapcell *cell; 377 mapcell *cell;
317 378
396 n |= n >> 16; 457 n |= n >> 16;
397 458
398 return n + 1; 459 return n + 1;
399} 460}
400 461
462static unsigned int
463popcount (unsigned int n)
464{
465 n -= (n >> 1) & 0x55555555U;
466 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
467 n = ((n >> 4) + n) & 0x0f0f0f0fU;
468 n *= 0x01010101U;
469
470 return n >> 24;
471}
472
401/* SDL should provide this, really. */ 473/* SDL should provide this, really. */
402#define SDLK_MODIFIER_MIN 300 474#define SDLK_MODIFIER_MIN 300
403#define SDLK_MODIFIER_MAX 314 475#define SDLK_MODIFIER_MAX 314
404 476
405MODULE = CFPlus PACKAGE = CFPlus 477/******************************************************************************/
478
479static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
480static GV *hover_gv;
481
482static int
483within_widget (SV *widget, NV x, NV y)
484{
485 HV *self;
486 SV **svp;
487 NV wx, ww, wy, wh;
488
489 if (!SvROK (widget))
490 return 0;
491
492 self = (HV *)SvRV (widget);
493
494 if (SvTYPE (self) != SVt_PVHV)
495 return 0;
496
497 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
498 if (y < wy)
499 return 0;
500
501 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
502 if (y >= wy + wh)
503 return 0;
504
505 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
506 if (x < wx)
507 return 0;
508
509 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
510 if (x >= wx + ww)
511 return 0;
512
513 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
514 if (!svp || !SvTRUE (*svp))
515 return 0;
516
517 return 1;
518}
519
520MODULE = Deliantra::Client PACKAGE = DC
406 521
407PROTOTYPES: ENABLE 522PROTOTYPES: ENABLE
408 523
409BOOT: 524BOOT:
410{ 525{
411 HV *stash = gv_stashpv ("CFPlus", 1); 526 HV *stash = gv_stashpv ("DC", 1);
412 static const struct { 527 static const struct {
413 const char *name; 528 const char *name;
414 IV iv; 529 IV iv;
415 } *civ, const_iv[] = { 530 } *civ, const_iv[] = {
416# define const_iv(name) { # name, (IV)name } 531# define const_iv(name) { # name, (IV)name }
438 553
439 const_iv (SDL_APPINPUTFOCUS), 554 const_iv (SDL_APPINPUTFOCUS),
440 const_iv (SDL_APPMOUSEFOCUS), 555 const_iv (SDL_APPMOUSEFOCUS),
441 const_iv (SDL_APPACTIVE), 556 const_iv (SDL_APPACTIVE),
442 557
558 const_iv (SDLK_FIRST),
559 const_iv (SDLK_LAST),
443 const_iv (SDLK_KP0), 560 const_iv (SDLK_KP0),
444 const_iv (SDLK_KP1), 561 const_iv (SDLK_KP1),
445 const_iv (SDLK_KP2), 562 const_iv (SDLK_KP2),
446 const_iv (SDLK_KP3), 563 const_iv (SDLK_KP3),
447 const_iv (SDLK_KP4), 564 const_iv (SDLK_KP4),
519 const_iv (KMOD_LMETA), 636 const_iv (KMOD_LMETA),
520 const_iv (KMOD_RMETA), 637 const_iv (KMOD_RMETA),
521 const_iv (KMOD_NUM), 638 const_iv (KMOD_NUM),
522 const_iv (KMOD_CAPS), 639 const_iv (KMOD_CAPS),
523 const_iv (KMOD_MODE), 640 const_iv (KMOD_MODE),
641
642 const_iv (MIX_DEFAULT_FORMAT),
643
644 const_iv (SDL_INIT_TIMER),
645 const_iv (SDL_INIT_AUDIO),
646 const_iv (SDL_INIT_VIDEO),
647 const_iv (SDL_INIT_CDROM),
648 const_iv (SDL_INIT_JOYSTICK),
649 const_iv (SDL_INIT_EVERYTHING),
650 const_iv (SDL_INIT_NOPARACHUTE),
651 const_iv (SDL_INIT_EVENTTHREAD),
652
653 const_iv (SDL_GL_RED_SIZE),
654 const_iv (SDL_GL_GREEN_SIZE),
655 const_iv (SDL_GL_BLUE_SIZE),
656 const_iv (SDL_GL_ALPHA_SIZE),
657 const_iv (SDL_GL_DOUBLEBUFFER),
658 const_iv (SDL_GL_BUFFER_SIZE),
659 const_iv (SDL_GL_DEPTH_SIZE),
660 const_iv (SDL_GL_STENCIL_SIZE),
661 const_iv (SDL_GL_ACCUM_RED_SIZE),
662 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
663 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
664 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
665 const_iv (SDL_GL_STEREO),
666 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
667 const_iv (SDL_GL_MULTISAMPLESAMPLES),
668 const_iv (SDL_GL_ACCELERATED_VISUAL),
669 const_iv (SDL_GL_SWAP_CONTROL)
524# undef const_iv 670# undef const_iv
525 }; 671 };
526 672
527 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 673 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
528 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 674 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
546 692
547NV floor (NV x) 693NV floor (NV x)
548 694
549NV ceil (NV x) 695NV ceil (NV x)
550 696
697IV minpot (UV n)
698
699IV popcount (UV n)
700
551void 701void
552pango_init () 702pango_init ()
553 CODE: 703 CODE:
554{ 704{
555 opengl_fontmap = pango_opengl_font_map_new (); 705 opengl_fontmap = pango_opengl_font_map_new ();
556 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 706 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
557 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 707 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
708 /*pango_context_set_font_description (opengl_context, default_font);*/
709#if PANGO_VERSION_CHECK (1, 15, 2)
710 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
711 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
712#endif
558} 713}
559 714
560int 715char *SDL_GetError ()
561SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
562 716
563void 717int SDL_Init (U32 flags)
718
719int SDL_InitSubSystem (U32 flags)
720
721void SDL_QuitSubSystem (U32 flags)
722
564SDL_Quit () 723void SDL_Quit ()
565 724
725int SDL_GL_SetAttribute (int attr, int value)
726
727int SDL_GL_GetAttribute (int attr)
728 CODE:
729 if (SDL_GL_GetAttribute (attr, &RETVAL))
730 XSRETURN_UNDEF;
731 OUTPUT:
732 RETVAL
733
566void 734void
567SDL_ListModes () 735SDL_ListModes (int rgb, int alpha)
568 PPCODE: 736 PPCODE:
569{ 737{
570 SDL_Rect **m; 738 SDL_Rect **m;
571 739
572 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 740 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
573 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 741 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
574 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 742 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
575 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 743 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
576 744
577 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 745 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
578 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 746 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
579 747
580 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 748 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
581 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 749 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
582 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 750 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
583 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 751 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
584 752
585 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 753 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
586#if SDL_VERSION_ATLEAST(1,2,10)
587 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
588 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 754 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
589#endif
590
591 SDL_EnableUNICODE (1);
592 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
593 755
594 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 756 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
595 757
596 if (m && m != (SDL_Rect **)-1) 758 if (m && m != (SDL_Rect **)-1)
597 while (*m) 759 while (*m)
598 { 760 {
599 AV *av = newAV (); 761 AV *av = newAV ();
600 av_push (av, newSViv ((*m)->w)); 762 av_push (av, newSViv ((*m)->w));
601 av_push (av, newSViv ((*m)->h)); 763 av_push (av, newSViv ((*m)->h));
764 av_push (av, newSViv (rgb));
765 av_push (av, newSViv (alpha));
602 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 766 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
603 767
604 ++m; 768 ++m;
605 } 769 }
606} 770}
607 771
608char *
609SDL_GetError ()
610
611int 772int
612SDL_SetVideoMode (int w, int h, int fullscreen) 773SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
613 CODE: 774 CODE:
775{
776 SDL_EnableUNICODE (1);
777 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
778
779 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
780 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
781 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
782 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
783
614 RETVAL = !!SDL_SetVideoMode ( 784 RETVAL = !!SDL_SetVideoMode (
615 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 785 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
616 ); 786 );
787
617 if (RETVAL) 788 if (RETVAL)
618 { 789 {
619 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 790 av_clear (texture_av);
791
792 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
620# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 793#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
621# include "glfunc.h" 794#include "glfunc.h"
622# undef GL_FUNC 795#undef GL_FUNC
623 } 796 }
797}
624 OUTPUT: 798 OUTPUT:
625 RETVAL 799 RETVAL
626 800
627void 801void
628SDL_GL_SwapBuffers () 802SDL_GL_SwapBuffers ()
629 803
630char * 804char *
631SDL_GetKeyName (int sym) 805SDL_GetKeyName (int sym)
632 806
807int
808SDL_GetAppState ()
809
810int
811SDL_GetModState ()
812
633void 813void
634SDL_PollEvent () 814poll_events ()
635 PPCODE: 815 PPCODE:
636{ 816{
637 SDL_Event ev; 817 SDL_Event ev;
638 818
639 while (SDL_PollEvent (&ev)) 819 SDL_PumpEvents ();
820 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
640 { 821 {
641 HV *hv = newHV (); 822 HV *hv = newHV ();
642 hv_store (hv, "type", 4, newSViv (ev.type), 0); 823 hv_store (hv, "type", 4, newSViv (ev.type), 0);
643 824
644 switch (ev.type) 825 switch (ev.type)
645 { 826 {
646 case SDL_KEYDOWN: 827 case SDL_KEYDOWN:
647 case SDL_KEYUP: 828 case SDL_KEYUP:
648 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 829 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
649 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 830 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
650 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 831 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
651 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 832 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
652 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 833 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
653 break; 834 break;
654 835
655 case SDL_ACTIVEEVENT: 836 case SDL_ACTIVEEVENT:
656 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 837 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
657 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 838 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
658 break; 839 break;
659 840
660 case SDL_MOUSEMOTION: 841 case SDL_MOUSEMOTION:
842 {
843 int state = ev.motion.state;
844 int x = ev.motion.x;
845 int y = ev.motion.y;
846 int xrel = ev.motion.xrel;
847 int yrel = ev.motion.yrel;
848
849 /* do simplistic event compression */
850 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
851 && state == ev.motion.state)
852 {
853 xrel += ev.motion.xrel;
854 yrel += ev.motion.yrel;
855 x = ev.motion.x;
856 y = ev.motion.y;
857 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
858 }
859
661 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 860 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
662
663 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 861 hv_store (hv, "state", 5, newSViv (state), 0);
664 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 862 hv_store (hv, "x", 1, newSViv (x), 0);
665 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 863 hv_store (hv, "y", 1, newSViv (y), 0);
666 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 864 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
667 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 865 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
866 }
668 break; 867 break;
669 868
670 case SDL_MOUSEBUTTONDOWN: 869 case SDL_MOUSEBUTTONDOWN:
671 case SDL_MOUSEBUTTONUP: 870 case SDL_MOUSEBUTTONUP:
672 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 871 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
673 872
674 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 873 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
675 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 874 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
676 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 875 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
677 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 876 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
682 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 881 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
683 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 882 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
684 break; 883 break;
685 } 884 }
686 885
687 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 886 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
688 } 887 }
689} 888}
690 889
691int 890int
692Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 891Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
693 POSTCALL: 892 POSTCALL:
694 Mix_HookMusicFinished (music_finished); 893 Mix_HookMusicFinished (music_finished);
695 Mix_ChannelFinished (channel_finished); 894 Mix_ChannelFinished (channel_finished);
696 895
697void 896void
897Mix_QuerySpec ()
898 PPCODE:
899{
900 int freq, channels;
901 Uint16 format;
902
903 if (Mix_QuerySpec (&freq, &format, &channels))
904 {
905 EXTEND (SP, 3);
906 PUSHs (sv_2mortal (newSViv (freq)));
907 PUSHs (sv_2mortal (newSViv (format)));
908 PUSHs (sv_2mortal (newSViv (channels)));
909 }
910}
911
912void
698Mix_CloseAudio () 913Mix_CloseAudio ()
699 914
700int 915int
701Mix_AllocateChannels (int numchans = -1) 916Mix_AllocateChannels (int numchans = -1)
917
918const char *
919Mix_GetError ()
702 920
703void 921void
704lowdelay (int fd, int val = 1) 922lowdelay (int fd, int val = 1)
705 CODE: 923 CODE:
706 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 924 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
732 } 950 }
733 } 951 }
734#endif 952#endif
735} 953}
736 954
737void 955int
738add_font (char *file) 956add_font (char *file)
739 CODE: 957 CODE:
740 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 958 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
959 OUTPUT:
960 RETVAL
741 961
742void 962void
743load_image_inline (SV *image_) 963load_image_inline (SV *image_)
744 ALIAS: 964 ALIAS:
745 load_image_file = 1 965 load_image_file = 1
748 STRLEN image_len; 968 STRLEN image_len;
749 char *image = (char *)SvPVbyte (image_, image_len); 969 char *image = (char *)SvPVbyte (image_, image_len);
750 SDL_Surface *surface, *surface2; 970 SDL_Surface *surface, *surface2;
751 SDL_PixelFormat fmt; 971 SDL_PixelFormat fmt;
752 SDL_RWops *rw = ix 972 SDL_RWops *rw = ix
753 ? SDL_RWFromFile (image, "r") 973 ? SDL_RWFromFile (image, "rb")
754 : SDL_RWFromConstMem (image, image_len); 974 : SDL_RWFromConstMem (image, image_len);
755 975
756 if (!rw) 976 if (!rw)
757 croak ("load_image: %s", SDL_GetError ()); 977 croak ("load_image: %s", SDL_GetError ());
758 978
831void 1051void
832error (char *message) 1052error (char *message)
833 CODE: 1053 CODE:
834 fprintf (stderr, "ERROR: %s\n", message); 1054 fprintf (stderr, "ERROR: %s\n", message);
835#ifdef _WIN32 1055#ifdef _WIN32
836 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1056 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
837#endif 1057#endif
838 1058
839void 1059void
840fatal (char *message) 1060fatal (char *message)
841 CODE: 1061 CODE:
842 fprintf (stderr, "FATAL: %s\n", message); 1062 fprintf (stderr, "FATAL: %s\n", message);
843#ifdef _WIN32 1063#ifdef _WIN32
844 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1064 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
845#endif 1065#endif
846 _exit (1); 1066 _exit (1);
847 1067
848void 1068void
849_exit (int retval = 0) 1069_exit (int retval = 0)
852 ExitThread (retval); // unclean, please beam me up 1072 ExitThread (retval); // unclean, please beam me up
853#else 1073#else
854 _exit (retval); 1074 _exit (retval);
855#endif 1075#endif
856 1076
857MODULE = CFPlus PACKAGE = CFPlus::Font 1077void
1078debug ()
1079 CODE:
1080{
1081#if DEBUG
1082 VALGRIND_DO_LEAK_CHECK;
1083#endif
1084}
858 1085
859CFPlus::Font 1086MODULE = Deliantra::Client PACKAGE = DC::Font
1087
1088PROTOTYPES: DISABLE
1089
1090DC::Font
860new_from_file (SV *class, char *path, int id = 0) 1091new_from_file (SV *class, char *path, int id = 0)
861 CODE: 1092 CODE:
862{ 1093{
863 int count; 1094 int count;
864 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1095 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
867} 1098}
868 OUTPUT: 1099 OUTPUT:
869 RETVAL 1100 RETVAL
870 1101
871void 1102void
872DESTROY (CFPlus::Font self) 1103DESTROY (DC::Font self)
873 CODE: 1104 CODE:
874 pango_font_description_free (self); 1105 pango_font_description_free (self);
875 1106
876void 1107void
877make_default (CFPlus::Font self) 1108make_default (DC::Font self)
1109 PROTOTYPE: $
878 CODE: 1110 CODE:
879 default_font = self; 1111 default_font = self;
880 1112
881MODULE = CFPlus PACKAGE = CFPlus::Layout 1113MODULE = Deliantra::Client PACKAGE = DC::Layout
882 1114
1115PROTOTYPES: DISABLE
1116
883void 1117void
884reset_glyph_cache () 1118glyph_cache_backup ()
1119 PROTOTYPE:
885 CODE: 1120 CODE:
1121 tc_backup ();
1122
1123void
1124glyph_cache_restore ()
1125 PROTOTYPE:
1126 CODE:
886 tc_clear (); 1127 tc_restore ();
887 1128
888CFPlus::Layout 1129DC::Layout
889new (SV *class) 1130new (SV *class)
890 CODE: 1131 CODE:
891 New (0, RETVAL, 1, struct cf_layout); 1132 New (0, RETVAL, 1, struct cf_layout);
892 1133
893 RETVAL->pl = pango_layout_new (opengl_context); 1134 RETVAL->pl = pango_layout_new (opengl_context);
895 RETVAL->g = 1.; 1136 RETVAL->g = 1.;
896 RETVAL->b = 1.; 1137 RETVAL->b = 1.;
897 RETVAL->a = 1.; 1138 RETVAL->a = 1.;
898 RETVAL->base_height = MIN_FONT_HEIGHT; 1139 RETVAL->base_height = MIN_FONT_HEIGHT;
899 RETVAL->font = 0; 1140 RETVAL->font = 0;
1141 RETVAL->rc = rc_alloc ();
900 1142
901 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1143 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
902 layout_update_font (RETVAL); 1144 layout_update_font (RETVAL);
903 OUTPUT: 1145 OUTPUT:
904 RETVAL 1146 RETVAL
905 1147
906void 1148void
907DESTROY (CFPlus::Layout self) 1149DESTROY (DC::Layout self)
908 CODE: 1150 CODE:
909 g_object_unref (self->pl); 1151 g_object_unref (self->pl);
1152 rc_free (self->rc);
910 Safefree (self); 1153 Safefree (self);
911 1154
912void 1155void
913set_text (CFPlus::Layout self, SV *text_) 1156set_text (DC::Layout self, SV *text_)
914 CODE: 1157 CODE:
915{ 1158{
916 STRLEN textlen; 1159 STRLEN textlen;
917 char *text = SvPVutf8 (text_, textlen); 1160 char *text = SvPVutf8 (text_, textlen);
918 1161
919 pango_layout_set_text (self->pl, text, textlen); 1162 pango_layout_set_text (self->pl, text, textlen);
920} 1163}
921 1164
922void 1165void
923set_markup (CFPlus::Layout self, SV *text_) 1166set_markup (DC::Layout self, SV *text_)
924 CODE: 1167 CODE:
925{ 1168{
926 STRLEN textlen; 1169 STRLEN textlen;
927 char *text = SvPVutf8 (text_, textlen); 1170 char *text = SvPVutf8 (text_, textlen);
928 1171
929 pango_layout_set_markup (self->pl, text, textlen); 1172 pango_layout_set_markup (self->pl, text, textlen);
930} 1173}
931 1174
932void 1175void
933set_shapes (CFPlus::Layout self, ...) 1176set_shapes (DC::Layout self, ...)
