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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.192 by root, Fri Apr 27 21:27:51 2007 UTC vs.
Revision 1.273 by root, Wed Aug 20 13:30:02 2008 UTC

6# include <wininet.h> 6# include <wininet.h>
7# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761) 8# pragma warning(disable:4761)
9#endif 9#endif
10 10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
14#endif
15
11#include "EXTERN.h" 16#include "EXTERN.h"
12#include "perl.h" 17#include "perl.h"
13#include "XSUB.h" 18#include "XSUB.h"
14 19
15#ifdef _WIN32 20#ifdef _WIN32
16# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
17#endif 27#endif
18 28
19#include <assert.h> 29#include <assert.h>
20#include <math.h> 30#include <math.h>
21#include <string.h> 31#include <string.h>
22#include <stdio.h> 32#include <stdio.h>
23#include <stdlib.h> 33#include <stdlib.h>
24 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
25#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
26#include <SDL_endian.h> 39#include <SDL_endian.h>
27#include <SDL_image.h> 40#include <SDL_image.h>
28#include <SDL_mixer.h> 41#include <SDL_mixer.h>
29#include <SDL_opengl.h> 42#include <SDL_opengl.h>
30 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
31#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
33 51
34#include <glib/gmacros.h> 52#include <glib/gmacros.h>
35 53
36#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
37 66
38#ifndef _WIN32 67#ifndef _WIN32
39# include <sys/types.h> 68# include <sys/types.h>
40# include <sys/socket.h> 69# include <sys/socket.h>
41# include <netinet/in.h> 70# include <netinet/in.h>
42# include <netinet/tcp.h> 71# include <netinet/tcp.h>
43# include <inttypes.h> 72# include <inttypes.h>
44#endif 73#endif
45 74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
77#else
78# define expect(expr,value) (expr)
79#endif
80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
47 85
48#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
49 87
50#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
51#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
52 90
53#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
54 92
55#if 0 93/* mask out modifiers we are not interested in */
56# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
57#else
58# define PARACHUTE 0
59#endif
60 95
61static AV *texture_av; 96static AV *texture_av;
62 97
63static struct 98static struct
64{ 99{
101 av_push (texture_av, (SV *)(size_t)name); 136 av_push (texture_av, (SV *)(size_t)name);
102 glDeleteTextures (1, &name); 137 glDeleteTextures (1, &name);
103} 138}
104 139
105#include "texcache.c" 140#include "texcache.c"
141#include "rendercache.c"
106 142
107#include "pango-font.c" 143#include "pango-font.c"
108#include "pango-fontmap.c" 144#include "pango-fontmap.c"
109#include "pango-render.c" 145#include "pango-render.c"
110 146
147typedef IV DC__Channel;
148typedef SDL_RWops *DC__RW;
111typedef Mix_Chunk *CFPlus__MixChunk; 149typedef Mix_Chunk *DC__MixChunk;
112typedef Mix_Music *CFPlus__MixMusic; 150typedef Mix_Music *DC__MixMusic;
113 151
114typedef PangoFontDescription *CFPlus__Font; 152typedef PangoFontDescription *DC__Font;
115 153
116static int 154static int
117shape_attr_p (PangoLayoutRun *run) 155shape_attr_p (PangoLayoutRun *run)
118{ 156{
119 GSList *attrs = run->item->analysis.extra_attrs; 157 GSList *attrs = run->item->analysis.extra_attrs;
133 171
134typedef struct cf_layout { 172typedef struct cf_layout {
135 PangoLayout *pl; 173 PangoLayout *pl;
136 float r, g, b, a; // default color for rgba mode 174 float r, g, b, a; // default color for rgba mode
137 int base_height; 175 int base_height;
138 CFPlus__Font font; 176 DC__Font font;
177 rc_t *rc;
139} *CFPlus__Layout; 178} *DC__Layout;
140 179
141static CFPlus__Font default_font; 180static DC__Font default_font;
142static PangoContext *opengl_context; 181static PangoContext *opengl_context;
143static PangoFontMap *opengl_fontmap; 182static PangoFontMap *opengl_fontmap;
144 183
145static void 184static void
146substitute_func (FcPattern *pattern, gpointer data) 185substitute_func (FcPattern *pattern, gpointer data)
151#endif 190#endif
152 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 191 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
153} 192}
154 193
155static void 194static void
156layout_update_font (CFPlus__Layout self) 195layout_update_font (DC__Layout self)
157{ 196{
158 /* use a random scale factor to account for unknown descenders, 0.8 works 197 /* use a random scale factor to account for unknown descenders, 0.8 works
159 * reasonably well with bitstream vera 198 * reasonably well with dejavu/bistream fonts
160 */ 199 */
161 PangoFontDescription *font = self->font ? self->font : default_font; 200 PangoFontDescription *font = self->font ? self->font : default_font;
162 201
163 pango_font_description_set_absolute_size (font, 202 pango_font_description_set_absolute_size (font,
164 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 203 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
165 204
166 pango_layout_set_font_description (self->pl, font); 205 pango_layout_set_font_description (self->pl, font);
167} 206}
168 207
169static void 208static void
170layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 209layout_get_pixel_size (DC__Layout self, int *w, int *h)
171{ 210{
172 PangoRectangle rect; 211 PangoRectangle rect;
173 212
174 // get_pixel_* wrongly rounds down 213 // get_pixel_* wrongly rounds down
175 pango_layout_get_extents (self->pl, 0, &rect); 214 pango_layout_get_extents (self->pl, 0, &rect);
186 225
187typedef uint16_t tileid; 226typedef uint16_t tileid;
188typedef uint16_t faceid; 227typedef uint16_t faceid;
189 228
190typedef struct { 229typedef struct {
191 int name; 230 GLuint name;
192 int w, h; 231 int w, h;
193 float s, t; 232 float s, t;
194 uint8_t r, g, b, a; 233 uint8_t r, g, b, a;
195 tileid smoothtile; 234 tileid smoothtile;
196 uint8_t smoothlevel; 235 uint8_t smoothlevel;
214 int faces; tileid *face2tile; // [faceid] 253 int faces; tileid *face2tile; // [faceid]
215 int texs; maptex *tex; // [tileid] 254 int texs; maptex *tex; // [tileid]
216 255
217 int32_t rows; 256 int32_t rows;
218 maprow *row; 257 maprow *row;
219} *CFPlus__Map; 258} *DC__Map;
220 259
221static char * 260static char *
222prepend (char *ptr, int sze, int inc) 261prepend (char *ptr, int sze, int inc)
223{ 262{
224 char *p; 263 char *p;
262 self->texs *= 2; 301 self->texs *= 2;
263 } 302 }
264} 303}
265 304
266static maprow * 305static maprow *
267map_get_row (CFPlus__Map self, int y) 306map_get_row (DC__Map self, int y)
268{ 307{
269 if (0 > y) 308 if (0 > y)
270 { 309 {
271 int extend = - y + MAP_EXTEND_Y; 310 int extend = - y + MAP_EXTEND_Y;
272 Prepend (maprow, self->row, self->rows, extend); 311 Prepend (maprow, self->row, self->rows, extend);
310 349
311 return row->col + (x - row->c0); 350 return row->col + (x - row->c0);
312} 351}
313 352
314static mapcell * 353static mapcell *
315map_get_cell (CFPlus__Map self, int x, int y) 354map_get_cell (DC__Map self, int x, int y)
316{ 355{
317 return row_get_cell (map_get_row (self, y), x); 356 return row_get_cell (map_get_row (self, y), x);
318} 357}
319 358
320static void 359static void
321map_clear (CFPlus__Map self) 360map_clear (DC__Map self)
322{ 361{
323 int r; 362 int r;
324 363
325 for (r = 0; r < self->rows; r++) 364 for (r = 0; r < self->rows; r++)
326 Safefree (self->row[r].col); 365 Safefree (self->row[r].col);
333 self->oy = 0; 372 self->oy = 0;
334 self->row = 0; 373 self->row = 0;
335 self->rows = 0; 374 self->rows = 0;
336} 375}
337 376
377#define CELL_CLEAR(cell) \
378 do { \
379 if ((cell)->player) \
380 (cell)->tile [2] = 0; \
381 (cell)->darkness = 0; \
382 (cell)->stat_hp = 0; \
383 (cell)->flags = 0; \
384 (cell)->player = 0; \
385 } while (0)
386
338static void 387static void
339map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 388map_blank (DC__Map self, int x0, int y0, int w, int h)
340{ 389{
341 int x, y; 390 int x, y;
342 maprow *row; 391 maprow *row;
343 mapcell *cell; 392 mapcell *cell;
344 393
356 if (x >= row->c1) 405 if (x >= row->c1)
357 break; 406 break;
358 407
359 cell = row->col + x - row->c0; 408 cell = row->col + x - row->c0;
360 409
361 cell->darkness = 0; 410 CELL_CLEAR (cell);
362 cell->stat_hp = 0;
363 cell->flags = 0;
364 cell->player = 0;
365 } 411 }
366 } 412 }
367} 413}
368 414
369typedef struct { 415typedef struct {
423 n |= n >> 16; 469 n |= n >> 16;
424 470
425 return n + 1; 471 return n + 1;
426} 472}
427 473
474static unsigned int
475popcount (unsigned int n)
476{
477 n -= (n >> 1) & 0x55555555U;
478 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
479 n = ((n >> 4) + n) & 0x0f0f0f0fU;
480 n *= 0x01010101U;
481
482 return n >> 24;
483}
484
428/* SDL should provide this, really. */ 485/* SDL should provide this, really. */
429#define SDLK_MODIFIER_MIN 300 486#define SDLK_MODIFIER_MIN 300
430#define SDLK_MODIFIER_MAX 314 487#define SDLK_MODIFIER_MAX 314
431 488
432MODULE = CFPlus PACKAGE = CFPlus 489/******************************************************************************/
490
491static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
492static GV *hover_gv;
493
494static int
495within_widget (SV *widget, NV x, NV y)
496{
497 HV *self;
498 SV **svp;
499 NV wx, ww, wy, wh;
500
501 if (!SvROK (widget))
502 return 0;
503
504 self = (HV *)SvRV (widget);
505
506 if (SvTYPE (self) != SVt_PVHV)
507 return 0;
508
509 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
510 if (y < wy)
511 return 0;
512
513 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
514 if (y >= wy + wh)
515 return 0;
516
517 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
518 if (x < wx)
519 return 0;
520
521 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
522 if (x >= wx + ww)
523 return 0;
524
525 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
526 if (!svp || !SvTRUE (*svp))
527 return 0;
528
529 return 1;
530}
531
532static void
533deliantra_main ()
534{
535 char *argv[] = { 0 };
536 call_argv ("::main", G_DISCARD | G_VOID, argv);
537 dSP;
538}
539
540#ifdef __MACOSX__
541 /* to due surprising braindamage on the side of SDL design, we
542 * do some mind-boggling hack here: SDL requires a custom main()
543 * on OS X, so... we provide one and call the original main(), which,
544 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
545 * and which calls our main (== SDL_main) back.
