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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.183 by root, Fri Apr 20 16:56:08 2007 UTC vs.
Revision 1.254 by root, Sun Jan 6 18:12:20 2008 UTC

6# include <wininet.h> 6# include <wininet.h>
7# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761) 8# pragma warning(disable:4761)
9#endif 9#endif
10 10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
14#endif
15
11#include "EXTERN.h" 16#include "EXTERN.h"
12#include "perl.h" 17#include "perl.h"
13#include "XSUB.h" 18#include "XSUB.h"
14 19
15#ifdef _WIN32 20#ifdef _WIN32
16# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
17#endif 27#endif
18 28
19#include <assert.h> 29#include <assert.h>
20#include <math.h> 30#include <math.h>
21#include <string.h> 31#include <string.h>
22#include <stdio.h> 32#include <stdio.h>
23#include <stdlib.h> 33#include <stdlib.h>
24 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
25#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
26#include <SDL_endian.h> 39#include <SDL_endian.h>
27#include <SDL_image.h> 40#include <SDL_image.h>
28#include <SDL_mixer.h> 41#include <SDL_mixer.h>
29#include <SDL_opengl.h> 42#include <SDL_opengl.h>
30 43
32#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
33 46
34#include <glib/gmacros.h> 47#include <glib/gmacros.h>
35 48
36#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line_readonly
57# define pango_layout_get_lines_readonly pango_layout_get_lines_readonly
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line_readonly
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run_readonly
60#endif
37 61
38#ifndef _WIN32 62#ifndef _WIN32
39# include <sys/types.h> 63# include <sys/types.h>
40# include <sys/socket.h> 64# include <sys/socket.h>
41# include <netinet/in.h> 65# include <netinet/in.h>
50#define MAP_EXTEND_X 32 74#define MAP_EXTEND_X 32
51#define MAP_EXTEND_Y 512 75#define MAP_EXTEND_Y 512
52 76
53#define MIN_FONT_HEIGHT 10 77#define MIN_FONT_HEIGHT 10
54 78
79/* mask out modifiers we are not interested in */
80#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
81
55#if 0 82#if 0
56# define PARACHUTE SDL_INIT_NOPARACHUTE 83# define PARACHUTE SDL_INIT_NOPARACHUTE
57#else 84#else
58# define PARACHUTE 0 85# define PARACHUTE 0
59#endif 86#endif
60 87
88static AV *texture_av;
89
61static struct 90static struct
62{ 91{
63#define GL_FUNC(ptr,name) ptr name; 92#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h" 93#include "glfunc.h"
65#undef GL_FUNC 94#undef GL_FUNC
66} gl; 95} gl;
67 96
97static void
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 98gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{ 99{
70 if (gl.BlendFuncSeparate) 100 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa); 101 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT) 102 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 103 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else 104 else
75 glBlendFunc (sa, da); 105 glBlendFunc (sa, da);
76} 106}
77 107
108static GLuint
109gen_texture ()
110{
111 GLuint name;
112
113 if (AvFILL (texture_av) >= 0)
114 name = (GLuint)(size_t)av_pop (texture_av);
115 else
116 glGenTextures (1, &name);
117
118 return name;
119}
120
121static void
122del_texture (GLuint name)
123{
124 /* make a half-assed attempt at returning the memory used by the texture */
125 /* textures are frequently being reused by cfplus anyway */
126 /*glBindTexture (GL_TEXTURE_2D, name);*/
127 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
128 av_push (texture_av, (SV *)(size_t)name);
129 glDeleteTextures (1, &name);
130}
131
78#include "texcache.c" 132#include "texcache.c"
133#include "rendercache.c"
79 134
80#include "pango-font.c" 135#include "pango-font.c"
81#include "pango-fontmap.c" 136#include "pango-fontmap.c"
82#include "pango-render.c" 137#include "pango-render.c"
83 138
139typedef IV DC__Channel;
140typedef SDL_RWops *DC__RW;
84typedef Mix_Chunk *CFPlus__MixChunk; 141typedef Mix_Chunk *DC__MixChunk;
85typedef Mix_Music *CFPlus__MixMusic; 142typedef Mix_Music *DC__MixMusic;
86 143
87typedef PangoFontDescription *CFPlus__Font; 144typedef PangoFontDescription *DC__Font;
88 145
89static int 146static int
90shape_attr_p (PangoLayoutRun *run) 147shape_attr_p (PangoLayoutRun *run)
91{ 148{
92 GSList *attrs = run->item->analysis.extra_attrs; 149 GSList *attrs = run->item->analysis.extra_attrs;
106 163
107typedef struct cf_layout { 164typedef struct cf_layout {
108 PangoLayout *pl; 165 PangoLayout *pl;
109 float r, g, b, a; // default color for rgba mode 166 float r, g, b, a; // default color for rgba mode
110 int base_height; 167 int base_height;
111 CFPlus__Font font; 168 DC__Font font;
169 rc_t *rc;
112} *CFPlus__Layout; 170} *DC__Layout;
113 171
114static CFPlus__Font default_font; 172static DC__Font default_font;
115static PangoContext *opengl_context; 173static PangoContext *opengl_context;
116static PangoFontMap *opengl_fontmap; 174static PangoFontMap *opengl_fontmap;
117 175
118static void 176static void
119substitute_func (FcPattern *pattern, gpointer data) 177substitute_func (FcPattern *pattern, gpointer data)
124#endif 182#endif
125 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 183 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
126} 184}
127 185
128static void 186static void
129layout_update_font (CFPlus__Layout self) 187layout_update_font (DC__Layout self)
130{ 188{
131 /* use a random scale factor to account for unknown descenders, 0.8 works 189 /* use a random scale factor to account for unknown descenders, 0.8 works
132 * reasonably well with bitstream vera 190 * reasonably well with bitstream vera
133 */ 191 */
134 PangoFontDescription *font = self->font ? self->font : default_font; 192 PangoFontDescription *font = self->font ? self->font : default_font;
138 196
139 pango_layout_set_font_description (self->pl, font); 197 pango_layout_set_font_description (self->pl, font);
140} 198}
141 199
142static void 200static void
143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 201layout_get_pixel_size (DC__Layout self, int *w, int *h)
144{ 202{
145 PangoRectangle rect; 203 PangoRectangle rect;
146 204
147 // get_pixel_* wrongly rounds down 205 // get_pixel_* wrongly rounds down
148 pango_layout_get_extents (self->pl, 0, &rect); 206 pango_layout_get_extents (self->pl, 0, &rect);
159 217
160typedef uint16_t tileid; 218typedef uint16_t tileid;
161typedef uint16_t faceid; 219typedef uint16_t faceid;
162 220
163typedef struct { 221typedef struct {
164 int name; 222 GLuint name;
165 int w, h; 223 int w, h;
166 float s, t; 224 float s, t;
167 uint8_t r, g, b, a; 225 uint8_t r, g, b, a;
168 tileid smoothtile; 226 tileid smoothtile;
169 uint8_t smoothlevel; 227 uint8_t smoothlevel;
187 int faces; tileid *face2tile; // [faceid] 245 int faces; tileid *face2tile; // [faceid]
188 int texs; maptex *tex; // [tileid] 246 int texs; maptex *tex; // [tileid]
189 247
190 int32_t rows; 248 int32_t rows;
191 maprow *row; 249 maprow *row;
192} *CFPlus__Map; 250} *DC__Map;
193 251
194static char * 252static char *
195prepend (char *ptr, int sze, int inc) 253prepend (char *ptr, int sze, int inc)
196{ 254{
197 char *p; 255 char *p;
235 self->texs *= 2; 293 self->texs *= 2;
236 } 294 }
237} 295}
238 296
239static maprow * 297static maprow *
240map_get_row (CFPlus__Map self, int y) 298map_get_row (DC__Map self, int y)
241{ 299{
242 if (0 > y) 300 if (0 > y)
243 { 301 {
244 int extend = - y + MAP_EXTEND_Y; 302 int extend = - y + MAP_EXTEND_Y;
245 Prepend (maprow, self->row, self->rows, extend); 303 Prepend (maprow, self->row, self->rows, extend);
283 341
284 return row->col + (x - row->c0); 342 return row->col + (x - row->c0);
285} 343}
286 344
287static mapcell * 345static mapcell *
288map_get_cell (CFPlus__Map self, int x, int y) 346map_get_cell (DC__Map self, int x, int y)
289{ 347{
290 return row_get_cell (map_get_row (self, y), x); 348 return row_get_cell (map_get_row (self, y), x);
291} 349}
292 350
293static void 351static void
294map_clear (CFPlus__Map self) 352map_clear (DC__Map self)
295{ 353{
296 int r; 354 int r;
297 355
298 for (r = 0; r < self->rows; r++) 356 for (r = 0; r < self->rows; r++)
299 Safefree (self->row[r].col); 357 Safefree (self->row[r].col);
307 self->row = 0; 365 self->row = 0;
308 self->rows = 0; 366 self->rows = 0;
309} 367}
310 368
311static void 369static void
312map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 370map_blank (DC__Map self, int x0, int y0, int w, int h)
313{ 371{
314 int x, y; 372 int x, y;
315 maprow *row; 373 maprow *row;
316 mapcell *cell; 374 mapcell *cell;
317 375
396 n |= n >> 16; 454 n |= n >> 16;
397 455
398 return n + 1; 456 return n + 1;
399} 457}
400 458
459static unsigned int
460popcount (unsigned int n)
461{
462 n -= (n >> 1) & 0x55555555U;
463 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
464 n = ((n >> 4) + n) & 0x0f0f0f0fU;
465 n *= 0x01010101U;
466
467 return n >> 24;
468}
469
401/* SDL should provide this, really. */ 470/* SDL should provide this, really. */
402#define SDLK_MODIFIER_MIN 300 471#define SDLK_MODIFIER_MIN 300
403#define SDLK_MODIFIER_MAX 314 472#define SDLK_MODIFIER_MAX 314
404 473
405static AV *texture_av; 474/******************************************************************************/
406 475
407MODULE = CFPlus PACKAGE = CFPlus 476static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
477static GV *hover_gv;
478
479static int
480within_widget (SV *widget, NV x, NV y)
481{
482 HV *self;
483 SV **svp;
484 NV wx, ww, wy, wh;
485
486 if (!SvROK (widget))
487 return 0;
488
489 self = (HV *)SvRV (widget);
490
491 if (SvTYPE (self) != SVt_PVHV)
492 return 0;
493
494 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
495 if (y < wy)
496 return 0;
497
498 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
499 if (y >= wy + wh)
500 return 0;
501
502 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
503 if (x < wx)
504 return 0;
505
506 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
507 if (x >= wx + ww)
508 return 0;
509
510 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
511 if (!svp || !SvTRUE (*svp))
512 return 0;
513
514 return 1;
515}
516
517MODULE = Deliantra::Client PACKAGE = DC
408 518
409PROTOTYPES: ENABLE 519PROTOTYPES: ENABLE
410 520
411BOOT: 521BOOT:
412{ 522{
413 texture_av = newAV ();
414 AvREAL_off (texture_av);
415