934 CODE: 1177 CODE:
935{ 1178{
936 PangoAttrList *attrs = 0; 1179 PangoAttrList *attrs = 0;
937 const char *text = pango_layout_get_text (self->pl); 1180 const char *text = pango_layout_get_text (self->pl);
938 const char *pos = text; 1181 const char *pos = text;
973 if (attrs) 1216 if (attrs)
974 pango_layout_set_attributes (self->pl, attrs); 1217 pango_layout_set_attributes (self->pl, attrs);
975} 1218}
976 1219
977void 1220void
978get_shapes (CFPlus::Layout self) 1221get_shapes (DC::Layout self)
979 PPCODE: 1222 PPCODE:
980{ 1223{
981 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1224 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
982 1225
983 do 1226 do
984 { 1227 {
985 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1228 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
986 1229
987 if (run && shape_attr_p (run)) 1230 if (run && shape_attr_p (run))
988 { 1231 {
989 PangoRectangle extents; 1232 PangoRectangle extents;
990 pango_layout_iter_get_run_extents (iter, 0, &extents); 1233 pango_layout_iter_get_run_extents (iter, 0, &extents);
998 1241
999 pango_layout_iter_free (iter); 1242 pango_layout_iter_free (iter);
1000} 1243}
1001 1244
1002int 1245int
1003has_wrapped (CFPlus::Layout self) 1246has_wrapped (DC::Layout self)
1004 CODE: 1247 CODE:
1005{ 1248{
1006 int lines = 1; 1249 int lines = 1;
1007 const char *text = pango_layout_get_text (self->pl); 1250 const char *text = pango_layout_get_text (self->pl);
1008 1251
1013} 1256}
1014 OUTPUT: 1257 OUTPUT:
1015 RETVAL 1258 RETVAL
1016 1259
1017SV * 1260SV *
1018get_text (CFPlus::Layout self) 1261get_text (DC::Layout self)
1019 CODE: 1262 CODE:
1020 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1263 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1021 sv_utf8_decode (RETVAL); 1264 sv_utf8_decode (RETVAL);
1022 OUTPUT: 1265 OUTPUT:
1023 RETVAL 1266 RETVAL
1024 1267
1025void 1268void
1026set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1269set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1027 CODE: 1270 CODE:
1028 self->r = r; 1271 self->r = r;
1029 self->g = g; 1272 self->g = g;
1030 self->b = b; 1273 self->b = b;
1031 self->a = a; 1274 self->a = a;
1032 1275
1033void 1276void
1034set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1277set_font (DC::Layout self, DC::Font font = 0)
1035 CODE: 1278 CODE:
1036 if (self->font != font) 1279 if (self->font != font)
1037 { 1280 {
1038 self->font = font; 1281 self->font = font;
1039 layout_update_font (self); 1282 layout_update_font (self);
1040 } 1283 }
1041 1284
1042void 1285void
1043set_height (CFPlus::Layout self, int base_height) 1286set_height (DC::Layout self, int base_height)
1044 CODE: 1287 CODE:
1045 if (self->base_height != base_height) 1288 if (self->base_height != base_height)
1046 { 1289 {
1047 self->base_height = base_height; 1290 self->base_height = base_height;
1048 layout_update_font (self); 1291 layout_update_font (self);
1049 } 1292 }
1050 1293
1051void 1294void
1052set_width (CFPlus::Layout self, int max_width = -1) 1295set_width (DC::Layout self, int max_width = -1)
1053 CODE: 1296 CODE:
1054 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1297 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1055 1298
1056void 1299void
1057set_indent (CFPlus::Layout self, int indent) 1300set_indent (DC::Layout self, int indent)
1058 CODE: 1301 CODE:
1059 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1302 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1060 1303
1061void 1304void
1062set_spacing (CFPlus::Layout self, int spacing) 1305set_spacing (DC::Layout self, int spacing)
1063 CODE: 1306 CODE:
1064 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1307 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1065 1308
1066void 1309void
1067set_ellipsise (CFPlus::Layout self, int ellipsise) 1310set_ellipsise (DC::Layout self, int ellipsise)
1068 CODE: 1311 CODE:
1069 pango_layout_set_ellipsize (self->pl, 1312 pango_layout_set_ellipsize (self->pl,
1070 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1313 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1071 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1314 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1072 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1315 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1073 : PANGO_ELLIPSIZE_NONE 1316 : PANGO_ELLIPSIZE_NONE
1074 ); 1317 );
1075 1318
1076void 1319void
1077set_single_paragraph_mode (CFPlus::Layout self, int spm) 1320set_single_paragraph_mode (DC::Layout self, int spm)
1078 CODE: 1321 CODE:
1079 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1322 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1080 1323
1081void 1324void
1082size (CFPlus::Layout self) 1325size (DC::Layout self)
1083 PPCODE: 1326 PPCODE:
1084{ 1327{
1085 int w, h; 1328 int w, h;
1086 1329
1087 layout_get_pixel_size (self, &w, &h); 1330 layout_get_pixel_size (self, &w, &h);
1090 PUSHs (sv_2mortal (newSViv (w))); 1333 PUSHs (sv_2mortal (newSViv (w)));
1091 PUSHs (sv_2mortal (newSViv (h))); 1334 PUSHs (sv_2mortal (newSViv (h)));
1092} 1335}
1093 1336
1094int 1337int
1095descent (CFPlus::Layout self) 1338descent (DC::Layout self)
1096 CODE: 1339 CODE:
1097{ 1340{
1098 PangoRectangle rect; 1341 PangoRectangle rect;
1099 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1342 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1100 pango_layout_line_get_pixel_extents (line, 0, &rect); 1343 pango_layout_line_get_pixel_extents (line, 0, &rect);
1101 RETVAL = PANGO_DESCENT (rect); 1344 RETVAL = PANGO_DESCENT (rect);
1102} 1345}
1103 OUTPUT: 1346 OUTPUT:
1104 RETVAL 1347 RETVAL
1105 1348
1106int 1349int
1107xy_to_index (CFPlus::Layout self, int x, int y) 1350xy_to_index (DC::Layout self, int x, int y)
1108 CODE: 1351 CODE:
1109{ 1352{
1110 int index, trailing; 1353 int index, trailing;
1111 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1354 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1112 RETVAL = index + trailing; 1355 RETVAL = index + trailing;
1113} 1356}
1114 OUTPUT: 1357 OUTPUT:
1115 RETVAL 1358 RETVAL
1116 1359
1117void 1360void
1118cursor_pos (CFPlus::Layout self, int index) 1361cursor_pos (DC::Layout self, int index)
1119 PPCODE: 1362 PPCODE:
1120{ 1363{
1121 PangoRectangle strong_pos; 1364 PangoRectangle pos;
1122 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1365 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1123 1366
1124 EXTEND (SP, 3); 1367 EXTEND (SP, 3);
1125 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1368 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1126 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1369 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1127 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1370 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1128} 1371}
1129 1372
1130void 1373void
1131index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1374index_to_line_x (DC::Layout self, int index, int trailing = 0)
1132 PPCODE: 1375 PPCODE:
1133{ 1376{
1134 int line, x; 1377 int line, x;
1135 1378
1136 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1379 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1380#if !PANGO_VERSION_CHECK (1, 17, 3)
1137 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1381 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1138 1382 --line;
1383#endif
1139 EXTEND (SP, 2); 1384 EXTEND (SP, 2);
1140 PUSHs (sv_2mortal (newSViv (line - 1))); 1385 PUSHs (sv_2mortal (newSViv (line)));
1141 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1386 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1142} 1387}
1143 1388
1144void 1389void
1145line_x_to_index (CFPlus::Layout self, int line, int x) 1390line_x_to_index (DC::Layout self, int line, int x)
1146 PPCODE: 1391 PPCODE:
1147{ 1392{
1148 PangoLayoutLine *lp; 1393 PangoLayoutLine *lp;
1149 int index, trailing; 1394 int index, trailing;
1150 1395
1151 if (line < 0) 1396 if (line < 0)
1152 XSRETURN_EMPTY; 1397 XSRETURN_EMPTY;
1153 1398
1154 if (!(lp = pango_layout_get_line (self->pl, line))) 1399 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1155 XSRETURN_EMPTY; /* do better */ 1400 XSRETURN_EMPTY; /* do better */
1156 1401
1157 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1402 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1158 1403
1159 EXTEND (SP, 2); 1404 EXTEND (SP, 2);
1165 PUSHs (sv_2mortal (newSViv (trailing))); 1410 PUSHs (sv_2mortal (newSViv (trailing)));
1166 } 1411 }
1167} 1412}
1168 1413
1169void 1414void
1170render (CFPlus::Layout self, float x, float y, int flags = 0) 1415render (DC::Layout self, float x, float y, int flags = 0)
1171 PPCODE: 1416 CODE:
1417 rc_clear (self->rc);
1172 pango_opengl_render_layout_subpixel ( 1418 pango_opengl_render_layout_subpixel (
1173 self->pl, 1419 self->pl,
1420 self->rc,
1174 x * PANGO_SCALE, y * PANGO_SCALE, 1421 x * PANGO_SCALE, y * PANGO_SCALE,
1175 self->r, self->g, self->b, self->a, 1422 self->r, self->g, self->b, self->a,
1176 flags 1423 flags
1177 ); 1424 );
1425 // we assume that context_change actually clears/frees stuff
1426 // and does not do any recomputation...
