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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.192 by root, Fri Apr 27 21:27:51 2007 UTC vs.
Revision 1.268 by root, Sun Jul 20 02:57:43 2008 UTC

6# include <wininet.h> 6# include <wininet.h>
7# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761) 8# pragma warning(disable:4761)
9#endif 9#endif
10 10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
14#endif
15
11#include "EXTERN.h" 16#include "EXTERN.h"
12#include "perl.h" 17#include "perl.h"
13#include "XSUB.h" 18#include "XSUB.h"
14 19
15#ifdef _WIN32 20#ifdef _WIN32
16# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
17#endif 27#endif
18 28
19#include <assert.h> 29#include <assert.h>
20#include <math.h> 30#include <math.h>
21#include <string.h> 31#include <string.h>
22#include <stdio.h> 32#include <stdio.h>
23#include <stdlib.h> 33#include <stdlib.h>
24 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
25#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
26#include <SDL_endian.h> 39#include <SDL_endian.h>
27#include <SDL_image.h> 40#include <SDL_image.h>
28#include <SDL_mixer.h> 41#include <SDL_mixer.h>
29#include <SDL_opengl.h> 42#include <SDL_opengl.h>
30 43
32#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
33 46
34#include <glib/gmacros.h> 47#include <glib/gmacros.h>
35 48
36#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
37 61
38#ifndef _WIN32 62#ifndef _WIN32
39# include <sys/types.h> 63# include <sys/types.h>
40# include <sys/socket.h> 64# include <sys/socket.h>
41# include <netinet/in.h> 65# include <netinet/in.h>
42# include <netinet/tcp.h> 66# include <netinet/tcp.h>
43# include <inttypes.h> 67# include <inttypes.h>
44#endif 68#endif
45 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
47 80
48#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
49 82
50#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
51#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
52 85
53#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
54 87
55#if 0 88/* mask out modifiers we are not interested in */
56# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
57#else
58# define PARACHUTE 0
59#endif
60 90
61static AV *texture_av; 91static AV *texture_av;
62 92
63static struct 93static struct
64{ 94{
101 av_push (texture_av, (SV *)(size_t)name); 131 av_push (texture_av, (SV *)(size_t)name);
102 glDeleteTextures (1, &name); 132 glDeleteTextures (1, &name);
103} 133}
104 134
105#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
106 137
107#include "pango-font.c" 138#include "pango-font.c"
108#include "pango-fontmap.c" 139#include "pango-fontmap.c"
109#include "pango-render.c" 140#include "pango-render.c"
110 141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
111typedef Mix_Chunk *CFPlus__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
112typedef Mix_Music *CFPlus__MixMusic; 145typedef Mix_Music *DC__MixMusic;
113 146
114typedef PangoFontDescription *CFPlus__Font; 147typedef PangoFontDescription *DC__Font;
115 148
116static int 149static int
117shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
118{ 151{
119 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
133 166
134typedef struct cf_layout { 167typedef struct cf_layout {
135 PangoLayout *pl; 168 PangoLayout *pl;
136 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
137 int base_height; 170 int base_height;
138 CFPlus__Font font; 171 DC__Font font;
172 rc_t *rc;
139} *CFPlus__Layout; 173} *DC__Layout;
140 174
141static CFPlus__Font default_font; 175static DC__Font default_font;
142static PangoContext *opengl_context; 176static PangoContext *opengl_context;
143static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
144 178
145static void 179static void
146substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
151#endif 185#endif
152 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
153} 187}
154 188
155static void 189static void
156layout_update_font (CFPlus__Layout self) 190layout_update_font (DC__Layout self)
157{ 191{
158 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
159 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
160 */ 194 */
161 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
162 196
163 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
164 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
165 199
166 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
167} 201}
168 202
169static void 203static void
170layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
171{ 205{
172 PangoRectangle rect; 206 PangoRectangle rect;
173 207
174 // get_pixel_* wrongly rounds down 208 // get_pixel_* wrongly rounds down
175 pango_layout_get_extents (self->pl, 0, &rect); 209 pango_layout_get_extents (self->pl, 0, &rect);
186 220
187typedef uint16_t tileid; 221typedef uint16_t tileid;
188typedef uint16_t faceid; 222typedef uint16_t faceid;
189 223
190typedef struct { 224typedef struct {
191 int name; 225 GLuint name;
192 int w, h; 226 int w, h;
193 float s, t; 227 float s, t;
194 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
195 tileid smoothtile; 229 tileid smoothtile;
196 uint8_t smoothlevel; 230 uint8_t smoothlevel;
214 int faces; tileid *face2tile; // [faceid] 248 int faces; tileid *face2tile; // [faceid]
215 int texs; maptex *tex; // [tileid] 249 int texs; maptex *tex; // [tileid]
216 250
217 int32_t rows; 251 int32_t rows;
218 maprow *row; 252 maprow *row;
219} *CFPlus__Map; 253} *DC__Map;
220 254
221static char * 255static char *
222prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
223{ 257{
224 char *p; 258 char *p;
262 self->texs *= 2; 296 self->texs *= 2;
263 } 297 }
264} 298}
265 299
266static maprow * 300static maprow *
267map_get_row (CFPlus__Map self, int y) 301map_get_row (DC__Map self, int y)
268{ 302{
269 if (0 > y) 303 if (0 > y)
270 { 304 {
271 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
272 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
310 344
311 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
312} 346}
313 347
314static mapcell * 348static mapcell *
315map_get_cell (CFPlus__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
316{ 350{
317 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
318} 352}
319 353
320static void 354static void
321map_clear (CFPlus__Map self) 355map_clear (DC__Map self)
322{ 356{
323 int r; 357 int r;
324 358
325 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
326 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
333 self->oy = 0; 367 self->oy = 0;
334 self->row = 0; 368 self->row = 0;
335 self->rows = 0; 369 self->rows = 0;
336} 370}
337 371
372#define CELL_CLEAR(cell) \
373 do { \
374 if ((cell)->player) \
375 (cell)->tile [2] = 0; \
376 (cell)->darkness = 0; \
377 (cell)->stat_hp = 0; \
378 (cell)->flags = 0; \
379 (cell)->player = 0; \
380 } while (0)
381
338static void 382static void
339map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 383map_blank (DC__Map self, int x0, int y0, int w, int h)
340{ 384{
341 int x, y; 385 int x, y;
342 maprow *row; 386 maprow *row;
343 mapcell *cell; 387 mapcell *cell;
344 388
356 if (x >= row->c1) 400 if (x >= row->c1)
357 break; 401 break;
358 402
359 cell = row->col + x - row->c0; 403 cell = row->col + x - row->c0;
360 404
361 cell->darkness = 0; 405 CELL_CLEAR (cell);
362 cell->stat_hp = 0;
363 cell->flags = 0;
364 cell->player = 0;
365 } 406 }
366 } 407 }
367} 408}
368 409
369typedef struct { 410typedef struct {
423 n |= n >> 16; 464 n |= n >> 16;
424 465
425 return n + 1; 466 return n + 1;
426} 467}
427 468
469static unsigned int
470popcount (unsigned int n)
471{
472 n -= (n >> 1) & 0x55555555U;
473 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
474 n = ((n >> 4) + n) & 0x0f0f0f0fU;
475 n *= 0x01010101U;
476
477 return n >> 24;
478}
479
428/* SDL should provide this, really. */ 480/* SDL should provide this, really. */
429#define SDLK_MODIFIER_MIN 300 481#define SDLK_MODIFIER_MIN 300
430#define SDLK_MODIFIER_MAX 314 482#define SDLK_MODIFIER_MAX 314
431 483
432MODULE = CFPlus PACKAGE = CFPlus 484/******************************************************************************/
485
486static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
487static GV *hover_gv;
488
489static int
490within_widget (SV *widget, NV x, NV y)
491{
492 HV *self;
493 SV **svp;
494 NV wx, ww, wy, wh;
495
496 if (!SvROK (widget))
497 return 0;
498
499 self = (HV *)SvRV (widget);
500
501 if (SvTYPE (self) != SVt_PVHV)
502 return 0;
503
504 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
505 if (y < wy)
506 return 0;
507
508 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
509 if (y >= wy + wh)
510 return 0;
511
512 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
513 if (x < wx)
514 return 0;
515
516 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
517 if (x >= wx + ww)
518 return 0;
519
520 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
521 if (!svp || !SvTRUE (*svp))
522 return 0;
523
524 return 1;
525}
526
527MODULE = Deliantra::Client PACKAGE = DC
433 528
434PROTOTYPES: ENABLE 529PROTOTYPES: ENABLE
435 530
436BOOT: 531BOOT:
437{ 532{
438 HV *stash = gv_stashpv ("CFPlus", 1); 533 HV *stash = gv_stashpv ("DC", 1);
439 static const struct { 534 static const struct {
440 const char *name; 535 const char *name;
441 IV iv; 536 IV iv;
442 } *civ, const_iv[] = { 537 } *civ, const_iv[] = {
443# define const_iv(name) { # name, (IV)name } 538# define const_iv(name) { # name, (IV)name }
465 560
466 const_iv (SDL_APPINPUTFOCUS), 561 const_iv (SDL_APPINPUTFOCUS),
467 const_iv (SDL_APPMOUSEFOCUS), 562 const_iv (SDL_APPMOUSEFOCUS),
468 const_iv (SDL_APPACTIVE), 563 const_iv (SDL_APPACTIVE),
469 564
565 const_iv (SDLK_FIRST),
566 const_iv (SDLK_LAST),
470 const_iv (SDLK_KP0), 567 const_iv (SDLK_KP0),
471 const_iv (SDLK_KP1), 568 const_iv (SDLK_KP1),
472 const_iv (SDLK_KP2), 569 const_iv (SDLK_KP2),
473 const_iv (SDLK_KP3), 570 const_iv (SDLK_KP3),
474 const_iv (SDLK_KP4), 571 const_iv (SDLK_KP4),
546 const_iv (KMOD_LMETA), 643 const_iv (KMOD_LMETA),
547 const_iv (KMOD_RMETA), 644 const_iv (KMOD_RMETA),
548 const_iv (KMOD_NUM), 645 const_iv (KMOD_NUM),
549 const_iv (KMOD_CAPS), 646 const_iv (KMOD_CAPS),
550 const_iv (KMOD_MODE), 647 const_iv (KMOD_MODE),
648
649 const_iv (MIX_DEFAULT_FORMAT),
650
651 const_iv (SDL_INIT_TIMER),
652 const_iv (SDL_INIT_AUDIO),
653 const_iv (SDL_INIT_VIDEO),
654 const_iv (SDL_INIT_CDROM),
655 const_iv (SDL_INIT_JOYSTICK),
656 const_iv (SDL_INIT_EVERYTHING),
657 const_iv (SDL_INIT_NOPARACHUTE),
658 const_iv (SDL_INIT_EVENTTHREAD),
659
660 const_iv (SDL_GL_RED_SIZE),
661 const_iv (SDL_GL_GREEN_SIZE),
662 const_iv (SDL_GL_BLUE_SIZE),
663 const_iv (SDL_GL_ALPHA_SIZE),
664 const_iv (SDL_GL_DOUBLEBUFFER),
665 const_iv (SDL_GL_BUFFER_SIZE),
666 const_iv (SDL_GL_DEPTH_SIZE),
667 const_iv (SDL_GL_STENCIL_SIZE),
668 const_iv (SDL_GL_ACCUM_RED_SIZE),
669 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
670 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
671 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
672 const_iv (SDL_GL_STEREO),
673 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
674 const_iv (SDL_GL_MULTISAMPLESAMPLES),
675 const_iv (SDL_GL_ACCELERATED_VISUAL),
676 const_iv (SDL_GL_SWAP_CONTROL)
551# undef const_iv 677# undef const_iv
552 }; 678 };
553 679
554 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 680 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
555 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 681 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
573 699
574NV floor (NV x) 700NV floor (NV x)
575 701
576NV ceil (NV x) 702NV ceil (NV x)
577 703
704IV minpot (UV n)
705
706IV popcount (UV n)
707
578void 708void
579pango_init () 709pango_init ()
580 CODE: 710 CODE:
581{ 711{
582 opengl_fontmap = pango_opengl_font_map_new (); 712 opengl_fontmap = pango_opengl_font_map_new ();
583 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 713 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
584 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 714 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
715 /*pango_context_set_font_description (opengl_context, default_font);*/
716#if PANGO_VERSION_CHECK (1, 15, 2)
717 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
718 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
719#endif
585} 720}
586 721
587int 722char *SDL_GetError ()
588SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
589 723
590void 724int SDL_Init (U32 flags)
725
726int SDL_InitSubSystem (U32 flags)
727
728void SDL_QuitSubSystem (U32 flags)
729
591SDL_Quit () 730void SDL_Quit ()
592 731
732int SDL_GL_SetAttribute (int attr, int value)
733
734int SDL_GL_GetAttribute (int attr)
735 CODE:
736 if (SDL_GL_GetAttribute (attr, &RETVAL))
737 XSRETURN_UNDEF;
738 OUTPUT:
739 RETVAL
740
593void 741void
594SDL_ListModes () 742SDL_ListModes (int rgb, int alpha)
595 PPCODE: 743 PPCODE:
596{ 744{
597 SDL_Rect **m; 745 SDL_Rect **m;
598 746
599 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 747 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
600 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 748 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
601 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 749 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
602 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 750 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
603 751
604 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 752 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
605 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 753 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
606 754
607 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 755 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
608 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 756 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
609 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 757 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
610 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 758 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
611 759
612 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 760 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
613#if SDL_VERSION_ATLEAST(1,2,10)
614 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
615 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 761 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
616#endif
617
618 SDL_EnableUNICODE (1);
619 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
620 762
621 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 763 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
622 764
623 if (m && m != (SDL_Rect **)-1) 765 if (m && m != (SDL_Rect **)-1)
624 while (*m) 766 while (*m)
625 { 767 {
768 if ((*m)->w >= 400 && (*m)->h >= 300)
769 {
626 AV *av = newAV (); 770 AV *av = newAV ();
627 av_push (av, newSViv ((*m)->w)); 771 av_push (av, newSViv ((*m)->w));
628 av_push (av, newSViv ((*m)->h)); 772 av_push (av, newSViv ((*m)->h));
773 av_push (av, newSViv (rgb));
774 av_push (av, newSViv (alpha));
629 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 775 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
776 }
630 777
631 ++m; 778 ++m;
632 } 779 }
633} 780}
634 781
635char *
636SDL_GetError ()
637
638int 782int
639SDL_SetVideoMode (int w, int h, int fullscreen) 783SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
640 CODE: 784 CODE:
785{
786 SDL_EnableUNICODE (1);
787 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
788
789 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
790 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
791 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
792 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
793
641 RETVAL = !!SDL_SetVideoMode ( 794 RETVAL = !!SDL_SetVideoMode (
642 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 795 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
643 ); 796 );
797
644 if (RETVAL) 798 if (RETVAL)
645 { 799 {
646 av_clear (texture_av); 800 av_clear (texture_av);
647 801
648 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 802 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
649# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 803#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
650# include "glfunc.h" 804#include "glfunc.h"
651# undef GL_FUNC 805#undef GL_FUNC
652
653 } 806 }
807}
654 OUTPUT: 808 OUTPUT:
655 RETVAL 809 RETVAL
656 810
657void 811void
658SDL_GL_SwapBuffers () 812SDL_GL_SwapBuffers ()
659 813
660char * 814char *
661SDL_GetKeyName (int sym) 815SDL_GetKeyName (int sym)
662 816
817int
818SDL_GetAppState ()
819
820int
821SDL_GetModState ()
822
663void 823void
664SDL_PollEvent () 824poll_events ()
665 PPCODE: 825 PPCODE:
666{ 826{
667 SDL_Event ev; 827 SDL_Event ev;
668 828
669 while (SDL_PollEvent (&ev)) 829 SDL_PumpEvents ();
830 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
670 { 831 {
671 HV *hv = newHV (); 832 HV *hv = newHV ();
672 hv_store (hv, "type", 4, newSViv (ev.type), 0); 833 hv_store (hv, "type", 4, newSViv (ev.type), 0);
673 834
674 switch (ev.type) 835 switch (ev.type)
675 { 836 {
676 case SDL_KEYDOWN: 837 case SDL_KEYDOWN:
677 case SDL_KEYUP: 838 case SDL_KEYUP:
678 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 839 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
679 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 840 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
680 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 841 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
681 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 842 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
682 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 843 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
683 break; 844 break;
684 845
685 case SDL_ACTIVEEVENT: 846 case SDL_ACTIVEEVENT:
686 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 847 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
687 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 848 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
688 break; 849 break;
689 850
690 case SDL_MOUSEMOTION: 851 case SDL_MOUSEMOTION:
852 {
853 int state = ev.motion.state;
854 int x = ev.motion.x;
855 int y = ev.motion.y;
856 int xrel = ev.motion.xrel;
857 int yrel = ev.motion.yrel;
858
859 /* do simplistic event compression */
860 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
861 && state == ev.motion.state)
862 {
863 xrel += ev.motion.xrel;
864 yrel += ev.motion.yrel;
865 x = ev.motion.x;
866 y = ev.motion.y;
867 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
868 }
869
691 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 870 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
692
693 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 871 hv_store (hv, "state", 5, newSViv (state), 0);
694 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 872 hv_store (hv, "x", 1, newSViv (x), 0);
695 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 873 hv_store (hv, "y", 1, newSViv (y), 0);
696 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 874 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
697 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 875 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
876 }
698 break; 877 break;
699 878
700 case SDL_MOUSEBUTTONDOWN: 879 case SDL_MOUSEBUTTONDOWN:
701 case SDL_MOUSEBUTTONUP: 880 case SDL_MOUSEBUTTONUP:
702 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 881 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
703 882
704 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 883 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
705 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 884 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
706 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 885 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
707 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 886 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
712 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 891 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
713 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 892 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
714 break; 893 break;
715 } 894 }
716 895
717 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 896 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
718 } 897 }
719} 898}
720 899
721int 900int
722Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 901Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
723 POSTCALL: 902 POSTCALL:
724 Mix_HookMusicFinished (music_finished); 903 Mix_HookMusicFinished (music_finished);
725 Mix_ChannelFinished (channel_finished); 904 Mix_ChannelFinished (channel_finished);
726 905
727void 906void
907Mix_QuerySpec ()
908 PPCODE:
909{
910 int freq, channels;
911 Uint16 format;
912
913 if (Mix_QuerySpec (&freq, &format, &channels))
914 {
915 EXTEND (SP, 3);
916 PUSHs (sv_2mortal (newSViv (freq)));
917 PUSHs (sv_2mortal (newSViv (format)));
918 PUSHs (sv_2mortal (newSViv (channels)));
919 }
920}
921
922void
728Mix_CloseAudio () 923Mix_CloseAudio ()
729 924
730int 925int
731Mix_AllocateChannels (int numchans = -1) 926Mix_AllocateChannels (int numchans = -1)
927
928const char *
929Mix_GetError ()
732 930
733void 931void
734lowdelay (int fd, int val = 1) 932lowdelay (int fd, int val = 1)
735 CODE: 933 CODE:
736 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 934 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
762 } 960 }
763 } 961 }
764#endif 962#endif
765} 963}
766 964
767void 965int
768add_font (char *file) 966add_font (char *file)
769 CODE: 967 CODE:
770 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 968 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
969 OUTPUT:
970 RETVAL
771 971
772void 972void
773load_image_inline (SV *image_) 973load_image_inline (SV *image_)
774 ALIAS: 974 ALIAS:
775 load_image_file = 1 975 load_image_file = 1
778 STRLEN image_len; 978 STRLEN image_len;
779 char *image = (char *)SvPVbyte (image_, image_len); 979 char *image = (char *)SvPVbyte (image_, image_len);
780 SDL_Surface *surface, *surface2; 980 SDL_Surface *surface, *surface2;
781 SDL_PixelFormat fmt; 981 SDL_PixelFormat fmt;
782 SDL_RWops *rw = ix 982 SDL_RWops *rw = ix
783 ? SDL_RWFromFile (image, "r") 983 ? SDL_RWFromFile (image, "rb")
784 : SDL_RWFromConstMem (image, image_len); 984 : SDL_RWFromConstMem (image, image_len);
785 985
786 if (!rw) 986 if (!rw)
787 croak ("load_image: %s", SDL_GetError ()); 987 croak ("load_image: %s", SDL_GetError ());
788 988
861void 1061void
862error (char *message) 1062error (char *message)
863 CODE: 1063 CODE:
864 fprintf (stderr, "ERROR: %s\n", message); 1064 fprintf (stderr, "ERROR: %s\n", message);
865#ifdef _WIN32 1065#ifdef _WIN32
866 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1066 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
867#endif 1067#endif
868 1068
869void 1069void
870fatal (char *message) 1070fatal (char *message)
871 CODE: 1071 CODE:
872 fprintf (stderr, "FATAL: %s\n", message); 1072 fprintf (stderr, "FATAL: %s\n", message);
873#ifdef _WIN32 1073#ifdef _WIN32
874 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1074 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
875#endif 1075#endif
876 _exit (1); 1076 _exit (1);
877 1077
878void 1078void
879_exit (int retval = 0) 1079_exit (int retval = 0)
882 ExitThread (retval); // unclean, please beam me up 1082 ExitThread (retval); // unclean, please beam me up
883#else 1083#else
884 _exit (retval); 1084 _exit (retval);
885#endif 1085#endif
886 1086
887MODULE = CFPlus PACKAGE = CFPlus::Font 1087void
1088debug ()
1089 CODE:
1090{
1091#if DEBUG
1092 VALGRIND_DO_LEAK_CHECK;
1093#endif
1094}
888 1095
889CFPlus::Font 1096MODULE = Deliantra::Client PACKAGE = DC::Font
1097
1098PROTOTYPES: DISABLE
1099
1100DC::Font
890new_from_file (SV *class, char *path, int id = 0) 1101new_from_file (SV *class, char *path, int id = 0)
891 CODE: 1102 CODE:
892{ 1103{
893 int count; 1104 int count;
894 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1105 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
897} 1108}
898 OUTPUT: 1109 OUTPUT:
899 RETVAL 1110 RETVAL
900 1111
901void 1112void
902DESTROY (CFPlus::Font self) 1113DESTROY (DC::Font self)
903 CODE: 1114 CODE:
904 pango_font_description_free (self); 1115 pango_font_description_free (self);
905 1116
906void 1117void
907make_default (CFPlus::Font self) 1118make_default (DC::Font self)
1119 PROTOTYPE: $
908 CODE: 1120 CODE:
909 default_font = self; 1121 default_font = self;
910 1122
911MODULE = CFPlus PACKAGE = CFPlus::Layout 1123MODULE = Deliantra::Client PACKAGE = DC::Layout
912 1124
1125PROTOTYPES: DISABLE
1126
913void 1127void
914reset_glyph_cache () 1128glyph_cache_backup ()
1129 PROTOTYPE:
915 CODE: 1130 CODE:
1131 tc_backup ();
1132
1133void
1134glyph_cache_restore ()
1135 PROTOTYPE:
1136 CODE:
916 tc_clear (); 1137 tc_restore ();
917 1138
918CFPlus::Layout 1139DC::Layout
919new (SV *class) 1140new (SV *class)
920 CODE: 1141 CODE:
921 New (0, RETVAL, 1, struct cf_layout); 1142 New (0, RETVAL, 1, struct cf_layout);
922 1143
923 RETVAL->pl = pango_layout_new (opengl_context); 1144 RETVAL->pl = pango_layout_new (opengl_context);
925 RETVAL->g = 1.; 1146 RETVAL->g = 1.;
926 RETVAL->b = 1.; 1147 RETVAL->b = 1.;
927 RETVAL->a = 1.; 1148 RETVAL->a = 1.;
928 RETVAL->base_height = MIN_FONT_HEIGHT; 1149 RETVAL->base_height = MIN_FONT_HEIGHT;
929 RETVAL->font = 0; 1150 RETVAL->font = 0;
1151 RETVAL->rc = rc_alloc ();
930 1152
931 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1153 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
932 layout_update_font (RETVAL); 1154 layout_update_font (RETVAL);
933 OUTPUT: 1155 OUTPUT:
934 RETVAL 1156 RETVAL
935 1157
936void 1158void
937DESTROY (CFPlus::Layout self) 1159DESTROY (DC::Layout self)
938 CODE: 1160 CODE:
939 g_object_unref (self->pl); 1161 g_object_unref (self->pl);
1162 rc_free (self->rc);
940 Safefree (self); 1163 Safefree (self);
941 1164
942void 1165void
943set_text (CFPlus::Layout self, SV *text_) 1166set_text (DC::Layout self, SV *text_)
944 CODE: 1167 CODE:
945{ 1168{
946 STRLEN textlen; 1169 STRLEN textlen;
947 char *text = SvPVutf8 (text_, textlen); 1170 char *text = SvPVutf8 (text_, textlen);
948 1171
949 pango_layout_set_text (self->pl, text, textlen); 1172 pango_layout_set_text (self->pl, text, textlen);
950} 1173}
951 1174
952void 1175void
953set_markup (CFPlus::Layout self, SV *text_) 1176set_markup (DC::Layout self, SV *text_)
954 CODE: 1177 CODE:
955{ 1178{
956 STRLEN textlen; 1179 STRLEN textlen;
957 char *text = SvPVutf8 (text_, textlen); 1180 char *text = SvPVutf8 (text_, textlen);
958 1181
959 pango_layout_set_markup (self->pl, text, textlen); 1182 pango_layout_set_markup (self->pl, text, textlen);
960} 1183}
961 1184
962void 1185void
963set_shapes (CFPlus::Layout self, ...) 1186set_shapes (DC::Layout self, ...)
964 CODE: 1187 CODE:
965{ 1188{
966 PangoAttrList *attrs = 0; 1189 PangoAttrList *attrs = 0;
967 const char *text = pango_layout_get_text (self->pl); 1190 const char *text = pango_layout_get_text (self->pl);
968 const char *pos = text; 1191 const char *pos = text;
1003 if (attrs) 1226 if (attrs)
1004 pango_layout_set_attributes (self->pl, attrs); 1227 pango_layout_set_attributes (self->pl, attrs);
1005} 1228}
1006 1229
1007void 1230void
1008get_shapes (CFPlus::Layout self) 1231get_shapes (DC::Layout self)
1009 PPCODE: 1232 PPCODE:
1010{ 1233{
1011 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1234 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1012 1235
1013 do 1236 do
1014 { 1237 {
1015 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1238 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1016 1239
1017 if (run && shape_attr_p (run)) 1240 if (run && shape_attr_p (run))
1018 { 1241 {
1019 PangoRectangle extents; 1242 PangoRectangle extents;
1020 pango_layout_iter_get_run_extents (iter, 0, &extents); 1243 pango_layout_iter_get_run_extents (iter, 0, &extents);
1028 1251
1029 pango_layout_iter_free (iter); 1252 pango_layout_iter_free (iter);
1030} 1253}
1031 1254
1032int 1255int
1033has_wrapped (CFPlus::Layout self) 1256has_wrapped (DC::Layout self)
1034 CODE: 1257 CODE:
1035{ 1258{
1036 int lines = 1; 1259 int lines = 1;
1037 const char *text = pango_layout_get_text (self->pl); 1260 const char *text = pango_layout_get_text (self->pl);
1038 1261
1043} 1266}
1044 OUTPUT: 1267 OUTPUT:
1045 RETVAL 1268 RETVAL
1046 1269
1047SV * 1270SV *
1048get_text (CFPlus::Layout self) 1271get_text (DC::Layout self)
1049 CODE: 1272 CODE:
1050 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1273 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1051 sv_utf8_decode (RETVAL); 1274 sv_utf8_decode (RETVAL);
1052 OUTPUT: 1275 OUTPUT:
1053 RETVAL 1276 RETVAL
1054 1277
1055void 1278void
1056set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1279set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1057 CODE: 1280 CODE:
1058 self->r = r; 1281 self->r = r;
1059 self->g = g; 1282 self->g = g;
1060 self->b = b; 1283 self->b = b;
1061 self->a = a; 1284 self->a = a;
1062 1285
1063void 1286void
1064set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1287set_font (DC::Layout self, DC::Font font = 0)
1065 CODE: 1288 CODE:
1066 if (self->font != font) 1289 if (self->font != font)
1067 { 1290 {
1068 self->font = font; 1291 self->font = font;
1069 layout_update_font (self); 1292 layout_update_font (self);
1070 } 1293 }
1071 1294
1072void 1295void
1073set_height (CFPlus::Layout self, int base_height) 1296set_height (DC::Layout self, int base_height)
1074 CODE: 1297 CODE:
1075 if (self->base_height != base_height) 1298 if (self->base_height != base_height)
1076 { 1299 {
1077 self->base_height = base_height; 1300 self->base_height = base_height;
1078 layout_update_font (self); 1301 layout_update_font (self);
1079 } 1302 }
1080 1303
1081void 1304void
1082set_width (CFPlus::Layout self, int max_width = -1) 1305set_width (DC::Layout self, int max_width = -1)
1083 CODE: 1306 CODE:
1084 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1307 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1085 1308
1086void 1309void
1087set_indent (CFPlus::Layout self, int indent) 1310set_indent (DC::Layout self, int indent)
1088 CODE: 1311 CODE:
1089 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1312 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1090 1313
1091void 1314void
1092set_spacing (CFPlus::Layout self, int spacing) 1315set_spacing (DC::Layout self, int spacing)
1093 CODE: 1316 CODE:
1094 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1317 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1095 1318
1096void 1319void
1097set_ellipsise (CFPlus::Layout self, int ellipsise) 1320set_ellipsise (DC::Layout self, int ellipsise)
1098 CODE: 1321 CODE:
1099 pango_layout_set_ellipsize (self->pl, 1322 pango_layout_set_ellipsize (self->pl,
1100 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1323 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1101 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1324 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1102 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1325 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1103 : PANGO_ELLIPSIZE_NONE 1326 : PANGO_ELLIPSIZE_NONE
1104 ); 1327 );
1105 1328
1106void 1329void
1107set_single_paragraph_mode (CFPlus::Layout self, int spm) 1330set_single_paragraph_mode (DC::Layout self, int spm)
1108 CODE: 1331 CODE:
1109 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1332 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1110 1333
1111void 1334void
1112size (CFPlus::Layout self) 1335size (DC::Layout self)
1113 PPCODE: 1336 PPCODE:
1114{ 1337{
1115 int w, h; 1338 int w, h;
1116 1339
1117 layout_get_pixel_size (self, &w, &h); 1340 layout_get_pixel_size (self, &w, &h);
1120 PUSHs (sv_2mortal (newSViv (w))); 1343 PUSHs (sv_2mortal (newSViv (w)));
1121 PUSHs (sv_2mortal (newSViv (h))); 1344 PUSHs (sv_2mortal (newSViv (h)));
1122} 1345}
1123 1346
1124int 1347int
1125descent (CFPlus::Layout self) 1348descent (DC::Layout self)
1126 CODE: 1349 CODE:
1127{ 1350{
1128 PangoRectangle rect; 1351 PangoRectangle rect;
1129 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1352 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1130 pango_layout_line_get_pixel_extents (line, 0, &rect); 1353 pango_layout_line_get_pixel_extents (line, 0, &rect);
1131 RETVAL = PANGO_DESCENT (rect); 1354 RETVAL = PANGO_DESCENT (rect);
1132} 1355}
1133 OUTPUT: 1356 OUTPUT:
1134 RETVAL 1357 RETVAL
1135 1358
1136int 1359int
1137xy_to_index (CFPlus::Layout self, int x, int y) 1360xy_to_index (DC::Layout self, int x, int y)
1138 CODE: 1361 CODE:
1139{ 1362{
1140 int index, trailing; 1363 int index, trailing;
1141 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1364 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1142 RETVAL = index + trailing; 1365 RETVAL = index + trailing;
1143} 1366}
1144 OUTPUT: 1367 OUTPUT:
1145 RETVAL 1368 RETVAL
1146 1369
1147void 1370void
1148cursor_pos (CFPlus::Layout self, int index) 1371cursor_pos (DC::Layout self, int index)
1149 PPCODE: 1372 PPCODE:
1150{ 1373{
1151 PangoRectangle strong_pos; 1374 PangoRectangle pos;
1152 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1375 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1153 1376
1154 EXTEND (SP, 3); 1377 EXTEND (SP, 3);
1155 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1378 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1156 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1379 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1157 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1380 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1158} 1381}
1159 1382
1160void 1383void
1161index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1384index_to_line_x (DC::Layout self, int index, int trailing = 0)
1162 PPCODE: 1385 PPCODE:
1163{ 1386{
1164 int line, x; 1387 int line, x;
1165 1388
1166 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1389 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1390#if !PANGO_VERSION_CHECK (1, 17, 3)
1167 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1391 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1168 1392 --line;
1393#endif
1169 EXTEND (SP, 2); 1394 EXTEND (SP, 2);
1170 PUSHs (sv_2mortal (newSViv (line - 1))); 1395 PUSHs (sv_2mortal (newSViv (line)));
1171 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1396 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1172} 1397}
1173 1398
1174void 1399void
1175line_x_to_index (CFPlus::Layout self, int line, int x) 1400line_x_to_index (DC::Layout self, int line, int x)
1176 PPCODE: 1401 PPCODE:
1177{ 1402{
1178 PangoLayoutLine *lp; 1403 PangoLayoutLine *lp;
1179 int index, trailing; 1404 int index, trailing;
1180 1405
1181 if (line < 0) 1406 if (line < 0)
1182 XSRETURN_EMPTY; 1407 XSRETURN_EMPTY;
1183 1408
1184 if (!(lp = pango_layout_get_line (self->pl, line))) 1409 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1185 XSRETURN_EMPTY; /* do better */ 1410 XSRETURN_EMPTY; /* do better */
1186 1411
1187 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1412 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1188 1413
1189 EXTEND (SP, 2); 1414 EXTEND (SP, 2);
1195 PUSHs (sv_2mortal (newSViv (trailing))); 1420 PUSHs (sv_2mortal (newSViv (trailing)));
1196 } 1421 }
1197} 1422}
1198 1423
1199void 1424void
1200render (CFPlus::Layout self, float x, float y, int flags = 0) 1425render (DC::Layout self, float x, float y, int flags = 0)
1201 PPCODE: 1426 CODE:
1427 rc_clear (self->rc);
1202 pango_opengl_render_layout_subpixel ( 1428 pango_opengl_render_layout_subpixel (
1203 self->pl, 1429 self->pl,
1430 self->rc,
1204 x * PANGO_SCALE, y * PANGO_SCALE, 1431 x * PANGO_SCALE, y * PANGO_SCALE,
1205 self->r, self->g, self->b, self->a, 1432 self->r, self->g, self->b, self->a,
1206 flags 1433 flags
1207 ); 1434 );
1435 // we assume that context_change actually clears/frees stuff
1436 // and does not do any recomputation...
1437 pango_layout_context_changed (self->pl);
1208 1438
1209MODULE = CFPlus PACKAGE = CFPlus::Texture
1210
1211void 1439void
1212pad2pot (SV *data_, SV *w_, SV *h_) 1440draw (DC::Layout self)
1213 CODE: 1441 CODE:
1214{ 1442{
1215 int ow = SvIV (w_); 1443 glEnable (GL_TEXTURE_2D);
1216 int oh = SvIV (h_); 1444 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1445 glEnable (GL_BLEND);
1446 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1447 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1448 glEnable (GL_ALPHA_TEST);
1449 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1217 1450
1218 if (ow && oh) 1451 rc_draw (self->rc);
1452
1453 glDisable (GL_ALPHA_TEST);
1454 glDisable (GL_BLEND);
1455 glDisable (GL_TEXTURE_2D);
1456}
1457
1458MODULE = Deliantra::Client PACKAGE = DC::Texture
1459
1460PROTOTYPES: ENABLE
1461
1462void
1463pad (SV *data_, int ow, int oh, int nw, int nh)
1464 CODE:
1465{
1466 if ((nw != ow || nh != oh) && SvOK (data_))
1219 { 1467 {
1220 int nw = minpot (ow);
1221 int nh = minpot (oh);
1222
1223 if (nw != ow || nh != oh)
1224 {
1225 if (SvOK (data_))
1226 {
1227 STRLEN datalen; 1468 STRLEN datalen;
1228 char *data = SvPVbyte (data_, datalen); 1469 char *data = SvPVbyte (data_, datalen);
1229 int bpp = datalen / (ow * oh); 1470 int bpp = datalen / (ow * oh);
1230 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1471 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1231 1472
1232 SvPOK_only (result_); 1473 SvPOK_only (result_);
1233 SvCUR_set (result_, nw * nh * bpp); 1474 SvCUR_set (result_, nw * nh * bpp);
1234 1475
1235 memset (SvPVX (result_), 0, nw * nh * bpp); 1476 memset (SvPVX (result_), 0, nw * nh * bpp);
1236 while (oh--) 1477 while (oh--)
1237 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1478 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1238 1479
1239 sv_setsv (data_, result_); 1480 sv_setsv (data_, result_);
1240 }
1241
1242 sv_setiv (w_, nw);
1243 sv_setiv (h_, nh);
1244 }
1245 } 1481 }
1246} 1482}
1247 1483
1248void 1484void
1249draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1485draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1255{ 1491{
1256 HV *hv = (HV *)SvRV (self); 1492 HV *hv = (HV *)SvRV (self);
1257 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1493 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1258 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1494 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1259 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1495 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1496
1497 if (name <= 0)
1498 XSRETURN_EMPTY;
1260 1499
1261 if (items < 5) 1500 if (items < 5)
1262 { 1501 {
1263 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1502 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1264 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1503 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1292 glDisable (GL_ALPHA_TEST); 1531 glDisable (GL_ALPHA_TEST);
1293 glDisable (GL_BLEND); 1532 glDisable (GL_BLEND);
1294 } 1533 }
1295} 1534}
1296 1535
1297MODULE = CFPlus PACKAGE = CFPlus::Map 1536IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1537 CODE:
1538{
1539 GLint width;
1540 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1541 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1542 RETVAL = width > 0;
1543}
1544 OUTPUT:
1545 RETVAL
1298 1546
1299CFPlus::Map 1547MODULE = Deliantra::Client PACKAGE = DC::Map
1548
1549PROTOTYPES: DISABLE
1550
1551DC::Map
1300new (SV *class) 1552new (SV *class)
1301 CODE: 1553 CODE:
1302 New (0, RETVAL, 1, struct map); 1554 New (0, RETVAL, 1, struct map);
1303 RETVAL->x = 0; 1555 RETVAL->x = 0;
1304 RETVAL->y = 0; 1556 RETVAL->y = 0;
1312 RETVAL->row = 0; 1564 RETVAL->row = 0;
1313 OUTPUT: 1565 OUTPUT:
1314 RETVAL 1566 RETVAL
1315 1567
1316void 1568void
1317DESTROY (CFPlus::Map self) 1569DESTROY (DC::Map self)
1318 CODE: 1570 CODE:
1319{ 1571{
1320 map_clear (self); 1572 map_clear (self);
1321 Safefree (self->face2tile); 1573 Safefree (self->face2tile);
1322 Safefree (self->tex); 1574 Safefree (self->tex);
1323 Safefree (self); 1575 Safefree (self);
1324} 1576}
1325 1577
1326void 1578void
1327resize (CFPlus::Map self, int map_width, int map_height) 1579resize (DC::Map self, int map_width, int map_height)
1328 CODE: 1580 CODE:
1329 self->w = map_width; 1581 self->w = map_width;
1330 self->h = map_height; 1582 self->h = map_height;
1331 1583
1332void 1584void
1333clear (CFPlus::Map self) 1585clear (DC::Map self)
1334 CODE: 1586 CODE:
1335 map_clear (self); 1587 map_clear (self);
1336 1588
1337void 1589void
1338set_tileid (CFPlus::Map self, int face, int tile) 1590set_tileid (DC::Map self, int face, int tile)
1339 CODE: 1591 CODE:
1340{ 1592{
1341 need_facenum (self, face); self->face2tile [face] = tile; 1593 need_facenum (self, face); self->face2tile [face] = tile;
1342 need_texid (self, tile); 1594 need_texid (self, tile);
1343} 1595}
1344 1596
1345void 1597void
1346set_smooth (CFPlus::Map self, int face, int smooth, int level) 1598set_smooth (DC::Map self, int face, int smooth, int level)
1347 CODE: 1599 CODE:
1348{ 1600{
1349 tileid texid; 1601 tileid texid;
1350 maptex *tex; 1602 maptex *tex;
1351 1603
1364 tex->smoothtile = self->face2tile [smooth]; 1616 tex->smoothtile = self->face2tile [smooth];
1365 tex->smoothlevel = level; 1617 tex->smoothlevel = level;
1366} 1618}
1367 1619
1368void 1620void
1369set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1621set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1370 CODE: 1622 CODE:
1371{ 1623{
1372 need_texid (self, texid); 1624 need_texid (self, texid);
1373 1625
1374 { 1626 {
1394 // from transparent color bleeding and ugly wrapping effects. 1646 // from transparent color bleeding and ugly wrapping effects.
1395 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1647 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1396} 1648}
1397 1649
1398int 1650int
1399ox (CFPlus::Map self) 1651ox (DC::Map self)
1400 ALIAS: 1652 ALIAS:
1401 oy = 1 1653 oy = 1
1402 x = 2 1654 x = 2
1403 y = 3 1655 y = 3
1404 w = 4 1656 w = 4
1415 } 1667 }
1416 OUTPUT: 1668 OUTPUT:
1417 RETVAL 1669 RETVAL
1418 1670
1419void 1671void
1420scroll (CFPlus::Map self, int dx, int dy) 1672scroll (DC::Map self, int dx, int dy)
1421 CODE: 1673 CODE:
1422{ 1674{
1423 if (dx > 0) 1675 if (dx > 0)
1424 map_blank (self, self->x, self->y, dx, self->h); 1676 map_blank (self, self->x, self->y, dx, self->h);
1425 else if (dx < 0) 1677 else if (dx < 0)
1440 self->rows += MAP_EXTEND_Y; 1692 self->rows += MAP_EXTEND_Y;
1441 self->y += MAP_EXTEND_Y; 1693 self->y += MAP_EXTEND_Y;
1442 } 1694 }
1443} 1695}
1444 1696
1445void 1697SV *
1446map1a_update (CFPlus::Map self, SV *data_, int extmap) 1698map1a_update (DC::Map self, SV *data_, int extmap)
1447 CODE: 1699 CODE:
1448{ 1700{
1449 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1701 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1450 uint8_t *data_end = (uint8_t *)SvEND (data_); 1702 uint8_t *data_end = (uint8_t *)SvEND (data_);
1451 mapcell *cell; 1703 mapcell *cell;
1452 int x, y, flags; 1704 int x, y, z, flags;
1705 AV *missing = newAV ();
1706 RETVAL = newRV_noinc ((SV *)missing);
1453 1707
1454 while (data < data_end - 1) 1708 while (data < data_end - 1)
1455 { 1709 {
1456 flags = (data [0] << 8) + data [1]; data += 2; 1710 flags = (data [0] << 8) + data [1]; data += 2;
1457 1711
1477 uint8_t ext, cmd; 1731 uint8_t ext, cmd;
1478 1732
1479 do 1733 do
1480 { 1734 {
1481 ext = *data++; 1735 ext = *data++;
1482 cmd = ext & 0x3f; 1736 cmd = ext & 0x7f;
1483 1737
1484 if (cmd < 4) 1738 if (cmd < 4)
1485 cell->darkness = 255 - ext * 64 + 1; 1739 cell->darkness = 255 - ext * 64 + 1;
1486 else if (cmd == 5) // health 1740 else if (cmd == 5) // health
1487 { 1741 {
1490 } 1744 }
1491 else if (cmd == 6) // monster width 1745 else if (cmd == 6) // monster width
1492 cell->stat_width = *data++ + 1; 1746 cell->stat_width = *data++ + 1;
1493 else if (cmd == 0x47) 1747 else if (cmd == 0x47)
1494 { 1748 {
1495 if (*data == 4) 1749 if (*data == 1) cell->player = data [1];
1496 ; // decode player count 1750 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1751 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1752 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1497 1753
1498 data += *data + 1; 1754 data += *data + 1;
1499 } 1755 }
1500 else if (cmd == 8) // cell flags 1756 else if (cmd == 8) // cell flags
1501 cell->flags = *data++; 1757 cell->flags = *data++;
1508 } 1764 }
1509 else 1765 else
1510 cell->darkness = *data++ + 1; 1766 cell->darkness = *data++ + 1;
1511 } 1767 }
1512 1768
1769 for (z = 0; z <= 2; ++z)
1513 if (flags & 4) 1770 if (flags & (4 >> z))
1514 { 1771 {
1515 faceid face = (data [0] << 8) + data [1]; data += 2; 1772 faceid face = (data [0] << 8) + data [1]; data += 2;
1516 need_facenum (self, face); 1773 need_facenum (self, face);
1517 cell->tile [0] = self->face2tile [face]; 1774 cell->tile [z] = self->face2tile [face];
1775
1776 if (cell->tile [z])
1777 {
1778 maptex *tex = self->tex + cell->tile [z];
1779 if (!tex->name)
1780 av_push (missing, newSViv (cell->tile [z]));
1781
1782 if (tex->smoothtile)
1783 {
1784 maptex *smooth = self->tex + tex->smoothtile;
1785 if (!smooth->name)
1786 av_push (missing, newSViv (tex->smoothtile));
1787 }
1788 }
1518 } 1789 }
1519
1520 if (flags & 2)
1521 {
1522 faceid face = (data [0] << 8) + data [1]; data += 2;
1523 need_facenum (self, face);
1524 cell->tile [1] = self->face2tile [face];
1525 }
1526
1527 if (flags & 1)
1528 {
1529 faceid face = (data [0] << 8) + data [1]; data += 2;
1530 need_facenum (self, face);
1531 cell->tile [2] = self->face2tile [face];
1532 }
1533 } 1790 }
1534 else 1791 else
1535 cell->darkness = 0; 1792 CELL_CLEAR (cell);
1536 } 1793 }
1537} 1794}
1795 OUTPUT:
1796 RETVAL
1538 1797
1539SV * 1798SV *
1540mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1799mapmap (DC::Map self, int x0, int y0, int w, int h)
1541 CODE: 1800 CODE:
1542{ 1801{
1543 int x1, x; 1802 int x1, x;
1544 int y1, y; 1803 int y1, y;
1545 int z; 1804 int z;
1590} 1849}
1591 OUTPUT: 1850 OUTPUT:
1592 RETVAL 1851 RETVAL
1593 1852
1594void 1853void
1595draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1854draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1596 CODE: 1855 CODE:
1597{ 1856{
1857 int x, y, z;
1858
1598 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1859 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1599 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1860 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1600 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1861 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1601 smooth_key skey; 1862 smooth_key skey;
1602 int x, y, z; 1863 int pl_x, pl_y;
1603 int last_name; 1864 maptex pl_tex;
1865 rc_t *rc = rc_alloc ();
1866 rc_key_t key;
1867 rc_array_t *arr;
1868
1869 pl_tex.name = 0;
1604 1870
1605 // thats current max. sorry. 1871 // thats current max. sorry.
1606 if (sw > 255) sw = 255; 1872 if (sw > 255) sw = 255;
1607 if (sh > 255) sh = 255; 1873 if (sh > 255) sh = 255;
1608 1874
1609 // clear key, in case of extra padding 1875 // clear key, in case of extra padding
1610 memset (&skey, 0, sizeof (skey)); 1876 memset (&skey, 0, sizeof (skey));
1611 1877
1612 glColor4ub (255, 255, 255, 255); 1878 memset (&key, 0, sizeof (key));
1613 1879 key.r = 255;
1614 glEnable (GL_BLEND); 1880 key.g = 255;
1615 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1881 key.b = 255;
1616 glEnable (GL_TEXTURE_2D); 1882 key.a = 255;
1617 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1883 key.mode = GL_QUADS;
1618 1884 key.format = GL_T2F_V3F;
1619 glBegin (GL_QUADS); 1885 key.texname = -1;
1620
1621 last_name = 0;
1622 1886
1623 mx += self->x; 1887 mx += self->x;
1624 my += self->y; 1888 my += self->y;
1625 1889
1626 // first pass: determine smooth_max 1890 // first pass: determine smooth_max
1642 MAX (self->tex [cell->tile [0]].smoothlevel, 1906 MAX (self->tex [cell->tile [0]].smoothlevel,
1643 MAX (self->tex [cell->tile [1]].smoothlevel, 1907 MAX (self->tex [cell->tile [1]].smoothlevel,
1644 self->tex [cell->tile [2]].smoothlevel)); 1908 self->tex [cell->tile [2]].smoothlevel));
1645 } 1909 }
1646 } 1910 }
1911
1912 glEnable (GL_BLEND);
1913 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1914 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1647 1915
1648 for (z = 0; z <= 2; z++) 1916 for (z = 0; z <= 2; z++)
1649 { 1917 {
1650 memset (smooth_level, 0, sizeof (smooth_level)); 1918 memset (smooth_level, 0, sizeof (smooth_level));
1651 1919
1664 { 1932 {
1665 maptex tex = self->tex [tile]; 1933 maptex tex = self->tex [tile];
1666 int px = (x + 1) * T - tex.w; 1934 int px = (x + 1) * T - tex.w;
1667 int py = (y + 1) * T - tex.h; 1935 int py = (y + 1) * T - tex.h;
1668 1936
1669 // suppressing texture state switches here
1670 // is only moderately effective, but worth the extra effort
1671 if (last_name != tex.name) 1937 if (key.texname != tex.name)
1672 { 1938 {
1673 if (!tex.name) 1939 if (!tex.name)
1674 tex = self->tex [2]; /* missing, replace by noface */ 1940 tex = self->tex [2]; /* missing, replace by noface */
1675 1941
1676 glEnd (); 1942 key.texname = tex.name;
1677 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1943 arr = rc_array (rc, &key);
1678 glBegin (GL_QUADS);
1679 } 1944 }
1680 1945
1681 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1946 if (expect_false (cell->player == player) && expect_false (z == 2))
1682 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1683 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1684 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1685
1686 if (cell->flags && z == 2)
1687 { 1947 {
1948 pl_x = px;
1949 pl_y = py;
1950 pl_tex = tex;
1951 continue;
1952 }
1953
1954 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1955 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1956 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1957 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1958
1959 if (expect_false (cell->flags) && expect_false (z == 2))
1960 {
1961 // overlays such as the speech bubble, probably more to come
1688 if (cell->flags & 1) 1962 if (cell->flags & 1)
1689 { 1963 {
1690 maptex tex = self->tex [1]; 1964 maptex tex = self->tex [1];
1691 int px = x * T + T * 2 / 32; 1965 int px = x * T + T * 2 / 32;
1692 int py = y * T - T * 6 / 32; 1966 int py = y * T - T * 6 / 32;
1693 1967
1968 if (tex.name)
1694 glEnd (); 1969 {
1695 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1970 if (key.texname != tex.name)
1971 {
1972 key.texname = tex.name;
1973 arr = rc_array (rc, &key);
1974 }
1975
1976 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1977 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1978 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1979 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1696 glBegin (GL_QUADS); 1980 }
1697
1698 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1699 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1700 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1701 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1702 } 1981 }
1703 } 1982 }
1704 1983
1705 // update smooth hash 1984 // update smooth hash
1706 if (tex.smoothtile) 1985 if (tex.smoothtile)
1742 } 2021 }
1743 } 2022 }
1744 } 2023 }
1745 } 2024 }
1746 2025
2026 rc_draw (rc);
2027 rc_clear (rc);
2028
1747 // go through all smoothlevels, lowest to highest, then draw. 2029 // go through all smoothlevels, lowest to highest, then draw.
1748 // this is basically counting sort 2030 // this is basically counting sort
1749 { 2031 {
1750 int w, b; 2032 int w, b;
1751 2033
2034 glEnable (GL_TEXTURE_2D);
2035 glBegin (GL_QUADS);
1752 for (w = 0; w < 256 / 32; ++w) 2036 for (w = 0; w < 256 / 32; ++w)
1753 { 2037 {
1754 uint32_t smask = smooth_level [w]; 2038 uint32_t smask = smooth_level [w];
1755 if (smask) 2039 if (smask)
1756 for (b = 0; b < 32; ++b) 2040 for (b = 0; b < 32; ++b)
1775 int border = bits & 15; 2059 int border = bits & 15;
1776 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2060 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1777 float dx = tex.s * .0625f; // 16 images/row 2061 float dx = tex.s * .0625f; // 16 images/row
1778 float dy = tex.t * .5f ; // 2 images/column 2062 float dy = tex.t * .5f ; // 2 images/column
1779 2063
1780 // this time naively avoiding texture state changes
1781 // save gobs of state changes.
1782 if (last_name != tex.name) 2064 if (tex.name)
1783 { 2065 {
2066 // this time avoiding texture state changes
2067 // save gobs of state changes.
1784 if (!tex.name) 2068 if (key.texname != tex.name)
1785 continue; // smoothing not yet available 2069 {
1786
1787 glEnd (); 2070 glEnd ();
1788 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2071 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1789 glBegin (GL_QUADS); 2072 glBegin (GL_QUADS);
1790 } 2073 }
1791 2074
1792 if (border) 2075 if (border)
1793 { 2076 {
1794 float ox = border * dx; 2077 float ox = border * dx;
1795 2078
1796 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2079 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1797 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2080 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1798 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2081 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1799 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2082 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1800 } 2083 }
1801 2084
1802 if (corner) 2085 if (corner)
1803 { 2086 {
1804 float ox = corner * dx; 2087 float ox = corner * dx;
1805 2088
1806 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2089 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1807 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2090 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1808 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2091 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1809 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2092 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2093 }
1810 } 2094 }
1811 } 2095 }
1812 } 2096 }
1813 } 2097 }
1814 } 2098 }
2099
2100 glEnd ();
2101 glDisable (GL_TEXTURE_2D);
2102 key.texname = -1;
1815 } 2103 }
1816 2104
1817 hv_clear (smooth); 2105 hv_clear (smooth);
1818 } 2106 }
1819 2107
1820 glEnd (); 2108 if (pl_tex.name)
2109 {
2110 maptex tex = pl_tex;
2111 int px = pl_x + sdx;
2112 int py = pl_y + sdy;
1821 2113
1822 glDisable (GL_TEXTURE_2D); 2114 key.texname = tex.name;
2115 arr = rc_array (rc, &key);
2116
2117 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2118 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2119 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2120 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2121
2122 rc_draw (rc);
2123 }
2124
1823 glDisable (GL_BLEND); 2125 glDisable (GL_BLEND);
2126 rc_free (rc);
1824 2127
1825 // top layer: overlays such as the health bar 2128 // top layer: overlays such as the health bar
1826 for (y = 0; y < sh; y++) 2129 for (y = 0; y < sh; y++)
1827 if (0 <= y + my && y + my < self->rows) 2130 if (0 <= y + my && y + my < self->rows)
1828 { 2131 {
1853 } 2156 }
1854 } 2157 }
1855} 2158}
1856 2159
1857void 2160void
1858draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2161draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1859 CODE: 2162 CODE:
1860{ 2163{
1861 static float color[16][3] = { 2164 static float color[16][3] = {
1862 { 0.00F, 0.00F, 0.00F }, 2165 { 0.00F, 0.00F, 0.00F },
1863 { 1.00F, 1.00F, 1.00F }, 2166 { 1.00F, 1.00F, 1.00F },
1913 glDisable (GL_BLEND); 2216 glDisable (GL_BLEND);
1914 glDisable (GL_TEXTURE_2D); 2217 glDisable (GL_TEXTURE_2D);
1915} 2218}
1916 2219
1917void 2220void
1918fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2221fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1919 PPCODE: 2222 PPCODE:
1920{ 2223{
1921 int x, y; 2224 int x, y;
2225 int sw1 = sw + 2;
2226 int sh1 = sh + 2;
2227 int sh3 = sh * 3;
1922 int sw4 = (sw + 3) & ~3; 2228 int sw34 = (sw * 3 + 3) & ~3;
2229 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1923 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2230 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1924 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2231 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1925 2232
1926 memset (darkness, 255, sw4 * sh);
1927 SvPOK_only (darkness_sv); 2233 SvPOK_only (darkness3_sv);
1928 SvCUR_set (darkness_sv, sw4 * sh); 2234 SvCUR_set (darkness3_sv, sw34 * sh3);
1929 2235
1930 mx += self->x; 2236 mx += self->x - 1;
1931 my += self->y; 2237 my += self->y - 1;
1932 2238
2239 memset (darkness1, 255, sw1 * sh1);
2240
1933 for (y = 0; y < sh; y++) 2241 for (y = 0; y < sh1; y++)
1934 if (0 <= y + my && y + my < self->rows) 2242 if (0 <= y + my && y + my < self->rows)
1935 { 2243 {
1936 maprow *row = self->row + (y + my); 2244 maprow *row = self->row + (y + my);
1937 2245
1938 for (x = 0; x < sw; x++) 2246 for (x = 0; x < sw1; x++)
1939 if (row->c0 <= x + mx && x + mx < row->c1) 2247 if (row->c0 <= x + mx && x + mx < row->c1)
1940 { 2248 {
1941 mapcell *cell = row->col + (x + mx - row->c0); 2249 mapcell *cell = row->col + (x + mx - row->c0);
1942 2250
1943 darkness[y * sw4 + x] = cell->darkness 2251 darkness1 [y * sw1 + x] = cell->darkness
1944 ? 255 - (cell->darkness - 1) 2252 ? 255 - (cell->darkness - 1)
1945 : 255 - FOW_DARKNESS; 2253 : 255 - FOW_DARKNESS;
1946 } 2254 }
1947 } 2255 }
1948 2256
2257 for (y = 0; y < sh; ++y)
2258 for (x = 0; x < sw; ++x)
2259 {
2260 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2261 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2262 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2263 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2264 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2265 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2266 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2267 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2268 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2269
2270 uint8_t r11 = (d11 + d21 + d12) / 3;
2271 uint8_t r21 = d21;
2272 uint8_t r31 = (d21 + d31 + d32) / 3;
2273
2274 uint8_t r12 = d12;
2275 uint8_t r22 = d22;
2276 uint8_t r32 = d32;
2277
2278 uint8_t r13 = (d13 + d23 + d12) / 3;
2279 uint8_t r23 = d23;
2280 uint8_t r33 = (d23 + d33 + d32) / 3;
2281
2282 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2283 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2284 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2285 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2286 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2287 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2288 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2289 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2290 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2291 }
2292
2293 free (darkness1);
2294
1949 EXTEND (SP, 3); 2295 EXTEND (SP, 3);
1950 PUSHs (sv_2mortal (newSViv (sw4))); 2296 PUSHs (sv_2mortal (newSViv (sw34)));
1951 PUSHs (sv_2mortal (newSViv (sh))); 2297 PUSHs (sv_2mortal (newSViv (sh3)));
1952 PUSHs (darkness_sv); 2298 PUSHs (darkness3_sv);
1953} 2299}
1954 2300
1955SV * 2301SV *
1956get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2302get_rect (DC::Map self, int x0, int y0, int w, int h)
1957 CODE: 2303 CODE:
1958{ 2304{
1959 int x, y, x1, y1; 2305 int x, y, x1, y1;
1960 SV *data_sv = newSV (w * h * 7 + 5); 2306 SV *data_sv = newSV (w * h * 7 + 5);
1961 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2307 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2018 else 2364 else
2019 *data++ = 0; 2365 *data++ = 0;
2020 } 2366 }
2021 } 2367 }
2022 2368
2369 /* if size is w*h + 5 then no data has been found */
2370 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2371 {
2023 SvPOK_only (data_sv); 2372 SvPOK_only (data_sv);
2024 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2373 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2374 }
2375
2025 RETVAL = data_sv; 2376 RETVAL = data_sv;
2026} 2377}
2027 OUTPUT: 2378 OUTPUT:
2028 RETVAL 2379 RETVAL
2029 2380
2030void 2381void
2031set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2382set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2032 PPCODE: 2383 PPCODE:
2033{ 2384{
2034 int x, y, z; 2385 int x, y, z;
2035 int w, h; 2386 int w, h;
2036 int x1, y1; 2387 int x1, y1;
2388 STRLEN len;
2389 uint8_t *data, *end;
2390
2391 len = SvLEN (data_sv);
2392 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2393 data = SvPVbyte_nolen (data_sv);
2394 end = data + len + 8;
2395
2396 if (len < 5)
2397 XSRETURN_EMPTY;
2037 2398
2038 if (*data++ != 0) 2399 if (*data++ != 0)
2039 return; /* version mismatch */ 2400 XSRETURN_EMPTY; /* version mismatch */
2040 2401
2041 w = *data++ << 8; w |= *data++; 2402 w = *data++ << 8; w |= *data++;
2042 h = *data++ << 8; h |= *data++; 2403 h = *data++ << 8; h |= *data++;
2043 2404
2044 // we need to do this 'cause we don't keep an absolute coord system for rows 2405 // we need to do this 'cause we don't keep an absolute coord system for rows
2056 { 2417 {
2057 maprow *row = map_get_row (self, y); 2418 maprow *row = map_get_row (self, y);
2058 2419
2059 for (x = x0; x < x1; x++) 2420 for (x = x0; x < x1; x++)
2060 { 2421 {
2422 uint8_t flags;
2423
2424 if (data + 7 >= end)
2425 XSRETURN_EMPTY;
2426
2061 uint8_t flags = *data++; 2427 flags = *data++;
2062 2428
2063 if (flags) 2429 if (flags)
2064 { 2430 {
2065 mapcell *cell = row_get_cell (row, x); 2431 mapcell *cell = row_get_cell (row, x);
2066 tileid tile[3] = { 0, 0, 0 }; 2432 tileid tile[3] = { 0, 0, 0 };
2069 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2435 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2070 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2436 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2071 2437
2072 if (cell->darkness == 0) 2438 if (cell->darkness == 0)
2073 { 2439 {
2074 cell->darkness = 0; 2440 /*cell->darkness = 0;*/
2441 EXTEND (SP, 3);
2075 2442
2076 for (z = 0; z <= 2; z++) 2443 for (z = 0; z <= 2; z++)
2077 { 2444 {
2078 tileid t = tile [z]; 2445 tileid t = tile [z];
2079 2446
2080 if (t >= self->texs || (t && !self->tex [t].name)) 2447 if (t >= self->texs || (t && !self->tex [t].name))
2081 { 2448 {
2082 XPUSHs (sv_2mortal (newSViv (t))); 2449 PUSHs (sv_2mortal (newSViv (t)));
2083 need_texid (self, t); 2450 need_texid (self, t);
2084 } 2451 }
2085 2452
2086 cell->tile [z] = t; 2453 cell->tile [z] = t;
2087 } 2454 }
2089 } 2456 }
2090 } 2457 }
2091 } 2458 }
2092} 2459}
2093 2460
2094MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2461MODULE = Deliantra::Client PACKAGE = DC::RW
2095 2462
2096CFPlus::MixChunk 2463DC::RW
2097new_from_file (SV *class, char *path) 2464new (SV *class, SV *data_sv)
2098 CODE: 2465 CODE:
2099 RETVAL = Mix_LoadWAV (path); 2466{
2467 STRLEN datalen;
2468 char *data = SvPVbyte (data_sv, datalen);
2469
2470 RETVAL = SDL_RWFromConstMem (data, datalen);
2471}
2100 OUTPUT: 2472 OUTPUT:
2101 RETVAL 2473 RETVAL
2102 2474
2475DC::RW
2476new_from_file (SV *class, const char *path, const char *mode = "rb")
2477 CODE:
2478 RETVAL = SDL_RWFromFile (path, mode);
2479 OUTPUT:
2480 RETVAL
2481
2482# fails on win32:
2483# dc.xs(2268) : error C2059: syntax error : '('
2103void 2484#void
2485#close (DC::RW self)
2486# CODE:
2487# (self->(close)) (self);
2488
2489MODULE = Deliantra::Client PACKAGE = DC::Channel
2490
2491PROTOTYPES: DISABLE
2492
2493DC::Channel
2494find ()
2495 CODE:
2496{
2497 RETVAL = Mix_GroupAvailable (-1);
2498
2499 if (RETVAL < 0)
2500 {
2501 RETVAL = Mix_GroupOldest (-1);
2502
2503 if (RETVAL < 0)
2504 XSRETURN_UNDEF;
2505
2506 Mix_HaltChannel (RETVAL);
2507 }
2508
2509 Mix_UnregisterAllEffects (RETVAL);
2510 Mix_Volume (RETVAL, 128);
2511}
2512 OUTPUT:
2513 RETVAL
2514
2515void
2516halt (DC::Channel self)
2517 CODE:
2518 Mix_HaltChannel (self);
2519
2520void
2521expire (DC::Channel self, int ticks = -1)
2522 CODE:
2523 Mix_ExpireChannel (self, ticks);
2524
2525void
2526fade_out (DC::Channel self, int ticks = -1)
2527 CODE:
2528 Mix_FadeOutChannel (self, ticks);
2529
2530int
2531volume (DC::Channel self, int volume)
2532 CODE:
2533 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2534 OUTPUT:
2535 RETVAL
2536
2537void
2538unregister_all_effects (DC::Channel self)
2539 CODE:
2540 Mix_UnregisterAllEffects (self);
2541
2542void
2543set_panning (DC::Channel self, int left, int right)
2544 CODE:
2545 left = CLAMP (left , 0, 255);
2546 right = CLAMP (right, 0, 255);
2547 Mix_SetPanning (self, left, right);
2548
2549void
2550set_distance (DC::Channel self, int distance)
2551 CODE:
2552 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2553
2554void
2555set_position (DC::Channel self, int angle, int distance)
2556 CODE:
2557
2558void
2559set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2560 CODE:
2561{
2562 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2563 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2564 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2565}
2566
2567void
2568set_reverse_stereo (DC::Channel self, int flip)
2569 CODE:
2570 Mix_SetReverseStereo (self, flip);
2571
2572MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2573
2574PROTOTYPES: DISABLE
2575
2576DC::MixChunk
2577new (SV *class, DC::RW rwops)
2578 CODE:
2579 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2580 OUTPUT:
2581 RETVAL
2582
2583void
2104DESTROY (CFPlus::MixChunk self) 2584DESTROY (DC::MixChunk self)
2105 CODE: 2585 CODE:
2106 Mix_FreeChunk (self); 2586 Mix_FreeChunk (self);
2107 2587
2108int 2588int
2109volume (CFPlus::MixChunk self, int volume = -1) 2589volume (DC::MixChunk self, int volume = -1)
2110 CODE: 2590 CODE:
2591 if (items > 1)
2592 volume = CLAMP (volume, 0, 128);
2111 RETVAL = Mix_VolumeChunk (self, volume); 2593 RETVAL = Mix_VolumeChunk (self, volume);
2112 OUTPUT: 2594 OUTPUT:
2113 RETVAL 2595 RETVAL
2114 2596
2115int 2597DC::Channel
2116play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2598play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2117 CODE: 2599 CODE:
2600{
2118 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2601 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2602
2603 if (RETVAL < 0)
2604 XSRETURN_UNDEF;
2605
2606 if (channel < 0)
2607 {
2608 Mix_UnregisterAllEffects (RETVAL);
2609 Mix_Volume (RETVAL, 128);
2610 }
2611}
2119 OUTPUT: 2612 OUTPUT:
2120 RETVAL 2613 RETVAL
2121 2614
2122MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2615MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2123 2616
2124int 2617int
2125volume (int volume = -1) 2618volume (int volume = -1)
2619 PROTOTYPE: ;$
2126 CODE: 2620 CODE:
2621 if (items > 0)
2622 volume = CLAMP (volume, 0, 128);
2127 RETVAL = Mix_VolumeMusic (volume); 2623 RETVAL = Mix_VolumeMusic (volume);
2128 OUTPUT: 2624 OUTPUT:
2129 RETVAL 2625 RETVAL
2130 2626
2627void
2628fade_out (int ms)
2629 CODE:
2630 Mix_FadeOutMusic (ms);
2631
2632void
2633halt ()
2634 CODE:
2635 Mix_HaltMusic ();
2636
2131CFPlus::MixMusic 2637DC::MixMusic
2132new_from_file (SV *class, char *path) 2638new (SV *class, DC::RW rwops)
2133 CODE: 2639 CODE:
2134 RETVAL = Mix_LoadMUS (path); 2640 RETVAL = Mix_LoadMUS_RW (rwops);
2135 OUTPUT: 2641 OUTPUT:
2136 RETVAL 2642 RETVAL
2137 2643
2138void 2644void
2139DESTROY (CFPlus::MixMusic self) 2645DESTROY (DC::MixMusic self)
2140 CODE: 2646 CODE:
2141 Mix_FreeMusic (self); 2647 Mix_FreeMusic (self);
2142 2648
2143int 2649int
2144play (CFPlus::MixMusic self, int loops = -1) 2650play (DC::MixMusic self, int loops = -1)
2145 CODE: 2651 CODE:
2146 RETVAL = Mix_PlayMusic (self, loops); 2652 RETVAL = Mix_PlayMusic (self, loops);
2147 OUTPUT: 2653 OUTPUT:
2148 RETVAL 2654 RETVAL
2149 2655
2150MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2656void
2657fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2658 CODE:
2659 Mix_FadeInMusicPos (self, loops, ms, position);
2660
2661MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2662
2663PROTOTYPES: ENABLE
2151 2664
2152BOOT: 2665BOOT:
2153{ 2666{
2154 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2667 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2155 static const struct { 2668 static const struct {
2156 const char *name; 2669 const char *name;
2157 IV iv; 2670 IV iv;
2158 } *civ, const_iv[] = { 2671 } *civ, const_iv[] = {
2159# define const_iv(name) { # name, (IV)name } 2672# define const_iv(name) { # name, (IV)name }
2673 const_iv (GL_VENDOR),
2674 const_iv (GL_VERSION),
2675 const_iv (GL_EXTENSIONS),
2160 const_iv (GL_COLOR_MATERIAL), 2676 const_iv (GL_COLOR_MATERIAL),
2161 const_iv (GL_SMOOTH), 2677 const_iv (GL_SMOOTH),
2162 const_iv (GL_FLAT), 2678 const_iv (GL_FLAT),
2163 const_iv (GL_DITHER), 2679 const_iv (GL_DITHER),
2164 const_iv (GL_BLEND), 2680 const_iv (GL_BLEND),
2168 const_iv (GL_ALPHA_TEST), 2684 const_iv (GL_ALPHA_TEST),
2169 const_iv (GL_NORMALIZE), 2685 const_iv (GL_NORMALIZE),
2170 const_iv (GL_RESCALE_NORMAL), 2686 const_iv (GL_RESCALE_NORMAL),
2171 const_iv (GL_FRONT), 2687 const_iv (GL_FRONT),
2172 const_iv (GL_BACK), 2688 const_iv (GL_BACK),
2689 const_iv (GL_AUX0),
2173 const_iv (GL_AND), 2690 const_iv (GL_AND),
2174 const_iv (GL_ONE), 2691 const_iv (GL_ONE),
2175 const_iv (GL_ZERO), 2692 const_iv (GL_ZERO),
2176 const_iv (GL_SRC_ALPHA), 2693 const_iv (GL_SRC_ALPHA),
2177 const_iv (GL_DST_ALPHA), 2694 const_iv (GL_DST_ALPHA),
2190 const_iv (GL_INTENSITY), 2707 const_iv (GL_INTENSITY),
2191 const_iv (GL_LUMINANCE), 2708 const_iv (GL_LUMINANCE),
2192 const_iv (GL_LUMINANCE_ALPHA), 2709 const_iv (GL_LUMINANCE_ALPHA),
2193 const_iv (GL_FLOAT), 2710 const_iv (GL_FLOAT),
2194 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2711 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2712 const_iv (GL_COMPRESSED_ALPHA_ARB),
2713 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2714 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2715 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2716 const_iv (GL_COMPRESSED_RGB_ARB),
2717 const_iv (GL_COMPRESSED_RGBA_ARB),
2195 const_iv (GL_COMPILE), 2718 const_iv (GL_COMPILE),
2719 const_iv (GL_PROXY_TEXTURE_1D),
2720 const_iv (GL_PROXY_TEXTURE_2D),
2196 const_iv (GL_TEXTURE_1D), 2721 const_iv (GL_TEXTURE_1D),
2197 const_iv (GL_TEXTURE_2D), 2722 const_iv (GL_TEXTURE_2D),
2198 const_iv (GL_TEXTURE_ENV), 2723 const_iv (GL_TEXTURE_ENV),
2199 const_iv (GL_TEXTURE_MAG_FILTER), 2724 const_iv (GL_TEXTURE_MAG_FILTER),
2200 const_iv (GL_TEXTURE_MIN_FILTER), 2725 const_iv (GL_TEXTURE_MIN_FILTER),
2221 const_iv (GL_COLOR_LOGIC_OP), 2746 const_iv (GL_COLOR_LOGIC_OP),
2222 const_iv (GL_SEPARABLE_2D), 2747 const_iv (GL_SEPARABLE_2D),
2223 const_iv (GL_CONVOLUTION_2D), 2748 const_iv (GL_CONVOLUTION_2D),
2224 const_iv (GL_CONVOLUTION_BORDER_MODE), 2749 const_iv (GL_CONVOLUTION_BORDER_MODE),
2225 const_iv (GL_CONSTANT_BORDER), 2750 const_iv (GL_CONSTANT_BORDER),
2751 const_iv (GL_POINTS),
2226 const_iv (GL_LINES), 2752 const_iv (GL_LINES),
2227 const_iv (GL_LINE_STRIP), 2753 const_iv (GL_LINE_STRIP),
2228 const_iv (GL_LINE_LOOP), 2754 const_iv (GL_LINE_LOOP),
2229 const_iv (GL_QUADS), 2755 const_iv (GL_QUADS),
2230 const_iv (GL_QUAD_STRIP), 2756 const_iv (GL_QUAD_STRIP),
2231 const_iv (GL_TRIANGLES), 2757 const_iv (GL_TRIANGLES),
2232 const_iv (GL_TRIANGLE_STRIP), 2758 const_iv (GL_TRIANGLE_STRIP),
2233 const_iv (GL_TRIANGLE_FAN), 2759 const_iv (GL_TRIANGLE_FAN),
2760 const_iv (GL_POLYGON),
2234 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2761 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2762 const_iv (GL_POINT_SMOOTH_HINT),
2763 const_iv (GL_LINE_SMOOTH_HINT),
2764 const_iv (GL_POLYGON_SMOOTH_HINT),
2765 const_iv (GL_GENERATE_MIPMAP_HINT),
2766 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2235 const_iv (GL_FASTEST), 2767 const_iv (GL_FASTEST),
2768 const_iv (GL_DONT_CARE),
2769 const_iv (GL_NICEST),
2236 const_iv (GL_V2F), 2770 const_iv (GL_V2F),
2237 const_iv (GL_V3F), 2771 const_iv (GL_V3F),
2238 const_iv (GL_T2F_V3F), 2772 const_iv (GL_T2F_V3F),
2239 const_iv (GL_T2F_N3F_V3F), 2773 const_iv (GL_T2F_N3F_V3F),
2240# undef const_iv 2774# undef const_iv
2245 2779
2246 texture_av = newAV (); 2780 texture_av = newAV ();
2247 AvREAL_off (texture_av); 2781 AvREAL_off (texture_av);
2248} 2782}
2249 2783
2784void
2785disable_GL_EXT_blend_func_separate ()
2786 CODE:
2787 gl.BlendFuncSeparate = 0;
2788 gl.BlendFuncSeparateEXT = 0;
2789
2250char * 2790char *
2251gl_vendor () 2791gl_vendor ()
2252 CODE: 2792 CODE:
2253 RETVAL = (char *)glGetString (GL_VENDOR); 2793 RETVAL = (char *)glGetString (GL_VENDOR);
2254 OUTPUT: 2794 OUTPUT:
2266 CODE: 2806 CODE:
2267 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2807 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2268 OUTPUT: 2808 OUTPUT:
2269 RETVAL 2809 RETVAL
2270 2810
2811const char *glGetString (GLenum pname)
2812
2813GLint glGetInteger (GLenum pname)
2814 CODE:
2815 glGetIntegerv (pname, &RETVAL);
2816 OUTPUT:
2817 RETVAL
2818
2819GLdouble glGetDouble (GLenum pname)
2820 CODE:
2821 glGetDoublev (pname, &RETVAL);
2822 OUTPUT:
2823 RETVAL
2824
2271int glGetError () 2825int glGetError ()
2272 2826
2273void glFinish () 2827void glFinish ()
2274 2828
2275void glClear (int mask) 2829void glClear (int mask)
2312# near_ and far_ are due to microsofts buggy "c" compiler 2866# near_ and far_ are due to microsofts buggy "c" compiler
2313void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2867void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2314 2868
2315# near_ and far_ are due to microsofts buggy "c" compiler 2869# near_ and far_ are due to microsofts buggy "c" compiler
2316void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2870void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2871
2872PROTOTYPES: DISABLE
2317 2873
2318void glViewport (int x, int y, int width, int height) 2874void glViewport (int x, int y, int width, int height)
2319 2875
2320void glScissor (int x, int y, int width, int height) 2876void glScissor (int x, int y, int width, int height)
2321 2877
2329 2885
2330void glRotate (float angle, float x, float y, float z) 2886void glRotate (float angle, float x, float y, float z)
2331 CODE: 2887 CODE:
2332 glRotatef (angle, x, y, z); 2888 glRotatef (angle, x, y, z);
2333 2889
2334void glBegin (int mode)
2335
2336void glEnd ()
2337
2338void glColor (float r, float g, float b, float a = 1.0) 2890void glColor (float r, float g, float b, float a = 1.0)
2339 PROTOTYPE: @
2340 ALIAS: 2891 ALIAS:
2341 glColor_premultiply = 1 2892 glColor_premultiply = 1
2342 CODE: 2893 CODE:
2343 if (ix) 2894 if (ix)
2344 { 2895 {
2347 b *= a; 2898 b *= a;
2348 } 2899 }
2349 // microsoft visual "c" rounds instead of truncating... 2900 // microsoft visual "c" rounds instead of truncating...
2350 glColor4f (r, g, b, a); 2901 glColor4f (r, g, b, a);
2351 2902
2352void glInterleavedArrays (int format, int stride, char *data)
2353
2354void glDrawElements (int mode, int count, int type, char *indices)
2355
2356# 1.2 void glDrawRangeElements (int mode, int start, int end
2357
2358void glRasterPos (float x, float y, float z = 0.) 2903void glRasterPos (float x, float y, float z = 0.)
2359 CODE: 2904 CODE:
2360 glRasterPos3f (0, 0, z); 2905 glRasterPos3f (0, 0, z);
2361 glBitmap (0, 0, 0, 0, x, y, 0); 2906 glBitmap (0, 0, 0, 0, x, y, 0);
2362 2907
2366 2911
2367void glTexCoord (float s, float t) 2912void glTexCoord (float s, float t)
2368 CODE: 2913 CODE:
2369 glTexCoord2f (s, t); 2914 glTexCoord2f (s, t);
2370 2915
2916void glRect (float x1, float y1, float x2, float y2)
2917 CODE:
2918 glRectf (x1, y1, x2, y2);
2919
2920void glRect_lineloop (float x1, float y1, float x2, float y2)
2921 CODE:
2922 glBegin (GL_LINE_LOOP);
2923 glVertex2f (x1, y1);
2924 glVertex2f (x2, y1);
2925 glVertex2f (x2, y2);
2926 glVertex2f (x1, y2);
2927 glEnd ();
2928
2929PROTOTYPES: ENABLE
2930
2931void glBegin (int mode)
2932
2933void glEnd ()
2934
2935void glPointSize (GLfloat size)
2936
2937void glLineWidth (GLfloat width)
2938
2939void glInterleavedArrays (int format, int stride, char *data)
2940
2941void glDrawElements (int mode, int count, int type, char *indices)
2942
2943# 1.2 void glDrawRangeElements (int mode, int start, int end
2944
2371void glTexEnv (int target, int pname, float param) 2945void glTexEnv (int target, int pname, float param)
2372 CODE: 2946 CODE:
2373 glTexEnvf (target, pname, param); 2947 glTexEnvf (target, pname, param);
2374 2948
2375void glTexParameter (int target, int pname, float param) 2949void glTexParameter (int target, int pname, float param)
2391void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2965void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2392 CODE: 2966 CODE:
2393 if (gl.SeparableFilter2D) 2967 if (gl.SeparableFilter2D)
2394 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2968 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2395 2969
2396void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2970void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2397 2971
2398void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2972void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2399 2973
2400void glDrawPixels (int width, int height, int format, int type, char *pixels) 2974void glDrawPixels (int width, int height, int format, int type, char *pixels)
2975
2976void glPixelZoom (float x, float y)
2401 2977
2402void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2978void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2403 2979
2404int glGenTexture () 2980int glGenTexture ()
2405 CODE: 2981 CODE:
2425 3001
2426void glEndList () 3002void glEndList ()
2427 3003
2428void glCallList (int list) 3004void glCallList (int list)
2429 3005
3006MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3007
3008PROTOTYPES: DISABLE
3009
3010void
3011find_widget (SV *self, NV x, NV y)
3012 PPCODE:
3013{
3014 if (within_widget (self, x, y))
3015 XPUSHs (self);
3016}
3017
3018BOOT:
3019{
3020 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3021
3022 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3023 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3024 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3025 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3026}
3027
3028void
3029draw (SV *self)
3030 CODE:
3031{
3032 HV *hv;
3033 SV **svp;
3034 NV x, y, w, h;
3035 SV *draw_x_sv = GvSV (draw_x_gv);
3036 SV *draw_y_sv = GvSV (draw_y_gv);
3037 SV *draw_w_sv = GvSV (draw_w_gv);
3038 SV *draw_h_sv = GvSV (draw_h_gv);
3039 double draw_x, draw_y;
3040
3041 if (!SvROK (self))
3042 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3043
3044 hv = (HV *)SvRV (self);
3045
3046 if (SvTYPE (hv) != SVt_PVHV)
3047 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3048
3049 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3050 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3051
3052 if (!h || !w)
3053 XSRETURN_EMPTY;
3054
3055 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3056 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3057
3058 draw_x = SvNV (draw_x_sv) + x;
3059 draw_y = SvNV (draw_y_sv) + y;
3060
3061 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3062 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3063 XSRETURN_EMPTY;
3064
3065 sv_setnv (draw_x_sv, draw_x);
3066 sv_setnv (draw_y_sv, draw_y);
3067
3068 glPushMatrix ();
3069 glTranslated (x, y, 0);
3070
3071 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3072 {
3073 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3074
3075 if (svp && SvTRUE (*svp))
3076 {
3077 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3078 glEnable (GL_BLEND);
3079 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3080 glBegin (GL_QUADS);
3081 glVertex2f (0, 0);
3082 glVertex2f (w, 0);
3083 glVertex2f (w, h);
3084 glVertex2f (0, h);
3085 glEnd ();
3086 glDisable (GL_BLEND);
3087 }
3088 }
3089#if 0
3090 // draw borders, for debugging
3091 glPushMatrix ();
3092 glColor4f (1., 1., 0., 1.);
3093 glTranslatef (.5, .5, 0.);
3094 glBegin (GL_LINE_LOOP);
3095 glVertex2f (0 , 0);
3096 glVertex2f (w - 1, 0);
3097 glVertex2f (w - 1, h - 1);
3098 glVertex2f (0 , h - 1);
3099 glEnd ();
3100 glPopMatrix ();
3101#endif
3102 PUSHMARK (SP);
3103 XPUSHs (self);
3104 PUTBACK;
3105 call_method ("_draw", G_VOID | G_DISCARD);
3106 SPAGAIN;
3107
3108 glPopMatrix ();
3109
3110 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3111 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3112}
3113

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