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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.192 by root, Fri Apr 27 21:27:51 2007 UTC vs.
Revision 1.270 by root, Sun Jul 20 15:05:13 2008 UTC

6# include <wininet.h> 6# include <wininet.h>
7# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761) 8# pragma warning(disable:4761)
9#endif 9#endif
10 10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
14#endif
15
11#include "EXTERN.h" 16#include "EXTERN.h"
12#include "perl.h" 17#include "perl.h"
13#include "XSUB.h" 18#include "XSUB.h"
14 19
15#ifdef _WIN32 20#ifdef _WIN32
16# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
17#endif 27#endif
18 28
19#include <assert.h> 29#include <assert.h>
20#include <math.h> 30#include <math.h>
21#include <string.h> 31#include <string.h>
22#include <stdio.h> 32#include <stdio.h>
23#include <stdlib.h> 33#include <stdlib.h>
24 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
25#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
26#include <SDL_endian.h> 39#include <SDL_endian.h>
27#include <SDL_image.h> 40#include <SDL_image.h>
28#include <SDL_mixer.h> 41#include <SDL_mixer.h>
29#include <SDL_opengl.h> 42#include <SDL_opengl.h>
30 43
32#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
33 46
34#include <glib/gmacros.h> 47#include <glib/gmacros.h>
35 48
36#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
37 61
38#ifndef _WIN32 62#ifndef _WIN32
39# include <sys/types.h> 63# include <sys/types.h>
40# include <sys/socket.h> 64# include <sys/socket.h>
41# include <netinet/in.h> 65# include <netinet/in.h>
42# include <netinet/tcp.h> 66# include <netinet/tcp.h>
43# include <inttypes.h> 67# include <inttypes.h>
44#endif 68#endif
45 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
47 80
48#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
49 82
50#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
51#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
52 85
53#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
54 87
55#if 0 88/* mask out modifiers we are not interested in */
56# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
57#else
58# define PARACHUTE 0
59#endif
60 90
61static AV *texture_av; 91static AV *texture_av;
62 92
63static struct 93static struct
64{ 94{
101 av_push (texture_av, (SV *)(size_t)name); 131 av_push (texture_av, (SV *)(size_t)name);
102 glDeleteTextures (1, &name); 132 glDeleteTextures (1, &name);
103} 133}
104 134
105#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
106 137
107#include "pango-font.c" 138#include "pango-font.c"
108#include "pango-fontmap.c" 139#include "pango-fontmap.c"
109#include "pango-render.c" 140#include "pango-render.c"
110 141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
111typedef Mix_Chunk *CFPlus__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
112typedef Mix_Music *CFPlus__MixMusic; 145typedef Mix_Music *DC__MixMusic;
113 146
114typedef PangoFontDescription *CFPlus__Font; 147typedef PangoFontDescription *DC__Font;
115 148
116static int 149static int
117shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
118{ 151{
119 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
133 166
134typedef struct cf_layout { 167typedef struct cf_layout {
135 PangoLayout *pl; 168 PangoLayout *pl;
136 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
137 int base_height; 170 int base_height;
138 CFPlus__Font font; 171 DC__Font font;
172 rc_t *rc;
139} *CFPlus__Layout; 173} *DC__Layout;
140 174
141static CFPlus__Font default_font; 175static DC__Font default_font;
142static PangoContext *opengl_context; 176static PangoContext *opengl_context;
143static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
144 178
145static void 179static void
146substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
151#endif 185#endif
152 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
153} 187}
154 188
155static void 189static void
156layout_update_font (CFPlus__Layout self) 190layout_update_font (DC__Layout self)
157{ 191{
158 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
159 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
160 */ 194 */
161 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
162 196
163 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
164 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
165 199
166 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
167} 201}
168 202
169static void 203static void
170layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
171{ 205{
172 PangoRectangle rect; 206 PangoRectangle rect;
173 207
174 // get_pixel_* wrongly rounds down 208 // get_pixel_* wrongly rounds down
175 pango_layout_get_extents (self->pl, 0, &rect); 209 pango_layout_get_extents (self->pl, 0, &rect);
186 220
187typedef uint16_t tileid; 221typedef uint16_t tileid;
188typedef uint16_t faceid; 222typedef uint16_t faceid;
189 223
190typedef struct { 224typedef struct {
191 int name; 225 GLuint name;
192 int w, h; 226 int w, h;
193 float s, t; 227 float s, t;
194 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
195 tileid smoothtile; 229 tileid smoothtile;
196 uint8_t smoothlevel; 230 uint8_t smoothlevel;
214 int faces; tileid *face2tile; // [faceid] 248 int faces; tileid *face2tile; // [faceid]
215 int texs; maptex *tex; // [tileid] 249 int texs; maptex *tex; // [tileid]
216 250
217 int32_t rows; 251 int32_t rows;
218 maprow *row; 252 maprow *row;
219} *CFPlus__Map; 253} *DC__Map;
220 254
221static char * 255static char *
222prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
223{ 257{
224 char *p; 258 char *p;
262 self->texs *= 2; 296 self->texs *= 2;
263 } 297 }
264} 298}
265 299
266static maprow * 300static maprow *
267map_get_row (CFPlus__Map self, int y) 301map_get_row (DC__Map self, int y)
268{ 302{
269 if (0 > y) 303 if (0 > y)
270 { 304 {
271 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
272 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
310 344
311 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
312} 346}
313 347
314static mapcell * 348static mapcell *
315map_get_cell (CFPlus__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
316{ 350{
317 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
318} 352}
319 353
320static void 354static void
321map_clear (CFPlus__Map self) 355map_clear (DC__Map self)
322{ 356{
323 int r; 357 int r;
324 358
325 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
326 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
333 self->oy = 0; 367 self->oy = 0;
334 self->row = 0; 368 self->row = 0;
335 self->rows = 0; 369 self->rows = 0;
336} 370}
337 371
372#define CELL_CLEAR(cell) \
373 do { \
374 if ((cell)->player) \
375 (cell)->tile [2] = 0; \
376 (cell)->darkness = 0; \
377 (cell)->stat_hp = 0; \
378 (cell)->flags = 0; \
379 (cell)->player = 0; \
380 } while (0)
381
338static void 382static void
339map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 383map_blank (DC__Map self, int x0, int y0, int w, int h)
340{ 384{
341 int x, y; 385 int x, y;
342 maprow *row; 386 maprow *row;
343 mapcell *cell; 387 mapcell *cell;
344 388
356 if (x >= row->c1) 400 if (x >= row->c1)
357 break; 401 break;
358 402
359 cell = row->col + x - row->c0; 403 cell = row->col + x - row->c0;
360 404
361 cell->darkness = 0; 405 CELL_CLEAR (cell);
362 cell->stat_hp = 0;
363 cell->flags = 0;
364 cell->player = 0;
365 } 406 }
366 } 407 }
367} 408}
368 409
369typedef struct { 410typedef struct {
423 n |= n >> 16; 464 n |= n >> 16;
424 465
425 return n + 1; 466 return n + 1;
426} 467}
427 468
469static unsigned int
470popcount (unsigned int n)
471{
472 n -= (n >> 1) & 0x55555555U;
473 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
474 n = ((n >> 4) + n) & 0x0f0f0f0fU;
475 n *= 0x01010101U;
476
477 return n >> 24;
478}
479
428/* SDL should provide this, really. */ 480/* SDL should provide this, really. */
429#define SDLK_MODIFIER_MIN 300 481#define SDLK_MODIFIER_MIN 300
430#define SDLK_MODIFIER_MAX 314 482#define SDLK_MODIFIER_MAX 314
431 483
432MODULE = CFPlus PACKAGE = CFPlus 484/******************************************************************************/
485
486static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
487static GV *hover_gv;
488
489static int
490within_widget (SV *widget, NV x, NV y)
491{
492 HV *self;
493 SV **svp;
494 NV wx, ww, wy, wh;
495
496 if (!SvROK (widget))
497 return 0;
498
499 self = (HV *)SvRV (widget);
500
501 if (SvTYPE (self) != SVt_PVHV)
502 return 0;
503
504 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
505 if (y < wy)
506 return 0;
507
508 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
509 if (y >= wy + wh)
510 return 0;
511
512 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
513 if (x < wx)
514 return 0;
515
516 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
517 if (x >= wx + ww)
518 return 0;
519
520 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
521 if (!svp || !SvTRUE (*svp))
522 return 0;
523
524 return 1;
525}
526
527MODULE = Deliantra::Client PACKAGE = DC
433 528
434PROTOTYPES: ENABLE 529PROTOTYPES: ENABLE
435 530
436BOOT: 531BOOT:
437{ 532{
438 HV *stash = gv_stashpv ("CFPlus", 1); 533 HV *stash = gv_stashpv ("DC", 1);
439 static const struct { 534 static const struct {
440 const char *name; 535 const char *name;
441 IV iv; 536 IV iv;
442 } *civ, const_iv[] = { 537 } *civ, const_iv[] = {
443# define const_iv(name) { # name, (IV)name } 538# define const_iv(name) { # name, (IV)name }
465 560
466 const_iv (SDL_APPINPUTFOCUS), 561 const_iv (SDL_APPINPUTFOCUS),
467 const_iv (SDL_APPMOUSEFOCUS), 562 const_iv (SDL_APPMOUSEFOCUS),
468 const_iv (SDL_APPACTIVE), 563 const_iv (SDL_APPACTIVE),
469 564
565 const_iv (SDLK_FIRST),
566 const_iv (SDLK_LAST),
470 const_iv (SDLK_KP0), 567 const_iv (SDLK_KP0),
471 const_iv (SDLK_KP1), 568 const_iv (SDLK_KP1),
472 const_iv (SDLK_KP2), 569 const_iv (SDLK_KP2),
473 const_iv (SDLK_KP3), 570 const_iv (SDLK_KP3),
474 const_iv (SDLK_KP4), 571 const_iv (SDLK_KP4),
546 const_iv (KMOD_LMETA), 643 const_iv (KMOD_LMETA),
547 const_iv (KMOD_RMETA), 644 const_iv (KMOD_RMETA),
548 const_iv (KMOD_NUM), 645 const_iv (KMOD_NUM),
549 const_iv (KMOD_CAPS), 646 const_iv (KMOD_CAPS),
550 const_iv (KMOD_MODE), 647 const_iv (KMOD_MODE),
648
649 const_iv (MIX_DEFAULT_FORMAT),
650
651 const_iv (SDL_INIT_TIMER),
652 const_iv (SDL_INIT_AUDIO),
653 const_iv (SDL_INIT_VIDEO),
654 const_iv (SDL_INIT_CDROM),
655 const_iv (SDL_INIT_JOYSTICK),
656 const_iv (SDL_INIT_EVERYTHING),
657 const_iv (SDL_INIT_NOPARACHUTE),
658 const_iv (SDL_INIT_EVENTTHREAD),
