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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.190 by root, Thu Apr 26 17:41:23 2007 UTC vs.
Revision 1.253 by root, Fri Dec 28 20:59:14 2007 UTC

6# include <wininet.h> 6# include <wininet.h>
7# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761) 8# pragma warning(disable:4761)
9#endif 9#endif
10 10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
14#endif
15
11#include "EXTERN.h" 16#include "EXTERN.h"
12#include "perl.h" 17#include "perl.h"
13#include "XSUB.h" 18#include "XSUB.h"
14 19
15#ifdef _WIN32 20#ifdef _WIN32
16# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
17#endif 27#endif
18 28
19#include <assert.h> 29#include <assert.h>
20#include <math.h> 30#include <math.h>
21#include <string.h> 31#include <string.h>
22#include <stdio.h> 32#include <stdio.h>
23#include <stdlib.h> 33#include <stdlib.h>
24 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
25#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
26#include <SDL_endian.h> 39#include <SDL_endian.h>
27#include <SDL_image.h> 40#include <SDL_image.h>
28#include <SDL_mixer.h> 41#include <SDL_mixer.h>
29#include <SDL_opengl.h> 42#include <SDL_opengl.h>
30 43
32#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
33 46
34#include <glib/gmacros.h> 47#include <glib/gmacros.h>
35 48
36#include <pango/pango.h> 49#include <pango/pango.h>
50
51#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2))
52# define pango_layout_get_line_readonly pango_layout_get_line_readonly
53# define pango_layout_get_lines_readonly pango_layout_get_lines_readonly
54# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line_readonly
55# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run_readonly
56#endif
37 57
38#ifndef _WIN32 58#ifndef _WIN32
39# include <sys/types.h> 59# include <sys/types.h>
40# include <sys/socket.h> 60# include <sys/socket.h>
41# include <netinet/in.h> 61# include <netinet/in.h>
50#define MAP_EXTEND_X 32 70#define MAP_EXTEND_X 32
51#define MAP_EXTEND_Y 512 71#define MAP_EXTEND_Y 512
52 72
53#define MIN_FONT_HEIGHT 10 73#define MIN_FONT_HEIGHT 10
54 74
75/* mask out modifiers we are not interested in */
76#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
77
55#if 0 78#if 0
56# define PARACHUTE SDL_INIT_NOPARACHUTE 79# define PARACHUTE SDL_INIT_NOPARACHUTE
57#else 80#else
58# define PARACHUTE 0 81# define PARACHUTE 0
59#endif 82#endif
65#define GL_FUNC(ptr,name) ptr name; 88#define GL_FUNC(ptr,name) ptr name;
66#include "glfunc.h" 89#include "glfunc.h"
67#undef GL_FUNC 90#undef GL_FUNC
68} gl; 91} gl;
69 92
93static void
70static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 94gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
71{ 95{
72 if (gl.BlendFuncSeparate) 96 if (gl.BlendFuncSeparate)
73 gl.BlendFuncSeparate (sa, da, saa, daa); 97 gl.BlendFuncSeparate (sa, da, saa, daa);
74 else if (gl.BlendFuncSeparateEXT) 98 else if (gl.BlendFuncSeparateEXT)
75 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 99 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
76 else 100 else
77 glBlendFunc (sa, da); 101 glBlendFunc (sa, da);
78} 102}
79 103
104static GLuint
105gen_texture ()
106{
107 GLuint name;
108
109 if (AvFILL (texture_av) >= 0)
110 name = (GLuint)(size_t)av_pop (texture_av);
111 else
112 glGenTextures (1, &name);
113
114 return name;
115}
116
117static void
118del_texture (GLuint name)
119{
120 /* make a half-assed attempt at returning the memory used by the texture */
121 /* textures are frequently being reused by cfplus anyway */
122 /*glBindTexture (GL_TEXTURE_2D, name);*/
123 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
124 av_push (texture_av, (SV *)(size_t)name);
125 glDeleteTextures (1, &name);
126}
127
80#include "texcache.c" 128#include "texcache.c"
129#include "rendercache.c"
81 130
82#include "pango-font.c" 131#include "pango-font.c"
83#include "pango-fontmap.c" 132#include "pango-fontmap.c"
84#include "pango-render.c" 133#include "pango-render.c"
85 134
135typedef IV DC__Channel;
136typedef SDL_RWops *DC__RW;
86typedef Mix_Chunk *CFPlus__MixChunk; 137typedef Mix_Chunk *DC__MixChunk;
87typedef Mix_Music *CFPlus__MixMusic; 138typedef Mix_Music *DC__MixMusic;
88 139
89typedef PangoFontDescription *CFPlus__Font; 140typedef PangoFontDescription *DC__Font;
90 141
91static int 142static int
92shape_attr_p (PangoLayoutRun *run) 143shape_attr_p (PangoLayoutRun *run)
93{ 144{
94 GSList *attrs = run->item->analysis.extra_attrs; 145 GSList *attrs = run->item->analysis.extra_attrs;
108 159
109typedef struct cf_layout { 160typedef struct cf_layout {
110 PangoLayout *pl; 161 PangoLayout *pl;
111 float r, g, b, a; // default color for rgba mode 162 float r, g, b, a; // default color for rgba mode
112 int base_height; 163 int base_height;
113 CFPlus__Font font; 164 DC__Font font;
165 rc_t *rc;
114} *CFPlus__Layout; 166} *DC__Layout;
115 167
116static CFPlus__Font default_font; 168static DC__Font default_font;
117static PangoContext *opengl_context; 169static PangoContext *opengl_context;
118static PangoFontMap *opengl_fontmap; 170static PangoFontMap *opengl_fontmap;
119 171
120static void 172static void
121substitute_func (FcPattern *pattern, gpointer data) 173substitute_func (FcPattern *pattern, gpointer data)
126#endif 178#endif
127 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 179 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
128} 180}
129 181
130static void 182static void
131layout_update_font (CFPlus__Layout self) 183layout_update_font (DC__Layout self)
132{ 184{
133 /* use a random scale factor to account for unknown descenders, 0.8 works 185 /* use a random scale factor to account for unknown descenders, 0.8 works
134 * reasonably well with bitstream vera 186 * reasonably well with bitstream vera
135 */ 187 */
136 PangoFontDescription *font = self->font ? self->font : default_font; 188 PangoFontDescription *font = self->font ? self->font : default_font;
140 192
141 pango_layout_set_font_description (self->pl, font); 193 pango_layout_set_font_description (self->pl, font);
142} 194}
143 195
144static void 196static void
145layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 197layout_get_pixel_size (DC__Layout self, int *w, int *h)
146{ 198{
147 PangoRectangle rect; 199 PangoRectangle rect;
148 200
149 // get_pixel_* wrongly rounds down 201 // get_pixel_* wrongly rounds down
150 pango_layout_get_extents (self->pl, 0, &rect); 202 pango_layout_get_extents (self->pl, 0, &rect);
161 213
162typedef uint16_t tileid; 214typedef uint16_t tileid;
163typedef uint16_t faceid; 215typedef uint16_t faceid;
164 216
165typedef struct { 217typedef struct {
166 int name; 218 GLuint name;
167 int w, h; 219 int w, h;
168 float s, t; 220 float s, t;
169 uint8_t r, g, b, a; 221 uint8_t r, g, b, a;
170 tileid smoothtile; 222 tileid smoothtile;
171 uint8_t smoothlevel; 223 uint8_t smoothlevel;
189 int faces; tileid *face2tile; // [faceid] 241 int faces; tileid *face2tile; // [faceid]
190 int texs; maptex *tex; // [tileid] 242 int texs; maptex *tex; // [tileid]
191 243
192 int32_t rows; 244 int32_t rows;
193 maprow *row; 245 maprow *row;
194} *CFPlus__Map; 246} *DC__Map;
195 247
196static char * 248static char *
197prepend (char *ptr, int sze, int inc) 249prepend (char *ptr, int sze, int inc)
198{ 250{
199 char *p; 251 char *p;
237 self->texs *= 2; 289 self->texs *= 2;
238 } 290 }
239} 291}
240 292
241static maprow * 293static maprow *
242map_get_row (CFPlus__Map self, int y) 294map_get_row (DC__Map self, int y)
243{ 295{
244 if (0 > y) 296 if (0 > y)
245 { 297 {
246 int extend = - y + MAP_EXTEND_Y; 298 int extend = - y + MAP_EXTEND_Y;
247 Prepend (maprow, self->row, self->rows, extend); 299 Prepend (maprow, self->row, self->rows, extend);
285 337
286 return row->col + (x - row->c0); 338 return row->col + (x - row->c0);
287} 339}
288 340
289static mapcell * 341static mapcell *
290map_get_cell (CFPlus__Map self, int x, int y) 342map_get_cell (DC__Map self, int x, int y)
291{ 343{
292 return row_get_cell (map_get_row (self, y), x); 344 return row_get_cell (map_get_row (self, y), x);
293} 345}
294 346
295static void 347static void
296map_clear (CFPlus__Map self) 348map_clear (DC__Map self)
297{ 349{
298 int r; 350 int r;
299 351
300 for (r = 0; r < self->rows; r++) 352 for (r = 0; r < self->rows; r++)
301 Safefree (self->row[r].col); 353 Safefree (self->row[r].col);
309 self->row = 0; 361 self->row = 0;
310 self->rows = 0; 362 self->rows = 0;
311} 363}
312 364
313static void 365static void
314map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 366map_blank (DC__Map self, int x0, int y0, int w, int h)
315{ 367{
316 int x, y; 368 int x, y;
317 maprow *row; 369 maprow *row;
318 mapcell *cell; 370 mapcell *cell;
319 371
398 n |= n >> 16; 450 n |= n >> 16;
399 451
400 return n + 1; 452 return n + 1;
401} 453}
402 454
455static unsigned int
456popcount (unsigned int n)
457{
458 n -= (n >> 1) & 0x55555555U;
459 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
460 n = ((n >> 4) + n) & 0x0f0f0f0fU;
461 n *= 0x01010101U;
462
463 return n >> 24;
464}
465
403/* SDL should provide this, really. */ 466/* SDL should provide this, really. */
404#define SDLK_MODIFIER_MIN 300 467#define SDLK_MODIFIER_MIN 300
405#define SDLK_MODIFIER_MAX 314 468#define SDLK_MODIFIER_MAX 314
406 469
407MODULE = CFPlus PACKAGE = CFPlus 470/******************************************************************************/
471
472static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
473static GV *hover_gv;
474
475static int
476within_widget (SV *widget, NV x, NV y)
477{
478 HV *self;
479 SV **svp;
480 NV wx, ww, wy, wh;
481
482 if (!SvROK (widget))
483 return 0;
484
485 self = (HV *)SvRV (widget);
486
487 if (SvTYPE (self) != SVt_PVHV)
488 return 0;
489
490 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
491 if (y < wy)
492 return 0;
493
494 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
495 if (y >= wy + wh)
496 return 0;
497
498 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
499 if (x < wx)
500 return 0;
501
502 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
503 if (x >= wx + ww)
504 return 0;
505
506 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
507 if (!svp || !SvTRUE (*svp))
508 return 0;
509
510 return 1;
511}
512
513MODULE = Deliantra::Client PACKAGE = DC
408 514
409PROTOTYPES: ENABLE 515PROTOTYPES: ENABLE
410 516
411BOOT: 517BOOT:
412{ 518{
