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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.94 by root, Tue May 23 18:57:35 2006 UTC vs.
Revision 1.185 by root, Sat Apr 21 09:21:03 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
6#endif 9#endif
7 10
8#include "EXTERN.h" 11#include "EXTERN.h"
9#include "perl.h" 12#include "perl.h"
10#include "XSUB.h" 13#include "XSUB.h"
11 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
12#include <math.h> 20#include <math.h>
13#include <string.h> 21#include <string.h>
14#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
15 24
16#include <SDL.h> 25#include <SDL.h>
17#include <SDL_endian.h> 26#include <SDL_endian.h>
18#include <SDL_image.h> 27#include <SDL_image.h>
19#include <SDL_mixer.h> 28#include <SDL_mixer.h>
20#include <SDL_opengl.h> 29#include <SDL_opengl.h>
21 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
22#include <glib/gmacros.h> 34#include <glib/gmacros.h>
23 35
24#include <pango/pango.h> 36#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 37
29#ifndef _WIN32 38#ifndef _WIN32
30# include <sys/types.h> 39# include <sys/types.h>
31# include <sys/socket.h> 40# include <sys/socket.h>
32# include <netinet/in.h> 41# include <netinet/in.h>
33# include <netinet/tcp.h> 42# include <netinet/tcp.h>
34# include <inttypes.h> 43# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 44#endif
43 45
44#include "glext.h" 46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 47
46#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
47 49
48#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
50 52
51#define MIN_FONT_HEIGHT 10 53#define MIN_FONT_HEIGHT 10
52 54
53#define GL_CALL(type,func,args) \ 55#if 0
54 { \ 56# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 57#else
56 static type fptr_; \ 58# define PARACHUTE 0
57 \ 59#endif
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67 60
61static struct
62{
63#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h"
65#undef GL_FUNC
66} gl;
67
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{
70 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else
75 glBlendFunc (sa, da);
76}
77
78#include "texcache.c"
79
80#include "pango-font.c"
81#include "pango-fontmap.c"
82#include "pango-render.c"
83
68typedef Mix_Chunk *CFClient__MixChunk; 84typedef Mix_Chunk *CFPlus__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 85typedef Mix_Music *CFPlus__MixMusic;
70 86
71typedef PangoFontDescription *CFClient__Font; 87typedef PangoFontDescription *CFPlus__Font;
88
89static int
90shape_attr_p (PangoLayoutRun *run)
91{
92 GSList *attrs = run->item->analysis.extra_attrs;
93
94 while (attrs)
95 {
96 PangoAttribute *attr = attrs->data;
97
98 if (attr->klass->type == PANGO_ATTR_SHAPE)
99 return 1;
100
101 attrs = attrs->next;
102 }
103
104 return 0;
105}
72 106
73typedef struct cf_layout { 107typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 108 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 109 float r, g, b, a; // default color for rgba mode
77 int base_height; 110 int base_height;
78 CFClient__Font font; 111 CFPlus__Font font;
79} *CFClient__Layout; 112} *CFPlus__Layout;
80 113
81static CFClient__Font default_font; 114static CFPlus__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 115static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 116static PangoFontMap *opengl_fontmap;
84 117
85static void 118static void
86substitute_func (FcPattern *pattern, gpointer data) 119substitute_func (FcPattern *pattern, gpointer data)
87{ 120{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 121 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifdef _WIN32 122#ifdef FC_HINT_STYLE
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 123 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
91#else 124#endif
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 125 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
94} 126}
95 127
96static void 128static void
97layout_update_font (CFClient__Layout self) 129layout_update_font (CFPlus__Layout self)
98{ 130{
99 /* use a random scale factor to account for unknown descenders, 0.8 works 131 /* use a random scale factor to account for unknown descenders, 0.8 works
100 * reasonably well with bitstream vera 132 * reasonably well with bitstream vera
101 */ 133 */
102 PangoFontDescription *font = self->font ? self->font : default_font; 134 PangoFontDescription *font = self->font ? self->font : default_font;
106 138
107 pango_layout_set_font_description (self->pl, font); 139 pango_layout_set_font_description (self->pl, font);
108} 140}
109 141
110static void 142static void
111layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
112{ 144{
145 PangoRectangle rect;
146
147 // get_pixel_* wrongly rounds down
113 pango_layout_get_pixel_size (self->pl, w, h); 148 pango_layout_get_extents (self->pl, 0, &rect);
114 149
115 if (!*w) *w = 1; 150 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
116 if (!*h) *h = 1; 151 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
117 152
118 *w = (*w + 3) & ~3; 153 if (!rect.width) rect.width = 1;
119} 154 if (!rect.height) rect.height = 1;
120 155
156 *w = rect.width;
157 *h = rect.height;
158}
159
160typedef uint16_t tileid;
121typedef uint16_t mapface; 161typedef uint16_t faceid;
122 162
123typedef struct { 163typedef struct {
124 GLint name; 164 int name;
125 int w, h; 165 int w, h;
126 float s, t; 166 float s, t;
127 uint8_t r, g, b, a; 167 uint8_t r, g, b, a;
168 tileid smoothtile;
169 uint8_t smoothlevel;
128} maptex; 170} maptex;
129 171
130typedef struct { 172typedef struct {
173 uint32_t player;
174 tileid tile[3];
131 int16_t darkness; 175 uint16_t darkness;
132 mapface face[3]; 176 uint8_t stat_width, stat_hp, flags, smoothmax;
133} mapcell; 177} mapcell;
134 178
135typedef struct { 179typedef struct {
136 int32_t c0, c1; 180 int32_t c0, c1;
137 mapcell *col; 181 mapcell *col;
138} maprow; 182} maprow;
139 183
140typedef struct map { 184typedef struct map {
141 int x, y, w, h; 185 int x, y, w, h;
142 int ox, oy; /* offset to virtual global coordinate system */ 186 int ox, oy; /* offset to virtual global coordinate system */
143 int faces; 187 int faces; tileid *face2tile; // [faceid]
144 mapface *face; 188 int texs; maptex *tex; // [tileid]
145
146 int texs;
147 maptex *tex;
148 189
149 int32_t rows; 190 int32_t rows;
150 maprow *row; 191 maprow *row;
151} *CFClient__Map; 192} *CFPlus__Map;
152 193
153static char * 194static char *
154prepend (char *ptr, int sze, int inc) 195prepend (char *ptr, int sze, int inc)
155{ 196{
156 char *p; 197 char *p;
173} 214}
174 215
175#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 217#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
177 218
219static void
220need_facenum (struct map *self, faceid face)
221{
222 while (self->faces <= face)
223 {
224 Append (tileid, self->face2tile, self->faces, self->faces);
225 self->faces *= 2;
226 }
227}
228
229static void
230need_texid (struct map *self, int texid)
231{
232 while (self->texs <= texid)
233 {
234 Append (maptex, self->tex, self->texs, self->texs);
235 self->texs *= 2;
236 }
237}
238
178static maprow * 239static maprow *
179map_get_row (CFClient__Map self, int y) 240map_get_row (CFPlus__Map self, int y)
180{ 241{
181 if (0 > y) 242 if (0 > y)
182 { 243 {
183 int extend = - y + MAP_EXTEND_Y; 244 int extend = - y + MAP_EXTEND_Y;
184 Prepend (maprow, self->row, self->rows, extend); 245 Prepend (maprow, self->row, self->rows, extend);
222 283
223 return row->col + (x - row->c0); 284 return row->col + (x - row->c0);
224} 285}
225 286
226static mapcell * 287static mapcell *
227map_get_cell (CFClient__Map self, int x, int y) 288map_get_cell (CFPlus__Map self, int x, int y)
228{ 289{
229 return row_get_cell (map_get_row (self, y), x); 290 return row_get_cell (map_get_row (self, y), x);
230} 291}
231 292
232static void 293static void
233map_clear (CFClient__Map self) 294map_clear (CFPlus__Map self)
234{ 295{
235 int r; 296 int r;
236 297
237 for (r = 0; r < self->rows; r++) 298 for (r = 0; r < self->rows; r++)
238 Safefree (self->row[r].col); 299 Safefree (self->row[r].col);
246 self->row = 0; 307 self->row = 0;
247 self->rows = 0; 308 self->rows = 0;
248} 309}
249 310
250static void 311static void
251map_blank (CFClient__Map self, int x0, int y0, int w, int h) 312map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
252{ 313{
253 int x, y; 314 int x, y;
254 maprow *row; 315 maprow *row;
316 mapcell *cell;
255 317
256 for (y = y0; y < y0 + h; y++) 318 for (y = y0; y < y0 + h; y++)
257 if (y >= 0) 319 if (y >= 0)
258 { 320 {
259 if (y >= self->rows) 321 if (y >= self->rows)
265 if (x >= row->c0) 327 if (x >= row->c0)
266 { 328 {
267 if (x >= row->c1) 329 if (x >= row->c1)
268 break; 330 break;
269 331
270 row->col[x - row->c0].darkness = -1; 332 cell = row->col + x - row->c0;
333
334 cell->darkness = 0;
335 cell->stat_hp = 0;
336 cell->flags = 0;
337 cell->player = 0;
271 } 338 }
272 } 339 }
340}
341
342typedef struct {
343 tileid tile;
344 uint8_t x, y, level;
345} smooth_key;
346
347static void
348smooth_or_bits (HV *hv, smooth_key *key, IV bits)
349{
350 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
351
352 if (SvIOK (*sv))
353 SvIV_set (*sv, SvIVX (*sv) | bits);
354 else
355 sv_setiv (*sv, bits);
273} 356}
274 357
275static void 358static void
276music_finished (void) 359music_finished (void)
277{ 360{
296 ev.data2 = 0; 379 ev.data2 = 0;
297 380
298 SDL_PushEvent ((SDL_Event *)&ev); 381 SDL_PushEvent ((SDL_Event *)&ev);
299} 382}
300 383
384static unsigned int
385minpot (unsigned int n)
386{
387 if (!n)
388 return 0;
389
390 --n;
391
392 n |= n >> 1;
393 n |= n >> 2;
394 n |= n >> 4;
395 n |= n >> 8;
396 n |= n >> 16;
397
398 return n + 1;
399}
400
401/* SDL should provide this, really. */
402#define SDLK_MODIFIER_MIN 300
403#define SDLK_MODIFIER_MAX 314
404
405static AV *texture_av;
406
301MODULE = CFClient PACKAGE = CFClient 407MODULE = CFPlus PACKAGE = CFPlus
302 408
303PROTOTYPES: ENABLE 409PROTOTYPES: ENABLE
304 410