659
660 const_iv (SDL_GL_RED_SIZE),
661 const_iv (SDL_GL_GREEN_SIZE),
662 const_iv (SDL_GL_BLUE_SIZE),
663 const_iv (SDL_GL_ALPHA_SIZE),
664 const_iv (SDL_GL_DOUBLEBUFFER),
665 const_iv (SDL_GL_BUFFER_SIZE),
666 const_iv (SDL_GL_DEPTH_SIZE),
667 const_iv (SDL_GL_STENCIL_SIZE),
668 const_iv (SDL_GL_ACCUM_RED_SIZE),
669 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
670 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
671 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
672 const_iv (SDL_GL_STEREO),
673 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
674 const_iv (SDL_GL_MULTISAMPLESAMPLES),
675 const_iv (SDL_GL_ACCELERATED_VISUAL),
676 const_iv (SDL_GL_SWAP_CONTROL),
677
678 const_iv (FOW_DARKNESS)
551# undef const_iv 679# undef const_iv
552 }; 680 };
553 681
554 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 682 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
555 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 683 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
573 701
574NV floor (NV x) 702NV floor (NV x)
575 703
576NV ceil (NV x) 704NV ceil (NV x)
577 705
706NV ceilabs (NV x)
707 CODE:
708 RETVAL = x < 0. ? - ceil (-x) : ceil (x);
709 OUTPUT:
710 RETVAL
711
712IV minpot (UV n)
713
714IV popcount (UV n)
715
578void 716void
579pango_init () 717pango_init ()
580 CODE: 718 CODE:
581{ 719{
582 opengl_fontmap = pango_opengl_font_map_new (); 720 opengl_fontmap = pango_opengl_font_map_new ();
583 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 721 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
584 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 722 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
723 /*pango_context_set_font_description (opengl_context, default_font);*/
724#if PANGO_VERSION_CHECK (1, 15, 2)
725 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
726 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
727#endif
585} 728}
586 729
587int 730char *SDL_GetError ()
588SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
589 731
590void 732int SDL_Init (U32 flags)
733
734int SDL_InitSubSystem (U32 flags)
735
736void SDL_QuitSubSystem (U32 flags)
737
591SDL_Quit () 738void SDL_Quit ()
592 739
740int SDL_GL_SetAttribute (int attr, int value)
741
742int SDL_GL_GetAttribute (int attr)
743 CODE:
744 if (SDL_GL_GetAttribute (attr, &RETVAL))
745 XSRETURN_UNDEF;
746 OUTPUT:
747 RETVAL
748
593void 749void
594SDL_ListModes () 750SDL_ListModes (int rgb, int alpha)
595 PPCODE: 751 PPCODE:
596{ 752{
597 SDL_Rect **m; 753 SDL_Rect **m;
598 754
599 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 755 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
600 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 756 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
601 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 757 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
602 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 758 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
603 759
604 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 760 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
605 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 761 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
606 762
607 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 763 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
608 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 764 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
609 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 765 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
610 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 766 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
611 767
612 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 768 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
613#if SDL_VERSION_ATLEAST(1,2,10)
614 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
615 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 769 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
616#endif
617
618 SDL_EnableUNICODE (1);
619 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
620 770
621 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 771 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
622 772
623 if (m && m != (SDL_Rect **)-1) 773 if (m && m != (SDL_Rect **)-1)
624 while (*m) 774 while (*m)
625 { 775 {
776 if ((*m)->w >= 400 && (*m)->h >= 300)
777 {
626 AV *av = newAV (); 778 AV *av = newAV ();
627 av_push (av, newSViv ((*m)->w)); 779 av_push (av, newSViv ((*m)->w));
628 av_push (av, newSViv ((*m)->h)); 780 av_push (av, newSViv ((*m)->h));
781 av_push (av, newSViv (rgb));
782 av_push (av, newSViv (alpha));
629 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 783 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
784 }
630 785
631 ++m; 786 ++m;
632 } 787 }
633} 788}
634 789
635char *
636SDL_GetError ()
637
638int 790int
639SDL_SetVideoMode (int w, int h, int fullscreen) 791SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
640 CODE: 792 CODE:
793{
794 SDL_EnableUNICODE (1);
795 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
796
797 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
798 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
799 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
800 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
801
641 RETVAL = !!SDL_SetVideoMode ( 802 RETVAL = !!SDL_SetVideoMode (
642 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 803 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
643 ); 804 );
805
644 if (RETVAL) 806 if (RETVAL)
645 { 807 {
646 av_clear (texture_av); 808 av_clear (texture_av);
647 809
648 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 810 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
649# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 811#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
650# include "glfunc.h" 812#include "glfunc.h"
651# undef GL_FUNC 813#undef GL_FUNC
652
653 } 814 }
815}
654 OUTPUT: 816 OUTPUT:
655 RETVAL 817 RETVAL
656 818
657void 819void
658SDL_GL_SwapBuffers () 820SDL_GL_SwapBuffers ()
659 821
660char * 822char *
661SDL_GetKeyName (int sym) 823SDL_GetKeyName (int sym)
662 824
825int
826SDL_GetAppState ()
827
828int
829SDL_GetModState ()
830
663void 831void
664SDL_PollEvent () 832poll_events ()
665 PPCODE: 833 PPCODE:
666{ 834{
667 SDL_Event ev; 835 SDL_Event ev;
668 836
669 while (SDL_PollEvent (&ev)) 837 SDL_PumpEvents ();
838 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
670 { 839 {
671 HV *hv = newHV (); 840 HV *hv = newHV ();
672 hv_store (hv, "type", 4, newSViv (ev.type), 0); 841 hv_store (hv, "type", 4, newSViv (ev.type), 0);
673 842
674 switch (ev.type) 843 switch (ev.type)
675 { 844 {
676 case SDL_KEYDOWN: 845 case SDL_KEYDOWN:
677 case SDL_KEYUP: 846 case SDL_KEYUP:
678 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 847 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
679 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 848 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
680 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 849 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
681 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 850 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
682 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 851 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
683 break; 852 break;
684 853
685 case SDL_ACTIVEEVENT: 854 case SDL_ACTIVEEVENT:
686 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 855 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
687 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 856 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
688 break; 857 break;
689 858
690 case SDL_MOUSEMOTION: 859 case SDL_MOUSEMOTION:
860 {
861 int state = ev.motion.state;
862 int x = ev.motion.x;
863 int y = ev.motion.y;
864 int xrel = ev.motion.xrel;
865 int yrel = ev.motion.yrel;
866
867 /* do simplistic event compression */
868 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
869 && state == ev.motion.state)
870 {
871 xrel += ev.motion.xrel;
872 yrel += ev.motion.yrel;
873 x = ev.motion.x;
874 y = ev.motion.y;
875 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
876 }
877
691 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 878 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
692
693 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 879 hv_store (hv, "state", 5, newSViv (state), 0);
694 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 880 hv_store (hv, "x", 1, newSViv (x), 0);
695 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 881 hv_store (hv, "y", 1, newSViv (y), 0);
696 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 882 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
697 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 883 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
884 }
698 break; 885 break;
699 886
700 case SDL_MOUSEBUTTONDOWN: 887 case SDL_MOUSEBUTTONDOWN:
701 case SDL_MOUSEBUTTONUP: 888 case SDL_MOUSEBUTTONUP:
702 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 889 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
703 890
704 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 891 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
705 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 892 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
706 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 893 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
707 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 894 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
712 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 899 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
713 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 900 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
714 break; 901 break;
715 } 902 }
716 903
717 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 904 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
718 } 905 }
719} 906}
720 907
721int 908int
722Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 909Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
723 POSTCALL: 910 POSTCALL:
724 Mix_HookMusicFinished (music_finished); 911 Mix_HookMusicFinished (music_finished);
725 Mix_ChannelFinished (channel_finished); 912 Mix_ChannelFinished (channel_finished);
726 913
727void 914void
915Mix_QuerySpec ()
916 PPCODE:
917{