413 HV *stash = gv_stashpv ("CFPlus", 1); 519 HV *stash = gv_stashpv ("DC", 1);
414 static const struct { 520 static const struct {
415 const char *name; 521 const char *name;
416 IV iv; 522 IV iv;
417 } *civ, const_iv[] = { 523 } *civ, const_iv[] = {
418# define const_iv(name) { # name, (IV)name } 524# define const_iv(name) { # name, (IV)name }
440 546
441 const_iv (SDL_APPINPUTFOCUS), 547 const_iv (SDL_APPINPUTFOCUS),
442 const_iv (SDL_APPMOUSEFOCUS), 548 const_iv (SDL_APPMOUSEFOCUS),
443 const_iv (SDL_APPACTIVE), 549 const_iv (SDL_APPACTIVE),
444 550
551 const_iv (SDLK_FIRST),
552 const_iv (SDLK_LAST),
445 const_iv (SDLK_KP0), 553 const_iv (SDLK_KP0),
446 const_iv (SDLK_KP1), 554 const_iv (SDLK_KP1),
447 const_iv (SDLK_KP2), 555 const_iv (SDLK_KP2),
448 const_iv (SDLK_KP3), 556 const_iv (SDLK_KP3),
449 const_iv (SDLK_KP4), 557 const_iv (SDLK_KP4),
521 const_iv (KMOD_LMETA), 629 const_iv (KMOD_LMETA),
522 const_iv (KMOD_RMETA), 630 const_iv (KMOD_RMETA),
523 const_iv (KMOD_NUM), 631 const_iv (KMOD_NUM),
524 const_iv (KMOD_CAPS), 632 const_iv (KMOD_CAPS),
525 const_iv (KMOD_MODE), 633 const_iv (KMOD_MODE),
634
635 const_iv (MIX_DEFAULT_FORMAT),
526# undef const_iv 636# undef const_iv
527 }; 637 };
528 638
529 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 639 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
530 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 640 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
548 658
549NV floor (NV x) 659NV floor (NV x)
550 660
551NV ceil (NV x) 661NV ceil (NV x)
552 662
663IV minpot (UV n)
664
665IV popcount (UV n)
666
553void 667void
554pango_init () 668pango_init ()
555 CODE: 669 CODE:
556{ 670{
557 opengl_fontmap = pango_opengl_font_map_new (); 671 opengl_fontmap = pango_opengl_font_map_new ();
558 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 672 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
559 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 673 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
674#if defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2)
675 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
676 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
677#endif
560} 678}
679
680char *
681SDL_GetError ()
561 682
562int 683int
563SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 684SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
564 685
565void 686void
566SDL_Quit () 687SDL_Quit ()
567 688
568void 689void
569SDL_ListModes () 690SDL_ListModes (int rgb, int alpha)
570 PPCODE: 691 PPCODE:
571{ 692{
572 SDL_Rect **m; 693 SDL_Rect **m;
573 694
574 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 695 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
575 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 696 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
576 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 697 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
577 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 698 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
578 699
579 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 700 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
580 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 701 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
581 702
582 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 703 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
583 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 704 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
584 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 705 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
585 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 706 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
586 707
587 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 708 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
588#if SDL_VERSION_ATLEAST(1,2,10) 709#if SDL_VERSION_ATLEAST(1,2,10)
589 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 710 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
590 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 711 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
591#endif 712#endif
592 713
593 SDL_EnableUNICODE (1);
594 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
595
596 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 714 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
597 715
598 if (m && m != (SDL_Rect **)-1) 716 if (m && m != (SDL_Rect **)-1)
599 while (*m) 717 while (*m)
600 { 718 {
719 if ((*m)->w >= 800 && (*m)->h >= 480)
720 {
601 AV *av = newAV (); 721 AV *av = newAV ();
602 av_push (av, newSViv ((*m)->w)); 722 av_push (av, newSViv ((*m)->w));
603 av_push (av, newSViv ((*m)->h)); 723 av_push (av, newSViv ((*m)->h));
724 av_push (av, newSViv (rgb));
725 av_push (av, newSViv (alpha));
604 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 726 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
727 }
605 728
606 ++m; 729 ++m;
607 } 730 }
608} 731}
609 732
610char *
611SDL_GetError ()
612
613int 733int
614SDL_SetVideoMode (int w, int h, int fullscreen) 734SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
615 CODE: 735 CODE:
736{
737 SDL_EnableUNICODE (1);
738 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
739
740 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
741 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
742 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
743 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
744
616 RETVAL = !!SDL_SetVideoMode ( 745 RETVAL = !!SDL_SetVideoMode (
617 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 746 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
618 ); 747 );
748
619 if (RETVAL) 749 if (RETVAL)
620 { 750 {
621 av_clear (texture_av); 751 av_clear (texture_av);
622 752
623 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 753 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
624# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 754#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
625# include "glfunc.h" 755#include "glfunc.h"
626# undef GL_FUNC 756#undef GL_FUNC
627
628 } 757 }
758}
629 OUTPUT: 759 OUTPUT:
630 RETVAL 760 RETVAL
631 761
632void 762void
633SDL_GL_SwapBuffers () 763SDL_GL_SwapBuffers ()
634 764
635char * 765char *
636SDL_GetKeyName (int sym) 766SDL_GetKeyName (int sym)
637 767
768int
769SDL_GetAppState ()
770
638void 771void
639SDL_PollEvent () 772poll_events ()
640 PPCODE: 773 PPCODE:
641{ 774{
642 SDL_Event ev; 775 SDL_Event ev;
643 776
644 while (SDL_PollEvent (&ev)) 777 SDL_PumpEvents ();
778 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
645 { 779 {
646 HV *hv = newHV (); 780 HV *hv = newHV ();
647 hv_store (hv, "type", 4, newSViv (ev.type), 0); 781 hv_store (hv, "type", 4, newSViv (ev.type), 0);
648 782
649 switch (ev.type) 783 switch (ev.type)
650 { 784 {
651 case SDL_KEYDOWN: 785 case SDL_KEYDOWN:
652 case SDL_KEYUP: 786 case SDL_KEYUP:
653 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 787 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
654 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 788 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
655 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 789 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
656 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 790 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
657 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 791 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
658 break; 792 break;
659 793
660 case SDL_ACTIVEEVENT: 794 case SDL_ACTIVEEVENT:
661 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 795 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
662 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 796 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
663 break; 797 break;
664 798
665 case SDL_MOUSEMOTION: 799 case SDL_MOUSEMOTION:
800 {
801 int state = ev.motion.state;
802 int x = ev.motion.x;
803 int y = ev.motion.y;
804 int xrel = ev.motion.xrel;
805 int yrel = ev.motion.yrel;
806
807 /* do simplistic event compression */
808 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
809 && state == ev.motion.state)
810 {
811 xrel += ev.motion.xrel;
812 yrel += ev.motion.yrel;
813 x = ev.motion.x;
814 y = ev.motion.y;
815 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
816 }
817
666 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 818 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
667
668 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 819 hv_store (hv, "state", 5, newSViv (state), 0);
669 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 820 hv_store (hv, "x", 1, newSViv (x), 0);
670 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 821 hv_store (hv, "y", 1, newSViv (y), 0);
671 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 822 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
672 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 823 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
824 }
673 break; 825 break;
674 826
675 case SDL_MOUSEBUTTONDOWN: 827 case SDL_MOUSEBUTTONDOWN:
676 case SDL_MOUSEBUTTONUP: 828 case SDL_MOUSEBUTTONUP:
677 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 829 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
678 830
679 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 831 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
680 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 832 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
681 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 833 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
682 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 834 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
687 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 839 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
688 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 840 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
689 break; 841 break;
690 } 842 }
691 843
692 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 844 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
693 } 845 }
694} 846}
695 847
696int 848int
697Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 849Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
698 POSTCALL: 850 POSTCALL:
699 Mix_HookMusicFinished (music_finished); 851 Mix_HookMusicFinished (music_finished);
700 Mix_ChannelFinished (channel_finished); 852 Mix_ChannelFinished (channel_finished);
701 853
702void 854void
855Mix_QuerySpec ()
856 PPCODE:
857{
858 int freq, channels;
859 Uint16 format;
860
861 if (Mix_QuerySpec (&freq, &format, &channels))
862 {
863 EXTEND (SP, 3);
864 PUSHs (sv_2mortal (newSViv (freq)));
865 PUSHs (sv_2mortal (newSViv (format)));
866 PUSHs (sv_2mortal (newSViv (channels)));
867 }
868}
869
870void
703Mix_CloseAudio () 871Mix_CloseAudio ()
704 872
705int 873int
706Mix_AllocateChannels (int numchans = -1) 874Mix_AllocateChannels (int numchans = -1)
875
876const char *
877Mix_GetError ()
707 878
708void 879void
709lowdelay (int fd, int val = 1) 880lowdelay (int fd, int val = 1)
710 CODE: 881 CODE:
711 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 882 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
753 STRLEN image_len; 924 STRLEN image_len;
754 char *image = (char *)SvPVbyte (image_, image_len); 925 char *image = (char *)SvPVbyte (image_, image_len);
755 SDL_Surface *surface, *surface2; 926 SDL_Surface *surface, *surface2;
756 SDL_PixelFormat fmt; 927 SDL_PixelFormat fmt;
757 SDL_RWops *rw = ix 928 SDL_RWops *rw = ix
758 ? SDL_RWFromFile (image, "r") 929 ? SDL_RWFromFile (image, "rb")
759 : SDL_RWFromConstMem (image, image_len); 930 : SDL_RWFromConstMem (image, image_len);
760 931
761 if (!rw) 932 if (!rw)
762 croak ("load_image: %s", SDL_GetError ()); 933 croak ("load_image: %s", SDL_GetError ());
763 934
836void 1007void
837error (char *message) 1008error (char *message)
838 CODE: 1009 CODE:
839 fprintf (stderr, "ERROR: %s\n", message); 1010 fprintf (stderr, "ERROR: %s\n", message);
840#ifdef _WIN32 1011#ifdef _WIN32
841 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1012 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
842#endif 1013#endif
843 1014
844void 1015void
845fatal (char *message) 1016fatal (char *message)
846 CODE: 1017 CODE:
847 fprintf (stderr, "FATAL: %s\n", message); 1018 fprintf (stderr, "FATAL: %s\n", message);
848#ifdef _WIN32 1019#ifdef _WIN32
849 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1020 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
850#endif 1021#endif
851 _exit (1); 1022 _exit (1);
852 1023
853void 1024void
854_exit (int retval = 0) 1025_exit (int retval = 0)
857 ExitThread (retval); // unclean, please beam me up 1028 ExitThread (retval); // unclean, please beam me up
858#else 1029#else
859 _exit (retval); 1030 _exit (retval);
860#endif 1031#endif
861 1032
862MODULE = CFPlus PACKAGE = CFPlus::Font 1033void
1034debug ()
1035 CODE:
1036{
1037#if DEBUG
1038 VALGRIND_DO_LEAK_CHECK;
1039#endif
1040}
863 1041
864CFPlus::Font 1042MODULE = Deliantra::Client PACKAGE = DC::Font
1043
1044PROTOTYPES: DISABLE
1045
1046DC::Font
865new_from_file (SV *class, char *path, int id = 0) 1047new_from_file (SV *class, char *path, int id = 0)
866 CODE: 1048 CODE:
867{ 1049{
868 int count; 1050 int count;
869 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1051 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
872} 1054}
873 OUTPUT: 1055 OUTPUT:
874 RETVAL 1056 RETVAL
875 1057
876void 1058void
877DESTROY (CFPlus::Font self) 1059DESTROY (DC::Font self)
878 CODE: 1060 CODE:
879 pango_font_description_free (self); 1061 pango_font_description_free (self);
880 1062
881void 1063void
882make_default (CFPlus::Font self) 1064make_default (DC::Font self)
1065 PROTOTYPE: $
883 CODE: 1066 CODE:
884 default_font = self; 1067 default_font = self;
885 1068
886MODULE = CFPlus PACKAGE = CFPlus::Layout 1069MODULE = Deliantra::Client PACKAGE = DC::Layout
887 1070
1071PROTOTYPES: DISABLE
1072
888void 1073void
889reset_glyph_cache () 1074glyph_cache_backup ()
1075 PROTOTYPE:
890 CODE: 1076 CODE:
1077 tc_backup ();
1078
1079void
1080glyph_cache_restore ()
1081 PROTOTYPE:
1082 CODE:
891 tc_clear (); 1083 tc_restore ();
892 1084
893CFPlus::Layout 1085DC::Layout
894new (SV *class) 1086new (SV *class)
895 CODE: 1087 CODE:
896 New (0, RETVAL, 1, struct cf_layout); 1088 New (0, RETVAL, 1, struct cf_layout);
897 1089
898 RETVAL->pl = pango_layout_new (opengl_context); 1090 RETVAL->pl = pango_layout_new (opengl_context);
900 RETVAL->g = 1.; 1092 RETVAL->g = 1.;
901 RETVAL->b = 1.; 1093 RETVAL->b = 1.;
902 RETVAL->a = 1.; 1094 RETVAL->a = 1.;
903 RETVAL->base_height = MIN_FONT_HEIGHT; 1095 RETVAL->base_height = MIN_FONT_HEIGHT;
904 RETVAL->font = 0; 1096 RETVAL->font = 0;
1097 RETVAL->rc = rc_alloc ();
905 1098
906 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1099 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
907 layout_update_font (RETVAL); 1100 layout_update_font (RETVAL);
908 OUTPUT: 1101 OUTPUT:
909 RETVAL 1102 RETVAL
910 1103
911void 1104void
912DESTROY (CFPlus::Layout self) 1105DESTROY (DC::Layout self)
913 CODE: 1106 CODE:
914 g_object_unref (self->pl); 1107 g_object_unref (self->pl);
1108 rc_free (self->rc);
915 Safefree (self); 1109 Safefree (self);
916 1110
917void 1111void
918set_text (CFPlus::Layout self, SV *text_) 1112set_text (DC::Layout self, SV *text_)
919 CODE: 1113 CODE:
920{ 1114{
921 STRLEN textlen; 1115 STRLEN textlen;
922 char *text = SvPVutf8 (text_, textlen); 1116 char *text = SvPVutf8 (text_, textlen);
923 1117
924 pango_layout_set_text (self->pl, text, textlen); 1118 pango_layout_set_text (self->pl, text, textlen);
925} 1119}
926 1120
927void 1121void
928set_markup (CFPlus::Layout self, SV *text_) 1122set_markup (DC::Layout self, SV *text_)
929 CODE: 1123 CODE:
930{ 1124{
931 STRLEN textlen; 1125 STRLEN textlen;
932 char *text = SvPVutf8 (text_, textlen); 1126 char *text = SvPVutf8 (text_, textlen);
933 1127
934 pango_layout_set_markup (self->pl, text, textlen); 1128 pango_layout_set_markup (self->pl, text, textlen);
935} 1129}
936 1130
937void 1131void
938set_shapes (CFPlus::Layout self, ...) 1132set_shapes (DC::Layout self, ...)
939 CODE: 1133 CODE:
940{ 1134{
941 PangoAttrList *attrs = 0; 1135 PangoAttrList *attrs = 0;
942 const char *text = pango_layout_get_text (self->pl); 1136 const char *text = pango_layout_get_text (self->pl);
943 const char *pos = text; 1137 const char *pos = text;
978 if (attrs) 1172 if (attrs)
979 pango_layout_set_attributes (self->pl, attrs); 1173 pango_layout_set_attributes (self->pl, attrs);
980} 1174}
981 1175
982void 1176void
983get_shapes (CFPlus::Layout self) 1177get_shapes (DC::Layout self)
984 PPCODE: 1178 PPCODE:
985{ 1179{
986 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1180 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
987 1181
988 do 1182 do
989 { 1183 {
990 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1184 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
991 1185
992 if (run && shape_attr_p (run)) 1186 if (run && shape_attr_p (run))
993 { 1187 {
994 PangoRectangle extents; 1188 PangoRectangle extents;
995 pango_layout_iter_get_run_extents (iter, 0, &extents); 1189 pango_layout_iter_get_run_extents (iter, 0, &extents);
1003 1197
1004 pango_layout_iter_free (iter); 1198 pango_layout_iter_free (iter);
1005} 1199}
1006 1200
1007int 1201int
1008has_wrapped (CFPlus::Layout self) 1202has_wrapped (DC::Layout self)
1009 CODE: 1203 CODE:
1010{ 1204{
1011 int lines = 1; 1205 int lines = 1;
1012 const char *text = pango_layout_get_text (self->pl); 1206 const char *text = pango_layout_get_text (self->pl);
1013 1207
1018} 1212}
1019 OUTPUT: 1213 OUTPUT:
1020 RETVAL 1214 RETVAL
1021 1215
1022SV * 1216SV *
1023get_text (CFPlus::Layout self) 1217get_text (DC::Layout self)
1024 CODE: 1218 CODE:
1025 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1219 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1026 sv_utf8_decode (RETVAL); 1220 sv_utf8_decode (RETVAL);
1027 OUTPUT: 1221 OUTPUT:
1028 RETVAL 1222 RETVAL
1029 1223
1030void 1224void
1031set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1225set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1032 CODE: 1226 CODE:
1033 self->r = r; 1227 self->r = r;
1034 self->g = g; 1228 self->g = g;
1035 self->b = b; 1229 self->b = b;
1036 self->a = a; 1230 self->a = a;
1037 1231
1038void 1232void
1039set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1233set_font (DC::Layout self, DC::Font font = 0)
1040 CODE: 1234 CODE:
1041 if (self->font != font) 1235 if (self->font != font)
1042 { 1236 {
1043 self->font = font; 1237 self->font = font;
1044 layout_update_font (self); 1238 layout_update_font (self);
1045 } 1239 }
1046 1240
1047void 1241void
1048set_height (CFPlus::Layout self, int base_height) 1242set_height (DC::Layout self, int base_height)
1049 CODE: 1243 CODE:
1050 if (self->base_height != base_height) 1244 if (self->base_height != base_height)
1051 { 1245 {
1052 self->base_height = base_height; 1246 self->base_height = base_height;
1053 layout_update_font (self); 1247 layout_update_font (self);
1054 } 1248 }
1055 1249
1056void 1250void
1057set_width (CFPlus::Layout self, int max_width = -1) 1251set_width (DC::Layout self, int max_width = -1)
1058 CODE: 1252 CODE:
1059 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1253 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1060 1254
1061void 1255void
1062set_indent (CFPlus::Layout self, int indent) 1256set_indent (DC::Layout self, int indent)
1063 CODE: 1257 CODE:
1064 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1258 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1065 1259
1066void 1260void
1067set_spacing (CFPlus::Layout self, int spacing) 1261set_spacing (DC::Layout self, int spacing)
1068 CODE: 1262 CODE:
1069 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1263 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1070 1264
1071void 1265void
1072set_ellipsise (CFPlus::Layout self, int ellipsise) 1266set_ellipsise (DC::Layout self, int ellipsise)
1073 CODE: 1267 CODE:
1074 pango_layout_set_ellipsize (self->pl, 1268 pango_layout_set_ellipsize (self->pl,
1075 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1269 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1076 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1270 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1077 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1271 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1078 : PANGO_ELLIPSIZE_NONE 1272 : PANGO_ELLIPSIZE_NONE
1079 ); 1273 );
1080 1274
1081void 1275void
1082set_single_paragraph_mode (CFPlus::Layout self, int spm) 1276set_single_paragraph_mode (DC::Layout self, int spm)