416 HV *stash = gv_stashpv ("CFPlus", 1); 523 HV *stash = gv_stashpv ("DC", 1);
417 static const struct { 524 static const struct {
418 const char *name; 525 const char *name;
419 IV iv; 526 IV iv;
420 } *civ, const_iv[] = { 527 } *civ, const_iv[] = {
421# define const_iv(name) { # name, (IV)name } 528# define const_iv(name) { # name, (IV)name }
443 550
444 const_iv (SDL_APPINPUTFOCUS), 551 const_iv (SDL_APPINPUTFOCUS),
445 const_iv (SDL_APPMOUSEFOCUS), 552 const_iv (SDL_APPMOUSEFOCUS),
446 const_iv (SDL_APPACTIVE), 553 const_iv (SDL_APPACTIVE),
447 554
555 const_iv (SDLK_FIRST),
556 const_iv (SDLK_LAST),
448 const_iv (SDLK_KP0), 557 const_iv (SDLK_KP0),
449 const_iv (SDLK_KP1), 558 const_iv (SDLK_KP1),
450 const_iv (SDLK_KP2), 559 const_iv (SDLK_KP2),
451 const_iv (SDLK_KP3), 560 const_iv (SDLK_KP3),
452 const_iv (SDLK_KP4), 561 const_iv (SDLK_KP4),
524 const_iv (KMOD_LMETA), 633 const_iv (KMOD_LMETA),
525 const_iv (KMOD_RMETA), 634 const_iv (KMOD_RMETA),
526 const_iv (KMOD_NUM), 635 const_iv (KMOD_NUM),
527 const_iv (KMOD_CAPS), 636 const_iv (KMOD_CAPS),
528 const_iv (KMOD_MODE), 637 const_iv (KMOD_MODE),
638
639 const_iv (MIX_DEFAULT_FORMAT),
529# undef const_iv 640# undef const_iv
530 }; 641 };
531 642
532 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 643 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
533 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 644 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
551 662
552NV floor (NV x) 663NV floor (NV x)
553 664
554NV ceil (NV x) 665NV ceil (NV x)
555 666
667IV minpot (UV n)
668
669IV popcount (UV n)
670
556void 671void
557pango_init () 672pango_init ()
558 CODE: 673 CODE:
559{ 674{
560 opengl_fontmap = pango_opengl_font_map_new (); 675 opengl_fontmap = pango_opengl_font_map_new ();
561 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 676 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
562 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 677 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
678#if PANGO_VERSION_CHECK (1, 15, 2)
679 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
680 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
681#endif
563} 682}
683
684char *
685SDL_GetError ()
564 686
565int 687int
566SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 688SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
567 689
568void 690void
569SDL_Quit () 691SDL_Quit ()
570 692
571void 693void
572SDL_ListModes () 694SDL_ListModes (int rgb, int alpha)
573 PPCODE: 695 PPCODE:
574{ 696{
575 SDL_Rect **m; 697 SDL_Rect **m;
576 698
577 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 699 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
578 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 700 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
579 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 701 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
580 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 702 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
581 703
582 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 704 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
583 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 705 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
584 706
585 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 707 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
586 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 708 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
587 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 709 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
588 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 710 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
589 711
590 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 712 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
591#if SDL_VERSION_ATLEAST(1,2,10) 713#if SDL_VERSION_ATLEAST(1,2,10)
592 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 714 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
593 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 715 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
594#endif 716#endif
595 717
596 SDL_EnableUNICODE (1);
597 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
598
599 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 718 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
600 719
601 if (m && m != (SDL_Rect **)-1) 720 if (m && m != (SDL_Rect **)-1)
602 while (*m) 721 while (*m)
603 { 722 {
723 if ((*m)->w >= 800 && (*m)->h >= 480)
724 {
604 AV *av = newAV (); 725 AV *av = newAV ();
605 av_push (av, newSViv ((*m)->w)); 726 av_push (av, newSViv ((*m)->w));
606 av_push (av, newSViv ((*m)->h)); 727 av_push (av, newSViv ((*m)->h));
728 av_push (av, newSViv (rgb));
729 av_push (av, newSViv (alpha));
607 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 730 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
731 }
608 732
609 ++m; 733 ++m;
610 } 734 }
611} 735}
612 736
613char *
614SDL_GetError ()
615
616int 737int
617SDL_SetVideoMode (int w, int h, int fullscreen) 738SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
618 CODE: 739 CODE:
740{
741 SDL_EnableUNICODE (1);
742 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
743
744 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
745 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
746 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
747 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
748
619 RETVAL = !!SDL_SetVideoMode ( 749 RETVAL = !!SDL_SetVideoMode (
620 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 750 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
621 ); 751 );
752
622 if (RETVAL) 753 if (RETVAL)
623 { 754 {
624 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 755 av_clear (texture_av);
756
757 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
625# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 758#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
626# include "glfunc.h" 759#include "glfunc.h"
627# undef GL_FUNC 760#undef GL_FUNC
628 } 761 }
762}
629 OUTPUT: 763 OUTPUT:
630 RETVAL 764 RETVAL
631 765
632void 766void
633SDL_GL_SwapBuffers () 767SDL_GL_SwapBuffers ()
634 768
635char * 769char *
636SDL_GetKeyName (int sym) 770SDL_GetKeyName (int sym)
637 771
772int
773SDL_GetAppState ()
774
638void 775void
639SDL_PollEvent () 776poll_events ()
640 PPCODE: 777 PPCODE:
641{ 778{
642 SDL_Event ev; 779 SDL_Event ev;
643 780
644 while (SDL_PollEvent (&ev)) 781 SDL_PumpEvents ();
782 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
645 { 783 {
646 HV *hv = newHV (); 784 HV *hv = newHV ();
647 hv_store (hv, "type", 4, newSViv (ev.type), 0); 785 hv_store (hv, "type", 4, newSViv (ev.type), 0);
648 786
649 switch (ev.type) 787 switch (ev.type)
650 { 788 {
651 case SDL_KEYDOWN: 789 case SDL_KEYDOWN:
652 case SDL_KEYUP: 790 case SDL_KEYUP:
653 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 791 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
654 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 792 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
655 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 793 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
656 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 794 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
657 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 795 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
658 break; 796 break;
659 797
660 case SDL_ACTIVEEVENT: 798 case SDL_ACTIVEEVENT:
661 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 799 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
662 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 800 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
663 break; 801 break;
664 802
665 case SDL_MOUSEMOTION: 803 case SDL_MOUSEMOTION:
804 {
805 int state = ev.motion.state;
806 int x = ev.motion.x;
807 int y = ev.motion.y;
808 int xrel = ev.motion.xrel;
809 int yrel = ev.motion.yrel;
810
811 /* do simplistic event compression */
812 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
813 && state == ev.motion.state)
814 {
815 xrel += ev.motion.xrel;
816 yrel += ev.motion.yrel;
817 x = ev.motion.x;
818 y = ev.motion.y;
819 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
820 }
821
666 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 822 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
667
668 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 823 hv_store (hv, "state", 5, newSViv (state), 0);
669 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 824 hv_store (hv, "x", 1, newSViv (x), 0);
670 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 825 hv_store (hv, "y", 1, newSViv (y), 0);
671 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 826 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
672 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 827 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
828 }
673 break; 829 break;
674 830
675 case SDL_MOUSEBUTTONDOWN: 831 case SDL_MOUSEBUTTONDOWN:
676 case SDL_MOUSEBUTTONUP: 832 case SDL_MOUSEBUTTONUP:
677 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 833 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
678 834
679 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 835 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
680 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 836 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
681 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 837 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
682 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 838 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
687 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 843 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
688 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 844 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
689 break; 845 break;
690 } 846 }
691 847
692 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 848 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
693 } 849 }
694} 850}
695 851
696int 852int
697Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 853Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
698 POSTCALL: 854 POSTCALL:
699 Mix_HookMusicFinished (music_finished); 855 Mix_HookMusicFinished (music_finished);