918 int freq, channels;
919 Uint16 format;
920
921 if (Mix_QuerySpec (&freq, &format, &channels))
922 {
923 EXTEND (SP, 3);
924 PUSHs (sv_2mortal (newSViv (freq)));
925 PUSHs (sv_2mortal (newSViv (format)));
926 PUSHs (sv_2mortal (newSViv (channels)));
927 }
928}
929
930void
728Mix_CloseAudio () 931Mix_CloseAudio ()
729 932
730int 933int
731Mix_AllocateChannels (int numchans = -1) 934Mix_AllocateChannels (int numchans = -1)
935
936const char *
937Mix_GetError ()
732 938
733void 939void
734lowdelay (int fd, int val = 1) 940lowdelay (int fd, int val = 1)
735 CODE: 941 CODE:
736 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 942 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
762 } 968 }
763 } 969 }
764#endif 970#endif
765} 971}
766 972
767void 973int
768add_font (char *file) 974add_font (char *file)
769 CODE: 975 CODE:
770 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 976 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
977 OUTPUT:
978 RETVAL
771 979
772void 980void
773load_image_inline (SV *image_) 981load_image_inline (SV *image_)
774 ALIAS: 982 ALIAS:
775 load_image_file = 1 983 load_image_file = 1
778 STRLEN image_len; 986 STRLEN image_len;
779 char *image = (char *)SvPVbyte (image_, image_len); 987 char *image = (char *)SvPVbyte (image_, image_len);
780 SDL_Surface *surface, *surface2; 988 SDL_Surface *surface, *surface2;
781 SDL_PixelFormat fmt; 989 SDL_PixelFormat fmt;
782 SDL_RWops *rw = ix 990 SDL_RWops *rw = ix
783 ? SDL_RWFromFile (image, "r") 991 ? SDL_RWFromFile (image, "rb")
784 : SDL_RWFromConstMem (image, image_len); 992 : SDL_RWFromConstMem (image, image_len);
785 993
786 if (!rw) 994 if (!rw)
787 croak ("load_image: %s", SDL_GetError ()); 995 croak ("load_image: %s", SDL_GetError ());
788 996
861void 1069void
862error (char *message) 1070error (char *message)
863 CODE: 1071 CODE:
864 fprintf (stderr, "ERROR: %s\n", message); 1072 fprintf (stderr, "ERROR: %s\n", message);
865#ifdef _WIN32 1073#ifdef _WIN32
866 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1074 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
867#endif 1075#endif
868 1076
869void 1077void
870fatal (char *message) 1078fatal (char *message)
871 CODE: 1079 CODE:
872 fprintf (stderr, "FATAL: %s\n", message); 1080 fprintf (stderr, "FATAL: %s\n", message);
873#ifdef _WIN32 1081#ifdef _WIN32
874 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1082 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
875#endif 1083#endif
876 _exit (1); 1084 _exit (1);
877 1085
878void 1086void
879_exit (int retval = 0) 1087_exit (int retval = 0)
882 ExitThread (retval); // unclean, please beam me up 1090 ExitThread (retval); // unclean, please beam me up
883#else 1091#else
884 _exit (retval); 1092 _exit (retval);
885#endif 1093#endif
886 1094
887MODULE = CFPlus PACKAGE = CFPlus::Font 1095void
1096debug ()
1097 CODE:
1098{
1099#if DEBUG
1100 VALGRIND_DO_LEAK_CHECK;
1101#endif
1102}
888 1103
889CFPlus::Font 1104MODULE = Deliantra::Client PACKAGE = DC::Font
1105
1106PROTOTYPES: DISABLE
1107
1108DC::Font
890new_from_file (SV *class, char *path, int id = 0) 1109new_from_file (SV *class, char *path, int id = 0)
891 CODE: 1110 CODE:
892{ 1111{
893 int count; 1112 int count;
894 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1113 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
897} 1116}
898 OUTPUT: 1117 OUTPUT:
899 RETVAL 1118 RETVAL
900 1119
901void 1120void
902DESTROY (CFPlus::Font self) 1121DESTROY (DC::Font self)
903 CODE: 1122 CODE:
904 pango_font_description_free (self); 1123 pango_font_description_free (self);
905 1124
906void 1125void
907make_default (CFPlus::Font self) 1126make_default (DC::Font self)
1127 PROTOTYPE: $
908 CODE: 1128 CODE:
909 default_font = self; 1129 default_font = self;
910 1130
911MODULE = CFPlus PACKAGE = CFPlus::Layout 1131MODULE = Deliantra::Client PACKAGE = DC::Layout
912 1132
1133PROTOTYPES: DISABLE
1134
913void 1135void
914reset_glyph_cache () 1136glyph_cache_backup ()
1137 PROTOTYPE:
915 CODE: 1138 CODE:
1139 tc_backup ();
1140
1141void
1142glyph_cache_restore ()
1143 PROTOTYPE:
1144 CODE:
916 tc_clear (); 1145 tc_restore ();
917 1146
918CFPlus::Layout 1147DC::Layout
919new (SV *class) 1148new (SV *class)
920 CODE: 1149 CODE:
921 New (0, RETVAL, 1, struct cf_layout); 1150 New (0, RETVAL, 1, struct cf_layout);
922 1151
923 RETVAL->pl = pango_layout_new (opengl_context); 1152 RETVAL->pl = pango_layout_new (opengl_context);
925 RETVAL->g = 1.; 1154 RETVAL->g = 1.;
926 RETVAL->b = 1.; 1155 RETVAL->b = 1.;
927 RETVAL->a = 1.; 1156 RETVAL->a = 1.;
928 RETVAL->base_height = MIN_FONT_HEIGHT; 1157 RETVAL->base_height = MIN_FONT_HEIGHT;
929 RETVAL->font = 0; 1158 RETVAL->font = 0;
1159 RETVAL->rc = rc_alloc ();
930 1160
931 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1161 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
932 layout_update_font (RETVAL); 1162 layout_update_font (RETVAL);
933 OUTPUT: 1163 OUTPUT:
934 RETVAL 1164 RETVAL
935 1165
936void 1166void
937DESTROY (CFPlus::Layout self) 1167DESTROY (DC::Layout self)
938 CODE: 1168 CODE:
939 g_object_unref (self->pl); 1169 g_object_unref (self->pl);
1170 rc_free (self->rc);
940 Safefree (self); 1171 Safefree (self);
941 1172
942void 1173void
943set_text (CFPlus::Layout self, SV *text_) 1174set_text (DC::Layout self, SV *text_)
944 CODE: 1175 CODE:
945{ 1176{
946 STRLEN textlen; 1177 STRLEN textlen;
947 char *text = SvPVutf8 (text_, textlen); 1178 char *text = SvPVutf8 (text_, textlen);
948 1179
949 pango_layout_set_text (self->pl, text, textlen); 1180 pango_layout_set_text (self->pl, text, textlen);
950} 1181}
951 1182
952void 1183void
953set_markup (CFPlus::Layout self, SV *text_) 1184set_markup (DC::Layout self, SV *text_)
954 CODE: 1185 CODE:
955{ 1186{
956 STRLEN textlen; 1187 STRLEN textlen;
957 char *text = SvPVutf8 (text_, textlen); 1188 char *text = SvPVutf8 (text_, textlen);
958 1189
959 pango_layout_set_markup (self->pl, text, textlen); 1190 pango_layout_set_markup (self->pl, text, textlen);
960} 1191}
961 1192
962void 1193void
963set_shapes (CFPlus::Layout self, ...) 1194set_shapes (DC::Layout self, ...)
964 CODE: 1195 CODE:
965{ 1196{
966 PangoAttrList *attrs = 0; 1197 PangoAttrList *attrs = 0;
967 const char *text = pango_layout_get_text (self->pl); 1198 const char *text = pango_layout_get_text (self->pl);
968 const char *pos = text; 1199 const char *pos = text;
1003 if (attrs) 1234 if (attrs)
1004 pango_layout_set_attributes (self->pl, attrs); 1235 pango_layout_set_attributes (self->pl, attrs);
1005} 1236}
1006 1237
1007void 1238void
1008get_shapes (CFPlus::Layout self) 1239get_shapes (DC::Layout self)
1009 PPCODE: 1240 PPCODE:
1010{ 1241{
1011 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1242 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1012 1243
1013 do 1244 do
1014 { 1245 {
1015 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1246 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1016 1247
1017 if (run && shape_attr_p (run)) 1248 if (run && shape_attr_p (run))
1018 { 1249 {
1019 PangoRectangle extents; 1250 PangoRectangle extents;
1020 pango_layout_iter_get_run_extents (iter, 0, &extents); 1251 pango_layout_iter_get_run_extents (iter, 0, &extents);
1028 1259
1029 pango_layout_iter_free (iter); 1260 pango_layout_iter_free (iter);
1030} 1261}
1031 1262
1032int 1263int
1033has_wrapped (CFPlus::Layout self) 1264has_wrapped (DC::Layout self)
1034 CODE: 1265 CODE:
1035{ 1266{
1036 int lines = 1; 1267 int lines = 1;
1037 const char *text = pango_layout_get_text (self->pl); 1268 const char *text = pango_layout_get_text (self->pl);
1038 1269
1043} 1274}
1044 OUTPUT: 1275 OUTPUT:
1045 RETVAL 1276 RETVAL
1046 1277
1047SV * 1278SV *
1048get_text (CFPlus::Layout self) 1279get_text (DC::Layout self)
1049 CODE: 1280 CODE:
1050 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1281 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1051 sv_utf8_decode (RETVAL); 1282 sv_utf8_decode (RETVAL);
1052 OUTPUT: 1283 OUTPUT:
1053 RETVAL 1284 RETVAL
1054 1285
1055void 1286void
1056set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1287set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1057 CODE: 1288 CODE:
1058 self->r = r; 1289 self->r = r;
1059 self->g = g; 1290 self->g = g;
1060 self->b = b; 1291 self->b = b;
1061 self->a = a; 1292 self->a = a;
1062 1293
1063void 1294void
1064set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1295set_font (DC::Layout self, DC::Font font = 0)
1065 CODE: 1296 CODE:
1066 if (self->font != font) 1297 if (self->font != font)
1067 { 1298 {
1068 self->font = font; 1299 self->font = font;
1069 layout_update_font (self); 1300 layout_update_font (self);
1070 } 1301 }
1071 1302
1072void 1303void
1073set_height (CFPlus::Layout self, int base_height) 1304set_height (DC::Layout self, int base_height)
1074 CODE: 1305 CODE:
1075 if (self->base_height != base_height) 1306 if (self->base_height != base_height)
1076 { 1307 {
1077 self->base_height = base_height; 1308 self->base_height = base_height;
1078 layout_update_font (self); 1309 layout_update_font (self);
1079 } 1310 }
1080 1311
1081void 1312void
1082set_width (CFPlus::Layout self, int max_width = -1) 1313set_width (DC::Layout self, int max_width = -1)
1083 CODE: 1314 CODE:
1084 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1315 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1085 1316
1086void 1317void
1087set_indent (CFPlus::Layout self, int indent) 1318set_indent (DC::Layout self, int indent)
1088 CODE: 1319 CODE:
1089 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1320 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1090 1321
1091void 1322void
1092set_spacing (CFPlus::Layout self, int spacing) 1323set_spacing (DC::Layout self, int spacing)
1093 CODE: 1324 CODE:
1094 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1325 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1095 1326
1096void 1327void
1097set_ellipsise (CFPlus::Layout self, int ellipsise) 1328set_ellipsise (DC::Layout self, int ellipsise)
1098 CODE: 1329 CODE:
1099 pango_layout_set_ellipsize (self->pl, 1330 pango_layout_set_ellipsize (self->pl,
1100 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1331 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1101 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1332 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1102 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1333 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1103 : PANGO_ELLIPSIZE_NONE 1334 : PANGO_ELLIPSIZE_NONE
1104 ); 1335 );
