ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.191 by root, Thu Apr 26 23:51:02 2007 UTC vs.
Revision 1.258 by root, Thu Apr 10 14:35:50 2008 UTC

6# include <wininet.h> 6# include <wininet.h>
7# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761) 8# pragma warning(disable:4761)
9#endif 9#endif
10 10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
14#endif
15
11#include "EXTERN.h" 16#include "EXTERN.h"
12#include "perl.h" 17#include "perl.h"
13#include "XSUB.h" 18#include "XSUB.h"
14 19
15#ifdef _WIN32 20#ifdef _WIN32
16# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
17#endif 27#endif
18 28
19#include <assert.h> 29#include <assert.h>
20#include <math.h> 30#include <math.h>
21#include <string.h> 31#include <string.h>
22#include <stdio.h> 32#include <stdio.h>
23#include <stdlib.h> 33#include <stdlib.h>
24 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
25#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
26#include <SDL_endian.h> 39#include <SDL_endian.h>
27#include <SDL_image.h> 40#include <SDL_image.h>
28#include <SDL_mixer.h> 41#include <SDL_mixer.h>
29#include <SDL_opengl.h> 42#include <SDL_opengl.h>
30 43
32#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
33 46
34#include <glib/gmacros.h> 47#include <glib/gmacros.h>
35 48
36#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
37 61
38#ifndef _WIN32 62#ifndef _WIN32
39# include <sys/types.h> 63# include <sys/types.h>
40# include <sys/socket.h> 64# include <sys/socket.h>
41# include <netinet/in.h> 65# include <netinet/in.h>
50#define MAP_EXTEND_X 32 74#define MAP_EXTEND_X 32
51#define MAP_EXTEND_Y 512 75#define MAP_EXTEND_Y 512
52 76
53#define MIN_FONT_HEIGHT 10 77#define MIN_FONT_HEIGHT 10
54 78
79/* mask out modifiers we are not interested in */
80#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
81
55#if 0 82#if 0
56# define PARACHUTE SDL_INIT_NOPARACHUTE 83# define PARACHUTE SDL_INIT_NOPARACHUTE
57#else 84#else
58# define PARACHUTE 0 85# define PARACHUTE 0
59#endif 86#endif
65#define GL_FUNC(ptr,name) ptr name; 92#define GL_FUNC(ptr,name) ptr name;
66#include "glfunc.h" 93#include "glfunc.h"
67#undef GL_FUNC 94#undef GL_FUNC
68} gl; 95} gl;
69 96
97static void
70static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 98gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
71{ 99{
72 if (gl.BlendFuncSeparate) 100 if (gl.BlendFuncSeparate)
73 gl.BlendFuncSeparate (sa, da, saa, daa); 101 gl.BlendFuncSeparate (sa, da, saa, daa);
74 else if (gl.BlendFuncSeparateEXT) 102 else if (gl.BlendFuncSeparateEXT)
75 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 103 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
76 else 104 else
77 glBlendFunc (sa, da); 105 glBlendFunc (sa, da);
78} 106}
79 107
108static GLuint
109gen_texture ()
110{
111 GLuint name;
112
113 if (AvFILL (texture_av) >= 0)
114 name = (GLuint)(size_t)av_pop (texture_av);
115 else
116 glGenTextures (1, &name);
117
118 return name;
119}
120
121static void
122del_texture (GLuint name)
123{
124 /* make a half-assed attempt at returning the memory used by the texture */
125 /* textures are frequently being reused by cfplus anyway */
126 /*glBindTexture (GL_TEXTURE_2D, name);*/
127 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
128 av_push (texture_av, (SV *)(size_t)name);
129 glDeleteTextures (1, &name);
130}
131
80#include "texcache.c" 132#include "texcache.c"
133#include "rendercache.c"
81 134
82#include "pango-font.c" 135#include "pango-font.c"
83#include "pango-fontmap.c" 136#include "pango-fontmap.c"
84#include "pango-render.c" 137#include "pango-render.c"
85 138
139typedef IV DC__Channel;
140typedef SDL_RWops *DC__RW;
86typedef Mix_Chunk *CFPlus__MixChunk; 141typedef Mix_Chunk *DC__MixChunk;
87typedef Mix_Music *CFPlus__MixMusic; 142typedef Mix_Music *DC__MixMusic;
88 143
89typedef PangoFontDescription *CFPlus__Font; 144typedef PangoFontDescription *DC__Font;
90 145
91static int 146static int
92shape_attr_p (PangoLayoutRun *run) 147shape_attr_p (PangoLayoutRun *run)
93{ 148{
94 GSList *attrs = run->item->analysis.extra_attrs; 149 GSList *attrs = run->item->analysis.extra_attrs;
108 163
109typedef struct cf_layout { 164typedef struct cf_layout {
110 PangoLayout *pl; 165 PangoLayout *pl;
111 float r, g, b, a; // default color for rgba mode 166 float r, g, b, a; // default color for rgba mode
112 int base_height; 167 int base_height;
113 CFPlus__Font font; 168 DC__Font font;
169 rc_t *rc;
114} *CFPlus__Layout; 170} *DC__Layout;
115 171
116static CFPlus__Font default_font; 172static DC__Font default_font;
117static PangoContext *opengl_context; 173static PangoContext *opengl_context;
118static PangoFontMap *opengl_fontmap; 174static PangoFontMap *opengl_fontmap;
119 175
120static void 176static void
121substitute_func (FcPattern *pattern, gpointer data) 177substitute_func (FcPattern *pattern, gpointer data)
126#endif 182#endif
127 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 183 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
128} 184}
129 185
130static void 186static void
131layout_update_font (CFPlus__Layout self) 187layout_update_font (DC__Layout self)
132{ 188{
133 /* use a random scale factor to account for unknown descenders, 0.8 works 189 /* use a random scale factor to account for unknown descenders, 0.8 works
134 * reasonably well with bitstream vera 190 * reasonably well with dejavu/bistream fonts
135 */ 191 */
136 PangoFontDescription *font = self->font ? self->font : default_font; 192 PangoFontDescription *font = self->font ? self->font : default_font;
137 193
138 pango_font_description_set_absolute_size (font, 194 pango_font_description_set_absolute_size (font,
139 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 195 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
140 196
141 pango_layout_set_font_description (self->pl, font); 197 pango_layout_set_font_description (self->pl, font);
142} 198}
143 199
144static void 200static void
145layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 201layout_get_pixel_size (DC__Layout self, int *w, int *h)
146{ 202{
147 PangoRectangle rect; 203 PangoRectangle rect;
148 204
149 // get_pixel_* wrongly rounds down 205 // get_pixel_* wrongly rounds down
150 pango_layout_get_extents (self->pl, 0, &rect); 206 pango_layout_get_extents (self->pl, 0, &rect);
161 217
162typedef uint16_t tileid; 218typedef uint16_t tileid;
163typedef uint16_t faceid; 219typedef uint16_t faceid;
164 220
165typedef struct { 221typedef struct {
166 int name; 222 GLuint name;
167 int w, h; 223 int w, h;
168 float s, t; 224 float s, t;
169 uint8_t r, g, b, a; 225 uint8_t r, g, b, a;
170 tileid smoothtile; 226 tileid smoothtile;
171 uint8_t smoothlevel; 227 uint8_t smoothlevel;
189 int faces; tileid *face2tile; // [faceid] 245 int faces; tileid *face2tile; // [faceid]
190 int texs; maptex *tex; // [tileid] 246 int texs; maptex *tex; // [tileid]
191 247
192 int32_t rows; 248 int32_t rows;
193 maprow *row; 249 maprow *row;
194} *CFPlus__Map; 250} *DC__Map;
195 251
196static char * 252static char *
197prepend (char *ptr, int sze, int inc) 253prepend (char *ptr, int sze, int inc)
198{ 254{
199 char *p; 255 char *p;
237 self->texs *= 2; 293 self->texs *= 2;
238 } 294 }
239} 295}
240 296
241static maprow * 297static maprow *
242map_get_row (CFPlus__Map self, int y) 298map_get_row (DC__Map self, int y)
243{ 299{
244 if (0 > y) 300 if (0 > y)
245 { 301 {
246 int extend = - y + MAP_EXTEND_Y; 302 int extend = - y + MAP_EXTEND_Y;
247 Prepend (maprow, self->row, self->rows, extend); 303 Prepend (maprow, self->row, self->rows, extend);
285 341
286 return row->col + (x - row->c0); 342 return row->col + (x - row->c0);
287} 343}
288 344
289static mapcell * 345static mapcell *
290map_get_cell (CFPlus__Map self, int x, int y) 346map_get_cell (DC__Map self, int x, int y)
291{ 347{
292 return row_get_cell (map_get_row (self, y), x); 348 return row_get_cell (map_get_row (self, y), x);
293} 349}
294 350
295static void 351static void
296map_clear (CFPlus__Map self) 352map_clear (DC__Map self)
297{ 353{
298 int r; 354 int r;
299 355
300 for (r = 0; r < self->rows; r++) 356 for (r = 0; r < self->rows; r++)
301 Safefree (self->row[r].col); 357 Safefree (self->row[r].col);
309 self->row = 0; 365 self->row = 0;
310 self->rows = 0; 366 self->rows = 0;
311} 367}
312 368
313static void 369static void
314map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 370map_blank (DC__Map self, int x0, int y0, int w, int h)
315{ 371{
316 int x, y; 372 int x, y;
317 maprow *row; 373 maprow *row;
318 mapcell *cell; 374 mapcell *cell;
319 375
398 n |= n >> 16; 454 n |= n >> 16;
399 455
400 return n + 1; 456 return n + 1;
401} 457}
402 458
459static unsigned int
460popcount (unsigned int n)
461{
462 n -= (n >> 1) & 0x55555555U;
463 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
464 n = ((n >> 4) + n) & 0x0f0f0f0fU;
465 n *= 0x01010101U;
466
467 return n >> 24;
468}
469
403/* SDL should provide this, really. */ 470/* SDL should provide this, really. */
404#define SDLK_MODIFIER_MIN 300 471#define SDLK_MODIFIER_MIN 300
405#define SDLK_MODIFIER_MAX 314 472#define SDLK_MODIFIER_MAX 314
406 473
407MODULE = CFPlus PACKAGE = CFPlus 474/******************************************************************************/
475
476static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
477static GV *hover_gv;
478
479static int
480within_widget (SV *widget, NV x, NV y)
481{
482 HV *self;
483 SV **svp;
484 NV wx, ww, wy, wh;
485
486 if (!SvROK (widget))
487 return 0;
488
489 self = (HV *)SvRV (widget);
490
491 if (SvTYPE (self) != SVt_PVHV)
492 return 0;
493
494 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
495 if (y < wy)
496 return 0;
497
498 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
499 if (y >= wy + wh)
500 return 0;
501
502 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
503 if (x < wx)
504 return 0;
505
506 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
507 if (x >= wx + ww)
508 return 0;
509
510 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
511 if (!svp || !SvTRUE (*svp))
512 return 0;
513
514 return 1;
515}
516
517MODULE = Deliantra::Client PACKAGE = DC
408 518
409PROTOTYPES: ENABLE 519PROTOTYPES: ENABLE
410 520
411BOOT: 521BOOT:
412{ 522{
413 HV *stash = gv_stashpv ("CFPlus", 1); 523 HV *stash = gv_stashpv ("DC", 1);
414 static const struct { 524 static const struct {
415 const char *name; 525 const char *name;
416 IV iv; 526 IV iv;
417 } *civ, const_iv[] = { 527 } *civ, const_iv[] = {