1427 pango_layout_context_changed (self->pl);
1178 1428
1179MODULE = CFPlus PACKAGE = CFPlus::Texture
1180
1181void 1429void
1182pad2pot (SV *data_, SV *w_, SV *h_) 1430draw (DC::Layout self)
1183 CODE: 1431 CODE:
1184{ 1432{
1185 int ow = SvIV (w_); 1433 glEnable (GL_TEXTURE_2D);
1186 int oh = SvIV (h_); 1434 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1435 glEnable (GL_BLEND);
1436 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1437 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1438 glEnable (GL_ALPHA_TEST);
1439 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1187 1440
1188 if (ow && oh) 1441 rc_draw (self->rc);
1442
1443 glDisable (GL_ALPHA_TEST);
1444 glDisable (GL_BLEND);
1445 glDisable (GL_TEXTURE_2D);
1446}
1447
1448MODULE = Deliantra::Client PACKAGE = DC::Texture
1449
1450PROTOTYPES: ENABLE
1451
1452void
1453pad (SV *data_, int ow, int oh, int nw, int nh)
1454 CODE:
1455{
1456 if ((nw != ow || nh != oh) && SvOK (data_))
1189 { 1457 {
1190 int nw = minpot (ow);
1191 int nh = minpot (oh);
1192
1193 if (nw != ow || nh != oh)
1194 {
1195 if (SvOK (data_))
1196 {
1197 STRLEN datalen; 1458 STRLEN datalen;
1198 char *data = SvPVbyte (data_, datalen); 1459 char *data = SvPVbyte (data_, datalen);
1199 int bpp = datalen / (ow * oh); 1460 int bpp = datalen / (ow * oh);
1200 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1461 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1201 1462
1202 SvPOK_only (result_); 1463 SvPOK_only (result_);
1203 SvCUR_set (result_, nw * nh * bpp); 1464 SvCUR_set (result_, nw * nh * bpp);
1204 1465
1205 memset (SvPVX (result_), 0, nw * nh * bpp); 1466 memset (SvPVX (result_), 0, nw * nh * bpp);
1206 while (oh--) 1467 while (oh--)
1207 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1468 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1208 1469
1209 sv_setsv (data_, result_); 1470 sv_setsv (data_, result_);
1210 }
1211
1212 sv_setiv (w_, nw);
1213 sv_setiv (h_, nh);
1214 }
1215 } 1471 }
1216} 1472}
1217 1473
1218void 1474void
1219draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1475draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1225{ 1481{
1226 HV *hv = (HV *)SvRV (self); 1482 HV *hv = (HV *)SvRV (self);
1227 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1483 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1228 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1484 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1229 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1485 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1486
1487 if (name <= 0)
1488 XSRETURN_EMPTY;
1230 1489
1231 if (items < 5) 1490 if (items < 5)
1232 { 1491 {
1233 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1492 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1234 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1493 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1262 glDisable (GL_ALPHA_TEST); 1521 glDisable (GL_ALPHA_TEST);
1263 glDisable (GL_BLEND); 1522 glDisable (GL_BLEND);
1264 } 1523 }
1265} 1524}
1266 1525
1267MODULE = CFPlus PACKAGE = CFPlus::Map 1526IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1527 CODE:
1528{
1529 GLint width;
1530 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1531 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1532 RETVAL = width > 0;
1533}
1534 OUTPUT:
1535 RETVAL
1268 1536
1269CFPlus::Map 1537MODULE = Deliantra::Client PACKAGE = DC::Map
1538
1539PROTOTYPES: DISABLE
1540
1541DC::Map
1270new (SV *class) 1542new (SV *class)
1271 CODE: 1543 CODE:
1272 New (0, RETVAL, 1, struct map); 1544 New (0, RETVAL, 1, struct map);
1273 RETVAL->x = 0; 1545 RETVAL->x = 0;
1274 RETVAL->y = 0; 1546 RETVAL->y = 0;
1282 RETVAL->row = 0; 1554 RETVAL->row = 0;
1283 OUTPUT: 1555 OUTPUT:
1284 RETVAL 1556 RETVAL
1285 1557
1286void 1558void
1287DESTROY (CFPlus::Map self) 1559DESTROY (DC::Map self)
1288 CODE: 1560 CODE:
1289{ 1561{
1290 map_clear (self); 1562 map_clear (self);
1291 Safefree (self->face2tile); 1563 Safefree (self->face2tile);
1292 Safefree (self->tex); 1564 Safefree (self->tex);
1293 Safefree (self); 1565 Safefree (self);
1294} 1566}
1295 1567
1296void 1568void
1297resize (CFPlus::Map self, int map_width, int map_height) 1569resize (DC::Map self, int map_width, int map_height)
1298 CODE: 1570 CODE:
1299 self->w = map_width; 1571 self->w = map_width;
1300 self->h = map_height; 1572 self->h = map_height;
1301 1573
1302void 1574void
1303clear (CFPlus::Map self) 1575clear (DC::Map self)
1304 CODE: 1576 CODE:
1305 map_clear (self); 1577 map_clear (self);
1306 1578
1307void 1579void
1308set_tileid (CFPlus::Map self, int face, int tile) 1580set_tileid (DC::Map self, int face, int tile)
1309 CODE: 1581 CODE:
1310{ 1582{
1311 need_facenum (self, face); self->face2tile [face] = tile; 1583 need_facenum (self, face); self->face2tile [face] = tile;
1312 need_texid (self, tile); 1584 need_texid (self, tile);
1313} 1585}
1314 1586
1315void 1587void
1316set_smooth (CFPlus::Map self, int face, int smooth, int level) 1588set_smooth (DC::Map self, int face, int smooth, int level)
1317 CODE: 1589 CODE:
1318{ 1590{
1319 tileid texid; 1591 tileid texid;
1320 maptex *tex; 1592 maptex *tex;
1321 1593
1334 tex->smoothtile = self->face2tile [smooth]; 1606 tex->smoothtile = self->face2tile [smooth];
1335 tex->smoothlevel = level; 1607 tex->smoothlevel = level;
1336} 1608}
1337 1609
1338void 1610void
1339set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1611set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1340 CODE: 1612 CODE:
1341{ 1613{
1342 need_texid (self, texid); 1614 need_texid (self, texid);
1343 1615
1344 { 1616 {
1364 // from transparent color bleeding and ugly wrapping effects. 1636 // from transparent color bleeding and ugly wrapping effects.
1365 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1637 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1366} 1638}
1367 1639
1368int 1640int
1369ox (CFPlus::Map self) 1641ox (DC::Map self)
1370 ALIAS: 1642 ALIAS:
1371 oy = 1 1643 oy = 1
1372 x = 2 1644 x = 2
1373 y = 3 1645 y = 3
1374 w = 4 1646 w = 4
1385 } 1657 }
1386 OUTPUT: 1658 OUTPUT:
1387 RETVAL 1659 RETVAL
1388 1660
1389void 1661void
1390scroll (CFPlus::Map self, int dx, int dy) 1662scroll (DC::Map self, int dx, int dy)
1391 CODE: 1663 CODE:
1392{ 1664{
1393 if (dx > 0) 1665 if (dx > 0)
1394 map_blank (self, self->x, self->y, dx, self->h); 1666 map_blank (self, self->x, self->y, dx, self->h);
1395 else if (dx < 0) 1667 else if (dx < 0)
1396 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h); 1668 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1397 1669
1398 if (dy > 0) 1670 if (dy > 0)
1399 map_blank (self, self->x, self->y, self->w, dy); 1671 map_blank (self, self->x, self->y, self->w, dy);
1400 else if (dy < 0) 1672 else if (dy < 0)
1401 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy); 1673 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1402 1674
1403 self->ox += dx; self->x += dx; 1675 self->ox += dx; self->x += dx;
1404 self->oy += dy; self->y += dy; 1676 self->oy += dy; self->y += dy;
1405 1677
1406 while (self->y < 0) 1678 while (self->y < 0)
1410 self->rows += MAP_EXTEND_Y; 1682 self->rows += MAP_EXTEND_Y;
1411 self->y += MAP_EXTEND_Y; 1683 self->y += MAP_EXTEND_Y;
1412 } 1684 }
1413} 1685}
1414 1686
1415void 1687SV *
1416map1a_update (CFPlus::Map self, SV *data_, int extmap) 1688map1a_update (DC::Map self, SV *data_, int extmap)
1417 CODE: 1689 CODE:
1418{ 1690{
1419 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1691 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1420 uint8_t *data_end = (uint8_t *)SvEND (data_); 1692 uint8_t *data_end = (uint8_t *)SvEND (data_);
1421 mapcell *cell; 1693 mapcell *cell;
1422 int x, y, flags; 1694 int x, y, z, flags;
1695 AV *missing = newAV ();
1696 RETVAL = newRV_noinc ((SV *)missing);
1423 1697
1424 while (data < data_end - 1) 1698 while (data < data_end - 1)
1425 { 1699 {
1426 flags = (data [0] << 8) + data [1]; data += 2; 1700 flags = (data [0] << 8) + data [1]; data += 2;
1427 1701
1447 uint8_t ext, cmd; 1721 uint8_t ext, cmd;
1448 1722
1449 do 1723 do
1450 { 1724 {
1451 ext = *data++; 1725 ext = *data++;
1452 cmd = ext & 0x3f; 1726 cmd = ext & 0x7f;
1453 1727
1454 if (cmd < 4) 1728 if (cmd < 4)
1455 cell->darkness = 255 - ext * 64 + 1; 1729 cell->darkness = 255 - ext * 64 + 1;
1456 else if (cmd == 5) // health 1730 else if (cmd == 5) // health
1457 { 1731 {
1460 } 1734 }
1461 else if (cmd == 6) // monster width 1735 else if (cmd == 6) // monster width
1462 cell->stat_width = *data++ + 1; 1736 cell->stat_width = *data++ + 1;
1463 else if (cmd == 0x47) 1737 else if (cmd == 0x47)
1464 { 1738 {
1465 if (*data == 4) 1739 if (*data == 1) cell->player = data [1];
1466 ; // decode player count 1740 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1741 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1742 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1467 1743
1468 data += *data + 1; 1744 data += *data + 1;
1469 } 1745 }
1470 else if (cmd == 8) // cell flags 1746 else if (cmd == 8) // cell flags
1471 cell->flags = *data++; 1747 cell->flags = *data++;
1478 } 1754 }
1479 else 1755 else
1480 cell->darkness = *data++ + 1; 1756 cell->darkness = *data++ + 1;
1481 } 1757 }
1482 1758
1759 for (z = 0; z <= 2; ++z)
1483 if (flags & 4) 1760 if (flags & (4 >> z))
1484 { 1761 {
1485 faceid face = (data [0] << 8) + data [1]; data += 2; 1762 faceid face = (data [0] << 8) + data [1]; data += 2;
1486 need_facenum (self, face); 1763 need_facenum (self, face);
1487 cell->tile [0] = self->face2tile [face]; 1764 cell->tile [z] = self->face2tile [face];
1765
1766 if (cell->tile [z])
1767 {
1768 maptex *tex = self->tex + cell->tile [z];
1769 if (!tex->name)
1770 av_push (missing, newSViv (cell->tile [z]));
1771
1772 if (tex->smoothtile)
1773 {
1774 maptex *smooth = self->tex + tex->smoothtile;
1775 if (!smooth->name)
1776 av_push (missing, newSViv (tex->smoothtile));
1777 }
1778 }
1488 } 1779 }
1489
1490 if (flags & 2)
1491 {
1492 faceid face = (data [0] << 8) + data [1]; data += 2;
1493 need_facenum (self, face);
1494 cell->tile [1] = self->face2tile [face];
1495 }
1496
1497 if (flags & 1)
1498 {
1499 faceid face = (data [0] << 8) + data [1]; data += 2;
1500 need_facenum (self, face);
1501 cell->tile [2] = self->face2tile [face];
1502 }
1503 } 1780 }
1504 else 1781 else
1505 cell->darkness = 0; 1782 cell->darkness = 0;
1506 } 1783 }
1507} 1784}
1785 OUTPUT:
1786 RETVAL
1508 1787
1509SV * 1788SV *
1510mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1789mapmap (DC::Map self, int x0, int y0, int w, int h)
1511 CODE: 1790 CODE:
1512{ 1791{
1513 int x1, x; 1792 int x1, x;
1514 int y1, y; 1793 int y1, y;
1515 int z; 1794 int z;
1560} 1839}
1561 OUTPUT: 1840 OUTPUT:
1562 RETVAL 1841 RETVAL
1563 1842
1564void 1843void
1565draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1844draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0)
1566 CODE: 1845 CODE:
1567{ 1846{
1847 int x, y, z;
1848
1568 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1849 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1569 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1850 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1570 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1851 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1571 smooth_key skey; 1852 smooth_key skey;
1572 int x, y, z; 1853 int pl_x, pl_y;
1573 int last_name; 1854 maptex pl_tex;
1855 rc_t *rc = rc_alloc ();
1856 rc_key_t key;
1857 rc_array_t *arr;
1858
1859 pl_tex.name = 0;
1574 1860
1575 // thats current max. sorry. 1861 // thats current max. sorry.