1105 1336
1106void 1337void
1107set_single_paragraph_mode (CFPlus::Layout self, int spm) 1338set_single_paragraph_mode (DC::Layout self, int spm)
1108 CODE: 1339 CODE:
1109 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1340 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1110 1341
1111void 1342void
1112size (CFPlus::Layout self) 1343size (DC::Layout self)
1113 PPCODE: 1344 PPCODE:
1114{ 1345{
1115 int w, h; 1346 int w, h;
1116 1347
1117 layout_get_pixel_size (self, &w, &h); 1348 layout_get_pixel_size (self, &w, &h);
1120 PUSHs (sv_2mortal (newSViv (w))); 1351 PUSHs (sv_2mortal (newSViv (w)));
1121 PUSHs (sv_2mortal (newSViv (h))); 1352 PUSHs (sv_2mortal (newSViv (h)));
1122} 1353}
1123 1354
1124int 1355int
1125descent (CFPlus::Layout self) 1356descent (DC::Layout self)
1126 CODE: 1357 CODE:
1127{ 1358{
1128 PangoRectangle rect; 1359 PangoRectangle rect;
1129 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1360 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1130 pango_layout_line_get_pixel_extents (line, 0, &rect); 1361 pango_layout_line_get_pixel_extents (line, 0, &rect);
1131 RETVAL = PANGO_DESCENT (rect); 1362 RETVAL = PANGO_DESCENT (rect);
1132} 1363}
1133 OUTPUT: 1364 OUTPUT:
1134 RETVAL 1365 RETVAL
1135 1366
1136int 1367int
1137xy_to_index (CFPlus::Layout self, int x, int y) 1368xy_to_index (DC::Layout self, int x, int y)
1138 CODE: 1369 CODE:
1139{ 1370{
1140 int index, trailing; 1371 int index, trailing;
1141 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1372 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1142 RETVAL = index + trailing; 1373 RETVAL = index + trailing;
1143} 1374}
1144 OUTPUT: 1375 OUTPUT:
1145 RETVAL 1376 RETVAL
1146 1377
1147void 1378void
1148cursor_pos (CFPlus::Layout self, int index) 1379cursor_pos (DC::Layout self, int index)
1149 PPCODE: 1380 PPCODE:
1150{ 1381{
1151 PangoRectangle strong_pos; 1382 PangoRectangle pos;
1152 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1383 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1153 1384
1154 EXTEND (SP, 3); 1385 EXTEND (SP, 3);
1155 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1386 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1156 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1387 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1157 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1388 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1158} 1389}
1159 1390
1160void 1391void
1161index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1392index_to_line_x (DC::Layout self, int index, int trailing = 0)
1162 PPCODE: 1393 PPCODE:
1163{ 1394{
1164 int line, x; 1395 int line, x;
1165 1396
1166 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1397 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1398#if !PANGO_VERSION_CHECK (1, 17, 3)
1167 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1399 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1168 1400 --line;
1401#endif
1169 EXTEND (SP, 2); 1402 EXTEND (SP, 2);
1170 PUSHs (sv_2mortal (newSViv (line - 1))); 1403 PUSHs (sv_2mortal (newSViv (line)));
1171 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1404 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1172} 1405}
1173 1406
1174void 1407void
1175line_x_to_index (CFPlus::Layout self, int line, int x) 1408line_x_to_index (DC::Layout self, int line, int x)
1176 PPCODE: 1409 PPCODE:
1177{ 1410{
1178 PangoLayoutLine *lp; 1411 PangoLayoutLine *lp;
1179 int index, trailing; 1412 int index, trailing;
1180 1413
1181 if (line < 0) 1414 if (line < 0)
1182 XSRETURN_EMPTY; 1415 XSRETURN_EMPTY;
1183 1416
1184 if (!(lp = pango_layout_get_line (self->pl, line))) 1417 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1185 XSRETURN_EMPTY; /* do better */ 1418 XSRETURN_EMPTY; /* do better */
1186 1419
1187 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1420 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1188 1421
1189 EXTEND (SP, 2); 1422 EXTEND (SP, 2);
1195 PUSHs (sv_2mortal (newSViv (trailing))); 1428 PUSHs (sv_2mortal (newSViv (trailing)));
1196 } 1429 }
1197} 1430}
1198 1431
1199void 1432void
1200render (CFPlus::Layout self, float x, float y, int flags = 0) 1433render (DC::Layout self, float x, float y, int flags = 0)
1201 PPCODE: 1434 CODE:
1435 rc_clear (self->rc);
1202 pango_opengl_render_layout_subpixel ( 1436 pango_opengl_render_layout_subpixel (
1203 self->pl, 1437 self->pl,
1438 self->rc,
1204 x * PANGO_SCALE, y * PANGO_SCALE, 1439 x * PANGO_SCALE, y * PANGO_SCALE,
1205 self->r, self->g, self->b, self->a, 1440 self->r, self->g, self->b, self->a,
1206 flags 1441 flags
1207 ); 1442 );
1443 // we assume that context_change actually clears/frees stuff
1444 // and does not do any recomputation...
1445 pango_layout_context_changed (self->pl);
1208 1446
1209MODULE = CFPlus PACKAGE = CFPlus::Texture
1210
1211void 1447void
1212pad2pot (SV *data_, SV *w_, SV *h_) 1448draw (DC::Layout self)
1213 CODE: 1449 CODE:
1214{ 1450{
1215 int ow = SvIV (w_); 1451 glEnable (GL_TEXTURE_2D);
1216 int oh = SvIV (h_); 1452 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1453 glEnable (GL_BLEND);
1454 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1455 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1456 glEnable (GL_ALPHA_TEST);
1457 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1217 1458
1218 if (ow && oh) 1459 rc_draw (self->rc);
1460
1461 glDisable (GL_ALPHA_TEST);
1462 glDisable (GL_BLEND);
1463 glDisable (GL_TEXTURE_2D);
1464}
1465
1466MODULE = Deliantra::Client PACKAGE = DC::Texture
1467
1468PROTOTYPES: ENABLE
1469
1470void
1471pad (SV *data_, int ow, int oh, int nw, int nh)
1472 CODE:
1473{
1474 if ((nw != ow || nh != oh) && SvOK (data_))
1219 { 1475 {
1220 int nw = minpot (ow);
1221 int nh = minpot (oh);
1222
1223 if (nw != ow || nh != oh)
1224 {
1225 if (SvOK (data_))
1226 {
1227 STRLEN datalen; 1476 STRLEN datalen;
1228 char *data = SvPVbyte (data_, datalen); 1477 char *data = SvPVbyte (data_, datalen);
1229 int bpp = datalen / (ow * oh); 1478 int bpp = datalen / (ow * oh);
1230 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1479 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1231 1480
1232 SvPOK_only (result_); 1481 SvPOK_only (result_);
1233 SvCUR_set (result_, nw * nh * bpp); 1482 SvCUR_set (result_, nw * nh * bpp);
1234 1483
1235 memset (SvPVX (result_), 0, nw * nh * bpp); 1484 memset (SvPVX (result_), 0, nw * nh * bpp);
1236 while (oh--) 1485 while (oh--)
1237 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1486 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1238 1487
1239 sv_setsv (data_, result_); 1488 sv_setsv (data_, result_);
1240 }
1241
1242 sv_setiv (w_, nw);
1243 sv_setiv (h_, nh);
1244 }
1245 } 1489 }
1246} 1490}
1247 1491
1248void 1492void
1249draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1493draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1255{ 1499{
1256 HV *hv = (HV *)SvRV (self); 1500 HV *hv = (HV *)SvRV (self);
1257 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1501 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1258 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1502 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1259 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1503 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1504
1505 if (name <= 0)
1506 XSRETURN_EMPTY;
1260 1507
1261 if (items < 5) 1508 if (items < 5)
1262 { 1509 {
1263 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1510 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1264 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1511 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1292 glDisable (GL_ALPHA_TEST); 1539 glDisable (GL_ALPHA_TEST);
1293 glDisable (GL_BLEND); 1540 glDisable (GL_BLEND);
1294 } 1541 }
1295} 1542}
1296 1543
1297MODULE = CFPlus PACKAGE = CFPlus::Map 1544IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1545 CODE:
1546{
1547 GLint width;
1548 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1549 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1550 RETVAL = width > 0;
1551}
1552 OUTPUT:
1553 RETVAL
1298 1554
1299CFPlus::Map 1555MODULE = Deliantra::Client PACKAGE = DC::Map
1556
1557PROTOTYPES: DISABLE
1558
1559DC::Map
1300new (SV *class) 1560new (SV *class)
1301 CODE: 1561 CODE:
1302 New (0, RETVAL, 1, struct map); 1562 New (0, RETVAL, 1, struct map);
1303 RETVAL->x = 0; 1563 RETVAL->x = 0;
1304 RETVAL->y = 0; 1564 RETVAL->y = 0;
1312 RETVAL->row = 0; 1572 RETVAL->row = 0;
1313 OUTPUT: 1573 OUTPUT:
1314 RETVAL 1574 RETVAL
1315 1575
1316void 1576void
1317DESTROY (CFPlus::Map self) 1577DESTROY (DC::Map self)
1318 CODE: 1578 CODE:
1319{ 1579{
1320 map_clear (self); 1580 map_clear (self);
1321 Safefree (self->face2tile); 1581 Safefree (self->face2tile);
1322 Safefree (self->tex); 1582 Safefree (self->tex);
1323 Safefree (self); 1583 Safefree (self);
1324} 1584}
1325 1585
1326void 1586void
1327resize (CFPlus::Map self, int map_width, int map_height) 1587resize (DC::Map self, int map_width, int map_height)
1328 CODE: 1588 CODE:
1329 self->w = map_width; 1589 self->w = map_width;
1330 self->h = map_height; 1590 self->h = map_height;
1331 1591
1332void 1592void
1333clear (CFPlus::Map self) 1593clear (DC::Map self)
1334 CODE: 1594 CODE:
1335 map_clear (self); 1595 map_clear (self);
1336 1596
1337void 1597void
1338set_tileid (CFPlus::Map self, int face, int tile) 1598set_tileid (DC::Map self, int face, int tile)
1339 CODE: 1599 CODE:
1340{ 1600{
1341 need_facenum (self, face); self->face2tile [face] = tile; 1601 need_facenum (self, face); self->face2tile [face] = tile;
1342 need_texid (self, tile); 1602 need_texid (self, tile);
1343} 1603}
1344 1604
1345void 1605void
1346set_smooth (CFPlus::Map self, int face, int smooth, int level) 1606set_smooth (DC::Map self, int face, int smooth, int level)
1347 CODE: 1607 CODE:
1348{ 1608{
1349 tileid texid; 1609 tileid texid;
1350 maptex *tex; 1610 maptex *tex;
1351 1611
1364 tex->smoothtile = self->face2tile [smooth]; 1624 tex->smoothtile = self->face2tile [smooth];
1365 tex->smoothlevel = level; 1625 tex->smoothlevel = level;
1366} 1626}
1367 1627
1368void 1628void
1369set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1629set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1370 CODE: 1630 CODE:
1371{ 1631{
1372 need_texid (self, texid); 1632 need_texid (self, texid);
1373 1633
1374 { 1634 {
1394 // from transparent color bleeding and ugly wrapping effects. 1654 // from transparent color bleeding and ugly wrapping effects.
