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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.83 by root, Mon May 15 00:25:14 2006 UTC vs.
Revision 1.186 by root, Sat Apr 21 09:25:31 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
6#endif 9#endif
7 10
8#include "EXTERN.h" 11#include "EXTERN.h"
9#include "perl.h" 12#include "perl.h"
10#include "XSUB.h" 13#include "XSUB.h"
11 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
12#include <math.h> 20#include <math.h>
13#include <string.h> 21#include <string.h>
14#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
15 24
16#include <SDL.h> 25#include <SDL.h>
17#include <SDL_endian.h> 26#include <SDL_endian.h>
18#include <SDL_image.h> 27#include <SDL_image.h>
19#include <SDL_mixer.h> 28#include <SDL_mixer.h>
20#include <SDL_opengl.h> 29#include <SDL_opengl.h>
21 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
22#include <glib/gmacros.h> 34#include <glib/gmacros.h>
23 35
24#include <pango/pango.h> 36#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 37
29#ifndef _WIN32 38#ifndef _WIN32
30# include <sys/types.h> 39# include <sys/types.h>
31# include <sys/socket.h> 40# include <sys/socket.h>
32# include <netinet/in.h> 41# include <netinet/in.h>
33# include <netinet/tcp.h> 42# include <netinet/tcp.h>
34# include <inttypes.h> 43# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 44#endif
43 45
44#include "glext.h" 46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 47
46#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
47 49
48#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
50 52
51#define MIN_FONT_HEIGHT 10 53#define MIN_FONT_HEIGHT 10
52 54
53#define GL_CALL(type,func,args) \ 55#if 0
54 { \ 56# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 57#else
56 static type fptr_; \ 58# define PARACHUTE 0
57 \ 59#endif
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67 60
61static struct
62{
63#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h"
65#undef GL_FUNC
66} gl;
67
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{
70 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else
75 glBlendFunc (sa, da);
76}
77
78#include "texcache.c"
79
80#include "pango-font.c"
81#include "pango-fontmap.c"
82#include "pango-render.c"
83
68typedef Mix_Chunk *CFClient__MixChunk; 84typedef Mix_Chunk *CFPlus__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 85typedef Mix_Music *CFPlus__MixMusic;
70 86
71typedef PangoFontDescription *CFClient__Font; 87typedef PangoFontDescription *CFPlus__Font;
88
89static int
90shape_attr_p (PangoLayoutRun *run)
91{
92 GSList *attrs = run->item->analysis.extra_attrs;
93
94 while (attrs)
95 {
96 PangoAttribute *attr = attrs->data;
97
98 if (attr->klass->type == PANGO_ATTR_SHAPE)
99 return 1;
100
101 attrs = attrs->next;
102 }
103
104 return 0;
105}
72 106
73typedef struct cf_layout { 107typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 108 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 109 float r, g, b, a; // default color for rgba mode
77 int base_height; 110 int base_height;
78 CFClient__Font font; 111 CFPlus__Font font;
79} *CFClient__Layout; 112} *CFPlus__Layout;
80 113
81static CFClient__Font default_font; 114static CFPlus__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 115static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 116static PangoFontMap *opengl_fontmap;
84 117
85static void 118static void
86substitute_func (FcPattern *pattern, gpointer data) 119substitute_func (FcPattern *pattern, gpointer data)
87{ 120{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 121 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifdef _WIN32 122#ifdef FC_HINT_STYLE
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 123 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
91#else 124#endif
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 125 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
94} 126}
95 127
96static void 128static void
97layout_update_font (CFClient__Layout self) 129layout_update_font (CFPlus__Layout self)
98{ 130{
99 /* use a random scale factor to account for unknown descenders, 0.8 works 131 /* use a random scale factor to account for unknown descenders, 0.8 works
100 * reasonably well with bitstream vera 132 * reasonably well with bitstream vera
101 */ 133 */
102 PangoFontDescription *font = self->font ? self->font : default_font; 134 PangoFontDescription *font = self->font ? self->font : default_font;
106 138
107 pango_layout_set_font_description (self->pl, font); 139 pango_layout_set_font_description (self->pl, font);
108} 140}
109 141
110static void 142static void
111layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
112{ 144{
145 PangoRectangle rect;
146
147 // get_pixel_* wrongly rounds down
113 pango_layout_get_pixel_size (self->pl, w, h); 148 pango_layout_get_extents (self->pl, 0, &rect);
114 149
115 if (!*w) *w = 1; 150 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
116 if (!*h) *h = 1; 151 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
117 152
118 *w = (*w + 3) & ~3; 153 if (!rect.width) rect.width = 1;
119} 154 if (!rect.height) rect.height = 1;
120 155
156 *w = rect.width;
157 *h = rect.height;
158}
159
160typedef uint16_t tileid;
121typedef uint16_t mapface; 161typedef uint16_t faceid;
122 162
123typedef struct { 163typedef struct {
124 GLint name; 164 int name;
125 int w, h; 165 int w, h;
126 float s, t; 166 float s, t;
127 uint8_t r, g, b, a; 167 uint8_t r, g, b, a;
168 tileid smoothtile;
169 uint8_t smoothlevel;
128} maptex; 170} maptex;
129 171
130typedef struct { 172typedef struct {
173 uint32_t player;
174 tileid tile[3];
131 int16_t darkness; 175 uint16_t darkness;
132 mapface face[3]; 176 uint8_t stat_width, stat_hp, flags, smoothmax;
133} mapcell; 177} mapcell;
134 178
135typedef struct { 179typedef struct {
136 int32_t c0, c1; 180 int32_t c0, c1;
137 mapcell *col; 181 mapcell *col;
138} maprow; 182} maprow;
139 183
140typedef struct map { 184typedef struct map {
141 int x, y, w, h; 185 int x, y, w, h;
142 int ox, oy; /* offset to virtual global coordinate system */ 186 int ox, oy; /* offset to virtual global coordinate system */
143 int faces; 187 int faces; tileid *face2tile; // [faceid]
144 mapface *face; 188 int texs; maptex *tex; // [tileid]
145
146 int texs;
147 maptex *tex;
148 189
149 int32_t rows; 190 int32_t rows;
150 maprow *row; 191 maprow *row;
151} *CFClient__Map; 192} *CFPlus__Map;
152 193
153static char * 194static char *
154prepend (char *ptr, int sze, int inc) 195prepend (char *ptr, int sze, int inc)
155{ 196{
156 char *p; 197 char *p;
173} 214}
174 215
175#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 217#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
177 218
219static void
220need_facenum (struct map *self, faceid face)
221{
222 while (self->faces <= face)
223 {
224 Append (tileid, self->face2tile, self->faces, self->faces);
225 self->faces *= 2;
226 }
227}
228
229static void
230need_texid (struct map *self, int texid)
231{
232 while (self->texs <= texid)
233 {
234 Append (maptex, self->tex, self->texs, self->texs);
235 self->texs *= 2;
236 }
237}
238
178static maprow * 239static maprow *
179map_get_row (CFClient__Map self, int y) 240map_get_row (CFPlus__Map self, int y)
180{ 241{
181 if (0 > y) 242 if (0 > y)
182 { 243 {
183 int extend = - y + MAP_EXTEND_Y; 244 int extend = - y + MAP_EXTEND_Y;
184 Prepend (maprow, self->row, self->rows, extend); 245 Prepend (maprow, self->row, self->rows, extend);
222 283
223 return row->col + (x - row->c0); 284 return row->col + (x - row->c0);
224} 285}
225 286
226static mapcell * 287static mapcell *
227map_get_cell (CFClient__Map self, int x, int y) 288map_get_cell (CFPlus__Map self, int x, int y)
228{ 289{
229 return row_get_cell (map_get_row (self, y), x); 290 return row_get_cell (map_get_row (self, y), x);
230} 291}
231 292
232static void 293static void
233map_clear (CFClient__Map self) 294map_clear (CFPlus__Map self)
234{ 295{
235 int r; 296 int r;
236 297
237 for (r = 0; r < self->rows; r++) 298 for (r = 0; r < self->rows; r++)
238 Safefree (self->row[r].col); 299 Safefree (self->row[r].col);
246 self->row = 0; 307 self->row = 0;
247 self->rows = 0; 308 self->rows = 0;
248} 309}
249 310
250static void 311static void
251map_blank (CFClient__Map self, int x0, int y0, int w, int h) 312map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
252{ 313{
253 int x, y; 314 int x, y;
254 maprow *row; 315 maprow *row;
316 mapcell *cell;
255 317
256 for (y = y0; y < y0 + h; y++) 318 for (y = y0; y < y0 + h; y++)
257 if (y >= 0) 319 if (y >= 0)
258 { 320 {
259 if (y >= self->rows) 321 if (y >= self->rows)
265 if (x >= row->c0) 327 if (x >= row->c0)
266 { 328 {
267 if (x >= row->c1) 329 if (x >= row->c1)
268 break; 330 break;
269 331
270 row->col[x - row->c0].darkness = -1; 332 cell = row->col + x - row->c0;
333
334 cell->darkness = 0;
335 cell->stat_hp = 0;
336 cell->flags = 0;
337 cell->player = 0;
271 } 338 }
272 } 339 }
340}
341
342typedef struct {
343 tileid tile;
344 uint8_t x, y, level;
345} smooth_key;
346
347static void
348smooth_or_bits (HV *hv, smooth_key *key, IV bits)
349{
350 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
351
352 if (SvIOK (*sv))
353 SvIV_set (*sv, SvIVX (*sv) | bits);
354 else
355 sv_setiv (*sv, bits);
273} 356}
274 357
275static void 358static void
276music_finished (void) 359music_finished (void)
277{ 360{
296 ev.data2 = 0; 379 ev.data2 = 0;
297 380
298 SDL_PushEvent ((SDL_Event *)&ev); 381 SDL_PushEvent ((SDL_Event *)&ev);
299} 382}
300 383
384static unsigned int
385minpot (unsigned int n)
386{
387 if (!n)
388 return 0;
389
390 --n;
391
392 n |= n >> 1;
393 n |= n >> 2;
394 n |= n >> 4;
395 n |= n >> 8;
396 n |= n >> 16;
397
398 return n + 1;
399}
400
401/* SDL should provide this, really. */
402#define SDLK_MODIFIER_MIN 300
403#define SDLK_MODIFIER_MAX 314
404
405static AV *texture_av;
406
301MODULE = CFClient PACKAGE = CFClient 407MODULE = CFPlus PACKAGE = CFPlus
302 408
303PROTOTYPES: ENABLE 409PROTOTYPES: ENABLE
304 410
305BOOT: 411BOOT:
306{ 412{
413 texture_av = newAV ();
414 AvREAL_off (texture_av);
415
307 HV *stash = gv_stashpv ("CFClient", 1); 416 HV *stash = gv_stashpv ("CFPlus", 1);
308 static const struct { 417 static const struct {
309 const char *name; 418 const char *name;
310 IV iv; 419 IV iv;
311 } *civ, const_iv[] = { 420 } *civ, const_iv[] = {