1576 if (sw > 255) sw = 255; 1862 if (sw > 255) sw = 255;
1577 if (sh > 255) sh = 255; 1863 if (sh > 255) sh = 255;
1578 1864
1579 // clear key, in case of extra padding 1865 // clear key, in case of extra padding
1580 memset (&skey, 0, sizeof (skey)); 1866 memset (&skey, 0, sizeof (skey));
1581 1867
1582 glColor4ub (255, 255, 255, 255); 1868 memset (&key, 0, sizeof (key));
1583 1869 key.r = 255;
1584 glEnable (GL_BLEND); 1870 key.g = 255;
1585 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1871 key.b = 255;
1586 glEnable (GL_TEXTURE_2D); 1872 key.a = 255;
1587 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1873 key.mode = GL_QUADS;
1588 1874 key.format = GL_T2F_V3F;
1589 glBegin (GL_QUADS); 1875 key.texname = -1;
1590
1591 last_name = 0;
1592 1876
1593 mx += self->x; 1877 mx += self->x;
1594 my += self->y; 1878 my += self->y;
1595 1879
1596 // first pass: determine smooth_max 1880 // first pass: determine smooth_max
1612 MAX (self->tex [cell->tile [0]].smoothlevel, 1896 MAX (self->tex [cell->tile [0]].smoothlevel,
1613 MAX (self->tex [cell->tile [1]].smoothlevel, 1897 MAX (self->tex [cell->tile [1]].smoothlevel,
1614 self->tex [cell->tile [2]].smoothlevel)); 1898 self->tex [cell->tile [2]].smoothlevel));
1615 } 1899 }
1616 } 1900 }
1901
1902 glEnable (GL_BLEND);
1903 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1904 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1617 1905
1618 for (z = 0; z <= 2; z++) 1906 for (z = 0; z <= 2; z++)
1619 { 1907 {
1620 memset (smooth_level, 0, sizeof (smooth_level)); 1908 memset (smooth_level, 0, sizeof (smooth_level));
1621 1909
1634 { 1922 {
1635 maptex tex = self->tex [tile]; 1923 maptex tex = self->tex [tile];
1636 int px = (x + 1) * T - tex.w; 1924 int px = (x + 1) * T - tex.w;
1637 int py = (y + 1) * T - tex.h; 1925 int py = (y + 1) * T - tex.h;
1638 1926
1639 // suppressing texture state switches here
1640 // is only moderately effective, but worth the extra effort
1641 if (last_name != tex.name) 1927 if (key.texname != tex.name)
1642 { 1928 {
1643 if (!tex.name) 1929 if (!tex.name)
1644 tex = self->tex [2]; /* missing, replace by noface */ 1930 tex = self->tex [2]; /* missing, replace by noface */
1645 1931
1646 glEnd (); 1932 key.texname = tex.name;
1647 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1933 arr = rc_array (rc, &key);
1648 glBegin (GL_QUADS);
1649 } 1934 }
1650 1935
1651 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1936 if (expect_false (cell->player == player) && expect_false (z == 2))
1652 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1653 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1654 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1655
1656 if (cell->flags && z == 2)
1657 { 1937 {
1938 pl_x = px;
1939 pl_y = py;
1940 pl_tex = tex;
1941 continue;
1942 }
1943
1944 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1945 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1946 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1947 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1948
1949 if (expect_false (cell->flags) && expect_false (z == 2))
1950 {
1951 // overlays such as the speech bubble, probably more to come
1658 if (cell->flags & 1) 1952 if (cell->flags & 1)
1659 { 1953 {
1660 maptex tex = self->tex [1]; 1954 maptex tex = self->tex [1];
1661 int px = x * T + T * 2 / 32; 1955 int px = x * T + T * 2 / 32;
1662 int py = y * T - T * 6 / 32; 1956 int py = y * T - T * 6 / 32;
1663 1957
1958 if (tex.name)
1664 glEnd (); 1959 {
1665 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1960 if (key.texname != tex.name)
1961 {
1962 key.texname = tex.name;
1963 arr = rc_array (rc, &key);
1964 }
1965
1966 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1967 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1968 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1969 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1666 glBegin (GL_QUADS); 1970 }
1667
1668 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1669 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1670 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1671 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1672 } 1971 }
1673 } 1972 }
1674 1973
1675 // update smooth hash 1974 // update smooth hash
1676 if (tex.smoothtile) 1975 if (tex.smoothtile)
1712 } 2011 }
1713 } 2012 }
1714 } 2013 }
1715 } 2014 }
1716 2015
2016 rc_draw (rc);
2017 rc_clear (rc);
2018
1717 // go through all smoothlevels, lowest to highest, then draw. 2019 // go through all smoothlevels, lowest to highest, then draw.
1718 // this is basically counting sort 2020 // this is basically counting sort
1719 { 2021 {
1720 int w, b; 2022 int w, b;
1721 2023
2024 glEnable (GL_TEXTURE_2D);
2025 glBegin (GL_QUADS);
1722 for (w = 0; w < 256 / 32; ++w) 2026 for (w = 0; w < 256 / 32; ++w)
1723 { 2027 {
1724 uint32_t smask = smooth_level [w]; 2028 uint32_t smask = smooth_level [w];
1725 if (smask) 2029 if (smask)
1726 for (b = 0; b < 32; ++b) 2030 for (b = 0; b < 32; ++b)
1735 smooth_key *skey = (smooth_key *)HeKEY (he); 2039 smooth_key *skey = (smooth_key *)HeKEY (he);
1736 IV bits = SvIVX (HeVAL (he)); 2040 IV bits = SvIVX (HeVAL (he));
1737 2041
1738 if (!(bits & 0x1000) 2042 if (!(bits & 0x1000)
1739 && skey->level == level 2043 && skey->level == level
1740 && level >= smooth_max [skey->x][skey->y]) 2044 && level > smooth_max [skey->x][skey->y])
1741 { 2045 {
1742 maptex tex = self->tex [skey->tile]; 2046 maptex tex = self->tex [skey->tile];
1743 int px = (((int)skey->x) - 1) * T; 2047 int px = (((int)skey->x) - 1) * T;
1744 int py = (((int)skey->y) - 1) * T; 2048 int py = (((int)skey->y) - 1) * T;
1745 int border = bits & 15; 2049 int border = bits & 15;
1746 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2050 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1747 float dx = tex.s * .0625f; // 16 images/row 2051 float dx = tex.s * .0625f; // 16 images/row
1748 float dy = tex.t * .5f ; // 2 images/column 2052 float dy = tex.t * .5f ; // 2 images/column
1749 2053
1750 // this time naively avoiding texture state changes
1751 // save gobs of state changes.
1752 if (last_name != tex.name) 2054 if (tex.name)
1753 { 2055 {
2056 // this time avoiding texture state changes
2057 // save gobs of state changes.
