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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.106 by root, Mon Jun 5 03:48:49 2006 UTC vs.
Revision 1.184 by root, Fri Apr 20 17:25:41 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
6#endif 9#endif
7 10
8#include "EXTERN.h" 11#include "EXTERN.h"
9#include "perl.h" 12#include "perl.h"
10#include "XSUB.h" 13#include "XSUB.h"
11 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
12#include <math.h> 20#include <math.h>
13#include <string.h> 21#include <string.h>
14#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
15 24
16#include <SDL.h> 25#include <SDL.h>
17#include <SDL_endian.h> 26#include <SDL_endian.h>
18#include <SDL_image.h> 27#include <SDL_image.h>
19#include <SDL_mixer.h> 28#include <SDL_mixer.h>
20#include <SDL_opengl.h> 29#include <SDL_opengl.h>
21 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
22#include <glib/gmacros.h> 34#include <glib/gmacros.h>
23 35
24#include <pango/pango.h> 36#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 37
29#ifndef _WIN32 38#ifndef _WIN32
30# include <sys/types.h> 39# include <sys/types.h>
31# include <sys/socket.h> 40# include <sys/socket.h>
32# include <netinet/in.h> 41# include <netinet/in.h>
33# include <netinet/tcp.h> 42# include <netinet/tcp.h>
34# include <inttypes.h> 43# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 44#endif
43 45
44#include "glext.h" 46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 47
46#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
47 49
48#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
50 52
51#define MIN_FONT_HEIGHT 10 53#define MIN_FONT_HEIGHT 10
54
55#if 0
56# define PARACHUTE SDL_INIT_NOPARACHUTE
57#else
58# define PARACHUTE 0
59#endif
52 60
53static struct 61static struct
54{ 62{
55#define GL_FUNC(ptr,name) ptr name; 63#define GL_FUNC(ptr,name) ptr name;
56#include "glfunc.h" 64#include "glfunc.h"
65 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 73 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 else 74 else
67 glBlendFunc (sa, da); 75 glBlendFunc (sa, da);
68} 76}
69 77
78#include "texcache.c"
79
80#include "pango-font.c"
81#include "pango-fontmap.c"
82#include "pango-render.c"
83
70typedef Mix_Chunk *CFClient__MixChunk; 84typedef Mix_Chunk *CFPlus__MixChunk;
71typedef Mix_Music *CFClient__MixMusic; 85typedef Mix_Music *CFPlus__MixMusic;
72 86
73typedef PangoFontDescription *CFClient__Font; 87typedef PangoFontDescription *CFPlus__Font;
88
89static int
90shape_attr_p (PangoLayoutRun *run)
91{
92 GSList *attrs = run->item->analysis.extra_attrs;
93
94 while (attrs)
95 {
96 PangoAttribute *attr = attrs->data;
97
98 if (attr->klass->type == PANGO_ATTR_SHAPE)
99 return 1;
100
101 attrs = attrs->next;
102 }
103
104 return 0;
105}
74 106
75typedef struct cf_layout { 107typedef struct cf_layout {
76 PangoLayout *pl; // either derived from a cairo or ft2 context 108 PangoLayout *pl;
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode 109 float r, g, b, a; // default color for rgba mode
79 int base_height; 110 int base_height;
80 CFClient__Font font; 111 CFPlus__Font font;
81} *CFClient__Layout; 112} *CFPlus__Layout;
82 113
83static CFClient__Font default_font; 114static CFPlus__Font default_font;
84static PangoContext *ft2_context, *cairo_context; 115static PangoContext *opengl_context;
85static PangoFontMap *ft2_fontmap, *cairo_fontmap; 116static PangoFontMap *opengl_fontmap;
86 117
87static void 118static void
88substitute_func (FcPattern *pattern, gpointer data) 119substitute_func (FcPattern *pattern, gpointer data)
89{ 120{
90 FcPatternAddBool (pattern, FC_HINTING , 1); 121 FcPatternAddBool (pattern, FC_HINTING, 1);
91#ifdef _WIN32 122#ifdef FC_HINT_STYLE
92 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 123 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
93#else 124#endif
94 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 125 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
95#endif
96} 126}
97 127
98static void 128static void
99layout_update_font (CFClient__Layout self) 129layout_update_font (CFPlus__Layout self)
100{ 130{
101 /* use a random scale factor to account for unknown descenders, 0.8 works 131 /* use a random scale factor to account for unknown descenders, 0.8 works
102 * reasonably well with bitstream vera 132 * reasonably well with bitstream vera
103 */ 133 */
104 PangoFontDescription *font = self->font ? self->font : default_font; 134 PangoFontDescription *font = self->font ? self->font : default_font;
108 138
109 pango_layout_set_font_description (self->pl, font); 139 pango_layout_set_font_description (self->pl, font);
110} 140}
111 141
112static void 142static void
113layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
114{ 144{
145 PangoRectangle rect;
146
147 // get_pixel_* wrongly rounds down
115 pango_layout_get_pixel_size (self->pl, w, h); 148 pango_layout_get_extents (self->pl, 0, &rect);
116 149
117 if (!*w) *w = 1; 150 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
118 if (!*h) *h = 1; 151 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
119 152
120 *w = (*w + 3) & ~3; 153 if (!rect.width) rect.width = 1;
121} 154 if (!rect.height) rect.height = 1;
122 155
156 *w = rect.width;
157 *h = rect.height;
158}
159
160typedef uint16_t tileid;
123typedef uint16_t mapface; 161typedef uint16_t faceid;
124 162
125typedef struct { 163typedef struct {
126 GLint name; 164 int name;
127 int w, h; 165 int w, h;
128 float s, t; 166 float s, t;
129 uint8_t r, g, b, a; 167 uint8_t r, g, b, a;
168 tileid smoothtile;
169 uint8_t smoothlevel;
130} maptex; 170} maptex;
131 171
132typedef struct { 172typedef struct {
173 uint32_t player;
174 tileid tile[3];
133 int16_t darkness; 175 uint16_t darkness;
134 mapface face[3]; 176 uint8_t stat_width, stat_hp, flags, smoothmax;
135} mapcell; 177} mapcell;
136 178
137typedef struct { 179typedef struct {
138 int32_t c0, c1; 180 int32_t c0, c1;
139 mapcell *col; 181 mapcell *col;
140} maprow; 182} maprow;
141 183
142typedef struct map { 184typedef struct map {
143 int x, y, w, h; 185 int x, y, w, h;
144 int ox, oy; /* offset to virtual global coordinate system */ 186 int ox, oy; /* offset to virtual global coordinate system */
145 int faces; 187 int faces; tileid *face2tile; // [faceid]
146 mapface *face; 188 int texs; maptex *tex; // [tileid]
147
148 int texs;
149 maptex *tex;
150 189
151 int32_t rows; 190 int32_t rows;
152 maprow *row; 191 maprow *row;
153} *CFClient__Map; 192} *CFPlus__Map;
154 193
155static char * 194static char *
156prepend (char *ptr, int sze, int inc) 195prepend (char *ptr, int sze, int inc)
157{ 196{
158 char *p; 197 char *p;
175} 214}
176 215
177#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
178#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 217#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
179 218
219static void
220need_facenum (struct map *self, faceid face)
221{
222 while (self->faces <= face)
223 {
224 Append (tileid, self->face2tile, self->faces, self->faces);
225 self->faces *= 2;
226 }
227}
228
229static void
230need_texid (struct map *self, int texid)
231{
232 while (self->texs <= texid)
233 {
234 Append (maptex, self->tex, self->texs, self->texs);
235 self->texs *= 2;
236 }
237}
238
180static maprow * 239static maprow *
181map_get_row (CFClient__Map self, int y) 240map_get_row (CFPlus__Map self, int y)
182{ 241{
183 if (0 > y) 242 if (0 > y)
184 { 243 {
185 int extend = - y + MAP_EXTEND_Y; 244 int extend = - y + MAP_EXTEND_Y;
186 Prepend (maprow, self->row, self->rows, extend); 245 Prepend (maprow, self->row, self->rows, extend);
224 283
225 return row->col + (x - row->c0); 284 return row->col + (x - row->c0);
226} 285}
227 286
228static mapcell * 287static mapcell *
229map_get_cell (CFClient__Map self, int x, int y) 288map_get_cell (CFPlus__Map self, int x, int y)
230{ 289{
231 return row_get_cell (map_get_row (self, y), x); 290 return row_get_cell (map_get_row (self, y), x);
232} 291}
233 292
234static void 293static void
235map_clear (CFClient__Map self) 294map_clear (CFPlus__Map self)
236{ 295{
237 int r; 296 int r;
238 297
239 for (r = 0; r < self->rows; r++) 298 for (r = 0; r < self->rows; r++)
240 Safefree (self->row[r].col); 299 Safefree (self->row[r].col);
248 self->row = 0; 307 self->row = 0;
249 self->rows = 0; 308 self->rows = 0;
250} 309}
251 310
252static void 311static void
253map_blank (CFClient__Map self, int x0, int y0, int w, int h) 312map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
254{ 313{
255 int x, y; 314 int x, y;
256 maprow *row; 315 maprow *row;
316 mapcell *cell;
257 317
258 for (y = y0; y < y0 + h; y++) 318 for (y = y0; y < y0 + h; y++)
259 if (y >= 0) 319 if (y >= 0)
260 { 320 {
261 if (y >= self->rows) 321 if (y >= self->rows)
267 if (x >= row->c0) 327 if (x >= row->c0)
268 { 328 {
269 if (x >= row->c1) 329 if (x >= row->c1)
270 break; 330 break;
271 331
