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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.192 by root, Fri Apr 27 21:27:51 2007 UTC vs.
Revision 1.247 by root, Fri Dec 28 15:06:08 2007 UTC

6# include <wininet.h> 6# include <wininet.h>
7# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761) 8# pragma warning(disable:4761)
9#endif 9#endif
10 10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
14#endif
15
11#include "EXTERN.h" 16#include "EXTERN.h"
12#include "perl.h" 17#include "perl.h"
13#include "XSUB.h" 18#include "XSUB.h"
14 19
15#ifdef _WIN32 20#ifdef _WIN32
16# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
17#endif 27#endif
18 28
19#include <assert.h> 29#include <assert.h>
20#include <math.h> 30#include <math.h>
21#include <string.h> 31#include <string.h>
22#include <stdio.h> 32#include <stdio.h>
23#include <stdlib.h> 33#include <stdlib.h>
24 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
25#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
26#include <SDL_endian.h> 39#include <SDL_endian.h>
27#include <SDL_image.h> 40#include <SDL_image.h>
28#include <SDL_mixer.h> 41#include <SDL_mixer.h>
29#include <SDL_opengl.h> 42#include <SDL_opengl.h>
30 43
101 av_push (texture_av, (SV *)(size_t)name); 114 av_push (texture_av, (SV *)(size_t)name);
102 glDeleteTextures (1, &name); 115 glDeleteTextures (1, &name);
103} 116}
104 117
105#include "texcache.c" 118#include "texcache.c"
119#include "rendercache.c"
106 120
107#include "pango-font.c" 121#include "pango-font.c"
108#include "pango-fontmap.c" 122#include "pango-fontmap.c"
109#include "pango-render.c" 123#include "pango-render.c"
110 124
125typedef IV DC__Channel;
126typedef SDL_RWops *DC__RW;
111typedef Mix_Chunk *CFPlus__MixChunk; 127typedef Mix_Chunk *DC__MixChunk;
112typedef Mix_Music *CFPlus__MixMusic; 128typedef Mix_Music *DC__MixMusic;
113 129
114typedef PangoFontDescription *CFPlus__Font; 130typedef PangoFontDescription *DC__Font;
115 131
116static int 132static int
117shape_attr_p (PangoLayoutRun *run) 133shape_attr_p (PangoLayoutRun *run)
118{ 134{
119 GSList *attrs = run->item->analysis.extra_attrs; 135 GSList *attrs = run->item->analysis.extra_attrs;
133 149
134typedef struct cf_layout { 150typedef struct cf_layout {
135 PangoLayout *pl; 151 PangoLayout *pl;
136 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
137 int base_height; 153 int base_height;
138 CFPlus__Font font; 154 DC__Font font;
155 rc_t *rc;
139} *CFPlus__Layout; 156} *DC__Layout;
140 157
141static CFPlus__Font default_font; 158static DC__Font default_font;
142static PangoContext *opengl_context; 159static PangoContext *opengl_context;
143static PangoFontMap *opengl_fontmap; 160static PangoFontMap *opengl_fontmap;
144 161
145static void 162static void
146substitute_func (FcPattern *pattern, gpointer data) 163substitute_func (FcPattern *pattern, gpointer data)
151#endif 168#endif
152 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 169 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
153} 170}
154 171
155static void 172static void
156layout_update_font (CFPlus__Layout self) 173layout_update_font (DC__Layout self)
157{ 174{
158 /* use a random scale factor to account for unknown descenders, 0.8 works 175 /* use a random scale factor to account for unknown descenders, 0.8 works
159 * reasonably well with bitstream vera 176 * reasonably well with bitstream vera
160 */ 177 */
161 PangoFontDescription *font = self->font ? self->font : default_font; 178 PangoFontDescription *font = self->font ? self->font : default_font;
165 182
166 pango_layout_set_font_description (self->pl, font); 183 pango_layout_set_font_description (self->pl, font);
167} 184}
168 185
169static void 186static void
170layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 187layout_get_pixel_size (DC__Layout self, int *w, int *h)
171{ 188{
172 PangoRectangle rect; 189 PangoRectangle rect;
173 190
174 // get_pixel_* wrongly rounds down 191 // get_pixel_* wrongly rounds down
175 pango_layout_get_extents (self->pl, 0, &rect); 192 pango_layout_get_extents (self->pl, 0, &rect);
186 203
187typedef uint16_t tileid; 204typedef uint16_t tileid;
188typedef uint16_t faceid; 205typedef uint16_t faceid;
189 206
190typedef struct { 207typedef struct {
191 int name; 208 GLuint name;
192 int w, h; 209 int w, h;
193 float s, t; 210 float s, t;
194 uint8_t r, g, b, a; 211 uint8_t r, g, b, a;
195 tileid smoothtile; 212 tileid smoothtile;
196 uint8_t smoothlevel; 213 uint8_t smoothlevel;
214 int faces; tileid *face2tile; // [faceid] 231 int faces; tileid *face2tile; // [faceid]
215 int texs; maptex *tex; // [tileid] 232 int texs; maptex *tex; // [tileid]
216 233
217 int32_t rows; 234 int32_t rows;
218 maprow *row; 235 maprow *row;
219} *CFPlus__Map; 236} *DC__Map;
220 237
221static char * 238static char *
222prepend (char *ptr, int sze, int inc) 239prepend (char *ptr, int sze, int inc)
223{ 240{
224 char *p; 241 char *p;
262 self->texs *= 2; 279 self->texs *= 2;
263 } 280 }
264} 281}
265 282
266static maprow * 283static maprow *
267map_get_row (CFPlus__Map self, int y) 284map_get_row (DC__Map self, int y)
268{ 285{
269 if (0 > y) 286 if (0 > y)
270 { 287 {
271 int extend = - y + MAP_EXTEND_Y; 288 int extend = - y + MAP_EXTEND_Y;
272 Prepend (maprow, self->row, self->rows, extend); 289 Prepend (maprow, self->row, self->rows, extend);
310 327
311 return row->col + (x - row->c0); 328 return row->col + (x - row->c0);
312} 329}
313 330
314static mapcell * 331static mapcell *
315map_get_cell (CFPlus__Map self, int x, int y) 332map_get_cell (DC__Map self, int x, int y)
316{ 333{
317 return row_get_cell (map_get_row (self, y), x); 334 return row_get_cell (map_get_row (self, y), x);
318} 335}
319 336
320static void 337static void
321map_clear (CFPlus__Map self) 338map_clear (DC__Map self)
322{ 339{
323 int r; 340 int r;
324 341
325 for (r = 0; r < self->rows; r++) 342 for (r = 0; r < self->rows; r++)
326 Safefree (self->row[r].col); 343 Safefree (self->row[r].col);
334 self->row = 0; 351 self->row = 0;
335 self->rows = 0; 352 self->rows = 0;
336} 353}
337 354
338static void 355static void
339map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 356map_blank (DC__Map self, int x0, int y0, int w, int h)
340{ 357{
341 int x, y; 358 int x, y;
342 maprow *row; 359 maprow *row;
343 mapcell *cell; 360 mapcell *cell;
344 361
423 n |= n >> 16; 440 n |= n >> 16;
424 441
425 return n + 1; 442 return n + 1;
426} 443}
427 444
445static unsigned int
446popcount (unsigned int n)
447{
448 n -= (n >> 1) & 0x55555555U;
449 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
450 n = ((n >> 4) + n) & 0x0f0f0f0fU;
451 n *= 0x01010101U;
452
453 return n >> 24;
454}
455
428/* SDL should provide this, really. */ 456/* SDL should provide this, really. */
429#define SDLK_MODIFIER_MIN 300 457#define SDLK_MODIFIER_MIN 300
430#define SDLK_MODIFIER_MAX 314 458#define SDLK_MODIFIER_MAX 314
431 459
432MODULE = CFPlus PACKAGE = CFPlus 460/******************************************************************************/
461
462static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
463static GV *hover_gv;
464
465static int
466within_widget (SV *widget, NV x, NV y)
467{
468 HV *self;
469 SV **svp;
470 NV wx, ww, wy, wh;
471
472 if (!SvROK (widget))
473 return 0;
474
475 self = (HV *)SvRV (widget);
476
477 if (SvTYPE (self) != SVt_PVHV)
478 return 0;
479
480 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
481 if (y < wy)
482 return 0;
483
484 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
485 if (y >= wy + wh)
486 return 0;
487
488 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
489 if (x < wx)
490 return 0;
491
492 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
493 if (x >= wx + ww)
494 return 0;
495
496 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
497 if (!svp || !SvTRUE (*svp))
498 return 0;
499
500 return 1;
501}
502
503MODULE = Deliantra::Client PACKAGE = DC
433 504
434PROTOTYPES: ENABLE 505PROTOTYPES: ENABLE
435 506
436BOOT: 507BOOT:
437{ 508{
438 HV *stash = gv_stashpv ("CFPlus", 1); 509 HV *stash = gv_stashpv ("DC", 1);
439 static const struct { 510 static const struct {
440 const char *name; 511 const char *name;
441 IV iv; 512 IV iv;
442 } *civ, const_iv[] = { 513 } *civ, const_iv[] = {
443# define const_iv(name) { # name, (IV)name } 514# define const_iv(name) { # name, (IV)name }
465 536
466 const_iv (SDL_APPINPUTFOCUS), 537 const_iv (SDL_APPINPUTFOCUS),
467 const_iv (SDL_APPMOUSEFOCUS), 538 const_iv (SDL_APPMOUSEFOCUS),
468 const_iv (SDL_APPACTIVE), 539 const_iv (SDL_APPACTIVE),
469 540
541 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST),
470 const_iv (SDLK_KP0), 543 const_iv (SDLK_KP0),
471 const_iv (SDLK_KP1), 544 const_iv (SDLK_KP1),
472 const_iv (SDLK_KP2), 545 const_iv (SDLK_KP2),
473 const_iv (SDLK_KP3), 546 const_iv (SDLK_KP3),
474 const_iv (SDLK_KP4), 547 const_iv (SDLK_KP4),
546 const_iv (KMOD_LMETA), 619 const_iv (KMOD_LMETA),
547 const_iv (KMOD_RMETA), 620 const_iv (KMOD_RMETA),
548 const_iv (KMOD_NUM), 621 const_iv (KMOD_NUM),
549 const_iv (KMOD_CAPS), 622 const_iv (KMOD_CAPS),
550 const_iv (KMOD_MODE), 623 const_iv (KMOD_MODE),
624
625 const_iv (MIX_DEFAULT_FORMAT),
551# undef const_iv 626# undef const_iv
552 }; 627 };
553 628
554 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 629 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
555 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 630 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
573 648
574NV floor (NV x) 649NV floor (NV x)
575 650
576NV ceil (NV x) 651NV ceil (NV x)
577 652
653IV minpot (UV n)
654
655IV popcount (UV n)
656
578void 657void
579pango_init () 658pango_init ()
580 CODE: 659 CODE:
581{ 660{
582 opengl_fontmap = pango_opengl_font_map_new (); 661 opengl_fontmap = pango_opengl_font_map_new ();
583 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 662 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
584 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 663 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
585} 664}
586 665
666char *
667SDL_GetError ()
668
587int 669int
588SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 670SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
589 671
590void 672void
591SDL_Quit () 673SDL_Quit ()
592 674
593void 675void
594SDL_ListModes () 676SDL_ListModes (int rgb, int alpha)