546 */
547 extern C_LINKAGE int
548 main (int argc, char *argv[])
549 {
550 deliantra_main ();
551 }
552
553 #undef main
554
555 extern C_LINKAGE int main (int argc, char *argv[]);
556
557 static void
558 SDL_braino (void)
559 {
560 char *argv[] = { "deliantra client", 0 };
561 (main) (1, argv);
562 }
563#else
564 static void
565 SDL_braino (void)
566 {
567 deliantra_main ();
568 }
569#endif
570
571MODULE = Deliantra::Client PACKAGE = DC
433 572
434PROTOTYPES: ENABLE 573PROTOTYPES: ENABLE
435 574
436BOOT: 575BOOT:
437{ 576{
438 HV *stash = gv_stashpv ("CFPlus", 1); 577 HV *stash = gv_stashpv ("DC", 1);
439 static const struct { 578 static const struct {
440 const char *name; 579 const char *name;
441 IV iv; 580 IV iv;
442 } *civ, const_iv[] = { 581 } *civ, const_iv[] = {
443# define const_iv(name) { # name, (IV)name } 582# define const_iv(name) { # name, (IV)name }
465 604
466 const_iv (SDL_APPINPUTFOCUS), 605 const_iv (SDL_APPINPUTFOCUS),
467 const_iv (SDL_APPMOUSEFOCUS), 606 const_iv (SDL_APPMOUSEFOCUS),
468 const_iv (SDL_APPACTIVE), 607 const_iv (SDL_APPACTIVE),
469 608
609 const_iv (SDLK_FIRST),
610 const_iv (SDLK_LAST),
470 const_iv (SDLK_KP0), 611 const_iv (SDLK_KP0),
471 const_iv (SDLK_KP1), 612 const_iv (SDLK_KP1),
472 const_iv (SDLK_KP2), 613 const_iv (SDLK_KP2),
473 const_iv (SDLK_KP3), 614 const_iv (SDLK_KP3),
474 const_iv (SDLK_KP4), 615 const_iv (SDLK_KP4),
546 const_iv (KMOD_LMETA), 687 const_iv (KMOD_LMETA),
547 const_iv (KMOD_RMETA), 688 const_iv (KMOD_RMETA),
548 const_iv (KMOD_NUM), 689 const_iv (KMOD_NUM),
549 const_iv (KMOD_CAPS), 690 const_iv (KMOD_CAPS),
550 const_iv (KMOD_MODE), 691 const_iv (KMOD_MODE),
692
693 const_iv (MIX_DEFAULT_FORMAT),
694
695 const_iv (SDL_INIT_TIMER),
696 const_iv (SDL_INIT_AUDIO),
697 const_iv (SDL_INIT_VIDEO),
698 const_iv (SDL_INIT_CDROM),
699 const_iv (SDL_INIT_JOYSTICK),
700 const_iv (SDL_INIT_EVERYTHING),
701 const_iv (SDL_INIT_NOPARACHUTE),
702 const_iv (SDL_INIT_EVENTTHREAD),
703
704 const_iv (SDL_GL_RED_SIZE),
705 const_iv (SDL_GL_GREEN_SIZE),
706 const_iv (SDL_GL_BLUE_SIZE),
707 const_iv (SDL_GL_ALPHA_SIZE),
708 const_iv (SDL_GL_DOUBLEBUFFER),
709 const_iv (SDL_GL_BUFFER_SIZE),
710 const_iv (SDL_GL_DEPTH_SIZE),
711 const_iv (SDL_GL_STENCIL_SIZE),
712 const_iv (SDL_GL_ACCUM_RED_SIZE),
713 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
714 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
715 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
716 const_iv (SDL_GL_STEREO),
717 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
718 const_iv (SDL_GL_MULTISAMPLESAMPLES),
719 const_iv (SDL_GL_ACCELERATED_VISUAL),
720 const_iv (SDL_GL_SWAP_CONTROL),
721
722 const_iv (FOW_DARKNESS)
551# undef const_iv 723# undef const_iv
552 }; 724 };
553 725
554 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 726 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
555 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 727 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
573 745
574NV floor (NV x) 746NV floor (NV x)
575 747
576NV ceil (NV x) 748NV ceil (NV x)
577 749
750IV minpot (UV n)
751
752IV popcount (UV n)
753
578void 754void
579pango_init () 755pango_init ()
580 CODE: 756 CODE:
581{ 757{
582 opengl_fontmap = pango_opengl_font_map_new (); 758 opengl_fontmap = pango_opengl_font_map_new ();
583 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 759 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
584 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 760 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
761 /*pango_context_set_font_description (opengl_context, default_font);*/
762#if PANGO_VERSION_CHECK (1, 15, 2)
763 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
764 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
765#endif
585} 766}
586 767
587int 768char *SDL_GetError ()
588SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
589 769
590void 770void SDL_braino ()
771
772int SDL_Init (U32 flags)
773
774int SDL_InitSubSystem (U32 flags)
775
776void SDL_QuitSubSystem (U32 flags)
777
591SDL_Quit () 778void SDL_Quit ()
592 779
780int SDL_GL_SetAttribute (int attr, int value)
781
782int SDL_GL_GetAttribute (int attr)
783 CODE:
784 if (SDL_GL_GetAttribute (attr, &RETVAL))
785 XSRETURN_UNDEF;
786 OUTPUT:
787 RETVAL
788
593void 789void
594SDL_ListModes () 790SDL_ListModes (int rgb, int alpha)
595 PPCODE: 791 PPCODE:
596{ 792{
597 SDL_Rect **m; 793 SDL_Rect **m;
598 794
599 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 795 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
600 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 796 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
601 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 797 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
602 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 798 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
603 799
604 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 800 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
605 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 801 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
606 802
607 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 803 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
608 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 804 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
609 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 805 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
610 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 806 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
611 807
612 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 808 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
613#if SDL_VERSION_ATLEAST(1,2,10)
614 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
615 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 809 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
616#endif
617
618 SDL_EnableUNICODE (1);
619 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
620 810
621 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 811 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
622 812
623 if (m && m != (SDL_Rect **)-1) 813 if (m && m != (SDL_Rect **)-1)
624 while (*m) 814 while (*m)
625 { 815 {
816 if ((*m)->w >= 400 && (*m)->h >= 300)
817 {
626 AV *av = newAV (); 818 AV *av = newAV ();
627 av_push (av, newSViv ((*m)->w)); 819 av_push (av, newSViv ((*m)->w));
628 av_push (av, newSViv ((*m)->h)); 820 av_push (av, newSViv ((*m)->h));
821 av_push (av, newSViv (rgb));
822 av_push (av, newSViv (alpha));
629 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 823 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
824 }
630 825
631 ++m; 826 ++m;
632 } 827 }
633} 828}
634 829
635char *
636SDL_GetError ()
637
638int 830int
639SDL_SetVideoMode (int w, int h, int fullscreen) 831SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
640 CODE: 832 CODE:
833{
834 SDL_EnableUNICODE (1);
835 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
836
837 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
838 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
839 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
840 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
841
641 RETVAL = !!SDL_SetVideoMode ( 842 RETVAL = !!SDL_SetVideoMode (
642 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 843 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
643 ); 844 );
845
644 if (RETVAL) 846 if (RETVAL)
645 { 847 {
646 av_clear (texture_av); 848 av_clear (texture_av);
647 849
648 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 850 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
649# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 851#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
650# include "glfunc.h" 852#include "glfunc.h"
651# undef GL_FUNC 853#undef GL_FUNC
652
653 } 854 }
855}
654 OUTPUT: 856 OUTPUT:
655 RETVAL 857 RETVAL
656 858
657void 859void
658SDL_GL_SwapBuffers () 860SDL_GL_SwapBuffers ()
659 861
660char * 862char *
661SDL_GetKeyName (int sym) 863SDL_GetKeyName (int sym)
662 864
865int
866SDL_GetAppState ()
867
868int
869SDL_GetModState ()
870
663void 871void
664SDL_PollEvent () 872poll_events ()
665 PPCODE: 873 PPCODE:
666{ 874{
667 SDL_Event ev; 875 SDL_Event ev;
668 876
669 while (SDL_PollEvent (&ev)) 877 SDL_PumpEvents ();
878 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
670 { 879 {
671 HV *hv = newHV (); 880 HV *hv = newHV ();
672 hv_store (hv, "type", 4, newSViv (ev.type), 0); 881 hv_store (hv, "type", 4, newSViv (ev.type), 0);
673 882
674 switch (ev.type) 883 switch (ev.type)
675 { 884 {
676 case SDL_KEYDOWN: 885 case SDL_KEYDOWN:
677 case SDL_KEYUP: 886 case SDL_KEYUP:
678 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 887 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
679 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 888 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
680 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 889 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
681 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 890 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
682 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 891 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
683 break; 892 break;
684 893
685 case SDL_ACTIVEEVENT: 894 case SDL_ACTIVEEVENT:
686 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 895 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
687 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 896 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
688 break; 897 break;
689 898
690 case SDL_MOUSEMOTION: 899 case SDL_MOUSEMOTION:
900 {
901 int state = ev.motion.state;
902 int x = ev.motion.x;
903 int y = ev.motion.y;
904 int xrel = ev.motion.xrel;
905 int yrel = ev.motion.yrel;
906
907 /* do simplistic event compression */
908 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
909 && state == ev.motion.state)
910 {
911 xrel += ev.motion.xrel;
912 yrel += ev.motion.yrel;
913 x = ev.motion.x;
914 y = ev.motion.y;
915 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
916 }
917
691 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 918 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
692
693 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 919 hv_store (hv, "state", 5, newSViv (state), 0);
694 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 920 hv_store (hv, "x", 1, newSViv (x), 0);
695 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 921 hv_store (hv, "y", 1, newSViv (y), 0);
696 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 922 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
697 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 923 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
924 }
698 break; 925 break;
699 926
700 case SDL_MOUSEBUTTONDOWN: 927 case SDL_MOUSEBUTTONDOWN:
701 case SDL_MOUSEBUTTONUP: 928 case SDL_MOUSEBUTTONUP:
702 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 929 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
703 930