418# define const_iv(name) { # name, (IV)name } 528# define const_iv(name) { # name, (IV)name }
440 550
441 const_iv (SDL_APPINPUTFOCUS), 551 const_iv (SDL_APPINPUTFOCUS),
442 const_iv (SDL_APPMOUSEFOCUS), 552 const_iv (SDL_APPMOUSEFOCUS),
443 const_iv (SDL_APPACTIVE), 553 const_iv (SDL_APPACTIVE),
444 554
555 const_iv (SDLK_FIRST),
556 const_iv (SDLK_LAST),
445 const_iv (SDLK_KP0), 557 const_iv (SDLK_KP0),
446 const_iv (SDLK_KP1), 558 const_iv (SDLK_KP1),
447 const_iv (SDLK_KP2), 559 const_iv (SDLK_KP2),
448 const_iv (SDLK_KP3), 560 const_iv (SDLK_KP3),
449 const_iv (SDLK_KP4), 561 const_iv (SDLK_KP4),
521 const_iv (KMOD_LMETA), 633 const_iv (KMOD_LMETA),
522 const_iv (KMOD_RMETA), 634 const_iv (KMOD_RMETA),
523 const_iv (KMOD_NUM), 635 const_iv (KMOD_NUM),
524 const_iv (KMOD_CAPS), 636 const_iv (KMOD_CAPS),
525 const_iv (KMOD_MODE), 637 const_iv (KMOD_MODE),
638
639 const_iv (MIX_DEFAULT_FORMAT),
526# undef const_iv 640# undef const_iv
527 }; 641 };
528 642
529 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 643 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
530 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 644 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
548 662
549NV floor (NV x) 663NV floor (NV x)
550 664
551NV ceil (NV x) 665NV ceil (NV x)
552 666
667IV minpot (UV n)
668
669IV popcount (UV n)
670
553void 671void
554pango_init () 672pango_init ()
555 CODE: 673 CODE:
556{ 674{
557 opengl_fontmap = pango_opengl_font_map_new (); 675 opengl_fontmap = pango_opengl_font_map_new ();
558 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 676 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
559 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 677 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
678 /*pango_context_set_font_description (opengl_context, default_font);*/
679#if PANGO_VERSION_CHECK (1, 15, 2)
680 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
681 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
682#endif
560} 683}
684
685char *
686SDL_GetError ()
561 687
562int 688int
563SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 689SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
564 690
565void 691void
566SDL_Quit () 692SDL_Quit ()
567 693
568void 694void
569SDL_ListModes () 695SDL_ListModes (int rgb, int alpha)
570 PPCODE: 696 PPCODE:
571{ 697{
572 SDL_Rect **m; 698 SDL_Rect **m;
573 699
574 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 700 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
575 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 701 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
576 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 702 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
577 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 703 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
578 704
579 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 705 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
580 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 706 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
581 707
582 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 708 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
583 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 709 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
584 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 710 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
585 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 711 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
586 712
587 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 713 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
588#if SDL_VERSION_ATLEAST(1,2,10) 714#if SDL_VERSION_ATLEAST(1,2,10)
589 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 715 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
590 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 716 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
591#endif 717#endif
592 718
593 SDL_EnableUNICODE (1);
594 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
595
596 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 719 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
597 720
598 if (m && m != (SDL_Rect **)-1) 721 if (m && m != (SDL_Rect **)-1)
599 while (*m) 722 while (*m)
600 { 723 {
724 if ((*m)->w >= 800 && (*m)->h >= 480)
725 {
601 AV *av = newAV (); 726 AV *av = newAV ();
602 av_push (av, newSViv ((*m)->w)); 727 av_push (av, newSViv ((*m)->w));
603 av_push (av, newSViv ((*m)->h)); 728 av_push (av, newSViv ((*m)->h));
729 av_push (av, newSViv (rgb));
730 av_push (av, newSViv (alpha));
604 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 731 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
732 }
605 733
606 ++m; 734 ++m;
607 } 735 }
608} 736}
609 737
610char *
611SDL_GetError ()
612
613int 738int
614SDL_SetVideoMode (int w, int h, int fullscreen) 739SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
615 CODE: 740 CODE:
741{
742 SDL_EnableUNICODE (1);
743 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
744
745 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
746 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
747 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
748 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
749
616 RETVAL = !!SDL_SetVideoMode ( 750 RETVAL = !!SDL_SetVideoMode (
617 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 751 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
618 ); 752 );
753
619 if (RETVAL) 754 if (RETVAL)
620 { 755 {
621 av_clear (texture_av); 756 av_clear (texture_av);
622 757
623 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 758 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
624# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 759#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
625# include "glfunc.h" 760#include "glfunc.h"
626# undef GL_FUNC 761#undef GL_FUNC
627
628 } 762 }
763}
629 OUTPUT: 764 OUTPUT:
630 RETVAL 765 RETVAL
631 766
632void 767void
633SDL_GL_SwapBuffers () 768SDL_GL_SwapBuffers ()
634 769
635char * 770char *
636SDL_GetKeyName (int sym) 771SDL_GetKeyName (int sym)
637 772
773int
774SDL_GetAppState ()
775
776int
777SDL_GetModState ()
778
638void 779void
639SDL_PollEvent () 780poll_events ()
640 PPCODE: 781 PPCODE:
641{ 782{
642 SDL_Event ev; 783 SDL_Event ev;
643 784
644 while (SDL_PollEvent (&ev)) 785 SDL_PumpEvents ();
786 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
645 { 787 {
646 HV *hv = newHV (); 788 HV *hv = newHV ();
647 hv_store (hv, "type", 4, newSViv (ev.type), 0); 789 hv_store (hv, "type", 4, newSViv (ev.type), 0);
648 790
649 switch (ev.type) 791 switch (ev.type)
650 { 792 {
651 case SDL_KEYDOWN: 793 case SDL_KEYDOWN:
652 case SDL_KEYUP: 794 case SDL_KEYUP:
653 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 795 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
654 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 796 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
655 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 797 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
656 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 798 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
657 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 799 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
658 break; 800 break;
659 801
660 case SDL_ACTIVEEVENT: 802 case SDL_ACTIVEEVENT:
661 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 803 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
662 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 804 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
663 break; 805 break;
664 806
665 case SDL_MOUSEMOTION: 807 case SDL_MOUSEMOTION:
808 {
809 int state = ev.motion.state;
810 int x = ev.motion.x;
811 int y = ev.motion.y;
812 int xrel = ev.motion.xrel;
813 int yrel = ev.motion.yrel;
814
815 /* do simplistic event compression */
816 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
817 && state == ev.motion.state)
818 {
819 xrel += ev.motion.xrel;
820 yrel += ev.motion.yrel;
821 x = ev.motion.x;
822 y = ev.motion.y;
823 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
824 }
825
666 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 826 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
667
668 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 827 hv_store (hv, "state", 5, newSViv (state), 0);
669 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 828 hv_store (hv, "x", 1, newSViv (x), 0);
670 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 829 hv_store (hv, "y", 1, newSViv (y), 0);
671 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 830 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
672 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 831 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
832 }
673 break; 833 break;
674 834
675 case SDL_MOUSEBUTTONDOWN: 835 case SDL_MOUSEBUTTONDOWN:
676 case SDL_MOUSEBUTTONUP: 836 case SDL_MOUSEBUTTONUP:
677 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 837 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
678 838
679 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 839 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
680 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 840 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
681 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 841 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
682 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 842 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
687 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 847 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
688 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 848 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
689 break; 849 break;
690 } 850 }
691 851
692 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 852 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
693 } 853 }
694} 854}
695 855
696int 856int
697Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 857Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
698 POSTCALL: 858 POSTCALL:
699 Mix_HookMusicFinished (music_finished); 859 Mix_HookMusicFinished (music_finished);
700 Mix_ChannelFinished (channel_finished); 860 Mix_ChannelFinished (channel_finished);
701 861
702void 862void
863Mix_QuerySpec ()
864 PPCODE:
865{
866 int freq, channels;
867 Uint16 format;
868