1754 if (!tex.name) 2058 if (key.texname != tex.name)
1755 continue; // smoothing not yet available 2059 {
1756
1757 glEnd (); 2060 glEnd ();
1758 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2061 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1759 glBegin (GL_QUADS); 2062 glBegin (GL_QUADS);
1760 } 2063 }
1761 2064
1762 if (border) 2065 if (border)
1763 { 2066 {
1764 float ox = border * dx; 2067 float ox = border * dx;
1765 2068
1766 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2069 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1767 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2070 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1768 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2071 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1769 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2072 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1770 } 2073 }
1771 2074
1772 if (corner) 2075 if (corner)
1773 { 2076 {
1774 float ox = corner * dx; 2077 float ox = corner * dx;
1775 2078
1776 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2079 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1777 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2080 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1778 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2081 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1779 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2082 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2083 }
1780 } 2084 }
1781 } 2085 }
1782 } 2086 }
1783 } 2087 }
1784 } 2088 }
2089
2090 glEnd ();
2091 glDisable (GL_TEXTURE_2D);
2092 key.texname = -1;
1785 } 2093 }
1786 2094
1787 hv_clear (smooth); 2095 hv_clear (smooth);
1788 } 2096 }
1789 2097
1790 glEnd (); 2098 if (pl_tex.name)
2099 {
2100 maptex tex = pl_tex;
2101 int px = pl_x + pdx;
2102 int py = pl_y + pdy;
1791 2103
1792 glDisable (GL_TEXTURE_2D); 2104 key.texname = tex.name;
2105 arr = rc_array (rc, &key);
2106
2107 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2108 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2109 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2110 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2111
2112 rc_draw (rc);
2113 }
2114
1793 glDisable (GL_BLEND); 2115 glDisable (GL_BLEND);
2116 rc_free (rc);
1794 2117
1795 // top layer: overlays such as the health bar 2118 // top layer: overlays such as the health bar
1796 for (y = 0; y < sh; y++) 2119 for (y = 0; y < sh; y++)
1797 if (0 <= y + my && y + my < self->rows) 2120 if (0 <= y + my && y + my < self->rows)
1798 { 2121 {
1823 } 2146 }
1824 } 2147 }
1825} 2148}
1826 2149
1827void 2150void
1828draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2151draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1829 CODE: 2152 CODE:
1830{ 2153{
1831 static float color[16][3] = { 2154 static float color[16][3] = {
1832 { 0.00F, 0.00F, 0.00F }, 2155 { 0.00F, 0.00F, 0.00F },
1833 { 1.00F, 1.00F, 1.00F }, 2156 { 1.00F, 1.00F, 1.00F },
1883 glDisable (GL_BLEND); 2206 glDisable (GL_BLEND);
1884 glDisable (GL_TEXTURE_2D); 2207 glDisable (GL_TEXTURE_2D);
1885} 2208}
1886 2209
1887void 2210void
1888fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2211fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1889 PPCODE: 2212 PPCODE:
1890{ 2213{
1891 int x, y; 2214 int x, y;
2215 int sw1 = sw + 2;
2216 int sh1 = sh + 2;
2217 int sh3 = sh * 3;
1892 int sw4 = (sw + 3) & ~3; 2218 int sw34 = (sw * 3 + 3) & ~3;
2219 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1893 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2220 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1894 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2221 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1895 2222
1896 memset (darkness, 255, sw4 * sh);
1897 SvPOK_only (darkness_sv); 2223 SvPOK_only (darkness3_sv);
1898 SvCUR_set (darkness_sv, sw4 * sh); 2224 SvCUR_set (darkness3_sv, sw34 * sh3);
1899 2225
1900 mx += self->x; 2226 mx += self->x - 1;
1901 my += self->y; 2227 my += self->y - 1;
1902 2228
2229 memset (darkness1, 255, sw1 * sh1);
2230
1903 for (y = 0; y < sh; y++) 2231 for (y = 0; y < sh1; y++)
1904 if (0 <= y + my && y + my < self->rows) 2232 if (0 <= y + my && y + my < self->rows)
1905 { 2233 {
1906 maprow *row = self->row + (y + my); 2234 maprow *row = self->row + (y + my);
1907 2235
1908 for (x = 0; x < sw; x++) 2236 for (x = 0; x < sw1; x++)
1909 if (row->c0 <= x + mx && x + mx < row->c1) 2237 if (row->c0 <= x + mx && x + mx < row->c1)
1910 { 2238 {
1911 mapcell *cell = row->col + (x + mx - row->c0); 2239 mapcell *cell = row->col + (x + mx - row->c0);
1912 2240
1913 darkness[y * sw4 + x] = cell->darkness 2241 darkness1 [y * sw1 + x] = cell->darkness
1914 ? 255 - (cell->darkness - 1) 2242 ? 255 - (cell->darkness - 1)
1915 : 255 - FOW_DARKNESS; 2243 : 255 - FOW_DARKNESS;
1916 } 2244 }
1917 } 2245 }
1918 2246
2247 for (y = 0; y < sh; ++y)
2248 for (x = 0; x < sw; ++x)
2249 {
2250 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2251 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2252 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2253 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2254 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2255 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2256 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2257 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2258 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2259
2260 uint8_t r11 = (d11 + d21 + d12) / 3;
2261 uint8_t r21 = d21;
2262 uint8_t r31 = (d21 + d31 + d32) / 3;
2263
2264 uint8_t r12 = d12;
2265 uint8_t r22 = d22;
2266 uint8_t r32 = d32;
2267
2268 uint8_t r13 = (d13 + d23 + d12) / 3;
2269 uint8_t r23 = d23;
2270 uint8_t r33 = (d23 + d33 + d32) / 3;
2271
2272 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2273 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2274 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2275 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2276 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2277 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2278 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2279 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2280 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2281 }
2282
2283 free (darkness1);
2284
1919 EXTEND (SP, 3); 2285 EXTEND (SP, 3);
1920 PUSHs (sv_2mortal (newSViv (sw4))); 2286 PUSHs (sv_2mortal (newSViv (sw34)));
1921 PUSHs (sv_2mortal (newSViv (sh))); 2287 PUSHs (sv_2mortal (newSViv (sh3)));
1922 PUSHs (darkness_sv); 2288 PUSHs (darkness3_sv);
1923} 2289}
1924 2290
1925SV * 2291SV *
1926get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2292get_rect (DC::Map self, int x0, int y0, int w, int h)
1927 CODE: 2293 CODE:
1928{ 2294{
1929 int x, y, x1, y1; 2295 int x, y, x1, y1;
1930 SV *data_sv = newSV (w * h * 7 + 5); 2296 SV *data_sv = newSV (w * h * 7 + 5);
1931 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2297 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1988 else 2354 else
1989 *data++ = 0; 2355 *data++ = 0;
1990 } 2356 }
1991 } 2357 }
1992 2358
2359 /* if size is w*h + 5 then no data has been found */
2360 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2361 {
1993 SvPOK_only (data_sv); 2362 SvPOK_only (data_sv);
1994 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2363 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2364 }
2365
1995 RETVAL = data_sv; 2366 RETVAL = data_sv;
1996} 2367}
1997 OUTPUT: 2368 OUTPUT:
1998 RETVAL 2369 RETVAL
1999 2370
2000void 2371void
2001set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2372set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2002 PPCODE: 2373 PPCODE:
2003{ 2374{
2004 int x, y, z; 2375 int x, y, z;
2005 int w, h; 2376 int w, h;
2006 int x1, y1; 2377 int x1, y1;
2378 STRLEN len;
2379 uint8_t *data, *end;
2380
2381 len = SvLEN (data_sv);
2382 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2383 data = SvPVbyte_nolen (data_sv);
2384 end = data + len + 8;
2385
2386 if (len < 5)
2387 XSRETURN_EMPTY;
2007 2388
2008 if (*data++ != 0) 2389 if (*data++ != 0)
2009 return; /* version mismatch */ 2390 XSRETURN_EMPTY; /* version mismatch */
2010 2391
2011 w = *data++ << 8; w |= *data++; 2392 w = *data++ << 8; w |= *data++;
2012 h = *data++ << 8; h |= *data++; 2393 h = *data++ << 8; h |= *data++;
2013 2394
2014 // we need to do this 'cause we don't keep an absolute coord system for rows 2395 // we need to do this 'cause we don't keep an absolute coord system for rows
2026 { 2407 {
2027 maprow *row = map_get_row (self, y); 2408 maprow *row = map_get_row (self, y);
2028 2409
2029 for (x = x0; x < x1; x++) 2410 for (x = x0; x < x1; x++)
2030 { 2411 {
2412 uint8_t flags;
2413
2414 if (data + 7 >= end)
2415 XSRETURN_EMPTY;
2416
2031 uint8_t flags = *data++; 2417 flags = *data++;
2032 2418
2033 if (flags) 2419 if (flags)
2034 { 2420 {
2035 mapcell *cell = row_get_cell (row, x); 2421 mapcell *cell = row_get_cell (row, x);
2036 tileid tile[3] = { 0, 0, 0 }; 2422 tileid tile[3] = { 0, 0, 0 };
2039 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2425 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2040 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2426 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2041 2427
2042 if (cell->darkness == 0) 2428 if (cell->darkness == 0)
2043 { 2429 {
2044 cell->darkness = 0; 2430 /*cell->darkness = 0;*/
2431 EXTEND (SP, 3);
2045 2432
2046 for (z = 0; z <= 2; z++) 2433 for (z = 0; z <= 2; z++)