704 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 931 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
705 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 932 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
706 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 933 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
707 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 934 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
712 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 939 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
713 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 940 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
714 break; 941 break;
715 } 942 }
716 943
717 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 944 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
718 } 945 }
719} 946}
720 947
721int 948int
722Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 949Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
723 POSTCALL: 950 POSTCALL:
724 Mix_HookMusicFinished (music_finished); 951 Mix_HookMusicFinished (music_finished);
725 Mix_ChannelFinished (channel_finished); 952 Mix_ChannelFinished (channel_finished);
726 953
727void 954void
955Mix_QuerySpec ()
956 PPCODE:
957{
958 int freq, channels;
959 Uint16 format;
960
961 if (Mix_QuerySpec (&freq, &format, &channels))
962 {
963 EXTEND (SP, 3);
964 PUSHs (sv_2mortal (newSViv (freq)));
965 PUSHs (sv_2mortal (newSViv (format)));
966 PUSHs (sv_2mortal (newSViv (channels)));
967 }
968}
969
970void
728Mix_CloseAudio () 971Mix_CloseAudio ()
729 972
730int 973int
731Mix_AllocateChannels (int numchans = -1) 974Mix_AllocateChannels (int numchans = -1)
975
976const char *
977Mix_GetError ()
732 978
733void 979void
734lowdelay (int fd, int val = 1) 980lowdelay (int fd, int val = 1)
735 CODE: 981 CODE:
736 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 982 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
762 } 1008 }
763 } 1009 }
764#endif 1010#endif
765} 1011}
766 1012
767void 1013int
768add_font (char *file) 1014add_font (char *file)
769 CODE: 1015 CODE:
770 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1016 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1017 OUTPUT:
1018 RETVAL
771 1019
772void 1020void
773load_image_inline (SV *image_) 1021load_image_inline (SV *image_)
774 ALIAS: 1022 ALIAS:
775 load_image_file = 1 1023 load_image_file = 1
778 STRLEN image_len; 1026 STRLEN image_len;
779 char *image = (char *)SvPVbyte (image_, image_len); 1027 char *image = (char *)SvPVbyte (image_, image_len);
780 SDL_Surface *surface, *surface2; 1028 SDL_Surface *surface, *surface2;
781 SDL_PixelFormat fmt; 1029 SDL_PixelFormat fmt;
782 SDL_RWops *rw = ix 1030 SDL_RWops *rw = ix
783 ? SDL_RWFromFile (image, "r") 1031 ? SDL_RWFromFile (image, "rb")
784 : SDL_RWFromConstMem (image, image_len); 1032 : SDL_RWFromConstMem (image, image_len);
785 1033
786 if (!rw) 1034 if (!rw)
787 croak ("load_image: %s", SDL_GetError ()); 1035 croak ("load_image: %s", SDL_GetError ());
788 1036
861void 1109void
862error (char *message) 1110error (char *message)
863 CODE: 1111 CODE:
864 fprintf (stderr, "ERROR: %s\n", message); 1112 fprintf (stderr, "ERROR: %s\n", message);
865#ifdef _WIN32 1113#ifdef _WIN32
866 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1114 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
867#endif 1115#endif
868 1116
869void 1117void
870fatal (char *message) 1118fatal (char *message)
871 CODE: 1119 CODE:
872 fprintf (stderr, "FATAL: %s\n", message); 1120 fprintf (stderr, "FATAL: %s\n", message);
873#ifdef _WIN32 1121#ifdef _WIN32
874 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1122 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
875#endif 1123#endif
876 _exit (1); 1124 _exit (1);
877 1125
878void 1126void
879_exit (int retval = 0) 1127_exit (int retval = 0)
882 ExitThread (retval); // unclean, please beam me up 1130 ExitThread (retval); // unclean, please beam me up
883#else 1131#else
884 _exit (retval); 1132 _exit (retval);
885#endif 1133#endif
886 1134
887MODULE = CFPlus PACKAGE = CFPlus::Font 1135void
1136debug ()
1137 CODE:
1138{
1139#if DEBUG
1140 VALGRIND_DO_LEAK_CHECK;
1141#endif
1142}
888 1143
889CFPlus::Font 1144MODULE = Deliantra::Client PACKAGE = DC::Font
1145
1146PROTOTYPES: DISABLE
1147
1148DC::Font
890new_from_file (SV *class, char *path, int id = 0) 1149new_from_file (SV *class, char *path, int id = 0)
891 CODE: 1150 CODE:
892{ 1151{
893 int count; 1152 int count;
894 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1153 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
897} 1156}
898 OUTPUT: 1157 OUTPUT:
899 RETVAL 1158 RETVAL
900 1159
901void 1160void
902DESTROY (CFPlus::Font self) 1161DESTROY (DC::Font self)
903 CODE: 1162 CODE:
904 pango_font_description_free (self); 1163 pango_font_description_free (self);
905 1164
906void 1165void
907make_default (CFPlus::Font self) 1166make_default (DC::Font self)
1167 PROTOTYPE: $
908 CODE: 1168 CODE:
909 default_font = self; 1169 default_font = self;
910 1170
911MODULE = CFPlus PACKAGE = CFPlus::Layout 1171MODULE = Deliantra::Client PACKAGE = DC::Layout
912 1172
1173PROTOTYPES: DISABLE
1174
913void 1175void
914reset_glyph_cache () 1176glyph_cache_backup ()
1177 PROTOTYPE:
915 CODE: 1178 CODE:
1179 tc_backup ();
1180
1181void
1182glyph_cache_restore ()
1183 PROTOTYPE:
1184 CODE:
916 tc_clear (); 1185 tc_restore ();
917 1186
918CFPlus::Layout 1187DC::Layout
919new (SV *class) 1188new (SV *class)
920 CODE: 1189 CODE:
921 New (0, RETVAL, 1, struct cf_layout); 1190 New (0, RETVAL, 1, struct cf_layout);
922 1191
923 RETVAL->pl = pango_layout_new (opengl_context); 1192 RETVAL->pl = pango_layout_new (opengl_context);
925 RETVAL->g = 1.; 1194 RETVAL->g = 1.;
926 RETVAL->b = 1.; 1195 RETVAL->b = 1.;
927 RETVAL->a = 1.; 1196 RETVAL->a = 1.;
928 RETVAL->base_height = MIN_FONT_HEIGHT; 1197 RETVAL->base_height = MIN_FONT_HEIGHT;
929 RETVAL->font = 0; 1198 RETVAL->font = 0;
1199 RETVAL->rc = rc_alloc ();
930 1200
931 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1201 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
932 layout_update_font (RETVAL); 1202 layout_update_font (RETVAL);
933 OUTPUT: 1203 OUTPUT:
934 RETVAL 1204 RETVAL
935 1205
936void 1206void
937DESTROY (CFPlus::Layout self) 1207DESTROY (DC::Layout self)
938 CODE: 1208 CODE:
939 g_object_unref (self->pl); 1209 g_object_unref (self->pl);
1210 rc_free (self->rc);
940 Safefree (self); 1211 Safefree (self);
941 1212
942void 1213void
943set_text (CFPlus::Layout self, SV *text_) 1214set_text (DC::Layout self, SV *text_)
944 CODE: 1215 CODE:
945{ 1216{
946 STRLEN textlen; 1217 STRLEN textlen;
947 char *text = SvPVutf8 (text_, textlen); 1218 char *text = SvPVutf8 (text_, textlen);
948 1219
949 pango_layout_set_text (self->pl, text, textlen); 1220 pango_layout_set_text (self->pl, text, textlen);
950} 1221}
951 1222
952void 1223void
953set_markup (CFPlus::Layout self, SV *text_) 1224set_markup (DC::Layout self, SV *text_)
954 CODE: 1225 CODE:
955{ 1226{
956 STRLEN textlen; 1227 STRLEN textlen;
957 char *text = SvPVutf8 (text_, textlen); 1228 char *text = SvPVutf8 (text_, textlen);
958 1229
959 pango_layout_set_markup (self->pl, text, textlen); 1230 pango_layout_set_markup (self->pl, text, textlen);
960} 1231}
961 1232
962void 1233void
963set_shapes (CFPlus::Layout self, ...) 1234set_shapes (DC::Layout self, ...)
964 CODE: 1235 CODE:
965{ 1236{
966 PangoAttrList *attrs = 0; 1237 PangoAttrList *attrs = 0;
967 const char *text = pango_layout_get_text (self->pl); 1238 const char *text = pango_layout_get_text (self->pl);
968 const char *pos = text; 1239 const char *pos = text;
1003 if (attrs) 1274 if (attrs)
1004 pango_layout_set_attributes (self->pl, attrs); 1275 pango_layout_set_attributes (self->pl, attrs);
1005} 1276}
1006 1277
1007void 1278void
1008get_shapes (CFPlus::Layout self) 1279get_shapes (DC::Layout self)
1009 PPCODE: 1280 PPCODE:
1010{ 1281{
1011 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1282 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1012 1283
1013 do 1284 do
1014 { 1285 {
1015 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1286 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1016 1287
1017 if (run && shape_attr_p (run)) 1288 if (run && shape_attr_p (run))
1018 { 1289 {
1019 PangoRectangle extents; 1290 PangoRectangle extents;
1020 pango_layout_iter_get_run_extents (iter, 0, &extents); 1291 pango_layout_iter_get_run_extents (iter, 0, &extents);
1028 1299
1029 pango_layout_iter_free (iter); 1300 pango_layout_iter_free (iter);
1030} 1301}
1031 1302
1032int 1303int
1033has_wrapped (CFPlus::Layout self) 1304has_wrapped (DC::Layout self)
1034 CODE: 1305 CODE:
1035{ 1306{
1036 int lines = 1; 1307 int lines = 1;
1037 const char *text = pango_layout_get_text (self->pl); 1308 const char *text = pango_layout_get_text (self->pl);
1038 1309
1043} 1314}
1044 OUTPUT: 1315 OUTPUT:
1045 RETVAL 1316 RETVAL
1046 1317
1047SV * 1318SV *
1048get_text (CFPlus::Layout self) 1319get_text (DC::Layout self)
1049 CODE: 1320 CODE:
1050 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1321 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1051 sv_utf8_decode (RETVAL); 1322 sv_utf8_decode (RETVAL);
1052 OUTPUT: 1323 OUTPUT:
1053 RETVAL 1324 RETVAL
1054 1325
1055void 1326void
1056set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1327set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1057 CODE: 1328 CODE:
1058 self->r = r; 1329 self->r = r;
1059 self->g = g; 1330 self->g = g;
1060 self->b = b; 1331 self->b = b;
1061 self->a = a; 1332 self->a = a;
1062 1333
1063void 1334void
1064set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1335set_font (DC::Layout self, DC::Font font = 0)
1065 CODE: 1336 CODE:
1066 if (self->font != font) 1337 if (self->font != font)
1067 { 1338 {
1068 self->font = font; 1339 self->font = font;
1069 layout_update_font (self); 1340 layout_update_font (self);
1070 } 1341 }
1071 1342
1072void 1343void
1073set_height (CFPlus::Layout self, int base_height) 1344set_height (DC::Layout self, int base_height)
1074 CODE: 1345 CODE:
1075 if (self->base_height != base_height) 1346 if (self->base_height != base_height)
1076 { 1347 {
1077 self->base_height = base_height; 1348 self->base_height = base_height;
1078 layout_update_font (self); 1349 layout_update_font (self);
1079 } 1350 }
1080 1351
1081void 1352void
1082set_width (CFPlus::Layout self, int max_width = -1) 1353set_width (DC::Layout self, int max_width = -1)
1083 CODE: 1354 CODE:
1084 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1355 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1085 1356
1086void 1357void
1087set_indent (CFPlus::Layout self, int indent) 1358set_indent (DC::Layout self, int indent)
1088 CODE: 1359 CODE:
1089 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1360 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1090 1361
1091void 1362void
1092set_spacing (CFPlus::Layout self, int spacing) 1363set_spacing (DC::Layout self, int spacing)
1093 CODE: 1364 CODE:
1094 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1365 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1095 1366
1096void 1367void