700 Mix_ChannelFinished (channel_finished); 856 Mix_ChannelFinished (channel_finished);
701 857
702void 858void
859Mix_QuerySpec ()
860 PPCODE:
861{
862 int freq, channels;
863 Uint16 format;
864
865 if (Mix_QuerySpec (&freq, &format, &channels))
866 {
867 EXTEND (SP, 3);
868 PUSHs (sv_2mortal (newSViv (freq)));
869 PUSHs (sv_2mortal (newSViv (format)));
870 PUSHs (sv_2mortal (newSViv (channels)));
871 }
872}
873
874void
703Mix_CloseAudio () 875Mix_CloseAudio ()
704 876
705int 877int
706Mix_AllocateChannels (int numchans = -1) 878Mix_AllocateChannels (int numchans = -1)
879
880const char *
881Mix_GetError ()
707 882
708void 883void
709lowdelay (int fd, int val = 1) 884lowdelay (int fd, int val = 1)
710 CODE: 885 CODE:
711 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 886 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
753 STRLEN image_len; 928 STRLEN image_len;
754 char *image = (char *)SvPVbyte (image_, image_len); 929 char *image = (char *)SvPVbyte (image_, image_len);
755 SDL_Surface *surface, *surface2; 930 SDL_Surface *surface, *surface2;
756 SDL_PixelFormat fmt; 931 SDL_PixelFormat fmt;
757 SDL_RWops *rw = ix 932 SDL_RWops *rw = ix
758 ? SDL_RWFromFile (image, "r") 933 ? SDL_RWFromFile (image, "rb")
759 : SDL_RWFromConstMem (image, image_len); 934 : SDL_RWFromConstMem (image, image_len);
760 935
761 if (!rw) 936 if (!rw)
762 croak ("load_image: %s", SDL_GetError ()); 937 croak ("load_image: %s", SDL_GetError ());
763 938
836void 1011void
837error (char *message) 1012error (char *message)
838 CODE: 1013 CODE:
839 fprintf (stderr, "ERROR: %s\n", message); 1014 fprintf (stderr, "ERROR: %s\n", message);
840#ifdef _WIN32 1015#ifdef _WIN32
841 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1016 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
842#endif 1017#endif
843 1018
844void 1019void
845fatal (char *message) 1020fatal (char *message)
846 CODE: 1021 CODE:
847 fprintf (stderr, "FATAL: %s\n", message); 1022 fprintf (stderr, "FATAL: %s\n", message);
848#ifdef _WIN32 1023#ifdef _WIN32
849 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1024 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
850#endif 1025#endif
851 _exit (1); 1026 _exit (1);
852 1027
853void 1028void
854_exit (int retval = 0) 1029_exit (int retval = 0)
857 ExitThread (retval); // unclean, please beam me up 1032 ExitThread (retval); // unclean, please beam me up
858#else 1033#else
859 _exit (retval); 1034 _exit (retval);
860#endif 1035#endif
861 1036
862MODULE = CFPlus PACKAGE = CFPlus::Font 1037void
1038debug ()
1039 CODE:
1040{
1041#if DEBUG
1042 VALGRIND_DO_LEAK_CHECK;
1043#endif
1044}
863 1045
864CFPlus::Font 1046MODULE = Deliantra::Client PACKAGE = DC::Font
1047
1048PROTOTYPES: DISABLE
1049
1050DC::Font
865new_from_file (SV *class, char *path, int id = 0) 1051new_from_file (SV *class, char *path, int id = 0)
866 CODE: 1052 CODE:
867{ 1053{
868 int count; 1054 int count;
869 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1055 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
872} 1058}
873 OUTPUT: 1059 OUTPUT:
874 RETVAL 1060 RETVAL
875 1061
876void 1062void
877DESTROY (CFPlus::Font self) 1063DESTROY (DC::Font self)
878 CODE: 1064 CODE:
879 pango_font_description_free (self); 1065 pango_font_description_free (self);
880 1066
881void 1067void
882make_default (CFPlus::Font self) 1068make_default (DC::Font self)
1069 PROTOTYPE: $
883 CODE: 1070 CODE:
884 default_font = self; 1071 default_font = self;
885 1072
886MODULE = CFPlus PACKAGE = CFPlus::Layout 1073MODULE = Deliantra::Client PACKAGE = DC::Layout
887 1074
1075PROTOTYPES: DISABLE
1076
888void 1077void
889reset_glyph_cache () 1078glyph_cache_backup ()
1079 PROTOTYPE:
890 CODE: 1080 CODE:
1081 tc_backup ();
1082
1083void
1084glyph_cache_restore ()
1085 PROTOTYPE:
1086 CODE:
891 tc_clear (); 1087 tc_restore ();
892 1088
893CFPlus::Layout 1089DC::Layout
894new (SV *class) 1090new (SV *class)
895 CODE: 1091 CODE:
896 New (0, RETVAL, 1, struct cf_layout); 1092 New (0, RETVAL, 1, struct cf_layout);
897 1093
898 RETVAL->pl = pango_layout_new (opengl_context); 1094 RETVAL->pl = pango_layout_new (opengl_context);
900 RETVAL->g = 1.; 1096 RETVAL->g = 1.;
901 RETVAL->b = 1.; 1097 RETVAL->b = 1.;
902 RETVAL->a = 1.; 1098 RETVAL->a = 1.;
903 RETVAL->base_height = MIN_FONT_HEIGHT; 1099 RETVAL->base_height = MIN_FONT_HEIGHT;
904 RETVAL->font = 0; 1100 RETVAL->font = 0;
1101 RETVAL->rc = rc_alloc ();
905 1102
906 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1103 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
907 layout_update_font (RETVAL); 1104 layout_update_font (RETVAL);
908 OUTPUT: 1105 OUTPUT:
909 RETVAL 1106 RETVAL
910 1107
911void 1108void
912DESTROY (CFPlus::Layout self) 1109DESTROY (DC::Layout self)
913 CODE: 1110 CODE:
914 g_object_unref (self->pl); 1111 g_object_unref (self->pl);
1112 rc_free (self->rc);
915 Safefree (self); 1113 Safefree (self);
916 1114
917void 1115void
918set_text (CFPlus::Layout self, SV *text_) 1116set_text (DC::Layout self, SV *text_)
919 CODE: 1117 CODE:
920{ 1118{
921 STRLEN textlen; 1119 STRLEN textlen;
922 char *text = SvPVutf8 (text_, textlen); 1120 char *text = SvPVutf8 (text_, textlen);
923 1121
924 pango_layout_set_text (self->pl, text, textlen); 1122 pango_layout_set_text (self->pl, text, textlen);
925} 1123}
926 1124
927void 1125void
928set_markup (CFPlus::Layout self, SV *text_) 1126set_markup (DC::Layout self, SV *text_)
929 CODE: 1127 CODE:
930{ 1128{
931 STRLEN textlen; 1129 STRLEN textlen;
932 char *text = SvPVutf8 (text_, textlen); 1130 char *text = SvPVutf8 (text_, textlen);
933 1131
934 pango_layout_set_markup (self->pl, text, textlen); 1132 pango_layout_set_markup (self->pl, text, textlen);
935} 1133}
936 1134
937void 1135void
938set_shapes (CFPlus::Layout self, ...) 1136set_shapes (DC::Layout self, ...)
939 CODE: 1137 CODE:
940{ 1138{
941 PangoAttrList *attrs = 0; 1139 PangoAttrList *attrs = 0;
942 const char *text = pango_layout_get_text (self->pl); 1140 const char *text = pango_layout_get_text (self->pl);
943 const char *pos = text; 1141 const char *pos = text;
978 if (attrs) 1176 if (attrs)
979 pango_layout_set_attributes (self->pl, attrs); 1177 pango_layout_set_attributes (self->pl, attrs);
980} 1178}
981 1179
982void 1180void
983get_shapes (CFPlus::Layout self) 1181get_shapes (DC::Layout self)
984 PPCODE: 1182 PPCODE:
985{ 1183{
986 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1184 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
987 1185
988 do 1186 do
989 { 1187 {
990 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1188 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
991 1189
992 if (run && shape_attr_p (run)) 1190 if (run && shape_attr_p (run))
993 { 1191 {
994 PangoRectangle extents; 1192 PangoRectangle extents;
995 pango_layout_iter_get_run_extents (iter, 0, &extents); 1193 pango_layout_iter_get_run_extents (iter, 0, &extents);
1003 1201
1004 pango_layout_iter_free (iter); 1202 pango_layout_iter_free (iter);
1005} 1203}
1006 1204
1007int 1205int
1008has_wrapped (CFPlus::Layout self) 1206has_wrapped (DC::Layout self)
1009 CODE: 1207 CODE:
1010{ 1208{
1011 int lines = 1; 1209 int lines = 1;
1012 const char *text = pango_layout_get_text (self->pl); 1210 const char *text = pango_layout_get_text (self->pl);
1013 1211
1018} 1216}
1019 OUTPUT: 1217 OUTPUT:
1020 RETVAL 1218 RETVAL
1021 1219
1022SV * 1220SV *
1023get_text (CFPlus::Layout self) 1221get_text (DC::Layout self)
1024 CODE: 1222 CODE:
1025 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1223 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1026 sv_utf8_decode (RETVAL); 1224 sv_utf8_decode (RETVAL);
1027 OUTPUT: 1225 OUTPUT:
1028 RETVAL 1226 RETVAL
1029 1227
1030void 1228void
1031set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1229set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1032 CODE: 1230 CODE:
1033 self->r = r; 1231 self->r = r;
1034 self->g = g; 1232 self->g = g;
1035 self->b = b; 1233 self->b = b;
1036 self->a = a; 1234 self->a = a;
1037 1235
1038void 1236void
1039set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1237set_font (DC::Layout self, DC::Font font = 0)
1040 CODE: 1238 CODE:
1041 if (self->font != font) 1239 if (self->font != font)
1042 { 1240 {
1043 self->font = font; 1241 self->font = font;
1044 layout_update_font (self); 1242 layout_update_font (self);
1045 } 1243 }
1046 1244
1047void 1245void
1048set_height (CFPlus::Layout self, int base_height) 1246set_height (DC::Layout self, int base_height)
1049 CODE: 1247 CODE:
1050 if (self->base_height != base_height) 1248 if (self->base_height != base_height)
1051 { 1249 {
1052 self->base_height = base_height; 1250 self->base_height = base_height;
1053 layout_update_font (self); 1251 layout_update_font (self);
1054 } 1252 }
1055 1253
1056void 1254void
1057set_width (CFPlus::Layout self, int max_width = -1) 1255set_width (DC::Layout self, int max_width = -1)
1058 CODE: 1256 CODE:
1059 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1257 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1060 1258
1061void 1259void
1062set_indent (CFPlus::Layout self, int indent) 1260set_indent (DC::Layout self, int indent)
1063 CODE: 1261 CODE:
1064 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1262 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1065 1263
1066void 1264void
1067set_spacing (CFPlus::Layout self, int spacing) 1265set_spacing (DC::Layout self, int spacing)
1068 CODE: 1266 CODE:
1069 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1267 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1070 1268
1071void 1269void
1072set_ellipsise (CFPlus::Layout self, int ellipsise) 1270set_ellipsise (DC::Layout self, int ellipsise)
1073 CODE: 1271 CODE:
1074 pango_layout_set_ellipsize (self->pl, 1272 pango_layout_set_ellipsize (self->pl,
1075 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1273 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1076 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1274 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1077 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1275 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1078 : PANGO_ELLIPSIZE_NONE 1276 : PANGO_ELLIPSIZE_NONE
1079 ); 1277 );
1080 1278
1081void 1279void
1082set_single_paragraph_mode (CFPlus::Layout self, int spm) 1280set_single_paragraph_mode (DC::Layout self, int spm)