2047 { 2434 {
2048 tileid t = tile [z]; 2435 tileid t = tile [z];
2049 2436
2050 if (t >= self->texs || (t && !self->tex [t].name)) 2437 if (t >= self->texs || (t && !self->tex [t].name))
2051 { 2438 {
2052 XPUSHs (sv_2mortal (newSViv (t))); 2439 PUSHs (sv_2mortal (newSViv (t)));
2053 need_texid (self, t); 2440 need_texid (self, t);
2054 } 2441 }
2055 2442
2056 cell->tile [z] = t; 2443 cell->tile [z] = t;
2057 } 2444 }
2059 } 2446 }
2060 } 2447 }
2061 } 2448 }
2062} 2449}
2063 2450
2064MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2451MODULE = Deliantra::Client PACKAGE = DC::RW
2065 2452
2066CFPlus::MixChunk 2453DC::RW
2067new_from_file (SV *class, char *path) 2454new (SV *class, SV *data_sv)
2068 CODE: 2455 CODE:
2069 RETVAL = Mix_LoadWAV (path); 2456{
2457 STRLEN datalen;
2458 char *data = SvPVbyte (data_sv, datalen);
2459
2460 RETVAL = SDL_RWFromConstMem (data, datalen);
2461}
2070 OUTPUT: 2462 OUTPUT:
2071 RETVAL 2463 RETVAL
2072 2464
2465DC::RW
2466new_from_file (SV *class, const char *path, const char *mode = "rb")
2467 CODE:
2468 RETVAL = SDL_RWFromFile (path, mode);
2469 OUTPUT:
2470 RETVAL
2471
2472# fails on win32:
2473# dc.xs(2268) : error C2059: syntax error : '('
2073void 2474#void
2475#close (DC::RW self)
2476# CODE:
2477# (self->(close)) (self);
2478
2479MODULE = Deliantra::Client PACKAGE = DC::Channel
2480
2481PROTOTYPES: DISABLE
2482
2483DC::Channel
2484find ()
2485 CODE:
2486{
2487 RETVAL = Mix_GroupAvailable (-1);
2488
2489 if (RETVAL < 0)
2490 {
2491 RETVAL = Mix_GroupOldest (-1);
2492
2493 if (RETVAL < 0)
2494 XSRETURN_UNDEF;
2495
2496 Mix_HaltChannel (RETVAL);
2497 }
2498
2499 Mix_UnregisterAllEffects (RETVAL);
2500 Mix_Volume (RETVAL, 128);
2501}
2502 OUTPUT:
2503 RETVAL
2504
2505void
2506halt (DC::Channel self)
2507 CODE:
2508 Mix_HaltChannel (self);
2509
2510void
2511expire (DC::Channel self, int ticks = -1)
2512 CODE:
2513 Mix_ExpireChannel (self, ticks);
2514
2515void
2516fade_out (DC::Channel self, int ticks = -1)
2517 CODE:
2518 Mix_FadeOutChannel (self, ticks);
2519
2520int
2521volume (DC::Channel self, int volume)
2522 CODE:
2523 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2524 OUTPUT:
2525 RETVAL
2526
2527void
2528unregister_all_effects (DC::Channel self)
2529 CODE:
2530 Mix_UnregisterAllEffects (self);
2531
2532void
2533set_panning (DC::Channel self, int left, int right)
2534 CODE:
2535 left = CLAMP (left , 0, 255);
2536 right = CLAMP (right, 0, 255);
2537 Mix_SetPanning (self, left, right);
2538
2539void
2540set_distance (DC::Channel self, int distance)
2541 CODE:
2542 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2543
2544void
2545set_position (DC::Channel self, int angle, int distance)
2546 CODE:
2547
2548void
2549set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2550 CODE:
2551{
2552 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2553 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2554 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2555}
2556
2557void
2558set_reverse_stereo (DC::Channel self, int flip)
2559 CODE:
2560 Mix_SetReverseStereo (self, flip);
2561
2562MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2563
2564PROTOTYPES: DISABLE
2565
2566DC::MixChunk
2567new (SV *class, DC::RW rwops)
2568 CODE:
2569 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2570 OUTPUT:
2571 RETVAL
2572
2573void
2074DESTROY (CFPlus::MixChunk self) 2574DESTROY (DC::MixChunk self)
2075 CODE: 2575 CODE:
2076 Mix_FreeChunk (self); 2576 Mix_FreeChunk (self);
2077 2577
2078int 2578int
2079volume (CFPlus::MixChunk self, int volume = -1) 2579volume (DC::MixChunk self, int volume = -1)
2080 CODE: 2580 CODE:
2581 if (items > 1)
2582 volume = CLAMP (volume, 0, 128);
2081 RETVAL = Mix_VolumeChunk (self, volume); 2583 RETVAL = Mix_VolumeChunk (self, volume);
2082 OUTPUT: 2584 OUTPUT:
2083 RETVAL 2585 RETVAL
2084 2586
2085int 2587DC::Channel
2086play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2588play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2087 CODE: 2589 CODE:
2590{
2088 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2591 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2592
2593 if (RETVAL < 0)
2594 XSRETURN_UNDEF;
2595
2596 if (channel < 0)
2597 {
2598 Mix_UnregisterAllEffects (RETVAL);
2599 Mix_Volume (RETVAL, 128);
2600 }
2601}
2089 OUTPUT: 2602 OUTPUT:
2090 RETVAL 2603 RETVAL
2091 2604
2092MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2605MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2093 2606
2094int 2607int
2095volume (int volume = -1) 2608volume (int volume = -1)
2609 PROTOTYPE: ;$
2096 CODE: 2610 CODE:
2611 if (items > 0)
2612 volume = CLAMP (volume, 0, 128);
2097 RETVAL = Mix_VolumeMusic (volume); 2613 RETVAL = Mix_VolumeMusic (volume);
2098 OUTPUT: 2614 OUTPUT:
2099 RETVAL 2615 RETVAL
2100 2616
2617void
2618fade_out (int ms)
2619 CODE:
2620 Mix_FadeOutMusic (ms);
2621
2622void
2623halt ()
2624 CODE:
2625 Mix_HaltMusic ();
2626
2101CFPlus::MixMusic 2627DC::MixMusic
2102new_from_file (SV *class, char *path) 2628new (SV *class, DC::RW rwops)
2103 CODE: 2629 CODE:
2104 RETVAL = Mix_LoadMUS (path); 2630 RETVAL = Mix_LoadMUS_RW (rwops);
2105 OUTPUT: 2631 OUTPUT:
2106 RETVAL 2632 RETVAL
2107 2633
2108void 2634void
2109DESTROY (CFPlus::MixMusic self) 2635DESTROY (DC::MixMusic self)
2110 CODE: 2636 CODE:
2111 Mix_FreeMusic (self); 2637 Mix_FreeMusic (self);
2112 2638
2113int 2639int
2114play (CFPlus::MixMusic self, int loops = -1) 2640play (DC::MixMusic self, int loops = -1)
2115 CODE: 2641 CODE:
2116 RETVAL = Mix_PlayMusic (self, loops); 2642 RETVAL = Mix_PlayMusic (self, loops);
2117 OUTPUT: 2643 OUTPUT:
2118 RETVAL 2644 RETVAL
2119 2645
2120MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2646void
2647fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2648 CODE:
2649 Mix_FadeInMusicPos (self, loops, ms, position);
2650
2651MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2652
2653PROTOTYPES: ENABLE
2121 2654
2122BOOT: 2655BOOT:
2123{ 2656{
2124 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2657 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2125 static const struct { 2658 static const struct {
2126 const char *name; 2659 const char *name;
2127 IV iv; 2660 IV iv;
2128 } *civ, const_iv[] = { 2661 } *civ, const_iv[] = {
2129# define const_iv(name) { # name, (IV)name } 2662# define const_iv(name) { # name, (IV)name }
2663 const_iv (GL_VENDOR),
2664 const_iv (GL_VERSION),
2665 const_iv (GL_EXTENSIONS),
2130 const_iv (GL_COLOR_MATERIAL), 2666 const_iv (GL_COLOR_MATERIAL),
2131 const_iv (GL_SMOOTH), 2667 const_iv (GL_SMOOTH),
2132 const_iv (GL_FLAT), 2668 const_iv (GL_FLAT),
2133 const_iv (GL_DITHER), 2669 const_iv (GL_DITHER),
2134 const_iv (GL_BLEND), 2670 const_iv (GL_BLEND),
2138 const_iv (GL_ALPHA_TEST), 2674 const_iv (GL_ALPHA_TEST),
2139 const_iv (GL_NORMALIZE), 2675 const_iv (GL_NORMALIZE),
2140 const_iv (GL_RESCALE_NORMAL), 2676 const_iv (GL_RESCALE_NORMAL),
2141 const_iv (GL_FRONT), 2677 const_iv (GL_FRONT),
2142 const_iv (GL_BACK), 2678 const_iv (GL_BACK),
2679 const_iv (GL_AUX0),
2143 const_iv (GL_AND), 2680 const_iv (GL_AND),
2144 const_iv (GL_ONE), 2681 const_iv (GL_ONE),
2145 const_iv (GL_ZERO), 2682 const_iv (GL_ZERO),
2146 const_iv (GL_SRC_ALPHA), 2683 const_iv (GL_SRC_ALPHA),
2147 const_iv (GL_DST_ALPHA), 2684 const_iv (GL_DST_ALPHA),
2160 const_iv (GL_INTENSITY), 2697 const_iv (GL_INTENSITY),
2161 const_iv (GL_LUMINANCE), 2698 const_iv (GL_LUMINANCE),
2162 const_iv (GL_LUMINANCE_ALPHA), 2699 const_iv (GL_LUMINANCE_ALPHA),
2163 const_iv (GL_FLOAT), 2700 const_iv (GL_FLOAT),
2164 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2701 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2702 const_iv (GL_COMPRESSED_ALPHA_ARB),
2703 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2704 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2705 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2706 const_iv (GL_COMPRESSED_RGB_ARB),
2707 const_iv (GL_COMPRESSED_RGBA_ARB),
2165 const_iv (GL_COMPILE), 2708 const_iv (GL_COMPILE),
2709 const_iv (GL_PROXY_TEXTURE_1D),
2710 const_iv (GL_PROXY_TEXTURE_2D),
2166 const_iv (GL_TEXTURE_1D), 2711 const_iv (GL_TEXTURE_1D),
2167 const_iv (GL_TEXTURE_2D), 2712 const_iv (GL_TEXTURE_2D),
2168 const_iv (GL_TEXTURE_ENV), 2713 const_iv (GL_TEXTURE_ENV),
2169 const_iv (GL_TEXTURE_MAG_FILTER), 2714 const_iv (GL_TEXTURE_MAG_FILTER),
2170 const_iv (GL_TEXTURE_MIN_FILTER), 2715 const_iv (GL_TEXTURE_MIN_FILTER),
2191 const_iv (GL_COLOR_LOGIC_OP), 2736 const_iv (GL_COLOR_LOGIC_OP),
2192 const_iv (GL_SEPARABLE_2D), 2737 const_iv (GL_SEPARABLE_2D),
2193 const_iv (GL_CONVOLUTION_2D), 2738 const_iv (GL_CONVOLUTION_2D),
2194 const_iv (GL_CONVOLUTION_BORDER_MODE), 2739 const_iv (GL_CONVOLUTION_BORDER_MODE),
2195 const_iv (GL_CONSTANT_BORDER), 2740 const_iv (GL_CONSTANT_BORDER),
2741 const_iv (GL_POINTS),
2196 const_iv (GL_LINES), 2742 const_iv (GL_LINES),
2197 const_iv (GL_LINE_STRIP), 2743 const_iv (GL_LINE_STRIP),
2198 const_iv (GL_LINE_LOOP), 2744 const_iv (GL_LINE_LOOP),
2199 const_iv (GL_QUADS), 2745 const_iv (GL_QUADS),
2200 const_iv (GL_QUAD_STRIP), 2746 const_iv (GL_QUAD_STRIP),
2201 const_iv (GL_TRIANGLES), 2747 const_iv (GL_TRIANGLES),
2202 const_iv (GL_TRIANGLE_STRIP), 2748 const_iv (GL_TRIANGLE_STRIP),
2203 const_iv (GL_TRIANGLE_FAN), 2749 const_iv (GL_TRIANGLE_FAN),
2750 const_iv (GL_POLYGON),
2204 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2751 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2752 const_iv (GL_POINT_SMOOTH_HINT),
2753 const_iv (GL_LINE_SMOOTH_HINT),
2754 const_iv (GL_POLYGON_SMOOTH_HINT),