1097set_ellipsise (CFPlus::Layout self, int ellipsise) 1368set_ellipsise (DC::Layout self, int ellipsise)
1098 CODE: 1369 CODE:
1099 pango_layout_set_ellipsize (self->pl, 1370 pango_layout_set_ellipsize (self->pl,
1100 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1371 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1101 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1372 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1102 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1373 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1103 : PANGO_ELLIPSIZE_NONE 1374 : PANGO_ELLIPSIZE_NONE
1104 ); 1375 );
1105 1376
1106void 1377void
1107set_single_paragraph_mode (CFPlus::Layout self, int spm) 1378set_single_paragraph_mode (DC::Layout self, int spm)
1108 CODE: 1379 CODE:
1109 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1380 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1110 1381
1111void 1382void
1112size (CFPlus::Layout self) 1383size (DC::Layout self)
1113 PPCODE: 1384 PPCODE:
1114{ 1385{
1115 int w, h; 1386 int w, h;
1116 1387
1117 layout_get_pixel_size (self, &w, &h); 1388 layout_get_pixel_size (self, &w, &h);
1120 PUSHs (sv_2mortal (newSViv (w))); 1391 PUSHs (sv_2mortal (newSViv (w)));
1121 PUSHs (sv_2mortal (newSViv (h))); 1392 PUSHs (sv_2mortal (newSViv (h)));
1122} 1393}
1123 1394
1124int 1395int
1125descent (CFPlus::Layout self) 1396descent (DC::Layout self)
1126 CODE: 1397 CODE:
1127{ 1398{
1128 PangoRectangle rect; 1399 PangoRectangle rect;
1129 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1400 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1130 pango_layout_line_get_pixel_extents (line, 0, &rect); 1401 pango_layout_line_get_pixel_extents (line, 0, &rect);
1131 RETVAL = PANGO_DESCENT (rect); 1402 RETVAL = PANGO_DESCENT (rect);
1132} 1403}
1133 OUTPUT: 1404 OUTPUT:
1134 RETVAL 1405 RETVAL
1135 1406
1136int 1407int
1137xy_to_index (CFPlus::Layout self, int x, int y) 1408xy_to_index (DC::Layout self, int x, int y)
1138 CODE: 1409 CODE:
1139{ 1410{
1140 int index, trailing; 1411 int index, trailing;
1141 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1412 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1142 RETVAL = index + trailing; 1413 RETVAL = index + trailing;
1143} 1414}
1144 OUTPUT: 1415 OUTPUT:
1145 RETVAL 1416 RETVAL
1146 1417
1147void 1418void
1148cursor_pos (CFPlus::Layout self, int index) 1419cursor_pos (DC::Layout self, int index)
1149 PPCODE: 1420 PPCODE:
1150{ 1421{
1151 PangoRectangle strong_pos; 1422 PangoRectangle pos;
1152 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1423 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1153 1424
1154 EXTEND (SP, 3); 1425 EXTEND (SP, 3);
1155 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1426 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1156 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1427 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1157 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1428 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1158} 1429}
1159 1430
1160void 1431void
1161index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1432index_to_line_x (DC::Layout self, int index, int trailing = 0)
1162 PPCODE: 1433 PPCODE:
1163{ 1434{
1164 int line, x; 1435 int line, x;
1165 1436
1166 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1437 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1438#if !PANGO_VERSION_CHECK (1, 17, 3)
1167 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1439 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1168 1440 --line;
1441#endif
1169 EXTEND (SP, 2); 1442 EXTEND (SP, 2);
1170 PUSHs (sv_2mortal (newSViv (line - 1))); 1443 PUSHs (sv_2mortal (newSViv (line)));
1171 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1444 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1172} 1445}
1173 1446
1174void 1447void
1175line_x_to_index (CFPlus::Layout self, int line, int x) 1448line_x_to_index (DC::Layout self, int line, int x)
1176 PPCODE: 1449 PPCODE:
1177{ 1450{
1178 PangoLayoutLine *lp; 1451 PangoLayoutLine *lp;
1179 int index, trailing; 1452 int index, trailing;
1180 1453
1181 if (line < 0) 1454 if (line < 0)
1182 XSRETURN_EMPTY; 1455 XSRETURN_EMPTY;
1183 1456
1184 if (!(lp = pango_layout_get_line (self->pl, line))) 1457 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1185 XSRETURN_EMPTY; /* do better */ 1458 XSRETURN_EMPTY; /* do better */
1186 1459
1187 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1460 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1188 1461
1189 EXTEND (SP, 2); 1462 EXTEND (SP, 2);
1195 PUSHs (sv_2mortal (newSViv (trailing))); 1468 PUSHs (sv_2mortal (newSViv (trailing)));
1196 } 1469 }
1197} 1470}
1198 1471
1199void 1472void
1200render (CFPlus::Layout self, float x, float y, int flags = 0) 1473render (DC::Layout self, float x, float y, int flags = 0)
1201 PPCODE: 1474 CODE:
1475 rc_clear (self->rc);
1202 pango_opengl_render_layout_subpixel ( 1476 pango_opengl_render_layout_subpixel (
1203 self->pl, 1477 self->pl,
1478 self->rc,
1204 x * PANGO_SCALE, y * PANGO_SCALE, 1479 x * PANGO_SCALE, y * PANGO_SCALE,
1205 self->r, self->g, self->b, self->a, 1480 self->r, self->g, self->b, self->a,
1206 flags 1481 flags
1207 ); 1482 );
1483 // we assume that context_change actually clears/frees stuff
1484 // and does not do any recomputation...
1485 pango_layout_context_changed (self->pl);
1208 1486
1209MODULE = CFPlus PACKAGE = CFPlus::Texture
1210
1211void 1487void
1212pad2pot (SV *data_, SV *w_, SV *h_) 1488draw (DC::Layout self)
1213 CODE: 1489 CODE:
1214{ 1490{
1215 int ow = SvIV (w_); 1491 glEnable (GL_TEXTURE_2D);
1216 int oh = SvIV (h_); 1492 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1493 glEnable (GL_BLEND);
1494 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1495 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1496 glEnable (GL_ALPHA_TEST);
1497 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1217 1498
1218 if (ow && oh) 1499 rc_draw (self->rc);
1500
1501 glDisable (GL_ALPHA_TEST);
1502 glDisable (GL_BLEND);
1503 glDisable (GL_TEXTURE_2D);
1504}
1505
1506MODULE = Deliantra::Client PACKAGE = DC::Texture
1507
1508PROTOTYPES: ENABLE
1509
1510void
1511pad (SV *data_, int ow, int oh, int nw, int nh)
1512 CODE:
1513{
1514 if ((nw != ow || nh != oh) && SvOK (data_))
1219 { 1515 {
1220 int nw = minpot (ow);
1221 int nh = minpot (oh);
1222
1223 if (nw != ow || nh != oh)
1224 {
1225 if (SvOK (data_))
1226 {
1227 STRLEN datalen; 1516 STRLEN datalen;
1228 char *data = SvPVbyte (data_, datalen); 1517 char *data = SvPVbyte (data_, datalen);
1229 int bpp = datalen / (ow * oh); 1518 int bpp = datalen / (ow * oh);
1230 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1519 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1231 1520
1232 SvPOK_only (result_); 1521 SvPOK_only (result_);
1233 SvCUR_set (result_, nw * nh * bpp); 1522 SvCUR_set (result_, nw * nh * bpp);
1234 1523
1235 memset (SvPVX (result_), 0, nw * nh * bpp); 1524 memset (SvPVX (result_), 0, nw * nh * bpp);
1236 while (oh--) 1525 while (oh--)
1237 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1526 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1238 1527
1239 sv_setsv (data_, result_); 1528 sv_setsv (data_, result_);
1240 }
1241
1242 sv_setiv (w_, nw);
1243 sv_setiv (h_, nh);
1244 }
1245 } 1529 }
1246} 1530}
1247 1531
1248void 1532void
1249draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1533draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1255{ 1539{
1256 HV *hv = (HV *)SvRV (self); 1540 HV *hv = (HV *)SvRV (self);
1257 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1541 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1258 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1542 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1259 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1543 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1544
1545 if (name <= 0)
1546 XSRETURN_EMPTY;
1260 1547
1261 if (items < 5) 1548 if (items < 5)
1262 { 1549 {
1263 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1550 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1264 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1551 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1292 glDisable (GL_ALPHA_TEST); 1579 glDisable (GL_ALPHA_TEST);
1293 glDisable (GL_BLEND); 1580 glDisable (GL_BLEND);
1294 } 1581 }
1295} 1582}
1296 1583
1297MODULE = CFPlus PACKAGE = CFPlus::Map 1584IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1585 CODE:
1586{
1587 GLint width;
1588 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1589 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1590 RETVAL = width > 0;
1591}
1592 OUTPUT:
1593 RETVAL
1298 1594
1299CFPlus::Map 1595MODULE = Deliantra::Client PACKAGE = DC::Map
1596
1597PROTOTYPES: DISABLE
1598
1599DC::Map
1300new (SV *class) 1600new (SV *class)
1301 CODE: 1601 CODE:
1302 New (0, RETVAL, 1, struct map); 1602 New (0, RETVAL, 1, struct map);
1303 RETVAL->x = 0; 1603 RETVAL->x = 0;
1304 RETVAL->y = 0; 1604 RETVAL->y = 0;
1312 RETVAL->row = 0; 1612 RETVAL->row = 0;
1313 OUTPUT: 1613 OUTPUT:
1314 RETVAL 1614 RETVAL
1315 1615
1316void 1616void
1317DESTROY (CFPlus::Map self) 1617DESTROY (DC::Map self)
1318 CODE: 1618 CODE:
1319{ 1619{
1320 map_clear (self); 1620 map_clear (self);
1321 Safefree (self->face2tile); 1621 Safefree (self->face2tile);
1322 Safefree (self->tex); 1622 Safefree (self->tex);
1323 Safefree (self); 1623 Safefree (self);
1324} 1624}
1325 1625
1326void 1626void
1327resize (CFPlus::Map self, int map_width, int map_height) 1627resize (DC::Map self, int map_width, int map_height)
1328 CODE: 1628 CODE:
1329 self->w = map_width; 1629 self->w = map_width;
1330 self->h = map_height; 1630 self->h = map_height;
1331 1631
1332void 1632void
1333clear (CFPlus::Map self) 1633clear (DC::Map self)
1334 CODE: 1634 CODE:
1335 map_clear (self); 1635 map_clear (self);
1336 1636
1337void 1637void
1338set_tileid (CFPlus::Map self, int face, int tile) 1638set_tileid (DC::Map self, int face, int tile)
1339 CODE: 1639 CODE:
1340{ 1640{
1341 need_facenum (self, face); self->face2tile [face] = tile; 1641 need_facenum (self, face); self->face2tile [face] = tile;
1342 need_texid (self, tile); 1642 need_texid (self, tile);
1343} 1643}
1344 1644
1345void 1645void
1346set_smooth (CFPlus::Map self, int face, int smooth, int level) 1646set_smooth (DC::Map self, int face, int smooth, int level)
1347 CODE: 1647 CODE:
1348{ 1648{
1349 tileid texid; 1649 tileid texid;
1350 maptex *tex; 1650 maptex *tex;
1351 1651
1364 tex->smoothtile = self->face2tile [smooth]; 1664 tex->smoothtile = self->face2tile [smooth];
1365 tex->smoothlevel = level; 1665 tex->smoothlevel = level;
1366} 1666}
1367 1667
1368void 1668void
1369set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1669set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1370 CODE: 1670 CODE:
1371{ 1671{
1372 need_texid (self, texid); 1672 need_texid (self, texid);
1373 1673
1374 { 1674 {
1394 // from transparent color bleeding and ugly wrapping effects. 1694 // from transparent color bleeding and ugly wrapping effects.