1083 CODE: 1277 CODE:
1084 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1278 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1085 1279
1086void 1280void
1087size (CFPlus::Layout self) 1281size (DC::Layout self)
1088 PPCODE: 1282 PPCODE:
1089{ 1283{
1090 int w, h; 1284 int w, h;
1091 1285
1092 layout_get_pixel_size (self, &w, &h); 1286 layout_get_pixel_size (self, &w, &h);
1095 PUSHs (sv_2mortal (newSViv (w))); 1289 PUSHs (sv_2mortal (newSViv (w)));
1096 PUSHs (sv_2mortal (newSViv (h))); 1290 PUSHs (sv_2mortal (newSViv (h)));
1097} 1291}
1098 1292
1099int 1293int
1100descent (CFPlus::Layout self) 1294descent (DC::Layout self)
1101 CODE: 1295 CODE:
1102{ 1296{
1103 PangoRectangle rect; 1297 PangoRectangle rect;
1104 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1298 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1105 pango_layout_line_get_pixel_extents (line, 0, &rect); 1299 pango_layout_line_get_pixel_extents (line, 0, &rect);
1106 RETVAL = PANGO_DESCENT (rect); 1300 RETVAL = PANGO_DESCENT (rect);
1107} 1301}
1108 OUTPUT: 1302 OUTPUT:
1109 RETVAL 1303 RETVAL
1110 1304
1111int 1305int
1112xy_to_index (CFPlus::Layout self, int x, int y) 1306xy_to_index (DC::Layout self, int x, int y)
1113 CODE: 1307 CODE:
1114{ 1308{
1115 int index, trailing; 1309 int index, trailing;
1116 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1310 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1117 RETVAL = index + trailing; 1311 RETVAL = index + trailing;
1118} 1312}
1119 OUTPUT: 1313 OUTPUT:
1120 RETVAL 1314 RETVAL
1121 1315
1122void 1316void
1123cursor_pos (CFPlus::Layout self, int index) 1317cursor_pos (DC::Layout self, int index)
1124 PPCODE: 1318 PPCODE:
1125{ 1319{
1126 PangoRectangle strong_pos; 1320 PangoRectangle pos;
1127 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1321 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1128 1322
1129 EXTEND (SP, 3); 1323 EXTEND (SP, 3);
1130 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1324 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1131 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1325 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1132 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1326 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1133} 1327}
1134 1328
1135void 1329void
1136index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1330index_to_line_x (DC::Layout self, int index, int trailing = 0)
1137 PPCODE: 1331 PPCODE:
1138{ 1332{
1139 int line, x; 1333 int line, x;
1140 1334
1141 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1335 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1336#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 17, 3))
1142 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1337 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1143 1338 --line;
1339#endif
1144 EXTEND (SP, 2); 1340 EXTEND (SP, 2);
1145 PUSHs (sv_2mortal (newSViv (line - 1))); 1341 PUSHs (sv_2mortal (newSViv (line)));
1146 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1342 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1147} 1343}
1148 1344
1149void 1345void
1150line_x_to_index (CFPlus::Layout self, int line, int x) 1346line_x_to_index (DC::Layout self, int line, int x)
1151 PPCODE: 1347 PPCODE:
1152{ 1348{
1153 PangoLayoutLine *lp; 1349 PangoLayoutLine *lp;
1154 int index, trailing; 1350 int index, trailing;
1155 1351
1156 if (line < 0) 1352 if (line < 0)
1157 XSRETURN_EMPTY; 1353 XSRETURN_EMPTY;
1158 1354
1159 if (!(lp = pango_layout_get_line (self->pl, line))) 1355 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1160 XSRETURN_EMPTY; /* do better */ 1356 XSRETURN_EMPTY; /* do better */
1161 1357
1162 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1358 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1163 1359
1164 EXTEND (SP, 2); 1360 EXTEND (SP, 2);
1170 PUSHs (sv_2mortal (newSViv (trailing))); 1366 PUSHs (sv_2mortal (newSViv (trailing)));
1171 } 1367 }
1172} 1368}
1173 1369
1174void 1370void
1175render (CFPlus::Layout self, float x, float y, int flags = 0) 1371render (DC::Layout self, float x, float y, int flags = 0)
1176 PPCODE: 1372 CODE:
1373 rc_clear (self->rc);
1177 pango_opengl_render_layout_subpixel ( 1374 pango_opengl_render_layout_subpixel (
1178 self->pl, 1375 self->pl,
1376 self->rc,
1179 x * PANGO_SCALE, y * PANGO_SCALE, 1377 x * PANGO_SCALE, y * PANGO_SCALE,
1180 self->r, self->g, self->b, self->a, 1378 self->r, self->g, self->b, self->a,
1181 flags 1379 flags
1182 ); 1380 );
1381 // we assume that context_change actually clears/frees stuff
1382 // and does not do any recomputation...
1383 pango_layout_context_changed (self->pl);
1183 1384
1184MODULE = CFPlus PACKAGE = CFPlus::Texture
1185
1186void 1385void
1187pad2pot (SV *data_, SV *w_, SV *h_) 1386draw (DC::Layout self)
1188 CODE: 1387 CODE:
1189{ 1388{
1190 int ow = SvIV (w_); 1389 glEnable (GL_TEXTURE_2D);
1191 int oh = SvIV (h_); 1390 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1391 glEnable (GL_BLEND);
1392 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1393 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1394 glEnable (GL_ALPHA_TEST);
1395 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1192 1396
1193 if (ow && oh) 1397 rc_draw (self->rc);
1398
1399 glDisable (GL_ALPHA_TEST);
1400 glDisable (GL_BLEND);
1401 glDisable (GL_TEXTURE_2D);
1402}
1403
1404MODULE = Deliantra::Client PACKAGE = DC::Texture
1405
1406PROTOTYPES: ENABLE
1407
1408void
1409pad (SV *data_, int ow, int oh, int nw, int nh)
1410 CODE:
1411{
1412 if ((nw != ow || nh != oh) && SvOK (data_))
1194 { 1413 {
1195 int nw = minpot (ow);
1196 int nh = minpot (oh);
1197
1198 if (nw != ow || nh != oh)
1199 {
1200 if (SvOK (data_))
1201 {
1202 STRLEN datalen; 1414 STRLEN datalen;
1203 char *data = SvPVbyte (data_, datalen); 1415 char *data = SvPVbyte (data_, datalen);
1204 int bpp = datalen / (ow * oh); 1416 int bpp = datalen / (ow * oh);
1205 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1417 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1206 1418
1207 SvPOK_only (result_); 1419 SvPOK_only (result_);
1208 SvCUR_set (result_, nw * nh * bpp); 1420 SvCUR_set (result_, nw * nh * bpp);
1209 1421
1210 memset (SvPVX (result_), 0, nw * nh * bpp); 1422 memset (SvPVX (result_), 0, nw * nh * bpp);
1211 while (oh--) 1423 while (oh--)
1212 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1424 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1213 1425
1214 sv_setsv (data_, result_); 1426 sv_setsv (data_, result_);
1215 }
1216
1217 sv_setiv (w_, nw);
1218 sv_setiv (h_, nh);
1219 }
1220 } 1427 }
1221} 1428}
1222 1429
1223void 1430void
1224draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1431draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1230{ 1437{
1231 HV *hv = (HV *)SvRV (self); 1438 HV *hv = (HV *)SvRV (self);
1232 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1439 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1233 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1440 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1234 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1441 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1442
1443 if (name <= 0)
1444 XSRETURN_EMPTY;
1235 1445
1236 if (items < 5) 1446 if (items < 5)
1237 { 1447 {
1238 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1448 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1239 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1449 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1267 glDisable (GL_ALPHA_TEST); 1477 glDisable (GL_ALPHA_TEST);
1268 glDisable (GL_BLEND); 1478 glDisable (GL_BLEND);
1269 } 1479 }
1270} 1480}
1271 1481
1272MODULE = CFPlus PACKAGE = CFPlus::Map 1482IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1483 CODE:
1484{
1485 GLint width;
1486 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1487 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1488 RETVAL = width > 0;
1489}
1490 OUTPUT:
1491 RETVAL
1273 1492
1274CFPlus::Map 1493MODULE = Deliantra::Client PACKAGE = DC::Map
1494
1495PROTOTYPES: DISABLE
1496
1497DC::Map
1275new (SV *class) 1498new (SV *class)
1276 CODE: 1499 CODE:
1277 New (0, RETVAL, 1, struct map); 1500 New (0, RETVAL, 1, struct map);
1278 RETVAL->x = 0; 1501 RETVAL->x = 0;
1279 RETVAL->y = 0; 1502 RETVAL->y = 0;
1287 RETVAL->row = 0; 1510 RETVAL->row = 0;
1288 OUTPUT: 1511 OUTPUT:
1289 RETVAL 1512 RETVAL
1290 1513
1291void 1514void
1292DESTROY (CFPlus::Map self) 1515DESTROY (DC::Map self)
1293 CODE: 1516 CODE:
1294{ 1517{
1295 map_clear (self); 1518 map_clear (self);
1296 Safefree (self->face2tile); 1519 Safefree (self->face2tile);
1297 Safefree (self->tex); 1520 Safefree (self->tex);
1298 Safefree (self); 1521 Safefree (self);
1299} 1522}
1300 1523
1301void 1524void
1302resize (CFPlus::Map self, int map_width, int map_height) 1525resize (DC::Map self, int map_width, int map_height)
1303 CODE: 1526 CODE:
1304 self->w = map_width; 1527 self->w = map_width;
1305 self->h = map_height; 1528 self->h = map_height;
1306 1529
1307void 1530void
1308clear (CFPlus::Map self) 1531clear (DC::Map self)
1309 CODE: 1532 CODE:
1310 map_clear (self); 1533 map_clear (self);
1311 1534
1312void 1535void
1313set_tileid (CFPlus::Map self, int face, int tile) 1536set_tileid (DC::Map self, int face, int tile)
1314 CODE: 1537 CODE:
1315{ 1538{
1316 need_facenum (self, face); self->face2tile [face] = tile; 1539 need_facenum (self, face); self->face2tile [face] = tile;
1317 need_texid (self, tile); 1540 need_texid (self, tile);
1318} 1541}
1319 1542
1320void 1543void
1321set_smooth (CFPlus::Map self, int face, int smooth, int level) 1544set_smooth (DC::Map self, int face, int smooth, int level)
1322 CODE: 1545 CODE:
1323{ 1546{
1324 tileid texid; 1547 tileid texid;
1325 maptex *tex; 1548 maptex *tex;
1326 1549
1339 tex->smoothtile = self->face2tile [smooth]; 1562 tex->smoothtile = self->face2tile [smooth];
1340 tex->smoothlevel = level; 1563 tex->smoothlevel = level;
1341} 1564}
1342 1565
1343void 1566void
1344set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1567set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1345 CODE: 1568 CODE:
1346{ 1569{
1347 need_texid (self, texid); 1570 need_texid (self, texid);
1348 1571
1349 { 1572 {
1369 // from transparent color bleeding and ugly wrapping effects. 1592 // from transparent color bleeding and ugly wrapping effects.