1083 CODE: 1281 CODE:
1084 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1282 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1085 1283
1086void 1284void
1087size (CFPlus::Layout self) 1285size (DC::Layout self)
1088 PPCODE: 1286 PPCODE:
1089{ 1287{
1090 int w, h; 1288 int w, h;
1091 1289
1092 layout_get_pixel_size (self, &w, &h); 1290 layout_get_pixel_size (self, &w, &h);
1095 PUSHs (sv_2mortal (newSViv (w))); 1293 PUSHs (sv_2mortal (newSViv (w)));
1096 PUSHs (sv_2mortal (newSViv (h))); 1294 PUSHs (sv_2mortal (newSViv (h)));
1097} 1295}
1098 1296
1099int 1297int
1100descent (CFPlus::Layout self) 1298descent (DC::Layout self)
1101 CODE: 1299 CODE:
1102{ 1300{
1103 PangoRectangle rect; 1301 PangoRectangle rect;
1104 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1302 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1105 pango_layout_line_get_pixel_extents (line, 0, &rect); 1303 pango_layout_line_get_pixel_extents (line, 0, &rect);
1106 RETVAL = PANGO_DESCENT (rect); 1304 RETVAL = PANGO_DESCENT (rect);
1107} 1305}
1108 OUTPUT: 1306 OUTPUT:
1109 RETVAL 1307 RETVAL
1110 1308
1111int 1309int
1112xy_to_index (CFPlus::Layout self, int x, int y) 1310xy_to_index (DC::Layout self, int x, int y)
1113 CODE: 1311 CODE:
1114{ 1312{
1115 int index, trailing; 1313 int index, trailing;
1116 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1314 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1117 RETVAL = index + trailing; 1315 RETVAL = index + trailing;
1118} 1316}
1119 OUTPUT: 1317 OUTPUT:
1120 RETVAL 1318 RETVAL
1121 1319
1122void 1320void
1123cursor_pos (CFPlus::Layout self, int index) 1321cursor_pos (DC::Layout self, int index)
1124 PPCODE: 1322 PPCODE:
1125{ 1323{
1126 PangoRectangle strong_pos; 1324 PangoRectangle pos;
1127 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1325 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1128 1326
1129 EXTEND (SP, 3); 1327 EXTEND (SP, 3);
1130 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1328 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1131 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1329 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1132 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1330 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1133} 1331}
1134 1332
1135void 1333void
1136index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1334index_to_line_x (DC::Layout self, int index, int trailing = 0)
1137 PPCODE: 1335 PPCODE:
1138{ 1336{
1139 int line, x; 1337 int line, x;
1140 1338
1141 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1339 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1340#if !PANGO_VERSION_CHECK (1, 17, 3)
1142 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1341 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1143 1342 --line;
1343#endif
1144 EXTEND (SP, 2); 1344 EXTEND (SP, 2);
1145 PUSHs (sv_2mortal (newSViv (line - 1))); 1345 PUSHs (sv_2mortal (newSViv (line)));
1146 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1346 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1147} 1347}
1148 1348
1149void 1349void
1150line_x_to_index (CFPlus::Layout self, int line, int x) 1350line_x_to_index (DC::Layout self, int line, int x)
1151 PPCODE: 1351 PPCODE:
1152{ 1352{
1153 PangoLayoutLine *lp; 1353 PangoLayoutLine *lp;
1154 int index, trailing; 1354 int index, trailing;
1155 1355
1156 if (line < 0) 1356 if (line < 0)
1157 XSRETURN_EMPTY; 1357 XSRETURN_EMPTY;
1158 1358
1159 if (!(lp = pango_layout_get_line (self->pl, line))) 1359 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1160 XSRETURN_EMPTY; /* do better */ 1360 XSRETURN_EMPTY; /* do better */
1161 1361
1162 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1362 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1163 1363
1164 EXTEND (SP, 2); 1364 EXTEND (SP, 2);
1170 PUSHs (sv_2mortal (newSViv (trailing))); 1370 PUSHs (sv_2mortal (newSViv (trailing)));
1171 } 1371 }
1172} 1372}
1173 1373
1174void 1374void
1175render (CFPlus::Layout self, float x, float y, int flags = 0) 1375render (DC::Layout self, float x, float y, int flags = 0)
1176 PPCODE: 1376 CODE:
1377 rc_clear (self->rc);
1177 pango_opengl_render_layout_subpixel ( 1378 pango_opengl_render_layout_subpixel (
1178 self->pl, 1379 self->pl,
1380 self->rc,
1179 x * PANGO_SCALE, y * PANGO_SCALE, 1381 x * PANGO_SCALE, y * PANGO_SCALE,
1180 self->r, self->g, self->b, self->a, 1382 self->r, self->g, self->b, self->a,
1181 flags 1383 flags
1182 ); 1384 );
1385 // we assume that context_change actually clears/frees stuff
1386 // and does not do any recomputation...
1387 pango_layout_context_changed (self->pl);
1183 1388
1184MODULE = CFPlus PACKAGE = CFPlus::Texture
1185
1186void 1389void
1187pad2pot (SV *data_, SV *w_, SV *h_) 1390draw (DC::Layout self)
1188 CODE: 1391 CODE:
1189{ 1392{
1190 int ow = SvIV (w_); 1393 glEnable (GL_TEXTURE_2D);
1191 int oh = SvIV (h_); 1394 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1395 glEnable (GL_BLEND);
1396 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1397 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1398 glEnable (GL_ALPHA_TEST);
1399 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1192 1400
1193 if (ow && oh) 1401 rc_draw (self->rc);
1402
1403 glDisable (GL_ALPHA_TEST);
1404 glDisable (GL_BLEND);
1405 glDisable (GL_TEXTURE_2D);
1406}
1407
1408MODULE = Deliantra::Client PACKAGE = DC::Texture
1409
1410PROTOTYPES: ENABLE
1411
1412void
1413pad (SV *data_, int ow, int oh, int nw, int nh)
1414 CODE:
1415{
1416 if ((nw != ow || nh != oh) && SvOK (data_))
1194 { 1417 {
1195 int nw = minpot (ow);
1196 int nh = minpot (oh);
1197
1198 if (nw != ow || nh != oh)
1199 {
1200 if (SvOK (data_))
1201 {
1202 STRLEN datalen; 1418 STRLEN datalen;
1203 char *data = SvPVbyte (data_, datalen); 1419 char *data = SvPVbyte (data_, datalen);
1204 int bpp = datalen / (ow * oh); 1420 int bpp = datalen / (ow * oh);
1205 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1421 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1206 1422
1207 SvPOK_only (result_); 1423 SvPOK_only (result_);
1208 SvCUR_set (result_, nw * nh * bpp); 1424 SvCUR_set (result_, nw * nh * bpp);
1209 1425
1210 memset (SvPVX (result_), 0, nw * nh * bpp); 1426 memset (SvPVX (result_), 0, nw * nh * bpp);
1211 while (oh--) 1427 while (oh--)
1212 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1428 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1213 1429
1214 sv_setsv (data_, result_); 1430 sv_setsv (data_, result_);
1215 }
1216
1217 sv_setiv (w_, nw);
1218 sv_setiv (h_, nh);
1219 }
1220 } 1431 }
1221} 1432}
1222 1433
1223void 1434void
1224draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1435draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1230{ 1441{
1231 HV *hv = (HV *)SvRV (self); 1442 HV *hv = (HV *)SvRV (self);
1232 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1443 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1233 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1444 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1234 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1445 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1446
1447 if (name <= 0)
1448 XSRETURN_EMPTY;
1235 1449
1236 if (items < 5) 1450 if (items < 5)
1237 { 1451 {
1238 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1452 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1239 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1453 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1267 glDisable (GL_ALPHA_TEST); 1481 glDisable (GL_ALPHA_TEST);
1268 glDisable (GL_BLEND); 1482 glDisable (GL_BLEND);
1269 } 1483 }
1270} 1484}
1271 1485
1272MODULE = CFPlus PACKAGE = CFPlus::Map 1486IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1487 CODE:
1488{
1489 GLint width;
1490 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1491 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1492 RETVAL = width > 0;
1493}
1494 OUTPUT:
1495 RETVAL
1273 1496
1274CFPlus::Map 1497MODULE = Deliantra::Client PACKAGE = DC::Map
1498
1499PROTOTYPES: DISABLE
1500
1501DC::Map
1275new (SV *class) 1502new (SV *class)
1276 CODE: 1503 CODE:
1277 New (0, RETVAL, 1, struct map); 1504 New (0, RETVAL, 1, struct map);
1278 RETVAL->x = 0; 1505 RETVAL->x = 0;
1279 RETVAL->y = 0; 1506 RETVAL->y = 0;
1287 RETVAL->row = 0; 1514 RETVAL->row = 0;
1288 OUTPUT: 1515 OUTPUT:
1289 RETVAL 1516 RETVAL
1290 1517
1291void 1518void
1292DESTROY (CFPlus::Map self) 1519DESTROY (DC::Map self)
1293 CODE: 1520 CODE:
1294{ 1521{
1295 map_clear (self); 1522 map_clear (self);
1296 Safefree (self->face2tile); 1523 Safefree (self->face2tile);
1297 Safefree (self->tex); 1524 Safefree (self->tex);
1298 Safefree (self); 1525 Safefree (self);
1299} 1526}
1300 1527
1301void 1528void
1302resize (CFPlus::Map self, int map_width, int map_height) 1529resize (DC::Map self, int map_width, int map_height)
1303 CODE: 1530 CODE:
1304 self->w = map_width; 1531 self->w = map_width;
1305 self->h = map_height; 1532 self->h = map_height;
1306 1533
1307void 1534void
1308clear (CFPlus::Map self) 1535clear (DC::Map self)
1309 CODE: 1536 CODE:
1310 map_clear (self); 1537 map_clear (self);
1311 1538
1312void 1539void
1313set_tileid (CFPlus::Map self, int face, int tile) 1540set_tileid (DC::Map self, int face, int tile)
1314 CODE: 1541 CODE:
1315{ 1542{
1316 need_facenum (self, face); self->face2tile [face] = tile; 1543 need_facenum (self, face); self->face2tile [face] = tile;
1317 need_texid (self, tile); 1544 need_texid (self, tile);
1318} 1545}
1319 1546
1320void 1547void
1321set_smooth (CFPlus::Map self, int face, int smooth, int level) 1548set_smooth (DC::Map self, int face, int smooth, int level)
1322 CODE: 1549 CODE:
1323{ 1550{
1324 tileid texid; 1551 tileid texid;
1325 maptex *tex; 1552 maptex *tex;
1326 1553
1339 tex->smoothtile = self->face2tile [smooth]; 1566 tex->smoothtile = self->face2tile [smooth];
1340 tex->smoothlevel = level; 1567 tex->smoothlevel = level;
1341} 1568}
1342 1569
1343void 1570void
1344set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1571set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1345 CODE: 1572 CODE:
1346{ 1573{
1347 need_texid (self, texid); 1574 need_texid (self, texid);
1348 1575
1349 { 1576 {
1369 // from transparent color bleeding and ugly wrapping effects. 1596 // from transparent color bleeding and ugly wrapping effects.