1395 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1695 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1396} 1696}
1397 1697
1398int 1698int
1399ox (CFPlus::Map self) 1699ox (DC::Map self)
1400 ALIAS: 1700 ALIAS:
1401 oy = 1 1701 oy = 1
1402 x = 2 1702 x = 2
1403 y = 3 1703 y = 3
1404 w = 4 1704 w = 4
1415 } 1715 }
1416 OUTPUT: 1716 OUTPUT:
1417 RETVAL 1717 RETVAL
1418 1718
1419void 1719void
1420scroll (CFPlus::Map self, int dx, int dy) 1720scroll (DC::Map self, int dx, int dy)
1421 CODE: 1721 CODE:
1422{ 1722{
1423 if (dx > 0) 1723 if (dx > 0)
1424 map_blank (self, self->x, self->y, dx, self->h); 1724 map_blank (self, self->x, self->y, dx, self->h);
1425 else if (dx < 0) 1725 else if (dx < 0)
1440 self->rows += MAP_EXTEND_Y; 1740 self->rows += MAP_EXTEND_Y;
1441 self->y += MAP_EXTEND_Y; 1741 self->y += MAP_EXTEND_Y;
1442 } 1742 }
1443} 1743}
1444 1744
1445void 1745SV *
1446map1a_update (CFPlus::Map self, SV *data_, int extmap) 1746map1a_update (DC::Map self, SV *data_, int extmap)
1447 CODE: 1747 CODE:
1448{ 1748{
1449 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1749 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1450 uint8_t *data_end = (uint8_t *)SvEND (data_); 1750 uint8_t *data_end = (uint8_t *)SvEND (data_);
1451 mapcell *cell; 1751 mapcell *cell;
1452 int x, y, flags; 1752 int x, y, z, flags;
1753 AV *missing = newAV ();
1754 RETVAL = newRV_noinc ((SV *)missing);
1453 1755
1454 while (data < data_end - 1) 1756 while (data < data_end - 1)
1455 { 1757 {
1456 flags = (data [0] << 8) + data [1]; data += 2; 1758 flags = (data [0] << 8) + data [1]; data += 2;
1457 1759
1477 uint8_t ext, cmd; 1779 uint8_t ext, cmd;
1478 1780
1479 do 1781 do
1480 { 1782 {
1481 ext = *data++; 1783 ext = *data++;
1482 cmd = ext & 0x3f; 1784 cmd = ext & 0x7f;
1483 1785
1484 if (cmd < 4) 1786 if (cmd < 4)
1485 cell->darkness = 255 - ext * 64 + 1; 1787 cell->darkness = 255 - ext * 64 + 1;
1486 else if (cmd == 5) // health 1788 else if (cmd == 5) // health
1487 { 1789 {
1490 } 1792 }
1491 else if (cmd == 6) // monster width 1793 else if (cmd == 6) // monster width
1492 cell->stat_width = *data++ + 1; 1794 cell->stat_width = *data++ + 1;
1493 else if (cmd == 0x47) 1795 else if (cmd == 0x47)
1494 { 1796 {
1495 if (*data == 4) 1797 if (*data == 1) cell->player = data [1];
1496 ; // decode player count 1798 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1799 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1800 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1497 1801
1498 data += *data + 1; 1802 data += *data + 1;
1499 } 1803 }
1500 else if (cmd == 8) // cell flags 1804 else if (cmd == 8) // cell flags
1501 cell->flags = *data++; 1805 cell->flags = *data++;
1508 } 1812 }
1509 else 1813 else
1510 cell->darkness = *data++ + 1; 1814 cell->darkness = *data++ + 1;
1511 } 1815 }
1512 1816
1817 for (z = 0; z <= 2; ++z)
1513 if (flags & 4) 1818 if (flags & (4 >> z))
1514 { 1819 {
1515 faceid face = (data [0] << 8) + data [1]; data += 2; 1820 faceid face = (data [0] << 8) + data [1]; data += 2;
1516 need_facenum (self, face); 1821 need_facenum (self, face);
1517 cell->tile [0] = self->face2tile [face]; 1822 cell->tile [z] = self->face2tile [face];
1823
1824 if (cell->tile [z])
1825 {
1826 maptex *tex = self->tex + cell->tile [z];
1827 if (!tex->name)
1828 av_push (missing, newSViv (cell->tile [z]));
1829
1830 if (tex->smoothtile)
1831 {
1832 maptex *smooth = self->tex + tex->smoothtile;
1833 if (!smooth->name)
1834 av_push (missing, newSViv (tex->smoothtile));
1835 }
1836 }
1518 } 1837 }
1519
1520 if (flags & 2)
1521 {
1522 faceid face = (data [0] << 8) + data [1]; data += 2;
1523 need_facenum (self, face);
1524 cell->tile [1] = self->face2tile [face];
1525 }
1526
1527 if (flags & 1)
1528 {
1529 faceid face = (data [0] << 8) + data [1]; data += 2;
1530 need_facenum (self, face);
1531 cell->tile [2] = self->face2tile [face];
1532 }
1533 } 1838 }
1534 else 1839 else
1535 cell->darkness = 0; 1840 CELL_CLEAR (cell);
1536 } 1841 }
1537} 1842}
1843 OUTPUT:
1844 RETVAL
1538 1845
1539SV * 1846SV *
1540mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1847mapmap (DC::Map self, int x0, int y0, int w, int h)
1541 CODE: 1848 CODE:
1542{ 1849{
1543 int x1, x; 1850 int x1, x;
1544 int y1, y; 1851 int y1, y;
1545 int z; 1852 int z;
1590} 1897}
1591 OUTPUT: 1898 OUTPUT:
1592 RETVAL 1899 RETVAL
1593 1900
1594void 1901void
1595draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1902draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1596 CODE: 1903 CODE:
1597{ 1904{
1905 int x, y, z;
1906
1598 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1907 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1599 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1908 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1600 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1909 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1601 smooth_key skey; 1910 smooth_key skey;
1602 int x, y, z; 1911 int pl_x, pl_y;
1603 int last_name; 1912 maptex pl_tex;
1913 rc_t *rc = rc_alloc ();
1914 rc_key_t key;
1915 rc_array_t *arr;
1916
1917 pl_tex.name = 0;
1604 1918
1605 // thats current max. sorry. 1919 // thats current max. sorry.
1606 if (sw > 255) sw = 255; 1920 if (sw > 255) sw = 255;
1607 if (sh > 255) sh = 255; 1921 if (sh > 255) sh = 255;
1608 1922
1609 // clear key, in case of extra padding 1923 // clear key, in case of extra padding
1610 memset (&skey, 0, sizeof (skey)); 1924 memset (&skey, 0, sizeof (skey));
1611 1925
1612 glColor4ub (255, 255, 255, 255); 1926 memset (&key, 0, sizeof (key));
1613 1927 key.r = 255;
1614 glEnable (GL_BLEND); 1928 key.g = 255;
1615 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1929 key.b = 255;
1616 glEnable (GL_TEXTURE_2D); 1930 key.a = 255;
1617 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1931 key.mode = GL_QUADS;
1618 1932 key.format = GL_T2F_V3F;
1619 glBegin (GL_QUADS); 1933 key.texname = -1;
1620
1621 last_name = 0;
1622 1934
1623 mx += self->x; 1935 mx += self->x;
1624 my += self->y; 1936 my += self->y;
1625 1937
1626 // first pass: determine smooth_max 1938 // first pass: determine smooth_max
1642 MAX (self->tex [cell->tile [0]].smoothlevel, 1954 MAX (self->tex [cell->tile [0]].smoothlevel,
1643 MAX (self->tex [cell->tile [1]].smoothlevel, 1955 MAX (self->tex [cell->tile [1]].smoothlevel,
1644 self->tex [cell->tile [2]].smoothlevel)); 1956 self->tex [cell->tile [2]].smoothlevel));
1645 } 1957 }
1646 } 1958 }
1959
1960 glEnable (GL_BLEND);
1961 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1962 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1647 1963
1648 for (z = 0; z <= 2; z++) 1964 for (z = 0; z <= 2; z++)
1649 { 1965 {
1650 memset (smooth_level, 0, sizeof (smooth_level)); 1966 memset (smooth_level, 0, sizeof (smooth_level));
1651 1967
1664 { 1980 {
1665 maptex tex = self->tex [tile]; 1981 maptex tex = self->tex [tile];
1666 int px = (x + 1) * T - tex.w; 1982 int px = (x + 1) * T - tex.w;
1667 int py = (y + 1) * T - tex.h; 1983 int py = (y + 1) * T - tex.h;
1668 1984
1669 // suppressing texture state switches here
1670 // is only moderately effective, but worth the extra effort
1671 if (last_name != tex.name) 1985 if (key.texname != tex.name)
1672 { 1986 {
1673 if (!tex.name) 1987 if (!tex.name)
1674 tex = self->tex [2]; /* missing, replace by noface */ 1988 tex = self->tex [2]; /* missing, replace by noface */
1675 1989
1676 glEnd (); 1990 key.texname = tex.name;
1677 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1991 arr = rc_array (rc, &key);
1678 glBegin (GL_QUADS);
1679 } 1992 }
1680 1993
1681 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1994 if (expect_false (cell->player == player) && expect_false (z == 2))
1682 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1683 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1684 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1685
1686 if (cell->flags && z == 2)
1687 { 1995 {
1996 pl_x = px;
1997 pl_y = py;
1998 pl_tex = tex;
1999 continue;
2000 }
2001
2002 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2003 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2004 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2005 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2006
2007 if (expect_false (cell->flags) && expect_false (z == 2))
2008 {
2009 // overlays such as the speech bubble, probably more to come
1688 if (cell->flags & 1) 2010 if (cell->flags & 1)
1689 { 2011 {
1690 maptex tex = self->tex [1]; 2012 maptex tex = self->tex [1];
1691 int px = x * T + T * 2 / 32; 2013 int px = x * T + T * 2 / 32;
1692 int py = y * T - T * 6 / 32; 2014 int py = y * T - T * 6 / 32;
1693 2015
2016 if (tex.name)
1694 glEnd (); 2017 {
1695 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2018 if (key.texname != tex.name)
2019 {
2020 key.texname = tex.name;
2021 arr = rc_array (rc, &key);
2022 }
2023
2024 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2025 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2026 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2027 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1696 glBegin (GL_QUADS); 2028 }
1697
1698 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1699 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1700 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1701 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1702 } 2029 }
1703 } 2030 }
1704 2031
1705 // update smooth hash 2032 // update smooth hash
1706 if (tex.smoothtile) 2033 if (tex.smoothtile)
1742 } 2069 }
1743 } 2070 }
1744 } 2071 }
1745 } 2072 }
1746 2073
2074 rc_draw (rc);
2075 rc_clear (rc);
2076
1747 // go through all smoothlevels, lowest to highest, then draw. 2077 // go through all smoothlevels, lowest to highest, then draw.