1370 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1593 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1371} 1594}
1372 1595
1373int 1596int
1374ox (CFPlus::Map self) 1597ox (DC::Map self)
1375 ALIAS: 1598 ALIAS:
1376 oy = 1 1599 oy = 1
1377 x = 2 1600 x = 2
1378 y = 3 1601 y = 3
1379 w = 4 1602 w = 4
1390 } 1613 }
1391 OUTPUT: 1614 OUTPUT:
1392 RETVAL 1615 RETVAL
1393 1616
1394void 1617void
1395scroll (CFPlus::Map self, int dx, int dy) 1618scroll (DC::Map self, int dx, int dy)
1396 CODE: 1619 CODE:
1397{ 1620{
1398 if (dx > 0) 1621 if (dx > 0)
1399 map_blank (self, self->x, self->y, dx, self->h); 1622 map_blank (self, self->x, self->y, dx, self->h);
1400 else if (dx < 0) 1623 else if (dx < 0)
1415 self->rows += MAP_EXTEND_Y; 1638 self->rows += MAP_EXTEND_Y;
1416 self->y += MAP_EXTEND_Y; 1639 self->y += MAP_EXTEND_Y;
1417 } 1640 }
1418} 1641}
1419 1642
1420void 1643SV *
1421map1a_update (CFPlus::Map self, SV *data_, int extmap) 1644map1a_update (DC::Map self, SV *data_, int extmap)
1422 CODE: 1645 CODE:
1423{ 1646{
1424 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1647 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1425 uint8_t *data_end = (uint8_t *)SvEND (data_); 1648 uint8_t *data_end = (uint8_t *)SvEND (data_);
1426 mapcell *cell; 1649 mapcell *cell;
1427 int x, y, flags; 1650 int x, y, z, flags;
1651 AV *missing = newAV ();
1652 RETVAL = newRV_noinc ((SV *)missing);
1428 1653
1429 while (data < data_end - 1) 1654 while (data < data_end - 1)
1430 { 1655 {
1431 flags = (data [0] << 8) + data [1]; data += 2; 1656 flags = (data [0] << 8) + data [1]; data += 2;
1432 1657
1483 } 1708 }
1484 else 1709 else
1485 cell->darkness = *data++ + 1; 1710 cell->darkness = *data++ + 1;
1486 } 1711 }
1487 1712
1713 for (z = 0; z <= 2; ++z)
1488 if (flags & 4) 1714 if (flags & (4 >> z))
1489 { 1715 {
1490 faceid face = (data [0] << 8) + data [1]; data += 2; 1716 faceid face = (data [0] << 8) + data [1]; data += 2;
1491 need_facenum (self, face); 1717 need_facenum (self, face);
1492 cell->tile [0] = self->face2tile [face]; 1718 cell->tile [z] = self->face2tile [face];
1719
1720 if (cell->tile [z])
1721 {
1722 maptex *tex = self->tex + cell->tile [z];
1723 if (!tex->name)
1724 av_push (missing, newSViv (cell->tile [z]));
1725
1726 if (tex->smoothtile)
1727 {
1728 maptex *smooth = self->tex + tex->smoothtile;
1729 if (!smooth->name)
1730 av_push (missing, newSViv (tex->smoothtile));
1731 }
1732 }
1493 } 1733 }
1494
1495 if (flags & 2)
1496 {
1497 faceid face = (data [0] << 8) + data [1]; data += 2;
1498 need_facenum (self, face);
1499 cell->tile [1] = self->face2tile [face];
1500 }
1501
1502 if (flags & 1)
1503 {
1504 faceid face = (data [0] << 8) + data [1]; data += 2;
1505 need_facenum (self, face);
1506 cell->tile [2] = self->face2tile [face];
1507 }
1508 } 1734 }
1509 else 1735 else
1510 cell->darkness = 0; 1736 cell->darkness = 0;
1511 } 1737 }
1512} 1738}
1739 OUTPUT:
1740 RETVAL
1513 1741
1514SV * 1742SV *
1515mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1743mapmap (DC::Map self, int x0, int y0, int w, int h)
1516 CODE: 1744 CODE:
1517{ 1745{
1518 int x1, x; 1746 int x1, x;
1519 int y1, y; 1747 int y1, y;
1520 int z; 1748 int z;
1565} 1793}
1566 OUTPUT: 1794 OUTPUT:
1567 RETVAL 1795 RETVAL
1568 1796
1569void 1797void
1570draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1798draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1571 CODE: 1799 CODE:
1572{ 1800{
1801 int x, y, z;
1802
1573 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1803 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1574 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1804 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1575 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1805 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1576 smooth_key skey; 1806 smooth_key skey;
1577 int x, y, z; 1807
1578 int last_name; 1808 rc_t *rc = rc_alloc ();
1809 rc_key_t key;
1810 rc_array_t *arr;
1579 1811
1580 // thats current max. sorry. 1812 // thats current max. sorry.
1581 if (sw > 255) sw = 255; 1813 if (sw > 255) sw = 255;
1582 if (sh > 255) sh = 255; 1814 if (sh > 255) sh = 255;
1583 1815
1584 // clear key, in case of extra padding 1816 // clear key, in case of extra padding
1585 memset (&skey, 0, sizeof (skey)); 1817 memset (&skey, 0, sizeof (skey));
1586 1818
1587 glColor4ub (255, 255, 255, 255); 1819 memset (&key, 0, sizeof (key));
1588 1820 key.r = 255;
1589 glEnable (GL_BLEND); 1821 key.g = 255;
1590 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1822 key.b = 255;
1591 glEnable (GL_TEXTURE_2D); 1823 key.a = 255;
1592 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1824 key.mode = GL_QUADS;
1593 1825 key.format = GL_T2F_V3F;
1594 glBegin (GL_QUADS); 1826 key.texname = -1;
1595
1596 last_name = 0;
1597 1827
1598 mx += self->x; 1828 mx += self->x;
1599 my += self->y; 1829 my += self->y;
1600 1830
1601 // first pass: determine smooth_max 1831 // first pass: determine smooth_max
1617 MAX (self->tex [cell->tile [0]].smoothlevel, 1847 MAX (self->tex [cell->tile [0]].smoothlevel,
1618 MAX (self->tex [cell->tile [1]].smoothlevel, 1848 MAX (self->tex [cell->tile [1]].smoothlevel,
1619 self->tex [cell->tile [2]].smoothlevel)); 1849 self->tex [cell->tile [2]].smoothlevel));
1620 } 1850 }
1621 } 1851 }
1852
1853 glEnable (GL_BLEND);
1854 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1855 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1622 1856
1623 for (z = 0; z <= 2; z++) 1857 for (z = 0; z <= 2; z++)
1624 { 1858 {
1625 memset (smooth_level, 0, sizeof (smooth_level)); 1859 memset (smooth_level, 0, sizeof (smooth_level));
1626 1860
1636 tileid tile = cell->tile [z]; 1870 tileid tile = cell->tile [z];
1637 1871
1638 if (tile) 1872 if (tile)
1639 { 1873 {
1640 maptex tex = self->tex [tile]; 1874 maptex tex = self->tex [tile];
1641 int px = (x + 1) * T - tex.w; 1875 int px, py;
1642 int py = (y + 1) * T - tex.h;
1643 1876
1644 // suppressing texture state switches here
1645 // is only moderately effective, but worth the extra effort
1646 if (last_name != tex.name) 1877 if (key.texname != tex.name)
1647 { 1878 {
1648 if (!tex.name) 1879 if (!tex.name)
1649 tex = self->tex [2]; /* missing, replace by noface */ 1880 tex = self->tex [2]; /* missing, replace by noface */
1650 1881
1651 glEnd (); 1882 key.texname = tex.name;
1652 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1883 arr = rc_array (rc, &key);
1653 glBegin (GL_QUADS);
1654 } 1884 }
1655 1885
1656 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1886 px = (x + 1) * T - tex.w;
1887 py = (y + 1) * T - tex.h;
1888
1889 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1657 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1890 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1658 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1891 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1659 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1892 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1660 1893
1661 if (cell->flags && z == 2) 1894 if (cell->flags && z == 2)
1662 { 1895 {
1896 // overlays such as the speech bubble, probably more to come
1663 if (cell->flags & 1) 1897 if (cell->flags & 1)
1664 { 1898 {
1665 maptex tex = self->tex [1]; 1899 maptex tex = self->tex [1];
1666 int px = x * T + T * 2 / 32; 1900 int px = x * T + T * 2 / 32;
1667 int py = y * T - T * 6 / 32; 1901 int py = y * T - T * 6 / 32;
1668 1902
1903 if (tex.name)
1669 glEnd (); 1904 {
1670 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1905 if (key.texname != tex.name)
1906 {
1907 key.texname = tex.name;
1908 arr = rc_array (rc, &key);
1909 }
1910
1911 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1912 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1913 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1914 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1671 glBegin (GL_QUADS); 1915 }
1672
1673 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1674 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1675 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1676 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1677 } 1916 }
1678 } 1917 }
1679 1918
1680 // update smooth hash 1919 // update smooth hash
1681 if (tex.smoothtile) 1920 if (tex.smoothtile)
1717 } 1956 }
1718 } 1957 }
1719 } 1958 }
1720 } 1959 }
1721 1960
1961 rc_draw (rc);
1962 rc_clear (rc);
1963
1722 // go through all smoothlevels, lowest to highest, then draw. 1964 // go through all smoothlevels, lowest to highest, then draw.