1395 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1655 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1396} 1656}
1397 1657
1398int 1658int
1399ox (CFPlus::Map self) 1659ox (DC::Map self)
1400 ALIAS: 1660 ALIAS:
1401 oy = 1 1661 oy = 1
1402 x = 2 1662 x = 2
1403 y = 3 1663 y = 3
1404 w = 4 1664 w = 4
1415 } 1675 }
1416 OUTPUT: 1676 OUTPUT:
1417 RETVAL 1677 RETVAL
1418 1678
1419void 1679void
1420scroll (CFPlus::Map self, int dx, int dy) 1680scroll (DC::Map self, int dx, int dy)
1421 CODE: 1681 CODE:
1422{ 1682{
1423 if (dx > 0) 1683 if (dx > 0)
1424 map_blank (self, self->x, self->y, dx, self->h); 1684 map_blank (self, self->x, self->y, dx, self->h);
1425 else if (dx < 0) 1685 else if (dx < 0)
1440 self->rows += MAP_EXTEND_Y; 1700 self->rows += MAP_EXTEND_Y;
1441 self->y += MAP_EXTEND_Y; 1701 self->y += MAP_EXTEND_Y;
1442 } 1702 }
1443} 1703}
1444 1704
1445void 1705SV *
1446map1a_update (CFPlus::Map self, SV *data_, int extmap) 1706map1a_update (DC::Map self, SV *data_, int extmap)
1447 CODE: 1707 CODE:
1448{ 1708{
1449 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1709 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1450 uint8_t *data_end = (uint8_t *)SvEND (data_); 1710 uint8_t *data_end = (uint8_t *)SvEND (data_);
1451 mapcell *cell; 1711 mapcell *cell;
1452 int x, y, flags; 1712 int x, y, z, flags;
1713 AV *missing = newAV ();
1714 RETVAL = newRV_noinc ((SV *)missing);
1453 1715
1454 while (data < data_end - 1) 1716 while (data < data_end - 1)
1455 { 1717 {
1456 flags = (data [0] << 8) + data [1]; data += 2; 1718 flags = (data [0] << 8) + data [1]; data += 2;
1457 1719
1477 uint8_t ext, cmd; 1739 uint8_t ext, cmd;
1478 1740
1479 do 1741 do
1480 { 1742 {
1481 ext = *data++; 1743 ext = *data++;
1482 cmd = ext & 0x3f; 1744 cmd = ext & 0x7f;
1483 1745
1484 if (cmd < 4) 1746 if (cmd < 4)
1485 cell->darkness = 255 - ext * 64 + 1; 1747 cell->darkness = 255 - ext * 64 + 1;
1486 else if (cmd == 5) // health 1748 else if (cmd == 5) // health
1487 { 1749 {
1490 } 1752 }
1491 else if (cmd == 6) // monster width 1753 else if (cmd == 6) // monster width
1492 cell->stat_width = *data++ + 1; 1754 cell->stat_width = *data++ + 1;
1493 else if (cmd == 0x47) 1755 else if (cmd == 0x47)
1494 { 1756 {
1495 if (*data == 4) 1757 if (*data == 1) cell->player = data [1];
1496 ; // decode player count 1758 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1759 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1760 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1497 1761
1498 data += *data + 1; 1762 data += *data + 1;
1499 } 1763 }
1500 else if (cmd == 8) // cell flags 1764 else if (cmd == 8) // cell flags
1501 cell->flags = *data++; 1765 cell->flags = *data++;
1508 } 1772 }
1509 else 1773 else
1510 cell->darkness = *data++ + 1; 1774 cell->darkness = *data++ + 1;
1511 } 1775 }
1512 1776
1777 for (z = 0; z <= 2; ++z)
1513 if (flags & 4) 1778 if (flags & (4 >> z))
1514 { 1779 {
1515 faceid face = (data [0] << 8) + data [1]; data += 2; 1780 faceid face = (data [0] << 8) + data [1]; data += 2;
1516 need_facenum (self, face); 1781 need_facenum (self, face);
1517 cell->tile [0] = self->face2tile [face]; 1782 cell->tile [z] = self->face2tile [face];
1783
1784 if (cell->tile [z])
1785 {
1786 maptex *tex = self->tex + cell->tile [z];
1787 if (!tex->name)
1788 av_push (missing, newSViv (cell->tile [z]));
1789
1790 if (tex->smoothtile)
1791 {
1792 maptex *smooth = self->tex + tex->smoothtile;
1793 if (!smooth->name)
1794 av_push (missing, newSViv (tex->smoothtile));
1795 }
1796 }
1518 } 1797 }
1519
1520 if (flags & 2)
1521 {
1522 faceid face = (data [0] << 8) + data [1]; data += 2;
1523 need_facenum (self, face);
1524 cell->tile [1] = self->face2tile [face];
1525 }
1526
1527 if (flags & 1)
1528 {
1529 faceid face = (data [0] << 8) + data [1]; data += 2;
1530 need_facenum (self, face);
1531 cell->tile [2] = self->face2tile [face];
1532 }
1533 } 1798 }
1534 else 1799 else
1535 cell->darkness = 0; 1800 CELL_CLEAR (cell);
1536 } 1801 }
1537} 1802}
1803 OUTPUT:
1804 RETVAL
1538 1805
1539SV * 1806SV *
1540mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1807mapmap (DC::Map self, int x0, int y0, int w, int h)
1541 CODE: 1808 CODE:
1542{ 1809{
1543 int x1, x; 1810 int x1, x;
1544 int y1, y; 1811 int y1, y;
1545 int z; 1812 int z;
1590} 1857}
1591 OUTPUT: 1858 OUTPUT:
1592 RETVAL 1859 RETVAL
1593 1860
1594void 1861void
1595draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1862draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1596 CODE: 1863 CODE:
1597{ 1864{
1865 int x, y, z;
1866
1598 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1867 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1599 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1868 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1600 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1869 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1601 smooth_key skey; 1870 smooth_key skey;
1602 int x, y, z; 1871 int pl_x, pl_y;
1603 int last_name; 1872 maptex pl_tex;
1873 rc_t *rc = rc_alloc ();
1874 rc_key_t key;
1875 rc_array_t *arr;
1876
1877 pl_tex.name = 0;
1604 1878
1605 // thats current max. sorry. 1879 // thats current max. sorry.
1606 if (sw > 255) sw = 255; 1880 if (sw > 255) sw = 255;
1607 if (sh > 255) sh = 255; 1881 if (sh > 255) sh = 255;
1608 1882
1609 // clear key, in case of extra padding 1883 // clear key, in case of extra padding
1610 memset (&skey, 0, sizeof (skey)); 1884 memset (&skey, 0, sizeof (skey));
1611 1885
1612 glColor4ub (255, 255, 255, 255); 1886 memset (&key, 0, sizeof (key));
1613 1887 key.r = 255;
1614 glEnable (GL_BLEND); 1888 key.g = 255;
1615 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1889 key.b = 255;
1616 glEnable (GL_TEXTURE_2D); 1890 key.a = 255;
1617 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1891 key.mode = GL_QUADS;
1618 1892 key.format = GL_T2F_V3F;
1619 glBegin (GL_QUADS); 1893 key.texname = -1;
1620
1621 last_name = 0;
1622 1894
1623 mx += self->x; 1895 mx += self->x;
1624 my += self->y; 1896 my += self->y;
1625 1897
1626 // first pass: determine smooth_max 1898 // first pass: determine smooth_max
1642 MAX (self->tex [cell->tile [0]].smoothlevel, 1914 MAX (self->tex [cell->tile [0]].smoothlevel,
1643 MAX (self->tex [cell->tile [1]].smoothlevel, 1915 MAX (self->tex [cell->tile [1]].smoothlevel,
1644 self->tex [cell->tile [2]].smoothlevel)); 1916 self->tex [cell->tile [2]].smoothlevel));
1645 } 1917 }
1646 } 1918 }
1919
1920 glEnable (GL_BLEND);
1921 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1922 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1647 1923
1648 for (z = 0; z <= 2; z++) 1924 for (z = 0; z <= 2; z++)
1649 { 1925 {
1650 memset (smooth_level, 0, sizeof (smooth_level)); 1926 memset (smooth_level, 0, sizeof (smooth_level));
1651 1927
1664 { 1940 {
1665 maptex tex = self->tex [tile]; 1941 maptex tex = self->tex [tile];
1666 int px = (x + 1) * T - tex.w; 1942 int px = (x + 1) * T - tex.w;
1667 int py = (y + 1) * T - tex.h; 1943 int py = (y + 1) * T - tex.h;
1668 1944
1669 // suppressing texture state switches here
1670 // is only moderately effective, but worth the extra effort
1671 if (last_name != tex.name) 1945 if (key.texname != tex.name)
1672 { 1946 {
1673 if (!tex.name) 1947 if (!tex.name)
1674 tex = self->tex [2]; /* missing, replace by noface */ 1948 tex = self->tex [2]; /* missing, replace by noface */
1675 1949
1676 glEnd (); 1950 key.texname = tex.name;
1677 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1951 arr = rc_array (rc, &key);
1678 glBegin (GL_QUADS);
1679 } 1952 }
1680 1953
1681 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1954 if (expect_false (cell->player == player) && expect_false (z == 2))
1682 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1683 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1684 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1685
1686 if (cell->flags && z == 2)
1687 { 1955 {
1956 pl_x = px;
1957 pl_y = py;
1958 pl_tex = tex;
1959 continue;
1960 }
1961
1962 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1963 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1964 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1965 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1966
1967 if (expect_false (cell->flags) && expect_false (z == 2))
1968 {
1969 // overlays such as the speech bubble, probably more to come
1688 if (cell->flags & 1) 1970 if (cell->flags & 1)
1689 { 1971 {
1690 maptex tex = self->tex [1]; 1972 maptex tex = self->tex [1];
1691 int px = x * T + T * 2 / 32; 1973 int px = x * T + T * 2 / 32;
1692 int py = y * T - T * 6 / 32; 1974 int py = y * T - T * 6 / 32;
1693 1975
1976 if (tex.name)
1694 glEnd (); 1977 {
1695 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1978 if (key.texname != tex.name)
1979 {
1980 key.texname = tex.name;
1981 arr = rc_array (rc, &key);
1982 }
1983
1984 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1985 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1986 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1987 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1696 glBegin (GL_QUADS); 1988 }
1697
1698 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1699 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1700 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1701 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1702 } 1989 }
1703 } 1990 }
1704 1991
1705 // update smooth hash 1992 // update smooth hash
1706 if (tex.smoothtile) 1993 if (tex.smoothtile)
1742 } 2029 }
1743 } 2030 }
1744 } 2031 }
1745 } 2032 }
1746 2033
2034 rc_draw (rc);
2035 rc_clear (rc);
2036
1747 // go through all smoothlevels, lowest to highest, then draw. 2037 // go through all smoothlevels, lowest to highest, then draw.
1748 // this is basically counting sort 2038 // this is basically counting sort
1749 { 2039 {
1750 int w, b; 2040 int w, b;
1751 2041
2042 glEnable (GL_TEXTURE_2D);
2043 glBegin (GL_QUADS);
1752 for (w = 0; w < 256 / 32; ++w) 2044 for (w = 0; w < 256 / 32; ++w)
1753 { 2045 {
1754 uint32_t smask = smooth_level [w]; 2046 uint32_t smask = smooth_level [w];
1755 if (smask) 2047 if (smask)
1756 for (b = 0; b < 32; ++b) 2048 for (b = 0; b < 32; ++b)
1775 int border = bits & 15; 2067 int border = bits & 15;
1776 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2068 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1777 float dx = tex.s * .0625f; // 16 images/row 2069 float dx = tex.s * .0625f; // 16 images/row
1778 float dy = tex.t * .5f ; // 2 images/column 2070 float dy = tex.t * .5f ; // 2 images/column
1779 2071
1780 // this time naively avoiding texture state changes
1781 // save gobs of state changes.