1748 // this is basically counting sort 2078 // this is basically counting sort
1749 { 2079 {
1750 int w, b; 2080 int w, b;
1751 2081
2082 glEnable (GL_TEXTURE_2D);
2083 glBegin (GL_QUADS);
1752 for (w = 0; w < 256 / 32; ++w) 2084 for (w = 0; w < 256 / 32; ++w)
1753 { 2085 {
1754 uint32_t smask = smooth_level [w]; 2086 uint32_t smask = smooth_level [w];
1755 if (smask) 2087 if (smask)
1756 for (b = 0; b < 32; ++b) 2088 for (b = 0; b < 32; ++b)
1775 int border = bits & 15; 2107 int border = bits & 15;
1776 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2108 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1777 float dx = tex.s * .0625f; // 16 images/row 2109 float dx = tex.s * .0625f; // 16 images/row
1778 float dy = tex.t * .5f ; // 2 images/column 2110 float dy = tex.t * .5f ; // 2 images/column
1779 2111
1780 // this time naively avoiding texture state changes
1781 // save gobs of state changes.
1782 if (last_name != tex.name) 2112 if (tex.name)
1783 { 2113 {
2114 // this time avoiding texture state changes
2115 // save gobs of state changes.
1784 if (!tex.name) 2116 if (key.texname != tex.name)
1785 continue; // smoothing not yet available 2117 {
1786
1787 glEnd (); 2118 glEnd ();
1788 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2119 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1789 glBegin (GL_QUADS); 2120 glBegin (GL_QUADS);
1790 } 2121 }
1791 2122
1792 if (border) 2123 if (border)
1793 { 2124 {
1794 float ox = border * dx; 2125 float ox = border * dx;
1795 2126
1796 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2127 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1797 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2128 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1798 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2129 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1799 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2130 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1800 } 2131 }
1801 2132
1802 if (corner) 2133 if (corner)
1803 { 2134 {
1804 float ox = corner * dx; 2135 float ox = corner * dx;
1805 2136
1806 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2137 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1807 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2138 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1808 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2139 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1809 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2140 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2141 }
1810 } 2142 }
1811 } 2143 }
1812 } 2144 }
1813 } 2145 }
1814 } 2146 }
2147
2148 glEnd ();
2149 glDisable (GL_TEXTURE_2D);
2150 key.texname = -1;
1815 } 2151 }
1816 2152
1817 hv_clear (smooth); 2153 hv_clear (smooth);
1818 } 2154 }
1819 2155
1820 glEnd (); 2156 if (pl_tex.name)
2157 {
2158 maptex tex = pl_tex;
2159 int px = pl_x + sdx;
2160 int py = pl_y + sdy;
1821 2161
1822 glDisable (GL_TEXTURE_2D); 2162 key.texname = tex.name;
2163 arr = rc_array (rc, &key);
2164
2165 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2166 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2167 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2168 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2169
2170 rc_draw (rc);
2171 }
2172
1823 glDisable (GL_BLEND); 2173 glDisable (GL_BLEND);
2174 rc_free (rc);
1824 2175
1825 // top layer: overlays such as the health bar 2176 // top layer: overlays such as the health bar
1826 for (y = 0; y < sh; y++) 2177 for (y = 0; y < sh; y++)
1827 if (0 <= y + my && y + my < self->rows) 2178 if (0 <= y + my && y + my < self->rows)
1828 { 2179 {
1853 } 2204 }
1854 } 2205 }
1855} 2206}
1856 2207
1857void 2208void
1858draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2209draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1859 CODE: 2210 CODE:
1860{ 2211{
1861 static float color[16][3] = { 2212 static float color[16][3] = {
1862 { 0.00F, 0.00F, 0.00F }, 2213 { 0.00F, 0.00F, 0.00F },
1863 { 1.00F, 1.00F, 1.00F }, 2214 { 1.00F, 1.00F, 1.00F },
1913 glDisable (GL_BLEND); 2264 glDisable (GL_BLEND);
1914 glDisable (GL_TEXTURE_2D); 2265 glDisable (GL_TEXTURE_2D);
1915} 2266}
1916 2267
1917void 2268void
1918fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2269fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1919 PPCODE: 2270 PPCODE:
1920{ 2271{
1921 int x, y; 2272 int x, y;
2273 int sw1 = sw + 2;
2274 int sh1 = sh + 2;
2275 int sh3 = sh * 3;
1922 int sw4 = (sw + 3) & ~3; 2276 int sw34 = (sw * 3 + 3) & ~3;
2277 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1923 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2278 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1924 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2279 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1925 2280
1926 memset (darkness, 255, sw4 * sh);
1927 SvPOK_only (darkness_sv); 2281 SvPOK_only (darkness3_sv);
1928 SvCUR_set (darkness_sv, sw4 * sh); 2282 SvCUR_set (darkness3_sv, sw34 * sh3);
1929 2283
1930 mx += self->x; 2284 mx += self->x - 1;
1931 my += self->y; 2285 my += self->y - 1;
1932 2286
2287 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2288
1933 for (y = 0; y < sh; y++) 2289 for (y = 0; y < sh1; y++)
1934 if (0 <= y + my && y + my < self->rows) 2290 if (0 <= y + my && y + my < self->rows)
1935 { 2291 {
1936 maprow *row = self->row + (y + my); 2292 maprow *row = self->row + (y + my);
1937 2293
1938 for (x = 0; x < sw; x++) 2294 for (x = 0; x < sw1; x++)
1939 if (row->c0 <= x + mx && x + mx < row->c1) 2295 if (row->c0 <= x + mx && x + mx < row->c1)
1940 { 2296 {
1941 mapcell *cell = row->col + (x + mx - row->c0); 2297 mapcell *cell = row->col + (x + mx - row->c0);
1942 2298
1943 darkness[y * sw4 + x] = cell->darkness 2299 darkness1 [y * sw1 + x] = cell->darkness
1944 ? 255 - (cell->darkness - 1) 2300 ? 255 - (cell->darkness - 1)
1945 : 255 - FOW_DARKNESS; 2301 : 255 - FOW_DARKNESS;
1946 } 2302 }
1947 } 2303 }
1948 2304
2305 for (y = 0; y < sh; ++y)
2306 for (x = 0; x < sw; ++x)
2307 {
2308 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2309 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2310 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2311 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2312 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2313 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2314 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2315 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2316 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2317
2318 uint8_t r11 = (d11 + d21 + d12) / 3;
2319 uint8_t r21 = d21;
2320 uint8_t r31 = (d21 + d31 + d32) / 3;
2321
2322 uint8_t r12 = d12;
2323 uint8_t r22 = d22;
2324 uint8_t r32 = d32;
2325
2326 uint8_t r13 = (d13 + d23 + d12) / 3;
2327 uint8_t r23 = d23;
2328 uint8_t r33 = (d23 + d33 + d32) / 3;
2329
2330 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2331 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2332 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2333 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2334 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2335 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2336 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2337 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2338 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2339 }
2340
2341 free (darkness1);
2342
1949 EXTEND (SP, 3); 2343 EXTEND (SP, 3);
1950 PUSHs (sv_2mortal (newSViv (sw4))); 2344 PUSHs (sv_2mortal (newSViv (sw34)));
1951 PUSHs (sv_2mortal (newSViv (sh))); 2345 PUSHs (sv_2mortal (newSViv (sh3)));
1952 PUSHs (darkness_sv); 2346 PUSHs (darkness3_sv);
1953} 2347}
1954 2348
1955SV * 2349SV *
1956get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2350get_rect (DC::Map self, int x0, int y0, int w, int h)
1957 CODE: 2351 CODE:
1958{ 2352{
1959 int x, y, x1, y1; 2353 int x, y, x1, y1;
1960 SV *data_sv = newSV (w * h * 7 + 5); 2354 SV *data_sv = newSV (w * h * 7 + 5);
1961 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2355 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2018 else 2412 else
2019 *data++ = 0; 2413 *data++ = 0;
2020 } 2414 }
2021 } 2415 }
2022 2416
2417 /* if size is w*h + 5 then no data has been found */
2418 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2419 {
2023 SvPOK_only (data_sv); 2420 SvPOK_only (data_sv);
2024 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2421 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2422 }
2423
2025 RETVAL = data_sv; 2424 RETVAL = data_sv;
2026} 2425}
2027 OUTPUT: 2426 OUTPUT:
2028 RETVAL 2427 RETVAL
2029 2428
2030void 2429void
2031set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2430set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2032 PPCODE: 2431 PPCODE:
2033{ 2432{
2034 int x, y, z; 2433 int x, y, z;
2035 int w, h; 2434 int w, h;
2036 int x1, y1; 2435 int x1, y1;
2436 STRLEN len;
2437 uint8_t *data, *end;
2438
2439 len = SvLEN (data_sv);
2440 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2441 data = SvPVbyte_nolen (data_sv);
2442 end = data + len + 8;
2443
2444 if (len < 5)
2445 XSRETURN_EMPTY;
2037 2446
2038 if (*data++ != 0) 2447 if (*data++ != 0)
2039 return; /* version mismatch */ 2448 XSRETURN_EMPTY; /* version mismatch */
2040 2449
2041 w = *data++ << 8; w |= *data++; 2450 w = *data++ << 8; w |= *data++;
2042 h = *data++ << 8; h |= *data++; 2451 h = *data++ << 8; h |= *data++;
2043 2452
2044 // we need to do this 'cause we don't keep an absolute coord system for rows 2453 // we need to do this 'cause we don't keep an absolute coord system for rows
2056 { 2465 {