1370 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1597 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1371} 1598}
1372 1599
1373int 1600int
1374ox (CFPlus::Map self) 1601ox (DC::Map self)
1375 ALIAS: 1602 ALIAS:
1376 oy = 1 1603 oy = 1
1377 x = 2 1604 x = 2
1378 y = 3 1605 y = 3
1379 w = 4 1606 w = 4
1390 } 1617 }
1391 OUTPUT: 1618 OUTPUT:
1392 RETVAL 1619 RETVAL
1393 1620
1394void 1621void
1395scroll (CFPlus::Map self, int dx, int dy) 1622scroll (DC::Map self, int dx, int dy)
1396 CODE: 1623 CODE:
1397{ 1624{
1398 if (dx > 0) 1625 if (dx > 0)
1399 map_blank (self, self->x, self->y, dx, self->h); 1626 map_blank (self, self->x, self->y, dx, self->h);
1400 else if (dx < 0) 1627 else if (dx < 0)
1401 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h); 1628 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1402 1629
1403 if (dy > 0) 1630 if (dy > 0)
1404 map_blank (self, self->x, self->y, self->w, dy); 1631 map_blank (self, self->x, self->y, self->w, dy);
1405 else if (dy < 0) 1632 else if (dy < 0)
1406 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy); 1633 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1407 1634
1408 self->ox += dx; self->x += dx; 1635 self->ox += dx; self->x += dx;
1409 self->oy += dy; self->y += dy; 1636 self->oy += dy; self->y += dy;
1410 1637
1411 while (self->y < 0) 1638 while (self->y < 0)
1415 self->rows += MAP_EXTEND_Y; 1642 self->rows += MAP_EXTEND_Y;
1416 self->y += MAP_EXTEND_Y; 1643 self->y += MAP_EXTEND_Y;
1417 } 1644 }
1418} 1645}
1419 1646
1420void 1647SV *
1421map1a_update (CFPlus::Map self, SV *data_, int extmap) 1648map1a_update (DC::Map self, SV *data_, int extmap)
1422 CODE: 1649 CODE:
1423{ 1650{
1424 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1651 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1425 uint8_t *data_end = (uint8_t *)SvEND (data_); 1652 uint8_t *data_end = (uint8_t *)SvEND (data_);
1426 mapcell *cell; 1653 mapcell *cell;
1427 int x, y, flags; 1654 int x, y, z, flags;
1655 AV *missing = newAV ();
1656 RETVAL = newRV_noinc ((SV *)missing);
1428 1657
1429 while (data < data_end - 1) 1658 while (data < data_end - 1)
1430 { 1659 {
1431 flags = (data [0] << 8) + data [1]; data += 2; 1660 flags = (data [0] << 8) + data [1]; data += 2;
1432 1661
1483 } 1712 }
1484 else 1713 else
1485 cell->darkness = *data++ + 1; 1714 cell->darkness = *data++ + 1;
1486 } 1715 }
1487 1716
1717 for (z = 0; z <= 2; ++z)
1488 if (flags & 4) 1718 if (flags & (4 >> z))
1489 { 1719 {
1490 faceid face = (data [0] << 8) + data [1]; data += 2; 1720 faceid face = (data [0] << 8) + data [1]; data += 2;
1491 need_facenum (self, face); 1721 need_facenum (self, face);
1492 cell->tile [0] = self->face2tile [face]; 1722 cell->tile [z] = self->face2tile [face];
1723
1724 if (cell->tile [z])
1725 {
1726 maptex *tex = self->tex + cell->tile [z];
1727 if (!tex->name)
1728 av_push (missing, newSViv (cell->tile [z]));
1729
1730 if (tex->smoothtile)
1731 {
1732 maptex *smooth = self->tex + tex->smoothtile;
1733 if (!smooth->name)
1734 av_push (missing, newSViv (tex->smoothtile));
1735 }
1736 }
1493 } 1737 }
1494
1495 if (flags & 2)
1496 {
1497 faceid face = (data [0] << 8) + data [1]; data += 2;
1498 need_facenum (self, face);
1499 cell->tile [1] = self->face2tile [face];
1500 }
1501
1502 if (flags & 1)
1503 {
1504 faceid face = (data [0] << 8) + data [1]; data += 2;
1505 need_facenum (self, face);
1506 cell->tile [2] = self->face2tile [face];
1507 }
1508 } 1738 }
1509 else 1739 else
1510 cell->darkness = 0; 1740 cell->darkness = 0;
1511 } 1741 }
1512} 1742}
1743 OUTPUT:
1744 RETVAL
1513 1745
1514SV * 1746SV *
1515mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1747mapmap (DC::Map self, int x0, int y0, int w, int h)
1516 CODE: 1748 CODE:
1517{ 1749{
1518 int x1, x; 1750 int x1, x;
1519 int y1, y; 1751 int y1, y;
1520 int z; 1752 int z;
1565} 1797}
1566 OUTPUT: 1798 OUTPUT:
1567 RETVAL 1799 RETVAL
1568 1800
1569void 1801void
1570draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1802draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1571 CODE: 1803 CODE:
1572{ 1804{
1805 int x, y, z;
1806
1573 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1807 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1574 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1808 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1575 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1809 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1576 smooth_key skey; 1810 smooth_key skey;
1577 int x, y, z; 1811
1578 int last_name; 1812 rc_t *rc = rc_alloc ();
1813 rc_key_t key;
1814 rc_array_t *arr;
1579 1815
1580 // thats current max. sorry. 1816 // thats current max. sorry.
1581 if (sw > 255) sw = 255; 1817 if (sw > 255) sw = 255;
1582 if (sh > 255) sh = 255; 1818 if (sh > 255) sh = 255;
1583 1819
1584 // clear key, in case of extra padding 1820 // clear key, in case of extra padding
1585 memset (&skey, 0, sizeof (skey)); 1821 memset (&skey, 0, sizeof (skey));
1586 1822
1587 glColor4ub (255, 255, 255, 255); 1823 memset (&key, 0, sizeof (key));
1588 1824 key.r = 255;
1589 glEnable (GL_BLEND); 1825 key.g = 255;
1590 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1826 key.b = 255;
1591 glEnable (GL_TEXTURE_2D); 1827 key.a = 255;
1592 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1828 key.mode = GL_QUADS;
1593 1829 key.format = GL_T2F_V3F;
1594 glBegin (GL_QUADS); 1830 key.texname = -1;
1595
1596 last_name = 0;
1597 1831
1598 mx += self->x; 1832 mx += self->x;
1599 my += self->y; 1833 my += self->y;
1600 1834
1601 // first pass: determine smooth_max 1835 // first pass: determine smooth_max
1617 MAX (self->tex [cell->tile [0]].smoothlevel, 1851 MAX (self->tex [cell->tile [0]].smoothlevel,
1618 MAX (self->tex [cell->tile [1]].smoothlevel, 1852 MAX (self->tex [cell->tile [1]].smoothlevel,
1619 self->tex [cell->tile [2]].smoothlevel)); 1853 self->tex [cell->tile [2]].smoothlevel));
1620 } 1854 }
1621 } 1855 }
1856
1857 glEnable (GL_BLEND);
1858 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1859 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1622 1860
1623 for (z = 0; z <= 2; z++) 1861 for (z = 0; z <= 2; z++)
1624 { 1862 {
1625 memset (smooth_level, 0, sizeof (smooth_level)); 1863 memset (smooth_level, 0, sizeof (smooth_level));
1626 1864
1636 tileid tile = cell->tile [z]; 1874 tileid tile = cell->tile [z];
1637 1875
1638 if (tile) 1876 if (tile)
1639 { 1877 {
1640 maptex tex = self->tex [tile]; 1878 maptex tex = self->tex [tile];
1641 int px = (x + 1) * T - tex.w; 1879 int px, py;
1642 int py = (y + 1) * T - tex.h;
1643 1880
1644 // suppressing texture state switches here
1645 // is only moderately effective, but worth the extra effort
1646 if (last_name != tex.name) 1881 if (key.texname != tex.name)
1647 { 1882 {
1648 if (!tex.name) 1883 if (!tex.name)
1649 tex = self->tex [2]; /* missing, replace by noface */ 1884 tex = self->tex [2]; /* missing, replace by noface */
1650 1885
1651 glEnd (); 1886 key.texname = tex.name;
1652 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1887 arr = rc_array (rc, &key);
1653 glBegin (GL_QUADS);
1654 } 1888 }
1655 1889
1656 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1890 px = (x + 1) * T - tex.w;
1891 py = (y + 1) * T - tex.h;
1892
1893 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1657 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1894 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1658 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1895 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1659 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1896 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1660 1897
1661 if (cell->flags && z == 2) 1898 if (cell->flags && z == 2)
1662 { 1899 {
1900 // overlays such as the speech bubble, probably more to come
1663 if (cell->flags & 1) 1901 if (cell->flags & 1)
1664 { 1902 {
1665 maptex tex = self->tex [1]; 1903 maptex tex = self->tex [1];
1666 int px = x * T + T * 2 / 32; 1904 int px = x * T + T * 2 / 32;
1667 int py = y * T - T * 6 / 32; 1905 int py = y * T - T * 6 / 32;
1668 1906
1907 if (tex.name)
1669 glEnd (); 1908 {
1670 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1909 if (key.texname != tex.name)
1910 {
1911 key.texname = tex.name;
1912 arr = rc_array (rc, &key);
1913 }
1914
1915 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1916 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1917 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1918 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1671 glBegin (GL_QUADS); 1919 }
1672
1673 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1674 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1675 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1676 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1677 } 1920 }
1678 } 1921 }
1679 1922
1680 // update smooth hash 1923 // update smooth hash
1681 if (tex.smoothtile) 1924 if (tex.smoothtile)
1717 } 1960 }
1718 } 1961 }
1719 } 1962 }
1720 } 1963 }
1721 1964
1965 rc_draw (rc);
1966 rc_clear (rc);
1967
1722 // go through all smoothlevels, lowest to highest, then draw. 1968 // go through all smoothlevels, lowest to highest, then draw.