272 row->col[x - row->c0].darkness = -1; 332 cell = row->col + x - row->c0;
333
334 cell->darkness = 0;
335 cell->stat_hp = 0;
336 cell->flags = 0;
337 cell->player = 0;
273 } 338 }
274 } 339 }
340}
341
342typedef struct {
343 tileid tile;
344 uint8_t x, y, level;
345} smooth_key;
346
347static void
348smooth_or_bits (HV *hv, smooth_key *key, IV bits)
349{
350 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
351
352 if (SvIOK (*sv))
353 SvIV_set (*sv, SvIVX (*sv) | bits);
354 else
355 sv_setiv (*sv, bits);
275} 356}
276 357
277static void 358static void
278music_finished (void) 359music_finished (void)
279{ 360{
298 ev.data2 = 0; 379 ev.data2 = 0;
299 380
300 SDL_PushEvent ((SDL_Event *)&ev); 381 SDL_PushEvent ((SDL_Event *)&ev);
301} 382}
302 383
384static unsigned int
385minpot (unsigned int n)
386{
387 if (!n)
388 return 0;
389
390 --n;
391
392 n |= n >> 1;
393 n |= n >> 2;
394 n |= n >> 4;
395 n |= n >> 8;
396 n |= n >> 16;
397
398 return n + 1;
399}
400
401/* SDL should provide this, really. */
402#define SDLK_MODIFIER_MIN 300
403#define SDLK_MODIFIER_MAX 314
404
405static AV *texture_av;
406
303MODULE = CFClient PACKAGE = CFClient 407MODULE = CFPlus PACKAGE = CFPlus
304 408
305PROTOTYPES: ENABLE 409PROTOTYPES: ENABLE
306 410
307BOOT: 411BOOT:
308{ 412{
413 texture_av = newAV ();
414 AvREAL_off (texture_av);
415
309 HV *stash = gv_stashpv ("CFClient", 1); 416 HV *stash = gv_stashpv ("CFPlus", 1);
310 static const struct { 417 static const struct {
311 const char *name; 418 const char *name;
312 IV iv; 419 IV iv;
313 } *civ, const_iv[] = { 420 } *civ, const_iv[] = {
314# define const_iv(name) { # name, (IV)name } 421# define const_iv(name) { # name, (IV)name }
422 const_iv (SDLK_MODIFIER_MIN),
423 const_iv (SDLK_MODIFIER_MAX),
424
315 const_iv (SDL_ACTIVEEVENT), 425 const_iv (SDL_ACTIVEEVENT),
316 const_iv (SDL_KEYDOWN), 426 const_iv (SDL_KEYDOWN),
317 const_iv (SDL_KEYUP), 427 const_iv (SDL_KEYUP),
318 const_iv (SDL_MOUSEMOTION), 428 const_iv (SDL_MOUSEMOTION),
319 const_iv (SDL_MOUSEBUTTONDOWN), 429 const_iv (SDL_MOUSEBUTTONDOWN),
328 const_iv (SDL_EVENT_RESERVEDA), 438 const_iv (SDL_EVENT_RESERVEDA),
329 const_iv (SDL_EVENT_RESERVEDB), 439 const_iv (SDL_EVENT_RESERVEDB),
330 const_iv (SDL_VIDEORESIZE), 440 const_iv (SDL_VIDEORESIZE),
331 const_iv (SDL_VIDEOEXPOSE), 441 const_iv (SDL_VIDEOEXPOSE),
332 const_iv (SDL_USEREVENT), 442 const_iv (SDL_USEREVENT),
443
444 const_iv (SDL_APPINPUTFOCUS),
445 const_iv (SDL_APPMOUSEFOCUS),
446 const_iv (SDL_APPACTIVE),
447
333 const_iv (SDLK_KP0), 448 const_iv (SDLK_KP0),
334 const_iv (SDLK_KP1), 449 const_iv (SDLK_KP1),
335 const_iv (SDLK_KP2), 450 const_iv (SDLK_KP2),
336 const_iv (SDLK_KP3), 451 const_iv (SDLK_KP3),
337 const_iv (SDLK_KP4), 452 const_iv (SDLK_KP4),
392 const_iv (SDLK_BREAK), 507 const_iv (SDLK_BREAK),
393 const_iv (SDLK_MENU), 508 const_iv (SDLK_MENU),
394 const_iv (SDLK_POWER), 509 const_iv (SDLK_POWER),
395 const_iv (SDLK_EURO), 510 const_iv (SDLK_EURO),
396 const_iv (SDLK_UNDO), 511 const_iv (SDLK_UNDO),
512
397 const_iv (KMOD_NONE), 513 const_iv (KMOD_NONE),
514 const_iv (KMOD_SHIFT),
398 const_iv (KMOD_LSHIFT), 515 const_iv (KMOD_LSHIFT),
399 const_iv (KMOD_RSHIFT), 516 const_iv (KMOD_RSHIFT),
517 const_iv (KMOD_CTRL),
400 const_iv (KMOD_LCTRL), 518 const_iv (KMOD_LCTRL),
401 const_iv (KMOD_RCTRL), 519 const_iv (KMOD_RCTRL),
520 const_iv (KMOD_ALT),
402 const_iv (KMOD_LALT), 521 const_iv (KMOD_LALT),
403 const_iv (KMOD_RALT), 522 const_iv (KMOD_RALT),
523 const_iv (KMOD_META),
404 const_iv (KMOD_LMETA), 524 const_iv (KMOD_LMETA),
405 const_iv (KMOD_RMETA), 525 const_iv (KMOD_RMETA),
406 const_iv (KMOD_NUM), 526 const_iv (KMOD_NUM),
407 const_iv (KMOD_CAPS), 527 const_iv (KMOD_CAPS),
408 const_iv (KMOD_MODE), 528 const_iv (KMOD_MODE),
409 const_iv (KMOD_CTRL),
410 const_iv (KMOD_SHIFT),
411 const_iv (KMOD_ALT),
412 const_iv (KMOD_META)
413# undef const_iv 529# undef const_iv
414 }; 530 };
415 531
416 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 532 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
417 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 533 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
534
535 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
536 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
418} 537}
538
539void
540weaken (SV *rv)
541 PROTOTYPE: $
542 CODE:
543 sv_rvweaken (rv);
544
545int
546in_destruct ()
547 CODE:
548 RETVAL = PL_main_cv == Nullcv;
549 OUTPUT:
550 RETVAL
551
552NV floor (NV x)
553
554NV ceil (NV x)
419 555
420void 556void
421pango_init () 557pango_init ()
422 CODE: 558 CODE:
423 // delayed, so it can pick up new fonts added by AddFontResourceEx
424{ 559{
425 {
426 ft2_fontmap = pango_ft2_font_map_new (); 560 opengl_fontmap = pango_opengl_font_map_new ();
427 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 561 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
428 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 562 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
429 }
430 {
431 cairo_font_options_t *fopt = cairo_font_options_create ();
432 cairo_fontmap = pango_cairo_font_map_get_default ();
433 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
434#ifdef _WIN32
435 // cairo looks like shit eaten twice on windows
436 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
437#else
438 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
439#endif
440 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
441 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
442 pango_cairo_context_set_font_options (cairo_context, fopt);
443 cairo_font_options_destroy (fopt);
444 }
445} 563}
446 564
447int 565int
448SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 566SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
449 567
450void 568void
451SDL_Quit () 569SDL_Quit ()
452 570
453void 571void
460 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 578 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
461 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 579 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
462 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 580 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
463 581
464 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 582 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
465 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 583 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
466 584
467 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 585 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
468 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 586 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
469 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 587 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
470 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 588 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
471 589
472 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 590 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
591#if SDL_VERSION_ATLEAST(1,2,10)
592 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
593 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
594#endif
473 595
474 SDL_EnableUNICODE (1); 596 SDL_EnableUNICODE (1);
475 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 597 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
476 598
477 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 599 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
529 case SDL_KEYDOWN: 651 case SDL_KEYDOWN:
530 case SDL_KEYUP: 652 case SDL_KEYUP:
531 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 653 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
532 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 654 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
533 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 655 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
656 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
534 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 657 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
535 break; 658 break;
536 659
537 case SDL_ACTIVEEVENT: 660 case SDL_ACTIVEEVENT:
538 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 661 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
564 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 687 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
565 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 688 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
566 break; 689 break;
567 } 690 }
568 691
569 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 692 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
570 } 693 }
571} 694}
572 695
573int 696int
574Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 697Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
583Mix_AllocateChannels (int numchans = -1) 706Mix_AllocateChannels (int numchans = -1)
584 707
585void 708void