312# define const_iv(name) { # name, (IV)name } 421# define const_iv(name) { # name, (IV)name }
422 const_iv (SDLK_MODIFIER_MIN),
423 const_iv (SDLK_MODIFIER_MAX),
424
313 const_iv (SDL_ACTIVEEVENT), 425 const_iv (SDL_ACTIVEEVENT),
314 const_iv (SDL_KEYDOWN), 426 const_iv (SDL_KEYDOWN),
315 const_iv (SDL_KEYUP), 427 const_iv (SDL_KEYUP),
316 const_iv (SDL_MOUSEMOTION), 428 const_iv (SDL_MOUSEMOTION),
317 const_iv (SDL_MOUSEBUTTONDOWN), 429 const_iv (SDL_MOUSEBUTTONDOWN),
326 const_iv (SDL_EVENT_RESERVEDA), 438 const_iv (SDL_EVENT_RESERVEDA),
327 const_iv (SDL_EVENT_RESERVEDB), 439 const_iv (SDL_EVENT_RESERVEDB),
328 const_iv (SDL_VIDEORESIZE), 440 const_iv (SDL_VIDEORESIZE),
329 const_iv (SDL_VIDEOEXPOSE), 441 const_iv (SDL_VIDEOEXPOSE),
330 const_iv (SDL_USEREVENT), 442 const_iv (SDL_USEREVENT),
443
444 const_iv (SDL_APPINPUTFOCUS),
445 const_iv (SDL_APPMOUSEFOCUS),
446 const_iv (SDL_APPACTIVE),
447
331 const_iv (SDLK_KP0), 448 const_iv (SDLK_KP0),
332 const_iv (SDLK_KP1), 449 const_iv (SDLK_KP1),
333 const_iv (SDLK_KP2), 450 const_iv (SDLK_KP2),
334 const_iv (SDLK_KP3), 451 const_iv (SDLK_KP3),
335 const_iv (SDLK_KP4), 452 const_iv (SDLK_KP4),
390 const_iv (SDLK_BREAK), 507 const_iv (SDLK_BREAK),
391 const_iv (SDLK_MENU), 508 const_iv (SDLK_MENU),
392 const_iv (SDLK_POWER), 509 const_iv (SDLK_POWER),
393 const_iv (SDLK_EURO), 510 const_iv (SDLK_EURO),
394 const_iv (SDLK_UNDO), 511 const_iv (SDLK_UNDO),
512
395 const_iv (KMOD_NONE), 513 const_iv (KMOD_NONE),
514 const_iv (KMOD_SHIFT),
396 const_iv (KMOD_LSHIFT), 515 const_iv (KMOD_LSHIFT),
397 const_iv (KMOD_RSHIFT), 516 const_iv (KMOD_RSHIFT),
517 const_iv (KMOD_CTRL),
398 const_iv (KMOD_LCTRL), 518 const_iv (KMOD_LCTRL),
399 const_iv (KMOD_RCTRL), 519 const_iv (KMOD_RCTRL),
520 const_iv (KMOD_ALT),
400 const_iv (KMOD_LALT), 521 const_iv (KMOD_LALT),
401 const_iv (KMOD_RALT), 522 const_iv (KMOD_RALT),
523 const_iv (KMOD_META),
402 const_iv (KMOD_LMETA), 524 const_iv (KMOD_LMETA),
403 const_iv (KMOD_RMETA), 525 const_iv (KMOD_RMETA),
404 const_iv (KMOD_NUM), 526 const_iv (KMOD_NUM),
405 const_iv (KMOD_CAPS), 527 const_iv (KMOD_CAPS),
406 const_iv (KMOD_MODE), 528 const_iv (KMOD_MODE),
407 const_iv (KMOD_CTRL),
408 const_iv (KMOD_SHIFT),
409 const_iv (KMOD_ALT),
410 const_iv (KMOD_META)
411# undef const_iv 529# undef const_iv
412 }; 530 };
413 531
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 532 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 533 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
534
535 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
536 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
416} 537}
538
539void
540weaken (SV *rv)
541 PROTOTYPE: $
542 CODE:
543 sv_rvweaken (rv);
544
545int
546in_destruct ()
547 CODE:
548 RETVAL = PL_main_cv == Nullcv;
549 OUTPUT:
550 RETVAL
551
552NV floor (NV x)
553
554NV ceil (NV x)
417 555
418void 556void
419pango_init () 557pango_init ()
420 CODE: 558 CODE:
421{ 559{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
423 ft2_fontmap = pango_ft2_font_map_new (); 560 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 561 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 562 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
429} 563}
430 564
431int 565int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 566SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
433 567
434void 568void
435SDL_Quit () 569SDL_Quit ()
436 570
437void 571void
443 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 577 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 578 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 579 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 580 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447 581
582 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
583 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
584
448 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 585 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
449 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 586 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
450 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 587 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 588 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
452 589
453 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 590 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
591#if SDL_VERSION_ATLEAST(1,2,10)
454 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 592 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
455 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 593 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
594#endif
456 595
457 SDL_EnableUNICODE (1); 596 SDL_EnableUNICODE (1);
458 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 597 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
459 598
460 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 599 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
469 608
470 ++m; 609 ++m;
471 } 610 }
472} 611}
473 612
613char *
614SDL_GetError ()
615
474int 616int
475SDL_SetVideoMode (int w, int h, int fullscreen) 617SDL_SetVideoMode (int w, int h, int fullscreen)
476 CODE: 618 CODE:
477 RETVAL = !!SDL_SetVideoMode ( 619 RETVAL = !!SDL_SetVideoMode (
478 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 620 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
479 ); 621 );
622 if (RETVAL)
623 {
480 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 624 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
625# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
626# include "glfunc.h"
627# undef GL_FUNC
628 }
481 OUTPUT: 629 OUTPUT:
482 RETVAL 630 RETVAL
483 631
484void 632void
485SDL_GL_SwapBuffers () 633SDL_GL_SwapBuffers ()
634
635char *
636SDL_GetKeyName (int sym)
486 637
487void 638void
488SDL_PollEvent () 639SDL_PollEvent ()
489 PPCODE: 640 PPCODE:
490{ 641{
500 case SDL_KEYDOWN: 651 case SDL_KEYDOWN:
501 case SDL_KEYUP: 652 case SDL_KEYUP:
502 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 653 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
503 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 654 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
504 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 655 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
656 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
505 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 657 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
506 break; 658 break;
507 659
508 case SDL_ACTIVEEVENT: 660 case SDL_ACTIVEEVENT:
509 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 661 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
510 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 662 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
511 break; 663 break;
512 664
513 case SDL_MOUSEMOTION: 665 case SDL_MOUSEMOTION:
666 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
667
514 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 668 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
515 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 669 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
516 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 670 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
517 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 671 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
518 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 672 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
519 break; 673 break;
520 674
521 case SDL_MOUSEBUTTONDOWN: 675 case SDL_MOUSEBUTTONDOWN:
522 case SDL_MOUSEBUTTONUP: 676 case SDL_MOUSEBUTTONUP:
677 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
678
523 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 679 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
524 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 680 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
525 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 681 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
526 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 682 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
527 break; 683 break;
531 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 687 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
532 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 688 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
533 break; 689 break;
534 } 690 }
535 691
536 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 692 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
537 } 693 }
538} 694}
539 695
540int 696int
541Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 697Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
550Mix_AllocateChannels (int numchans = -1) 706Mix_AllocateChannels (int numchans = -1)
551 707
552void 708void
553lowdelay (int fd, int val = 1) 709lowdelay (int fd, int val = 1)
554 CODE: 710 CODE:
711 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
712
713void
714win32_proxy_info ()
715 PPCODE:
716{
555#ifndef _WIN32 717#ifdef _WIN32
556 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 718 char buffer[2048];
719 DWORD buflen;
720
721 EXTEND (SP, 3);
722
723 buflen = sizeof (buffer);
724 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
725 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
726 {
727 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
728
729 buflen = sizeof (buffer);
730 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
731 {
732 PUSHs (newSVpv (buffer, 0));
733
734 buflen = sizeof (buffer);
735 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
736 PUSHs (newSVpv (buffer, 0));
737 }
738 }
557#endif 739#endif
558 740}
559char *
560gl_version ()
561 CODE:
562 RETVAL = (char *)glGetString (GL_VERSION);
563 OUTPUT:
564 RETVAL
565
566char *
567gl_extensions ()
568 CODE:
569 RETVAL = (char *)glGetString (GL_EXTENSIONS);
570 OUTPUT:
571 RETVAL
572 741
573void 742void
574add_font (char *file) 743add_font (char *file)
575 CODE: 744 CODE:
576 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 745 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
577#ifdef _WIN32
578 // cairo... sigh... requires win2000
579 AddFontResourceEx (file, FR_PRIVATE, 0);
580#endif
581 746
582void 747void
583load_image_inline (SV *image_) 748load_image_inline (SV *image_)
584 ALIAS: 749 ALIAS:
585 load_image_file = 1 750 load_image_file = 1
627 792
628 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 793 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
629 794
630 assert (surface2->pitch == surface2->w * 4); 795 assert (surface2->pitch == surface2->w * 4);
631 796
797 SDL_LockSurface (surface2);
632 EXTEND (SP, 5); 798 EXTEND (SP, 6);
633 PUSHs (sv_2mortal (newSViv (surface2->w))); 799 PUSHs (sv_2mortal (newSViv (surface2->w)));
634 PUSHs (sv_2mortal (newSViv (surface2->h))); 800 PUSHs (sv_2mortal (newSViv (surface2->h)));
635 SDL_LockSurface (surface2);
636 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 801 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
637 SDL_UnlockSurface (surface2);
638 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 802 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
639 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 803 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
640 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 804 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
805 SDL_UnlockSurface (surface2);
641 806
642 SDL_FreeSurface (surface); 807 SDL_FreeSurface (surface);
643 SDL_FreeSurface (surface2); 808 SDL_FreeSurface (surface2);
644} 809}
645 810
669} 834}
670 835
671void 836void
672error (char *message) 837error (char *message)
673 CODE: 838 CODE:
839 fprintf (stderr, "ERROR: %s\n", message);
674#ifdef _WIN32 840#ifdef _WIN32
675 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 841 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
842#endif
843
844void
845fatal (char *message)
846 CODE:
847 fprintf (stderr, "FATAL: %s\n", message);
848#ifdef _WIN32
849 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
850#endif
851 _exit (1);
852
853void
854_exit (int retval = 0)
855 CODE:
856#ifdef WIN32
857 ExitThread (retval); // unclean, please beam me up
676#else 858#else
677 fprintf (stderr, "ERROR: %s\n", message); 859 _exit (retval);
678#endif 860#endif
679 861
680void
681fatal (char *message)
682 CODE:
683#ifdef _WIN32
684 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
685#else
686 fprintf (stderr, "FATAL: %s\n", message);
687#endif
688 exit (1);
689
690MODULE = CFClient PACKAGE = CFClient::Font 862MODULE = CFPlus PACKAGE = CFPlus::Font
691 863
692CFClient::Font 864CFPlus::Font
693new_from_file (SV *class, char *path, int id = 0) 865new_from_file (SV *class, char *path, int id = 0)
694 CODE: 866 CODE:
695{ 867{
696 int count; 868 int count;
697 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 869 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
700} 872}
701 OUTPUT: 873 OUTPUT:
702 RETVAL 874 RETVAL
703 875
704void 876void
705DESTROY (CFClient::Font self) 877DESTROY (CFPlus::Font self)
706 CODE: 878 CODE:
707 pango_font_description_free (self); 879 pango_font_description_free (self);
708 880
709void 881void
710make_default (CFClient::Font self) 882make_default (CFPlus::Font self)
711 CODE: 883 CODE:
712 default_font = self; 884 default_font = self;
713 885
714MODULE = CFClient PACKAGE = CFClient::Layout 886MODULE = CFPlus PACKAGE = CFPlus::Layout
715 887
716CFClient::Layout 888void
717new (SV *class, int rgba = 0) 889reset_glyph_cache ()
890 CODE:
891 tc_clear ();
892
893CFPlus::Layout
894new (SV *class)
718 CODE: 895 CODE:
719 New (0, RETVAL, 1, struct cf_layout); 896 New (0, RETVAL, 1, struct cf_layout);
720 897
721 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 898 RETVAL->pl = pango_layout_new (opengl_context);
722 RETVAL->rgba = rgba;
723 RETVAL->r = 1.; 899 RETVAL->r = 1.;
724 RETVAL->g = 1.; 900 RETVAL->g = 1.;
725 RETVAL->b = 1.; 901 RETVAL->b = 1.;
726 RETVAL->a = 1.; 902 RETVAL->a = 1.;
727 RETVAL->base_height = MIN_FONT_HEIGHT; 903 RETVAL->base_height = MIN_FONT_HEIGHT;
731 layout_update_font (RETVAL); 907 layout_update_font (RETVAL);
732 OUTPUT: 908 OUTPUT:
733 RETVAL 909 RETVAL
734 910
735void 911void
736DESTROY (CFClient::Layout self) 912DESTROY (CFPlus::Layout self)
737 CODE: 913 CODE:
738 g_object_unref (self->pl); 914 g_object_unref (self->pl);
739 Safefree (self); 915 Safefree (self);
740 916
917void
918set_text (CFPlus::Layout self, SV *text_)
919 CODE:
920{
921 STRLEN textlen;
922 char *text = SvPVutf8 (text_, textlen);
923
924 pango_layout_set_text (self->pl, text, textlen);
925}
926
927void
928set_markup (CFPlus::Layout self, SV *text_)
929 CODE:
930{
931 STRLEN textlen;
932 char *text = SvPVutf8 (text_, textlen);
933
934 pango_layout_set_markup (self->pl, text, textlen);
935}
936
937void
938set_shapes (CFPlus::Layout self, ...)
939 CODE:
940{
941 PangoAttrList *attrs = 0;
942 const char *text = pango_layout_get_text (self->pl);
943 const char *pos = text;
944 int arg = 4;
945
946 while (arg < items && (pos = strstr (pos, OBJ_STR)))
947 {
948 PangoRectangle inkrect, rect;
949 PangoAttribute *attr;
950
951 int x = SvIV (ST (arg - 3));
952 int y = SvIV (ST (arg - 2));
953 int w = SvIV (ST (arg - 1));
954 int h = SvIV (ST (arg ));
955
956 inkrect.x = 0;
957 inkrect.y = 0;
958 inkrect.width = 0;
959 inkrect.height = 0;
960
961 rect.x = x * PANGO_SCALE;
962 rect.y = y * PANGO_SCALE;
963 rect.width = w * PANGO_SCALE;
964 rect.height = h * PANGO_SCALE;
965
966 if (!attrs)
967 attrs = pango_layout_get_attributes (self->pl);
968
969 attr = pango_attr_shape_new (&inkrect, &rect);
970 attr->start_index = pos - text;
971 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
972 pango_attr_list_insert (attrs, attr);
973
974 arg += 4;
975 pos += sizeof (OBJ_STR) - 1;
976 }
977
978 if (attrs)
979 pango_layout_set_attributes (self->pl, attrs);
980}
981
982void
983get_shapes (CFPlus::Layout self)
984 PPCODE:
985{
986 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
987
988 do
989 {
990 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
991
992 if (run && shape_attr_p (run))
993 {
994 PangoRectangle extents;
995 pango_layout_iter_get_run_extents (iter, 0, &extents);
996
997 EXTEND (SP, 2);
998 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
999 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1000 }
1001 }
1002 while (pango_layout_iter_next_run (iter));
1003
1004 pango_layout_iter_free (iter);
1005}
1006
741int 1007int
742is_rgba (CFClient::Layout self) 1008has_wrapped (CFPlus::Layout self)
743 CODE: 1009 CODE:
744 RETVAL = self->rgba; 1010{
1011 int lines = 1;
1012 const char *text = pango_layout_get_text (self->pl);
1013
1014 while (*text)
1015 lines += *text++ == '\n';
1016
1017 RETVAL = lines < pango_layout_get_line_count (self->pl);
1018}
745 OUTPUT: 1019 OUTPUT:
746 RETVAL 1020 RETVAL
747 1021
748void
749set_text (CFClient::Layout self, SV *text_)
750 CODE:
751{
752 STRLEN textlen;
753 char *text = SvPVutf8 (text_, textlen);
754
755 pango_layout_set_text (self->pl, text, textlen);
756}
757
758void
759set_markup (CFClient::Layout self, SV *text_)
760 CODE:
761{
762 STRLEN textlen;
763 char *text = SvPVutf8 (text_, textlen);
764
765 pango_layout_set_markup (self->pl, text, textlen);
766}
767
768SV * 1022SV *
769get_text (CFClient::Layout self) 1023get_text (CFPlus::Layout self)
770 CODE: 1024 CODE:
771 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1025 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
772 SvUTF8_on (RETVAL); 1026 sv_utf8_decode (RETVAL);
773 OUTPUT: 1027 OUTPUT:
774 RETVAL 1028 RETVAL
775 1029
776void 1030void
777set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1031set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
778 CODE: 1032 CODE:
779 self->r = r; 1033 self->r = r;
780 self->g = g; 1034 self->g = g;
781 self->b = b; 1035 self->b = b;
782 self->a = a; 1036 self->a = a;
783 1037
784void 1038void
785set_font (CFClient::Layout self, CFClient::Font font = 0) 1039set_font (CFPlus::Layout self, CFPlus::Font font = 0)
786 CODE: 1040 CODE:
787 if (self->font != font) 1041 if (self->font != font)
788 { 1042 {
789 self->font = font; 1043 self->font = font;
790 layout_update_font (self); 1044 layout_update_font (self);
791 } 1045 }
792 1046
793void 1047void
794set_height (CFClient::Layout self, int base_height) 1048set_height (CFPlus::Layout self, int base_height)
795 CODE: 1049 CODE:
796 if (self->base_height != base_height) 1050 if (self->base_height != base_height)
797 { 1051 {
798 self->base_height = base_height; 1052 self->base_height = base_height;
799 layout_update_font (self); 1053 layout_update_font (self);
800 } 1054 }
801 1055
802void 1056void
803set_width (CFClient::Layout self, int max_width = -1) 1057set_width (CFPlus::Layout self, int max_width = -1)
804 CODE: 1058 CODE:
805 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1059 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
806 1060
807void 1061void
1062set_indent (CFPlus::Layout self, int indent)
1063 CODE:
1064 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1065
1066void
1067set_spacing (CFPlus::Layout self, int spacing)
1068 CODE:
1069 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1070
1071void
1072set_ellipsise (CFPlus::Layout self, int ellipsise)
1073 CODE:
1074 pango_layout_set_ellipsize (self->pl,
1075 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1076 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1077 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1078 : PANGO_ELLIPSIZE_NONE
1079 );
1080
1081void
1082set_single_paragraph_mode (CFPlus::Layout self, int spm)
1083 CODE:
1084 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1085
1086void
808size (CFClient::Layout self) 1087size (CFPlus::Layout self)
809 PPCODE: 1088 PPCODE:
810{ 1089{
811 int w, h; 1090 int w, h;
812 1091
813 layout_get_pixel_size (self, &w, &h); 1092 layout_get_pixel_size (self, &w, &h);
816 PUSHs (sv_2mortal (newSViv (w))); 1095 PUSHs (sv_2mortal (newSViv (w)));
817 PUSHs (sv_2mortal (newSViv (h))); 1096 PUSHs (sv_2mortal (newSViv (h)));
818} 1097}
819 1098
820int 1099int
1100descent (CFPlus::Layout self)
1101 CODE:
1102{
1103 PangoRectangle rect;
1104 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1105 pango_layout_line_get_pixel_extents (line, 0, &rect);
1106 RETVAL = PANGO_DESCENT (rect);
1107}
1108 OUTPUT:
1109 RETVAL
1110
1111int
821xy_to_index (CFClient::Layout self, int x, int y) 1112xy_to_index (CFPlus::Layout self, int x, int y)
822 CODE: 1113 CODE:
823{ 1114{
824 int index, trailing; 1115 int index, trailing;
825 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1116 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