2057 maprow *row = map_get_row (self, y); 2466 maprow *row = map_get_row (self, y);
2058 2467
2059 for (x = x0; x < x1; x++) 2468 for (x = x0; x < x1; x++)
2060 { 2469 {
2470 uint8_t flags;
2471
2472 if (data + 7 >= end)
2473 XSRETURN_EMPTY;
2474
2061 uint8_t flags = *data++; 2475 flags = *data++;
2062 2476
2063 if (flags) 2477 if (flags)
2064 { 2478 {
2065 mapcell *cell = row_get_cell (row, x); 2479 mapcell *cell = row_get_cell (row, x);
2066 tileid tile[3] = { 0, 0, 0 }; 2480 tileid tile[3] = { 0, 0, 0 };
2069 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2483 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2070 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2484 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2071 2485
2072 if (cell->darkness == 0) 2486 if (cell->darkness == 0)
2073 { 2487 {
2074 cell->darkness = 0; 2488 /*cell->darkness = 0;*/
2489 EXTEND (SP, 3);
2075 2490
2076 for (z = 0; z <= 2; z++) 2491 for (z = 0; z <= 2; z++)
2077 { 2492 {
2078 tileid t = tile [z]; 2493 tileid t = tile [z];
2079 2494
2080 if (t >= self->texs || (t && !self->tex [t].name)) 2495 if (t >= self->texs || (t && !self->tex [t].name))
2081 { 2496 {
2082 XPUSHs (sv_2mortal (newSViv (t))); 2497 PUSHs (sv_2mortal (newSViv (t)));
2083 need_texid (self, t); 2498 need_texid (self, t);
2084 } 2499 }
2085 2500
2086 cell->tile [z] = t; 2501 cell->tile [z] = t;
2087 } 2502 }
2089 } 2504 }
2090 } 2505 }
2091 } 2506 }
2092} 2507}
2093 2508
2094MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2509MODULE = Deliantra::Client PACKAGE = DC::RW
2095 2510
2096CFPlus::MixChunk 2511DC::RW
2097new_from_file (SV *class, char *path) 2512new (SV *class, SV *data_sv)
2098 CODE: 2513 CODE:
2099 RETVAL = Mix_LoadWAV (path); 2514{
2515 STRLEN datalen;
2516 char *data = SvPVbyte (data_sv, datalen);
2517
2518 RETVAL = SDL_RWFromConstMem (data, datalen);
2519}
2100 OUTPUT: 2520 OUTPUT:
2101 RETVAL 2521 RETVAL
2102 2522
2523DC::RW
2524new_from_file (SV *class, const char *path, const char *mode = "rb")
2525 CODE:
2526 RETVAL = SDL_RWFromFile (path, mode);
2527 OUTPUT:
2528 RETVAL
2529
2530# fails on win32:
2531# dc.xs(2268) : error C2059: syntax error : '('
2103void 2532#void
2533#close (DC::RW self)
2534# CODE:
2535# (self->(close)) (self);
2536
2537MODULE = Deliantra::Client PACKAGE = DC::Channel
2538
2539PROTOTYPES: DISABLE
2540
2541DC::Channel
2542find ()
2543 CODE:
2544{
2545 RETVAL = Mix_GroupAvailable (-1);
2546
2547 if (RETVAL < 0)
2548 {
2549 RETVAL = Mix_GroupOldest (-1);
2550
2551 if (RETVAL < 0)
2552 XSRETURN_UNDEF;
2553
2554 Mix_HaltChannel (RETVAL);
2555 }
2556
2557 Mix_UnregisterAllEffects (RETVAL);
2558 Mix_Volume (RETVAL, 128);
2559}
2560 OUTPUT:
2561 RETVAL
2562
2563void
2564halt (DC::Channel self)
2565 CODE:
2566 Mix_HaltChannel (self);
2567
2568void
2569expire (DC::Channel self, int ticks = -1)
2570 CODE:
2571 Mix_ExpireChannel (self, ticks);
2572
2573void
2574fade_out (DC::Channel self, int ticks = -1)
2575 CODE:
2576 Mix_FadeOutChannel (self, ticks);
2577
2578int
2579volume (DC::Channel self, int volume)
2580 CODE:
2581 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2582 OUTPUT:
2583 RETVAL
2584
2585void
2586unregister_all_effects (DC::Channel self)
2587 CODE:
2588 Mix_UnregisterAllEffects (self);
2589
2590void
2591set_panning (DC::Channel self, int left, int right)
2592 CODE:
2593 left = CLAMP (left , 0, 255);
2594 right = CLAMP (right, 0, 255);
2595 Mix_SetPanning (self, left, right);
2596
2597void
2598set_distance (DC::Channel self, int distance)
2599 CODE:
2600 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2601
2602void
2603set_position (DC::Channel self, int angle, int distance)
2604 CODE:
2605
2606void
2607set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2608 CODE:
2609{
2610 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2611 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2612 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2613}
2614
2615void
2616set_reverse_stereo (DC::Channel self, int flip)
2617 CODE:
2618 Mix_SetReverseStereo (self, flip);
2619
2620MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2621
2622PROTOTYPES: DISABLE
2623
2624DC::MixChunk
2625new (SV *class, DC::RW rwops)
2626 CODE:
2627 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2628 OUTPUT:
2629 RETVAL
2630
2631void
2104DESTROY (CFPlus::MixChunk self) 2632DESTROY (DC::MixChunk self)
2105 CODE: 2633 CODE:
2106 Mix_FreeChunk (self); 2634 Mix_FreeChunk (self);
2107 2635
2108int 2636int
2109volume (CFPlus::MixChunk self, int volume = -1) 2637volume (DC::MixChunk self, int volume = -1)
2110 CODE: 2638 CODE:
2639 if (items > 1)
2640 volume = CLAMP (volume, 0, 128);
2111 RETVAL = Mix_VolumeChunk (self, volume); 2641 RETVAL = Mix_VolumeChunk (self, volume);
2112 OUTPUT: 2642 OUTPUT:
2113 RETVAL 2643 RETVAL
2114 2644
2115int 2645DC::Channel
2116play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2646play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2117 CODE: 2647 CODE:
2648{
2118 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2649 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2650
2651 if (RETVAL < 0)
2652 XSRETURN_UNDEF;
2653
2654 if (channel < 0)
2655 {
2656 Mix_UnregisterAllEffects (RETVAL);
2657 Mix_Volume (RETVAL, 128);
2658 }
2659}
2119 OUTPUT: 2660 OUTPUT:
2120 RETVAL 2661 RETVAL
2121 2662
2122MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2663MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2123 2664
2124int 2665int
2125volume (int volume = -1) 2666volume (int volume = -1)
2667 PROTOTYPE: ;$
2126 CODE: 2668 CODE:
2669 if (items > 0)
2670 volume = CLAMP (volume, 0, 128);
2127 RETVAL = Mix_VolumeMusic (volume); 2671 RETVAL = Mix_VolumeMusic (volume);
2128 OUTPUT: 2672 OUTPUT:
2129 RETVAL 2673 RETVAL
2130 2674
2675void
2676fade_out (int ms)
2677 CODE:
2678 Mix_FadeOutMusic (ms);
2679
2680void
2681halt ()
2682 CODE:
2683 Mix_HaltMusic ();
2684
2131CFPlus::MixMusic 2685DC::MixMusic
2132new_from_file (SV *class, char *path) 2686new (SV *class, DC::RW rwops)
2133 CODE: 2687 CODE:
2134 RETVAL = Mix_LoadMUS (path); 2688 RETVAL = Mix_LoadMUS_RW (rwops);
2135 OUTPUT: 2689 OUTPUT:
2136 RETVAL 2690 RETVAL
2137 2691
2138void 2692void
2139DESTROY (CFPlus::MixMusic self) 2693DESTROY (DC::MixMusic self)
2140 CODE: 2694 CODE:
2141 Mix_FreeMusic (self); 2695 Mix_FreeMusic (self);
2142 2696
2143int 2697int
2144play (CFPlus::MixMusic self, int loops = -1) 2698play (DC::MixMusic self, int loops = -1)
2145 CODE: 2699 CODE:
2146 RETVAL = Mix_PlayMusic (self, loops); 2700 RETVAL = Mix_PlayMusic (self, loops);
2147 OUTPUT: 2701 OUTPUT:
2148 RETVAL 2702 RETVAL
2149 2703
2150MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2704void
2705fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2706 CODE:
2707 Mix_FadeInMusicPos (self, loops, ms, position);
2708
2709MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2710
2711PROTOTYPES: ENABLE
2151 2712
2152BOOT: 2713BOOT:
2153{ 2714{
2154 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2715 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2155 static const struct { 2716 static const struct {
2156 const char *name; 2717 const char *name;
2157 IV iv; 2718 IV iv;
2158 } *civ, const_iv[] = { 2719 } *civ, const_iv[] = {
2159# define const_iv(name) { # name, (IV)name } 2720# define const_iv(name) { # name, (IV)name }
2721 const_iv (GL_VENDOR),
2722 const_iv (GL_VERSION),
2723 const_iv (GL_EXTENSIONS),
2160 const_iv (GL_COLOR_MATERIAL), 2724 const_iv (GL_COLOR_MATERIAL),
2161 const_iv (GL_SMOOTH), 2725 const_iv (GL_SMOOTH),
2162 const_iv (GL_FLAT), 2726 const_iv (GL_FLAT),
2163 const_iv (GL_DITHER), 2727 const_iv (GL_DITHER),
2164 const_iv (GL_BLEND), 2728 const_iv (GL_BLEND),
2168 const_iv (GL_ALPHA_TEST), 2732 const_iv (GL_ALPHA_TEST),
2169 const_iv (GL_NORMALIZE), 2733 const_iv (GL_NORMALIZE),
2170 const_iv (GL_RESCALE_NORMAL), 2734 const_iv (GL_RESCALE_NORMAL),
2171 const_iv (GL_FRONT), 2735 const_iv (GL_FRONT),
2172 const_iv (GL_BACK), 2736 const_iv (GL_BACK),
2737 const_iv (GL_AUX0),
2173 const_iv (GL_AND), 2738 const_iv (GL_AND),
2174 const_iv (GL_ONE), 2739 const_iv (GL_ONE),
2175 const_iv (GL_ZERO), 2740 const_iv (GL_ZERO),
2176 const_iv (GL_SRC_ALPHA), 2741 const_iv (GL_SRC_ALPHA),
2177 const_iv (GL_DST_ALPHA), 2742 const_iv (GL_DST_ALPHA),
2190 const_iv (GL_INTENSITY), 2755 const_iv (GL_INTENSITY),
2191 const_iv (GL_LUMINANCE), 2756 const_iv (GL_LUMINANCE),
2192 const_iv (GL_LUMINANCE_ALPHA), 2757 const_iv (GL_LUMINANCE_ALPHA),
2193 const_iv (GL_FLOAT), 2758 const_iv (GL_FLOAT),
2194 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2759 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2760 const_iv (GL_COMPRESSED_ALPHA_ARB),
2761 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2762 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2763 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2764 const_iv (GL_COMPRESSED_RGB_ARB),
2765 const_iv (GL_COMPRESSED_RGBA_ARB),
2195 const_iv (GL_COMPILE), 2766 const_iv (GL_COMPILE),
2767 const_iv (GL_PROXY_TEXTURE_1D),
2768 const_iv (GL_PROXY_TEXTURE_2D),
2196 const_iv (GL_TEXTURE_1D), 2769 const_iv (GL_TEXTURE_1D),
2197 const_iv (GL_TEXTURE_2D), 2770 const_iv (GL_TEXTURE_2D),
2198 const_iv (GL_TEXTURE_ENV), 2771 const_iv (GL_TEXTURE_ENV),
2199 const_iv (GL_TEXTURE_MAG_FILTER), 2772 const_iv (GL_TEXTURE_MAG_FILTER),
2200 const_iv (GL_TEXTURE_MIN_FILTER), 2773 const_iv (GL_TEXTURE_MIN_FILTER),
2221 const_iv (GL_COLOR_LOGIC_OP), 2794 const_iv (GL_COLOR_LOGIC_OP),
2222 const_iv (GL_SEPARABLE_2D), 2795 const_iv (GL_SEPARABLE_2D),
2223 const_iv (GL_CONVOLUTION_2D), 2796 const_iv (GL_CONVOLUTION_2D),
2224 const_iv (GL_CONVOLUTION_BORDER_MODE), 2797 const_iv (GL_CONVOLUTION_BORDER_MODE),