1723 // this is basically counting sort 1969 // this is basically counting sort
1724 { 1970 {
1725 int w, b; 1971 int w, b;
1726 1972
1973 glEnable (GL_TEXTURE_2D);
1974 glBegin (GL_QUADS);
1727 for (w = 0; w < 256 / 32; ++w) 1975 for (w = 0; w < 256 / 32; ++w)
1728 { 1976 {
1729 uint32_t smask = smooth_level [w]; 1977 uint32_t smask = smooth_level [w];
1730 if (smask) 1978 if (smask)
1731 for (b = 0; b < 32; ++b) 1979 for (b = 0; b < 32; ++b)
1740 smooth_key *skey = (smooth_key *)HeKEY (he); 1988 smooth_key *skey = (smooth_key *)HeKEY (he);
1741 IV bits = SvIVX (HeVAL (he)); 1989 IV bits = SvIVX (HeVAL (he));
1742 1990
1743 if (!(bits & 0x1000) 1991 if (!(bits & 0x1000)
1744 && skey->level == level 1992 && skey->level == level
1745 && level >= smooth_max [skey->x][skey->y]) 1993 && level > smooth_max [skey->x][skey->y])
1746 { 1994 {
1747 maptex tex = self->tex [skey->tile]; 1995 maptex tex = self->tex [skey->tile];
1748 int px = (((int)skey->x) - 1) * T; 1996 int px = (((int)skey->x) - 1) * T;
1749 int py = (((int)skey->y) - 1) * T; 1997 int py = (((int)skey->y) - 1) * T;
1750 int border = bits & 15; 1998 int border = bits & 15;
1751 int corner = (bits >> 8) & ~(bits >> 4) & 15; 1999 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1752 float dx = tex.s * .0625f; // 16 images/row 2000 float dx = tex.s * .0625f; // 16 images/row
1753 float dy = tex.t * .5f ; // 2 images/column 2001 float dy = tex.t * .5f ; // 2 images/column
1754 2002
1755 // this time naively avoiding texture state changes
1756 // save gobs of state changes.
1757 if (last_name != tex.name) 2003 if (tex.name)
1758 { 2004 {
2005 // this time avoiding texture state changes
2006 // save gobs of state changes.
1759 if (!tex.name) 2007 if (key.texname != tex.name)
1760 continue; // smoothing not yet available 2008 {
1761
1762 glEnd (); 2009 glEnd ();
1763 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2010 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1764 glBegin (GL_QUADS); 2011 glBegin (GL_QUADS);
1765 } 2012 }
1766 2013
1767 if (border) 2014 if (border)
1768 { 2015 {
1769 float ox = border * dx; 2016 float ox = border * dx;
1770 2017
1771 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2018 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1772 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2019 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1773 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2020 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1774 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2021 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1775 } 2022 }
1776 2023
1777 if (corner) 2024 if (corner)
1778 { 2025 {
1779 float ox = corner * dx; 2026 float ox = corner * dx;
1780 2027
1781 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2028 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1782 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2029 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1783 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2030 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1784 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2031 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2032 }
1785 } 2033 }
1786 } 2034 }
1787 } 2035 }
1788 } 2036 }
1789 } 2037 }
2038
2039 glEnd ();
2040 glDisable (GL_TEXTURE_2D);
2041 key.texname = -1;
1790 } 2042 }
1791 2043
1792 hv_clear (smooth); 2044 hv_clear (smooth);
1793 } 2045 }
1794 2046
1795 glEnd ();
1796
1797 glDisable (GL_TEXTURE_2D);
1798 glDisable (GL_BLEND); 2047 glDisable (GL_BLEND);
2048 rc_free (rc);
1799 2049
1800 // top layer: overlays such as the health bar 2050 // top layer: overlays such as the health bar
1801 for (y = 0; y < sh; y++) 2051 for (y = 0; y < sh; y++)
1802 if (0 <= y + my && y + my < self->rows) 2052 if (0 <= y + my && y + my < self->rows)
1803 { 2053 {
1828 } 2078 }
1829 } 2079 }
1830} 2080}
1831 2081
1832void 2082void
1833draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2083draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1834 CODE: 2084 CODE:
1835{ 2085{
1836 static float color[16][3] = { 2086 static float color[16][3] = {
1837 { 0.00F, 0.00F, 0.00F }, 2087 { 0.00F, 0.00F, 0.00F },
1838 { 1.00F, 1.00F, 1.00F }, 2088 { 1.00F, 1.00F, 1.00F },
1888 glDisable (GL_BLEND); 2138 glDisable (GL_BLEND);
1889 glDisable (GL_TEXTURE_2D); 2139 glDisable (GL_TEXTURE_2D);
1890} 2140}
1891 2141
1892void 2142void
1893fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2143fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1894 PPCODE: 2144 PPCODE:
1895{ 2145{
1896 int x, y; 2146 int x, y;
2147 int sw1 = sw + 2;
2148 int sh1 = sh + 2;
2149 int sh3 = sh * 3;
1897 int sw4 = (sw + 3) & ~3; 2150 int sw34 = (sw * 3 + 3) & ~3;
2151 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1898 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2152 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1899 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2153 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1900 2154
1901 memset (darkness, 255, sw4 * sh);
1902 SvPOK_only (darkness_sv); 2155 SvPOK_only (darkness3_sv);
1903 SvCUR_set (darkness_sv, sw4 * sh); 2156 SvCUR_set (darkness3_sv, sw34 * sh3);
1904 2157
1905 mx += self->x; 2158 mx += self->x - 1;
1906 my += self->y; 2159 my += self->y - 1;
1907 2160
2161 memset (darkness1, 255, sw1 * sh1);
2162
1908 for (y = 0; y < sh; y++) 2163 for (y = 0; y < sh1; y++)
1909 if (0 <= y + my && y + my < self->rows) 2164 if (0 <= y + my && y + my < self->rows)
1910 { 2165 {
1911 maprow *row = self->row + (y + my); 2166 maprow *row = self->row + (y + my);
1912 2167
1913 for (x = 0; x < sw; x++) 2168 for (x = 0; x < sw1; x++)
1914 if (row->c0 <= x + mx && x + mx < row->c1) 2169 if (row->c0 <= x + mx && x + mx < row->c1)
1915 { 2170 {
1916 mapcell *cell = row->col + (x + mx - row->c0); 2171 mapcell *cell = row->col + (x + mx - row->c0);
1917 2172
1918 darkness[y * sw4 + x] = cell->darkness 2173 darkness1 [y * sw1 + x] = cell->darkness
1919 ? 255 - (cell->darkness - 1) 2174 ? 255 - (cell->darkness - 1)
1920 : 255 - FOW_DARKNESS; 2175 : 255 - FOW_DARKNESS;
1921 } 2176 }
1922 } 2177 }
1923 2178
2179 for (y = 0; y < sh; ++y)
2180 for (x = 0; x < sw; ++x)
2181 {
2182 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2183 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2184 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2185 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2186 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2187 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2188 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2189 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2190 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2191
2192 uint8_t r11 = (d11 + d21 + d12) / 3;
2193 uint8_t r21 = d21;
2194 uint8_t r31 = (d21 + d31 + d32) / 3;
2195
2196 uint8_t r12 = d12;
2197 uint8_t r22 = d22;
2198 uint8_t r32 = d32;
2199
2200 uint8_t r13 = (d13 + d23 + d12) / 3;
2201 uint8_t r23 = d23;
2202 uint8_t r33 = (d23 + d33 + d32) / 3;
2203
2204 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2205 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2206 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2207 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2208 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2209 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2210 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2211 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2212 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2213 }
2214
2215 free (darkness1);
2216
1924 EXTEND (SP, 3); 2217 EXTEND (SP, 3);
1925 PUSHs (sv_2mortal (newSViv (sw4))); 2218 PUSHs (sv_2mortal (newSViv (sw34)));
1926 PUSHs (sv_2mortal (newSViv (sh))); 2219 PUSHs (sv_2mortal (newSViv (sh3)));
1927 PUSHs (darkness_sv); 2220 PUSHs (darkness3_sv);
1928} 2221}
1929 2222
1930SV * 2223SV *
1931get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2224get_rect (DC::Map self, int x0, int y0, int w, int h)
1932 CODE: 2225 CODE:
1933{ 2226{
1934 int x, y, x1, y1; 2227 int x, y, x1, y1;
1935 SV *data_sv = newSV (w * h * 7 + 5); 2228 SV *data_sv = newSV (w * h * 7 + 5);
1936 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2229 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2001} 2294}
2002 OUTPUT: 2295 OUTPUT:
2003 RETVAL 2296 RETVAL
2004 2297
2005void 2298void
2006set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2299set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2007 PPCODE: 2300 PPCODE:
2008{ 2301{
2009 int x, y, z; 2302 int x, y, z;
2010 int w, h; 2303 int w, h;
2011 int x1, y1; 2304 int x1, y1;
2012 2305
2013 if (*data++ != 0) 2306 if (*data++ != 0)
2014 return; /* version mismatch */ 2307 XSRETURN_EMPTY; /* version mismatch */
2015 2308
2016 w = *data++ << 8; w |= *data++; 2309 w = *data++ << 8; w |= *data++;
2017 h = *data++ << 8; h |= *data++; 2310 h = *data++ << 8; h |= *data++;
2018 2311
2019 // we need to do this 'cause we don't keep an absolute coord system for rows 2312 // we need to do this 'cause we don't keep an absolute coord system for rows
2064 } 2357 }
2065 } 2358 }
2066 } 2359 }
2067} 2360}
2068 2361
2069MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2362MODULE = Deliantra::Client PACKAGE = DC::RW
2070 2363
2071CFPlus::MixChunk 2364DC::RW