595 PPCODE: 677 PPCODE:
596{ 678{
597 SDL_Rect **m; 679 SDL_Rect **m;
598 680
599 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 681 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
600 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 682 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
601 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 683 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
602 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 684 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
603 685
604 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 686 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
605 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 687 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
606 688
607 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 689 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
608 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 690 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
609 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 691 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
610 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 692 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
611 693
612 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 694 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
613#if SDL_VERSION_ATLEAST(1,2,10) 695#if SDL_VERSION_ATLEAST(1,2,10)
614 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 696 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
615 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 697 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
616#endif 698#endif
617 699
618 SDL_EnableUNICODE (1);
619 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
620
621 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 700 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
622 701
623 if (m && m != (SDL_Rect **)-1) 702 if (m && m != (SDL_Rect **)-1)
624 while (*m) 703 while (*m)
625 { 704 {
705 if ((*m)->w >= 800 && (*m)->h >= 480)
706 {
626 AV *av = newAV (); 707 AV *av = newAV ();
627 av_push (av, newSViv ((*m)->w)); 708 av_push (av, newSViv ((*m)->w));
628 av_push (av, newSViv ((*m)->h)); 709 av_push (av, newSViv ((*m)->h));
710 av_push (av, newSViv (rgb));
711 av_push (av, newSViv (alpha));
629 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 712 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
713 }
630 714
631 ++m; 715 ++m;
632 } 716 }
633} 717}
634 718
635char *
636SDL_GetError ()
637
638int 719int
639SDL_SetVideoMode (int w, int h, int fullscreen) 720SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
640 CODE: 721 CODE:
722{
723 SDL_EnableUNICODE (1);
724 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
725
726 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
727 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
728 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
729 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
730
641 RETVAL = !!SDL_SetVideoMode ( 731 RETVAL = !!SDL_SetVideoMode (
642 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 732 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
643 ); 733 );
734
644 if (RETVAL) 735 if (RETVAL)
645 { 736 {
646 av_clear (texture_av); 737 av_clear (texture_av);
647 738
648 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 739 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
649# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 740#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
650# include "glfunc.h" 741#include "glfunc.h"
651# undef GL_FUNC 742#undef GL_FUNC
652
653 } 743 }
744}
654 OUTPUT: 745 OUTPUT:
655 RETVAL 746 RETVAL
656 747
657void 748void
658SDL_GL_SwapBuffers () 749SDL_GL_SwapBuffers ()
659 750
660char * 751char *
661SDL_GetKeyName (int sym) 752SDL_GetKeyName (int sym)
662 753
754int
755SDL_GetAppState ()
756
663void 757void
664SDL_PollEvent () 758poll_events ()
665 PPCODE: 759 PPCODE:
666{ 760{
667 SDL_Event ev; 761 SDL_Event ev;
668 762
669 while (SDL_PollEvent (&ev)) 763 SDL_PumpEvents ();
764 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
670 { 765 {
671 HV *hv = newHV (); 766 HV *hv = newHV ();
672 hv_store (hv, "type", 4, newSViv (ev.type), 0); 767 hv_store (hv, "type", 4, newSViv (ev.type), 0);
673 768
674 switch (ev.type) 769 switch (ev.type)
686 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 781 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
687 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 782 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
688 break; 783 break;
689 784
690 case SDL_MOUSEMOTION: 785 case SDL_MOUSEMOTION:
786 {
787 int state = ev.motion.state;
788 int x = ev.motion.x;
789 int y = ev.motion.y;
790 int xrel = ev.motion.xrel;
791 int yrel = ev.motion.yrel;
792
793 /* do simplistic event compression */
794 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
795 && state == ev.motion.state)
796 {
797 xrel += ev.motion.xrel;
798 yrel += ev.motion.yrel;
799 x = ev.motion.x;
800 y = ev.motion.y;
801 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
802 }
803
691 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 804 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
692
693 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 805 hv_store (hv, "state", 5, newSViv (state), 0);
694 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 806 hv_store (hv, "x", 1, newSViv (x), 0);
695 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 807 hv_store (hv, "y", 1, newSViv (y), 0);
696 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 808 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
697 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 809 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
810 }
698 break; 811 break;
699 812
700 case SDL_MOUSEBUTTONDOWN: 813 case SDL_MOUSEBUTTONDOWN:
701 case SDL_MOUSEBUTTONUP: 814 case SDL_MOUSEBUTTONUP:
702 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 815 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
712 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 825 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
713 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 826 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
714 break; 827 break;
715 } 828 }
716 829
717 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 830 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
718 } 831 }
719} 832}
720 833
721int 834int
722Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 835Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
723 POSTCALL: 836 POSTCALL:
724 Mix_HookMusicFinished (music_finished); 837 Mix_HookMusicFinished (music_finished);
725 Mix_ChannelFinished (channel_finished); 838 Mix_ChannelFinished (channel_finished);
726 839
727void 840void
841Mix_QuerySpec ()
842 PPCODE:
843{
844 int freq, channels;
845 Uint16 format;
846
847 if (Mix_QuerySpec (&freq, &format, &channels))
848 {
849 EXTEND (SP, 3);
850 PUSHs (sv_2mortal (newSViv (freq)));
851 PUSHs (sv_2mortal (newSViv (format)));
852 PUSHs (sv_2mortal (newSViv (channels)));
853 }
854}
855
856void
728Mix_CloseAudio () 857Mix_CloseAudio ()
729 858
730int 859int
731Mix_AllocateChannels (int numchans = -1) 860Mix_AllocateChannels (int numchans = -1)
861
862const char *
863Mix_GetError ()
732 864
733void 865void
734lowdelay (int fd, int val = 1) 866lowdelay (int fd, int val = 1)
735 CODE: 867 CODE:
736 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 868 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
778 STRLEN image_len; 910 STRLEN image_len;
779 char *image = (char *)SvPVbyte (image_, image_len); 911 char *image = (char *)SvPVbyte (image_, image_len);
780 SDL_Surface *surface, *surface2; 912 SDL_Surface *surface, *surface2;
781 SDL_PixelFormat fmt; 913 SDL_PixelFormat fmt;
782 SDL_RWops *rw = ix 914 SDL_RWops *rw = ix
783 ? SDL_RWFromFile (image, "r") 915 ? SDL_RWFromFile (image, "rb")
784 : SDL_RWFromConstMem (image, image_len); 916 : SDL_RWFromConstMem (image, image_len);
785 917
786 if (!rw) 918 if (!rw)
787 croak ("load_image: %s", SDL_GetError ()); 919 croak ("load_image: %s", SDL_GetError ());
788 920
861void 993void
862error (char *message) 994error (char *message)
863 CODE: 995 CODE:
864 fprintf (stderr, "ERROR: %s\n", message); 996 fprintf (stderr, "ERROR: %s\n", message);
865#ifdef _WIN32 997#ifdef _WIN32
866 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 998 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
867#endif 999#endif
868 1000
869void 1001void
870fatal (char *message) 1002fatal (char *message)
871 CODE: 1003 CODE:
872 fprintf (stderr, "FATAL: %s\n", message); 1004 fprintf (stderr, "FATAL: %s\n", message);
873#ifdef _WIN32 1005#ifdef _WIN32
874 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1006 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
875#endif 1007#endif
876 _exit (1); 1008 _exit (1);
877 1009
878void 1010void
879_exit (int retval = 0) 1011_exit (int retval = 0)
882 ExitThread (retval); // unclean, please beam me up 1014 ExitThread (retval); // unclean, please beam me up
883#else 1015#else
884 _exit (retval); 1016 _exit (retval);
885#endif 1017#endif
886 1018
887MODULE = CFPlus PACKAGE = CFPlus::Font 1019void
1020debug ()
1021 CODE:
1022{
1023#if DEBUG
1024 VALGRIND_DO_LEAK_CHECK;
1025#endif
1026}
888 1027
889CFPlus::Font 1028MODULE = Deliantra::Client PACKAGE = DC::Font
1029
1030PROTOTYPES: DISABLE
1031
1032DC::Font
890new_from_file (SV *class, char *path, int id = 0) 1033new_from_file (SV *class, char *path, int id = 0)
891 CODE: 1034 CODE:
892{ 1035{
893 int count; 1036 int count;
894 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1037 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
897} 1040}
898 OUTPUT: 1041 OUTPUT:
899 RETVAL 1042 RETVAL
900 1043
901void 1044void
902DESTROY (CFPlus::Font self) 1045DESTROY (DC::Font self)
903 CODE: 1046 CODE:
904 pango_font_description_free (self); 1047 pango_font_description_free (self);
905 1048
906void 1049void
907make_default (CFPlus::Font self) 1050make_default (DC::Font self)
1051 PROTOTYPE: $
908 CODE: 1052 CODE:
909 default_font = self; 1053 default_font = self;
910 1054
911MODULE = CFPlus PACKAGE = CFPlus::Layout 1055MODULE = Deliantra::Client PACKAGE = DC::Layout
912 1056