2755 const_iv (GL_GENERATE_MIPMAP_HINT),
2756 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2205 const_iv (GL_FASTEST), 2757 const_iv (GL_FASTEST),
2758 const_iv (GL_DONT_CARE),
2759 const_iv (GL_NICEST),
2206 const_iv (GL_V2F), 2760 const_iv (GL_V2F),
2207 const_iv (GL_V3F), 2761 const_iv (GL_V3F),
2208 const_iv (GL_T2F_V3F), 2762 const_iv (GL_T2F_V3F),
2209 const_iv (GL_T2F_N3F_V3F), 2763 const_iv (GL_T2F_N3F_V3F),
2210# undef const_iv 2764# undef const_iv
2211 }; 2765 };
2212 2766
2213 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2767 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2214 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2768 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2769
2770 texture_av = newAV ();
2771 AvREAL_off (texture_av);
2215} 2772}
2773
2774void
2775disable_GL_EXT_blend_func_separate ()
2776 CODE:
2777 gl.BlendFuncSeparate = 0;
2778 gl.BlendFuncSeparateEXT = 0;
2216 2779
2217char * 2780char *
2218gl_vendor () 2781gl_vendor ()
2219 CODE: 2782 CODE:
2220 RETVAL = (char *)glGetString (GL_VENDOR); 2783 RETVAL = (char *)glGetString (GL_VENDOR);
2233 CODE: 2796 CODE:
2234 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2797 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2235 OUTPUT: 2798 OUTPUT:
2236 RETVAL 2799 RETVAL
2237 2800
2801const char *glGetString (GLenum pname)
2802
2803GLint glGetInteger (GLenum pname)
2804 CODE:
2805 glGetIntegerv (pname, &RETVAL);
2806 OUTPUT:
2807 RETVAL
2808
2809GLdouble glGetDouble (GLenum pname)
2810 CODE:
2811 glGetDoublev (pname, &RETVAL);
2812 OUTPUT:
2813 RETVAL
2814
2238int glGetError () 2815int glGetError ()
2239 2816
2240void glFinish () 2817void glFinish ()
2241 2818
2242void glClear (int mask) 2819void glClear (int mask)
2279# near_ and far_ are due to microsofts buggy "c" compiler 2856# near_ and far_ are due to microsofts buggy "c" compiler
2280void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2857void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2281 2858
2282# near_ and far_ are due to microsofts buggy "c" compiler 2859# near_ and far_ are due to microsofts buggy "c" compiler
2283void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2860void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2861
2862PROTOTYPES: DISABLE
2284 2863
2285void glViewport (int x, int y, int width, int height) 2864void glViewport (int x, int y, int width, int height)
2286 2865
2287void glScissor (int x, int y, int width, int height) 2866void glScissor (int x, int y, int width, int height)
2288 2867
2296 2875
2297void glRotate (float angle, float x, float y, float z) 2876void glRotate (float angle, float x, float y, float z)
2298 CODE: 2877 CODE:
2299 glRotatef (angle, x, y, z); 2878 glRotatef (angle, x, y, z);
2300 2879
2301void glBegin (int mode)
2302
2303void glEnd ()
2304
2305void glColor (float r, float g, float b, float a = 1.0) 2880void glColor (float r, float g, float b, float a = 1.0)
2306 PROTOTYPE: @
2307 ALIAS: 2881 ALIAS:
2308 glColor_premultiply = 1 2882 glColor_premultiply = 1
2309 CODE: 2883 CODE:
2310 if (ix) 2884 if (ix)
2311 { 2885 {
2314 b *= a; 2888 b *= a;
2315 } 2889 }
2316 // microsoft visual "c" rounds instead of truncating... 2890 // microsoft visual "c" rounds instead of truncating...
2317 glColor4f (r, g, b, a); 2891 glColor4f (r, g, b, a);
2318 2892
2319void glInterleavedArrays (int format, int stride, char *data)
2320
2321void glDrawElements (int mode, int count, int type, char *indices)
2322
2323# 1.2 void glDrawRangeElements (int mode, int start, int end
2324
2325void glRasterPos (float x, float y, float z = 0.) 2893void glRasterPos (float x, float y, float z = 0.)
2326 CODE: 2894 CODE:
2327 glRasterPos3f (0, 0, z); 2895 glRasterPos3f (0, 0, z);
2328 glBitmap (0, 0, 0, 0, x, y, 0); 2896 glBitmap (0, 0, 0, 0, x, y, 0);
2329 2897
2333 2901
2334void glTexCoord (float s, float t) 2902void glTexCoord (float s, float t)
2335 CODE: 2903 CODE:
2336 glTexCoord2f (s, t); 2904 glTexCoord2f (s, t);
2337 2905
2906void glRect (float x1, float y1, float x2, float y2)
2907 CODE:
2908 glRectf (x1, y1, x2, y2);
2909
2910void glRect_lineloop (float x1, float y1, float x2, float y2)
2911 CODE:
2912 glBegin (GL_LINE_LOOP);
2913 glVertex2f (x1, y1);
2914 glVertex2f (x2, y1);
2915 glVertex2f (x2, y2);
2916 glVertex2f (x1, y2);
2917 glEnd ();
2918
2919PROTOTYPES: ENABLE
2920
2921void glBegin (int mode)
2922
2923void glEnd ()
2924
2925void glPointSize (GLfloat size)
2926
2927void glLineWidth (GLfloat width)
2928
2929void glInterleavedArrays (int format, int stride, char *data)
2930
2931void glDrawElements (int mode, int count, int type, char *indices)
2932
2933# 1.2 void glDrawRangeElements (int mode, int start, int end
2934
2338void glTexEnv (int target, int pname, float param) 2935void glTexEnv (int target, int pname, float param)
2339 CODE: 2936 CODE:
2340 glTexEnvf (target, pname, param); 2937 glTexEnvf (target, pname, param);
2341 2938
2342void glTexParameter (int target, int pname, float param) 2939void glTexParameter (int target, int pname, float param)
2358void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2955void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2359 CODE: 2956 CODE:
2360 if (gl.SeparableFilter2D) 2957 if (gl.SeparableFilter2D)
2361 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2958 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2362 2959
2363void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2960void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2364 2961
2365void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2962void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2366 2963
2367void glDrawPixels (int width, int height, int format, int type, char *pixels) 2964void glDrawPixels (int width, int height, int format, int type, char *pixels)
2965
2966void glPixelZoom (float x, float y)
2368 2967
2369void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2968void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2370 2969
2371int glGenTexture () 2970int glGenTexture ()
2372 CODE: 2971 CODE:
2373{ 2972 RETVAL = gen_texture ();
2374 GLuint name;
2375 glGenTextures (1, &name);
2376 RETVAL = name;
2377}
2378 OUTPUT: 2973 OUTPUT:
2379 RETVAL 2974 RETVAL
2380 2975
2381void glDeleteTexture (int name) 2976void glDeleteTexture (int name)
2382 CODE: 2977 CODE:
2383{
2384 GLuint name_ = name;
2385 glDeleteTextures (1, &name_); 2978 del_texture (name);
2386} 2979
2387
2388int glGenList () 2980int glGenList ()
2389 CODE: 2981 CODE:
2390 RETVAL = glGenLists (1); 2982 RETVAL = glGenLists (1);
2391 OUTPUT: 2983 OUTPUT:
2392 RETVAL 2984 RETVAL
2399 2991
2400void glEndList () 2992void glEndList ()
2401 2993
2402void glCallList (int list) 2994void glCallList (int list)
2403 2995
2996MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2997
2998PROTOTYPES: DISABLE
2999
3000void
3001find_widget (SV *self, NV x, NV y)
3002 PPCODE:
3003{
3004 if (within_widget (self, x, y))
3005 XPUSHs (self);
3006}
3007
3008BOOT:
3009{
3010 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3011
3012 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3013 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3014 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3015 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3016}
3017
3018void
3019draw (SV *self)
3020 CODE:
3021{
3022 HV *hv;
3023 SV **svp;
3024 NV x, y, w, h;
3025 SV *draw_x_sv = GvSV (draw_x_gv);
3026 SV *draw_y_sv = GvSV (draw_y_gv);
3027 SV *draw_w_sv = GvSV (draw_w_gv);
3028 SV *draw_h_sv = GvSV (draw_h_gv);
3029 double draw_x, draw_y;
3030
3031 if (!SvROK (self))
3032 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3033
3034 hv = (HV *)SvRV (self);
3035
3036 if (SvTYPE (hv) != SVt_PVHV)
3037 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3038
3039 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3040 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3041
3042 if (!h || !w)
3043 XSRETURN_EMPTY;
3044
3045 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3046 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3047
3048 draw_x = SvNV (draw_x_sv) + x;
3049 draw_y = SvNV (draw_y_sv) + y;
3050
3051 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3052 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3053 XSRETURN_EMPTY;
3054
3055 sv_setnv (draw_x_sv, draw_x);
3056 sv_setnv (draw_y_sv, draw_y);
3057
3058 glPushMatrix ();
3059 glTranslated (x, y, 0);
3060
3061 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3062 {
3063 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3064
3065 if (svp && SvTRUE (*svp))
3066 {
3067 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3068 glEnable (GL_BLEND);
3069 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3070 glBegin (GL_QUADS);
3071 glVertex2f (0, 0);
3072 glVertex2f (w, 0);
3073 glVertex2f (w, h);
3074 glVertex2f (0, h);
3075 glEnd ();
3076 glDisable (GL_BLEND);
3077 }
3078 }
3079#if 0
3080 // draw borders, for debugging
3081 glPushMatrix ();
3082 glColor4f (1., 1., 0., 1.);
3083 glTranslatef (.5, .5, 0.);
3084 glBegin (GL_LINE_LOOP);
3085 glVertex2f (0 , 0);
3086 glVertex2f (w - 1, 0);
3087 glVertex2f (w - 1, h - 1);
3088 glVertex2f (0 , h - 1);
3089 glEnd ();
3090 glPopMatrix ();
3091#endif
3092 PUSHMARK (SP);
3093 XPUSHs (self);
3094 PUTBACK;
3095 call_method ("_draw", G_VOID | G_DISCARD);
3096 SPAGAIN;
3097
3098 glPopMatrix ();
3099
3100 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3101 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3102}
3103

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