869 if (Mix_QuerySpec (&freq, &format, &channels))
870 {
871 EXTEND (SP, 3);
872 PUSHs (sv_2mortal (newSViv (freq)));
873 PUSHs (sv_2mortal (newSViv (format)));
874 PUSHs (sv_2mortal (newSViv (channels)));
875 }
876}
877
878void
703Mix_CloseAudio () 879Mix_CloseAudio ()
704 880
705int 881int
706Mix_AllocateChannels (int numchans = -1) 882Mix_AllocateChannels (int numchans = -1)
883
884const char *
885Mix_GetError ()
707 886
708void 887void
709lowdelay (int fd, int val = 1) 888lowdelay (int fd, int val = 1)
710 CODE: 889 CODE:
711 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 890 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
737 } 916 }
738 } 917 }
739#endif 918#endif
740} 919}
741 920
742void 921int
743add_font (char *file) 922add_font (char *file)
744 CODE: 923 CODE:
745 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 924 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
925 OUTPUT:
926 RETVAL
746 927
747void 928void
748load_image_inline (SV *image_) 929load_image_inline (SV *image_)
749 ALIAS: 930 ALIAS:
750 load_image_file = 1 931 load_image_file = 1
753 STRLEN image_len; 934 STRLEN image_len;
754 char *image = (char *)SvPVbyte (image_, image_len); 935 char *image = (char *)SvPVbyte (image_, image_len);
755 SDL_Surface *surface, *surface2; 936 SDL_Surface *surface, *surface2;
756 SDL_PixelFormat fmt; 937 SDL_PixelFormat fmt;
757 SDL_RWops *rw = ix 938 SDL_RWops *rw = ix
758 ? SDL_RWFromFile (image, "r") 939 ? SDL_RWFromFile (image, "rb")
759 : SDL_RWFromConstMem (image, image_len); 940 : SDL_RWFromConstMem (image, image_len);
760 941
761 if (!rw) 942 if (!rw)
762 croak ("load_image: %s", SDL_GetError ()); 943 croak ("load_image: %s", SDL_GetError ());
763 944
836void 1017void
837error (char *message) 1018error (char *message)
838 CODE: 1019 CODE:
839 fprintf (stderr, "ERROR: %s\n", message); 1020 fprintf (stderr, "ERROR: %s\n", message);
840#ifdef _WIN32 1021#ifdef _WIN32
841 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1022 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
842#endif 1023#endif
843 1024
844void 1025void
845fatal (char *message) 1026fatal (char *message)
846 CODE: 1027 CODE:
847 fprintf (stderr, "FATAL: %s\n", message); 1028 fprintf (stderr, "FATAL: %s\n", message);
848#ifdef _WIN32 1029#ifdef _WIN32
849 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1030 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
850#endif 1031#endif
851 _exit (1); 1032 _exit (1);
852 1033
853void 1034void
854_exit (int retval = 0) 1035_exit (int retval = 0)
857 ExitThread (retval); // unclean, please beam me up 1038 ExitThread (retval); // unclean, please beam me up
858#else 1039#else
859 _exit (retval); 1040 _exit (retval);
860#endif 1041#endif
861 1042
862MODULE = CFPlus PACKAGE = CFPlus::Font 1043void
1044debug ()
1045 CODE:
1046{
1047#if DEBUG
1048 VALGRIND_DO_LEAK_CHECK;
1049#endif
1050}
863 1051
864CFPlus::Font 1052MODULE = Deliantra::Client PACKAGE = DC::Font
1053
1054PROTOTYPES: DISABLE
1055
1056DC::Font
865new_from_file (SV *class, char *path, int id = 0) 1057new_from_file (SV *class, char *path, int id = 0)
866 CODE: 1058 CODE:
867{ 1059{
868 int count; 1060 int count;
869 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1061 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
872} 1064}
873 OUTPUT: 1065 OUTPUT:
874 RETVAL 1066 RETVAL
875 1067
876void 1068void
877DESTROY (CFPlus::Font self) 1069DESTROY (DC::Font self)
878 CODE: 1070 CODE:
879 pango_font_description_free (self); 1071 pango_font_description_free (self);
880 1072
881void 1073void
882make_default (CFPlus::Font self) 1074make_default (DC::Font self)
1075 PROTOTYPE: $
883 CODE: 1076 CODE:
884 default_font = self; 1077 default_font = self;
885 1078
886MODULE = CFPlus PACKAGE = CFPlus::Layout 1079MODULE = Deliantra::Client PACKAGE = DC::Layout
887 1080
1081PROTOTYPES: DISABLE
1082
888void 1083void
889reset_glyph_cache () 1084glyph_cache_backup ()
1085 PROTOTYPE:
890 CODE: 1086 CODE:
1087 tc_backup ();
1088
1089void
1090glyph_cache_restore ()
1091 PROTOTYPE:
1092 CODE:
891 tc_clear (); 1093 tc_restore ();
892 1094
893CFPlus::Layout 1095DC::Layout
894new (SV *class) 1096new (SV *class)
895 CODE: 1097 CODE:
896 New (0, RETVAL, 1, struct cf_layout); 1098 New (0, RETVAL, 1, struct cf_layout);
897 1099
898 RETVAL->pl = pango_layout_new (opengl_context); 1100 RETVAL->pl = pango_layout_new (opengl_context);
900 RETVAL->g = 1.; 1102 RETVAL->g = 1.;
901 RETVAL->b = 1.; 1103 RETVAL->b = 1.;
902 RETVAL->a = 1.; 1104 RETVAL->a = 1.;
903 RETVAL->base_height = MIN_FONT_HEIGHT; 1105 RETVAL->base_height = MIN_FONT_HEIGHT;
904 RETVAL->font = 0; 1106 RETVAL->font = 0;
1107 RETVAL->rc = rc_alloc ();
905 1108
906 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1109 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
907 layout_update_font (RETVAL); 1110 layout_update_font (RETVAL);
908 OUTPUT: 1111 OUTPUT:
909 RETVAL 1112 RETVAL
910 1113
911void 1114void
912DESTROY (CFPlus::Layout self) 1115DESTROY (DC::Layout self)
913 CODE: 1116 CODE:
914 g_object_unref (self->pl); 1117 g_object_unref (self->pl);
1118 rc_free (self->rc);
915 Safefree (self); 1119 Safefree (self);
916 1120
917void 1121void
918set_text (CFPlus::Layout self, SV *text_) 1122set_text (DC::Layout self, SV *text_)
919 CODE: 1123 CODE:
920{ 1124{
921 STRLEN textlen; 1125 STRLEN textlen;
922 char *text = SvPVutf8 (text_, textlen); 1126 char *text = SvPVutf8 (text_, textlen);
923 1127
924 pango_layout_set_text (self->pl, text, textlen); 1128 pango_layout_set_text (self->pl, text, textlen);
925} 1129}
926 1130
927void 1131void
928set_markup (CFPlus::Layout self, SV *text_) 1132set_markup (DC::Layout self, SV *text_)
929 CODE: 1133 CODE:
930{ 1134{
931 STRLEN textlen; 1135 STRLEN textlen;
932 char *text = SvPVutf8 (text_, textlen); 1136 char *text = SvPVutf8 (text_, textlen);
933 1137
934 pango_layout_set_markup (self->pl, text, textlen); 1138 pango_layout_set_markup (self->pl, text, textlen);
935} 1139}
936 1140
937void 1141void
938set_shapes (CFPlus::Layout self, ...) 1142set_shapes (DC::Layout self, ...)
939 CODE: 1143 CODE:
940{ 1144{
941 PangoAttrList *attrs = 0; 1145 PangoAttrList *attrs = 0;
942 const char *text = pango_layout_get_text (self->pl); 1146 const char *text = pango_layout_get_text (self->pl);
943 const char *pos = text; 1147 const char *pos = text;
978 if (attrs) 1182 if (attrs)
979 pango_layout_set_attributes (self->pl, attrs); 1183 pango_layout_set_attributes (self->pl, attrs);
980} 1184}
981 1185
982void 1186void
983get_shapes (CFPlus::Layout self) 1187get_shapes (DC::Layout self)
984 PPCODE: 1188 PPCODE:
985{ 1189{
986 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1190 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
987 1191
988 do 1192 do
989 { 1193 {
990 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1194 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
991 1195
992 if (run && shape_attr_p (run)) 1196 if (run && shape_attr_p (run))
993 { 1197 {
994 PangoRectangle extents; 1198 PangoRectangle extents;
995 pango_layout_iter_get_run_extents (iter, 0, &extents); 1199 pango_layout_iter_get_run_extents (iter, 0, &extents);
1003 1207
1004 pango_layout_iter_free (iter); 1208 pango_layout_iter_free (iter);
1005} 1209}
1006 1210
1007int 1211int
1008has_wrapped (CFPlus::Layout self) 1212has_wrapped (DC::Layout self)
1009 CODE: 1213 CODE:
1010{ 1214{
1011 int lines = 1; 1215 int lines = 1;
1012 const char *text = pango_layout_get_text (self->pl); 1216 const char *text = pango_layout_get_text (self->pl);
1013 1217
1018} 1222}
1019 OUTPUT: 1223 OUTPUT:
1020 RETVAL 1224 RETVAL
1021 1225
1022SV * 1226SV *
1023get_text (CFPlus::Layout self) 1227get_text (DC::Layout self)
1024 CODE: 1228 CODE:
1025 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1229 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1026 sv_utf8_decode (RETVAL); 1230 sv_utf8_decode (RETVAL);
1027 OUTPUT: 1231 OUTPUT:
1028 RETVAL 1232 RETVAL
1029 1233
1030void 1234void
1031set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1235set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1032 CODE: 1236 CODE:
1033 self->r = r; 1237 self->r = r;
1034 self->g = g; 1238 self->g = g;
1035 self->b = b; 1239 self->b = b;
1036 self->a = a; 1240 self->a = a;
1037 1241
1038void 1242void
1039set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1243set_font (DC::Layout self, DC::Font font = 0)
1040 CODE: 1244 CODE:
1041 if (self->font != font) 1245 if (self->font != font)
1042 { 1246 {
1043 self->font = font; 1247 self->font = font;
1044 layout_update_font (self); 1248 layout_update_font (self);
1045 } 1249 }
1046 1250
1047void 1251void
1048set_height (CFPlus::Layout self, int base_height) 1252set_height (DC::Layout self, int base_height)
1049 CODE: 1253 CODE:
1050 if (self->base_height != base_height) 1254 if (self->base_height != base_height)
1051 { 1255 {
1052 self->base_height = base_height; 1256 self->base_height = base_height;
1053 layout_update_font (self); 1257 layout_update_font (self);
1054 } 1258 }
1055 1259
1056void 1260void
1057set_width (CFPlus::Layout self, int max_width = -1) 1261set_width (DC::Layout self, int max_width = -1)
1058 CODE: 1262 CODE:
1059 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1263 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1060 1264
1061void 1265void
1062set_indent (CFPlus::Layout self, int indent) 1266set_indent (DC::Layout self, int indent)
1063 CODE: 1267 CODE:
1064 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1268 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1065 1269
1066void 1270void
1067set_spacing (CFPlus::Layout self, int spacing) 1271set_spacing (DC::Layout self, int spacing)
1068 CODE: 1272 CODE:
1069 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1273 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1070 1274
1071void 1275void
1072set_ellipsise (CFPlus::Layout self, int ellipsise) 1276set_ellipsise (DC::Layout self, int ellipsise)
1073 CODE: 1277 CODE:
1074 pango_layout_set_ellipsize (self->pl, 1278 pango_layout_set_ellipsize (self->pl,
1075 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1279 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1076 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1280 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1077 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1281 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1078 : PANGO_ELLIPSIZE_NONE 1282 : PANGO_ELLIPSIZE_NONE
1079 ); 1283 );
1080 1284
1081void 1285void