2072new_from_file (SV *class, char *path) 2365new (SV *class, SV *data_sv)
2073 CODE: 2366 CODE:
2074 RETVAL = Mix_LoadWAV (path); 2367{
2368 STRLEN datalen;
2369 char *data = SvPVbyte (data_sv, datalen);
2370
2371 RETVAL = SDL_RWFromConstMem (data, datalen);
2372}
2075 OUTPUT: 2373 OUTPUT:
2076 RETVAL 2374 RETVAL
2077 2375
2376DC::RW
2377new_from_file (SV *class, const char *path, const char *mode = "rb")
2378 CODE:
2379 RETVAL = SDL_RWFromFile (path, mode);
2380 OUTPUT:
2381 RETVAL
2382
2383# fails on win32:
2384# dc.xs(2268) : error C2059: syntax error : '('
2078void 2385#void
2386#close (DC::RW self)
2387# CODE:
2388# (self->(close)) (self);
2389
2390MODULE = Deliantra::Client PACKAGE = DC::Channel
2391
2392PROTOTYPES: DISABLE
2393
2394DC::Channel
2395find ()
2396 CODE:
2397{
2398 RETVAL = Mix_GroupAvailable (-1);
2399
2400 if (RETVAL < 0)
2401 {
2402 RETVAL = Mix_GroupOldest (-1);
2403
2404 if (RETVAL < 0)
2405 XSRETURN_UNDEF;
2406
2407 Mix_HaltChannel (RETVAL);
2408 }
2409
2410 Mix_UnregisterAllEffects (RETVAL);
2411 Mix_Volume (RETVAL, 128);
2412}
2413 OUTPUT:
2414 RETVAL
2415
2416void
2417halt (DC::Channel self)
2418 CODE:
2419 Mix_HaltChannel (self);
2420
2421void
2422expire (DC::Channel self, int ticks = -1)
2423 CODE:
2424 Mix_ExpireChannel (self, ticks);
2425
2426void
2427fade_out (DC::Channel self, int ticks = -1)
2428 CODE:
2429 Mix_FadeOutChannel (self, ticks);
2430
2431int
2432volume (DC::Channel self, int volume)
2433 CODE:
2434 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2435 OUTPUT:
2436 RETVAL
2437
2438void
2439unregister_all_effects (DC::Channel self)
2440 CODE:
2441 Mix_UnregisterAllEffects (self);
2442
2443void
2444set_panning (DC::Channel self, int left, int right)
2445 CODE:
2446 left = CLAMP (left , 0, 255);
2447 right = CLAMP (right, 0, 255);
2448 Mix_SetPanning (self, left, right);
2449
2450void
2451set_distance (DC::Channel self, int distance)
2452 CODE:
2453 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2454
2455void
2456set_position (DC::Channel self, int angle, int distance)
2457 CODE:
2458
2459void
2460set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2461 CODE:
2462{
2463 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2464 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2465 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2466}
2467
2468void
2469set_reverse_stereo (DC::Channel self, int flip)
2470 CODE:
2471 Mix_SetReverseStereo (self, flip);
2472
2473MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2474
2475PROTOTYPES: DISABLE
2476
2477DC::MixChunk
2478new (SV *class, DC::RW rwops)
2479 CODE:
2480 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2481 OUTPUT:
2482 RETVAL
2483
2484void
2079DESTROY (CFPlus::MixChunk self) 2485DESTROY (DC::MixChunk self)
2080 CODE: 2486 CODE:
2081 Mix_FreeChunk (self); 2487 Mix_FreeChunk (self);
2082 2488
2083int 2489int
2084volume (CFPlus::MixChunk self, int volume = -1) 2490volume (DC::MixChunk self, int volume = -1)
2085 CODE: 2491 CODE:
2492 if (items > 1)
2493 volume = CLAMP (volume, 0, 128);
2086 RETVAL = Mix_VolumeChunk (self, volume); 2494 RETVAL = Mix_VolumeChunk (self, volume);
2087 OUTPUT: 2495 OUTPUT:
2088 RETVAL 2496 RETVAL
2089 2497
2090int 2498DC::Channel
2091play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2499play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2092 CODE: 2500 CODE:
2501{
2093 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2502 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2503
2504 if (RETVAL < 0)
2505 XSRETURN_UNDEF;
2506
2507 if (channel < 0)
2508 {
2509 Mix_UnregisterAllEffects (RETVAL);
2510 Mix_Volume (RETVAL, 128);
2511 }
2512}
2094 OUTPUT: 2513 OUTPUT:
2095 RETVAL 2514 RETVAL
2096 2515
2097MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2516MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2098 2517
2099int 2518int
2100volume (int volume = -1) 2519volume (int volume = -1)
2520 PROTOTYPE: ;$
2101 CODE: 2521 CODE:
2522 if (items > 0)
2523 volume = CLAMP (volume, 0, 128);
2102 RETVAL = Mix_VolumeMusic (volume); 2524 RETVAL = Mix_VolumeMusic (volume);
2103 OUTPUT: 2525 OUTPUT:
2104 RETVAL 2526 RETVAL
2105 2527
2528void
2529fade_out (int ms)
2530 CODE:
2531 Mix_FadeOutMusic (ms);
2532
2533void
2534halt ()
2535 CODE:
2536 Mix_HaltMusic ();
2537
2106CFPlus::MixMusic 2538DC::MixMusic
2107new_from_file (SV *class, char *path) 2539new (SV *class, DC::RW rwops)
2108 CODE: 2540 CODE:
2109 RETVAL = Mix_LoadMUS (path); 2541 RETVAL = Mix_LoadMUS_RW (rwops);
2110 OUTPUT: 2542 OUTPUT:
2111 RETVAL 2543 RETVAL
2112 2544
2113void 2545void
2114DESTROY (CFPlus::MixMusic self) 2546DESTROY (DC::MixMusic self)
2115 CODE: 2547 CODE:
2116 Mix_FreeMusic (self); 2548 Mix_FreeMusic (self);
2117 2549
2118int 2550int
2119play (CFPlus::MixMusic self, int loops = -1) 2551play (DC::MixMusic self, int loops = -1)
2120 CODE: 2552 CODE:
2121 RETVAL = Mix_PlayMusic (self, loops); 2553 RETVAL = Mix_PlayMusic (self, loops);
2122 OUTPUT: 2554 OUTPUT:
2123 RETVAL 2555 RETVAL
2124 2556
2125MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2557void
2558fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2559 CODE:
2560 Mix_FadeInMusicPos (self, loops, ms, position);
2561
2562MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2563
2564PROTOTYPES: ENABLE
2126 2565
2127BOOT: 2566BOOT:
2128{ 2567{
2129 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2568 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2130 static const struct { 2569 static const struct {
2131 const char *name; 2570 const char *name;
2132 IV iv; 2571 IV iv;
2133 } *civ, const_iv[] = { 2572 } *civ, const_iv[] = {
2134# define const_iv(name) { # name, (IV)name } 2573# define const_iv(name) { # name, (IV)name }
2574 const_iv (GL_VENDOR),
2575 const_iv (GL_VERSION),
2576 const_iv (GL_EXTENSIONS),
2135 const_iv (GL_COLOR_MATERIAL), 2577 const_iv (GL_COLOR_MATERIAL),
2136 const_iv (GL_SMOOTH), 2578 const_iv (GL_SMOOTH),
2137 const_iv (GL_FLAT), 2579 const_iv (GL_FLAT),
2138 const_iv (GL_DITHER), 2580 const_iv (GL_DITHER),
2139 const_iv (GL_BLEND), 2581 const_iv (GL_BLEND),
2143 const_iv (GL_ALPHA_TEST), 2585 const_iv (GL_ALPHA_TEST),
2144 const_iv (GL_NORMALIZE), 2586 const_iv (GL_NORMALIZE),
2145 const_iv (GL_RESCALE_NORMAL), 2587 const_iv (GL_RESCALE_NORMAL),
2146 const_iv (GL_FRONT), 2588 const_iv (GL_FRONT),
2147 const_iv (GL_BACK), 2589 const_iv (GL_BACK),
2590 const_iv (GL_AUX0),
2148 const_iv (GL_AND), 2591 const_iv (GL_AND),
2149 const_iv (GL_ONE), 2592 const_iv (GL_ONE),
2150 const_iv (GL_ZERO), 2593 const_iv (GL_ZERO),
2151 const_iv (GL_SRC_ALPHA), 2594 const_iv (GL_SRC_ALPHA),
2152 const_iv (GL_DST_ALPHA), 2595 const_iv (GL_DST_ALPHA),
2165 const_iv (GL_INTENSITY), 2608 const_iv (GL_INTENSITY),
2166 const_iv (GL_LUMINANCE), 2609 const_iv (GL_LUMINANCE),
2167 const_iv (GL_LUMINANCE_ALPHA), 2610 const_iv (GL_LUMINANCE_ALPHA),
2168 const_iv (GL_FLOAT), 2611 const_iv (GL_FLOAT),
2169 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2612 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2613 const_iv (GL_COMPRESSED_ALPHA_ARB),
2614 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2615 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2616 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2617 const_iv (GL_COMPRESSED_RGB_ARB),
2618 const_iv (GL_COMPRESSED_RGBA_ARB),
2170 const_iv (GL_COMPILE), 2619 const_iv (GL_COMPILE),
2620 const_iv (GL_PROXY_TEXTURE_1D),
2621 const_iv (GL_PROXY_TEXTURE_2D),
2171 const_iv (GL_TEXTURE_1D), 2622 const_iv (GL_TEXTURE_1D),
2172 const_iv (GL_TEXTURE_2D), 2623 const_iv (GL_TEXTURE_2D),
2173 const_iv (GL_TEXTURE_ENV), 2624 const_iv (GL_TEXTURE_ENV),
2174 const_iv (GL_TEXTURE_MAG_FILTER), 2625 const_iv (GL_TEXTURE_MAG_FILTER),
2175 const_iv (GL_TEXTURE_MIN_FILTER), 2626 const_iv (GL_TEXTURE_MIN_FILTER),
2196 const_iv (GL_COLOR_LOGIC_OP), 2647 const_iv (GL_COLOR_LOGIC_OP),
2197 const_iv (GL_SEPARABLE_2D), 2648 const_iv (GL_SEPARABLE_2D),
2198 const_iv (GL_CONVOLUTION_2D), 2649 const_iv (GL_CONVOLUTION_2D),
2199 const_iv (GL_CONVOLUTION_BORDER_MODE), 2650 const_iv (GL_CONVOLUTION_BORDER_MODE),
2200 const_iv (GL_CONSTANT_BORDER), 2651 const_iv (GL_CONSTANT_BORDER),
2652 const_iv (GL_POINTS),
2201 const_iv (GL_LINES), 2653 const_iv (GL_LINES),
2202 const_iv (GL_LINE_STRIP), 2654 const_iv (GL_LINE_STRIP),
2203 const_iv (GL_LINE_LOOP), 2655 const_iv (GL_LINE_LOOP),
2204 const_iv (GL_QUADS), 2656 const_iv (GL_QUADS),
2205 const_iv (GL_QUAD_STRIP), 2657 const_iv (GL_QUAD_STRIP),
2206 const_iv (GL_TRIANGLES), 2658 const_iv (GL_TRIANGLES),
2207 const_iv (GL_TRIANGLE_STRIP), 2659 const_iv (GL_TRIANGLE_STRIP),
2208 const_iv (GL_TRIANGLE_FAN), 2660 const_iv (GL_TRIANGLE_FAN),
2661 const_iv (GL_POLYGON),
2209 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2662 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2663 const_iv (GL_POINT_SMOOTH_HINT),
2664 const_iv (GL_LINE_SMOOTH_HINT),
2665 const_iv (GL_POLYGON_SMOOTH_HINT),
2666 const_iv (GL_GENERATE_MIPMAP_HINT),
2667 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2210 const_iv (GL_FASTEST), 2668 const_iv (GL_FASTEST),
2669 const_iv (GL_DONT_CARE),
2670 const_iv (GL_NICEST),
2211 const_iv (GL_V2F), 2671 const_iv (GL_V2F),
2212 const_iv (GL_V3F), 2672 const_iv (GL_V3F),
2213 const_iv (GL_T2F_V3F), 2673 const_iv (GL_T2F_V3F),
2214 const_iv (GL_T2F_N3F_V3F), 2674 const_iv (GL_T2F_N3F_V3F),