1723 // this is basically counting sort 1965 // this is basically counting sort
1724 { 1966 {
1725 int w, b; 1967 int w, b;
1726 1968
1969 glEnable (GL_TEXTURE_2D);
1970 glBegin (GL_QUADS);
1727 for (w = 0; w < 256 / 32; ++w) 1971 for (w = 0; w < 256 / 32; ++w)
1728 { 1972 {
1729 uint32_t smask = smooth_level [w]; 1973 uint32_t smask = smooth_level [w];
1730 if (smask) 1974 if (smask)
1731 for (b = 0; b < 32; ++b) 1975 for (b = 0; b < 32; ++b)
1740 smooth_key *skey = (smooth_key *)HeKEY (he); 1984 smooth_key *skey = (smooth_key *)HeKEY (he);
1741 IV bits = SvIVX (HeVAL (he)); 1985 IV bits = SvIVX (HeVAL (he));
1742 1986
1743 if (!(bits & 0x1000) 1987 if (!(bits & 0x1000)
1744 && skey->level == level 1988 && skey->level == level
1745 && level >= smooth_max [skey->x][skey->y]) 1989 && level > smooth_max [skey->x][skey->y])
1746 { 1990 {
1747 maptex tex = self->tex [skey->tile]; 1991 maptex tex = self->tex [skey->tile];
1748 int px = (((int)skey->x) - 1) * T; 1992 int px = (((int)skey->x) - 1) * T;
1749 int py = (((int)skey->y) - 1) * T; 1993 int py = (((int)skey->y) - 1) * T;
1750 int border = bits & 15; 1994 int border = bits & 15;
1751 int corner = (bits >> 8) & ~(bits >> 4) & 15; 1995 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1752 float dx = tex.s * .0625f; // 16 images/row 1996 float dx = tex.s * .0625f; // 16 images/row
1753 float dy = tex.t * .5f ; // 2 images/column 1997 float dy = tex.t * .5f ; // 2 images/column
1754 1998
1755 // this time naively avoiding texture state changes
1756 // save gobs of state changes.
1757 if (last_name != tex.name) 1999 if (tex.name)
1758 { 2000 {
2001 // this time avoiding texture state changes
2002 // save gobs of state changes.
1759 if (!tex.name) 2003 if (key.texname != tex.name)
1760 continue; // smoothing not yet available 2004 {
1761
1762 glEnd (); 2005 glEnd ();
1763 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2006 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1764 glBegin (GL_QUADS); 2007 glBegin (GL_QUADS);
1765 } 2008 }
1766 2009
1767 if (border) 2010 if (border)
1768 { 2011 {
1769 float ox = border * dx; 2012 float ox = border * dx;
1770 2013
1771 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2014 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1772 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2015 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1773 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2016 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1774 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2017 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1775 } 2018 }
1776 2019
1777 if (corner) 2020 if (corner)
1778 { 2021 {
1779 float ox = corner * dx; 2022 float ox = corner * dx;
1780 2023
1781 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2024 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1782 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2025 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1783 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2026 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1784 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2027 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2028 }
1785 } 2029 }
1786 } 2030 }
1787 } 2031 }
1788 } 2032 }
1789 } 2033 }
2034
2035 glEnd ();
2036 glDisable (GL_TEXTURE_2D);
2037 key.texname = -1;
1790 } 2038 }
1791 2039
1792 hv_clear (smooth); 2040 hv_clear (smooth);
1793 } 2041 }
1794 2042
1795 glEnd ();
1796
1797 glDisable (GL_TEXTURE_2D);
1798 glDisable (GL_BLEND); 2043 glDisable (GL_BLEND);
2044 rc_free (rc);
1799 2045
1800 // top layer: overlays such as the health bar 2046 // top layer: overlays such as the health bar
1801 for (y = 0; y < sh; y++) 2047 for (y = 0; y < sh; y++)
1802 if (0 <= y + my && y + my < self->rows) 2048 if (0 <= y + my && y + my < self->rows)
1803 { 2049 {
1828 } 2074 }
1829 } 2075 }
1830} 2076}
1831 2077
1832void 2078void
1833draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2079draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1834 CODE: 2080 CODE:
1835{ 2081{
1836 static float color[16][3] = { 2082 static float color[16][3] = {
1837 { 0.00F, 0.00F, 0.00F }, 2083 { 0.00F, 0.00F, 0.00F },
1838 { 1.00F, 1.00F, 1.00F }, 2084 { 1.00F, 1.00F, 1.00F },
1888 glDisable (GL_BLEND); 2134 glDisable (GL_BLEND);
1889 glDisable (GL_TEXTURE_2D); 2135 glDisable (GL_TEXTURE_2D);
1890} 2136}
1891 2137
1892void 2138void
1893fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2139fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1894 PPCODE: 2140 PPCODE:
1895{ 2141{
1896 int x, y; 2142 int x, y;
2143 int sw1 = sw + 2;
2144 int sh1 = sh + 2;
2145 int sh3 = sh * 3;
1897 int sw4 = (sw + 3) & ~3; 2146 int sw34 = (sw * 3 + 3) & ~3;
2147 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1898 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2148 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1899 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2149 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1900 2150
1901 memset (darkness, 255, sw4 * sh);
1902 SvPOK_only (darkness_sv); 2151 SvPOK_only (darkness3_sv);
1903 SvCUR_set (darkness_sv, sw4 * sh); 2152 SvCUR_set (darkness3_sv, sw34 * sh3);
1904 2153
1905 mx += self->x; 2154 mx += self->x - 1;
1906 my += self->y; 2155 my += self->y - 1;
1907 2156
2157 memset (darkness1, 255, sw1 * sh1);
2158
1908 for (y = 0; y < sh; y++) 2159 for (y = 0; y < sh1; y++)
1909 if (0 <= y + my && y + my < self->rows) 2160 if (0 <= y + my && y + my < self->rows)
1910 { 2161 {
1911 maprow *row = self->row + (y + my); 2162 maprow *row = self->row + (y + my);
1912 2163
1913 for (x = 0; x < sw; x++) 2164 for (x = 0; x < sw1; x++)
1914 if (row->c0 <= x + mx && x + mx < row->c1) 2165 if (row->c0 <= x + mx && x + mx < row->c1)
1915 { 2166 {
1916 mapcell *cell = row->col + (x + mx - row->c0); 2167 mapcell *cell = row->col + (x + mx - row->c0);
1917 2168
1918 darkness[y * sw4 + x] = cell->darkness 2169 darkness1 [y * sw1 + x] = cell->darkness
1919 ? 255 - (cell->darkness - 1) 2170 ? 255 - (cell->darkness - 1)
1920 : 255 - FOW_DARKNESS; 2171 : 255 - FOW_DARKNESS;
1921 } 2172 }
1922 } 2173 }
1923 2174
2175 for (y = 0; y < sh; ++y)
2176 for (x = 0; x < sw; ++x)
2177 {
2178 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2179 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2180 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2181 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2182 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2183 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2184 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2185 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2186 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2187
2188 uint8_t r11 = (d11 + d21 + d12) / 3;
2189 uint8_t r21 = d21;
2190 uint8_t r31 = (d21 + d31 + d32) / 3;
2191
2192 uint8_t r12 = d12;
2193 uint8_t r22 = d22;
2194 uint8_t r32 = d32;
2195
2196 uint8_t r13 = (d13 + d23 + d12) / 3;
2197 uint8_t r23 = d23;
2198 uint8_t r33 = (d23 + d33 + d32) / 3;
2199
2200 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2201 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2202 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2203 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2204 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2205 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2206 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2207 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2208 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2209 }
2210
2211 free (darkness1);
2212
1924 EXTEND (SP, 3); 2213 EXTEND (SP, 3);
1925 PUSHs (sv_2mortal (newSViv (sw4))); 2214 PUSHs (sv_2mortal (newSViv (sw34)));
1926 PUSHs (sv_2mortal (newSViv (sh))); 2215 PUSHs (sv_2mortal (newSViv (sh3)));
1927 PUSHs (darkness_sv); 2216 PUSHs (darkness3_sv);
1928} 2217}
1929 2218
1930SV * 2219SV *
1931get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2220get_rect (DC::Map self, int x0, int y0, int w, int h)
1932 CODE: 2221 CODE:
1933{ 2222{
1934 int x, y, x1, y1; 2223 int x, y, x1, y1;
1935 SV *data_sv = newSV (w * h * 7 + 5); 2224 SV *data_sv = newSV (w * h * 7 + 5);
1936 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2225 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2001} 2290}
2002 OUTPUT: 2291 OUTPUT:
2003 RETVAL 2292 RETVAL
2004 2293
2005void 2294void
2006set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2295set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2007 PPCODE: 2296 PPCODE:
2008{ 2297{
2009 int x, y, z; 2298 int x, y, z;
2010 int w, h; 2299 int w, h;
2011 int x1, y1; 2300 int x1, y1;
2012 2301
2013 if (*data++ != 0) 2302 if (*data++ != 0)
2014 return; /* version mismatch */ 2303 XSRETURN_EMPTY; /* version mismatch */
2015 2304
2016 w = *data++ << 8; w |= *data++; 2305 w = *data++ << 8; w |= *data++;
2017 h = *data++ << 8; h |= *data++; 2306 h = *data++ << 8; h |= *data++;
2018 2307
2019 // we need to do this 'cause we don't keep an absolute coord system for rows 2308 // we need to do this 'cause we don't keep an absolute coord system for rows
2064 } 2353 }
2065 } 2354 }
2066 } 2355 }
2067} 2356}
2068 2357
2069MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2358MODULE = Deliantra::Client PACKAGE = DC::RW
2070 2359
2071CFPlus::MixChunk 2360DC::RW