305BOOT: 411BOOT:
306{ 412{
413 texture_av = newAV ();
414 AvREAL_off (texture_av);
415
307 HV *stash = gv_stashpv ("CFClient", 1); 416 HV *stash = gv_stashpv ("CFPlus", 1);
308 static const struct { 417 static const struct {
309 const char *name; 418 const char *name;
310 IV iv; 419 IV iv;
311 } *civ, const_iv[] = { 420 } *civ, const_iv[] = {
312# define const_iv(name) { # name, (IV)name } 421# define const_iv(name) { # name, (IV)name }
422 const_iv (SDLK_MODIFIER_MIN),
423 const_iv (SDLK_MODIFIER_MAX),
424
313 const_iv (SDL_ACTIVEEVENT), 425 const_iv (SDL_ACTIVEEVENT),
314 const_iv (SDL_KEYDOWN), 426 const_iv (SDL_KEYDOWN),
315 const_iv (SDL_KEYUP), 427 const_iv (SDL_KEYUP),
316 const_iv (SDL_MOUSEMOTION), 428 const_iv (SDL_MOUSEMOTION),
317 const_iv (SDL_MOUSEBUTTONDOWN), 429 const_iv (SDL_MOUSEBUTTONDOWN),
326 const_iv (SDL_EVENT_RESERVEDA), 438 const_iv (SDL_EVENT_RESERVEDA),
327 const_iv (SDL_EVENT_RESERVEDB), 439 const_iv (SDL_EVENT_RESERVEDB),
328 const_iv (SDL_VIDEORESIZE), 440 const_iv (SDL_VIDEORESIZE),
329 const_iv (SDL_VIDEOEXPOSE), 441 const_iv (SDL_VIDEOEXPOSE),
330 const_iv (SDL_USEREVENT), 442 const_iv (SDL_USEREVENT),
443
444 const_iv (SDL_APPINPUTFOCUS),
445 const_iv (SDL_APPMOUSEFOCUS),
446 const_iv (SDL_APPACTIVE),
447
331 const_iv (SDLK_KP0), 448 const_iv (SDLK_KP0),
332 const_iv (SDLK_KP1), 449 const_iv (SDLK_KP1),
333 const_iv (SDLK_KP2), 450 const_iv (SDLK_KP2),
334 const_iv (SDLK_KP3), 451 const_iv (SDLK_KP3),
335 const_iv (SDLK_KP4), 452 const_iv (SDLK_KP4),
390 const_iv (SDLK_BREAK), 507 const_iv (SDLK_BREAK),
391 const_iv (SDLK_MENU), 508 const_iv (SDLK_MENU),
392 const_iv (SDLK_POWER), 509 const_iv (SDLK_POWER),
393 const_iv (SDLK_EURO), 510 const_iv (SDLK_EURO),
394 const_iv (SDLK_UNDO), 511 const_iv (SDLK_UNDO),
512
395 const_iv (KMOD_NONE), 513 const_iv (KMOD_NONE),
514 const_iv (KMOD_SHIFT),
396 const_iv (KMOD_LSHIFT), 515 const_iv (KMOD_LSHIFT),
397 const_iv (KMOD_RSHIFT), 516 const_iv (KMOD_RSHIFT),
517 const_iv (KMOD_CTRL),
398 const_iv (KMOD_LCTRL), 518 const_iv (KMOD_LCTRL),
399 const_iv (KMOD_RCTRL), 519 const_iv (KMOD_RCTRL),
520 const_iv (KMOD_ALT),
400 const_iv (KMOD_LALT), 521 const_iv (KMOD_LALT),
401 const_iv (KMOD_RALT), 522 const_iv (KMOD_RALT),
523 const_iv (KMOD_META),
402 const_iv (KMOD_LMETA), 524 const_iv (KMOD_LMETA),
403 const_iv (KMOD_RMETA), 525 const_iv (KMOD_RMETA),
404 const_iv (KMOD_NUM), 526 const_iv (KMOD_NUM),
405 const_iv (KMOD_CAPS), 527 const_iv (KMOD_CAPS),
406 const_iv (KMOD_MODE), 528 const_iv (KMOD_MODE),
407 const_iv (KMOD_CTRL),
408 const_iv (KMOD_SHIFT),
409 const_iv (KMOD_ALT),
410 const_iv (KMOD_META)
411# undef const_iv 529# undef const_iv
412 }; 530 };
413 531
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 532 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 533 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
534
535 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
536 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
416} 537}
538
539void
540weaken (SV *rv)
541 PROTOTYPE: $
542 CODE:
543 sv_rvweaken (rv);
544
545int
546in_destruct ()
547 CODE:
548 RETVAL = PL_main_cv == Nullcv;
549 OUTPUT:
550 RETVAL
551
552NV floor (NV x)
553
554NV ceil (NV x)
417 555
418void 556void
419pango_init () 557pango_init ()
420 CODE: 558 CODE:
421{ 559{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
423 ft2_fontmap = pango_ft2_font_map_new (); 560 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 561 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 562 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
429} 563}
430 564
431int 565int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 566SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
433 567
434void 568void
435SDL_Quit () 569SDL_Quit ()
436 570
437void 571void
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 578 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 579 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 580 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447 581
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 582 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 583 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
450 584
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 585 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 586 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 587 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 588 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
455 589
456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 590 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
591#if SDL_VERSION_ATLEAST(1,2,10)
592 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
593 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
594#endif
457 595
458 SDL_EnableUNICODE (1); 596 SDL_EnableUNICODE (1);
459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 597 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
460 598
461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 599 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
479SDL_SetVideoMode (int w, int h, int fullscreen) 617SDL_SetVideoMode (int w, int h, int fullscreen)
480 CODE: 618 CODE:
481 RETVAL = !!SDL_SetVideoMode ( 619 RETVAL = !!SDL_SetVideoMode (
482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 620 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483 ); 621 );
622 if (RETVAL)
623 {
484 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 624 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
625# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
626# include "glfunc.h"
627# undef GL_FUNC
628 }
485 OUTPUT: 629 OUTPUT:
486 RETVAL 630 RETVAL
487 631
488void 632void
489SDL_GL_SwapBuffers () 633SDL_GL_SwapBuffers ()
507 case SDL_KEYDOWN: 651 case SDL_KEYDOWN:
508 case SDL_KEYUP: 652 case SDL_KEYUP:
509 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 653 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
510 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 654 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
511 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 655 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
656 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
512 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 657 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
513 break; 658 break;
514 659
515 case SDL_ACTIVEEVENT: 660 case SDL_ACTIVEEVENT:
516 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 661 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
542 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 687 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
543 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 688 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
544 break; 689 break;
545 } 690 }
546 691
547 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 692 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
548 } 693 }
549} 694}
550 695
551int 696int
552Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 697Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
561Mix_AllocateChannels (int numchans = -1) 706Mix_AllocateChannels (int numchans = -1)
562 707
563void 708void
564lowdelay (int fd, int val = 1) 709lowdelay (int fd, int val = 1)
565 CODE: 710 CODE:
711 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
712
713void
714win32_proxy_info ()
715 PPCODE:
716{
566#ifndef _WIN32 717#ifdef _WIN32
567 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 718 char buffer[2048];
719 DWORD buflen;
720
721 EXTEND (SP, 3);
722
723 buflen = sizeof (buffer);
724 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
725 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
726 {
727 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
728
729 buflen = sizeof (buffer);
730 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
731 {
732 PUSHs (newSVpv (buffer, 0));
733
734 buflen = sizeof (buffer);
735 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
736 PUSHs (newSVpv (buffer, 0));
737 }
738 }
568#endif 739#endif
569 740}
570char *
571gl_vendor ()
572 CODE:
573 RETVAL = (char *)glGetString (GL_VENDOR);
574 OUTPUT:
575 RETVAL
576
577char *
578gl_version ()
579 CODE:
580 RETVAL = (char *)glGetString (GL_VERSION);
581 OUTPUT:
582 RETVAL
583
584char *
585gl_extensions ()
586 CODE:
587 RETVAL = (char *)glGetString (GL_EXTENSIONS);
588 OUTPUT:
589 RETVAL
590 741
591void 742void
592add_font (char *file) 743add_font (char *file)
593 CODE: 744 CODE:
594 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 745 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
595#ifdef _WIN32
596 // cairo... sigh... requires win2000
597 AddFontResourceEx (file, FR_PRIVATE, 0);
598#endif
599 746
600void 747void
601load_image_inline (SV *image_) 748load_image_inline (SV *image_)
602 ALIAS: 749 ALIAS:
603 load_image_file = 1 750 load_image_file = 1
645 792
646 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 793 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
647 794
648 assert (surface2->pitch == surface2->w * 4); 795 assert (surface2->pitch == surface2->w * 4);
649 796
797 SDL_LockSurface (surface2);
650 EXTEND (SP, 5); 798 EXTEND (SP, 6);
651 PUSHs (sv_2mortal (newSViv (surface2->w))); 799 PUSHs (sv_2mortal (newSViv (surface2->w)));
652 PUSHs (sv_2mortal (newSViv (surface2->h))); 800 PUSHs (sv_2mortal (newSViv (surface2->h)));
653 SDL_LockSurface (surface2);
654 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 801 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
655 SDL_UnlockSurface (surface2);
656 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 802 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
657 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 803 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
658 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 804 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
805 SDL_UnlockSurface (surface2);
659 806
660 SDL_FreeSurface (surface); 807 SDL_FreeSurface (surface);