826 RETVAL = index; 1117 RETVAL = index + trailing;
827} 1118}
828 OUTPUT: 1119 OUTPUT:
829 RETVAL 1120 RETVAL
830 1121
831void 1122void
832cursor_pos (CFClient::Layout self, int index) 1123cursor_pos (CFPlus::Layout self, int index)
833 PPCODE: 1124 PPCODE:
834{ 1125{
835 PangoRectangle strong_pos; 1126 PangoRectangle strong_pos;
836 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1127 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
837 1128
840 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1131 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
841 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1132 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
842} 1133}
843 1134
844void 1135void
845render (CFClient::Layout self) 1136index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
846 PPCODE: 1137 PPCODE:
847{ 1138{
848 SV *retval; 1139 int line, x;
849 int w, h;
850 1140
851 layout_get_pixel_size (self, &w, &h); 1141 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1142 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
852 1143
853 if (self->rgba)
854 {
855 cairo_surface_t *surface;
856 cairo_t *cairo;
857
858 retval = newSV (w * h * 4);
859 SvPOK_only (retval);
860 SvCUR_set (retval, w * h * 4);
861
862 memset (SvPVX (retval), 0, w * h * 4);
863
864 surface = cairo_image_surface_create_for_data (
865 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
866 cairo = cairo_create (surface);
867 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
868
869 pango_cairo_show_layout (cairo, self->pl);
870
871 cairo_destroy (cairo);
872 cairo_surface_destroy (surface);
873
874 // what a mess, and its premultiplied, too :(
875 {
876 uint32_t *p = (uint32_t *)SvPVX (retval);
877 uint32_t *e = p + w * h;
878
879 while (p < e)
880 {
881 uint32_t rgba = *p;
882 rgba = (rgba >> 24) | (rgba << 8);
883 rgba = SDL_SwapBE32 (rgba);
884 *p++ = rgba;
885 }
886 }
887
888 EXTEND (SP, 5); 1144 EXTEND (SP, 2);
889 PUSHs (sv_2mortal (newSViv (w))); 1145 PUSHs (sv_2mortal (newSViv (line - 1)));
1146 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1147}
1148
1149void
1150line_x_to_index (CFPlus::Layout self, int line, int x)
1151 PPCODE:
1152{
1153 PangoLayoutLine *lp;
1154 int index, trailing;
1155
1156 if (line < 0)
1157 XSRETURN_EMPTY;
1158
1159 if (!(lp = pango_layout_get_line (self->pl, line)))
1160 XSRETURN_EMPTY; /* do better */
1161
1162 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1163
1164 EXTEND (SP, 2);
1165 if (GIMME_V == G_SCALAR)
890 PUSHs (sv_2mortal (newSViv (h))); 1166 PUSHs (sv_2mortal (newSViv (index + trailing)));
891 PUSHs (sv_2mortal (retval));
892 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
893 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
894 }
895 else 1167 else
896 { 1168 {
897 FT_Bitmap bitmap;
898
899 retval = newSV (w * h);
900 SvPOK_only (retval);
901 SvCUR_set (retval, w * h);
902
903 bitmap.rows = h;
904 bitmap.width = w;
905 bitmap.pitch = w;
906 bitmap.buffer = (unsigned char*)SvPVX (retval);
907 bitmap.num_grays = 256;
908 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
909
910 memset (bitmap.buffer, 0, w * h);
911
912 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
913
914 EXTEND (SP, 5);
915 PUSHs (sv_2mortal (newSViv (w))); 1169 PUSHs (sv_2mortal (newSViv (index)));
916 PUSHs (sv_2mortal (newSViv (h))); 1170 PUSHs (sv_2mortal (newSViv (trailing)));
917 PUSHs (sv_2mortal (retval));
918 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
919 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
920 } 1171 }
921} 1172}
922 1173
1174void
1175render (CFPlus::Layout self, float x, float y, int flags = 0)
1176 PPCODE:
1177 pango_opengl_render_layout_subpixel (
1178 self->pl,
1179 x * PANGO_SCALE, y * PANGO_SCALE,
1180 self->r, self->g, self->b, self->a,
1181 flags
1182 );
1183
923MODULE = CFClient PACKAGE = CFClient::Texture 1184MODULE = CFPlus PACKAGE = CFPlus::Texture
924 1185
925void 1186void
1187pad2pot (SV *data_, SV *w_, SV *h_)
1188 CODE:
1189{
1190 int ow = SvIV (w_);
1191 int oh = SvIV (h_);
1192
1193 if (ow && oh)
1194 {
1195 int nw = minpot (ow);
1196 int nh = minpot (oh);
1197
1198 if (nw != ow || nh != oh)
1199 {
1200 if (SvOK (data_))
1201 {
1202 STRLEN datalen;
1203 char *data = SvPVbyte (data_, datalen);
1204 int bpp = datalen / (ow * oh);
1205 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1206
1207 SvPOK_only (result_);
1208 SvCUR_set (result_, nw * nh * bpp);
1209
1210 memset (SvPVX (result_), 0, nw * nh * bpp);
1211 while (oh--)
1212 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1213
1214 sv_setsv (data_, result_);
1215 }
1216
1217 sv_setiv (w_, nw);
1218 sv_setiv (h_, nh);
1219 }
1220 }
1221}
1222
1223void
926draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1224draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
927 PROTOTYPE: $$$;$$ 1225 PROTOTYPE: $$$;$$
928 ALIAS: 1226 ALIAS:
929 draw_quad_alpha = 1 1227 draw_quad_alpha = 1
930 draw_quad_alpha_premultiplied = 2 1228 draw_quad_alpha_premultiplied = 2
931 CODE: 1229 CODE:
932{ 1230{
933 HV *hv = (HV *)SvRV (self); 1231 HV *hv = (HV *)SvRV (self);
934 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1232 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
935 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1233 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
936 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1234 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
937 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
938 1235
939 if (items < 5) 1236 if (items < 5)
940 { 1237 {
941 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1238 w = SvNV (*hv_fetch (hv, "w", 1, 1));
942 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1239 h = SvNV (*hv_fetch (hv, "h", 1, 1));
943 } 1240 }
944 1241
945 if (ix) 1242 if (ix)
946 { 1243 {
947 glEnable (GL_BLEND); 1244 glEnable (GL_BLEND);
1245
1246 if (ix == 2)
948 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1247 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1248 else
1249 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1250 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1251
1252 glEnable (GL_ALPHA_TEST);
1253 glAlphaFunc (GL_GREATER, 0.01f);
949 } 1254 }
950 1255
951 glBindTexture (GL_TEXTURE_2D, name); 1256 glBindTexture (GL_TEXTURE_2D, name);
952
953 if (wrap_mode)
954 {
955 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
956 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
957 }
958 1257
959 glBegin (GL_QUADS); 1258 glBegin (GL_QUADS);
960 glTexCoord2f (0, 0); glVertex2f (x , y ); 1259 glTexCoord2f (0, 0); glVertex2f (x , y );
961 glTexCoord2f (0, t); glVertex2f (x , y + h); 1260 glTexCoord2f (0, t); glVertex2f (x , y + h);
962 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1261 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
963 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1262 glTexCoord2f (s, 0); glVertex2f (x + w, y );
964 glEnd (); 1263 glEnd ();
965 1264
966 if (ix) 1265 if (ix)
1266 {
1267 glDisable (GL_ALPHA_TEST);
967 glDisable (GL_BLEND); 1268 glDisable (GL_BLEND);
1269 }
968} 1270}
969 1271
970MODULE = CFClient PACKAGE = CFClient::Map 1272MODULE = CFPlus PACKAGE = CFPlus::Map
971 1273
972CFClient::Map 1274CFPlus::Map
973new (SV *class, int map_width, int map_height) 1275new (SV *class)
974 CODE: 1276 CODE:
975 New (0, RETVAL, 1, struct map); 1277 New (0, RETVAL, 1, struct map);
976 RETVAL->x = 0; 1278 RETVAL->x = 0;
977 RETVAL->y = 0; 1279 RETVAL->y = 0;
978 RETVAL->w = map_width; 1280 RETVAL->w = 0;
979 RETVAL->h = map_height; 1281 RETVAL->h = 0;
980 RETVAL->ox = 0; 1282 RETVAL->ox = 0;
981 RETVAL->oy = 0; 1283 RETVAL->oy = 0;
982 RETVAL->faces = 8192; 1284 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
983 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1285 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
984 RETVAL->texs = 8192;
985 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
986 RETVAL->rows = 0; 1286 RETVAL->rows = 0;
987 RETVAL->row = 0; 1287 RETVAL->row = 0;
988 OUTPUT: 1288 OUTPUT:
989 RETVAL 1289 RETVAL
990 1290
991void 1291void
992DESTROY (CFClient::Map self) 1292DESTROY (CFPlus::Map self)
993 CODE: 1293 CODE:
994{ 1294{
995 map_clear (self); 1295 map_clear (self);
996 Safefree (self->face); 1296 Safefree (self->face2tile);
1297 Safefree (self->tex);
997 Safefree (self); 1298 Safefree (self);
998} 1299}
999 1300
1000void 1301void
1302resize (CFPlus::Map self, int map_width, int map_height)
1303 CODE:
1304 self->w = map_width;
1305 self->h = map_height;
1306
1307void
1001clear (CFClient::Map self) 1308clear (CFPlus::Map self)
1002 CODE: 1309 CODE:
1003 map_clear (self); 1310 map_clear (self);
1004 1311
1005void 1312void
1006set_face (CFClient::Map self, int face, int texid) 1313set_tileid (CFPlus::Map self, int face, int tile)
1007 CODE: 1314 CODE:
1008{ 1315{
1009 while (self->faces <= face) 1316 need_facenum (self, face); self->face2tile [face] = tile;
1010 { 1317 need_texid (self, tile);
1011 Append (mapface, self->face, self->faces, self->faces);
1012 self->faces *= 2;
1013 }
1014
1015 self->face [face] = texid;
1016} 1318}
1017 1319
1018void 1320void
1321set_smooth (CFPlus::Map self, int face, int smooth, int level)
1322 CODE:
1323{
1324 tileid texid;
1325 maptex *tex;
1326
1327 if (face < 0 || face >= self->faces)
1328 return;
1329
1330 if (smooth < 0 || smooth >= self->faces)
1331 return;
1332
1333 texid = self->face2tile [face];
1334
1335 if (!texid)
1336 return;
1337
1338 tex = self->tex + texid;
1339 tex->smoothtile = self->face2tile [smooth];
1340 tex->smoothlevel = level;
1341}
1342
1343void
1019set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1344set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1020 CODE: 1345 CODE:
1021{ 1346{
1022 while (self->texs <= texid) 1347 need_texid (self, texid);
1023 {
1024 Append (maptex, self->tex, self->texs, self->texs);
1025 self->texs *= 2;
1026 }
1027 1348
1028 { 1349 {
1029 maptex *tex = self->tex + texid; 1350 maptex *tex = self->tex + texid;
1030 1351
1031 tex->name = name; 1352 tex->name = name;
1036 tex->r = r; 1357 tex->r = r;
1037 tex->g = g; 1358 tex->g = g;
1038 tex->b = b; 1359 tex->b = b;
1039 tex->a = a; 1360 tex->a = a;
1040 } 1361 }
1362
1363 // somewhat hackish, but for textures that require it, it really
1364 // improves the look, and most others don't suffer.
