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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.192 by root, Fri Apr 27 21:27:51 2007 UTC vs.
Revision 1.245 by root, Fri Dec 28 15:05:20 2007 UTC

6# include <wininet.h> 6# include <wininet.h>
7# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761) 8# pragma warning(disable:4761)
9#endif 9#endif
10 10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
14#endif
15
11#include "EXTERN.h" 16#include "EXTERN.h"
12#include "perl.h" 17#include "perl.h"
13#include "XSUB.h" 18#include "XSUB.h"
14 19
15#ifdef _WIN32 20#ifdef _WIN32
16# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
17#endif 27#endif
18 28
19#include <assert.h> 29#include <assert.h>
20#include <math.h> 30#include <math.h>
21#include <string.h> 31#include <string.h>
22#include <stdio.h> 32#include <stdio.h>
23#include <stdlib.h> 33#include <stdlib.h>
24 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
25#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
26#include <SDL_endian.h> 39#include <SDL_endian.h>
27#include <SDL_image.h> 40#include <SDL_image.h>
28#include <SDL_mixer.h> 41#include <SDL_mixer.h>
29#include <SDL_opengl.h> 42#include <SDL_opengl.h>
30 43
101 av_push (texture_av, (SV *)(size_t)name); 114 av_push (texture_av, (SV *)(size_t)name);
102 glDeleteTextures (1, &name); 115 glDeleteTextures (1, &name);
103} 116}
104 117
105#include "texcache.c" 118#include "texcache.c"
119#include "rendercache.c"
106 120
107#include "pango-font.c" 121#include "pango-font.c"
108#include "pango-fontmap.c" 122#include "pango-fontmap.c"
109#include "pango-render.c" 123#include "pango-render.c"
110 124
125typedef IV DC__Channel;
126typedef SDL_RWops *DC__RW;
111typedef Mix_Chunk *CFPlus__MixChunk; 127typedef Mix_Chunk *DC__MixChunk;
112typedef Mix_Music *CFPlus__MixMusic; 128typedef Mix_Music *DC__MixMusic;
113 129
114typedef PangoFontDescription *CFPlus__Font; 130typedef PangoFontDescription *DC__Font;
115 131
116static int 132static int
117shape_attr_p (PangoLayoutRun *run) 133shape_attr_p (PangoLayoutRun *run)
118{ 134{
119 GSList *attrs = run->item->analysis.extra_attrs; 135 GSList *attrs = run->item->analysis.extra_attrs;
133 149
134typedef struct cf_layout { 150typedef struct cf_layout {
135 PangoLayout *pl; 151 PangoLayout *pl;
136 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
137 int base_height; 153 int base_height;
138 CFPlus__Font font; 154 DC__Font font;
155 rc_t *rc;
139} *CFPlus__Layout; 156} *DC__Layout;
140 157
141static CFPlus__Font default_font; 158static DC__Font default_font;
142static PangoContext *opengl_context; 159static PangoContext *opengl_context;
143static PangoFontMap *opengl_fontmap; 160static PangoFontMap *opengl_fontmap;
144 161
145static void 162static void
146substitute_func (FcPattern *pattern, gpointer data) 163substitute_func (FcPattern *pattern, gpointer data)
151#endif 168#endif
152 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 169 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
153} 170}
154 171
155static void 172static void
156layout_update_font (CFPlus__Layout self) 173layout_update_font (DC__Layout self)
157{ 174{
158 /* use a random scale factor to account for unknown descenders, 0.8 works 175 /* use a random scale factor to account for unknown descenders, 0.8 works
159 * reasonably well with bitstream vera 176 * reasonably well with bitstream vera
160 */ 177 */
161 PangoFontDescription *font = self->font ? self->font : default_font; 178 PangoFontDescription *font = self->font ? self->font : default_font;
165 182
166 pango_layout_set_font_description (self->pl, font); 183 pango_layout_set_font_description (self->pl, font);
167} 184}
168 185
169static void 186static void
170layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 187layout_get_pixel_size (DC__Layout self, int *w, int *h)
171{ 188{
172 PangoRectangle rect; 189 PangoRectangle rect;
173 190
174 // get_pixel_* wrongly rounds down 191 // get_pixel_* wrongly rounds down
175 pango_layout_get_extents (self->pl, 0, &rect); 192 pango_layout_get_extents (self->pl, 0, &rect);
186 203
187typedef uint16_t tileid; 204typedef uint16_t tileid;
188typedef uint16_t faceid; 205typedef uint16_t faceid;
189 206
190typedef struct { 207typedef struct {
191 int name; 208 GLuint name;
192 int w, h; 209 int w, h;
193 float s, t; 210 float s, t;
194 uint8_t r, g, b, a; 211 uint8_t r, g, b, a;
195 tileid smoothtile; 212 tileid smoothtile;
196 uint8_t smoothlevel; 213 uint8_t smoothlevel;
214 int faces; tileid *face2tile; // [faceid] 231 int faces; tileid *face2tile; // [faceid]
215 int texs; maptex *tex; // [tileid] 232 int texs; maptex *tex; // [tileid]
216 233
217 int32_t rows; 234 int32_t rows;
218 maprow *row; 235 maprow *row;
219} *CFPlus__Map; 236} *DC__Map;
220 237
221static char * 238static char *
222prepend (char *ptr, int sze, int inc) 239prepend (char *ptr, int sze, int inc)
223{ 240{
224 char *p; 241 char *p;
262 self->texs *= 2; 279 self->texs *= 2;
263 } 280 }
264} 281}
265 282
266static maprow * 283static maprow *
267map_get_row (CFPlus__Map self, int y) 284map_get_row (DC__Map self, int y)
268{ 285{
269 if (0 > y) 286 if (0 > y)
270 { 287 {
271 int extend = - y + MAP_EXTEND_Y; 288 int extend = - y + MAP_EXTEND_Y;
272 Prepend (maprow, self->row, self->rows, extend); 289 Prepend (maprow, self->row, self->rows, extend);
310 327
311 return row->col + (x - row->c0); 328 return row->col + (x - row->c0);
312} 329}
313 330
314static mapcell * 331static mapcell *
315map_get_cell (CFPlus__Map self, int x, int y) 332map_get_cell (DC__Map self, int x, int y)
316{ 333{
317 return row_get_cell (map_get_row (self, y), x); 334 return row_get_cell (map_get_row (self, y), x);
318} 335}
319 336
320static void 337static void
321map_clear (CFPlus__Map self) 338map_clear (DC__Map self)
322{ 339{
323 int r; 340 int r;
324 341
325 for (r = 0; r < self->rows; r++) 342 for (r = 0; r < self->rows; r++)
326 Safefree (self->row[r].col); 343 Safefree (self->row[r].col);
334 self->row = 0; 351 self->row = 0;
335 self->rows = 0; 352 self->rows = 0;
336} 353}
337 354
338static void 355static void
339map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 356map_blank (DC__Map self, int x0, int y0, int w, int h)
340{ 357{
341 int x, y; 358 int x, y;
342 maprow *row; 359 maprow *row;
343 mapcell *cell; 360 mapcell *cell;
344 361
423 n |= n >> 16; 440 n |= n >> 16;
424 441
425 return n + 1; 442 return n + 1;
426} 443}
427 444
445static unsigned int
446popcount (unsigned int n)
447{
448 n -= (n >> 1) & 0x55555555U;
449 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
450 n = ((n >> 4) + n) & 0x0f0f0f0fU;
451 n *= 0x01010101U;
452
453 return n >> 24;
454}
455
428/* SDL should provide this, really. */ 456/* SDL should provide this, really. */
429#define SDLK_MODIFIER_MIN 300 457#define SDLK_MODIFIER_MIN 300
430#define SDLK_MODIFIER_MAX 314 458#define SDLK_MODIFIER_MAX 314
431 459
432MODULE = CFPlus PACKAGE = CFPlus 460/******************************************************************************/
461
462static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
463static GV *hover_gv;
464
465static int
466within_widget (SV *widget, NV x, NV y)
467{
468 HV *self;
469 SV **svp;
470 NV wx, ww, wy, wh;
471
472 if (!SvROK (widget))
473 return 0;
474
475 self = (HV *)SvRV (widget);
476
477 if (SvTYPE (self) != SVt_PVHV)
478 return 0;
479
480 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
481 if (y < wy)
482 return 0;
483
484 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
485 if (y >= wy + wh)
486 return 0;
487
488 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
489 if (x < wx)
490 return 0;
491
492 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
493 if (x >= wx + ww)
494 return 0;
495
496 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
497 if (!svp || !SvTRUE (*svp))
498 return 0;
499
500 return 1;
501}
502
503MODULE = Deliantra::Client PACKAGE = DC
433 504
434PROTOTYPES: ENABLE 505PROTOTYPES: ENABLE
435 506
436BOOT: 507BOOT:
437{ 508{
438 HV *stash = gv_stashpv ("CFPlus", 1); 509 HV *stash = gv_stashpv ("DC", 1);
439 static const struct { 510 static const struct {
440 const char *name; 511 const char *name;
441 IV iv; 512 IV iv;
442 } *civ, const_iv[] = { 513 } *civ, const_iv[] = {
443# define const_iv(name) { # name, (IV)name } 514# define const_iv(name) { # name, (IV)name }
465 536
466 const_iv (SDL_APPINPUTFOCUS), 537 const_iv (SDL_APPINPUTFOCUS),
467 const_iv (SDL_APPMOUSEFOCUS), 538 const_iv (SDL_APPMOUSEFOCUS),
468 const_iv (SDL_APPACTIVE), 539 const_iv (SDL_APPACTIVE),
469 540
541 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST),
470 const_iv (SDLK_KP0), 543 const_iv (SDLK_KP0),
471 const_iv (SDLK_KP1), 544 const_iv (SDLK_KP1),
472 const_iv (SDLK_KP2), 545 const_iv (SDLK_KP2),
473 const_iv (SDLK_KP3), 546 const_iv (SDLK_KP3),
474 const_iv (SDLK_KP4), 547 const_iv (SDLK_KP4),
546 const_iv (KMOD_LMETA), 619 const_iv (KMOD_LMETA),
547 const_iv (KMOD_RMETA), 620 const_iv (KMOD_RMETA),
548 const_iv (KMOD_NUM), 621 const_iv (KMOD_NUM),
549 const_iv (KMOD_CAPS), 622 const_iv (KMOD_CAPS),
550 const_iv (KMOD_MODE), 623 const_iv (KMOD_MODE),
624
625 const_iv (MIX_DEFAULT_FORMAT),
551# undef const_iv 626# undef const_iv
552 }; 627 };
553 628
554 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 629 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
555 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 630 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
573 648
574NV floor (NV x) 649NV floor (NV x)
575 650
576NV ceil (NV x) 651NV ceil (NV x)
577 652
653IV minpot (UV n)
654
655IV popcount (UV n)
656
578void 657void
579pango_init () 658pango_init ()
580 CODE: 659 CODE:
581{ 660{
582 opengl_fontmap = pango_opengl_font_map_new (); 661 opengl_fontmap = pango_opengl_font_map_new ();
583 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 662 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
584 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 663 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
585} 664}
586 665
666char *
667SDL_GetError ()
668
587int 669int
588SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 670SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
589 671
590void 672void
591SDL_Quit () 673SDL_Quit ()
592 674
593void 675void
594SDL_ListModes () 676SDL_ListModes (int rgb, int alpha)
595 PPCODE: 677 PPCODE:
596{ 678{
597 SDL_Rect **m; 679 SDL_Rect **m;
598 680
599 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 681 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
600 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 682 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
601 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 683 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
602 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 684 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
603 685
604 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 686 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
605 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 687 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
606 688
607 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 689 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
608 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 690 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
609 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 691 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
610 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 692 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
611 693
612 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 694 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
613#if SDL_VERSION_ATLEAST(1,2,10) 695#if SDL_VERSION_ATLEAST(1,2,10)
614 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 696 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
615 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 697 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
616#endif 698#endif
617 699
618 SDL_EnableUNICODE (1);
619 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
620
621 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 700 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
622 701
623 if (m && m != (SDL_Rect **)-1) 702 if (m && m != (SDL_Rect **)-1)
624 while (*m) 703 while (*m)
625 { 704 {
705 if ((*m)->w >= 800 && (*m)->h >= 480)
706 {
626 AV *av = newAV (); 707 AV *av = newAV ();
627 av_push (av, newSViv ((*m)->w)); 708 av_push (av, newSViv ((*m)->w));
628 av_push (av, newSViv ((*m)->h)); 709 av_push (av, newSViv ((*m)->h));
710 av_push (av, newSViv (rgb));
711 av_push (av, newSViv (alpha));
629 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 712 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
713 }
630 714
631 ++m; 715 ++m;
632 } 716 }
633} 717}
634 718
635char *
636SDL_GetError ()
637
638int 719int
639SDL_SetVideoMode (int w, int h, int fullscreen) 720SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
640 CODE: 721 CODE:
722{
723 SDL_EnableUNICODE (1);
724 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
725
726 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
727 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
728 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
729 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
730
641 RETVAL = !!SDL_SetVideoMode ( 731 RETVAL = !!SDL_SetVideoMode (
642 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 732 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
643 ); 733 );
734
644 if (RETVAL) 735 if (RETVAL)
645 { 736 {
646 av_clear (texture_av); 737 av_clear (texture_av);
647 738
648 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 739 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
649# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 740#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
650# include "glfunc.h" 741#include "glfunc.h"
651# undef GL_FUNC 742#undef GL_FUNC
652
653 } 743 }
744}
654 OUTPUT: 745 OUTPUT:
655 RETVAL 746 RETVAL
656 747
657void 748void
658SDL_GL_SwapBuffers () 749SDL_GL_SwapBuffers ()
659 750
660char * 751char *
661SDL_GetKeyName (int sym) 752SDL_GetKeyName (int sym)
662 753
754int
755SDL_GetAppState ()
756
663void 757void
664SDL_PollEvent () 758poll_events ()
665 PPCODE: 759 PPCODE:
666{ 760{
667 SDL_Event ev; 761 SDL_Event ev;
668 762
669 while (SDL_PollEvent (&ev)) 763 SDL_PumpEvents ();
764 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
670 { 765 {
671 HV *hv = newHV (); 766 HV *hv = newHV ();
672 hv_store (hv, "type", 4, newSViv (ev.type), 0); 767 hv_store (hv, "type", 4, newSViv (ev.type), 0);
673 768
674 switch (ev.type) 769 switch (ev.type)
686 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 781 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
687 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 782 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
688 break; 783 break;
689 784
690 case SDL_MOUSEMOTION: 785 case SDL_MOUSEMOTION:
786 {
787 int state = ev.motion.state;
788 int x = ev.motion.x;
789 int y = ev.motion.y;
790 int xrel = ev.motion.xrel;
791 int yrel = ev.motion.yrel;
792
793 /* do simplistic event compression */
794 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
795 && state == ev.motion.state)
796 {
797 xrel += ev.motion.xrel;
798 yrel += ev.motion.yrel;
799 x = ev.motion.x;
800 y = ev.motion.y;
801 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
802 }
803
691 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 804 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
692
693 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 805 hv_store (hv, "state", 5, newSViv (state), 0);
694 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 806 hv_store (hv, "x", 1, newSViv (x), 0);
695 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 807 hv_store (hv, "y", 1, newSViv (y), 0);
696 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 808 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
697 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 809 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
810 }
698 break; 811 break;
699 812
700 case SDL_MOUSEBUTTONDOWN: 813 case SDL_MOUSEBUTTONDOWN:
701 case SDL_MOUSEBUTTONUP: 814 case SDL_MOUSEBUTTONUP:
702 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 815 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
712 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 825 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
713 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 826 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
714 break; 827 break;
715 } 828 }
716 829
717 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 830 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
718 } 831 }
719} 832}
720 833
721int 834int
722Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 835Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
723 POSTCALL: 836 POSTCALL:
724 Mix_HookMusicFinished (music_finished); 837 Mix_HookMusicFinished (music_finished);
725 Mix_ChannelFinished (channel_finished); 838 Mix_ChannelFinished (channel_finished);
726 839
727void 840void
841Mix_QuerySpec ()
842 PPCODE:
843{
844 int freq, channels;
845 Uint16 format;
846
847 if (Mix_QuerySpec (&freq, &format, &channels))
848 {
849 EXTEND (SP, 3);
850 PUSHs (sv_2mortal (newSViv (freq)));
851 PUSHs (sv_2mortal (newSViv (format)));
852 PUSHs (sv_2mortal (newSViv (channels)));
853 }
854}
855
856void
728Mix_CloseAudio () 857Mix_CloseAudio ()
729 858
730int 859int
731Mix_AllocateChannels (int numchans = -1) 860Mix_AllocateChannels (int numchans = -1)
861
862const char *
863Mix_GetError ()
732 864
733void 865void
734lowdelay (int fd, int val = 1) 866lowdelay (int fd, int val = 1)
735 CODE: 867 CODE:
736 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 868 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
778 STRLEN image_len; 910 STRLEN image_len;
779 char *image = (char *)SvPVbyte (image_, image_len); 911 char *image = (char *)SvPVbyte (image_, image_len);
780 SDL_Surface *surface, *surface2; 912 SDL_Surface *surface, *surface2;
781 SDL_PixelFormat fmt; 913 SDL_PixelFormat fmt;
782 SDL_RWops *rw = ix 914 SDL_RWops *rw = ix
783 ? SDL_RWFromFile (image, "r") 915 ? SDL_RWFromFile (image, "rb")
784 : SDL_RWFromConstMem (image, image_len); 916 : SDL_RWFromConstMem (image, image_len);
785 917
786 if (!rw) 918 if (!rw)
787 croak ("load_image: %s", SDL_GetError ()); 919 croak ("load_image: %s", SDL_GetError ());
788 920
861void 993void
862error (char *message) 994error (char *message)
863 CODE: 995 CODE:
864 fprintf (stderr, "ERROR: %s\n", message); 996 fprintf (stderr, "ERROR: %s\n", message);
865#ifdef _WIN32 997#ifdef _WIN32
866 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 998 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
867#endif 999#endif
868 1000
869void 1001void
870fatal (char *message) 1002fatal (char *message)
871 CODE: 1003 CODE:
872 fprintf (stderr, "FATAL: %s\n", message); 1004 fprintf (stderr, "FATAL: %s\n", message);
873#ifdef _WIN32 1005#ifdef _WIN32
874 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1006 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
875#endif 1007#endif
876 _exit (1); 1008 _exit (1);
877 1009
878void 1010void
879_exit (int retval = 0) 1011_exit (int retval = 0)
882 ExitThread (retval); // unclean, please beam me up 1014 ExitThread (retval); // unclean, please beam me up
883#else 1015#else
884 _exit (retval); 1016 _exit (retval);
885#endif 1017#endif
886 1018
887MODULE = CFPlus PACKAGE = CFPlus::Font 1019void
1020debug ()
1021 CODE:
1022{
1023#if DEBUG
1024 VALGRIND_DO_LEAK_CHECK;
1025#endif
1026}
888 1027
889CFPlus::Font 1028MODULE = Deliantra::Client PACKAGE = DC::Font
1029
1030PROTOTYPES: DISABLE
1031
1032DC::Font
890new_from_file (SV *class, char *path, int id = 0) 1033new_from_file (SV *class, char *path, int id = 0)
891 CODE: 1034 CODE:
892{ 1035{
893 int count; 1036 int count;
894 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1037 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
897} 1040}
898 OUTPUT: 1041 OUTPUT:
899 RETVAL 1042 RETVAL
900 1043
901void 1044void
902DESTROY (CFPlus::Font self) 1045DESTROY (DC::Font self)
903 CODE: 1046 CODE:
904 pango_font_description_free (self); 1047 pango_font_description_free (self);
905 1048
906void 1049void
907make_default (CFPlus::Font self) 1050make_default (DC::Font self)
1051 PROTOTYPE: $
908 CODE: 1052 CODE:
909 default_font = self; 1053 default_font = self;
910 1054
911MODULE = CFPlus PACKAGE = CFPlus::Layout 1055MODULE = Deliantra::Client PACKAGE = DC::Layout
912 1056
1057PROTOTYPES: DISABLE
1058
913void 1059void
914reset_glyph_cache () 1060glyph_cache_backup ()
1061 PROTOTYPE:
915 CODE: 1062 CODE:
1063 tc_backup ();
1064
1065void
1066glyph_cache_restore ()
1067 PROTOTYPE:
1068 CODE:
916 tc_clear (); 1069 tc_restore ();
917 1070
918CFPlus::Layout 1071DC::Layout
919new (SV *class) 1072new (SV *class)
920 CODE: 1073 CODE:
921 New (0, RETVAL, 1, struct cf_layout); 1074 New (0, RETVAL, 1, struct cf_layout);
922 1075
923 RETVAL->pl = pango_layout_new (opengl_context); 1076 RETVAL->pl = pango_layout_new (opengl_context);
925 RETVAL->g = 1.; 1078 RETVAL->g = 1.;
926 RETVAL->b = 1.; 1079 RETVAL->b = 1.;
927 RETVAL->a = 1.; 1080 RETVAL->a = 1.;
928 RETVAL->base_height = MIN_FONT_HEIGHT; 1081 RETVAL->base_height = MIN_FONT_HEIGHT;
929 RETVAL->font = 0; 1082 RETVAL->font = 0;
1083 RETVAL->rc = rc_alloc ();
930 1084
931 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1085 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
932 layout_update_font (RETVAL); 1086 layout_update_font (RETVAL);
933 OUTPUT: 1087 OUTPUT:
934 RETVAL 1088 RETVAL
935 1089
936void 1090void
937DESTROY (CFPlus::Layout self) 1091DESTROY (DC::Layout self)
938 CODE: 1092 CODE:
939 g_object_unref (self->pl); 1093 g_object_unref (self->pl);
1094 rc_free (self->rc);
940 Safefree (self); 1095 Safefree (self);
941 1096
942void 1097void
943set_text (CFPlus::Layout self, SV *text_) 1098set_text (DC::Layout self, SV *text_)
944 CODE: 1099 CODE:
945{ 1100{
946 STRLEN textlen; 1101 STRLEN textlen;
947 char *text = SvPVutf8 (text_, textlen); 1102 char *text = SvPVutf8 (text_, textlen);
948 1103
949 pango_layout_set_text (self->pl, text, textlen); 1104 pango_layout_set_text (self->pl, text, textlen);
950} 1105}
951 1106
952void 1107void
953set_markup (CFPlus::Layout self, SV *text_) 1108set_markup (DC::Layout self, SV *text_)
954 CODE: 1109 CODE:
955{ 1110{
956 STRLEN textlen; 1111 STRLEN textlen;
957 char *text = SvPVutf8 (text_, textlen); 1112 char *text = SvPVutf8 (text_, textlen);
958 1113
959 pango_layout_set_markup (self->pl, text, textlen); 1114 pango_layout_set_markup (self->pl, text, textlen);
960} 1115}
961 1116
962void 1117void
963set_shapes (CFPlus::Layout self, ...) 1118set_shapes (DC::Layout self, ...)
964 CODE: 1119 CODE:
965{ 1120{
966 PangoAttrList *attrs = 0; 1121 PangoAttrList *attrs = 0;
967 const char *text = pango_layout_get_text (self->pl); 1122 const char *text = pango_layout_get_text (self->pl);
968 const char *pos = text; 1123 const char *pos = text;
1003 if (attrs) 1158 if (attrs)
1004 pango_layout_set_attributes (self->pl, attrs); 1159 pango_layout_set_attributes (self->pl, attrs);
1005} 1160}
1006 1161
1007void 1162void
1008get_shapes (CFPlus::Layout self) 1163get_shapes (DC::Layout self)
1009 PPCODE: 1164 PPCODE:
1010{ 1165{
1011 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1166 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1012 1167
1013 do 1168 do
1028 1183
1029 pango_layout_iter_free (iter); 1184 pango_layout_iter_free (iter);
1030} 1185}
1031 1186
1032int 1187int
1033has_wrapped (CFPlus::Layout self) 1188has_wrapped (DC::Layout self)
1034 CODE: 1189 CODE:
1035{ 1190{
1036 int lines = 1; 1191 int lines = 1;
1037 const char *text = pango_layout_get_text (self->pl); 1192 const char *text = pango_layout_get_text (self->pl);
1038 1193
1043} 1198}
1044 OUTPUT: 1199 OUTPUT:
1045 RETVAL 1200 RETVAL
1046 1201
1047SV * 1202SV *
1048get_text (CFPlus::Layout self) 1203get_text (DC::Layout self)
1049 CODE: 1204 CODE:
1050 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1205 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1051 sv_utf8_decode (RETVAL); 1206 sv_utf8_decode (RETVAL);
1052 OUTPUT: 1207 OUTPUT:
1053 RETVAL 1208 RETVAL
1054 1209
1055void 1210void
1056set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1211set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1057 CODE: 1212 CODE:
1058 self->r = r; 1213 self->r = r;
1059 self->g = g; 1214 self->g = g;
1060 self->b = b; 1215 self->b = b;
1061 self->a = a; 1216 self->a = a;
1062 1217
1063void 1218void
1064set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1219set_font (DC::Layout self, DC::Font font = 0)
1065 CODE: 1220 CODE:
1066 if (self->font != font) 1221 if (self->font != font)
1067 { 1222 {
1068 self->font = font; 1223 self->font = font;
1069 layout_update_font (self); 1224 layout_update_font (self);
1070 } 1225 }
1071 1226
1072void 1227void
1073set_height (CFPlus::Layout self, int base_height) 1228set_height (DC::Layout self, int base_height)
1074 CODE: 1229 CODE:
1075 if (self->base_height != base_height) 1230 if (self->base_height != base_height)
1076 { 1231 {
1077 self->base_height = base_height; 1232 self->base_height = base_height;
1078 layout_update_font (self); 1233 layout_update_font (self);
1079 } 1234 }
1080 1235
1081void 1236void
1082set_width (CFPlus::Layout self, int max_width = -1) 1237set_width (DC::Layout self, int max_width = -1)
1083 CODE: 1238 CODE:
1084 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1239 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1085 1240
1086void 1241void
1087set_indent (CFPlus::Layout self, int indent) 1242set_indent (DC::Layout self, int indent)
1088 CODE: 1243 CODE:
1089 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1244 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1090 1245
1091void 1246void
1092set_spacing (CFPlus::Layout self, int spacing) 1247set_spacing (DC::Layout self, int spacing)
1093 CODE: 1248 CODE:
1094 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1249 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1095 1250
1096void 1251void
1097set_ellipsise (CFPlus::Layout self, int ellipsise) 1252set_ellipsise (DC::Layout self, int ellipsise)
1098 CODE: 1253 CODE:
1099 pango_layout_set_ellipsize (self->pl, 1254 pango_layout_set_ellipsize (self->pl,
1100 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1255 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1101 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1256 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1102 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1257 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1103 : PANGO_ELLIPSIZE_NONE 1258 : PANGO_ELLIPSIZE_NONE
1104 ); 1259 );
1105 1260
1106void 1261void
1107set_single_paragraph_mode (CFPlus::Layout self, int spm) 1262set_single_paragraph_mode (DC::Layout self, int spm)
1108 CODE: 1263 CODE:
1109 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1264 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1110 1265
1111void 1266void
1112size (CFPlus::Layout self) 1267size (DC::Layout self)
1113 PPCODE: 1268 PPCODE:
1114{ 1269{
1115 int w, h; 1270 int w, h;
1116 1271
1117 layout_get_pixel_size (self, &w, &h); 1272 layout_get_pixel_size (self, &w, &h);
1120 PUSHs (sv_2mortal (newSViv (w))); 1275 PUSHs (sv_2mortal (newSViv (w)));
1121 PUSHs (sv_2mortal (newSViv (h))); 1276 PUSHs (sv_2mortal (newSViv (h)));
1122} 1277}
1123 1278
1124int 1279int
1125descent (CFPlus::Layout self) 1280descent (DC::Layout self)
1126 CODE: 1281 CODE:
1127{ 1282{
1128 PangoRectangle rect; 1283 PangoRectangle rect;
1129 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1284 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1130 pango_layout_line_get_pixel_extents (line, 0, &rect); 1285 pango_layout_line_get_pixel_extents (line, 0, &rect);
1132} 1287}
1133 OUTPUT: 1288 OUTPUT:
1134 RETVAL 1289 RETVAL
1135 1290
1136int 1291int
1137xy_to_index (CFPlus::Layout self, int x, int y) 1292xy_to_index (DC::Layout self, int x, int y)
1138 CODE: 1293 CODE:
1139{ 1294{
1140 int index, trailing; 1295 int index, trailing;
1141 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1296 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1142 RETVAL = index + trailing; 1297 RETVAL = index + trailing;
1143} 1298}
1144 OUTPUT: 1299 OUTPUT:
1145 RETVAL 1300 RETVAL
1146 1301
1147void 1302void
1148cursor_pos (CFPlus::Layout self, int index) 1303cursor_pos (DC::Layout self, int index)
1149 PPCODE: 1304 PPCODE:
1150{ 1305{
1151 PangoRectangle strong_pos; 1306 PangoRectangle strong_pos;
1152 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1307 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1153 1308
1156 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1311 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1157 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1312 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1158} 1313}
1159 1314
1160void 1315void
1161index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1316index_to_line_x (DC::Layout self, int index, int trailing = 0)
1162 PPCODE: 1317 PPCODE:
1163{ 1318{
1164 int line, x; 1319 int line, x;
1165 1320
1166 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1321 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1322
1323#if !PANGO_VERSION_CHECK (1, 17. 3)
1167 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1324 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1325 --line;
1326#endif
1168 1327
1169 EXTEND (SP, 2); 1328 EXTEND (SP, 2);
1170 PUSHs (sv_2mortal (newSViv (line - 1))); 1329 PUSHs (sv_2mortal (newSViv (line)));
1171 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1330 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1172} 1331}
1173 1332
1174void 1333void
1175line_x_to_index (CFPlus::Layout self, int line, int x) 1334line_x_to_index (DC::Layout self, int line, int x)
1176 PPCODE: 1335 PPCODE:
1177{ 1336{
1178 PangoLayoutLine *lp; 1337 PangoLayoutLine *lp;
1179 int index, trailing; 1338 int index, trailing;
1180 1339
1195 PUSHs (sv_2mortal (newSViv (trailing))); 1354 PUSHs (sv_2mortal (newSViv (trailing)));
1196 } 1355 }
1197} 1356}
1198 1357
1199void 1358void
1200render (CFPlus::Layout self, float x, float y, int flags = 0) 1359render (DC::Layout self, float x, float y, int flags = 0)
1201 PPCODE: 1360 CODE:
1361 rc_clear (self->rc);
1202 pango_opengl_render_layout_subpixel ( 1362 pango_opengl_render_layout_subpixel (
1203 self->pl, 1363 self->pl,
1364 self->rc,
1204 x * PANGO_SCALE, y * PANGO_SCALE, 1365 x * PANGO_SCALE, y * PANGO_SCALE,
1205 self->r, self->g, self->b, self->a, 1366 self->r, self->g, self->b, self->a,
1206 flags 1367 flags
1207 ); 1368 );
1369 // we assume that context_change actually clears/frees stuff
1370 // and does not do any recomputation...
1371 pango_layout_context_changed (self->pl);
1208 1372
1209MODULE = CFPlus PACKAGE = CFPlus::Texture
1210
1211void 1373void
1212pad2pot (SV *data_, SV *w_, SV *h_) 1374draw (DC::Layout self)
1213 CODE: 1375 CODE:
1214{ 1376{
1215 int ow = SvIV (w_); 1377 glEnable (GL_TEXTURE_2D);
1216 int oh = SvIV (h_); 1378 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1379 glEnable (GL_BLEND);
1380 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1381 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1382 glEnable (GL_ALPHA_TEST);
1383 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1217 1384
1218 if (ow && oh) 1385 rc_draw (self->rc);
1386
1387 glDisable (GL_ALPHA_TEST);
1388 glDisable (GL_BLEND);
1389 glDisable (GL_TEXTURE_2D);
1390}
1391
1392MODULE = Deliantra::Client PACKAGE = DC::Texture
1393
1394PROTOTYPES: ENABLE
1395
1396void
1397pad (SV *data_, int ow, int oh, int nw, int nh)
1398 CODE:
1399{
1400 if ((nw != ow || nh != oh) && SvOK (data_))
1219 { 1401 {
1220 int nw = minpot (ow);
1221 int nh = minpot (oh);
1222
1223 if (nw != ow || nh != oh)
1224 {
1225 if (SvOK (data_))
1226 {
1227 STRLEN datalen; 1402 STRLEN datalen;
1228 char *data = SvPVbyte (data_, datalen); 1403 char *data = SvPVbyte (data_, datalen);
1229 int bpp = datalen / (ow * oh); 1404 int bpp = datalen / (ow * oh);
1230 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1405 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1231 1406
1232 SvPOK_only (result_); 1407 SvPOK_only (result_);
1233 SvCUR_set (result_, nw * nh * bpp); 1408 SvCUR_set (result_, nw * nh * bpp);
1234 1409
1235 memset (SvPVX (result_), 0, nw * nh * bpp); 1410 memset (SvPVX (result_), 0, nw * nh * bpp);
1236 while (oh--) 1411 while (oh--)
1237 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1412 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1238 1413
1239 sv_setsv (data_, result_); 1414 sv_setsv (data_, result_);
1240 }
1241
1242 sv_setiv (w_, nw);
1243 sv_setiv (h_, nh);
1244 }
1245 } 1415 }
1246} 1416}
1247 1417
1248void 1418void
1249draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1419draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1255{ 1425{
1256 HV *hv = (HV *)SvRV (self); 1426 HV *hv = (HV *)SvRV (self);
1257 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1427 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1258 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1428 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1259 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1429 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1430
1431 if (name <= 0)
1432 XSRETURN_EMPTY;
1260 1433
1261 if (items < 5) 1434 if (items < 5)
1262 { 1435 {
1263 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1436 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1264 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1437 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1292 glDisable (GL_ALPHA_TEST); 1465 glDisable (GL_ALPHA_TEST);
1293 glDisable (GL_BLEND); 1466 glDisable (GL_BLEND);
1294 } 1467 }
1295} 1468}
1296 1469
1297MODULE = CFPlus PACKAGE = CFPlus::Map 1470IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1471 CODE:
1472{
1473 GLint width;
1474 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1475 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1476 RETVAL = width > 0;
1477}
1478 OUTPUT:
1479 RETVAL
1298 1480
1299CFPlus::Map 1481MODULE = Deliantra::Client PACKAGE = DC::Map
1482
1483PROTOTYPES: DISABLE
1484
1485DC::Map
1300new (SV *class) 1486new (SV *class)
1301 CODE: 1487 CODE:
1302 New (0, RETVAL, 1, struct map); 1488 New (0, RETVAL, 1, struct map);
1303 RETVAL->x = 0; 1489 RETVAL->x = 0;
1304 RETVAL->y = 0; 1490 RETVAL->y = 0;
1312 RETVAL->row = 0; 1498 RETVAL->row = 0;
1313 OUTPUT: 1499 OUTPUT:
1314 RETVAL 1500 RETVAL
1315 1501
1316void 1502void
1317DESTROY (CFPlus::Map self) 1503DESTROY (DC::Map self)
1318 CODE: 1504 CODE:
1319{ 1505{
1320 map_clear (self); 1506 map_clear (self);
1321 Safefree (self->face2tile); 1507 Safefree (self->face2tile);
1322 Safefree (self->tex); 1508 Safefree (self->tex);
1323 Safefree (self); 1509 Safefree (self);
1324} 1510}
1325 1511
1326void 1512void
1327resize (CFPlus::Map self, int map_width, int map_height) 1513resize (DC::Map self, int map_width, int map_height)
1328 CODE: 1514 CODE:
1329 self->w = map_width; 1515 self->w = map_width;
1330 self->h = map_height; 1516 self->h = map_height;
1331 1517
1332void 1518void
1333clear (CFPlus::Map self) 1519clear (DC::Map self)
1334 CODE: 1520 CODE:
1335 map_clear (self); 1521 map_clear (self);
1336 1522
1337void 1523void
1338set_tileid (CFPlus::Map self, int face, int tile) 1524set_tileid (DC::Map self, int face, int tile)
1339 CODE: 1525 CODE:
1340{ 1526{
1341 need_facenum (self, face); self->face2tile [face] = tile; 1527 need_facenum (self, face); self->face2tile [face] = tile;
1342 need_texid (self, tile); 1528 need_texid (self, tile);
1343} 1529}
1344 1530
1345void 1531void
1346set_smooth (CFPlus::Map self, int face, int smooth, int level) 1532set_smooth (DC::Map self, int face, int smooth, int level)
1347 CODE: 1533 CODE:
1348{ 1534{
1349 tileid texid; 1535 tileid texid;
1350 maptex *tex; 1536 maptex *tex;
1351 1537
1364 tex->smoothtile = self->face2tile [smooth]; 1550 tex->smoothtile = self->face2tile [smooth];
1365 tex->smoothlevel = level; 1551 tex->smoothlevel = level;
1366} 1552}
1367 1553
1368void 1554void
1369set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1555set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1370 CODE: 1556 CODE:
1371{ 1557{
1372 need_texid (self, texid); 1558 need_texid (self, texid);
1373 1559
1374 { 1560 {
1394 // from transparent color bleeding and ugly wrapping effects. 1580 // from transparent color bleeding and ugly wrapping effects.
1395 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1581 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1396} 1582}
1397 1583
1398int 1584int
1399ox (CFPlus::Map self) 1585ox (DC::Map self)
1400 ALIAS: 1586 ALIAS:
1401 oy = 1 1587 oy = 1
1402 x = 2 1588 x = 2
1403 y = 3 1589 y = 3
1404 w = 4 1590 w = 4
1415 } 1601 }
1416 OUTPUT: 1602 OUTPUT:
1417 RETVAL 1603 RETVAL
1418 1604
1419void 1605void
1420scroll (CFPlus::Map self, int dx, int dy) 1606scroll (DC::Map self, int dx, int dy)
1421 CODE: 1607 CODE:
1422{ 1608{
1423 if (dx > 0) 1609 if (dx > 0)
1424 map_blank (self, self->x, self->y, dx, self->h); 1610 map_blank (self, self->x, self->y, dx, self->h);
1425 else if (dx < 0) 1611 else if (dx < 0)
1440 self->rows += MAP_EXTEND_Y; 1626 self->rows += MAP_EXTEND_Y;
1441 self->y += MAP_EXTEND_Y; 1627 self->y += MAP_EXTEND_Y;
1442 } 1628 }
1443} 1629}
1444 1630
1445void 1631SV *
1446map1a_update (CFPlus::Map self, SV *data_, int extmap) 1632map1a_update (DC::Map self, SV *data_, int extmap)
1447 CODE: 1633 CODE:
1448{ 1634{
1449 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1635 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1450 uint8_t *data_end = (uint8_t *)SvEND (data_); 1636 uint8_t *data_end = (uint8_t *)SvEND (data_);
1451 mapcell *cell; 1637 mapcell *cell;
1452 int x, y, flags; 1638 int x, y, z, flags;
1639 AV *missing = newAV ();
1640 RETVAL = newRV_noinc ((SV *)missing);
1453 1641
1454 while (data < data_end - 1) 1642 while (data < data_end - 1)
1455 { 1643 {
1456 flags = (data [0] << 8) + data [1]; data += 2; 1644 flags = (data [0] << 8) + data [1]; data += 2;
1457 1645
1508 } 1696 }
1509 else 1697 else
1510 cell->darkness = *data++ + 1; 1698 cell->darkness = *data++ + 1;
1511 } 1699 }
1512 1700
1701 for (z = 0; z <= 2; ++z)
1513 if (flags & 4) 1702 if (flags & (4 >> z))
1514 { 1703 {
1515 faceid face = (data [0] << 8) + data [1]; data += 2; 1704 faceid face = (data [0] << 8) + data [1]; data += 2;
1516 need_facenum (self, face); 1705 need_facenum (self, face);
1517 cell->tile [0] = self->face2tile [face]; 1706 cell->tile [z] = self->face2tile [face];
1707
1708 if (cell->tile [z])
1709 {
1710 maptex *tex = self->tex + cell->tile [z];
1711 if (!tex->name)
1712 av_push (missing, newSViv (cell->tile [z]));
1713
1714 if (tex->smoothtile)
1715 {
1716 maptex *smooth = self->tex + tex->smoothtile;
1717 if (!smooth->name)
1718 av_push (missing, newSViv (tex->smoothtile));
1719 }
1720 }
1518 } 1721 }
1519
1520 if (flags & 2)
1521 {
1522 faceid face = (data [0] << 8) + data [1]; data += 2;
1523 need_facenum (self, face);
1524 cell->tile [1] = self->face2tile [face];
1525 }
1526
1527 if (flags & 1)
1528 {
1529 faceid face = (data [0] << 8) + data [1]; data += 2;
1530 need_facenum (self, face);
1531 cell->tile [2] = self->face2tile [face];
1532 }
1533 } 1722 }
1534 else 1723 else
1535 cell->darkness = 0; 1724 cell->darkness = 0;
1536 } 1725 }
1537} 1726}
1727 OUTPUT:
1728 RETVAL
1538 1729
1539SV * 1730SV *
1540mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1731mapmap (DC::Map self, int x0, int y0, int w, int h)
1541 CODE: 1732 CODE:
1542{ 1733{
1543 int x1, x; 1734 int x1, x;
1544 int y1, y; 1735 int y1, y;
1545 int z; 1736 int z;
1590} 1781}
1591 OUTPUT: 1782 OUTPUT:
1592 RETVAL 1783 RETVAL
1593 1784
1594void 1785void
1595draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1786draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1596 CODE: 1787 CODE:
1597{ 1788{
1789 int x, y, z;
1790
1598 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1791 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1599 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1792 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1600 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1793 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1601 smooth_key skey; 1794 smooth_key skey;
1602 int x, y, z; 1795
1603 int last_name; 1796 rc_t *rc = rc_alloc ();
1797 rc_key_t key;
1798 rc_array_t *arr;
1604 1799
1605 // thats current max. sorry. 1800 // thats current max. sorry.
1606 if (sw > 255) sw = 255; 1801 if (sw > 255) sw = 255;
1607 if (sh > 255) sh = 255; 1802 if (sh > 255) sh = 255;
1608 1803
1609 // clear key, in case of extra padding 1804 // clear key, in case of extra padding
1610 memset (&skey, 0, sizeof (skey)); 1805 memset (&skey, 0, sizeof (skey));
1611 1806
1612 glColor4ub (255, 255, 255, 255); 1807 memset (&key, 0, sizeof (key));
1613 1808 key.r = 255;
1614 glEnable (GL_BLEND); 1809 key.g = 255;
1615 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1810 key.b = 255;
1616 glEnable (GL_TEXTURE_2D); 1811 key.a = 255;
1617 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1812 key.mode = GL_QUADS;
1618 1813 key.format = GL_T2F_V3F;
1619 glBegin (GL_QUADS); 1814 key.texname = -1;
1620
1621 last_name = 0;
1622 1815
1623 mx += self->x; 1816 mx += self->x;
1624 my += self->y; 1817 my += self->y;
1625 1818
1626 // first pass: determine smooth_max 1819 // first pass: determine smooth_max
1642 MAX (self->tex [cell->tile [0]].smoothlevel, 1835 MAX (self->tex [cell->tile [0]].smoothlevel,
1643 MAX (self->tex [cell->tile [1]].smoothlevel, 1836 MAX (self->tex [cell->tile [1]].smoothlevel,
1644 self->tex [cell->tile [2]].smoothlevel)); 1837 self->tex [cell->tile [2]].smoothlevel));
1645 } 1838 }
1646 } 1839 }
1840
1841 glEnable (GL_BLEND);
1842 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1843 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1647 1844
1648 for (z = 0; z <= 2; z++) 1845 for (z = 0; z <= 2; z++)
1649 { 1846 {
1650 memset (smooth_level, 0, sizeof (smooth_level)); 1847 memset (smooth_level, 0, sizeof (smooth_level));
1651 1848
1661 tileid tile = cell->tile [z]; 1858 tileid tile = cell->tile [z];
1662 1859
1663 if (tile) 1860 if (tile)
1664 { 1861 {
1665 maptex tex = self->tex [tile]; 1862 maptex tex = self->tex [tile];
1666 int px = (x + 1) * T - tex.w; 1863 int px, py;
1667 int py = (y + 1) * T - tex.h;
1668 1864
1669 // suppressing texture state switches here
1670 // is only moderately effective, but worth the extra effort
1671 if (last_name != tex.name) 1865 if (key.texname != tex.name)
1672 { 1866 {
1673 if (!tex.name) 1867 if (!tex.name)
1674 tex = self->tex [2]; /* missing, replace by noface */ 1868 tex = self->tex [2]; /* missing, replace by noface */
1675 1869
1676 glEnd (); 1870 key.texname = tex.name;
1677 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1871 arr = rc_array (rc, &key);
1678 glBegin (GL_QUADS);
1679 } 1872 }
1680 1873
1681 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1874 px = (x + 1) * T - tex.w;
1875 py = (y + 1) * T - tex.h;
1876
1877 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1682 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1878 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1683 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1879 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1684 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1880 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1685 1881
1686 if (cell->flags && z == 2) 1882 if (cell->flags && z == 2)
1687 { 1883 {
1884 // overlays such as the speech bubble, probably more to come
1688 if (cell->flags & 1) 1885 if (cell->flags & 1)
1689 { 1886 {
1690 maptex tex = self->tex [1]; 1887 maptex tex = self->tex [1];
1691 int px = x * T + T * 2 / 32; 1888 int px = x * T + T * 2 / 32;
1692 int py = y * T - T * 6 / 32; 1889 int py = y * T - T * 6 / 32;
1693 1890
1891 if (tex.name)
1694 glEnd (); 1892 {
1695 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1893 if (key.texname != tex.name)
1894 {
1895 key.texname = tex.name;
1896 arr = rc_array (rc, &key);
1897 }
1898
1899 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1900 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1901 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1902 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1696 glBegin (GL_QUADS); 1903 }
1697
1698 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1699 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1700 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1701 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1702 } 1904 }
1703 } 1905 }
1704 1906
1705 // update smooth hash 1907 // update smooth hash
1706 if (tex.smoothtile) 1908 if (tex.smoothtile)
1742 } 1944 }
1743 } 1945 }
1744 } 1946 }
1745 } 1947 }
1746 1948
1949 rc_draw (rc);
1950 rc_clear (rc);
1951
1747 // go through all smoothlevels, lowest to highest, then draw. 1952 // go through all smoothlevels, lowest to highest, then draw.
1748 // this is basically counting sort 1953 // this is basically counting sort
1749 { 1954 {
1750 int w, b; 1955 int w, b;
1751 1956
1957 glEnable (GL_TEXTURE_2D);
1958 glBegin (GL_QUADS);
1752 for (w = 0; w < 256 / 32; ++w) 1959 for (w = 0; w < 256 / 32; ++w)
1753 { 1960 {
1754 uint32_t smask = smooth_level [w]; 1961 uint32_t smask = smooth_level [w];
1755 if (smask) 1962 if (smask)
1756 for (b = 0; b < 32; ++b) 1963 for (b = 0; b < 32; ++b)
1775 int border = bits & 15; 1982 int border = bits & 15;
1776 int corner = (bits >> 8) & ~(bits >> 4) & 15; 1983 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1777 float dx = tex.s * .0625f; // 16 images/row 1984 float dx = tex.s * .0625f; // 16 images/row
1778 float dy = tex.t * .5f ; // 2 images/column 1985 float dy = tex.t * .5f ; // 2 images/column
1779 1986
1780 // this time naively avoiding texture state changes
1781 // save gobs of state changes.
1782 if (last_name != tex.name) 1987 if (tex.name)
1783 { 1988 {
1989 // this time avoiding texture state changes
1990 // save gobs of state changes.
1784 if (!tex.name) 1991 if (key.texname != tex.name)
1785 continue; // smoothing not yet available 1992 {
1786
1787 glEnd (); 1993 glEnd ();
1788 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1994 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1789 glBegin (GL_QUADS); 1995 glBegin (GL_QUADS);
1790 } 1996 }
1791 1997
1792 if (border) 1998 if (border)
1793 { 1999 {
1794 float ox = border * dx; 2000 float ox = border * dx;
1795 2001
1796 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2002 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1797 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2003 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1798 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2004 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1799 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2005 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1800 } 2006 }
1801 2007
1802 if (corner) 2008 if (corner)
1803 { 2009 {
1804 float ox = corner * dx; 2010 float ox = corner * dx;
1805 2011
1806 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2012 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1807 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2013 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1808 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2014 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1809 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2015 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2016 }
1810 } 2017 }
1811 } 2018 }
1812 } 2019 }
1813 } 2020 }
1814 } 2021 }
2022
2023 glEnd ();
2024 glDisable (GL_TEXTURE_2D);
2025 key.texname = -1;
1815 } 2026 }
1816 2027
1817 hv_clear (smooth); 2028 hv_clear (smooth);
1818 } 2029 }
1819 2030
1820 glEnd ();
1821
1822 glDisable (GL_TEXTURE_2D);
1823 glDisable (GL_BLEND); 2031 glDisable (GL_BLEND);
2032 rc_free (rc);
1824 2033
1825 // top layer: overlays such as the health bar 2034 // top layer: overlays such as the health bar
1826 for (y = 0; y < sh; y++) 2035 for (y = 0; y < sh; y++)
1827 if (0 <= y + my && y + my < self->rows) 2036 if (0 <= y + my && y + my < self->rows)
1828 { 2037 {
1853 } 2062 }
1854 } 2063 }
1855} 2064}
1856 2065
1857void 2066void
1858draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2067draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1859 CODE: 2068 CODE:
1860{ 2069{
1861 static float color[16][3] = { 2070 static float color[16][3] = {
1862 { 0.00F, 0.00F, 0.00F }, 2071 { 0.00F, 0.00F, 0.00F },
1863 { 1.00F, 1.00F, 1.00F }, 2072 { 1.00F, 1.00F, 1.00F },
1913 glDisable (GL_BLEND); 2122 glDisable (GL_BLEND);
1914 glDisable (GL_TEXTURE_2D); 2123 glDisable (GL_TEXTURE_2D);
1915} 2124}
1916 2125
1917void 2126void
1918fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2127fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1919 PPCODE: 2128 PPCODE:
1920{ 2129{
1921 int x, y; 2130 int x, y;
2131 int sw1 = sw + 2;
2132 int sh1 = sh + 2;
2133 int sh3 = sh * 3;
1922 int sw4 = (sw + 3) & ~3; 2134 int sw34 = (sw * 3 + 3) & ~3;
2135 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1923 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2136 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1924 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2137 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1925 2138
1926 memset (darkness, 255, sw4 * sh);
1927 SvPOK_only (darkness_sv); 2139 SvPOK_only (darkness3_sv);
1928 SvCUR_set (darkness_sv, sw4 * sh); 2140 SvCUR_set (darkness3_sv, sw34 * sh3);
1929 2141
1930 mx += self->x; 2142 mx += self->x - 1;
1931 my += self->y; 2143 my += self->y - 1;
1932 2144
2145 memset (darkness1, 255, sw1 * sh1);
2146
1933 for (y = 0; y < sh; y++) 2147 for (y = 0; y < sh1; y++)
1934 if (0 <= y + my && y + my < self->rows) 2148 if (0 <= y + my && y + my < self->rows)
1935 { 2149 {
1936 maprow *row = self->row + (y + my); 2150 maprow *row = self->row + (y + my);
1937 2151
1938 for (x = 0; x < sw; x++) 2152 for (x = 0; x < sw1; x++)
1939 if (row->c0 <= x + mx && x + mx < row->c1) 2153 if (row->c0 <= x + mx && x + mx < row->c1)
1940 { 2154 {
1941 mapcell *cell = row->col + (x + mx - row->c0); 2155 mapcell *cell = row->col + (x + mx - row->c0);
1942 2156
1943 darkness[y * sw4 + x] = cell->darkness 2157 darkness1 [y * sw1 + x] = cell->darkness
1944 ? 255 - (cell->darkness - 1) 2158 ? 255 - (cell->darkness - 1)
1945 : 255 - FOW_DARKNESS; 2159 : 255 - FOW_DARKNESS;
1946 } 2160 }
1947 } 2161 }
1948 2162
2163 for (y = 0; y < sh; ++y)
2164 for (x = 0; x < sw; ++x)
2165 {
2166 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2167 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2168 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2169 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2170 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2171 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2172 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2173 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2174 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2175
2176 uint8_t r11 = (d11 + d21 + d12) / 3;
2177 uint8_t r21 = d21;
2178 uint8_t r31 = (d21 + d31 + d32) / 3;
2179
2180 uint8_t r12 = d12;
2181 uint8_t r22 = d22;
2182 uint8_t r32 = d32;
2183
2184 uint8_t r13 = (d13 + d23 + d12) / 3;
2185 uint8_t r23 = d23;
2186 uint8_t r33 = (d23 + d33 + d32) / 3;
2187
2188 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2189 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2190 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2191 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2192 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2193 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2194 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2195 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2196 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2197 }
2198
2199 free (darkness1);
2200
1949 EXTEND (SP, 3); 2201 EXTEND (SP, 3);
1950 PUSHs (sv_2mortal (newSViv (sw4))); 2202 PUSHs (sv_2mortal (newSViv (sw34)));
1951 PUSHs (sv_2mortal (newSViv (sh))); 2203 PUSHs (sv_2mortal (newSViv (sh3)));
1952 PUSHs (darkness_sv); 2204 PUSHs (darkness3_sv);
1953} 2205}
1954 2206
1955SV * 2207SV *
1956get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2208get_rect (DC::Map self, int x0, int y0, int w, int h)
1957 CODE: 2209 CODE:
1958{ 2210{
1959 int x, y, x1, y1; 2211 int x, y, x1, y1;
1960 SV *data_sv = newSV (w * h * 7 + 5); 2212 SV *data_sv = newSV (w * h * 7 + 5);
1961 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2213 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2026} 2278}
2027 OUTPUT: 2279 OUTPUT:
2028 RETVAL 2280 RETVAL
2029 2281
2030void 2282void
2031set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2283set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2032 PPCODE: 2284 PPCODE:
2033{ 2285{
2034 int x, y, z; 2286 int x, y, z;
2035 int w, h; 2287 int w, h;
2036 int x1, y1; 2288 int x1, y1;
2037 2289
2038 if (*data++ != 0) 2290 if (*data++ != 0)
2039 return; /* version mismatch */ 2291 XSRETURN_EMPTY; /* version mismatch */
2040 2292
2041 w = *data++ << 8; w |= *data++; 2293 w = *data++ << 8; w |= *data++;
2042 h = *data++ << 8; h |= *data++; 2294 h = *data++ << 8; h |= *data++;
2043 2295
2044 // we need to do this 'cause we don't keep an absolute coord system for rows 2296 // we need to do this 'cause we don't keep an absolute coord system for rows
2089 } 2341 }
2090 } 2342 }
2091 } 2343 }
2092} 2344}
2093 2345
2094MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2346MODULE = Deliantra::Client PACKAGE = DC::RW
2095 2347
2096CFPlus::MixChunk 2348DC::RW
2097new_from_file (SV *class, char *path) 2349new (SV *class, SV *data_sv)
2098 CODE: 2350 CODE:
2099 RETVAL = Mix_LoadWAV (path); 2351{
2352 STRLEN datalen;
2353 char *data = SvPVbyte (data_sv, datalen);
2354
2355 RETVAL = SDL_RWFromConstMem (data, datalen);
2356}
2100 OUTPUT: 2357 OUTPUT:
2101 RETVAL 2358 RETVAL
2102 2359
2360DC::RW
2361new_from_file (SV *class, const char *path, const char *mode = "rb")
2362 CODE:
2363 RETVAL = SDL_RWFromFile (path, mode);
2364 OUTPUT:
2365 RETVAL
2366
2367# fails on win32:
2368# dc.xs(2268) : error C2059: syntax error : '('
2103void 2369#void
2370#close (DC::RW self)
2371# CODE:
2372# (self->(close)) (self);
2373
2374MODULE = Deliantra::Client PACKAGE = DC::Channel
2375
2376PROTOTYPES: DISABLE
2377
2378DC::Channel
2379find ()
2380 CODE:
2381{
2382 RETVAL = Mix_GroupAvailable (-1);
2383
2384 if (RETVAL < 0)
2385 {
2386 RETVAL = Mix_GroupOldest (-1);
2387
2388 if (RETVAL < 0)
2389 XSRETURN_UNDEF;
2390
2391 Mix_HaltChannel (RETVAL);
2392 }
2393
2394 Mix_UnregisterAllEffects (RETVAL);
2395 Mix_Volume (RETVAL, 128);
2396}
2397 OUTPUT:
2398 RETVAL
2399
2400void
2401halt (DC::Channel self)
2402 CODE:
2403 Mix_HaltChannel (self);
2404
2405void
2406expire (DC::Channel self, int ticks = -1)
2407 CODE:
2408 Mix_ExpireChannel (self, ticks);
2409
2410void
2411fade_out (DC::Channel self, int ticks = -1)
2412 CODE:
2413 Mix_FadeOutChannel (self, ticks);
2414
2415int
2416volume (DC::Channel self, int volume)
2417 CODE:
2418 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2419 OUTPUT:
2420 RETVAL
2421
2422void
2423unregister_all_effects (DC::Channel self)
2424 CODE:
2425 Mix_UnregisterAllEffects (self);
2426
2427void
2428set_panning (DC::Channel self, int left, int right)
2429 CODE:
2430 left = CLAMP (left , 0, 255);
2431 right = CLAMP (right, 0, 255);
2432 Mix_SetPanning (self, left, right);
2433
2434void
2435set_distance (DC::Channel self, int distance)
2436 CODE:
2437 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2438
2439void
2440set_position (DC::Channel self, int angle, int distance)
2441 CODE:
2442
2443void
2444set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2445 CODE:
2446{
2447 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2448 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2449 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2450}
2451
2452void
2453set_reverse_stereo (DC::Channel self, int flip)
2454 CODE:
2455 Mix_SetReverseStereo (self, flip);
2456
2457MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2458
2459PROTOTYPES: DISABLE
2460
2461DC::MixChunk
2462new (SV *class, DC::RW rwops)
2463 CODE:
2464 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2465 OUTPUT:
2466 RETVAL
2467
2468void
2104DESTROY (CFPlus::MixChunk self) 2469DESTROY (DC::MixChunk self)
2105 CODE: 2470 CODE:
2106 Mix_FreeChunk (self); 2471 Mix_FreeChunk (self);
2107 2472
2108int 2473int
2109volume (CFPlus::MixChunk self, int volume = -1) 2474volume (DC::MixChunk self, int volume = -1)
2110 CODE: 2475 CODE:
2476 if (items > 1)
2477 volume = CLAMP (volume, 0, 128);
2111 RETVAL = Mix_VolumeChunk (self, volume); 2478 RETVAL = Mix_VolumeChunk (self, volume);
2112 OUTPUT: 2479 OUTPUT:
2113 RETVAL 2480 RETVAL
2114 2481
2115int 2482DC::Channel
2116play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2483play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2117 CODE: 2484 CODE:
2485{
2118 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2486 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2487
2488 if (RETVAL < 0)
2489 XSRETURN_UNDEF;
2490
2491 if (channel < 0)
2492 {
2493 Mix_UnregisterAllEffects (RETVAL);
2494 Mix_Volume (RETVAL, 128);
2495 }
2496}
2119 OUTPUT: 2497 OUTPUT:
2120 RETVAL 2498 RETVAL
2121 2499
2122MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2500MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2123 2501
2124int 2502int
2125volume (int volume = -1) 2503volume (int volume = -1)
2504 PROTOTYPE: ;$
2126 CODE: 2505 CODE:
2506 if (items > 0)
2507 volume = CLAMP (volume, 0, 128);
2127 RETVAL = Mix_VolumeMusic (volume); 2508 RETVAL = Mix_VolumeMusic (volume);
2128 OUTPUT: 2509 OUTPUT:
2129 RETVAL 2510 RETVAL
2130 2511
2512void
2513fade_out (int ms)
2514 CODE:
2515 Mix_FadeOutMusic (ms);
2516
2517void
2518halt ()
2519 CODE:
2520 Mix_HaltMusic ();
2521
2131CFPlus::MixMusic 2522DC::MixMusic
2132new_from_file (SV *class, char *path) 2523new (SV *class, DC::RW rwops)
2133 CODE: 2524 CODE:
2134 RETVAL = Mix_LoadMUS (path); 2525 RETVAL = Mix_LoadMUS_RW (rwops);
2135 OUTPUT: 2526 OUTPUT:
2136 RETVAL 2527 RETVAL
2137 2528
2138void 2529void
2139DESTROY (CFPlus::MixMusic self) 2530DESTROY (DC::MixMusic self)
2140 CODE: 2531 CODE:
2141 Mix_FreeMusic (self); 2532 Mix_FreeMusic (self);
2142 2533
2143int 2534int
2144play (CFPlus::MixMusic self, int loops = -1) 2535play (DC::MixMusic self, int loops = -1)
2145 CODE: 2536 CODE:
2146 RETVAL = Mix_PlayMusic (self, loops); 2537 RETVAL = Mix_PlayMusic (self, loops);
2147 OUTPUT: 2538 OUTPUT:
2148 RETVAL 2539 RETVAL
2149 2540
2150MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2541void
2542fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2543 CODE:
2544 Mix_FadeInMusicPos (self, loops, ms, position);
2545
2546MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2547
2548PROTOTYPES: ENABLE
2151 2549
2152BOOT: 2550BOOT:
2153{ 2551{
2154 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2552 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2155 static const struct { 2553 static const struct {
2156 const char *name; 2554 const char *name;
2157 IV iv; 2555 IV iv;
2158 } *civ, const_iv[] = { 2556 } *civ, const_iv[] = {
2159# define const_iv(name) { # name, (IV)name } 2557# define const_iv(name) { # name, (IV)name }
2558 const_iv (GL_VENDOR),
2559 const_iv (GL_VERSION),
2560 const_iv (GL_EXTENSIONS),
2160 const_iv (GL_COLOR_MATERIAL), 2561 const_iv (GL_COLOR_MATERIAL),
2161 const_iv (GL_SMOOTH), 2562 const_iv (GL_SMOOTH),
2162 const_iv (GL_FLAT), 2563 const_iv (GL_FLAT),
2163 const_iv (GL_DITHER), 2564 const_iv (GL_DITHER),
2164 const_iv (GL_BLEND), 2565 const_iv (GL_BLEND),
2168 const_iv (GL_ALPHA_TEST), 2569 const_iv (GL_ALPHA_TEST),
2169 const_iv (GL_NORMALIZE), 2570 const_iv (GL_NORMALIZE),
2170 const_iv (GL_RESCALE_NORMAL), 2571 const_iv (GL_RESCALE_NORMAL),
2171 const_iv (GL_FRONT), 2572 const_iv (GL_FRONT),
2172 const_iv (GL_BACK), 2573 const_iv (GL_BACK),
2574 const_iv (GL_AUX0),
2173 const_iv (GL_AND), 2575 const_iv (GL_AND),
2174 const_iv (GL_ONE), 2576 const_iv (GL_ONE),
2175 const_iv (GL_ZERO), 2577 const_iv (GL_ZERO),
2176 const_iv (GL_SRC_ALPHA), 2578 const_iv (GL_SRC_ALPHA),
2177 const_iv (GL_DST_ALPHA), 2579 const_iv (GL_DST_ALPHA),
2190 const_iv (GL_INTENSITY), 2592 const_iv (GL_INTENSITY),
2191 const_iv (GL_LUMINANCE), 2593 const_iv (GL_LUMINANCE),
2192 const_iv (GL_LUMINANCE_ALPHA), 2594 const_iv (GL_LUMINANCE_ALPHA),
2193 const_iv (GL_FLOAT), 2595 const_iv (GL_FLOAT),
2194 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2596 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2597 const_iv (GL_COMPRESSED_ALPHA_ARB),
2598 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2599 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2600 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2601 const_iv (GL_COMPRESSED_RGB_ARB),
2602 const_iv (GL_COMPRESSED_RGBA_ARB),
2195 const_iv (GL_COMPILE), 2603 const_iv (GL_COMPILE),
2604 const_iv (GL_PROXY_TEXTURE_1D),
2605 const_iv (GL_PROXY_TEXTURE_2D),
2196 const_iv (GL_TEXTURE_1D), 2606 const_iv (GL_TEXTURE_1D),
2197 const_iv (GL_TEXTURE_2D), 2607 const_iv (GL_TEXTURE_2D),
2198 const_iv (GL_TEXTURE_ENV), 2608 const_iv (GL_TEXTURE_ENV),
2199 const_iv (GL_TEXTURE_MAG_FILTER), 2609 const_iv (GL_TEXTURE_MAG_FILTER),
2200 const_iv (GL_TEXTURE_MIN_FILTER), 2610 const_iv (GL_TEXTURE_MIN_FILTER),
2221 const_iv (GL_COLOR_LOGIC_OP), 2631 const_iv (GL_COLOR_LOGIC_OP),
2222 const_iv (GL_SEPARABLE_2D), 2632 const_iv (GL_SEPARABLE_2D),
2223 const_iv (GL_CONVOLUTION_2D), 2633 const_iv (GL_CONVOLUTION_2D),
2224 const_iv (GL_CONVOLUTION_BORDER_MODE), 2634 const_iv (GL_CONVOLUTION_BORDER_MODE),
2225 const_iv (GL_CONSTANT_BORDER), 2635 const_iv (GL_CONSTANT_BORDER),
2636 const_iv (GL_POINTS),
2226 const_iv (GL_LINES), 2637 const_iv (GL_LINES),
2227 const_iv (GL_LINE_STRIP), 2638 const_iv (GL_LINE_STRIP),
2228 const_iv (GL_LINE_LOOP), 2639 const_iv (GL_LINE_LOOP),
2229 const_iv (GL_QUADS), 2640 const_iv (GL_QUADS),
2230 const_iv (GL_QUAD_STRIP), 2641 const_iv (GL_QUAD_STRIP),
2231 const_iv (GL_TRIANGLES), 2642 const_iv (GL_TRIANGLES),
2232 const_iv (GL_TRIANGLE_STRIP), 2643 const_iv (GL_TRIANGLE_STRIP),
2233 const_iv (GL_TRIANGLE_FAN), 2644 const_iv (GL_TRIANGLE_FAN),
2645 const_iv (GL_POLYGON),
2234 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2646 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2647 const_iv (GL_POINT_SMOOTH_HINT),
2648 const_iv (GL_LINE_SMOOTH_HINT),
2649 const_iv (GL_POLYGON_SMOOTH_HINT),
2650 const_iv (GL_GENERATE_MIPMAP_HINT),
2651 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2235 const_iv (GL_FASTEST), 2652 const_iv (GL_FASTEST),
2653 const_iv (GL_DONT_CARE),
2654 const_iv (GL_NICEST),
2236 const_iv (GL_V2F), 2655 const_iv (GL_V2F),
2237 const_iv (GL_V3F), 2656 const_iv (GL_V3F),
2238 const_iv (GL_T2F_V3F), 2657 const_iv (GL_T2F_V3F),
2239 const_iv (GL_T2F_N3F_V3F), 2658 const_iv (GL_T2F_N3F_V3F),
2240# undef const_iv 2659# undef const_iv
2245 2664
2246 texture_av = newAV (); 2665 texture_av = newAV ();
2247 AvREAL_off (texture_av); 2666 AvREAL_off (texture_av);
2248} 2667}
2249 2668
2669void
2670disable_GL_EXT_blend_func_separate ()
2671 CODE:
2672 gl.BlendFuncSeparate = 0;
2673 gl.BlendFuncSeparateEXT = 0;
2674
2250char * 2675char *
2251gl_vendor () 2676gl_vendor ()
2252 CODE: 2677 CODE:
2253 RETVAL = (char *)glGetString (GL_VENDOR); 2678 RETVAL = (char *)glGetString (GL_VENDOR);
2254 OUTPUT: 2679 OUTPUT:
2266 CODE: 2691 CODE:
2267 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2692 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2268 OUTPUT: 2693 OUTPUT:
2269 RETVAL 2694 RETVAL
2270 2695
2696const char *glGetString (GLenum pname)
2697
2698GLint glGetInteger (GLenum pname)
2699 CODE:
2700 glGetIntegerv (pname, &RETVAL);
2701 OUTPUT:
2702 RETVAL
2703
2704GLdouble glGetDouble (GLenum pname)
2705 CODE:
2706 glGetDoublev (pname, &RETVAL);
2707 OUTPUT:
2708 RETVAL
2709
2271int glGetError () 2710int glGetError ()
2272 2711
2273void glFinish () 2712void glFinish ()
2274 2713
2275void glClear (int mask) 2714void glClear (int mask)
2312# near_ and far_ are due to microsofts buggy "c" compiler 2751# near_ and far_ are due to microsofts buggy "c" compiler
2313void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2752void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2314 2753
2315# near_ and far_ are due to microsofts buggy "c" compiler 2754# near_ and far_ are due to microsofts buggy "c" compiler
2316void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2755void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2756
2757PROTOTYPES: DISABLE
2317 2758
2318void glViewport (int x, int y, int width, int height) 2759void glViewport (int x, int y, int width, int height)
2319 2760
2320void glScissor (int x, int y, int width, int height) 2761void glScissor (int x, int y, int width, int height)
2321 2762
2329 2770
2330void glRotate (float angle, float x, float y, float z) 2771void glRotate (float angle, float x, float y, float z)
2331 CODE: 2772 CODE:
2332 glRotatef (angle, x, y, z); 2773 glRotatef (angle, x, y, z);
2333 2774
2334void glBegin (int mode)
2335
2336void glEnd ()
2337
2338void glColor (float r, float g, float b, float a = 1.0) 2775void glColor (float r, float g, float b, float a = 1.0)
2339 PROTOTYPE: @
2340 ALIAS: 2776 ALIAS:
2341 glColor_premultiply = 1 2777 glColor_premultiply = 1
2342 CODE: 2778 CODE:
2343 if (ix) 2779 if (ix)
2344 { 2780 {
2347 b *= a; 2783 b *= a;
2348 } 2784 }
2349 // microsoft visual "c" rounds instead of truncating... 2785 // microsoft visual "c" rounds instead of truncating...
2350 glColor4f (r, g, b, a); 2786 glColor4f (r, g, b, a);
2351 2787
2352void glInterleavedArrays (int format, int stride, char *data)
2353
2354void glDrawElements (int mode, int count, int type, char *indices)
2355
2356# 1.2 void glDrawRangeElements (int mode, int start, int end
2357
2358void glRasterPos (float x, float y, float z = 0.) 2788void glRasterPos (float x, float y, float z = 0.)
2359 CODE: 2789 CODE:
2360 glRasterPos3f (0, 0, z); 2790 glRasterPos3f (0, 0, z);
2361 glBitmap (0, 0, 0, 0, x, y, 0); 2791 glBitmap (0, 0, 0, 0, x, y, 0);
2362 2792
2366 2796
2367void glTexCoord (float s, float t) 2797void glTexCoord (float s, float t)
2368 CODE: 2798 CODE:
2369 glTexCoord2f (s, t); 2799 glTexCoord2f (s, t);
2370 2800
2801void glRect (float x1, float y1, float x2, float y2)
2802 CODE:
2803 glRectf (x1, y1, x2, y2);
2804
2805void glRect_lineloop (float x1, float y1, float x2, float y2)
2806 CODE:
2807 glBegin (GL_LINE_LOOP);
2808 glVertex2f (x1, y1);
2809 glVertex2f (x2, y1);
2810 glVertex2f (x2, y2);
2811 glVertex2f (x1, y2);
2812 glEnd ();
2813
2814PROTOTYPES: ENABLE
2815
2816void glBegin (int mode)
2817
2818void glEnd ()
2819
2820void glPointSize (GLfloat size)
2821
2822void glLineWidth (GLfloat width)
2823
2824void glInterleavedArrays (int format, int stride, char *data)
2825
2826void glDrawElements (int mode, int count, int type, char *indices)
2827
2828# 1.2 void glDrawRangeElements (int mode, int start, int end
2829
2371void glTexEnv (int target, int pname, float param) 2830void glTexEnv (int target, int pname, float param)
2372 CODE: 2831 CODE:
2373 glTexEnvf (target, pname, param); 2832 glTexEnvf (target, pname, param);
2374 2833
2375void glTexParameter (int target, int pname, float param) 2834void glTexParameter (int target, int pname, float param)
2391void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2850void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2392 CODE: 2851 CODE:
2393 if (gl.SeparableFilter2D) 2852 if (gl.SeparableFilter2D)
2394 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2853 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2395 2854
2396void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2855void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2397 2856
2398void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2857void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2399 2858
2400void glDrawPixels (int width, int height, int format, int type, char *pixels) 2859void glDrawPixels (int width, int height, int format, int type, char *pixels)
2860
2861void glPixelZoom (float x, float y)
2401 2862
2402void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2863void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2403 2864
2404int glGenTexture () 2865int glGenTexture ()
2405 CODE: 2866 CODE:
2425 2886
2426void glEndList () 2887void glEndList ()
2427 2888
2428void glCallList (int list) 2889void glCallList (int list)
2429 2890
2891MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2892
2893PROTOTYPES: DISABLE
2894
2895void
2896find_widget (SV *self, NV x, NV y)
2897 PPCODE:
2898{
2899 if (within_widget (self, x, y))
2900 XPUSHs (self);
2901}
2902
2903BOOT:
2904{
2905 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2906
2907 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2908 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2909 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2910 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2911}
2912
2913void
2914draw (SV *self)
2915 CODE:
2916{
2917 HV *hv;
2918 SV **svp;
2919 NV x, y, w, h;
2920 SV *draw_x_sv = GvSV (draw_x_gv);
2921 SV *draw_y_sv = GvSV (draw_y_gv);
2922 SV *draw_w_sv = GvSV (draw_w_gv);
2923 SV *draw_h_sv = GvSV (draw_h_gv);
2924 double draw_x, draw_y;
2925
2926 if (!SvROK (self))
2927 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2928
2929 hv = (HV *)SvRV (self);
2930
2931 if (SvTYPE (hv) != SVt_PVHV)
2932 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2933
2934 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2935 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2936
2937 if (!h || !w)
2938 XSRETURN_EMPTY;
2939
2940 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2941 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2942
2943 draw_x = SvNV (draw_x_sv) + x;
2944 draw_y = SvNV (draw_y_sv) + y;
2945
2946 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2947 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2948 XSRETURN_EMPTY;
2949
2950 sv_setnv (draw_x_sv, draw_x);
2951 sv_setnv (draw_y_sv, draw_y);
2952
2953 glPushMatrix ();
2954 glTranslated (x, y, 0);
2955
2956 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2957 {
2958 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2959
2960 if (svp && SvTRUE (*svp))
2961 {
2962 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2963 glEnable (GL_BLEND);
2964 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2965 glBegin (GL_QUADS);
2966 glVertex2f (0, 0);
2967 glVertex2f (w, 0);
2968 glVertex2f (w, h);
2969 glVertex2f (0, h);
2970 glEnd ();
2971 glDisable (GL_BLEND);
2972 }
2973 }
2974#if 0
2975 // draw borders, for debugging
2976 glPushMatrix ();
2977 glColor4f (1., 1., 0., 1.);
2978 glTranslatef (.5, .5, 0.);
2979 glBegin (GL_LINE_LOOP);
2980 glVertex2f (0 , 0);
2981 glVertex2f (w - 1, 0);
2982 glVertex2f (w - 1, h - 1);
2983 glVertex2f (0 , h - 1);
2984 glEnd ();
2985 glPopMatrix ();
2986#endif
2987 PUSHMARK (SP);
2988 XPUSHs (self);
2989 PUTBACK;
2990 call_method ("_draw", G_VOID | G_DISCARD);
2991 SPAGAIN;
2992
2993 glPopMatrix ();
2994
2995 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2996 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2997}
2998

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