661 SDL_FreeSurface (surface2); 808 SDL_FreeSurface (surface2);
662} 809}
663 810
699 CODE: 846 CODE:
700 fprintf (stderr, "FATAL: %s\n", message); 847 fprintf (stderr, "FATAL: %s\n", message);
701#ifdef _WIN32 848#ifdef _WIN32
702 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 849 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
703#endif 850#endif
704 exit (1); 851 _exit (1);
705 852
853void
854_exit (int retval = 0)
855 CODE:
856#ifdef WIN32
857 ExitThread (retval); // unclean, please beam me up
858#else
859 _exit (retval);
860#endif
861
706MODULE = CFClient PACKAGE = CFClient::Font 862MODULE = CFPlus PACKAGE = CFPlus::Font
707 863
708CFClient::Font 864CFPlus::Font
709new_from_file (SV *class, char *path, int id = 0) 865new_from_file (SV *class, char *path, int id = 0)
710 CODE: 866 CODE:
711{ 867{
712 int count; 868 int count;
713 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 869 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
716} 872}
717 OUTPUT: 873 OUTPUT:
718 RETVAL 874 RETVAL
719 875
720void 876void
721DESTROY (CFClient::Font self) 877DESTROY (CFPlus::Font self)
722 CODE: 878 CODE:
723 pango_font_description_free (self); 879 pango_font_description_free (self);
724 880
725void 881void
726make_default (CFClient::Font self) 882make_default (CFPlus::Font self)
727 CODE: 883 CODE:
728 default_font = self; 884 default_font = self;
729 885
730MODULE = CFClient PACKAGE = CFClient::Layout 886MODULE = CFPlus PACKAGE = CFPlus::Layout
731 887
732CFClient::Layout 888void
733new (SV *class, int rgba = 0) 889reset_glyph_cache ()
734 CODE: 890 CODE:
735#if _WIN32 891 tc_clear ();
736 rgba = 0;//D 892
737#endif 893CFPlus::Layout
894new (SV *class)
895 CODE:
738 New (0, RETVAL, 1, struct cf_layout); 896 New (0, RETVAL, 1, struct cf_layout);
739 897
740 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 898 RETVAL->pl = pango_layout_new (opengl_context);
741 RETVAL->rgba = rgba;
742 RETVAL->r = 1.; 899 RETVAL->r = 1.;
743 RETVAL->g = 1.; 900 RETVAL->g = 1.;
744 RETVAL->b = 1.; 901 RETVAL->b = 1.;
745 RETVAL->a = 1.; 902 RETVAL->a = 1.;
746 RETVAL->base_height = MIN_FONT_HEIGHT; 903 RETVAL->base_height = MIN_FONT_HEIGHT;
750 layout_update_font (RETVAL); 907 layout_update_font (RETVAL);
751 OUTPUT: 908 OUTPUT:
752 RETVAL 909 RETVAL
753 910
754void 911void
755DESTROY (CFClient::Layout self) 912DESTROY (CFPlus::Layout self)
756 CODE: 913 CODE:
757 g_object_unref (self->pl); 914 g_object_unref (self->pl);
758 Safefree (self); 915 Safefree (self);
759 916
917void
918set_text (CFPlus::Layout self, SV *text_)
919 CODE:
920{
921 STRLEN textlen;
922 char *text = SvPVutf8 (text_, textlen);
923
924 pango_layout_set_text (self->pl, text, textlen);
925}
926
927void
928set_markup (CFPlus::Layout self, SV *text_)
929 CODE:
930{
931 STRLEN textlen;
932 char *text = SvPVutf8 (text_, textlen);
933
934 pango_layout_set_markup (self->pl, text, textlen);
935}
936
937void
938set_shapes (CFPlus::Layout self, ...)
939 CODE:
940{
941 PangoAttrList *attrs = 0;
942 const char *text = pango_layout_get_text (self->pl);
943 const char *pos = text;
944 int arg = 4;
945
946 while (arg < items && (pos = strstr (pos, OBJ_STR)))
947 {
948 PangoRectangle inkrect, rect;
949 PangoAttribute *attr;
950
951 int x = SvIV (ST (arg - 3));
952 int y = SvIV (ST (arg - 2));
953 int w = SvIV (ST (arg - 1));
954 int h = SvIV (ST (arg ));
955
956 inkrect.x = 0;
957 inkrect.y = 0;
958 inkrect.width = 0;
959 inkrect.height = 0;
960
961 rect.x = x * PANGO_SCALE;
962 rect.y = y * PANGO_SCALE;
963 rect.width = w * PANGO_SCALE;
964 rect.height = h * PANGO_SCALE;
965
966 if (!attrs)
967 attrs = pango_layout_get_attributes (self->pl);
968
969 attr = pango_attr_shape_new (&inkrect, &rect);
970 attr->start_index = pos - text;
971 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
972 pango_attr_list_insert (attrs, attr);
973
974 arg += 4;
975 pos += sizeof (OBJ_STR) - 1;
976 }
977
978 if (attrs)
979 pango_layout_set_attributes (self->pl, attrs);
980}
981
982void
983get_shapes (CFPlus::Layout self)
984 PPCODE:
985{
986 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
987
988 do
989 {
990 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
991
992 if (run && shape_attr_p (run))
993 {
994 PangoRectangle extents;
995 pango_layout_iter_get_run_extents (iter, 0, &extents);
996
997 EXTEND (SP, 2);
998 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
999 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1000 }
1001 }
1002 while (pango_layout_iter_next_run (iter));
1003
1004 pango_layout_iter_free (iter);
1005}
1006
760int 1007int
761is_rgba (CFClient::Layout self) 1008has_wrapped (CFPlus::Layout self)
762 CODE: 1009 CODE:
763 RETVAL = self->rgba; 1010{
1011 int lines = 1;
1012 const char *text = pango_layout_get_text (self->pl);
1013
1014 while (*text)
1015 lines += *text++ == '\n';
1016
1017 RETVAL = lines < pango_layout_get_line_count (self->pl);
1018}
764 OUTPUT: 1019 OUTPUT:
765 RETVAL 1020 RETVAL
766 1021
767void
768set_text (CFClient::Layout self, SV *text_)
769 CODE:
770{
771 STRLEN textlen;
772 char *text = SvPVutf8 (text_, textlen);
773
774 pango_layout_set_text (self->pl, text, textlen);
775}
776
777void
778set_markup (CFClient::Layout self, SV *text_)
779 CODE:
780{
781 STRLEN textlen;
782 char *text = SvPVutf8 (text_, textlen);
783
784 pango_layout_set_markup (self->pl, text, textlen);
785}
786
787SV * 1022SV *
788get_text (CFClient::Layout self) 1023get_text (CFPlus::Layout self)
789 CODE: 1024 CODE:
790 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1025 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
791 SvUTF8_on (RETVAL); 1026 sv_utf8_decode (RETVAL);
792 OUTPUT: 1027 OUTPUT:
793 RETVAL 1028 RETVAL
794 1029
795void 1030void
796set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1031set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
797 CODE: 1032 CODE:
798 self->r = r; 1033 self->r = r;
799 self->g = g; 1034 self->g = g;
800 self->b = b; 1035 self->b = b;
801 self->a = a; 1036 self->a = a;
802 1037
803void 1038void
804set_font (CFClient::Layout self, CFClient::Font font = 0) 1039set_font (CFPlus::Layout self, CFPlus::Font font = 0)
805 CODE: 1040 CODE:
806 if (self->font != font) 1041 if (self->font != font)
807 { 1042 {
808 self->font = font; 1043 self->font = font;
809 layout_update_font (self); 1044 layout_update_font (self);
810 } 1045 }
811 1046
812void 1047void
813set_height (CFClient::Layout self, int base_height) 1048set_height (CFPlus::Layout self, int base_height)
814 CODE: 1049 CODE:
815 if (self->base_height != base_height) 1050 if (self->base_height != base_height)
816 { 1051 {
817 self->base_height = base_height; 1052 self->base_height = base_height;
818 layout_update_font (self); 1053 layout_update_font (self);
819 } 1054 }
820 1055
821void 1056void
822set_width (CFClient::Layout self, int max_width = -1) 1057set_width (CFPlus::Layout self, int max_width = -1)
823 CODE: 1058 CODE:
824 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1059 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
825 1060
826void 1061void
827set_indent (CFClient::Layout self, int indent) 1062set_indent (CFPlus::Layout self, int indent)
828 CODE: 1063 CODE:
829 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1064 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
830 1065
831void 1066void
832set_spacing (CFClient::Layout self, int spacing) 1067set_spacing (CFPlus::Layout self, int spacing)
833 CODE: 1068 CODE:
834 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1069 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
835 1070
836void 1071void
837set_ellipsise (CFClient::Layout self, int ellipsise) 1072set_ellipsise (CFPlus::Layout self, int ellipsise)
838 CODE: 1073 CODE:
839 pango_layout_set_ellipsize (self->pl, 1074 pango_layout_set_ellipsize (self->pl,
840 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1075 ellipsise == 1 ? PANGO_ELLIPSIZE_START
841 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1076 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
842 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1077 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
843 : PANGO_ELLIPSIZE_NONE 1078 : PANGO_ELLIPSIZE_NONE
844 ); 1079 );
845 1080
846void 1081void
847set_single_paragraph_mode (CFClient::Layout self, int spm) 1082set_single_paragraph_mode (CFPlus::Layout self, int spm)
848 CODE: 1083 CODE:
849 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1084 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
850 1085
851void 1086void
852size (CFClient::Layout self) 1087size (CFPlus::Layout self)
853 PPCODE: 1088 PPCODE:
854{ 1089{
855 int w, h; 1090 int w, h;
856 1091
857 layout_get_pixel_size (self, &w, &h); 1092 layout_get_pixel_size (self, &w, &h);
860 PUSHs (sv_2mortal (newSViv (w))); 1095 PUSHs (sv_2mortal (newSViv (w)));
861 PUSHs (sv_2mortal (newSViv (h))); 1096 PUSHs (sv_2mortal (newSViv (h)));
862} 1097}
863 1098
864int 1099int
1100descent (CFPlus::Layout self)
1101 CODE:
1102{
1103 PangoRectangle rect;
1104 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1105 pango_layout_line_get_pixel_extents (line, 0, &rect);
1106 RETVAL = PANGO_DESCENT (rect);
1107}
1108 OUTPUT:
1109 RETVAL
1110
1111int
865xy_to_index (CFClient::Layout self, int x, int y) 1112xy_to_index (CFPlus::Layout self, int x, int y)
866 CODE: 1113 CODE:
867{ 1114{
868 int index, trailing; 1115 int index, trailing;
869 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1116 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
870 RETVAL = index; 1117 RETVAL = index + trailing;
871} 1118}
872 OUTPUT: 1119 OUTPUT:
873 RETVAL 1120 RETVAL
874 1121
875void 1122void
876cursor_pos (CFClient::Layout self, int index) 1123cursor_pos (CFPlus::Layout self, int index)
877 PPCODE: 1124 PPCODE:
878{ 1125{
879 PangoRectangle strong_pos; 1126 PangoRectangle strong_pos;
880 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1127 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
881 1128
884 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1131 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