1365 glBindTexture (GL_TEXTURE_2D, name);
1366 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1367 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1368 // use uglier nearest interpolation because linear suffers
1369 // from transparent color bleeding and ugly wrapping effects.
1370 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1041} 1371}
1042 1372
1043int 1373int
1044ox (CFClient::Map self) 1374ox (CFPlus::Map self)
1045 ALIAS: 1375 ALIAS:
1046 oy = 1 1376 oy = 1
1377 x = 2
1378 y = 3
1379 w = 4
1380 h = 5
1047 CODE: 1381 CODE:
1048 switch (ix) 1382 switch (ix)
1049 { 1383 {
1050 case 0: RETVAL = self->ox; break; 1384 case 0: RETVAL = self->ox; break;
1051 case 1: RETVAL = self->oy; break; 1385 case 1: RETVAL = self->oy; break;
1386 case 2: RETVAL = self->x; break;
1387 case 3: RETVAL = self->y; break;
1388 case 4: RETVAL = self->w; break;
1389 case 5: RETVAL = self->h; break;
1052 } 1390 }
1053 OUTPUT: 1391 OUTPUT:
1054 RETVAL 1392 RETVAL
1055 1393
1056void 1394void
1057scroll (CFClient::Map self, int dx, int dy) 1395scroll (CFPlus::Map self, int dx, int dy)
1058 CODE: 1396 CODE:
1059{ 1397{
1060 if (dx > 0) 1398 if (dx > 0)
1061 map_blank (self, self->x, self->y, dx - 1, self->h); 1399 map_blank (self, self->x, self->y, dx, self->h);
1062 else if (dx < 0) 1400 else if (dx < 0)
1063 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1401 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1064 1402
1065 if (dy > 0) 1403 if (dy > 0)
1066 map_blank (self, self->x, self->y, self->w, dy - 1); 1404 map_blank (self, self->x, self->y, self->w, dy);
1067 else if (dy < 0) 1405 else if (dy < 0)
1068 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1406 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1069 1407
1070 self->ox += dx; self->x += dx; 1408 self->ox += dx; self->x += dx;
1071 self->oy += dy; self->y += dy; 1409 self->oy += dy; self->y += dy;
1072 1410
1073 while (self->y < 0) 1411 while (self->y < 0)
1078 self->y += MAP_EXTEND_Y; 1416 self->y += MAP_EXTEND_Y;
1079 } 1417 }
1080} 1418}
1081 1419
1082void 1420void
1083map1a_update (CFClient::Map self, SV *data_) 1421map1a_update (CFPlus::Map self, SV *data_, int extmap)
1084 CODE: 1422 CODE:
1085{ 1423{
1086 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1424 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1087 uint8_t *data_end = (uint8_t *)SvEND (data_); 1425 uint8_t *data_end = (uint8_t *)SvEND (data_);
1088 mapcell *cell; 1426 mapcell *cell;
1089 int x, y, flags; 1427 int x, y, flags;
1090 1428
1091 while (data < data_end) 1429 while (data < data_end - 1)
1092 { 1430 {
1093 flags = (data [0] << 8) + data [1]; data += 2; 1431 flags = (data [0] << 8) + data [1]; data += 2;
1094 1432
1095 x = ((flags >> 10) & 63) + self->x; 1433 x = self->x + ((flags >> 10) & 63);
1096 y = ((flags >> 4) & 63) + self->y; 1434 y = self->y + ((flags >> 4) & 63);
1097 1435
1098 cell = map_get_cell (self, x, y); 1436 cell = map_get_cell (self, x, y);
1099 1437
1100 if (flags & 15) 1438 if (flags & 15)
1101 { 1439 {
1102 if (cell->darkness < 0) 1440 if (!cell->darkness)
1103 { 1441 {
1442 memset (cell, 0, sizeof (*cell));
1104 cell->darkness = 0; 1443 cell->darkness = 256;
1105 cell->face [0] = 0;
1106 cell->face [1] = 0;
1107 cell->face [2] = 0;
1108 } 1444 }
1109 1445
1110 cell->darkness = flags & 8 ? *data++ : 255;
1111
1112 //TODO: don't trust server data to be in-range(!) 1446 //TODO: don't trust server data to be in-range(!)
1447
1448 if (flags & 8)
1449 {
1450 if (extmap)
1451 {
1452 uint8_t ext, cmd;
1453
1454 do
1455 {
1456 ext = *data++;
1457 cmd = ext & 0x3f;
1458
1459 if (cmd < 4)
1460 cell->darkness = 255 - ext * 64 + 1;
1461 else if (cmd == 5) // health
1462 {
1463 cell->stat_width = 1;
1464 cell->stat_hp = *data++;
1465 }
1466 else if (cmd == 6) // monster width
1467 cell->stat_width = *data++ + 1;
1468 else if (cmd == 0x47)
1469 {
1470 if (*data == 4)
1471 ; // decode player count
1472
1473 data += *data + 1;
1474 }
1475 else if (cmd == 8) // cell flags
1476 cell->flags = *data++;
1477 else if (ext & 0x40) // unknown, multibyte => skip
1478 data += *data + 1;
1479 else
1480 data++;
1481 }
1482 while (ext & 0x80);
1483 }
1484 else
1485 cell->darkness = *data++ + 1;
1486 }
1113 1487
1114 if (flags & 4) 1488 if (flags & 4)
1115 { 1489 {
1116 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1490 faceid face = (data [0] << 8) + data [1]; data += 2;
1491 need_facenum (self, face);
1492 cell->tile [0] = self->face2tile [face];
1117 } 1493 }
1118 1494
1119 if (flags & 2) 1495 if (flags & 2)
1120 { 1496 {
1121 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1497 faceid face = (data [0] << 8) + data [1]; data += 2;
1498 need_facenum (self, face);
1499 cell->tile [1] = self->face2tile [face];
1122 } 1500 }
1123 1501
1124 if (flags & 1) 1502 if (flags & 1)
1125 { 1503 {
1126 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1504 faceid face = (data [0] << 8) + data [1]; data += 2;
1505 need_facenum (self, face);
1506 cell->tile [2] = self->face2tile [face];
1127 } 1507 }
1128 } 1508 }
1129 else 1509 else
1130 cell->darkness = -1; 1510 cell->darkness = 0;
1131 } 1511 }
1132} 1512}
1133 1513
1134SV * 1514SV *
1135mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1515mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1136 CODE: 1516 CODE:
1137{ 1517{
1138 int x1, x; 1518 int x1, x;
1139 int y1, y; 1519 int y1, y;
1140 int z; 1520 int z;
1161 { 1541 {
1162 mapcell *cell = row->col + (x - row->c0); 1542 mapcell *cell = row->col + (x - row->c0);
1163 1543
1164 for (z = 0; z <= 0; z++) 1544 for (z = 0; z <= 0; z++)
1165 { 1545 {
1166 mapface face = cell->face [z];
1167
1168 if (face)
1169 {
1170 maptex tex = self->tex [face]; 1546 maptex tex = self->tex [cell->tile [z]];
1171 int a0 = 255 - tex.a; 1547 int a0 = 255 - tex.a;
1172 int a1 = tex.a; 1548 int a1 = tex.a;
1173 1549
1174 r = (r * a0 + tex.r * a1) / 255; 1550 r = (r * a0 + tex.r * a1) / 255;
1175 g = (g * a0 + tex.g * a1) / 255; 1551 g = (g * a0 + tex.g * a1) / 255;
1176 b = (b * a0 + tex.b * a1) / 255; 1552 b = (b * a0 + tex.b * a1) / 255;
1177 a = (a * a0 + tex.a * a1) / 255; 1553 a = (a * a0 + tex.a * a1) / 255;
1178 }
1179 } 1554 }
1180 } 1555 }
1181 1556
1182 *map++ = (r ) 1557 *map++ = (r )
1183 | (g << 8) 1558 | (g << 8)
1190} 1565}
1191 OUTPUT: 1566 OUTPUT:
1192 RETVAL 1567 RETVAL
1193 1568
1194void 1569void
1195draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1570draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1196 PPCODE: 1571 CODE:
1197{ 1572{
1198 int vx, vy; 1573 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1574 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1575 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1576 smooth_key skey;
1199 int x, y, z; 1577 int x, y, z;
1200 int last_name; 1578 int last_name;
1201 mapface face; 1579
1580 // thats current max. sorry.