586lowdelay (int fd, int val = 1) 709lowdelay (int fd, int val = 1)
587 CODE: 710 CODE:
711 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
712
713void
714win32_proxy_info ()
715 PPCODE:
716{
588#ifndef _WIN32 717#ifdef _WIN32
589 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 718 char buffer[2048];
719 DWORD buflen;
720
721 EXTEND (SP, 3);
722
723 buflen = sizeof (buffer);
724 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
725 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
726 {
727 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
728
729 buflen = sizeof (buffer);
730 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
731 {
732 PUSHs (newSVpv (buffer, 0));
733
734 buflen = sizeof (buffer);
735 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
736 PUSHs (newSVpv (buffer, 0));
737 }
738 }
590#endif 739#endif
740}
591 741
592void 742void
593add_font (char *file) 743add_font (char *file)
594 CODE: 744 CODE:
595 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 745 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
596#ifdef _WIN32
597 // cairo... sigh... requires win2000
598 AddFontResourceEx (file, FR_PRIVATE, 0);
599#endif
600 746
601void 747void
602load_image_inline (SV *image_) 748load_image_inline (SV *image_)
603 ALIAS: 749 ALIAS:
604 load_image_file = 1 750 load_image_file = 1
646 792
647 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 793 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
648 794
649 assert (surface2->pitch == surface2->w * 4); 795 assert (surface2->pitch == surface2->w * 4);
650 796
797 SDL_LockSurface (surface2);
651 EXTEND (SP, 5); 798 EXTEND (SP, 6);
652 PUSHs (sv_2mortal (newSViv (surface2->w))); 799 PUSHs (sv_2mortal (newSViv (surface2->w)));
653 PUSHs (sv_2mortal (newSViv (surface2->h))); 800 PUSHs (sv_2mortal (newSViv (surface2->h)));
654 SDL_LockSurface (surface2);
655 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 801 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
656 SDL_UnlockSurface (surface2);
657 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 802 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
658 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 803 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
659 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 804 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
805 SDL_UnlockSurface (surface2);
660 806
661 SDL_FreeSurface (surface); 807 SDL_FreeSurface (surface);
662 SDL_FreeSurface (surface2); 808 SDL_FreeSurface (surface2);
663} 809}
664 810
700 CODE: 846 CODE:
701 fprintf (stderr, "FATAL: %s\n", message); 847 fprintf (stderr, "FATAL: %s\n", message);
702#ifdef _WIN32 848#ifdef _WIN32
703 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 849 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
704#endif 850#endif
705 exit (1); 851 _exit (1);
706 852
853void
854_exit (int retval = 0)
855 CODE:
856#ifdef WIN32
857 ExitThread (retval); // unclean, please beam me up
858#else
859 _exit (retval);
860#endif
861
707MODULE = CFClient PACKAGE = CFClient::Font 862MODULE = CFPlus PACKAGE = CFPlus::Font
708 863
709CFClient::Font 864CFPlus::Font
710new_from_file (SV *class, char *path, int id = 0) 865new_from_file (SV *class, char *path, int id = 0)
711 CODE: 866 CODE:
712{ 867{
713 int count; 868 int count;
714 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 869 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
717} 872}
718 OUTPUT: 873 OUTPUT:
719 RETVAL 874 RETVAL
720 875
721void 876void
722DESTROY (CFClient::Font self) 877DESTROY (CFPlus::Font self)
723 CODE: 878 CODE:
724 pango_font_description_free (self); 879 pango_font_description_free (self);
725 880
726void 881void
727make_default (CFClient::Font self) 882make_default (CFPlus::Font self)
728 CODE: 883 CODE:
729 default_font = self; 884 default_font = self;
730 885
731MODULE = CFClient PACKAGE = CFClient::Layout 886MODULE = CFPlus PACKAGE = CFPlus::Layout
732 887
733CFClient::Layout 888void
734new (SV *class, int rgba = 0) 889reset_glyph_cache ()
890 CODE:
891 tc_clear ();
892
893CFPlus::Layout
894new (SV *class)
735 CODE: 895 CODE:
736 New (0, RETVAL, 1, struct cf_layout); 896 New (0, RETVAL, 1, struct cf_layout);
737 897
738 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 898 RETVAL->pl = pango_layout_new (opengl_context);
739 RETVAL->rgba = rgba;
740 RETVAL->r = 1.; 899 RETVAL->r = 1.;
741 RETVAL->g = 1.; 900 RETVAL->g = 1.;
742 RETVAL->b = 1.; 901 RETVAL->b = 1.;
743 RETVAL->a = 1.; 902 RETVAL->a = 1.;
744 RETVAL->base_height = MIN_FONT_HEIGHT; 903 RETVAL->base_height = MIN_FONT_HEIGHT;
748 layout_update_font (RETVAL); 907 layout_update_font (RETVAL);
749 OUTPUT: 908 OUTPUT:
750 RETVAL 909 RETVAL
751 910
752void 911void
753DESTROY (CFClient::Layout self) 912DESTROY (CFPlus::Layout self)
754 CODE: 913 CODE:
755 g_object_unref (self->pl); 914 g_object_unref (self->pl);
756 Safefree (self); 915 Safefree (self);
757 916
917void
918set_text (CFPlus::Layout self, SV *text_)
919 CODE:
920{
921 STRLEN textlen;
922 char *text = SvPVutf8 (text_, textlen);
923
924 pango_layout_set_text (self->pl, text, textlen);
925}
926
927void
928set_markup (CFPlus::Layout self, SV *text_)
929 CODE:
930{
931 STRLEN textlen;
932 char *text = SvPVutf8 (text_, textlen);
933
934 pango_layout_set_markup (self->pl, text, textlen);
935}
936
937void
938set_shapes (CFPlus::Layout self, ...)
939 CODE:
940{
941 PangoAttrList *attrs = 0;
942 const char *text = pango_layout_get_text (self->pl);
943 const char *pos = text;
944 int arg = 4;
945
946 while (arg < items && (pos = strstr (pos, OBJ_STR)))
947 {
948 PangoRectangle inkrect, rect;
949 PangoAttribute *attr;
950
951 int x = SvIV (ST (arg - 3));
952 int y = SvIV (ST (arg - 2));
953 int w = SvIV (ST (arg - 1));
954 int h = SvIV (ST (arg ));
955
956 inkrect.x = 0;
957 inkrect.y = 0;
958 inkrect.width = 0;
959 inkrect.height = 0;
960
961 rect.x = x * PANGO_SCALE;
962 rect.y = y * PANGO_SCALE;
963 rect.width = w * PANGO_SCALE;
964 rect.height = h * PANGO_SCALE;
965
966 if (!attrs)
967 attrs = pango_layout_get_attributes (self->pl);
968
969 attr = pango_attr_shape_new (&inkrect, &rect);
970 attr->start_index = pos - text;
971 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
972 pango_attr_list_insert (attrs, attr);
973
974 arg += 4;
975 pos += sizeof (OBJ_STR) - 1;
976 }
977
978 if (attrs)
979 pango_layout_set_attributes (self->pl, attrs);
980}
981
982void
983get_shapes (CFPlus::Layout self)
984 PPCODE:
985{
986 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
987
988 do
989 {
990 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
991
992 if (run && shape_attr_p (run))
993 {
994 PangoRectangle extents;
995 pango_layout_iter_get_run_extents (iter, 0, &extents);
996
997 EXTEND (SP, 2);
998 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
999 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1000 }
1001 }
1002 while (pango_layout_iter_next_run (iter));
1003
1004 pango_layout_iter_free (iter);
1005}
1006
758int 1007int
759is_rgba (CFClient::Layout self) 1008has_wrapped (CFPlus::Layout self)
760 CODE: 1009 CODE:
761 RETVAL = self->rgba; 1010{
1011 int lines = 1;
1012 const char *text = pango_layout_get_text (self->pl);
1013
1014 while (*text)
1015 lines += *text++ == '\n';
1016
1017 RETVAL = lines < pango_layout_get_line_count (self->pl);
1018}
762 OUTPUT: 1019 OUTPUT:
763 RETVAL 1020 RETVAL
764 1021
765void
766set_text (CFClient::Layout self, SV *text_)
767 CODE:
768{
769 STRLEN textlen;
770 char *text = SvPVutf8 (text_, textlen);
771
772 pango_layout_set_text (self->pl, text, textlen);
773}
774
775void
776set_markup (CFClient::Layout self, SV *text_)
777 CODE:
778{
779 STRLEN textlen;
780 char *text = SvPVutf8 (text_, textlen);
781
782 pango_layout_set_markup (self->pl, text, textlen);
783}
784
785SV * 1022SV *
786get_text (CFClient::Layout self) 1023get_text (CFPlus::Layout self)
787 CODE: 1024 CODE:
788 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1025 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
789 SvUTF8_on (RETVAL); 1026 sv_utf8_decode (RETVAL);
790 OUTPUT: 1027 OUTPUT:
791 RETVAL 1028 RETVAL
792 1029
793void 1030void
794set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1031set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
795 CODE: 1032 CODE:
796 self->r = r; 1033 self->r = r;
797 self->g = g; 1034 self->g = g;
798 self->b = b; 1035 self->b = b;
799 self->a = a; 1036 self->a = a;
800 1037
801void 1038void
802set_font (CFClient::Layout self, CFClient::Font font = 0) 1039set_font (CFPlus::Layout self, CFPlus::Font font = 0)
803 CODE: 1040 CODE:
804 if (self->font != font) 1041 if (self->font != font)
805 { 1042 {
806 self->font = font; 1043 self->font = font;
807 layout_update_font (self); 1044 layout_update_font (self);
808 } 1045 }
809 1046
810void 1047void
811set_height (CFClient::Layout self, int base_height) 1048set_height (CFPlus::Layout self, int base_height)