885 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1132 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
886} 1133}
887 1134
888void 1135void
889render (CFClient::Layout self) 1136index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
890 PPCODE: 1137 PPCODE:
891{ 1138{
892 SV *retval; 1139 int line, x;
893 int w, h;
894 1140
895 layout_get_pixel_size (self, &w, &h); 1141 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1142 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
896 1143
897 if (self->rgba)
898 {
899 cairo_surface_t *surface;
900 cairo_t *cairo;
901
902 retval = newSV (w * h * 4);
903 SvPOK_only (retval);
904 SvCUR_set (retval, w * h * 4);
905
906 memset (SvPVX (retval), 0, w * h * 4);
907
908 surface = cairo_image_surface_create_for_data (
909 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
910 cairo = cairo_create (surface);
911 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
912
913 pango_cairo_show_layout (cairo, self->pl);
914
915 cairo_destroy (cairo);
916 cairo_surface_destroy (surface);
917
918 // what a mess, and its premultiplied, too :(
919 {
920 uint32_t *p = (uint32_t *)SvPVX (retval);
921 uint32_t *e = p + w * h;
922
923 while (p < e)
924 {
925 uint32_t rgba = *p;
926 rgba = (rgba >> 24) | (rgba << 8);
927#if 0
928#ifdef _WIN32
929 {//D
930 uint8_t r = rgba >> 24;
931 uint8_t g = rgba >> 16;
932 uint8_t b = rgba >> 8;
933 uint8_t a = rgba >> 0;
934
935 rgba = (rgba & 0xffffff00) | a;
936 }
937#endif
938#endif
939 rgba = SDL_SwapBE32 (rgba);
940 *p++ = rgba;
941 }
942 }
943
944 EXTEND (SP, 5); 1144 EXTEND (SP, 2);
945 PUSHs (sv_2mortal (newSViv (w))); 1145 PUSHs (sv_2mortal (newSViv (line - 1)));
1146 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1147}
1148
1149void
1150line_x_to_index (CFPlus::Layout self, int line, int x)
1151 PPCODE:
1152{
1153 PangoLayoutLine *lp;
1154 int index, trailing;
1155
1156 if (line < 0)
1157 XSRETURN_EMPTY;
1158
1159 if (!(lp = pango_layout_get_line (self->pl, line)))
1160 XSRETURN_EMPTY; /* do better */
1161
1162 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1163
1164 EXTEND (SP, 2);
1165 if (GIMME_V == G_SCALAR)
946 PUSHs (sv_2mortal (newSViv (h))); 1166 PUSHs (sv_2mortal (newSViv (index + trailing)));
947 PUSHs (sv_2mortal (retval));
948 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
949 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
950 }
951 else 1167 else
952 { 1168 {
953 FT_Bitmap bitmap;
954
955 retval = newSV (w * h);
956 SvPOK_only (retval);
957 SvCUR_set (retval, w * h);
958
959 bitmap.rows = h;
960 bitmap.width = w;
961 bitmap.pitch = w;
962 bitmap.buffer = (unsigned char*)SvPVX (retval);
963 bitmap.num_grays = 256;
964 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
965
966 memset (bitmap.buffer, 0, w * h);
967
968 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
969
970 EXTEND (SP, 5);
971 PUSHs (sv_2mortal (newSViv (w))); 1169 PUSHs (sv_2mortal (newSViv (index)));
972 PUSHs (sv_2mortal (newSViv (h))); 1170 PUSHs (sv_2mortal (newSViv (trailing)));
973 PUSHs (sv_2mortal (retval));
974 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
975 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
976 } 1171 }
977} 1172}
978 1173
1174void
1175render (CFPlus::Layout self, float x, float y, int flags = 0)
1176 PPCODE:
1177 pango_opengl_render_layout_subpixel (
1178 self->pl,
1179 x * PANGO_SCALE, y * PANGO_SCALE,
1180 self->r, self->g, self->b, self->a,
1181 flags
1182 );
1183
979MODULE = CFClient PACKAGE = CFClient::Texture 1184MODULE = CFPlus PACKAGE = CFPlus::Texture
980 1185
981void 1186void
1187pad2pot (SV *data_, SV *w_, SV *h_)
1188 CODE:
1189{
1190 int ow = SvIV (w_);
1191 int oh = SvIV (h_);
1192
1193 if (ow && oh)
1194 {
1195 int nw = minpot (ow);
1196 int nh = minpot (oh);
1197
1198 if (nw != ow || nh != oh)
1199 {
1200 if (SvOK (data_))
1201 {
1202 STRLEN datalen;
1203 char *data = SvPVbyte (data_, datalen);
1204 int bpp = datalen / (ow * oh);
1205 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1206
1207 SvPOK_only (result_);
1208 SvCUR_set (result_, nw * nh * bpp);
1209
1210 memset (SvPVX (result_), 0, nw * nh * bpp);
1211 while (oh--)
1212 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1213
1214 sv_setsv (data_, result_);
1215 }
1216
1217 sv_setiv (w_, nw);
1218 sv_setiv (h_, nh);
1219 }
1220 }
1221}
1222
1223void
982draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1224draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
983 PROTOTYPE: $$$;$$ 1225 PROTOTYPE: $$$;$$
984 ALIAS: 1226 ALIAS:
985 draw_quad_alpha = 1 1227 draw_quad_alpha = 1
986 draw_quad_alpha_premultiplied = 2 1228 draw_quad_alpha_premultiplied = 2
987 CODE: 1229 CODE:
988{ 1230{
989 HV *hv = (HV *)SvRV (self); 1231 HV *hv = (HV *)SvRV (self);
990 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1232 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
991 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1233 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
992 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1234 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
993 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
994 1235
995 if (items < 5) 1236 if (items < 5)
996 { 1237 {
997 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1238 w = SvNV (*hv_fetch (hv, "w", 1, 1));
998 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1239 h = SvNV (*hv_fetch (hv, "h", 1, 1));
999 } 1240 }
1000 1241
1001 if (ix) 1242 if (ix)
1002 { 1243 {
1003 glEnable (GL_BLEND); 1244 glEnable (GL_BLEND);
1245
1246 if (ix == 2)
1004 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1247 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1248 else
1249 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1250 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1251
1005 glEnable (GL_ALPHA_TEST); 1252 glEnable (GL_ALPHA_TEST);
1006 glAlphaFunc (GL_GREATER, 0.01f); 1253 glAlphaFunc (GL_GREATER, 0.01f);
1007 } 1254 }
1008 1255
1009 glBindTexture (GL_TEXTURE_2D, name); 1256 glBindTexture (GL_TEXTURE_2D, name);
1010
1011 if (wrap_mode)
1012 {
1013 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
1014 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
1015 }
1016 1257
1017 glBegin (GL_QUADS); 1258 glBegin (GL_QUADS);
1018 glTexCoord2f (0, 0); glVertex2f (x , y ); 1259 glTexCoord2f (0, 0); glVertex2f (x , y );
1019 glTexCoord2f (0, t); glVertex2f (x , y + h); 1260 glTexCoord2f (0, t); glVertex2f (x , y + h);
1020 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1261 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1026 glDisable (GL_ALPHA_TEST); 1267 glDisable (GL_ALPHA_TEST);
1027 glDisable (GL_BLEND); 1268 glDisable (GL_BLEND);
1028 } 1269 }
1029} 1270}
1030 1271
1031MODULE = CFClient PACKAGE = CFClient::Map 1272MODULE = CFPlus PACKAGE = CFPlus::Map
1032 1273
1033CFClient::Map 1274CFPlus::Map
1034new (SV *class, int map_width, int map_height) 1275new (SV *class)
1035 CODE: 1276 CODE:
1036 New (0, RETVAL, 1, struct map); 1277 New (0, RETVAL, 1, struct map);
1037 RETVAL->x = 0; 1278 RETVAL->x = 0;
1038 RETVAL->y = 0; 1279 RETVAL->y = 0;
1039 RETVAL->w = map_width; 1280 RETVAL->w = 0;
1040 RETVAL->h = map_height; 1281 RETVAL->h = 0;
1041 RETVAL->ox = 0; 1282 RETVAL->ox = 0;
1042 RETVAL->oy = 0; 1283 RETVAL->oy = 0;
1043 RETVAL->faces = 8192; 1284 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1044 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1285 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1045 RETVAL->texs = 8192;
1046 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1047 RETVAL->rows = 0; 1286 RETVAL->rows = 0;
1048 RETVAL->row = 0; 1287 RETVAL->row = 0;
1049 OUTPUT: 1288 OUTPUT:
1050 RETVAL 1289 RETVAL
1051 1290
1052void 1291void
1053DESTROY (CFClient::Map self) 1292DESTROY (CFPlus::Map self)
1054 CODE: 1293 CODE:
1055{ 1294{
1056 map_clear (self); 1295 map_clear (self);
1057 Safefree (self->face); 1296 Safefree (self->face2tile);
1297 Safefree (self->tex);
1058 Safefree (self); 1298 Safefree (self);
1059} 1299}
1060 1300
1061void 1301void
1302resize (CFPlus::Map self, int map_width, int map_height)
1303 CODE:
1304 self->w = map_width;
1305 self->h = map_height;
1306
1307void
1062clear (CFClient::Map self) 1308clear (CFPlus::Map self)
1063 CODE: 1309 CODE:
1064 map_clear (self); 1310 map_clear (self);
1065 1311
1066void 1312void
1067set_face (CFClient::Map self, int face, int texid) 1313set_tileid (CFPlus::Map self, int face, int tile)
1068 CODE: 1314 CODE:
1069{ 1315{
1070 while (self->faces <= face) 1316 need_facenum (self, face); self->face2tile [face] = tile;
1071 { 1317 need_texid (self, tile);
1072 Append (mapface, self->face, self->faces, self->faces);
1073 self->faces *= 2;
1074 }
1075
1076 self->face [face] = texid;
1077} 1318}
1078 1319
1079void 1320void
1321set_smooth (CFPlus::Map self, int face, int smooth, int level)
1322 CODE:
1323{
1324 tileid texid;
1325 maptex *tex;
1326
1327 if (face < 0 || face >= self->faces)
1328 return;
1329
1330 if (smooth < 0 || smooth >= self->faces)
1331 return;
1332
1333 texid = self->face2tile [face];
1334
1335 if (!texid)
1336 return;
1337
1338 tex = self->tex + texid;
1339 tex->smoothtile = self->face2tile [smooth];
1340 tex->smoothlevel = level;
1341}
1342
1343void
1080set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1344set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1081 CODE: 1345 CODE:
1082{ 1346{
1083 while (self->texs <= texid) 1347 need_texid (self, texid);
1084 {
1085 Append (maptex, self->tex, self->texs, self->texs);
1086 self->texs *= 2;
1087 }
1088 1348
1089 { 1349 {
1090 maptex *tex = self->tex + texid; 1350 maptex *tex = self->tex + texid;
1091 1351
1092 tex->name = name; 1352 tex->name = name;
1097 tex->r = r; 1357 tex->r = r;
1098 tex->g = g; 1358 tex->g = g;
1099 tex->b = b; 1359 tex->b = b;
1100 tex->a = a; 1360 tex->a = a;
1101 } 1361 }
1362
1363 // somewhat hackish, but for textures that require it, it really
1364 // improves the look, and most others don't suffer.