2215# undef const_iv 2675# undef const_iv
2216 }; 2676 };
2217 2677
2218 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2678 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2219 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2679 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2680
2681 texture_av = newAV ();
2682 AvREAL_off (texture_av);
2220} 2683}
2684
2685void
2686disable_GL_EXT_blend_func_separate ()
2687 CODE:
2688 gl.BlendFuncSeparate = 0;
2689 gl.BlendFuncSeparateEXT = 0;
2221 2690
2222char * 2691char *
2223gl_vendor () 2692gl_vendor ()
2224 CODE: 2693 CODE:
2225 RETVAL = (char *)glGetString (GL_VENDOR); 2694 RETVAL = (char *)glGetString (GL_VENDOR);
2238 CODE: 2707 CODE:
2239 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2708 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2240 OUTPUT: 2709 OUTPUT:
2241 RETVAL 2710 RETVAL
2242 2711
2712const char *glGetString (GLenum pname)
2713
2714GLint glGetInteger (GLenum pname)
2715 CODE:
2716 glGetIntegerv (pname, &RETVAL);
2717 OUTPUT:
2718 RETVAL
2719
2720GLdouble glGetDouble (GLenum pname)
2721 CODE:
2722 glGetDoublev (pname, &RETVAL);
2723 OUTPUT:
2724 RETVAL
2725
2243int glGetError () 2726int glGetError ()
2244 2727
2245void glFinish () 2728void glFinish ()
2246 2729
2247void glClear (int mask) 2730void glClear (int mask)
2284# near_ and far_ are due to microsofts buggy "c" compiler 2767# near_ and far_ are due to microsofts buggy "c" compiler
2285void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2768void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2286 2769
2287# near_ and far_ are due to microsofts buggy "c" compiler 2770# near_ and far_ are due to microsofts buggy "c" compiler
2288void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2771void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2772
2773PROTOTYPES: DISABLE
2289 2774
2290void glViewport (int x, int y, int width, int height) 2775void glViewport (int x, int y, int width, int height)
2291 2776
2292void glScissor (int x, int y, int width, int height) 2777void glScissor (int x, int y, int width, int height)
2293 2778
2301 2786
2302void glRotate (float angle, float x, float y, float z) 2787void glRotate (float angle, float x, float y, float z)
2303 CODE: 2788 CODE:
2304 glRotatef (angle, x, y, z); 2789 glRotatef (angle, x, y, z);
2305 2790
2306void glBegin (int mode)
2307
2308void glEnd ()
2309
2310void glColor (float r, float g, float b, float a = 1.0) 2791void glColor (float r, float g, float b, float a = 1.0)
2311 PROTOTYPE: @
2312 ALIAS: 2792 ALIAS:
2313 glColor_premultiply = 1 2793 glColor_premultiply = 1
2314 CODE: 2794 CODE:
2315 if (ix) 2795 if (ix)
2316 { 2796 {
2319 b *= a; 2799 b *= a;
2320 } 2800 }
2321 // microsoft visual "c" rounds instead of truncating... 2801 // microsoft visual "c" rounds instead of truncating...
2322 glColor4f (r, g, b, a); 2802 glColor4f (r, g, b, a);
2323 2803
2324void glInterleavedArrays (int format, int stride, char *data)
2325
2326void glDrawElements (int mode, int count, int type, char *indices)
2327
2328# 1.2 void glDrawRangeElements (int mode, int start, int end
2329
2330void glRasterPos (float x, float y, float z = 0.) 2804void glRasterPos (float x, float y, float z = 0.)
2331 CODE: 2805 CODE:
2332 glRasterPos3f (0, 0, z); 2806 glRasterPos3f (0, 0, z);
2333 glBitmap (0, 0, 0, 0, x, y, 0); 2807 glBitmap (0, 0, 0, 0, x, y, 0);
2334 2808
2338 2812
2339void glTexCoord (float s, float t) 2813void glTexCoord (float s, float t)
2340 CODE: 2814 CODE:
2341 glTexCoord2f (s, t); 2815 glTexCoord2f (s, t);
2342 2816
2817void glRect (float x1, float y1, float x2, float y2)
2818 CODE:
2819 glRectf (x1, y1, x2, y2);
2820
2821void glRect_lineloop (float x1, float y1, float x2, float y2)
2822 CODE:
2823 glBegin (GL_LINE_LOOP);
2824 glVertex2f (x1, y1);
2825 glVertex2f (x2, y1);
2826 glVertex2f (x2, y2);
2827 glVertex2f (x1, y2);
2828 glEnd ();
2829
2830PROTOTYPES: ENABLE
2831
2832void glBegin (int mode)
2833
2834void glEnd ()
2835
2836void glPointSize (GLfloat size)
2837
2838void glLineWidth (GLfloat width)
2839
2840void glInterleavedArrays (int format, int stride, char *data)
2841
2842void glDrawElements (int mode, int count, int type, char *indices)
2843
2844# 1.2 void glDrawRangeElements (int mode, int start, int end
2845
2343void glTexEnv (int target, int pname, float param) 2846void glTexEnv (int target, int pname, float param)
2344 CODE: 2847 CODE:
2345 glTexEnvf (target, pname, param); 2848 glTexEnvf (target, pname, param);
2346 2849
2347void glTexParameter (int target, int pname, float param) 2850void glTexParameter (int target, int pname, float param)
2363void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2866void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2364 CODE: 2867 CODE:
2365 if (gl.SeparableFilter2D) 2868 if (gl.SeparableFilter2D)
2366 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2869 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2367 2870
2368void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2871void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2369 2872
2370void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2873void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2371 2874
2372void glDrawPixels (int width, int height, int format, int type, char *pixels) 2875void glDrawPixels (int width, int height, int format, int type, char *pixels)
2876
2877void glPixelZoom (float x, float y)
2373 2878
2374void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2879void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2375 2880
2376int glGenTexture () 2881int glGenTexture ()
2377 CODE: 2882 CODE:
2378{ 2883 RETVAL = gen_texture ();
2379 GLuint name;
2380 if (AvFILL (texture_av) >= 0)
2381 name = (GLuint)av_pop (texture_av);
2382 else
2383 glGenTextures (1, &name);
2384 RETVAL = name;
2385}
2386 OUTPUT: 2884 OUTPUT:
2387 RETVAL 2885 RETVAL
2388 2886
2389void glDeleteTexture (int name) 2887void glDeleteTexture (int name)
2390 CODE: 2888 CODE:
2391{ 2889 del_texture (name);
2392 glBindTexture (GL_TEXTURE_2D, name); 2890
2393 glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);
2394 av_push (texture_av, (SV *)name);
2395 /*glDeleteTextures (1, &name_);*/
2396}
2397
2398int glGenList () 2891int glGenList ()
2399 CODE: 2892 CODE:
2400 RETVAL = glGenLists (1); 2893 RETVAL = glGenLists (1);
2401 OUTPUT: 2894 OUTPUT:
2402 RETVAL 2895 RETVAL
2409 2902
2410void glEndList () 2903void glEndList ()
2411 2904
2412void glCallList (int list) 2905void glCallList (int list)
2413 2906
2907MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2908
2909PROTOTYPES: DISABLE
2910
2911void
2912find_widget (SV *self, NV x, NV y)
2913 PPCODE:
2914{
2915 if (within_widget (self, x, y))
2916 XPUSHs (self);
2917}
2918
2919BOOT:
2920{
2921 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2922
2923 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2924 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2925 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2926 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2927}
2928
2929void
2930draw (SV *self)
2931 CODE:
2932{
2933 HV *hv;
2934 SV **svp;
2935 NV x, y, w, h;
2936 SV *draw_x_sv = GvSV (draw_x_gv);
2937 SV *draw_y_sv = GvSV (draw_y_gv);
2938 SV *draw_w_sv = GvSV (draw_w_gv);
2939 SV *draw_h_sv = GvSV (draw_h_gv);
2940 double draw_x, draw_y;
2941
2942 if (!SvROK (self))
2943 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2944
2945 hv = (HV *)SvRV (self);
2946
2947 if (SvTYPE (hv) != SVt_PVHV)
2948 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2949
2950 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2951 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2952
2953 if (!h || !w)
2954 XSRETURN_EMPTY;
2955
2956 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2957 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2958
2959 draw_x = SvNV (draw_x_sv) + x;
2960 draw_y = SvNV (draw_y_sv) + y;
2961
2962 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2963 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2964 XSRETURN_EMPTY;
2965
2966 sv_setnv (draw_x_sv, draw_x);
2967 sv_setnv (draw_y_sv, draw_y);
2968
2969 glPushMatrix ();
2970 glTranslated (x, y, 0);
2971
2972 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2973 {
2974 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2975
2976 if (svp && SvTRUE (*svp))
2977 {
2978 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2979 glEnable (GL_BLEND);
2980 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2981 glBegin (GL_QUADS);
2982 glVertex2f (0, 0);
2983 glVertex2f (w, 0);
2984 glVertex2f (w, h);
2985 glVertex2f (0, h);
2986 glEnd ();
2987 glDisable (GL_BLEND);
2988 }
2989 }
2990#if 0
2991 // draw borders, for debugging
2992 glPushMatrix ();
2993 glColor4f (1., 1., 0., 1.);
2994 glTranslatef (.5, .5, 0.);
2995 glBegin (GL_LINE_LOOP);
2996 glVertex2f (0 , 0);
2997 glVertex2f (w - 1, 0);
2998 glVertex2f (w - 1, h - 1);
2999 glVertex2f (0 , h - 1);
3000 glEnd ();
3001 glPopMatrix ();
3002#endif
3003 PUSHMARK (SP);
3004 XPUSHs (self);
3005 PUTBACK;
3006 call_method ("_draw", G_VOID | G_DISCARD);
3007 SPAGAIN;
3008
3009 glPopMatrix ();
3010
3011 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3012 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3013}
3014

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