1082set_single_paragraph_mode (CFPlus::Layout self, int spm) 1286set_single_paragraph_mode (DC::Layout self, int spm)
1083 CODE: 1287 CODE:
1084 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1288 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1085 1289
1086void 1290void
1087size (CFPlus::Layout self) 1291size (DC::Layout self)
1088 PPCODE: 1292 PPCODE:
1089{ 1293{
1090 int w, h; 1294 int w, h;
1091 1295
1092 layout_get_pixel_size (self, &w, &h); 1296 layout_get_pixel_size (self, &w, &h);
1095 PUSHs (sv_2mortal (newSViv (w))); 1299 PUSHs (sv_2mortal (newSViv (w)));
1096 PUSHs (sv_2mortal (newSViv (h))); 1300 PUSHs (sv_2mortal (newSViv (h)));
1097} 1301}
1098 1302
1099int 1303int
1100descent (CFPlus::Layout self) 1304descent (DC::Layout self)
1101 CODE: 1305 CODE:
1102{ 1306{
1103 PangoRectangle rect; 1307 PangoRectangle rect;
1104 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1308 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1105 pango_layout_line_get_pixel_extents (line, 0, &rect); 1309 pango_layout_line_get_pixel_extents (line, 0, &rect);
1106 RETVAL = PANGO_DESCENT (rect); 1310 RETVAL = PANGO_DESCENT (rect);
1107} 1311}
1108 OUTPUT: 1312 OUTPUT:
1109 RETVAL 1313 RETVAL
1110 1314
1111int 1315int
1112xy_to_index (CFPlus::Layout self, int x, int y) 1316xy_to_index (DC::Layout self, int x, int y)
1113 CODE: 1317 CODE:
1114{ 1318{
1115 int index, trailing; 1319 int index, trailing;
1116 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1320 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1117 RETVAL = index + trailing; 1321 RETVAL = index + trailing;
1118} 1322}
1119 OUTPUT: 1323 OUTPUT:
1120 RETVAL 1324 RETVAL
1121 1325
1122void 1326void
1123cursor_pos (CFPlus::Layout self, int index) 1327cursor_pos (DC::Layout self, int index)
1124 PPCODE: 1328 PPCODE:
1125{ 1329{
1126 PangoRectangle strong_pos; 1330 PangoRectangle pos;
1127 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1331 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1128 1332
1129 EXTEND (SP, 3); 1333 EXTEND (SP, 3);
1130 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1334 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1131 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1335 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1132 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1336 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1133} 1337}
1134 1338
1135void 1339void
1136index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1340index_to_line_x (DC::Layout self, int index, int trailing = 0)
1137 PPCODE: 1341 PPCODE:
1138{ 1342{
1139 int line, x; 1343 int line, x;
1140 1344
1141 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1345 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1346#if !PANGO_VERSION_CHECK (1, 17, 3)
1142 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1347 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1143 1348 --line;
1349#endif
1144 EXTEND (SP, 2); 1350 EXTEND (SP, 2);
1145 PUSHs (sv_2mortal (newSViv (line - 1))); 1351 PUSHs (sv_2mortal (newSViv (line)));
1146 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1352 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1147} 1353}
1148 1354
1149void 1355void
1150line_x_to_index (CFPlus::Layout self, int line, int x) 1356line_x_to_index (DC::Layout self, int line, int x)
1151 PPCODE: 1357 PPCODE:
1152{ 1358{
1153 PangoLayoutLine *lp; 1359 PangoLayoutLine *lp;
1154 int index, trailing; 1360 int index, trailing;
1155 1361
1156 if (line < 0) 1362 if (line < 0)
1157 XSRETURN_EMPTY; 1363 XSRETURN_EMPTY;
1158 1364
1159 if (!(lp = pango_layout_get_line (self->pl, line))) 1365 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1160 XSRETURN_EMPTY; /* do better */ 1366 XSRETURN_EMPTY; /* do better */
1161 1367
1162 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1368 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1163 1369
1164 EXTEND (SP, 2); 1370 EXTEND (SP, 2);
1170 PUSHs (sv_2mortal (newSViv (trailing))); 1376 PUSHs (sv_2mortal (newSViv (trailing)));
1171 } 1377 }
1172} 1378}
1173 1379
1174void 1380void
1175render (CFPlus::Layout self, float x, float y, int flags = 0) 1381render (DC::Layout self, float x, float y, int flags = 0)
1176 PPCODE: 1382 CODE:
1383 rc_clear (self->rc);
1177 pango_opengl_render_layout_subpixel ( 1384 pango_opengl_render_layout_subpixel (
1178 self->pl, 1385 self->pl,
1386 self->rc,
1179 x * PANGO_SCALE, y * PANGO_SCALE, 1387 x * PANGO_SCALE, y * PANGO_SCALE,
1180 self->r, self->g, self->b, self->a, 1388 self->r, self->g, self->b, self->a,
1181 flags 1389 flags
1182 ); 1390 );
1391 // we assume that context_change actually clears/frees stuff
1392 // and does not do any recomputation...
1393 pango_layout_context_changed (self->pl);
1183 1394
1184MODULE = CFPlus PACKAGE = CFPlus::Texture
1185
1186void 1395void
1187pad2pot (SV *data_, SV *w_, SV *h_) 1396draw (DC::Layout self)
1188 CODE: 1397 CODE:
1189{ 1398{
1190 int ow = SvIV (w_); 1399 glEnable (GL_TEXTURE_2D);
1191 int oh = SvIV (h_); 1400 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1401 glEnable (GL_BLEND);
1402 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1403 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1404 glEnable (GL_ALPHA_TEST);
1405 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1192 1406
1193 if (ow && oh) 1407 rc_draw (self->rc);
1408
1409 glDisable (GL_ALPHA_TEST);
1410 glDisable (GL_BLEND);
1411 glDisable (GL_TEXTURE_2D);
1412}
1413
1414MODULE = Deliantra::Client PACKAGE = DC::Texture
1415
1416PROTOTYPES: ENABLE
1417
1418void
1419pad (SV *data_, int ow, int oh, int nw, int nh)
1420 CODE:
1421{
1422 if ((nw != ow || nh != oh) && SvOK (data_))
1194 { 1423 {
1195 int nw = minpot (ow);
1196 int nh = minpot (oh);
1197
1198 if (nw != ow || nh != oh)
1199 {
1200 if (SvOK (data_))
1201 {
1202 STRLEN datalen; 1424 STRLEN datalen;
1203 char *data = SvPVbyte (data_, datalen); 1425 char *data = SvPVbyte (data_, datalen);
1204 int bpp = datalen / (ow * oh); 1426 int bpp = datalen / (ow * oh);
1205 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1427 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1206 1428
1207 SvPOK_only (result_); 1429 SvPOK_only (result_);
1208 SvCUR_set (result_, nw * nh * bpp); 1430 SvCUR_set (result_, nw * nh * bpp);
1209 1431
1210 memset (SvPVX (result_), 0, nw * nh * bpp); 1432 memset (SvPVX (result_), 0, nw * nh * bpp);
1211 while (oh--) 1433 while (oh--)
1212 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1434 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1213 1435
1214 sv_setsv (data_, result_); 1436 sv_setsv (data_, result_);
1215 }
1216
1217 sv_setiv (w_, nw);
1218 sv_setiv (h_, nh);
1219 }
1220 } 1437 }
1221} 1438}
1222 1439
1223void 1440void
1224draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1441draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1230{ 1447{
1231 HV *hv = (HV *)SvRV (self); 1448 HV *hv = (HV *)SvRV (self);
1232 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1449 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1233 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1450 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1234 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1451 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1452
1453 if (name <= 0)
1454 XSRETURN_EMPTY;
1235 1455
1236 if (items < 5) 1456 if (items < 5)
1237 { 1457 {
1238 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1458 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1239 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1459 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1267 glDisable (GL_ALPHA_TEST); 1487 glDisable (GL_ALPHA_TEST);
1268 glDisable (GL_BLEND); 1488 glDisable (GL_BLEND);
1269 } 1489 }
1270} 1490}
1271 1491
1272MODULE = CFPlus PACKAGE = CFPlus::Map 1492IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1493 CODE:
1494{
1495 GLint width;
1496 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1497 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1498 RETVAL = width > 0;
1499}
1500 OUTPUT:
1501 RETVAL
1273 1502
1274CFPlus::Map 1503MODULE = Deliantra::Client PACKAGE = DC::Map
1504
1505PROTOTYPES: DISABLE
1506
1507DC::Map
1275new (SV *class) 1508new (SV *class)
1276 CODE: 1509 CODE:
1277 New (0, RETVAL, 1, struct map); 1510 New (0, RETVAL, 1, struct map);
1278 RETVAL->x = 0; 1511 RETVAL->x = 0;
1279 RETVAL->y = 0; 1512 RETVAL->y = 0;
1287 RETVAL->row = 0; 1520 RETVAL->row = 0;
1288 OUTPUT: 1521 OUTPUT:
1289 RETVAL 1522 RETVAL
1290 1523
1291void 1524void
1292DESTROY (CFPlus::Map self) 1525DESTROY (DC::Map self)
1293 CODE: 1526 CODE:
1294{ 1527{
1295 map_clear (self); 1528 map_clear (self);
1296 Safefree (self->face2tile); 1529 Safefree (self->face2tile);
1297 Safefree (self->tex); 1530 Safefree (self->tex);
1298 Safefree (self); 1531 Safefree (self);
1299} 1532}
1300 1533
1301void 1534void
1302resize (CFPlus::Map self, int map_width, int map_height) 1535resize (DC::Map self, int map_width, int map_height)
1303 CODE: 1536 CODE:
1304 self->w = map_width; 1537 self->w = map_width;
1305 self->h = map_height; 1538 self->h = map_height;
1306 1539
1307void 1540void
1308clear (CFPlus::Map self) 1541clear (DC::Map self)
1309 CODE: 1542 CODE:
1310 map_clear (self); 1543 map_clear (self);
1311 1544
1312void 1545void
1313set_tileid (CFPlus::Map self, int face, int tile) 1546set_tileid (DC::Map self, int face, int tile)
1314 CODE: 1547 CODE:
1315{ 1548{
1316 need_facenum (self, face); self->face2tile [face] = tile; 1549 need_facenum (self, face); self->face2tile [face] = tile;
1317 need_texid (self, tile); 1550 need_texid (self, tile);
1318} 1551}
1319 1552
1320void 1553void
1321set_smooth (CFPlus::Map self, int face, int smooth, int level) 1554set_smooth (DC::Map self, int face, int smooth, int level)
1322 CODE: 1555 CODE:
1323{ 1556{
1324 tileid texid; 1557 tileid texid;
1325 maptex *tex; 1558 maptex *tex;
1326 1559
1339 tex->smoothtile = self->face2tile [smooth]; 1572 tex->smoothtile = self->face2tile [smooth];
1340 tex->smoothlevel = level; 1573 tex->smoothlevel = level;
1341} 1574}
1342 1575
1343void 1576void
1344set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1577set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1345 CODE: 1578 CODE:
1346{ 1579{
1347 need_texid (self, texid); 1580 need_texid (self, texid);
1348 1581
1349 { 1582 {
1369 // from transparent color bleeding and ugly wrapping effects. 1602 // from transparent color bleeding and ugly wrapping effects.