1057PROTOTYPES: DISABLE
1058
913void 1059void
914reset_glyph_cache () 1060glyph_cache_backup ()
1061 PROTOTYPE:
915 CODE: 1062 CODE:
1063 tc_backup ();
1064
1065void
1066glyph_cache_restore ()
1067 PROTOTYPE:
1068 CODE:
916 tc_clear (); 1069 tc_restore ();
917 1070
918CFPlus::Layout 1071DC::Layout
919new (SV *class) 1072new (SV *class)
920 CODE: 1073 CODE:
921 New (0, RETVAL, 1, struct cf_layout); 1074 New (0, RETVAL, 1, struct cf_layout);
922 1075
923 RETVAL->pl = pango_layout_new (opengl_context); 1076 RETVAL->pl = pango_layout_new (opengl_context);
925 RETVAL->g = 1.; 1078 RETVAL->g = 1.;
926 RETVAL->b = 1.; 1079 RETVAL->b = 1.;
927 RETVAL->a = 1.; 1080 RETVAL->a = 1.;
928 RETVAL->base_height = MIN_FONT_HEIGHT; 1081 RETVAL->base_height = MIN_FONT_HEIGHT;
929 RETVAL->font = 0; 1082 RETVAL->font = 0;
1083 RETVAL->rc = rc_alloc ();
930 1084
931 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1085 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
932 layout_update_font (RETVAL); 1086 layout_update_font (RETVAL);
933 OUTPUT: 1087 OUTPUT:
934 RETVAL 1088 RETVAL
935 1089
936void 1090void
937DESTROY (CFPlus::Layout self) 1091DESTROY (DC::Layout self)
938 CODE: 1092 CODE:
939 g_object_unref (self->pl); 1093 g_object_unref (self->pl);
1094 rc_free (self->rc);
940 Safefree (self); 1095 Safefree (self);
941 1096
942void 1097void
943set_text (CFPlus::Layout self, SV *text_) 1098set_text (DC::Layout self, SV *text_)
944 CODE: 1099 CODE:
945{ 1100{
946 STRLEN textlen; 1101 STRLEN textlen;
947 char *text = SvPVutf8 (text_, textlen); 1102 char *text = SvPVutf8 (text_, textlen);
948 1103
949 pango_layout_set_text (self->pl, text, textlen); 1104 pango_layout_set_text (self->pl, text, textlen);
950} 1105}
951 1106
952void 1107void
953set_markup (CFPlus::Layout self, SV *text_) 1108set_markup (DC::Layout self, SV *text_)
954 CODE: 1109 CODE:
955{ 1110{
956 STRLEN textlen; 1111 STRLEN textlen;
957 char *text = SvPVutf8 (text_, textlen); 1112 char *text = SvPVutf8 (text_, textlen);
958 1113
959 pango_layout_set_markup (self->pl, text, textlen); 1114 pango_layout_set_markup (self->pl, text, textlen);
960} 1115}
961 1116
962void 1117void
963set_shapes (CFPlus::Layout self, ...) 1118set_shapes (DC::Layout self, ...)
964 CODE: 1119 CODE:
965{ 1120{
966 PangoAttrList *attrs = 0; 1121 PangoAttrList *attrs = 0;
967 const char *text = pango_layout_get_text (self->pl); 1122 const char *text = pango_layout_get_text (self->pl);
968 const char *pos = text; 1123 const char *pos = text;
1003 if (attrs) 1158 if (attrs)
1004 pango_layout_set_attributes (self->pl, attrs); 1159 pango_layout_set_attributes (self->pl, attrs);
1005} 1160}
1006 1161
1007void 1162void
1008get_shapes (CFPlus::Layout self) 1163get_shapes (DC::Layout self)
1009 PPCODE: 1164 PPCODE:
1010{ 1165{
1011 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1166 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1012 1167
1013 do 1168 do
1028 1183
1029 pango_layout_iter_free (iter); 1184 pango_layout_iter_free (iter);
1030} 1185}
1031 1186
1032int 1187int
1033has_wrapped (CFPlus::Layout self) 1188has_wrapped (DC::Layout self)
1034 CODE: 1189 CODE:
1035{ 1190{
1036 int lines = 1; 1191 int lines = 1;
1037 const char *text = pango_layout_get_text (self->pl); 1192 const char *text = pango_layout_get_text (self->pl);
1038 1193
1043} 1198}
1044 OUTPUT: 1199 OUTPUT:
1045 RETVAL 1200 RETVAL
1046 1201
1047SV * 1202SV *
1048get_text (CFPlus::Layout self) 1203get_text (DC::Layout self)
1049 CODE: 1204 CODE:
1050 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1205 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1051 sv_utf8_decode (RETVAL); 1206 sv_utf8_decode (RETVAL);
1052 OUTPUT: 1207 OUTPUT:
1053 RETVAL 1208 RETVAL
1054 1209
1055void 1210void
1056set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1211set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1057 CODE: 1212 CODE:
1058 self->r = r; 1213 self->r = r;
1059 self->g = g; 1214 self->g = g;
1060 self->b = b; 1215 self->b = b;
1061 self->a = a; 1216 self->a = a;
1062 1217
1063void 1218void
1064set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1219set_font (DC::Layout self, DC::Font font = 0)
1065 CODE: 1220 CODE:
1066 if (self->font != font) 1221 if (self->font != font)
1067 { 1222 {
1068 self->font = font; 1223 self->font = font;
1069 layout_update_font (self); 1224 layout_update_font (self);
1070 } 1225 }
1071 1226
1072void 1227void
1073set_height (CFPlus::Layout self, int base_height) 1228set_height (DC::Layout self, int base_height)
1074 CODE: 1229 CODE:
1075 if (self->base_height != base_height) 1230 if (self->base_height != base_height)
1076 { 1231 {
1077 self->base_height = base_height; 1232 self->base_height = base_height;
1078 layout_update_font (self); 1233 layout_update_font (self);
1079 } 1234 }
1080 1235
1081void 1236void
1082set_width (CFPlus::Layout self, int max_width = -1) 1237set_width (DC::Layout self, int max_width = -1)
1083 CODE: 1238 CODE:
1084 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1239 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1085 1240
1086void 1241void
1087set_indent (CFPlus::Layout self, int indent) 1242set_indent (DC::Layout self, int indent)
1088 CODE: 1243 CODE:
1089 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1244 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1090 1245
1091void 1246void
1092set_spacing (CFPlus::Layout self, int spacing) 1247set_spacing (DC::Layout self, int spacing)
1093 CODE: 1248 CODE:
1094 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1249 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1095 1250
1096void 1251void
1097set_ellipsise (CFPlus::Layout self, int ellipsise) 1252set_ellipsise (DC::Layout self, int ellipsise)
1098 CODE: 1253 CODE:
1099 pango_layout_set_ellipsize (self->pl, 1254 pango_layout_set_ellipsize (self->pl,
1100 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1255 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1101 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1256 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1102 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1257 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1103 : PANGO_ELLIPSIZE_NONE 1258 : PANGO_ELLIPSIZE_NONE
1104 ); 1259 );
1105 1260
1106void 1261void
1107set_single_paragraph_mode (CFPlus::Layout self, int spm) 1262set_single_paragraph_mode (DC::Layout self, int spm)
1108 CODE: 1263 CODE:
1109 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1264 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1110 1265
1111void 1266void
1112size (CFPlus::Layout self) 1267size (DC::Layout self)
1113 PPCODE: 1268 PPCODE:
1114{ 1269{
1115 int w, h; 1270 int w, h;
1116 1271
1117 layout_get_pixel_size (self, &w, &h); 1272 layout_get_pixel_size (self, &w, &h);
1120 PUSHs (sv_2mortal (newSViv (w))); 1275 PUSHs (sv_2mortal (newSViv (w)));
1121 PUSHs (sv_2mortal (newSViv (h))); 1276 PUSHs (sv_2mortal (newSViv (h)));
1122} 1277}
1123 1278
1124int 1279int
1125descent (CFPlus::Layout self) 1280descent (DC::Layout self)
1126 CODE: 1281 CODE:
1127{ 1282{
1128 PangoRectangle rect; 1283 PangoRectangle rect;
1129 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1284 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1130 pango_layout_line_get_pixel_extents (line, 0, &rect); 1285 pango_layout_line_get_pixel_extents (line, 0, &rect);
1132} 1287}
1133 OUTPUT: 1288 OUTPUT:
1134 RETVAL 1289 RETVAL
1135 1290
1136int 1291int
1137xy_to_index (CFPlus::Layout self, int x, int y) 1292xy_to_index (DC::Layout self, int x, int y)
1138 CODE: 1293 CODE:
1139{ 1294{
1140 int index, trailing; 1295 int index, trailing;
1141 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1296 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1142 RETVAL = index + trailing; 1297 RETVAL = index + trailing;
1143} 1298}
1144 OUTPUT: 1299 OUTPUT:
1145 RETVAL 1300 RETVAL
1146 1301
1147void 1302void
1148cursor_pos (CFPlus::Layout self, int index) 1303cursor_pos (DC::Layout self, int index)
1149 PPCODE: 1304 PPCODE:
1150{ 1305{
1151 PangoRectangle strong_pos; 1306 PangoRectangle strong_pos;
1152 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1307 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1153 1308
1156 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1311 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1157 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1312 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1158} 1313}
1159 1314
1160void 1315void
1161index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1316index_to_line_x (DC::Layout self, int index, int trailing = 0)
1162 PPCODE: 1317 PPCODE:
1163{ 1318{
1164 int line, x; 1319 int line, x;
1165 1320
1166 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1321 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1322#if !PANGO_VERSION_CHECK (1, 17, 3)
1167 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1323 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1168 1324 --line;
1325#endif
1169 EXTEND (SP, 2); 1326 EXTEND (SP, 2);
1170 PUSHs (sv_2mortal (newSViv (line - 1))); 1327 PUSHs (sv_2mortal (newSViv (line)));
1171 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1328 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1172} 1329}
1173 1330
1174void 1331void
1175line_x_to_index (CFPlus::Layout self, int line, int x) 1332line_x_to_index (DC::Layout self, int line, int x)
1176 PPCODE: 1333 PPCODE:
1177{ 1334{
1178 PangoLayoutLine *lp; 1335 PangoLayoutLine *lp;
1179 int index, trailing; 1336 int index, trailing;
1180 1337
1195 PUSHs (sv_2mortal (newSViv (trailing))); 1352 PUSHs (sv_2mortal (newSViv (trailing)));
1196 } 1353 }
1197} 1354}
1198 1355
1199void 1356void
1200render (CFPlus::Layout self, float x, float y, int flags = 0) 1357render (DC::Layout self, float x, float y, int flags = 0)
1201 PPCODE: 1358 CODE:
1359 rc_clear (self->rc);
1202 pango_opengl_render_layout_subpixel ( 1360 pango_opengl_render_layout_subpixel (
1203 self->pl, 1361 self->pl,
1362 self->rc,
1204 x * PANGO_SCALE, y * PANGO_SCALE, 1363 x * PANGO_SCALE, y * PANGO_SCALE,
1205 self->r, self->g, self->b, self->a, 1364 self->r, self->g, self->b, self->a,
1206 flags 1365 flags
1207 ); 1366 );
1367 // we assume that context_change actually clears/frees stuff
1368 // and does not do any recomputation...
