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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.94 by root, Tue May 23 18:57:35 2006 UTC vs.
Revision 1.189 by root, Sat Apr 21 23:54:23 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
6#endif 9#endif
7 10
8#include "EXTERN.h" 11#include "EXTERN.h"
9#include "perl.h" 12#include "perl.h"
10#include "XSUB.h" 13#include "XSUB.h"
11 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
12#include <math.h> 20#include <math.h>
13#include <string.h> 21#include <string.h>
14#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
15 24
16#include <SDL.h> 25#include <SDL.h>
17#include <SDL_endian.h> 26#include <SDL_endian.h>
18#include <SDL_image.h> 27#include <SDL_image.h>
19#include <SDL_mixer.h> 28#include <SDL_mixer.h>
20#include <SDL_opengl.h> 29#include <SDL_opengl.h>
21 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
22#include <glib/gmacros.h> 34#include <glib/gmacros.h>
23 35
24#include <pango/pango.h> 36#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 37
29#ifndef _WIN32 38#ifndef _WIN32
30# include <sys/types.h> 39# include <sys/types.h>
31# include <sys/socket.h> 40# include <sys/socket.h>
32# include <netinet/in.h> 41# include <netinet/in.h>
33# include <netinet/tcp.h> 42# include <netinet/tcp.h>
34# include <inttypes.h> 43# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 44#endif
43 45
44#include "glext.h" 46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 47
46#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
47 49
48#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
50 52
51#define MIN_FONT_HEIGHT 10 53#define MIN_FONT_HEIGHT 10
52 54
53#define GL_CALL(type,func,args) \ 55#if 0
54 { \ 56# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 57#else
56 static type fptr_; \ 58# define PARACHUTE 0
57 \ 59#endif
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67 60
61static AV *texture_av;
62
63static struct
64{
65#define GL_FUNC(ptr,name) ptr name;
66#include "glfunc.h"
67#undef GL_FUNC
68} gl;
69
70static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
71{
72 if (gl.BlendFuncSeparate)
73 gl.BlendFuncSeparate (sa, da, saa, daa);
74 else if (gl.BlendFuncSeparateEXT)
75 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
76 else
77 glBlendFunc (sa, da);
78}
79
80#include "texcache.c"
81
82#include "pango-font.c"
83#include "pango-fontmap.c"
84#include "pango-render.c"
85
68typedef Mix_Chunk *CFClient__MixChunk; 86typedef Mix_Chunk *CFPlus__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 87typedef Mix_Music *CFPlus__MixMusic;
70 88
71typedef PangoFontDescription *CFClient__Font; 89typedef PangoFontDescription *CFPlus__Font;
90
91static int
92shape_attr_p (PangoLayoutRun *run)
93{
94 GSList *attrs = run->item->analysis.extra_attrs;
95
96 while (attrs)
97 {
98 PangoAttribute *attr = attrs->data;
99
100 if (attr->klass->type == PANGO_ATTR_SHAPE)
101 return 1;
102
103 attrs = attrs->next;
104 }
105
106 return 0;
107}
72 108
73typedef struct cf_layout { 109typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 110 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 111 float r, g, b, a; // default color for rgba mode
77 int base_height; 112 int base_height;
78 CFClient__Font font; 113 CFPlus__Font font;
79} *CFClient__Layout; 114} *CFPlus__Layout;
80 115
81static CFClient__Font default_font; 116static CFPlus__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 117static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 118static PangoFontMap *opengl_fontmap;
84 119
85static void 120static void
86substitute_func (FcPattern *pattern, gpointer data) 121substitute_func (FcPattern *pattern, gpointer data)
87{ 122{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 123 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifdef _WIN32 124#ifdef FC_HINT_STYLE
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 125 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
91#else 126#endif
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 127 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
94} 128}
95 129
96static void 130static void
97layout_update_font (CFClient__Layout self) 131layout_update_font (CFPlus__Layout self)
98{ 132{
99 /* use a random scale factor to account for unknown descenders, 0.8 works 133 /* use a random scale factor to account for unknown descenders, 0.8 works
100 * reasonably well with bitstream vera 134 * reasonably well with bitstream vera
101 */ 135 */
102 PangoFontDescription *font = self->font ? self->font : default_font; 136 PangoFontDescription *font = self->font ? self->font : default_font;
106 140
107 pango_layout_set_font_description (self->pl, font); 141 pango_layout_set_font_description (self->pl, font);
108} 142}
109 143
110static void 144static void
111layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 145layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
112{ 146{
147 PangoRectangle rect;
148
149 // get_pixel_* wrongly rounds down
113 pango_layout_get_pixel_size (self->pl, w, h); 150 pango_layout_get_extents (self->pl, 0, &rect);
114 151
115 if (!*w) *w = 1; 152 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
116 if (!*h) *h = 1; 153 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
117 154
118 *w = (*w + 3) & ~3; 155 if (!rect.width) rect.width = 1;
119} 156 if (!rect.height) rect.height = 1;
120 157
158 *w = rect.width;
159 *h = rect.height;
160}
161
162typedef uint16_t tileid;
121typedef uint16_t mapface; 163typedef uint16_t faceid;
122 164
123typedef struct { 165typedef struct {
124 GLint name; 166 int name;
125 int w, h; 167 int w, h;
126 float s, t; 168 float s, t;
127 uint8_t r, g, b, a; 169 uint8_t r, g, b, a;
170 tileid smoothtile;
171 uint8_t smoothlevel;
128} maptex; 172} maptex;
129 173
130typedef struct { 174typedef struct {
175 uint32_t player;
176 tileid tile[3];
131 int16_t darkness; 177 uint16_t darkness;
132 mapface face[3]; 178 uint8_t stat_width, stat_hp, flags, smoothmax;
133} mapcell; 179} mapcell;
134 180
135typedef struct { 181typedef struct {
136 int32_t c0, c1; 182 int32_t c0, c1;
137 mapcell *col; 183 mapcell *col;
138} maprow; 184} maprow;
139 185
140typedef struct map { 186typedef struct map {
141 int x, y, w, h; 187 int x, y, w, h;
142 int ox, oy; /* offset to virtual global coordinate system */ 188 int ox, oy; /* offset to virtual global coordinate system */
143 int faces; 189 int faces; tileid *face2tile; // [faceid]
144 mapface *face; 190 int texs; maptex *tex; // [tileid]
145
146 int texs;
147 maptex *tex;
148 191
149 int32_t rows; 192 int32_t rows;
150 maprow *row; 193 maprow *row;
151} *CFClient__Map; 194} *CFPlus__Map;
152 195
153static char * 196static char *
154prepend (char *ptr, int sze, int inc) 197prepend (char *ptr, int sze, int inc)
155{ 198{
156 char *p; 199 char *p;
173} 216}
174 217
175#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 218#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 219#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
177 220
221static void
222need_facenum (struct map *self, faceid face)
223{
224 while (self->faces <= face)
225 {
226 Append (tileid, self->face2tile, self->faces, self->faces);
227 self->faces *= 2;
228 }
229}
230
231static void
232need_texid (struct map *self, int texid)
233{
234 while (self->texs <= texid)
235 {
236 Append (maptex, self->tex, self->texs, self->texs);
237 self->texs *= 2;
238 }
239}
240
178static maprow * 241static maprow *
179map_get_row (CFClient__Map self, int y) 242map_get_row (CFPlus__Map self, int y)
180{ 243{
181 if (0 > y) 244 if (0 > y)
182 { 245 {
183 int extend = - y + MAP_EXTEND_Y; 246 int extend = - y + MAP_EXTEND_Y;
184 Prepend (maprow, self->row, self->rows, extend); 247 Prepend (maprow, self->row, self->rows, extend);
222 285
223 return row->col + (x - row->c0); 286 return row->col + (x - row->c0);
224} 287}
225 288
226static mapcell * 289static mapcell *
227map_get_cell (CFClient__Map self, int x, int y) 290map_get_cell (CFPlus__Map self, int x, int y)
228{ 291{
229 return row_get_cell (map_get_row (self, y), x); 292 return row_get_cell (map_get_row (self, y), x);
230} 293}
231 294
232static void 295static void
233map_clear (CFClient__Map self) 296map_clear (CFPlus__Map self)
234{ 297{
235 int r; 298 int r;
236 299
237 for (r = 0; r < self->rows; r++) 300 for (r = 0; r < self->rows; r++)
238 Safefree (self->row[r].col); 301 Safefree (self->row[r].col);
246 self->row = 0; 309 self->row = 0;
247 self->rows = 0; 310 self->rows = 0;
248} 311}
249 312
250static void 313static void
251map_blank (CFClient__Map self, int x0, int y0, int w, int h) 314map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
252{ 315{
253 int x, y; 316 int x, y;
254 maprow *row; 317 maprow *row;
318 mapcell *cell;
255 319
256 for (y = y0; y < y0 + h; y++) 320 for (y = y0; y < y0 + h; y++)
257 if (y >= 0) 321 if (y >= 0)
258 { 322 {
259 if (y >= self->rows) 323 if (y >= self->rows)
265 if (x >= row->c0) 329 if (x >= row->c0)
266 { 330 {
267 if (x >= row->c1) 331 if (x >= row->c1)
268 break; 332 break;
269 333
270 row->col[x - row->c0].darkness = -1; 334 cell = row->col + x - row->c0;
335
336 cell->darkness = 0;
337 cell->stat_hp = 0;
338 cell->flags = 0;
339 cell->player = 0;
271 } 340 }
272 } 341 }
342}
343
344typedef struct {
345 tileid tile;
346 uint8_t x, y, level;
347} smooth_key;
348
349static void
350smooth_or_bits (HV *hv, smooth_key *key, IV bits)
351{
352 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
353
354 if (SvIOK (*sv))
355 SvIV_set (*sv, SvIVX (*sv) | bits);
356 else
357 sv_setiv (*sv, bits);
273} 358}
274 359
275static void 360static void
276music_finished (void) 361music_finished (void)
277{ 362{
296 ev.data2 = 0; 381 ev.data2 = 0;
297 382
298 SDL_PushEvent ((SDL_Event *)&ev); 383 SDL_PushEvent ((SDL_Event *)&ev);
299} 384}
300 385
386static unsigned int
387minpot (unsigned int n)
388{
389 if (!n)
390 return 0;
391
392 --n;
393
394 n |= n >> 1;
395 n |= n >> 2;
396 n |= n >> 4;
397 n |= n >> 8;
398 n |= n >> 16;
399
400 return n + 1;
401}
402
403/* SDL should provide this, really. */
404#define SDLK_MODIFIER_MIN 300