812 CODE: 1049 CODE:
813 if (self->base_height != base_height) 1050 if (self->base_height != base_height)
814 { 1051 {
815 self->base_height = base_height; 1052 self->base_height = base_height;
816 layout_update_font (self); 1053 layout_update_font (self);
817 } 1054 }
818 1055
819void 1056void
820set_width (CFClient::Layout self, int max_width = -1) 1057set_width (CFPlus::Layout self, int max_width = -1)
821 CODE: 1058 CODE:
822 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1059 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
823 1060
824void 1061void
825set_indent (CFClient::Layout self, int indent) 1062set_indent (CFPlus::Layout self, int indent)
826 CODE: 1063 CODE:
827 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1064 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
828 1065
829void 1066void
830set_spacing (CFClient::Layout self, int spacing) 1067set_spacing (CFPlus::Layout self, int spacing)
831 CODE: 1068 CODE:
832 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1069 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
833 1070
834void 1071void
835set_ellipsise (CFClient::Layout self, int ellipsise) 1072set_ellipsise (CFPlus::Layout self, int ellipsise)
836 CODE: 1073 CODE:
837 pango_layout_set_ellipsize (self->pl, 1074 pango_layout_set_ellipsize (self->pl,
838 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1075 ellipsise == 1 ? PANGO_ELLIPSIZE_START
839 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1076 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
840 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1077 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
841 : PANGO_ELLIPSIZE_NONE 1078 : PANGO_ELLIPSIZE_NONE
842 ); 1079 );
843 1080
844void 1081void
845set_single_paragraph_mode (CFClient::Layout self, int spm) 1082set_single_paragraph_mode (CFPlus::Layout self, int spm)
846 CODE: 1083 CODE:
847 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1084 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
848 1085
849void 1086void
850size (CFClient::Layout self) 1087size (CFPlus::Layout self)
851 PPCODE: 1088 PPCODE:
852{ 1089{
853 int w, h; 1090 int w, h;
854 1091
855 layout_get_pixel_size (self, &w, &h); 1092 layout_get_pixel_size (self, &w, &h);
858 PUSHs (sv_2mortal (newSViv (w))); 1095 PUSHs (sv_2mortal (newSViv (w)));
859 PUSHs (sv_2mortal (newSViv (h))); 1096 PUSHs (sv_2mortal (newSViv (h)));
860} 1097}
861 1098
862int 1099int
1100descent (CFPlus::Layout self)
1101 CODE:
1102{
1103 PangoRectangle rect;
1104 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1105 pango_layout_line_get_pixel_extents (line, 0, &rect);
1106 RETVAL = PANGO_DESCENT (rect);
1107}
1108 OUTPUT:
1109 RETVAL
1110
1111int
863xy_to_index (CFClient::Layout self, int x, int y) 1112xy_to_index (CFPlus::Layout self, int x, int y)
864 CODE: 1113 CODE:
865{ 1114{
866 int index, trailing; 1115 int index, trailing;
867 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1116 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
868 RETVAL = index; 1117 RETVAL = index + trailing;
869} 1118}
870 OUTPUT: 1119 OUTPUT:
871 RETVAL 1120 RETVAL
872 1121
873void 1122void
874cursor_pos (CFClient::Layout self, int index) 1123cursor_pos (CFPlus::Layout self, int index)
875 PPCODE: 1124 PPCODE:
876{ 1125{
877 PangoRectangle strong_pos; 1126 PangoRectangle strong_pos;
878 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1127 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
879 1128
882 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1131 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
883 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1132 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
884} 1133}
885 1134
886void 1135void
887render (CFClient::Layout self) 1136index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
888 PPCODE: 1137 PPCODE:
889{ 1138{
890 SV *retval; 1139 int line, x;
891 int w, h;
892 1140
893 layout_get_pixel_size (self, &w, &h); 1141 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1142 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
894 1143
895 if (self->rgba)
896 {
897 cairo_surface_t *surface;
898 cairo_t *cairo;
899
900 retval = newSV (w * h * 4);
901 SvPOK_only (retval);
902 SvCUR_set (retval, w * h * 4);
903
904 memset (SvPVX (retval), 0, w * h * 4);
905
906 surface = cairo_image_surface_create_for_data (
907 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
908 cairo = cairo_create (surface);
909 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
910
911 pango_cairo_show_layout (cairo, self->pl);
912
913 cairo_destroy (cairo);
914 cairo_surface_destroy (surface);
915
916 // what a mess, and its premultiplied, too :(
917 {
918 uint32_t *p = (uint32_t *)SvPVX (retval);
919 uint32_t *e = p + w * h;
920
921 while (p < e)
922 {
923 uint32_t rgba = *p;
924 rgba = (rgba >> 24) | (rgba << 8);
925#if 0
926#ifdef _WIN32
927 {//D
928 uint8_t r = rgba >> 24;
929 uint8_t g = rgba >> 16;
930 uint8_t b = rgba >> 8;
931 uint8_t a = rgba >> 0;
932
933 rgba = (rgba & 0xffffff00) | a;
934 }
935#endif
936#endif
937 rgba = SDL_SwapBE32 (rgba);
938 *p++ = rgba;
939 }
940 }
941
942 EXTEND (SP, 5); 1144 EXTEND (SP, 2);
943 PUSHs (sv_2mortal (newSViv (w))); 1145 PUSHs (sv_2mortal (newSViv (line - 1)));
1146 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1147}
1148
1149void
1150line_x_to_index (CFPlus::Layout self, int line, int x)
1151 PPCODE:
1152{
1153 PangoLayoutLine *lp;
1154 int index, trailing;
1155
1156 if (line < 0)
1157 XSRETURN_EMPTY;
1158
1159 if (!(lp = pango_layout_get_line (self->pl, line)))
1160 XSRETURN_EMPTY; /* do better */
1161
1162 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1163
1164 EXTEND (SP, 2);
1165 if (GIMME_V == G_SCALAR)
944 PUSHs (sv_2mortal (newSViv (h))); 1166 PUSHs (sv_2mortal (newSViv (index + trailing)));
945 PUSHs (sv_2mortal (retval));
946 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
947 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
948 }
949 else 1167 else
950 { 1168 {
951 FT_Bitmap bitmap;
952
953 retval = newSV (w * h);
954 SvPOK_only (retval);
955 SvCUR_set (retval, w * h);
956
957 bitmap.rows = h;
958 bitmap.width = w;
959 bitmap.pitch = w;
960 bitmap.buffer = (unsigned char*)SvPVX (retval);
961 bitmap.num_grays = 256;
962 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
963
964 memset (bitmap.buffer, 0, w * h);
965
966 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
967
968 EXTEND (SP, 5);
969 PUSHs (sv_2mortal (newSViv (w))); 1169 PUSHs (sv_2mortal (newSViv (index)));
970 PUSHs (sv_2mortal (newSViv (h))); 1170 PUSHs (sv_2mortal (newSViv (trailing)));
971 PUSHs (sv_2mortal (retval));
972 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
973 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
974 } 1171 }
975} 1172}
976 1173
1174void
1175render (CFPlus::Layout self, float x, float y, int flags = 0)
1176 PPCODE:
1177 pango_opengl_render_layout_subpixel (
1178 self->pl,
1179 x * PANGO_SCALE, y * PANGO_SCALE,
1180 self->r, self->g, self->b, self->a,
1181 flags
1182 );
1183
977MODULE = CFClient PACKAGE = CFClient::Texture 1184MODULE = CFPlus PACKAGE = CFPlus::Texture
978 1185
979void 1186void
1187pad2pot (SV *data_, SV *w_, SV *h_)
1188 CODE:
1189{
1190 int ow = SvIV (w_);
1191 int oh = SvIV (h_);
1192
1193 if (ow && oh)
1194 {
1195 int nw = minpot (ow);
1196 int nh = minpot (oh);
1197
1198 if (nw != ow || nh != oh)
1199 {
1200 if (SvOK (data_))
1201 {
1202 STRLEN datalen;
1203 char *data = SvPVbyte (data_, datalen);
1204 int bpp = datalen / (ow * oh);
1205 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1206
1207 SvPOK_only (result_);
1208 SvCUR_set (result_, nw * nh * bpp);
1209
1210 memset (SvPVX (result_), 0, nw * nh * bpp);
1211 while (oh--)
1212 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1213
1214 sv_setsv (data_, result_);
1215 }
1216
1217 sv_setiv (w_, nw);
1218 sv_setiv (h_, nh);
1219 }
1220 }
1221}
1222
1223void
980draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1224draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
981 PROTOTYPE: $$$;$$ 1225 PROTOTYPE: $$$;$$
982 ALIAS: 1226 ALIAS:
983 draw_quad_alpha = 1 1227 draw_quad_alpha = 1
984 draw_quad_alpha_premultiplied = 2 1228 draw_quad_alpha_premultiplied = 2
985 CODE: 1229 CODE:
1023 glDisable (GL_ALPHA_TEST); 1267 glDisable (GL_ALPHA_TEST);
1024 glDisable (GL_BLEND); 1268 glDisable (GL_BLEND);
1025 } 1269 }
1026} 1270}
1027 1271
1028MODULE = CFClient PACKAGE = CFClient::Map 1272MODULE = CFPlus PACKAGE = CFPlus::Map
1029 1273
1030CFClient::Map 1274CFPlus::Map
1031new (SV *class, int map_width, int map_height) 1275new (SV *class)
1032 CODE: 1276 CODE:
1033 New (0, RETVAL, 1, struct map); 1277 New (0, RETVAL, 1, struct map);
1034 RETVAL->x = 0; 1278 RETVAL->x = 0;
1035 RETVAL->y = 0; 1279 RETVAL->y = 0;
1036 RETVAL->w = map_width; 1280 RETVAL->w = 0;
1037 RETVAL->h = map_height; 1281 RETVAL->h = 0;