1370 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1603 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1371} 1604}
1372 1605
1373int 1606int
1374ox (CFPlus::Map self) 1607ox (DC::Map self)
1375 ALIAS: 1608 ALIAS:
1376 oy = 1 1609 oy = 1
1377 x = 2 1610 x = 2
1378 y = 3 1611 y = 3
1379 w = 4 1612 w = 4
1390 } 1623 }
1391 OUTPUT: 1624 OUTPUT:
1392 RETVAL 1625 RETVAL
1393 1626
1394void 1627void
1395scroll (CFPlus::Map self, int dx, int dy) 1628scroll (DC::Map self, int dx, int dy)
1396 CODE: 1629 CODE:
1397{ 1630{
1398 if (dx > 0) 1631 if (dx > 0)
1399 map_blank (self, self->x, self->y, dx, self->h); 1632 map_blank (self, self->x, self->y, dx, self->h);
1400 else if (dx < 0) 1633 else if (dx < 0)
1415 self->rows += MAP_EXTEND_Y; 1648 self->rows += MAP_EXTEND_Y;
1416 self->y += MAP_EXTEND_Y; 1649 self->y += MAP_EXTEND_Y;
1417 } 1650 }
1418} 1651}
1419 1652
1420void 1653SV *
1421map1a_update (CFPlus::Map self, SV *data_, int extmap) 1654map1a_update (DC::Map self, SV *data_, int extmap)
1422 CODE: 1655 CODE:
1423{ 1656{
1424 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1657 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1425 uint8_t *data_end = (uint8_t *)SvEND (data_); 1658 uint8_t *data_end = (uint8_t *)SvEND (data_);
1426 mapcell *cell; 1659 mapcell *cell;
1427 int x, y, flags; 1660 int x, y, z, flags;
1661 AV *missing = newAV ();
1662 RETVAL = newRV_noinc ((SV *)missing);
1428 1663
1429 while (data < data_end - 1) 1664 while (data < data_end - 1)
1430 { 1665 {
1431 flags = (data [0] << 8) + data [1]; data += 2; 1666 flags = (data [0] << 8) + data [1]; data += 2;
1432 1667
1483 } 1718 }
1484 else 1719 else
1485 cell->darkness = *data++ + 1; 1720 cell->darkness = *data++ + 1;
1486 } 1721 }
1487 1722
1723 for (z = 0; z <= 2; ++z)
1488 if (flags & 4) 1724 if (flags & (4 >> z))
1489 { 1725 {
1490 faceid face = (data [0] << 8) + data [1]; data += 2; 1726 faceid face = (data [0] << 8) + data [1]; data += 2;
1491 need_facenum (self, face); 1727 need_facenum (self, face);
1492 cell->tile [0] = self->face2tile [face]; 1728 cell->tile [z] = self->face2tile [face];
1729
1730 if (cell->tile [z])
1731 {
1732 maptex *tex = self->tex + cell->tile [z];
1733 if (!tex->name)
1734 av_push (missing, newSViv (cell->tile [z]));
1735
1736 if (tex->smoothtile)
1737 {
1738 maptex *smooth = self->tex + tex->smoothtile;
1739 if (!smooth->name)
1740 av_push (missing, newSViv (tex->smoothtile));
1741 }
1742 }
1493 } 1743 }
1494
1495 if (flags & 2)
1496 {
1497 faceid face = (data [0] << 8) + data [1]; data += 2;
1498 need_facenum (self, face);
1499 cell->tile [1] = self->face2tile [face];
1500 }
1501
1502 if (flags & 1)
1503 {
1504 faceid face = (data [0] << 8) + data [1]; data += 2;
1505 need_facenum (self, face);
1506 cell->tile [2] = self->face2tile [face];
1507 }
1508 } 1744 }
1509 else 1745 else
1510 cell->darkness = 0; 1746 cell->darkness = 0;
1511 } 1747 }
1512} 1748}
1749 OUTPUT:
1750 RETVAL
1513 1751
1514SV * 1752SV *
1515mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1753mapmap (DC::Map self, int x0, int y0, int w, int h)
1516 CODE: 1754 CODE:
1517{ 1755{
1518 int x1, x; 1756 int x1, x;
1519 int y1, y; 1757 int y1, y;
1520 int z; 1758 int z;
1565} 1803}
1566 OUTPUT: 1804 OUTPUT:
1567 RETVAL 1805 RETVAL
1568 1806
1569void 1807void
1570draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1808draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1571 CODE: 1809 CODE:
1572{ 1810{
1811 int x, y, z;
1812
1573 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1813 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1574 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1814 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1575 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1815 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1576 smooth_key skey; 1816 smooth_key skey;
1577 int x, y, z; 1817
1578 int last_name; 1818 rc_t *rc = rc_alloc ();
1819 rc_key_t key;
1820 rc_array_t *arr;
1579 1821
1580 // thats current max. sorry. 1822 // thats current max. sorry.
1581 if (sw > 255) sw = 255; 1823 if (sw > 255) sw = 255;
1582 if (sh > 255) sh = 255; 1824 if (sh > 255) sh = 255;
1583 1825
1584 // clear key, in case of extra padding 1826 // clear key, in case of extra padding
1585 memset (&skey, 0, sizeof (skey)); 1827 memset (&skey, 0, sizeof (skey));
1586 1828
1587 glColor4ub (255, 255, 255, 255); 1829 memset (&key, 0, sizeof (key));
1588 1830 key.r = 255;
1589 glEnable (GL_BLEND); 1831 key.g = 255;
1590 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1832 key.b = 255;
1591 glEnable (GL_TEXTURE_2D); 1833 key.a = 255;
1592 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1834 key.mode = GL_QUADS;
1593 1835 key.format = GL_T2F_V3F;
1594 glBegin (GL_QUADS); 1836 key.texname = -1;
1595
1596 last_name = 0;
1597 1837
1598 mx += self->x; 1838 mx += self->x;
1599 my += self->y; 1839 my += self->y;
1600 1840
1601 // first pass: determine smooth_max 1841 // first pass: determine smooth_max
1617 MAX (self->tex [cell->tile [0]].smoothlevel, 1857 MAX (self->tex [cell->tile [0]].smoothlevel,
1618 MAX (self->tex [cell->tile [1]].smoothlevel, 1858 MAX (self->tex [cell->tile [1]].smoothlevel,
1619 self->tex [cell->tile [2]].smoothlevel)); 1859 self->tex [cell->tile [2]].smoothlevel));
1620 } 1860 }
1621 } 1861 }
1862
1863 glEnable (GL_BLEND);
1864 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1865 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1622 1866
1623 for (z = 0; z <= 2; z++) 1867 for (z = 0; z <= 2; z++)
1624 { 1868 {
1625 memset (smooth_level, 0, sizeof (smooth_level)); 1869 memset (smooth_level, 0, sizeof (smooth_level));
1626 1870
1636 tileid tile = cell->tile [z]; 1880 tileid tile = cell->tile [z];
1637 1881
1638 if (tile) 1882 if (tile)
1639 { 1883 {
1640 maptex tex = self->tex [tile]; 1884 maptex tex = self->tex [tile];
1641 int px = (x + 1) * T - tex.w; 1885 int px, py;
1642 int py = (y + 1) * T - tex.h;
1643 1886
1644 // suppressing texture state switches here
1645 // is only moderately effective, but worth the extra effort
1646 if (last_name != tex.name) 1887 if (key.texname != tex.name)
1647 { 1888 {
1648 if (!tex.name) 1889 if (!tex.name)
1649 tex = self->tex [2]; /* missing, replace by noface */ 1890 tex = self->tex [2]; /* missing, replace by noface */
1650 1891
1651 glEnd (); 1892 key.texname = tex.name;
1652 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1893 arr = rc_array (rc, &key);
1653 glBegin (GL_QUADS);
1654 } 1894 }
1655 1895
1656 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1896 px = (x + 1) * T - tex.w;
1897 py = (y + 1) * T - tex.h;
1898
1899 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1657 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1900 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1658 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1901 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1659 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1902 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1660 1903
1661 if (cell->flags && z == 2) 1904 if (cell->flags && z == 2)
1662 { 1905 {
1906 // overlays such as the speech bubble, probably more to come
1663 if (cell->flags & 1) 1907 if (cell->flags & 1)
1664 { 1908 {
1665 maptex tex = self->tex [1]; 1909 maptex tex = self->tex [1];
1666 int px = x * T + T * 2 / 32; 1910 int px = x * T + T * 2 / 32;
1667 int py = y * T - T * 6 / 32; 1911 int py = y * T - T * 6 / 32;
1668 1912
1913 if (tex.name)
1669 glEnd (); 1914 {
1670 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1915 if (key.texname != tex.name)
1916 {
1917 key.texname = tex.name;
1918 arr = rc_array (rc, &key);
1919 }
1920
1921 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1922 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1923 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1924 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1671 glBegin (GL_QUADS); 1925 }
1672
1673 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1674 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1675 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1676 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1677 } 1926 }
1678 } 1927 }
1679 1928
1680 // update smooth hash 1929 // update smooth hash
1681 if (tex.smoothtile) 1930 if (tex.smoothtile)
1717 } 1966 }
1718 } 1967 }
1719 } 1968 }
1720 } 1969 }
1721 1970
1971 rc_draw (rc);
1972 rc_clear (rc);
1973
1722 // go through all smoothlevels, lowest to highest, then draw. 1974 // go through all smoothlevels, lowest to highest, then draw.