1365 glBindTexture (GL_TEXTURE_2D, name);
1366 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1367 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1368 // use uglier nearest interpolation because linear suffers
1369 // from transparent color bleeding and ugly wrapping effects.
1370 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1102} 1371}
1103 1372
1104int 1373int
1105ox (CFClient::Map self) 1374ox (CFPlus::Map self)
1106 ALIAS: 1375 ALIAS:
1107 oy = 1 1376 oy = 1
1377 x = 2
1378 y = 3
1379 w = 4
1380 h = 5
1108 CODE: 1381 CODE:
1109 switch (ix) 1382 switch (ix)
1110 { 1383 {
1111 case 0: RETVAL = self->ox; break; 1384 case 0: RETVAL = self->ox; break;
1112 case 1: RETVAL = self->oy; break; 1385 case 1: RETVAL = self->oy; break;
1386 case 2: RETVAL = self->x; break;
1387 case 3: RETVAL = self->y; break;
1388 case 4: RETVAL = self->w; break;
1389 case 5: RETVAL = self->h; break;
1113 } 1390 }
1114 OUTPUT: 1391 OUTPUT:
1115 RETVAL 1392 RETVAL
1116 1393
1117void 1394void
1118scroll (CFClient::Map self, int dx, int dy) 1395scroll (CFPlus::Map self, int dx, int dy)
1119 CODE: 1396 CODE:
1120{ 1397{
1121 if (dx > 0) 1398 if (dx > 0)
1122 map_blank (self, self->x, self->y, dx - 1, self->h); 1399 map_blank (self, self->x, self->y, dx, self->h);
1123 else if (dx < 0) 1400 else if (dx < 0)
1124 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1401 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1125 1402
1126 if (dy > 0) 1403 if (dy > 0)
1127 map_blank (self, self->x, self->y, self->w, dy - 1); 1404 map_blank (self, self->x, self->y, self->w, dy);
1128 else if (dy < 0) 1405 else if (dy < 0)
1129 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1406 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1130 1407
1131 self->ox += dx; self->x += dx; 1408 self->ox += dx; self->x += dx;
1132 self->oy += dy; self->y += dy; 1409 self->oy += dy; self->y += dy;
1133 1410
1134 while (self->y < 0) 1411 while (self->y < 0)
1139 self->y += MAP_EXTEND_Y; 1416 self->y += MAP_EXTEND_Y;
1140 } 1417 }
1141} 1418}
1142 1419
1143void 1420void
1144map1a_update (CFClient::Map self, SV *data_) 1421map1a_update (CFPlus::Map self, SV *data_, int extmap)
1145 CODE: 1422 CODE:
1146{ 1423{
1147 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1424 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1148 uint8_t *data_end = (uint8_t *)SvEND (data_); 1425 uint8_t *data_end = (uint8_t *)SvEND (data_);
1149 mapcell *cell; 1426 mapcell *cell;
1150 int x, y, flags; 1427 int x, y, flags;
1151 1428
1152 while (data < data_end) 1429 while (data < data_end - 1)
1153 { 1430 {
1154 flags = (data [0] << 8) + data [1]; data += 2; 1431 flags = (data [0] << 8) + data [1]; data += 2;
1155 1432
1156 x = ((flags >> 10) & 63) + self->x; 1433 x = self->x + ((flags >> 10) & 63);
1157 y = ((flags >> 4) & 63) + self->y; 1434 y = self->y + ((flags >> 4) & 63);
1158 1435
1159 cell = map_get_cell (self, x, y); 1436 cell = map_get_cell (self, x, y);
1160 1437
1161 if (flags & 15) 1438 if (flags & 15)
1162 { 1439 {
1163 if (cell->darkness < 0) 1440 if (!cell->darkness)
1164 { 1441 {
1442 memset (cell, 0, sizeof (*cell));
1165 cell->darkness = 0; 1443 cell->darkness = 256;
1166 cell->face [0] = 0;
1167 cell->face [1] = 0;
1168 cell->face [2] = 0;
1169 } 1444 }
1170 1445
1171 cell->darkness = flags & 8 ? *data++ : 255;
1172
1173 //TODO: don't trust server data to be in-range(!) 1446 //TODO: don't trust server data to be in-range(!)
1447
1448 if (flags & 8)
1449 {
1450 if (extmap)
1451 {
1452 uint8_t ext, cmd;
1453
1454 do
1455 {
1456 ext = *data++;
1457 cmd = ext & 0x3f;
1458
1459 if (cmd < 4)
1460 cell->darkness = 255 - ext * 64 + 1;
1461 else if (cmd == 5) // health
1462 {
1463 cell->stat_width = 1;
1464 cell->stat_hp = *data++;
1465 }
1466 else if (cmd == 6) // monster width
1467 cell->stat_width = *data++ + 1;
1468 else if (cmd == 0x47)
1469 {
1470 if (*data == 4)
1471 ; // decode player count
1472
1473 data += *data + 1;
1474 }
1475 else if (cmd == 8) // cell flags
1476 cell->flags = *data++;
1477 else if (ext & 0x40) // unknown, multibyte => skip
1478 data += *data + 1;
1479 else
1480 data++;
1481 }
1482 while (ext & 0x80);
1483 }
1484 else
1485 cell->darkness = *data++ + 1;
1486 }
1174 1487
1175 if (flags & 4) 1488 if (flags & 4)
1176 { 1489 {
1177 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1490 faceid face = (data [0] << 8) + data [1]; data += 2;
1491 need_facenum (self, face);
1492 cell->tile [0] = self->face2tile [face];
1178 } 1493 }
1179 1494
1180 if (flags & 2) 1495 if (flags & 2)
1181 { 1496 {
1182 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1497 faceid face = (data [0] << 8) + data [1]; data += 2;
1498 need_facenum (self, face);
1499 cell->tile [1] = self->face2tile [face];
1183 } 1500 }
1184 1501
1185 if (flags & 1) 1502 if (flags & 1)
1186 { 1503 {
1187 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1504 faceid face = (data [0] << 8) + data [1]; data += 2;
1505 need_facenum (self, face);
1506 cell->tile [2] = self->face2tile [face];
1188 } 1507 }
1189 } 1508 }
1190 else 1509 else
1191 cell->darkness = -1; 1510 cell->darkness = 0;
1192 } 1511 }
1193} 1512}
1194 1513
1195SV * 1514SV *
1196mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1515mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1197 CODE: 1516 CODE:
1198{ 1517{
1199 int x1, x; 1518 int x1, x;
1200 int y1, y; 1519 int y1, y;
1201 int z; 1520 int z;
1222 { 1541 {
1223 mapcell *cell = row->col + (x - row->c0); 1542 mapcell *cell = row->col + (x - row->c0);
1224 1543
1225 for (z = 0; z <= 0; z++) 1544 for (z = 0; z <= 0; z++)
1226 { 1545 {
1227 mapface face = cell->face [z];
1228
1229 if (face)
1230 {
1231 maptex tex = self->tex [face]; 1546 maptex tex = self->tex [cell->tile [z]];
1232 int a0 = 255 - tex.a; 1547 int a0 = 255 - tex.a;
1233 int a1 = tex.a; 1548 int a1 = tex.a;
1234 1549
1235 r = (r * a0 + tex.r * a1) / 255; 1550 r = (r * a0 + tex.r * a1) / 255;
1236 g = (g * a0 + tex.g * a1) / 255; 1551 g = (g * a0 + tex.g * a1) / 255;
1237 b = (b * a0 + tex.b * a1) / 255; 1552 b = (b * a0 + tex.b * a1) / 255;
1238 a = (a * a0 + tex.a * a1) / 255; 1553 a = (a * a0 + tex.a * a1) / 255;
1239 }
1240 } 1554 }
1241 } 1555 }
1242 1556
1243 *map++ = (r ) 1557 *map++ = (r )
1244 | (g << 8) 1558 | (g << 8)
1251} 1565}
1252 OUTPUT: 1566 OUTPUT:
1253 RETVAL 1567 RETVAL
1254 1568
1255void 1569void
1256draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1570draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1257 PPCODE: 1571 CODE:
1258{ 1572{
1259 int vx, vy; 1573 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1574 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1575 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1576 smooth_key skey;
1260 int x, y, z; 1577 int x, y, z;
1261 int last_name; 1578 int last_name;
1262 mapface face; 1579
1580 // thats current max. sorry.