1038 RETVAL->ox = 0; 1282 RETVAL->ox = 0;
1039 RETVAL->oy = 0; 1283 RETVAL->oy = 0;
1040 RETVAL->faces = 8192; 1284 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1041 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1285 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1042 RETVAL->texs = 8192;
1043 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1044 RETVAL->rows = 0; 1286 RETVAL->rows = 0;
1045 RETVAL->row = 0; 1287 RETVAL->row = 0;
1046 OUTPUT: 1288 OUTPUT:
1047 RETVAL 1289 RETVAL
1048 1290
1049void 1291void
1050DESTROY (CFClient::Map self) 1292DESTROY (CFPlus::Map self)
1051 CODE: 1293 CODE:
1052{ 1294{
1053 map_clear (self); 1295 map_clear (self);
1054 Safefree (self->face); 1296 Safefree (self->face2tile);
1297 Safefree (self->tex);
1055 Safefree (self); 1298 Safefree (self);
1056} 1299}
1057 1300
1058void 1301void
1302resize (CFPlus::Map self, int map_width, int map_height)
1303 CODE:
1304 self->w = map_width;
1305 self->h = map_height;
1306
1307void
1059clear (CFClient::Map self) 1308clear (CFPlus::Map self)
1060 CODE: 1309 CODE:
1061 map_clear (self); 1310 map_clear (self);
1062 1311
1063void 1312void
1064set_face (CFClient::Map self, int face, int texid) 1313set_tileid (CFPlus::Map self, int face, int tile)
1065 CODE: 1314 CODE:
1066{ 1315{
1067 while (self->faces <= face) 1316 need_facenum (self, face); self->face2tile [face] = tile;
1068 { 1317 need_texid (self, tile);
1069 Append (mapface, self->face, self->faces, self->faces);
1070 self->faces *= 2;
1071 }
1072
1073 self->face [face] = texid;
1074} 1318}
1075 1319
1076void 1320void
1321set_smooth (CFPlus::Map self, int face, int smooth, int level)
1322 CODE:
1323{
1324 tileid texid;
1325 maptex *tex;
1326
1327 if (face < 0 || face >= self->faces)
1328 return;
1329
1330 if (smooth < 0 || smooth >= self->faces)
1331 return;
1332
1333 texid = self->face2tile [face];
1334
1335 if (!texid)
1336 return;
1337
1338 tex = self->tex + texid;
1339 tex->smoothtile = self->face2tile [smooth];
1340 tex->smoothlevel = level;
1341}
1342
1343void
1077set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1344set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1078 CODE: 1345 CODE:
1079{ 1346{
1080 while (self->texs <= texid) 1347 need_texid (self, texid);
1081 {
1082 Append (maptex, self->tex, self->texs, self->texs);
1083 self->texs *= 2;
1084 }
1085 1348
1086 { 1349 {
1087 maptex *tex = self->tex + texid; 1350 maptex *tex = self->tex + texid;
1088 1351
1089 tex->name = name; 1352 tex->name = name;
1106 // from transparent color bleeding and ugly wrapping effects. 1369 // from transparent color bleeding and ugly wrapping effects.
1107 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1370 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1108} 1371}
1109 1372
1110int 1373int
1111ox (CFClient::Map self) 1374ox (CFPlus::Map self)
1112 ALIAS: 1375 ALIAS:
1113 oy = 1 1376 oy = 1
1114 x = 2 1377 x = 2
1115 y = 3 1378 y = 3
1116 w = 4 1379 w = 4
1127 } 1390 }
1128 OUTPUT: 1391 OUTPUT:
1129 RETVAL 1392 RETVAL
1130 1393
1131void 1394void
1132scroll (CFClient::Map self, int dx, int dy) 1395scroll (CFPlus::Map self, int dx, int dy)
1133 CODE: 1396 CODE:
1134{ 1397{
1135 if (dx > 0) 1398 if (dx > 0)
1136 map_blank (self, self->x, self->y, dx - 1, self->h); 1399 map_blank (self, self->x, self->y, dx, self->h);
1137 else if (dx < 0) 1400 else if (dx < 0)
1138 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1401 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1139 1402
1140 if (dy > 0) 1403 if (dy > 0)
1141 map_blank (self, self->x, self->y, self->w, dy - 1); 1404 map_blank (self, self->x, self->y, self->w, dy);
1142 else if (dy < 0) 1405 else if (dy < 0)
1143 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1406 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1144 1407
1145 self->ox += dx; self->x += dx; 1408 self->ox += dx; self->x += dx;
1146 self->oy += dy; self->y += dy; 1409 self->oy += dy; self->y += dy;
1147 1410
1148 while (self->y < 0) 1411 while (self->y < 0)
1153 self->y += MAP_EXTEND_Y; 1416 self->y += MAP_EXTEND_Y;
1154 } 1417 }
1155} 1418}
1156 1419
1157void 1420void
1158map1a_update (CFClient::Map self, SV *data_) 1421map1a_update (CFPlus::Map self, SV *data_, int extmap)
1159 CODE: 1422 CODE:
1160{ 1423{
1161 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1424 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1162 uint8_t *data_end = (uint8_t *)SvEND (data_); 1425 uint8_t *data_end = (uint8_t *)SvEND (data_);
1163 mapcell *cell; 1426 mapcell *cell;
1164 int x, y, flags; 1427 int x, y, flags;
1165 1428
1166 while (data < data_end) 1429 while (data < data_end - 1)
1167 { 1430 {
1168 flags = (data [0] << 8) + data [1]; data += 2; 1431 flags = (data [0] << 8) + data [1]; data += 2;
1169 1432
1170 x = ((flags >> 10) & 63) + self->x; 1433 x = self->x + ((flags >> 10) & 63);
1171 y = ((flags >> 4) & 63) + self->y; 1434 y = self->y + ((flags >> 4) & 63);
1172 1435
1173 cell = map_get_cell (self, x, y); 1436 cell = map_get_cell (self, x, y);
1174 1437
1175 if (flags & 15) 1438 if (flags & 15)
1176 { 1439 {
1177 if (cell->darkness < 0) 1440 if (!cell->darkness)
1178 { 1441 {
1442 memset (cell, 0, sizeof (*cell));
1179 cell->darkness = 0; 1443 cell->darkness = 256;
1180 cell->face [0] = 0;
1181 cell->face [1] = 0;
1182 cell->face [2] = 0;
1183 } 1444 }
1184 1445
1185 cell->darkness = flags & 8 ? *data++ : 255;
1186
1187 //TODO: don't trust server data to be in-range(!) 1446 //TODO: don't trust server data to be in-range(!)
1447
1448 if (flags & 8)
1449 {
1450 if (extmap)
1451 {
1452 uint8_t ext, cmd;
1453
1454 do
1455 {
1456 ext = *data++;
1457 cmd = ext & 0x3f;
1458
1459 if (cmd < 4)
1460 cell->darkness = 255 - ext * 64 + 1;
1461 else if (cmd == 5) // health
1462 {
1463 cell->stat_width = 1;
1464 cell->stat_hp = *data++;
1465 }
1466 else if (cmd == 6) // monster width
1467 cell->stat_width = *data++ + 1;
1468 else if (cmd == 0x47)
1469 {
1470 if (*data == 4)
1471 ; // decode player count
1472
1473 data += *data + 1;
1474 }
1475 else if (cmd == 8) // cell flags
1476 cell->flags = *data++;
1477 else if (ext & 0x40) // unknown, multibyte => skip
1478 data += *data + 1;
1479 else
1480 data++;
1481 }
1482 while (ext & 0x80);
1483 }
1484 else
1485 cell->darkness = *data++ + 1;
1486 }
1188 1487
1189 if (flags & 4) 1488 if (flags & 4)
1190 { 1489 {
1191 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1490 faceid face = (data [0] << 8) + data [1]; data += 2;
1491 need_facenum (self, face);
1492 cell->tile [0] = self->face2tile [face];
1192 } 1493 }
1193 1494
1194 if (flags & 2) 1495 if (flags & 2)
1195 { 1496 {
1196 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1497 faceid face = (data [0] << 8) + data [1]; data += 2;
1498 need_facenum (self, face);
1499 cell->tile [1] = self->face2tile [face];
1197 } 1500 }
1198 1501
1199 if (flags & 1) 1502 if (flags & 1)
1200 { 1503 {
1201 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1504 faceid face = (data [0] << 8) + data [1]; data += 2;
1505 need_facenum (self, face);
1506 cell->tile [2] = self->face2tile [face];
1202 } 1507 }
1203 } 1508 }
1204 else 1509 else
1205 cell->darkness = -1; 1510 cell->darkness = 0;
1206 } 1511 }
1207} 1512}
1208 1513
1209SV * 1514SV *
1210mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1515mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1211 CODE: 1516 CODE:
1212{ 1517{
1213 int x1, x; 1518 int x1, x;
1214 int y1, y; 1519 int y1, y;
1215 int z; 1520 int z;
1236 { 1541 {
1237 mapcell *cell = row->col + (x - row->c0); 1542 mapcell *cell = row->col + (x - row->c0);
1238 1543
1239 for (z = 0; z <= 0; z++) 1544 for (z = 0; z <= 0; z++)
1240 { 1545 {
1241 mapface face = cell->face [z];
1242
1243 if (face)
1244 {
1245 maptex tex = self->tex [face]; 1546 maptex tex = self->tex [cell->tile [z]];
1246 int a0 = 255 - tex.a; 1547 int a0 = 255 - tex.a;
1247 int a1 = tex.a; 1548 int a1 = tex.a;
1248 1549
1249 r = (r * a0 + tex.r * a1) / 255; 1550 r = (r * a0 + tex.r * a1) / 255;
1250 g = (g * a0 + tex.g * a1) / 255; 1551 g = (g * a0 + tex.g * a1) / 255;
1251 b = (b * a0 + tex.b * a1) / 255; 1552 b = (b * a0 + tex.b * a1) / 255;
1252 a = (a * a0 + tex.a * a1) / 255; 1553 a = (a * a0 + tex.a * a1) / 255;
1253 }
1254 } 1554 }
1255 } 1555 }
1256 1556
1257 *map++ = (r ) 1557 *map++ = (r )
1258 | (g << 8) 1558 | (g << 8)
1265} 1565}
1266 OUTPUT: 1566 OUTPUT:
1267 RETVAL 1567 RETVAL
1268 1568
1269void 1569void
1270draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1570draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1271 PPCODE: 1571 CODE:
1272{ 1572{
1273 int vx, vy; 1573 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1574 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1575 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1576 smooth_key skey;
1274 int x, y, z; 1577 int x, y, z;
1275 int last_name; 1578 int last_name;
1276 mapface face; 1579
1580 // thats current max. sorry.