1581 if (sw > 255) sw = 255;
1582 if (sh > 255) sh = 255;
1583
1584 // clear key, in case of extra padding
1585 memset (&skey, 0, sizeof (skey));
1586
1587 glColor4ub (255, 255, 255, 255);
1588
1589 glEnable (GL_BLEND);
1590 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1591 glEnable (GL_TEXTURE_2D);
1592 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1593
1594 glBegin (GL_QUADS);
1595
1596 last_name = 0;
1597
1598 mx += self->x;
1599 my += self->y;
1600
1601 // first pass: determine smooth_max
1602 // rather ugly, if you ask me
1603 // could also be stored inside mapcell and updated on change
1604 memset (smooth_max, 0, sizeof (smooth_max));
1605
1606 for (y = 0; y < sh; y++)
1607 if (0 <= y + my && y + my < self->rows)
1608 {
1609 maprow *row = self->row + (y + my);
1610
1611 for (x = 0; x < sw; x++)
1612 if (row->c0 <= x + mx && x + mx < row->c1)
1613 {
1614 mapcell *cell = row->col + (x + mx - row->c0);
1615
1616 smooth_max[x + 1][y + 1] =
1617 MAX (self->tex [cell->tile [0]].smoothlevel,
1618 MAX (self->tex [cell->tile [1]].smoothlevel,
1619 self->tex [cell->tile [2]].smoothlevel));
1620 }
1621 }
1622
1623 for (z = 0; z <= 2; z++)
1624 {
1625 memset (smooth_level, 0, sizeof (smooth_level));
1626
1627 for (y = 0; y < sh; y++)
1628 if (0 <= y + my && y + my < self->rows)
1629 {
1630 maprow *row = self->row + (y + my);
1631
1632 for (x = 0; x < sw; x++)
1633 if (row->c0 <= x + mx && x + mx < row->c1)
1634 {
1635 mapcell *cell = row->col + (x + mx - row->c0);
1636 tileid tile = cell->tile [z];
1637
1638 if (tile)
1639 {
1640 maptex tex = self->tex [tile];
1641 int px = (x + 1) * T - tex.w;
1642 int py = (y + 1) * T - tex.h;
1643
1644 // suppressing texture state switches here
1645 // is only moderately effective, but worth the extra effort
1646 if (last_name != tex.name)
1647 {
1648 if (!tex.name)
1649 tex = self->tex [2]; /* missing, replace by noface */
1650
1651 glEnd ();
1652 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1653 glBegin (GL_QUADS);
1654 }
1655
1656 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1657 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1658 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1659 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1660
1661 if (cell->flags && z == 2)
1662 {
1663 if (cell->flags & 1)
1664 {
1665 maptex tex = self->tex [1];
1666 int px = x * T + T * 2 / 32;
1667 int py = y * T - T * 6 / 32;
1668
1669 glEnd ();
1670 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1671 glBegin (GL_QUADS);
1672
1673 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1674 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1675 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1676 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1677 }
1678 }
1679
1680 // update smooth hash
1681 if (tex.smoothtile)
1682 {
1683 skey.tile = tex.smoothtile;
1684 skey.level = tex.smoothlevel;
1685
1686 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1687
1688 // add bits to current tile and all neighbours. skey.x|y is
1689 // shifted +1|+1 so we always stay positive.
1690
1691 // bits is ___n cccc CCCC bbbb
1692 // n do not draw borders&corners
1693 // c draw these corners, but...
1694 // C ... not these
1695 // b draw these borders
1696
1697 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1698 // ┃· ·· ·┃ ━━
1699
1700 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1701 // ·· ·· ·┏ ┓·
1702
1703 // full tile
1704 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1705
1706 // borders
1707 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1708 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1709 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1710 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1711
1712 // corners
1713 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1714 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1715 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1716 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1717 }
1718 }
1719 }
1720 }
1721
1722 // go through all smoothlevels, lowest to highest, then draw.
1723 // this is basically counting sort
1724 {
1725 int w, b;
1726
1727 for (w = 0; w < 256 / 32; ++w)
1728 {
1729 uint32_t smask = smooth_level [w];
1730 if (smask)
1731 for (b = 0; b < 32; ++b)
1732 if (smask & (((uint32_t)1) << b))
1733 {
1734 int level = (w << 5) | b;
1735 HE *he;
1736
1737 hv_iterinit (smooth);
1738 while ((he = hv_iternext (smooth)))
1739 {
1740 smooth_key *skey = (smooth_key *)HeKEY (he);
1741 IV bits = SvIVX (HeVAL (he));
1742
1743 if (!(bits & 0x1000)
1744 && skey->level == level
1745 && level >= smooth_max [skey->x][skey->y])
1746 {
1747 maptex tex = self->tex [skey->tile];
1748 int px = (((int)skey->x) - 1) * T;
1749 int py = (((int)skey->y) - 1) * T;
1750 int border = bits & 15;
1751 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1752 float dx = tex.s * .0625f; // 16 images/row
1753 float dy = tex.t * .5f ; // 2 images/column
1754
1755 // this time naively avoiding texture state changes
1756 // save gobs of state changes.
1757 if (last_name != tex.name)
1758 {
1759 if (!tex.name)
1760 continue; // smoothing not yet available
1761
1762 glEnd ();
1763 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1764 glBegin (GL_QUADS);
1765 }
1766
1767 if (border)
1768 {
1769 float ox = border * dx;
1770
1771 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1772 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1773 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1774 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1775 }
1776
1777 if (corner)
1778 {
1779 float ox = corner * dx;
1780
1781 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1782 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1783 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1784 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1785 }
1786 }
1787 }
1788 }
1789 }
1790 }
1791
1792 hv_clear (smooth);
1793 }
1794
1795 glEnd ();
1796
1797 glDisable (GL_TEXTURE_2D);
1798 glDisable (GL_BLEND);
1799
1800 // top layer: overlays such as the health bar
1801 for (y = 0; y < sh; y++)
1802 if (0 <= y + my && y + my < self->rows)
1803 {
1804 maprow *row = self->row + (y + my);
1805
1806 for (x = 0; x < sw; x++)
1807 if (row->c0 <= x + mx && x + mx < row->c1)
1808 {
1809 mapcell *cell = row->col + (x + mx - row->c0);
1810
1811 int px = x * T;
1812 int py = y * T;
1813
1814 if (cell->stat_hp)
1815 {
1816 int width = cell->stat_width * T;
1817 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1818
1819 glColor3ub (0, 0, 0);
1820 glRectf (px + 1, py - thick - 2,
1821 px + width - 1, py);
1822
1823 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1824 glRectf (px + 2,
1825 py - thick - 1,
1826 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1827 }
1828 }
1829 }
1830}
1831
1832void
1833draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1834 CODE:
1835{
1836 static float color[16][3] = {
1837 { 0.00F, 0.00F, 0.00F },
1838 { 1.00F, 1.00F, 1.00F },
1839 { 0.00F, 0.00F, 0.55F },
1840 { 1.00F, 0.00F, 0.00F },
1841
1842 { 1.00F, 0.54F, 0.00F },
1843 { 0.11F, 0.56F, 1.00F },
1844 { 0.93F, 0.46F, 0.00F },
1845 { 0.18F, 0.54F, 0.34F },
1846
1847 { 0.56F, 0.73F, 0.56F },
1848 { 0.80F, 0.80F, 0.80F },
1849 { 0.55F, 0.41F, 0.13F },
1850 { 0.99F, 0.77F, 0.26F },
1851
1852 { 0.74F, 0.65F, 0.41F },
1853
1854 { 0.00F, 1.00F, 1.00F },
1855 { 1.00F, 0.00F, 1.00F },
1856 { 1.00F, 1.00F, 0.00F },
1857 };
1858
1859 int x, y;
1860
1861 glEnable (GL_TEXTURE_2D);
1862 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1863 glEnable (GL_BLEND);
1864 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1865 glBegin (GL_QUADS);
1866
1867 for (y = 0; y < h; y++)
1868 for (x = 0; x < w; x++)
1869 {
1870 unsigned char m = data [x + y * w];
1871
1872 if (m)
1873 {
1874 float *c = color [m & 15];
1875
1876 float tx1 = m & 0x40 ? 0.5 : 0.;
1877 float tx2 = tx1 + 0.5;
1878
1879 glColor4f (c[0], c[1], c[2], 0.75);
1880 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1881 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1882 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1883 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1884 }
1885 }
1886
1887 glEnd ();
1888 glDisable (GL_BLEND);
1889 glDisable (GL_TEXTURE_2D);
1890}
1891
1892void
1893fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1894 PPCODE:
1895{
1896 int x, y;
1202 int sw4 = (sw + 3) & ~3; 1897 int sw4 = (sw + 3) & ~3;
1203 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1898 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1204 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1899 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1205 1900
1206 memset (darkness, 255, sw4 * sh); 1901 memset (darkness, 255, sw4 * sh);
1207 SvPOK_only (darkness_sv); 1902 SvPOK_only (darkness_sv);
1208 SvCUR_set (darkness_sv, sw4 * sh); 1903 SvCUR_set (darkness_sv, sw4 * sh);
1209 1904
1210 vx = self->x + (self->w - sw) / 2 - shift_x; 1905 mx += self->x;
1211 vy = self->y + (self->h - sh) / 2 - shift_y; 1906 my += self->y;
1212 1907
1213 /*
1214 int vx = self->vx = self->w >= sw
1215 ? self->x + (self->w - sw) / 2
1216 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1217
1218 int vy = self->vy = self->h >= sh
1219 ? self->y + (self->h - sh) / 2
1220 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1221 */
1222
1223 glColor4ub (255, 255, 255, 255);
1224