2072new_from_file (SV *class, char *path) 2361new (SV *class, SV *data_sv)
2073 CODE: 2362 CODE:
2074 RETVAL = Mix_LoadWAV (path); 2363{
2364 STRLEN datalen;
2365 char *data = SvPVbyte (data_sv, datalen);
2366
2367 RETVAL = SDL_RWFromConstMem (data, datalen);
2368}
2075 OUTPUT: 2369 OUTPUT:
2076 RETVAL 2370 RETVAL
2077 2371
2372DC::RW
2373new_from_file (SV *class, const char *path, const char *mode = "rb")
2374 CODE:
2375 RETVAL = SDL_RWFromFile (path, mode);
2376 OUTPUT:
2377 RETVAL
2378
2379# fails on win32:
2380# dc.xs(2268) : error C2059: syntax error : '('
2078void 2381#void
2382#close (DC::RW self)
2383# CODE:
2384# (self->(close)) (self);
2385
2386MODULE = Deliantra::Client PACKAGE = DC::Channel
2387
2388PROTOTYPES: DISABLE
2389
2390DC::Channel
2391find ()
2392 CODE:
2393{
2394 RETVAL = Mix_GroupAvailable (-1);
2395
2396 if (RETVAL < 0)
2397 {
2398 RETVAL = Mix_GroupOldest (-1);
2399
2400 if (RETVAL < 0)
2401 XSRETURN_UNDEF;
2402
2403 Mix_HaltChannel (RETVAL);
2404 }
2405
2406 Mix_UnregisterAllEffects (RETVAL);
2407 Mix_Volume (RETVAL, 128);
2408}
2409 OUTPUT:
2410 RETVAL
2411
2412void
2413halt (DC::Channel self)
2414 CODE:
2415 Mix_HaltChannel (self);
2416
2417void
2418expire (DC::Channel self, int ticks = -1)
2419 CODE:
2420 Mix_ExpireChannel (self, ticks);
2421
2422void
2423fade_out (DC::Channel self, int ticks = -1)
2424 CODE:
2425 Mix_FadeOutChannel (self, ticks);
2426
2427int
2428volume (DC::Channel self, int volume)
2429 CODE:
2430 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2431 OUTPUT:
2432 RETVAL
2433
2434void
2435unregister_all_effects (DC::Channel self)
2436 CODE:
2437 Mix_UnregisterAllEffects (self);
2438
2439void
2440set_panning (DC::Channel self, int left, int right)
2441 CODE:
2442 left = CLAMP (left , 0, 255);
2443 right = CLAMP (right, 0, 255);
2444 Mix_SetPanning (self, left, right);
2445
2446void
2447set_distance (DC::Channel self, int distance)
2448 CODE:
2449 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2450
2451void
2452set_position (DC::Channel self, int angle, int distance)
2453 CODE:
2454
2455void
2456set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2457 CODE:
2458{
2459 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2460 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2461 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2462}
2463
2464void
2465set_reverse_stereo (DC::Channel self, int flip)
2466 CODE:
2467 Mix_SetReverseStereo (self, flip);
2468
2469MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2470
2471PROTOTYPES: DISABLE
2472
2473DC::MixChunk
2474new (SV *class, DC::RW rwops)
2475 CODE:
2476 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2477 OUTPUT:
2478 RETVAL
2479
2480void
2079DESTROY (CFPlus::MixChunk self) 2481DESTROY (DC::MixChunk self)
2080 CODE: 2482 CODE:
2081 Mix_FreeChunk (self); 2483 Mix_FreeChunk (self);
2082 2484
2083int 2485int
2084volume (CFPlus::MixChunk self, int volume = -1) 2486volume (DC::MixChunk self, int volume = -1)
2085 CODE: 2487 CODE:
2488 if (items > 1)
2489 volume = CLAMP (volume, 0, 128);
2086 RETVAL = Mix_VolumeChunk (self, volume); 2490 RETVAL = Mix_VolumeChunk (self, volume);
2087 OUTPUT: 2491 OUTPUT:
2088 RETVAL 2492 RETVAL
2089 2493
2090int 2494DC::Channel
2091play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2495play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2092 CODE: 2496 CODE:
2497{
2093 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2498 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2499
2500 if (RETVAL < 0)
2501 XSRETURN_UNDEF;
2502
2503 if (channel < 0)
2504 {
2505 Mix_UnregisterAllEffects (RETVAL);
2506 Mix_Volume (RETVAL, 128);
2507 }
2508}
2094 OUTPUT: 2509 OUTPUT:
2095 RETVAL 2510 RETVAL
2096 2511
2097MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2512MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2098 2513
2099int 2514int
2100volume (int volume = -1) 2515volume (int volume = -1)
2516 PROTOTYPE: ;$
2101 CODE: 2517 CODE:
2518 if (items > 0)
2519 volume = CLAMP (volume, 0, 128);
2102 RETVAL = Mix_VolumeMusic (volume); 2520 RETVAL = Mix_VolumeMusic (volume);
2103 OUTPUT: 2521 OUTPUT:
2104 RETVAL 2522 RETVAL
2105 2523
2524void
2525fade_out (int ms)
2526 CODE:
2527 Mix_FadeOutMusic (ms);
2528
2529void
2530halt ()
2531 CODE:
2532 Mix_HaltMusic ();
2533
2106CFPlus::MixMusic 2534DC::MixMusic
2107new_from_file (SV *class, char *path) 2535new (SV *class, DC::RW rwops)
2108 CODE: 2536 CODE:
2109 RETVAL = Mix_LoadMUS (path); 2537 RETVAL = Mix_LoadMUS_RW (rwops);
2110 OUTPUT: 2538 OUTPUT:
2111 RETVAL 2539 RETVAL
2112 2540
2113void 2541void
2114DESTROY (CFPlus::MixMusic self) 2542DESTROY (DC::MixMusic self)
2115 CODE: 2543 CODE:
2116 Mix_FreeMusic (self); 2544 Mix_FreeMusic (self);
2117 2545
2118int 2546int
2119play (CFPlus::MixMusic self, int loops = -1) 2547play (DC::MixMusic self, int loops = -1)
2120 CODE: 2548 CODE:
2121 RETVAL = Mix_PlayMusic (self, loops); 2549 RETVAL = Mix_PlayMusic (self, loops);
2122 OUTPUT: 2550 OUTPUT:
2123 RETVAL 2551 RETVAL
2124 2552
2125MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2553void
2554fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2555 CODE:
2556 Mix_FadeInMusicPos (self, loops, ms, position);
2557
2558MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2559
2560PROTOTYPES: ENABLE
2126 2561
2127BOOT: 2562BOOT:
2128{ 2563{
2129 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2564 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2130 static const struct { 2565 static const struct {
2131 const char *name; 2566 const char *name;
2132 IV iv; 2567 IV iv;
2133 } *civ, const_iv[] = { 2568 } *civ, const_iv[] = {
2134# define const_iv(name) { # name, (IV)name } 2569# define const_iv(name) { # name, (IV)name }
2570 const_iv (GL_VENDOR),
2571 const_iv (GL_VERSION),
2572 const_iv (GL_EXTENSIONS),
2135 const_iv (GL_COLOR_MATERIAL), 2573 const_iv (GL_COLOR_MATERIAL),
2136 const_iv (GL_SMOOTH), 2574 const_iv (GL_SMOOTH),
2137 const_iv (GL_FLAT), 2575 const_iv (GL_FLAT),
2138 const_iv (GL_DITHER), 2576 const_iv (GL_DITHER),
2139 const_iv (GL_BLEND), 2577 const_iv (GL_BLEND),
2143 const_iv (GL_ALPHA_TEST), 2581 const_iv (GL_ALPHA_TEST),
2144 const_iv (GL_NORMALIZE), 2582 const_iv (GL_NORMALIZE),
2145 const_iv (GL_RESCALE_NORMAL), 2583 const_iv (GL_RESCALE_NORMAL),
2146 const_iv (GL_FRONT), 2584 const_iv (GL_FRONT),
2147 const_iv (GL_BACK), 2585 const_iv (GL_BACK),
2586 const_iv (GL_AUX0),
2148 const_iv (GL_AND), 2587 const_iv (GL_AND),
2149 const_iv (GL_ONE), 2588 const_iv (GL_ONE),
2150 const_iv (GL_ZERO), 2589 const_iv (GL_ZERO),
2151 const_iv (GL_SRC_ALPHA), 2590 const_iv (GL_SRC_ALPHA),
2152 const_iv (GL_DST_ALPHA), 2591 const_iv (GL_DST_ALPHA),
2165 const_iv (GL_INTENSITY), 2604 const_iv (GL_INTENSITY),
2166 const_iv (GL_LUMINANCE), 2605 const_iv (GL_LUMINANCE),
2167 const_iv (GL_LUMINANCE_ALPHA), 2606 const_iv (GL_LUMINANCE_ALPHA),
2168 const_iv (GL_FLOAT), 2607 const_iv (GL_FLOAT),
2169 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2608 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2609 const_iv (GL_COMPRESSED_ALPHA_ARB),
2610 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2611 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2612 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2613 const_iv (GL_COMPRESSED_RGB_ARB),
2614 const_iv (GL_COMPRESSED_RGBA_ARB),
2170 const_iv (GL_COMPILE), 2615 const_iv (GL_COMPILE),
2616 const_iv (GL_PROXY_TEXTURE_1D),
2617 const_iv (GL_PROXY_TEXTURE_2D),
2171 const_iv (GL_TEXTURE_1D), 2618 const_iv (GL_TEXTURE_1D),
2172 const_iv (GL_TEXTURE_2D), 2619 const_iv (GL_TEXTURE_2D),
2173 const_iv (GL_TEXTURE_ENV), 2620 const_iv (GL_TEXTURE_ENV),
2174 const_iv (GL_TEXTURE_MAG_FILTER), 2621 const_iv (GL_TEXTURE_MAG_FILTER),
2175 const_iv (GL_TEXTURE_MIN_FILTER), 2622 const_iv (GL_TEXTURE_MIN_FILTER),
2196 const_iv (GL_COLOR_LOGIC_OP), 2643 const_iv (GL_COLOR_LOGIC_OP),
2197 const_iv (GL_SEPARABLE_2D), 2644 const_iv (GL_SEPARABLE_2D),
2198 const_iv (GL_CONVOLUTION_2D), 2645 const_iv (GL_CONVOLUTION_2D),
2199 const_iv (GL_CONVOLUTION_BORDER_MODE), 2646 const_iv (GL_CONVOLUTION_BORDER_MODE),
2200 const_iv (GL_CONSTANT_BORDER), 2647 const_iv (GL_CONSTANT_BORDER),
2648 const_iv (GL_POINTS),
2201 const_iv (GL_LINES), 2649 const_iv (GL_LINES),
2202 const_iv (GL_LINE_STRIP), 2650 const_iv (GL_LINE_STRIP),
2203 const_iv (GL_LINE_LOOP), 2651 const_iv (GL_LINE_LOOP),
2204 const_iv (GL_QUADS), 2652 const_iv (GL_QUADS),
2205 const_iv (GL_QUAD_STRIP), 2653 const_iv (GL_QUAD_STRIP),
2206 const_iv (GL_TRIANGLES), 2654 const_iv (GL_TRIANGLES),
2207 const_iv (GL_TRIANGLE_STRIP), 2655 const_iv (GL_TRIANGLE_STRIP),
2208 const_iv (GL_TRIANGLE_FAN), 2656 const_iv (GL_TRIANGLE_FAN),
2657 const_iv (GL_POLYGON),
2209 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2658 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2659 const_iv (GL_POINT_SMOOTH_HINT),
2660 const_iv (GL_LINE_SMOOTH_HINT),
2661 const_iv (GL_POLYGON_SMOOTH_HINT),
2662 const_iv (GL_GENERATE_MIPMAP_HINT),
2663 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2210 const_iv (GL_FASTEST), 2664 const_iv (GL_FASTEST),
2665 const_iv (GL_DONT_CARE),
2666 const_iv (GL_NICEST),
2211 const_iv (GL_V2F), 2667 const_iv (GL_V2F),
2212 const_iv (GL_V3F), 2668 const_iv (GL_V3F),
2213 const_iv (GL_T2F_V3F), 2669 const_iv (GL_T2F_V3F),
2214 const_iv (GL_T2F_N3F_V3F), 2670 const_iv (GL_T2F_N3F_V3F),