1581 if (sw > 255) sw = 255;
1582 if (sh > 255) sh = 255;
1583
1584 // clear key, in case of extra padding
1585 memset (&skey, 0, sizeof (skey));
1586
1587 glColor4ub (255, 255, 255, 255);
1588
1589 glEnable (GL_BLEND);
1590 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1591 glEnable (GL_TEXTURE_2D);
1592 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1593
1594 glBegin (GL_QUADS);
1595
1596 last_name = 0;
1597
1598 mx += self->x;
1599 my += self->y;
1600
1601 // first pass: determine smooth_max
1602 // rather ugly, if you ask me
1603 // could also be stored inside mapcell and updated on change
1604 memset (smooth_max, 0, sizeof (smooth_max));
1605
1606 for (y = 0; y < sh; y++)
1607 if (0 <= y + my && y + my < self->rows)
1608 {
1609 maprow *row = self->row + (y + my);
1610
1611 for (x = 0; x < sw; x++)
1612 if (row->c0 <= x + mx && x + mx < row->c1)
1613 {
1614 mapcell *cell = row->col + (x + mx - row->c0);
1615
1616 smooth_max[x + 1][y + 1] =
1617 MAX (self->tex [cell->tile [0]].smoothlevel,
1618 MAX (self->tex [cell->tile [1]].smoothlevel,
1619 self->tex [cell->tile [2]].smoothlevel));
1620 }
1621 }
1622
1623 for (z = 0; z <= 2; z++)
1624 {
1625 memset (smooth_level, 0, sizeof (smooth_level));
1626
1627 for (y = 0; y < sh; y++)
1628 if (0 <= y + my && y + my < self->rows)
1629 {
1630 maprow *row = self->row + (y + my);
1631
1632 for (x = 0; x < sw; x++)
1633 if (row->c0 <= x + mx && x + mx < row->c1)
1634 {
1635 mapcell *cell = row->col + (x + mx - row->c0);
1636 tileid tile = cell->tile [z];
1637
1638 if (tile)
1639 {
1640 maptex tex = self->tex [tile];
1641 int px = (x + 1) * T - tex.w;
1642 int py = (y + 1) * T - tex.h;
1643
1644 // suppressing texture state switches here
1645 // is only moderately effective, but worth the extra effort
1646 if (last_name != tex.name)
1647 {
1648 if (!tex.name)
1649 tex = self->tex [2]; /* missing, replace by noface */
1650
1651 glEnd ();
1652 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1653 glBegin (GL_QUADS);
1654 }
1655
1656 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1657 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1658 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1659 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1660
1661 if (cell->flags && z == 2)
1662 {
1663 if (cell->flags & 1)
1664 {
1665 maptex tex = self->tex [1];
1666 int px = x * T + T * 2 / 32;
1667 int py = y * T - T * 6 / 32;
1668
1669 glEnd ();
1670 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1671 glBegin (GL_QUADS);
1672
1673 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1674 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1675 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1676 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1677 }
1678 }
1679
1680 // update smooth hash
1681 if (tex.smoothtile)
1682 {
1683 skey.tile = tex.smoothtile;
1684 skey.level = tex.smoothlevel;
1685
1686 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1687
1688 // add bits to current tile and all neighbours. skey.x|y is
1689 // shifted +1|+1 so we always stay positive.
1690
1691 // bits is ___n cccc CCCC bbbb
1692 // n do not draw borders&corners
1693 // c draw these corners, but...
1694 // C ... not these
1695 // b draw these borders
1696
1697 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1698 // ┃· ·· ·┃ ━━
1699
1700 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1701 // ·· ·· ·┏ ┓·
1702
1703 // full tile
1704 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1705
1706 // borders
1707 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1708 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1709 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1710 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1711
1712 // corners
1713 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1714 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1715 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1716 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1717 }
1718 }
1719 }
1720 }
1721
1722 // go through all smoothlevels, lowest to highest, then draw.
1723 // this is basically counting sort
1724 {
1725 int w, b;
1726
1727 for (w = 0; w < 256 / 32; ++w)
1728 {
1729 uint32_t smask = smooth_level [w];
1730 if (smask)
1731 for (b = 0; b < 32; ++b)
1732 if (smask & (((uint32_t)1) << b))
1733 {
1734 int level = (w << 5) | b;
1735 HE *he;
1736
1737 hv_iterinit (smooth);
1738 while ((he = hv_iternext (smooth)))
1739 {
1740 smooth_key *skey = (smooth_key *)HeKEY (he);
1741 IV bits = SvIVX (HeVAL (he));
1742
1743 if (!(bits & 0x1000)
1744 && skey->level == level
1745 && level >= smooth_max [skey->x][skey->y])
1746 {
1747 maptex tex = self->tex [skey->tile];
1748 int px = (((int)skey->x) - 1) * T;
1749 int py = (((int)skey->y) - 1) * T;
1750 int border = bits & 15;
1751 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1752 float dx = tex.s * .0625f; // 16 images/row
1753 float dy = tex.t * .5f ; // 2 images/column
1754
1755 // this time naively avoiding texture state changes
1756 // save gobs of state changes.