1581 if (sw > 255) sw = 255;
1582 if (sh > 255) sh = 255;
1583
1584 // clear key, in case of extra padding
1585 memset (&skey, 0, sizeof (skey));
1586
1587 glColor4ub (255, 255, 255, 255);
1588
1589 glEnable (GL_BLEND);
1590 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1591 glEnable (GL_TEXTURE_2D);
1592 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1593
1594 glBegin (GL_QUADS);
1595
1596 last_name = 0;
1597
1598 mx += self->x;
1599 my += self->y;
1600
1601 // first pass: determine smooth_max
1602 // rather ugly, if you ask me
1603 // could also be stored inside mapcell and updated on change
1604 memset (smooth_max, 0, sizeof (smooth_max));
1605 memset (smooth_level, 0, sizeof (smooth_level));
1606
1607 for (y = 0; y < sh; y++)
1608 if (0 <= y + my && y + my < self->rows)
1609 {
1610 maprow *row = self->row + (y + my);
1611
1612 for (x = 0; x < sw; x++)
1613 if (row->c0 <= x + mx && x + mx < row->c1)
1614 {
1615 mapcell *cell = row->col + (x + mx - row->c0);
1616
1617 smooth_max[x + 1][y + 1] =
1618 MAX (self->tex [cell->tile [0]].smoothlevel,
1619 MAX (self->tex [cell->tile [1]].smoothlevel,
1620 self->tex [cell->tile [2]].smoothlevel));
1621 }
1622 }
1623
1624 for (z = 0; z <= 2; z++)
1625 {
1626 for (y = 0; y < sh; y++)
1627 if (0 <= y + my && y + my < self->rows)
1628 {
1629 maprow *row = self->row + (y + my);
1630
1631 for (x = 0; x < sw; x++)
1632 if (row->c0 <= x + mx && x + mx < row->c1)
1633 {
1634 mapcell *cell = row->col + (x + mx - row->c0);
1635 tileid tile = cell->tile [z];
1636
1637 if (tile)
1638 {
1639 maptex tex = self->tex [tile];
1640 int px = (x + 1) * T - tex.w;
1641 int py = (y + 1) * T - tex.h;
1642
1643 // suppressing texture state switches here
1644 // is only moderately effective, but worth the extra effort
1645 if (last_name != tex.name)
1646 {
1647 if (!tex.name)
1648 tex = self->tex [2]; /* missing, replace by noface */
1649
1650 glEnd ();
1651 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1652 glBegin (GL_QUADS);
1653 }
1654
1655 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1656 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1657 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1658 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1659
1660 if (cell->flags && z == 2)
1661 {
1662 if (cell->flags & 1)
1663 {
1664 maptex tex = self->tex [1];
1665 int px = x * T + T * 2 / 32;
1666 int py = y * T - T * 6 / 32;
1667
1668 glEnd ();
1669 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1670 glBegin (GL_QUADS);
1671
1672 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1673 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1674 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1675 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1676 }
1677 }
1678
1679 // update smooth hash
1680 if (tex.smoothtile)
1681 {
1682 skey.tile = tex.smoothtile;
1683 skey.level = tex.smoothlevel;
1684
1685 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1686
1687 // add bits to current tile and all neighbours. skey.x|y is
1688 // shifted +1|+1 so we always stay positive.
1689
1690 // bits is ___n cccc CCCC bbbb
1691 // n do not draw borders&corners
1692 // c draw these corners, but...
1693 // C ... not these
1694 // b draw these borders
1695
1696 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1697 // ┃· ·· ·┃ ━━
1698
1699 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1700 // ·· ·· ·┏ ┓·
1701
1702 // full tile
1703 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1704
1705 // borders
1706 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1707 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1708 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1709 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1710
1711 // corners
1712 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1713 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1714 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1715 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1716 }
1717 }
1718 }
1719 }
1720 }
1721
1722 // go through all smoothlevels, lowest to highest, then draw.
1723 // this is basically counting sort
1724 {
1725 int w, b;
1726
1727 for (w = 0; w < 256 / 32; ++w)
1728 {
1729 uint32_t smask = smooth_level [w];
1730 if (smask)
1731 for (b = 0; b < 32; ++b)
1732 if (smask & (((uint32_t)1) << b))
1733 {
1734 int level = (w << 5) | b;
1735 HE *he;
1736
1737 hv_iterinit (smooth);
1738 while ((he = hv_iternext (smooth)))
1739 {
1740 smooth_key *skey = (smooth_key *)HeKEY (he);
1741 IV bits = SvIVX (HeVAL (he));
1742
1743 if (!(bits & 0x1000)
1744 && skey->level == level
1745 && level >= smooth_max [skey->x][skey->y])
1746 {
1747 maptex tex = self->tex [skey->tile];
1748 int px = (((int)skey->x) - 1) * T;
1749 int py = (((int)skey->y) - 1) * T;
1750 int border = bits & 15;
1751 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1752 float dx = tex.s * .0625f; // 16 images/row
1753 float dy = tex.t * .5f ; // 2 images/column
1754
1755 // this time naively avoiding texture state changes
1756 // save gobs of state changes.
1757 if (last_name != tex.name)
1758 {
1759 if (!tex.name)
1760 continue; // smoothing not yet available
1761
1762 glEnd ();
1763 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1764 glBegin (GL_QUADS);
1765 }
1766
1767 if (border)
1768 {
1769 float ox = border * dx;
1770
1771 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1772 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1773 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1774 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1775 }
1776
1777 if (corner)
1778 {
1779 float ox = corner * dx;
1780
1781 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1782 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1783 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1784 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1785 }
1786 }
1787 }
1788 }
1789 }
1790 }
1791
1792 //hv_clear (smooth);
1793
1794 glEnd ();
1795
1796 glDisable (GL_TEXTURE_2D);
1797 glDisable (GL_BLEND);
1798
1799 // top layer: overlays such as the health bar
1800 for (y = 0; y < sh; y++)
1801 if (0 <= y + my && y + my < self->rows)
1802 {
1803 maprow *row = self->row + (y + my);
1804
1805 for (x = 0; x < sw; x++)
1806 if (row->c0 <= x + mx && x + mx < row->c1)
1807 {
1808 mapcell *cell = row->col + (x + mx - row->c0);
1809
1810 int px = x * T;
1811 int py = y * T;
1812
1813 if (cell->stat_hp)
1814 {
1815 int width = cell->stat_width * T;
1816 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1817
1818 glColor3ub (0, 0, 0);
1819 glRectf (px + 1, py - thick - 2,
1820 px + width - 1, py);
1821
1822 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1823 glRectf (px + 2,
1824 py - thick - 1,
1825 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1826 }
1827 }
1828 }
1829}
1830
1831void
1832draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1833 CODE:
1834{
1835 static float color[16][3] = {
1836 { 0.00F, 0.00F, 0.00F },
1837 { 1.00F, 1.00F, 1.00F },
1838 { 0.00F, 0.00F, 0.55F },
1839 { 1.00F, 0.00F, 0.00F },
1840
1841 { 1.00F, 0.54F, 0.00F },
1842 { 0.11F, 0.56F, 1.00F },
1843 { 0.93F, 0.46F, 0.00F },
1844 { 0.18F, 0.54F, 0.34F },
1845
1846 { 0.56F, 0.73F, 0.56F },
1847 { 0.80F, 0.80F, 0.80F },
1848 { 0.55F, 0.41F, 0.13F },
1849 { 0.99F, 0.77F, 0.26F },
1850
1851 { 0.74F, 0.65F, 0.41F },
1852
1853 { 0.00F, 1.00F, 1.00F },
1854 { 1.00F, 0.00F, 1.00F },
1855 { 1.00F, 1.00F, 0.00F },
1856 };
1857
1858 int x, y;
1859
1860 glEnable (GL_TEXTURE_2D);
1861 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1862 glEnable (GL_BLEND);
1863 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1864 glBegin (GL_QUADS);
1865
1866 for (y = 0; y < h; y++)
1867 for (x = 0; x < w; x++)
1868 {
1869 unsigned char m = data [x + y * w];
1870
1871 if (m)
1872 {
1873 float *c = color [m & 15];
1874
1875 float tx1 = m & 0x40 ? 0.5 : 0.;
1876 float tx2 = tx1 + 0.5;
1877
1878 glColor4f (c[0], c[1], c[2], 0.75);
1879 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1880 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1881 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1882 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1883 }
1884 }
1885
1886 glEnd ();
1887 glDisable (GL_BLEND);
1888 glDisable (GL_TEXTURE_2D);
1889}
1890
1891void
1892fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1893 PPCODE:
1894{
1895 int x, y;
1263 int sw4 = (sw + 3) & ~3; 1896 int sw4 = (sw + 3) & ~3;
1264 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1897 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1265 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1898 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1266 1899
1267 memset (darkness, 255, sw4 * sh); 1900 memset (darkness, 255, sw4 * sh);