2215# undef const_iv 2671# undef const_iv
2220 2676
2221 texture_av = newAV (); 2677 texture_av = newAV ();
2222 AvREAL_off (texture_av); 2678 AvREAL_off (texture_av);
2223} 2679}
2224 2680
2681void
2682disable_GL_EXT_blend_func_separate ()
2683 CODE:
2684 gl.BlendFuncSeparate = 0;
2685 gl.BlendFuncSeparateEXT = 0;
2686
2225char * 2687char *
2226gl_vendor () 2688gl_vendor ()
2227 CODE: 2689 CODE:
2228 RETVAL = (char *)glGetString (GL_VENDOR); 2690 RETVAL = (char *)glGetString (GL_VENDOR);
2229 OUTPUT: 2691 OUTPUT:
2241 CODE: 2703 CODE:
2242 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2704 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2243 OUTPUT: 2705 OUTPUT:
2244 RETVAL 2706 RETVAL
2245 2707
2708const char *glGetString (GLenum pname)
2709
2710GLint glGetInteger (GLenum pname)
2711 CODE:
2712 glGetIntegerv (pname, &RETVAL);
2713 OUTPUT:
2714 RETVAL
2715
2716GLdouble glGetDouble (GLenum pname)
2717 CODE:
2718 glGetDoublev (pname, &RETVAL);
2719 OUTPUT:
2720 RETVAL
2721
2246int glGetError () 2722int glGetError ()
2247 2723
2248void glFinish () 2724void glFinish ()
2249 2725
2250void glClear (int mask) 2726void glClear (int mask)
2287# near_ and far_ are due to microsofts buggy "c" compiler 2763# near_ and far_ are due to microsofts buggy "c" compiler
2288void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2764void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2289 2765
2290# near_ and far_ are due to microsofts buggy "c" compiler 2766# near_ and far_ are due to microsofts buggy "c" compiler
2291void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2767void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2768
2769PROTOTYPES: DISABLE
2292 2770
2293void glViewport (int x, int y, int width, int height) 2771void glViewport (int x, int y, int width, int height)
2294 2772
2295void glScissor (int x, int y, int width, int height) 2773void glScissor (int x, int y, int width, int height)
2296 2774
2304 2782
2305void glRotate (float angle, float x, float y, float z) 2783void glRotate (float angle, float x, float y, float z)
2306 CODE: 2784 CODE:
2307 glRotatef (angle, x, y, z); 2785 glRotatef (angle, x, y, z);
2308 2786
2309void glBegin (int mode)
2310
2311void glEnd ()
2312
2313void glColor (float r, float g, float b, float a = 1.0) 2787void glColor (float r, float g, float b, float a = 1.0)
2314 PROTOTYPE: @
2315 ALIAS: 2788 ALIAS:
2316 glColor_premultiply = 1 2789 glColor_premultiply = 1
2317 CODE: 2790 CODE:
2318 if (ix) 2791 if (ix)
2319 { 2792 {
2322 b *= a; 2795 b *= a;
2323 } 2796 }
2324 // microsoft visual "c" rounds instead of truncating... 2797 // microsoft visual "c" rounds instead of truncating...
2325 glColor4f (r, g, b, a); 2798 glColor4f (r, g, b, a);
2326 2799
2327void glInterleavedArrays (int format, int stride, char *data)
2328
2329void glDrawElements (int mode, int count, int type, char *indices)
2330
2331# 1.2 void glDrawRangeElements (int mode, int start, int end
2332
2333void glRasterPos (float x, float y, float z = 0.) 2800void glRasterPos (float x, float y, float z = 0.)
2334 CODE: 2801 CODE:
2335 glRasterPos3f (0, 0, z); 2802 glRasterPos3f (0, 0, z);
2336 glBitmap (0, 0, 0, 0, x, y, 0); 2803 glBitmap (0, 0, 0, 0, x, y, 0);
2337 2804
2341 2808
2342void glTexCoord (float s, float t) 2809void glTexCoord (float s, float t)
2343 CODE: 2810 CODE:
2344 glTexCoord2f (s, t); 2811 glTexCoord2f (s, t);
2345 2812
2813void glRect (float x1, float y1, float x2, float y2)
2814 CODE:
2815 glRectf (x1, y1, x2, y2);
2816
2817void glRect_lineloop (float x1, float y1, float x2, float y2)
2818 CODE:
2819 glBegin (GL_LINE_LOOP);
2820 glVertex2f (x1, y1);
2821 glVertex2f (x2, y1);
2822 glVertex2f (x2, y2);
2823 glVertex2f (x1, y2);
2824 glEnd ();
2825
2826PROTOTYPES: ENABLE
2827
2828void glBegin (int mode)
2829
2830void glEnd ()
2831
2832void glPointSize (GLfloat size)
2833
2834void glLineWidth (GLfloat width)
2835
2836void glInterleavedArrays (int format, int stride, char *data)
2837
2838void glDrawElements (int mode, int count, int type, char *indices)
2839
2840# 1.2 void glDrawRangeElements (int mode, int start, int end
2841
2346void glTexEnv (int target, int pname, float param) 2842void glTexEnv (int target, int pname, float param)
2347 CODE: 2843 CODE:
2348 glTexEnvf (target, pname, param); 2844 glTexEnvf (target, pname, param);
2349 2845
2350void glTexParameter (int target, int pname, float param) 2846void glTexParameter (int target, int pname, float param)
2366void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2862void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2367 CODE: 2863 CODE:
2368 if (gl.SeparableFilter2D) 2864 if (gl.SeparableFilter2D)
2369 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2865 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2370 2866
2371void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2867void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2372 2868
2373void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2869void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2374 2870
2375void glDrawPixels (int width, int height, int format, int type, char *pixels) 2871void glDrawPixels (int width, int height, int format, int type, char *pixels)
2872
2873void glPixelZoom (float x, float y)
2376 2874
2377void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2875void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2378 2876
2379int glGenTexture () 2877int glGenTexture ()
2380 CODE: 2878 CODE:
2381{ 2879 RETVAL = gen_texture ();
2382 GLuint name;
2383 if (AvFILL (texture_av) >= 0)
2384 name = (GLuint)(size_t)av_pop (texture_av);
2385 else
2386 glGenTextures (1, &name);
2387 RETVAL = name;
2388}
2389 OUTPUT: 2880 OUTPUT:
2390 RETVAL 2881 RETVAL
2391 2882
2392void glDeleteTexture (int name) 2883void glDeleteTexture (int name)
2393 CODE: 2884 CODE:
2394{ 2885 del_texture (name);
2395 /* make a half-assed attempt at returning the memory used by the texture */ 2886
2396 /* textures are frequently being reused by cfplus anyway */
2397 /*glBindTexture (GL_TEXTURE_2D, name);*/
2398 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
2399 av_push (texture_av, (SV *)(size_t)name);
2400 /*{ GLuint name_ = name; glDeleteTextures (1, &name_); }*/
2401}
2402
2403int glGenList () 2887int glGenList ()
2404 CODE: 2888 CODE:
2405 RETVAL = glGenLists (1); 2889 RETVAL = glGenLists (1);
2406 OUTPUT: 2890 OUTPUT:
2407 RETVAL 2891 RETVAL
2414 2898
2415void glEndList () 2899void glEndList ()
2416 2900
2417void glCallList (int list) 2901void glCallList (int list)
2418 2902
2903MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2904
2905PROTOTYPES: DISABLE
2906
2907void
2908find_widget (SV *self, NV x, NV y)
2909 PPCODE:
2910{
2911 if (within_widget (self, x, y))
2912 XPUSHs (self);
2913}
2914
2915BOOT:
2916{
2917 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2918
2919 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2920 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2921 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2922 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2923}
2924
2925void
2926draw (SV *self)
2927 CODE:
2928{
2929 HV *hv;
2930 SV **svp;
2931 NV x, y, w, h;
2932 SV *draw_x_sv = GvSV (draw_x_gv);
2933 SV *draw_y_sv = GvSV (draw_y_gv);
2934 SV *draw_w_sv = GvSV (draw_w_gv);
2935 SV *draw_h_sv = GvSV (draw_h_gv);
2936 double draw_x, draw_y;
2937
2938 if (!SvROK (self))
2939 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2940
2941 hv = (HV *)SvRV (self);
2942
2943 if (SvTYPE (hv) != SVt_PVHV)
2944 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2945
2946 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2947 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2948
2949 if (!h || !w)
2950 XSRETURN_EMPTY;
2951
2952 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2953 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2954
2955 draw_x = SvNV (draw_x_sv) + x;
2956 draw_y = SvNV (draw_y_sv) + y;
2957
2958 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2959 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2960 XSRETURN_EMPTY;
2961
2962 sv_setnv (draw_x_sv, draw_x);
2963 sv_setnv (draw_y_sv, draw_y);
2964
2965 glPushMatrix ();
2966 glTranslated (x, y, 0);
2967
2968 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2969 {
2970 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2971
2972 if (svp && SvTRUE (*svp))
2973 {
2974 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2975 glEnable (GL_BLEND);
2976 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2977 glBegin (GL_QUADS);
2978 glVertex2f (0, 0);
2979 glVertex2f (w, 0);
2980 glVertex2f (w, h);
2981 glVertex2f (0, h);
2982 glEnd ();
2983 glDisable (GL_BLEND);
2984 }
2985 }
2986#if 0
2987 // draw borders, for debugging
2988 glPushMatrix ();
2989 glColor4f (1., 1., 0., 1.);
2990 glTranslatef (.5, .5, 0.);
2991 glBegin (GL_LINE_LOOP);
2992 glVertex2f (0 , 0);
2993 glVertex2f (w - 1, 0);
2994 glVertex2f (w - 1, h - 1);
2995 glVertex2f (0 , h - 1);
2996 glEnd ();
2997 glPopMatrix ();
2998#endif
2999 PUSHMARK (SP);
3000 XPUSHs (self);
3001 PUTBACK;
3002 call_method ("_draw", G_VOID | G_DISCARD);
3003 SPAGAIN;
3004
3005 glPopMatrix ();
3006
3007 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3008 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3009}
3010

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