1757 if (last_name != tex.name)
1758 {
1759 if (!tex.name)
1760 continue; // smoothing not yet available
1761
1762 glEnd ();
1763 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1764 glBegin (GL_QUADS);
1765 }
1766
1767 if (border)
1768 {
1769 float ox = border * dx;
1770
1771 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1772 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1773 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1774 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1775 }
1776
1777 if (corner)
1778 {
1779 float ox = corner * dx;
1780
1781 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1782 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1783 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1784 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1785 }
1786 }
1787 }
1788 }
1789 }
1790 }
1791
1792 hv_clear (smooth);
1793 }
1794
1795 glEnd ();
1796
1797 glDisable (GL_TEXTURE_2D);
1798 glDisable (GL_BLEND);
1799
1800 // top layer: overlays such as the health bar
1801 for (y = 0; y < sh; y++)
1802 if (0 <= y + my && y + my < self->rows)
1803 {
1804 maprow *row = self->row + (y + my);
1805
1806 for (x = 0; x < sw; x++)
1807 if (row->c0 <= x + mx && x + mx < row->c1)
1808 {
1809 mapcell *cell = row->col + (x + mx - row->c0);
1810
1811 int px = x * T;
1812 int py = y * T;
1813
1814 if (cell->stat_hp)
1815 {
1816 int width = cell->stat_width * T;
1817 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1818
1819 glColor3ub (0, 0, 0);
1820 glRectf (px + 1, py - thick - 2,
1821 px + width - 1, py);
1822
1823 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1824 glRectf (px + 2,
1825 py - thick - 1,
1826 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1827 }
1828 }
1829 }
1830}
1831
1832void
1833draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1834 CODE:
1835{
1836 static float color[16][3] = {
1837 { 0.00F, 0.00F, 0.00F },
1838 { 1.00F, 1.00F, 1.00F },
1839 { 0.00F, 0.00F, 0.55F },
1840 { 1.00F, 0.00F, 0.00F },
1841
1842 { 1.00F, 0.54F, 0.00F },
1843 { 0.11F, 0.56F, 1.00F },
1844 { 0.93F, 0.46F, 0.00F },
1845 { 0.18F, 0.54F, 0.34F },
1846
1847 { 0.56F, 0.73F, 0.56F },
1848 { 0.80F, 0.80F, 0.80F },
1849 { 0.55F, 0.41F, 0.13F },
1850 { 0.99F, 0.77F, 0.26F },
1851
1852 { 0.74F, 0.65F, 0.41F },
1853
1854 { 0.00F, 1.00F, 1.00F },
1855 { 1.00F, 0.00F, 1.00F },
1856 { 1.00F, 1.00F, 0.00F },
1857 };
1858
1859 int x, y;
1860
1861 glEnable (GL_TEXTURE_2D);
1862 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1863 glEnable (GL_BLEND);
1864 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1865 glBegin (GL_QUADS);
1866
1867 for (y = 0; y < h; y++)
1868 for (x = 0; x < w; x++)
1869 {
1870 unsigned char m = data [x + y * w];
1871
1872 if (m)
1873 {
1874 float *c = color [m & 15];
1875
1876 float tx1 = m & 0x40 ? 0.5 : 0.;
1877 float tx2 = tx1 + 0.5;
1878
1879 glColor4f (c[0], c[1], c[2], 0.75);
1880 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1881 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1882 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1883 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1884 }
1885 }
1886
1887 glEnd ();
1888 glDisable (GL_BLEND);
1889 glDisable (GL_TEXTURE_2D);
1890}
1891
1892void
1893fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1894 PPCODE:
1895{
1896 int x, y;
1277 int sw4 = (sw + 3) & ~3; 1897 int sw4 = (sw + 3) & ~3;
1278 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1898 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1279 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1899 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1280 1900
1281 memset (darkness, 255, sw4 * sh); 1901 memset (darkness, 255, sw4 * sh);
1282 SvPOK_only (darkness_sv); 1902 SvPOK_only (darkness_sv);
1283 SvCUR_set (darkness_sv, sw4 * sh); 1903 SvCUR_set (darkness_sv, sw4 * sh);
1284 1904
1285 vx = self->x + (self->w - sw) / 2 - shift_x; 1905 mx += self->x;
1286 vy = self->y + (self->h - sh) / 2 - shift_y; 1906 my += self->y;
1287 1907
1288 /*
1289 int vx = self->vx = self->w >= sw
1290 ? self->x + (self->w - sw) / 2
1291 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1292
1293 int vy = self->vy = self->h >= sh
1294 ? self->y + (self->h - sh) / 2
1295 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1296 */
1297
1298 glColor4ub (255, 255, 255, 255);
1299
1300 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1301 glEnable (GL_BLEND);
1302 glEnable (GL_TEXTURE_2D);
1303 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1304
1305 glBegin (GL_QUADS);
1306
1307 last_name = 0;
1308
1309 for (z = 0; z < 3; z++)
1310 for (y = 0; y < sh; y++) 1908 for (y = 0; y < sh; y++)
1311 if (0 <= y + vy && y + vy < self->rows) 1909 if (0 <= y + my && y + my < self->rows)
1312 { 1910 {
1313 maprow *row = self->row + (y + vy); 1911 maprow *row = self->row + (y + my);
1314 1912
1315 for (x = 0; x < sw; x++) 1913 for (x = 0; x < sw; x++)
1316 if (row->c0 <= x + vx && x + vx < row->c1) 1914 if (row->c0 <= x + mx && x + mx < row->c1)
1317 { 1915 {
1318 mapcell *cell = row->col + (x + vx - row->c0); 1916 mapcell *cell = row->col + (x + mx - row->c0);
1319 1917
1320 darkness[y * sw4 + x] = cell->darkness < 0 1918 darkness[y * sw4 + x] = cell->darkness
1919 ? 255 - (cell->darkness - 1)
1321 ? 255 - FOW_DARKNESS 1920 : 255 - FOW_DARKNESS;
1322 : 255 - cell->darkness;
1323
1324 face = cell->face [z];
1325
1326 if (face)
1327 {
1328 maptex tex = self->tex [face];
1329
1330 int px = (x + 1) * 32 - tex.w;
1331 int py = (y + 1) * 32 - tex.h;
1332
1333 if (last_name != tex.name)
1334 {
1335 glEnd ();
1336 last_name = tex.name;
1337 glBindTexture (GL_TEXTURE_2D, last_name);
1338 glBegin (GL_QUADS);
1339 }
1340
1341 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1342 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1343 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1344 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1345 }
1346 } 1921 }
1347 } 1922 }
1348
1349 glEnd ();
1350
1351 glDisable (GL_TEXTURE_2D);
1352 glDisable (GL_BLEND);
1353 1923
1354 EXTEND (SP, 3); 1924 EXTEND (SP, 3);
1355 PUSHs (sv_2mortal (newSViv (sw4))); 1925 PUSHs (sv_2mortal (newSViv (sw4)));
1356 PUSHs (sv_2mortal (newSViv (sh))); 1926 PUSHs (sv_2mortal (newSViv (sh)));
1357 PUSHs (darkness_sv); 1927 PUSHs (darkness_sv);
1358} 1928}
1359 1929
1360SV * 1930SV *
1361get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1931get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1362 CODE: 1932 CODE:
1363{ 1933{
1364 int x, y, x1, y1; 1934 int x, y, x1, y1;
1365 SV *data_sv = newSV (w * h * 7 + 5); 1935 SV *data_sv = newSV (w * h * 7 + 5);
1366 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1936 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1391 if (row && row->c0 <= x && x < row->c1) 1961 if (row && row->c0 <= x && x < row->c1)
1392 { 1962 {
1393 mapcell *cell = row->col + (x - row->c0); 1963 mapcell *cell = row->col + (x - row->c0);
1394 uint8_t flags = 0; 1964 uint8_t flags = 0;
1395 1965
1396 if (cell->face [0]) flags |= 1; 1966 if (cell->tile [0]) flags |= 1;
1397 if (cell->face [1]) flags |= 2; 1967 if (cell->tile [1]) flags |= 2;
1398 if (cell->face [2]) flags |= 4; 1968 if (cell->tile [2]) flags |= 4;
1399 1969
1400 *data++ = flags; 1970 *data++ = flags;
1401 1971
1402 if (flags & 1) 1972 if (flags & 1)
1403 { 1973 {
1974 tileid tile = cell->tile [0];
1404 *data++ = cell->face [0] >> 8; 1975 *data++ = tile >> 8;
1405 *data++ = cell->face [0]; 1976 *data++ = tile;
1406 } 1977 }
1407 1978
1408 if (flags & 2) 1979 if (flags & 2)
1409 { 1980 {
1981 tileid tile = cell->tile [1];
1410 *data++ = cell->face [1] >> 8; 1982 *data++ = tile >> 8;
1411 *data++ = cell->face [1]; 1983 *data++ = tile;
1412 } 1984 }
1413 1985
1414 if (flags & 4) 1986 if (flags & 4)
1415 { 1987 {
1988 tileid tile = cell->tile [2];
1416 *data++ = cell->face [2] >> 8; 1989 *data++ = tile >> 8;
1417 *data++ = cell->face [2]; 1990 *data++ = tile;
1418 } 1991 }
1419 } 1992 }
1420 else 1993 else
1421 *data++ = 0; 1994 *data++ = 0;
1422 } 1995 }
1428} 2001}
1429 OUTPUT: 2002 OUTPUT:
1430 RETVAL 2003 RETVAL
1431 2004
1432void 2005void
1433set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2006set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1434 PPCODE: 2007 PPCODE:
1435{ 2008{
1436 int x, y, z; 2009 int x, y, z;
1437 int w, h; 2010 int w, h;
1438 int x1, y1; 2011 int x1, y1;
1462 { 2035 {
1463 uint8_t flags = *data++; 2036 uint8_t flags = *data++;
1464 2037
1465 if (flags) 2038 if (flags)
1466 { 2039 {
1467 mapface face[3] = { 0, 0, 0 };
1468
1469 mapcell *cell = row_get_cell (row, x); 2040 mapcell *cell = row_get_cell (row, x);
2041 tileid tile[3] = { 0, 0, 0 };
1470 2042
