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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.192 by root, Fri Apr 27 21:27:51 2007 UTC vs.
Revision 1.243 by root, Thu Dec 27 06:54:36 2007 UTC

6# include <wininet.h> 6# include <wininet.h>
7# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761) 8# pragma warning(disable:4761)
9#endif 9#endif
10 10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
14#endif
15
11#include "EXTERN.h" 16#include "EXTERN.h"
12#include "perl.h" 17#include "perl.h"
13#include "XSUB.h" 18#include "XSUB.h"
14 19
15#ifdef _WIN32 20#ifdef _WIN32
16# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
17#endif 27#endif
18 28
19#include <assert.h> 29#include <assert.h>
20#include <math.h> 30#include <math.h>
21#include <string.h> 31#include <string.h>
22#include <stdio.h> 32#include <stdio.h>
23#include <stdlib.h> 33#include <stdlib.h>
24 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
25#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
26#include <SDL_endian.h> 39#include <SDL_endian.h>
27#include <SDL_image.h> 40#include <SDL_image.h>
28#include <SDL_mixer.h> 41#include <SDL_mixer.h>
29#include <SDL_opengl.h> 42#include <SDL_opengl.h>
30 43
101 av_push (texture_av, (SV *)(size_t)name); 114 av_push (texture_av, (SV *)(size_t)name);
102 glDeleteTextures (1, &name); 115 glDeleteTextures (1, &name);
103} 116}
104 117
105#include "texcache.c" 118#include "texcache.c"
119#include "rendercache.c"
106 120
107#include "pango-font.c" 121#include "pango-font.c"
108#include "pango-fontmap.c" 122#include "pango-fontmap.c"
109#include "pango-render.c" 123#include "pango-render.c"
110 124
125typedef IV DC__Channel;
126typedef SDL_RWops *DC__RW;
111typedef Mix_Chunk *CFPlus__MixChunk; 127typedef Mix_Chunk *DC__MixChunk;
112typedef Mix_Music *CFPlus__MixMusic; 128typedef Mix_Music *DC__MixMusic;
113 129
114typedef PangoFontDescription *CFPlus__Font; 130typedef PangoFontDescription *DC__Font;
115 131
116static int 132static int
117shape_attr_p (PangoLayoutRun *run) 133shape_attr_p (PangoLayoutRun *run)
118{ 134{
119 GSList *attrs = run->item->analysis.extra_attrs; 135 GSList *attrs = run->item->analysis.extra_attrs;
133 149
134typedef struct cf_layout { 150typedef struct cf_layout {
135 PangoLayout *pl; 151 PangoLayout *pl;
136 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
137 int base_height; 153 int base_height;
138 CFPlus__Font font; 154 DC__Font font;
155 rc_t *rc;
139} *CFPlus__Layout; 156} *DC__Layout;
140 157
141static CFPlus__Font default_font; 158static DC__Font default_font;
142static PangoContext *opengl_context; 159static PangoContext *opengl_context;
143static PangoFontMap *opengl_fontmap; 160static PangoFontMap *opengl_fontmap;
144 161
145static void 162static void
146substitute_func (FcPattern *pattern, gpointer data) 163substitute_func (FcPattern *pattern, gpointer data)
151#endif 168#endif
152 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 169 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
153} 170}
154 171
155static void 172static void
156layout_update_font (CFPlus__Layout self) 173layout_update_font (DC__Layout self)
157{ 174{
158 /* use a random scale factor to account for unknown descenders, 0.8 works 175 /* use a random scale factor to account for unknown descenders, 0.8 works
159 * reasonably well with bitstream vera 176 * reasonably well with bitstream vera
160 */ 177 */
161 PangoFontDescription *font = self->font ? self->font : default_font; 178 PangoFontDescription *font = self->font ? self->font : default_font;
165 182
166 pango_layout_set_font_description (self->pl, font); 183 pango_layout_set_font_description (self->pl, font);
167} 184}
168 185
169static void 186static void
170layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 187layout_get_pixel_size (DC__Layout self, int *w, int *h)
171{ 188{
172 PangoRectangle rect; 189 PangoRectangle rect;
173 190
174 // get_pixel_* wrongly rounds down 191 // get_pixel_* wrongly rounds down
175 pango_layout_get_extents (self->pl, 0, &rect); 192 pango_layout_get_extents (self->pl, 0, &rect);
186 203
187typedef uint16_t tileid; 204typedef uint16_t tileid;
188typedef uint16_t faceid; 205typedef uint16_t faceid;
189 206
190typedef struct { 207typedef struct {
191 int name; 208 GLuint name;
192 int w, h; 209 int w, h;
193 float s, t; 210 float s, t;
194 uint8_t r, g, b, a; 211 uint8_t r, g, b, a;
195 tileid smoothtile; 212 tileid smoothtile;
196 uint8_t smoothlevel; 213 uint8_t smoothlevel;
214 int faces; tileid *face2tile; // [faceid] 231 int faces; tileid *face2tile; // [faceid]
215 int texs; maptex *tex; // [tileid] 232 int texs; maptex *tex; // [tileid]
216 233
217 int32_t rows; 234 int32_t rows;
218 maprow *row; 235 maprow *row;
219} *CFPlus__Map; 236} *DC__Map;
220 237
221static char * 238static char *
222prepend (char *ptr, int sze, int inc) 239prepend (char *ptr, int sze, int inc)
223{ 240{
224 char *p; 241 char *p;
262 self->texs *= 2; 279 self->texs *= 2;
263 } 280 }
264} 281}
265 282
266static maprow * 283static maprow *
267map_get_row (CFPlus__Map self, int y) 284map_get_row (DC__Map self, int y)
268{ 285{
269 if (0 > y) 286 if (0 > y)
270 { 287 {
271 int extend = - y + MAP_EXTEND_Y; 288 int extend = - y + MAP_EXTEND_Y;
272 Prepend (maprow, self->row, self->rows, extend); 289 Prepend (maprow, self->row, self->rows, extend);
310 327
311 return row->col + (x - row->c0); 328 return row->col + (x - row->c0);
312} 329}
313 330
314static mapcell * 331static mapcell *
315map_get_cell (CFPlus__Map self, int x, int y) 332map_get_cell (DC__Map self, int x, int y)
316{ 333{
317 return row_get_cell (map_get_row (self, y), x); 334 return row_get_cell (map_get_row (self, y), x);
318} 335}
319 336
320static void 337static void
321map_clear (CFPlus__Map self) 338map_clear (DC__Map self)
322{ 339{
323 int r; 340 int r;
324 341
325 for (r = 0; r < self->rows; r++) 342 for (r = 0; r < self->rows; r++)
326 Safefree (self->row[r].col); 343 Safefree (self->row[r].col);
334 self->row = 0; 351 self->row = 0;
335 self->rows = 0; 352 self->rows = 0;
336} 353}
337 354
338static void 355static void
339map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 356map_blank (DC__Map self, int x0, int y0, int w, int h)
340{ 357{
341 int x, y; 358 int x, y;
342 maprow *row; 359 maprow *row;
343 mapcell *cell; 360 mapcell *cell;
344 361
423 n |= n >> 16; 440 n |= n >> 16;
424 441
425 return n + 1; 442 return n + 1;
426} 443}
427 444
445static unsigned int
446popcount (unsigned int n)
447{
448 n -= (n >> 1) & 0x55555555U;
449 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
450 n = ((n >> 4) + n) & 0x0f0f0f0fU;
451 n *= 0x01010101U;
452
453 return n >> 24;
454}
455
428/* SDL should provide this, really. */ 456/* SDL should provide this, really. */
429#define SDLK_MODIFIER_MIN 300 457#define SDLK_MODIFIER_MIN 300
430#define SDLK_MODIFIER_MAX 314 458#define SDLK_MODIFIER_MAX 314
431 459
432MODULE = CFPlus PACKAGE = CFPlus 460/******************************************************************************/
461
462static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
463static GV *hover_gv;
464
465static int
466within_widget (SV *widget, NV x, NV y)
467{
468 HV *self;
469 SV **svp;
470 NV wx, ww, wy, wh;
471
472 if (!SvROK (widget))
473 return 0;
474
475 self = (HV *)SvRV (widget);
476
477 if (SvTYPE (self) != SVt_PVHV)
478 return 0;
479
480 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
481 if (y < wy)
482 return 0;
483
484 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
485 if (y >= wy + wh)
486 return 0;
487
488 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
489 if (x < wx)
490 return 0;
491
492 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
493 if (x >= wx + ww)
494 return 0;
495
496 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
497 if (!svp || !SvTRUE (*svp))
498 return 0;
499
500 return 1;
501}
502
503MODULE = Deliantra::Client PACKAGE = DC
433 504
434PROTOTYPES: ENABLE 505PROTOTYPES: ENABLE
435 506
436BOOT: 507BOOT:
437{ 508{
438 HV *stash = gv_stashpv ("CFPlus", 1); 509 HV *stash = gv_stashpv ("DC", 1);
439 static const struct { 510 static const struct {
440 const char *name; 511 const char *name;
441 IV iv; 512 IV iv;
442 } *civ, const_iv[] = { 513 } *civ, const_iv[] = {
443# define const_iv(name) { # name, (IV)name } 514# define const_iv(name) { # name, (IV)name }
465 536
466 const_iv (SDL_APPINPUTFOCUS), 537 const_iv (SDL_APPINPUTFOCUS),
467 const_iv (SDL_APPMOUSEFOCUS), 538 const_iv (SDL_APPMOUSEFOCUS),
468 const_iv (SDL_APPACTIVE), 539 const_iv (SDL_APPACTIVE),
469 540
541 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST),
470 const_iv (SDLK_KP0), 543 const_iv (SDLK_KP0),
471 const_iv (SDLK_KP1), 544 const_iv (SDLK_KP1),
472 const_iv (SDLK_KP2), 545 const_iv (SDLK_KP2),
473 const_iv (SDLK_KP3), 546 const_iv (SDLK_KP3),
474 const_iv (SDLK_KP4), 547 const_iv (SDLK_KP4),
546 const_iv (KMOD_LMETA), 619 const_iv (KMOD_LMETA),
547 const_iv (KMOD_RMETA), 620 const_iv (KMOD_RMETA),
548 const_iv (KMOD_NUM), 621 const_iv (KMOD_NUM),
549 const_iv (KMOD_CAPS), 622 const_iv (KMOD_CAPS),
550 const_iv (KMOD_MODE), 623 const_iv (KMOD_MODE),
624
625 const_iv (MIX_DEFAULT_FORMAT),
551# undef const_iv 626# undef const_iv
552 }; 627 };
553 628
554 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 629 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
555 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 630 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
573 648
574NV floor (NV x) 649NV floor (NV x)
575 650
576NV ceil (NV x) 651NV ceil (NV x)
577 652
653IV minpot (UV n)
654
655IV popcount (UV n)
656
578void 657void
579pango_init () 658pango_init ()
580 CODE: 659 CODE:
581{ 660{
582 opengl_fontmap = pango_opengl_font_map_new (); 661 opengl_fontmap = pango_opengl_font_map_new ();
583 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 662 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
584 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 663 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
585} 664}
586 665
666char *
667SDL_GetError ()
668
587int 669int
588SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 670SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
589 671
590void 672void