1268 SvPOK_only (darkness_sv); 1901 SvPOK_only (darkness_sv);
1269 SvCUR_set (darkness_sv, sw4 * sh); 1902 SvCUR_set (darkness_sv, sw4 * sh);
1270 1903
1271 vx = self->x + (self->w - sw) / 2 - shift_x; 1904 mx += self->x;
1272 vy = self->y + (self->h - sh) / 2 - shift_y; 1905 my += self->y;
1273 1906
1274 /*
1275 int vx = self->vx = self->w >= sw
1276 ? self->x + (self->w - sw) / 2
1277 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1278
1279 int vy = self->vy = self->h >= sh
1280 ? self->y + (self->h - sh) / 2
1281 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1282 */
1283
1284 glColor4ub (255, 255, 255, 255);
1285
1286 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1287 glEnable (GL_BLEND);
1288 glEnable (GL_TEXTURE_2D);
1289 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1290
1291 glBegin (GL_QUADS);
1292
1293 last_name = 0;
1294
1295 for (z = 0; z < 3; z++)
1296 for (y = 0; y < sh; y++) 1907 for (y = 0; y < sh; y++)
1297 if (0 <= y + vy && y + vy < self->rows) 1908 if (0 <= y + my && y + my < self->rows)
1298 { 1909 {
1299 maprow *row = self->row + (y + vy); 1910 maprow *row = self->row + (y + my);
1300 1911
1301 for (x = 0; x < sw; x++) 1912 for (x = 0; x < sw; x++)
1302 if (row->c0 <= x + vx && x + vx < row->c1) 1913 if (row->c0 <= x + mx && x + mx < row->c1)
1303 { 1914 {
1304 mapcell *cell = row->col + (x + vx - row->c0); 1915 mapcell *cell = row->col + (x + mx - row->c0);
1305 1916
1306 darkness[y * sw4 + x] = cell->darkness < 0 1917 darkness[y * sw4 + x] = cell->darkness
1918 ? 255 - (cell->darkness - 1)
1307 ? 255 - FOW_DARKNESS 1919 : 255 - FOW_DARKNESS;
1308 : 255 - cell->darkness;
1309
1310 face = cell->face [z];
1311
1312 if (face)
1313 {
1314 maptex tex = self->tex [face];
1315
1316 int px = (x + 1) * 32 - tex.w;
1317 int py = (y + 1) * 32 - tex.h;
1318
1319 if (last_name != tex.name)
1320 {
1321 glEnd ();
1322 last_name = tex.name;
1323 glBindTexture (GL_TEXTURE_2D, last_name);
1324 glBegin (GL_QUADS);
1325 }
1326
1327 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1328 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1329 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1330 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1331 }
1332 } 1920 }
1333 } 1921 }
1334
1335 glEnd ();
1336
1337 glDisable (GL_TEXTURE_2D);
1338 glDisable (GL_BLEND);
1339 1922
1340 EXTEND (SP, 3); 1923 EXTEND (SP, 3);
1341 PUSHs (sv_2mortal (newSViv (sw4))); 1924 PUSHs (sv_2mortal (newSViv (sw4)));
1342 PUSHs (sv_2mortal (newSViv (sh))); 1925 PUSHs (sv_2mortal (newSViv (sh)));
1343 PUSHs (darkness_sv); 1926 PUSHs (darkness_sv);
1344} 1927}
1345 1928
1346SV * 1929SV *
1347get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1930get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1348 CODE: 1931 CODE:
1349{ 1932{
1350 int x, y, x1, y1; 1933 int x, y, x1, y1;
1351 SV *data_sv = newSV (w * h * 7 + 5); 1934 SV *data_sv = newSV (w * h * 7 + 5);
1352 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1935 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1377 if (row && row->c0 <= x && x < row->c1) 1960 if (row && row->c0 <= x && x < row->c1)
1378 { 1961 {
1379 mapcell *cell = row->col + (x - row->c0); 1962 mapcell *cell = row->col + (x - row->c0);
1380 uint8_t flags = 0; 1963 uint8_t flags = 0;
1381 1964
1382 if (cell->face [0]) flags |= 1; 1965 if (cell->tile [0]) flags |= 1;
1383 if (cell->face [1]) flags |= 2; 1966 if (cell->tile [1]) flags |= 2;
1384 if (cell->face [2]) flags |= 4; 1967 if (cell->tile [2]) flags |= 4;
1385 1968
1386 *data++ = flags; 1969 *data++ = flags;
1387 1970
1388 if (flags & 1) 1971 if (flags & 1)
1389 { 1972 {
1973 tileid tile = cell->tile [0];
1390 *data++ = cell->face [0] >> 8; 1974 *data++ = tile >> 8;
1391 *data++ = cell->face [0]; 1975 *data++ = tile;
1392 } 1976 }
1393 1977
1394 if (flags & 2) 1978 if (flags & 2)
1395 { 1979 {
1980 tileid tile = cell->tile [1];
1396 *data++ = cell->face [1] >> 8; 1981 *data++ = tile >> 8;
1397 *data++ = cell->face [1]; 1982 *data++ = tile;
1398 } 1983 }
1399 1984
1400 if (flags & 4) 1985 if (flags & 4)
1401 { 1986 {
1987 tileid tile = cell->tile [2];
1402 *data++ = cell->face [2] >> 8; 1988 *data++ = tile >> 8;
1403 *data++ = cell->face [2]; 1989 *data++ = tile;
1404 } 1990 }
1405 } 1991 }
1406 else 1992 else
1407 *data++ = 0; 1993 *data++ = 0;
1408 } 1994 }
1414} 2000}
1415 OUTPUT: 2001 OUTPUT:
1416 RETVAL 2002 RETVAL
1417 2003
1418void 2004void
1419set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2005set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1420 PPCODE: 2006 PPCODE:
1421{ 2007{
1422 int x, y, z; 2008 int x, y, z;
1423 int w, h; 2009 int w, h;
1424 int x1, y1; 2010 int x1, y1;
1448 { 2034 {
1449 uint8_t flags = *data++; 2035 uint8_t flags = *data++;
1450 2036
1451 if (flags) 2037 if (flags)
1452 { 2038 {
1453 mapface face[3] = { 0, 0, 0 };
1454
1455 mapcell *cell = row_get_cell (row, x); 2039 mapcell *cell = row_get_cell (row, x);
2040 tileid tile[3] = { 0, 0, 0 };
1456 2041
1457 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2042 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1458 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2043 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1459 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2044 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1460 2045
1461 if (cell->darkness <= 0) 2046 if (cell->darkness == 0)
1462 { 2047 {
1463 cell->darkness = -1; 2048 cell->darkness = 0;
1464 2049
1465 for (z = 0; z <= 2; z++) 2050 for (z = 0; z <= 2; z++)
1466 { 2051 {
1467 cell->face[z] = face[z]; 2052 tileid t = tile [z];
1468 2053
1469 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2054 if (t >= self->texs || (t && !self->tex [t].name))
2055 {
1470 XPUSHs (sv_2mortal (newSViv (face[z]))); 2056 XPUSHs (sv_2mortal (newSViv (t)));
2057 need_texid (self, t);
2058 }
2059
2060 cell->tile [z] = t;
1471 } 2061 }
1472 } 2062 }
1473 } 2063 }
1474 } 2064 }
1475 } 2065 }
1476} 2066}
1477 2067
1478MODULE = CFClient PACKAGE = CFClient::MixChunk 2068MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1479 2069
1480CFClient::MixChunk 2070CFPlus::MixChunk
1481new_from_file (SV *class, char *path) 2071new_from_file (SV *class, char *path)
1482 CODE: 2072 CODE:
1483 RETVAL = Mix_LoadWAV (path); 2073 RETVAL = Mix_LoadWAV (path);
1484 OUTPUT: 2074 OUTPUT:
1485 RETVAL 2075 RETVAL
1486 2076
1487void 2077void
1488DESTROY (CFClient::MixChunk self) 2078DESTROY (CFPlus::MixChunk self)
1489 CODE: 2079 CODE:
1490 Mix_FreeChunk (self); 2080 Mix_FreeChunk (self);
1491 2081
1492int 2082int
1493volume (CFClient::MixChunk self, int volume = -1) 2083volume (CFPlus::MixChunk self, int volume = -1)
1494 CODE: 2084 CODE:
1495 RETVAL = Mix_VolumeChunk (self, volume); 2085 RETVAL = Mix_VolumeChunk (self, volume);
1496 OUTPUT: 2086 OUTPUT:
1497 RETVAL 2087 RETVAL
1498 2088
1499int 2089int
1500play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2090play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1501 CODE: 2091 CODE:
1502 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2092 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1503 OUTPUT: 2093 OUTPUT:
1504 RETVAL 2094 RETVAL
1505 2095
1506MODULE = CFClient PACKAGE = CFClient::MixMusic 2096MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1507 2097
1508int 2098int
1509volume (int volume = -1) 2099volume (int volume = -1)
1510 CODE: 2100 CODE:
1511 RETVAL = Mix_VolumeMusic (volume); 2101 RETVAL = Mix_VolumeMusic (volume);
1512 OUTPUT: 2102 OUTPUT:
1513 RETVAL 2103 RETVAL
1514 2104
1515CFClient::MixMusic 2105CFPlus::MixMusic
1516new_from_file (SV *class, char *path) 2106new_from_file (SV *class, char *path)
1517 CODE: 2107 CODE:
1518 RETVAL = Mix_LoadMUS (path); 2108 RETVAL = Mix_LoadMUS (path);
1519 OUTPUT: 2109 OUTPUT:
1520 RETVAL 2110 RETVAL
1521 2111
1522void 2112void
1523DESTROY (CFClient::MixMusic self) 2113DESTROY (CFPlus::MixMusic self)
1524 CODE: 2114 CODE:
1525 Mix_FreeMusic (self); 2115 Mix_FreeMusic (self);
1526 2116
1527int 2117int
1528play (CFClient::MixMusic self, int loops = -1) 2118play (CFPlus::MixMusic self, int loops = -1)
1529 CODE: 2119 CODE:
1530 RETVAL = Mix_PlayMusic (self, loops); 2120 RETVAL = Mix_PlayMusic (self, loops);
1531 OUTPUT: 2121 OUTPUT:
1532 RETVAL 2122 RETVAL
1533 2123
1534MODULE = CFClient PACKAGE = CFClient::OpenGL 2124MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1535 2125
1536BOOT: 2126BOOT:
1537{ 2127{
1538 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2128 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1539 static const struct { 2129 static const struct {
1540 const char *name; 2130 const char *name;
1541 IV iv; 2131 IV iv;
1542 } *civ, const_iv[] = { 2132 } *civ, const_iv[] = {
1543# define const_iv(name) { # name, (IV)name } 2133# define const_iv(name) { # name, (IV)name }