1225 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1226 glEnable (GL_BLEND);
1227 glEnable (GL_TEXTURE_2D);
1228 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1229
1230 glBegin (GL_QUADS);
1231
1232 last_name = 0;
1233
1234 for (z = 0; z < 3; z++)
1235 for (y = 0; y < sh; y++) 1908 for (y = 0; y < sh; y++)
1236 if (0 <= y + vy && y + vy < self->rows) 1909 if (0 <= y + my && y + my < self->rows)
1237 { 1910 {
1238 maprow *row = self->row + (y + vy); 1911 maprow *row = self->row + (y + my);
1239 1912
1240 for (x = 0; x < sw; x++) 1913 for (x = 0; x < sw; x++)
1241 if (row->c0 <= x + vx && x + vx < row->c1) 1914 if (row->c0 <= x + mx && x + mx < row->c1)
1242 { 1915 {
1243 mapcell *cell = row->col + (x + vx - row->c0); 1916 mapcell *cell = row->col + (x + mx - row->c0);
1244 1917
1245 darkness[y * sw4 + x] = cell->darkness < 0 1918 darkness[y * sw4 + x] = cell->darkness
1919 ? 255 - (cell->darkness - 1)
1246 ? 255 - FOW_DARKNESS 1920 : 255 - FOW_DARKNESS;
1247 : 255 - cell->darkness;
1248
1249 face = cell->face [z];
1250
1251 if (face)
1252 {
1253 maptex tex = self->tex [face];
1254
1255 int px = (x + 1) * 32 - tex.w;
1256 int py = (y + 1) * 32 - tex.h;
1257
1258 if (last_name != tex.name)
1259 {
1260 glEnd ();
1261 last_name = tex.name;
1262 glBindTexture (GL_TEXTURE_2D, last_name);
1263 glBegin (GL_QUADS);
1264 }
1265
1266 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1267 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1268 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1269 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1270 }
1271 } 1921 }
1272 } 1922 }
1273
1274 glEnd ();
1275
1276 glDisable (GL_TEXTURE_2D);
1277 glDisable (GL_BLEND);
1278 1923
1279 EXTEND (SP, 3); 1924 EXTEND (SP, 3);
1280 PUSHs (sv_2mortal (newSViv (sw4))); 1925 PUSHs (sv_2mortal (newSViv (sw4)));
1281 PUSHs (sv_2mortal (newSViv (sh))); 1926 PUSHs (sv_2mortal (newSViv (sh)));
1282 PUSHs (darkness_sv); 1927 PUSHs (darkness_sv);
1283} 1928}
1284 1929
1285SV * 1930SV *
1286get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1931get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1287 CODE: 1932 CODE:
1288{ 1933{
1289 int x, y, x1, y1; 1934 int x, y, x1, y1;
1290 SV *data_sv = newSV (w * h * 7 + 5); 1935 SV *data_sv = newSV (w * h * 7 + 5);
1291 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1936 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1316 if (row && row->c0 <= x && x < row->c1) 1961 if (row && row->c0 <= x && x < row->c1)
1317 { 1962 {
1318 mapcell *cell = row->col + (x - row->c0); 1963 mapcell *cell = row->col + (x - row->c0);
1319 uint8_t flags = 0; 1964 uint8_t flags = 0;
1320 1965
1321 if (cell->face [0]) flags |= 1; 1966 if (cell->tile [0]) flags |= 1;
1322 if (cell->face [1]) flags |= 2; 1967 if (cell->tile [1]) flags |= 2;
1323 if (cell->face [2]) flags |= 4; 1968 if (cell->tile [2]) flags |= 4;
1324 1969
1325 *data++ = flags; 1970 *data++ = flags;
1326 1971
1327 if (flags & 1) 1972 if (flags & 1)
1328 { 1973 {
1974 tileid tile = cell->tile [0];
1329 *data++ = cell->face [0] >> 8; 1975 *data++ = tile >> 8;
1330 *data++ = cell->face [0]; 1976 *data++ = tile;
1331 } 1977 }
1332 1978
1333 if (flags & 2) 1979 if (flags & 2)
1334 { 1980 {
1981 tileid tile = cell->tile [1];
1335 *data++ = cell->face [1] >> 8; 1982 *data++ = tile >> 8;
1336 *data++ = cell->face [1]; 1983 *data++ = tile;
1337 } 1984 }
1338 1985
1339 if (flags & 4) 1986 if (flags & 4)
1340 { 1987 {
1988 tileid tile = cell->tile [2];
1341 *data++ = cell->face [2] >> 8; 1989 *data++ = tile >> 8;
1342 *data++ = cell->face [2]; 1990 *data++ = tile;
1343 } 1991 }
1344 } 1992 }
1345 else 1993 else
1346 *data++ = 0; 1994 *data++ = 0;
1347 } 1995 }
1353} 2001}
1354 OUTPUT: 2002 OUTPUT:
1355 RETVAL 2003 RETVAL
1356 2004
1357void 2005void
1358set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2006set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1359 PPCODE: 2007 PPCODE:
1360{ 2008{
1361 int x, y, z; 2009 int x, y, z;
1362 int w, h; 2010 int w, h;
1363 int x1, y1; 2011 int x1, y1;
1387 { 2035 {
1388 uint8_t flags = *data++; 2036 uint8_t flags = *data++;
1389 2037
1390 if (flags) 2038 if (flags)
1391 { 2039 {
1392 mapface face[3] = { 0, 0, 0 };
1393
1394 mapcell *cell = row_get_cell (row, x); 2040 mapcell *cell = row_get_cell (row, x);
2041 tileid tile[3] = { 0, 0, 0 };
1395 2042
1396 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2043 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1397 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2044 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1398 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2045 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1399 2046
1400 if (cell->darkness <= 0) 2047 if (cell->darkness == 0)
1401 { 2048 {
1402 cell->darkness = -1; 2049 cell->darkness = 0;
1403 2050
1404 for (z = 0; z <= 2; z++) 2051 for (z = 0; z <= 2; z++)
1405 { 2052 {
1406 cell->face[z] = face[z]; 2053 tileid t = tile [z];
1407 2054
1408 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2055 if (t >= self->texs || (t && !self->tex [t].name))
2056 {
1409 XPUSHs (sv_2mortal (newSViv (face[z]))); 2057 XPUSHs (sv_2mortal (newSViv (t)));
2058 need_texid (self, t);
2059 }
2060
2061 cell->tile [z] = t;
1410 } 2062 }
1411 } 2063 }
1412 } 2064 }
1413 } 2065 }
1414 } 2066 }
1415} 2067}
1416 2068
1417MODULE = CFClient PACKAGE = CFClient::MixChunk 2069MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1418 2070
1419CFClient::MixChunk 2071CFPlus::MixChunk
1420new_from_file (SV *class, char *path) 2072new_from_file (SV *class, char *path)
1421 CODE: 2073 CODE:
1422 RETVAL = Mix_LoadWAV (path); 2074 RETVAL = Mix_LoadWAV (path);
1423 OUTPUT: 2075 OUTPUT:
1424 RETVAL 2076 RETVAL
1425 2077
1426void 2078void
1427DESTROY (CFClient::MixChunk self) 2079DESTROY (CFPlus::MixChunk self)
1428 CODE: 2080 CODE:
1429 Mix_FreeChunk (self); 2081 Mix_FreeChunk (self);
1430 2082
1431int 2083int
1432volume (CFClient::MixChunk self, int volume = -1) 2084volume (CFPlus::MixChunk self, int volume = -1)
1433 CODE: 2085 CODE:
1434 RETVAL = Mix_VolumeChunk (self, volume); 2086 RETVAL = Mix_VolumeChunk (self, volume);
1435 OUTPUT: 2087 OUTPUT:
1436 RETVAL 2088 RETVAL
1437 2089
1438int 2090int
1439play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2091play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1440 CODE: 2092 CODE:
1441 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2093 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1442 OUTPUT: 2094 OUTPUT:
1443 RETVAL 2095 RETVAL
1444 2096
1445MODULE = CFClient PACKAGE = CFClient::MixMusic 2097MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1446 2098
1447int 2099int
1448volume (int volume = -1) 2100volume (int volume = -1)
1449 CODE: 2101 CODE:
1450 RETVAL = Mix_VolumeMusic (volume); 2102 RETVAL = Mix_VolumeMusic (volume);
1451 OUTPUT: 2103 OUTPUT:
1452 RETVAL 2104 RETVAL
1453 2105
1454CFClient::MixMusic 2106CFPlus::MixMusic
1455new_from_file (SV *class, char *path) 2107new_from_file (SV *class, char *path)
1456 CODE: 2108 CODE:
1457 RETVAL = Mix_LoadMUS (path); 2109 RETVAL = Mix_LoadMUS (path);
1458 OUTPUT: 2110 OUTPUT:
1459 RETVAL 2111 RETVAL
1460 2112
1461void 2113void
1462DESTROY (CFClient::MixMusic self) 2114DESTROY (CFPlus::MixMusic self)
1463 CODE: 2115 CODE:
1464 Mix_FreeMusic (self); 2116 Mix_FreeMusic (self);
1465 2117
1466int 2118int
1467play (CFClient::MixMusic self, int loops = -1) 2119play (CFPlus::MixMusic self, int loops = -1)
1468 CODE: 2120 CODE:
1469 RETVAL = Mix_PlayMusic (self, loops); 2121 RETVAL = Mix_PlayMusic (self, loops);
1470 OUTPUT: 2122 OUTPUT:
1471 RETVAL 2123 RETVAL
1472 2124
1473MODULE = CFClient PACKAGE = CFClient::OpenGL 2125MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1474 2126
1475BOOT: 2127BOOT:
1476{ 2128{
1477 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2129 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1478 static const struct { 2130 static const struct {
1479 const char *name; 2131 const char *name;
1480 IV iv; 2132 IV iv;
1481 } *civ, const_iv[] = { 2133 } *civ, const_iv[] = {
1482# define const_iv(name) { # name, (IV)name } 2134# define const_iv(name) { # name, (IV)name }
1483 const_iv (GL_COLOR_MATERIAL), 2135 const_iv (GL_COLOR_MATERIAL),
1484 const_iv (GL_SMOOTH), 2136 const_iv (GL_SMOOTH),
1485 const_iv (GL_FLAT), 2137 const_iv (GL_FLAT),
1486 const_iv (GL_DITHER), 2138 const_iv (GL_DITHER),
1487 const_iv (GL_BLEND), 2139 const_iv (GL_BLEND),
2140 const_iv (GL_CULL_FACE),
1488 const_iv (GL_SCISSOR_TEST), 2141 const_iv (GL_SCISSOR_TEST),
2142 const_iv (GL_DEPTH_TEST),
2143 const_iv (GL_ALPHA_TEST),
2144 const_iv (GL_NORMALIZE),
2145 const_iv (GL_RESCALE_NORMAL),
2146 const_iv (GL_FRONT),
2147 const_iv (GL_BACK),
1489 const_iv (GL_AND), 2148 const_iv (GL_AND),
1490 const_iv (GL_ONE), 2149 const_iv (GL_ONE),
1491 const_iv (GL_ZERO), 2150 const_iv (GL_ZERO),
1492 const_iv (GL_SRC_ALPHA), 2151 const_iv (GL_SRC_ALPHA),
1493 const_iv (GL_SRC_ALPHA_SATURATE), 2152 const_iv (GL_DST_ALPHA),
1494 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2153 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1495 const_iv (GL_ONE_MINUS_DST_ALPHA), 2154 const_iv (GL_ONE_MINUS_DST_ALPHA),
2155 const_iv (GL_SRC_ALPHA_SATURATE),
1496 const_iv (GL_RGB), 2156 const_iv (GL_RGB),
1497 const_iv (GL_RGBA), 2157 const_iv (GL_RGBA),
2158 const_iv (GL_RGBA4),
2159 const_iv (GL_RGBA8),
2160 const_iv (GL_RGB5_A1),
1498 const_iv (GL_UNSIGNED_BYTE), 2161 const_iv (GL_UNSIGNED_BYTE),