1369 pango_layout_context_changed (self->pl);
1208 1370
1209MODULE = CFPlus PACKAGE = CFPlus::Texture
1210
1211void 1371void
1212pad2pot (SV *data_, SV *w_, SV *h_) 1372draw (DC::Layout self)
1213 CODE: 1373 CODE:
1214{ 1374{
1215 int ow = SvIV (w_); 1375 glEnable (GL_TEXTURE_2D);
1216 int oh = SvIV (h_); 1376 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1377 glEnable (GL_BLEND);
1378 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1379 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1380 glEnable (GL_ALPHA_TEST);
1381 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1217 1382
1218 if (ow && oh) 1383 rc_draw (self->rc);
1384
1385 glDisable (GL_ALPHA_TEST);
1386 glDisable (GL_BLEND);
1387 glDisable (GL_TEXTURE_2D);
1388}
1389
1390MODULE = Deliantra::Client PACKAGE = DC::Texture
1391
1392PROTOTYPES: ENABLE
1393
1394void
1395pad (SV *data_, int ow, int oh, int nw, int nh)
1396 CODE:
1397{
1398 if ((nw != ow || nh != oh) && SvOK (data_))
1219 { 1399 {
1220 int nw = minpot (ow);
1221 int nh = minpot (oh);
1222
1223 if (nw != ow || nh != oh)
1224 {
1225 if (SvOK (data_))
1226 {
1227 STRLEN datalen; 1400 STRLEN datalen;
1228 char *data = SvPVbyte (data_, datalen); 1401 char *data = SvPVbyte (data_, datalen);
1229 int bpp = datalen / (ow * oh); 1402 int bpp = datalen / (ow * oh);
1230 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1403 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1231 1404
1232 SvPOK_only (result_); 1405 SvPOK_only (result_);
1233 SvCUR_set (result_, nw * nh * bpp); 1406 SvCUR_set (result_, nw * nh * bpp);
1234 1407
1235 memset (SvPVX (result_), 0, nw * nh * bpp); 1408 memset (SvPVX (result_), 0, nw * nh * bpp);
1236 while (oh--) 1409 while (oh--)
1237 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1410 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1238 1411
1239 sv_setsv (data_, result_); 1412 sv_setsv (data_, result_);
1240 }
1241
1242 sv_setiv (w_, nw);
1243 sv_setiv (h_, nh);
1244 }
1245 } 1413 }
1246} 1414}
1247 1415
1248void 1416void
1249draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1417draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1255{ 1423{
1256 HV *hv = (HV *)SvRV (self); 1424 HV *hv = (HV *)SvRV (self);
1257 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1425 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1258 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1426 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1259 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1427 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1428
1429 if (name <= 0)
1430 XSRETURN_EMPTY;
1260 1431
1261 if (items < 5) 1432 if (items < 5)
1262 { 1433 {
1263 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1434 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1264 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1435 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1292 glDisable (GL_ALPHA_TEST); 1463 glDisable (GL_ALPHA_TEST);
1293 glDisable (GL_BLEND); 1464 glDisable (GL_BLEND);
1294 } 1465 }
1295} 1466}
1296 1467
1297MODULE = CFPlus PACKAGE = CFPlus::Map 1468IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1469 CODE:
1470{
1471 GLint width;
1472 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1473 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1474 RETVAL = width > 0;
1475}
1476 OUTPUT:
1477 RETVAL
1298 1478
1299CFPlus::Map 1479MODULE = Deliantra::Client PACKAGE = DC::Map
1480
1481PROTOTYPES: DISABLE
1482
1483DC::Map
1300new (SV *class) 1484new (SV *class)
1301 CODE: 1485 CODE:
1302 New (0, RETVAL, 1, struct map); 1486 New (0, RETVAL, 1, struct map);
1303 RETVAL->x = 0; 1487 RETVAL->x = 0;
1304 RETVAL->y = 0; 1488 RETVAL->y = 0;
1312 RETVAL->row = 0; 1496 RETVAL->row = 0;
1313 OUTPUT: 1497 OUTPUT:
1314 RETVAL 1498 RETVAL
1315 1499
1316void 1500void
1317DESTROY (CFPlus::Map self) 1501DESTROY (DC::Map self)
1318 CODE: 1502 CODE:
1319{ 1503{
1320 map_clear (self); 1504 map_clear (self);
1321 Safefree (self->face2tile); 1505 Safefree (self->face2tile);
1322 Safefree (self->tex); 1506 Safefree (self->tex);
1323 Safefree (self); 1507 Safefree (self);
1324} 1508}
1325 1509
1326void 1510void
1327resize (CFPlus::Map self, int map_width, int map_height) 1511resize (DC::Map self, int map_width, int map_height)
1328 CODE: 1512 CODE:
1329 self->w = map_width; 1513 self->w = map_width;
1330 self->h = map_height; 1514 self->h = map_height;
1331 1515
1332void 1516void
1333clear (CFPlus::Map self) 1517clear (DC::Map self)
1334 CODE: 1518 CODE:
1335 map_clear (self); 1519 map_clear (self);
1336 1520
1337void 1521void
1338set_tileid (CFPlus::Map self, int face, int tile) 1522set_tileid (DC::Map self, int face, int tile)
1339 CODE: 1523 CODE:
1340{ 1524{
1341 need_facenum (self, face); self->face2tile [face] = tile; 1525 need_facenum (self, face); self->face2tile [face] = tile;
1342 need_texid (self, tile); 1526 need_texid (self, tile);
1343} 1527}
1344 1528
1345void 1529void
1346set_smooth (CFPlus::Map self, int face, int smooth, int level) 1530set_smooth (DC::Map self, int face, int smooth, int level)
1347 CODE: 1531 CODE:
1348{ 1532{
1349 tileid texid; 1533 tileid texid;
1350 maptex *tex; 1534 maptex *tex;
1351 1535
1364 tex->smoothtile = self->face2tile [smooth]; 1548 tex->smoothtile = self->face2tile [smooth];
1365 tex->smoothlevel = level; 1549 tex->smoothlevel = level;
1366} 1550}
1367 1551
1368void 1552void
1369set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1553set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1370 CODE: 1554 CODE:
1371{ 1555{
1372 need_texid (self, texid); 1556 need_texid (self, texid);
1373 1557
1374 { 1558 {
1394 // from transparent color bleeding and ugly wrapping effects. 1578 // from transparent color bleeding and ugly wrapping effects.