2225 const_iv (GL_CONSTANT_BORDER), 2798 const_iv (GL_CONSTANT_BORDER),
2799 const_iv (GL_POINTS),
2226 const_iv (GL_LINES), 2800 const_iv (GL_LINES),
2227 const_iv (GL_LINE_STRIP), 2801 const_iv (GL_LINE_STRIP),
2228 const_iv (GL_LINE_LOOP), 2802 const_iv (GL_LINE_LOOP),
2229 const_iv (GL_QUADS), 2803 const_iv (GL_QUADS),
2230 const_iv (GL_QUAD_STRIP), 2804 const_iv (GL_QUAD_STRIP),
2231 const_iv (GL_TRIANGLES), 2805 const_iv (GL_TRIANGLES),
2232 const_iv (GL_TRIANGLE_STRIP), 2806 const_iv (GL_TRIANGLE_STRIP),
2233 const_iv (GL_TRIANGLE_FAN), 2807 const_iv (GL_TRIANGLE_FAN),
2808 const_iv (GL_POLYGON),
2234 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2809 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2810 const_iv (GL_POINT_SMOOTH_HINT),
2811 const_iv (GL_LINE_SMOOTH_HINT),
2812 const_iv (GL_POLYGON_SMOOTH_HINT),
2813 const_iv (GL_GENERATE_MIPMAP_HINT),
2814 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2235 const_iv (GL_FASTEST), 2815 const_iv (GL_FASTEST),
2816 const_iv (GL_DONT_CARE),
2817 const_iv (GL_NICEST),
2236 const_iv (GL_V2F), 2818 const_iv (GL_V2F),
2237 const_iv (GL_V3F), 2819 const_iv (GL_V3F),
2238 const_iv (GL_T2F_V3F), 2820 const_iv (GL_T2F_V3F),
2239 const_iv (GL_T2F_N3F_V3F), 2821 const_iv (GL_T2F_N3F_V3F),
2240# undef const_iv 2822# undef const_iv
2245 2827
2246 texture_av = newAV (); 2828 texture_av = newAV ();
2247 AvREAL_off (texture_av); 2829 AvREAL_off (texture_av);
2248} 2830}
2249 2831
2832void
2833disable_GL_EXT_blend_func_separate ()
2834 CODE:
2835 gl.BlendFuncSeparate = 0;
2836 gl.BlendFuncSeparateEXT = 0;
2837
2250char * 2838char *
2251gl_vendor () 2839gl_vendor ()
2252 CODE: 2840 CODE:
2253 RETVAL = (char *)glGetString (GL_VENDOR); 2841 RETVAL = (char *)glGetString (GL_VENDOR);
2254 OUTPUT: 2842 OUTPUT:
2266 CODE: 2854 CODE:
2267 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2855 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2268 OUTPUT: 2856 OUTPUT:
2269 RETVAL 2857 RETVAL
2270 2858
2859const char *glGetString (GLenum pname)
2860
2861GLint glGetInteger (GLenum pname)
2862 CODE:
2863 glGetIntegerv (pname, &RETVAL);
2864 OUTPUT:
2865 RETVAL
2866
2867GLdouble glGetDouble (GLenum pname)
2868 CODE:
2869 glGetDoublev (pname, &RETVAL);
2870 OUTPUT:
2871 RETVAL
2872
2271int glGetError () 2873int glGetError ()
2272 2874
2273void glFinish () 2875void glFinish ()
2274 2876
2275void glClear (int mask) 2877void glClear (int mask)
2312# near_ and far_ are due to microsofts buggy "c" compiler 2914# near_ and far_ are due to microsofts buggy "c" compiler
2313void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2915void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2314 2916
2315# near_ and far_ are due to microsofts buggy "c" compiler 2917# near_ and far_ are due to microsofts buggy "c" compiler
2316void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2918void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2919
2920PROTOTYPES: DISABLE
2317 2921
2318void glViewport (int x, int y, int width, int height) 2922void glViewport (int x, int y, int width, int height)
2319 2923
2320void glScissor (int x, int y, int width, int height) 2924void glScissor (int x, int y, int width, int height)
2321 2925
2329 2933
2330void glRotate (float angle, float x, float y, float z) 2934void glRotate (float angle, float x, float y, float z)
2331 CODE: 2935 CODE:
2332 glRotatef (angle, x, y, z); 2936 glRotatef (angle, x, y, z);
2333 2937
2334void glBegin (int mode)
2335
2336void glEnd ()
2337
2338void glColor (float r, float g, float b, float a = 1.0) 2938void glColor (float r, float g, float b, float a = 1.0)
2339 PROTOTYPE: @
2340 ALIAS: 2939 ALIAS:
2341 glColor_premultiply = 1 2940 glColor_premultiply = 1
2342 CODE: 2941 CODE:
2343 if (ix) 2942 if (ix)
2344 { 2943 {
2347 b *= a; 2946 b *= a;
2348 } 2947 }
2349 // microsoft visual "c" rounds instead of truncating... 2948 // microsoft visual "c" rounds instead of truncating...
2350 glColor4f (r, g, b, a); 2949 glColor4f (r, g, b, a);
2351 2950
2352void glInterleavedArrays (int format, int stride, char *data)
2353
2354void glDrawElements (int mode, int count, int type, char *indices)
2355
2356# 1.2 void glDrawRangeElements (int mode, int start, int end
2357
2358void glRasterPos (float x, float y, float z = 0.) 2951void glRasterPos (float x, float y, float z = 0.)
2359 CODE: 2952 CODE:
2360 glRasterPos3f (0, 0, z); 2953 glRasterPos3f (0, 0, z);
2361 glBitmap (0, 0, 0, 0, x, y, 0); 2954 glBitmap (0, 0, 0, 0, x, y, 0);
2362 2955
2366 2959
2367void glTexCoord (float s, float t) 2960void glTexCoord (float s, float t)
2368 CODE: 2961 CODE:
2369 glTexCoord2f (s, t); 2962 glTexCoord2f (s, t);
2370 2963
2964void glRect (float x1, float y1, float x2, float y2)
2965 CODE:
2966 glRectf (x1, y1, x2, y2);
2967
2968void glRect_lineloop (float x1, float y1, float x2, float y2)
2969 CODE:
2970 glBegin (GL_LINE_LOOP);
2971 glVertex2f (x1, y1);
2972 glVertex2f (x2, y1);
2973 glVertex2f (x2, y2);
2974 glVertex2f (x1, y2);
2975 glEnd ();
2976
2977PROTOTYPES: ENABLE
2978
2979void glBegin (int mode)
2980
2981void glEnd ()
2982
2983void glPointSize (GLfloat size)
2984
2985void glLineWidth (GLfloat width)
2986
2987void glInterleavedArrays (int format, int stride, char *data)
2988
2989void glDrawElements (int mode, int count, int type, char *indices)
2990
2991# 1.2 void glDrawRangeElements (int mode, int start, int end
2992
2371void glTexEnv (int target, int pname, float param) 2993void glTexEnv (int target, int pname, float param)
2372 CODE: 2994 CODE:
2373 glTexEnvf (target, pname, param); 2995 glTexEnvf (target, pname, param);
2374 2996
2375void glTexParameter (int target, int pname, float param) 2997void glTexParameter (int target, int pname, float param)
2391void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3013void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2392 CODE: 3014 CODE:
2393 if (gl.SeparableFilter2D) 3015 if (gl.SeparableFilter2D)
2394 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3016 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2395 3017
2396void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3018void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2397 3019
2398void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3020void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2399 3021
2400void glDrawPixels (int width, int height, int format, int type, char *pixels) 3022void glDrawPixels (int width, int height, int format, int type, char *pixels)
3023
3024void glPixelZoom (float x, float y)
2401 3025
2402void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 3026void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2403 3027
2404int glGenTexture () 3028int glGenTexture ()
2405 CODE: 3029 CODE:
2425 3049
2426void glEndList () 3050void glEndList ()
2427 3051
2428void glCallList (int list) 3052void glCallList (int list)
2429 3053
3054MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3055
3056PROTOTYPES: DISABLE
3057
3058void
3059find_widget (SV *self, NV x, NV y)
3060 PPCODE:
3061{
3062 if (within_widget (self, x, y))
3063 XPUSHs (self);
3064}
3065
3066BOOT:
3067{
3068 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3069
3070 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3071 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3072 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3073 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3074}
3075
3076void
3077draw (SV *self)
3078 CODE:
3079{
3080 HV *hv;
3081 SV **svp;
3082 NV x, y, w, h;
3083 SV *draw_x_sv = GvSV (draw_x_gv);
3084 SV *draw_y_sv = GvSV (draw_y_gv);
3085 SV *draw_w_sv = GvSV (draw_w_gv);
3086 SV *draw_h_sv = GvSV (draw_h_gv);
3087 double draw_x, draw_y;
3088
3089 if (!SvROK (self))
3090 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3091
3092 hv = (HV *)SvRV (self);
3093
3094 if (SvTYPE (hv) != SVt_PVHV)
3095 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3096
3097 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3098 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3099
3100 if (!h || !w)
3101 XSRETURN_EMPTY;
3102
3103 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3104 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3105
3106 draw_x = SvNV (draw_x_sv) + x;
3107 draw_y = SvNV (draw_y_sv) + y;
3108
3109 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3110 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3111 XSRETURN_EMPTY;
3112
3113 sv_setnv (draw_x_sv, draw_x);
3114 sv_setnv (draw_y_sv, draw_y);
3115
3116 glPushMatrix ();
3117 glTranslated (x, y, 0);
3118
3119 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3120 {
3121 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3122
3123 if (svp && SvTRUE (*svp))
3124 {
3125 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3126 glEnable (GL_BLEND);
3127 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3128 glBegin (GL_QUADS);
3129 glVertex2f (0, 0);
3130 glVertex2f (w, 0);
3131 glVertex2f (w, h);
3132 glVertex2f (0, h);
3133 glEnd ();
3134 glDisable (GL_BLEND);
3135 }
3136 }
3137#if 0
3138 // draw borders, for debugging
3139 glPushMatrix ();
3140 glColor4f (1., 1., 0., 1.);
3141 glTranslatef (.5, .5, 0.);
3142 glBegin (GL_LINE_LOOP);
3143 glVertex2f (0 , 0);
3144 glVertex2f (w - 1, 0);
3145 glVertex2f (w - 1, h - 1);
3146 glVertex2f (0 , h - 1);
3147 glEnd ();
3148 glPopMatrix ();
3149#endif
3150 PUSHMARK (SP);
3151 XPUSHs (self);
3152 PUTBACK;
3153 call_method ("_draw", G_VOID | G_DISCARD);
3154 SPAGAIN;
3155
3156 glPopMatrix ();
3157
3158 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3159 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3160}
3161

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