1723 // this is basically counting sort 1975 // this is basically counting sort
1724 { 1976 {
1725 int w, b; 1977 int w, b;
1726 1978
1979 glEnable (GL_TEXTURE_2D);
1980 glBegin (GL_QUADS);
1727 for (w = 0; w < 256 / 32; ++w) 1981 for (w = 0; w < 256 / 32; ++w)
1728 { 1982 {
1729 uint32_t smask = smooth_level [w]; 1983 uint32_t smask = smooth_level [w];
1730 if (smask) 1984 if (smask)
1731 for (b = 0; b < 32; ++b) 1985 for (b = 0; b < 32; ++b)
1750 int border = bits & 15; 2004 int border = bits & 15;
1751 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2005 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1752 float dx = tex.s * .0625f; // 16 images/row 2006 float dx = tex.s * .0625f; // 16 images/row
1753 float dy = tex.t * .5f ; // 2 images/column 2007 float dy = tex.t * .5f ; // 2 images/column
1754 2008
1755 // this time naively avoiding texture state changes
1756 // save gobs of state changes.
1757 if (last_name != tex.name) 2009 if (tex.name)
1758 { 2010 {
2011 // this time avoiding texture state changes
2012 // save gobs of state changes.
1759 if (!tex.name) 2013 if (key.texname != tex.name)
1760 continue; // smoothing not yet available 2014 {
1761
1762 glEnd (); 2015 glEnd ();
1763 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2016 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1764 glBegin (GL_QUADS); 2017 glBegin (GL_QUADS);
1765 } 2018 }
1766 2019
1767 if (border) 2020 if (border)
1768 { 2021 {
1769 float ox = border * dx; 2022 float ox = border * dx;
1770 2023
1771 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2024 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1772 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2025 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1773 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2026 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1774 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2027 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1775 } 2028 }
1776 2029
1777 if (corner) 2030 if (corner)
1778 { 2031 {
1779 float ox = corner * dx; 2032 float ox = corner * dx;
1780 2033
1781 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2034 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1782 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2035 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1783 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2036 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1784 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2037 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2038 }
1785 } 2039 }
1786 } 2040 }
1787 } 2041 }
1788 } 2042 }
1789 } 2043 }
2044
2045 glEnd ();
2046 glDisable (GL_TEXTURE_2D);
2047 key.texname = -1;
1790 } 2048 }
1791 2049
1792 hv_clear (smooth); 2050 hv_clear (smooth);
1793 } 2051 }
1794 2052
1795 glEnd ();
1796
1797 glDisable (GL_TEXTURE_2D);
1798 glDisable (GL_BLEND); 2053 glDisable (GL_BLEND);
2054 rc_free (rc);
1799 2055
1800 // top layer: overlays such as the health bar 2056 // top layer: overlays such as the health bar
1801 for (y = 0; y < sh; y++) 2057 for (y = 0; y < sh; y++)
1802 if (0 <= y + my && y + my < self->rows) 2058 if (0 <= y + my && y + my < self->rows)
1803 { 2059 {
1828 } 2084 }
1829 } 2085 }
1830} 2086}
1831 2087
1832void 2088void
1833draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2089draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1834 CODE: 2090 CODE:
1835{ 2091{
1836 static float color[16][3] = { 2092 static float color[16][3] = {
1837 { 0.00F, 0.00F, 0.00F }, 2093 { 0.00F, 0.00F, 0.00F },
1838 { 1.00F, 1.00F, 1.00F }, 2094 { 1.00F, 1.00F, 1.00F },
1888 glDisable (GL_BLEND); 2144 glDisable (GL_BLEND);
1889 glDisable (GL_TEXTURE_2D); 2145 glDisable (GL_TEXTURE_2D);
1890} 2146}
1891 2147
1892void 2148void
1893fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2149fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1894 PPCODE: 2150 PPCODE:
1895{ 2151{
1896 int x, y; 2152 int x, y;
2153 int sw1 = sw + 2;
2154 int sh1 = sh + 2;
2155 int sh3 = sh * 3;
1897 int sw4 = (sw + 3) & ~3; 2156 int sw34 = (sw * 3 + 3) & ~3;
2157 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1898 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2158 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1899 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2159 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1900 2160
1901 memset (darkness, 255, sw4 * sh);
1902 SvPOK_only (darkness_sv); 2161 SvPOK_only (darkness3_sv);
1903 SvCUR_set (darkness_sv, sw4 * sh); 2162 SvCUR_set (darkness3_sv, sw34 * sh3);
1904 2163
1905 mx += self->x; 2164 mx += self->x - 1;
1906 my += self->y; 2165 my += self->y - 1;
1907 2166
2167 memset (darkness1, 255, sw1 * sh1);
2168
1908 for (y = 0; y < sh; y++) 2169 for (y = 0; y < sh1; y++)
1909 if (0 <= y + my && y + my < self->rows) 2170 if (0 <= y + my && y + my < self->rows)
1910 { 2171 {
1911 maprow *row = self->row + (y + my); 2172 maprow *row = self->row + (y + my);
1912 2173
1913 for (x = 0; x < sw; x++) 2174 for (x = 0; x < sw1; x++)
1914 if (row->c0 <= x + mx && x + mx < row->c1) 2175 if (row->c0 <= x + mx && x + mx < row->c1)
1915 { 2176 {
1916 mapcell *cell = row->col + (x + mx - row->c0); 2177 mapcell *cell = row->col + (x + mx - row->c0);
1917 2178
1918 darkness[y * sw4 + x] = cell->darkness 2179 darkness1 [y * sw1 + x] = cell->darkness
1919 ? 255 - (cell->darkness - 1) 2180 ? 255 - (cell->darkness - 1)
1920 : 255 - FOW_DARKNESS; 2181 : 255 - FOW_DARKNESS;
1921 } 2182 }
1922 } 2183 }
1923 2184
2185 for (y = 0; y < sh; ++y)
2186 for (x = 0; x < sw; ++x)
2187 {
2188 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2189 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2190 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2191 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2192 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2193 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2194 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2195 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2196 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2197
2198 uint8_t r11 = (d11 + d21 + d12) / 3;
2199 uint8_t r21 = d21;
2200 uint8_t r31 = (d21 + d31 + d32) / 3;
2201
2202 uint8_t r12 = d12;
2203 uint8_t r22 = d22;
2204 uint8_t r32 = d32;
2205
2206 uint8_t r13 = (d13 + d23 + d12) / 3;
2207 uint8_t r23 = d23;
2208 uint8_t r33 = (d23 + d33 + d32) / 3;
2209
2210 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2211 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2212 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2213 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2214 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2215 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2216 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2217 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2218 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2219 }
2220
2221 free (darkness1);
2222
1924 EXTEND (SP, 3); 2223 EXTEND (SP, 3);
1925 PUSHs (sv_2mortal (newSViv (sw4))); 2224 PUSHs (sv_2mortal (newSViv (sw34)));
1926 PUSHs (sv_2mortal (newSViv (sh))); 2225 PUSHs (sv_2mortal (newSViv (sh3)));
1927 PUSHs (darkness_sv); 2226 PUSHs (darkness3_sv);
1928} 2227}
1929 2228
1930SV * 2229SV *
1931get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2230get_rect (DC::Map self, int x0, int y0, int w, int h)
1932 CODE: 2231 CODE:
1933{ 2232{
1934 int x, y, x1, y1; 2233 int x, y, x1, y1;
1935 SV *data_sv = newSV (w * h * 7 + 5); 2234 SV *data_sv = newSV (w * h * 7 + 5);
1936 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2235 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2001} 2300}
2002 OUTPUT: 2301 OUTPUT:
2003 RETVAL 2302 RETVAL
2004 2303
2005void 2304void
2006set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2305set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2007 PPCODE: 2306 PPCODE:
2008{ 2307{
2009 int x, y, z; 2308 int x, y, z;
2010 int w, h; 2309 int w, h;
2011 int x1, y1; 2310 int x1, y1;
2012 2311
2013 if (*data++ != 0) 2312 if (*data++ != 0)
2014 return; /* version mismatch */ 2313 XSRETURN_EMPTY; /* version mismatch */
2015 2314
2016 w = *data++ << 8; w |= *data++; 2315 w = *data++ << 8; w |= *data++;
2017 h = *data++ << 8; h |= *data++; 2316 h = *data++ << 8; h |= *data++;
2018 2317
2019 // we need to do this 'cause we don't keep an absolute coord system for rows 2318 // we need to do this 'cause we don't keep an absolute coord system for rows
2064 } 2363 }
2065 } 2364 }
2066 } 2365 }
2067} 2366}
2068 2367
2069MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2368MODULE = Deliantra::Client PACKAGE = DC::RW
2070 2369
2071CFPlus::MixChunk 2370DC::RW
2072new_from_file (SV *class, char *path) 2371new (SV *class, SV *data_sv)
2073 CODE: 2372 CODE:
2074 RETVAL = Mix_LoadWAV (path); 2373{
2374 STRLEN datalen;
2375 char *data = SvPVbyte (data_sv, datalen);
2376
2377 RETVAL = SDL_RWFromConstMem (data, datalen);
2378}
2075 OUTPUT: 2379 OUTPUT:
2076 RETVAL 2380 RETVAL
2077 2381
2382DC::RW
2383new_from_file (SV *class, const char *path, const char *mode = "rb")
2384 CODE:
2385 RETVAL = SDL_RWFromFile (path, mode);
2386 OUTPUT:
2387 RETVAL
2388
2389# fails on win32:
2390# dc.xs(2268) : error C2059: syntax error : '('
2078void 2391#void
2392#close (DC::RW self)
2393# CODE:
2394# (self->(close)) (self);
2395
2396MODULE = Deliantra::Client PACKAGE = DC::Channel
2397
2398PROTOTYPES: DISABLE
2399
2400DC::Channel
2401find ()
2402 CODE:
2403{
2404 RETVAL = Mix_GroupAvailable (-1);
2405
2406 if (RETVAL < 0)
2407 {
2408 RETVAL = Mix_GroupOldest (-1);
2409
2410 if (RETVAL < 0)
2411 XSRETURN_UNDEF;
2412
2413 Mix_HaltChannel (RETVAL);
2414 }
2415
2416 Mix_UnregisterAllEffects (RETVAL);
2417 Mix_Volume (RETVAL, 128);
2418}
2419 OUTPUT:
2420 RETVAL
2421
2422void
2423halt (DC::Channel self)
2424 CODE:
2425 Mix_HaltChannel (self);
2426
2427void
2428expire (DC::Channel self, int ticks = -1)
2429 CODE:
2430 Mix_ExpireChannel (self, ticks);
2431
2432void
2433fade_out (DC::Channel self, int ticks = -1)
2434 CODE:
2435 Mix_FadeOutChannel (self, ticks);
2436
2437int
2438volume (DC::Channel self, int volume)
2439 CODE:
2440 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2441 OUTPUT:
2442 RETVAL
2443
2444void
2445unregister_all_effects (DC::Channel self)
2446 CODE:
2447 Mix_UnregisterAllEffects (self);
2448
2449void
2450set_panning (DC::Channel self, int left, int right)
2451 CODE:
2452 left = CLAMP (left , 0, 255);
2453 right = CLAMP (right, 0, 255);
2454 Mix_SetPanning (self, left, right);
2455
2456void
2457set_distance (DC::Channel self, int distance)
2458 CODE:
2459 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2460
2461void
2462set_position (DC::Channel self, int angle, int distance)
2463 CODE:
2464
2465void
2466set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2467 CODE:
2468{
2469 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2470 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2471 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2472}
2473
2474void
2475set_reverse_stereo (DC::Channel self, int flip)
2476 CODE:
2477 Mix_SetReverseStereo (self, flip);
2478
2479MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2480
2481PROTOTYPES: DISABLE
2482
2483DC::MixChunk
2484new (SV *class, DC::RW rwops)
2485 CODE:
2486 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2487 OUTPUT:
2488 RETVAL
2489
2490void
2079DESTROY (CFPlus::MixChunk self) 2491DESTROY (DC::MixChunk self)
2080 CODE: 2492 CODE:
2081 Mix_FreeChunk (self); 2493 Mix_FreeChunk (self);
2082 2494
2083int 2495int
2084volume (CFPlus::MixChunk self, int volume = -1) 2496volume (DC::MixChunk self, int volume = -1)
2085 CODE: 2497 CODE:
2498 if (items > 1)
2499 volume = CLAMP (volume, 0, 128);
2086 RETVAL = Mix_VolumeChunk (self, volume); 2500 RETVAL = Mix_VolumeChunk (self, volume);
2087 OUTPUT: 2501 OUTPUT:
2088 RETVAL 2502 RETVAL
2089 2503
2090int 2504DC::Channel
2091play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2505play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2092 CODE: 2506 CODE:
2507{
2093 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2508 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2509
2510 if (RETVAL < 0)
2511 XSRETURN_UNDEF;
2512
2513 if (channel < 0)
2514 {
2515 Mix_UnregisterAllEffects (RETVAL);
2516 Mix_Volume (RETVAL, 128);
2517 }
2518}
2094 OUTPUT: 2519 OUTPUT:
2095 RETVAL 2520 RETVAL
2096 2521
2097MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2522MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2098 2523
2099int 2524int
2100volume (int volume = -1) 2525volume (int volume = -1)
2526 PROTOTYPE: ;$
2101 CODE: 2527 CODE:
2528 if (items > 0)
2529 volume = CLAMP (volume, 0, 128);
2102 RETVAL = Mix_VolumeMusic (volume); 2530 RETVAL = Mix_VolumeMusic (volume);
2103 OUTPUT: 2531 OUTPUT:
2104 RETVAL 2532 RETVAL
2105 2533
2534void
2535fade_out (int ms)
2536 CODE:
2537 Mix_FadeOutMusic (ms);
2538
2539void
2540halt ()
2541 CODE:
2542 Mix_HaltMusic ();
2543
2106CFPlus::MixMusic 2544DC::MixMusic
2107new_from_file (SV *class, char *path) 2545new (SV *class, DC::RW rwops)
2108 CODE: 2546 CODE:
2109 RETVAL = Mix_LoadMUS (path); 2547 RETVAL = Mix_LoadMUS_RW (rwops);
2110 OUTPUT: 2548 OUTPUT:
2111 RETVAL 2549 RETVAL
2112 2550
2113void 2551void
2114DESTROY (CFPlus::MixMusic self) 2552DESTROY (DC::MixMusic self)
2115 CODE: 2553 CODE:
2116 Mix_FreeMusic (self); 2554 Mix_FreeMusic (self);
2117 2555
2118int 2556int
2119play (CFPlus::MixMusic self, int loops = -1) 2557play (DC::MixMusic self, int loops = -1)
2120 CODE: 2558 CODE:
2121 RETVAL = Mix_PlayMusic (self, loops); 2559 RETVAL = Mix_PlayMusic (self, loops);
2122 OUTPUT: 2560 OUTPUT:
2123 RETVAL 2561 RETVAL
2124 2562
2125MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2563void
2564fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2565 CODE:
2566 Mix_FadeInMusicPos (self, loops, ms, position);
2567
2568MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2569
2570PROTOTYPES: ENABLE
2126 2571
2127BOOT: 2572BOOT:
2128{ 2573{
2129 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2574 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2130 static const struct { 2575 static const struct {
2131 const char *name; 2576 const char *name;
2132 IV iv; 2577 IV iv;
2133 } *civ, const_iv[] = { 2578 } *civ, const_iv[] = {
2134# define const_iv(name) { # name, (IV)name } 2579# define const_iv(name) { # name, (IV)name }
2580 const_iv (GL_VENDOR),
2581 const_iv (GL_VERSION),
2582 const_iv (GL_EXTENSIONS),
2135 const_iv (GL_COLOR_MATERIAL), 2583 const_iv (GL_COLOR_MATERIAL),
2136 const_iv (GL_SMOOTH), 2584 const_iv (GL_SMOOTH),
2137 const_iv (GL_FLAT), 2585 const_iv (GL_FLAT),
2138 const_iv (GL_DITHER), 2586 const_iv (GL_DITHER),
2139 const_iv (GL_BLEND), 2587 const_iv (GL_BLEND),
2143 const_iv (GL_ALPHA_TEST), 2591 const_iv (GL_ALPHA_TEST),
2144 const_iv (GL_NORMALIZE), 2592 const_iv (GL_NORMALIZE),
2145 const_iv (GL_RESCALE_NORMAL), 2593 const_iv (GL_RESCALE_NORMAL),
2146 const_iv (GL_FRONT), 2594 const_iv (GL_FRONT),
2147 const_iv (GL_BACK), 2595 const_iv (GL_BACK),
2596 const_iv (GL_AUX0),
2148 const_iv (GL_AND), 2597 const_iv (GL_AND),
2149 const_iv (GL_ONE), 2598 const_iv (GL_ONE),
2150 const_iv (GL_ZERO), 2599 const_iv (GL_ZERO),
2151 const_iv (GL_SRC_ALPHA), 2600 const_iv (GL_SRC_ALPHA),
2152 const_iv (GL_DST_ALPHA), 2601 const_iv (GL_DST_ALPHA),
2165 const_iv (GL_INTENSITY), 2614 const_iv (GL_INTENSITY),
2166 const_iv (GL_LUMINANCE), 2615 const_iv (GL_LUMINANCE),
2167 const_iv (GL_LUMINANCE_ALPHA), 2616 const_iv (GL_LUMINANCE_ALPHA),
2168 const_iv (GL_FLOAT), 2617 const_iv (GL_FLOAT),
2169 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2618 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2619 const_iv (GL_COMPRESSED_ALPHA_ARB),
2620 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2621 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2622 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2623 const_iv (GL_COMPRESSED_RGB_ARB),
2624 const_iv (GL_COMPRESSED_RGBA_ARB),
2170 const_iv (GL_COMPILE), 2625 const_iv (GL_COMPILE),
2626 const_iv (GL_PROXY_TEXTURE_1D),
2627 const_iv (GL_PROXY_TEXTURE_2D),
2171 const_iv (GL_TEXTURE_1D), 2628 const_iv (GL_TEXTURE_1D),
2172 const_iv (GL_TEXTURE_2D), 2629 const_iv (GL_TEXTURE_2D),
2173 const_iv (GL_TEXTURE_ENV), 2630 const_iv (GL_TEXTURE_ENV),
2174 const_iv (GL_TEXTURE_MAG_FILTER), 2631 const_iv (GL_TEXTURE_MAG_FILTER),
2175 const_iv (GL_TEXTURE_MIN_FILTER), 2632 const_iv (GL_TEXTURE_MIN_FILTER),
2196 const_iv (GL_COLOR_LOGIC_OP), 2653 const_iv (GL_COLOR_LOGIC_OP),
2197 const_iv (GL_SEPARABLE_2D), 2654 const_iv (GL_SEPARABLE_2D),
2198 const_iv (GL_CONVOLUTION_2D), 2655 const_iv (GL_CONVOLUTION_2D),
2199 const_iv (GL_CONVOLUTION_BORDER_MODE), 2656 const_iv (GL_CONVOLUTION_BORDER_MODE),
2200 const_iv (GL_CONSTANT_BORDER), 2657 const_iv (GL_CONSTANT_BORDER),
2658 const_iv (GL_POINTS),
2201 const_iv (GL_LINES), 2659 const_iv (GL_LINES),
2202 const_iv (GL_LINE_STRIP), 2660 const_iv (GL_LINE_STRIP),
2203 const_iv (GL_LINE_LOOP), 2661 const_iv (GL_LINE_LOOP),
2204 const_iv (GL_QUADS), 2662 const_iv (GL_QUADS),
2205 const_iv (GL_QUAD_STRIP), 2663 const_iv (GL_QUAD_STRIP),
2206 const_iv (GL_TRIANGLES), 2664 const_iv (GL_TRIANGLES),
2207 const_iv (GL_TRIANGLE_STRIP), 2665 const_iv (GL_TRIANGLE_STRIP),
2208 const_iv (GL_TRIANGLE_FAN), 2666 const_iv (GL_TRIANGLE_FAN),
2667 const_iv (GL_POLYGON),
2209 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2668 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2669 const_iv (GL_POINT_SMOOTH_HINT),
2670 const_iv (GL_LINE_SMOOTH_HINT),
2671 const_iv (GL_POLYGON_SMOOTH_HINT),
2672 const_iv (GL_GENERATE_MIPMAP_HINT),
2673 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2210 const_iv (GL_FASTEST), 2674 const_iv (GL_FASTEST),
2675 const_iv (GL_DONT_CARE),
2676 const_iv (GL_NICEST),
2211 const_iv (GL_V2F), 2677 const_iv (GL_V2F),
2212 const_iv (GL_V3F), 2678 const_iv (GL_V3F),
2213 const_iv (GL_T2F_V3F), 2679 const_iv (GL_T2F_V3F),
2214 const_iv (GL_T2F_N3F_V3F), 2680 const_iv (GL_T2F_N3F_V3F),
2215# undef const_iv 2681# undef const_iv
2220 2686
2221 texture_av = newAV (); 2687 texture_av = newAV ();
2222 AvREAL_off (texture_av); 2688 AvREAL_off (texture_av);
2223} 2689}
2224 2690
2691void