591SDL_Quit () 673SDL_Quit ()
592 674
593void 675void
594SDL_ListModes () 676SDL_ListModes (int rgb, int alpha)
595 PPCODE: 677 PPCODE:
596{ 678{
597 SDL_Rect **m; 679 SDL_Rect **m;
598 680
599 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 681 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
600 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 682 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
601 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 683 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
602 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 684 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
603 685
604 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 686 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
605 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 687 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
606 688
607 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 689 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
608 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 690 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
609 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 691 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
610 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 692 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
611 693
612 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 694 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
613#if SDL_VERSION_ATLEAST(1,2,10) 695#if SDL_VERSION_ATLEAST(1,2,10)
614 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 696 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
615 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 697 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
616#endif 698#endif
617 699
618 SDL_EnableUNICODE (1);
619 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
620
621 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 700 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
622 701
623 if (m && m != (SDL_Rect **)-1) 702 if (m && m != (SDL_Rect **)-1)
624 while (*m) 703 while (*m)
625 { 704 {
705 if ((*m)->w >= 800 && (*m)->h >= 480)
706 {
626 AV *av = newAV (); 707 AV *av = newAV ();
627 av_push (av, newSViv ((*m)->w)); 708 av_push (av, newSViv ((*m)->w));
628 av_push (av, newSViv ((*m)->h)); 709 av_push (av, newSViv ((*m)->h));
710 av_push (av, newSViv (rgb));
711 av_push (av, newSViv (alpha));
629 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 712 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
713 }
630 714
631 ++m; 715 ++m;
632 } 716 }
633} 717}
634 718
635char *
636SDL_GetError ()
637
638int 719int
639SDL_SetVideoMode (int w, int h, int fullscreen) 720SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
640 CODE: 721 CODE:
722{
723 SDL_EnableUNICODE (1);
724 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
725
726 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
727 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
728 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
729 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
730
641 RETVAL = !!SDL_SetVideoMode ( 731 RETVAL = !!SDL_SetVideoMode (
642 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 732 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
643 ); 733 );
734
644 if (RETVAL) 735 if (RETVAL)
645 { 736 {
646 av_clear (texture_av); 737 av_clear (texture_av);
647 738
648 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 739 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
649# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 740#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
650# include "glfunc.h" 741#include "glfunc.h"
651# undef GL_FUNC 742#undef GL_FUNC
652
653 } 743 }
744}
654 OUTPUT: 745 OUTPUT:
655 RETVAL 746 RETVAL
656 747
657void 748void
658SDL_GL_SwapBuffers () 749SDL_GL_SwapBuffers ()
659 750
660char * 751char *
661SDL_GetKeyName (int sym) 752SDL_GetKeyName (int sym)
662 753
754int
755SDL_GetAppState ()
756
663void 757void
664SDL_PollEvent () 758poll_events ()
665 PPCODE: 759 PPCODE:
666{ 760{
667 SDL_Event ev; 761 SDL_Event ev;
668 762
669 while (SDL_PollEvent (&ev)) 763 SDL_PumpEvents ();
764 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
670 { 765 {
671 HV *hv = newHV (); 766 HV *hv = newHV ();
672 hv_store (hv, "type", 4, newSViv (ev.type), 0); 767 hv_store (hv, "type", 4, newSViv (ev.type), 0);
673 768
674 switch (ev.type) 769 switch (ev.type)
686 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 781 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
687 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 782 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
688 break; 783 break;
689 784
690 case SDL_MOUSEMOTION: 785 case SDL_MOUSEMOTION:
786 {
787 int state = ev.motion.state;
788 int x = ev.motion.x;
789 int y = ev.motion.y;
790 int xrel = ev.motion.xrel;
791 int yrel = ev.motion.yrel;
792
793 /* do simplistic event compression */
794 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
795 && state == ev.motion.state)
796 {
797 xrel += ev.motion.xrel;
798 yrel += ev.motion.yrel;
799 x = ev.motion.x;
800 y = ev.motion.y;
801 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
802 }
803
691 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 804 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
692
693 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 805 hv_store (hv, "state", 5, newSViv (state), 0);
694 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 806 hv_store (hv, "x", 1, newSViv (x), 0);
695 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 807 hv_store (hv, "y", 1, newSViv (y), 0);
696 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 808 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
697 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 809 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
810 }
698 break; 811 break;
699 812
700 case SDL_MOUSEBUTTONDOWN: 813 case SDL_MOUSEBUTTONDOWN:
701 case SDL_MOUSEBUTTONUP: 814 case SDL_MOUSEBUTTONUP:
702 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 815 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
712 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 825 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
713 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 826 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
714 break; 827 break;
715 } 828 }
716 829
717 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 830 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
718 } 831 }
719} 832}
720 833
721int 834int
722Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 835Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
723 POSTCALL: 836 POSTCALL:
724 Mix_HookMusicFinished (music_finished); 837 Mix_HookMusicFinished (music_finished);
725 Mix_ChannelFinished (channel_finished); 838 Mix_ChannelFinished (channel_finished);
726 839
727void 840void
841Mix_QuerySpec ()
842 PPCODE:
843{
844 int freq, channels;
845 Uint16 format;
846
847 if (Mix_QuerySpec (&freq, &format, &channels))
848 {
849 EXTEND (SP, 3);
850 PUSHs (sv_2mortal (newSViv (freq)));
851 PUSHs (sv_2mortal (newSViv (format)));
852 PUSHs (sv_2mortal (newSViv (channels)));
853 }
854}
855
856void
728Mix_CloseAudio () 857Mix_CloseAudio ()
729 858
730int 859int
731Mix_AllocateChannels (int numchans = -1) 860Mix_AllocateChannels (int numchans = -1)
861
862const char *
863Mix_GetError ()
732 864
733void 865void
734lowdelay (int fd, int val = 1) 866lowdelay (int fd, int val = 1)
735 CODE: 867 CODE:
736 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 868 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
778 STRLEN image_len; 910 STRLEN image_len;
779 char *image = (char *)SvPVbyte (image_, image_len); 911 char *image = (char *)SvPVbyte (image_, image_len);
780 SDL_Surface *surface, *surface2; 912 SDL_Surface *surface, *surface2;
781 SDL_PixelFormat fmt; 913 SDL_PixelFormat fmt;
782 SDL_RWops *rw = ix 914 SDL_RWops *rw = ix
783 ? SDL_RWFromFile (image, "r") 915 ? SDL_RWFromFile (image, "rb")
784 : SDL_RWFromConstMem (image, image_len); 916 : SDL_RWFromConstMem (image, image_len);
785 917
786 if (!rw) 918 if (!rw)
787 croak ("load_image: %s", SDL_GetError ()); 919 croak ("load_image: %s", SDL_GetError ());
788 920
861void 993void
862error (char *message) 994error (char *message)
863 CODE: 995 CODE:
864 fprintf (stderr, "ERROR: %s\n", message); 996 fprintf (stderr, "ERROR: %s\n", message);
865#ifdef _WIN32 997#ifdef _WIN32
866 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 998 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
867#endif 999#endif
868 1000
869void 1001void
870fatal (char *message) 1002fatal (char *message)
871 CODE: 1003 CODE:
872 fprintf (stderr, "FATAL: %s\n", message); 1004 fprintf (stderr, "FATAL: %s\n", message);
873#ifdef _WIN32 1005#ifdef _WIN32
874 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1006 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
875#endif 1007#endif
876 _exit (1); 1008 _exit (1);
877 1009
878void 1010void
879_exit (int retval = 0) 1011_exit (int retval = 0)
882 ExitThread (retval); // unclean, please beam me up 1014 ExitThread (retval); // unclean, please beam me up
883#else 1015#else
884 _exit (retval); 1016 _exit (retval);
885#endif 1017#endif
886 1018
887MODULE = CFPlus PACKAGE = CFPlus::Font 1019void
1020debug ()
1021 CODE:
1022{
1023#if DEBUG
1024 VALGRIND_DO_LEAK_CHECK;
1025#endif
1026}
888 1027
889CFPlus::Font 1028MODULE = Deliantra::Client PACKAGE = DC::Font
1029
1030PROTOTYPES: DISABLE
1031
1032DC::Font
890new_from_file (SV *class, char *path, int id = 0) 1033new_from_file (SV *class, char *path, int id = 0)
891 CODE: 1034 CODE:
892{ 1035{
893 int count; 1036 int count;
894 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1037 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
897} 1040}
898 OUTPUT: 1041 OUTPUT:
899 RETVAL 1042 RETVAL
900 1043
901void 1044void
902DESTROY (CFPlus::Font self) 1045DESTROY (DC::Font self)
903 CODE: 1046 CODE:
904 pango_font_description_free (self); 1047 pango_font_description_free (self);
905 1048
906void 1049void
907make_default (CFPlus::Font self) 1050make_default (DC::Font self)
1051 PROTOTYPE: $
908 CODE: 1052 CODE:
909 default_font = self; 1053 default_font = self;
910 1054
911MODULE = CFPlus PACKAGE = CFPlus::Layout 1055MODULE = Deliantra::Client PACKAGE = DC::Layout
912 1056
1057PROTOTYPES: DISABLE
1058
913void 1059void
914reset_glyph_cache () 1060glyph_cache_backup ()
1061 PROTOTYPE:
915 CODE: 1062 CODE:
1063 tc_backup ();
1064
1065void
1066glyph_cache_restore ()
1067 PROTOTYPE:
1068 CODE:
916 tc_clear (); 1069 tc_restore ();
917 1070
918CFPlus::Layout 1071DC::Layout
919new (SV *class) 1072new (SV *class)
920 CODE: 1073 CODE:
921 New (0, RETVAL, 1, struct cf_layout); 1074 New (0, RETVAL, 1, struct cf_layout);
922 1075
923 RETVAL->pl = pango_layout_new (opengl_context); 1076 RETVAL->pl = pango_layout_new (opengl_context);
925 RETVAL->g = 1.; 1078 RETVAL->g = 1.;
926 RETVAL->b = 1.; 1079 RETVAL->b = 1.;
927 RETVAL->a = 1.; 1080 RETVAL->a = 1.;
928 RETVAL->base_height = MIN_FONT_HEIGHT; 1081 RETVAL->base_height = MIN_FONT_HEIGHT;
929 RETVAL->font = 0; 1082 RETVAL->font = 0;
1083 RETVAL->rc = rc_alloc ();
930 1084
931 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1085 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
932 layout_update_font (RETVAL); 1086 layout_update_font (RETVAL);
933 OUTPUT: 1087 OUTPUT:
934 RETVAL 1088 RETVAL
935 1089
936void 1090void
937DESTROY (CFPlus::Layout self) 1091DESTROY (DC::Layout self)
938 CODE: 1092 CODE:
939 g_object_unref (self->pl); 1093 g_object_unref (self->pl);
1094 rc_free (self->rc);
940 Safefree (self); 1095 Safefree (self);
941 1096
942void 1097void
943set_text (CFPlus::Layout self, SV *text_) 1098set_text (DC::Layout self, SV *text_)
944 CODE: 1099 CODE:
945{ 1100{
946 STRLEN textlen; 1101 STRLEN textlen;
947 char *text = SvPVutf8 (text_, textlen); 1102 char *text = SvPVutf8 (text_, textlen);
948 1103
949 pango_layout_set_text (self->pl, text, textlen); 1104 pango_layout_set_text (self->pl, text, textlen);
950} 1105}
951 1106
952void 1107void
953set_markup (CFPlus::Layout self, SV *text_) 1108set_markup (DC::Layout self, SV *text_)
954 CODE: 1109 CODE:
955{ 1110{
956 STRLEN textlen; 1111 STRLEN textlen;
957 char *text = SvPVutf8 (text_, textlen); 1112 char *text = SvPVutf8 (text_, textlen);
958 1113
959 pango_layout_set_markup (self->pl, text, textlen); 1114 pango_layout_set_markup (self->pl, text, textlen);
960} 1115}
961 1116
962void 1117void
963set_shapes (CFPlus::Layout self, ...) 1118set_shapes (DC::Layout self, ...)
964 CODE: 1119 CODE:
965{ 1120{
966 PangoAttrList *attrs = 0; 1121 PangoAttrList *attrs = 0;
967 const char *text = pango_layout_get_text (self->pl); 1122 const char *text = pango_layout_get_text (self->pl);
968 const char *pos = text; 1123 const char *pos = text;
1003 if (attrs) 1158 if (attrs)
1004 pango_layout_set_attributes (self->pl, attrs); 1159 pango_layout_set_attributes (self->pl, attrs);
1005} 1160}
1006 1161
1007void 1162void
1008get_shapes (CFPlus::Layout self) 1163get_shapes (DC::Layout self)
1009 PPCODE: 1164 PPCODE:
1010{ 1165{
1011 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1166 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1012 1167
1013 do 1168 do
1028 1183
1029 pango_layout_iter_free (iter); 1184 pango_layout_iter_free (iter);
1030} 1185}
1031 1186
1032int 1187int
1033has_wrapped (CFPlus::Layout self) 1188has_wrapped (DC::Layout self)
1034 CODE: 1189 CODE:
1035{ 1190{
1036 int lines = 1; 1191 int lines = 1;
1037 const char *text = pango_layout_get_text (self->pl); 1192 const char *text = pango_layout_get_text (self->pl);
1038 1193
1043} 1198}
1044 OUTPUT: 1199 OUTPUT:
1045 RETVAL 1200 RETVAL
1046 1201
1047SV * 1202SV *
1048get_text (CFPlus::Layout self) 1203get_text (DC::Layout self)
1049 CODE: 1204 CODE:
1050 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1205 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1051 sv_utf8_decode (RETVAL); 1206 sv_utf8_decode (RETVAL);
1052 OUTPUT: 1207 OUTPUT:
1053 RETVAL 1208 RETVAL
1054 1209
1055void 1210void
1056set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1211set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1057 CODE: 1212 CODE:
1058 self->r = r; 1213 self->r = r;
1059 self->g = g; 1214 self->g = g;
1060 self->b = b; 1215 self->b = b;
1061 self->a = a; 1216 self->a = a;
1062 1217
1063void 1218void
1064set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1219set_font (DC::Layout self, DC::Font font = 0)
1065 CODE: 1220 CODE:
1066 if (self->font != font) 1221 if (self->font != font)
1067 { 1222 {
1068 self->font = font; 1223 self->font = font;
1069 layout_update_font (self); 1224 layout_update_font (self);
1070 } 1225 }
1071 1226
1072void 1227void
1073set_height (CFPlus::Layout self, int base_height) 1228set_height (DC::Layout self, int base_height)
1074 CODE: 1229 CODE:
1075 if (self->base_height != base_height) 1230 if (self->base_height != base_height)
1076 { 1231 {
1077 self->base_height = base_height; 1232 self->base_height = base_height;
1078 layout_update_font (self); 1233 layout_update_font (self);
1079 } 1234 }
1080 1235
1081void 1236void
1082set_width (CFPlus::Layout self, int max_width = -1) 1237set_width (DC::Layout self, int max_width = -1)
1083 CODE: 1238 CODE:
1084 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1239 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1085 1240
1086void 1241void
1087set_indent (CFPlus::Layout self, int indent) 1242set_indent (DC::Layout self, int indent)
1088 CODE: 1243 CODE:
1089 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1244 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1090 1245
1091void 1246void
1092set_spacing (CFPlus::Layout self, int spacing) 1247set_spacing (DC::Layout self, int spacing)
1093 CODE: 1248 CODE:
1094 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1249 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1095 1250
1096void 1251void
1097set_ellipsise (CFPlus::Layout self, int ellipsise) 1252set_ellipsise (DC::Layout self, int ellipsise)
1098 CODE: 1253 CODE:
1099 pango_layout_set_ellipsize (self->pl, 1254 pango_layout_set_ellipsize (self->pl,
1100 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1255 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1101 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1256 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1102 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1257 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1103 : PANGO_ELLIPSIZE_NONE 1258 : PANGO_ELLIPSIZE_NONE
1104 ); 1259 );
1105 1260
1106void 1261void
1107set_single_paragraph_mode (CFPlus::Layout self, int spm) 1262set_single_paragraph_mode (DC::Layout self, int spm)
1108 CODE: 1263 CODE:
1109 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1264 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1110 1265
1111void 1266void
1112size (CFPlus::Layout self) 1267size (DC::Layout self)
1113 PPCODE: 1268 PPCODE:
1114{ 1269{
1115 int w, h; 1270 int w, h;
1116 1271
1117 layout_get_pixel_size (self, &w, &h); 1272 layout_get_pixel_size (self, &w, &h);
1120 PUSHs (sv_2mortal (newSViv (w))); 1275 PUSHs (sv_2mortal (newSViv (w)));
1121 PUSHs (sv_2mortal (newSViv (h))); 1276 PUSHs (sv_2mortal (newSViv (h)));
1122} 1277}
1123 1278
1124int 1279int
1125descent (CFPlus::Layout self) 1280descent (DC::Layout self)
1126 CODE: 1281 CODE:
1127{ 1282{
1128 PangoRectangle rect; 1283 PangoRectangle rect;
1129 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1284 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1130 pango_layout_line_get_pixel_extents (line, 0, &rect); 1285 pango_layout_line_get_pixel_extents (line, 0, &rect);
1132} 1287}
1133 OUTPUT: 1288 OUTPUT:
1134 RETVAL 1289 RETVAL
1135 1290
1136int 1291int
1137xy_to_index (CFPlus::Layout self, int x, int y) 1292xy_to_index (DC::Layout self, int x, int y)
1138 CODE: 1293 CODE:
1139{ 1294{
1140 int index, trailing; 1295 int index, trailing;
1141 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1296 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1142 RETVAL = index + trailing; 1297 RETVAL = index + trailing;
1143} 1298}
1144 OUTPUT: 1299 OUTPUT:
1145 RETVAL 1300 RETVAL
1146 1301
1147void 1302void
1148cursor_pos (CFPlus::Layout self, int index) 1303cursor_pos (DC::Layout self, int index)
1149 PPCODE: 1304 PPCODE:
1150{ 1305{
1151 PangoRectangle strong_pos; 1306 PangoRectangle strong_pos;
1152 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1307 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1153 1308
1156 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1311 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1157 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1312 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1158} 1313}
1159 1314
1160void 1315void
1161index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1316index_to_line_x (DC::Layout self, int index, int trailing = 0)
1162 PPCODE: 1317 PPCODE:
1163{ 1318{
1164 int line, x; 1319 int line, x;
1165 1320
1166 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1321 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1170 PUSHs (sv_2mortal (newSViv (line - 1))); 1325 PUSHs (sv_2mortal (newSViv (line - 1)));
1171 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1326 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1172} 1327}
1173 1328
1174void 1329void
1175line_x_to_index (CFPlus::Layout self, int line, int x) 1330line_x_to_index (DC::Layout self, int line, int x)
1176 PPCODE: 1331 PPCODE:
1177{ 1332{
1178 PangoLayoutLine *lp; 1333 PangoLayoutLine *lp;
1179 int index, trailing; 1334 int index, trailing;
1180 1335
1195 PUSHs (sv_2mortal (newSViv (trailing))); 1350 PUSHs (sv_2mortal (newSViv (trailing)));
1196 } 1351 }
1197} 1352}
1198 1353
1199void 1354void
1200render (CFPlus::Layout self, float x, float y, int flags = 0) 1355render (DC::Layout self, float x, float y, int flags = 0)
1201 PPCODE: 1356 CODE:
1357 rc_clear (self->rc);
1202 pango_opengl_render_layout_subpixel ( 1358 pango_opengl_render_layout_subpixel (
1203 self->pl, 1359 self->pl,
1360 self->rc,
1204 x * PANGO_SCALE, y * PANGO_SCALE, 1361 x * PANGO_SCALE, y * PANGO_SCALE,
1205 self->r, self->g, self->b, self->a, 1362 self->r, self->g, self->b, self->a,
1206 flags 1363 flags
1207 ); 1364 );
1365 // we assume that context_change actually clears/frees stuff
1366 // and does not do any recomputation...
1367 pango_layout_context_changed (self->pl);
1208 1368
1209MODULE = CFPlus PACKAGE = CFPlus::Texture
1210
1211void 1369void
1212pad2pot (SV *data_, SV *w_, SV *h_) 1370draw (DC::Layout self)
1213 CODE: 1371 CODE:
1214{ 1372{
1215 int ow = SvIV (w_); 1373 glEnable (GL_TEXTURE_2D);
1216 int oh = SvIV (h_); 1374 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1375 glEnable (GL_BLEND);
1376 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1377 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1378 glEnable (GL_ALPHA_TEST);
1379 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1217 1380
1218 if (ow && oh) 1381 rc_draw (self->rc);
1382
1383 glDisable (GL_ALPHA_TEST);
1384 glDisable (GL_BLEND);
1385 glDisable (GL_TEXTURE_2D);
1386}
1387
1388MODULE = Deliantra::Client PACKAGE = DC::Texture
1389
1390PROTOTYPES: ENABLE
1391
1392void
1393pad (SV *data_, int ow, int oh, int nw, int nh)
1394 CODE:
1395{
1396 if ((nw != ow || nh != oh) && SvOK (data_))
1219 { 1397 {
1220 int nw = minpot (ow);
1221 int nh = minpot (oh);
1222
1223 if (nw != ow || nh != oh)
1224 {
1225 if (SvOK (data_))
1226 {
1227 STRLEN datalen; 1398 STRLEN datalen;
1228 char *data = SvPVbyte (data_, datalen); 1399 char *data = SvPVbyte (data_, datalen);
1229 int bpp = datalen / (ow * oh); 1400 int bpp = datalen / (ow * oh);
1230 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1401 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1231 1402
1232 SvPOK_only (result_); 1403 SvPOK_only (result_);
1233 SvCUR_set (result_, nw * nh * bpp); 1404 SvCUR_set (result_, nw * nh * bpp);
1234 1405
1235 memset (SvPVX (result_), 0, nw * nh * bpp); 1406 memset (SvPVX (result_), 0, nw * nh * bpp);
1236 while (oh--) 1407 while (oh--)
1237 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1408 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1238 1409
1239 sv_setsv (data_, result_); 1410 sv_setsv (data_, result_);
1240 }
1241
1242 sv_setiv (w_, nw);
1243 sv_setiv (h_, nh);
1244 }
1245 } 1411 }
1246} 1412}
1247 1413
1248void 1414void
1249draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1415draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1255{ 1421{
1256 HV *hv = (HV *)SvRV (self); 1422 HV *hv = (HV *)SvRV (self);
1257 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1423 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1258 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1424 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1259 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1425 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1426
1427 if (name <= 0)
1428 XSRETURN_EMPTY;
1260 1429
1261 if (items < 5) 1430 if (items < 5)
1262 { 1431 {
1263 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1432 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1264 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1433 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1292 glDisable (GL_ALPHA_TEST); 1461 glDisable (GL_ALPHA_TEST);
1293 glDisable (GL_BLEND); 1462 glDisable (GL_BLEND);
1294 } 1463 }
1295} 1464}
1296 1465
1297MODULE = CFPlus PACKAGE = CFPlus::Map 1466IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1467 CODE:
1468{
1469 GLint width;
1470 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1471 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1472 RETVAL = width > 0;
1473}
1474 OUTPUT:
1475 RETVAL
1298 1476
1299CFPlus::Map 1477MODULE = Deliantra::Client PACKAGE = DC::Map
1478
1479PROTOTYPES: DISABLE
1480
1481DC::Map
1300new (SV *class) 1482new (SV *class)
1301 CODE: 1483 CODE:
1302 New (0, RETVAL, 1, struct map); 1484 New (0, RETVAL, 1, struct map);
1303 RETVAL->x = 0; 1485 RETVAL->x = 0;
1304 RETVAL->y = 0; 1486 RETVAL->y = 0;
1312 RETVAL->row = 0; 1494 RETVAL->row = 0;
1313 OUTPUT: 1495 OUTPUT:
1314 RETVAL 1496 RETVAL
1315 1497
1316void 1498void
1317DESTROY (CFPlus::Map self) 1499DESTROY (DC::Map self)
1318 CODE: 1500 CODE:
1319{ 1501{
1320 map_clear (self); 1502 map_clear (self);
1321 Safefree (self->face2tile); 1503 Safefree (self->face2tile);
1322 Safefree (self->tex); 1504 Safefree (self->tex);
1323 Safefree (self); 1505 Safefree (self);
1324} 1506}
1325 1507
1326void 1508void
1327resize (CFPlus::Map self, int map_width, int map_height) 1509resize (DC::Map self, int map_width, int map_height)
1328 CODE: 1510 CODE:
1329 self->w = map_width; 1511 self->w = map_width;
1330 self->h = map_height; 1512 self->h = map_height;
1331 1513
1332void 1514void
1333clear (CFPlus::Map self) 1515clear (DC::Map self)
1334 CODE: 1516 CODE:
1335 map_clear (self); 1517 map_clear (self);
1336 1518
1337void 1519void
1338set_tileid (CFPlus::Map self, int face, int tile) 1520set_tileid (DC::Map self, int face, int tile)
1339 CODE: 1521 CODE:
1340{ 1522{
1341 need_facenum (self, face); self->face2tile [face] = tile; 1523 need_facenum (self, face); self->face2tile [face] = tile;
1342 need_texid (self, tile); 1524 need_texid (self, tile);
1343} 1525}
1344 1526
1345void 1527void
1346set_smooth (CFPlus::Map self, int face, int smooth, int level) 1528set_smooth (DC::Map self, int face, int smooth, int level)
1347 CODE: 1529 CODE:
1348{ 1530{
1349 tileid texid; 1531 tileid texid;
1350 maptex *tex; 1532 maptex *tex;
1351 1533
1364 tex->smoothtile = self->face2tile [smooth]; 1546 tex->smoothtile = self->face2tile [smooth];
1365 tex->smoothlevel = level; 1547 tex->smoothlevel = level;
1366} 1548}
1367 1549
1368void 1550void
1369set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1551set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1370 CODE: 1552 CODE:
1371{ 1553{
1372 need_texid (self, texid); 1554 need_texid (self, texid);
1373 1555
1374 { 1556 {
1394 // from transparent color bleeding and ugly wrapping effects. 1576 // from transparent color bleeding and ugly wrapping effects.
1395 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1577 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1396} 1578}
1397 1579
1398int 1580int
1399ox (CFPlus::Map self) 1581ox (DC::Map self)
1400 ALIAS: 1582 ALIAS:
1401 oy = 1 1583 oy = 1
1402 x = 2 1584 x = 2
1403 y = 3 1585 y = 3
1404 w = 4 1586 w = 4
1415 } 1597 }
1416 OUTPUT: 1598 OUTPUT:
1417 RETVAL 1599 RETVAL
1418 1600
1419void 1601void
1420scroll (CFPlus::Map self, int dx, int dy) 1602scroll (DC::Map self, int dx, int dy)
1421 CODE: 1603 CODE:
1422{ 1604{
1423 if (dx > 0) 1605 if (dx > 0)
1424 map_blank (self, self->x, self->y, dx, self->h); 1606 map_blank (self, self->x, self->y, dx, self->h);
1425 else if (dx < 0) 1607 else if (dx < 0)
1440 self->rows += MAP_EXTEND_Y; 1622 self->rows += MAP_EXTEND_Y;
1441 self->y += MAP_EXTEND_Y; 1623 self->y += MAP_EXTEND_Y;
1442 } 1624 }
1443} 1625}
1444 1626
1445void 1627SV *
1446map1a_update (CFPlus::Map self, SV *data_, int extmap) 1628map1a_update (DC::Map self, SV *data_, int extmap)
1447 CODE: 1629 CODE:
1448{ 1630{
1449 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1631 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1450 uint8_t *data_end = (uint8_t *)SvEND (data_); 1632 uint8_t *data_end = (uint8_t *)SvEND (data_);
1451 mapcell *cell; 1633 mapcell *cell;
1452 int x, y, flags; 1634 int x, y, z, flags;
1635 AV *missing = newAV ();
1636 RETVAL = newRV_noinc ((SV *)missing);
1453 1637
1454 while (data < data_end - 1) 1638 while (data < data_end - 1)
1455 { 1639 {
1456 flags = (data [0] << 8) + data [1]; data += 2; 1640 flags = (data [0] << 8) + data [1]; data += 2;
1457 1641
1508 } 1692 }
1509 else 1693 else
1510 cell->darkness = *data++ + 1; 1694 cell->darkness = *data++ + 1;
1511 } 1695 }
1512 1696
1697 for (z = 0; z <= 2; ++z)
1513 if (flags & 4) 1698 if (flags & (4 >> z))
1514 { 1699 {
1515 faceid face = (data [0] << 8) + data [1]; data += 2; 1700 faceid face = (data [0] << 8) + data [1]; data += 2;
1516 need_facenum (self, face); 1701 need_facenum (self, face);
1517 cell->tile [0] = self->face2tile [face]; 1702 cell->tile [z] = self->face2tile [face];
1703
1704 if (cell->tile [z])
1705 {
1706 maptex *tex = self->tex + cell->tile [z];
1707 if (!tex->name)
1708 av_push (missing, newSViv (cell->tile [z]));
1709
1710 if (tex->smoothtile)
1711 {
1712 maptex *smooth = self->tex + tex->smoothtile;
1713 if (!smooth->name)
1714 av_push (missing, newSViv (tex->smoothtile));
1715 }
1716 }
1518 } 1717 }
1519
1520 if (flags & 2)
1521 {
1522 faceid face = (data [0] << 8) + data [1]; data += 2;
1523 need_facenum (self, face);
1524 cell->tile [1] = self->face2tile [face];
1525 }
1526
1527 if (flags & 1)
1528 {
1529 faceid face = (data [0] << 8) + data [1]; data += 2;
1530 need_facenum (self, face);
1531 cell->tile [2] = self->face2tile [face];
1532 }
1533 } 1718 }
1534 else 1719 else
1535 cell->darkness = 0; 1720 cell->darkness = 0;
1536 } 1721 }
1537} 1722}
1723 OUTPUT:
1724 RETVAL
1538 1725
1539SV * 1726SV *
1540mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1727mapmap (DC::Map self, int x0, int y0, int w, int h)
1541 CODE: 1728 CODE:
1542{ 1729{
1543 int x1, x; 1730 int x1, x;
1544 int y1, y; 1731 int y1, y;
1545 int z; 1732 int z;
1590} 1777}
1591 OUTPUT: 1778 OUTPUT:
1592 RETVAL 1779 RETVAL
1593 1780
1594void 1781void
1595draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1782draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1596 CODE: 1783 CODE:
1597{ 1784{
1785 int x, y, z;
1786
1598 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1787 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1599 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1788 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1600 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1789 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1601 smooth_key skey; 1790 smooth_key skey;
1602 int x, y, z; 1791
1603 int last_name; 1792 rc_t *rc = rc_alloc ();
1793 rc_key_t key;
1794 rc_array_t *arr;
1604 1795
1605 // thats current max. sorry. 1796 // thats current max. sorry.
1606 if (sw > 255) sw = 255; 1797 if (sw > 255) sw = 255;
1607 if (sh > 255) sh = 255; 1798 if (sh > 255) sh = 255;
1608 1799
1609 // clear key, in case of extra padding 1800 // clear key, in case of extra padding
1610 memset (&skey, 0, sizeof (skey)); 1801 memset (&skey, 0, sizeof (skey));
1611 1802
1612 glColor4ub (255, 255, 255, 255); 1803 memset (&key, 0, sizeof (key));
1613 1804 key.r = 255;
1614 glEnable (GL_BLEND); 1805 key.g = 255;
1615 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1806 key.b = 255;
1616 glEnable (GL_TEXTURE_2D); 1807 key.a = 255;
1617 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1808 key.mode = GL_QUADS;
1618 1809 key.format = GL_T2F_V3F;
1619 glBegin (GL_QUADS); 1810 key.texname = -1;
1620
1621 last_name = 0;
1622 1811
1623 mx += self->x; 1812 mx += self->x;
1624 my += self->y; 1813 my += self->y;
1625 1814
1626 // first pass: determine smooth_max 1815 // first pass: determine smooth_max
1642 MAX (self->tex [cell->tile [0]].smoothlevel, 1831 MAX (self->tex [cell->tile [0]].smoothlevel,
1643 MAX (self->tex [cell->tile [1]].smoothlevel, 1832 MAX (self->tex [cell->tile [1]].smoothlevel,
1644 self->tex [cell->tile [2]].smoothlevel)); 1833 self->tex [cell->tile [2]].smoothlevel));
1645 } 1834 }
1646 } 1835 }
1836
1837 glEnable (GL_BLEND);
1838 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1839 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1647 1840
1648 for (z = 0; z <= 2; z++) 1841 for (z = 0; z <= 2; z++)
1649 { 1842 {
1650 memset (smooth_level, 0, sizeof (smooth_level)); 1843 memset (smooth_level, 0, sizeof (smooth_level));
1651 1844
1661 tileid tile = cell->tile [z]; 1854 tileid tile = cell->tile [z];
1662 1855
1663 if (tile) 1856 if (tile)
1664 { 1857 {
1665 maptex tex = self->tex [tile]; 1858 maptex tex = self->tex [tile];
1666 int px = (x + 1) * T - tex.w; 1859 int px, py;
1667 int py = (y + 1) * T - tex.h;
1668 1860
1669 // suppressing texture state switches here
1670 // is only moderately effective, but worth the extra effort
1671 if (last_name != tex.name) 1861 if (key.texname != tex.name)
1672 { 1862 {
1673 if (!tex.name) 1863 if (!tex.name)
1674 tex = self->tex [2]; /* missing, replace by noface */ 1864 tex = self->tex [2]; /* missing, replace by noface */
1675 1865
1676 glEnd (); 1866 key.texname = tex.name;
1677 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1867 arr = rc_array (rc, &key);
1678 glBegin (GL_QUADS);
1679 } 1868 }
1680 1869
1681 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1870 px = (x + 1) * T - tex.w;
1871 py = (y + 1) * T - tex.h;
1872
1873 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1682 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1874 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1683 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1875 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1684 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1876 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1685 1877
1686 if (cell->flags && z == 2) 1878 if (cell->flags && z == 2)
1687 { 1879 {
1880 // overlays such as the speech bubble, probably more to come
1688 if (cell->flags & 1) 1881 if (cell->flags & 1)
1689 { 1882 {
1690 maptex tex = self->tex [1]; 1883 maptex tex = self->tex [1];
1691 int px = x * T + T * 2 / 32; 1884 int px = x * T + T * 2 / 32;
1692 int py = y * T - T * 6 / 32; 1885 int py = y * T - T * 6 / 32;
1693 1886
1887 if (tex.name)
1694 glEnd (); 1888 {
1695 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1889 if (key.texname != tex.name)
1890 {
1891 key.texname = tex.name;
1892 arr = rc_array (rc, &key);
1893 }
1894
1895 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1896 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1897 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1898 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1696 glBegin (GL_QUADS); 1899 }
1697
1698 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1699 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1700 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1701 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1702 } 1900 }
1703 } 1901 }
1704 1902
1705 // update smooth hash 1903 // update smooth hash
1706 if (tex.smoothtile) 1904 if (tex.smoothtile)
1742 } 1940 }
1743 } 1941 }
1744 } 1942 }
1745 } 1943 }
1746 1944
1945 rc_draw (rc);
1946 rc_clear (rc);
1947
1747 // go through all smoothlevels, lowest to highest, then draw. 1948 // go through all smoothlevels, lowest to highest, then draw.
1748 // this is basically counting sort 1949 // this is basically counting sort
1749 { 1950 {
1750 int w, b; 1951 int w, b;
1751 1952
1953 glEnable (GL_TEXTURE_2D);
1954 glBegin (GL_QUADS);
1752 for (w = 0; w < 256 / 32; ++w) 1955 for (w = 0; w < 256 / 32; ++w)
1753 { 1956 {
1754 uint32_t smask = smooth_level [w]; 1957 uint32_t smask = smooth_level [w];
1755 if (smask) 1958 if (smask)
1756 for (b = 0; b < 32; ++b) 1959 for (b = 0; b < 32; ++b)
1775 int border = bits & 15; 1978 int border = bits & 15;
1776 int corner = (bits >> 8) & ~(bits >> 4) & 15; 1979 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1777 float dx = tex.s * .0625f; // 16 images/row 1980 float dx = tex.s * .0625f; // 16 images/row
1778 float dy = tex.t * .5f ; // 2 images/column 1981 float dy = tex.t * .5f ; // 2 images/column
1779 1982
1780 // this time naively avoiding texture state changes
1781 // save gobs of state changes.
1782 if (last_name != tex.name) 1983 if (tex.name)
1783 { 1984 {
1985 // this time avoiding texture state changes
1986 // save gobs of state changes.
1784 if (!tex.name) 1987 if (key.texname != tex.name)
1785 continue; // smoothing not yet available 1988 {
1786
1787 glEnd (); 1989 glEnd ();
1788 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1990 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1789 glBegin (GL_QUADS); 1991 glBegin (GL_QUADS);
1790 } 1992 }
1791 1993
1792 if (border) 1994 if (border)
1793 { 1995 {
1794 float ox = border * dx; 1996 float ox = border * dx;
1795 1997
1796 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 1998 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1797 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 1999 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1798 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2000 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1799 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2001 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1800 } 2002 }
1801 2003
1802 if (corner) 2004 if (corner)
1803 { 2005 {
1804 float ox = corner * dx; 2006 float ox = corner * dx;
1805 2007
1806 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2008 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1807 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2009 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1808 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2010 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1809 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2011 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2012 }
1810 } 2013 }
1811 } 2014 }
1812 } 2015 }
1813 } 2016 }
1814 } 2017 }
2018
2019 glEnd ();
2020 glDisable (GL_TEXTURE_2D);
2021 key.texname = -1;
1815 } 2022 }
1816 2023
1817 hv_clear (smooth); 2024 hv_clear (smooth);
1818 } 2025 }
1819 2026
1820 glEnd ();
1821
1822 glDisable (GL_TEXTURE_2D);
1823 glDisable (GL_BLEND); 2027 glDisable (GL_BLEND);
2028 rc_free (rc);
1824 2029
1825 // top layer: overlays such as the health bar 2030 // top layer: overlays such as the health bar
1826 for (y = 0; y < sh; y++) 2031 for (y = 0; y < sh; y++)
1827 if (0 <= y + my && y + my < self->rows) 2032 if (0 <= y + my && y + my < self->rows)
1828 { 2033 {
1853 } 2058 }
1854 } 2059 }
1855} 2060}
1856 2061
1857void 2062void
1858draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2063draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1859 CODE: 2064 CODE:
1860{ 2065{
1861 static float color[16][3] = { 2066 static float color[16][3] = {
1862 { 0.00F, 0.00F, 0.00F }, 2067 { 0.00F, 0.00F, 0.00F },
1863 { 1.00F, 1.00F, 1.00F }, 2068 { 1.00F, 1.00F, 1.00F },
1913 glDisable (GL_BLEND); 2118 glDisable (GL_BLEND);
1914 glDisable (GL_TEXTURE_2D); 2119 glDisable (GL_TEXTURE_2D);
1915} 2120}
1916 2121
1917void 2122void
1918fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2123fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1919 PPCODE: 2124 PPCODE:
1920{ 2125{
1921 int x, y; 2126 int x, y;
2127 int sw1 = sw + 2;
2128 int sh1 = sh + 2;
2129 int sh3 = sh * 3;
1922 int sw4 = (sw + 3) & ~3; 2130 int sw34 = (sw * 3 + 3) & ~3;
2131 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1923 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2132 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1924 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2133 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1925 2134
1926 memset (darkness, 255, sw4 * sh);
1927 SvPOK_only (darkness_sv); 2135 SvPOK_only (darkness3_sv);
1928 SvCUR_set (darkness_sv, sw4 * sh); 2136 SvCUR_set (darkness3_sv, sw34 * sh3);
1929 2137
1930 mx += self->x; 2138 mx += self->x - 1;
1931 my += self->y; 2139 my += self->y - 1;
1932 2140
2141 memset (darkness1, 255, sw1 * sh1);
2142
1933 for (y = 0; y < sh; y++) 2143 for (y = 0; y < sh1; y++)
1934 if (0 <= y + my && y + my < self->rows) 2144 if (0 <= y + my && y + my < self->rows)
1935 { 2145 {
1936 maprow *row = self->row + (y + my); 2146 maprow *row = self->row + (y + my);
1937 2147
1938 for (x = 0; x < sw; x++) 2148 for (x = 0; x < sw1; x++)
1939 if (row->c0 <= x + mx && x + mx < row->c1) 2149 if (row->c0 <= x + mx && x + mx < row->c1)
1940 { 2150 {
1941 mapcell *cell = row->col + (x + mx - row->c0); 2151 mapcell *cell = row->col + (x + mx - row->c0);
1942 2152
1943 darkness[y * sw4 + x] = cell->darkness 2153 darkness1 [y * sw1 + x] = cell->darkness
1944 ? 255 - (cell->darkness - 1) 2154 ? 255 - (cell->darkness - 1)
1945 : 255 - FOW_DARKNESS; 2155 : 255 - FOW_DARKNESS;
1946 } 2156 }
1947 } 2157 }
1948 2158
2159 for (y = 0; y < sh; ++y)
2160 for (x = 0; x < sw; ++x)
2161 {
2162 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2163 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2164 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2165 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2166 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2167 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2168 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2169 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2170 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2171
2172 uint8_t r11 = (d11 + d21 + d12) / 3;
2173 uint8_t r21 = d21;
2174 uint8_t r31 = (d21 + d31 + d32) / 3;
2175
2176 uint8_t r12 = d12;
2177 uint8_t r22 = d22;
2178 uint8_t r32 = d32;
2179
2180 uint8_t r13 = (d13 + d23 + d12) / 3;
2181 uint8_t r23 = d23;
2182 uint8_t r33 = (d23 + d33 + d32) / 3;
2183
2184 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2185 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2186 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2187 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2188 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2189 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2190 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2191 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2192 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2193 }
2194
2195 free (darkness1);
2196
1949 EXTEND (SP, 3); 2197 EXTEND (SP, 3);
1950 PUSHs (sv_2mortal (newSViv (sw4))); 2198 PUSHs (sv_2mortal (newSViv (sw34)));
1951 PUSHs (sv_2mortal (newSViv (sh))); 2199 PUSHs (sv_2mortal (newSViv (sh3)));
1952 PUSHs (darkness_sv); 2200 PUSHs (darkness3_sv);
1953} 2201}
1954 2202
1955SV * 2203SV *
1956get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2204get_rect (DC::Map self, int x0, int y0, int w, int h)
1957 CODE: 2205 CODE:
1958{ 2206{
1959 int x, y, x1, y1; 2207 int x, y, x1, y1;
1960 SV *data_sv = newSV (w * h * 7 + 5); 2208 SV *data_sv = newSV (w * h * 7 + 5);
1961 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2209 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2026} 2274}
2027 OUTPUT: 2275 OUTPUT:
2028 RETVAL 2276 RETVAL
2029 2277
2030void 2278void
2031set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2279set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2032 PPCODE: 2280 PPCODE:
2033{ 2281{
2034 int x, y, z; 2282 int x, y, z;
2035 int w, h; 2283 int w, h;
2036 int x1, y1; 2284 int x1, y1;
2037 2285
2038 if (*data++ != 0) 2286 if (*data++ != 0)
2039 return; /* version mismatch */ 2287 XSRETURN_EMPTY; /* version mismatch */
2040 2288
2041 w = *data++ << 8; w |= *data++; 2289 w = *data++ << 8; w |= *data++;
2042 h = *data++ << 8; h |= *data++; 2290 h = *data++ << 8; h |= *data++;
2043 2291
2044 // we need to do this 'cause we don't keep an absolute coord system for rows 2292 // we need to do this 'cause we don't keep an absolute coord system for rows
2089 } 2337 }
2090 } 2338 }
2091 } 2339 }
2092} 2340}
2093 2341
2094MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2342MODULE = Deliantra::Client PACKAGE = DC::RW
2095 2343
2096CFPlus::MixChunk 2344DC::RW
2097new_from_file (SV *class, char *path) 2345new (SV *class, SV *data_sv)
2098 CODE: 2346 CODE:
2099 RETVAL = Mix_LoadWAV (path); 2347{
2348 STRLEN datalen;
2349 char *data = SvPVbyte (data_sv, datalen);
2350
2351 RETVAL = SDL_RWFromConstMem (data, datalen);
2352}
2100 OUTPUT: 2353 OUTPUT:
2101 RETVAL 2354 RETVAL
2102 2355
2356DC::RW
2357new_from_file (SV *class, const char *path, const char *mode = "rb")
2358 CODE:
2359 RETVAL = SDL_RWFromFile (path, mode);
2360 OUTPUT:
2361 RETVAL
2362
2363# fails on win32:
2364# dc.xs(2268) : error C2059: syntax error : '('
2103void 2365#void
2366#close (DC::RW self)
2367# CODE:
2368# (self->(close)) (self);
2369
2370MODULE = Deliantra::Client PACKAGE = DC::Channel
2371
2372PROTOTYPES: DISABLE
2373
2374DC::Channel
2375find ()
2376 CODE:
2377{
2378 RETVAL = Mix_GroupAvailable (-1);
2379
2380 if (RETVAL < 0)
2381 {
2382 RETVAL = Mix_GroupOldest (-1);
2383
2384 if (RETVAL < 0)
2385 XSRETURN_UNDEF;
2386
2387 Mix_HaltChannel (RETVAL);
2388 }
2389
2390 Mix_UnregisterAllEffects (RETVAL);
2391 Mix_Volume (RETVAL, 128);
2392}
2393 OUTPUT:
2394 RETVAL
2395
2396void
2397halt (DC::Channel self)
2398 CODE:
2399 Mix_HaltChannel (self);
2400
2401void
2402expire (DC::Channel self, int ticks = -1)
2403 CODE:
2404 Mix_ExpireChannel (self, ticks);
2405
2406void
2407fade_out (DC::Channel self, int ticks = -1)
2408 CODE:
2409 Mix_FadeOutChannel (self, ticks);
2410
2411int
2412volume (DC::Channel self, int volume)
2413 CODE:
2414 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2415 OUTPUT:
2416 RETVAL
2417
2418void
2419unregister_all_effects (DC::Channel self)
2420 CODE:
2421 Mix_UnregisterAllEffects (self);
2422
2423void
2424set_panning (DC::Channel self, int left, int right)
2425 CODE:
2426 left = CLAMP (left , 0, 255);
2427 right = CLAMP (right, 0, 255);
2428 Mix_SetPanning (self, left, right);
2429
2430void
2431set_distance (DC::Channel self, int distance)
2432 CODE:
2433 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2434
2435void
2436set_position (DC::Channel self, int angle, int distance)
2437 CODE:
2438
2439void
2440set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2441 CODE:
2442{
2443 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2444 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2445 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2446}
2447
2448void
2449set_reverse_stereo (DC::Channel self, int flip)
2450 CODE:
2451 Mix_SetReverseStereo (self, flip);
2452
2453MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2454
2455PROTOTYPES: DISABLE
2456
2457DC::MixChunk
2458new (SV *class, DC::RW rwops)
2459 CODE:
2460 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2461 OUTPUT:
2462 RETVAL
2463
2464void
2104DESTROY (CFPlus::MixChunk self) 2465DESTROY (DC::MixChunk self)
2105 CODE: 2466 CODE:
2106 Mix_FreeChunk (self); 2467 Mix_FreeChunk (self);
2107 2468
2108int 2469int
2109volume (CFPlus::MixChunk self, int volume = -1) 2470volume (DC::MixChunk self, int volume = -1)
2110 CODE: 2471 CODE:
2472 if (items > 1)
2473 volume = CLAMP (volume, 0, 128);
2111 RETVAL = Mix_VolumeChunk (self, volume); 2474 RETVAL = Mix_VolumeChunk (self, volume);
2112 OUTPUT: 2475 OUTPUT:
2113 RETVAL 2476 RETVAL
2114 2477
2115int 2478DC::Channel
2116play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2479play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2117 CODE: 2480 CODE:
2481{
2118 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2482 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2483
2484 if (RETVAL < 0)
2485 XSRETURN_UNDEF;
2486
2487 if (channel < 0)
2488 {
2489 Mix_UnregisterAllEffects (RETVAL);
2490 Mix_Volume (RETVAL, 128);
2491 }
2492}
2119 OUTPUT: 2493 OUTPUT:
2120 RETVAL 2494 RETVAL
2121 2495
2122MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2496MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2123 2497
2124int 2498int
2125volume (int volume = -1) 2499volume (int volume = -1)
2500 PROTOTYPE: ;$
2126 CODE: 2501 CODE:
2502 if (items > 0)
2503 volume = CLAMP (volume, 0, 128);
2127 RETVAL = Mix_VolumeMusic (volume); 2504 RETVAL = Mix_VolumeMusic (volume);
2128 OUTPUT: 2505 OUTPUT:
2129 RETVAL 2506 RETVAL
2130 2507
2508void
2509fade_out (int ms)
2510 CODE:
2511 Mix_FadeOutMusic (ms);
2512
2513void
2514halt ()
2515 CODE:
2516 Mix_HaltMusic ();
2517
2131CFPlus::MixMusic 2518DC::MixMusic
2132new_from_file (SV *class, char *path) 2519new (SV *class, DC::RW rwops)
2133 CODE: 2520 CODE:
2134 RETVAL = Mix_LoadMUS (path); 2521 RETVAL = Mix_LoadMUS_RW (rwops);
2135 OUTPUT: 2522 OUTPUT:
2136 RETVAL 2523 RETVAL
2137 2524
2138void 2525void
2139DESTROY (CFPlus::MixMusic self) 2526DESTROY (DC::MixMusic self)
2140 CODE: 2527 CODE:
2141 Mix_FreeMusic (self); 2528 Mix_FreeMusic (self);
2142 2529
2143int 2530int
2144play (CFPlus::MixMusic self, int loops = -1) 2531play (DC::MixMusic self, int loops = -1)
2145 CODE: 2532 CODE:
2146 RETVAL = Mix_PlayMusic (self, loops); 2533 RETVAL = Mix_PlayMusic (self, loops);
2147 OUTPUT: 2534 OUTPUT:
2148 RETVAL 2535 RETVAL
2149 2536
2150MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2537void
2538fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2539 CODE:
2540 Mix_FadeInMusicPos (self, loops, ms, position);
2541
2542MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2543
2544PROTOTYPES: ENABLE
2151 2545
2152BOOT: 2546BOOT:
2153{ 2547{
2154 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2548 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2155 static const struct { 2549 static const struct {
2156 const char *name; 2550 const char *name;
2157 IV iv; 2551 IV iv;
2158 } *civ, const_iv[] = { 2552 } *civ, const_iv[] = {
2159# define const_iv(name) { # name, (IV)name } 2553# define const_iv(name) { # name, (IV)name }
2554 const_iv (GL_VENDOR),
2555 const_iv (GL_VERSION),
2556 const_iv (GL_EXTENSIONS),
2160 const_iv (GL_COLOR_MATERIAL), 2557 const_iv (GL_COLOR_MATERIAL),
2161 const_iv (GL_SMOOTH), 2558 const_iv (GL_SMOOTH),
2162 const_iv (GL_FLAT), 2559 const_iv (GL_FLAT),
2163 const_iv (GL_DITHER), 2560 const_iv (GL_DITHER),
2164 const_iv (GL_BLEND), 2561 const_iv (GL_BLEND),
2168 const_iv (GL_ALPHA_TEST), 2565 const_iv (GL_ALPHA_TEST),
2169 const_iv (GL_NORMALIZE), 2566 const_iv (GL_NORMALIZE),
2170 const_iv (GL_RESCALE_NORMAL), 2567 const_iv (GL_RESCALE_NORMAL),
2171 const_iv (GL_FRONT), 2568 const_iv (GL_FRONT),
2172 const_iv (GL_BACK), 2569 const_iv (GL_BACK),
2570 const_iv (GL_AUX0),
2173 const_iv (GL_AND), 2571 const_iv (GL_AND),
2174 const_iv (GL_ONE), 2572 const_iv (GL_ONE),
2175 const_iv (GL_ZERO), 2573 const_iv (GL_ZERO),
2176 const_iv (GL_SRC_ALPHA), 2574 const_iv (GL_SRC_ALPHA),
2177 const_iv (GL_DST_ALPHA), 2575 const_iv (GL_DST_ALPHA),
2190 const_iv (GL_INTENSITY), 2588 const_iv (GL_INTENSITY),
2191 const_iv (GL_LUMINANCE), 2589 const_iv (GL_LUMINANCE),
2192 const_iv (GL_LUMINANCE_ALPHA), 2590 const_iv (GL_LUMINANCE_ALPHA),
2193 const_iv (GL_FLOAT), 2591 const_iv (GL_FLOAT),
2194 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2592 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2593 const_iv (GL_COMPRESSED_ALPHA_ARB),
2594 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2595 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2596 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2597 const_iv (GL_COMPRESSED_RGB_ARB),
2598 const_iv (GL_COMPRESSED_RGBA_ARB),
2195 const_iv (GL_COMPILE), 2599 const_iv (GL_COMPILE),
2600 const_iv (GL_PROXY_TEXTURE_1D),
2601 const_iv (GL_PROXY_TEXTURE_2D),
2196 const_iv (GL_TEXTURE_1D), 2602 const_iv (GL_TEXTURE_1D),
2197 const_iv (GL_TEXTURE_2D), 2603 const_iv (GL_TEXTURE_2D),
2198 const_iv (GL_TEXTURE_ENV), 2604 const_iv (GL_TEXTURE_ENV),
2199 const_iv (GL_TEXTURE_MAG_FILTER), 2605 const_iv (GL_TEXTURE_MAG_FILTER),
2200 const_iv (GL_TEXTURE_MIN_FILTER), 2606 const_iv (GL_TEXTURE_MIN_FILTER),
2221 const_iv (GL_COLOR_LOGIC_OP), 2627 const_iv (GL_COLOR_LOGIC_OP),
2222 const_iv (GL_SEPARABLE_2D), 2628 const_iv (GL_SEPARABLE_2D),
2223 const_iv (GL_CONVOLUTION_2D), 2629 const_iv (GL_CONVOLUTION_2D),
2224 const_iv (GL_CONVOLUTION_BORDER_MODE), 2630 const_iv (GL_CONVOLUTION_BORDER_MODE),
2225 const_iv (GL_CONSTANT_BORDER), 2631 const_iv (GL_CONSTANT_BORDER),
2632 const_iv (GL_POINTS),
2226 const_iv (GL_LINES), 2633 const_iv (GL_LINES),
2227 const_iv (GL_LINE_STRIP), 2634 const_iv (GL_LINE_STRIP),
2228 const_iv (GL_LINE_LOOP), 2635 const_iv (GL_LINE_LOOP),
2229 const_iv (GL_QUADS), 2636 const_iv (GL_QUADS),
2230 const_iv (GL_QUAD_STRIP), 2637 const_iv (GL_QUAD_STRIP),
2231 const_iv (GL_TRIANGLES), 2638 const_iv (GL_TRIANGLES),
2232 const_iv (GL_TRIANGLE_STRIP), 2639 const_iv (GL_TRIANGLE_STRIP),
2233 const_iv (GL_TRIANGLE_FAN), 2640 const_iv (GL_TRIANGLE_FAN),
2641 const_iv (GL_POLYGON),
2234 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2642 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2643 const_iv (GL_POINT_SMOOTH_HINT),
2644 const_iv (GL_LINE_SMOOTH_HINT),
2645 const_iv (GL_POLYGON_SMOOTH_HINT),
2646 const_iv (GL_GENERATE_MIPMAP_HINT),
2647 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2235 const_iv (GL_FASTEST), 2648 const_iv (GL_FASTEST),
2649 const_iv (GL_DONT_CARE),
2650 const_iv (GL_NICEST),
2236 const_iv (GL_V2F), 2651 const_iv (GL_V2F),
2237 const_iv (GL_V3F), 2652 const_iv (GL_V3F),
2238 const_iv (GL_T2F_V3F), 2653 const_iv (GL_T2F_V3F),
2239 const_iv (GL_T2F_N3F_V3F), 2654 const_iv (GL_T2F_N3F_V3F),
2240# undef const_iv 2655# undef const_iv
2245 2660
2246 texture_av = newAV (); 2661 texture_av = newAV ();
2247 AvREAL_off (texture_av); 2662 AvREAL_off (texture_av);
2248} 2663}
2249 2664
2665void
2666disable_GL_EXT_blend_func_separate ()
2667 CODE:
2668 gl.BlendFuncSeparate = 0;
2669 gl.BlendFuncSeparateEXT = 0;
2670
2250char * 2671char *
2251gl_vendor () 2672gl_vendor ()
2252 CODE: 2673 CODE:
2253 RETVAL = (char *)glGetString (GL_VENDOR); 2674 RETVAL = (char *)glGetString (GL_VENDOR);
2254 OUTPUT: 2675 OUTPUT:
2266 CODE: 2687 CODE:
2267 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2688 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2268 OUTPUT: 2689 OUTPUT:
2269 RETVAL 2690 RETVAL
2270 2691
2692const char *glGetString (GLenum pname)
2693
2694GLint glGetInteger (GLenum pname)
2695 CODE:
2696 glGetIntegerv (pname, &RETVAL);
2697 OUTPUT:
2698 RETVAL
2699
2700GLdouble glGetDouble (GLenum pname)
2701 CODE:
2702 glGetDoublev (pname, &RETVAL);
2703 OUTPUT:
2704 RETVAL
2705
2271int glGetError () 2706int glGetError ()
2272 2707
2273void glFinish () 2708void glFinish ()
2274 2709
2275void glClear (int mask) 2710void glClear (int mask)
2312# near_ and far_ are due to microsofts buggy "c" compiler 2747# near_ and far_ are due to microsofts buggy "c" compiler
2313void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2748void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2314 2749
2315# near_ and far_ are due to microsofts buggy "c" compiler 2750# near_ and far_ are due to microsofts buggy "c" compiler
2316void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2751void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2752
2753PROTOTYPES: DISABLE
2317 2754
2318void glViewport (int x, int y, int width, int height) 2755void glViewport (int x, int y, int width, int height)
2319 2756
2320void glScissor (int x, int y, int width, int height) 2757void glScissor (int x, int y, int width, int height)
2321 2758
2329 2766
2330void glRotate (float angle, float x, float y, float z) 2767void glRotate (float angle, float x, float y, float z)
2331 CODE: 2768 CODE:
2332 glRotatef (angle, x, y, z); 2769 glRotatef (angle, x, y, z);
2333 2770
2334void glBegin (int mode)
2335
2336void glEnd ()
2337
2338void glColor (float r, float g, float b, float a = 1.0) 2771void glColor (float r, float g, float b, float a = 1.0)
2339 PROTOTYPE: @
2340 ALIAS: 2772 ALIAS:
2341 glColor_premultiply = 1 2773 glColor_premultiply = 1
2342 CODE: 2774 CODE:
2343 if (ix) 2775 if (ix)
2344 { 2776 {
2347 b *= a; 2779 b *= a;
2348 } 2780 }
2349 // microsoft visual "c" rounds instead of truncating... 2781 // microsoft visual "c" rounds instead of truncating...
2350 glColor4f (r, g, b, a); 2782 glColor4f (r, g, b, a);
2351 2783
2352void glInterleavedArrays (int format, int stride, char *data)
2353
2354void glDrawElements (int mode, int count, int type, char *indices)
2355
2356# 1.2 void glDrawRangeElements (int mode, int start, int end
2357
2358void glRasterPos (float x, float y, float z = 0.) 2784void glRasterPos (float x, float y, float z = 0.)
2359 CODE: 2785 CODE:
2360 glRasterPos3f (0, 0, z); 2786 glRasterPos3f (0, 0, z);
2361 glBitmap (0, 0, 0, 0, x, y, 0); 2787 glBitmap (0, 0, 0, 0, x, y, 0);
2362 2788
2366 2792
2367void glTexCoord (float s, float t) 2793void glTexCoord (float s, float t)
2368 CODE: 2794 CODE:
2369 glTexCoord2f (s, t); 2795 glTexCoord2f (s, t);
2370 2796
2797void glRect (float x1, float y1, float x2, float y2)
2798 CODE:
2799 glRectf (x1, y1, x2, y2);
2800
2801void glRect_lineloop (float x1, float y1, float x2, float y2)
2802 CODE:
2803 glBegin (GL_LINE_LOOP);
2804 glVertex2f (x1, y1);
2805 glVertex2f (x2, y1);
2806 glVertex2f (x2, y2);
2807 glVertex2f (x1, y2);
2808 glEnd ();
2809
2810PROTOTYPES: ENABLE
2811
2812void glBegin (int mode)
2813
2814void glEnd ()
2815
2816void glPointSize (GLfloat size)
2817
2818void glLineWidth (GLfloat width)
2819
2820void glInterleavedArrays (int format, int stride, char *data)
2821
2822void glDrawElements (int mode, int count, int type, char *indices)
2823
2824# 1.2 void glDrawRangeElements (int mode, int start, int end
2825
2371void glTexEnv (int target, int pname, float param) 2826void glTexEnv (int target, int pname, float param)
2372 CODE: 2827 CODE:
2373 glTexEnvf (target, pname, param); 2828 glTexEnvf (target, pname, param);
2374 2829
2375void glTexParameter (int target, int pname, float param) 2830void glTexParameter (int target, int pname, float param)
2396void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2851void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2397 2852
2398void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2853void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2399 2854
2400void glDrawPixels (int width, int height, int format, int type, char *pixels) 2855void glDrawPixels (int width, int height, int format, int type, char *pixels)
2856
2857void glPixelZoom (float x, float y)
2401 2858
2402void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2859void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2403 2860
2404int glGenTexture () 2861int glGenTexture ()
2405 CODE: 2862 CODE:
2425 2882
2426void glEndList () 2883void glEndList ()
2427 2884
2428void glCallList (int list) 2885void glCallList (int list)
2429 2886
2887MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2888
2889PROTOTYPES: DISABLE
2890
2891void
2892find_widget (SV *self, NV x, NV y)
2893 PPCODE:
2894{
2895 if (within_widget (self, x, y))
2896 XPUSHs (self);
2897}
2898
2899BOOT:
2900{
2901 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2902
2903 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2904 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2905 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2906 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2907}
2908
2909void
2910draw (SV *self)
2911 CODE:
2912{
2913 HV *hv;
2914 SV **svp;
2915 NV x, y, w, h;
2916 SV *draw_x_sv = GvSV (draw_x_gv);
2917 SV *draw_y_sv = GvSV (draw_y_gv);
2918 SV *draw_w_sv = GvSV (draw_w_gv);
2919 SV *draw_h_sv = GvSV (draw_h_gv);
2920 double draw_x, draw_y;
2921
2922 if (!SvROK (self))
2923 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2924
2925 hv = (HV *)SvRV (self);
2926
2927 if (SvTYPE (hv) != SVt_PVHV)
2928 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2929
2930 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2931 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2932
2933 if (!h || !w)
2934 XSRETURN_EMPTY;
2935
2936 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2937 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2938
2939 draw_x = SvNV (draw_x_sv) + x;
2940 draw_y = SvNV (draw_y_sv) + y;
2941
2942 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2943 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2944 XSRETURN_EMPTY;
2945
2946 sv_setnv (draw_x_sv, draw_x);
2947 sv_setnv (draw_y_sv, draw_y);
2948
2949 glPushMatrix ();
2950 glTranslated (x, y, 0);
2951
2952 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2953 {
2954 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2955
2956 if (svp && SvTRUE (*svp))
2957 {
2958 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2959 glEnable (GL_BLEND);
2960 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2961 glBegin (GL_QUADS);
2962 glVertex2f (0, 0);
2963 glVertex2f (w, 0);
2964 glVertex2f (w, h);
2965 glVertex2f (0, h);
2966 glEnd ();
2967 glDisable (GL_BLEND);
2968 }
2969 }
2970#if 0
2971 // draw borders, for debugging
2972 glPushMatrix ();
2973 glColor4f (1., 1., 0., 1.);
2974 glTranslatef (.5, .5, 0.);
2975 glBegin (GL_LINE_LOOP);
2976 glVertex2f (0 , 0);
2977 glVertex2f (w - 1, 0);
2978 glVertex2f (w - 1, h - 1);
2979 glVertex2f (0 , h - 1);
2980 glEnd ();
2981 glPopMatrix ();
2982#endif
2983 PUSHMARK (SP);
2984 XPUSHs (self);
2985 PUTBACK;
2986 call_method ("_draw", G_VOID | G_DISCARD);
2987 SPAGAIN;
2988
2989 glPopMatrix ();
2990
2991 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2992 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2993}
2994

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