1395 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1579 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1396} 1580}
1397 1581
1398int 1582int
1399ox (CFPlus::Map self) 1583ox (DC::Map self)
1400 ALIAS: 1584 ALIAS:
1401 oy = 1 1585 oy = 1
1402 x = 2 1586 x = 2
1403 y = 3 1587 y = 3
1404 w = 4 1588 w = 4
1415 } 1599 }
1416 OUTPUT: 1600 OUTPUT:
1417 RETVAL 1601 RETVAL
1418 1602
1419void 1603void
1420scroll (CFPlus::Map self, int dx, int dy) 1604scroll (DC::Map self, int dx, int dy)
1421 CODE: 1605 CODE:
1422{ 1606{
1423 if (dx > 0) 1607 if (dx > 0)
1424 map_blank (self, self->x, self->y, dx, self->h); 1608 map_blank (self, self->x, self->y, dx, self->h);
1425 else if (dx < 0) 1609 else if (dx < 0)
1440 self->rows += MAP_EXTEND_Y; 1624 self->rows += MAP_EXTEND_Y;
1441 self->y += MAP_EXTEND_Y; 1625 self->y += MAP_EXTEND_Y;
1442 } 1626 }
1443} 1627}
1444 1628
1445void 1629SV *
1446map1a_update (CFPlus::Map self, SV *data_, int extmap) 1630map1a_update (DC::Map self, SV *data_, int extmap)
1447 CODE: 1631 CODE:
1448{ 1632{
1449 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1633 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1450 uint8_t *data_end = (uint8_t *)SvEND (data_); 1634 uint8_t *data_end = (uint8_t *)SvEND (data_);
1451 mapcell *cell; 1635 mapcell *cell;
1452 int x, y, flags; 1636 int x, y, z, flags;
1637 AV *missing = newAV ();
1638 RETVAL = newRV_noinc ((SV *)missing);
1453 1639
1454 while (data < data_end - 1) 1640 while (data < data_end - 1)
1455 { 1641 {
1456 flags = (data [0] << 8) + data [1]; data += 2; 1642 flags = (data [0] << 8) + data [1]; data += 2;
1457 1643
1508 } 1694 }
1509 else 1695 else
1510 cell->darkness = *data++ + 1; 1696 cell->darkness = *data++ + 1;
1511 } 1697 }
1512 1698
1699 for (z = 0; z <= 2; ++z)
1513 if (flags & 4) 1700 if (flags & (4 >> z))
1514 { 1701 {
1515 faceid face = (data [0] << 8) + data [1]; data += 2; 1702 faceid face = (data [0] << 8) + data [1]; data += 2;
1516 need_facenum (self, face); 1703 need_facenum (self, face);
1517 cell->tile [0] = self->face2tile [face]; 1704 cell->tile [z] = self->face2tile [face];
1705
1706 if (cell->tile [z])
1707 {
1708 maptex *tex = self->tex + cell->tile [z];
1709 if (!tex->name)
1710 av_push (missing, newSViv (cell->tile [z]));
1711
1712 if (tex->smoothtile)
1713 {
1714 maptex *smooth = self->tex + tex->smoothtile;
1715 if (!smooth->name)
1716 av_push (missing, newSViv (tex->smoothtile));
1717 }
1718 }
1518 } 1719 }
1519
1520 if (flags & 2)
1521 {
1522 faceid face = (data [0] << 8) + data [1]; data += 2;
1523 need_facenum (self, face);
1524 cell->tile [1] = self->face2tile [face];
1525 }
1526
1527 if (flags & 1)
1528 {
1529 faceid face = (data [0] << 8) + data [1]; data += 2;
1530 need_facenum (self, face);
1531 cell->tile [2] = self->face2tile [face];
1532 }
1533 } 1720 }
1534 else 1721 else
1535 cell->darkness = 0; 1722 cell->darkness = 0;
1536 } 1723 }
1537} 1724}
1725 OUTPUT:
1726 RETVAL
1538 1727
1539SV * 1728SV *
1540mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1729mapmap (DC::Map self, int x0, int y0, int w, int h)
1541 CODE: 1730 CODE:
1542{ 1731{
1543 int x1, x; 1732 int x1, x;
1544 int y1, y; 1733 int y1, y;
1545 int z; 1734 int z;
1590} 1779}
1591 OUTPUT: 1780 OUTPUT:
1592 RETVAL 1781 RETVAL
1593 1782
1594void 1783void
1595draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1784draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1596 CODE: 1785 CODE:
1597{ 1786{
1787 int x, y, z;
1788
1598 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1789 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1599 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1790 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1600 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1791 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1601 smooth_key skey; 1792 smooth_key skey;
1602 int x, y, z; 1793
1603 int last_name; 1794 rc_t *rc = rc_alloc ();
1795 rc_key_t key;
1796 rc_array_t *arr;
1604 1797
1605 // thats current max. sorry. 1798 // thats current max. sorry.
1606 if (sw > 255) sw = 255; 1799 if (sw > 255) sw = 255;
1607 if (sh > 255) sh = 255; 1800 if (sh > 255) sh = 255;
1608 1801
1609 // clear key, in case of extra padding 1802 // clear key, in case of extra padding
1610 memset (&skey, 0, sizeof (skey)); 1803 memset (&skey, 0, sizeof (skey));
1611 1804
1612 glColor4ub (255, 255, 255, 255); 1805 memset (&key, 0, sizeof (key));
1613 1806 key.r = 255;
1614 glEnable (GL_BLEND); 1807 key.g = 255;
1615 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1808 key.b = 255;
1616 glEnable (GL_TEXTURE_2D); 1809 key.a = 255;
1617 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1810 key.mode = GL_QUADS;
1618 1811 key.format = GL_T2F_V3F;
1619 glBegin (GL_QUADS); 1812 key.texname = -1;
1620
1621 last_name = 0;
1622 1813
1623 mx += self->x; 1814 mx += self->x;
1624 my += self->y; 1815 my += self->y;
1625 1816
1626 // first pass: determine smooth_max 1817 // first pass: determine smooth_max
1642 MAX (self->tex [cell->tile [0]].smoothlevel, 1833 MAX (self->tex [cell->tile [0]].smoothlevel,
1643 MAX (self->tex [cell->tile [1]].smoothlevel, 1834 MAX (self->tex [cell->tile [1]].smoothlevel,
1644 self->tex [cell->tile [2]].smoothlevel)); 1835 self->tex [cell->tile [2]].smoothlevel));
1645 } 1836 }
1646 } 1837 }
1838
1839 glEnable (GL_BLEND);
1840 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1841 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1647 1842
1648 for (z = 0; z <= 2; z++) 1843 for (z = 0; z <= 2; z++)
1649 { 1844 {
1650 memset (smooth_level, 0, sizeof (smooth_level)); 1845 memset (smooth_level, 0, sizeof (smooth_level));
1651 1846
1661 tileid tile = cell->tile [z]; 1856 tileid tile = cell->tile [z];
1662 1857
1663 if (tile) 1858 if (tile)
1664 { 1859 {
1665 maptex tex = self->tex [tile]; 1860 maptex tex = self->tex [tile];
1666 int px = (x + 1) * T - tex.w; 1861 int px, py;
1667 int py = (y + 1) * T - tex.h;
1668 1862
1669 // suppressing texture state switches here
1670 // is only moderately effective, but worth the extra effort
1671 if (last_name != tex.name) 1863 if (key.texname != tex.name)
1672 { 1864 {
1673 if (!tex.name) 1865 if (!tex.name)
1674 tex = self->tex [2]; /* missing, replace by noface */ 1866 tex = self->tex [2]; /* missing, replace by noface */
1675 1867
1676 glEnd (); 1868 key.texname = tex.name;
1677 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1869 arr = rc_array (rc, &key);
1678 glBegin (GL_QUADS);
1679 } 1870 }
1680 1871
1681 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1872 px = (x + 1) * T - tex.w;
1873 py = (y + 1) * T - tex.h;
1874
1875 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1682 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1876 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1683 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1877 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1684 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1878 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1685 1879
1686 if (cell->flags && z == 2) 1880 if (cell->flags && z == 2)
1687 { 1881 {
1882 // overlays such as the speech bubble, probably more to come
1688 if (cell->flags & 1) 1883 if (cell->flags & 1)
1689 { 1884 {
1690 maptex tex = self->tex [1]; 1885 maptex tex = self->tex [1];
1691 int px = x * T + T * 2 / 32; 1886 int px = x * T + T * 2 / 32;
1692 int py = y * T - T * 6 / 32; 1887 int py = y * T - T * 6 / 32;
1693 1888
1889 if (tex.name)
1694 glEnd (); 1890 {
1695 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1891 if (key.texname != tex.name)
1892 {
1893 key.texname = tex.name;
1894 arr = rc_array (rc, &key);
1895 }
1896
1897 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1898 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1899 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1900 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1696 glBegin (GL_QUADS); 1901 }
1697
1698 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1699 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1700 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1701 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1702 } 1902 }
1703 } 1903 }
1704 1904
1705 // update smooth hash 1905 // update smooth hash
1706 if (tex.smoothtile) 1906 if (tex.smoothtile)
1742 } 1942 }
1743 } 1943 }
1744 } 1944 }
1745 } 1945 }
1746 1946
1947 rc_draw (rc);
1948 rc_clear (rc);
1949
1747 // go through all smoothlevels, lowest to highest, then draw. 1950 // go through all smoothlevels, lowest to highest, then draw.
1748 // this is basically counting sort 1951 // this is basically counting sort
1749 { 1952 {
1750 int w, b; 1953 int w, b;
1751 1954
1955 glEnable (GL_TEXTURE_2D);
1956 glBegin (GL_QUADS);
1752 for (w = 0; w < 256 / 32; ++w) 1957 for (w = 0; w < 256 / 32; ++w)
1753 { 1958 {
1754 uint32_t smask = smooth_level [w]; 1959 uint32_t smask = smooth_level [w];
1755 if (smask) 1960 if (smask)
1756 for (b = 0; b < 32; ++b) 1961 for (b = 0; b < 32; ++b)
1775 int border = bits & 15; 1980 int border = bits & 15;
1776 int corner = (bits >> 8) & ~(bits >> 4) & 15; 1981 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1777 float dx = tex.s * .0625f; // 16 images/row 1982 float dx = tex.s * .0625f; // 16 images/row
1778 float dy = tex.t * .5f ; // 2 images/column 1983 float dy = tex.t * .5f ; // 2 images/column
1779 1984
1780 // this time naively avoiding texture state changes
1781 // save gobs of state changes.
1782 if (last_name != tex.name) 1985 if (tex.name)
1783 { 1986 {
1987 // this time avoiding texture state changes
1988 // save gobs of state changes.
1784 if (!tex.name) 1989 if (key.texname != tex.name)
1785 continue; // smoothing not yet available 1990 {
1786
1787 glEnd (); 1991 glEnd ();
1788 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1992 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1789 glBegin (GL_QUADS); 1993 glBegin (GL_QUADS);
1790 } 1994 }
1791 1995
1792 if (border) 1996 if (border)
1793 { 1997 {
1794 float ox = border * dx; 1998 float ox = border * dx;
1795 1999
1796 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2000 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1797 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2001 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1798 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2002 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1799 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2003 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1800 } 2004 }
1801 2005
1802 if (corner) 2006 if (corner)
1803 { 2007 {
1804 float ox = corner * dx; 2008 float ox = corner * dx;
1805 2009
1806 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2010 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1807 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2011 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1808 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2012 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1809 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2013 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2014 }
1810 } 2015 }
1811 } 2016 }
1812 } 2017 }
1813 } 2018 }
1814 } 2019 }
2020
2021 glEnd ();
2022 glDisable (GL_TEXTURE_2D);
2023 key.texname = -1;
1815 } 2024 }
1816 2025
1817 hv_clear (smooth); 2026 hv_clear (smooth);
1818 } 2027 }
1819 2028
1820 glEnd ();
1821
1822 glDisable (GL_TEXTURE_2D);
1823 glDisable (GL_BLEND); 2029 glDisable (GL_BLEND);
2030 rc_free (rc);
1824 2031
1825 // top layer: overlays such as the health bar 2032 // top layer: overlays such as the health bar
1826 for (y = 0; y < sh; y++) 2033 for (y = 0; y < sh; y++)
1827 if (0 <= y + my && y + my < self->rows) 2034 if (0 <= y + my && y + my < self->rows)
1828 { 2035 {
1853 } 2060 }
1854 } 2061 }
1855} 2062}
1856 2063
1857void 2064void
1858draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2065draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1859 CODE: 2066 CODE:
1860{ 2067{
1861 static float color[16][3] = { 2068 static float color[16][3] = {
1862 { 0.00F, 0.00F, 0.00F }, 2069 { 0.00F, 0.00F, 0.00F },
1863 { 1.00F, 1.00F, 1.00F }, 2070 { 1.00F, 1.00F, 1.00F },
1913 glDisable (GL_BLEND); 2120 glDisable (GL_BLEND);
1914 glDisable (GL_TEXTURE_2D); 2121 glDisable (GL_TEXTURE_2D);
1915} 2122}
1916 2123
1917void 2124void
1918fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2125fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1919 PPCODE: 2126 PPCODE:
1920{ 2127{
1921 int x, y; 2128 int x, y;
2129 int sw1 = sw + 2;
2130 int sh1 = sh + 2;
2131 int sh3 = sh * 3;
1922 int sw4 = (sw + 3) & ~3; 2132 int sw34 = (sw * 3 + 3) & ~3;
2133 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1923 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2134 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1924 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2135 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1925 2136
1926 memset (darkness, 255, sw4 * sh);
1927 SvPOK_only (darkness_sv); 2137 SvPOK_only (darkness3_sv);
1928 SvCUR_set (darkness_sv, sw4 * sh); 2138 SvCUR_set (darkness3_sv, sw34 * sh3);
1929 2139
1930 mx += self->x; 2140 mx += self->x - 1;
1931 my += self->y; 2141 my += self->y - 1;
1932 2142
2143 memset (darkness1, 255, sw1 * sh1);
2144
1933 for (y = 0; y < sh; y++) 2145 for (y = 0; y < sh1; y++)
1934 if (0 <= y + my && y + my < self->rows) 2146 if (0 <= y + my && y + my < self->rows)
1935 { 2147 {
1936 maprow *row = self->row + (y + my); 2148 maprow *row = self->row + (y + my);
1937 2149
1938 for (x = 0; x < sw; x++) 2150 for (x = 0; x < sw1; x++)
1939 if (row->c0 <= x + mx && x + mx < row->c1) 2151 if (row->c0 <= x + mx && x + mx < row->c1)
1940 { 2152 {
1941 mapcell *cell = row->col + (x + mx - row->c0); 2153 mapcell *cell = row->col + (x + mx - row->c0);
1942 2154
1943 darkness[y * sw4 + x] = cell->darkness 2155 darkness1 [y * sw1 + x] = cell->darkness
1944 ? 255 - (cell->darkness - 1) 2156 ? 255 - (cell->darkness - 1)
1945 : 255 - FOW_DARKNESS; 2157 : 255 - FOW_DARKNESS;
1946 } 2158 }
1947 } 2159 }
1948 2160
2161 for (y = 0; y < sh; ++y)
2162 for (x = 0; x < sw; ++x)
2163 {
2164 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2165 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2166 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2167 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2168 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2169 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2170 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2171 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2172 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2173
2174 uint8_t r11 = (d11 + d21 + d12) / 3;
2175 uint8_t r21 = d21;
2176 uint8_t r31 = (d21 + d31 + d32) / 3;
2177
2178 uint8_t r12 = d12;
2179 uint8_t r22 = d22;
2180 uint8_t r32 = d32;
2181
2182 uint8_t r13 = (d13 + d23 + d12) / 3;
2183 uint8_t r23 = d23;
2184 uint8_t r33 = (d23 + d33 + d32) / 3;
2185
2186 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2187 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2188 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2189 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2190 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2191 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2192 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2193 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2194 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2195 }
2196
2197 free (darkness1);
2198
1949 EXTEND (SP, 3); 2199 EXTEND (SP, 3);
1950 PUSHs (sv_2mortal (newSViv (sw4))); 2200 PUSHs (sv_2mortal (newSViv (sw34)));
1951 PUSHs (sv_2mortal (newSViv (sh))); 2201 PUSHs (sv_2mortal (newSViv (sh3)));
1952 PUSHs (darkness_sv); 2202 PUSHs (darkness3_sv);
1953} 2203}
1954 2204
1955SV * 2205SV *
1956get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2206get_rect (DC::Map self, int x0, int y0, int w, int h)
1957 CODE: 2207 CODE:
1958{ 2208{
1959 int x, y, x1, y1; 2209 int x, y, x1, y1;
1960 SV *data_sv = newSV (w * h * 7 + 5); 2210 SV *data_sv = newSV (w * h * 7 + 5);
1961 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2211 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2026} 2276}
2027 OUTPUT: 2277 OUTPUT:
2028 RETVAL 2278 RETVAL
2029 2279
2030void 2280void
2031set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2281set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2032 PPCODE: 2282 PPCODE:
2033{ 2283{
2034 int x, y, z; 2284 int x, y, z;
2035 int w, h; 2285 int w, h;
2036 int x1, y1; 2286 int x1, y1;
2037 2287
2038 if (*data++ != 0) 2288 if (*data++ != 0)
2039 return; /* version mismatch */ 2289 XSRETURN_EMPTY; /* version mismatch */
2040 2290
2041 w = *data++ << 8; w |= *data++; 2291 w = *data++ << 8; w |= *data++;
2042 h = *data++ << 8; h |= *data++; 2292 h = *data++ << 8; h |= *data++;
2043 2293
2044 // we need to do this 'cause we don't keep an absolute coord system for rows 2294 // we need to do this 'cause we don't keep an absolute coord system for rows
2089 } 2339 }
2090 } 2340 }
2091 } 2341 }
2092} 2342}
2093 2343
2094MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2344MODULE = Deliantra::Client PACKAGE = DC::RW
2095 2345
2096CFPlus::MixChunk 2346DC::RW
2097new_from_file (SV *class, char *path) 2347new (SV *class, SV *data_sv)
2098 CODE: 2348 CODE:
2099 RETVAL = Mix_LoadWAV (path); 2349{
2350 STRLEN datalen;
2351 char *data = SvPVbyte (data_sv, datalen);
2352
2353 RETVAL = SDL_RWFromConstMem (data, datalen);
2354}
2100 OUTPUT: 2355 OUTPUT:
2101 RETVAL 2356 RETVAL
2102 2357
2358DC::RW
2359new_from_file (SV *class, const char *path, const char *mode = "rb")
2360 CODE:
2361 RETVAL = SDL_RWFromFile (path, mode);
2362 OUTPUT:
2363 RETVAL
2364
2365# fails on win32:
2366# dc.xs(2268) : error C2059: syntax error : '('
2103void 2367#void
2368#close (DC::RW self)
2369# CODE:
2370# (self->(close)) (self);
2371
2372MODULE = Deliantra::Client PACKAGE = DC::Channel
2373
2374PROTOTYPES: DISABLE
2375
2376DC::Channel
2377find ()
2378 CODE:
2379{
2380 RETVAL = Mix_GroupAvailable (-1);
2381
2382 if (RETVAL < 0)
2383 {
2384 RETVAL = Mix_GroupOldest (-1);
2385
2386 if (RETVAL < 0)
2387 XSRETURN_UNDEF;
2388
2389 Mix_HaltChannel (RETVAL);
2390 }
2391
2392 Mix_UnregisterAllEffects (RETVAL);
2393 Mix_Volume (RETVAL, 128);
2394}
2395 OUTPUT:
2396 RETVAL
2397
2398void
2399halt (DC::Channel self)
2400 CODE:
2401 Mix_HaltChannel (self);
2402
2403void
2404expire (DC::Channel self, int ticks = -1)
2405 CODE:
2406 Mix_ExpireChannel (self, ticks);
2407
2408void
2409fade_out (DC::Channel self, int ticks = -1)
2410 CODE:
2411 Mix_FadeOutChannel (self, ticks);
2412
2413int
2414volume (DC::Channel self, int volume)
2415 CODE:
2416 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2417 OUTPUT:
2418 RETVAL
2419
2420void
2421unregister_all_effects (DC::Channel self)
2422 CODE:
2423 Mix_UnregisterAllEffects (self);
2424
2425void
2426set_panning (DC::Channel self, int left, int right)
2427 CODE:
2428 left = CLAMP (left , 0, 255);
2429 right = CLAMP (right, 0, 255);
2430 Mix_SetPanning (self, left, right);
2431
2432void
2433set_distance (DC::Channel self, int distance)
2434 CODE:
2435 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2436
2437void
2438set_position (DC::Channel self, int angle, int distance)
2439 CODE:
2440
2441void
2442set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2443 CODE:
2444{
2445 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2446 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2447 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2448}
2449
2450void
2451set_reverse_stereo (DC::Channel self, int flip)
2452 CODE:
2453 Mix_SetReverseStereo (self, flip);
2454
2455MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2456
2457PROTOTYPES: DISABLE
2458
2459DC::MixChunk
2460new (SV *class, DC::RW rwops)
2461 CODE:
2462 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2463 OUTPUT:
2464 RETVAL
2465
2466void
2104DESTROY (CFPlus::MixChunk self) 2467DESTROY (DC::MixChunk self)
2105 CODE: 2468 CODE:
2106 Mix_FreeChunk (self); 2469 Mix_FreeChunk (self);
2107 2470
2108int 2471int
2109volume (CFPlus::MixChunk self, int volume = -1) 2472volume (DC::MixChunk self, int volume = -1)
2110 CODE: 2473 CODE:
2474 if (items > 1)
2475 volume = CLAMP (volume, 0, 128);
2111 RETVAL = Mix_VolumeChunk (self, volume); 2476 RETVAL = Mix_VolumeChunk (self, volume);
2112 OUTPUT: 2477 OUTPUT:
2113 RETVAL 2478 RETVAL
2114 2479
2115int 2480DC::Channel
2116play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2481play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2117 CODE: 2482 CODE:
2483{
2118 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2484 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2485
2486 if (RETVAL < 0)
2487 XSRETURN_UNDEF;
2488
2489 if (channel < 0)
2490 {
2491 Mix_UnregisterAllEffects (RETVAL);
2492 Mix_Volume (RETVAL, 128);
2493 }
2494}
2119 OUTPUT: 2495 OUTPUT:
2120 RETVAL 2496 RETVAL
2121 2497
2122MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2498MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2123 2499
2124int 2500int
2125volume (int volume = -1) 2501volume (int volume = -1)
2502 PROTOTYPE: ;$
2126 CODE: 2503 CODE:
2504 if (items > 0)
2505 volume = CLAMP (volume, 0, 128);
2127 RETVAL = Mix_VolumeMusic (volume); 2506 RETVAL = Mix_VolumeMusic (volume);
2128 OUTPUT: 2507 OUTPUT:
2129 RETVAL 2508 RETVAL
2130 2509
2510void
2511fade_out (int ms)
2512 CODE:
2513 Mix_FadeOutMusic (ms);
2514
2515void
2516halt ()
2517 CODE:
2518 Mix_HaltMusic ();
2519
2131CFPlus::MixMusic 2520DC::MixMusic
2132new_from_file (SV *class, char *path) 2521new (SV *class, DC::RW rwops)
2133 CODE: 2522 CODE:
2134 RETVAL = Mix_LoadMUS (path); 2523 RETVAL = Mix_LoadMUS_RW (rwops);
2135 OUTPUT: 2524 OUTPUT:
2136 RETVAL 2525 RETVAL
2137 2526
2138void 2527void
2139DESTROY (CFPlus::MixMusic self) 2528DESTROY (DC::MixMusic self)
2140 CODE: 2529 CODE:
2141 Mix_FreeMusic (self); 2530 Mix_FreeMusic (self);
2142 2531
2143int 2532int
2144play (CFPlus::MixMusic self, int loops = -1) 2533play (DC::MixMusic self, int loops = -1)
2145 CODE: 2534 CODE:
2146 RETVAL = Mix_PlayMusic (self, loops); 2535 RETVAL = Mix_PlayMusic (self, loops);
2147 OUTPUT: 2536 OUTPUT:
2148 RETVAL 2537 RETVAL
2149 2538
2150MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2539void
2540fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2541 CODE:
2542 Mix_FadeInMusicPos (self, loops, ms, position);
2543
2544MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2545
2546PROTOTYPES: ENABLE
2151 2547
2152BOOT: 2548BOOT:
2153{ 2549{
2154 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2550 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2155 static const struct { 2551 static const struct {
2156 const char *name; 2552 const char *name;
2157 IV iv; 2553 IV iv;
2158 } *civ, const_iv[] = { 2554 } *civ, const_iv[] = {
2159# define const_iv(name) { # name, (IV)name } 2555# define const_iv(name) { # name, (IV)name }
2556 const_iv (GL_VENDOR),
2557 const_iv (GL_VERSION),
2558 const_iv (GL_EXTENSIONS),
2160 const_iv (GL_COLOR_MATERIAL), 2559 const_iv (GL_COLOR_MATERIAL),
2161 const_iv (GL_SMOOTH), 2560 const_iv (GL_SMOOTH),
2162 const_iv (GL_FLAT), 2561 const_iv (GL_FLAT),
2163 const_iv (GL_DITHER), 2562 const_iv (GL_DITHER),
2164 const_iv (GL_BLEND), 2563 const_iv (GL_BLEND),
2168 const_iv (GL_ALPHA_TEST), 2567 const_iv (GL_ALPHA_TEST),
2169 const_iv (GL_NORMALIZE), 2568 const_iv (GL_NORMALIZE),
2170 const_iv (GL_RESCALE_NORMAL), 2569 const_iv (GL_RESCALE_NORMAL),
2171 const_iv (GL_FRONT), 2570 const_iv (GL_FRONT),
2172 const_iv (GL_BACK), 2571 const_iv (GL_BACK),
2572 const_iv (GL_AUX0),
2173 const_iv (GL_AND), 2573 const_iv (GL_AND),
2174 const_iv (GL_ONE), 2574 const_iv (GL_ONE),
2175 const_iv (GL_ZERO), 2575 const_iv (GL_ZERO),
2176 const_iv (GL_SRC_ALPHA), 2576 const_iv (GL_SRC_ALPHA),
2177 const_iv (GL_DST_ALPHA), 2577 const_iv (GL_DST_ALPHA),
2190 const_iv (GL_INTENSITY), 2590 const_iv (GL_INTENSITY),
2191 const_iv (GL_LUMINANCE), 2591 const_iv (GL_LUMINANCE),
2192 const_iv (GL_LUMINANCE_ALPHA), 2592 const_iv (GL_LUMINANCE_ALPHA),
2193 const_iv (GL_FLOAT), 2593 const_iv (GL_FLOAT),
2194 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2594 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2595 const_iv (GL_COMPRESSED_ALPHA_ARB),
2596 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2597 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2598 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2599 const_iv (GL_COMPRESSED_RGB_ARB),
2600 const_iv (GL_COMPRESSED_RGBA_ARB),
2195 const_iv (GL_COMPILE), 2601 const_iv (GL_COMPILE),
2602 const_iv (GL_PROXY_TEXTURE_1D),
2603 const_iv (GL_PROXY_TEXTURE_2D),
2196 const_iv (GL_TEXTURE_1D), 2604 const_iv (GL_TEXTURE_1D),
2197 const_iv (GL_TEXTURE_2D), 2605 const_iv (GL_TEXTURE_2D),
2198 const_iv (GL_TEXTURE_ENV), 2606 const_iv (GL_TEXTURE_ENV),
2199 const_iv (GL_TEXTURE_MAG_FILTER), 2607 const_iv (GL_TEXTURE_MAG_FILTER),
2200 const_iv (GL_TEXTURE_MIN_FILTER), 2608 const_iv (GL_TEXTURE_MIN_FILTER),
2221 const_iv (GL_COLOR_LOGIC_OP), 2629 const_iv (GL_COLOR_LOGIC_OP),
2222 const_iv (GL_SEPARABLE_2D), 2630 const_iv (GL_SEPARABLE_2D),
2223 const_iv (GL_CONVOLUTION_2D), 2631 const_iv (GL_CONVOLUTION_2D),
2224 const_iv (GL_CONVOLUTION_BORDER_MODE), 2632 const_iv (GL_CONVOLUTION_BORDER_MODE),
2225 const_iv (GL_CONSTANT_BORDER), 2633 const_iv (GL_CONSTANT_BORDER),
2634 const_iv (GL_POINTS),
2226 const_iv (GL_LINES), 2635 const_iv (GL_LINES),
2227 const_iv (GL_LINE_STRIP), 2636 const_iv (GL_LINE_STRIP),
2228 const_iv (GL_LINE_LOOP), 2637 const_iv (GL_LINE_LOOP),
2229 const_iv (GL_QUADS), 2638 const_iv (GL_QUADS),
2230 const_iv (GL_QUAD_STRIP), 2639 const_iv (GL_QUAD_STRIP),
2231 const_iv (GL_TRIANGLES), 2640 const_iv (GL_TRIANGLES),
2232 const_iv (GL_TRIANGLE_STRIP), 2641 const_iv (GL_TRIANGLE_STRIP),
2233 const_iv (GL_TRIANGLE_FAN), 2642 const_iv (GL_TRIANGLE_FAN),
2643 const_iv (GL_POLYGON),
2234 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2644 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2645 const_iv (GL_POINT_SMOOTH_HINT),
2646 const_iv (GL_LINE_SMOOTH_HINT),
2647 const_iv (GL_POLYGON_SMOOTH_HINT),
2648 const_iv (GL_GENERATE_MIPMAP_HINT),
2649 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2235 const_iv (GL_FASTEST), 2650 const_iv (GL_FASTEST),
2651 const_iv (GL_DONT_CARE),
2652 const_iv (GL_NICEST),
2236 const_iv (GL_V2F), 2653 const_iv (GL_V2F),
2237 const_iv (GL_V3F), 2654 const_iv (GL_V3F),
2238 const_iv (GL_T2F_V3F), 2655 const_iv (GL_T2F_V3F),
2239 const_iv (GL_T2F_N3F_V3F), 2656 const_iv (GL_T2F_N3F_V3F),
2240# undef const_iv 2657# undef const_iv
2245 2662
2246 texture_av = newAV (); 2663 texture_av = newAV ();
2247 AvREAL_off (texture_av); 2664 AvREAL_off (texture_av);
2248} 2665}
2249 2666
2667void
2668disable_GL_EXT_blend_func_separate ()
2669 CODE:
2670 gl.BlendFuncSeparate = 0;
2671 gl.BlendFuncSeparateEXT = 0;
2672
2250char * 2673char *
2251gl_vendor () 2674gl_vendor ()
2252 CODE: 2675 CODE:
2253 RETVAL = (char *)glGetString (GL_VENDOR); 2676 RETVAL = (char *)glGetString (GL_VENDOR);
2254 OUTPUT: 2677 OUTPUT:
2266 CODE: 2689 CODE:
2267 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2690 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2268 OUTPUT: 2691 OUTPUT:
2269 RETVAL 2692 RETVAL
2270 2693
2694const char *glGetString (GLenum pname)
2695
2696GLint glGetInteger (GLenum pname)
2697 CODE:
2698 glGetIntegerv (pname, &RETVAL);
2699 OUTPUT:
2700 RETVAL
2701
2702GLdouble glGetDouble (GLenum pname)
2703 CODE:
2704 glGetDoublev (pname, &RETVAL);
2705 OUTPUT:
2706 RETVAL
2707
2271int glGetError () 2708int glGetError ()
2272 2709
2273void glFinish () 2710void glFinish ()
2274 2711
2275void glClear (int mask) 2712void glClear (int mask)
2312# near_ and far_ are due to microsofts buggy "c" compiler 2749# near_ and far_ are due to microsofts buggy "c" compiler
2313void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2750void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2314 2751
2315# near_ and far_ are due to microsofts buggy "c" compiler 2752# near_ and far_ are due to microsofts buggy "c" compiler
2316void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2753void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2754
2755PROTOTYPES: DISABLE
2317 2756
2318void glViewport (int x, int y, int width, int height) 2757void glViewport (int x, int y, int width, int height)
2319 2758
2320void glScissor (int x, int y, int width, int height) 2759void glScissor (int x, int y, int width, int height)
2321 2760
2329 2768
2330void glRotate (float angle, float x, float y, float z) 2769void glRotate (float angle, float x, float y, float z)
2331 CODE: 2770 CODE:
2332 glRotatef (angle, x, y, z); 2771 glRotatef (angle, x, y, z);
2333 2772
2334void glBegin (int mode)
2335
2336void glEnd ()
2337
2338void glColor (float r, float g, float b, float a = 1.0) 2773void glColor (float r, float g, float b, float a = 1.0)
2339 PROTOTYPE: @
2340 ALIAS: 2774 ALIAS:
2341 glColor_premultiply = 1 2775 glColor_premultiply = 1
2342 CODE: 2776 CODE:
2343 if (ix) 2777 if (ix)
2344 { 2778 {
2347 b *= a; 2781 b *= a;
2348 } 2782 }
2349 // microsoft visual "c" rounds instead of truncating... 2783 // microsoft visual "c" rounds instead of truncating...
2350 glColor4f (r, g, b, a); 2784 glColor4f (r, g, b, a);
2351 2785
2352void glInterleavedArrays (int format, int stride, char *data)
2353
2354void glDrawElements (int mode, int count, int type, char *indices)
2355
2356# 1.2 void glDrawRangeElements (int mode, int start, int end
2357
2358void glRasterPos (float x, float y, float z = 0.) 2786void glRasterPos (float x, float y, float z = 0.)
2359 CODE: 2787 CODE:
2360 glRasterPos3f (0, 0, z); 2788 glRasterPos3f (0, 0, z);
2361 glBitmap (0, 0, 0, 0, x, y, 0); 2789 glBitmap (0, 0, 0, 0, x, y, 0);
2362 2790
2366 2794
2367void glTexCoord (float s, float t) 2795void glTexCoord (float s, float t)
2368 CODE: 2796 CODE:
2369 glTexCoord2f (s, t); 2797 glTexCoord2f (s, t);
2370 2798
2799void glRect (float x1, float y1, float x2, float y2)
2800 CODE:
2801 glRectf (x1, y1, x2, y2);
2802
2803void glRect_lineloop (float x1, float y1, float x2, float y2)
2804 CODE:
2805 glBegin (GL_LINE_LOOP);
2806 glVertex2f (x1, y1);
2807 glVertex2f (x2, y1);
2808 glVertex2f (x2, y2);
2809 glVertex2f (x1, y2);
2810 glEnd ();
2811
2812PROTOTYPES: ENABLE
2813
2814void glBegin (int mode)
2815
2816void glEnd ()
2817
2818void glPointSize (GLfloat size)
2819
2820void glLineWidth (GLfloat width)
2821
2822void glInterleavedArrays (int format, int stride, char *data)
2823
2824void glDrawElements (int mode, int count, int type, char *indices)
2825
2826# 1.2 void glDrawRangeElements (int mode, int start, int end
2827
2371void glTexEnv (int target, int pname, float param) 2828void glTexEnv (int target, int pname, float param)
2372 CODE: 2829 CODE:
2373 glTexEnvf (target, pname, param); 2830 glTexEnvf (target, pname, param);
2374 2831
2375void glTexParameter (int target, int pname, float param) 2832void glTexParameter (int target, int pname, float param)
2391void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2848void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2392 CODE: 2849 CODE:
2393 if (gl.SeparableFilter2D) 2850 if (gl.SeparableFilter2D)
2394 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2851 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2395 2852
2396void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2853void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2397 2854
2398void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2855void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2399 2856
2400void glDrawPixels (int width, int height, int format, int type, char *pixels) 2857void glDrawPixels (int width, int height, int format, int type, char *pixels)
2858
2859void glPixelZoom (float x, float y)
2401 2860
2402void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2861void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2403 2862
2404int glGenTexture () 2863int glGenTexture ()
2405 CODE: 2864 CODE:
2425 2884
2426void glEndList () 2885void glEndList ()
2427 2886
2428void glCallList (int list) 2887void glCallList (int list)
2429 2888
2889MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2890
2891PROTOTYPES: DISABLE
2892
2893void
2894find_widget (SV *self, NV x, NV y)
2895 PPCODE:
2896{
2897 if (within_widget (self, x, y))
2898 XPUSHs (self);
2899}
2900
2901BOOT:
2902{
2903 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2904
2905 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2906 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2907 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2908 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2909}
2910
2911void
2912draw (SV *self)
2913 CODE:
2914{
2915 HV *hv;
2916 SV **svp;
2917 NV x, y, w, h;
2918 SV *draw_x_sv = GvSV (draw_x_gv);
2919 SV *draw_y_sv = GvSV (draw_y_gv);
2920 SV *draw_w_sv = GvSV (draw_w_gv);
2921 SV *draw_h_sv = GvSV (draw_h_gv);
2922 double draw_x, draw_y;
2923
2924 if (!SvROK (self))
2925 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2926
2927 hv = (HV *)SvRV (self);
2928
2929 if (SvTYPE (hv) != SVt_PVHV)
2930 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2931
2932 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2933 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2934
2935 if (!h || !w)
2936 XSRETURN_EMPTY;
2937
2938 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2939 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2940
2941 draw_x = SvNV (draw_x_sv) + x;
2942 draw_y = SvNV (draw_y_sv) + y;
2943
2944 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2945 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2946 XSRETURN_EMPTY;
2947
2948 sv_setnv (draw_x_sv, draw_x);
2949 sv_setnv (draw_y_sv, draw_y);
2950
2951 glPushMatrix ();
2952 glTranslated (x, y, 0);
2953
2954 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2955 {
2956 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2957
2958 if (svp && SvTRUE (*svp))
2959 {
2960 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2961 glEnable (GL_BLEND);
2962 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2963 glBegin (GL_QUADS);
2964 glVertex2f (0, 0);
2965 glVertex2f (w, 0);
2966 glVertex2f (w, h);
2967 glVertex2f (0, h);
2968 glEnd ();
2969 glDisable (GL_BLEND);
2970 }
2971 }
2972#if 0
2973 // draw borders, for debugging
2974 glPushMatrix ();
2975 glColor4f (1., 1., 0., 1.);
2976 glTranslatef (.5, .5, 0.);
2977 glBegin (GL_LINE_LOOP);
2978 glVertex2f (0 , 0);
2979 glVertex2f (w - 1, 0);
2980 glVertex2f (w - 1, h - 1);
2981 glVertex2f (0 , h - 1);
2982 glEnd ();
2983 glPopMatrix ();
2984#endif
2985 PUSHMARK (SP);
2986 XPUSHs (self);
2987 PUTBACK;
2988 call_method ("_draw", G_VOID | G_DISCARD);
2989 SPAGAIN;
2990
2991 glPopMatrix ();
2992
2993 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2994 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2995}
2996

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