405#define SDLK_MODIFIER_MAX 314
406
301MODULE = CFClient PACKAGE = CFClient 407MODULE = CFPlus PACKAGE = CFPlus
302 408
303PROTOTYPES: ENABLE 409PROTOTYPES: ENABLE
304 410
305BOOT: 411BOOT:
306{ 412{
307 HV *stash = gv_stashpv ("CFClient", 1); 413 HV *stash = gv_stashpv ("CFPlus", 1);
308 static const struct { 414 static const struct {
309 const char *name; 415 const char *name;
310 IV iv; 416 IV iv;
311 } *civ, const_iv[] = { 417 } *civ, const_iv[] = {
312# define const_iv(name) { # name, (IV)name } 418# define const_iv(name) { # name, (IV)name }
419 const_iv (SDLK_MODIFIER_MIN),
420 const_iv (SDLK_MODIFIER_MAX),
421
313 const_iv (SDL_ACTIVEEVENT), 422 const_iv (SDL_ACTIVEEVENT),
314 const_iv (SDL_KEYDOWN), 423 const_iv (SDL_KEYDOWN),
315 const_iv (SDL_KEYUP), 424 const_iv (SDL_KEYUP),
316 const_iv (SDL_MOUSEMOTION), 425 const_iv (SDL_MOUSEMOTION),
317 const_iv (SDL_MOUSEBUTTONDOWN), 426 const_iv (SDL_MOUSEBUTTONDOWN),
326 const_iv (SDL_EVENT_RESERVEDA), 435 const_iv (SDL_EVENT_RESERVEDA),
327 const_iv (SDL_EVENT_RESERVEDB), 436 const_iv (SDL_EVENT_RESERVEDB),
328 const_iv (SDL_VIDEORESIZE), 437 const_iv (SDL_VIDEORESIZE),
329 const_iv (SDL_VIDEOEXPOSE), 438 const_iv (SDL_VIDEOEXPOSE),
330 const_iv (SDL_USEREVENT), 439 const_iv (SDL_USEREVENT),
440
441 const_iv (SDL_APPINPUTFOCUS),
442 const_iv (SDL_APPMOUSEFOCUS),
443 const_iv (SDL_APPACTIVE),
444
331 const_iv (SDLK_KP0), 445 const_iv (SDLK_KP0),
332 const_iv (SDLK_KP1), 446 const_iv (SDLK_KP1),
333 const_iv (SDLK_KP2), 447 const_iv (SDLK_KP2),
334 const_iv (SDLK_KP3), 448 const_iv (SDLK_KP3),
335 const_iv (SDLK_KP4), 449 const_iv (SDLK_KP4),
390 const_iv (SDLK_BREAK), 504 const_iv (SDLK_BREAK),
391 const_iv (SDLK_MENU), 505 const_iv (SDLK_MENU),
392 const_iv (SDLK_POWER), 506 const_iv (SDLK_POWER),
393 const_iv (SDLK_EURO), 507 const_iv (SDLK_EURO),
394 const_iv (SDLK_UNDO), 508 const_iv (SDLK_UNDO),
509
395 const_iv (KMOD_NONE), 510 const_iv (KMOD_NONE),
511 const_iv (KMOD_SHIFT),
396 const_iv (KMOD_LSHIFT), 512 const_iv (KMOD_LSHIFT),
397 const_iv (KMOD_RSHIFT), 513 const_iv (KMOD_RSHIFT),
514 const_iv (KMOD_CTRL),
398 const_iv (KMOD_LCTRL), 515 const_iv (KMOD_LCTRL),
399 const_iv (KMOD_RCTRL), 516 const_iv (KMOD_RCTRL),
517 const_iv (KMOD_ALT),
400 const_iv (KMOD_LALT), 518 const_iv (KMOD_LALT),
401 const_iv (KMOD_RALT), 519 const_iv (KMOD_RALT),
520 const_iv (KMOD_META),
402 const_iv (KMOD_LMETA), 521 const_iv (KMOD_LMETA),
403 const_iv (KMOD_RMETA), 522 const_iv (KMOD_RMETA),
404 const_iv (KMOD_NUM), 523 const_iv (KMOD_NUM),
405 const_iv (KMOD_CAPS), 524 const_iv (KMOD_CAPS),
406 const_iv (KMOD_MODE), 525 const_iv (KMOD_MODE),
407 const_iv (KMOD_CTRL),
408 const_iv (KMOD_SHIFT),
409 const_iv (KMOD_ALT),
410 const_iv (KMOD_META)
411# undef const_iv 526# undef const_iv
412 }; 527 };
413 528
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 529 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 530 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
531
532 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
533 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
416} 534}
535
536void
537weaken (SV *rv)
538 PROTOTYPE: $
539 CODE:
540 sv_rvweaken (rv);
541
542int
543in_destruct ()
544 CODE:
545 RETVAL = PL_main_cv == Nullcv;
546 OUTPUT:
547 RETVAL
548
549NV floor (NV x)
550
551NV ceil (NV x)
417 552
418void 553void
419pango_init () 554pango_init ()
420 CODE: 555 CODE:
421{ 556{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
423 ft2_fontmap = pango_ft2_font_map_new (); 557 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 558 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 559 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
429} 560}
430 561
431int 562int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 563SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
433 564
434void 565void
435SDL_Quit () 566SDL_Quit ()
436 567
437void 568void
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 575 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 576 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 577 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447 578
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 579 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 580 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
450 581
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 582 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 583 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 584 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 585 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
455 586
456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 587 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
588#if SDL_VERSION_ATLEAST(1,2,10)
589 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
590 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
591#endif
457 592
458 SDL_EnableUNICODE (1); 593 SDL_EnableUNICODE (1);
459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 594 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
460 595
461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 596 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
479SDL_SetVideoMode (int w, int h, int fullscreen) 614SDL_SetVideoMode (int w, int h, int fullscreen)
480 CODE: 615 CODE:
481 RETVAL = !!SDL_SetVideoMode ( 616 RETVAL = !!SDL_SetVideoMode (
482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 617 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483 ); 618 );
619 if (RETVAL)
620 {
621 av_clear (texture_av);
622
484 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 623 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
624# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
625# include "glfunc.h"
626# undef GL_FUNC
627
628 }
485 OUTPUT: 629 OUTPUT:
486 RETVAL 630 RETVAL
487 631
488void 632void
489SDL_GL_SwapBuffers () 633SDL_GL_SwapBuffers ()
507 case SDL_KEYDOWN: 651 case SDL_KEYDOWN:
508 case SDL_KEYUP: 652 case SDL_KEYUP:
509 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 653 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
510 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 654 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
511 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 655 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
656 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
512 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 657 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
513 break; 658 break;
514 659
515 case SDL_ACTIVEEVENT: 660 case SDL_ACTIVEEVENT:
516 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 661 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
542 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 687 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
543 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 688 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
544 break; 689 break;
545 } 690 }
546 691
547 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 692 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
548 } 693 }
549} 694}
550 695
551int 696int
552Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 697Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
561Mix_AllocateChannels (int numchans = -1) 706Mix_AllocateChannels (int numchans = -1)
562 707
563void 708void
564lowdelay (int fd, int val = 1) 709lowdelay (int fd, int val = 1)
565 CODE: 710 CODE:
711 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
712
713void
714win32_proxy_info ()
715 PPCODE:
716{
566#ifndef _WIN32 717#ifdef _WIN32
567 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 718 char buffer[2048];
719 DWORD buflen;
720
721 EXTEND (SP, 3);
722
723 buflen = sizeof (buffer);
724 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
725 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
726 {
727 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
728
729 buflen = sizeof (buffer);
730 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
731 {
732 PUSHs (newSVpv (buffer, 0));
733
734 buflen = sizeof (buffer);
735 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
736 PUSHs (newSVpv (buffer, 0));
737 }
738 }
568#endif 739#endif
569 740}
570char *
571gl_vendor ()
572 CODE:
573 RETVAL = (char *)glGetString (GL_VENDOR);
574 OUTPUT:
575 RETVAL
576
577char *
578gl_version ()
579 CODE:
580 RETVAL = (char *)glGetString (GL_VERSION);
581 OUTPUT:
582 RETVAL
583
584char *
585gl_extensions ()
586 CODE:
587 RETVAL = (char *)glGetString (GL_EXTENSIONS);
588 OUTPUT:
589 RETVAL
590 741
591void 742void
592add_font (char *file) 743add_font (char *file)
593 CODE: 744 CODE:
594 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 745 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
595#ifdef _WIN32
596 // cairo... sigh... requires win2000
597 AddFontResourceEx (file, FR_PRIVATE, 0);
598#endif
599 746
600void 747void
601load_image_inline (SV *image_) 748load_image_inline (SV *image_)
602 ALIAS: 749 ALIAS:
603 load_image_file = 1 750 load_image_file = 1
645 792
646 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 793 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
647 794
648 assert (surface2->pitch == surface2->w * 4); 795 assert (surface2->pitch == surface2->w * 4);
649 796
797 SDL_LockSurface (surface2);
650 EXTEND (SP, 5); 798 EXTEND (SP, 6);
651 PUSHs (sv_2mortal (newSViv (surface2->w))); 799 PUSHs (sv_2mortal (newSViv (surface2->w)));
652 PUSHs (sv_2mortal (newSViv (surface2->h))); 800 PUSHs (sv_2mortal (newSViv (surface2->h)));
653 SDL_LockSurface (surface2);
654 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 801 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
655 SDL_UnlockSurface (surface2);
656 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 802 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
657 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 803 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
658 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 804 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
805 SDL_UnlockSurface (surface2);
659 806
660 SDL_FreeSurface (surface); 807 SDL_FreeSurface (surface);
661 SDL_FreeSurface (surface2); 808 SDL_FreeSurface (surface2);
662} 809}
663 810
699 CODE: 846 CODE:
700 fprintf (stderr, "FATAL: %s\n", message); 847 fprintf (stderr, "FATAL: %s\n", message);
701#ifdef _WIN32 848#ifdef _WIN32
702 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 849 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
703#endif 850#endif
704 exit (1); 851 _exit (1);
705 852
853void
854_exit (int retval = 0)
855 CODE:
856#ifdef WIN32
857 ExitThread (retval); // unclean, please beam me up
858#else
859 _exit (retval);
860#endif
861
706MODULE = CFClient PACKAGE = CFClient::Font 862MODULE = CFPlus PACKAGE = CFPlus::Font
707 863
708CFClient::Font 864CFPlus::Font
709new_from_file (SV *class, char *path, int id = 0) 865new_from_file (SV *class, char *path, int id = 0)
710 CODE: 866 CODE:
711{ 867{
712 int count; 868 int count;
713 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 869 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
716} 872}
717 OUTPUT: 873 OUTPUT:
718 RETVAL 874 RETVAL
719 875
720void 876void
721DESTROY (CFClient::Font self) 877DESTROY (CFPlus::Font self)
722 CODE: 878 CODE:
723 pango_font_description_free (self); 879 pango_font_description_free (self);
724 880
725void 881void
726make_default (CFClient::Font self) 882make_default (CFPlus::Font self)
727 CODE: 883 CODE:
728 default_font = self; 884 default_font = self;
729 885
730MODULE = CFClient PACKAGE = CFClient::Layout 886MODULE = CFPlus PACKAGE = CFPlus::Layout
731 887
732CFClient::Layout 888void
733new (SV *class, int rgba = 0) 889reset_glyph_cache ()
734 CODE: 890 CODE:
735#if _WIN32 891 tc_clear ();
736 rgba = 0;//D 892
737#endif 893CFPlus::Layout
894new (SV *class)
895 CODE:
738 New (0, RETVAL, 1, struct cf_layout); 896 New (0, RETVAL, 1, struct cf_layout);
739 897
740 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 898 RETVAL->pl = pango_layout_new (opengl_context);
741 RETVAL->rgba = rgba;
742 RETVAL->r = 1.; 899 RETVAL->r = 1.;
743 RETVAL->g = 1.; 900 RETVAL->g = 1.;
744 RETVAL->b = 1.; 901 RETVAL->b = 1.;
745 RETVAL->a = 1.; 902 RETVAL->a = 1.;
746 RETVAL->base_height = MIN_FONT_HEIGHT; 903 RETVAL->base_height = MIN_FONT_HEIGHT;
750 layout_update_font (RETVAL); 907 layout_update_font (RETVAL);
751 OUTPUT: 908 OUTPUT:
752 RETVAL 909 RETVAL
753 910
754void 911void
755DESTROY (CFClient::Layout self) 912DESTROY (CFPlus::Layout self)
756 CODE: 913 CODE:
757 g_object_unref (self->pl); 914 g_object_unref (self->pl);
758 Safefree (self); 915 Safefree (self);
759 916
917void
918set_text (CFPlus::Layout self, SV *text_)
919 CODE:
920{
921 STRLEN textlen;
922 char *text = SvPVutf8 (text_, textlen);
923
924 pango_layout_set_text (self->pl, text, textlen);
925}
926
927void
928set_markup (CFPlus::Layout self, SV *text_)
929 CODE:
930{
931 STRLEN textlen;
932 char *text = SvPVutf8 (text_, textlen);
933
934 pango_layout_set_markup (self->pl, text, textlen);
935}
936
937void
938set_shapes (CFPlus::Layout self, ...)
939 CODE:
940{
941 PangoAttrList *attrs = 0;
942 const char *text = pango_layout_get_text (self->pl);
943 const char *pos = text;
944 int arg = 4;
945
946 while (arg < items && (pos = strstr (pos, OBJ_STR)))
947 {
948 PangoRectangle inkrect, rect;
949 PangoAttribute *attr;
950
951 int x = SvIV (ST (arg - 3));
952 int y = SvIV (ST (arg - 2));
953 int w = SvIV (ST (arg - 1));
954 int h = SvIV (ST (arg ));
955
956 inkrect.x = 0;
957 inkrect.y = 0;
958 inkrect.width = 0;
959 inkrect.height = 0;
960
961 rect.x = x * PANGO_SCALE;
962 rect.y = y * PANGO_SCALE;
963 rect.width = w * PANGO_SCALE;
964 rect.height = h * PANGO_SCALE;
965
966 if (!attrs)
967 attrs = pango_layout_get_attributes (self->pl);
968
969 attr = pango_attr_shape_new (&inkrect, &rect);
970 attr->start_index = pos - text;
971 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
972 pango_attr_list_insert (attrs, attr);
973
974 arg += 4;
975 pos += sizeof (OBJ_STR) - 1;
976 }
977
978 if (attrs)
979 pango_layout_set_attributes (self->pl, attrs);
980}
981
982void
983get_shapes (CFPlus::Layout self)
984 PPCODE:
985{
986 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
987
988 do
989 {
990 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
991
992 if (run && shape_attr_p (run))
993 {
994 PangoRectangle extents;
995 pango_layout_iter_get_run_extents (iter, 0, &extents);
996
997 EXTEND (SP, 2);
998 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
999 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1000 }
1001 }
1002 while (pango_layout_iter_next_run (iter));
1003
1004 pango_layout_iter_free (iter);
1005}
1006
760int 1007int
761is_rgba (CFClient::Layout self) 1008has_wrapped (CFPlus::Layout self)
762 CODE: 1009 CODE:
763 RETVAL = self->rgba; 1010{
1011 int lines = 1;
1012 const char *text = pango_layout_get_text (self->pl);
1013
1014 while (*text)
1015 lines += *text++ == '\n';
1016
1017 RETVAL = lines < pango_layout_get_line_count (self->pl);
1018}
764 OUTPUT: 1019 OUTPUT:
765 RETVAL 1020 RETVAL
766 1021
767void
768set_text (CFClient::Layout self, SV *text_)
769 CODE:
770{
771 STRLEN textlen;
772 char *text = SvPVutf8 (text_, textlen);
773
774 pango_layout_set_text (self->pl, text, textlen);
775}
776
777void
778set_markup (CFClient::Layout self, SV *text_)
779 CODE:
780{
781 STRLEN textlen;
782 char *text = SvPVutf8 (text_, textlen);
783
784 pango_layout_set_markup (self->pl, text, textlen);
785}
786
787SV * 1022SV *
788get_text (CFClient::Layout self) 1023get_text (CFPlus::Layout self)
789 CODE: 1024 CODE:
790 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1025 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
791 SvUTF8_on (RETVAL); 1026 sv_utf8_decode (RETVAL);
792 OUTPUT: 1027 OUTPUT:
793 RETVAL 1028 RETVAL
794 1029
795void 1030void
796set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1031set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
797 CODE: 1032 CODE:
798 self->r = r; 1033 self->r = r;
799 self->g = g; 1034 self->g = g;
800 self->b = b; 1035 self->b = b;
801 self->a = a; 1036 self->a = a;
802 1037
803void 1038void
804set_font (CFClient::Layout self, CFClient::Font font = 0) 1039set_font (CFPlus::Layout self, CFPlus::Font font = 0)
805 CODE: 1040 CODE:
806 if (self->font != font) 1041 if (self->font != font)
807 { 1042 {
808 self->font = font; 1043 self->font = font;
809 layout_update_font (self); 1044 layout_update_font (self);
810 } 1045 }
811 1046
812void 1047void
813set_height (CFClient::Layout self, int base_height) 1048set_height (CFPlus::Layout self, int base_height)
814 CODE: 1049 CODE:
815 if (self->base_height != base_height) 1050 if (self->base_height != base_height)
816 { 1051 {
817 self->base_height = base_height; 1052 self->base_height = base_height;
818 layout_update_font (self); 1053 layout_update_font (self);
819 } 1054 }
820 1055
821void 1056void
822set_width (CFClient::Layout self, int max_width = -1) 1057set_width (CFPlus::Layout self, int max_width = -1)
823 CODE: 1058 CODE:
824 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1059 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
825 1060
826void 1061void
827set_indent (CFClient::Layout self, int indent) 1062set_indent (CFPlus::Layout self, int indent)
828 CODE: 1063 CODE:
829 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1064 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
830 1065
831void 1066void
832set_spacing (CFClient::Layout self, int spacing) 1067set_spacing (CFPlus::Layout self, int spacing)
833 CODE: 1068 CODE:
834 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1069 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
835 1070
836void 1071void
837set_ellipsise (CFClient::Layout self, int ellipsise) 1072set_ellipsise (CFPlus::Layout self, int ellipsise)
838 CODE: 1073 CODE:
839 pango_layout_set_ellipsize (self->pl, 1074 pango_layout_set_ellipsize (self->pl,
840 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1075 ellipsise == 1 ? PANGO_ELLIPSIZE_START
841 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1076 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
842 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1077 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
843 : PANGO_ELLIPSIZE_NONE 1078 : PANGO_ELLIPSIZE_NONE
844 ); 1079 );
845 1080
846void 1081void
847set_single_paragraph_mode (CFClient::Layout self, int spm) 1082set_single_paragraph_mode (CFPlus::Layout self, int spm)
848 CODE: 1083 CODE:
849 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1084 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
850 1085
851void 1086void
852size (CFClient::Layout self) 1087size (CFPlus::Layout self)
853 PPCODE: 1088 PPCODE:
854{ 1089{
855 int w, h; 1090 int w, h;
856 1091
857 layout_get_pixel_size (self, &w, &h); 1092 layout_get_pixel_size (self, &w, &h);
860 PUSHs (sv_2mortal (newSViv (w))); 1095 PUSHs (sv_2mortal (newSViv (w)));
861 PUSHs (sv_2mortal (newSViv (h))); 1096 PUSHs (sv_2mortal (newSViv (h)));
862} 1097}
863 1098
864int 1099int
1100descent (CFPlus::Layout self)
1101 CODE:
1102{
1103 PangoRectangle rect;
1104 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1105 pango_layout_line_get_pixel_extents (line, 0, &rect);
1106 RETVAL = PANGO_DESCENT (rect);
1107}
1108 OUTPUT:
1109 RETVAL
1110
1111int
865xy_to_index (CFClient::Layout self, int x, int y) 1112xy_to_index (CFPlus::Layout self, int x, int y)
866 CODE: 1113 CODE:
867{ 1114{
868 int index, trailing; 1115 int index, trailing;
869 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1116 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
870 RETVAL = index; 1117 RETVAL = index + trailing;
871} 1118}
872 OUTPUT: 1119 OUTPUT:
873 RETVAL 1120 RETVAL
874 1121
875void 1122void
876cursor_pos (CFClient::Layout self, int index) 1123cursor_pos (CFPlus::Layout self, int index)
877 PPCODE: 1124 PPCODE:
878{ 1125{
879 PangoRectangle strong_pos; 1126 PangoRectangle strong_pos;
880 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1127 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
881 1128
884 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1131 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
885 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1132 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
886} 1133}
887 1134
888void 1135void
889render (CFClient::Layout self) 1136index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
890 PPCODE: 1137 PPCODE:
891{ 1138{
892 SV *retval; 1139 int line, x;
893 int w, h;
894 1140
895 layout_get_pixel_size (self, &w, &h); 1141 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1142 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
896 1143
897 if (self->rgba)
898 {
899 cairo_surface_t *surface;
900 cairo_t *cairo;
901
902 retval = newSV (w * h * 4);
903 SvPOK_only (retval);
904 SvCUR_set (retval, w * h * 4);
905
906 memset (SvPVX (retval), 0, w * h * 4);
907
908 surface = cairo_image_surface_create_for_data (
909 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
910 cairo = cairo_create (surface);
911 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
912
913 pango_cairo_show_layout (cairo, self->pl);
914
915 cairo_destroy (cairo);
916 cairo_surface_destroy (surface);
917
918 // what a mess, and its premultiplied, too :(
919 {
920 uint32_t *p = (uint32_t *)SvPVX (retval);
921 uint32_t *e = p + w * h;
922
923 while (p < e)
924 {
925 uint32_t rgba = *p;
926 rgba = (rgba >> 24) | (rgba << 8);
927#if 0
928#ifdef _WIN32
929 {//D
930 uint8_t r = rgba >> 24;
931 uint8_t g = rgba >> 16;
932 uint8_t b = rgba >> 8;
933 uint8_t a = rgba >> 0;
934
935 rgba = (rgba & 0xffffff00) | a;
936 }
937#endif
938#endif
939 rgba = SDL_SwapBE32 (rgba);
940 *p++ = rgba;
941 }
942 }
943
944 EXTEND (SP, 5); 1144 EXTEND (SP, 2);
945 PUSHs (sv_2mortal (newSViv (w))); 1145 PUSHs (sv_2mortal (newSViv (line - 1)));
1146 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1147}
1148
1149void
1150line_x_to_index (CFPlus::Layout self, int line, int x)
1151 PPCODE:
1152{
1153 PangoLayoutLine *lp;
1154 int index, trailing;
1155
1156 if (line < 0)
1157 XSRETURN_EMPTY;
1158
1159 if (!(lp = pango_layout_get_line (self->pl, line)))
1160 XSRETURN_EMPTY; /* do better */
1161
1162 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1163
1164 EXTEND (SP, 2);
1165 if (GIMME_V == G_SCALAR)
946 PUSHs (sv_2mortal (newSViv (h))); 1166 PUSHs (sv_2mortal (newSViv (index + trailing)));
947 PUSHs (sv_2mortal (retval));
948 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
949 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
950 }
951 else 1167 else
952 { 1168 {
953 FT_Bitmap bitmap;
954
955 retval = newSV (w * h);
956 SvPOK_only (retval);
957 SvCUR_set (retval, w * h);
958
959 bitmap.rows = h;
960 bitmap.width = w;
961 bitmap.pitch = w;
962 bitmap.buffer = (unsigned char*)SvPVX (retval);
963 bitmap.num_grays = 256;
964 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
965
966 memset (bitmap.buffer, 0, w * h);
967
968 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
969
970 EXTEND (SP, 5);
971 PUSHs (sv_2mortal (newSViv (w))); 1169 PUSHs (sv_2mortal (newSViv (index)));
972 PUSHs (sv_2mortal (newSViv (h))); 1170 PUSHs (sv_2mortal (newSViv (trailing)));
973 PUSHs (sv_2mortal (retval));
974 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
975 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
976 } 1171 }
977} 1172}
978 1173
1174void
1175render (CFPlus::Layout self, float x, float y, int flags = 0)
1176 PPCODE:
1177 pango_opengl_render_layout_subpixel (
1178 self->pl,
1179 x * PANGO_SCALE, y * PANGO_SCALE,
1180 self->r, self->g, self->b, self->a,
1181 flags
1182 );
1183
979MODULE = CFClient PACKAGE = CFClient::Texture 1184MODULE = CFPlus PACKAGE = CFPlus::Texture
980 1185
981void 1186void
1187pad2pot (SV *data_, SV *w_, SV *h_)
1188 CODE:
1189{
1190 int ow = SvIV (w_);
1191 int oh = SvIV (h_);
1192
1193 if (ow && oh)
1194 {
1195 int nw = minpot (ow);
1196 int nh = minpot (oh);
1197
1198 if (nw != ow || nh != oh)
1199 {
1200 if (SvOK (data_))
1201 {
1202 STRLEN datalen;
1203 char *data = SvPVbyte (data_, datalen);
1204 int bpp = datalen / (ow * oh);
1205 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1206
1207 SvPOK_only (result_);
1208 SvCUR_set (result_, nw * nh * bpp);
1209
1210 memset (SvPVX (result_), 0, nw * nh * bpp);
1211 while (oh--)
1212 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1213
1214 sv_setsv (data_, result_);
1215 }
1216
1217 sv_setiv (w_, nw);
1218 sv_setiv (h_, nh);
1219 }
1220 }
1221}
1222
1223void
982draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1224draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
983 PROTOTYPE: $$$;$$ 1225 PROTOTYPE: $$$;$$
984 ALIAS: 1226 ALIAS:
985 draw_quad_alpha = 1 1227 draw_quad_alpha = 1
986 draw_quad_alpha_premultiplied = 2 1228 draw_quad_alpha_premultiplied = 2
987 CODE: 1229 CODE:
988{ 1230{
989 HV *hv = (HV *)SvRV (self); 1231 HV *hv = (HV *)SvRV (self);
990 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1232 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
991 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1233 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
992 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1234 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
993 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
994 1235
995 if (items < 5) 1236 if (items < 5)
996 { 1237 {
997 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1238 w = SvNV (*hv_fetch (hv, "w", 1, 1));
998 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1239 h = SvNV (*hv_fetch (hv, "h", 1, 1));
999 } 1240 }
1000 1241
1001 if (ix) 1242 if (ix)
1002 { 1243 {
1003 glEnable (GL_BLEND); 1244 glEnable (GL_BLEND);
1245
1246 if (ix == 2)
1004 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1247 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1248 else
1249 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1250 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1251
1005 glEnable (GL_ALPHA_TEST); 1252 glEnable (GL_ALPHA_TEST);
1006 glAlphaFunc (GL_GREATER, 0.01f); 1253 glAlphaFunc (GL_GREATER, 0.01f);
1007 } 1254 }
1008 1255
1009 glBindTexture (GL_TEXTURE_2D, name); 1256 glBindTexture (GL_TEXTURE_2D, name);
1010
1011 if (wrap_mode)
1012 {
1013 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
1014 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
1015 }
1016 1257
1017 glBegin (GL_QUADS); 1258 glBegin (GL_QUADS);
1018 glTexCoord2f (0, 0); glVertex2f (x , y ); 1259 glTexCoord2f (0, 0); glVertex2f (x , y );
1019 glTexCoord2f (0, t); glVertex2f (x , y + h); 1260 glTexCoord2f (0, t); glVertex2f (x , y + h);
1020 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1261 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1026 glDisable (GL_ALPHA_TEST); 1267 glDisable (GL_ALPHA_TEST);
1027 glDisable (GL_BLEND); 1268 glDisable (GL_BLEND);
1028 } 1269 }
1029} 1270}
1030 1271
1031MODULE = CFClient PACKAGE = CFClient::Map 1272MODULE = CFPlus PACKAGE = CFPlus::Map
1032 1273
1033CFClient::Map 1274CFPlus::Map
1034new (SV *class, int map_width, int map_height) 1275new (SV *class)
1035 CODE: 1276 CODE:
1036 New (0, RETVAL, 1, struct map); 1277 New (0, RETVAL, 1, struct map);
1037 RETVAL->x = 0; 1278 RETVAL->x = 0;
1038 RETVAL->y = 0; 1279 RETVAL->y = 0;
1039 RETVAL->w = map_width; 1280 RETVAL->w = 0;
1040 RETVAL->h = map_height; 1281 RETVAL->h = 0;
1041 RETVAL->ox = 0; 1282 RETVAL->ox = 0;
1042 RETVAL->oy = 0; 1283 RETVAL->oy = 0;
1043 RETVAL->faces = 8192; 1284 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1044 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1285 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1045 RETVAL->texs = 8192;
1046 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1047 RETVAL->rows = 0; 1286 RETVAL->rows = 0;
1048 RETVAL->row = 0; 1287 RETVAL->row = 0;
1049 OUTPUT: 1288 OUTPUT:
1050 RETVAL 1289 RETVAL
1051 1290
1052void 1291void
1053DESTROY (CFClient::Map self) 1292DESTROY (CFPlus::Map self)
1054 CODE: 1293 CODE:
1055{ 1294{
1056 map_clear (self); 1295 map_clear (self);
1057 Safefree (self->face); 1296 Safefree (self->face2tile);
1297 Safefree (self->tex);
1058 Safefree (self); 1298 Safefree (self);
1059} 1299}
1060 1300
1061void 1301void
1302resize (CFPlus::Map self, int map_width, int map_height)
1303 CODE:
1304 self->w = map_width;
1305 self->h = map_height;
1306
1307void
1062clear (CFClient::Map self) 1308clear (CFPlus::Map self)
1063 CODE: 1309 CODE:
1064 map_clear (self); 1310 map_clear (self);
1065 1311
1066void 1312void
1067set_face (CFClient::Map self, int face, int texid) 1313set_tileid (CFPlus::Map self, int face, int tile)
1068 CODE: 1314 CODE:
1069{ 1315{
1070 while (self->faces <= face) 1316 need_facenum (self, face); self->face2tile [face] = tile;
1071 { 1317 need_texid (self, tile);
1072 Append (mapface, self->face, self->faces, self->faces);
1073 self->faces *= 2;
1074 }
1075
1076 self->face [face] = texid;
1077} 1318}
1078 1319
1079void 1320void
1321set_smooth (CFPlus::Map self, int face, int smooth, int level)
1322 CODE:
1323{
1324 tileid texid;
1325 maptex *tex;
1326
1327 if (face < 0 || face >= self->faces)
1328 return;
1329
1330 if (smooth < 0 || smooth >= self->faces)
1331 return;
1332
1333 texid = self->face2tile [face];
1334
1335 if (!texid)
1336 return;
1337
1338 tex = self->tex + texid;
1339 tex->smoothtile = self->face2tile [smooth];
1340 tex->smoothlevel = level;
1341}
1342
1343void
1080set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1344set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1081 CODE: 1345 CODE:
1082{ 1346{
1083 while (self->texs <= texid) 1347 need_texid (self, texid);
1084 {
1085 Append (maptex, self->tex, self->texs, self->texs);
1086 self->texs *= 2;
1087 }
1088 1348
1089 { 1349 {
1090 maptex *tex = self->tex + texid; 1350 maptex *tex = self->tex + texid;
1091 1351
1092 tex->name = name; 1352 tex->name = name;
1097 tex->r = r; 1357 tex->r = r;
1098 tex->g = g; 1358 tex->g = g;
1099 tex->b = b; 1359 tex->b = b;
1100 tex->a = a; 1360 tex->a = a;
1101 } 1361 }
1362
1363 // somewhat hackish, but for textures that require it, it really
1364 // improves the look, and most others don't suffer.
1365 glBindTexture (GL_TEXTURE_2D, name);
1366 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1367 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1368 // use uglier nearest interpolation because linear suffers
1369 // from transparent color bleeding and ugly wrapping effects.
1370 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1102} 1371}
1103 1372
1104int 1373int
1105ox (CFClient::Map self) 1374ox (CFPlus::Map self)
1106 ALIAS: 1375 ALIAS:
1107 oy = 1 1376 oy = 1
1377 x = 2
1378 y = 3
1379 w = 4
1380 h = 5
1108 CODE: 1381 CODE:
1109 switch (ix) 1382 switch (ix)
1110 { 1383 {
1111 case 0: RETVAL = self->ox; break; 1384 case 0: RETVAL = self->ox; break;
1112 case 1: RETVAL = self->oy; break; 1385 case 1: RETVAL = self->oy; break;
1386 case 2: RETVAL = self->x; break;
1387 case 3: RETVAL = self->y; break;
1388 case 4: RETVAL = self->w; break;
1389 case 5: RETVAL = self->h; break;
1113 } 1390 }
1114 OUTPUT: 1391 OUTPUT:
1115 RETVAL 1392 RETVAL
1116 1393
1117void 1394void
1118scroll (CFClient::Map self, int dx, int dy) 1395scroll (CFPlus::Map self, int dx, int dy)
1119 CODE: 1396 CODE:
1120{ 1397{
1121 if (dx > 0) 1398 if (dx > 0)
1122 map_blank (self, self->x, self->y, dx - 1, self->h); 1399 map_blank (self, self->x, self->y, dx, self->h);
1123 else if (dx < 0) 1400 else if (dx < 0)
1124 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1401 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1125 1402
1126 if (dy > 0) 1403 if (dy > 0)
1127 map_blank (self, self->x, self->y, self->w, dy - 1); 1404 map_blank (self, self->x, self->y, self->w, dy);
1128 else if (dy < 0) 1405 else if (dy < 0)
1129 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1406 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1130 1407
1131 self->ox += dx; self->x += dx; 1408 self->ox += dx; self->x += dx;
1132 self->oy += dy; self->y += dy; 1409 self->oy += dy; self->y += dy;
1133 1410
1134 while (self->y < 0) 1411 while (self->y < 0)
1139 self->y += MAP_EXTEND_Y; 1416 self->y += MAP_EXTEND_Y;
1140 } 1417 }
1141} 1418}
1142 1419
1143void 1420void
1144map1a_update (CFClient::Map self, SV *data_) 1421map1a_update (CFPlus::Map self, SV *data_, int extmap)
1145 CODE: 1422 CODE:
1146{ 1423{
1147 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1424 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1148 uint8_t *data_end = (uint8_t *)SvEND (data_); 1425 uint8_t *data_end = (uint8_t *)SvEND (data_);
1149 mapcell *cell; 1426 mapcell *cell;
1150 int x, y, flags; 1427 int x, y, flags;
1151 1428
1152 while (data < data_end) 1429 while (data < data_end - 1)
1153 { 1430 {
1154 flags = (data [0] << 8) + data [1]; data += 2; 1431 flags = (data [0] << 8) + data [1]; data += 2;
1155 1432
1156 x = ((flags >> 10) & 63) + self->x; 1433 x = self->x + ((flags >> 10) & 63);
1157 y = ((flags >> 4) & 63) + self->y; 1434 y = self->y + ((flags >> 4) & 63);
1158 1435
1159 cell = map_get_cell (self, x, y); 1436 cell = map_get_cell (self, x, y);
1160 1437
1161 if (flags & 15) 1438 if (flags & 15)
1162 { 1439 {
1163 if (cell->darkness < 0) 1440 if (!cell->darkness)
1164 { 1441 {
1442 memset (cell, 0, sizeof (*cell));
1165 cell->darkness = 0; 1443 cell->darkness = 256;
1166 cell->face [0] = 0;
1167 cell->face [1] = 0;
1168 cell->face [2] = 0;
1169 } 1444 }
1170 1445
1171 cell->darkness = flags & 8 ? *data++ : 255;
1172
1173 //TODO: don't trust server data to be in-range(!) 1446 //TODO: don't trust server data to be in-range(!)
1447
1448 if (flags & 8)
1449 {
1450 if (extmap)
1451 {
1452 uint8_t ext, cmd;
1453
1454 do
1455 {
1456 ext = *data++;
1457 cmd = ext & 0x3f;
1458
1459 if (cmd < 4)
1460 cell->darkness = 255 - ext * 64 + 1;
1461 else if (cmd == 5) // health
1462 {
1463 cell->stat_width = 1;
1464 cell->stat_hp = *data++;
1465 }
1466 else if (cmd == 6) // monster width
1467 cell->stat_width = *data++ + 1;
1468 else if (cmd == 0x47)
1469 {
1470 if (*data == 4)
1471 ; // decode player count
1472
1473 data += *data + 1;
1474 }
1475 else if (cmd == 8) // cell flags
1476 cell->flags = *data++;
1477 else if (ext & 0x40) // unknown, multibyte => skip
1478 data += *data + 1;
1479 else
1480 data++;
1481 }
1482 while (ext & 0x80);
1483 }
1484 else
1485 cell->darkness = *data++ + 1;
1486 }
1174 1487
1175 if (flags & 4) 1488 if (flags & 4)
1176 { 1489 {
1177 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1490 faceid face = (data [0] << 8) + data [1]; data += 2;
1491 need_facenum (self, face);
1492 cell->tile [0] = self->face2tile [face];
1178 } 1493 }
1179 1494
1180 if (flags & 2) 1495 if (flags & 2)
1181 { 1496 {
1182 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1497 faceid face = (data [0] << 8) + data [1]; data += 2;
1498 need_facenum (self, face);
1499 cell->tile [1] = self->face2tile [face];
1183 } 1500 }
1184 1501
1185 if (flags & 1) 1502 if (flags & 1)
1186 { 1503 {
1187 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1504 faceid face = (data [0] << 8) + data [1]; data += 2;
1505 need_facenum (self, face);
1506 cell->tile [2] = self->face2tile [face];
1188 } 1507 }
1189 } 1508 }
1190 else 1509 else
1191 cell->darkness = -1; 1510 cell->darkness = 0;
1192 } 1511 }
1193} 1512}
1194 1513
1195SV * 1514SV *
1196mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1515mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1197 CODE: 1516 CODE:
1198{ 1517{
1199 int x1, x; 1518 int x1, x;
1200 int y1, y; 1519 int y1, y;
1201 int z; 1520 int z;
1222 { 1541 {
1223 mapcell *cell = row->col + (x - row->c0); 1542 mapcell *cell = row->col + (x - row->c0);
1224 1543
1225 for (z = 0; z <= 0; z++) 1544 for (z = 0; z <= 0; z++)
1226 { 1545 {
1227 mapface face = cell->face [z];
1228
1229 if (face)
1230 {
1231 maptex tex = self->tex [face]; 1546 maptex tex = self->tex [cell->tile [z]];
1232 int a0 = 255 - tex.a; 1547 int a0 = 255 - tex.a;
1233 int a1 = tex.a; 1548 int a1 = tex.a;
1234 1549
1235 r = (r * a0 + tex.r * a1) / 255; 1550 r = (r * a0 + tex.r * a1) / 255;
1236 g = (g * a0 + tex.g * a1) / 255; 1551 g = (g * a0 + tex.g * a1) / 255;
1237 b = (b * a0 + tex.b * a1) / 255; 1552 b = (b * a0 + tex.b * a1) / 255;
1238 a = (a * a0 + tex.a * a1) / 255; 1553 a = (a * a0 + tex.a * a1) / 255;
1239 }
1240 } 1554 }
1241 } 1555 }
1242 1556
1243 *map++ = (r ) 1557 *map++ = (r )
1244 | (g << 8) 1558 | (g << 8)
1251} 1565}
1252 OUTPUT: 1566 OUTPUT:
1253 RETVAL 1567 RETVAL
1254 1568
1255void 1569void
1256draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1570draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1257 PPCODE: 1571 CODE:
1258{ 1572{
1259 int vx, vy; 1573 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1574 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1575 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1576 smooth_key skey;
1260 int x, y, z; 1577 int x, y, z;
1261 int last_name; 1578 int last_name;
1262 mapface face; 1579
1580 // thats current max. sorry.
1581 if (sw > 255) sw = 255;
1582 if (sh > 255) sh = 255;
1583
1584 // clear key, in case of extra padding
1585 memset (&skey, 0, sizeof (skey));
1586
1587 glColor4ub (255, 255, 255, 255);
1588
1589 glEnable (GL_BLEND);
1590 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1591 glEnable (GL_TEXTURE_2D);
1592 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1593
1594 glBegin (GL_QUADS);
1595
1596 last_name = 0;
1597
1598 mx += self->x;
1599 my += self->y;
1600
1601 // first pass: determine smooth_max
1602 // rather ugly, if you ask me
1603 // could also be stored inside mapcell and updated on change
1604 memset (smooth_max, 0, sizeof (smooth_max));
1605
1606 for (y = 0; y < sh; y++)
1607 if (0 <= y + my && y + my < self->rows)
1608 {
1609 maprow *row = self->row + (y + my);
1610
1611 for (x = 0; x < sw; x++)
1612 if (row->c0 <= x + mx && x + mx < row->c1)
1613 {
1614 mapcell *cell = row->col + (x + mx - row->c0);
1615
1616 smooth_max[x + 1][y + 1] =
1617 MAX (self->tex [cell->tile [0]].smoothlevel,
1618 MAX (self->tex [cell->tile [1]].smoothlevel,
1619 self->tex [cell->tile [2]].smoothlevel));
1620 }
1621 }
1622
1623 for (z = 0; z <= 2; z++)
1624 {
1625 memset (smooth_level, 0, sizeof (smooth_level));
1626
1627 for (y = 0; y < sh; y++)
1628 if (0 <= y + my && y + my < self->rows)
1629 {
1630 maprow *row = self->row + (y + my);
1631
1632 for (x = 0; x < sw; x++)
1633 if (row->c0 <= x + mx && x + mx < row->c1)
1634 {
1635 mapcell *cell = row->col + (x + mx - row->c0);
1636 tileid tile = cell->tile [z];
1637
1638 if (tile)
1639 {
1640 maptex tex = self->tex [tile];
1641 int px = (x + 1) * T - tex.w;
1642 int py = (y + 1) * T - tex.h;
1643
1644 // suppressing texture state switches here
1645 // is only moderately effective, but worth the extra effort
1646 if (last_name != tex.name)
1647 {
1648 if (!tex.name)
1649 tex = self->tex [2]; /* missing, replace by noface */
1650
1651 glEnd ();
1652 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1653 glBegin (GL_QUADS);
1654 }
1655
1656 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1657 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1658 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1659 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1660
1661 if (cell->flags && z == 2)
1662 {
1663 if (cell->flags & 1)
1664 {
1665 maptex tex = self->tex [1];
1666 int px = x * T + T * 2 / 32;
1667 int py = y * T - T * 6 / 32;
1668
1669 glEnd ();
1670 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1671 glBegin (GL_QUADS);
1672
1673 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1674 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1675 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1676 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1677 }
1678 }
1679
1680 // update smooth hash
1681 if (tex.smoothtile)
1682 {
1683 skey.tile = tex.smoothtile;
1684 skey.level = tex.smoothlevel;
1685
1686 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1687
1688 // add bits to current tile and all neighbours. skey.x|y is
1689 // shifted +1|+1 so we always stay positive.
1690
1691 // bits is ___n cccc CCCC bbbb
1692 // n do not draw borders&corners
1693 // c draw these corners, but...
1694 // C ... not these
1695 // b draw these borders
1696
1697 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1698 // ┃· ·· ·┃ ━━
1699
1700 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1701 // ·· ·· ·┏ ┓·
1702
1703 // full tile
1704 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1705
1706 // borders
1707 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1708 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1709 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1710 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1711
1712 // corners
1713 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1714 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1715 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1716 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1717 }
1718 }
1719 }
1720 }
1721
1722 // go through all smoothlevels, lowest to highest, then draw.
1723 // this is basically counting sort
1724 {
1725 int w, b;
1726
1727 for (w = 0; w < 256 / 32; ++w)
1728 {
1729 uint32_t smask = smooth_level [w];
1730 if (smask)
1731 for (b = 0; b < 32; ++b)
1732 if (smask & (((uint32_t)1) << b))
1733 {
1734 int level = (w << 5) | b;
1735 HE *he;
1736
1737 hv_iterinit (smooth);
1738 while ((he = hv_iternext (smooth)))
1739 {
1740 smooth_key *skey = (smooth_key *)HeKEY (he);
1741 IV bits = SvIVX (HeVAL (he));
1742
1743 if (!(bits & 0x1000)
1744 && skey->level == level
1745 && level >= smooth_max [skey->x][skey->y])
1746 {
1747 maptex tex = self->tex [skey->tile];
1748 int px = (((int)skey->x) - 1) * T;
1749 int py = (((int)skey->y) - 1) * T;
1750 int border = bits & 15;
1751 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1752 float dx = tex.s * .0625f; // 16 images/row
1753 float dy = tex.t * .5f ; // 2 images/column
1754
1755 // this time naively avoiding texture state changes
1756 // save gobs of state changes.
1757 if (last_name != tex.name)
1758 {
1759 if (!tex.name)
1760 continue; // smoothing not yet available
1761
1762 glEnd ();
1763 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1764 glBegin (GL_QUADS);
1765 }
1766
1767 if (border)
1768 {
1769 float ox = border * dx;
1770
1771 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1772 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1773 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1774 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1775 }
1776
1777 if (corner)
1778 {
1779 float ox = corner * dx;
1780
1781 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1782 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1783 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1784 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1785 }
1786 }
1787 }
1788 }
1789 }
1790 }
1791
1792 hv_clear (smooth);
1793 }
1794
1795 glEnd ();
1796
1797 glDisable (GL_TEXTURE_2D);
1798 glDisable (GL_BLEND);
1799
1800 // top layer: overlays such as the health bar
1801 for (y = 0; y < sh; y++)
1802 if (0 <= y + my && y + my < self->rows)
1803 {
1804 maprow *row = self->row + (y + my);
1805
1806 for (x = 0; x < sw; x++)
1807 if (row->c0 <= x + mx && x + mx < row->c1)
1808 {
1809 mapcell *cell = row->col + (x + mx - row->c0);
1810
1811 int px = x * T;
1812 int py = y * T;
1813
1814 if (cell->stat_hp)
1815 {
1816 int width = cell->stat_width * T;
1817 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1818
1819 glColor3ub (0, 0, 0);
1820 glRectf (px + 1, py - thick - 2,
1821 px + width - 1, py);
1822
1823 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1824 glRectf (px + 2,
1825 py - thick - 1,
1826 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1827 }
1828 }
1829 }
1830}
1831
1832void
1833draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1834 CODE:
1835{
1836 static float color[16][3] = {
1837 { 0.00F, 0.00F, 0.00F },
1838 { 1.00F, 1.00F, 1.00F },
1839 { 0.00F, 0.00F, 0.55F },
1840 { 1.00F, 0.00F, 0.00F },
1841
1842 { 1.00F, 0.54F, 0.00F },
1843 { 0.11F, 0.56F, 1.00F },
1844 { 0.93F, 0.46F, 0.00F },
1845 { 0.18F, 0.54F, 0.34F },
1846
1847 { 0.56F, 0.73F, 0.56F },
1848 { 0.80F, 0.80F, 0.80F },
1849 { 0.55F, 0.41F, 0.13F },
1850 { 0.99F, 0.77F, 0.26F },
1851
1852 { 0.74F, 0.65F, 0.41F },
1853
1854 { 0.00F, 1.00F, 1.00F },
1855 { 1.00F, 0.00F, 1.00F },
1856 { 1.00F, 1.00F, 0.00F },
1857 };
1858
1859 int x, y;
1860
1861 glEnable (GL_TEXTURE_2D);
1862 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1863 glEnable (GL_BLEND);
1864 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1865 glBegin (GL_QUADS);
1866
1867 for (y = 0; y < h; y++)
1868 for (x = 0; x < w; x++)
1869 {
1870 unsigned char m = data [x + y * w];
1871
1872 if (m)
1873 {
1874 float *c = color [m & 15];
1875
1876 float tx1 = m & 0x40 ? 0.5 : 0.;
1877 float tx2 = tx1 + 0.5;
1878
1879 glColor4f (c[0], c[1], c[2], 0.75);
1880 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1881 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1882 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1883 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1884 }
1885 }
1886
1887 glEnd ();
1888 glDisable (GL_BLEND);
1889 glDisable (GL_TEXTURE_2D);
1890}
1891
1892void
1893fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1894 PPCODE:
1895{
1896 int x, y;
1263 int sw4 = (sw + 3) & ~3; 1897 int sw4 = (sw + 3) & ~3;
1264 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1898 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1265 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1899 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1266 1900
1267 memset (darkness, 255, sw4 * sh); 1901 memset (darkness, 255, sw4 * sh);
1268 SvPOK_only (darkness_sv); 1902 SvPOK_only (darkness_sv);
1269 SvCUR_set (darkness_sv, sw4 * sh); 1903 SvCUR_set (darkness_sv, sw4 * sh);
1270 1904
1271 vx = self->x + (self->w - sw) / 2 - shift_x; 1905 mx += self->x;
1272 vy = self->y + (self->h - sh) / 2 - shift_y; 1906 my += self->y;
1273 1907
1274 /*
1275 int vx = self->vx = self->w >= sw
1276 ? self->x + (self->w - sw) / 2
1277 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1278
1279 int vy = self->vy = self->h >= sh
1280 ? self->y + (self->h - sh) / 2
1281 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1282 */
1283
1284 glColor4ub (255, 255, 255, 255);
1285
1286 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1287 glEnable (GL_BLEND);
1288 glEnable (GL_TEXTURE_2D);
1289 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1290
1291 glBegin (GL_QUADS);
1292
1293 last_name = 0;
1294
1295 for (z = 0; z < 3; z++)
1296 for (y = 0; y < sh; y++) 1908 for (y = 0; y < sh; y++)
1297 if (0 <= y + vy && y + vy < self->rows) 1909 if (0 <= y + my && y + my < self->rows)
1298 { 1910 {
1299 maprow *row = self->row + (y + vy); 1911 maprow *row = self->row + (y + my);
1300 1912
1301 for (x = 0; x < sw; x++) 1913 for (x = 0; x < sw; x++)
1302 if (row->c0 <= x + vx && x + vx < row->c1) 1914 if (row->c0 <= x + mx && x + mx < row->c1)
1303 { 1915 {
1304 mapcell *cell = row->col + (x + vx - row->c0); 1916 mapcell *cell = row->col + (x + mx - row->c0);
1305 1917
1306 darkness[y * sw4 + x] = cell->darkness < 0 1918 darkness[y * sw4 + x] = cell->darkness
1919 ? 255 - (cell->darkness - 1)
1307 ? 255 - FOW_DARKNESS 1920 : 255 - FOW_DARKNESS;
1308 : 255 - cell->darkness;
1309
1310 face = cell->face [z];
1311
1312 if (face)
1313 {
1314 maptex tex = self->tex [face];
1315
1316 int px = (x + 1) * 32 - tex.w;
1317 int py = (y + 1) * 32 - tex.h;
1318
1319 if (last_name != tex.name)
1320 {
1321 glEnd ();
1322 last_name = tex.name;
1323 glBindTexture (GL_TEXTURE_2D, last_name);
1324 glBegin (GL_QUADS);
1325 }
1326
1327 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1328 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1329 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1330 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1331 }
1332 } 1921 }
1333 } 1922 }
1334
1335 glEnd ();
1336
1337 glDisable (GL_TEXTURE_2D);
1338 glDisable (GL_BLEND);
1339 1923
1340 EXTEND (SP, 3); 1924 EXTEND (SP, 3);
1341 PUSHs (sv_2mortal (newSViv (sw4))); 1925 PUSHs (sv_2mortal (newSViv (sw4)));
1342 PUSHs (sv_2mortal (newSViv (sh))); 1926 PUSHs (sv_2mortal (newSViv (sh)));
1343 PUSHs (darkness_sv); 1927 PUSHs (darkness_sv);
1344} 1928}
1345 1929
1346SV * 1930SV *
1347get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1931get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1348 CODE: 1932 CODE:
1349{ 1933{
1350 int x, y, x1, y1; 1934 int x, y, x1, y1;
1351 SV *data_sv = newSV (w * h * 7 + 5); 1935 SV *data_sv = newSV (w * h * 7 + 5);
1352 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1936 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1377 if (row && row->c0 <= x && x < row->c1) 1961 if (row && row->c0 <= x && x < row->c1)
1378 { 1962 {
1379 mapcell *cell = row->col + (x - row->c0); 1963 mapcell *cell = row->col + (x - row->c0);
1380 uint8_t flags = 0; 1964 uint8_t flags = 0;
1381 1965
1382 if (cell->face [0]) flags |= 1; 1966 if (cell->tile [0]) flags |= 1;
1383 if (cell->face [1]) flags |= 2; 1967 if (cell->tile [1]) flags |= 2;
1384 if (cell->face [2]) flags |= 4; 1968 if (cell->tile [2]) flags |= 4;
1385 1969
1386 *data++ = flags; 1970 *data++ = flags;
1387 1971
1388 if (flags & 1) 1972 if (flags & 1)
1389 { 1973 {
1974 tileid tile = cell->tile [0];
1390 *data++ = cell->face [0] >> 8; 1975 *data++ = tile >> 8;
1391 *data++ = cell->face [0]; 1976 *data++ = tile;
1392 } 1977 }
1393 1978
1394 if (flags & 2) 1979 if (flags & 2)
1395 { 1980 {
1981 tileid tile = cell->tile [1];
1396 *data++ = cell->face [1] >> 8; 1982 *data++ = tile >> 8;
1397 *data++ = cell->face [1]; 1983 *data++ = tile;
1398 } 1984 }
1399 1985
1400 if (flags & 4) 1986 if (flags & 4)
1401 { 1987 {
1988 tileid tile = cell->tile [2];
1402 *data++ = cell->face [2] >> 8; 1989 *data++ = tile >> 8;
1403 *data++ = cell->face [2]; 1990 *data++ = tile;
1404 } 1991 }
1405 } 1992 }
1406 else 1993 else
1407 *data++ = 0; 1994 *data++ = 0;
1408 } 1995 }
1414} 2001}
1415 OUTPUT: 2002 OUTPUT:
1416 RETVAL 2003 RETVAL
1417 2004
1418void 2005void
1419set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2006set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1420 PPCODE: 2007 PPCODE:
1421{ 2008{
1422 int x, y, z; 2009 int x, y, z;
1423 int w, h; 2010 int w, h;
1424 int x1, y1; 2011 int x1, y1;
1448 { 2035 {
1449 uint8_t flags = *data++; 2036 uint8_t flags = *data++;
1450 2037
1451 if (flags) 2038 if (flags)
1452 { 2039 {
1453 mapface face[3] = { 0, 0, 0 };
1454
1455 mapcell *cell = row_get_cell (row, x); 2040 mapcell *cell = row_get_cell (row, x);
2041 tileid tile[3] = { 0, 0, 0 };
1456 2042
1457 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2043 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1458 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2044 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1459 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2045 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1460 2046
1461 if (cell->darkness <= 0) 2047 if (cell->darkness == 0)
1462 { 2048 {
1463 cell->darkness = -1; 2049 cell->darkness = 0;
1464 2050
1465 for (z = 0; z <= 2; z++) 2051 for (z = 0; z <= 2; z++)
1466 { 2052 {
1467 cell->face[z] = face[z]; 2053 tileid t = tile [z];
1468 2054
1469 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2055 if (t >= self->texs || (t && !self->tex [t].name))
2056 {
1470 XPUSHs (sv_2mortal (newSViv (face[z]))); 2057 XPUSHs (sv_2mortal (newSViv (t)));
2058 need_texid (self, t);
2059 }
2060
2061 cell->tile [z] = t;
1471 } 2062 }
1472 } 2063 }
1473 } 2064 }
1474 } 2065 }
1475 } 2066 }
1476} 2067}
1477 2068
1478MODULE = CFClient PACKAGE = CFClient::MixChunk 2069MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1479 2070
1480CFClient::MixChunk 2071CFPlus::MixChunk
1481new_from_file (SV *class, char *path) 2072new_from_file (SV *class, char *path)
1482 CODE: 2073 CODE:
1483 RETVAL = Mix_LoadWAV (path); 2074 RETVAL = Mix_LoadWAV (path);
1484 OUTPUT: 2075 OUTPUT:
1485 RETVAL 2076 RETVAL
1486 2077
1487void 2078void
1488DESTROY (CFClient::MixChunk self) 2079DESTROY (CFPlus::MixChunk self)
1489 CODE: 2080 CODE:
1490 Mix_FreeChunk (self); 2081 Mix_FreeChunk (self);
1491 2082
1492int 2083int
1493volume (CFClient::MixChunk self, int volume = -1) 2084volume (CFPlus::MixChunk self, int volume = -1)
1494 CODE: 2085 CODE:
1495 RETVAL = Mix_VolumeChunk (self, volume); 2086 RETVAL = Mix_VolumeChunk (self, volume);
1496 OUTPUT: 2087 OUTPUT:
1497 RETVAL 2088 RETVAL
1498 2089
1499int 2090int
1500play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2091play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1501 CODE: 2092 CODE:
1502 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2093 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1503 OUTPUT: 2094 OUTPUT:
1504 RETVAL 2095 RETVAL
1505 2096
1506MODULE = CFClient PACKAGE = CFClient::MixMusic 2097MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1507 2098
1508int 2099int
1509volume (int volume = -1) 2100volume (int volume = -1)
1510 CODE: 2101 CODE:
1511 RETVAL = Mix_VolumeMusic (volume); 2102 RETVAL = Mix_VolumeMusic (volume);
1512 OUTPUT: 2103 OUTPUT:
1513 RETVAL 2104 RETVAL
1514 2105
1515CFClient::MixMusic 2106CFPlus::MixMusic
1516new_from_file (SV *class, char *path) 2107new_from_file (SV *class, char *path)
1517 CODE: 2108 CODE:
1518 RETVAL = Mix_LoadMUS (path); 2109 RETVAL = Mix_LoadMUS (path);
1519 OUTPUT: 2110 OUTPUT:
1520 RETVAL 2111 RETVAL
1521 2112
1522void 2113void
1523DESTROY (CFClient::MixMusic self) 2114DESTROY (CFPlus::MixMusic self)
1524 CODE: 2115 CODE:
1525 Mix_FreeMusic (self); 2116 Mix_FreeMusic (self);
1526 2117
1527int 2118int
1528play (CFClient::MixMusic self, int loops = -1) 2119play (CFPlus::MixMusic self, int loops = -1)
1529 CODE: 2120 CODE:
1530 RETVAL = Mix_PlayMusic (self, loops); 2121 RETVAL = Mix_PlayMusic (self, loops);
1531 OUTPUT: 2122 OUTPUT:
1532 RETVAL 2123 RETVAL
1533 2124
1534MODULE = CFClient PACKAGE = CFClient::OpenGL 2125MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1535 2126
1536BOOT: 2127BOOT:
1537{ 2128{
1538 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2129 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1539 static const struct { 2130 static const struct {
1540 const char *name; 2131 const char *name;
1541 IV iv; 2132 IV iv;
1542 } *civ, const_iv[] = { 2133 } *civ, const_iv[] = {
1543# define const_iv(name) { # name, (IV)name } 2134# define const_iv(name) { # name, (IV)name }
1550 const_iv (GL_SCISSOR_TEST), 2141 const_iv (GL_SCISSOR_TEST),
1551 const_iv (GL_DEPTH_TEST), 2142 const_iv (GL_DEPTH_TEST),
1552 const_iv (GL_ALPHA_TEST), 2143 const_iv (GL_ALPHA_TEST),
1553 const_iv (GL_NORMALIZE), 2144 const_iv (GL_NORMALIZE),
1554 const_iv (GL_RESCALE_NORMAL), 2145 const_iv (GL_RESCALE_NORMAL),
2146 const_iv (GL_FRONT),
2147 const_iv (GL_BACK),
1555 const_iv (GL_AND), 2148 const_iv (GL_AND),
1556 const_iv (GL_ONE), 2149 const_iv (GL_ONE),
1557 const_iv (GL_ZERO), 2150 const_iv (GL_ZERO),
1558 const_iv (GL_SRC_ALPHA), 2151 const_iv (GL_SRC_ALPHA),
1559 const_iv (GL_SRC_ALPHA_SATURATE), 2152 const_iv (GL_DST_ALPHA),
1560 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2153 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1561 const_iv (GL_ONE_MINUS_DST_ALPHA), 2154 const_iv (GL_ONE_MINUS_DST_ALPHA),
2155 const_iv (GL_SRC_ALPHA_SATURATE),
1562 const_iv (GL_RGB), 2156 const_iv (GL_RGB),
1563 const_iv (GL_RGBA), 2157 const_iv (GL_RGBA),
2158 const_iv (GL_RGBA4),
2159 const_iv (GL_RGBA8),
2160 const_iv (GL_RGB5_A1),
1564 const_iv (GL_UNSIGNED_BYTE), 2161 const_iv (GL_UNSIGNED_BYTE),
1565 const_iv (GL_UNSIGNED_SHORT), 2162 const_iv (GL_UNSIGNED_SHORT),
1566 const_iv (GL_UNSIGNED_INT), 2163 const_iv (GL_UNSIGNED_INT),
1567 const_iv (GL_ALPHA), 2164 const_iv (GL_ALPHA),
1568 const_iv (GL_INTENSITY), 2165 const_iv (GL_INTENSITY),
1577 const_iv (GL_TEXTURE_MAG_FILTER), 2174 const_iv (GL_TEXTURE_MAG_FILTER),
1578 const_iv (GL_TEXTURE_MIN_FILTER), 2175 const_iv (GL_TEXTURE_MIN_FILTER),
1579 const_iv (GL_TEXTURE_ENV_MODE), 2176 const_iv (GL_TEXTURE_ENV_MODE),
1580 const_iv (GL_TEXTURE_WRAP_S), 2177 const_iv (GL_TEXTURE_WRAP_S),
1581 const_iv (GL_TEXTURE_WRAP_T), 2178 const_iv (GL_TEXTURE_WRAP_T),
2179 const_iv (GL_REPEAT),
1582 const_iv (GL_CLAMP), 2180 const_iv (GL_CLAMP),
1583 const_iv (GL_REPEAT), 2181 const_iv (GL_CLAMP_TO_EDGE),
1584 const_iv (GL_NEAREST), 2182 const_iv (GL_NEAREST),
1585 const_iv (GL_LINEAR), 2183 const_iv (GL_LINEAR),
1586 const_iv (GL_NEAREST_MIPMAP_NEAREST), 2184 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1587 const_iv (GL_LINEAR_MIPMAP_NEAREST), 2185 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1588 const_iv (GL_NEAREST_MIPMAP_LINEAR), 2186 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1599 const_iv (GL_SEPARABLE_2D), 2197 const_iv (GL_SEPARABLE_2D),
1600 const_iv (GL_CONVOLUTION_2D), 2198 const_iv (GL_CONVOLUTION_2D),
1601 const_iv (GL_CONVOLUTION_BORDER_MODE), 2199 const_iv (GL_CONVOLUTION_BORDER_MODE),
1602 const_iv (GL_CONSTANT_BORDER), 2200 const_iv (GL_CONSTANT_BORDER),
1603 const_iv (GL_LINES), 2201 const_iv (GL_LINES),
2202 const_iv (GL_LINE_STRIP),
1604 const_iv (GL_LINE_LOOP), 2203 const_iv (GL_LINE_LOOP),
1605 const_iv (GL_QUADS), 2204 const_iv (GL_QUADS),
1606 const_iv (GL_QUAD_STRIP), 2205 const_iv (GL_QUAD_STRIP),
1607 const_iv (GL_TRIANGLES), 2206 const_iv (GL_TRIANGLES),
1608 const_iv (GL_TRIANGLE_STRIP), 2207 const_iv (GL_TRIANGLE_STRIP),
1616# undef const_iv 2215# undef const_iv
1617 }; 2216 };
1618 2217
1619 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2218 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1620 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2219 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2220
2221 texture_av = newAV ();
2222 AvREAL_off (texture_av);
1621} 2223}
2224
2225char *
2226gl_vendor ()
2227 CODE:
2228 RETVAL = (char *)glGetString (GL_VENDOR);
2229 OUTPUT:
2230 RETVAL
2231
2232char *
2233gl_version ()
2234 CODE:
2235 RETVAL = (char *)glGetString (GL_VERSION);
2236 OUTPUT:
2237 RETVAL
2238
2239char *
2240gl_extensions ()
2241 CODE:
2242 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2243 OUTPUT:
2244 RETVAL
1622 2245
1623int glGetError () 2246int glGetError ()
2247
2248void glFinish ()
1624 2249
1625void glClear (int mask) 2250void glClear (int mask)
1626 2251
1627void glClearColor (float r, float g, float b, float a = 1.0) 2252void glClearColor (float r, float g, float b, float a = 1.0)
1628 PROTOTYPE: @ 2253 PROTOTYPE: @
1635 2260
1636void glHint (int target, int mode) 2261void glHint (int target, int mode)
1637 2262
1638void glBlendFunc (int sfactor, int dfactor) 2263void glBlendFunc (int sfactor, int dfactor)
1639 2264
2265void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2266 CODE:
2267 gl_BlendFuncSeparate (sa, da, saa, daa);
2268
1640void glDepthMask (int flag) 2269void glDepthMask (int flag)
1641 2270
1642void glLogicOp (int opcode) 2271void glLogicOp (int opcode)
1643 2272
1644void glColorMask (int red, int green, int blue, int alpha) 2273void glColorMask (int red, int green, int blue, int alpha)
1648void glPushMatrix () 2277void glPushMatrix ()
1649 2278
1650void glPopMatrix () 2279void glPopMatrix ()
1651 2280
1652void glLoadIdentity () 2281void glLoadIdentity ()
2282
2283void glDrawBuffer (int buffer)
2284
2285void glReadBuffer (int buffer)
1653 2286
1654# near_ and far_ are due to microsofts buggy "c" compiler 2287# near_ and far_ are due to microsofts buggy "c" compiler
1655void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2288void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1656 2289
1657# near_ and far_ are due to microsofts buggy "c" compiler 2290# near_ and far_ are due to microsofts buggy "c" compiler
1677 2310
1678void glEnd () 2311void glEnd ()
1679 2312
1680void glColor (float r, float g, float b, float a = 1.0) 2313void glColor (float r, float g, float b, float a = 1.0)
1681 PROTOTYPE: @ 2314 PROTOTYPE: @
2315 ALIAS:
2316 glColor_premultiply = 1
1682 CODE: 2317 CODE:
2318 if (ix)
2319 {
2320 r *= a;
2321 g *= a;
2322 b *= a;
2323 }
1683 // microsoft visual "c" rounds instead of truncating... 2324 // microsoft visual "c" rounds instead of truncating...
1684 glColor4ub (MIN ((int)(r * 255.f), 255), 2325 glColor4f (r, g, b, a);
1685 MIN ((int)(g * 255.f), 255),
1686 MIN ((int)(b * 255.f), 255),
1687 MIN ((int)(a * 255.f), 255));
1688 2326
1689void glInterleavedArrays (int format, int stride, char *data) 2327void glInterleavedArrays (int format, int stride, char *data)
1690 2328
1691void glDrawElements (int mode, int count, int type, char *indices) 2329void glDrawElements (int mode, int count, int type, char *indices)
1692 2330
1715 2353
1716void glBindTexture (int target, int name) 2354void glBindTexture (int target, int name)
1717 2355
1718void glConvolutionParameter (int target, int pname, float params) 2356void glConvolutionParameter (int target, int pname, float params)
1719 CODE: 2357 CODE:
1720 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2358 if (gl.ConvolutionParameterf)
2359 gl.ConvolutionParameterf (target, pname, params);
1721 2360
1722void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2361void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1723 CODE: 2362 CODE:
1724 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2363 if (gl.ConvolutionFilter2D)
1725 (target, internalformat, width, height, format, type, data)); 2364 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1726 2365
1727void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2366void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1728 CODE: 2367 CODE:
1729 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2368 if (gl.SeparableFilter2D)
1730 (target, internalformat, width, height, format, type, row, column)); 2369 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1731 2370
1732void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2371void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1733 2372
1734void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2373void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1735 2374
1739 2378
1740int glGenTexture () 2379int glGenTexture ()
1741 CODE: 2380 CODE:
1742{ 2381{
1743 GLuint name; 2382 GLuint name;
2383 if (AvFILL (texture_av) >= 0)
2384 name = (GLuint)(size_t)av_pop (texture_av);
2385 else
1744 glGenTextures (1, &name); 2386 glGenTextures (1, &name);
1745 RETVAL = name; 2387 RETVAL = name;
1746} 2388}
1747 OUTPUT: 2389 OUTPUT:
1748 RETVAL 2390 RETVAL
1749 2391
1750void glDeleteTexture (int name) 2392void glDeleteTexture (int name)
1751 CODE: 2393 CODE:
1752{ 2394{
1753 GLuint name_ = name; 2395 /* make a half-assed attempt at returning the memory used by the texture */
2396 /* textures are frequently being reused by cfplus anyway */
2397 glBindTexture (GL_TEXTURE_2D, name);
2398 glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);
2399 av_push (texture_av, (SV *)(size_t)name);
1754 glDeleteTextures (1, &name_); 2400 /*glDeleteTextures (1, &name_);*/
1755} 2401}
1756 2402
1757int glGenList () 2403int glGenList ()
1758 CODE: 2404 CODE:
1759 RETVAL = glGenLists (1); 2405 RETVAL = glGenLists (1);
1768 2414
1769void glEndList () 2415void glEndList ()
1770 2416
1771void glCallList (int list) 2417void glCallList (int list)
1772 2418
1773

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