1550 const_iv (GL_SCISSOR_TEST), 2140 const_iv (GL_SCISSOR_TEST),
1551 const_iv (GL_DEPTH_TEST), 2141 const_iv (GL_DEPTH_TEST),
1552 const_iv (GL_ALPHA_TEST), 2142 const_iv (GL_ALPHA_TEST),
1553 const_iv (GL_NORMALIZE), 2143 const_iv (GL_NORMALIZE),
1554 const_iv (GL_RESCALE_NORMAL), 2144 const_iv (GL_RESCALE_NORMAL),
2145 const_iv (GL_FRONT),
2146 const_iv (GL_BACK),
1555 const_iv (GL_AND), 2147 const_iv (GL_AND),
1556 const_iv (GL_ONE), 2148 const_iv (GL_ONE),
1557 const_iv (GL_ZERO), 2149 const_iv (GL_ZERO),
1558 const_iv (GL_SRC_ALPHA), 2150 const_iv (GL_SRC_ALPHA),
1559 const_iv (GL_SRC_ALPHA_SATURATE), 2151 const_iv (GL_DST_ALPHA),
1560 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2152 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1561 const_iv (GL_ONE_MINUS_DST_ALPHA), 2153 const_iv (GL_ONE_MINUS_DST_ALPHA),
2154 const_iv (GL_SRC_ALPHA_SATURATE),
1562 const_iv (GL_RGB), 2155 const_iv (GL_RGB),
1563 const_iv (GL_RGBA), 2156 const_iv (GL_RGBA),
2157 const_iv (GL_RGBA4),
2158 const_iv (GL_RGBA8),
2159 const_iv (GL_RGB5_A1),
1564 const_iv (GL_UNSIGNED_BYTE), 2160 const_iv (GL_UNSIGNED_BYTE),
1565 const_iv (GL_UNSIGNED_SHORT), 2161 const_iv (GL_UNSIGNED_SHORT),
1566 const_iv (GL_UNSIGNED_INT), 2162 const_iv (GL_UNSIGNED_INT),
1567 const_iv (GL_ALPHA), 2163 const_iv (GL_ALPHA),
1568 const_iv (GL_INTENSITY), 2164 const_iv (GL_INTENSITY),
1577 const_iv (GL_TEXTURE_MAG_FILTER), 2173 const_iv (GL_TEXTURE_MAG_FILTER),
1578 const_iv (GL_TEXTURE_MIN_FILTER), 2174 const_iv (GL_TEXTURE_MIN_FILTER),
1579 const_iv (GL_TEXTURE_ENV_MODE), 2175 const_iv (GL_TEXTURE_ENV_MODE),
1580 const_iv (GL_TEXTURE_WRAP_S), 2176 const_iv (GL_TEXTURE_WRAP_S),
1581 const_iv (GL_TEXTURE_WRAP_T), 2177 const_iv (GL_TEXTURE_WRAP_T),
2178 const_iv (GL_REPEAT),
1582 const_iv (GL_CLAMP), 2179 const_iv (GL_CLAMP),
1583 const_iv (GL_REPEAT), 2180 const_iv (GL_CLAMP_TO_EDGE),
1584 const_iv (GL_NEAREST), 2181 const_iv (GL_NEAREST),
1585 const_iv (GL_LINEAR), 2182 const_iv (GL_LINEAR),
1586 const_iv (GL_NEAREST_MIPMAP_NEAREST), 2183 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1587 const_iv (GL_LINEAR_MIPMAP_NEAREST), 2184 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1588 const_iv (GL_NEAREST_MIPMAP_LINEAR), 2185 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1599 const_iv (GL_SEPARABLE_2D), 2196 const_iv (GL_SEPARABLE_2D),
1600 const_iv (GL_CONVOLUTION_2D), 2197 const_iv (GL_CONVOLUTION_2D),
1601 const_iv (GL_CONVOLUTION_BORDER_MODE), 2198 const_iv (GL_CONVOLUTION_BORDER_MODE),
1602 const_iv (GL_CONSTANT_BORDER), 2199 const_iv (GL_CONSTANT_BORDER),
1603 const_iv (GL_LINES), 2200 const_iv (GL_LINES),
2201 const_iv (GL_LINE_STRIP),
1604 const_iv (GL_LINE_LOOP), 2202 const_iv (GL_LINE_LOOP),
1605 const_iv (GL_QUADS), 2203 const_iv (GL_QUADS),
1606 const_iv (GL_QUAD_STRIP), 2204 const_iv (GL_QUAD_STRIP),
1607 const_iv (GL_TRIANGLES), 2205 const_iv (GL_TRIANGLES),
1608 const_iv (GL_TRIANGLE_STRIP), 2206 const_iv (GL_TRIANGLE_STRIP),
1618 2216
1619 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2217 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1620 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2218 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1621} 2219}
1622 2220
2221char *
2222gl_vendor ()
2223 CODE:
2224 RETVAL = (char *)glGetString (GL_VENDOR);
2225 OUTPUT:
2226 RETVAL
2227
2228char *
2229gl_version ()
2230 CODE:
2231 RETVAL = (char *)glGetString (GL_VERSION);
2232 OUTPUT:
2233 RETVAL
2234
2235char *
2236gl_extensions ()
2237 CODE:
2238 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2239 OUTPUT:
2240 RETVAL
2241
1623int glGetError () 2242int glGetError ()
2243
2244void glFinish ()
1624 2245
1625void glClear (int mask) 2246void glClear (int mask)
1626 2247
1627void glClearColor (float r, float g, float b, float a = 1.0) 2248void glClearColor (float r, float g, float b, float a = 1.0)
1628 PROTOTYPE: @ 2249 PROTOTYPE: @
1635 2256
1636void glHint (int target, int mode) 2257void glHint (int target, int mode)
1637 2258
1638void glBlendFunc (int sfactor, int dfactor) 2259void glBlendFunc (int sfactor, int dfactor)
1639 2260
2261void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2262 CODE:
2263 gl_BlendFuncSeparate (sa, da, saa, daa);
2264
1640void glDepthMask (int flag) 2265void glDepthMask (int flag)
1641 2266
1642void glLogicOp (int opcode) 2267void glLogicOp (int opcode)
1643 2268
1644void glColorMask (int red, int green, int blue, int alpha) 2269void glColorMask (int red, int green, int blue, int alpha)
1648void glPushMatrix () 2273void glPushMatrix ()
1649 2274
1650void glPopMatrix () 2275void glPopMatrix ()
1651 2276
1652void glLoadIdentity () 2277void glLoadIdentity ()
2278
2279void glDrawBuffer (int buffer)
2280
2281void glReadBuffer (int buffer)
1653 2282
1654# near_ and far_ are due to microsofts buggy "c" compiler 2283# near_ and far_ are due to microsofts buggy "c" compiler
1655void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2284void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1656 2285
1657# near_ and far_ are due to microsofts buggy "c" compiler 2286# near_ and far_ are due to microsofts buggy "c" compiler
1677 2306
1678void glEnd () 2307void glEnd ()
1679 2308
1680void glColor (float r, float g, float b, float a = 1.0) 2309void glColor (float r, float g, float b, float a = 1.0)
1681 PROTOTYPE: @ 2310 PROTOTYPE: @
2311 ALIAS:
2312 glColor_premultiply = 1
1682 CODE: 2313 CODE:
2314 if (ix)
2315 {
2316 r *= a;
2317 g *= a;
2318 b *= a;
2319 }
1683 // microsoft visual "c" rounds instead of truncating... 2320 // microsoft visual "c" rounds instead of truncating...
1684 glColor4ub (MIN ((int)(r * 255.f), 255), 2321 glColor4f (r, g, b, a);
1685 MIN ((int)(g * 255.f), 255),
1686 MIN ((int)(b * 255.f), 255),
1687 MIN ((int)(a * 255.f), 255));
1688 2322
1689void glInterleavedArrays (int format, int stride, char *data) 2323void glInterleavedArrays (int format, int stride, char *data)
1690 2324
1691void glDrawElements (int mode, int count, int type, char *indices) 2325void glDrawElements (int mode, int count, int type, char *indices)
1692 2326
1715 2349
1716void glBindTexture (int target, int name) 2350void glBindTexture (int target, int name)
1717 2351
1718void glConvolutionParameter (int target, int pname, float params) 2352void glConvolutionParameter (int target, int pname, float params)
1719 CODE: 2353 CODE:
1720 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2354 if (gl.ConvolutionParameterf)
2355 gl.ConvolutionParameterf (target, pname, params);
1721 2356
1722void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2357void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1723 CODE: 2358 CODE:
1724 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2359 if (gl.ConvolutionFilter2D)
1725 (target, internalformat, width, height, format, type, data)); 2360 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1726 2361
1727void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2362void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1728 CODE: 2363 CODE:
1729 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2364 if (gl.SeparableFilter2D)
1730 (target, internalformat, width, height, format, type, row, column)); 2365 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1731 2366
1732void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2367void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1733 2368
1734void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2369void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1735 2370
1739 2374
1740int glGenTexture () 2375int glGenTexture ()
1741 CODE: 2376 CODE:
1742{ 2377{
1743 GLuint name; 2378 GLuint name;
2379 if (AvFILL (texture_av) >= 0)
2380 name = (GLuint)av_pop (texture_av);
2381 else
1744 glGenTextures (1, &name); 2382 glGenTextures (1, &name);
1745 RETVAL = name; 2383 RETVAL = name;
1746} 2384}
1747 OUTPUT: 2385 OUTPUT:
1748 RETVAL 2386 RETVAL
1749 2387
1750void glDeleteTexture (int name) 2388void glDeleteTexture (int name)
1751 CODE: 2389 CODE:
1752{ 2390{
1753 GLuint name_ = name; 2391 /* make a half-assed attempt at returning the memory used by the texture */
2392 /* textures are frequently being reused by cfplus anyway */
2393 glBindTexture (GL_TEXTURE_2D, name);
2394 glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);
2395 av_push (texture_av, (SV *)name);
1754 glDeleteTextures (1, &name_); 2396 /*glDeleteTextures (1, &name_);*/
1755} 2397}
1756 2398
1757int glGenList () 2399int glGenList ()
1758 CODE: 2400 CODE:
1759 RETVAL = glGenLists (1); 2401 RETVAL = glGenLists (1);
1768 2410
1769void glEndList () 2411void glEndList ()
1770 2412
1771void glCallList (int list) 2413void glCallList (int list)
1772 2414
1773

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