2162 const_iv (GL_UNSIGNED_SHORT),
2163 const_iv (GL_UNSIGNED_INT),
1499 const_iv (GL_ALPHA), 2164 const_iv (GL_ALPHA),
2165 const_iv (GL_INTENSITY),
1500 const_iv (GL_LUMINANCE), 2166 const_iv (GL_LUMINANCE),
2167 const_iv (GL_LUMINANCE_ALPHA),
1501 const_iv (GL_FLOAT), 2168 const_iv (GL_FLOAT),
1502 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2169 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1503 const_iv (GL_COMPILE), 2170 const_iv (GL_COMPILE),
1504 const_iv (GL_TEXTURE_1D), 2171 const_iv (GL_TEXTURE_1D),
1505 const_iv (GL_TEXTURE_2D), 2172 const_iv (GL_TEXTURE_2D),
1507 const_iv (GL_TEXTURE_MAG_FILTER), 2174 const_iv (GL_TEXTURE_MAG_FILTER),
1508 const_iv (GL_TEXTURE_MIN_FILTER), 2175 const_iv (GL_TEXTURE_MIN_FILTER),
1509 const_iv (GL_TEXTURE_ENV_MODE), 2176 const_iv (GL_TEXTURE_ENV_MODE),
1510 const_iv (GL_TEXTURE_WRAP_S), 2177 const_iv (GL_TEXTURE_WRAP_S),
1511 const_iv (GL_TEXTURE_WRAP_T), 2178 const_iv (GL_TEXTURE_WRAP_T),
2179 const_iv (GL_REPEAT),
1512 const_iv (GL_CLAMP), 2180 const_iv (GL_CLAMP),
1513 const_iv (GL_REPEAT), 2181 const_iv (GL_CLAMP_TO_EDGE),
1514 const_iv (GL_NEAREST), 2182 const_iv (GL_NEAREST),
1515 const_iv (GL_LINEAR), 2183 const_iv (GL_LINEAR),
1516 const_iv (GL_NEAREST_MIPMAP_NEAREST), 2184 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1517 const_iv (GL_LINEAR_MIPMAP_NEAREST), 2185 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1518 const_iv (GL_NEAREST_MIPMAP_LINEAR), 2186 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1519 const_iv (GL_LINEAR_MIPMAP_LINEAR), 2187 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1520 const_iv (GL_GENERATE_MIPMAP), 2188 const_iv (GL_GENERATE_MIPMAP),
1521 const_iv (GL_MODULATE), 2189 const_iv (GL_MODULATE),
1522 const_iv (GL_DECAL), 2190 const_iv (GL_DECAL),
1523 const_iv (GL_REPLACE), 2191 const_iv (GL_REPLACE),
2192 const_iv (GL_DEPTH_BUFFER_BIT),
1524 const_iv (GL_COLOR_BUFFER_BIT), 2193 const_iv (GL_COLOR_BUFFER_BIT),
1525 const_iv (GL_PROJECTION), 2194 const_iv (GL_PROJECTION),
1526 const_iv (GL_MODELVIEW), 2195 const_iv (GL_MODELVIEW),
1527 const_iv (GL_COLOR_LOGIC_OP), 2196 const_iv (GL_COLOR_LOGIC_OP),
1528 const_iv (GL_SEPARABLE_2D), 2197 const_iv (GL_SEPARABLE_2D),
1529 const_iv (GL_CONVOLUTION_2D), 2198 const_iv (GL_CONVOLUTION_2D),
1530 const_iv (GL_CONVOLUTION_BORDER_MODE), 2199 const_iv (GL_CONVOLUTION_BORDER_MODE),
1531 const_iv (GL_CONSTANT_BORDER), 2200 const_iv (GL_CONSTANT_BORDER),
1532 const_iv (GL_LINES), 2201 const_iv (GL_LINES),
2202 const_iv (GL_LINE_STRIP),
2203 const_iv (GL_LINE_LOOP),
1533 const_iv (GL_QUADS), 2204 const_iv (GL_QUADS),
1534 const_iv (GL_LINE_LOOP), 2205 const_iv (GL_QUAD_STRIP),
2206 const_iv (GL_TRIANGLES),
2207 const_iv (GL_TRIANGLE_STRIP),
2208 const_iv (GL_TRIANGLE_FAN),
1535 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2209 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1536 const_iv (GL_FASTEST), 2210 const_iv (GL_FASTEST),
2211 const_iv (GL_V2F),
2212 const_iv (GL_V3F),
2213 const_iv (GL_T2F_V3F),
2214 const_iv (GL_T2F_N3F_V3F),
1537# undef const_iv 2215# undef const_iv
1538 }; 2216 };
1539 2217
1540 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2218 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1541 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2219 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1542} 2220}
1543 2221
2222char *
2223gl_vendor ()
2224 CODE:
2225 RETVAL = (char *)glGetString (GL_VENDOR);
2226 OUTPUT:
2227 RETVAL
2228
2229char *
2230gl_version ()
2231 CODE:
2232 RETVAL = (char *)glGetString (GL_VERSION);
2233 OUTPUT:
2234 RETVAL
2235
2236char *
2237gl_extensions ()
2238 CODE:
2239 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2240 OUTPUT:
2241 RETVAL
2242
1544int glGetError () 2243int glGetError ()
2244
2245void glFinish ()
1545 2246
1546void glClear (int mask) 2247void glClear (int mask)
1547 2248
1548void glClearColor (float r, float g, float b, float a = 1.0) 2249void glClearColor (float r, float g, float b, float a = 1.0)
1549 PROTOTYPE: @ 2250 PROTOTYPE: @
1556 2257
1557void glHint (int target, int mode) 2258void glHint (int target, int mode)
1558 2259
1559void glBlendFunc (int sfactor, int dfactor) 2260void glBlendFunc (int sfactor, int dfactor)
1560 2261
2262void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2263 CODE:
2264 gl_BlendFuncSeparate (sa, da, saa, daa);
2265
2266void glDepthMask (int flag)
2267
1561void glLogicOp (int opcode) 2268void glLogicOp (int opcode)
1562 2269
1563void glColorMask (int red, int green, int blue, int alpha) 2270void glColorMask (int red, int green, int blue, int alpha)
1564 2271
1565void glMatrixMode (int mode) 2272void glMatrixMode (int mode)
1568 2275
1569void glPopMatrix () 2276void glPopMatrix ()
1570 2277
1571void glLoadIdentity () 2278void glLoadIdentity ()
1572 2279
2280void glDrawBuffer (int buffer)
2281
2282void glReadBuffer (int buffer)
2283
1573# near and far are due to microsofts buggy c compiler 2284# near_ and far_ are due to microsofts buggy "c" compiler
2285void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2286
2287# near_ and far_ are due to microsofts buggy "c" compiler
1574void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2288void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1575 2289
1576void glViewport (int x, int y, int width, int height) 2290void glViewport (int x, int y, int width, int height)
1577 2291
1578void glScissor (int x, int y, int width, int height) 2292void glScissor (int x, int y, int width, int height)
1593 2307
1594void glEnd () 2308void glEnd ()
1595 2309
1596void glColor (float r, float g, float b, float a = 1.0) 2310void glColor (float r, float g, float b, float a = 1.0)
1597 PROTOTYPE: @ 2311 PROTOTYPE: @
2312 ALIAS:
2313 glColor_premultiply = 1
1598 CODE: 2314 CODE:
1599 glColor4ub (MIN ((int)(r * 255.f), 255), 2315 if (ix)
1600 MIN ((int)(g * 255.f), 255), 2316 {
1601 MIN ((int)(b * 255.f), 255), 2317 r *= a;
1602 MIN ((int)(a * 255.f), 255)); 2318 g *= a;
2319 b *= a;
2320 }
2321 // microsoft visual "c" rounds instead of truncating...
2322 glColor4f (r, g, b, a);
2323
2324void glInterleavedArrays (int format, int stride, char *data)
2325
2326void glDrawElements (int mode, int count, int type, char *indices)
2327
2328# 1.2 void glDrawRangeElements (int mode, int start, int end
2329
2330void glRasterPos (float x, float y, float z = 0.)
2331 CODE:
2332 glRasterPos3f (0, 0, z);
2333 glBitmap (0, 0, 0, 0, x, y, 0);
1603 2334
1604void glVertex (float x, float y, float z = 0.) 2335void glVertex (float x, float y, float z = 0.)
1605 CODE: 2336 CODE:
1606 glVertex3f (x, y, z); 2337 glVertex3f (x, y, z);
1607 2338
1619 2350
1620void glBindTexture (int target, int name) 2351void glBindTexture (int target, int name)
1621 2352
1622void glConvolutionParameter (int target, int pname, float params) 2353void glConvolutionParameter (int target, int pname, float params)
1623 CODE: 2354 CODE:
1624 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2355 if (gl.ConvolutionParameterf)
2356 gl.ConvolutionParameterf (target, pname, params);
1625 2357
1626void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2358void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1627 CODE: 2359 CODE:
1628 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2360 if (gl.ConvolutionFilter2D)
1629 (target, internalformat, width, height, format, type, data)); 2361 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1630 2362
1631void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2363void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1632 CODE: 2364 CODE:
1633 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2365 if (gl.SeparableFilter2D)
1634 (target, internalformat, width, height, format, type, row, column)); 2366 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1635 2367
1636void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2368void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1637 2369
1638void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2370void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1639 2371
1640void glRasterPos (int x, int y) 2372void glDrawPixels (int width, int height, int format, int type, char *pixels)
1641 CODE:
1642 glRasterPos2i (x, y);
1643 2373
1644void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2374void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1645 2375
1646int glGenTexture () 2376int glGenTexture ()
1647 CODE: 2377 CODE:
1648{ 2378{
1649 GLuint name; 2379 GLuint name;
2380 if (AvFILL (texture_av) >= 0)
2381 name = (GLuint)av_pop (texture_av);
2382 else
1650 glGenTextures (1, &name); 2383 glGenTextures (1, &name);
1651 RETVAL = name; 2384 RETVAL = name;
1652} 2385}
1653 OUTPUT: 2386 OUTPUT:
1654 RETVAL 2387 RETVAL
1655 2388
1656void glDeleteTexture (int name) 2389void glDeleteTexture (int name)
1657 CODE: 2390 CODE:
1658{ 2391{
1659 GLuint name_ = name; 2392 /* make a half-assed attempt at returning the memory used by the texture */
2393 /* textures are frequently being reused by cfplus anyway */
2394 glBindTexture (GL_TEXTURE_2D, name);
2395 glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);
2396 av_push (texture_av, (SV *)name);
1660 glDeleteTextures (1, &name_); 2397 /*glDeleteTextures (1, &name_);*/
1661} 2398}
1662 2399
1663int glGenList () 2400int glGenList ()
1664 CODE: 2401 CODE:
1665 RETVAL = glGenLists (1); 2402 RETVAL = glGenLists (1);

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