1471 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2043 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1472 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2044 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1473 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2045 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1474 2046
1475 if (cell->darkness <= 0) 2047 if (cell->darkness == 0)
1476 { 2048 {
1477 cell->darkness = -1; 2049 cell->darkness = 0;
1478 2050
1479 for (z = 0; z <= 2; z++) 2051 for (z = 0; z <= 2; z++)
1480 { 2052 {
1481 cell->face[z] = face[z]; 2053 tileid t = tile [z];
1482 2054
1483 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2055 if (t >= self->texs || (t && !self->tex [t].name))
2056 {
1484 XPUSHs (sv_2mortal (newSViv (face[z]))); 2057 XPUSHs (sv_2mortal (newSViv (t)));
2058 need_texid (self, t);
2059 }
2060
2061 cell->tile [z] = t;
1485 } 2062 }
1486 } 2063 }
1487 } 2064 }
1488 } 2065 }
1489 } 2066 }
1490} 2067}
1491 2068
1492MODULE = CFClient PACKAGE = CFClient::MixChunk 2069MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1493 2070
1494CFClient::MixChunk 2071CFPlus::MixChunk
1495new_from_file (SV *class, char *path) 2072new_from_file (SV *class, char *path)
1496 CODE: 2073 CODE:
1497 RETVAL = Mix_LoadWAV (path); 2074 RETVAL = Mix_LoadWAV (path);
1498 OUTPUT: 2075 OUTPUT:
1499 RETVAL 2076 RETVAL
1500 2077
1501void 2078void
1502DESTROY (CFClient::MixChunk self) 2079DESTROY (CFPlus::MixChunk self)
1503 CODE: 2080 CODE:
1504 Mix_FreeChunk (self); 2081 Mix_FreeChunk (self);
1505 2082
1506int 2083int
1507volume (CFClient::MixChunk self, int volume = -1) 2084volume (CFPlus::MixChunk self, int volume = -1)
1508 CODE: 2085 CODE:
1509 RETVAL = Mix_VolumeChunk (self, volume); 2086 RETVAL = Mix_VolumeChunk (self, volume);
1510 OUTPUT: 2087 OUTPUT:
1511 RETVAL 2088 RETVAL
1512 2089
1513int 2090int
1514play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2091play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1515 CODE: 2092 CODE:
1516 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2093 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1517 OUTPUT: 2094 OUTPUT:
1518 RETVAL 2095 RETVAL
1519 2096
1520MODULE = CFClient PACKAGE = CFClient::MixMusic 2097MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1521 2098
1522int 2099int
1523volume (int volume = -1) 2100volume (int volume = -1)
1524 CODE: 2101 CODE:
1525 RETVAL = Mix_VolumeMusic (volume); 2102 RETVAL = Mix_VolumeMusic (volume);
1526 OUTPUT: 2103 OUTPUT:
1527 RETVAL 2104 RETVAL
1528 2105
1529CFClient::MixMusic 2106CFPlus::MixMusic
1530new_from_file (SV *class, char *path) 2107new_from_file (SV *class, char *path)
1531 CODE: 2108 CODE:
1532 RETVAL = Mix_LoadMUS (path); 2109 RETVAL = Mix_LoadMUS (path);
1533 OUTPUT: 2110 OUTPUT:
1534 RETVAL 2111 RETVAL
1535 2112
1536void 2113void
1537DESTROY (CFClient::MixMusic self) 2114DESTROY (CFPlus::MixMusic self)
1538 CODE: 2115 CODE:
1539 Mix_FreeMusic (self); 2116 Mix_FreeMusic (self);
1540 2117
1541int 2118int
1542play (CFClient::MixMusic self, int loops = -1) 2119play (CFPlus::MixMusic self, int loops = -1)
1543 CODE: 2120 CODE:
1544 RETVAL = Mix_PlayMusic (self, loops); 2121 RETVAL = Mix_PlayMusic (self, loops);
1545 OUTPUT: 2122 OUTPUT:
1546 RETVAL 2123 RETVAL
1547 2124
1548MODULE = CFClient PACKAGE = CFClient::OpenGL 2125MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1549 2126
1550BOOT: 2127BOOT:
1551{ 2128{
1552 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2129 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1553 static const struct { 2130 static const struct {
1554 const char *name; 2131 const char *name;
1555 IV iv; 2132 IV iv;
1556 } *civ, const_iv[] = { 2133 } *civ, const_iv[] = {
1557# define const_iv(name) { # name, (IV)name } 2134# define const_iv(name) { # name, (IV)name }
1564 const_iv (GL_SCISSOR_TEST), 2141 const_iv (GL_SCISSOR_TEST),
1565 const_iv (GL_DEPTH_TEST), 2142 const_iv (GL_DEPTH_TEST),
1566 const_iv (GL_ALPHA_TEST), 2143 const_iv (GL_ALPHA_TEST),
1567 const_iv (GL_NORMALIZE), 2144 const_iv (GL_NORMALIZE),
1568 const_iv (GL_RESCALE_NORMAL), 2145 const_iv (GL_RESCALE_NORMAL),
2146 const_iv (GL_FRONT),
2147 const_iv (GL_BACK),
1569 const_iv (GL_AND), 2148 const_iv (GL_AND),
1570 const_iv (GL_ONE), 2149 const_iv (GL_ONE),
1571 const_iv (GL_ZERO), 2150 const_iv (GL_ZERO),
1572 const_iv (GL_SRC_ALPHA), 2151 const_iv (GL_SRC_ALPHA),
1573 const_iv (GL_DST_ALPHA), 2152 const_iv (GL_DST_ALPHA),
1574 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2153 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1575 const_iv (GL_ONE_MINUS_DST_ALPHA), 2154 const_iv (GL_ONE_MINUS_DST_ALPHA),
1576 const_iv (GL_SRC_ALPHA_SATURATE), 2155 const_iv (GL_SRC_ALPHA_SATURATE),
1577 const_iv (GL_RGB), 2156 const_iv (GL_RGB),
1578 const_iv (GL_RGBA), 2157 const_iv (GL_RGBA),
2158 const_iv (GL_RGBA4),
2159 const_iv (GL_RGBA8),
2160 const_iv (GL_RGB5_A1),
1579 const_iv (GL_UNSIGNED_BYTE), 2161 const_iv (GL_UNSIGNED_BYTE),
1580 const_iv (GL_UNSIGNED_SHORT), 2162 const_iv (GL_UNSIGNED_SHORT),
1581 const_iv (GL_UNSIGNED_INT), 2163 const_iv (GL_UNSIGNED_INT),
1582 const_iv (GL_ALPHA), 2164 const_iv (GL_ALPHA),
1583 const_iv (GL_INTENSITY), 2165 const_iv (GL_INTENSITY),
1615 const_iv (GL_SEPARABLE_2D), 2197 const_iv (GL_SEPARABLE_2D),
1616 const_iv (GL_CONVOLUTION_2D), 2198 const_iv (GL_CONVOLUTION_2D),
1617 const_iv (GL_CONVOLUTION_BORDER_MODE), 2199 const_iv (GL_CONVOLUTION_BORDER_MODE),
1618 const_iv (GL_CONSTANT_BORDER), 2200 const_iv (GL_CONSTANT_BORDER),
1619 const_iv (GL_LINES), 2201 const_iv (GL_LINES),
2202 const_iv (GL_LINE_STRIP),
1620 const_iv (GL_LINE_LOOP), 2203 const_iv (GL_LINE_LOOP),
1621 const_iv (GL_QUADS), 2204 const_iv (GL_QUADS),
1622 const_iv (GL_QUAD_STRIP), 2205 const_iv (GL_QUAD_STRIP),
1623 const_iv (GL_TRIANGLES), 2206 const_iv (GL_TRIANGLES),
1624 const_iv (GL_TRIANGLE_STRIP), 2207 const_iv (GL_TRIANGLE_STRIP),
1657 OUTPUT: 2240 OUTPUT:
1658 RETVAL 2241 RETVAL
1659 2242
1660int glGetError () 2243int glGetError ()
1661 2244
2245void glFinish ()
2246
1662void glClear (int mask) 2247void glClear (int mask)
1663 2248
1664void glClearColor (float r, float g, float b, float a = 1.0) 2249void glClearColor (float r, float g, float b, float a = 1.0)
1665 PROTOTYPE: @ 2250 PROTOTYPE: @
1666 2251
1689void glPushMatrix () 2274void glPushMatrix ()
1690 2275
1691void glPopMatrix () 2276void glPopMatrix ()
1692 2277
1693void glLoadIdentity () 2278void glLoadIdentity ()
2279
2280void glDrawBuffer (int buffer)
2281
2282void glReadBuffer (int buffer)
1694 2283
1695# near_ and far_ are due to microsofts buggy "c" compiler 2284# near_ and far_ are due to microsofts buggy "c" compiler
1696void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2285void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1697 2286
1698# near_ and far_ are due to microsofts buggy "c" compiler 2287# near_ and far_ are due to microsofts buggy "c" compiler
1728 r *= a; 2317 r *= a;
1729 g *= a; 2318 g *= a;
1730 b *= a; 2319 b *= a;
1731 } 2320 }
1732 // microsoft visual "c" rounds instead of truncating... 2321 // microsoft visual "c" rounds instead of truncating...
1733 glColor4ub (MIN ((int)(r * 256.f), 255), 2322 glColor4f (r, g, b, a);
1734 MIN ((int)(g * 256.f), 255),
1735 MIN ((int)(b * 256.f), 255),
1736 MIN ((int)(a * 256.f), 255));
1737 2323
1738void glInterleavedArrays (int format, int stride, char *data) 2324void glInterleavedArrays (int format, int stride, char *data)
1739 2325
1740void glDrawElements (int mode, int count, int type, char *indices) 2326void glDrawElements (int mode, int count, int type, char *indices)
1741 2327
1789 2375
1790int glGenTexture () 2376int glGenTexture ()
1791 CODE: 2377 CODE:
1792{ 2378{
1793 GLuint name; 2379 GLuint name;
2380 if (AvFILL (texture_av) >= 0)
2381 name = (GLuint)av_pop (texture_av);
2382 else
1794 glGenTextures (1, &name); 2383 glGenTextures (1, &name);
1795 RETVAL = name; 2384 RETVAL = name;
1796} 2385}
1797 OUTPUT: 2386 OUTPUT:
1798 RETVAL 2387 RETVAL
1799 2388
1800void glDeleteTexture (int name) 2389void glDeleteTexture (int name)
1801 CODE: 2390 CODE:
1802{ 2391{
1803 GLuint name_ = name; 2392 /* make a half-assed attempt at returning the memory used by the texture */
2393 /* textures are frequently being reused by cfplus anyway */
2394 glBindTexture (GL_TEXTURE_2D, name);
2395 glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);
2396 av_push (texture_av, (SV *)name);
1804 glDeleteTextures (1, &name_); 2397 /*glDeleteTextures (1, &name_);*/
1805} 2398}
1806 2399
1807int glGenList () 2400int glGenList ()
1808 CODE: 2401 CODE:
1809 RETVAL = glGenLists (1); 2402 RETVAL = glGenLists (1);
1818 2411
1819void glEndList () 2412void glEndList ()
1820 2413
1821void glCallList (int list) 2414void glCallList (int list)
1822 2415
1823

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