2692disable_GL_EXT_blend_func_separate ()
2693 CODE:
2694 gl.BlendFuncSeparate = 0;
2695 gl.BlendFuncSeparateEXT = 0;
2696
2225char * 2697char *
2226gl_vendor () 2698gl_vendor ()
2227 CODE: 2699 CODE:
2228 RETVAL = (char *)glGetString (GL_VENDOR); 2700 RETVAL = (char *)glGetString (GL_VENDOR);
2229 OUTPUT: 2701 OUTPUT:
2241 CODE: 2713 CODE:
2242 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2714 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2243 OUTPUT: 2715 OUTPUT:
2244 RETVAL 2716 RETVAL
2245 2717
2718const char *glGetString (GLenum pname)
2719
2720GLint glGetInteger (GLenum pname)
2721 CODE:
2722 glGetIntegerv (pname, &RETVAL);
2723 OUTPUT:
2724 RETVAL
2725
2726GLdouble glGetDouble (GLenum pname)
2727 CODE:
2728 glGetDoublev (pname, &RETVAL);
2729 OUTPUT:
2730 RETVAL
2731
2246int glGetError () 2732int glGetError ()
2247 2733
2248void glFinish () 2734void glFinish ()
2249 2735
2250void glClear (int mask) 2736void glClear (int mask)
2287# near_ and far_ are due to microsofts buggy "c" compiler 2773# near_ and far_ are due to microsofts buggy "c" compiler
2288void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2774void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2289 2775
2290# near_ and far_ are due to microsofts buggy "c" compiler 2776# near_ and far_ are due to microsofts buggy "c" compiler
2291void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2777void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2778
2779PROTOTYPES: DISABLE
2292 2780
2293void glViewport (int x, int y, int width, int height) 2781void glViewport (int x, int y, int width, int height)
2294 2782
2295void glScissor (int x, int y, int width, int height) 2783void glScissor (int x, int y, int width, int height)
2296 2784
2304 2792
2305void glRotate (float angle, float x, float y, float z) 2793void glRotate (float angle, float x, float y, float z)
2306 CODE: 2794 CODE:
2307 glRotatef (angle, x, y, z); 2795 glRotatef (angle, x, y, z);
2308 2796
2309void glBegin (int mode)
2310
2311void glEnd ()
2312
2313void glColor (float r, float g, float b, float a = 1.0) 2797void glColor (float r, float g, float b, float a = 1.0)
2314 PROTOTYPE: @
2315 ALIAS: 2798 ALIAS:
2316 glColor_premultiply = 1 2799 glColor_premultiply = 1
2317 CODE: 2800 CODE:
2318 if (ix) 2801 if (ix)
2319 { 2802 {
2322 b *= a; 2805 b *= a;
2323 } 2806 }
2324 // microsoft visual "c" rounds instead of truncating... 2807 // microsoft visual "c" rounds instead of truncating...
2325 glColor4f (r, g, b, a); 2808 glColor4f (r, g, b, a);
2326 2809
2327void glInterleavedArrays (int format, int stride, char *data)
2328
2329void glDrawElements (int mode, int count, int type, char *indices)
2330
2331# 1.2 void glDrawRangeElements (int mode, int start, int end
2332
2333void glRasterPos (float x, float y, float z = 0.) 2810void glRasterPos (float x, float y, float z = 0.)
2334 CODE: 2811 CODE:
2335 glRasterPos3f (0, 0, z); 2812 glRasterPos3f (0, 0, z);
2336 glBitmap (0, 0, 0, 0, x, y, 0); 2813 glBitmap (0, 0, 0, 0, x, y, 0);
2337 2814
2341 2818
2342void glTexCoord (float s, float t) 2819void glTexCoord (float s, float t)
2343 CODE: 2820 CODE:
2344 glTexCoord2f (s, t); 2821 glTexCoord2f (s, t);
2345 2822
2823void glRect (float x1, float y1, float x2, float y2)
2824 CODE:
2825 glRectf (x1, y1, x2, y2);
2826
2827void glRect_lineloop (float x1, float y1, float x2, float y2)
2828 CODE:
2829 glBegin (GL_LINE_LOOP);
2830 glVertex2f (x1, y1);
2831 glVertex2f (x2, y1);
2832 glVertex2f (x2, y2);
2833 glVertex2f (x1, y2);
2834 glEnd ();
2835
2836PROTOTYPES: ENABLE
2837
2838void glBegin (int mode)
2839
2840void glEnd ()
2841
2842void glPointSize (GLfloat size)
2843
2844void glLineWidth (GLfloat width)
2845
2846void glInterleavedArrays (int format, int stride, char *data)
2847
2848void glDrawElements (int mode, int count, int type, char *indices)
2849
2850# 1.2 void glDrawRangeElements (int mode, int start, int end
2851
2346void glTexEnv (int target, int pname, float param) 2852void glTexEnv (int target, int pname, float param)
2347 CODE: 2853 CODE:
2348 glTexEnvf (target, pname, param); 2854 glTexEnvf (target, pname, param);
2349 2855
2350void glTexParameter (int target, int pname, float param) 2856void glTexParameter (int target, int pname, float param)
2366void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2872void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2367 CODE: 2873 CODE:
2368 if (gl.SeparableFilter2D) 2874 if (gl.SeparableFilter2D)
2369 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2875 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2370 2876
2371void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2877void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2372 2878
2373void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2879void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2374 2880
2375void glDrawPixels (int width, int height, int format, int type, char *pixels) 2881void glDrawPixels (int width, int height, int format, int type, char *pixels)
2882
2883void glPixelZoom (float x, float y)
2376 2884
2377void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2885void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2378 2886
2379int glGenTexture () 2887int glGenTexture ()
2380 CODE: 2888 CODE:
2381{ 2889 RETVAL = gen_texture ();
2382 GLuint name;
2383 if (AvFILL (texture_av) >= 0)
2384 name = (GLuint)(size_t)av_pop (texture_av);
2385 else
2386 glGenTextures (1, &name);
2387 RETVAL = name;
2388}
2389 OUTPUT: 2890 OUTPUT:
2390 RETVAL 2891 RETVAL
2391 2892
2392void glDeleteTexture (int name) 2893void glDeleteTexture (int name)
2393 CODE: 2894 CODE:
2394{ 2895 del_texture (name);
2395 /* make a half-assed attempt at returning the memory used by the texture */ 2896
2396 /* textures are frequently being reused by cfplus anyway */
2397 /*glBindTexture (GL_TEXTURE_2D, name);*/
2398 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
2399 av_push (texture_av, (SV *)(size_t)name);
2400 { GLuint name_ = name; glDeleteTextures (1, &name_); }
2401}
2402
2403int glGenList () 2897int glGenList ()
2404 CODE: 2898 CODE:
2405 RETVAL = glGenLists (1); 2899 RETVAL = glGenLists (1);
2406 OUTPUT: 2900 OUTPUT:
2407 RETVAL 2901 RETVAL
2414 2908
2415void glEndList () 2909void glEndList ()
2416 2910
2417void glCallList (int list) 2911void glCallList (int list)
2418 2912
2913MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2914
2915PROTOTYPES: DISABLE
2916
2917void
2918find_widget (SV *self, NV x, NV y)
2919 PPCODE:
2920{
2921 if (within_widget (self, x, y))
2922 XPUSHs (self);
2923}
2924
2925BOOT:
2926{
2927 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2928
2929 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2930 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2931 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2932 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2933}
2934
2935void
2936draw (SV *self)
2937 CODE:
2938{
2939 HV *hv;
2940 SV **svp;
2941 NV x, y, w, h;
2942 SV *draw_x_sv = GvSV (draw_x_gv);
2943 SV *draw_y_sv = GvSV (draw_y_gv);
2944 SV *draw_w_sv = GvSV (draw_w_gv);
2945 SV *draw_h_sv = GvSV (draw_h_gv);
2946 double draw_x, draw_y;
2947
2948 if (!SvROK (self))
2949 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2950
2951 hv = (HV *)SvRV (self);
2952
2953 if (SvTYPE (hv) != SVt_PVHV)
2954 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2955
2956 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2957 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2958
2959 if (!h || !w)
2960 XSRETURN_EMPTY;
2961
2962 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2963 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2964
2965 draw_x = SvNV (draw_x_sv) + x;
2966 draw_y = SvNV (draw_y_sv) + y;
2967
2968 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2969 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2970 XSRETURN_EMPTY;
2971
2972 sv_setnv (draw_x_sv, draw_x);
2973 sv_setnv (draw_y_sv, draw_y);
2974
2975 glPushMatrix ();
2976 glTranslated (x, y, 0);
2977
2978 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2979 {
2980 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2981
2982 if (svp && SvTRUE (*svp))
2983 {
2984 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2985 glEnable (GL_BLEND);
2986 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2987 glBegin (GL_QUADS);
2988 glVertex2f (0, 0);
2989 glVertex2f (w, 0);
2990 glVertex2f (w, h);
2991 glVertex2f (0, h);
2992 glEnd ();
2993 glDisable (GL_BLEND);
2994 }
2995 }
2996#if 0
2997 // draw borders, for debugging
2998 glPushMatrix ();
2999 glColor4f (1., 1., 0., 1.);
3000 glTranslatef (.5, .5, 0.);
3001 glBegin (GL_LINE_LOOP);
3002 glVertex2f (0 , 0);
3003 glVertex2f (w - 1, 0);
3004 glVertex2f (w - 1, h - 1);
3005 glVertex2f (0 , h - 1);
3006 glEnd ();
3007 glPopMatrix ();
3008#endif
3009 PUSHMARK (SP);
3010 XPUSHs (self);
3011 PUTBACK;
3012 call_method ("_draw", G_VOID | G_DISCARD);
3013 SPAGAIN;
3014
3015 glPopMatrix ();
3016
3017 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3018 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3019}
3020

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines