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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.192 by root, Fri Apr 27 21:27:51 2007 UTC vs.
Revision 1.253 by root, Fri Dec 28 20:59:14 2007 UTC

6# include <wininet.h> 6# include <wininet.h>
7# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761) 8# pragma warning(disable:4761)
9#endif 9#endif
10 10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
14#endif
15
11#include "EXTERN.h" 16#include "EXTERN.h"
12#include "perl.h" 17#include "perl.h"
13#include "XSUB.h" 18#include "XSUB.h"
14 19
15#ifdef _WIN32 20#ifdef _WIN32
16# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
17#endif 27#endif
18 28
19#include <assert.h> 29#include <assert.h>
20#include <math.h> 30#include <math.h>
21#include <string.h> 31#include <string.h>
22#include <stdio.h> 32#include <stdio.h>
23#include <stdlib.h> 33#include <stdlib.h>
24 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
25#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
26#include <SDL_endian.h> 39#include <SDL_endian.h>
27#include <SDL_image.h> 40#include <SDL_image.h>
28#include <SDL_mixer.h> 41#include <SDL_mixer.h>
29#include <SDL_opengl.h> 42#include <SDL_opengl.h>
30 43
32#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
33 46
34#include <glib/gmacros.h> 47#include <glib/gmacros.h>
35 48
36#include <pango/pango.h> 49#include <pango/pango.h>
50
51#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2))
52# define pango_layout_get_line_readonly pango_layout_get_line_readonly
53# define pango_layout_get_lines_readonly pango_layout_get_lines_readonly
54# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line_readonly
55# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run_readonly
56#endif
37 57
38#ifndef _WIN32 58#ifndef _WIN32
39# include <sys/types.h> 59# include <sys/types.h>
40# include <sys/socket.h> 60# include <sys/socket.h>
41# include <netinet/in.h> 61# include <netinet/in.h>
50#define MAP_EXTEND_X 32 70#define MAP_EXTEND_X 32
51#define MAP_EXTEND_Y 512 71#define MAP_EXTEND_Y 512
52 72
53#define MIN_FONT_HEIGHT 10 73#define MIN_FONT_HEIGHT 10
54 74
75/* mask out modifiers we are not interested in */
76#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
77
55#if 0 78#if 0
56# define PARACHUTE SDL_INIT_NOPARACHUTE 79# define PARACHUTE SDL_INIT_NOPARACHUTE
57#else 80#else
58# define PARACHUTE 0 81# define PARACHUTE 0
59#endif 82#endif
101 av_push (texture_av, (SV *)(size_t)name); 124 av_push (texture_av, (SV *)(size_t)name);
102 glDeleteTextures (1, &name); 125 glDeleteTextures (1, &name);
103} 126}
104 127
105#include "texcache.c" 128#include "texcache.c"
129#include "rendercache.c"
106 130
107#include "pango-font.c" 131#include "pango-font.c"
108#include "pango-fontmap.c" 132#include "pango-fontmap.c"
109#include "pango-render.c" 133#include "pango-render.c"
110 134
135typedef IV DC__Channel;
136typedef SDL_RWops *DC__RW;
111typedef Mix_Chunk *CFPlus__MixChunk; 137typedef Mix_Chunk *DC__MixChunk;
112typedef Mix_Music *CFPlus__MixMusic; 138typedef Mix_Music *DC__MixMusic;
113 139
114typedef PangoFontDescription *CFPlus__Font; 140typedef PangoFontDescription *DC__Font;
115 141
116static int 142static int
117shape_attr_p (PangoLayoutRun *run) 143shape_attr_p (PangoLayoutRun *run)
118{ 144{
119 GSList *attrs = run->item->analysis.extra_attrs; 145 GSList *attrs = run->item->analysis.extra_attrs;
133 159
134typedef struct cf_layout { 160typedef struct cf_layout {
135 PangoLayout *pl; 161 PangoLayout *pl;
136 float r, g, b, a; // default color for rgba mode 162 float r, g, b, a; // default color for rgba mode
137 int base_height; 163 int base_height;
138 CFPlus__Font font; 164 DC__Font font;
165 rc_t *rc;
139} *CFPlus__Layout; 166} *DC__Layout;
140 167
141static CFPlus__Font default_font; 168static DC__Font default_font;
142static PangoContext *opengl_context; 169static PangoContext *opengl_context;
143static PangoFontMap *opengl_fontmap; 170static PangoFontMap *opengl_fontmap;
144 171
145static void 172static void
146substitute_func (FcPattern *pattern, gpointer data) 173substitute_func (FcPattern *pattern, gpointer data)
151#endif 178#endif
152 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 179 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
153} 180}
154 181
155static void 182static void
156layout_update_font (CFPlus__Layout self) 183layout_update_font (DC__Layout self)
157{ 184{
158 /* use a random scale factor to account for unknown descenders, 0.8 works 185 /* use a random scale factor to account for unknown descenders, 0.8 works
159 * reasonably well with bitstream vera 186 * reasonably well with bitstream vera
160 */ 187 */
161 PangoFontDescription *font = self->font ? self->font : default_font; 188 PangoFontDescription *font = self->font ? self->font : default_font;
165 192
166 pango_layout_set_font_description (self->pl, font); 193 pango_layout_set_font_description (self->pl, font);
167} 194}
168 195
169static void 196static void
170layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 197layout_get_pixel_size (DC__Layout self, int *w, int *h)
171{ 198{
172 PangoRectangle rect; 199 PangoRectangle rect;
173 200
174 // get_pixel_* wrongly rounds down 201 // get_pixel_* wrongly rounds down
175 pango_layout_get_extents (self->pl, 0, &rect); 202 pango_layout_get_extents (self->pl, 0, &rect);
186 213
187typedef uint16_t tileid; 214typedef uint16_t tileid;
188typedef uint16_t faceid; 215typedef uint16_t faceid;
189 216
190typedef struct { 217typedef struct {
191 int name; 218 GLuint name;
192 int w, h; 219 int w, h;
193 float s, t; 220 float s, t;
194 uint8_t r, g, b, a; 221 uint8_t r, g, b, a;
195 tileid smoothtile; 222 tileid smoothtile;
196 uint8_t smoothlevel; 223 uint8_t smoothlevel;
214 int faces; tileid *face2tile; // [faceid] 241 int faces; tileid *face2tile; // [faceid]
215 int texs; maptex *tex; // [tileid] 242 int texs; maptex *tex; // [tileid]
216 243
217 int32_t rows; 244 int32_t rows;
218 maprow *row; 245 maprow *row;
219} *CFPlus__Map; 246} *DC__Map;
220 247
221static char * 248static char *
222prepend (char *ptr, int sze, int inc) 249prepend (char *ptr, int sze, int inc)
223{ 250{
224 char *p; 251 char *p;
262 self->texs *= 2; 289 self->texs *= 2;
263 } 290 }
264} 291}
265 292
266static maprow * 293static maprow *
267map_get_row (CFPlus__Map self, int y) 294map_get_row (DC__Map self, int y)
268{ 295{
269 if (0 > y) 296 if (0 > y)
270 { 297 {
271 int extend = - y + MAP_EXTEND_Y; 298 int extend = - y + MAP_EXTEND_Y;
272 Prepend (maprow, self->row, self->rows, extend); 299 Prepend (maprow, self->row, self->rows, extend);
310 337
311 return row->col + (x - row->c0); 338 return row->col + (x - row->c0);
312} 339}
313 340
314static mapcell * 341static mapcell *
315map_get_cell (CFPlus__Map self, int x, int y) 342map_get_cell (DC__Map self, int x, int y)
316{ 343{
317 return row_get_cell (map_get_row (self, y), x); 344 return row_get_cell (map_get_row (self, y), x);
318} 345}
319 346
320static void 347static void
321map_clear (CFPlus__Map self) 348map_clear (DC__Map self)
322{ 349{
323 int r; 350 int r;
324 351
325 for (r = 0; r < self->rows; r++) 352 for (r = 0; r < self->rows; r++)
326 Safefree (self->row[r].col); 353 Safefree (self->row[r].col);
334 self->row = 0; 361 self->row = 0;
335 self->rows = 0; 362 self->rows = 0;
336} 363}
337 364
338static void 365static void
339map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 366map_blank (DC__Map self, int x0, int y0, int w, int h)
340{ 367{
341 int x, y; 368 int x, y;
342 maprow *row; 369 maprow *row;
343 mapcell *cell; 370 mapcell *cell;
344 371
423 n |= n >> 16; 450 n |= n >> 16;
424 451
425 return n + 1; 452 return n + 1;
426} 453}
427 454
455static unsigned int
456popcount (unsigned int n)
457{
458 n -= (n >> 1) & 0x55555555U;
459 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
460 n = ((n >> 4) + n) & 0x0f0f0f0fU;
461 n *= 0x01010101U;
462
463 return n >> 24;
464}
465
428/* SDL should provide this, really. */ 466/* SDL should provide this, really. */
429#define SDLK_MODIFIER_MIN 300 467#define SDLK_MODIFIER_MIN 300
430#define SDLK_MODIFIER_MAX 314 468#define SDLK_MODIFIER_MAX 314
431 469
432MODULE = CFPlus PACKAGE = CFPlus 470/******************************************************************************/
471
472static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
473static GV *hover_gv;
474
475static int
476within_widget (SV *widget, NV x, NV y)
477{
478 HV *self;
479 SV **svp;
480 NV wx, ww, wy, wh;
481
482 if (!SvROK (widget))
483 return 0;
484
485 self = (HV *)SvRV (widget);
486
487 if (SvTYPE (self) != SVt_PVHV)
488 return 0;
489
490 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
491 if (y < wy)
492 return 0;
493
494 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
495 if (y >= wy + wh)
496 return 0;
497
498 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
499 if (x < wx)
500 return 0;
501
502 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
503 if (x >= wx + ww)
504 return 0;
505
506 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
507 if (!svp || !SvTRUE (*svp))
508 return 0;
509
510 return 1;
511}
512
513MODULE = Deliantra::Client PACKAGE = DC
433 514
434PROTOTYPES: ENABLE 515PROTOTYPES: ENABLE
435 516
436BOOT: 517BOOT:
437{ 518{
438 HV *stash = gv_stashpv ("CFPlus", 1); 519 HV *stash = gv_stashpv ("DC", 1);
439 static const struct { 520 static const struct {
440 const char *name; 521 const char *name;
441 IV iv; 522 IV iv;
442 } *civ, const_iv[] = { 523 } *civ, const_iv[] = {
443# define const_iv(name) { # name, (IV)name } 524# define const_iv(name) { # name, (IV)name }
465 546
466 const_iv (SDL_APPINPUTFOCUS), 547 const_iv (SDL_APPINPUTFOCUS),
467 const_iv (SDL_APPMOUSEFOCUS), 548 const_iv (SDL_APPMOUSEFOCUS),
468 const_iv (SDL_APPACTIVE), 549 const_iv (SDL_APPACTIVE),
469 550
551 const_iv (SDLK_FIRST),
552 const_iv (SDLK_LAST),
470 const_iv (SDLK_KP0), 553 const_iv (SDLK_KP0),
471 const_iv (SDLK_KP1), 554 const_iv (SDLK_KP1),
472 const_iv (SDLK_KP2), 555 const_iv (SDLK_KP2),
473 const_iv (SDLK_KP3), 556 const_iv (SDLK_KP3),
474 const_iv (SDLK_KP4), 557 const_iv (SDLK_KP4),
546 const_iv (KMOD_LMETA), 629 const_iv (KMOD_LMETA),
547 const_iv (KMOD_RMETA), 630 const_iv (KMOD_RMETA),
548 const_iv (KMOD_NUM), 631 const_iv (KMOD_NUM),
549 const_iv (KMOD_CAPS), 632 const_iv (KMOD_CAPS),
550 const_iv (KMOD_MODE), 633 const_iv (KMOD_MODE),
634
635 const_iv (MIX_DEFAULT_FORMAT),
551# undef const_iv 636# undef const_iv
552 }; 637 };
553 638
554 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 639 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
555 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 640 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
573 658
574NV floor (NV x) 659NV floor (NV x)
575 660
576NV ceil (NV x) 661NV ceil (NV x)
577 662
663IV minpot (UV n)
664
665IV popcount (UV n)
666
578void 667void
579pango_init () 668pango_init ()
580 CODE: 669 CODE:
581{ 670{
582 opengl_fontmap = pango_opengl_font_map_new (); 671 opengl_fontmap = pango_opengl_font_map_new ();
583 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 672 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
584 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 673 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
674#if defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2)
675 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
676 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
677#endif
585} 678}
679
680char *
681SDL_GetError ()
586 682
587int 683int
588SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 684SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
589 685
590void 686void
591SDL_Quit () 687SDL_Quit ()
592 688
593void 689void
594SDL_ListModes () 690SDL_ListModes (int rgb, int alpha)
595 PPCODE: 691 PPCODE:
596{ 692{
597 SDL_Rect **m; 693 SDL_Rect **m;
598 694
599 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 695 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
600 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 696 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
601 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 697 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
602 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 698 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
603 699
604 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 700 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
605 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 701 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
606 702
607 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 703 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
608 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 704 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
609 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 705 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
610 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 706 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
611 707
612 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 708 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
613#if SDL_VERSION_ATLEAST(1,2,10) 709#if SDL_VERSION_ATLEAST(1,2,10)
614 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 710 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
615 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 711 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
616#endif 712#endif
617 713
618 SDL_EnableUNICODE (1);
619 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
620
621 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 714 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
622 715
623 if (m && m != (SDL_Rect **)-1) 716 if (m && m != (SDL_Rect **)-1)
624 while (*m) 717 while (*m)
625 { 718 {
719 if ((*m)->w >= 800 && (*m)->h >= 480)
720 {
626 AV *av = newAV (); 721 AV *av = newAV ();
627 av_push (av, newSViv ((*m)->w)); 722 av_push (av, newSViv ((*m)->w));
628 av_push (av, newSViv ((*m)->h)); 723 av_push (av, newSViv ((*m)->h));
724 av_push (av, newSViv (rgb));
725 av_push (av, newSViv (alpha));
629 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 726 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
727 }
630 728
631 ++m; 729 ++m;
632 } 730 }
633} 731}
634 732
635char *
636SDL_GetError ()
637
638int 733int
639SDL_SetVideoMode (int w, int h, int fullscreen) 734SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
640 CODE: 735 CODE:
736{
737 SDL_EnableUNICODE (1);
738 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
739
740 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
741 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
742 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
743 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
744
641 RETVAL = !!SDL_SetVideoMode ( 745 RETVAL = !!SDL_SetVideoMode (
642 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 746 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
643 ); 747 );
748
644 if (RETVAL) 749 if (RETVAL)
645 { 750 {
646 av_clear (texture_av); 751 av_clear (texture_av);
647 752
648 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 753 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
649# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 754#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
650# include "glfunc.h" 755#include "glfunc.h"
651# undef GL_FUNC 756#undef GL_FUNC
652
653 } 757 }
758}
654 OUTPUT: 759 OUTPUT:
655 RETVAL 760 RETVAL
656 761
657void 762void
658SDL_GL_SwapBuffers () 763SDL_GL_SwapBuffers ()
659 764
660char * 765char *
661SDL_GetKeyName (int sym) 766SDL_GetKeyName (int sym)
662 767
768int
769SDL_GetAppState ()
770
663void 771void
664SDL_PollEvent () 772poll_events ()
665 PPCODE: 773 PPCODE:
666{ 774{
667 SDL_Event ev; 775 SDL_Event ev;
668 776
669 while (SDL_PollEvent (&ev)) 777 SDL_PumpEvents ();
778 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
670 { 779 {
671 HV *hv = newHV (); 780 HV *hv = newHV ();
672 hv_store (hv, "type", 4, newSViv (ev.type), 0); 781 hv_store (hv, "type", 4, newSViv (ev.type), 0);
673 782
674 switch (ev.type) 783 switch (ev.type)
675 { 784 {
676 case SDL_KEYDOWN: 785 case SDL_KEYDOWN:
677 case SDL_KEYUP: 786 case SDL_KEYUP:
678 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 787 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
679 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 788 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
680 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 789 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
681 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 790 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
682 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 791 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
683 break; 792 break;
684 793
685 case SDL_ACTIVEEVENT: 794 case SDL_ACTIVEEVENT:
686 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 795 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
687 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 796 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
688 break; 797 break;
689 798
690 case SDL_MOUSEMOTION: 799 case SDL_MOUSEMOTION:
800 {
801 int state = ev.motion.state;
802 int x = ev.motion.x;
803 int y = ev.motion.y;
804 int xrel = ev.motion.xrel;
805 int yrel = ev.motion.yrel;
806
807 /* do simplistic event compression */
808 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
809 && state == ev.motion.state)
810 {
811 xrel += ev.motion.xrel;
812 yrel += ev.motion.yrel;
813 x = ev.motion.x;
814 y = ev.motion.y;
815 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
816 }
817
691 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 818 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
692
693 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 819 hv_store (hv, "state", 5, newSViv (state), 0);
694 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 820 hv_store (hv, "x", 1, newSViv (x), 0);
695 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 821 hv_store (hv, "y", 1, newSViv (y), 0);
696 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 822 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
697 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 823 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
824 }
698 break; 825 break;
699 826
700 case SDL_MOUSEBUTTONDOWN: 827 case SDL_MOUSEBUTTONDOWN:
701 case SDL_MOUSEBUTTONUP: 828 case SDL_MOUSEBUTTONUP:
702 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 829 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
703 830
704 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 831 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
705 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 832 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
706 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 833 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
707 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 834 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
712 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 839 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
713 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 840 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
714 break; 841 break;
715 } 842 }
716 843
717 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 844 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
718 } 845 }
719} 846}
720 847
721int 848int
722Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 849Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
723 POSTCALL: 850 POSTCALL:
724 Mix_HookMusicFinished (music_finished); 851 Mix_HookMusicFinished (music_finished);
725 Mix_ChannelFinished (channel_finished); 852 Mix_ChannelFinished (channel_finished);
726 853
727void 854void
855Mix_QuerySpec ()
856 PPCODE:
857{
858 int freq, channels;
859 Uint16 format;
860
861 if (Mix_QuerySpec (&freq, &format, &channels))
862 {
863 EXTEND (SP, 3);
864 PUSHs (sv_2mortal (newSViv (freq)));
865 PUSHs (sv_2mortal (newSViv (format)));
866 PUSHs (sv_2mortal (newSViv (channels)));
867 }
868}
869
870void
728Mix_CloseAudio () 871Mix_CloseAudio ()
729 872
730int 873int
731Mix_AllocateChannels (int numchans = -1) 874Mix_AllocateChannels (int numchans = -1)
875
876const char *
877Mix_GetError ()
732 878
733void 879void
734lowdelay (int fd, int val = 1) 880lowdelay (int fd, int val = 1)
735 CODE: 881 CODE:
736 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 882 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
778 STRLEN image_len; 924 STRLEN image_len;
779 char *image = (char *)SvPVbyte (image_, image_len); 925 char *image = (char *)SvPVbyte (image_, image_len);
780 SDL_Surface *surface, *surface2; 926 SDL_Surface *surface, *surface2;
781 SDL_PixelFormat fmt; 927 SDL_PixelFormat fmt;
782 SDL_RWops *rw = ix 928 SDL_RWops *rw = ix
783 ? SDL_RWFromFile (image, "r") 929 ? SDL_RWFromFile (image, "rb")
784 : SDL_RWFromConstMem (image, image_len); 930 : SDL_RWFromConstMem (image, image_len);
785 931
786 if (!rw) 932 if (!rw)
787 croak ("load_image: %s", SDL_GetError ()); 933 croak ("load_image: %s", SDL_GetError ());
788 934
861void 1007void
862error (char *message) 1008error (char *message)
863 CODE: 1009 CODE:
864 fprintf (stderr, "ERROR: %s\n", message); 1010 fprintf (stderr, "ERROR: %s\n", message);
865#ifdef _WIN32 1011#ifdef _WIN32
866 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1012 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
867#endif 1013#endif
868 1014
869void 1015void
870fatal (char *message) 1016fatal (char *message)
871 CODE: 1017 CODE:
872 fprintf (stderr, "FATAL: %s\n", message); 1018 fprintf (stderr, "FATAL: %s\n", message);
873#ifdef _WIN32 1019#ifdef _WIN32
874 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1020 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
875#endif 1021#endif
876 _exit (1); 1022 _exit (1);
877 1023
878void 1024void
879_exit (int retval = 0) 1025_exit (int retval = 0)
882 ExitThread (retval); // unclean, please beam me up 1028 ExitThread (retval); // unclean, please beam me up
883#else 1029#else
884 _exit (retval); 1030 _exit (retval);
885#endif 1031#endif
886 1032
887MODULE = CFPlus PACKAGE = CFPlus::Font 1033void
1034debug ()
1035 CODE:
1036{
1037#if DEBUG
1038 VALGRIND_DO_LEAK_CHECK;
1039#endif
1040}
888 1041
889CFPlus::Font 1042MODULE = Deliantra::Client PACKAGE = DC::Font
1043
1044PROTOTYPES: DISABLE
1045
1046DC::Font
890new_from_file (SV *class, char *path, int id = 0) 1047new_from_file (SV *class, char *path, int id = 0)
891 CODE: 1048 CODE:
892{ 1049{
893 int count; 1050 int count;
894 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1051 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
897} 1054}
898 OUTPUT: 1055 OUTPUT:
899 RETVAL 1056 RETVAL
900 1057
901void 1058void
902DESTROY (CFPlus::Font self) 1059DESTROY (DC::Font self)
903 CODE: 1060 CODE:
904 pango_font_description_free (self); 1061 pango_font_description_free (self);
905 1062
906void 1063void
907make_default (CFPlus::Font self) 1064make_default (DC::Font self)
1065 PROTOTYPE: $
908 CODE: 1066 CODE:
909 default_font = self; 1067 default_font = self;
910 1068
911MODULE = CFPlus PACKAGE = CFPlus::Layout 1069MODULE = Deliantra::Client PACKAGE = DC::Layout
912 1070
1071PROTOTYPES: DISABLE
1072
913void 1073void
914reset_glyph_cache () 1074glyph_cache_backup ()
1075 PROTOTYPE:
915 CODE: 1076 CODE:
1077 tc_backup ();
1078
1079void
1080glyph_cache_restore ()
1081 PROTOTYPE:
1082 CODE:
916 tc_clear (); 1083 tc_restore ();
917 1084
918CFPlus::Layout 1085DC::Layout
919new (SV *class) 1086new (SV *class)
920 CODE: 1087 CODE:
921 New (0, RETVAL, 1, struct cf_layout); 1088 New (0, RETVAL, 1, struct cf_layout);
922 1089
923 RETVAL->pl = pango_layout_new (opengl_context); 1090 RETVAL->pl = pango_layout_new (opengl_context);
925 RETVAL->g = 1.; 1092 RETVAL->g = 1.;
926 RETVAL->b = 1.; 1093 RETVAL->b = 1.;
927 RETVAL->a = 1.; 1094 RETVAL->a = 1.;
928 RETVAL->base_height = MIN_FONT_HEIGHT; 1095 RETVAL->base_height = MIN_FONT_HEIGHT;
929 RETVAL->font = 0; 1096 RETVAL->font = 0;
1097 RETVAL->rc = rc_alloc ();
930 1098
931 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1099 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
932 layout_update_font (RETVAL); 1100 layout_update_font (RETVAL);
933 OUTPUT: 1101 OUTPUT:
934 RETVAL 1102 RETVAL
935 1103
936void 1104void
937DESTROY (CFPlus::Layout self) 1105DESTROY (DC::Layout self)
938 CODE: 1106 CODE:
939 g_object_unref (self->pl); 1107 g_object_unref (self->pl);
1108 rc_free (self->rc);
940 Safefree (self); 1109 Safefree (self);
941 1110
942void 1111void
943set_text (CFPlus::Layout self, SV *text_) 1112set_text (DC::Layout self, SV *text_)
944 CODE: 1113 CODE:
945{ 1114{
946 STRLEN textlen; 1115 STRLEN textlen;
947 char *text = SvPVutf8 (text_, textlen); 1116 char *text = SvPVutf8 (text_, textlen);
948 1117
949 pango_layout_set_text (self->pl, text, textlen); 1118 pango_layout_set_text (self->pl, text, textlen);
950} 1119}
951 1120
952void 1121void
953set_markup (CFPlus::Layout self, SV *text_) 1122set_markup (DC::Layout self, SV *text_)
954 CODE: 1123 CODE:
955{ 1124{
956 STRLEN textlen; 1125 STRLEN textlen;
957 char *text = SvPVutf8 (text_, textlen); 1126 char *text = SvPVutf8 (text_, textlen);
958 1127
959 pango_layout_set_markup (self->pl, text, textlen); 1128 pango_layout_set_markup (self->pl, text, textlen);
960} 1129}
961 1130
962void 1131void
963set_shapes (CFPlus::Layout self, ...) 1132set_shapes (DC::Layout self, ...)
964 CODE: 1133 CODE:
965{ 1134{
966 PangoAttrList *attrs = 0; 1135 PangoAttrList *attrs = 0;
967 const char *text = pango_layout_get_text (self->pl); 1136 const char *text = pango_layout_get_text (self->pl);
968 const char *pos = text; 1137 const char *pos = text;
1003 if (attrs) 1172 if (attrs)
1004 pango_layout_set_attributes (self->pl, attrs); 1173 pango_layout_set_attributes (self->pl, attrs);
1005} 1174}
1006 1175
1007void 1176void
1008get_shapes (CFPlus::Layout self) 1177get_shapes (DC::Layout self)
1009 PPCODE: 1178 PPCODE:
1010{ 1179{
1011 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1180 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1012 1181
1013 do 1182 do
1014 { 1183 {
1015 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1184 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1016 1185
1017 if (run && shape_attr_p (run)) 1186 if (run && shape_attr_p (run))
1018 { 1187 {
1019 PangoRectangle extents; 1188 PangoRectangle extents;
1020 pango_layout_iter_get_run_extents (iter, 0, &extents); 1189 pango_layout_iter_get_run_extents (iter, 0, &extents);
1028 1197
1029 pango_layout_iter_free (iter); 1198 pango_layout_iter_free (iter);
1030} 1199}
1031 1200
1032int 1201int
1033has_wrapped (CFPlus::Layout self) 1202has_wrapped (DC::Layout self)
1034 CODE: 1203 CODE:
1035{ 1204{
1036 int lines = 1; 1205 int lines = 1;
1037 const char *text = pango_layout_get_text (self->pl); 1206 const char *text = pango_layout_get_text (self->pl);
1038 1207
1043} 1212}
1044 OUTPUT: 1213 OUTPUT:
1045 RETVAL 1214 RETVAL
1046 1215
1047SV * 1216SV *
1048get_text (CFPlus::Layout self) 1217get_text (DC::Layout self)
1049 CODE: 1218 CODE:
1050 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1219 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1051 sv_utf8_decode (RETVAL); 1220 sv_utf8_decode (RETVAL);
1052 OUTPUT: 1221 OUTPUT:
1053 RETVAL 1222 RETVAL
1054 1223
1055void 1224void
1056set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1225set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1057 CODE: 1226 CODE:
1058 self->r = r; 1227 self->r = r;
1059 self->g = g; 1228 self->g = g;
1060 self->b = b; 1229 self->b = b;
1061 self->a = a; 1230 self->a = a;
1062 1231
1063void 1232void
1064set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1233set_font (DC::Layout self, DC::Font font = 0)
1065 CODE: 1234 CODE:
1066 if (self->font != font) 1235 if (self->font != font)
1067 { 1236 {
1068 self->font = font; 1237 self->font = font;
1069 layout_update_font (self); 1238 layout_update_font (self);
1070 } 1239 }
1071 1240
1072void 1241void
1073set_height (CFPlus::Layout self, int base_height) 1242set_height (DC::Layout self, int base_height)
1074 CODE: 1243 CODE:
1075 if (self->base_height != base_height) 1244 if (self->base_height != base_height)
1076 { 1245 {
1077 self->base_height = base_height; 1246 self->base_height = base_height;
1078 layout_update_font (self); 1247 layout_update_font (self);
1079 } 1248 }
1080 1249
1081void 1250void
1082set_width (CFPlus::Layout self, int max_width = -1) 1251set_width (DC::Layout self, int max_width = -1)
1083 CODE: 1252 CODE:
1084 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1253 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1085 1254
1086void 1255void
1087set_indent (CFPlus::Layout self, int indent) 1256set_indent (DC::Layout self, int indent)
1088 CODE: 1257 CODE:
1089 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1258 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1090 1259
1091void 1260void
1092set_spacing (CFPlus::Layout self, int spacing) 1261set_spacing (DC::Layout self, int spacing)
1093 CODE: 1262 CODE:
1094 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1263 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1095 1264
1096void 1265void
1097set_ellipsise (CFPlus::Layout self, int ellipsise) 1266set_ellipsise (DC::Layout self, int ellipsise)
1098 CODE: 1267 CODE:
1099 pango_layout_set_ellipsize (self->pl, 1268 pango_layout_set_ellipsize (self->pl,
1100 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1269 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1101 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1270 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1102 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1271 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1103 : PANGO_ELLIPSIZE_NONE 1272 : PANGO_ELLIPSIZE_NONE
1104 ); 1273 );
1105 1274
1106void 1275void
1107set_single_paragraph_mode (CFPlus::Layout self, int spm) 1276set_single_paragraph_mode (DC::Layout self, int spm)
1108 CODE: 1277 CODE:
1109 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1278 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1110 1279
1111void 1280void
1112size (CFPlus::Layout self) 1281size (DC::Layout self)
1113 PPCODE: 1282 PPCODE:
1114{ 1283{
1115 int w, h; 1284 int w, h;
1116 1285
1117 layout_get_pixel_size (self, &w, &h); 1286 layout_get_pixel_size (self, &w, &h);
1120 PUSHs (sv_2mortal (newSViv (w))); 1289 PUSHs (sv_2mortal (newSViv (w)));
1121 PUSHs (sv_2mortal (newSViv (h))); 1290 PUSHs (sv_2mortal (newSViv (h)));
1122} 1291}
1123 1292
1124int 1293int
1125descent (CFPlus::Layout self) 1294descent (DC::Layout self)
1126 CODE: 1295 CODE:
1127{ 1296{
1128 PangoRectangle rect; 1297 PangoRectangle rect;
1129 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1298 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1130 pango_layout_line_get_pixel_extents (line, 0, &rect); 1299 pango_layout_line_get_pixel_extents (line, 0, &rect);
1131 RETVAL = PANGO_DESCENT (rect); 1300 RETVAL = PANGO_DESCENT (rect);
1132} 1301}
1133 OUTPUT: 1302 OUTPUT:
1134 RETVAL 1303 RETVAL
1135 1304
1136int 1305int
1137xy_to_index (CFPlus::Layout self, int x, int y) 1306xy_to_index (DC::Layout self, int x, int y)
1138 CODE: 1307 CODE:
1139{ 1308{
1140 int index, trailing; 1309 int index, trailing;
1141 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1310 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1142 RETVAL = index + trailing; 1311 RETVAL = index + trailing;
1143} 1312}
1144 OUTPUT: 1313 OUTPUT:
1145 RETVAL 1314 RETVAL
1146 1315
1147void 1316void
1148cursor_pos (CFPlus::Layout self, int index) 1317cursor_pos (DC::Layout self, int index)
1149 PPCODE: 1318 PPCODE:
1150{ 1319{
1151 PangoRectangle strong_pos; 1320 PangoRectangle pos;
1152 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1321 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1153 1322
1154 EXTEND (SP, 3); 1323 EXTEND (SP, 3);
1155 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1324 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1156 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1325 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1157 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1326 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1158} 1327}
1159 1328
1160void 1329void
1161index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1330index_to_line_x (DC::Layout self, int index, int trailing = 0)
1162 PPCODE: 1331 PPCODE:
1163{ 1332{
1164 int line, x; 1333 int line, x;
1165 1334
1166 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1335 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1336#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 17, 3))
1167 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1337 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1168 1338 --line;
1339#endif
1169 EXTEND (SP, 2); 1340 EXTEND (SP, 2);
1170 PUSHs (sv_2mortal (newSViv (line - 1))); 1341 PUSHs (sv_2mortal (newSViv (line)));
1171 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1342 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1172} 1343}
1173 1344
1174void 1345void
1175line_x_to_index (CFPlus::Layout self, int line, int x) 1346line_x_to_index (DC::Layout self, int line, int x)
1176 PPCODE: 1347 PPCODE:
1177{ 1348{
1178 PangoLayoutLine *lp; 1349 PangoLayoutLine *lp;
1179 int index, trailing; 1350 int index, trailing;
1180 1351
1181 if (line < 0) 1352 if (line < 0)
1182 XSRETURN_EMPTY; 1353 XSRETURN_EMPTY;
1183 1354
1184 if (!(lp = pango_layout_get_line (self->pl, line))) 1355 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1185 XSRETURN_EMPTY; /* do better */ 1356 XSRETURN_EMPTY; /* do better */
1186 1357
1187 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1358 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1188 1359
1189 EXTEND (SP, 2); 1360 EXTEND (SP, 2);
1195 PUSHs (sv_2mortal (newSViv (trailing))); 1366 PUSHs (sv_2mortal (newSViv (trailing)));
1196 } 1367 }
1197} 1368}
1198 1369
1199void 1370void
1200render (CFPlus::Layout self, float x, float y, int flags = 0) 1371render (DC::Layout self, float x, float y, int flags = 0)
1201 PPCODE: 1372 CODE:
1373 rc_clear (self->rc);
1202 pango_opengl_render_layout_subpixel ( 1374 pango_opengl_render_layout_subpixel (
1203 self->pl, 1375 self->pl,
1376 self->rc,
1204 x * PANGO_SCALE, y * PANGO_SCALE, 1377 x * PANGO_SCALE, y * PANGO_SCALE,
1205 self->r, self->g, self->b, self->a, 1378 self->r, self->g, self->b, self->a,
1206 flags 1379 flags
1207 ); 1380 );
1381 // we assume that context_change actually clears/frees stuff
1382 // and does not do any recomputation...
1383 pango_layout_context_changed (self->pl);
1208 1384
1209MODULE = CFPlus PACKAGE = CFPlus::Texture
1210
1211void 1385void
1212pad2pot (SV *data_, SV *w_, SV *h_) 1386draw (DC::Layout self)
1213 CODE: 1387 CODE:
1214{ 1388{
1215 int ow = SvIV (w_); 1389 glEnable (GL_TEXTURE_2D);
1216 int oh = SvIV (h_); 1390 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1391 glEnable (GL_BLEND);
1392 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1393 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1394 glEnable (GL_ALPHA_TEST);
1395 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1217 1396
1218 if (ow && oh) 1397 rc_draw (self->rc);
1398
1399 glDisable (GL_ALPHA_TEST);
1400 glDisable (GL_BLEND);
1401 glDisable (GL_TEXTURE_2D);
1402}
1403
1404MODULE = Deliantra::Client PACKAGE = DC::Texture
1405
1406PROTOTYPES: ENABLE
1407
1408void
1409pad (SV *data_, int ow, int oh, int nw, int nh)
1410 CODE:
1411{
1412 if ((nw != ow || nh != oh) && SvOK (data_))
1219 { 1413 {
1220 int nw = minpot (ow);
1221 int nh = minpot (oh);
1222
1223 if (nw != ow || nh != oh)
1224 {
1225 if (SvOK (data_))
1226 {
1227 STRLEN datalen; 1414 STRLEN datalen;
1228 char *data = SvPVbyte (data_, datalen); 1415 char *data = SvPVbyte (data_, datalen);
1229 int bpp = datalen / (ow * oh); 1416 int bpp = datalen / (ow * oh);
1230 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1417 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1231 1418
1232 SvPOK_only (result_); 1419 SvPOK_only (result_);
1233 SvCUR_set (result_, nw * nh * bpp); 1420 SvCUR_set (result_, nw * nh * bpp);
1234 1421
1235 memset (SvPVX (result_), 0, nw * nh * bpp); 1422 memset (SvPVX (result_), 0, nw * nh * bpp);
1236 while (oh--) 1423 while (oh--)
1237 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1424 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1238 1425
1239 sv_setsv (data_, result_); 1426 sv_setsv (data_, result_);
1240 }
1241
1242 sv_setiv (w_, nw);
1243 sv_setiv (h_, nh);
1244 }
1245 } 1427 }
1246} 1428}
1247 1429
1248void 1430void
1249draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1431draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1255{ 1437{
1256 HV *hv = (HV *)SvRV (self); 1438 HV *hv = (HV *)SvRV (self);
1257 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1439 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1258 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1440 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1259 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1441 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1442
1443 if (name <= 0)
1444 XSRETURN_EMPTY;
1260 1445
1261 if (items < 5) 1446 if (items < 5)
1262 { 1447 {
1263 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1448 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1264 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1449 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1292 glDisable (GL_ALPHA_TEST); 1477 glDisable (GL_ALPHA_TEST);
1293 glDisable (GL_BLEND); 1478 glDisable (GL_BLEND);
1294 } 1479 }
1295} 1480}
1296 1481
1297MODULE = CFPlus PACKAGE = CFPlus::Map 1482IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1483 CODE:
1484{
1485 GLint width;
1486 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1487 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1488 RETVAL = width > 0;
1489}
1490 OUTPUT:
1491 RETVAL
1298 1492
1299CFPlus::Map 1493MODULE = Deliantra::Client PACKAGE = DC::Map
1494
1495PROTOTYPES: DISABLE
1496
1497DC::Map
1300new (SV *class) 1498new (SV *class)
1301 CODE: 1499 CODE:
1302 New (0, RETVAL, 1, struct map); 1500 New (0, RETVAL, 1, struct map);
1303 RETVAL->x = 0; 1501 RETVAL->x = 0;
1304 RETVAL->y = 0; 1502 RETVAL->y = 0;
1312 RETVAL->row = 0; 1510 RETVAL->row = 0;
1313 OUTPUT: 1511 OUTPUT:
1314 RETVAL 1512 RETVAL
1315 1513
1316void 1514void
1317DESTROY (CFPlus::Map self) 1515DESTROY (DC::Map self)
1318 CODE: 1516 CODE:
1319{ 1517{
1320 map_clear (self); 1518 map_clear (self);
1321 Safefree (self->face2tile); 1519 Safefree (self->face2tile);
1322 Safefree (self->tex); 1520 Safefree (self->tex);
1323 Safefree (self); 1521 Safefree (self);
1324} 1522}
1325 1523
1326void 1524void
1327resize (CFPlus::Map self, int map_width, int map_height) 1525resize (DC::Map self, int map_width, int map_height)
1328 CODE: 1526 CODE:
1329 self->w = map_width; 1527 self->w = map_width;
1330 self->h = map_height; 1528 self->h = map_height;
1331 1529
1332void 1530void
1333clear (CFPlus::Map self) 1531clear (DC::Map self)
1334 CODE: 1532 CODE:
1335 map_clear (self); 1533 map_clear (self);
1336 1534
1337void 1535void
1338set_tileid (CFPlus::Map self, int face, int tile) 1536set_tileid (DC::Map self, int face, int tile)
1339 CODE: 1537 CODE:
1340{ 1538{
1341 need_facenum (self, face); self->face2tile [face] = tile; 1539 need_facenum (self, face); self->face2tile [face] = tile;
1342 need_texid (self, tile); 1540 need_texid (self, tile);
1343} 1541}
1344 1542
1345void 1543void
1346set_smooth (CFPlus::Map self, int face, int smooth, int level) 1544set_smooth (DC::Map self, int face, int smooth, int level)
1347 CODE: 1545 CODE:
1348{ 1546{
1349 tileid texid; 1547 tileid texid;
1350 maptex *tex; 1548 maptex *tex;
1351 1549
1364 tex->smoothtile = self->face2tile [smooth]; 1562 tex->smoothtile = self->face2tile [smooth];
1365 tex->smoothlevel = level; 1563 tex->smoothlevel = level;
1366} 1564}
1367 1565
1368void 1566void
1369set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1567set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1370 CODE: 1568 CODE:
1371{ 1569{
1372 need_texid (self, texid); 1570 need_texid (self, texid);
1373 1571
1374 { 1572 {
1394 // from transparent color bleeding and ugly wrapping effects. 1592 // from transparent color bleeding and ugly wrapping effects.
1395 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1593 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1396} 1594}
1397 1595
1398int 1596int
1399ox (CFPlus::Map self) 1597ox (DC::Map self)
1400 ALIAS: 1598 ALIAS:
1401 oy = 1 1599 oy = 1
1402 x = 2 1600 x = 2
1403 y = 3 1601 y = 3
1404 w = 4 1602 w = 4
1415 } 1613 }
1416 OUTPUT: 1614 OUTPUT:
1417 RETVAL 1615 RETVAL
1418 1616
1419void 1617void
1420scroll (CFPlus::Map self, int dx, int dy) 1618scroll (DC::Map self, int dx, int dy)
1421 CODE: 1619 CODE:
1422{ 1620{
1423 if (dx > 0) 1621 if (dx > 0)
1424 map_blank (self, self->x, self->y, dx, self->h); 1622 map_blank (self, self->x, self->y, dx, self->h);
1425 else if (dx < 0) 1623 else if (dx < 0)
1440 self->rows += MAP_EXTEND_Y; 1638 self->rows += MAP_EXTEND_Y;
1441 self->y += MAP_EXTEND_Y; 1639 self->y += MAP_EXTEND_Y;
1442 } 1640 }
1443} 1641}
1444 1642
1445void 1643SV *
1446map1a_update (CFPlus::Map self, SV *data_, int extmap) 1644map1a_update (DC::Map self, SV *data_, int extmap)
1447 CODE: 1645 CODE:
1448{ 1646{
1449 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1647 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1450 uint8_t *data_end = (uint8_t *)SvEND (data_); 1648 uint8_t *data_end = (uint8_t *)SvEND (data_);
1451 mapcell *cell; 1649 mapcell *cell;
1452 int x, y, flags; 1650 int x, y, z, flags;
1651 AV *missing = newAV ();
1652 RETVAL = newRV_noinc ((SV *)missing);
1453 1653
1454 while (data < data_end - 1) 1654 while (data < data_end - 1)
1455 { 1655 {
1456 flags = (data [0] << 8) + data [1]; data += 2; 1656 flags = (data [0] << 8) + data [1]; data += 2;
1457 1657
1508 } 1708 }
1509 else 1709 else
1510 cell->darkness = *data++ + 1; 1710 cell->darkness = *data++ + 1;
1511 } 1711 }
1512 1712
1713 for (z = 0; z <= 2; ++z)
1513 if (flags & 4) 1714 if (flags & (4 >> z))
1514 { 1715 {
1515 faceid face = (data [0] << 8) + data [1]; data += 2; 1716 faceid face = (data [0] << 8) + data [1]; data += 2;
1516 need_facenum (self, face); 1717 need_facenum (self, face);
1517 cell->tile [0] = self->face2tile [face]; 1718 cell->tile [z] = self->face2tile [face];
1719
1720 if (cell->tile [z])
1721 {
1722 maptex *tex = self->tex + cell->tile [z];
1723 if (!tex->name)
1724 av_push (missing, newSViv (cell->tile [z]));
1725
1726 if (tex->smoothtile)
1727 {
1728 maptex *smooth = self->tex + tex->smoothtile;
1729 if (!smooth->name)
1730 av_push (missing, newSViv (tex->smoothtile));
1731 }
1732 }
1518 } 1733 }
1519
1520 if (flags & 2)
1521 {
1522 faceid face = (data [0] << 8) + data [1]; data += 2;
1523 need_facenum (self, face);
1524 cell->tile [1] = self->face2tile [face];
1525 }
1526
1527 if (flags & 1)
1528 {
1529 faceid face = (data [0] << 8) + data [1]; data += 2;
1530 need_facenum (self, face);
1531 cell->tile [2] = self->face2tile [face];
1532 }
1533 } 1734 }
1534 else 1735 else
1535 cell->darkness = 0; 1736 cell->darkness = 0;
1536 } 1737 }
1537} 1738}
1739 OUTPUT:
1740 RETVAL
1538 1741
1539SV * 1742SV *
1540mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1743mapmap (DC::Map self, int x0, int y0, int w, int h)
1541 CODE: 1744 CODE:
1542{ 1745{
1543 int x1, x; 1746 int x1, x;
1544 int y1, y; 1747 int y1, y;
1545 int z; 1748 int z;
1590} 1793}
1591 OUTPUT: 1794 OUTPUT:
1592 RETVAL 1795 RETVAL
1593 1796
1594void 1797void
1595draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1798draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1596 CODE: 1799 CODE:
1597{ 1800{
1801 int x, y, z;
1802
1598 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1803 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1599 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1804 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1600 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1805 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1601 smooth_key skey; 1806 smooth_key skey;
1602 int x, y, z; 1807
1603 int last_name; 1808 rc_t *rc = rc_alloc ();
1809 rc_key_t key;
1810 rc_array_t *arr;
1604 1811
1605 // thats current max. sorry. 1812 // thats current max. sorry.
1606 if (sw > 255) sw = 255; 1813 if (sw > 255) sw = 255;
1607 if (sh > 255) sh = 255; 1814 if (sh > 255) sh = 255;
1608 1815
1609 // clear key, in case of extra padding 1816 // clear key, in case of extra padding
1610 memset (&skey, 0, sizeof (skey)); 1817 memset (&skey, 0, sizeof (skey));
1611 1818
1612 glColor4ub (255, 255, 255, 255); 1819 memset (&key, 0, sizeof (key));
1613 1820 key.r = 255;
1614 glEnable (GL_BLEND); 1821 key.g = 255;
1615 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1822 key.b = 255;
1616 glEnable (GL_TEXTURE_2D); 1823 key.a = 255;
1617 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1824 key.mode = GL_QUADS;
1618 1825 key.format = GL_T2F_V3F;
1619 glBegin (GL_QUADS); 1826 key.texname = -1;
1620
1621 last_name = 0;
1622 1827
1623 mx += self->x; 1828 mx += self->x;
1624 my += self->y; 1829 my += self->y;
1625 1830
1626 // first pass: determine smooth_max 1831 // first pass: determine smooth_max
1642 MAX (self->tex [cell->tile [0]].smoothlevel, 1847 MAX (self->tex [cell->tile [0]].smoothlevel,
1643 MAX (self->tex [cell->tile [1]].smoothlevel, 1848 MAX (self->tex [cell->tile [1]].smoothlevel,
1644 self->tex [cell->tile [2]].smoothlevel)); 1849 self->tex [cell->tile [2]].smoothlevel));
1645 } 1850 }
1646 } 1851 }
1852
1853 glEnable (GL_BLEND);
1854 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1855 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1647 1856
1648 for (z = 0; z <= 2; z++) 1857 for (z = 0; z <= 2; z++)
1649 { 1858 {
1650 memset (smooth_level, 0, sizeof (smooth_level)); 1859 memset (smooth_level, 0, sizeof (smooth_level));
1651 1860
1661 tileid tile = cell->tile [z]; 1870 tileid tile = cell->tile [z];
1662 1871
1663 if (tile) 1872 if (tile)
1664 { 1873 {
1665 maptex tex = self->tex [tile]; 1874 maptex tex = self->tex [tile];
1666 int px = (x + 1) * T - tex.w; 1875 int px, py;
1667 int py = (y + 1) * T - tex.h;
1668 1876
1669 // suppressing texture state switches here
1670 // is only moderately effective, but worth the extra effort
1671 if (last_name != tex.name) 1877 if (key.texname != tex.name)
1672 { 1878 {
1673 if (!tex.name) 1879 if (!tex.name)
1674 tex = self->tex [2]; /* missing, replace by noface */ 1880 tex = self->tex [2]; /* missing, replace by noface */
1675 1881
1676 glEnd (); 1882 key.texname = tex.name;
1677 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1883 arr = rc_array (rc, &key);
1678 glBegin (GL_QUADS);
1679 } 1884 }
1680 1885
1681 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1886 px = (x + 1) * T - tex.w;
1887 py = (y + 1) * T - tex.h;
1888
1889 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1682 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1890 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1683 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1891 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1684 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1892 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1685 1893
1686 if (cell->flags && z == 2) 1894 if (cell->flags && z == 2)
1687 { 1895 {
1896 // overlays such as the speech bubble, probably more to come
1688 if (cell->flags & 1) 1897 if (cell->flags & 1)
1689 { 1898 {
1690 maptex tex = self->tex [1]; 1899 maptex tex = self->tex [1];
1691 int px = x * T + T * 2 / 32; 1900 int px = x * T + T * 2 / 32;
1692 int py = y * T - T * 6 / 32; 1901 int py = y * T - T * 6 / 32;
1693 1902
1903 if (tex.name)
1694 glEnd (); 1904 {
1695 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1905 if (key.texname != tex.name)
1906 {
1907 key.texname = tex.name;
1908 arr = rc_array (rc, &key);
1909 }
1910
1911 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1912 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1913 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1914 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1696 glBegin (GL_QUADS); 1915 }
1697
1698 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1699 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1700 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1701 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1702 } 1916 }
1703 } 1917 }
1704 1918
1705 // update smooth hash 1919 // update smooth hash
1706 if (tex.smoothtile) 1920 if (tex.smoothtile)
1742 } 1956 }
1743 } 1957 }
1744 } 1958 }
1745 } 1959 }
1746 1960
1961 rc_draw (rc);
1962 rc_clear (rc);
1963
1747 // go through all smoothlevels, lowest to highest, then draw. 1964 // go through all smoothlevels, lowest to highest, then draw.
1748 // this is basically counting sort 1965 // this is basically counting sort
1749 { 1966 {
1750 int w, b; 1967 int w, b;
1751 1968
1969 glEnable (GL_TEXTURE_2D);
1970 glBegin (GL_QUADS);
1752 for (w = 0; w < 256 / 32; ++w) 1971 for (w = 0; w < 256 / 32; ++w)
1753 { 1972 {
1754 uint32_t smask = smooth_level [w]; 1973 uint32_t smask = smooth_level [w];
1755 if (smask) 1974 if (smask)
1756 for (b = 0; b < 32; ++b) 1975 for (b = 0; b < 32; ++b)
1775 int border = bits & 15; 1994 int border = bits & 15;
1776 int corner = (bits >> 8) & ~(bits >> 4) & 15; 1995 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1777 float dx = tex.s * .0625f; // 16 images/row 1996 float dx = tex.s * .0625f; // 16 images/row
1778 float dy = tex.t * .5f ; // 2 images/column 1997 float dy = tex.t * .5f ; // 2 images/column
1779 1998
1780 // this time naively avoiding texture state changes
1781 // save gobs of state changes.
1782 if (last_name != tex.name) 1999 if (tex.name)
1783 { 2000 {
2001 // this time avoiding texture state changes
2002 // save gobs of state changes.
1784 if (!tex.name) 2003 if (key.texname != tex.name)
1785 continue; // smoothing not yet available 2004 {
1786
1787 glEnd (); 2005 glEnd ();
1788 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2006 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1789 glBegin (GL_QUADS); 2007 glBegin (GL_QUADS);
1790 } 2008 }
1791 2009
1792 if (border) 2010 if (border)
1793 { 2011 {
1794 float ox = border * dx; 2012 float ox = border * dx;
1795 2013
1796 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2014 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1797 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2015 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1798 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2016 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1799 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2017 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1800 } 2018 }
1801 2019
1802 if (corner) 2020 if (corner)
1803 { 2021 {
1804 float ox = corner * dx; 2022 float ox = corner * dx;
1805 2023
1806 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2024 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1807 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2025 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1808 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2026 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1809 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2027 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2028 }
1810 } 2029 }
1811 } 2030 }
1812 } 2031 }
1813 } 2032 }
1814 } 2033 }
2034
2035 glEnd ();
2036 glDisable (GL_TEXTURE_2D);
2037 key.texname = -1;
1815 } 2038 }
1816 2039
1817 hv_clear (smooth); 2040 hv_clear (smooth);
1818 } 2041 }
1819 2042
1820 glEnd ();
1821
1822 glDisable (GL_TEXTURE_2D);
1823 glDisable (GL_BLEND); 2043 glDisable (GL_BLEND);
2044 rc_free (rc);
1824 2045
1825 // top layer: overlays such as the health bar 2046 // top layer: overlays such as the health bar
1826 for (y = 0; y < sh; y++) 2047 for (y = 0; y < sh; y++)
1827 if (0 <= y + my && y + my < self->rows) 2048 if (0 <= y + my && y + my < self->rows)
1828 { 2049 {
1853 } 2074 }
1854 } 2075 }
1855} 2076}
1856 2077
1857void 2078void
1858draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2079draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1859 CODE: 2080 CODE:
1860{ 2081{
1861 static float color[16][3] = { 2082 static float color[16][3] = {
1862 { 0.00F, 0.00F, 0.00F }, 2083 { 0.00F, 0.00F, 0.00F },
1863 { 1.00F, 1.00F, 1.00F }, 2084 { 1.00F, 1.00F, 1.00F },
1913 glDisable (GL_BLEND); 2134 glDisable (GL_BLEND);
1914 glDisable (GL_TEXTURE_2D); 2135 glDisable (GL_TEXTURE_2D);
1915} 2136}
1916 2137
1917void 2138void
1918fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2139fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1919 PPCODE: 2140 PPCODE:
1920{ 2141{
1921 int x, y; 2142 int x, y;
2143 int sw1 = sw + 2;
2144 int sh1 = sh + 2;
2145 int sh3 = sh * 3;
1922 int sw4 = (sw + 3) & ~3; 2146 int sw34 = (sw * 3 + 3) & ~3;
2147 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1923 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2148 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1924 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2149 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1925 2150
1926 memset (darkness, 255, sw4 * sh);
1927 SvPOK_only (darkness_sv); 2151 SvPOK_only (darkness3_sv);
1928 SvCUR_set (darkness_sv, sw4 * sh); 2152 SvCUR_set (darkness3_sv, sw34 * sh3);
1929 2153
1930 mx += self->x; 2154 mx += self->x - 1;
1931 my += self->y; 2155 my += self->y - 1;
1932 2156
2157 memset (darkness1, 255, sw1 * sh1);
2158
1933 for (y = 0; y < sh; y++) 2159 for (y = 0; y < sh1; y++)
1934 if (0 <= y + my && y + my < self->rows) 2160 if (0 <= y + my && y + my < self->rows)
1935 { 2161 {
1936 maprow *row = self->row + (y + my); 2162 maprow *row = self->row + (y + my);
1937 2163
1938 for (x = 0; x < sw; x++) 2164 for (x = 0; x < sw1; x++)
1939 if (row->c0 <= x + mx && x + mx < row->c1) 2165 if (row->c0 <= x + mx && x + mx < row->c1)
1940 { 2166 {
1941 mapcell *cell = row->col + (x + mx - row->c0); 2167 mapcell *cell = row->col + (x + mx - row->c0);
1942 2168
1943 darkness[y * sw4 + x] = cell->darkness 2169 darkness1 [y * sw1 + x] = cell->darkness
1944 ? 255 - (cell->darkness - 1) 2170 ? 255 - (cell->darkness - 1)
1945 : 255 - FOW_DARKNESS; 2171 : 255 - FOW_DARKNESS;
1946 } 2172 }
1947 } 2173 }
1948 2174
2175 for (y = 0; y < sh; ++y)
2176 for (x = 0; x < sw; ++x)
2177 {
2178 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2179 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2180 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2181 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2182 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2183 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2184 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2185 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2186 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2187
2188 uint8_t r11 = (d11 + d21 + d12) / 3;
2189 uint8_t r21 = d21;
2190 uint8_t r31 = (d21 + d31 + d32) / 3;
2191
2192 uint8_t r12 = d12;
2193 uint8_t r22 = d22;
2194 uint8_t r32 = d32;
2195
2196 uint8_t r13 = (d13 + d23 + d12) / 3;
2197 uint8_t r23 = d23;
2198 uint8_t r33 = (d23 + d33 + d32) / 3;
2199
2200 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2201 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2202 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2203 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2204 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2205 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2206 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2207 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2208 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2209 }
2210
2211 free (darkness1);
2212
1949 EXTEND (SP, 3); 2213 EXTEND (SP, 3);
1950 PUSHs (sv_2mortal (newSViv (sw4))); 2214 PUSHs (sv_2mortal (newSViv (sw34)));
1951 PUSHs (sv_2mortal (newSViv (sh))); 2215 PUSHs (sv_2mortal (newSViv (sh3)));
1952 PUSHs (darkness_sv); 2216 PUSHs (darkness3_sv);
1953} 2217}
1954 2218
1955SV * 2219SV *
1956get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2220get_rect (DC::Map self, int x0, int y0, int w, int h)
1957 CODE: 2221 CODE:
1958{ 2222{
1959 int x, y, x1, y1; 2223 int x, y, x1, y1;
1960 SV *data_sv = newSV (w * h * 7 + 5); 2224 SV *data_sv = newSV (w * h * 7 + 5);
1961 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2225 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2026} 2290}
2027 OUTPUT: 2291 OUTPUT:
2028 RETVAL 2292 RETVAL
2029 2293
2030void 2294void
2031set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2295set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2032 PPCODE: 2296 PPCODE:
2033{ 2297{
2034 int x, y, z; 2298 int x, y, z;
2035 int w, h; 2299 int w, h;
2036 int x1, y1; 2300 int x1, y1;
2037 2301
2038 if (*data++ != 0) 2302 if (*data++ != 0)
2039 return; /* version mismatch */ 2303 XSRETURN_EMPTY; /* version mismatch */
2040 2304
2041 w = *data++ << 8; w |= *data++; 2305 w = *data++ << 8; w |= *data++;
2042 h = *data++ << 8; h |= *data++; 2306 h = *data++ << 8; h |= *data++;
2043 2307
2044 // we need to do this 'cause we don't keep an absolute coord system for rows 2308 // we need to do this 'cause we don't keep an absolute coord system for rows
2089 } 2353 }
2090 } 2354 }
2091 } 2355 }
2092} 2356}
2093 2357
2094MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2358MODULE = Deliantra::Client PACKAGE = DC::RW
2095 2359
2096CFPlus::MixChunk 2360DC::RW
2097new_from_file (SV *class, char *path) 2361new (SV *class, SV *data_sv)
2098 CODE: 2362 CODE:
2099 RETVAL = Mix_LoadWAV (path); 2363{
2364 STRLEN datalen;
2365 char *data = SvPVbyte (data_sv, datalen);
2366
2367 RETVAL = SDL_RWFromConstMem (data, datalen);
2368}
2100 OUTPUT: 2369 OUTPUT:
2101 RETVAL 2370 RETVAL
2102 2371
2372DC::RW
2373new_from_file (SV *class, const char *path, const char *mode = "rb")
2374 CODE:
2375 RETVAL = SDL_RWFromFile (path, mode);
2376 OUTPUT:
2377 RETVAL
2378
2379# fails on win32:
2380# dc.xs(2268) : error C2059: syntax error : '('
2103void 2381#void
2382#close (DC::RW self)
2383# CODE:
2384# (self->(close)) (self);
2385
2386MODULE = Deliantra::Client PACKAGE = DC::Channel
2387
2388PROTOTYPES: DISABLE
2389
2390DC::Channel
2391find ()
2392 CODE:
2393{
2394 RETVAL = Mix_GroupAvailable (-1);
2395
2396 if (RETVAL < 0)
2397 {
2398 RETVAL = Mix_GroupOldest (-1);
2399
2400 if (RETVAL < 0)
2401 XSRETURN_UNDEF;
2402
2403 Mix_HaltChannel (RETVAL);
2404 }
2405
2406 Mix_UnregisterAllEffects (RETVAL);
2407 Mix_Volume (RETVAL, 128);
2408}
2409 OUTPUT:
2410 RETVAL
2411
2412void
2413halt (DC::Channel self)
2414 CODE:
2415 Mix_HaltChannel (self);
2416
2417void
2418expire (DC::Channel self, int ticks = -1)
2419 CODE:
2420 Mix_ExpireChannel (self, ticks);
2421
2422void
2423fade_out (DC::Channel self, int ticks = -1)
2424 CODE:
2425 Mix_FadeOutChannel (self, ticks);
2426
2427int
2428volume (DC::Channel self, int volume)
2429 CODE:
2430 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2431 OUTPUT:
2432 RETVAL
2433
2434void
2435unregister_all_effects (DC::Channel self)
2436 CODE:
2437 Mix_UnregisterAllEffects (self);
2438
2439void
2440set_panning (DC::Channel self, int left, int right)
2441 CODE:
2442 left = CLAMP (left , 0, 255);
2443 right = CLAMP (right, 0, 255);
2444 Mix_SetPanning (self, left, right);
2445
2446void
2447set_distance (DC::Channel self, int distance)
2448 CODE:
2449 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2450
2451void
2452set_position (DC::Channel self, int angle, int distance)
2453 CODE:
2454
2455void
2456set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2457 CODE:
2458{
2459 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2460 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2461 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2462}
2463
2464void
2465set_reverse_stereo (DC::Channel self, int flip)
2466 CODE:
2467 Mix_SetReverseStereo (self, flip);
2468
2469MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2470
2471PROTOTYPES: DISABLE
2472
2473DC::MixChunk
2474new (SV *class, DC::RW rwops)
2475 CODE:
2476 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2477 OUTPUT:
2478 RETVAL
2479
2480void
2104DESTROY (CFPlus::MixChunk self) 2481DESTROY (DC::MixChunk self)
2105 CODE: 2482 CODE:
2106 Mix_FreeChunk (self); 2483 Mix_FreeChunk (self);
2107 2484
2108int 2485int
2109volume (CFPlus::MixChunk self, int volume = -1) 2486volume (DC::MixChunk self, int volume = -1)
2110 CODE: 2487 CODE:
2488 if (items > 1)
2489 volume = CLAMP (volume, 0, 128);
2111 RETVAL = Mix_VolumeChunk (self, volume); 2490 RETVAL = Mix_VolumeChunk (self, volume);
2112 OUTPUT: 2491 OUTPUT:
2113 RETVAL 2492 RETVAL
2114 2493
2115int 2494DC::Channel
2116play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2495play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2117 CODE: 2496 CODE:
2497{
2118 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2498 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2499
2500 if (RETVAL < 0)
2501 XSRETURN_UNDEF;
2502
2503 if (channel < 0)
2504 {
2505 Mix_UnregisterAllEffects (RETVAL);
2506 Mix_Volume (RETVAL, 128);
2507 }
2508}
2119 OUTPUT: 2509 OUTPUT:
2120 RETVAL 2510 RETVAL
2121 2511
2122MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2512MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2123 2513
2124int 2514int
2125volume (int volume = -1) 2515volume (int volume = -1)
2516 PROTOTYPE: ;$
2126 CODE: 2517 CODE:
2518 if (items > 0)
2519 volume = CLAMP (volume, 0, 128);
2127 RETVAL = Mix_VolumeMusic (volume); 2520 RETVAL = Mix_VolumeMusic (volume);
2128 OUTPUT: 2521 OUTPUT:
2129 RETVAL 2522 RETVAL
2130 2523
2524void
2525fade_out (int ms)
2526 CODE:
2527 Mix_FadeOutMusic (ms);
2528
2529void
2530halt ()
2531 CODE:
2532 Mix_HaltMusic ();
2533
2131CFPlus::MixMusic 2534DC::MixMusic
2132new_from_file (SV *class, char *path) 2535new (SV *class, DC::RW rwops)
2133 CODE: 2536 CODE:
2134 RETVAL = Mix_LoadMUS (path); 2537 RETVAL = Mix_LoadMUS_RW (rwops);
2135 OUTPUT: 2538 OUTPUT:
2136 RETVAL 2539 RETVAL
2137 2540
2138void 2541void
2139DESTROY (CFPlus::MixMusic self) 2542DESTROY (DC::MixMusic self)
2140 CODE: 2543 CODE:
2141 Mix_FreeMusic (self); 2544 Mix_FreeMusic (self);
2142 2545
2143int 2546int
2144play (CFPlus::MixMusic self, int loops = -1) 2547play (DC::MixMusic self, int loops = -1)
2145 CODE: 2548 CODE:
2146 RETVAL = Mix_PlayMusic (self, loops); 2549 RETVAL = Mix_PlayMusic (self, loops);
2147 OUTPUT: 2550 OUTPUT:
2148 RETVAL 2551 RETVAL
2149 2552
2150MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2553void
2554fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2555 CODE:
2556 Mix_FadeInMusicPos (self, loops, ms, position);
2557
2558MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2559
2560PROTOTYPES: ENABLE
2151 2561
2152BOOT: 2562BOOT:
2153{ 2563{
2154 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2564 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2155 static const struct { 2565 static const struct {
2156 const char *name; 2566 const char *name;
2157 IV iv; 2567 IV iv;
2158 } *civ, const_iv[] = { 2568 } *civ, const_iv[] = {
2159# define const_iv(name) { # name, (IV)name } 2569# define const_iv(name) { # name, (IV)name }
2570 const_iv (GL_VENDOR),
2571 const_iv (GL_VERSION),
2572 const_iv (GL_EXTENSIONS),
2160 const_iv (GL_COLOR_MATERIAL), 2573 const_iv (GL_COLOR_MATERIAL),
2161 const_iv (GL_SMOOTH), 2574 const_iv (GL_SMOOTH),
2162 const_iv (GL_FLAT), 2575 const_iv (GL_FLAT),
2163 const_iv (GL_DITHER), 2576 const_iv (GL_DITHER),
2164 const_iv (GL_BLEND), 2577 const_iv (GL_BLEND),
2168 const_iv (GL_ALPHA_TEST), 2581 const_iv (GL_ALPHA_TEST),
2169 const_iv (GL_NORMALIZE), 2582 const_iv (GL_NORMALIZE),
2170 const_iv (GL_RESCALE_NORMAL), 2583 const_iv (GL_RESCALE_NORMAL),
2171 const_iv (GL_FRONT), 2584 const_iv (GL_FRONT),
2172 const_iv (GL_BACK), 2585 const_iv (GL_BACK),
2586 const_iv (GL_AUX0),
2173 const_iv (GL_AND), 2587 const_iv (GL_AND),
2174 const_iv (GL_ONE), 2588 const_iv (GL_ONE),
2175 const_iv (GL_ZERO), 2589 const_iv (GL_ZERO),
2176 const_iv (GL_SRC_ALPHA), 2590 const_iv (GL_SRC_ALPHA),
2177 const_iv (GL_DST_ALPHA), 2591 const_iv (GL_DST_ALPHA),
2190 const_iv (GL_INTENSITY), 2604 const_iv (GL_INTENSITY),
2191 const_iv (GL_LUMINANCE), 2605 const_iv (GL_LUMINANCE),
2192 const_iv (GL_LUMINANCE_ALPHA), 2606 const_iv (GL_LUMINANCE_ALPHA),
2193 const_iv (GL_FLOAT), 2607 const_iv (GL_FLOAT),
2194 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2608 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2609 const_iv (GL_COMPRESSED_ALPHA_ARB),
2610 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2611 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2612 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2613 const_iv (GL_COMPRESSED_RGB_ARB),
2614 const_iv (GL_COMPRESSED_RGBA_ARB),
2195 const_iv (GL_COMPILE), 2615 const_iv (GL_COMPILE),
2616 const_iv (GL_PROXY_TEXTURE_1D),
2617 const_iv (GL_PROXY_TEXTURE_2D),
2196 const_iv (GL_TEXTURE_1D), 2618 const_iv (GL_TEXTURE_1D),
2197 const_iv (GL_TEXTURE_2D), 2619 const_iv (GL_TEXTURE_2D),
2198 const_iv (GL_TEXTURE_ENV), 2620 const_iv (GL_TEXTURE_ENV),
2199 const_iv (GL_TEXTURE_MAG_FILTER), 2621 const_iv (GL_TEXTURE_MAG_FILTER),
2200 const_iv (GL_TEXTURE_MIN_FILTER), 2622 const_iv (GL_TEXTURE_MIN_FILTER),
2221 const_iv (GL_COLOR_LOGIC_OP), 2643 const_iv (GL_COLOR_LOGIC_OP),
2222 const_iv (GL_SEPARABLE_2D), 2644 const_iv (GL_SEPARABLE_2D),
2223 const_iv (GL_CONVOLUTION_2D), 2645 const_iv (GL_CONVOLUTION_2D),
2224 const_iv (GL_CONVOLUTION_BORDER_MODE), 2646 const_iv (GL_CONVOLUTION_BORDER_MODE),
2225 const_iv (GL_CONSTANT_BORDER), 2647 const_iv (GL_CONSTANT_BORDER),
2648 const_iv (GL_POINTS),
2226 const_iv (GL_LINES), 2649 const_iv (GL_LINES),
2227 const_iv (GL_LINE_STRIP), 2650 const_iv (GL_LINE_STRIP),
2228 const_iv (GL_LINE_LOOP), 2651 const_iv (GL_LINE_LOOP),
2229 const_iv (GL_QUADS), 2652 const_iv (GL_QUADS),
2230 const_iv (GL_QUAD_STRIP), 2653 const_iv (GL_QUAD_STRIP),
2231 const_iv (GL_TRIANGLES), 2654 const_iv (GL_TRIANGLES),
2232 const_iv (GL_TRIANGLE_STRIP), 2655 const_iv (GL_TRIANGLE_STRIP),
2233 const_iv (GL_TRIANGLE_FAN), 2656 const_iv (GL_TRIANGLE_FAN),
2657 const_iv (GL_POLYGON),
2234 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2658 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2659 const_iv (GL_POINT_SMOOTH_HINT),
2660 const_iv (GL_LINE_SMOOTH_HINT),
2661 const_iv (GL_POLYGON_SMOOTH_HINT),
2662 const_iv (GL_GENERATE_MIPMAP_HINT),
2663 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2235 const_iv (GL_FASTEST), 2664 const_iv (GL_FASTEST),
2665 const_iv (GL_DONT_CARE),
2666 const_iv (GL_NICEST),
2236 const_iv (GL_V2F), 2667 const_iv (GL_V2F),
2237 const_iv (GL_V3F), 2668 const_iv (GL_V3F),
2238 const_iv (GL_T2F_V3F), 2669 const_iv (GL_T2F_V3F),
2239 const_iv (GL_T2F_N3F_V3F), 2670 const_iv (GL_T2F_N3F_V3F),
2240# undef const_iv 2671# undef const_iv
2245 2676
2246 texture_av = newAV (); 2677 texture_av = newAV ();
2247 AvREAL_off (texture_av); 2678 AvREAL_off (texture_av);
2248} 2679}
2249 2680
2681void
2682disable_GL_EXT_blend_func_separate ()
2683 CODE:
2684 gl.BlendFuncSeparate = 0;
2685 gl.BlendFuncSeparateEXT = 0;
2686
2250char * 2687char *
2251gl_vendor () 2688gl_vendor ()
2252 CODE: 2689 CODE:
2253 RETVAL = (char *)glGetString (GL_VENDOR); 2690 RETVAL = (char *)glGetString (GL_VENDOR);
2254 OUTPUT: 2691 OUTPUT:
2266 CODE: 2703 CODE:
2267 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2704 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2268 OUTPUT: 2705 OUTPUT:
2269 RETVAL 2706 RETVAL
2270 2707
2708const char *glGetString (GLenum pname)
2709
2710GLint glGetInteger (GLenum pname)
2711 CODE:
2712 glGetIntegerv (pname, &RETVAL);
2713 OUTPUT:
2714 RETVAL
2715
2716GLdouble glGetDouble (GLenum pname)
2717 CODE:
2718 glGetDoublev (pname, &RETVAL);
2719 OUTPUT:
2720 RETVAL
2721
2271int glGetError () 2722int glGetError ()
2272 2723
2273void glFinish () 2724void glFinish ()
2274 2725
2275void glClear (int mask) 2726void glClear (int mask)
2312# near_ and far_ are due to microsofts buggy "c" compiler 2763# near_ and far_ are due to microsofts buggy "c" compiler
2313void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2764void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2314 2765
2315# near_ and far_ are due to microsofts buggy "c" compiler 2766# near_ and far_ are due to microsofts buggy "c" compiler
2316void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2767void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2768
2769PROTOTYPES: DISABLE
2317 2770
2318void glViewport (int x, int y, int width, int height) 2771void glViewport (int x, int y, int width, int height)
2319 2772
2320void glScissor (int x, int y, int width, int height) 2773void glScissor (int x, int y, int width, int height)
2321 2774
2329 2782
2330void glRotate (float angle, float x, float y, float z) 2783void glRotate (float angle, float x, float y, float z)
2331 CODE: 2784 CODE:
2332 glRotatef (angle, x, y, z); 2785 glRotatef (angle, x, y, z);
2333 2786
2334void glBegin (int mode)
2335
2336void glEnd ()
2337
2338void glColor (float r, float g, float b, float a = 1.0) 2787void glColor (float r, float g, float b, float a = 1.0)
2339 PROTOTYPE: @
2340 ALIAS: 2788 ALIAS:
2341 glColor_premultiply = 1 2789 glColor_premultiply = 1
2342 CODE: 2790 CODE:
2343 if (ix) 2791 if (ix)
2344 { 2792 {
2347 b *= a; 2795 b *= a;
2348 } 2796 }
2349 // microsoft visual "c" rounds instead of truncating... 2797 // microsoft visual "c" rounds instead of truncating...
2350 glColor4f (r, g, b, a); 2798 glColor4f (r, g, b, a);
2351 2799
2352void glInterleavedArrays (int format, int stride, char *data)
2353
2354void glDrawElements (int mode, int count, int type, char *indices)
2355
2356# 1.2 void glDrawRangeElements (int mode, int start, int end
2357
2358void glRasterPos (float x, float y, float z = 0.) 2800void glRasterPos (float x, float y, float z = 0.)
2359 CODE: 2801 CODE:
2360 glRasterPos3f (0, 0, z); 2802 glRasterPos3f (0, 0, z);
2361 glBitmap (0, 0, 0, 0, x, y, 0); 2803 glBitmap (0, 0, 0, 0, x, y, 0);
2362 2804
2366 2808
2367void glTexCoord (float s, float t) 2809void glTexCoord (float s, float t)
2368 CODE: 2810 CODE:
2369 glTexCoord2f (s, t); 2811 glTexCoord2f (s, t);
2370 2812
2813void glRect (float x1, float y1, float x2, float y2)
2814 CODE:
2815 glRectf (x1, y1, x2, y2);
2816
2817void glRect_lineloop (float x1, float y1, float x2, float y2)
2818 CODE:
2819 glBegin (GL_LINE_LOOP);
2820 glVertex2f (x1, y1);
2821 glVertex2f (x2, y1);
2822 glVertex2f (x2, y2);
2823 glVertex2f (x1, y2);
2824 glEnd ();
2825
2826PROTOTYPES: ENABLE
2827
2828void glBegin (int mode)
2829
2830void glEnd ()
2831
2832void glPointSize (GLfloat size)
2833
2834void glLineWidth (GLfloat width)
2835
2836void glInterleavedArrays (int format, int stride, char *data)
2837
2838void glDrawElements (int mode, int count, int type, char *indices)
2839
2840# 1.2 void glDrawRangeElements (int mode, int start, int end
2841
2371void glTexEnv (int target, int pname, float param) 2842void glTexEnv (int target, int pname, float param)
2372 CODE: 2843 CODE:
2373 glTexEnvf (target, pname, param); 2844 glTexEnvf (target, pname, param);
2374 2845
2375void glTexParameter (int target, int pname, float param) 2846void glTexParameter (int target, int pname, float param)
2391void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2862void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2392 CODE: 2863 CODE:
2393 if (gl.SeparableFilter2D) 2864 if (gl.SeparableFilter2D)
2394 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2865 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2395 2866
2396void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2867void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2397 2868
2398void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2869void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2399 2870
2400void glDrawPixels (int width, int height, int format, int type, char *pixels) 2871void glDrawPixels (int width, int height, int format, int type, char *pixels)
2872
2873void glPixelZoom (float x, float y)
2401 2874
2402void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2875void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2403 2876
2404int glGenTexture () 2877int glGenTexture ()
2405 CODE: 2878 CODE:
2425 2898
2426void glEndList () 2899void glEndList ()
2427 2900
2428void glCallList (int list) 2901void glCallList (int list)
2429 2902
2903MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2904
2905PROTOTYPES: DISABLE
2906
2907void
2908find_widget (SV *self, NV x, NV y)
2909 PPCODE:
2910{
2911 if (within_widget (self, x, y))
2912 XPUSHs (self);
2913}
2914
2915BOOT:
2916{
2917 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2918
2919 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2920 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2921 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2922 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2923}
2924
2925void
2926draw (SV *self)
2927 CODE:
2928{
2929 HV *hv;
2930 SV **svp;
2931 NV x, y, w, h;
2932 SV *draw_x_sv = GvSV (draw_x_gv);
2933 SV *draw_y_sv = GvSV (draw_y_gv);
2934 SV *draw_w_sv = GvSV (draw_w_gv);
2935 SV *draw_h_sv = GvSV (draw_h_gv);
2936 double draw_x, draw_y;
2937
2938 if (!SvROK (self))
2939 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2940
2941 hv = (HV *)SvRV (self);
2942
2943 if (SvTYPE (hv) != SVt_PVHV)
2944 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2945
2946 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2947 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2948
2949 if (!h || !w)
2950 XSRETURN_EMPTY;
2951
2952 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2953 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2954
2955 draw_x = SvNV (draw_x_sv) + x;
2956 draw_y = SvNV (draw_y_sv) + y;
2957
2958 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2959 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2960 XSRETURN_EMPTY;
2961
2962 sv_setnv (draw_x_sv, draw_x);
2963 sv_setnv (draw_y_sv, draw_y);
2964
2965 glPushMatrix ();
2966 glTranslated (x, y, 0);
2967
2968 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2969 {
2970 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2971
2972 if (svp && SvTRUE (*svp))
2973 {
2974 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2975 glEnable (GL_BLEND);
2976 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2977 glBegin (GL_QUADS);
2978 glVertex2f (0, 0);
2979 glVertex2f (w, 0);
2980 glVertex2f (w, h);
2981 glVertex2f (0, h);
2982 glEnd ();
2983 glDisable (GL_BLEND);
2984 }
2985 }
2986#if 0
2987 // draw borders, for debugging
2988 glPushMatrix ();
2989 glColor4f (1., 1., 0., 1.);
2990 glTranslatef (.5, .5, 0.);
2991 glBegin (GL_LINE_LOOP);
2992 glVertex2f (0 , 0);
2993 glVertex2f (w - 1, 0);
2994 glVertex2f (w - 1, h - 1);
2995 glVertex2f (0 , h - 1);
2996 glEnd ();
2997 glPopMatrix ();
2998#endif
2999 PUSHMARK (SP);
3000 XPUSHs (self);
3001 PUTBACK;
3002 call_method ("_draw", G_VOID | G_DISCARD);
3003 SPAGAIN;
3004
3005 glPopMatrix ();
3006
3007 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3008 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3009}
3010

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