1782 if (last_name != tex.name) 2072 if (tex.name)
1783 { 2073 {
2074 // this time avoiding texture state changes
2075 // save gobs of state changes.
1784 if (!tex.name) 2076 if (key.texname != tex.name)
1785 continue; // smoothing not yet available 2077 {
1786
1787 glEnd (); 2078 glEnd ();
1788 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2079 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1789 glBegin (GL_QUADS); 2080 glBegin (GL_QUADS);
1790 } 2081 }
1791 2082
1792 if (border) 2083 if (border)
1793 { 2084 {
1794 float ox = border * dx; 2085 float ox = border * dx;
1795 2086
1796 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2087 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1797 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2088 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1798 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2089 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1799 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2090 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1800 } 2091 }
1801 2092
1802 if (corner) 2093 if (corner)
1803 { 2094 {
1804 float ox = corner * dx; 2095 float ox = corner * dx;
1805 2096
1806 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2097 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1807 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2098 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1808 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2099 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1809 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2100 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2101 }
1810 } 2102 }
1811 } 2103 }
1812 } 2104 }
1813 } 2105 }
1814 } 2106 }
2107
2108 glEnd ();
2109 glDisable (GL_TEXTURE_2D);
2110 key.texname = -1;
1815 } 2111 }
1816 2112
1817 hv_clear (smooth); 2113 hv_clear (smooth);
1818 } 2114 }
1819 2115
1820 glEnd (); 2116 if (pl_tex.name)
2117 {
2118 maptex tex = pl_tex;
2119 int px = pl_x + sdx;
2120 int py = pl_y + sdy;
1821 2121
1822 glDisable (GL_TEXTURE_2D); 2122 key.texname = tex.name;
2123 arr = rc_array (rc, &key);
2124
2125 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2126 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2127 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2128 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2129
2130 rc_draw (rc);
2131 }
2132
1823 glDisable (GL_BLEND); 2133 glDisable (GL_BLEND);
2134 rc_free (rc);
1824 2135
1825 // top layer: overlays such as the health bar 2136 // top layer: overlays such as the health bar
1826 for (y = 0; y < sh; y++) 2137 for (y = 0; y < sh; y++)
1827 if (0 <= y + my && y + my < self->rows) 2138 if (0 <= y + my && y + my < self->rows)
1828 { 2139 {
1853 } 2164 }
1854 } 2165 }
1855} 2166}
1856 2167
1857void 2168void
1858draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2169draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1859 CODE: 2170 CODE:
1860{ 2171{
1861 static float color[16][3] = { 2172 static float color[16][3] = {
1862 { 0.00F, 0.00F, 0.00F }, 2173 { 0.00F, 0.00F, 0.00F },
1863 { 1.00F, 1.00F, 1.00F }, 2174 { 1.00F, 1.00F, 1.00F },
1913 glDisable (GL_BLEND); 2224 glDisable (GL_BLEND);
1914 glDisable (GL_TEXTURE_2D); 2225 glDisable (GL_TEXTURE_2D);
1915} 2226}
1916 2227
1917void 2228void
1918fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2229fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1919 PPCODE: 2230 PPCODE:
1920{ 2231{
1921 int x, y; 2232 int x, y;
2233 int sw1 = sw + 2;
2234 int sh1 = sh + 2;
2235 int sh3 = sh * 3;
1922 int sw4 = (sw + 3) & ~3; 2236 int sw34 = (sw * 3 + 3) & ~3;
2237 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1923 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2238 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1924 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2239 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1925 2240
1926 memset (darkness, 255, sw4 * sh);
1927 SvPOK_only (darkness_sv); 2241 SvPOK_only (darkness3_sv);
1928 SvCUR_set (darkness_sv, sw4 * sh); 2242 SvCUR_set (darkness3_sv, sw34 * sh3);
1929 2243
1930 mx += self->x; 2244 mx += self->x - 1;
1931 my += self->y; 2245 my += self->y - 1;
1932 2246
2247 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2248
1933 for (y = 0; y < sh; y++) 2249 for (y = 0; y < sh1; y++)
1934 if (0 <= y + my && y + my < self->rows) 2250 if (0 <= y + my && y + my < self->rows)
1935 { 2251 {
1936 maprow *row = self->row + (y + my); 2252 maprow *row = self->row + (y + my);
1937 2253
1938 for (x = 0; x < sw; x++) 2254 for (x = 0; x < sw1; x++)
1939 if (row->c0 <= x + mx && x + mx < row->c1) 2255 if (row->c0 <= x + mx && x + mx < row->c1)
1940 { 2256 {
1941 mapcell *cell = row->col + (x + mx - row->c0); 2257 mapcell *cell = row->col + (x + mx - row->c0);
1942 2258
1943 darkness[y * sw4 + x] = cell->darkness 2259 darkness1 [y * sw1 + x] = cell->darkness
1944 ? 255 - (cell->darkness - 1) 2260 ? 255 - (cell->darkness - 1)
1945 : 255 - FOW_DARKNESS; 2261 : 255 - FOW_DARKNESS;
1946 } 2262 }
1947 } 2263 }
1948 2264
2265 for (y = 0; y < sh; ++y)
2266 for (x = 0; x < sw; ++x)
2267 {
2268 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2269 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2270 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2271 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2272 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2273 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2274 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2275 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2276 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2277
2278 uint8_t r11 = (d11 + d21 + d12) / 3;
2279 uint8_t r21 = d21;
2280 uint8_t r31 = (d21 + d31 + d32) / 3;
2281
2282 uint8_t r12 = d12;
2283 uint8_t r22 = d22;
2284 uint8_t r32 = d32;
2285
2286 uint8_t r13 = (d13 + d23 + d12) / 3;
2287 uint8_t r23 = d23;
2288 uint8_t r33 = (d23 + d33 + d32) / 3;
2289
2290 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2291 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2292 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2293 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2294 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2295 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2296 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2297 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2298 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2299 }
2300
2301 free (darkness1);
2302
1949 EXTEND (SP, 3); 2303 EXTEND (SP, 3);
1950 PUSHs (sv_2mortal (newSViv (sw4))); 2304 PUSHs (sv_2mortal (newSViv (sw34)));
1951 PUSHs (sv_2mortal (newSViv (sh))); 2305 PUSHs (sv_2mortal (newSViv (sh3)));
1952 PUSHs (darkness_sv); 2306 PUSHs (darkness3_sv);
1953} 2307}
1954 2308
1955SV * 2309SV *
1956get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2310get_rect (DC::Map self, int x0, int y0, int w, int h)
1957 CODE: 2311 CODE:
1958{ 2312{
1959 int x, y, x1, y1; 2313 int x, y, x1, y1;
1960 SV *data_sv = newSV (w * h * 7 + 5); 2314 SV *data_sv = newSV (w * h * 7 + 5);
1961 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2315 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2018 else 2372 else
2019 *data++ = 0; 2373 *data++ = 0;
2020 } 2374 }
2021 } 2375 }
2022 2376
2377 /* if size is w*h + 5 then no data has been found */
2378 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2379 {
2023 SvPOK_only (data_sv); 2380 SvPOK_only (data_sv);
2024 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2381 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2382 }
2383
2025 RETVAL = data_sv; 2384 RETVAL = data_sv;
2026} 2385}
2027 OUTPUT: 2386 OUTPUT:
2028 RETVAL 2387 RETVAL
2029 2388
2030void 2389void
2031set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2390set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2032 PPCODE: 2391 PPCODE:
2033{ 2392{
2034 int x, y, z; 2393 int x, y, z;
2035 int w, h; 2394 int w, h;
2036 int x1, y1; 2395 int x1, y1;
2396 STRLEN len;
2397 uint8_t *data, *end;
2398
2399 len = SvLEN (data_sv);
2400 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2401 data = SvPVbyte_nolen (data_sv);
2402 end = data + len + 8;
2403
2404 if (len < 5)
2405 XSRETURN_EMPTY;
2037 2406
2038 if (*data++ != 0) 2407 if (*data++ != 0)
2039 return; /* version mismatch */ 2408 XSRETURN_EMPTY; /* version mismatch */
2040 2409
2041 w = *data++ << 8; w |= *data++; 2410 w = *data++ << 8; w |= *data++;
2042 h = *data++ << 8; h |= *data++; 2411 h = *data++ << 8; h |= *data++;
2043 2412
2044 // we need to do this 'cause we don't keep an absolute coord system for rows 2413 // we need to do this 'cause we don't keep an absolute coord system for rows
2056 { 2425 {
2057 maprow *row = map_get_row (self, y); 2426 maprow *row = map_get_row (self, y);
2058 2427
2059 for (x = x0; x < x1; x++) 2428 for (x = x0; x < x1; x++)
2060 { 2429 {
2430 uint8_t flags;
2431
2432 if (data + 7 >= end)
2433 XSRETURN_EMPTY;
2434
2061 uint8_t flags = *data++; 2435 flags = *data++;
2062 2436
2063 if (flags) 2437 if (flags)
2064 { 2438 {
2065 mapcell *cell = row_get_cell (row, x); 2439 mapcell *cell = row_get_cell (row, x);
2066 tileid tile[3] = { 0, 0, 0 }; 2440 tileid tile[3] = { 0, 0, 0 };
2069 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2443 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2070 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2444 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2071 2445
2072 if (cell->darkness == 0) 2446 if (cell->darkness == 0)
2073 { 2447 {
2074 cell->darkness = 0; 2448 /*cell->darkness = 0;*/
2449 EXTEND (SP, 3);
2075 2450
2076 for (z = 0; z <= 2; z++) 2451 for (z = 0; z <= 2; z++)
2077 { 2452 {
2078 tileid t = tile [z]; 2453 tileid t = tile [z];
2079 2454
2080 if (t >= self->texs || (t && !self->tex [t].name)) 2455 if (t >= self->texs || (t && !self->tex [t].name))
2081 { 2456 {
2082 XPUSHs (sv_2mortal (newSViv (t))); 2457 PUSHs (sv_2mortal (newSViv (t)));
2083 need_texid (self, t); 2458 need_texid (self, t);
2084 } 2459 }
2085 2460
2086 cell->tile [z] = t; 2461 cell->tile [z] = t;
2087 } 2462 }
2089 } 2464 }
2090 } 2465 }
2091 } 2466 }
2092} 2467}
2093 2468
2094MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2469MODULE = Deliantra::Client PACKAGE = DC::RW
2095 2470
2096CFPlus::MixChunk 2471DC::RW
2097new_from_file (SV *class, char *path) 2472new (SV *class, SV *data_sv)
2098 CODE: 2473 CODE:
2099 RETVAL = Mix_LoadWAV (path); 2474{
2475 STRLEN datalen;
2476 char *data = SvPVbyte (data_sv, datalen);
2477
2478 RETVAL = SDL_RWFromConstMem (data, datalen);
2479}
2100 OUTPUT: 2480 OUTPUT:
2101 RETVAL 2481 RETVAL
2102 2482
2483DC::RW
2484new_from_file (SV *class, const char *path, const char *mode = "rb")
2485 CODE:
2486 RETVAL = SDL_RWFromFile (path, mode);
2487 OUTPUT:
2488 RETVAL
2489
2490# fails on win32:
2491# dc.xs(2268) : error C2059: syntax error : '('
2103void 2492#void
2493#close (DC::RW self)
2494# CODE:
2495# (self->(close)) (self);
2496
2497MODULE = Deliantra::Client PACKAGE = DC::Channel
2498
2499PROTOTYPES: DISABLE
2500
2501DC::Channel
2502find ()
2503 CODE:
2504{
2505 RETVAL = Mix_GroupAvailable (-1);
2506
2507 if (RETVAL < 0)
2508 {
2509 RETVAL = Mix_GroupOldest (-1);
2510
2511 if (RETVAL < 0)
2512 XSRETURN_UNDEF;
2513
2514 Mix_HaltChannel (RETVAL);
2515 }
2516
2517 Mix_UnregisterAllEffects (RETVAL);
2518 Mix_Volume (RETVAL, 128);
2519}
2520 OUTPUT:
2521 RETVAL
2522
2523void
2524halt (DC::Channel self)
2525 CODE:
2526 Mix_HaltChannel (self);
2527
2528void
2529expire (DC::Channel self, int ticks = -1)
2530 CODE:
2531 Mix_ExpireChannel (self, ticks);
2532
2533void
2534fade_out (DC::Channel self, int ticks = -1)
2535 CODE:
2536 Mix_FadeOutChannel (self, ticks);
2537
2538int
2539volume (DC::Channel self, int volume)
2540 CODE:
2541 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2542 OUTPUT:
2543 RETVAL
2544
2545void
2546unregister_all_effects (DC::Channel self)
2547 CODE:
2548 Mix_UnregisterAllEffects (self);
2549
2550void
2551set_panning (DC::Channel self, int left, int right)
2552 CODE:
2553 left = CLAMP (left , 0, 255);
2554 right = CLAMP (right, 0, 255);
2555 Mix_SetPanning (self, left, right);
2556
2557void
2558set_distance (DC::Channel self, int distance)
2559 CODE:
2560 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2561
2562void
2563set_position (DC::Channel self, int angle, int distance)
2564 CODE:
2565
2566void
2567set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2568 CODE:
2569{
2570 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2571 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2572 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2573}
2574
2575void
2576set_reverse_stereo (DC::Channel self, int flip)
2577 CODE:
2578 Mix_SetReverseStereo (self, flip);
2579
2580MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2581
2582PROTOTYPES: DISABLE
2583
2584DC::MixChunk
2585new (SV *class, DC::RW rwops)
2586 CODE:
2587 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2588 OUTPUT:
2589 RETVAL
2590
2591void
2104DESTROY (CFPlus::MixChunk self) 2592DESTROY (DC::MixChunk self)
2105 CODE: 2593 CODE:
2106 Mix_FreeChunk (self); 2594 Mix_FreeChunk (self);
2107 2595
2108int 2596int
2109volume (CFPlus::MixChunk self, int volume = -1) 2597volume (DC::MixChunk self, int volume = -1)
2110 CODE: 2598 CODE:
2599 if (items > 1)
2600 volume = CLAMP (volume, 0, 128);
2111 RETVAL = Mix_VolumeChunk (self, volume); 2601 RETVAL = Mix_VolumeChunk (self, volume);
2112 OUTPUT: 2602 OUTPUT:
2113 RETVAL 2603 RETVAL
2114 2604
2115int 2605DC::Channel
2116play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2606play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2117 CODE: 2607 CODE:
2608{
2118 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2609 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2610
2611 if (RETVAL < 0)
2612 XSRETURN_UNDEF;
2613
2614 if (channel < 0)
2615 {
2616 Mix_UnregisterAllEffects (RETVAL);
2617 Mix_Volume (RETVAL, 128);
2618 }
2619}
2119 OUTPUT: 2620 OUTPUT:
2120 RETVAL 2621 RETVAL
2121 2622
2122MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2623MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2123 2624
2124int 2625int
2125volume (int volume = -1) 2626volume (int volume = -1)
2627 PROTOTYPE: ;$
2126 CODE: 2628 CODE:
2629 if (items > 0)
2630 volume = CLAMP (volume, 0, 128);
2127 RETVAL = Mix_VolumeMusic (volume); 2631 RETVAL = Mix_VolumeMusic (volume);
2128 OUTPUT: 2632 OUTPUT:
2129 RETVAL 2633 RETVAL
2130 2634
2635void
2636fade_out (int ms)
2637 CODE:
2638 Mix_FadeOutMusic (ms);
2639
2640void
2641halt ()
2642 CODE:
2643 Mix_HaltMusic ();
2644
2131CFPlus::MixMusic 2645DC::MixMusic
2132new_from_file (SV *class, char *path) 2646new (SV *class, DC::RW rwops)
2133 CODE: 2647 CODE:
2134 RETVAL = Mix_LoadMUS (path); 2648 RETVAL = Mix_LoadMUS_RW (rwops);
2135 OUTPUT: 2649 OUTPUT:
2136 RETVAL 2650 RETVAL
2137 2651
2138void 2652void
2139DESTROY (CFPlus::MixMusic self) 2653DESTROY (DC::MixMusic self)
2140 CODE: 2654 CODE:
2141 Mix_FreeMusic (self); 2655 Mix_FreeMusic (self);
2142 2656
2143int 2657int
2144play (CFPlus::MixMusic self, int loops = -1) 2658play (DC::MixMusic self, int loops = -1)
2145 CODE: 2659 CODE:
2146 RETVAL = Mix_PlayMusic (self, loops); 2660 RETVAL = Mix_PlayMusic (self, loops);
2147 OUTPUT: 2661 OUTPUT:
2148 RETVAL 2662 RETVAL
2149 2663
2150MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2664void
2665fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2666 CODE:
2667 Mix_FadeInMusicPos (self, loops, ms, position);
2668
2669MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2670
2671PROTOTYPES: ENABLE
2151 2672
2152BOOT: 2673BOOT:
2153{ 2674{
2154 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2675 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2155 static const struct { 2676 static const struct {
2156 const char *name; 2677 const char *name;
2157 IV iv; 2678 IV iv;
2158 } *civ, const_iv[] = { 2679 } *civ, const_iv[] = {
2159# define const_iv(name) { # name, (IV)name } 2680# define const_iv(name) { # name, (IV)name }
2681 const_iv (GL_VENDOR),
2682 const_iv (GL_VERSION),
2683 const_iv (GL_EXTENSIONS),
2160 const_iv (GL_COLOR_MATERIAL), 2684 const_iv (GL_COLOR_MATERIAL),
2161 const_iv (GL_SMOOTH), 2685 const_iv (GL_SMOOTH),
2162 const_iv (GL_FLAT), 2686 const_iv (GL_FLAT),
2163 const_iv (GL_DITHER), 2687 const_iv (GL_DITHER),
2164 const_iv (GL_BLEND), 2688 const_iv (GL_BLEND),
2168 const_iv (GL_ALPHA_TEST), 2692 const_iv (GL_ALPHA_TEST),
2169 const_iv (GL_NORMALIZE), 2693 const_iv (GL_NORMALIZE),
2170 const_iv (GL_RESCALE_NORMAL), 2694 const_iv (GL_RESCALE_NORMAL),
2171 const_iv (GL_FRONT), 2695 const_iv (GL_FRONT),
2172 const_iv (GL_BACK), 2696 const_iv (GL_BACK),
2697 const_iv (GL_AUX0),
2173 const_iv (GL_AND), 2698 const_iv (GL_AND),
2174 const_iv (GL_ONE), 2699 const_iv (GL_ONE),
2175 const_iv (GL_ZERO), 2700 const_iv (GL_ZERO),
2176 const_iv (GL_SRC_ALPHA), 2701 const_iv (GL_SRC_ALPHA),
2177 const_iv (GL_DST_ALPHA), 2702 const_iv (GL_DST_ALPHA),
2190 const_iv (GL_INTENSITY), 2715 const_iv (GL_INTENSITY),
2191 const_iv (GL_LUMINANCE), 2716 const_iv (GL_LUMINANCE),
2192 const_iv (GL_LUMINANCE_ALPHA), 2717 const_iv (GL_LUMINANCE_ALPHA),
2193 const_iv (GL_FLOAT), 2718 const_iv (GL_FLOAT),
2194 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2719 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2720 const_iv (GL_COMPRESSED_ALPHA_ARB),
2721 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2722 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2723 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2724 const_iv (GL_COMPRESSED_RGB_ARB),
2725 const_iv (GL_COMPRESSED_RGBA_ARB),
2195 const_iv (GL_COMPILE), 2726 const_iv (GL_COMPILE),
2727 const_iv (GL_PROXY_TEXTURE_1D),
2728 const_iv (GL_PROXY_TEXTURE_2D),
2196 const_iv (GL_TEXTURE_1D), 2729 const_iv (GL_TEXTURE_1D),
2197 const_iv (GL_TEXTURE_2D), 2730 const_iv (GL_TEXTURE_2D),
2198 const_iv (GL_TEXTURE_ENV), 2731 const_iv (GL_TEXTURE_ENV),
2199 const_iv (GL_TEXTURE_MAG_FILTER), 2732 const_iv (GL_TEXTURE_MAG_FILTER),
2200 const_iv (GL_TEXTURE_MIN_FILTER), 2733 const_iv (GL_TEXTURE_MIN_FILTER),
2221 const_iv (GL_COLOR_LOGIC_OP), 2754 const_iv (GL_COLOR_LOGIC_OP),
2222 const_iv (GL_SEPARABLE_2D), 2755 const_iv (GL_SEPARABLE_2D),
2223 const_iv (GL_CONVOLUTION_2D), 2756 const_iv (GL_CONVOLUTION_2D),
2224 const_iv (GL_CONVOLUTION_BORDER_MODE), 2757 const_iv (GL_CONVOLUTION_BORDER_MODE),
2225 const_iv (GL_CONSTANT_BORDER), 2758 const_iv (GL_CONSTANT_BORDER),
2759 const_iv (GL_POINTS),
2226 const_iv (GL_LINES), 2760 const_iv (GL_LINES),
2227 const_iv (GL_LINE_STRIP), 2761 const_iv (GL_LINE_STRIP),
2228 const_iv (GL_LINE_LOOP), 2762 const_iv (GL_LINE_LOOP),
2229 const_iv (GL_QUADS), 2763 const_iv (GL_QUADS),
2230 const_iv (GL_QUAD_STRIP), 2764 const_iv (GL_QUAD_STRIP),
2231 const_iv (GL_TRIANGLES), 2765 const_iv (GL_TRIANGLES),
2232 const_iv (GL_TRIANGLE_STRIP), 2766 const_iv (GL_TRIANGLE_STRIP),
2233 const_iv (GL_TRIANGLE_FAN), 2767 const_iv (GL_TRIANGLE_FAN),
2768 const_iv (GL_POLYGON),
2234 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2769 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2770 const_iv (GL_POINT_SMOOTH_HINT),
2771 const_iv (GL_LINE_SMOOTH_HINT),
2772 const_iv (GL_POLYGON_SMOOTH_HINT),
2773 const_iv (GL_GENERATE_MIPMAP_HINT),
2774 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2235 const_iv (GL_FASTEST), 2775 const_iv (GL_FASTEST),
2776 const_iv (GL_DONT_CARE),
2777 const_iv (GL_NICEST),
2236 const_iv (GL_V2F), 2778 const_iv (GL_V2F),
2237 const_iv (GL_V3F), 2779 const_iv (GL_V3F),
2238 const_iv (GL_T2F_V3F), 2780 const_iv (GL_T2F_V3F),
2239 const_iv (GL_T2F_N3F_V3F), 2781 const_iv (GL_T2F_N3F_V3F),
2240# undef const_iv 2782# undef const_iv
2245 2787
2246 texture_av = newAV (); 2788 texture_av = newAV ();
2247 AvREAL_off (texture_av); 2789 AvREAL_off (texture_av);
2248} 2790}
2249 2791
2792void
2793disable_GL_EXT_blend_func_separate ()
2794 CODE:
2795 gl.BlendFuncSeparate = 0;
2796 gl.BlendFuncSeparateEXT = 0;
2797
2250char * 2798char *
2251gl_vendor () 2799gl_vendor ()
2252 CODE: 2800 CODE:
2253 RETVAL = (char *)glGetString (GL_VENDOR); 2801 RETVAL = (char *)glGetString (GL_VENDOR);
2254 OUTPUT: 2802 OUTPUT:
2266 CODE: 2814 CODE:
2267 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2815 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2268 OUTPUT: 2816 OUTPUT:
2269 RETVAL 2817 RETVAL
2270 2818
2819const char *glGetString (GLenum pname)
2820
2821GLint glGetInteger (GLenum pname)
2822 CODE:
2823 glGetIntegerv (pname, &RETVAL);
2824 OUTPUT:
2825 RETVAL
2826
2827GLdouble glGetDouble (GLenum pname)
2828 CODE:
2829 glGetDoublev (pname, &RETVAL);
2830 OUTPUT:
2831 RETVAL
2832
2271int glGetError () 2833int glGetError ()
2272 2834
2273void glFinish () 2835void glFinish ()
2274 2836
2275void glClear (int mask) 2837void glClear (int mask)
2312# near_ and far_ are due to microsofts buggy "c" compiler 2874# near_ and far_ are due to microsofts buggy "c" compiler
2313void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2875void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2314 2876
2315# near_ and far_ are due to microsofts buggy "c" compiler 2877# near_ and far_ are due to microsofts buggy "c" compiler
2316void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2878void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2879
2880PROTOTYPES: DISABLE
2317 2881
2318void glViewport (int x, int y, int width, int height) 2882void glViewport (int x, int y, int width, int height)
2319 2883
2320void glScissor (int x, int y, int width, int height) 2884void glScissor (int x, int y, int width, int height)
2321 2885
2329 2893
2330void glRotate (float angle, float x, float y, float z) 2894void glRotate (float angle, float x, float y, float z)
2331 CODE: 2895 CODE:
2332 glRotatef (angle, x, y, z); 2896 glRotatef (angle, x, y, z);
2333 2897
2334void glBegin (int mode)
2335
2336void glEnd ()
2337
2338void glColor (float r, float g, float b, float a = 1.0) 2898void glColor (float r, float g, float b, float a = 1.0)
2339 PROTOTYPE: @
2340 ALIAS: 2899 ALIAS:
2341 glColor_premultiply = 1 2900 glColor_premultiply = 1
2342 CODE: 2901 CODE:
2343 if (ix) 2902 if (ix)
2344 { 2903 {
2347 b *= a; 2906 b *= a;
2348 } 2907 }
2349 // microsoft visual "c" rounds instead of truncating... 2908 // microsoft visual "c" rounds instead of truncating...
2350 glColor4f (r, g, b, a); 2909 glColor4f (r, g, b, a);
2351 2910
2352void glInterleavedArrays (int format, int stride, char *data)
2353
2354void glDrawElements (int mode, int count, int type, char *indices)
2355
2356# 1.2 void glDrawRangeElements (int mode, int start, int end
2357
2358void glRasterPos (float x, float y, float z = 0.) 2911void glRasterPos (float x, float y, float z = 0.)
2359 CODE: 2912 CODE:
2360 glRasterPos3f (0, 0, z); 2913 glRasterPos3f (0, 0, z);
2361 glBitmap (0, 0, 0, 0, x, y, 0); 2914 glBitmap (0, 0, 0, 0, x, y, 0);
2362 2915
2366 2919
2367void glTexCoord (float s, float t) 2920void glTexCoord (float s, float t)
2368 CODE: 2921 CODE:
2369 glTexCoord2f (s, t); 2922 glTexCoord2f (s, t);
2370 2923
2924void glRect (float x1, float y1, float x2, float y2)
2925 CODE:
2926 glRectf (x1, y1, x2, y2);
2927
2928void glRect_lineloop (float x1, float y1, float x2, float y2)
2929 CODE:
2930 glBegin (GL_LINE_LOOP);
2931 glVertex2f (x1, y1);
2932 glVertex2f (x2, y1);
2933 glVertex2f (x2, y2);
2934 glVertex2f (x1, y2);
2935 glEnd ();
2936
2937PROTOTYPES: ENABLE
2938
2939void glBegin (int mode)
2940
2941void glEnd ()
2942
2943void glPointSize (GLfloat size)
2944
2945void glLineWidth (GLfloat width)
2946
2947void glInterleavedArrays (int format, int stride, char *data)
2948
2949void glDrawElements (int mode, int count, int type, char *indices)
2950
2951# 1.2 void glDrawRangeElements (int mode, int start, int end
2952
2371void glTexEnv (int target, int pname, float param) 2953void glTexEnv (int target, int pname, float param)
2372 CODE: 2954 CODE:
2373 glTexEnvf (target, pname, param); 2955 glTexEnvf (target, pname, param);
2374 2956
2375void glTexParameter (int target, int pname, float param) 2957void glTexParameter (int target, int pname, float param)
2391void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2973void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2392 CODE: 2974 CODE:
2393 if (gl.SeparableFilter2D) 2975 if (gl.SeparableFilter2D)
2394 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2976 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2395 2977
2396void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2978void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2397 2979
2398void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2980void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2399 2981
2400void glDrawPixels (int width, int height, int format, int type, char *pixels) 2982void glDrawPixels (int width, int height, int format, int type, char *pixels)
2983
2984void glPixelZoom (float x, float y)
2401 2985
2402void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2986void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2403 2987
2404int glGenTexture () 2988int glGenTexture ()
2405 CODE: 2989 CODE:
2425 3009
2426void glEndList () 3010void glEndList ()
2427 3011
2428void glCallList (int list) 3012void glCallList (int list)
2429 3013
3014MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3015
3016PROTOTYPES: DISABLE
3017
3018void
3019find_widget (SV *self, NV x, NV y)
3020 PPCODE:
3021{
3022 if (within_widget (self, x, y))
3023 XPUSHs (self);
3024}
3025
3026BOOT:
3027{
3028 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3029
3030 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3031 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3032 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3033 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3034}
3035
3036void
3037draw (SV *self)
3038 CODE:
3039{
3040 HV *hv;
3041 SV **svp;
3042 NV x, y, w, h;
3043 SV *draw_x_sv = GvSV (draw_x_gv);
3044 SV *draw_y_sv = GvSV (draw_y_gv);
3045 SV *draw_w_sv = GvSV (draw_w_gv);
3046 SV *draw_h_sv = GvSV (draw_h_gv);
3047 double draw_x, draw_y;
3048
3049 if (!SvROK (self))
3050 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3051
3052 hv = (HV *)SvRV (self);
3053
3054 if (SvTYPE (hv) != SVt_PVHV)
3055 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3056
3057 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3058 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3059
3060 if (!h || !w)
3061 XSRETURN_EMPTY;
3062
3063 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3064 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3065
3066 draw_x = SvNV (draw_x_sv) + x;
3067 draw_y = SvNV (draw_y_sv) + y;
3068
3069 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3070 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3071 XSRETURN_EMPTY;
3072
3073 sv_setnv (draw_x_sv, draw_x);
3074 sv_setnv (draw_y_sv, draw_y);
3075
3076 glPushMatrix ();
3077 glTranslated (x, y, 0);
3078
3079 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3080 {
3081 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3082
3083 if (svp && SvTRUE (*svp))
3084 {
3085 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3086 glEnable (GL_BLEND);
3087 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3088 glBegin (GL_QUADS);
3089 glVertex2f (0, 0);
3090 glVertex2f (w, 0);
3091 glVertex2f (w, h);
3092 glVertex2f (0, h);
3093 glEnd ();
3094 glDisable (GL_BLEND);
3095 }
3096 }
3097#if 0
3098 // draw borders, for debugging
3099 glPushMatrix ();
3100 glColor4f (1., 1., 0., 1.);
3101 glTranslatef (.5, .5, 0.);
3102 glBegin (GL_LINE_LOOP);
3103 glVertex2f (0 , 0);
3104 glVertex2f (w - 1, 0);
3105 glVertex2f (w - 1, h - 1);
3106 glVertex2f (0 , h - 1);
3107 glEnd ();
3108 glPopMatrix ();
3109#endif
3110 PUSHMARK (SP);
3111 XPUSHs (self);
3112 PUTBACK;
3113 call_method ("_draw", G_VOID | G_DISCARD);
3114 SPAGAIN;
3115
3116 glPopMatrix ();
3117
3118 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3119 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3120}
3121

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